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Index ¶
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type SerialTransaction ¶
type SerialTransaction struct {
state.NestedTransaction
derived.DerivedTransactionCommitter
}
TODO(patrick): implement proper transaction.
type SnapshotTree ¶
type SnapshotTree struct {
// contains filtered or unexported fields
}
SnapshotTree is a simple LSM tree representation of the key/value storage at a given point in time.
func NewSnapshotTree ¶
func NewSnapshotTree(base state.StorageSnapshot) SnapshotTree
NewSnapshotTree returns a tree with keys/values initialized to the base storage snapshot.
func (SnapshotTree) Append ¶
func (tree SnapshotTree) Append( update *state.ExecutionSnapshot, ) SnapshotTree
Append returns a new tree with updates from the execution snapshot "applied" to the original original tree.
func (SnapshotTree) Get ¶
func (tree SnapshotTree) Get(id flow.RegisterID) (flow.RegisterValue, error)
Get returns the register id's value.
type Transaction ¶
type Transaction interface {
state.NestedTransaction
derived.DerivedTransaction
}
type TransactionComitter ¶
type TransactionComitter interface {
Transaction
// Validate returns nil if the transaction does not conflict with
// previously committed transactions. It returns an error otherwise.
Validate() error
// Commit commits the transaction. If the transaction conflict with
// previously committed transactions, an error is returned and the
// transaction is not committed.
Commit() error
}
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