Versions in this module Expand all Collapse all v0 v0.4.14 Jan 1, 2021 Changes in this version + func Check(err error) bool + func Debug(a ...interface{}) + func Debugc(fn func() string) + func Debugf(format string, a ...interface{}) + func Debugs(a interface{}) + func Error(a ...interface{}) + func Errorc(fn func() string) + func Errorf(format string, a ...interface{}) + func Errors(a interface{}) + func Fatal(a ...interface{}) + func Fatalc(fn func() string) + func Fatalf(format string, a ...interface{}) + func Fatals(a interface{}) + func Info(a ...interface{}) + func Infoc(fn func() string) + func Infof(format string, a ...interface{}) + func Infos(a interface{}) + func Main(cx *conte.Xt, c *cli.Context) (err error) + func Trace(a ...interface{}) + func Tracec(fn func() string) + func Tracef(format string, a ...interface{}) + func Traces(a interface{}) + func Warn(a ...interface{}) + func Warnc(fn func() string) + func Warnf(format string, a ...interface{}) + func Warns(a interface{}) + type NodeGUI struct + func (ng *NodeGUI) GetAppWidget() (a *p9.App) + func (ng *NodeGUI) Page(title string, widget p9.Widgets) func(gtx l.Context) l.Dimensions + func (ng *NodeGUI) PageTopBarButton(name string, index int, ico *[]byte) func(gtx l.Context) l.Dimensions + func (ng *NodeGUI) Run() (err error) + func (ng *NodeGUI) RunStatusButton() func(gtx l.Context) l.Dimensions + func (ng *NodeGUI) SideBarButton(title, page string, index int) func(gtx l.Context) l.Dimensions + func (ng *NodeGUI) StatusBarButton(name string, index int, ico *[]byte) func(gtx l.Context) l.Dimensions