Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type DGraph ¶
func (*DGraph) ConnectedComponents ¶ added in v0.10.0
type Edge ¶
type Edge struct {
// contains filtered or unexported fields
}
func (*Edge) ConnectedNode ¶
type EdgeIntMap ¶
type EdgeType ¶ added in v0.9.0
type EdgeType uint8
EdgeType encodes information about the nodes adjacent to an edge,
const ( // EdgeTypeConcrete indicates a type 0 edge whose adjacent nodes are both non-virtual. EdgeTypeConcrete EdgeType = iota // EdgeTypeHybrid indicates a type 1 edge whose adjacent nodes are one virtual and one non-virtual. EdgeTypeHybrid // EdgeTypeVirtual indicates a type 2 edge whose adjacent nodes are both virtual. EdgeTypeVirtual )
type Layer ¶
type Node ¶
type Node struct { ID string In, Out EdgeList Layer int LayerPos int IsVirtual bool // Size stores the dimensions of the node and its computed (x,y) coordinates. // The point (x,y) is the top-left corner of the node, and (0,0) is the top-left corner of the drawing plane. Size // contains filtered or unexported fields }
func (*Node) VisitEdges ¶
type NodeFloatMap ¶
type NodeIntMap ¶
type OptionNsBalance ¶
type OptionNsBalance uint8
OptionNsBalance controls which balancing strategy to use in the network simplex layerer.
const ( // OptionNsBalanceV represents vertical balancing in network simplex solver. Default value used in phase 2. OptionNsBalanceV OptionNsBalance = iota + 1 // OptionNsBalanceH represents horizontal balancing in network simplex solver. Used in phase 4 NetworkSimplex positioner. OptionNsBalanceH )
type Params ¶
type Params struct { // Sets the same width and height to all non-virtual nodes NodeFixedSizeFunc func(n *Node) // Sets a width and height to individual non-virtual nodes NodeSizeFunc func(n *Node) // Controls whether the next maximum outflow node in the greedy cycle breaker is picked at random. // When this option is true, the greedy cycle breaker behaves non-deterministically. GreedyCycleBreakerRandomNodeChoice bool // Factor used in to determine the maximum number of iterations. NetworkSimplexThoroughness uint // If positive, factor by which thoroughness is multiplied to determine the maximum number of iterations. // Otherwise, ignored. NetworkSimplexMaxIterFactor int // Controls which balancing strategy to use in the network simplex layering by moving nodes to less crowded layers. NetworkSimplexBalance OptionNsBalance // Size of virtual nodes (NxN). Defaults to zero, i.e. virtual nodes are treated as points. VirtualNodeFixedSize float64 // Maximum number of iterations of the WMedian orderer. WMedianMaxIter uint // Spacing between layers (above and below). LayerSpacing float64 // Spacing between nodes (left and right). NodeSpacing float64 // Weight factor for edges in the network simplex positioner. NetworkSimplexAuxiliaryGraphWeightFactor int // Allows choosing one of the four B&K layouts. The accepted values are: 0: bottom-right, 1: bottom-left, 2: top-right, 3: top-left. // The directions refer to the direction in which the algorithm sweeps layers and nodes. Different directions // result in different aligmnent priorities, and therefore in different positioning. // In case the inequality 0 <= v < 4 doesn't hold, the default balanced layout is used instead. BrandesKoepfLayout int }
Params holds parameters and options that are used by the layout algorithms and don't strictly belong to the graph itself
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