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Constants ¶
This section is empty.
Variables ¶
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var GlobalScheduler = &Scheduler{ Jobs: make(map[string]*ScheduledJob), StopCh: make(chan struct{}), }
Functions ¶
This section is empty.
Types ¶
type CronSchedule ¶
type ScheduledJob ¶
type Scheduler ¶
type Scheduler struct {
Jobs map[string]*ScheduledJob
StopCh chan struct{}
// contains filtered or unexported fields
}
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