Documentation
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Index ¶
- func Check(err error) bool
- func Debug(a ...interface{})
- func Debugc(fn func() string)
- func Debugf(format string, a ...interface{})
- func Debugs(a interface{})
- func Direction() (out *direction)
- func Error(a ...interface{})
- func Errorc(fn func() string)
- func Errorf(format string, a ...interface{})
- func Errors(a interface{})
- func Fatal(a ...interface{})
- func Fatalc(fn func() string)
- func Fatalf(format string, a ...interface{})
- func Fatals(a interface{})
- func Flex() (out *flex)
- func Info(a ...interface{})
- func Infoc(fn func() string)
- func Infof(format string, a ...interface{})
- func Infos(a interface{})
- func Inset(pad int, w layout.Widget) (out *inset)
- func List() (out *list)
- func Stack() (out *stack)
- func Trace(a ...interface{})
- func Tracec(fn func() string)
- func Tracef(format string, a ...interface{})
- func Traces(a interface{})
- func Warn(a ...interface{})
- func Warnc(fn func() string)
- func Warnf(format string, a ...interface{})
- func Warns(a interface{})
- type Window
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Direction ¶
func Direction() (out *direction)
Direction creates a directional layout that sets its contents to align according to the configured direction (8 cardinal directions and centered)
Types ¶
type Window ¶
type Window struct {
Ctx layout.Context
Theme *p9.Theme
Window *app.Window
Width *int // stores the width at the beginning of render
Height *int
// contains filtered or unexported fields
}
Source Files
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