Documentation
¶
Index ¶
- type ActiveBoostsLcdsStoreFulfillmentNotification
- type ActiveBoostsLcdsSummonerActiveBoostsDTO
- type AggregationType
- type AlertDTO
- type AllPublicSummonerDataDTO
- type AllSummonerData
- type BannedChampion
- type BasePlayerDTO
- type BasePublicSummonerDTO
- type BasicOperatingSystemInfo
- type BasicSystemInfo
- type BindingAsyncCancelEvent
- type BindingAsyncFailureEvent
- type BindingAsyncState
- type BindingCallbackEvent
- type BindingFullAPIHelp
- type BindingFullArgumentHelp
- type BindingFullEnumValueHelp
- type BindingFullEventHelp
- type BindingFullFieldHelp
- type BindingFullFunctionHelp
- type BindingFullTypeHelp
- type BindingFullTypeIdentifier
- type BindingGenericAsyncEvent
- type BindingGenericEvent
- type BindingHelpFormat
- type BoostTeamSkinRentalDTO
- type Bracket
- type BracketMatch
- type BracketRoster
- type BuildInfo
- type CapacityEnum
- type ChampSelectLcdsGameDTO
- type ChampSelectLcdsGameTimerDTO
- type ChampSelectLcdsObfuscatedParticipant
- type ChampSelectLcdsPlayerChampionSelectionDTO
- type ChampSelectLcdsPlayerParticipant
- type ChampSelectLcdsPointSummary
- type ChampSelectLcdsPotentialTradersDTO
- type ChampSelectLcdsRollResult
- type ChampSelectLcdsTradeContractDTO
- type ChampionMasteryPublicDTO
- type ChampionScoutingDTO
- type ClashEventData
- type ClashOfflineNotification
- type ClashRewardConfigClient
- type ClashRewardConfigEntry
- type ClashRewardDefinition
- type ClashRewardKeyType
- type ClashRewardOutput
- type ClashRewardSpec
- type ClashRewardTime
- type ClashRewardType
- type ClientBracketMatchStatus
- type ClientConfigAuthenticatedConnection
- type ClientConfigBuildInfo
- type ClientConfigClientConfig
- type ClientConfigConfigNamespaceUpdate
- type ClientConfigConfigParams
- type ClientConfigConfigReadinessEnum
- type ClientConfigConfigStatus
- type ClientConfigConfigType
- type ClientConfigDataPaths
- type ClientConfigDepInjectorEntitlements
- type ClientConfigDepInjectorEntitlementsUpdate
- type ClientConfigDepInjectorEntitlementsUpdateType
- type ClientConfigEntitlements
- type ClientConfigEntitlementsUpdate
- type ClientConfigSession
- type ClientConfigUpdateType
- type ClientDynamicConfig
- type ClientRequestError
- type CollectionsLcdsChampionDTO
- type CollectionsLcdsChampionSkinDTO
- type CollectionsLcdsClientDynamicConfigurationNotification
- type CollectionsLcdsRentalUpdateNotification
- type CollectionsLcdsSimpleMessage
- type CollectionsLcdsStoreFulfillmentNotification
- type CollectionsLcdsSummonerIcon
- type CollectionsLcdsSummonerIconInventoryDTO
- type ContentItemIdentifier
- type Cookie
- type CraftLootRefTransactionDTO
- type DownloadURLRequestV2
- type DownloadURLResponseV2
- type ElevationAction
- type ElevationRequest
- type EndOfGameLcdsClientReportV1
- type EndOfGameLcdsEndOfGameStats
- type EndOfGameLcdsHarassmentReport
- type EndOfGameLcdsPlayerParticipantStatsSummary
- type EndOfGameLcdsPointsPenalty
- type EndOfGameLcdsRawStatDTO
- type EndOfGameLcdsSpell
- type EndOfGameLcdsTeamID
- type EndOfGameLcdsTeamInfo
- type EntitlementsToken
- type EogLcdsGameDTO
- type ExternalPluginsAvailability
- type ExternalPluginsResource
- type FailedInvite
- type GameQueuesLcdsAllowSpectators
- type GameQueuesLcdsGameQueueConfig
- type GameQueuesLcdsMatchingThrottleConfig
- type GameflowLcdsGameDTO
- type GameflowLcdsPlayerCredentialsDto
- type GameflowLcdsReconnectInfoDto
- type GcloudVoiceChatAudioPropertiesResource
- type GcloudVoiceChatCallStatsResource
- type GcloudVoiceChatCodecSettingsResource
- type GcloudVoiceChatConfigResource
- type GcloudVoiceChatDeviceResource
- type GcloudVoiceChatParticipantResource
- type GcloudVoiceChatPushToTalkResource
- type GcloudVoiceChatRsoAuthorizationResource
- type GcloudVoiceChatSessionResource
- type GcloudVoiceChatSessionStatus
- type GcloudVoiceChatSettingsResource
- type GcloudVoiceChatStateResource
- type GcloudVoiceChatUpdateCodecSettingsResource
- type GcloudVoiceChatUpdateParticipantResource
- type GcloudVoiceChatUpdateSettingsResource
- type GcloudVoiceChatVoiceErrorCounterResource
- type GcloudVoiceChatVoiceErrorResource
- type IdsDTO
- type LCDSBroadcastNotification
- type LCDSChampionReward
- type LCDSGlobalRewards
- type LCDSLoyaltyRewards
- type LCDSLoyaltyStateChangeNotification
- type LCDSLoyaltyStateChangeNotificationCategory
- type LCDSPlayerMessagingSimpleMessage
- type LCDSPlayerMessagingSimpleMessageResponse
- type LcdsBotParticipant
- type LcdsFailedJoinPlayer
- type LcdsGameDTO
- type LcdsGameInviteBaseRuntimeException
- type LcdsGameMap
- type LcdsGameNotification
- type LcdsInvitationRequest
- type LcdsInvitationState
- type LcdsInviteFailed
- type LcdsInvitePrivileges
- type LcdsInvitee
- type LcdsInviteeState
- type LcdsInviter
- type LcdsLobbyStatus
- type LcdsMember
- type LcdsPayloadDto
- type LcdsPlayer
- type LcdsPlayerParticipant
- type LcdsPracticeGameConfig
- type LcdsPracticeGameSearchResult
- type LcdsRemovalReason
- type LcdsRemovedFromLobbyNotification
- type LcdsSimpleMessage
- type LcdsSimpleMessageResponse
- type LcdsStartChampSelectDto
- type LcdsSummoner
- type LeagueEntryChangeEventDTOV2
- type LeagueLadderDTO
- type LeagueLadderEntryDTO
- type LeagueTierAndRankDTO
- type LeaguesLcdsLeagueItemDTO
- type LeaguesLcdsMiniSeriesDTO
- type LeaguesLcdsSimpleMessage
- type LeaguesSimpleMessageResponse
- type LeaverBusterLcdsMatchmakingNotification
- type LeaverBusterLcdsSimpleMessage
- type LeaverBusterSimpleMessageResponse
- type LobbyClientDynamicConfigurationNotification
- type LogEvent
- type LogSeverityLevels
- type LoginDataPacket
- type LoginDataPacketSummoner
- type LoginDataPacketSummonerData
- type LolAccountVerificationAVSConfig
- type LolAccountVerificationAuthenticateRequest
- type LolAccountVerificationAuthenticateResponse
- type LolAccountVerificationDeviceResponse
- type LolAccountVerificationInvalidateResponse
- type LolAccountVerificationIsVerifiedResponse
- type LolAccountVerificationLoginSession
- type LolAccountVerificationLoginSessionState
- type LolAccountVerificationSendTokenRequest
- type LolAccountVerificationSendTokenResponse
- type LolAccountVerificationVerifyRequest
- type LolAccountVerificationVerifyResponse
- type LolAcsAcsChampionGames
- type LolAcsAcsChampionGamesCollection
- type LolAcsAcsEndPoint
- type LolAcsLoginSession
- type LolAcsLoginSessionStates
- type LolActiveBoostsActiveBoosts
- type LolActiveBoostsEndOfGameStats
- type LolActiveBoostsLoginDataPacket
- type LolBannersBannerFlag
- type LolBannersBannerFrame
- type LolBannersCapClashFlagEntitlementPayload
- type LolBannersCapClashFrameEntitlementPayload
- type LolBannersClashV2FlagRewardSpec
- type LolBannersClashV2FrameRewardSpec
- type LolBannersInventoryItemWithPayload
- type LolBannersInventoryItemsByType
- type LolBannersInventoryResponse
- type LolBannersLoadout
- type LolBannersLoadoutsSlot
- type LolBannersSummonerProfileUpdate
- type LolBannersTournamentFlagInventoryItem
- type LolBannersTournamentFrameInventoryItem
- type LolCareerStatsCareerStatsQueueType
- type LolCareerStatsChampionQueueStatsResponse
- type LolCareerStatsChampionStatistics
- type LolCareerStatsEntitlementsToken
- type LolCareerStatsExpertPlayer
- type LolCareerStatsPositionStatistics
- type LolCareerStatsPositionStatsQueryRequest
- type LolCareerStatsRankedTier
- type LolCareerStatsStatisticsByQueue
- type LolCareerStatsStatisticsPercentilesResponse
- type LolCareerStatsStatsQueryRequest
- type LolCareerStatsSummonersRiftPosition
- type LolCatalogBundled
- type LolCatalogBundledItem
- type LolCatalogBundledItemCost
- type LolCatalogCatalogItem
- type LolCatalogCatalogPluginItem
- type LolCatalogCatalogPluginItemAssets
- type LolCatalogCatalogPluginItemWithDetails
- type LolCatalogCatalogPluginPrice
- type LolCatalogCatalogPluginSale
- type LolCatalogChampionSkinEmblem
- type LolCatalogChampionSkinEmblemPath
- type LolCatalogChampionSkinEmblemPosition
- type LolCatalogGameDataChampion
- type LolCatalogGameDataChampionChroma
- type LolCatalogGameDataChampionSkin
- type LolCatalogGameDataChampionSummary
- type LolCatalogGameDataItemReference
- type LolCatalogGameDataStatstone
- type LolCatalogGameDataStatstonePack
- type LolCatalogGameDataStatstoneSet
- type LolCatalogGameDataStatstonesInfo
- type LolCatalogGameDataSummonerEmote
- type LolCatalogGameDataSummonerIcon
- type LolCatalogGameDataWardSkin
- type LolCatalogInventoryContent
- type LolCatalogInventoryOwnership
- type LolCatalogItemChoiceDetails
- type LolCatalogItemCost
- type LolCatalogItemDetails
- type LolCatalogItemKey
- type LolCatalogItemLocalization
- type LolCatalogSale
- type LolChampSelectChampGridChampion
- type LolChampSelectChampSelectAction
- type LolChampSelectChampSelectBannedChampions
- type LolChampSelectChampSelectChatRoomDetails
- type LolChampSelectChampSelectMySelection
- type LolChampSelectChampSelectPickableSkins
- type LolChampSelectChampSelectPlayerSelection
- type LolChampSelectChampSelectSession
- type LolChampSelectChampSelectTimer
- type LolChampSelectChampSelectTradeContract
- type LolChampSelectChampSelectTradeState
- type LolChampSelectChampionSelection
- type LolChampSelectChampionSfxNotification
- type LolChampSelectCollectionsChampionMastery
- type LolChampSelectCollectionsChampionMinimal
- type LolChampSelectCollectionsOwnership
- type LolChampSelectCollectionsRental
- type LolChampSelectEntitledFeatureState
- type LolChampSelectLegacyChampSelectAction
- type LolChampSelectLegacyChampSelectBannedChampions
- type LolChampSelectLegacyChampSelectChatRoomDetails
- type LolChampSelectLegacyChampSelectMySelection
- type LolChampSelectLegacyChampSelectPlayerSelection
- type LolChampSelectLegacyChampSelectSession
- type LolChampSelectLegacyChampSelectTimer
- type LolChampSelectLegacyChampSelectTradeContract
- type LolChampSelectLegacyChampSelectTradeState
- type LolChampSelectLegacyCollectionsChampion
- type LolChampSelectLegacyCollectionsOwnership
- type LolChampSelectLegacyCollectionsRental
- type LolChampSelectLegacyGameflowGameClient
- type LolChampSelectLegacyGameflowGameData
- type LolChampSelectLegacyGameflowGameDodge
- type LolChampSelectLegacyGameflowGameDodgeState
- type LolChampSelectLegacyGameflowPhase
- type LolChampSelectLegacyGameflowSession
- type LolChampSelectLegacyLobbyStatus
- type LolChampSelectLegacyLoginSession
- type LolChampSelectLegacyLoginSessionStates
- type LolChampSelectLegacyPlayerStatus
- type LolChampSelectLegacyQueue
- type LolChampSelectLegacyQueueGameTypeConfig
- type LolChampSelectLegacySummoner
- type LolChampSelectLegacyTeamBoost
- type LolChampSelectLoginSession
- type LolChampSelectSettingsResource
- type LolChampSelectTeamBoost
- type LolChampionsCollectionsChampion
- type LolChampionsCollectionsChampionChroma
- type LolChampionsCollectionsChampionMinimal
- type LolChampionsCollectionsChampionPlayableCounts
- type LolChampionsCollectionsChampionSkin
- type LolChampionsCollectionsChampionSkinEmblem
- type LolChampionsCollectionsChampionSkinEmblemPath
- type LolChampionsCollectionsChampionSkinEmblemPosition
- type LolChampionsCollectionsChampionSkinMinimal
- type LolChampionsCollectionsChampionSpell
- type LolChampionsCollectionsChampionTacticalInfo
- type LolChampionsCollectionsOwnership
- type LolChampionsCollectionsRental
- type LolChampionsGameDataChampion
- type LolChampionsGameDataChampionChroma
- type LolChampionsGameDataChampionSkin
- type LolChampionsGameDataChampionSpell
- type LolChampionsGameDataChampionSummary
- type LolChampionsGameDataChampionTacticalInfo
- type LolChampionsLcdsDynamicClientConfig
- type LolChampionsLoginSession
- type LolChampionsLoginSessionStates
- type LolChampionsPlayerNotification
- type LolChampionsSummoner
- type LolChatAccountState
- type LolChatActiveConversationResource
- type LolChatAuthResourcePlain
- type LolChatAuthResourceRsoAccessToken
- type LolChatAuthType
- type LolChatBlocked
- type LolChatBlockedList
- type LolChatBlockedPlayerResource
- type LolChatChampSelection
- type LolChatChatDomainConfig
- type LolChatChatFriendUpdate
- type LolChatChatMessage
- type LolChatChatMessageList
- type LolChatChatPlatformLoginSession
- type LolChatChatPlatformLoginSessionState
- type LolChatChatServiceDynamicClientConfig
- type LolChatChatSessionState
- type LolChatChatSettings
- type LolChatChatSummoner
- type LolChatChatWindowSettings
- type LolChatCidBody
- type LolChatConfigReadinessEnum
- type LolChatConfigStatus
- type LolChatConfigType
- type LolChatContentCookies
- type LolChatConversation
- type LolChatConversationJoinFederated
- type LolChatConversationList
- type LolChatConversationMessageResource
- type LolChatConversationResource
- type LolChatConversationUpdate
- type LolChatDebugResource
- type LolChatError
- type LolChatErrorList
- type LolChatErrorResource
- type LolChatFriend
- type LolChatFriendCountsResource
- type LolChatFriendGroup
- type LolChatFriendGroupCreate
- type LolChatFriendGroupList
- type LolChatFriendGroupOrder
- type LolChatFriendGroupUpdate
- type LolChatFriendList
- type LolChatFriendRequest
- type LolChatFriendRequestAdd
- type LolChatFriendRequestDirection
- type LolChatFriendRequestList
- type LolChatFriendRequestResource
- type LolChatFriendResource
- type LolChatFriendSubscriptionType
- type LolChatGameDataChampionSummary
- type LolChatGameflowGameData
- type LolChatGameflowGameMap
- type LolChatGameflowPhase
- type LolChatGameflowSession
- type LolChatGroupResource
- type LolChatIDBody
- type LolChatLcuSocialConfig
- type LolChatLeagueDivision
- type LolChatLeagueQueueType
- type LolChatLeagueTier
- type LolChatLobbyMember
- type LolChatLobbyPlayerStatus
- type LolChatLobbyStatus
- type LolChatMessage
- type LolChatMessageList
- type LolChatMessagePost
- type LolChatMessageSend
- type LolChatMessageType
- type LolChatMultiGamePresence
- type LolChatMultiGamePresenceList
- type LolChatMultiGamePresenceSharedPayload
- type LolChatMultiGamePresenceUpdate
- type LolChatNameBody
- type LolChatParticipant
- type LolChatParticipantList
- type LolChatPatchlineMetadata
- type LolChatPidBody
- type LolChatPlayerPreferences
- type LolChatPluginRegionLocaleChangedEvent
- type LolChatPresenceProduct
- type LolChatProductMetadata
- type LolChatProductMetadataMap
- type LolChatQueue
- type LolChatQueueCustomGameSpectatorPolicy
- type LolChatQueueGameTypeConfig
- type LolChatRankedQueueStats
- type LolChatRankedStats
- type LolChatRsoAuthorization
- type LolChatSanitizeRequest
- type LolChatSanitizeResponse
- type LolChatSanitizerStatus
- type LolChatSession
- type LolChatSessionResource
- type LolChatSessionState
- type LolChatSettingsResource
- type LolChatSpectateGameInfoResource
- type LolChatTeamPlayerEntry
- type LolChatTranslateRequest
- type LolChatTranslateResponse
- type LolChatTranslateResult
- type LolChatUserResource
- type LolChatcookie
- type LolClashBlockedPlayerResource
- type LolClashBracket
- type LolClashBracketReadyNotification
- type LolClashBracketUpdateNotification
- type LolClashChangeIconRequest
- type LolClashChangeNameRequest
- type LolClashClashConfig
- type LolClashClashSettingCategory
- type LolClashClashState
- type LolClashClashVisibility
- type LolClashClientFailedInvite
- type LolClashClubsSummoner
- type LolClashEntitlementsToken
- type LolClashEogPlayerUpdateDTO
- type LolClashFoundationError
- type LolClashGameflowAvailability
- type LolClashGameflowGameDodge
- type LolClashGameflowPartiesRegistrationStatus
- type LolClashGameflowPhase
- type LolClashGameflowSession
- type LolClashInviteSubRequest
- type LolClashKdaClassification
- type LolClashKickRequest
- type LolClashLoginSession
- type LolClashLoginSessionState
- type LolClashMatchmakingDodgeData
- type LolClashMatchmakingDodgeState
- type LolClashMatchmakingDodgeWarning
- type LolClashMatchmakingReadyCheckResource
- type LolClashMatchmakingReadyCheckResponse
- type LolClashMatchmakingReadyCheckState
- type LolClashMatchmakingSearchResource
- type LolClashNoShowPingDTO
- type LolClashNoShowPingResponse
- type LolClashNoShowPingResponseData
- type LolClashNotifyReason
- type LolClashOfferTicketRequest
- type LolClashPendingRosterNotification
- type LolClashPlayerChatRoster
- type LolClashPlayerData
- type LolClashPlayerNotification
- type LolClashPlayerNotificationData
- type LolClashPlayerRewards
- type LolClashPlayerState
- type LolClashPlayerTournamentData
- type LolClashPlaymodeRestrictedInfo
- type LolClashPresenceState
- type LolClashProfileInfo
- type LolClashQueue
- type LolClashQueueAvailability
- type LolClashQueueGameCategory
- type LolClashQueueGameTypeConfig
- type LolClashQueueReward
- type LolClashRankedScoutingMember
- type LolClashRankedScoutingTopChampion
- type LolClashReadyCheckInfo
- type LolClashRegisteredRosterNotification
- type LolClashRoster
- type LolClashRosterDetails
- type LolClashRosterDynamicStateNotification
- type LolClashRosterMatchAggregatedStats
- type LolClashRosterMember
- type LolClashRosterMemberState
- type LolClashRosterNotifyReason
- type LolClashRosterPeriodAggregatedStats
- type LolClashRosterPhaseInfo
- type LolClashRosterPlayerAggregatedStats
- type LolClashRosterPlayerNotification
- type LolClashRosterStats
- type LolClashRosterWithdrawNotification
- type LolClashScoutingChampionMastery
- type LolClashScoutingChampions
- type LolClashScoutingSeasonChampion
- type LolClashSetPositionRequest
- type LolClashSetTicketRequest
- type LolClashSettingCategory
- type LolClashSimpleStateFlag
- type LolClashSimpleStateStatus
- type LolClashSuggestedInvite
- type LolClashThemeVp
- type LolClashThirdPartyAPIPlayer
- type LolClashThirdPartyAPIRoster
- type LolClashTicketOffer
- type LolClashTournament
- type LolClashTournamentGameEnd
- type LolClashTournamentHistoryAndWinners
- type LolClashTournamentNotifyReason
- type LolClashTournamentPhase
- type LolClashTournamentPhaseProgressNotificationDTO
- type LolClashTournamentState
- type LolClashTournamentStateInfo
- type LolClashTournamentSummary
- type LolClashTournamentUpdatedNotification
- type LolClashTournamentUpdatedNotificationDTO
- type LolClashTournamentWinnerHistory
- type LolClashTournamentWinnerInfo
- type LolClashUserResource
- type LolClubsBaseMembershipInviteDto
- type LolClubsBlockedPlayerResource
- type LolClubsClub
- type LolClubsClubDataDto
- type LolClubsClubDto
- type LolClubsClubInvite
- type LolClubsClubInviteStatus
- type LolClubsClubMOTD
- type LolClubsClubMember
- type LolClubsClubMemberLists
- type LolClubsClubMembershipDto
- type LolClubsClubName
- type LolClubsClubPermission
- type LolClubsClubPermissions
- type LolClubsClubPlayer
- type LolClubsClubPreferences
- type LolClubsClubReferenceDto
- type LolClubsClubRole
- type LolClubsClubTag
- type LolClubsClubsConfig
- type LolClubsClubsNotificationResource
- type LolClubsClubsPresenceDataDto
- type LolClubsClubsServerConfigDto
- type LolClubsClubsSummoner
- type LolClubsLoginSession
- type LolClubsLoginSessionStates
- type LolClubsMemberSinceDto
- type LolClubsMembershipInviteDto
- type LolClubsMembershipNoficationsDto
- type LolClubsPlayerClub
- type LolClubsPlayerClubMembership
- type LolClubsPlayerInfoDto
- type LolClubsPlayerMembershipDto
- type LolClubsPlayerMembershipPreferencesDto
- type LolClubsPlayerMembershipWithNotificationsDto
- type LolClubsPublicClubMemberLists
- type LolClubsPublicClubPlayer
- type LolClubsPublicClubPreferences
- type LolClubsPublicClubServiceTag
- type LolClubsPublicClubTag
- type LolClubsPublicClubsPublicData
- type LolClubsPublicPlayerClub
- type LolClubsPublicPlayerClubMembership
- type LolClubsPublicSessionResource
- type LolClubsPublicUserResource
- type LolClubsRiotMessagingServiceMessage
- type LolClubsRosterItemDto
- type LolCollectionsAcsChampionGames
- type LolCollectionsAcsChampionGamesCollection
- type LolCollectionsCollectionsChampionMastery
- type LolCollectionsCollectionsChestEligibility
- type LolCollectionsCollectionsOwnership
- type LolCollectionsCollectionsRental
- type LolCollectionsCollectionsSummonerBackdrop
- type LolCollectionsCollectionsSummonerBackdropType
- type LolCollectionsCollectionsSummonerIcon
- type LolCollectionsCollectionsSummonerIcons
- type LolCollectionsCollectionsSummonerSpells
- type LolCollectionsCollectionsTopChampionMasteries
- type LolCollectionsCollectionsWardSkin
- type LolCollectionsCollectionsWardSkinList
- type LolCollectionsGameDataChampionMasteries
- type LolCollectionsGameDataChampionMasteryGroup
- type LolCollectionsGameDataChampionMasteryRow
- type LolCollectionsGameDataChampionMasteryTree
- type LolCollectionsGameDataChampionSkin
- type LolCollectionsGameDataChampionSummary
- type LolCollectionsGameDataSplashMetadata
- type LolCollectionsInventoryItem
- type LolCollectionsInventoryItemDTO
- type LolCollectionsInventoryItemWithPayload
- type LolCollectionsItemOwnershipType
- type LolCollectionsLcdsDynamicClientConfig
- type LolCollectionsLoginSession
- type LolCollectionsLoginSessionStates
- type LolCollectionsPlayerNotification
- type LolCollectionsSummoner
- type LolCollectionsSummonerProfile
- type LolCollectionsSummonerProfileUpdate
- type LolCollectionsTPVSaveResponseDTO
- type LolContentTargetingChampionGames
- type LolContentTargetingChampionGamesCollection
- type LolContentTargetingCollectionsChampionMastery
- type LolContentTargetingContentTargetingFilterResponse
- type LolContentTargetingContentTargetingLocaleResponse
- type LolContentTargetingGeoInfo
- type LolContentTargetingGeoInfoResponse
- type LolContentTargetingLoginSession
- type LolContentTargetingLoginSessionState
- type LolContentTargetingMission
- type LolContentTargetingPlatformConfig
- type LolContentTargetingRankedDivision
- type LolContentTargetingRankedQueue
- type LolContentTargetingRankedQueueStats
- type LolContentTargetingRankedStats
- type LolContentTargetingRankedTier
- type LolContentTargetingRegionLocale
- type LolContentTargetingSettingsResource
- type LolContentTargetingSummoner
- type LolContentTargetingToken
- type LolCosmeticsCompanionsGroupViewModel
- type LolCosmeticsCompanionsGroupedViewModel
- type LolCosmeticsCosmeticsCompanion
- type LolCosmeticsCosmeticsCompanionViewModel
- type LolCosmeticsCosmeticsTFTMapSkin
- type LolCosmeticsCosmeticsTFTMapSkinViewModel
- type LolCosmeticsGameDataCompanion
- type LolCosmeticsGameDataTFTMapSkin
- type LolCosmeticsLoadout
- type LolCosmeticsLoadoutItem
- type LolCosmeticsLoadoutUpdateDto
- type LolCosmeticsTFTMapSkinGroupViewModel
- type LolCosmeticsTFTMapSkinGroupedViewModel
- type LolCosmeticsUserResource
- type LolDisambiguationAccessToken
- type LolDisambiguationConfigReadinessEnum
- type LolDisambiguationConfigStatus
- type LolDisambiguationIDToken
- type LolDisambiguationRegionLocale
- type LolDiscordRpGameDataChampionSummary
- type LolEmailVerificationAccessToken
- type LolEmailVerificationEmailUpdate
- type LolEmailVerificationEmailVerificationSession
- type LolEmailVerificationRegionLocale
- type LolEmailVerificationRemoteEmailVerificationSession
- type LolEmailVerificationValidationStatus
- type LolEndOfGameChampionMasteryGrade
- type LolEndOfGameChampionMasteryMini
- type LolEndOfGameChampionMasteryUpdate
- type LolEndOfGameEndOfGamePlayer
- type LolEndOfGameEndOfGamePlayerComplaintV2
- type LolEndOfGameEndOfGamePoints
- type LolEndOfGameEndOfGameStats
- type LolEndOfGameEndOfGameTeam
- type LolEndOfGameEndOfGameTeamBoost
- type LolEndOfGameGameClientEndOfGame
- type LolEndOfGameGameClientEndOfGameStats
- type LolEndOfGameGameDataChampionSummary
- type LolEndOfGameGameDataCompanion
- type LolEndOfGameGameDataTftChampion
- type LolEndOfGameGameflowAvailability
- type LolEndOfGameGameflowClient
- type LolEndOfGameGameflowGameData
- type LolEndOfGameGameflowPhase
- type LolEndOfGameGameflowSession
- type LolEndOfGameGameloopPlayerInfoV1
- type LolEndOfGameLobbyInvitation
- type LolEndOfGameLoginDataPacket
- type LolEndOfGameLoginSession
- type LolEndOfGameLoginSessionStates
- type LolEndOfGameLoginSummonerData
- type LolEndOfGameLoginSummonerLevelAndPoints
- type LolEndOfGameQueue
- type LolEndOfGameRerollDataBagForClientV1
- type LolEndOfGameSimpleMessage
- type LolEndOfGameTFTEndOfGameCompanionViewModel
- type LolEndOfGameTFTEndOfGamePieceViewModel
- type LolEndOfGameTFTEndOfGamePlayerViewModel
- type LolEndOfGameTFTEndOfGameViewModel
- type LolEsportStreamNotificationsESportStreamNotificationsConfig
- func (m *LolEsportStreamNotificationsESportStreamNotificationsConfig) MarshalBinary() ([]byte, error)
- func (m *LolEsportStreamNotificationsESportStreamNotificationsConfig) UnmarshalBinary(b []byte) error
- func (m *LolEsportStreamNotificationsESportStreamNotificationsConfig) Validate(formats strfmt.Registry) error
- type LolEsportStreamNotificationsESportsAPIStreamgroups
- type LolEsportStreamNotificationsESportsAPIStreamgroupsRoot
- type LolEsportStreamNotificationsESportsLiveStreams
- type LolEsportStreamNotificationsESportsStreams
- type LolEsportStreamNotificationsEsportsAPIHighlanderTournaments
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) MarshalBinary() ([]byte, error)
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) UnmarshalBinary(b []byte) error
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) Validate(formats strfmt.Registry) error
- type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) MarshalBinary() ([]byte, error)
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) UnmarshalBinary(b []byte) error
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) Validate(formats strfmt.Registry) error
- type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) MarshalBinary() ([]byte, error)
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) UnmarshalBinary(b []byte) error
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) Validate(formats strfmt.Registry) error
- type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) MarshalBinary() ([]byte, error)
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) UnmarshalBinary(b []byte) error
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) Validate(formats strfmt.Registry) error
- type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) MarshalBinary() ([]byte, error)
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) UnmarshalBinary(b []byte) error
- func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) Validate(formats strfmt.Registry) error
- type LolEsportStreamNotificationsEsportsAPITeams
- type LolEsportStreamNotificationsGameflowPhase
- type LolEsportStreamNotificationsGameflowSession
- type LolEsportStreamNotificationsLiveMatch
- type LolEsportStreamNotificationsLiveMatchTeam
- type LolEsportStreamNotificationsPlayerNotificationResource
- type LolFeaturedModesCollectionsOwnership
- type LolFeaturedModesCollectionsSummonerIcon
- type LolFeaturedModesEligibility
- type LolFeaturedModesEligibilityRestriction
- type LolFeaturedModesEligibilityRestrictionCode
- type LolFeaturedModesFeaturedModesConfig
- type LolFeaturedModesGameflowAvailability
- type LolFeaturedModesGameflowAvailabilityState
- type LolFeaturedModesGameflowPhase
- type LolFeaturedModesGameflowSession
- type LolFeaturedModesLoginSession
- type LolFeaturedModesLoginSessionStates
- type LolFeaturedModesMaps
- type LolFeaturedModesPlayerNotificationResource
- type LolFeaturedModesQueue
- type LolFeaturedModesQueueAvailability
- type LolFeaturedModesQueueGameCategory
- type LolGameClientChatGameClientChatMessageResource
- type LolGameQueuesLoginDataPacket
- type LolGameQueuesLoginSession
- type LolGameQueuesLoginSessionStates
- type LolGameQueuesPlatformConfigEnabledMap
- type LolGameQueuesQueue
- type LolGameQueuesQueueAvailability
- type LolGameQueuesQueueCustomGame
- type LolGameQueuesQueueCustomGameSpectatorPolicy
- type LolGameQueuesQueueCustomGameSubcategory
- type LolGameQueuesQueueGameCategory
- type LolGameQueuesQueueGameTypeConfig
- type LolGameQueuesQueueReward
- type LolGameQueuesQueueTranslation
- type LolGameSettingsLoginSession
- type LolGameSettingsLoginSessionStates
- type LolGameSettingsgamesettingsgameclient
- type LolGameSettingsgamesettingsgameflowsession
- type LolGameflowGameflowAvailability
- type LolGameflowGameflowAvailabilityState
- type LolGameflowGameflowGameClient
- type LolGameflowGameflowGameData
- type LolGameflowGameflowGameDodge
- type LolGameflowGameflowGameDodgeState
- type LolGameflowGameflowGameMap
- type LolGameflowGameflowPhase
- type LolGameflowGameflowProcessInfo
- type LolGameflowGameflowSession
- type LolGameflowGameflowWatchPhase
- type LolGameflowInstallPaths
- type LolGameflowLobbyStatus
- type LolGameflowLoginSession
- type LolGameflowLoginSessionStates
- type LolGameflowPatcherProductState
- type LolGameflowPatcherProductStateAction
- type LolGameflowPlayerStatus
- type LolGameflowQueue
- type LolGameflowQueueAvailability
- type LolGameflowQueueCustomGameSpectatorPolicy
- type LolGameflowQueueGameCategory
- type LolGameflowQueueGameTypeConfig
- type LolGameflowQueueReward
- type LolGameflowRegionLocale
- type LolGameflowRegistrationStatus
- type LolGameflowReplaysSettingsData
- type LolGameflowReplaysSettingsResource
- type LolGamhsAccessToken
- type LolGamhsLoginSession
- type LolGamhsMatchHistoryData
- type LolGamhsMatchHistoryList
- type LolGamhsMatchHistoryMetadata
- type LolGeoinfoGeoInfo
- type LolGeoinfoGeoInfoConfig
- type LolGeoinfoGeoInfoResponse
- type LolGeoinfoLoginSession
- type LolGeoinfoLoginSessionState
- type LolGeoinfoWhereAmIRequest
- type LolGeoinfoWhereAmIResponse
- type LolHeartbeatLoginSession
- type LolHeartbeatLoginSessionStates
- type LolHighlightsHighlight
- type LolHighlightsHighlightsConfig
- type LolHighlightsHighlightsDynamicConfig
- type LolHighlightsHighlightsSettingsData
- type LolHighlightsHighlightsSettingsResource
- type LolHonorV2APIHonorPlayerServerRequest
- type LolHonorV2Ballot
- type LolHonorV2DynamicHonorMessage
- type LolHonorV2EligiblePlayer
- type LolHonorV2EndOfGamePlayer
- type LolHonorV2EndOfGameStats
- type LolHonorV2EndOfGameTeam
- type LolHonorV2GameflowGameData
- type LolHonorV2GameflowPhase
- type LolHonorV2GameflowSession
- type LolHonorV2Honor
- type LolHonorV2HonorConfig
- type LolHonorV2HonorRecipient
- type LolHonorV2LoginSession
- type LolHonorV2LoginSessionStates
- type LolHonorV2MutualHonor
- type LolHonorV2MutualHonorPlayer
- type LolHonorV2ProfileInfo
- type LolHonorV2Queue
- type LolHonorV2Reward
- type LolHonorV2SequenceEvent
- type LolHonorV2ServiceProxyHonorPlayerServerRequest
- type LolHonorV2ServiceProxyRetrieveProfileResponse
- type LolHonorV2VendedHonorChange
- type LolHonorV2VendedHonorState
- type LolHonorV2VendedReward
- type LolHonorV2VoteCompletion
- type LolInventoryAccessTokenResource
- type LolInventoryCatalogItem
- type LolInventoryClientCacheClearMessageDTO
- type LolInventoryCurrencyDTO
- type LolInventoryInventoryCacheEntry
- type LolInventoryInventoryDTO
- type LolInventoryInventoryItem
- type LolInventoryInventoryItemDTO
- type LolInventoryInventoryItemWithPayload
- type LolInventoryInventoryNotification
- type LolInventoryInventoryResponseDTO
- type LolInventoryItemKey
- type LolInventoryItemOwnershipType
- type LolInventoryLoginSession
- type LolInventoryLoginSessionStates
- type LolInventoryLoyaltyRewards
- type LolInventoryLoyaltyStatus
- type LolInventoryLoyaltyStatusNotification
- type LolInventoryRiotMessagingServiceMessage
- type LolInventoryRmsEntitlementPayload
- type LolInventoryRmsStoreEntitlementItem
- type LolInventoryRmsStoreEntitlementPayload
- type LolInventoryRmsWalletPayload
- type LolInventorySimpleInventoryDTO
- type LolInventorySimpleInventoryResponseDTO
- type LolInventoryWalletCacheEntry
- type LolInventoryWalletDTO
- type LolInventoryWalletResponseDTO
- type LolItemSetsGameDataChampion
- type LolItemSetsItemSet
- type LolItemSetsItemSetBlock
- type LolItemSetsItemSetItem
- type LolItemSetsItemSets
- type LolItemSetsLoginSession
- type LolItemSetsLoginSessionStates
- type LolItemSetsPreferredItemSlot
- type LolKickoutKickoutMessage
- type LolKrPlaytimeReminderPlaytimeReminder
- type LolKrShutdownLawAllQueueShutdownStatus
- type LolKrShutdownLawAntiAddictionState
- type LolKrShutdownLawPolicyType
- type LolKrShutdownLawQueueShutdownStatus
- type LolKrShutdownLawRatingScreenInfo
- type LolKrShutdownLawShutdownLawNotification
- type LolKrShutdownLawShutdownLawStatus
- type LolLeagueSessionLeagueSessionRMSNotification
- type LolLeagueSessionLeagueSessionStatus
- type LolLeaverBusterAllSummonerData
- type LolLeaverBusterLeaverBusterNotificationResource
- type LolLeaverBusterLeaverBusterNotificationType
- type LolLeaverBusterLoginDataPacket
- type LolLeaverBusterMatchmakingSearchErrorResource
- type LolLeaverBusterMatchmakingSearchResource
- type LolLeaverBusterPlayerNotificationResource
- type LolLeaverBusterSimpleMessage
- type LolLeaverBusterSummoner
- type LolLicenseAgreementLicenseAgreement
- type LolLicenseAgreementLicenseAgreementType
- type LolLicenseAgreementLicenseServeLocation
- type LolLicenseAgreementPluginRegionLocaleChangedEvent
- type LolLoadoutsAccessTokenResource
- type LolLoadoutsCreateLoadoutDTO
- type LolLoadoutsCreateLoadoutRequestDTO
- type LolLoadoutsCreateOrUpdateItemsRequest
- type LolLoadoutsFrontendInventoryResponse
- type LolLoadoutsGameflowGameData
- type LolLoadoutsGameflowPhase
- type LolLoadoutsGameflowSession
- type LolLoadoutsGetItemsRequest
- type LolLoadoutsInventoryDTO
- type LolLoadoutsInventoryItemDTO
- type LolLoadoutsInventoryResponseDTO
- type LolLoadoutsItemKey
- type LolLoadoutsLoadout
- type LolLoadoutsLoadoutRequestDTOBase
- type LolLoadoutsLoginSession
- type LolLoadoutsLoginSessionStates
- type LolLoadoutsQueue
- type LolLoadoutsScopedLoadout
- type LolLoadoutsSignGCORequestDTO
- type LolLoadoutsUpdateLoadoutDTO
- type LolLoadoutsUpdateLoadoutRequestDTO
- type LolLobbyAmbassadorMessage
- type LolLobbyAutoFillQueueDto
- type LolLobbyChampionSkinSelection
- type LolLobbyChatBlockedPlayerResource
- type LolLobbyChatFriend
- type LolLobbyChatFriendCounts
- type LolLobbyCollectionsChampion
- type LolLobbyCollectionsChampionMinimal
- type LolLobbyCollectionsOwnership
- type LolLobbyCollectionsRental
- type LolLobbyCustomEligibilityDto
- type LolLobbyEligibility
- type LolLobbyEligibilityRestriction
- type LolLobbyEligibilityRestrictionCode
- type LolLobbyFriendAvailabilityAnalytics
- type LolLobbyGameDataChampionSummary
- type LolLobbyGameModeDto
- type LolLobbyGameflowGameClient
- type LolLobbyGameflowGameData
- type LolLobbyGameflowGameDodge
- type LolLobbyGameflowPhase
- type LolLobbyGameflowSession
- type LolLobbyGatekeeperRestrictionDto
- type LolLobbyInventoryCacheEntry
- type LolLobbyInventoryItem
- type LolLobbyInvitationType
- type LolLobbyJoinPartyAnalytics
- type LolLobbyLcdsDynamicClientConfig
- type LolLobbyLcdsGameMetaData
- type LolLobbyLcdsPartyRewardsConfig
- type LolLobbyLobby
- type LolLobbyLobbyBotChampion
- type LolLobbyLobbyBotDifficulty
- type LolLobbyLobbyBotParams
- type LolLobbyLobbyChangeGameDto
- type LolLobbyLobbyChangeQueue
- type LolLobbyLobbyCustomChampSelectStartResponse
- type LolLobbyLobbyCustomFailedPlayer
- type LolLobbyLobbyCustomGame
- type LolLobbyLobbyCustomGameConfiguration
- type LolLobbyLobbyCustomGameLobby
- type LolLobbyLobbyCustomJoinParameters
- type LolLobbyLobbyDto
- type LolLobbyLobbyGameConfigDto
- type LolLobbyLobbyInvitation
- type LolLobbyLobbyInvitationDto
- type LolLobbyLobbyInvitationState
- type LolLobbyLobbyLastQueuedLobby
- type LolLobbyLobbyLastQueuedMember
- type LolLobbyLobbyMatchmakingLowPriorityDataResource
- type LolLobbyLobbyMatchmakingSearchErrorResource
- type LolLobbyLobbyMatchmakingSearchResource
- type LolLobbyLobbyMatchmakingSearchState
- type LolLobbyLobbyMember
- type LolLobbyLobbyNotification
- type LolLobbyLobbyParticipantDto
- type LolLobbyLobbyPartyRewardType
- type LolLobbyLobbyPartyRewards
- type LolLobbyLobbyPositionPreferences
- type LolLobbyLobbyRemovedFromGameReason
- type LolLobbyLobbyStatus
- type LolLobbyLobbyTimer
- type LolLobbyLoginSession
- type LolLobbyLoginSessionStates
- type LolLobbyMatchmakingDodgeState
- type LolLobbyOpenPartyToggleAnalytics
- type LolLobbyPartiesInvitationAnalytics
- type LolLobbyPartiesInvitationPlayerAnalytics
- type LolLobbyPartyChatDto
- type LolLobbyPartyDto
- type LolLobbyPartyEogStatusCategory
- type LolLobbyPartyInviteAnalytics
- type LolLobbyPartyMemberDto
- type LolLobbyPartyMemberMetadataDto
- type LolLobbyPartyMemberRoleEnum
- type LolLobbyPartyNotificationEnvelopeDto
- type LolLobbyPartyPresenceData
- type LolLobbyPartyQueueEligibilityDto
- type LolLobbyPartyReward
- type LolLobbyPartyStatusDto
- type LolLobbyPlayerCollectionDto
- type LolLobbyPlayerDto
- type LolLobbyPlayerStatus
- type LolLobbyPlayerUpdateType
- type LolLobbyPremadeMemberDto
- type LolLobbyPremadePartyDto
- type LolLobbyPremadeRelationshipAnalytics
- type LolLobbyQueue
- type LolLobbyQueueAvailability
- type LolLobbyQueueCustomGame
- type LolLobbyQueueCustomGameSpectatorPolicy
- type LolLobbyQueueGameCategory
- type LolLobbyQueueGameTypeConfig
- type LolLobbyQueueRestrictionDto
- type LolLobbyQueueReward
- type LolLobbyRankedPositionInfoDTO
- type LolLobbyRankedStatsUnsignedDTO
- type LolLobbyReadyDto
- type LolLobbyReceivedInvitationDto
- type LolLobbyReceivedInvitationGameConfigDto
- type LolLobbyRegistrationCredentials
- type LolLobbyRegistrationStatus
- type LolLobbyRiotMessagingServiceMessage
- type LolLobbyServiceProxyPayload
- type LolLobbySummoner
- type LolLobbyTeamBuilderActionV1
- type LolLobbyTeamBuilderAfkCheckStateV1
- type LolLobbyTeamBuilderBackwardsTransitionInfoV1
- type LolLobbyTeamBuilderCellV1
- type LolLobbyTeamBuilderCellsV1
- type LolLobbyTeamBuilderCeremonyV1
- type LolLobbyTeamBuilderChampSelectAction
- type LolLobbyTeamBuilderChampSelectChatRoomDetails
- type LolLobbyTeamBuilderChampSelectMySelection
- type LolLobbyTeamBuilderChampSelectPickableSkins
- type LolLobbyTeamBuilderChampSelectPlayerSelection
- type LolLobbyTeamBuilderChampSelectSession
- type LolLobbyTeamBuilderChampSelectTimer
- type LolLobbyTeamBuilderChampSelectTradeContract
- type LolLobbyTeamBuilderChampSelectTradeState
- type LolLobbyTeamBuilderChampionBenchStateV1
- type LolLobbyTeamBuilderChampionSelectPreferences
- type LolLobbyTeamBuilderChampionSelectStateV1
- type LolLobbyTeamBuilderCountdownTimer
- type LolLobbyTeamBuilderCreatePremadeV1
- type LolLobbyTeamBuilderEntitledFeatureState
- type LolLobbyTeamBuilderEntitledFeatureStateV1
- type LolLobbyTeamBuilderGameflowGameClient
- type LolLobbyTeamBuilderGameflowSession
- type LolLobbyTeamBuilderGatekeeperRestricted
- type LolLobbyTeamBuilderGatekeeperRestriction
- type LolLobbyTeamBuilderLeaverBusterAbandoned
- type LolLobbyTeamBuilderLobby
- type LolLobbyTeamBuilderLobbyCountdownTimer
- type LolLobbyTeamBuilderLobbyInvitation
- type LolLobbyTeamBuilderLobbyMember
- type LolLobbyTeamBuilderLobbyPositionPreferences
- type LolLobbyTeamBuilderLobbyPositionPreferencesV2
- type LolLobbyTeamBuilderLobbyRemovedFromGameReason
- type LolLobbyTeamBuilderLockedEventsStateV1
- type LolLobbyTeamBuilderLoginSession
- type LolLobbyTeamBuilderLoginSessionState
- type LolLobbyTeamBuilderMatchmakingDodgeData
- type LolLobbyTeamBuilderMatchmakingDodgeState
- type LolLobbyTeamBuilderMatchmakingDodgeWarning
- type LolLobbyTeamBuilderMatchmakingLowPriorityData
- type LolLobbyTeamBuilderMatchmakingReadyCheckResource
- type LolLobbyTeamBuilderMatchmakingReadyCheckResponse
- type LolLobbyTeamBuilderMatchmakingReadyCheckState
- type LolLobbyTeamBuilderMatchmakingSearch
- type LolLobbyTeamBuilderMatchmakingSearchErrorResource
- type LolLobbyTeamBuilderMatchmakingSearchResource
- type LolLobbyTeamBuilderMatchmakingSearchState
- type LolLobbyTeamBuilderQueue
- type LolLobbyTeamBuilderQueueAvailability
- type LolLobbyTeamBuilderQueueGameCategory
- type LolLobbyTeamBuilderQueueGameTypeConfig
- type LolLobbyTeamBuilderQueueReward
- type LolLobbyTeamBuilderReadyStateV1
- type LolLobbyTeamBuilderRerollStateV1
- type LolLobbyTeamBuilderSettingCategoryResource
- type LolLobbyTeamBuilderSpecifyPositionPreferencesV1
- type LolLobbyTeamBuilderSpecifyPositionPreferencesV2
- type LolLobbyTeamBuilderTBDMatchmakingState
- type LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource
- func (m *LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) MarshalBinary() ([]byte, error)
- func (m *LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) UnmarshalBinary(b []byte) error
- func (m *LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) Validate(formats strfmt.Registry) error
- type LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource
- type LolLobbyTeamBuilderTbLobbyPremadeStateResource
- type LolLobbyTeamBuilderTbLobbySlotResource
- type LolLobbyTeamBuilderTbLobbyStateResource
- type LolLobbyTeamBuilderTbRemovedFromServiceNotification
- type LolLobbyTeamBuilderTbdInventory
- type LolLobbyTeamBuilderTeamBoost
- type LolLobbyTeamBuilderTeamBuilderBoostInfo
- type LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse
- type LolLobbyTeamBuilderTradeV1
- type LolLobbyTeamBuilderUnlockedSkinsStateV1
- type LolLobbyUserInfoToken
- type LolLobbyUserResource
- type LolLoginAccessToken
- type LolLoginAccountStateResource
- type LolLoginAccountStateType
- type LolLoginAuthorization
- type LolLoginConfigReadinessEnum
- type LolLoginConfigStatus
- type LolLoginConfigType
- type LolLoginIDToken
- type LolLoginLcdsResponse
- type LolLoginLcdsServiceProxyResponse
- type LolLoginLeagueSessionStatus
- type LolLoginLoginConnectionMode
- type LolLoginLoginConnectionState
- type LolLoginLoginError
- type LolLoginLoginQueue
- type LolLoginLoginSession
- type LolLoginLoginSessionStates
- type LolLoginLoginSessionWallet
- type LolLoginPlatformGeneratedCredentials
- type LolLoginRSOPlayerCredentials
- type LolLoginRegionStatus
- type LolLoginSummonerCreatedResource
- type LolLoginUsernameAndPassword
- type LolLootCollectionsChampionMinimal
- type LolLootCollectionsChampionSkinMinimal
- type LolLootCollectionsEmote
- type LolLootCollectionsOwnership
- type LolLootCollectionsRental
- type LolLootCollectionsSummonerIcons
- type LolLootCollectionsWardSkin
- type LolLootContextMenu
- type LolLootCurrencyConfiguration
- type LolLootGameDataSummonerEmote
- type LolLootGameDataSummonerIcon
- type LolLootGameflowPhase
- type LolLootGameflowSession
- type LolLootInventoryOwnership
- type LolLootItemOwnershipStatus
- type LolLootLoginAllSummonerData
- type LolLootLoginDataPacket
- type LolLootLoginSession
- type LolLootLoginSessionStates
- type LolLootLoginSimpleMessage
- type LolLootLoginSummonerLevelAndPoints
- type LolLootLootBundleGdsResource
- type LolLootLootDataGdsResource
- type LolLootLootDescription
- type LolLootLootGrantNotification
- type LolLootLootItem
- type LolLootLootItemGdsResource
- type LolLootLootRarity
- type LolLootLootRecipeGdsResource
- type LolLootLootTableGdsResource
- type LolLootLootType
- type LolLootPlayerLoot
- type LolLootPlayerLootDelta
- type LolLootPlayerLootMap
- type LolLootPlayerLootNotification
- type LolLootPlayerLootUpdate
- type LolLootRecipe
- type LolLootRecipeMenuConfig
- type LolLootRecipeMetadata
- type LolLootRecipeOutput
- type LolLootRecipeSlot
- type LolLootRedeemableStatus
- type LolLootSummoner
- type LolLoyaltyAccessToken
- type LolLoyaltyGlobalRewards
- type LolLoyaltyInventoryDTO
- type LolLoyaltyInventoryItemDTO
- type LolLoyaltyInventoryResponseDTO
- type LolLoyaltyLoginSession
- type LolLoyaltyLoginSessionStates
- type LolLoyaltyLoyaltyRewards
- type LolLoyaltyLoyaltyStatus
- type LolLoyaltyLoyaltyStatusNotification
- type LolLoyaltyRiotMessagingServiceMessage
- type LolLoyaltyRmsEntitlementPayload
- type LolMapsMaps
- type LolMapsTutorialCard
- type LolMatchHistoryLoginSession
- type LolMatchHistoryLoginSessionStates
- type LolMatchHistoryMatchHistoryEvent
- type LolMatchHistoryMatchHistoryGame
- type LolMatchHistoryMatchHistoryGameList
- type LolMatchHistoryMatchHistoryList
- type LolMatchHistoryMatchHistoryParticipant
- type LolMatchHistoryMatchHistoryParticipantFrame
- type LolMatchHistoryMatchHistoryParticipantIdentities
- type LolMatchHistoryMatchHistoryParticipantIdentityPlayer
- type LolMatchHistoryMatchHistoryParticipantStatistics
- type LolMatchHistoryMatchHistoryPlayerChampMasteryDelta
- type LolMatchHistoryMatchHistoryPlayerDelta
- type LolMatchHistoryMatchHistoryPlayerGameDelta
- type LolMatchHistoryMatchHistoryPlayerLeagueDelta
- type LolMatchHistoryMatchHistoryPlayerPlatformDelta
- type LolMatchHistoryMatchHistoryPosition
- type LolMatchHistoryMatchHistoryTeam
- type LolMatchHistoryMatchHistoryTeamBan
- type LolMatchHistoryMatchHistoryTimeline
- type LolMatchHistoryMatchHistoryTimelineFrame
- type LolMatchHistoryMatchHistoryTimelineFrames
- type LolMatchHistoryRecentlyPlayedSummoner
- type LolMatchHistorySummonerIDAndName
- type LolMatchmakingGameflowGameData
- type LolMatchmakingGameflowGameDodge
- type LolMatchmakingGameflowGameTypeConfig
- type LolMatchmakingGameflowPhase
- type LolMatchmakingGameflowQueue
- type LolMatchmakingGameflowSession
- type LolMatchmakingLobbyStatus
- type LolMatchmakingLoginSession
- type LolMatchmakingLoginSessionState
- type LolMatchmakingMatchmakingDodgeData
- type LolMatchmakingMatchmakingDodgeState
- type LolMatchmakingMatchmakingDodgeWarning
- type LolMatchmakingMatchmakingLowPriorityData
- type LolMatchmakingMatchmakingReadyCheckResource
- type LolMatchmakingMatchmakingReadyCheckResponse
- type LolMatchmakingMatchmakingReadyCheckState
- type LolMatchmakingMatchmakingSearchErrorResource
- type LolMatchmakingMatchmakingSearchResource
- type LolMatchmakingMatchmakingSearchState
- type LolMatchmakingPlayerStatus
- type LolMatchmakingQueue
- type LolMatchmakingQueueCustomGameSpectatorPolicy
- type LolMissionsCollectionsChampion
- type LolMissionsCollectionsChampionSkin
- type LolMissionsCollectionsOwnership
- type LolMissionsCollectionsRental
- type LolMissionsCollectionsSummoner
- type LolMissionsCollectionsSummonerIcons
- type LolMissionsCollectionsWardSkin
- type LolMissionsEntitlementsToken
- type LolMissionsGameflowPhase
- type LolMissionsGameflowSession
- type LolMissionsLoginSession
- type LolMissionsLoyaltyStatus
- type LolMissionsLoyaltyStatusNotification
- type LolMissionsMissionsNotificationResource
- type LolMissionsMissionsSettingsDataResource
- type LolMissionsPlayerUpdateResponse
- type LolMissionsPluginRegionLocaleChangedEvent
- type LolMissionsRewardGroupsSelection
- type LolMissionsSeriesOpt
- type LolMissionsTftBattlepass
- type LolMissionsTftBattlepassMilestone
- type LolMissionsTftOrb
- type LolMissionsTftWeeklyMissions
- type LolMissionsUserInfo
- type LolModeProgressionInventoryRewardItem
- type LolModeProgressionLoadout
- type LolModeProgressionLoadoutsSlot
- type LolNpeRewardsAccountSettingsData
- type LolNpeRewardsAccountSettingsPayload
- type LolNpeRewardsAllRewards
- type LolNpeRewardsChallengesProgress
- type LolNpeRewardsChallengesSettings
- type LolNpeRewardsLoginSeriesSettings
- type LolNpeRewardsMission
- type LolNpeRewardsMissionDisplay
- type LolNpeRewardsMissionSeries
- type LolNpeRewardsMissionSeriesOptIn
- type LolNpeRewardsMissionsRewardPackMetaData
- type LolNpeRewardsObjective
- type LolNpeRewardsProgress
- type LolNpeRewardsRequirements
- type LolNpeRewardsReward
- type LolNpeRewardsRewardPack
- type LolNpeRewardsRewardSeries
- type LolNpeRewardsRewardSeriesState
- type LolNpeRewardsSummoner
- type LolNpeTutorialPathAccountSettingsCategoryResource
- type LolNpeTutorialPathAccountSettingsTutorial
- type LolNpeTutorialPathCollectionsChampion
- type LolNpeTutorialPathCollectionsChampionSpell
- type LolNpeTutorialPathExpiringWarning
- type LolNpeTutorialPathGameflowPhase
- type LolNpeTutorialPathGameflowSession
- type LolNpeTutorialPathIds
- type LolNpeTutorialPathLobbyChangeQueue
- type LolNpeTutorialPathLobbyDto
- type LolNpeTutorialPathLobbyGameConfigDto
- type LolNpeTutorialPathLoginSession
- type LolNpeTutorialPathMission
- type LolNpeTutorialPathMissionDisplay
- type LolNpeTutorialPathMissionMetadata
- type LolNpeTutorialPathObjective
- type LolNpeTutorialPathProgress
- type LolNpeTutorialPathRequirement
- type LolNpeTutorialPathReward
- type LolNpeTutorialPathRewardStrategy
- type LolNpeTutorialPathSeries
- type LolNpeTutorialPathSeriesOpt
- type LolNpeTutorialPathSummoner
- type LolNpeTutorialPathSummonerIcon
- type LolNpeTutorialPathTutorial
- type LolNpeTutorialPathTutorialMetadata
- type LolNpeTutorialPathTutorialReward
- type LolNpeTutorialPathTutorialStatus
- type LolNpeTutorialPathTutorialType
- type LolPatchChunkingPatcherEnvironment
- type LolPatchComponentActionProgress
- type LolPatchComponentState
- type LolPatchComponentStateAction
- type LolPatchComponentStateProgress
- type LolPatchComponentStateWorkType
- type LolPatchInstallPaths
- type LolPatchNotification
- type LolPatchNotificationID
- type LolPatchPatcherInstallSettings
- type LolPatchPatcherRegionSettings
- type LolPatchPatcherSelfUpdateSettings
- type LolPatchPatcherSettings
- type LolPatchProductState
- type LolPatchPublishedReleaseResponse
- type LolPatchRegionLocale
- type LolPatchStatus
- type LolPatchUxResource
- type LolPerksChampSelectAction
- type LolPerksChampSelectBannedChampions
- type LolPerksChampSelectChatRoomDetails
- type LolPerksChampSelectMySelection
- type LolPerksChampSelectPlayerSelection
- type LolPerksChampSelectSession
- type LolPerksChampSelectTimer
- type LolPerksChampSelectTradeContract
- type LolPerksChampSelectTradeState
- type LolPerksChampionPreferredStyle
- type LolPerksCustomizationLimits
- type LolPerksDefaultStatModsPerSubStyle
- type LolPerksGameCustomizationDTO
- type LolPerksGameflowGameData
- type LolPerksGameflowPhase
- type LolPerksGameflowSession
- type LolPerksGetGameCustomizationDTO
- type LolPerksGetResultFromServiceDTO
- type LolPerksInventoryRunePageCount
- type LolPerksLoginSession
- type LolPerksLoginSessionState
- type LolPerksPerkBook
- type LolPerksPerkGDSResource
- type LolPerksPerkIDListResource
- type LolPerksPerkPageResource
- type LolPerksPerkSettingResource
- type LolPerksPerkSettings
- type LolPerksPerkStyleResource
- type LolPerksPerkStyleSlotResource
- type LolPerksPerkSubStyleBonusResource
- type LolPerksPerkUIPerk
- type LolPerksPerkUISlot
- type LolPerksPerkUIStyle
- type LolPerksPlatformConfig
- type LolPerksPlayerInventory
- type LolPerksQueue
- type LolPerksRiotMessagingServiceMessage
- type LolPerksServiceSettings
- type LolPerksSettingsStorageContainer
- type LolPerksSummoner
- type LolPerksSummonerRerollPoints
- type LolPerksUISettings
- type LolPerksUpdatePageOrderRequest
- type LolPersonalizedOffersAccessTokenResource
- type LolPersonalizedOffersOffer
- type LolPersonalizedOffersOfferData
- type LolPersonalizedOffersOfferID
- type LolPersonalizedOffersOfferIds
- type LolPersonalizedOffersOfferRequest
- type LolPersonalizedOffersOfferRequests
- type LolPersonalizedOffersPromotion
- type LolPersonalizedOffersPurchaseItem
- type LolPersonalizedOffersPurchaseResponse
- type LolPersonalizedOffersUIOffer
- type LolPersonalizedOffersUIStatus
- type LolPersonalizedOffersWallet
- type LolPftGameClientEndOfGameStats
- type LolPftGameflowGameDodge
- type LolPftGameflowGameDodgeState
- type LolPftGameflowPhase
- type LolPftGameflowSession
- type LolPftLoginSession
- type LolPftLoginSessionStates
- type LolPftPFTEndOfGamePlayer
- type LolPftPFTEndOfGamePoints
- type LolPftPFTEndOfGameStats
- type LolPftPFTEndOfGameTeam
- type LolPftPFTEvent
- type LolPftPFTMetadata
- type LolPftPFTQuestionResponse
- type LolPftPFTSurvey
- type LolPftPFTSurveyResults
- type LolPftPFTSurveyV1
- type LolPftSummoner
- type LolPlayerBehaviorBanNotification
- type LolPlayerBehaviorGameflowPhase
- type LolPlayerBehaviorNotificationSource
- type LolPlayerBehaviorPlayerBehaviorConfig
- type LolPlayerBehaviorPlayerBehaviorGameflowSessionResource
- type LolPlayerBehaviorPlayerBehaviorLoginError
- type LolPlayerBehaviorPlayerBehaviorLoginSession
- type LolPlayerBehaviorPlayerBehaviorLoginSessionState
- type LolPlayerBehaviorPlayerBehaviorSimpleMessage
- type LolPlayerBehaviorPlayerNotificationResource
- type LolPlayerBehaviorReformCard
- type LolPlayerBehaviorReformCardChatLogs
- type LolPlayerBehaviorReformCardV2
- type LolPlayerBehaviorReporterFeedback
- type LolPlayerBehaviorRestrictionNotification
- type LolPlayerLevelUpEndOfGameStats
- type LolPlayerLevelUpGameDataSummonerSpell
- type LolPlayerLevelUpLoginSession
- type LolPlayerLevelUpLoginSessionStates
- type LolPlayerLevelUpPlayerLevelUpEvent
- type LolPlayerLevelUpPlayerLevelUpEventAck
- type LolPlayerLevelUpQueue
- type LolPlayerMessagingAllSummonerData
- type LolPlayerMessagingDynamicCelebrationMessagingNotificationResource
- func (m *LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) MarshalBinary() ([]byte, error)
- func (m *LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) UnmarshalBinary(b []byte) error
- func (m *LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) Validate(formats strfmt.Registry) error
- type LolPlayerMessagingLoginDataPacket
- type LolPlayerMessagingPlayerMessagingNotificationResource
- type LolPlayerMessagingSimpleMessage
- type LolPlayerMessagingSummoner
- type LolPlayerPreferencesLoginSession
- type LolPlayerPreferencesLoginSessionStates
- type LolPlayerPreferencesPlayerPreferences
- type LolPlayerPreferencesPlayerPreferencesEndpoint
- type LolPreEndOfGameGameflowPhase
- type LolPreEndOfGameGameflowSessionResource
- type LolPreEndOfGameSequenceEvent
- type LolPremadeVoiceAccountSettingsCategoryDataResource
- type LolPremadeVoiceAccountSettingsCategoryResource
- type LolPremadeVoiceAudioPropertiesResource
- type LolPremadeVoiceDeviceResource
- type LolPremadeVoiceEntitlementsToken
- type LolPremadeVoiceFirstExperience
- type LolPremadeVoiceGameEventHotkeys
- type LolPremadeVoiceGameInputSettings
- type LolPremadeVoiceGameflowGameClient
- type LolPremadeVoiceGameflowPhase
- type LolPremadeVoiceGameflowSession
- type LolPremadeVoiceInputMode
- type LolPremadeVoiceLocalSettingsCategoryDataResource
- type LolPremadeVoiceLocalSettingsCategoryResource
- type LolPremadeVoiceLoginSession
- type LolPremadeVoiceParticipantResource
- type LolPremadeVoicePartyDto
- type LolPremadeVoicePartyMemberRoleEnum
- type LolPremadeVoicePlayerDto
- type LolPremadeVoicePremadeVoiceParticipantDto
- type LolPremadeVoicePushToTalkResource
- type LolPremadeVoiceSessionResource
- type LolPremadeVoiceSessionStatus
- type LolPremadeVoiceSettingsResource
- type LolPremadeVoiceStateResource
- type LolPremadeVoiceSummoner
- type LolPremadeVoiceVoiceAvailability
- type LolPurchaseWidgetBalance
- type LolPurchaseWidgetBundledItemPricingInfo
- type LolPurchaseWidgetCatalogPluginItem
- type LolPurchaseWidgetCatalogPluginItemAssets
- type LolPurchaseWidgetCatalogPluginItemWithDetails
- type LolPurchaseWidgetCatalogPluginPrice
- type LolPurchaseWidgetCatalogPluginSale
- type LolPurchaseWidgetChampionSkinEmblem
- type LolPurchaseWidgetChampionSkinEmblemPath
- type LolPurchaseWidgetChampionSkinEmblemPosition
- type LolPurchaseWidgetDiscountPricingInfo
- type LolPurchaseWidgetItemChoiceDetails
- type LolPurchaseWidgetItemChoices
- type LolPurchaseWidgetItemCost
- type LolPurchaseWidgetItemDefinition
- type LolPurchaseWidgetItemDetails
- type LolPurchaseWidgetItemKey
- type LolPurchaseWidgetItemOwnership
- type LolPurchaseWidgetItemPrice
- type LolPurchaseWidgetItemSale
- type LolPurchaseWidgetLoginSession
- type LolPurchaseWidgetLoginSessionStates
- type LolPurchaseWidgetOrderNotificationResource
- type LolPurchaseWidgetPriceDetail
- type LolPurchaseWidgetPurchasableItem
- type LolPurchaseWidgetPurchaseItem
- type LolPurchaseWidgetPurchaseOption
- type LolPurchaseWidgetPurchaseRequest
- type LolPurchaseWidgetPurchaseResponse
- type LolPurchaseWidgetPurchaseWidgetConfig
- type LolPurchaseWidgetRiotMessagingServiceMessage
- type LolPurchaseWidgetSale
- type LolPurchaseWidgetTransaction
- type LolPurchaseWidgetValidationError
- type LolPurchaseWidgetValidationErrorEntry
- type LolPurchaseWidgetValidationRequest
- type LolPurchaseWidgetValidationRequestItem
- type LolPurchaseWidgetValidationResponse
- type LolPurchaseWidgetValidationResponseItem
- type LolPurchaseWidgetWallet
- type LolQueueEligibilityChampionPlayableCountsForEligibility
- func (m *LolQueueEligibilityChampionPlayableCountsForEligibility) MarshalBinary() ([]byte, error)
- func (m *LolQueueEligibilityChampionPlayableCountsForEligibility) UnmarshalBinary(b []byte) error
- func (m *LolQueueEligibilityChampionPlayableCountsForEligibility) Validate(formats strfmt.Registry) error
- type LolQueueEligibilityCollectionsChampion
- type LolQueueEligibilityCollectionsOwnership
- type LolQueueEligibilityCollectionsPlayableChampionCounts
- type LolQueueEligibilityCollectionsRental
- type LolQueueEligibilityEligibility
- type LolQueueEligibilityEligibilityQueryParams
- type LolQueueEligibilityEligibilityRestriction
- type LolQueueEligibilityEligibilityRestrictionCode
- type LolQueueEligibilityLeague
- type LolQueueEligibilityLoginSession
- type LolQueueEligibilityLoginSessionStates
- type LolQueueEligibilityQueue
- type LolQueueEligibilityQueueAvailability
- type LolQueueEligibilityQueueShutdownStatus
- type LolQueueEligibilitySummonerSummoner
- type LolRankedAchievedTier
- type LolRankedEndOfGameStatsBlock
- type LolRankedEosNotificationResource
- type LolRankedEosNotificationsConfig
- type LolRankedEosNotificationsConfigEntry
- type LolRankedEosRewardsConfig
- type LolRankedEosRewardsConfigEntry
- type LolRankedEosSettingsData
- type LolRankedEosSettingsResource
- type LolRankedGameflowGameData
- type LolRankedGameflowPhase
- type LolRankedGameflowSession
- type LolRankedLcuLeagueNotification
- type LolRankedLeagueDivision
- type LolRankedLeagueDivisionInfo
- type LolRankedLeagueLadderInfo
- type LolRankedLeagueNotification
- type LolRankedLeagueNotifications
- type LolRankedLeagueQueueType
- type LolRankedLeagueStanding
- type LolRankedLeagueTier
- type LolRankedLeaguesSeasonRewardConfig
- type LolRankedLoginSession
- type LolRankedLoginSessionStates
- type LolRankedMiniseries
- type LolRankedNotificationDisplayType
- type LolRankedParticipantTiers
- type LolRankedQueue
- type LolRankedQueuesAndPuuidsPayload
- type LolRankedRankedQueueStats
- type LolRankedRankedQueueWarnings
- type LolRankedRankedStats
- type LolRankedRewardsInfo
- type LolRankedSeasonSplit
- type LolRankedSequenceEvent
- type LolRankedSeverity
- type LolRankedSplitPointsNotification
- type LolRankedSplitReward
- type LolRankedSplitRewardGroup
- type LolRankedSummoner
- type LolRecommendationsAcsChampionGames
- type LolRecommendationsAcsChampionGamesCollection
- type LolRecommendationsCatalogItem
- type LolRecommendationsCollectionsChampionMinimal
- type LolRecommendationsCollectionsChampionSkinMinimal
- type LolRecommendationsCollectionsOwnership
- type LolRecommendationsItemCost
- type LolRecommendationsItemKey
- type LolRecommendationsItemType
- type LolRecommendationsLoginSession
- type LolRecommendationsLoginSessionStates
- type LolRecommendationsMatchHistoryGame
- type LolRecommendationsMatchHistoryGameList
- type LolRecommendationsMatchHistoryList
- type LolRecommendationsMatchHistoryParticipant
- type LolRecommendationsMatchHistoryParticipantIdentities
- type LolRecommendationsMatchHistoryParticipantIdentityPlayer
- func (m *LolRecommendationsMatchHistoryParticipantIdentityPlayer) MarshalBinary() ([]byte, error)
- func (m *LolRecommendationsMatchHistoryParticipantIdentityPlayer) UnmarshalBinary(b []byte) error
- func (m *LolRecommendationsMatchHistoryParticipantIdentityPlayer) Validate(formats strfmt.Registry) error
- type LolRecommendationsRecommendation
- type LolRecommendationsRecommendationsCollection
- type LolRecommendationsSale
- type LolRegaliaChatPresence
- type LolRegaliaChatPresenceExternal
- type LolRegaliaChatPresenceLolData
- type LolRegaliaItemKey
- type LolRegaliaLeagueDivision
- type LolRegaliaLeagueQueueType
- type LolRegaliaLeagueTier
- type LolRegaliaLoadout
- type LolRegaliaLoginSession
- type LolRegaliaRankedQueueStats
- type LolRegaliaRankedStats
- type LolRegaliaRegalia
- type LolRegaliaRegaliaAsync
- type LolRegaliaRegaliaBannerType
- type LolRegaliaRegaliaCrestType
- type LolRegaliaRegaliaFrontendConfig
- type LolRegaliaRegaliaLoadout
- type LolRegaliaRegaliaPlatformConfig
- type LolRegaliaRegaliaPreferences
- type LolRegaliaRegaliaRankedEntry
- type LolRegaliaRegaliaSettings
- type LolRegaliaRegaliaSettingsExternal
- type LolRegaliaRegaliaWithPreferences
- type LolRegaliaSummoner
- type LolRegaliaSummonerProfile
- type LolRegaliaSummonerProfileUpdate
- type LolReplaysClashPlaymodeRestrictedInfo
- type LolReplaysGameflowAvailability
- type LolReplaysGameflowGameClient
- type LolReplaysGameflowPhase
- type LolReplaysGameflowSession
- type LolReplaysGameflowWatchPhase
- type LolReplaysInstallPaths
- type LolReplaysMetadataState
- type LolReplaysReplayContextData
- type LolReplaysReplayCreateMetadata
- type LolReplaysReplayMetadata
- type LolReplaysReplaysConfiguration
- type LolReplaysReplaysDynamicConfig
- type LolReplaysReplaysSettingsData
- type LolReplaysReplaysSettingsResource
- type LolReplaysRoflFileMetadata
- type LolRevivalsAccountSettingsData
- type LolRevivalsAccountSettingsPayload
- type LolRevivalsChallengesProgress
- type LolRevivalsDailyPlayProgress
- type LolRevivalsEligibility
- type LolRevivalsMatchHistoryGame
- type LolRevivalsMatchHistoryGameList
- type LolRevivalsMatchHistoryList
- type LolRevivalsMission
- type LolRevivalsMissionDisplay
- type LolRevivalsMissionSeries
- type LolRevivalsMissionSeriesOptIn
- type LolRevivalsObjective
- type LolRevivalsProgress
- type LolRevivalsSummoner
- type LolRiotMessagingServiceChampionMasteryLevelUp
- type LolRiotMessagingServiceGameflowPhase
- type LolRiotMessagingServiceGameflowSession
- type LolRiotclientUpgraderGameflowAvailability
- type LolRsoAuthAccessToken
- type LolRsoAuthAuthError
- type LolRsoAuthAuthHint
- type LolRsoAuthAuthHintType
- type LolRsoAuthAuthorization
- type LolRsoAuthAuthorizationRequest
- type LolRsoAuthAuthorizationResponse
- type LolRsoAuthConfigReadinessEnum
- type LolRsoAuthConfigStatus
- type LolRsoAuthConfigType
- type LolRsoAuthDeviceID
- type LolRsoAuthEntitlementsToken
- type LolRsoAuthIDToken
- type LolRsoAuthImplicitAuthorization
- type LolRsoAuthPublicClientConfig
- type LolRsoAuthRSOAuthorizationTrustLevel
- type LolRsoAuthRSOJWTConfig
- type LolRsoAuthRSOPlayerCredentials
- type LolRsoAuthRegionStatus
- type LolRsoAuthSessionResponse
- type LolRsoAuthUserInfo
- type LolServiceStatusBroadcastMessage
- type LolServiceStatusBroadcastNotification
- type LolServiceStatusLegacyServiceStatusMessage
- type LolServiceStatusLegacyServiceStatusResponse
- type LolServiceStatusLegacyServiceStatusTranslation
- type LolServiceStatusLoginDataPacket
- type LolServiceStatusRegionLocaleResource
- type LolServiceStatusRiotStatusIncident
- type LolServiceStatusRiotStatusMaintenance
- type LolServiceStatusRiotStatusResource
- type LolServiceStatusRiotStatusTitle
- type LolServiceStatusRiotStatusTranslation
- type LolServiceStatusRiotStatusUpdate
- type LolServiceStatusServiceStatusResource
- type LolServiceStatusTickerMessage
- type LolSettingsLoginSession
- type LolSettingsLoginSessionStates
- type LolSettingsSettingCategory
- type LolShutdownShutdownNotification
- type LolShutdownShutdownReason
- type LolSimpleDialogMessagesGameflowPhase
- type LolSimpleDialogMessagesGameflowSession
- type LolSimpleDialogMessagesLocalMessageRequest
- type LolSimpleDialogMessagesLoginDataPacket
- type LolSimpleDialogMessagesMessage
- type LolSimpleDialogMessagesSimpleMessage
- type LolSpectatorSpectateGameInfo
- type LolSpectatorSummonerOrTeamAvailabilty
- type LolStatstonesCatalogBundle
- type LolStatstonesCatalogBundlePrice
- type LolStatstonesCatalogItemDetails
- type LolStatstonesChampionStatstoneSetSummary
- type LolStatstonesChampionStatstoneSummary
- type LolStatstonesCollectionsChampion
- type LolStatstonesEogNotificationEnvelope
- type LolStatstonesGameDataItemReference
- type LolStatstonesGameDataStatstone
- type LolStatstonesGameDataStatstonePack
- type LolStatstonesGameDataStatstoneSet
- type LolStatstonesGameDataStatstonesInfo
- type LolStatstonesLoadout
- type LolStatstonesLoadoutItem
- type LolStatstonesMilestoneNotificationDto
- type LolStatstonesMilestoneProgressNotification
- type LolStatstonesNumberFormattingBehavior
- type LolStatstonesNumberFormattingData
- type LolStatstonesPersonalBestNotification
- type LolStatstonesPriceInfo
- type LolStatstonesProfileStatstoneSummary
- type LolStatstonesStatstone
- type LolStatstonesStatstoneCompletion
- type LolStatstonesStatstoneFeaturedRequest
- type LolStatstonesStatstoneMasteryVignette
- type LolStatstonesStatstoneNotificationDto
- type LolStatstonesStatstoneNotificationEnvelopeDto
- type LolStatstonesStatstonePlayerRecord
- type LolStatstonesStatstoneProgress
- type LolStatstonesStatstoneRekindledVignette
- type LolStatstonesStatstoneSet
- type LolStatstonesStatstoneSetCompleteVignette
- type LolStatstonesStatstoneVignetteNotificationEnvelopeDto
- type LolStatstonesSummoner
- type LolStoreAccessTokenResource
- type LolStoreAllSummonerData
- type LolStoreBundleItemDTO
- type LolStoreBundled
- type LolStoreBundledItem
- type LolStoreBundledItemCost
- type LolStoreCatalogInstanceToItemKeyMap
- type LolStoreCatalogItem
- type LolStoreFeaturedPageDTO
- type LolStoreGetPlatformIdsFromInstanceIdsRequest
- type LolStoreGiftableResult
- type LolStoreGiftingConfig
- type LolStoreGiftingFriend
- type LolStoreItemCost
- type LolStoreItemKey
- type LolStoreItemLocalization
- type LolStoreLoginDataPacket
- type LolStoreLoginSession
- type LolStoreLoginSessionStates
- type LolStoreNotification
- type LolStoreOrderNotificationResource
- type LolStorePageDTO
- type LolStorePageGroupingDTO
- type LolStorePlayer
- type LolStoreRiotMessagingServiceMessage
- type LolStoreSale
- type LolStoreServiceBalance
- type LolStoreServiceWallet
- type LolStoreSimpleDialogMessage
- type LolStoreStoreStatus
- type LolStoreSummoner
- type LolStoreSummonerLevelAndPoints
- type LolStoreWallet
- type LolSuggestedPlayersEndOfGamePlayer
- type LolSuggestedPlayersEndOfGameStats
- type LolSuggestedPlayersEndOfGameTeam
- type LolSuggestedPlayersSuggestedPlayersConfig
- type LolSuggestedPlayersSuggestedPlayersDynamicClientConfig
- type LolSuggestedPlayersSuggestedPlayersFriend
- type LolSuggestedPlayersSuggestedPlayersKudoedPlayer
- type LolSuggestedPlayersSuggestedPlayersLobbyStatus
- type LolSuggestedPlayersSuggestedPlayersPlayerStatus
- type LolSuggestedPlayersSuggestedPlayersQueue
- type LolSuggestedPlayersSuggestedPlayersReason
- type LolSuggestedPlayersSuggestedPlayersReportedPlayer
- type LolSuggestedPlayersSuggestedPlayersSuggestedPlayer
- type LolSuggestedPlayersSuggestedPlayersSummoner
- type LolSuggestedPlayersSuggestedPlayersVictoriousComrade
- type LolSummonerAutoFillQueueDto
- type LolSummonerGameloopPlayerInfoV1
- type LolSummonerGameloopPlayerInfoV2
- type LolSummonerInternalSummoner
- type LolSummonerLevelField
- type LolSummonerLevelProgression
- type LolSummonerLoginSession
- type LolSummonerLoginSessionStates
- type LolSummonerRerollDataBagForClientV1
- type LolSummonerSummoner
- type LolSummonerSummonerCacheData
- type LolSummonerSummonerCreateRequest
- type LolSummonerSummonerCreatedID
- type LolSummonerSummonerDTO
- type LolSummonerSummonerIDAndIcon
- type LolSummonerSummonerIDAndName
- type LolSummonerSummonerIcon
- type LolSummonerSummonerProfileUpdate
- type LolSummonerSummonerRequestedName
- type LolSummonerSummonerRerollPoints
- type LolSummonerXpAndLevelMessage
- type LolTencentAntiaddictionAntiAddictionState
- type LolTencentAntiaddictionPolicyType
- type LolTencentQtTencentQTNotification
- type LolTrophiesCapClashTrophyEntitlementPayload
- type LolTrophiesClashV2TrophyRewardSpec
- type LolTrophiesInventoryItemsByType
- type LolTrophiesInventoryResponse
- type LolTrophiesOtherPlayerTrophyInventoryItem
- type LolTrophiesTournamentTrophyInventoryItem
- type LolTrophiesTrophyProfileData
- type LolUserExperienceGameflowPhase
- type LolUserExperienceGameflowSession
- type LolWorldsTokenCardCollectionsSummonerIcons
- type LolWorldsTokenCardInventoryItem
- type LolWorldsTokenCardItemOwnershipType
- type LolWorldsTokenCardLoginSession
- type LolWorldsTokenCardLootDataGdsResource
- type LolWorldsTokenCardLootTokenBankCardGdsResource
- type LolWorldsTokenCardTokenUpsell
- type LolWorldsTokenCardTokenUpsellLockedType
- type LootItemClientDTO
- type LootItemListClientDTO
- type LootLcdsClientConfigurationDTO
- type LootLcdsLootDescriptionDTO
- type LootLcdsRecipeClientDTO
- type LootLcdsRecipeListClientDTO
- type LootLcdsRecipeMetadata
- type LootLcdsRecipeOutputDTO
- type LootLcdsRecipeSlotClientDTO
- type LootNameRefID
- type LootSimpleDialogMessageResponse
- type MatchedPlayerDTO
- type MatchmakingLcdsBustedLeaver
- type MatchmakingLcdsFailedJoinPlayer
- type MatchmakingLcdsGameDTO
- type MatchmakingLcdsGameNotification
- type MatchmakingLcdsMatchMakerParams
- type MatchmakingLcdsMatchMakerPayload
- type MatchmakingLcdsPlayerParticipant
- type MatchmakingLcdsQueueDisabled
- type MatchmakingLcdsQueueDodger
- type MatchmakingLcdsQueueInfo
- type MatchmakingLcdsQueueRestricted
- type MatchmakingLcdsQueueThrottled
- type MatchmakingLcdsSearchingForMatchNotification
- type MatchmakingLcdsSummoner
- type MetricDataType
- type MetricMetadata
- type MetricMetadataAlert
- type MetricMetadataHipchatNotification
- type MetricMetadataNotify
- type MetricMetadataPagerDutyNotification
- type MetricPriority
- type MetricType
- type MissionAlertDTO
- type MissionDisplay
- type MissionMetadata
- type MissionProgressDTO
- type MissionRequirementDTO
- type MissionsCompressedPayloadDTO
- type MultiLeagueEntryChangeEventDTO
- type MultipleReplayMetadataRequestV2
- type MultipleReplayMetadataResponseItemV2
- type MultipleReplayMetadataResponseV2
- type NpeReward
- type NpeRewardPackMetadata
- type PartiesVoiceDTO
- type PatcherChunkingPatcherEnvironment
- type PatcherComponentActionProgress
- type PatcherComponentState
- type PatcherComponentStateAction
- type PatcherComponentStateProgress
- type PatcherComponentStateWorkType
- type PatcherNotification
- type PatcherNotificationID
- type PatcherP2PStatus
- type PatcherP2PStatusUpdate
- type PatcherProductResource
- type PatcherProductState
- type PatcherStatus
- type PatcherUxResource
- type PaymentsFrontEndRequest
- type PaymentsFrontEndResult
- type PaymentsPMCStartURLRequest
- type PaymentsPMCStartURLResult
- type PendingRosterDTO
- type PendingRosterInviteeDTO
- type PendingRosterInviteeState
- type PendingRosterMemberDTO
- type PendingRosterMemberState
- type PersonalizedOffersLcdsChampionDTO
- type PersonalizedOffersLcdsChampionSkinDTO
- type PersonalizedOffersLcdsClientDynamicConfigurationNotification
- func (m *PersonalizedOffersLcdsClientDynamicConfigurationNotification) MarshalBinary() ([]byte, error)
- func (m *PersonalizedOffersLcdsClientDynamicConfigurationNotification) UnmarshalBinary(b []byte) error
- func (m *PersonalizedOffersLcdsClientDynamicConfigurationNotification) Validate(formats strfmt.Registry) error
- type PersonalizedOffersStoreFulfillmentNotification
- type PhaseInMember
- type PhaseRosterDTO
- type PhaseRosterSubDTO
- type PickModes
- type PlayerBehaviorLcdsForcedClientShutdown
- type PlayerBehaviorLcdsSimpleMessage
- type PlayerBehaviorSimpleMessageResponse
- type PlayerDTO
- type PlayerInfoDTO
- type PlayerInventory
- type PlayerLootDTO
- type PlayerLootDefinitionsDTO
- type PlayerLootResultDTO
- type PlayerMissionDTO
- type PlayerMissionEligibilityData
- type PlayerMissionObjectiveDTO
- type PlayerMissionRewardDTO
- type PlayerNotificationsPlayerNotificationConfigResource
- type PlayerNotificationsPlayerNotificationResource
- type PlayerNotificationsRiotMessagingServiceMessage
- type PlayerParticipant
- type PlayerRosterHistoryDTO
- type PlayerTierDTO
- type PluginDescriptionResource
- type PluginLcdsEvent
- type PluginLcdsResponse
- type PluginManagerResource
- type PluginManagerState
- type PluginMetadataResource
- type PluginRegionLocaleChangedEvent
- type PluginResource
- type PluginResourceContract
- type PluginResourceEvent
- type PluginResourceEventType
- type PluginServiceProxyResponse
- type PluginThreadingModel
- type Position
- type PrivateSummonerDTO
- type ProcessControlProcess
- type PublicPhaseSubDTO
- type PublicPhaseSubsDTO
- type PublicRosterDTO
- type PublicSummonerDTO
- type Punishment
- type QueryResultDTO
- type QueueEligilibilityGatekeeperRestrictionDtoV3
- type QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2
- func (m *QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) MarshalBinary() ([]byte, error)
- func (m *QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) UnmarshalBinary(b []byte) error
- func (m *QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) Validate(formats strfmt.Registry) error
- type RankedQueueStatsDTO
- type RankedQueueWarningsDTO
- type RankedScoutingDTO
- type RankedScoutingMemberDTO
- type RankedScoutingTopChampionDTO
- type RankedStatsDTO
- type RecofrienderAccountResource
- type RecofrienderActionResource
- type RecofrienderChatFriendResource
- type RecofrienderConfig
- type RecofrienderContactCountResource
- type RecofrienderContactPaginationResource
- type RecofrienderContactResource
- type RecofrienderContactStateResource
- type RecofrienderDebugConfig
- type RecofrienderFriendState
- type RecofrienderLinkResource
- type RecofrienderLoginSession
- type RecofrienderLoginSessionStates
- type RecofrienderNetworkConfig
- type RecofrienderSessionResource
- type RecofrienderSummonerResource
- type RecofrienderURLResource
- type RedeemLootTransactionDTO
- type RegionLocale
- type RemotingHelpFormat
- type RemotingPrivilege
- type RemotingSerializedFormat
- type ReplayMetadataV2
- type ReplayResponseStatus
- type RerollPointsDTO
- type RewardDetails
- type RewardLogo
- type RewardStrategy
- type RiotMessagingServiceAcknowledgeBody
- type RiotMessagingServiceEntitlementsToken
- type RiotMessagingServicePluginRegionLocaleChangedEvent
- type RiotMessagingServiceSession
- type RiotMessagingServiceState
- type RiotMessagingServiceTokenType
- type RmsMessage
- type Role
- type RosterAggregatedStatsDTO
- type RosterDTO
- type RosterDynamicStateDTO
- type RosterMatchAggregatedStatsDTO
- type RosterMemberDTO
- type RosterPeriodAggregatedStatsDTO
- type RosterPlayerAggregatedStatsDTO
- type RosterStatsDTO
- type RosterWithdraw
- type SanitizerContainsSanitizedRequest
- type SanitizerContainsSanitizedResponse
- type SanitizerSanitizeRequest
- type SanitizerSanitizeResponse
- type SanitizerSanitizerStatus
- type SeasonSplitDTO
- type SeriesDTO
- type SeriesMediaDTO
- type ShutdownLcdsForcedClientShutdown
- type SignedRankedStatsDTO
- type SimpleDialogMessage
- type SimpleDialogMessageResponse
- type SpectatorLcdsSpectateAvailabilityDto
- type SpectatorLcdsSpectateAvailabilityResponseDto
- type SplitRewardDTO
- type SplitRewardGrantDTO
- type SplitRewardGroupDTO
- type SplitRewardsMetaData
- type StoreLcdsChampionDTO
- type StoreLcdsChampionSkinDTO
- type StoreLcdsSimpleDialogMessage
- type StoreLcdsSimpleDialogMessageResponse
- type StoreLcdsStoreAccountBalanceNotification
- type StoreLcdsStoreFulfillmentNotification
- type SubState
- type SummonerLevelAndPoints
- type ThemeVp
- type TicketOfferDTO
- type TicketOfferState
- type TicketType
- type TierConfig
- type TimeSeriesEventBeginV1
- type TimeSeriesEventEndV1
- type TimeSeriesEventMarkerV1
- type TournamentDTO
- type TournamentHistoryAndWinnersDTO
- type TournamentInfoDTO
- type TournamentInfoMinimalDTO
- type TournamentPhaseDTO
- type TournamentPlayerInfoDTO
- type TournamentStatusEnum
- type TracingEventV1
- type TracingModuleThreadingModelV1
- type TracingModuleTypeV1
- type TracingModuleV1
- type TracingPhaseBeginV1
- type TracingPhaseEndV1
- type TracingPhaseImportanceV1
- type TutorialMetadata
- type VoiceChatAudioPropertiesResource
- type VoiceChatCallStatsResource
- type VoiceChatCaptureDevicePermissionStatus
- type VoiceChatCodecSettingsResource
- type VoiceChatConfigResource
- type VoiceChatDeviceResource
- type VoiceChatParticipantResource
- type VoiceChatPushToTalkResource
- type VoiceChatRsoAuthorizationResource
- type VoiceChatSessionResource
- type VoiceChatSessionStatus
- type VoiceChatSettingsResource
- type VoiceChatStateResource
- type VoiceChatStateType
- type VoiceChatUpdateCodecSettingsResource
- type VoiceChatUpdateParticipantResource
- type VoiceChatUpdateSettingsResource
- type VoiceChatVoiceErrorCounterResource
- type VoiceChatVoiceErrorResource
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ActiveBoostsLcdsStoreFulfillmentNotification ¶
type ActiveBoostsLcdsStoreFulfillmentNotification struct {
// data
Data interface{} `json:"data,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
}
ActiveBoostsLcdsStoreFulfillmentNotification active boosts lcds store fulfillment notification swagger:model ActiveBoostsLcdsStoreFulfillmentNotification
func (*ActiveBoostsLcdsStoreFulfillmentNotification) MarshalBinary ¶
func (m *ActiveBoostsLcdsStoreFulfillmentNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ActiveBoostsLcdsStoreFulfillmentNotification) UnmarshalBinary ¶
func (m *ActiveBoostsLcdsStoreFulfillmentNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ActiveBoostsLcdsSummonerActiveBoostsDTO ¶
type ActiveBoostsLcdsSummonerActiveBoostsDTO struct {
// ip boost end date
IPBoostEndDate int64 `json:"ipBoostEndDate,omitempty"`
// ip boost per win count
IPBoostPerWinCount int32 `json:"ipBoostPerWinCount,omitempty"`
// ip loyalty boost
IPLoyaltyBoost int32 `json:"ipLoyaltyBoost,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// xp boost end date
XpBoostEndDate int64 `json:"xpBoostEndDate,omitempty"`
// xp boost per win count
XpBoostPerWinCount int32 `json:"xpBoostPerWinCount,omitempty"`
// xp loyalty boost
XpLoyaltyBoost int32 `json:"xpLoyaltyBoost,omitempty"`
}
ActiveBoostsLcdsSummonerActiveBoostsDTO active boosts lcds summoner active boosts d t o swagger:model ActiveBoostsLcdsSummonerActiveBoostsDTO
func (*ActiveBoostsLcdsSummonerActiveBoostsDTO) MarshalBinary ¶
func (m *ActiveBoostsLcdsSummonerActiveBoostsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ActiveBoostsLcdsSummonerActiveBoostsDTO) UnmarshalBinary ¶
func (m *ActiveBoostsLcdsSummonerActiveBoostsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type AggregationType ¶
type AggregationType string
AggregationType aggregation type swagger:model AggregationType
const ( // AggregationTypeNone captures enum value "none" AggregationTypeNone AggregationType = "none" // AggregationTypeSum captures enum value "sum" AggregationTypeSum AggregationType = "sum" // AggregationTypeAverage captures enum value "average" AggregationTypeAverage AggregationType = "average" )
type AlertDTO ¶
type AlertDTO struct {
// alert time
AlertTime int64 `json:"alertTime,omitempty"`
}
AlertDTO alert d t o swagger:model AlertDTO
func (*AlertDTO) MarshalBinary ¶
MarshalBinary interface implementation
func (*AlertDTO) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type AllPublicSummonerDataDTO ¶
type AllPublicSummonerDataDTO struct {
// summoner
Summoner *BasePublicSummonerDTO `json:"summoner,omitempty"`
// summoner level and points
SummonerLevelAndPoints *SummonerLevelAndPoints `json:"summonerLevelAndPoints,omitempty"`
}
AllPublicSummonerDataDTO all public summoner data d t o swagger:model AllPublicSummonerDataDTO
func (*AllPublicSummonerDataDTO) MarshalBinary ¶
func (m *AllPublicSummonerDataDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*AllPublicSummonerDataDTO) UnmarshalBinary ¶
func (m *AllPublicSummonerDataDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type AllSummonerData ¶
type AllSummonerData struct {
// summoner
Summoner *PrivateSummonerDTO `json:"summoner,omitempty"`
// summoner level and points
SummonerLevelAndPoints *SummonerLevelAndPoints `json:"summonerLevelAndPoints,omitempty"`
}
AllSummonerData all summoner data swagger:model AllSummonerData
func (*AllSummonerData) MarshalBinary ¶
func (m *AllSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*AllSummonerData) UnmarshalBinary ¶
func (m *AllSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BannedChampion ¶
type BannedChampion struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// pick turn
PickTurn int32 `json:"pickTurn,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
}
BannedChampion banned champion swagger:model BannedChampion
func (*BannedChampion) MarshalBinary ¶
func (m *BannedChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BannedChampion) UnmarshalBinary ¶
func (m *BannedChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BasePlayerDTO ¶
type BasePlayerDTO struct {
// code
Code int32 `json:"code,omitempty"`
// data
Data *MatchedPlayerDTO `json:"data,omitempty"`
// message
Message string `json:"message,omitempty"`
}
BasePlayerDTO base player d t o swagger:model BasePlayerDTO
func (*BasePlayerDTO) MarshalBinary ¶
func (m *BasePlayerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BasePlayerDTO) UnmarshalBinary ¶
func (m *BasePlayerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BasePublicSummonerDTO ¶
type BasePublicSummonerDTO struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// name
Name string `json:"name,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
BasePublicSummonerDTO base public summoner d t o swagger:model BasePublicSummonerDTO
func (*BasePublicSummonerDTO) MarshalBinary ¶
func (m *BasePublicSummonerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BasePublicSummonerDTO) UnmarshalBinary ¶
func (m *BasePublicSummonerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BasicOperatingSystemInfo ¶
type BasicOperatingSystemInfo struct {
// edition
Edition string `json:"edition,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// version major
VersionMajor string `json:"versionMajor,omitempty"`
// version minor
VersionMinor string `json:"versionMinor,omitempty"`
}
BasicOperatingSystemInfo User Experience Settings Operating System Information swagger:model basicOperatingSystemInfo
func (*BasicOperatingSystemInfo) MarshalBinary ¶
func (m *BasicOperatingSystemInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BasicOperatingSystemInfo) UnmarshalBinary ¶
func (m *BasicOperatingSystemInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BasicSystemInfo ¶
type BasicSystemInfo struct {
// operating system
OperatingSystem *BasicOperatingSystemInfo `json:"operatingSystem,omitempty"`
// physical memory
PhysicalMemory int64 `json:"physicalMemory,omitempty"`
// physical processor cores
PhysicalProcessorCores int32 `json:"physicalProcessorCores,omitempty"`
// processor speed
ProcessorSpeed int32 `json:"processorSpeed,omitempty"`
}
BasicSystemInfo User Experience Settings System Information swagger:model basicSystemInfo
func (*BasicSystemInfo) MarshalBinary ¶
func (m *BasicSystemInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BasicSystemInfo) UnmarshalBinary ¶
func (m *BasicSystemInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingAsyncCancelEvent ¶
type BindingAsyncCancelEvent struct {
// Asynchronous operation token
AsyncToken int32 `json:"asyncToken,omitempty"`
}
BindingAsyncCancelEvent Represents a cancelled asynchronous operation. swagger:model BindingAsyncCancelEvent
func (*BindingAsyncCancelEvent) MarshalBinary ¶
func (m *BindingAsyncCancelEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingAsyncCancelEvent) UnmarshalBinary ¶
func (m *BindingAsyncCancelEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingAsyncFailureEvent ¶
type BindingAsyncFailureEvent struct {
// Asynchronous operation token
AsyncToken int32 `json:"asyncToken,omitempty"`
// Error message
Error string `json:"error,omitempty"`
}
BindingAsyncFailureEvent Represents a failed asynchronous operation. swagger:model BindingAsyncFailureEvent
func (*BindingAsyncFailureEvent) MarshalBinary ¶
func (m *BindingAsyncFailureEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingAsyncFailureEvent) UnmarshalBinary ¶
func (m *BindingAsyncFailureEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingAsyncState ¶
type BindingAsyncState string
BindingAsyncState Possible states of an asynchronous operation. swagger:model BindingAsyncState
const ( // BindingAsyncStateNone captures enum value "None" BindingAsyncStateNone BindingAsyncState = "None" // BindingAsyncStateRunning captures enum value "Running" BindingAsyncStateRunning BindingAsyncState = "Running" // BindingAsyncStateCancelling captures enum value "Cancelling" BindingAsyncStateCancelling BindingAsyncState = "Cancelling" // BindingAsyncStateCancelled captures enum value "Cancelled" BindingAsyncStateCancelled BindingAsyncState = "Cancelled" // BindingAsyncStateSucceeded captures enum value "Succeeded" BindingAsyncStateSucceeded BindingAsyncState = "Succeeded" // BindingAsyncStateFailed captures enum value "Failed" BindingAsyncStateFailed BindingAsyncState = "Failed" )
type BindingCallbackEvent ¶
type BindingCallbackEvent struct {
// ID of the callback being invoked
ID int32 `json:"id,omitempty"`
// Callback parameters
Parameters []interface{} `json:"parameters"`
}
BindingCallbackEvent Represents the parameters of a call to a provided callback. swagger:model BindingCallbackEvent
func (*BindingCallbackEvent) MarshalBinary ¶
func (m *BindingCallbackEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingCallbackEvent) UnmarshalBinary ¶
func (m *BindingCallbackEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullAPIHelp ¶
type BindingFullAPIHelp struct {
// events
Events []*BindingFullEventHelp `json:"events"`
// functions
Functions []*BindingFullFunctionHelp `json:"functions"`
// types
Types []*BindingFullTypeHelp `json:"types"`
}
BindingFullAPIHelp Describes the exposed native API. swagger:model BindingFullApiHelp
func (*BindingFullAPIHelp) MarshalBinary ¶
func (m *BindingFullAPIHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullAPIHelp) UnmarshalBinary ¶
func (m *BindingFullAPIHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullArgumentHelp ¶
type BindingFullArgumentHelp struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
// optional
Optional bool `json:"optional,omitempty"`
// type
Type *BindingFullTypeIdentifier `json:"type,omitempty"`
}
BindingFullArgumentHelp Describes a function parameter. swagger:model BindingFullArgumentHelp
func (*BindingFullArgumentHelp) MarshalBinary ¶
func (m *BindingFullArgumentHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullArgumentHelp) UnmarshalBinary ¶
func (m *BindingFullArgumentHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullEnumValueHelp ¶
type BindingFullEnumValueHelp struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
BindingFullEnumValueHelp Describes an enumerator. swagger:model BindingFullEnumValueHelp
func (*BindingFullEnumValueHelp) MarshalBinary ¶
func (m *BindingFullEnumValueHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullEnumValueHelp) UnmarshalBinary ¶
func (m *BindingFullEnumValueHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullEventHelp ¶
type BindingFullEventHelp struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
// name space
NameSpace string `json:"nameSpace,omitempty"`
// tags
Tags []string `json:"tags"`
// type
Type *BindingFullTypeIdentifier `json:"type,omitempty"`
}
BindingFullEventHelp Describes an event. swagger:model BindingFullEventHelp
func (*BindingFullEventHelp) MarshalBinary ¶
func (m *BindingFullEventHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullEventHelp) UnmarshalBinary ¶
func (m *BindingFullEventHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullFieldHelp ¶
type BindingFullFieldHelp struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
// offset
Offset int32 `json:"offset,omitempty"`
// optional
Optional bool `json:"optional,omitempty"`
// type
Type *BindingFullTypeIdentifier `json:"type,omitempty"`
}
BindingFullFieldHelp Describes a member of a struct. swagger:model BindingFullFieldHelp
func (*BindingFullFieldHelp) MarshalBinary ¶
func (m *BindingFullFieldHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullFieldHelp) UnmarshalBinary ¶
func (m *BindingFullFieldHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullFunctionHelp ¶
type BindingFullFunctionHelp struct {
// arguments
Arguments []*BindingFullArgumentHelp `json:"arguments"`
// async
Async string `json:"async,omitempty"`
// description
Description string `json:"description,omitempty"`
// help
Help string `json:"help,omitempty"`
// name
Name string `json:"name,omitempty"`
// name space
NameSpace string `json:"nameSpace,omitempty"`
// returns
Returns *BindingFullTypeIdentifier `json:"returns,omitempty"`
// tags
Tags []string `json:"tags"`
// thread safe
ThreadSafe bool `json:"threadSafe,omitempty"`
}
BindingFullFunctionHelp Describes a function. swagger:model BindingFullFunctionHelp
func (*BindingFullFunctionHelp) MarshalBinary ¶
func (m *BindingFullFunctionHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullFunctionHelp) UnmarshalBinary ¶
func (m *BindingFullFunctionHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullTypeHelp ¶
type BindingFullTypeHelp struct {
// description
Description string `json:"description,omitempty"`
// fields
Fields []*BindingFullFieldHelp `json:"fields"`
// name
Name string `json:"name,omitempty"`
// name space
NameSpace string `json:"nameSpace,omitempty"`
// size
Size int32 `json:"size,omitempty"`
// tags
Tags []string `json:"tags"`
// values
Values []*BindingFullEnumValueHelp `json:"values"`
}
BindingFullTypeHelp Describes a struct or enum type. swagger:model BindingFullTypeHelp
func (*BindingFullTypeHelp) MarshalBinary ¶
func (m *BindingFullTypeHelp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullTypeHelp) UnmarshalBinary ¶
func (m *BindingFullTypeHelp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingFullTypeIdentifier ¶
type BindingFullTypeIdentifier struct {
// element type
ElementType string `json:"elementType,omitempty"`
// type
Type string `json:"type,omitempty"`
}
BindingFullTypeIdentifier Describes the type of a value. swagger:model BindingFullTypeIdentifier
func (*BindingFullTypeIdentifier) MarshalBinary ¶
func (m *BindingFullTypeIdentifier) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingFullTypeIdentifier) UnmarshalBinary ¶
func (m *BindingFullTypeIdentifier) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingGenericAsyncEvent ¶
type BindingGenericAsyncEvent struct {
// Asynchronous operation token
AsyncToken int32 `json:"asyncToken,omitempty"`
// Event data
Data interface{} `json:"data,omitempty"`
}
BindingGenericAsyncEvent Represents generic data for an asynchronous event. swagger:model BindingGenericAsyncEvent
func (*BindingGenericAsyncEvent) MarshalBinary ¶
func (m *BindingGenericAsyncEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingGenericAsyncEvent) UnmarshalBinary ¶
func (m *BindingGenericAsyncEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingGenericEvent ¶
type BindingGenericEvent struct {
// Event data
Data interface{} `json:"data,omitempty"`
}
BindingGenericEvent Represents generic data for an event. swagger:model BindingGenericEvent
func (*BindingGenericEvent) MarshalBinary ¶
func (m *BindingGenericEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BindingGenericEvent) UnmarshalBinary ¶
func (m *BindingGenericEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BindingHelpFormat ¶
type BindingHelpFormat string
BindingHelpFormat Help format for binding functions and types. swagger:model BindingHelpFormat
const ( // BindingHelpFormatFull captures enum value "Full" BindingHelpFormatFull BindingHelpFormat = "Full" // BindingHelpFormatEpytext captures enum value "Epytext" BindingHelpFormatEpytext BindingHelpFormat = "Epytext" )
type BoostTeamSkinRentalDTO ¶
type BoostTeamSkinRentalDTO struct {
// available skins
AvailableSkins []int64 `json:"availableSkins"`
// ip reward
IPReward int64 `json:"ipReward,omitempty"`
// ip reward for purchaser
IPRewardForPurchaser int64 `json:"ipRewardForPurchaser,omitempty"`
// price
Price int64 `json:"price,omitempty"`
// skin unlock mode
SkinUnlockMode string `json:"skinUnlockMode,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// unlocked
Unlocked bool `json:"unlocked,omitempty"`
}
BoostTeamSkinRentalDTO boost team skin rental d t o swagger:model BoostTeamSkinRentalDTO
func (*BoostTeamSkinRentalDTO) MarshalBinary ¶
func (m *BoostTeamSkinRentalDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BoostTeamSkinRentalDTO) UnmarshalBinary ¶
func (m *BoostTeamSkinRentalDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type Bracket ¶
type Bracket struct {
// current loser round
CurrentLoserRound int32 `json:"currentLoserRound,omitempty"`
// current round
CurrentRound int32 `json:"currentRound,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// loser bracket matches
LoserBracketMatches []*BracketMatch `json:"loserBracketMatches"`
// matches
Matches []*BracketMatch `json:"matches"`
// phase Id
PhaseID int64 `json:"phaseId,omitempty"`
// rosters
Rosters []*BracketRoster `json:"rosters"`
// size
Size int32 `json:"size,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// version
Version int32 `json:"version,omitempty"`
}
Bracket bracket swagger:model Bracket
func (*Bracket) MarshalBinary ¶
MarshalBinary interface implementation
func (*Bracket) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type BracketMatch ¶
type BracketMatch struct {
// fail roster status
FailRosterStatus int32 `json:"failRosterStatus,omitempty"`
// forfeit roster Id
ForfeitRosterID int64 `json:"forfeitRosterId,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game start time
GameStartTime int64 `json:"gameStartTime,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// loser bracket
LoserBracket bool `json:"loserBracket,omitempty"`
// order
Order int32 `json:"order,omitempty"`
// roster id1
RosterId1 int64 `json:"rosterId1,omitempty"`
// roster id2
RosterId2 int64 `json:"rosterId2,omitempty"`
// round
Round int32 `json:"round,omitempty"`
// round start time
RoundStartTime int64 `json:"roundStartTime,omitempty"`
// status
Status ClientBracketMatchStatus `json:"status,omitempty"`
// winner Id
WinnerID int64 `json:"winnerId,omitempty"`
}
BracketMatch bracket match swagger:model BracketMatch
func (*BracketMatch) MarshalBinary ¶
func (m *BracketMatch) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BracketMatch) UnmarshalBinary ¶
func (m *BracketMatch) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BracketRoster ¶
type BracketRoster struct {
// logo
Logo int32 `json:"logo,omitempty"`
// logo color
LogoColor int32 `json:"logoColor,omitempty"`
// name
Name string `json:"name,omitempty"`
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
}
BracketRoster bracket roster swagger:model BracketRoster
func (*BracketRoster) MarshalBinary ¶
func (m *BracketRoster) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BracketRoster) UnmarshalBinary ¶
func (m *BracketRoster) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type BuildInfo ¶
type BuildInfo struct {
// branch
Branch string `json:"branch,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// patchline visible name
PatchlineVisibleName string `json:"patchlineVisibleName,omitempty"`
// version
Version string `json:"version,omitempty"`
}
BuildInfo build info swagger:model BuildInfo
func (*BuildInfo) MarshalBinary ¶
MarshalBinary interface implementation
func (*BuildInfo) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type CapacityEnum ¶
type CapacityEnum string
CapacityEnum capacity enum swagger:model CapacityEnum
const ( // CapacityEnumLOW captures enum value "LOW" CapacityEnumLOW CapacityEnum = "LOW" // CapacityEnumMEDIUM captures enum value "MEDIUM" CapacityEnumMEDIUM CapacityEnum = "MEDIUM" // CapacityEnumHIGH captures enum value "HIGH" CapacityEnumHIGH CapacityEnum = "HIGH" // CapacityEnumFULL captures enum value "FULL" CapacityEnumFULL CapacityEnum = "FULL" )
type ChampSelectLcdsGameDTO ¶
type ChampSelectLcdsGameDTO struct {
// banned champions
BannedChampions []*BannedChampion `json:"bannedChampions"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game state
GameState string `json:"gameState,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// optimistic lock
OptimisticLock int64 `json:"optimisticLock,omitempty"`
// pick turn
PickTurn int32 `json:"pickTurn,omitempty"`
// player champion selections
PlayerChampionSelections []*ChampSelectLcdsPlayerChampionSelectionDTO `json:"playerChampionSelections"`
// queue type name
QueueTypeName string `json:"queueTypeName,omitempty"`
// room name
RoomName string `json:"roomName,omitempty"`
// room password
RoomPassword string `json:"roomPassword,omitempty"`
// spectator delay
SpectatorDelay int64 `json:"spectatorDelay,omitempty"`
// status of participants
StatusOfParticipants string `json:"statusOfParticipants,omitempty"`
// team one
TeamOne []interface{} `json:"teamOne"`
// team two
TeamTwo []interface{} `json:"teamTwo"`
}
ChampSelectLcdsGameDTO champ select lcds game d t o swagger:model ChampSelectLcdsGameDTO
func (*ChampSelectLcdsGameDTO) MarshalBinary ¶
func (m *ChampSelectLcdsGameDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsGameDTO) UnmarshalBinary ¶
func (m *ChampSelectLcdsGameDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsGameTimerDTO ¶
type ChampSelectLcdsGameTimerDTO struct {
// current game state
CurrentGameState string `json:"currentGameState,omitempty"`
// remaining time in millis
RemainingTimeInMillis float64 `json:"remainingTimeInMillis,omitempty"`
}
ChampSelectLcdsGameTimerDTO champ select lcds game timer d t o swagger:model ChampSelectLcdsGameTimerDTO
func (*ChampSelectLcdsGameTimerDTO) MarshalBinary ¶
func (m *ChampSelectLcdsGameTimerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsGameTimerDTO) UnmarshalBinary ¶
func (m *ChampSelectLcdsGameTimerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsObfuscatedParticipant ¶
type ChampSelectLcdsObfuscatedParticipant struct {
// game unique Id
GameUniqueID int64 `json:"gameUniqueId,omitempty"`
}
ChampSelectLcdsObfuscatedParticipant champ select lcds obfuscated participant swagger:model ChampSelectLcdsObfuscatedParticipant
func (*ChampSelectLcdsObfuscatedParticipant) MarshalBinary ¶
func (m *ChampSelectLcdsObfuscatedParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsObfuscatedParticipant) UnmarshalBinary ¶
func (m *ChampSelectLcdsObfuscatedParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsPlayerChampionSelectionDTO ¶
type ChampSelectLcdsPlayerChampionSelectionDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// selected skin index
SelectedSkinIndex int32 `json:"selectedSkinIndex,omitempty"`
// spell1 Id
Spell1ID int32 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int32 `json:"spell2Id,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
}
ChampSelectLcdsPlayerChampionSelectionDTO champ select lcds player champion selection d t o swagger:model ChampSelectLcdsPlayerChampionSelectionDTO
func (*ChampSelectLcdsPlayerChampionSelectionDTO) MarshalBinary ¶
func (m *ChampSelectLcdsPlayerChampionSelectionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsPlayerChampionSelectionDTO) UnmarshalBinary ¶
func (m *ChampSelectLcdsPlayerChampionSelectionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsPlayerParticipant ¶
type ChampSelectLcdsPlayerParticipant struct {
// pick mode
PickMode int32 `json:"pickMode,omitempty"`
// pick turn
PickTurn int32 `json:"pickTurn,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
ChampSelectLcdsPlayerParticipant champ select lcds player participant swagger:model ChampSelectLcdsPlayerParticipant
func (*ChampSelectLcdsPlayerParticipant) MarshalBinary ¶
func (m *ChampSelectLcdsPlayerParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsPlayerParticipant) UnmarshalBinary ¶
func (m *ChampSelectLcdsPlayerParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsPointSummary ¶
type ChampSelectLcdsPointSummary struct {
// current points
CurrentPoints int32 `json:"currentPoints,omitempty"`
// max rolls
MaxRolls int32 `json:"maxRolls,omitempty"`
// number of rolls
NumberOfRolls int32 `json:"numberOfRolls,omitempty"`
// points cost to roll
PointsCostToRoll int32 `json:"pointsCostToRoll,omitempty"`
// points to next roll
PointsToNextRoll int32 `json:"pointsToNextRoll,omitempty"`
}
ChampSelectLcdsPointSummary champ select lcds point summary swagger:model ChampSelectLcdsPointSummary
func (*ChampSelectLcdsPointSummary) MarshalBinary ¶
func (m *ChampSelectLcdsPointSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsPointSummary) UnmarshalBinary ¶
func (m *ChampSelectLcdsPointSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsPotentialTradersDTO ¶
type ChampSelectLcdsPotentialTradersDTO struct {
// potential traders
PotentialTraders []string `json:"potentialTraders"`
}
ChampSelectLcdsPotentialTradersDTO champ select lcds potential traders d t o swagger:model ChampSelectLcdsPotentialTradersDTO
func (*ChampSelectLcdsPotentialTradersDTO) MarshalBinary ¶
func (m *ChampSelectLcdsPotentialTradersDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsPotentialTradersDTO) UnmarshalBinary ¶
func (m *ChampSelectLcdsPotentialTradersDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsRollResult ¶
type ChampSelectLcdsRollResult struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// point summary
PointSummary *ChampSelectLcdsPointSummary `json:"pointSummary,omitempty"`
}
ChampSelectLcdsRollResult champ select lcds roll result swagger:model ChampSelectLcdsRollResult
func (*ChampSelectLcdsRollResult) MarshalBinary ¶
func (m *ChampSelectLcdsRollResult) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsRollResult) UnmarshalBinary ¶
func (m *ChampSelectLcdsRollResult) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampSelectLcdsTradeContractDTO ¶
type ChampSelectLcdsTradeContractDTO struct {
// requester champion Id
RequesterChampionID int32 `json:"requesterChampionId,omitempty"`
// requester internal summoner name
RequesterInternalSummonerName string `json:"requesterInternalSummonerName,omitempty"`
// responder champion Id
ResponderChampionID int32 `json:"responderChampionId,omitempty"`
// responder internal summoner name
ResponderInternalSummonerName string `json:"responderInternalSummonerName,omitempty"`
// state
State string `json:"state,omitempty"`
}
ChampSelectLcdsTradeContractDTO champ select lcds trade contract d t o swagger:model ChampSelectLcdsTradeContractDTO
func (*ChampSelectLcdsTradeContractDTO) MarshalBinary ¶
func (m *ChampSelectLcdsTradeContractDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampSelectLcdsTradeContractDTO) UnmarshalBinary ¶
func (m *ChampSelectLcdsTradeContractDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampionMasteryPublicDTO ¶
type ChampionMasteryPublicDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int32 `json:"championLevel,omitempty"`
// champion points
ChampionPoints int32 `json:"championPoints,omitempty"`
}
ChampionMasteryPublicDTO champion mastery public d t o swagger:model ChampionMasteryPublicDTO
func (*ChampionMasteryPublicDTO) MarshalBinary ¶
func (m *ChampionMasteryPublicDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampionMasteryPublicDTO) UnmarshalBinary ¶
func (m *ChampionMasteryPublicDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ChampionScoutingDTO ¶
type ChampionScoutingDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
// kda
Kda float32 `json:"kda,omitempty"`
// win count
WinCount int32 `json:"winCount,omitempty"`
}
ChampionScoutingDTO champion scouting d t o swagger:model ChampionScoutingDTO
func (*ChampionScoutingDTO) MarshalBinary ¶
func (m *ChampionScoutingDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ChampionScoutingDTO) UnmarshalBinary ¶
func (m *ChampionScoutingDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashEventData ¶
type ClashEventData struct {
// bracket
Bracket int64 `json:"bracket,omitempty"`
// earned date
EarnedDate string `json:"earnedDate,omitempty"`
// player u UI ds
PlayerUUIDs []string `json:"playerUUIDs"`
// reward spec
RewardSpec *ClashRewardSpec `json:"rewardSpec,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
// season Id
SeasonID int32 `json:"seasonId,omitempty"`
// team logo chroma Id
TeamLogoChromaID string `json:"teamLogoChromaId,omitempty"`
// team logo name
TeamLogoName string `json:"teamLogoName,omitempty"`
// team name
TeamName string `json:"teamName,omitempty"`
// theme
Theme string `json:"theme,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// tournament name
TournamentName string `json:"tournamentName,omitempty"`
}
ClashEventData clash event data swagger:model ClashEventData
func (*ClashEventData) MarshalBinary ¶
func (m *ClashEventData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashEventData) UnmarshalBinary ¶
func (m *ClashEventData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashOfflineNotification ¶
type ClashOfflineNotification struct {
// meta data
MetaData map[string]string `json:"metaData,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
ClashOfflineNotification clash offline notification swagger:model ClashOfflineNotification
func (*ClashOfflineNotification) MarshalBinary ¶
func (m *ClashOfflineNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashOfflineNotification) UnmarshalBinary ¶
func (m *ClashOfflineNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashRewardConfigClient ¶
type ClashRewardConfigClient struct {
// entries
Entries []*ClashRewardConfigEntry `json:"entries"`
// grant to sub
GrantToSub bool `json:"grantToSub,omitempty"`
// key def
KeyDef []ClashRewardKeyType `json:"keyDef"`
// name
Name string `json:"name,omitempty"`
}
ClashRewardConfigClient clash reward config client swagger:model ClashRewardConfigClient
func (*ClashRewardConfigClient) MarshalBinary ¶
func (m *ClashRewardConfigClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashRewardConfigClient) UnmarshalBinary ¶
func (m *ClashRewardConfigClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashRewardConfigEntry ¶
type ClashRewardConfigEntry struct {
// key
Key string `json:"key,omitempty"`
// vals
Vals []*ClashRewardOutput `json:"vals"`
}
ClashRewardConfigEntry clash reward config entry swagger:model ClashRewardConfigEntry
func (*ClashRewardConfigEntry) MarshalBinary ¶
func (m *ClashRewardConfigEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashRewardConfigEntry) UnmarshalBinary ¶
func (m *ClashRewardConfigEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashRewardDefinition ¶
type ClashRewardDefinition struct {
// reward spec
RewardSpec *ClashRewardSpec `json:"rewardSpec,omitempty"`
// reward type
RewardType ClashRewardType `json:"rewardType,omitempty"`
}
ClashRewardDefinition clash reward definition swagger:model ClashRewardDefinition
func (*ClashRewardDefinition) MarshalBinary ¶
func (m *ClashRewardDefinition) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashRewardDefinition) UnmarshalBinary ¶
func (m *ClashRewardDefinition) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashRewardKeyType ¶
type ClashRewardKeyType string
ClashRewardKeyType clash reward key type swagger:model ClashRewardKeyType
const ( // ClashRewardKeyTypeTIER captures enum value "TIER" ClashRewardKeyTypeTIER ClashRewardKeyType = "TIER" // ClashRewardKeyTypeCUP captures enum value "CUP" ClashRewardKeyTypeCUP ClashRewardKeyType = "CUP" // ClashRewardKeyTypeTICKETCOUNT captures enum value "TICKET_COUNT" ClashRewardKeyTypeTICKETCOUNT ClashRewardKeyType = "TICKET_COUNT" // ClashRewardKeyTypeTICKETTYPE captures enum value "TICKET_TYPE" ClashRewardKeyTypeTICKETTYPE ClashRewardKeyType = "TICKET_TYPE" // ClashRewardKeyTypeLOWESTPOSITION captures enum value "LOWEST_POSITION" ClashRewardKeyTypeLOWESTPOSITION ClashRewardKeyType = "LOWEST_POSITION" // ClashRewardKeyTypeTOURNAMENTWINPOS captures enum value "TOURNAMENT_WIN_POS" ClashRewardKeyTypeTOURNAMENTWINPOS ClashRewardKeyType = "TOURNAMENT_WIN_POS" // ClashRewardKeyTypeWINS captures enum value "WINS" ClashRewardKeyTypeWINS ClashRewardKeyType = "WINS" // ClashRewardKeyTypePOINTS captures enum value "POINTS" ClashRewardKeyTypePOINTS ClashRewardKeyType = "POINTS" // ClashRewardKeyTypeTHEMEVP captures enum value "THEME_VP" ClashRewardKeyTypeTHEMEVP ClashRewardKeyType = "THEME_VP" // ClashRewardKeyTypeSEASONVP captures enum value "SEASON_VP" ClashRewardKeyTypeSEASONVP ClashRewardKeyType = "SEASON_VP" // ClashRewardKeyTypeSEASONFLAGCOUNT captures enum value "SEASON_FLAG_COUNT" ClashRewardKeyTypeSEASONFLAGCOUNT ClashRewardKeyType = "SEASON_FLAG_COUNT" // ClashRewardKeyTypeTOCSTATE captures enum value "TOC_STATE" ClashRewardKeyTypeTOCSTATE ClashRewardKeyType = "TOC_STATE" )
type ClashRewardOutput ¶
type ClashRewardOutput struct {
// alternative
Alternative *ClashRewardDefinition `json:"alternative,omitempty"`
// grant
Grant ClashRewardTime `json:"grant,omitempty"`
// primary
Primary *ClashRewardDefinition `json:"primary,omitempty"`
// show
Show ClashRewardTime `json:"show,omitempty"`
}
ClashRewardOutput clash reward output swagger:model ClashRewardOutput
func (*ClashRewardOutput) MarshalBinary ¶
func (m *ClashRewardOutput) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashRewardOutput) UnmarshalBinary ¶
func (m *ClashRewardOutput) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashRewardSpec ¶
type ClashRewardSpec struct {
// bracket
Bracket string `json:"bracket,omitempty"`
// cup
Cup string `json:"cup,omitempty"`
// gem
Gem string `json:"gem,omitempty"`
// level
Level string `json:"level,omitempty"`
// name
Name string `json:"name,omitempty"`
// pedestal
Pedestal string `json:"pedestal,omitempty"`
// quantity
Quantity string `json:"quantity,omitempty"`
// season Id
SeasonID string `json:"seasonId,omitempty"`
// theme
Theme string `json:"theme,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
ClashRewardSpec clash reward spec swagger:model ClashRewardSpec
func (*ClashRewardSpec) MarshalBinary ¶
func (m *ClashRewardSpec) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClashRewardSpec) UnmarshalBinary ¶
func (m *ClashRewardSpec) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClashRewardTime ¶
type ClashRewardTime string
ClashRewardTime clash reward time swagger:model ClashRewardTime
const ( // ClashRewardTimeNONE captures enum value "NONE" ClashRewardTimeNONE ClashRewardTime = "NONE" // ClashRewardTimeEOG captures enum value "EOG" ClashRewardTimeEOG ClashRewardTime = "EOG" // ClashRewardTimeEOB captures enum value "EOB" ClashRewardTimeEOB ClashRewardTime = "EOB" // ClashRewardTimeEOT captures enum value "EOT" ClashRewardTimeEOT ClashRewardTime = "EOT" )
type ClashRewardType ¶
type ClashRewardType string
ClashRewardType clash reward type swagger:model ClashRewardType
const ( // ClashRewardTypeTROPHY captures enum value "TROPHY" ClashRewardTypeTROPHY ClashRewardType = "TROPHY" // ClashRewardTypeFLAG captures enum value "FLAG" ClashRewardTypeFLAG ClashRewardType = "FLAG" // ClashRewardTypeFRAME captures enum value "FRAME" ClashRewardTypeFRAME ClashRewardType = "FRAME" // ClashRewardTypeLOGO captures enum value "LOGO" ClashRewardTypeLOGO ClashRewardType = "LOGO" // ClashRewardTypeLOOT captures enum value "LOOT" ClashRewardTypeLOOT ClashRewardType = "LOOT" // ClashRewardTypeVP captures enum value "VP" ClashRewardTypeVP ClashRewardType = "VP" // ClashRewardTypeTOC captures enum value "TOC" ClashRewardTypeTOC ClashRewardType = "TOC" )
type ClientBracketMatchStatus ¶
type ClientBracketMatchStatus string
ClientBracketMatchStatus client bracket match status swagger:model ClientBracketMatchStatus
const ( // ClientBracketMatchStatusUPCOMING captures enum value "UPCOMING" ClientBracketMatchStatusUPCOMING ClientBracketMatchStatus = "UPCOMING" // ClientBracketMatchStatusSTARTED captures enum value "STARTED" ClientBracketMatchStatusSTARTED ClientBracketMatchStatus = "STARTED" // ClientBracketMatchStatusCOMPLETED captures enum value "COMPLETED" ClientBracketMatchStatusCOMPLETED ClientBracketMatchStatus = "COMPLETED" )
type ClientConfigAuthenticatedConnection ¶
type ClientConfigAuthenticatedConnection struct {
// auth token
AuthToken string `json:"authToken,omitempty"`
// connection Id
ConnectionID int32 `json:"connectionId,omitempty"`
// subscribed
Subscribed bool `json:"subscribed,omitempty"`
}
ClientConfigAuthenticatedConnection client config authenticated connection swagger:model ClientConfigAuthenticatedConnection
func (*ClientConfigAuthenticatedConnection) MarshalBinary ¶
func (m *ClientConfigAuthenticatedConnection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigAuthenticatedConnection) UnmarshalBinary ¶
func (m *ClientConfigAuthenticatedConnection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigBuildInfo ¶
type ClientConfigBuildInfo struct {
// branch
Branch string `json:"branch,omitempty"`
// branch full
BranchFull string `json:"branchFull,omitempty"`
// code build Id
CodeBuildID int32 `json:"codeBuildId,omitempty"`
// content build Id
ContentBuildID int32 `json:"contentBuildId,omitempty"`
// game branch
GameBranch string `json:"gameBranch,omitempty"`
// game branch full
GameBranchFull string `json:"gameBranchFull,omitempty"`
// game data build Id
GameDataBuildID int32 `json:"gameDataBuildId,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// patchline visible name
PatchlineVisibleName string `json:"patchlineVisibleName,omitempty"`
// version
Version string `json:"version,omitempty"`
}
ClientConfigBuildInfo client config build info swagger:model ClientConfigBuildInfo
func (*ClientConfigBuildInfo) MarshalBinary ¶
func (m *ClientConfigBuildInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigBuildInfo) UnmarshalBinary ¶
func (m *ClientConfigBuildInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigClientConfig ¶
type ClientConfigClientConfig struct {
// data
Data map[string]interface{} `json:"data,omitempty"`
// params
Params *ClientConfigConfigParams `json:"params,omitempty"`
// update time
UpdateTime int64 `json:"updateTime,omitempty"`
}
ClientConfigClientConfig client config client config swagger:model ClientConfigClientConfig
func (*ClientConfigClientConfig) MarshalBinary ¶
func (m *ClientConfigClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigClientConfig) UnmarshalBinary ¶
func (m *ClientConfigClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigConfigNamespaceUpdate ¶
type ClientConfigConfigNamespaceUpdate struct {
// player
Player []string `json:"player"`
// public
Public []string `json:"public"`
}
ClientConfigConfigNamespaceUpdate client config config namespace update swagger:model ClientConfigConfigNamespaceUpdate
func (*ClientConfigConfigNamespaceUpdate) MarshalBinary ¶
func (m *ClientConfigConfigNamespaceUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigConfigNamespaceUpdate) UnmarshalBinary ¶
func (m *ClientConfigConfigNamespaceUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigConfigParams ¶
type ClientConfigConfigParams struct {
// app name
AppName string `json:"appName,omitempty"`
// namespace
Namespace string `json:"namespace,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// region
Region string `json:"region,omitempty"`
// type
Type ClientConfigConfigType `json:"type,omitempty"`
// version
Version string `json:"version,omitempty"`
}
ClientConfigConfigParams client config config params swagger:model ClientConfigConfigParams
func (*ClientConfigConfigParams) MarshalBinary ¶
func (m *ClientConfigConfigParams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigConfigParams) UnmarshalBinary ¶
func (m *ClientConfigConfigParams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigConfigReadinessEnum ¶
type ClientConfigConfigReadinessEnum string
ClientConfigConfigReadinessEnum client config config readiness enum swagger:model ClientConfigConfigReadinessEnum
const ( // ClientConfigConfigReadinessEnumNotReady captures enum value "NotReady" ClientConfigConfigReadinessEnumNotReady ClientConfigConfigReadinessEnum = "NotReady" // ClientConfigConfigReadinessEnumReady captures enum value "Ready" ClientConfigConfigReadinessEnumReady ClientConfigConfigReadinessEnum = "Ready" // ClientConfigConfigReadinessEnumDisabled captures enum value "Disabled" ClientConfigConfigReadinessEnumDisabled ClientConfigConfigReadinessEnum = "Disabled" )
type ClientConfigConfigStatus ¶
type ClientConfigConfigStatus struct {
// readiness
Readiness ClientConfigConfigReadinessEnum `json:"readiness,omitempty"`
// update Id
UpdateID int64 `json:"updateId,omitempty"`
}
ClientConfigConfigStatus client config config status swagger:model ClientConfigConfigStatus
func (*ClientConfigConfigStatus) MarshalBinary ¶
func (m *ClientConfigConfigStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigConfigStatus) UnmarshalBinary ¶
func (m *ClientConfigConfigStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigConfigType ¶
type ClientConfigConfigType string
ClientConfigConfigType client config config type swagger:model ClientConfigConfigType
const ( // ClientConfigConfigTypePublic captures enum value "public" ClientConfigConfigTypePublic ClientConfigConfigType = "public" // ClientConfigConfigTypePlayer captures enum value "player" ClientConfigConfigTypePlayer ClientConfigConfigType = "player" )
type ClientConfigDataPaths ¶
type ClientConfigDataPaths struct {
// config root
ConfigRoot string `json:"configRoot,omitempty"`
// data root
DataRoot string `json:"dataRoot,omitempty"`
// local settings path
LocalSettingsPath string `json:"localSettingsPath,omitempty"`
// private settings path
PrivateSettingsPath string `json:"privateSettingsPath,omitempty"`
// user data root
UserDataRoot string `json:"userDataRoot,omitempty"`
}
ClientConfigDataPaths client config data paths swagger:model ClientConfigDataPaths
func (*ClientConfigDataPaths) MarshalBinary ¶
func (m *ClientConfigDataPaths) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigDataPaths) UnmarshalBinary ¶
func (m *ClientConfigDataPaths) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigDepInjectorEntitlements ¶
type ClientConfigDepInjectorEntitlements struct {
// access token
AccessToken string `json:"accessToken,omitempty"`
// entitlements
Entitlements []string `json:"entitlements"`
// issuer
Issuer string `json:"issuer,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
// token
Token string `json:"token,omitempty"`
}
ClientConfigDepInjectorEntitlements client config dep injector entitlements swagger:model ClientConfigDepInjectorEntitlements
func (*ClientConfigDepInjectorEntitlements) MarshalBinary ¶
func (m *ClientConfigDepInjectorEntitlements) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigDepInjectorEntitlements) UnmarshalBinary ¶
func (m *ClientConfigDepInjectorEntitlements) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigDepInjectorEntitlementsUpdate ¶
type ClientConfigDepInjectorEntitlementsUpdate struct {
// entitlements token resource
EntitlementsTokenResource *ClientConfigDepInjectorEntitlements `json:"EntitlementsTokenResource,omitempty"`
// entitlements update type
EntitlementsUpdateType ClientConfigDepInjectorEntitlementsUpdateType `json:"EntitlementsUpdateType,omitempty"`
}
ClientConfigDepInjectorEntitlementsUpdate client config dep injector entitlements update swagger:model ClientConfigDepInjectorEntitlementsUpdate
func (*ClientConfigDepInjectorEntitlementsUpdate) MarshalBinary ¶
func (m *ClientConfigDepInjectorEntitlementsUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigDepInjectorEntitlementsUpdate) UnmarshalBinary ¶
func (m *ClientConfigDepInjectorEntitlementsUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigDepInjectorEntitlementsUpdateType ¶
type ClientConfigDepInjectorEntitlementsUpdateType string
ClientConfigDepInjectorEntitlementsUpdateType client config dep injector entitlements update type swagger:model ClientConfigDepInjectorEntitlementsUpdateType
const ( // ClientConfigDepInjectorEntitlementsUpdateTypeCreate captures enum value "Create" ClientConfigDepInjectorEntitlementsUpdateTypeCreate ClientConfigDepInjectorEntitlementsUpdateType = "Create" // ClientConfigDepInjectorEntitlementsUpdateTypeUpdate captures enum value "Update" ClientConfigDepInjectorEntitlementsUpdateTypeUpdate ClientConfigDepInjectorEntitlementsUpdateType = "Update" // ClientConfigDepInjectorEntitlementsUpdateTypeDelete captures enum value "Delete" ClientConfigDepInjectorEntitlementsUpdateTypeDelete ClientConfigDepInjectorEntitlementsUpdateType = "Delete" )
type ClientConfigEntitlements ¶
type ClientConfigEntitlements struct {
// access token
AccessToken string `json:"accessToken,omitempty"`
// entitlements
Entitlements []string `json:"entitlements"`
// issuer
Issuer string `json:"issuer,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
// token
Token string `json:"token,omitempty"`
}
ClientConfigEntitlements client config entitlements swagger:model ClientConfigEntitlements
func (*ClientConfigEntitlements) MarshalBinary ¶
func (m *ClientConfigEntitlements) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigEntitlements) UnmarshalBinary ¶
func (m *ClientConfigEntitlements) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigEntitlementsUpdate ¶
type ClientConfigEntitlementsUpdate struct {
// entitlements token resource
EntitlementsTokenResource *ClientConfigEntitlements `json:"EntitlementsTokenResource,omitempty"`
// update type
UpdateType ClientConfigUpdateType `json:"UpdateType,omitempty"`
}
ClientConfigEntitlementsUpdate client config entitlements update swagger:model ClientConfigEntitlementsUpdate
func (*ClientConfigEntitlementsUpdate) MarshalBinary ¶
func (m *ClientConfigEntitlementsUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigEntitlementsUpdate) UnmarshalBinary ¶
func (m *ClientConfigEntitlementsUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigSession ¶
type ClientConfigSession struct {
// connections
Connections []*ClientConfigAuthenticatedConnection `json:"connections"`
// is internal
IsInternal bool `json:"isInternal,omitempty"`
// patchline Id
PatchlineID string `json:"patchlineId,omitempty"`
// product Id
ProductID string `json:"productId,omitempty"`
// version
Version string `json:"version,omitempty"`
}
ClientConfigSession client config session swagger:model ClientConfigSession
func (*ClientConfigSession) MarshalBinary ¶
func (m *ClientConfigSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientConfigSession) UnmarshalBinary ¶
func (m *ClientConfigSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientConfigUpdateType ¶
type ClientConfigUpdateType string
ClientConfigUpdateType client config update type swagger:model ClientConfigUpdateType
const ( // ClientConfigUpdateTypeCreate captures enum value "Create" ClientConfigUpdateTypeCreate ClientConfigUpdateType = "Create" // ClientConfigUpdateTypeUpdate captures enum value "Update" ClientConfigUpdateTypeUpdate ClientConfigUpdateType = "Update" // ClientConfigUpdateTypeDelete captures enum value "Delete" ClientConfigUpdateTypeDelete ClientConfigUpdateType = "Delete" )
type ClientDynamicConfig ¶
type ClientDynamicConfig struct {
// compressed
Compressed bool `json:"compressed,omitempty"`
// configs
Configs string `json:"configs,omitempty"`
// delta
Delta bool `json:"delta,omitempty"`
}
ClientDynamicConfig client dynamic config swagger:model ClientDynamicConfig
func (*ClientDynamicConfig) MarshalBinary ¶
func (m *ClientDynamicConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ClientDynamicConfig) UnmarshalBinary ¶
func (m *ClientDynamicConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ClientRequestError ¶
type ClientRequestError string
ClientRequestError client request error swagger:model ClientRequestError
const ( // ClientRequestErrorALREADYINGAME captures enum value "ALREADY_IN_GAME" ClientRequestErrorALREADYINGAME ClientRequestError = "ALREADY_IN_GAME" // ClientRequestErrorALREADYMEMBER captures enum value "ALREADY_MEMBER" ClientRequestErrorALREADYMEMBER ClientRequestError = "ALREADY_MEMBER" // ClientRequestErrorALREADYINVITED captures enum value "ALREADY_INVITED" ClientRequestErrorALREADYINVITED ClientRequestError = "ALREADY_INVITED" // ClientRequestErrorALREADYSUGGESTED captures enum value "ALREADY_SUGGESTED" ClientRequestErrorALREADYSUGGESTED ClientRequestError = "ALREADY_SUGGESTED" // ClientRequestErrorALREADYDECLINEWITHDRAW captures enum value "ALREADY_DECLINE_WITHDRAW" ClientRequestErrorALREADYDECLINEWITHDRAW ClientRequestError = "ALREADY_DECLINE_WITHDRAW" // ClientRequestErrorALREADYVOTEWITHDRAW captures enum value "ALREADY_VOTE_WITHDRAW" ClientRequestErrorALREADYVOTEWITHDRAW ClientRequestError = "ALREADY_VOTE_WITHDRAW" // ClientRequestErrorALREADYINPHASE captures enum value "ALREADY_IN_PHASE" ClientRequestErrorALREADYINPHASE ClientRequestError = "ALREADY_IN_PHASE" // ClientRequestErrorCAPTAINNOTALLOWED captures enum value "CAPTAIN_NOT_ALLOWED" ClientRequestErrorCAPTAINNOTALLOWED ClientRequestError = "CAPTAIN_NOT_ALLOWED" // ClientRequestErrorCANNOTSUB captures enum value "CANNOT_SUB" ClientRequestErrorCANNOTSUB ClientRequestError = "CANNOT_SUB" // ClientRequestErrorCLASHBANNED captures enum value "CLASH_BANNED" ClientRequestErrorCLASHBANNED ClientRequestError = "CLASH_BANNED" // ClientRequestErrorCLASHBANNEDINVITEE captures enum value "CLASH_BANNED_INVITEE" ClientRequestErrorCLASHBANNEDINVITEE ClientRequestError = "CLASH_BANNED_INVITEE" // ClientRequestErrorELIGIBILITYSERVERERROR captures enum value "ELIGIBILITY_SERVER_ERROR" ClientRequestErrorELIGIBILITYSERVERERROR ClientRequestError = "ELIGIBILITY_SERVER_ERROR" // ClientRequestErrorFAILINVITE captures enum value "FAIL_INVITE" ClientRequestErrorFAILINVITE ClientRequestError = "FAIL_INVITE" // ClientRequestErrorFAILSUGGESTINVITE captures enum value "FAIL_SUGGESTINVITE" ClientRequestErrorFAILSUGGESTINVITE ClientRequestError = "FAIL_SUGGESTINVITE" // ClientRequestErrorHONORINELIGIBILITY captures enum value "HONOR_INELIGIBILITY" ClientRequestErrorHONORINELIGIBILITY ClientRequestError = "HONOR_INELIGIBILITY" // ClientRequestErrorLOGONOTALLOWED captures enum value "LOGO_NOT_ALLOWED" ClientRequestErrorLOGONOTALLOWED ClientRequestError = "LOGO_NOT_ALLOWED" // ClientRequestErrorLOGOCOLORNOTALLOWED captures enum value "LOGOCOLOR_NOT_ALLOWED" ClientRequestErrorLOGOCOLORNOTALLOWED ClientRequestError = "LOGOCOLOR_NOT_ALLOWED" // ClientRequestErrorINOTHERROSTER captures enum value "IN_OTHER_ROSTER" ClientRequestErrorINOTHERROSTER ClientRequestError = "IN_OTHER_ROSTER" // ClientRequestErrorINOTHERPENDINGROSTER captures enum value "IN_OTHER_PENDINGROSTER" ClientRequestErrorINOTHERPENDINGROSTER ClientRequestError = "IN_OTHER_PENDINGROSTER" // ClientRequestErrorINOTHERPENDINGSUB captures enum value "IN_OTHER_PENDINGSUB" ClientRequestErrorINOTHERPENDINGSUB ClientRequestError = "IN_OTHER_PENDINGSUB" // ClientRequestErrorINOTHERPHASEOFPERIOD captures enum value "IN_OTHER_PHASE_OF_PERIOD" ClientRequestErrorINOTHERPHASEOFPERIOD ClientRequestError = "IN_OTHER_PHASE_OF_PERIOD" // ClientRequestErrorINACTIVEREGISTRATION captures enum value "INACTIVE_REGISTRATION" ClientRequestErrorINACTIVEREGISTRATION ClientRequestError = "INACTIVE_REGISTRATION" // ClientRequestErrorINACTIVEPHASE captures enum value "INACTIVE_PHASE" ClientRequestErrorINACTIVEPHASE ClientRequestError = "INACTIVE_PHASE" // ClientRequestErrorINTERNALERROR captures enum value "INTERNAL_ERROR" ClientRequestErrorINTERNALERROR ClientRequestError = "INTERNAL_ERROR" // ClientRequestErrorINVALIDROSTER captures enum value "INVALID_ROSTER" ClientRequestErrorINVALIDROSTER ClientRequestError = "INVALID_ROSTER" // ClientRequestErrorINVALIDBUYBACK captures enum value "INVALID_BUY_BACK" ClientRequestErrorINVALIDBUYBACK ClientRequestError = "INVALID_BUY_BACK" // ClientRequestErrorINVALIDSUB captures enum value "INVALID_SUB" ClientRequestErrorINVALIDSUB ClientRequestError = "INVALID_SUB" // ClientRequestErrorINVALIDTOURNAMENT captures enum value "INVALID_TOURNAMENT" ClientRequestErrorINVALIDTOURNAMENT ClientRequestError = "INVALID_TOURNAMENT" // ClientRequestErrorINVALIDPHASE captures enum value "INVALID_PHASE" ClientRequestErrorINVALIDPHASE ClientRequestError = "INVALID_PHASE" // ClientRequestErrorINVALIDINVITEE captures enum value "INVALID_INVITEE" ClientRequestErrorINVALIDINVITEE ClientRequestError = "INVALID_INVITEE" // ClientRequestErrorINVALIDROSTERMEMBERSIZE captures enum value "INVALID_ROSTER_MEMBER_SIZE" ClientRequestErrorINVALIDROSTERMEMBERSIZE ClientRequestError = "INVALID_ROSTER_MEMBER_SIZE" // ClientRequestErrorINVALIDPOSITION captures enum value "INVALID_POSITION" ClientRequestErrorINVALIDPOSITION ClientRequestError = "INVALID_POSITION" // ClientRequestErrorINVALIDLOGO captures enum value "INVALID_LOGO" ClientRequestErrorINVALIDLOGO ClientRequestError = "INVALID_LOGO" // ClientRequestErrorINVALIDLOGOCOLOR captures enum value "INVALID_LOGOCOLOR" ClientRequestErrorINVALIDLOGOCOLOR ClientRequestError = "INVALID_LOGOCOLOR" // ClientRequestErrorINVALIDNAME captures enum value "INVALID_NAME" ClientRequestErrorINVALIDNAME ClientRequestError = "INVALID_NAME" // ClientRequestErrorINVALIDSHORTNAME captures enum value "INVALID_SHORTNAME" ClientRequestErrorINVALIDSHORTNAME ClientRequestError = "INVALID_SHORTNAME" // ClientRequestErrorINVALIDCHECKELIGIBILITYSIZE captures enum value "INVALID_CHECKELIGIBILITY_SIZE" ClientRequestErrorINVALIDCHECKELIGIBILITYSIZE ClientRequestError = "INVALID_CHECKELIGIBILITY_SIZE" // ClientRequestErrorINVALIDBRACKET captures enum value "INVALID_BRACKET" ClientRequestErrorINVALIDBRACKET ClientRequestError = "INVALID_BRACKET" // ClientRequestErrorINVALIDMATCHID captures enum value "INVALID_MATCHID" ClientRequestErrorINVALIDMATCHID ClientRequestError = "INVALID_MATCHID" // ClientRequestErrorINVALIDPLAYER captures enum value "INVALID_PLAYER" ClientRequestErrorINVALIDPLAYER ClientRequestError = "INVALID_PLAYER" // ClientRequestErrorINVALIDTier captures enum value "INVALID_Tier" ClientRequestErrorINVALIDTier ClientRequestError = "INVALID_Tier" // ClientRequestErrorINVALIDWITHDRAW captures enum value "INVALID_WITHDRAW" ClientRequestErrorINVALIDWITHDRAW ClientRequestError = "INVALID_WITHDRAW" // ClientRequestErrorINVALIDMATCHSTATUSFORGAMEEND captures enum value "INVALID_MATCHSTATUS_FORGAMEEND" ClientRequestErrorINVALIDMATCHSTATUSFORGAMEEND ClientRequestError = "INVALID_MATCHSTATUS_FORGAMEEND" // ClientRequestErrorINVALIDREWARDCONFIGNAME captures enum value "INVALID_REWARD_CONFIG_NAME" ClientRequestErrorINVALIDREWARDCONFIGNAME ClientRequestError = "INVALID_REWARD_CONFIG_NAME" // ClientRequestErrorINVALIDSEASON captures enum value "INVALID_SEASON" ClientRequestErrorINVALIDSEASON ClientRequestError = "INVALID_SEASON" // ClientRequestErrorMAXINVITED captures enum value "MAX_INVITED" ClientRequestErrorMAXINVITED ClientRequestError = "MAX_INVITED" // ClientRequestErrorMAXSUBED captures enum value "MAX_SUBED" ClientRequestErrorMAXSUBED ClientRequestError = "MAX_SUBED" // ClientRequestErrorMAXROSTERFETCHSIZE captures enum value "MAX_ROSTER_FETCHSIZE" ClientRequestErrorMAXROSTERFETCHSIZE ClientRequestError = "MAX_ROSTER_FETCHSIZE" // ClientRequestErrorMAXSUBSIZE captures enum value "MAX_SUB_SIZE" ClientRequestErrorMAXSUBSIZE ClientRequestError = "MAX_SUB_SIZE" // ClientRequestErrorSUBINOTHERROSTER captures enum value "SUB_IN_OTHER_ROSTER" ClientRequestErrorSUBINOTHERROSTER ClientRequestError = "SUB_IN_OTHER_ROSTER" // ClientRequestErrorNOSAMEPLAYER captures enum value "NO_SAME_PLAYER" ClientRequestErrorNOSAMEPLAYER ClientRequestError = "NO_SAME_PLAYER" // ClientRequestErrorNOAVAILABLEPHASE captures enum value "NO_AVAILABLE_PHASE" ClientRequestErrorNOAVAILABLEPHASE ClientRequestError = "NO_AVAILABLE_PHASE" // ClientRequestErrorNOTCAPTAIN captures enum value "NOT_CAPTAIN" ClientRequestErrorNOTCAPTAIN ClientRequestError = "NOT_CAPTAIN" // ClientRequestErrorNOTMEMBER captures enum value "NOT_MEMBER" ClientRequestErrorNOTMEMBER ClientRequestError = "NOT_MEMBER" // ClientRequestErrorNOTINVITEE captures enum value "NOT_INVITEE" ClientRequestErrorNOTINVITEE ClientRequestError = "NOT_INVITEE" // ClientRequestErrorNOTSEEDINTOLEAGUE captures enum value "NOT_SEED_INTO_LEAGUE" ClientRequestErrorNOTSEEDINTOLEAGUE ClientRequestError = "NOT_SEED_INTO_LEAGUE" // ClientRequestErrorNOTENOUGHTICKETS captures enum value "NOT_ENOUGH_TICKETS" ClientRequestErrorNOTENOUGHTICKETS ClientRequestError = "NOT_ENOUGH_TICKETS" // ClientRequestErrorNOTALLOWEDDELETETOURNAMENT captures enum value "NOT_ALLOWED_DELETE_TOURNAMENT" ClientRequestErrorNOTALLOWEDDELETETOURNAMENT ClientRequestError = "NOT_ALLOWED_DELETE_TOURNAMENT" // ClientRequestErrorNOTALLOWEDDELETETOURNAMENTREWARDCONFIG captures enum value "NOT_ALLOWED_DELETE_TOURNAMENT_REWARD_CONFIG" ClientRequestErrorNOTALLOWEDDELETETOURNAMENTREWARDCONFIG ClientRequestError = "NOT_ALLOWED_DELETE_TOURNAMENT_REWARD_CONFIG" // ClientRequestErrorNOPERMISSION captures enum value "NO_PERMISSION" ClientRequestErrorNOPERMISSION ClientRequestError = "NO_PERMISSION" // ClientRequestErrorNOMORERECOMMEND captures enum value "NO_MORE_RECOMMEND" ClientRequestErrorNOMORERECOMMEND ClientRequestError = "NO_MORE_RECOMMEND" // ClientRequestErrorOVERSUGGESTIONINVITE captures enum value "OVER_SUGGESTION_INVITE" ClientRequestErrorOVERSUGGESTIONINVITE ClientRequestError = "OVER_SUGGESTION_INVITE" // ClientRequestErrorOVERINVITE captures enum value "OVER_INVITE" ClientRequestErrorOVERINVITE ClientRequestError = "OVER_INVITE" // ClientRequestErrorPENDINGROSTERNOTREADY captures enum value "PENDING_ROSTER_NOT_READY" ClientRequestErrorPENDINGROSTERNOTREADY ClientRequestError = "PENDING_ROSTER_NOT_READY" // ClientRequestErrorPENDINGROSTERFULL captures enum value "PENDING_ROSTER_FULL" ClientRequestErrorPENDINGROSTERFULL ClientRequestError = "PENDING_ROSTER_FULL" // ClientRequestErrorPENDINGROSTERCLOSE captures enum value "PENDING_ROSTER_CLOSE" ClientRequestErrorPENDINGROSTERCLOSE ClientRequestError = "PENDING_ROSTER_CLOSE" // ClientRequestErrorPHASECANCELLED captures enum value "PHASE_CANCELLED" ClientRequestErrorPHASECANCELLED ClientRequestError = "PHASE_CANCELLED" // ClientRequestErrorPHASEFULL captures enum value "PHASE_FULL" ClientRequestErrorPHASEFULL ClientRequestError = "PHASE_FULL" // ClientRequestErrorROSTERELIMINATED captures enum value "ROSTER_ELIMINATED" ClientRequestErrorROSTERELIMINATED ClientRequestError = "ROSTER_ELIMINATED" // ClientRequestErrorROSTERDISBANDNOTALLOWED captures enum value "ROSTER_DISBAND_NOT_ALLOWED" ClientRequestErrorROSTERDISBANDNOTALLOWED ClientRequestError = "ROSTER_DISBAND_NOT_ALLOWED" // ClientRequestErrorSUGGESTINVITEENOTEXIST captures enum value "SUGGEST_INVITEE_NOT_EXIST" ClientRequestErrorSUGGESTINVITEENOTEXIST ClientRequestError = "SUGGEST_INVITEE_NOT_EXIST" // ClientRequestErrorSMSNOTVERIFIED captures enum value "SMS_NOT_VERIFIED" ClientRequestErrorSMSNOTVERIFIED ClientRequestError = "SMS_NOT_VERIFIED" // ClientRequestErrorTICKETALREADYSET captures enum value "TICKET_ALREADY_SET" ClientRequestErrorTICKETALREADYSET ClientRequestError = "TICKET_ALREADY_SET" // ClientRequestErrorTICKETOFFERNOTEXIST captures enum value "TICKET_OFFER_NOT_EXIST" ClientRequestErrorTICKETOFFERNOTEXIST ClientRequestError = "TICKET_OFFER_NOT_EXIST" // ClientRequestErrorTICKETOFFERINVALIDCOUNT captures enum value "TICKET_OFFER_INVALID_COUNT" ClientRequestErrorTICKETOFFERINVALIDCOUNT ClientRequestError = "TICKET_OFFER_INVALID_COUNT" // ClientRequestErrorTICKETNOTSET captures enum value "TICKET_NOT_SET" ClientRequestErrorTICKETNOTSET ClientRequestError = "TICKET_NOT_SET" // ClientRequestErrorVOICENOTAVAILABLE captures enum value "VOICE_NOT_AVAILABLE" ClientRequestErrorVOICENOTAVAILABLE ClientRequestError = "VOICE_NOT_AVAILABLE" // ClientRequestErrorWITHDRAWNOTALLOWED captures enum value "WITHDRAW_NOT_ALLOWED" ClientRequestErrorWITHDRAWNOTALLOWED ClientRequestError = "WITHDRAW_NOT_ALLOWED" // ClientRequestErrorWITHDRAWCANCELNOTALLOWED captures enum value "WITHDRAW_CANCEL_NOT_ALLOWED" ClientRequestErrorWITHDRAWCANCELNOTALLOWED ClientRequestError = "WITHDRAW_CANCEL_NOT_ALLOWED" // ClientRequestErrorWITHDRAWLOCKOUT captures enum value "WITHDRAW_LOCKOUT" ClientRequestErrorWITHDRAWLOCKOUT ClientRequestError = "WITHDRAW_LOCKOUT" )
type CollectionsLcdsChampionDTO ¶
type CollectionsLcdsChampionDTO struct {
// active
Active bool `json:"active,omitempty"`
// bot enabled
BotEnabled bool `json:"botEnabled,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion skins
ChampionSkins []*CollectionsLcdsChampionSkinDTO `json:"championSkins"`
// end date
EndDate int64 `json:"endDate,omitempty"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// purchased
Purchased int64 `json:"purchased,omitempty"`
// ranked play enabled
RankedPlayEnabled bool `json:"rankedPlayEnabled,omitempty"`
// sources
Sources []string `json:"sources"`
// win count remaining
WinCountRemaining int32 `json:"winCountRemaining,omitempty"`
}
CollectionsLcdsChampionDTO collections lcds champion d t o swagger:model CollectionsLcdsChampionDTO
func (*CollectionsLcdsChampionDTO) MarshalBinary ¶
func (m *CollectionsLcdsChampionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsChampionDTO) UnmarshalBinary ¶
func (m *CollectionsLcdsChampionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsChampionSkinDTO ¶
type CollectionsLcdsChampionSkinDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// end date
EndDate int64 `json:"endDate,omitempty"`
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// last selected
LastSelected bool `json:"lastSelected,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// sources
Sources []string `json:"sources"`
// still obtainable
StillObtainable bool `json:"stillObtainable,omitempty"`
// win count remaining
WinCountRemaining int32 `json:"winCountRemaining,omitempty"`
}
CollectionsLcdsChampionSkinDTO collections lcds champion skin d t o swagger:model CollectionsLcdsChampionSkinDTO
func (*CollectionsLcdsChampionSkinDTO) MarshalBinary ¶
func (m *CollectionsLcdsChampionSkinDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsChampionSkinDTO) UnmarshalBinary ¶
func (m *CollectionsLcdsChampionSkinDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsClientDynamicConfigurationNotification ¶
type CollectionsLcdsClientDynamicConfigurationNotification struct {
// configs
Configs string `json:"configs,omitempty"`
// delta
Delta bool `json:"delta,omitempty"`
}
CollectionsLcdsClientDynamicConfigurationNotification collections lcds client dynamic configuration notification swagger:model CollectionsLcdsClientDynamicConfigurationNotification
func (*CollectionsLcdsClientDynamicConfigurationNotification) MarshalBinary ¶
func (m *CollectionsLcdsClientDynamicConfigurationNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsClientDynamicConfigurationNotification) UnmarshalBinary ¶
func (m *CollectionsLcdsClientDynamicConfigurationNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsRentalUpdateNotification ¶
type CollectionsLcdsRentalUpdateNotification struct {
// data
Data interface{} `json:"data,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
}
CollectionsLcdsRentalUpdateNotification collections lcds rental update notification swagger:model CollectionsLcdsRentalUpdateNotification
func (*CollectionsLcdsRentalUpdateNotification) MarshalBinary ¶
func (m *CollectionsLcdsRentalUpdateNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsRentalUpdateNotification) UnmarshalBinary ¶
func (m *CollectionsLcdsRentalUpdateNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsSimpleMessage ¶
type CollectionsLcdsSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
CollectionsLcdsSimpleMessage collections lcds simple message swagger:model CollectionsLcdsSimpleMessage
func (*CollectionsLcdsSimpleMessage) MarshalBinary ¶
func (m *CollectionsLcdsSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsSimpleMessage) UnmarshalBinary ¶
func (m *CollectionsLcdsSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsStoreFulfillmentNotification ¶
type CollectionsLcdsStoreFulfillmentNotification struct {
// data
Data interface{} `json:"data,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
}
CollectionsLcdsStoreFulfillmentNotification collections lcds store fulfillment notification swagger:model CollectionsLcdsStoreFulfillmentNotification
func (*CollectionsLcdsStoreFulfillmentNotification) MarshalBinary ¶
func (m *CollectionsLcdsStoreFulfillmentNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsStoreFulfillmentNotification) UnmarshalBinary ¶
func (m *CollectionsLcdsStoreFulfillmentNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsSummonerIcon ¶
type CollectionsLcdsSummonerIcon struct {
// icon Id
IconID int32 `json:"iconId,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
CollectionsLcdsSummonerIcon collections lcds summoner icon swagger:model CollectionsLcdsSummonerIcon
func (*CollectionsLcdsSummonerIcon) MarshalBinary ¶
func (m *CollectionsLcdsSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsSummonerIcon) UnmarshalBinary ¶
func (m *CollectionsLcdsSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CollectionsLcdsSummonerIconInventoryDTO ¶
type CollectionsLcdsSummonerIconInventoryDTO struct {
// date string
DateString string `json:"dateString,omitempty"`
// summoner icons
SummonerIcons []*CollectionsLcdsSummonerIcon `json:"summonerIcons"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
CollectionsLcdsSummonerIconInventoryDTO collections lcds summoner icon inventory d t o swagger:model CollectionsLcdsSummonerIconInventoryDTO
func (*CollectionsLcdsSummonerIconInventoryDTO) MarshalBinary ¶
func (m *CollectionsLcdsSummonerIconInventoryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CollectionsLcdsSummonerIconInventoryDTO) UnmarshalBinary ¶
func (m *CollectionsLcdsSummonerIconInventoryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ContentItemIdentifier ¶
type ContentItemIdentifier struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
ContentItemIdentifier content item identifier swagger:model ContentItemIdentifier
func (*ContentItemIdentifier) MarshalBinary ¶
func (m *ContentItemIdentifier) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ContentItemIdentifier) UnmarshalBinary ¶
func (m *ContentItemIdentifier) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type Cookie ¶
type Cookie struct {
// domain
Domain string `json:"domain,omitempty"`
// expires
Expires int64 `json:"expires,omitempty"`
// httponly
Httponly bool `json:"httponly,omitempty"`
// name
Name string `json:"name,omitempty"`
// path
Path string `json:"path,omitempty"`
// secure
Secure bool `json:"secure,omitempty"`
// url
URL string `json:"url,omitempty"`
// value
Value string `json:"value,omitempty"`
}
Cookie cookie swagger:model cookie
func (*Cookie) MarshalBinary ¶
MarshalBinary interface implementation
func (*Cookie) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type CraftLootRefTransactionDTO ¶
type CraftLootRefTransactionDTO struct {
// loot name ref ids
LootNameRefIds []*LootNameRefID `json:"lootNameRefIds"`
// recipe name
RecipeName string `json:"recipeName,omitempty"`
// repeat
Repeat int32 `json:"repeat,omitempty"`
}
CraftLootRefTransactionDTO craft loot ref transaction d t o swagger:model CraftLootRefTransactionDTO
func (*CraftLootRefTransactionDTO) MarshalBinary ¶
func (m *CraftLootRefTransactionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*CraftLootRefTransactionDTO) UnmarshalBinary ¶
func (m *CraftLootRefTransactionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type DownloadURLRequestV2 ¶
type DownloadURLRequestV2 struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
DownloadURLRequestV2 download Url request v2 swagger:model DownloadUrlRequestV2
func (*DownloadURLRequestV2) MarshalBinary ¶
func (m *DownloadURLRequestV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*DownloadURLRequestV2) UnmarshalBinary ¶
func (m *DownloadURLRequestV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type DownloadURLResponseV2 ¶
type DownloadURLResponseV2 struct {
// url
URL string `json:"url,omitempty"`
}
DownloadURLResponseV2 download Url response v2 swagger:model DownloadUrlResponseV2
func (*DownloadURLResponseV2) MarshalBinary ¶
func (m *DownloadURLResponseV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*DownloadURLResponseV2) UnmarshalBinary ¶
func (m *DownloadURLResponseV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ElevationAction ¶
type ElevationAction string
ElevationAction elevation action swagger:model ElevationAction
const ( // ElevationActionFixBrokenPermissions captures enum value "FixBrokenPermissions" ElevationActionFixBrokenPermissions ElevationAction = "FixBrokenPermissions" )
type ElevationRequest ¶
type ElevationRequest struct {
// action
Action ElevationAction `json:"action,omitempty"`
}
ElevationRequest elevation request swagger:model ElevationRequest
func (*ElevationRequest) MarshalBinary ¶
func (m *ElevationRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ElevationRequest) UnmarshalBinary ¶
func (m *ElevationRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsClientReportV1 ¶
type EndOfGameLcdsClientReportV1 struct {
// comments
Comments string `json:"comments,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// offender summoner Id
OffenderSummonerID int64 `json:"offenderSummonerId,omitempty"`
// offenses
Offenses string `json:"offenses,omitempty"`
}
EndOfGameLcdsClientReportV1 end of game lcds client report v1 swagger:model EndOfGameLcdsClientReportV1
func (*EndOfGameLcdsClientReportV1) MarshalBinary ¶
func (m *EndOfGameLcdsClientReportV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsClientReportV1) UnmarshalBinary ¶
func (m *EndOfGameLcdsClientReportV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsEndOfGameStats ¶
type EndOfGameLcdsEndOfGameStats struct {
// base points
BasePoints int32 `json:"basePoints,omitempty"`
// battle boost Ip earned
BattleBoostIPEarned int32 `json:"battleBoostIpEarned,omitempty"`
// boost Ip earned
BoostIPEarned int32 `json:"boostIpEarned,omitempty"`
// boost xp earned
BoostXpEarned int32 `json:"boostXpEarned,omitempty"`
// caused early surrender
CausedEarlySurrender bool `json:"causedEarlySurrender,omitempty"`
// co op vs ai minutes left today
CoOpVsAiMinutesLeftToday int32 `json:"coOpVsAiMinutesLeftToday,omitempty"`
// co op vs ai msecs until reset
CoOpVsAiMsecsUntilReset int32 `json:"coOpVsAiMsecsUntilReset,omitempty"`
// completion bonus points
CompletionBonusPoints int32 `json:"completionBonusPoints,omitempty"`
// custom minutes left today
CustomMinutesLeftToday int32 `json:"customMinutesLeftToday,omitempty"`
// custom msecs until reset
CustomMsecsUntilReset int32 `json:"customMsecsUntilReset,omitempty"`
// difficulty
Difficulty string `json:"difficulty,omitempty"`
// early surrender accomplice
EarlySurrenderAccomplice bool `json:"earlySurrenderAccomplice,omitempty"`
// elo
Elo int32 `json:"elo,omitempty"`
// elo change
EloChange int32 `json:"eloChange,omitempty"`
// experience earned
ExperienceEarned int32 `json:"experienceEarned,omitempty"`
// experience total
ExperienceTotal int32 `json:"experienceTotal,omitempty"`
// first win bonus
FirstWinBonus int32 `json:"firstWinBonus,omitempty"`
// game ended in early surrender
GameEndedInEarlySurrender bool `json:"gameEndedInEarlySurrender,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game length
GameLength int32 `json:"gameLength,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game type
GameType string `json:"gameType,omitempty"`
// imbalanced teams no points
ImbalancedTeamsNoPoints bool `json:"imbalancedTeamsNoPoints,omitempty"`
// invalid
Invalid bool `json:"invalid,omitempty"`
// ip earned
IPEarned int32 `json:"ipEarned,omitempty"`
// ip total
IPTotal int32 `json:"ipTotal,omitempty"`
// leveled up
LeveledUp bool `json:"leveledUp,omitempty"`
// loyalty boost Ip earned
LoyaltyBoostIPEarned int32 `json:"loyaltyBoostIpEarned,omitempty"`
// loyalty boost xp earned
LoyaltyBoostXpEarned int32 `json:"loyaltyBoostXpEarned,omitempty"`
// my team info
MyTeamInfo *EndOfGameLcdsTeamInfo `json:"myTeamInfo,omitempty"`
// my team status
MyTeamStatus string `json:"myTeamStatus,omitempty"`
// new spells
NewSpells []*EndOfGameLcdsSpell `json:"newSpells"`
// odin bonus Ip
OdinBonusIP int32 `json:"odinBonusIp,omitempty"`
// other team info
OtherTeamInfo *EndOfGameLcdsTeamInfo `json:"otherTeamInfo,omitempty"`
// other team player participant stats
OtherTeamPlayerParticipantStats []*EndOfGameLcdsPlayerParticipantStatsSummary `json:"otherTeamPlayerParticipantStats"`
// party rewards bonus Ip earned
PartyRewardsBonusIPEarned int32 `json:"partyRewardsBonusIpEarned,omitempty"`
// points penalties
PointsPenalties []*EndOfGameLcdsPointsPenalty `json:"pointsPenalties"`
// previous level
PreviousLevel int64 `json:"previousLevel,omitempty"`
// previous xp total
PreviousXpTotal int64 `json:"previousXpTotal,omitempty"`
// queue bonus earned
QueueBonusEarned int32 `json:"queueBonusEarned,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// ranked
Ranked bool `json:"ranked,omitempty"`
// report game Id
ReportGameID int64 `json:"reportGameId,omitempty"`
// room name
RoomName string `json:"roomName,omitempty"`
// room password
RoomPassword string `json:"roomPassword,omitempty"`
// rp earned
RpEarned int32 `json:"rpEarned,omitempty"`
// send stats to tournament provider
SendStatsToTournamentProvider bool `json:"sendStatsToTournamentProvider,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// talent points gained
TalentPointsGained int32 `json:"talentPointsGained,omitempty"`
// team early surrendered
TeamEarlySurrendered bool `json:"teamEarlySurrendered,omitempty"`
// team player participant stats
TeamPlayerParticipantStats []*EndOfGameLcdsPlayerParticipantStatsSummary `json:"teamPlayerParticipantStats"`
// time until next first win bonus
TimeUntilNextFirstWinBonus int32 `json:"timeUntilNextFirstWinBonus,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
}
EndOfGameLcdsEndOfGameStats end of game lcds end of game stats swagger:model EndOfGameLcdsEndOfGameStats
func (*EndOfGameLcdsEndOfGameStats) MarshalBinary ¶
func (m *EndOfGameLcdsEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsEndOfGameStats) UnmarshalBinary ¶
func (m *EndOfGameLcdsEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsHarassmentReport ¶
type EndOfGameLcdsHarassmentReport struct {
// comment
Comment string `json:"comment,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// offense
Offense string `json:"offense,omitempty"`
// report source
ReportSource string `json:"reportSource,omitempty"`
// reported summoner Id
ReportedSummonerID int64 `json:"reportedSummonerId,omitempty"`
// reporting summoner Id
ReportingSummonerID int64 `json:"reportingSummonerId,omitempty"`
}
EndOfGameLcdsHarassmentReport end of game lcds harassment report swagger:model EndOfGameLcdsHarassmentReport
func (*EndOfGameLcdsHarassmentReport) MarshalBinary ¶
func (m *EndOfGameLcdsHarassmentReport) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsHarassmentReport) UnmarshalBinary ¶
func (m *EndOfGameLcdsHarassmentReport) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsPlayerParticipantStatsSummary ¶
type EndOfGameLcdsPlayerParticipantStatsSummary struct {
// bot player
BotPlayer bool `json:"botPlayer,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// detected team position
DetectedTeamPosition string `json:"detectedTeamPosition,omitempty"`
// elo
Elo int32 `json:"elo,omitempty"`
// elo change
EloChange int32 `json:"eloChange,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// leaver
Leaver bool `json:"leaver,omitempty"`
// leaves
Leaves int32 `json:"leaves,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// selected position
SelectedPosition string `json:"selectedPosition,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// skin name
SkinName string `json:"skinName,omitempty"`
// spell1 Id
Spell1ID int32 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int32 `json:"spell2Id,omitempty"`
// statistics
Statistics []*EndOfGameLcdsRawStatDTO `json:"statistics"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
EndOfGameLcdsPlayerParticipantStatsSummary end of game lcds player participant stats summary swagger:model EndOfGameLcdsPlayerParticipantStatsSummary
func (*EndOfGameLcdsPlayerParticipantStatsSummary) MarshalBinary ¶
func (m *EndOfGameLcdsPlayerParticipantStatsSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsPlayerParticipantStatsSummary) UnmarshalBinary ¶
func (m *EndOfGameLcdsPlayerParticipantStatsSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsPointsPenalty ¶
type EndOfGameLcdsPointsPenalty struct {
// penalty
Penalty float64 `json:"penalty,omitempty"`
// type
Type string `json:"type,omitempty"`
}
EndOfGameLcdsPointsPenalty end of game lcds points penalty swagger:model EndOfGameLcdsPointsPenalty
func (*EndOfGameLcdsPointsPenalty) MarshalBinary ¶
func (m *EndOfGameLcdsPointsPenalty) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsPointsPenalty) UnmarshalBinary ¶
func (m *EndOfGameLcdsPointsPenalty) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsRawStatDTO ¶
type EndOfGameLcdsRawStatDTO struct {
// stat type name
StatTypeName string `json:"statTypeName,omitempty"`
// value
Value int64 `json:"value,omitempty"`
}
EndOfGameLcdsRawStatDTO end of game lcds raw stat d t o swagger:model EndOfGameLcdsRawStatDTO
func (*EndOfGameLcdsRawStatDTO) MarshalBinary ¶
func (m *EndOfGameLcdsRawStatDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsRawStatDTO) UnmarshalBinary ¶
func (m *EndOfGameLcdsRawStatDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsSpell ¶
type EndOfGameLcdsSpell struct {
// spell Id
SpellID int32 `json:"spellId,omitempty"`
}
EndOfGameLcdsSpell end of game lcds spell swagger:model EndOfGameLcdsSpell
func (*EndOfGameLcdsSpell) MarshalBinary ¶
func (m *EndOfGameLcdsSpell) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsSpell) UnmarshalBinary ¶
func (m *EndOfGameLcdsSpell) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsTeamID ¶
type EndOfGameLcdsTeamID struct {
// full Id
FullID string `json:"fullId,omitempty"`
}
EndOfGameLcdsTeamID end of game lcds team Id swagger:model EndOfGameLcdsTeamId
func (*EndOfGameLcdsTeamID) MarshalBinary ¶
func (m *EndOfGameLcdsTeamID) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsTeamID) UnmarshalBinary ¶
func (m *EndOfGameLcdsTeamID) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EndOfGameLcdsTeamInfo ¶
type EndOfGameLcdsTeamInfo struct {
// member status string
MemberStatusString string `json:"memberStatusString,omitempty"`
// name
Name string `json:"name,omitempty"`
// seconds until eligible for deletion
SecondsUntilEligibleForDeletion int64 `json:"secondsUntilEligibleForDeletion,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
// team Id
TeamID *EndOfGameLcdsTeamID `json:"teamId,omitempty"`
}
EndOfGameLcdsTeamInfo end of game lcds team info swagger:model EndOfGameLcdsTeamInfo
func (*EndOfGameLcdsTeamInfo) MarshalBinary ¶
func (m *EndOfGameLcdsTeamInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EndOfGameLcdsTeamInfo) UnmarshalBinary ¶
func (m *EndOfGameLcdsTeamInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EntitlementsToken ¶
type EntitlementsToken struct {
// access token
AccessToken string `json:"accessToken,omitempty"`
// entitlements
Entitlements []string `json:"entitlements"`
// issuer
Issuer string `json:"issuer,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
// token
Token string `json:"token,omitempty"`
}
EntitlementsToken entitlements token swagger:model EntitlementsToken
func (*EntitlementsToken) MarshalBinary ¶
func (m *EntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EntitlementsToken) UnmarshalBinary ¶
func (m *EntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type EogLcdsGameDTO ¶
type EogLcdsGameDTO struct {
// banned champions
BannedChampions []*BannedChampion `json:"bannedChampions"`
// game state
GameState string `json:"gameState,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// team one
TeamOne []*PlayerParticipant `json:"teamOne"`
// team two
TeamTwo []*PlayerParticipant `json:"teamTwo"`
}
EogLcdsGameDTO eog lcds game d t o swagger:model EogLcdsGameDTO
func (*EogLcdsGameDTO) MarshalBinary ¶
func (m *EogLcdsGameDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*EogLcdsGameDTO) UnmarshalBinary ¶
func (m *EogLcdsGameDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ExternalPluginsAvailability ¶
type ExternalPluginsAvailability string
ExternalPluginsAvailability external plugins availability swagger:model ExternalPluginsAvailability
const ( // ExternalPluginsAvailabilityNotAvailable captures enum value "NotAvailable" ExternalPluginsAvailabilityNotAvailable ExternalPluginsAvailability = "NotAvailable" // ExternalPluginsAvailabilityPreparing captures enum value "Preparing" ExternalPluginsAvailabilityPreparing ExternalPluginsAvailability = "Preparing" // ExternalPluginsAvailabilityConnected captures enum value "Connected" ExternalPluginsAvailabilityConnected ExternalPluginsAvailability = "Connected" // ExternalPluginsAvailabilityRecovering captures enum value "Recovering" ExternalPluginsAvailabilityRecovering ExternalPluginsAvailability = "Recovering" // ExternalPluginsAvailabilityError captures enum value "Error" ExternalPluginsAvailabilityError ExternalPluginsAvailability = "Error" )
type ExternalPluginsResource ¶
type ExternalPluginsResource struct {
// error string
ErrorString string `json:"errorString,omitempty"`
// state
State ExternalPluginsAvailability `json:"state,omitempty"`
}
ExternalPluginsResource external plugins resource swagger:model ExternalPluginsResource
func (*ExternalPluginsResource) MarshalBinary ¶
func (m *ExternalPluginsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ExternalPluginsResource) UnmarshalBinary ¶
func (m *ExternalPluginsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type FailedInvite ¶
type FailedInvite struct {
// exception
Exception ClientRequestError `json:"exception,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
FailedInvite failed invite swagger:model FailedInvite
func (*FailedInvite) MarshalBinary ¶
func (m *FailedInvite) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*FailedInvite) UnmarshalBinary ¶
func (m *FailedInvite) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GameQueuesLcdsAllowSpectators ¶
type GameQueuesLcdsAllowSpectators string
GameQueuesLcdsAllowSpectators game queues lcds allow spectators swagger:model GameQueuesLcdsAllowSpectators
const ( // GameQueuesLcdsAllowSpectatorsNONE captures enum value "NONE" GameQueuesLcdsAllowSpectatorsNONE GameQueuesLcdsAllowSpectators = "NONE" // GameQueuesLcdsAllowSpectatorsLOBBYONLY captures enum value "LOBBYONLY" GameQueuesLcdsAllowSpectatorsLOBBYONLY GameQueuesLcdsAllowSpectators = "LOBBYONLY" // GameQueuesLcdsAllowSpectatorsDROPINONLY captures enum value "DROPINONLY" GameQueuesLcdsAllowSpectatorsDROPINONLY GameQueuesLcdsAllowSpectators = "DROPINONLY" // GameQueuesLcdsAllowSpectatorsALL captures enum value "ALL" GameQueuesLcdsAllowSpectatorsALL GameQueuesLcdsAllowSpectators = "ALL" )
type GameQueuesLcdsGameQueueConfig ¶
type GameQueuesLcdsGameQueueConfig struct {
// blocked minutes threshold
BlockedMinutesThreshold int32 `json:"blockedMinutesThreshold,omitempty"`
// bots can spawn on blue side
BotsCanSpawnOnBlueSide bool `json:"botsCanSpawnOnBlueSide,omitempty"`
// cache name
CacheName string `json:"cacheName,omitempty"`
// disallow free champions
DisallowFreeChampions bool `json:"disallowFreeChampions,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game type config Id
GameTypeConfigID int32 `json:"gameTypeConfigId,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// last toggled off time
LastToggledOffTime int64 `json:"lastToggledOffTime,omitempty"`
// last toggled on time
LastToggledOnTime int64 `json:"lastToggledOnTime,omitempty"`
// map selection algorithm
MapSelectionAlgorithm string `json:"mapSelectionAlgorithm,omitempty"`
// matching throttle config
MatchingThrottleConfig *GameQueuesLcdsMatchingThrottleConfig `json:"matchingThrottleConfig,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max summoner level for first win of the day
MaxSummonerLevelForFirstWinOfTheDay int32 `json:"maxSummonerLevelForFirstWinOfTheDay,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// minimum queue dodge delay time
MinimumQueueDodgeDelayTime int32 `json:"minimumQueueDodgeDelayTime,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// points config key
PointsConfigKey string `json:"pointsConfigKey,omitempty"`
// queue bonus key
QueueBonusKey string `json:"queueBonusKey,omitempty"`
// queue state
QueueState string `json:"queueState,omitempty"`
// queue state string
QueueStateString string `json:"queueStateString,omitempty"`
// randomize team sizes
RandomizeTeamSizes bool `json:"randomizeTeamSizes,omitempty"`
// ranked
Ranked bool `json:"ranked,omitempty"`
// removal from game allowed
RemovalFromGameAllowed bool `json:"removalFromGameAllowed,omitempty"`
// removal from game delay minutes
RemovalFromGameDelayMinutes int32 `json:"removalFromGameDelayMinutes,omitempty"`
// supported map ids
SupportedMapIds []int32 `json:"supportedMapIds"`
// team only
TeamOnly bool `json:"teamOnly,omitempty"`
// threshold enabled
ThresholdEnabled bool `json:"thresholdEnabled,omitempty"`
// threshold size
ThresholdSize int64 `json:"thresholdSize,omitempty"`
// type
Type string `json:"type,omitempty"`
// type string
TypeString string `json:"typeString,omitempty"`
}
GameQueuesLcdsGameQueueConfig game queues lcds game queue config swagger:model GameQueuesLcdsGameQueueConfig
func (*GameQueuesLcdsGameQueueConfig) MarshalBinary ¶
func (m *GameQueuesLcdsGameQueueConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GameQueuesLcdsGameQueueConfig) UnmarshalBinary ¶
func (m *GameQueuesLcdsGameQueueConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GameQueuesLcdsMatchingThrottleConfig ¶
type GameQueuesLcdsMatchingThrottleConfig struct {
// cache name
CacheName string `json:"cacheName,omitempty"`
// limit
Limit int64 `json:"limit,omitempty"`
}
GameQueuesLcdsMatchingThrottleConfig game queues lcds matching throttle config swagger:model GameQueuesLcdsMatchingThrottleConfig
func (*GameQueuesLcdsMatchingThrottleConfig) MarshalBinary ¶
func (m *GameQueuesLcdsMatchingThrottleConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GameQueuesLcdsMatchingThrottleConfig) UnmarshalBinary ¶
func (m *GameQueuesLcdsMatchingThrottleConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GameflowLcdsGameDTO ¶
type GameflowLcdsGameDTO struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// game queue config Id
GameQueueConfigID int32 `json:"gameQueueConfigId,omitempty"`
// game state
GameState string `json:"gameState,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// game type config Id
GameTypeConfigID int32 `json:"gameTypeConfigId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max num players
MaxNumPlayers int32 `json:"maxNumPlayers,omitempty"`
// player champion selections
PlayerChampionSelections []interface{} `json:"playerChampionSelections"`
// queue type name
QueueTypeName string `json:"queueTypeName,omitempty"`
// spectator delay
SpectatorDelay int32 `json:"spectatorDelay,omitempty"`
// team one
TeamOne []interface{} `json:"teamOne"`
// team two
TeamTwo []interface{} `json:"teamTwo"`
}
GameflowLcdsGameDTO gameflow lcds game d t o swagger:model GameflowLcdsGameDTO
func (*GameflowLcdsGameDTO) MarshalBinary ¶
func (m *GameflowLcdsGameDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GameflowLcdsGameDTO) UnmarshalBinary ¶
func (m *GameflowLcdsGameDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GameflowLcdsPlayerCredentialsDto ¶
type GameflowLcdsPlayerCredentialsDto struct {
// encryption key
EncryptionKey string `json:"encryptionKey,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// observer
Observer bool `json:"observer,omitempty"`
// observer encryption key
ObserverEncryptionKey string `json:"observerEncryptionKey,omitempty"`
// observer server Ip
ObserverServerIP string `json:"observerServerIp,omitempty"`
// observer server port
ObserverServerPort int64 `json:"observerServerPort,omitempty"`
// server Ip
ServerIP string `json:"serverIp,omitempty"`
// server port
ServerPort int64 `json:"serverPort,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
GameflowLcdsPlayerCredentialsDto gameflow lcds player credentials dto swagger:model GameflowLcdsPlayerCredentialsDto
func (*GameflowLcdsPlayerCredentialsDto) MarshalBinary ¶
func (m *GameflowLcdsPlayerCredentialsDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GameflowLcdsPlayerCredentialsDto) UnmarshalBinary ¶
func (m *GameflowLcdsPlayerCredentialsDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GameflowLcdsReconnectInfoDto ¶
type GameflowLcdsReconnectInfoDto struct {
// game
Game *GameflowLcdsGameDTO `json:"game,omitempty"`
// player credentials
PlayerCredentials *GameflowLcdsPlayerCredentialsDto `json:"playerCredentials,omitempty"`
// reconnect delay
ReconnectDelay int32 `json:"reconnectDelay,omitempty"`
}
GameflowLcdsReconnectInfoDto gameflow lcds reconnect info dto swagger:model GameflowLcdsReconnectInfoDto
func (*GameflowLcdsReconnectInfoDto) MarshalBinary ¶
func (m *GameflowLcdsReconnectInfoDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GameflowLcdsReconnectInfoDto) UnmarshalBinary ¶
func (m *GameflowLcdsReconnectInfoDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatAudioPropertiesResource ¶
type GcloudVoiceChatAudioPropertiesResource struct {
// fast energy meter
FastEnergyMeter float64 `json:"fastEnergyMeter,omitempty"`
// is loopback enabled
IsLoopbackEnabled bool `json:"isLoopbackEnabled,omitempty"`
// is mic active
IsMicActive bool `json:"isMicActive,omitempty"`
// is speaker active
IsSpeakerActive bool `json:"isSpeakerActive,omitempty"`
// mic energy
MicEnergy int32 `json:"micEnergy,omitempty"`
// mic volume
MicVolume int32 `json:"micVolume,omitempty"`
// noise floor meter
NoiseFloorMeter float64 `json:"noiseFloorMeter,omitempty"`
// speaker energy
SpeakerEnergy int32 `json:"speakerEnergy,omitempty"`
// speaker volume
SpeakerVolume int32 `json:"speakerVolume,omitempty"`
// speech threshold meter
SpeechThresholdMeter float64 `json:"speechThresholdMeter,omitempty"`
}
GcloudVoiceChatAudioPropertiesResource gcloud voice chat audio properties resource swagger:model GcloudVoiceChatAudioPropertiesResource
func (*GcloudVoiceChatAudioPropertiesResource) MarshalBinary ¶
func (m *GcloudVoiceChatAudioPropertiesResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatAudioPropertiesResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatAudioPropertiesResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatCallStatsResource ¶
type GcloudVoiceChatCallStatsResource struct {
// call Id
CallID string `json:"callId,omitempty"`
// capture device consecutively read count
CaptureDeviceConsecutivelyReadCount []int64 `json:"captureDeviceConsecutivelyReadCount"`
// codec name
CodecName string `json:"codecName,omitempty"`
// current bars
CurrentBars int64 `json:"currentBars,omitempty"`
// current opus bandwidth
CurrentOpusBandwidth int64 `json:"currentOpusBandwidth,omitempty"`
// current opus bit rate
CurrentOpusBitRate int64 `json:"currentOpusBitRate,omitempty"`
// current opus complexity
CurrentOpusComplexity int64 `json:"currentOpusComplexity,omitempty"`
// current opus max packet size
CurrentOpusMaxPacketSize int64 `json:"currentOpusMaxPacketSize,omitempty"`
// current opus vbr mode
CurrentOpusVbrMode int64 `json:"currentOpusVbrMode,omitempty"`
// incoming discarded
IncomingDiscarded int64 `json:"incomingDiscarded,omitempty"`
// incoming out of time
IncomingOutOfTime int64 `json:"incomingOutOfTime,omitempty"`
// incoming packetloss
IncomingPacketloss int64 `json:"incomingPacketloss,omitempty"`
// incoming received
IncomingReceived int64 `json:"incomingReceived,omitempty"`
// last latency measured
LastLatencyMeasured float64 `json:"lastLatencyMeasured,omitempty"`
// latency measurement count
LatencyMeasurementCount int64 `json:"latencyMeasurementCount,omitempty"`
// latency packets dropped
LatencyPacketsDropped int64 `json:"latencyPacketsDropped,omitempty"`
// latency packets lost
LatencyPacketsLost int64 `json:"latencyPacketsLost,omitempty"`
// latency packets malformed
LatencyPacketsMalformed int64 `json:"latencyPacketsMalformed,omitempty"`
// latency packets negative latency
LatencyPacketsNegativeLatency int64 `json:"latencyPacketsNegativeLatency,omitempty"`
// latency packets sent
LatencyPacketsSent int64 `json:"latencyPacketsSent,omitempty"`
// latency sum
LatencySum float64 `json:"latencySum,omitempty"`
// max latency
MaxLatency float64 `json:"maxLatency,omitempty"`
// min latency
MinLatency float64 `json:"minLatency,omitempty"`
// outgoing sent
OutgoingSent int64 `json:"outgoingSent,omitempty"`
// plc on
PlcOn int64 `json:"plcOn,omitempty"`
// plc synthetic frames
PlcSyntheticFrames int64 `json:"plcSyntheticFrames,omitempty"`
// r factor
RFactor float64 `json:"rFactor,omitempty"`
// render device errors
RenderDeviceErrors int64 `json:"renderDeviceErrors,omitempty"`
// render device overruns
RenderDeviceOverruns int64 `json:"renderDeviceOverruns,omitempty"`
// render device underruns
RenderDeviceUnderruns int64 `json:"renderDeviceUnderruns,omitempty"`
// sample interval begin
SampleIntervalBegin float64 `json:"sampleIntervalBegin,omitempty"`
// sample interval end
SampleIntervalEnd float64 `json:"sampleIntervalEnd,omitempty"`
}
GcloudVoiceChatCallStatsResource gcloud voice chat call stats resource swagger:model GcloudVoiceChatCallStatsResource
func (*GcloudVoiceChatCallStatsResource) MarshalBinary ¶
func (m *GcloudVoiceChatCallStatsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatCallStatsResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatCallStatsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatCodecSettingsResource ¶
type GcloudVoiceChatCodecSettingsResource struct {
// codec bandwidth
CodecBandwidth int32 `json:"codecBandwidth,omitempty"`
// codec bitrate
CodecBitrate int32 `json:"codecBitrate,omitempty"`
// codec complexity
CodecComplexity int32 `json:"codecComplexity,omitempty"`
// codec vbr mode
CodecVbrMode int32 `json:"codecVbrMode,omitempty"`
}
GcloudVoiceChatCodecSettingsResource gcloud voice chat codec settings resource swagger:model GcloudVoiceChatCodecSettingsResource
func (*GcloudVoiceChatCodecSettingsResource) MarshalBinary ¶
func (m *GcloudVoiceChatCodecSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatCodecSettingsResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatCodecSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatConfigResource ¶
type GcloudVoiceChatConfigResource struct {
// access token Uri
AccessTokenURI string `json:"accessTokenUri,omitempty"`
// auth token Uri
AuthTokenURI string `json:"authTokenUri,omitempty"`
// jwt2gvt Url
Jwt2gvtURL string `json:"jwt2gvtUrl,omitempty"`
// log level
LogLevel int32 `json:"logLevel,omitempty"`
// log level name
LogLevelName string `json:"logLevelName,omitempty"`
// logs path
LogsPath string `json:"logsPath,omitempty"`
// provider
Provider string `json:"provider,omitempty"`
// use external auth
UseExternalAuth bool `json:"useExternalAuth,omitempty"`
// voice domain
VoiceDomain string `json:"voiceDomain,omitempty"`
// voice server Uri
VoiceServerURI string `json:"voiceServerUri,omitempty"`
}
GcloudVoiceChatConfigResource gcloud voice chat config resource swagger:model GcloudVoiceChatConfigResource
func (*GcloudVoiceChatConfigResource) MarshalBinary ¶
func (m *GcloudVoiceChatConfigResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatConfigResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatConfigResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatDeviceResource ¶
type GcloudVoiceChatDeviceResource struct {
// handle
Handle string `json:"handle,omitempty"`
// is current device
IsCurrentDevice bool `json:"is_current_device,omitempty"`
// is default
IsDefault bool `json:"is_default,omitempty"`
// is effective device
IsEffectiveDevice bool `json:"is_effective_device,omitempty"`
// name
Name string `json:"name,omitempty"`
}
GcloudVoiceChatDeviceResource gcloud voice chat device resource swagger:model GcloudVoiceChatDeviceResource
func (*GcloudVoiceChatDeviceResource) MarshalBinary ¶
func (m *GcloudVoiceChatDeviceResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatDeviceResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatDeviceResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatParticipantResource ¶
type GcloudVoiceChatParticipantResource struct {
// energy
Energy int32 `json:"energy,omitempty"`
// id
ID string `json:"id,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is speaking
IsSpeaking bool `json:"isSpeaking,omitempty"`
// name
Name string `json:"name,omitempty"`
// speaking timestamp
SpeakingTimestamp int32 `json:"speakingTimestamp,omitempty"`
// uri
URI string `json:"uri,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
GcloudVoiceChatParticipantResource gcloud voice chat participant resource swagger:model GcloudVoiceChatParticipantResource
func (*GcloudVoiceChatParticipantResource) MarshalBinary ¶
func (m *GcloudVoiceChatParticipantResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatParticipantResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatParticipantResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatPushToTalkResource ¶
type GcloudVoiceChatPushToTalkResource struct {
// ptt enabled
PttEnabled bool `json:"pttEnabled,omitempty"`
// ptt key binding
PttKeyBinding string `json:"pttKeyBinding,omitempty"`
}
GcloudVoiceChatPushToTalkResource gcloud voice chat push to talk resource swagger:model GcloudVoiceChatPushToTalkResource
func (*GcloudVoiceChatPushToTalkResource) MarshalBinary ¶
func (m *GcloudVoiceChatPushToTalkResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatPushToTalkResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatPushToTalkResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatRsoAuthorizationResource ¶
type GcloudVoiceChatRsoAuthorizationResource struct {
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
}
GcloudVoiceChatRsoAuthorizationResource gcloud voice chat rso authorization resource swagger:model GcloudVoiceChatRsoAuthorizationResource
func (*GcloudVoiceChatRsoAuthorizationResource) MarshalBinary ¶
func (m *GcloudVoiceChatRsoAuthorizationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatRsoAuthorizationResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatRsoAuthorizationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatSessionResource ¶
type GcloudVoiceChatSessionResource struct {
// id
ID string `json:"id,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is transmit enabled
IsTransmitEnabled bool `json:"isTransmitEnabled,omitempty"`
// participants
Participants []*GcloudVoiceChatParticipantResource `json:"participants"`
// status
Status GcloudVoiceChatSessionStatus `json:"status,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
GcloudVoiceChatSessionResource gcloud voice chat session resource swagger:model GcloudVoiceChatSessionResource
func (*GcloudVoiceChatSessionResource) MarshalBinary ¶
func (m *GcloudVoiceChatSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatSessionResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatSessionStatus ¶
type GcloudVoiceChatSessionStatus string
GcloudVoiceChatSessionStatus gcloud voice chat session status swagger:model GcloudVoiceChatSessionStatus
const ( // GcloudVoiceChatSessionStatusActive captures enum value "active" GcloudVoiceChatSessionStatusActive GcloudVoiceChatSessionStatus = "active" // GcloudVoiceChatSessionStatusOnHold captures enum value "onHold" GcloudVoiceChatSessionStatusOnHold GcloudVoiceChatSessionStatus = "onHold" )
type GcloudVoiceChatSettingsResource ¶
type GcloudVoiceChatSettingsResource struct {
// current capture device handle
CurrentCaptureDeviceHandle string `json:"currentCaptureDeviceHandle,omitempty"`
// current render device handle
CurrentRenderDeviceHandle string `json:"currentRenderDeviceHandle,omitempty"`
// local mic muted
LocalMicMuted bool `json:"localMicMuted,omitempty"`
// loopback enabled
LoopbackEnabled bool `json:"loopbackEnabled,omitempty"`
// mic level
MicLevel int32 `json:"micLevel,omitempty"`
// speaker level
SpeakerLevel int32 `json:"speakerLevel,omitempty"`
// vad hangover time
VadHangoverTime int32 `json:"vadHangoverTime,omitempty"`
// vad sensitivity
VadSensitivity int32 `json:"vadSensitivity,omitempty"`
}
GcloudVoiceChatSettingsResource gcloud voice chat settings resource swagger:model GcloudVoiceChatSettingsResource
func (*GcloudVoiceChatSettingsResource) MarshalBinary ¶
func (m *GcloudVoiceChatSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatSettingsResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatStateResource ¶
type GcloudVoiceChatStateResource struct {
// connected
Connected bool `json:"connected,omitempty"`
}
GcloudVoiceChatStateResource gcloud voice chat state resource swagger:model GcloudVoiceChatStateResource
func (*GcloudVoiceChatStateResource) MarshalBinary ¶
func (m *GcloudVoiceChatStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatStateResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatUpdateCodecSettingsResource ¶
type GcloudVoiceChatUpdateCodecSettingsResource struct {
// codec bandwidth
CodecBandwidth int32 `json:"codecBandwidth,omitempty"`
// codec bitrate
CodecBitrate int32 `json:"codecBitrate,omitempty"`
// codec complexity
CodecComplexity int32 `json:"codecComplexity,omitempty"`
// codec vbr mode
CodecVbrMode int32 `json:"codecVbrMode,omitempty"`
}
GcloudVoiceChatUpdateCodecSettingsResource gcloud voice chat update codec settings resource swagger:model GcloudVoiceChatUpdateCodecSettingsResource
func (*GcloudVoiceChatUpdateCodecSettingsResource) MarshalBinary ¶
func (m *GcloudVoiceChatUpdateCodecSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatUpdateCodecSettingsResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatUpdateCodecSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatUpdateParticipantResource ¶
type GcloudVoiceChatUpdateParticipantResource struct {
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
GcloudVoiceChatUpdateParticipantResource gcloud voice chat update participant resource swagger:model GcloudVoiceChatUpdateParticipantResource
func (*GcloudVoiceChatUpdateParticipantResource) MarshalBinary ¶
func (m *GcloudVoiceChatUpdateParticipantResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatUpdateParticipantResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatUpdateParticipantResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatUpdateSettingsResource ¶
type GcloudVoiceChatUpdateSettingsResource struct {
// current capture device handle
CurrentCaptureDeviceHandle string `json:"currentCaptureDeviceHandle,omitempty"`
// current render device handle
CurrentRenderDeviceHandle string `json:"currentRenderDeviceHandle,omitempty"`
// local mic muted
LocalMicMuted bool `json:"localMicMuted,omitempty"`
// loopback enabled
LoopbackEnabled bool `json:"loopbackEnabled,omitempty"`
// mic level
MicLevel int32 `json:"micLevel,omitempty"`
// speaker level
SpeakerLevel int32 `json:"speakerLevel,omitempty"`
// vad hangover time
VadHangoverTime int32 `json:"vadHangoverTime,omitempty"`
// vad sensitivity
VadSensitivity int32 `json:"vadSensitivity,omitempty"`
}
GcloudVoiceChatUpdateSettingsResource gcloud voice chat update settings resource swagger:model GcloudVoiceChatUpdateSettingsResource
func (*GcloudVoiceChatUpdateSettingsResource) MarshalBinary ¶
func (m *GcloudVoiceChatUpdateSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatUpdateSettingsResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatUpdateSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatVoiceErrorCounterResource ¶
type GcloudVoiceChatVoiceErrorCounterResource struct {
// count
Count int64 `json:"count,omitempty"`
// error
Error *GcloudVoiceChatVoiceErrorResource `json:"error,omitempty"`
// time of last error
TimeOfLastError int64 `json:"timeOfLastError,omitempty"`
}
GcloudVoiceChatVoiceErrorCounterResource gcloud voice chat voice error counter resource swagger:model GcloudVoiceChatVoiceErrorCounterResource
func (*GcloudVoiceChatVoiceErrorCounterResource) MarshalBinary ¶
func (m *GcloudVoiceChatVoiceErrorCounterResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatVoiceErrorCounterResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatVoiceErrorCounterResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GcloudVoiceChatVoiceErrorResource ¶
type GcloudVoiceChatVoiceErrorResource struct {
// error string
ErrorString string `json:"errorString,omitempty"`
// response type
ResponseType int64 `json:"responseType,omitempty"`
// response type string
ResponseTypeString string `json:"responseTypeString,omitempty"`
// return code
ReturnCode int64 `json:"returnCode,omitempty"`
// status code
StatusCode int64 `json:"statusCode,omitempty"`
// status string
StatusString string `json:"statusString,omitempty"`
}
GcloudVoiceChatVoiceErrorResource gcloud voice chat voice error resource swagger:model GcloudVoiceChatVoiceErrorResource
func (*GcloudVoiceChatVoiceErrorResource) MarshalBinary ¶
func (m *GcloudVoiceChatVoiceErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GcloudVoiceChatVoiceErrorResource) UnmarshalBinary ¶
func (m *GcloudVoiceChatVoiceErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type IdsDTO ¶
type IdsDTO struct {
// mission ids
MissionIds []string `json:"missionIds"`
// series ids
SeriesIds []string `json:"seriesIds"`
}
IdsDTO ids d t o swagger:model IdsDTO
func (*IdsDTO) MarshalBinary ¶
MarshalBinary interface implementation
func (*IdsDTO) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type LCDSBroadcastNotification ¶
type LCDSBroadcastNotification struct {
// broadcast messages
BroadcastMessages []*LolServiceStatusBroadcastMessage `json:"broadcastMessages"`
}
LCDSBroadcastNotification l c d s broadcast notification swagger:model LCDSBroadcastNotification
func (*LCDSBroadcastNotification) MarshalBinary ¶
func (m *LCDSBroadcastNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSBroadcastNotification) UnmarshalBinary ¶
func (m *LCDSBroadcastNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LCDSChampionReward ¶
type LCDSChampionReward struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// skins
Skins []int32 `json:"skins"`
}
LCDSChampionReward l c d s champion reward swagger:model LCDSChampionReward
func (*LCDSChampionReward) MarshalBinary ¶
func (m *LCDSChampionReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSChampionReward) UnmarshalBinary ¶
func (m *LCDSChampionReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LCDSGlobalRewards ¶
type LCDSGlobalRewards struct {
// all champions
AllChampions bool `json:"allChampions,omitempty"`
}
LCDSGlobalRewards l c d s global rewards swagger:model LCDSGlobalRewards
func (*LCDSGlobalRewards) MarshalBinary ¶
func (m *LCDSGlobalRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSGlobalRewards) UnmarshalBinary ¶
func (m *LCDSGlobalRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LCDSLoyaltyRewards ¶
type LCDSLoyaltyRewards struct {
// champions
Champions []*LCDSChampionReward `json:"champions"`
// global
Global *LCDSGlobalRewards `json:"global,omitempty"`
// ip boost
IPBoost int32 `json:"ipBoost,omitempty"`
// xp boost
XpBoost int32 `json:"xpBoost,omitempty"`
}
LCDSLoyaltyRewards l c d s loyalty rewards swagger:model LCDSLoyaltyRewards
func (*LCDSLoyaltyRewards) MarshalBinary ¶
func (m *LCDSLoyaltyRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSLoyaltyRewards) UnmarshalBinary ¶
func (m *LCDSLoyaltyRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LCDSLoyaltyStateChangeNotification ¶
type LCDSLoyaltyStateChangeNotification struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// notification category
NotificationCategory LCDSLoyaltyStateChangeNotificationCategory `json:"notificationCategory,omitempty"`
// rewards
Rewards *LCDSLoyaltyRewards `json:"rewards,omitempty"`
}
LCDSLoyaltyStateChangeNotification l c d s loyalty state change notification swagger:model LCDSLoyaltyStateChangeNotification
func (*LCDSLoyaltyStateChangeNotification) MarshalBinary ¶
func (m *LCDSLoyaltyStateChangeNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSLoyaltyStateChangeNotification) UnmarshalBinary ¶
func (m *LCDSLoyaltyStateChangeNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LCDSLoyaltyStateChangeNotificationCategory ¶
type LCDSLoyaltyStateChangeNotificationCategory string
LCDSLoyaltyStateChangeNotificationCategory l c d s loyalty state change notification category swagger:model LCDSLoyaltyStateChangeNotificationCategory
const ( // LCDSLoyaltyStateChangeNotificationCategoryLegacy captures enum value "legacy" LCDSLoyaltyStateChangeNotificationCategoryLegacy LCDSLoyaltyStateChangeNotificationCategory = "legacy" // LCDSLoyaltyStateChangeNotificationCategoryGrant captures enum value "grant" LCDSLoyaltyStateChangeNotificationCategoryGrant LCDSLoyaltyStateChangeNotificationCategory = "grant" // LCDSLoyaltyStateChangeNotificationCategoryExpiry captures enum value "expiry" LCDSLoyaltyStateChangeNotificationCategoryExpiry LCDSLoyaltyStateChangeNotificationCategory = "expiry" // LCDSLoyaltyStateChangeNotificationCategoryChange captures enum value "change" LCDSLoyaltyStateChangeNotificationCategoryChange LCDSLoyaltyStateChangeNotificationCategory = "change" // LCDSLoyaltyStateChangeNotificationCategoryRevoke captures enum value "revoke" LCDSLoyaltyStateChangeNotificationCategoryRevoke LCDSLoyaltyStateChangeNotificationCategory = "revoke" // LCDSLoyaltyStateChangeNotificationCategoryDisabled captures enum value "disabled" LCDSLoyaltyStateChangeNotificationCategoryDisabled LCDSLoyaltyStateChangeNotificationCategory = "disabled" )
type LCDSPlayerMessagingSimpleMessage ¶
type LCDSPlayerMessagingSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// body code
BodyCode string `json:"bodyCode,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// title code
TitleCode string `json:"titleCode,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LCDSPlayerMessagingSimpleMessage l c d s player messaging simple message swagger:model LCDSPlayerMessagingSimpleMessage
func (*LCDSPlayerMessagingSimpleMessage) MarshalBinary ¶
func (m *LCDSPlayerMessagingSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSPlayerMessagingSimpleMessage) UnmarshalBinary ¶
func (m *LCDSPlayerMessagingSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LCDSPlayerMessagingSimpleMessageResponse ¶
type LCDSPlayerMessagingSimpleMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
LCDSPlayerMessagingSimpleMessageResponse l c d s player messaging simple message response swagger:model LCDSPlayerMessagingSimpleMessageResponse
func (*LCDSPlayerMessagingSimpleMessageResponse) MarshalBinary ¶
func (m *LCDSPlayerMessagingSimpleMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LCDSPlayerMessagingSimpleMessageResponse) UnmarshalBinary ¶
func (m *LCDSPlayerMessagingSimpleMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsBotParticipant ¶
type LcdsBotParticipant struct {
// bot skill level
BotSkillLevel int32 `json:"botSkillLevel,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID string `json:"teamId,omitempty"`
}
LcdsBotParticipant lcds bot participant swagger:model LcdsBotParticipant
func (*LcdsBotParticipant) MarshalBinary ¶
func (m *LcdsBotParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsBotParticipant) UnmarshalBinary ¶
func (m *LcdsBotParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsFailedJoinPlayer ¶
type LcdsFailedJoinPlayer struct {
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *LcdsSummoner `json:"summoner,omitempty"`
}
LcdsFailedJoinPlayer lcds failed join player swagger:model LcdsFailedJoinPlayer
func (*LcdsFailedJoinPlayer) MarshalBinary ¶
func (m *LcdsFailedJoinPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsFailedJoinPlayer) UnmarshalBinary ¶
func (m *LcdsFailedJoinPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsGameDTO ¶
type LcdsGameDTO struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game state
GameState string `json:"gameState,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// game type config Id
GameTypeConfigID int32 `json:"gameTypeConfigId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max num players
MaxNumPlayers int32 `json:"maxNumPlayers,omitempty"`
// name
Name string `json:"name,omitempty"`
// observers
Observers []*LcdsPlayerParticipant `json:"observers"`
// optimistic lock
OptimisticLock int64 `json:"optimisticLock,omitempty"`
// owner summary
OwnerSummary *LcdsPlayerParticipant `json:"ownerSummary,omitempty"`
// passback data packet
PassbackDataPacket string `json:"passbackDataPacket,omitempty"`
// passback Url
PassbackURL string `json:"passbackUrl,omitempty"`
// practice game rewards disabled reasons
PracticeGameRewardsDisabledReasons []string `json:"practiceGameRewardsDisabledReasons"`
// room name
RoomName string `json:"roomName,omitempty"`
// room password
RoomPassword string `json:"roomPassword,omitempty"`
// spectators allowed
SpectatorsAllowed string `json:"spectatorsAllowed,omitempty"`
// team one
TeamOne []*LcdsPlayerParticipant `json:"teamOne"`
// team two
TeamTwo []*LcdsPlayerParticipant `json:"teamTwo"`
}
LcdsGameDTO lcds game d t o swagger:model LcdsGameDTO
func (*LcdsGameDTO) MarshalBinary ¶
func (m *LcdsGameDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsGameDTO) UnmarshalBinary ¶
func (m *LcdsGameDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsGameInviteBaseRuntimeException ¶
type LcdsGameInviteBaseRuntimeException struct {
// root cause classname
RootCauseClassname string `json:"rootCauseClassname,omitempty"`
}
LcdsGameInviteBaseRuntimeException lcds game invite base runtime exception swagger:model LcdsGameInviteBaseRuntimeException
func (*LcdsGameInviteBaseRuntimeException) MarshalBinary ¶
func (m *LcdsGameInviteBaseRuntimeException) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsGameInviteBaseRuntimeException) UnmarshalBinary ¶
func (m *LcdsGameInviteBaseRuntimeException) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsGameMap ¶
type LcdsGameMap struct {
// description
Description string `json:"description,omitempty"`
// display name
DisplayName string `json:"displayName,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// min custom players
MinCustomPlayers int32 `json:"minCustomPlayers,omitempty"`
// name
Name string `json:"name,omitempty"`
// total players
TotalPlayers int32 `json:"totalPlayers,omitempty"`
}
LcdsGameMap lcds game map swagger:model LcdsGameMap
func (*LcdsGameMap) MarshalBinary ¶
func (m *LcdsGameMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsGameMap) UnmarshalBinary ¶
func (m *LcdsGameMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsGameNotification ¶
type LcdsGameNotification struct {
// message argument
MessageArgument string `json:"messageArgument,omitempty"`
// message code
MessageCode string `json:"messageCode,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LcdsGameNotification lcds game notification swagger:model LcdsGameNotification
func (*LcdsGameNotification) MarshalBinary ¶
func (m *LcdsGameNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsGameNotification) UnmarshalBinary ¶
func (m *LcdsGameNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsInvitationRequest ¶
type LcdsInvitationRequest struct {
// game meta data
GameMetaData string `json:"gameMetaData,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// invitation state
InvitationState LcdsInvitationState `json:"invitationState,omitempty"`
// invite payload
InvitePayload string `json:"invitePayload,omitempty"`
// invite type
InviteType string `json:"inviteType,omitempty"`
// inviter
Inviter *LcdsInviter `json:"inviter,omitempty"`
// owner
Owner *LcdsPlayer `json:"owner,omitempty"`
}
LcdsInvitationRequest lcds invitation request swagger:model LcdsInvitationRequest
func (*LcdsInvitationRequest) MarshalBinary ¶
func (m *LcdsInvitationRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsInvitationRequest) UnmarshalBinary ¶
func (m *LcdsInvitationRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsInvitationState ¶
type LcdsInvitationState string
LcdsInvitationState lcds invitation state swagger:model LcdsInvitationState
const ( // LcdsInvitationStateACTIVE captures enum value "ACTIVE" LcdsInvitationStateACTIVE LcdsInvitationState = "ACTIVE" // LcdsInvitationStateONHOLD captures enum value "ON_HOLD" LcdsInvitationStateONHOLD LcdsInvitationState = "ON_HOLD" // LcdsInvitationStateREVOKED captures enum value "REVOKED" LcdsInvitationStateREVOKED LcdsInvitationState = "REVOKED" )
type LcdsInviteFailed ¶
type LcdsInviteFailed struct {
// exception
Exception *LcdsGameInviteBaseRuntimeException `json:"exception,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LcdsInviteFailed lcds invite failed swagger:model LcdsInviteFailed
func (*LcdsInviteFailed) MarshalBinary ¶
func (m *LcdsInviteFailed) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsInviteFailed) UnmarshalBinary ¶
func (m *LcdsInviteFailed) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsInvitePrivileges ¶
type LcdsInvitePrivileges struct {
// can invite
CanInvite bool `json:"canInvite,omitempty"`
}
LcdsInvitePrivileges lcds invite privileges swagger:model LcdsInvitePrivileges
func (*LcdsInvitePrivileges) MarshalBinary ¶
func (m *LcdsInvitePrivileges) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsInvitePrivileges) UnmarshalBinary ¶
func (m *LcdsInvitePrivileges) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsInvitee ¶
type LcdsInvitee struct {
// invitee state
InviteeState LcdsInviteeState `json:"inviteeState,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LcdsInvitee lcds invitee swagger:model LcdsInvitee
func (*LcdsInvitee) MarshalBinary ¶
func (m *LcdsInvitee) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsInvitee) UnmarshalBinary ¶
func (m *LcdsInvitee) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsInviteeState ¶
type LcdsInviteeState string
LcdsInviteeState lcds invitee state swagger:model LcdsInviteeState
const ( // LcdsInviteeStateCREATOR captures enum value "CREATOR" LcdsInviteeStateCREATOR LcdsInviteeState = "CREATOR" // LcdsInviteeStatePENDING captures enum value "PENDING" LcdsInviteeStatePENDING LcdsInviteeState = "PENDING" // LcdsInviteeStateDECLINED captures enum value "DECLINED" LcdsInviteeStateDECLINED LcdsInviteeState = "DECLINED" // LcdsInviteeStateACCEPTED captures enum value "ACCEPTED" LcdsInviteeStateACCEPTED LcdsInviteeState = "ACCEPTED" // LcdsInviteeStateACCEPTFAILED captures enum value "ACCEPT_FAILED" LcdsInviteeStateACCEPTFAILED LcdsInviteeState = "ACCEPT_FAILED" // LcdsInviteeStateJOINED captures enum value "JOINED" LcdsInviteeStateJOINED LcdsInviteeState = "JOINED" // LcdsInviteeStateQUIT captures enum value "QUIT" LcdsInviteeStateQUIT LcdsInviteeState = "QUIT" // LcdsInviteeStateKICKED captures enum value "KICKED" LcdsInviteeStateKICKED LcdsInviteeState = "KICKED" // LcdsInviteeStateBANNED captures enum value "BANNED" LcdsInviteeStateBANNED LcdsInviteeState = "BANNED" )
type LcdsInviter ¶
type LcdsInviter struct {
// previous season highest tier
PreviousSeasonHighestTier string `json:"previousSeasonHighestTier,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LcdsInviter lcds inviter swagger:model LcdsInviter
func (*LcdsInviter) MarshalBinary ¶
func (m *LcdsInviter) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsInviter) UnmarshalBinary ¶
func (m *LcdsInviter) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsLobbyStatus ¶
type LcdsLobbyStatus struct {
// chat key
ChatKey string `json:"chatKey,omitempty"`
// game meta data
GameMetaData string `json:"gameMetaData,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// invitees
Invitees []*LcdsInvitee `json:"invitees"`
// members
Members []*LcdsMember `json:"members"`
// owner
Owner *LcdsPlayer `json:"owner,omitempty"`
}
LcdsLobbyStatus lcds lobby status swagger:model LcdsLobbyStatus
func (*LcdsLobbyStatus) MarshalBinary ¶
func (m *LcdsLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsLobbyStatus) UnmarshalBinary ¶
func (m *LcdsLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsMember ¶
type LcdsMember struct {
// has delegated invite power
HasDelegatedInvitePower bool `json:"hasDelegatedInvitePower,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LcdsMember lcds member swagger:model LcdsMember
func (*LcdsMember) MarshalBinary ¶
func (m *LcdsMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsMember) UnmarshalBinary ¶
func (m *LcdsMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsPayloadDto ¶
type LcdsPayloadDto struct {
// body
Body string `json:"body,omitempty"`
// headers
Headers map[string]string `json:"headers,omitempty"`
// method
Method string `json:"method,omitempty"`
// path
Path string `json:"path,omitempty"`
}
LcdsPayloadDto lcds payload dto swagger:model LcdsPayloadDto
func (*LcdsPayloadDto) MarshalBinary ¶
func (m *LcdsPayloadDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsPayloadDto) UnmarshalBinary ¶
func (m *LcdsPayloadDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsPlayer ¶
type LcdsPlayer struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LcdsPlayer lcds player swagger:model LcdsPlayer
func (*LcdsPlayer) MarshalBinary ¶
func (m *LcdsPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsPlayer) UnmarshalBinary ¶
func (m *LcdsPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsPlayerParticipant ¶
type LcdsPlayerParticipant struct {
// bot skill level
BotSkillLevel int32 `json:"botSkillLevel,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LcdsPlayerParticipant lcds player participant swagger:model LcdsPlayerParticipant
func (*LcdsPlayerParticipant) MarshalBinary ¶
func (m *LcdsPlayerParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsPlayerParticipant) UnmarshalBinary ¶
func (m *LcdsPlayerParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsPracticeGameConfig ¶
type LcdsPracticeGameConfig struct {
// allow spectators
AllowSpectators string `json:"allowSpectators,omitempty"`
// game map
GameMap *LcdsGameMap `json:"gameMap,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game name
GameName string `json:"gameName,omitempty"`
// game password
GamePassword string `json:"gamePassword,omitempty"`
// game type config
GameTypeConfig int32 `json:"gameTypeConfig,omitempty"`
// max num players
MaxNumPlayers int32 `json:"maxNumPlayers,omitempty"`
// passback data packet
PassbackDataPacket string `json:"passbackDataPacket,omitempty"`
// passback Url
PassbackURL string `json:"passbackUrl,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LcdsPracticeGameConfig lcds practice game config swagger:model LcdsPracticeGameConfig
func (*LcdsPracticeGameConfig) MarshalBinary ¶
func (m *LcdsPracticeGameConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsPracticeGameConfig) UnmarshalBinary ¶
func (m *LcdsPracticeGameConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsPracticeGameSearchResult ¶
type LcdsPracticeGameSearchResult struct {
// allow spectators
AllowSpectators string `json:"allowSpectators,omitempty"`
// game map
GameMap *LcdsGameMap `json:"gameMap,omitempty"`
// game map Id
GameMapID int32 `json:"gameMapId,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// max num players
MaxNumPlayers int32 `json:"maxNumPlayers,omitempty"`
// name
Name string `json:"name,omitempty"`
// owner
Owner *LcdsPlayerParticipant `json:"owner,omitempty"`
// pick type
PickType string `json:"pickType,omitempty"`
// private game
PrivateGame bool `json:"privateGame,omitempty"`
// spectator count
SpectatorCount int32 `json:"spectatorCount,omitempty"`
// team1 count
Team1Count int32 `json:"team1Count,omitempty"`
// team2 count
Team2Count int32 `json:"team2Count,omitempty"`
}
LcdsPracticeGameSearchResult lcds practice game search result swagger:model LcdsPracticeGameSearchResult
func (*LcdsPracticeGameSearchResult) MarshalBinary ¶
func (m *LcdsPracticeGameSearchResult) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsPracticeGameSearchResult) UnmarshalBinary ¶
func (m *LcdsPracticeGameSearchResult) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsRemovalReason ¶
type LcdsRemovalReason string
LcdsRemovalReason lcds removal reason swagger:model LcdsRemovalReason
const ( // LcdsRemovalReasonKICKED captures enum value "KICKED" LcdsRemovalReasonKICKED LcdsRemovalReason = "KICKED" // LcdsRemovalReasonDESTROYED captures enum value "DESTROYED" LcdsRemovalReasonDESTROYED LcdsRemovalReason = "DESTROYED" // LcdsRemovalReasonPROGRESSED captures enum value "PROGRESSED" LcdsRemovalReasonPROGRESSED LcdsRemovalReason = "PROGRESSED" )
type LcdsRemovedFromLobbyNotification ¶
type LcdsRemovedFromLobbyNotification struct {
// removal reason
RemovalReason LcdsRemovalReason `json:"removalReason,omitempty"`
}
LcdsRemovedFromLobbyNotification lcds removed from lobby notification swagger:model LcdsRemovedFromLobbyNotification
func (*LcdsRemovedFromLobbyNotification) MarshalBinary ¶
func (m *LcdsRemovedFromLobbyNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsRemovedFromLobbyNotification) UnmarshalBinary ¶
func (m *LcdsRemovedFromLobbyNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsSimpleMessage ¶
type LcdsSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LcdsSimpleMessage lcds simple message swagger:model LcdsSimpleMessage
func (*LcdsSimpleMessage) MarshalBinary ¶
func (m *LcdsSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsSimpleMessage) UnmarshalBinary ¶
func (m *LcdsSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsSimpleMessageResponse ¶
type LcdsSimpleMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
LcdsSimpleMessageResponse lcds simple message response swagger:model LcdsSimpleMessageResponse
func (*LcdsSimpleMessageResponse) MarshalBinary ¶
func (m *LcdsSimpleMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsSimpleMessageResponse) UnmarshalBinary ¶
func (m *LcdsSimpleMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsStartChampSelectDto ¶
type LcdsStartChampSelectDto struct {
// invalid players
InvalidPlayers []*LcdsFailedJoinPlayer `json:"invalidPlayers"`
}
LcdsStartChampSelectDto lcds start champ select dto swagger:model LcdsStartChampSelectDto
func (*LcdsStartChampSelectDto) MarshalBinary ¶
func (m *LcdsStartChampSelectDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsStartChampSelectDto) UnmarshalBinary ¶
func (m *LcdsStartChampSelectDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LcdsSummoner ¶
type LcdsSummoner struct {
// name
Name string `json:"name,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
LcdsSummoner lcds summoner swagger:model LcdsSummoner
func (*LcdsSummoner) MarshalBinary ¶
func (m *LcdsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LcdsSummoner) UnmarshalBinary ¶
func (m *LcdsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeagueEntryChangeEventDTOV2 ¶
type LeagueEntryChangeEventDTOV2 struct {
// league item
LeagueItem *LeaguesLcdsLeagueItemDTO `json:"leagueItem,omitempty"`
// league points delta
LeaguePointsDelta int32 `json:"leaguePointsDelta,omitempty"`
// lp change reason
LpChangeReason string `json:"lpChangeReason,omitempty"`
// notify reason
NotifyReason string `json:"notifyReason,omitempty"`
}
LeagueEntryChangeEventDTOV2 league entry change event d t o v2 swagger:model LeagueEntryChangeEventDTOV2
func (*LeagueEntryChangeEventDTOV2) MarshalBinary ¶
func (m *LeagueEntryChangeEventDTOV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeagueEntryChangeEventDTOV2) UnmarshalBinary ¶
func (m *LeagueEntryChangeEventDTOV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeagueLadderDTO ¶
type LeagueLadderDTO struct {
// apex unlock time millis
ApexUnlockTimeMillis int64 `json:"apexUnlockTimeMillis,omitempty"`
// entries
Entries []*LeagueLadderEntryDTO `json:"entries"`
// max league size
MaxLeagueSize int32 `json:"maxLeagueSize,omitempty"`
// next apex update
NextApexUpdate int64 `json:"nextApexUpdate,omitempty"`
// provisional game threshold
ProvisionalGameThreshold int32 `json:"provisionalGameThreshold,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
LeagueLadderDTO league ladder d t o swagger:model LeagueLadderDTO
func (*LeagueLadderDTO) MarshalBinary ¶
func (m *LeagueLadderDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeagueLadderDTO) UnmarshalBinary ¶
func (m *LeagueLadderDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeagueLadderEntryDTO ¶
type LeagueLadderEntryDTO struct {
// earned regalia reward ids
EarnedRegaliaRewardIds []string `json:"earnedRegaliaRewardIds"`
// league points
LeaguePoints int32 `json:"leaguePoints,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// mini series progress
MiniSeriesProgress string `json:"miniSeriesProgress,omitempty"`
// previous day league position
PreviousDayLeaguePosition int32 `json:"previousDayLeaguePosition,omitempty"`
// previous season achieved rank
PreviousSeasonAchievedRank string `json:"previousSeasonAchievedRank,omitempty"`
// previous season achieved tier
PreviousSeasonAchievedTier string `json:"previousSeasonAchievedTier,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
LeagueLadderEntryDTO league ladder entry d t o swagger:model LeagueLadderEntryDTO
func (*LeagueLadderEntryDTO) MarshalBinary ¶
func (m *LeagueLadderEntryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeagueLadderEntryDTO) UnmarshalBinary ¶
func (m *LeagueLadderEntryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeagueTierAndRankDTO ¶
type LeagueTierAndRankDTO struct {
// player or team Id
PlayerOrTeamID string `json:"playerOrTeamId,omitempty"`
// player or team name
PlayerOrTeamName string `json:"playerOrTeamName,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
LeagueTierAndRankDTO league tier and rank d t o swagger:model LeagueTierAndRankDTO
func (*LeagueTierAndRankDTO) MarshalBinary ¶
func (m *LeagueTierAndRankDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeagueTierAndRankDTO) UnmarshalBinary ¶
func (m *LeagueTierAndRankDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaguesLcdsLeagueItemDTO ¶
type LeaguesLcdsLeagueItemDTO struct {
// league points
LeaguePoints int32 `json:"leaguePoints,omitempty"`
// losses
Losses int64 `json:"losses,omitempty"`
// mini series
MiniSeries *LeaguesLcdsMiniSeriesDTO `json:"miniSeries,omitempty"`
// player or team Id
PlayerOrTeamID string `json:"playerOrTeamId,omitempty"`
// player or team name
PlayerOrTeamName string `json:"playerOrTeamName,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
// time until inactivity status changes
TimeUntilInactivityStatusChanges int64 `json:"timeUntilInactivityStatusChanges,omitempty"`
// total played
TotalPlayed int64 `json:"totalPlayed,omitempty"`
// wins
Wins int64 `json:"wins,omitempty"`
}
LeaguesLcdsLeagueItemDTO leagues lcds league item d t o swagger:model LeaguesLcdsLeagueItemDTO
func (*LeaguesLcdsLeagueItemDTO) MarshalBinary ¶
func (m *LeaguesLcdsLeagueItemDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaguesLcdsLeagueItemDTO) UnmarshalBinary ¶
func (m *LeaguesLcdsLeagueItemDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaguesLcdsMiniSeriesDTO ¶
type LeaguesLcdsMiniSeriesDTO struct {
// losses
Losses int64 `json:"losses,omitempty"`
// progress
Progress string `json:"progress,omitempty"`
// target
Target int64 `json:"target,omitempty"`
// time left to play millis
TimeLeftToPlayMillis int64 `json:"timeLeftToPlayMillis,omitempty"`
// wins
Wins int64 `json:"wins,omitempty"`
}
LeaguesLcdsMiniSeriesDTO leagues lcds mini series d t o swagger:model LeaguesLcdsMiniSeriesDTO
func (*LeaguesLcdsMiniSeriesDTO) MarshalBinary ¶
func (m *LeaguesLcdsMiniSeriesDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaguesLcdsMiniSeriesDTO) UnmarshalBinary ¶
func (m *LeaguesLcdsMiniSeriesDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaguesLcdsSimpleMessage ¶
type LeaguesLcdsSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LeaguesLcdsSimpleMessage leagues lcds simple message swagger:model LeaguesLcdsSimpleMessage
func (*LeaguesLcdsSimpleMessage) MarshalBinary ¶
func (m *LeaguesLcdsSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaguesLcdsSimpleMessage) UnmarshalBinary ¶
func (m *LeaguesLcdsSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaguesSimpleMessageResponse ¶
type LeaguesSimpleMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
LeaguesSimpleMessageResponse leagues simple message response swagger:model LeaguesSimpleMessageResponse
func (*LeaguesSimpleMessageResponse) MarshalBinary ¶
func (m *LeaguesSimpleMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaguesSimpleMessageResponse) UnmarshalBinary ¶
func (m *LeaguesSimpleMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaverBusterLcdsMatchmakingNotification ¶
type LeaverBusterLcdsMatchmakingNotification struct {
// player join failures
PlayerJoinFailures []interface{} `json:"playerJoinFailures"`
}
LeaverBusterLcdsMatchmakingNotification leaver buster lcds matchmaking notification swagger:model LeaverBusterLcdsMatchmakingNotification
func (*LeaverBusterLcdsMatchmakingNotification) MarshalBinary ¶
func (m *LeaverBusterLcdsMatchmakingNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaverBusterLcdsMatchmakingNotification) UnmarshalBinary ¶
func (m *LeaverBusterLcdsMatchmakingNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaverBusterLcdsSimpleMessage ¶
type LeaverBusterLcdsSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LeaverBusterLcdsSimpleMessage leaver buster lcds simple message swagger:model LeaverBusterLcdsSimpleMessage
func (*LeaverBusterLcdsSimpleMessage) MarshalBinary ¶
func (m *LeaverBusterLcdsSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaverBusterLcdsSimpleMessage) UnmarshalBinary ¶
func (m *LeaverBusterLcdsSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LeaverBusterSimpleMessageResponse ¶
type LeaverBusterSimpleMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
LeaverBusterSimpleMessageResponse leaver buster simple message response swagger:model LeaverBusterSimpleMessageResponse
func (*LeaverBusterSimpleMessageResponse) MarshalBinary ¶
func (m *LeaverBusterSimpleMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LeaverBusterSimpleMessageResponse) UnmarshalBinary ¶
func (m *LeaverBusterSimpleMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LobbyClientDynamicConfigurationNotification ¶
type LobbyClientDynamicConfigurationNotification struct {
// configs
Configs string `json:"configs,omitempty"`
// delta
Delta bool `json:"delta,omitempty"`
}
LobbyClientDynamicConfigurationNotification lobby client dynamic configuration notification swagger:model LobbyClientDynamicConfigurationNotification
func (*LobbyClientDynamicConfigurationNotification) MarshalBinary ¶
func (m *LobbyClientDynamicConfigurationNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LobbyClientDynamicConfigurationNotification) UnmarshalBinary ¶
func (m *LobbyClientDynamicConfigurationNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LogEvent ¶
type LogEvent struct {
// message
Message string `json:"message,omitempty"`
// severity
Severity LogSeverityLevels `json:"severity,omitempty"`
}
LogEvent Describes a log entry. swagger:model LogEvent
func (*LogEvent) MarshalBinary ¶
MarshalBinary interface implementation
func (*LogEvent) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type LogSeverityLevels ¶
type LogSeverityLevels string
LogSeverityLevels Allowable severity levels for log events. swagger:model LogSeverityLevels
const ( // LogSeverityLevelsOkay captures enum value "Okay" LogSeverityLevelsOkay LogSeverityLevels = "Okay" // LogSeverityLevelsWarning captures enum value "Warning" LogSeverityLevelsWarning LogSeverityLevels = "Warning" // LogSeverityLevelsError captures enum value "Error" LogSeverityLevelsError LogSeverityLevels = "Error" // LogSeverityLevelsAlways captures enum value "Always" LogSeverityLevelsAlways LogSeverityLevels = "Always" )
type LoginDataPacket ¶
type LoginDataPacket struct {
// all summoner data
AllSummonerData *LoginDataPacketSummonerData `json:"allSummonerData,omitempty"`
// simple messages
SimpleMessages []*LeaguesLcdsSimpleMessage `json:"simpleMessages"`
}
LoginDataPacket login data packet swagger:model LoginDataPacket
func (*LoginDataPacket) MarshalBinary ¶
func (m *LoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoginDataPacket) UnmarshalBinary ¶
func (m *LoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoginDataPacketSummoner ¶
type LoginDataPacketSummoner struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
LoginDataPacketSummoner login data packet summoner swagger:model LoginDataPacketSummoner
func (*LoginDataPacketSummoner) MarshalBinary ¶
func (m *LoginDataPacketSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoginDataPacketSummoner) UnmarshalBinary ¶
func (m *LoginDataPacketSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoginDataPacketSummonerData ¶
type LoginDataPacketSummonerData struct {
// summoner
Summoner *LoginDataPacketSummoner `json:"summoner,omitempty"`
}
LoginDataPacketSummonerData login data packet summoner data swagger:model LoginDataPacketSummonerData
func (*LoginDataPacketSummonerData) MarshalBinary ¶
func (m *LoginDataPacketSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoginDataPacketSummonerData) UnmarshalBinary ¶
func (m *LoginDataPacketSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationAVSConfig ¶
type LolAccountVerificationAVSConfig struct {
// enabled
Enabled bool `json:"Enabled,omitempty"`
// password enabled
PasswordEnabled bool `json:"PasswordEnabled,omitempty"`
}
LolAccountVerificationAVSConfig lol account verification a v s config swagger:model LolAccountVerificationAVSConfig
func (*LolAccountVerificationAVSConfig) MarshalBinary ¶
func (m *LolAccountVerificationAVSConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationAVSConfig) UnmarshalBinary ¶
func (m *LolAccountVerificationAVSConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationAuthenticateRequest ¶
type LolAccountVerificationAuthenticateRequest struct {
// password
Password string `json:"password,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolAccountVerificationAuthenticateRequest lol account verification authenticate request swagger:model LolAccountVerificationAuthenticateRequest
func (*LolAccountVerificationAuthenticateRequest) MarshalBinary ¶
func (m *LolAccountVerificationAuthenticateRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationAuthenticateRequest) UnmarshalBinary ¶
func (m *LolAccountVerificationAuthenticateRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationAuthenticateResponse ¶
type LolAccountVerificationAuthenticateResponse struct {
// message
Message string `json:"message,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolAccountVerificationAuthenticateResponse lol account verification authenticate response swagger:model LolAccountVerificationAuthenticateResponse
func (*LolAccountVerificationAuthenticateResponse) MarshalBinary ¶
func (m *LolAccountVerificationAuthenticateResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationAuthenticateResponse) UnmarshalBinary ¶
func (m *LolAccountVerificationAuthenticateResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationDeviceResponse ¶
type LolAccountVerificationDeviceResponse struct {
// message
Message string `json:"message,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolAccountVerificationDeviceResponse lol account verification device response swagger:model LolAccountVerificationDeviceResponse
func (*LolAccountVerificationDeviceResponse) MarshalBinary ¶
func (m *LolAccountVerificationDeviceResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationDeviceResponse) UnmarshalBinary ¶
func (m *LolAccountVerificationDeviceResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationInvalidateResponse ¶
type LolAccountVerificationInvalidateResponse struct {
// message
Message string `json:"message,omitempty"`
// sms token expire duration in sec
SmsTokenExpireDurationInSec int32 `json:"smsTokenExpireDurationInSec,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolAccountVerificationInvalidateResponse lol account verification invalidate response swagger:model LolAccountVerificationInvalidateResponse
func (*LolAccountVerificationInvalidateResponse) MarshalBinary ¶
func (m *LolAccountVerificationInvalidateResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationInvalidateResponse) UnmarshalBinary ¶
func (m *LolAccountVerificationInvalidateResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationIsVerifiedResponse ¶
type LolAccountVerificationIsVerifiedResponse struct {
// message
Message string `json:"message,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolAccountVerificationIsVerifiedResponse lol account verification is verified response swagger:model LolAccountVerificationIsVerifiedResponse
func (*LolAccountVerificationIsVerifiedResponse) MarshalBinary ¶
func (m *LolAccountVerificationIsVerifiedResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationIsVerifiedResponse) UnmarshalBinary ¶
func (m *LolAccountVerificationIsVerifiedResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationLoginSession ¶
type LolAccountVerificationLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolAccountVerificationLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolAccountVerificationLoginSession lol account verification login session swagger:model LolAccountVerificationLoginSession
func (*LolAccountVerificationLoginSession) MarshalBinary ¶
func (m *LolAccountVerificationLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationLoginSession) UnmarshalBinary ¶
func (m *LolAccountVerificationLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationLoginSessionState ¶
type LolAccountVerificationLoginSessionState string
LolAccountVerificationLoginSessionState lol account verification login session state swagger:model LolAccountVerificationLoginSessionState
const ( // LolAccountVerificationLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolAccountVerificationLoginSessionStateINPROGRESS LolAccountVerificationLoginSessionState = "IN_PROGRESS" // LolAccountVerificationLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolAccountVerificationLoginSessionStateSUCCEEDED LolAccountVerificationLoginSessionState = "SUCCEEDED" // LolAccountVerificationLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolAccountVerificationLoginSessionStateLOGGINGOUT LolAccountVerificationLoginSessionState = "LOGGING_OUT" // LolAccountVerificationLoginSessionStateERROR captures enum value "ERROR" LolAccountVerificationLoginSessionStateERROR LolAccountVerificationLoginSessionState = "ERROR" )
type LolAccountVerificationSendTokenRequest ¶
type LolAccountVerificationSendTokenRequest struct {
// device
Device string `json:"device,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
// mediator
Mediator string `json:"mediator,omitempty"`
}
LolAccountVerificationSendTokenRequest lol account verification send token request swagger:model LolAccountVerificationSendTokenRequest
func (*LolAccountVerificationSendTokenRequest) MarshalBinary ¶
func (m *LolAccountVerificationSendTokenRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationSendTokenRequest) UnmarshalBinary ¶
func (m *LolAccountVerificationSendTokenRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationSendTokenResponse ¶
type LolAccountVerificationSendTokenResponse struct {
// message
Message string `json:"message,omitempty"`
// sms token expire duration in sec
SmsTokenExpireDurationInSec int32 `json:"smsTokenExpireDurationInSec,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolAccountVerificationSendTokenResponse lol account verification send token response swagger:model LolAccountVerificationSendTokenResponse
func (*LolAccountVerificationSendTokenResponse) MarshalBinary ¶
func (m *LolAccountVerificationSendTokenResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationSendTokenResponse) UnmarshalBinary ¶
func (m *LolAccountVerificationSendTokenResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationVerifyRequest ¶
type LolAccountVerificationVerifyRequest struct {
// mediator
Mediator string `json:"mediator,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolAccountVerificationVerifyRequest lol account verification verify request swagger:model LolAccountVerificationVerifyRequest
func (*LolAccountVerificationVerifyRequest) MarshalBinary ¶
func (m *LolAccountVerificationVerifyRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationVerifyRequest) UnmarshalBinary ¶
func (m *LolAccountVerificationVerifyRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAccountVerificationVerifyResponse ¶
type LolAccountVerificationVerifyResponse struct {
// message
Message string `json:"message,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolAccountVerificationVerifyResponse lol account verification verify response swagger:model LolAccountVerificationVerifyResponse
func (*LolAccountVerificationVerifyResponse) MarshalBinary ¶
func (m *LolAccountVerificationVerifyResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAccountVerificationVerifyResponse) UnmarshalBinary ¶
func (m *LolAccountVerificationVerifyResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAcsAcsChampionGames ¶
type LolAcsAcsChampionGames struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// lane
Lane string `json:"lane,omitempty"`
// queue
Queue int32 `json:"queue,omitempty"`
// role
Role string `json:"role,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
}
LolAcsAcsChampionGames lol acs acs champion games swagger:model LolAcsAcsChampionGames
func (*LolAcsAcsChampionGames) MarshalBinary ¶
func (m *LolAcsAcsChampionGames) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAcsAcsChampionGames) UnmarshalBinary ¶
func (m *LolAcsAcsChampionGames) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAcsAcsChampionGamesCollection ¶
type LolAcsAcsChampionGamesCollection struct {
// champions
Champions []*LolAcsAcsChampionGames `json:"champions"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
}
LolAcsAcsChampionGamesCollection lol acs acs champion games collection swagger:model LolAcsAcsChampionGamesCollection
func (*LolAcsAcsChampionGamesCollection) MarshalBinary ¶
func (m *LolAcsAcsChampionGamesCollection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAcsAcsChampionGamesCollection) UnmarshalBinary ¶
func (m *LolAcsAcsChampionGamesCollection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAcsAcsEndPoint ¶
type LolAcsAcsEndPoint struct {
// url
URL string `json:"url,omitempty"`
}
LolAcsAcsEndPoint lol acs acs end point swagger:model LolAcsAcsEndPoint
func (*LolAcsAcsEndPoint) MarshalBinary ¶
func (m *LolAcsAcsEndPoint) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAcsAcsEndPoint) UnmarshalBinary ¶
func (m *LolAcsAcsEndPoint) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAcsLoginSession ¶
type LolAcsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State LolAcsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolAcsLoginSession lol acs login session swagger:model LolAcsLoginSession
func (*LolAcsLoginSession) MarshalBinary ¶
func (m *LolAcsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolAcsLoginSession) UnmarshalBinary ¶
func (m *LolAcsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolAcsLoginSessionStates ¶
type LolAcsLoginSessionStates string
LolAcsLoginSessionStates lol acs login session states swagger:model LolAcsLoginSessionStates
const ( // LolAcsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolAcsLoginSessionStatesINPROGRESS LolAcsLoginSessionStates = "IN_PROGRESS" // LolAcsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolAcsLoginSessionStatesSUCCEEDED LolAcsLoginSessionStates = "SUCCEEDED" // LolAcsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolAcsLoginSessionStatesLOGGINGOUT LolAcsLoginSessionStates = "LOGGING_OUT" // LolAcsLoginSessionStatesERROR captures enum value "ERROR" LolAcsLoginSessionStatesERROR LolAcsLoginSessionStates = "ERROR" )
type LolActiveBoostsActiveBoosts ¶
type LolActiveBoostsActiveBoosts struct {
// first win of the day start time
FirstWinOfTheDayStartTime string `json:"firstWinOfTheDayStartTime,omitempty"`
// ip boost end date
IPBoostEndDate string `json:"ipBoostEndDate,omitempty"`
// ip boost per win count
IPBoostPerWinCount int32 `json:"ipBoostPerWinCount,omitempty"`
// ip loyalty boost
IPLoyaltyBoost int32 `json:"ipLoyaltyBoost,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// xp boost end date
XpBoostEndDate string `json:"xpBoostEndDate,omitempty"`
// xp boost per win count
XpBoostPerWinCount int32 `json:"xpBoostPerWinCount,omitempty"`
// xp loyalty boost
XpLoyaltyBoost int32 `json:"xpLoyaltyBoost,omitempty"`
}
LolActiveBoostsActiveBoosts lol active boosts active boosts swagger:model LolActiveBoostsActiveBoosts
func (*LolActiveBoostsActiveBoosts) MarshalBinary ¶
func (m *LolActiveBoostsActiveBoosts) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolActiveBoostsActiveBoosts) UnmarshalBinary ¶
func (m *LolActiveBoostsActiveBoosts) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolActiveBoostsEndOfGameStats ¶
type LolActiveBoostsEndOfGameStats struct {
// time until next first win bonus
TimeUntilNextFirstWinBonus int64 `json:"timeUntilNextFirstWinBonus,omitempty"`
}
LolActiveBoostsEndOfGameStats lol active boosts end of game stats swagger:model LolActiveBoostsEndOfGameStats
func (*LolActiveBoostsEndOfGameStats) MarshalBinary ¶
func (m *LolActiveBoostsEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolActiveBoostsEndOfGameStats) UnmarshalBinary ¶
func (m *LolActiveBoostsEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolActiveBoostsLoginDataPacket ¶
type LolActiveBoostsLoginDataPacket struct {
// time until first win of day
TimeUntilFirstWinOfDay int64 `json:"timeUntilFirstWinOfDay,omitempty"`
}
LolActiveBoostsLoginDataPacket lol active boosts login data packet swagger:model LolActiveBoostsLoginDataPacket
func (*LolActiveBoostsLoginDataPacket) MarshalBinary ¶
func (m *LolActiveBoostsLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolActiveBoostsLoginDataPacket) UnmarshalBinary ¶
func (m *LolActiveBoostsLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersBannerFlag ¶
type LolBannersBannerFlag struct {
// earned date iso8601
EarnedDateIso8601 string `json:"earnedDateIso8601,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// level
Level int64 `json:"level,omitempty"`
// season Id
SeasonID int64 `json:"seasonId,omitempty"`
// theme
Theme string `json:"theme,omitempty"`
}
LolBannersBannerFlag lol banners banner flag swagger:model LolBannersBannerFlag
func (*LolBannersBannerFlag) MarshalBinary ¶
func (m *LolBannersBannerFlag) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersBannerFlag) UnmarshalBinary ¶
func (m *LolBannersBannerFlag) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersBannerFrame ¶
type LolBannersBannerFrame struct {
// level
Level int64 `json:"level,omitempty"`
}
LolBannersBannerFrame lol banners banner frame swagger:model LolBannersBannerFrame
func (*LolBannersBannerFrame) MarshalBinary ¶
func (m *LolBannersBannerFrame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersBannerFrame) UnmarshalBinary ¶
func (m *LolBannersBannerFrame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersCapClashFlagEntitlementPayload ¶
type LolBannersCapClashFlagEntitlementPayload struct {
// reward spec
RewardSpec *LolBannersClashV2FlagRewardSpec `json:"rewardSpec,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
}
LolBannersCapClashFlagEntitlementPayload lol banners cap clash flag entitlement payload swagger:model LolBannersCapClashFlagEntitlementPayload
func (*LolBannersCapClashFlagEntitlementPayload) MarshalBinary ¶
func (m *LolBannersCapClashFlagEntitlementPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersCapClashFlagEntitlementPayload) UnmarshalBinary ¶
func (m *LolBannersCapClashFlagEntitlementPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersCapClashFrameEntitlementPayload ¶
type LolBannersCapClashFrameEntitlementPayload struct {
// reward spec
RewardSpec *LolBannersClashV2FrameRewardSpec `json:"rewardSpec,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
}
LolBannersCapClashFrameEntitlementPayload lol banners cap clash frame entitlement payload swagger:model LolBannersCapClashFrameEntitlementPayload
func (*LolBannersCapClashFrameEntitlementPayload) MarshalBinary ¶
func (m *LolBannersCapClashFrameEntitlementPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersCapClashFrameEntitlementPayload) UnmarshalBinary ¶
func (m *LolBannersCapClashFrameEntitlementPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersClashV2FlagRewardSpec ¶
type LolBannersClashV2FlagRewardSpec struct {
// level
Level string `json:"level,omitempty"`
// season Id
SeasonID string `json:"seasonId,omitempty"`
// theme
Theme string `json:"theme,omitempty"`
}
LolBannersClashV2FlagRewardSpec lol banners clash v2 flag reward spec swagger:model LolBannersClashV2FlagRewardSpec
func (*LolBannersClashV2FlagRewardSpec) MarshalBinary ¶
func (m *LolBannersClashV2FlagRewardSpec) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersClashV2FlagRewardSpec) UnmarshalBinary ¶
func (m *LolBannersClashV2FlagRewardSpec) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersClashV2FrameRewardSpec ¶
type LolBannersClashV2FrameRewardSpec struct {
// level
Level string `json:"level,omitempty"`
// season Id
SeasonID string `json:"seasonId,omitempty"`
}
LolBannersClashV2FrameRewardSpec lol banners clash v2 frame reward spec swagger:model LolBannersClashV2FrameRewardSpec
func (*LolBannersClashV2FrameRewardSpec) MarshalBinary ¶
func (m *LolBannersClashV2FrameRewardSpec) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersClashV2FrameRewardSpec) UnmarshalBinary ¶
func (m *LolBannersClashV2FrameRewardSpec) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersInventoryItemWithPayload ¶
type LolBannersInventoryItemWithPayload struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// payload
Payload interface{} `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolBannersInventoryItemWithPayload lol banners inventory item with payload swagger:model LolBannersInventoryItemWithPayload
func (*LolBannersInventoryItemWithPayload) MarshalBinary ¶
func (m *LolBannersInventoryItemWithPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersInventoryItemWithPayload) UnmarshalBinary ¶
func (m *LolBannersInventoryItemWithPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersInventoryItemsByType ¶
type LolBannersInventoryItemsByType struct {
// t o u r n a m e n t f l a g
TOURNAMENTFLAG []*LolBannersTournamentFlagInventoryItem `json:"TOURNAMENT_FLAG"`
// t o u r n a m e n t f RAM e
TOURNAMENTFRAME []*LolBannersTournamentFrameInventoryItem `json:"TOURNAMENT_FRAME"`
}
LolBannersInventoryItemsByType lol banners inventory items by type swagger:model LolBannersInventoryItemsByType
func (*LolBannersInventoryItemsByType) MarshalBinary ¶
func (m *LolBannersInventoryItemsByType) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersInventoryItemsByType) UnmarshalBinary ¶
func (m *LolBannersInventoryItemsByType) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersInventoryResponse ¶
type LolBannersInventoryResponse struct {
// items
Items *LolBannersInventoryItemsByType `json:"items,omitempty"`
}
LolBannersInventoryResponse lol banners inventory response swagger:model LolBannersInventoryResponse
func (*LolBannersInventoryResponse) MarshalBinary ¶
func (m *LolBannersInventoryResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersInventoryResponse) UnmarshalBinary ¶
func (m *LolBannersInventoryResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersLoadout ¶
type LolBannersLoadout struct {
// id
ID string `json:"id,omitempty"`
// loadout
Loadout map[string]LolBannersLoadoutsSlot `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolBannersLoadout lol banners loadout swagger:model LolBannersLoadout
func (*LolBannersLoadout) MarshalBinary ¶
func (m *LolBannersLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersLoadout) UnmarshalBinary ¶
func (m *LolBannersLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersLoadoutsSlot ¶
type LolBannersLoadoutsSlot struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolBannersLoadoutsSlot lol banners loadouts slot swagger:model LolBannersLoadoutsSlot
func (*LolBannersLoadoutsSlot) MarshalBinary ¶
func (m *LolBannersLoadoutsSlot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersLoadoutsSlot) UnmarshalBinary ¶
func (m *LolBannersLoadoutsSlot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersSummonerProfileUpdate ¶
type LolBannersSummonerProfileUpdate struct {
// key
Key string `json:"key,omitempty"`
// value
Value interface{} `json:"value,omitempty"`
}
LolBannersSummonerProfileUpdate lol banners summoner profile update swagger:model LolBannersSummonerProfileUpdate
func (*LolBannersSummonerProfileUpdate) MarshalBinary ¶
func (m *LolBannersSummonerProfileUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersSummonerProfileUpdate) UnmarshalBinary ¶
func (m *LolBannersSummonerProfileUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersTournamentFlagInventoryItem ¶
type LolBannersTournamentFlagInventoryItem struct {
// item Id
ItemID int32 `json:"itemId,omitempty"`
// payload
Payload *LolBannersCapClashFlagEntitlementPayload `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
}
LolBannersTournamentFlagInventoryItem lol banners tournament flag inventory item swagger:model LolBannersTournamentFlagInventoryItem
func (*LolBannersTournamentFlagInventoryItem) MarshalBinary ¶
func (m *LolBannersTournamentFlagInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersTournamentFlagInventoryItem) UnmarshalBinary ¶
func (m *LolBannersTournamentFlagInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolBannersTournamentFrameInventoryItem ¶
type LolBannersTournamentFrameInventoryItem struct {
// payload
Payload *LolBannersCapClashFrameEntitlementPayload `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
}
LolBannersTournamentFrameInventoryItem lol banners tournament frame inventory item swagger:model LolBannersTournamentFrameInventoryItem
func (*LolBannersTournamentFrameInventoryItem) MarshalBinary ¶
func (m *LolBannersTournamentFrameInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolBannersTournamentFrameInventoryItem) UnmarshalBinary ¶
func (m *LolBannersTournamentFrameInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsCareerStatsQueueType ¶
type LolCareerStatsCareerStatsQueueType string
LolCareerStatsCareerStatsQueueType lol career stats career stats queue type swagger:model LolCareerStatsCareerStatsQueueType
const ( // LolCareerStatsCareerStatsQueueTypeDraft5 captures enum value "draft5" LolCareerStatsCareerStatsQueueTypeDraft5 LolCareerStatsCareerStatsQueueType = "draft5" // LolCareerStatsCareerStatsQueueTypeRank5flex captures enum value "rank5flex" LolCareerStatsCareerStatsQueueTypeRank5flex LolCareerStatsCareerStatsQueueType = "rank5flex" // LolCareerStatsCareerStatsQueueTypeRank5solo captures enum value "rank5solo" LolCareerStatsCareerStatsQueueTypeRank5solo LolCareerStatsCareerStatsQueueType = "rank5solo" // LolCareerStatsCareerStatsQueueTypeBlind5 captures enum value "blind5" LolCareerStatsCareerStatsQueueTypeBlind5 LolCareerStatsCareerStatsQueueType = "blind5" // LolCareerStatsCareerStatsQueueTypeAram captures enum value "aram" LolCareerStatsCareerStatsQueueTypeAram LolCareerStatsCareerStatsQueueType = "aram" // LolCareerStatsCareerStatsQueueTypeBlind3 captures enum value "blind3" LolCareerStatsCareerStatsQueueTypeBlind3 LolCareerStatsCareerStatsQueueType = "blind3" // LolCareerStatsCareerStatsQueueTypeRank3flex captures enum value "rank3flex" LolCareerStatsCareerStatsQueueTypeRank3flex LolCareerStatsCareerStatsQueueType = "rank3flex" // LolCareerStatsCareerStatsQueueTypeOther captures enum value "other" LolCareerStatsCareerStatsQueueTypeOther LolCareerStatsCareerStatsQueueType = "other" )
type LolCareerStatsChampionQueueStatsResponse ¶
type LolCareerStatsChampionQueueStatsResponse struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// position
Position LolCareerStatsSummonersRiftPosition `json:"position,omitempty"`
// queue type
QueueType LolCareerStatsCareerStatsQueueType `json:"queueType,omitempty"`
// rank tier
RankTier LolCareerStatsRankedTier `json:"rankTier,omitempty"`
// stats
Stats interface{} `json:"stats,omitempty"`
}
LolCareerStatsChampionQueueStatsResponse lol career stats champion queue stats response swagger:model LolCareerStatsChampionQueueStatsResponse
func (*LolCareerStatsChampionQueueStatsResponse) MarshalBinary ¶
func (m *LolCareerStatsChampionQueueStatsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsChampionQueueStatsResponse) UnmarshalBinary ¶
func (m *LolCareerStatsChampionQueueStatsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsChampionStatistics ¶
type LolCareerStatsChampionStatistics struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// experts
Experts []*LolCareerStatsExpertPlayer `json:"experts"`
// queue stats
QueueStats []*LolCareerStatsStatisticsByQueue `json:"queueStats"`
}
LolCareerStatsChampionStatistics lol career stats champion statistics swagger:model LolCareerStatsChampionStatistics
func (*LolCareerStatsChampionStatistics) MarshalBinary ¶
func (m *LolCareerStatsChampionStatistics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsChampionStatistics) UnmarshalBinary ¶
func (m *LolCareerStatsChampionStatistics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsEntitlementsToken ¶
type LolCareerStatsEntitlementsToken struct {
// entitlements
Entitlements []string `json:"entitlements"`
}
LolCareerStatsEntitlementsToken lol career stats entitlements token swagger:model LolCareerStatsEntitlementsToken
func (*LolCareerStatsEntitlementsToken) MarshalBinary ¶
func (m *LolCareerStatsEntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsEntitlementsToken) UnmarshalBinary ¶
func (m *LolCareerStatsEntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsExpertPlayer ¶
type LolCareerStatsExpertPlayer struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// expert rank
ExpertRank int32 `json:"expertRank,omitempty"`
// num of games
NumOfGames int32 `json:"numOfGames,omitempty"`
// position
Position LolCareerStatsSummonersRiftPosition `json:"position,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// win rate
WinRate float32 `json:"winRate,omitempty"`
}
LolCareerStatsExpertPlayer lol career stats expert player swagger:model LolCareerStatsExpertPlayer
func (*LolCareerStatsExpertPlayer) MarshalBinary ¶
func (m *LolCareerStatsExpertPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsExpertPlayer) UnmarshalBinary ¶
func (m *LolCareerStatsExpertPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsPositionStatistics ¶
type LolCareerStatsPositionStatistics struct {
// experts
Experts []*LolCareerStatsExpertPlayer `json:"experts"`
// position
Position LolCareerStatsSummonersRiftPosition `json:"position,omitempty"`
// queue stats
QueueStats []*LolCareerStatsStatisticsByQueue `json:"queueStats"`
}
LolCareerStatsPositionStatistics lol career stats position statistics swagger:model LolCareerStatsPositionStatistics
func (*LolCareerStatsPositionStatistics) MarshalBinary ¶
func (m *LolCareerStatsPositionStatistics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsPositionStatistics) UnmarshalBinary ¶
func (m *LolCareerStatsPositionStatistics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsPositionStatsQueryRequest ¶
type LolCareerStatsPositionStatsQueryRequest struct {
// position
Position LolCareerStatsSummonersRiftPosition `json:"position,omitempty"`
// queue type
QueueType LolCareerStatsCareerStatsQueueType `json:"queueType,omitempty"`
// rank tier
RankTier LolCareerStatsRankedTier `json:"rankTier,omitempty"`
// season
Season int32 `json:"season,omitempty"`
}
LolCareerStatsPositionStatsQueryRequest lol career stats position stats query request swagger:model LolCareerStatsPositionStatsQueryRequest
func (*LolCareerStatsPositionStatsQueryRequest) MarshalBinary ¶
func (m *LolCareerStatsPositionStatsQueryRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsPositionStatsQueryRequest) UnmarshalBinary ¶
func (m *LolCareerStatsPositionStatsQueryRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsRankedTier ¶
type LolCareerStatsRankedTier string
LolCareerStatsRankedTier lol career stats ranked tier swagger:model LolCareerStatsRankedTier
const ( // LolCareerStatsRankedTierALL captures enum value "ALL" LolCareerStatsRankedTierALL LolCareerStatsRankedTier = "ALL" // LolCareerStatsRankedTierUNRANKED captures enum value "UNRANKED" LolCareerStatsRankedTierUNRANKED LolCareerStatsRankedTier = "UNRANKED" // LolCareerStatsRankedTierIRON captures enum value "IRON" LolCareerStatsRankedTierIRON LolCareerStatsRankedTier = "IRON" // LolCareerStatsRankedTierBRONZE captures enum value "BRONZE" LolCareerStatsRankedTierBRONZE LolCareerStatsRankedTier = "BRONZE" // LolCareerStatsRankedTierSILVER captures enum value "SILVER" LolCareerStatsRankedTierSILVER LolCareerStatsRankedTier = "SILVER" // LolCareerStatsRankedTierGOLD captures enum value "GOLD" LolCareerStatsRankedTierGOLD LolCareerStatsRankedTier = "GOLD" // LolCareerStatsRankedTierPLATINUM captures enum value "PLATINUM" LolCareerStatsRankedTierPLATINUM LolCareerStatsRankedTier = "PLATINUM" // LolCareerStatsRankedTierDIAMOND captures enum value "DIAMOND" LolCareerStatsRankedTierDIAMOND LolCareerStatsRankedTier = "DIAMOND" // LolCareerStatsRankedTierMASTER captures enum value "MASTER" LolCareerStatsRankedTierMASTER LolCareerStatsRankedTier = "MASTER" // LolCareerStatsRankedTierGRANDMASTER captures enum value "GRANDMASTER" LolCareerStatsRankedTierGRANDMASTER LolCareerStatsRankedTier = "GRANDMASTER" // LolCareerStatsRankedTierCHALLENGER captures enum value "CHALLENGER" LolCareerStatsRankedTierCHALLENGER LolCareerStatsRankedTier = "CHALLENGER" )
type LolCareerStatsStatisticsByQueue ¶
type LolCareerStatsStatisticsByQueue struct {
// queue type
QueueType LolCareerStatsCareerStatsQueueType `json:"queueType,omitempty"`
// stats
Stats interface{} `json:"stats,omitempty"`
}
LolCareerStatsStatisticsByQueue lol career stats statistics by queue swagger:model LolCareerStatsStatisticsByQueue
func (*LolCareerStatsStatisticsByQueue) MarshalBinary ¶
func (m *LolCareerStatsStatisticsByQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsStatisticsByQueue) UnmarshalBinary ¶
func (m *LolCareerStatsStatisticsByQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsStatisticsPercentilesResponse ¶
type LolCareerStatsStatisticsPercentilesResponse struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// position
Position LolCareerStatsSummonersRiftPosition `json:"position,omitempty"`
// queue type
QueueType LolCareerStatsCareerStatsQueueType `json:"queueType,omitempty"`
// rank tier
RankTier LolCareerStatsRankedTier `json:"rankTier,omitempty"`
// season
Season int32 `json:"season,omitempty"`
// stats
Stats interface{} `json:"stats,omitempty"`
}
LolCareerStatsStatisticsPercentilesResponse lol career stats statistics percentiles response swagger:model LolCareerStatsStatisticsPercentilesResponse
func (*LolCareerStatsStatisticsPercentilesResponse) MarshalBinary ¶
func (m *LolCareerStatsStatisticsPercentilesResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsStatisticsPercentilesResponse) UnmarshalBinary ¶
func (m *LolCareerStatsStatisticsPercentilesResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsStatsQueryRequest ¶
type LolCareerStatsStatsQueryRequest struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// position
Position LolCareerStatsSummonersRiftPosition `json:"position,omitempty"`
// queue type
QueueType LolCareerStatsCareerStatsQueueType `json:"queueType,omitempty"`
// rank tier
RankTier LolCareerStatsRankedTier `json:"rankTier,omitempty"`
// season
Season int32 `json:"season,omitempty"`
}
LolCareerStatsStatsQueryRequest lol career stats stats query request swagger:model LolCareerStatsStatsQueryRequest
func (*LolCareerStatsStatsQueryRequest) MarshalBinary ¶
func (m *LolCareerStatsStatsQueryRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCareerStatsStatsQueryRequest) UnmarshalBinary ¶
func (m *LolCareerStatsStatsQueryRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCareerStatsSummonersRiftPosition ¶
type LolCareerStatsSummonersRiftPosition string
LolCareerStatsSummonersRiftPosition lol career stats summoners rift position swagger:model LolCareerStatsSummonersRiftPosition
const ( // LolCareerStatsSummonersRiftPositionALL captures enum value "ALL" LolCareerStatsSummonersRiftPositionALL LolCareerStatsSummonersRiftPosition = "ALL" // LolCareerStatsSummonersRiftPositionUNKNOWN captures enum value "UNKNOWN" LolCareerStatsSummonersRiftPositionUNKNOWN LolCareerStatsSummonersRiftPosition = "UNKNOWN" // LolCareerStatsSummonersRiftPositionTOP captures enum value "TOP" LolCareerStatsSummonersRiftPositionTOP LolCareerStatsSummonersRiftPosition = "TOP" // LolCareerStatsSummonersRiftPositionJUNGLE captures enum value "JUNGLE" LolCareerStatsSummonersRiftPositionJUNGLE LolCareerStatsSummonersRiftPosition = "JUNGLE" // LolCareerStatsSummonersRiftPositionMID captures enum value "MID" LolCareerStatsSummonersRiftPositionMID LolCareerStatsSummonersRiftPosition = "MID" // LolCareerStatsSummonersRiftPositionBOTTOM captures enum value "BOTTOM" LolCareerStatsSummonersRiftPositionBOTTOM LolCareerStatsSummonersRiftPosition = "BOTTOM" // LolCareerStatsSummonersRiftPositionSUPPORT captures enum value "SUPPORT" LolCareerStatsSummonersRiftPositionSUPPORT LolCareerStatsSummonersRiftPosition = "SUPPORT" )
type LolCatalogBundled ¶
type LolCatalogBundled struct {
// flexible
Flexible bool `json:"flexible,omitempty"`
// items
Items []*LolCatalogBundledItem `json:"items"`
// minimum prices
MinimumPrices []*LolCatalogBundledItemCost `json:"minimumPrices"`
}
LolCatalogBundled lol catalog bundled swagger:model LolCatalogBundled
func (*LolCatalogBundled) MarshalBinary ¶
func (m *LolCatalogBundled) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogBundled) UnmarshalBinary ¶
func (m *LolCatalogBundled) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogBundledItem ¶
type LolCatalogBundledItem struct {
// discount prices
DiscountPrices []*LolCatalogBundledItemCost `json:"discountPrices"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolCatalogBundledItem lol catalog bundled item swagger:model LolCatalogBundledItem
func (*LolCatalogBundledItem) MarshalBinary ¶
func (m *LolCatalogBundledItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogBundledItem) UnmarshalBinary ¶
func (m *LolCatalogBundledItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogBundledItemCost ¶
type LolCatalogBundledItemCost struct {
// cost
Cost int64 `json:"cost,omitempty"`
// cost type
CostType string `json:"costType,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolCatalogBundledItemCost lol catalog bundled item cost swagger:model LolCatalogBundledItemCost
func (*LolCatalogBundledItemCost) MarshalBinary ¶
func (m *LolCatalogBundledItemCost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogBundledItemCost) UnmarshalBinary ¶
func (m *LolCatalogBundledItemCost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogCatalogItem ¶
type LolCatalogCatalogItem struct {
// active
Active bool `json:"active,omitempty"`
// bundled
Bundled *LolCatalogBundled `json:"bundled,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// inactive date
InactiveDate string `json:"inactiveDate,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance Id
ItemInstanceID string `json:"itemInstanceId,omitempty"`
// item requirements
ItemRequirements []*LolCatalogItemKey `json:"itemRequirements"`
// localizations
Localizations map[string]LolCatalogItemLocalization `json:"localizations,omitempty"`
// prices
Prices []*LolCatalogItemCost `json:"prices"`
// release date
ReleaseDate string `json:"releaseDate,omitempty"`
// sale
Sale *LolCatalogSale `json:"sale,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolCatalogCatalogItem lol catalog catalog item swagger:model LolCatalogCatalogItem
func (*LolCatalogCatalogItem) MarshalBinary ¶
func (m *LolCatalogCatalogItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogCatalogItem) UnmarshalBinary ¶
func (m *LolCatalogCatalogItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogCatalogPluginItem ¶
type LolCatalogCatalogPluginItem struct {
// description
Description string `json:"description,omitempty"`
// image path
ImagePath string `json:"imagePath,omitempty"`
// inactive date
InactiveDate int64 `json:"inactiveDate,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance Id
ItemInstanceID string `json:"itemInstanceId,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// ownership type
OwnershipType LolCatalogInventoryOwnership `json:"ownershipType,omitempty"`
// prices
Prices []*LolCatalogCatalogPluginPrice `json:"prices"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// release date
ReleaseDate int64 `json:"releaseDate,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
// sub title
SubTitle string `json:"subTitle,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolCatalogCatalogPluginItem lol catalog catalog plugin item swagger:model LolCatalogCatalogPluginItem
func (*LolCatalogCatalogPluginItem) MarshalBinary ¶
func (m *LolCatalogCatalogPluginItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogCatalogPluginItem) UnmarshalBinary ¶
func (m *LolCatalogCatalogPluginItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogCatalogPluginItemAssets ¶
type LolCatalogCatalogPluginItemAssets struct {
// colors
Colors []string `json:"colors"`
// emblems
Emblems []*LolCatalogChampionSkinEmblem `json:"emblems"`
// icon path
IconPath string `json:"iconPath,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
}
LolCatalogCatalogPluginItemAssets lol catalog catalog plugin item assets swagger:model LolCatalogCatalogPluginItemAssets
func (*LolCatalogCatalogPluginItemAssets) MarshalBinary ¶
func (m *LolCatalogCatalogPluginItemAssets) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogCatalogPluginItemAssets) UnmarshalBinary ¶
func (m *LolCatalogCatalogPluginItemAssets) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogCatalogPluginItemWithDetails ¶
type LolCatalogCatalogPluginItemWithDetails struct {
// assets
Assets *LolCatalogCatalogPluginItemAssets `json:"assets,omitempty"`
// bundled discount prices
BundledDiscountPrices []*LolCatalogCatalogPluginPrice `json:"bundledDiscountPrices"`
// bundled items
BundledItems []*LolCatalogCatalogPluginItemWithDetails `json:"bundledItems"`
// item
Item *LolCatalogCatalogPluginItem `json:"item,omitempty"`
// minimum bundle prices
MinimumBundlePrices []*LolCatalogCatalogPluginPrice `json:"minimumBundlePrices"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// required items
RequiredItems []*LolCatalogCatalogPluginItemWithDetails `json:"requiredItems"`
}
LolCatalogCatalogPluginItemWithDetails lol catalog catalog plugin item with details swagger:model LolCatalogCatalogPluginItemWithDetails
func (*LolCatalogCatalogPluginItemWithDetails) MarshalBinary ¶
func (m *LolCatalogCatalogPluginItemWithDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogCatalogPluginItemWithDetails) UnmarshalBinary ¶
func (m *LolCatalogCatalogPluginItemWithDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogCatalogPluginPrice ¶
type LolCatalogCatalogPluginPrice struct {
// cost
Cost int64 `json:"cost,omitempty"`
// cost type
CostType string `json:"costType,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// sale
Sale *LolCatalogCatalogPluginSale `json:"sale,omitempty"`
}
LolCatalogCatalogPluginPrice lol catalog catalog plugin price swagger:model LolCatalogCatalogPluginPrice
func (*LolCatalogCatalogPluginPrice) MarshalBinary ¶
func (m *LolCatalogCatalogPluginPrice) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogCatalogPluginPrice) UnmarshalBinary ¶
func (m *LolCatalogCatalogPluginPrice) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogCatalogPluginSale ¶
type LolCatalogCatalogPluginSale struct {
// cost
Cost int64 `json:"cost,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
// end date
EndDate string `json:"endDate,omitempty"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolCatalogCatalogPluginSale lol catalog catalog plugin sale swagger:model LolCatalogCatalogPluginSale
func (*LolCatalogCatalogPluginSale) MarshalBinary ¶
func (m *LolCatalogCatalogPluginSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogCatalogPluginSale) UnmarshalBinary ¶
func (m *LolCatalogCatalogPluginSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogChampionSkinEmblem ¶
type LolCatalogChampionSkinEmblem struct {
// emblem path
EmblemPath *LolCatalogChampionSkinEmblemPath `json:"emblemPath,omitempty"`
// emblem position
EmblemPosition *LolCatalogChampionSkinEmblemPosition `json:"emblemPosition,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolCatalogChampionSkinEmblem lol catalog champion skin emblem swagger:model LolCatalogChampionSkinEmblem
func (*LolCatalogChampionSkinEmblem) MarshalBinary ¶
func (m *LolCatalogChampionSkinEmblem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogChampionSkinEmblem) UnmarshalBinary ¶
func (m *LolCatalogChampionSkinEmblem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogChampionSkinEmblemPath ¶
type LolCatalogChampionSkinEmblemPath struct {
// large
Large string `json:"large,omitempty"`
// small
Small string `json:"small,omitempty"`
}
LolCatalogChampionSkinEmblemPath lol catalog champion skin emblem path swagger:model LolCatalogChampionSkinEmblemPath
func (*LolCatalogChampionSkinEmblemPath) MarshalBinary ¶
func (m *LolCatalogChampionSkinEmblemPath) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogChampionSkinEmblemPath) UnmarshalBinary ¶
func (m *LolCatalogChampionSkinEmblemPath) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogChampionSkinEmblemPosition ¶
type LolCatalogChampionSkinEmblemPosition struct {
// horizontal
Horizontal string `json:"horizontal,omitempty"`
// vertical
Vertical string `json:"vertical,omitempty"`
}
LolCatalogChampionSkinEmblemPosition lol catalog champion skin emblem position swagger:model LolCatalogChampionSkinEmblemPosition
func (*LolCatalogChampionSkinEmblemPosition) MarshalBinary ¶
func (m *LolCatalogChampionSkinEmblemPosition) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogChampionSkinEmblemPosition) UnmarshalBinary ¶
func (m *LolCatalogChampionSkinEmblemPosition) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataChampion ¶
type LolCatalogGameDataChampion struct {
// skins
Skins []*LolCatalogGameDataChampionSkin `json:"skins"`
}
LolCatalogGameDataChampion lol catalog game data champion swagger:model LolCatalogGameDataChampion
func (*LolCatalogGameDataChampion) MarshalBinary ¶
func (m *LolCatalogGameDataChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataChampion) UnmarshalBinary ¶
func (m *LolCatalogGameDataChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataChampionChroma ¶
type LolCatalogGameDataChampionChroma struct {
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// colors
Colors []string `json:"colors"`
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolCatalogGameDataChampionChroma lol catalog game data champion chroma swagger:model LolCatalogGameDataChampionChroma
func (*LolCatalogGameDataChampionChroma) MarshalBinary ¶
func (m *LolCatalogGameDataChampionChroma) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataChampionChroma) UnmarshalBinary ¶
func (m *LolCatalogGameDataChampionChroma) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataChampionSkin ¶
type LolCatalogGameDataChampionSkin struct {
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// chromas
Chromas []*LolCatalogGameDataChampionChroma `json:"chromas"`
// colors
Colors []string `json:"colors"`
// emblems
Emblems []*LolCatalogChampionSkinEmblem `json:"emblems"`
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
// uncentered splash path
UncenteredSplashPath string `json:"uncenteredSplashPath,omitempty"`
}
LolCatalogGameDataChampionSkin lol catalog game data champion skin swagger:model LolCatalogGameDataChampionSkin
func (*LolCatalogGameDataChampionSkin) MarshalBinary ¶
func (m *LolCatalogGameDataChampionSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataChampionSkin) UnmarshalBinary ¶
func (m *LolCatalogGameDataChampionSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataChampionSummary ¶
type LolCatalogGameDataChampionSummary struct {
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// skins
Skins []*LolCatalogGameDataChampionSkin `json:"skins"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
}
LolCatalogGameDataChampionSummary lol catalog game data champion summary swagger:model LolCatalogGameDataChampionSummary
func (*LolCatalogGameDataChampionSummary) MarshalBinary ¶
func (m *LolCatalogGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolCatalogGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataItemReference ¶
type LolCatalogGameDataItemReference struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolCatalogGameDataItemReference lol catalog game data item reference swagger:model LolCatalogGameDataItemReference
func (*LolCatalogGameDataItemReference) MarshalBinary ¶
func (m *LolCatalogGameDataItemReference) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataItemReference) UnmarshalBinary ¶
func (m *LolCatalogGameDataItemReference) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataStatstone ¶
type LolCatalogGameDataStatstone struct {
// category
Category string `json:"category,omitempty"`
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// icon full
IconFull string `json:"iconFull,omitempty"`
// is duration
IsDuration bool `json:"isDuration,omitempty"`
// is epic
IsEpic bool `json:"isEpic,omitempty"`
// is retired
IsRetired bool `json:"isRetired,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolCatalogGameDataStatstone lol catalog game data statstone swagger:model LolCatalogGameDataStatstone
func (*LolCatalogGameDataStatstone) MarshalBinary ¶
func (m *LolCatalogGameDataStatstone) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataStatstone) UnmarshalBinary ¶
func (m *LolCatalogGameDataStatstone) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataStatstonePack ¶
type LolCatalogGameDataStatstonePack struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolCatalogGameDataStatstonePack lol catalog game data statstone pack swagger:model LolCatalogGameDataStatstonePack
func (*LolCatalogGameDataStatstonePack) MarshalBinary ¶
func (m *LolCatalogGameDataStatstonePack) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataStatstonePack) UnmarshalBinary ¶
func (m *LolCatalogGameDataStatstonePack) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataStatstoneSet ¶
type LolCatalogGameDataStatstoneSet struct {
// name
Name string `json:"name,omitempty"`
// statstones
Statstones []*LolCatalogGameDataStatstone `json:"statstones"`
}
LolCatalogGameDataStatstoneSet lol catalog game data statstone set swagger:model LolCatalogGameDataStatstoneSet
func (*LolCatalogGameDataStatstoneSet) MarshalBinary ¶
func (m *LolCatalogGameDataStatstoneSet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataStatstoneSet) UnmarshalBinary ¶
func (m *LolCatalogGameDataStatstoneSet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataStatstonesInfo ¶
type LolCatalogGameDataStatstonesInfo struct {
// champ Id to pack ids
ChampIDToPackIds interface{} `json:"champIdToPackIds,omitempty"`
// collection Id to stat stone ids
CollectionIDToStatStoneIds interface{} `json:"collectionIdToStatStoneIds,omitempty"`
// pack data
PackData []*LolCatalogGameDataStatstonePack `json:"packData"`
// pack Id to champ ids
PackIDToChampIds interface{} `json:"packIdToChampIds,omitempty"`
// pack Id to stat stones ids
PackIDToStatStonesIds interface{} `json:"packIdToStatStonesIds,omitempty"`
// pack Id to sub pack ids
PackIDToSubPackIds interface{} `json:"packIdToSubPackIds,omitempty"`
// series Id to stat stone ids
SeriesIDToStatStoneIds interface{} `json:"seriesIdToStatStoneIds,omitempty"`
// statstone data
StatstoneData []*LolCatalogGameDataStatstoneSet `json:"statstoneData"`
}
LolCatalogGameDataStatstonesInfo lol catalog game data statstones info swagger:model LolCatalogGameDataStatstonesInfo
func (*LolCatalogGameDataStatstonesInfo) MarshalBinary ¶
func (m *LolCatalogGameDataStatstonesInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataStatstonesInfo) UnmarshalBinary ¶
func (m *LolCatalogGameDataStatstonesInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataSummonerEmote ¶
type LolCatalogGameDataSummonerEmote struct {
// description
Description string `json:"description,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// inventory icon
InventoryIcon string `json:"inventoryIcon,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolCatalogGameDataSummonerEmote lol catalog game data summoner emote swagger:model LolCatalogGameDataSummonerEmote
func (*LolCatalogGameDataSummonerEmote) MarshalBinary ¶
func (m *LolCatalogGameDataSummonerEmote) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataSummonerEmote) UnmarshalBinary ¶
func (m *LolCatalogGameDataSummonerEmote) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataSummonerIcon ¶
type LolCatalogGameDataSummonerIcon struct {
// id
ID int64 `json:"id,omitempty"`
// image path
ImagePath string `json:"imagePath,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolCatalogGameDataSummonerIcon lol catalog game data summoner icon swagger:model LolCatalogGameDataSummonerIcon
func (*LolCatalogGameDataSummonerIcon) MarshalBinary ¶
func (m *LolCatalogGameDataSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataSummonerIcon) UnmarshalBinary ¶
func (m *LolCatalogGameDataSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogGameDataWardSkin ¶
type LolCatalogGameDataWardSkin struct {
// description
Description string `json:"description,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ward image path
WardImagePath string `json:"wardImagePath,omitempty"`
}
LolCatalogGameDataWardSkin lol catalog game data ward skin swagger:model LolCatalogGameDataWardSkin
func (*LolCatalogGameDataWardSkin) MarshalBinary ¶
func (m *LolCatalogGameDataWardSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogGameDataWardSkin) UnmarshalBinary ¶
func (m *LolCatalogGameDataWardSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogInventoryContent ¶
type LolCatalogInventoryContent struct {
// item Id
ItemID int64 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolCatalogInventoryOwnership `json:"ownershipType,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
}
LolCatalogInventoryContent lol catalog inventory content swagger:model LolCatalogInventoryContent
func (*LolCatalogInventoryContent) MarshalBinary ¶
func (m *LolCatalogInventoryContent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogInventoryContent) UnmarshalBinary ¶
func (m *LolCatalogInventoryContent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogInventoryOwnership ¶
type LolCatalogInventoryOwnership string
LolCatalogInventoryOwnership lol catalog inventory ownership swagger:model LolCatalogInventoryOwnership
const ( // LolCatalogInventoryOwnershipOWNED captures enum value "OWNED" LolCatalogInventoryOwnershipOWNED LolCatalogInventoryOwnership = "OWNED" // LolCatalogInventoryOwnershipRENTED captures enum value "RENTED" LolCatalogInventoryOwnershipRENTED LolCatalogInventoryOwnership = "RENTED" // LolCatalogInventoryOwnershipLOYALTY captures enum value "LOYALTY" LolCatalogInventoryOwnershipLOYALTY LolCatalogInventoryOwnership = "LOYALTY" // LolCatalogInventoryOwnershipF2P captures enum value "F2P" LolCatalogInventoryOwnershipF2P LolCatalogInventoryOwnership = "F2P" )
type LolCatalogItemChoiceDetails ¶
type LolCatalogItemChoiceDetails struct {
// background image
BackgroundImage string `json:"backgroundImage,omitempty"`
// contents
Contents []*LolCatalogItemDetails `json:"contents"`
// discount
Discount string `json:"discount,omitempty"`
// display type
DisplayType string `json:"displayType,omitempty"`
// full price
FullPrice int32 `json:"fullPrice,omitempty"`
// item
Item *LolCatalogCatalogPluginItem `json:"item,omitempty"`
// metadata
Metadata interface{} `json:"metadata,omitempty"`
}
LolCatalogItemChoiceDetails lol catalog item choice details swagger:model LolCatalogItemChoiceDetails
func (*LolCatalogItemChoiceDetails) MarshalBinary ¶
func (m *LolCatalogItemChoiceDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogItemChoiceDetails) UnmarshalBinary ¶
func (m *LolCatalogItemChoiceDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogItemCost ¶
type LolCatalogItemCost struct {
// cost
Cost int64 `json:"cost,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolCatalogItemCost lol catalog item cost swagger:model LolCatalogItemCost
func (*LolCatalogItemCost) MarshalBinary ¶
func (m *LolCatalogItemCost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogItemCost) UnmarshalBinary ¶
func (m *LolCatalogItemCost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogItemDetails ¶
type LolCatalogItemDetails struct {
// description
Description string `json:"description,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// sub title
SubTitle string `json:"subTitle,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolCatalogItemDetails lol catalog item details swagger:model LolCatalogItemDetails
func (*LolCatalogItemDetails) MarshalBinary ¶
func (m *LolCatalogItemDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogItemDetails) UnmarshalBinary ¶
func (m *LolCatalogItemDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogItemKey ¶
type LolCatalogItemKey struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolCatalogItemKey lol catalog item key swagger:model LolCatalogItemKey
func (*LolCatalogItemKey) MarshalBinary ¶
func (m *LolCatalogItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogItemKey) UnmarshalBinary ¶
func (m *LolCatalogItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogItemLocalization ¶
type LolCatalogItemLocalization struct {
// description
Description string `json:"description,omitempty"`
// language
Language string `json:"language,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolCatalogItemLocalization lol catalog item localization swagger:model LolCatalogItemLocalization
func (*LolCatalogItemLocalization) MarshalBinary ¶
func (m *LolCatalogItemLocalization) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogItemLocalization) UnmarshalBinary ¶
func (m *LolCatalogItemLocalization) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCatalogSale ¶
type LolCatalogSale struct {
// end date
EndDate string `json:"endDate,omitempty"`
// prices
Prices []*LolCatalogItemCost `json:"prices"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolCatalogSale lol catalog sale swagger:model LolCatalogSale
func (*LolCatalogSale) MarshalBinary ¶
func (m *LolCatalogSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCatalogSale) UnmarshalBinary ¶
func (m *LolCatalogSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampGridChampion ¶
type LolChampSelectChampGridChampion struct {
// disabled
Disabled bool `json:"disabled,omitempty"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// free to play for queue
FreeToPlayForQueue bool `json:"freeToPlayForQueue,omitempty"`
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// mastery chest granted
MasteryChestGranted bool `json:"masteryChestGranted,omitempty"`
// mastery level
MasteryLevel int32 `json:"masteryLevel,omitempty"`
// mastery points
MasteryPoints int32 `json:"masteryPoints,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// positions favorited
PositionsFavorited []string `json:"positionsFavorited"`
// rented
Rented bool `json:"rented,omitempty"`
// roles
Roles []string `json:"roles"`
// selection status
SelectionStatus *LolChampSelectChampionSelection `json:"selectionStatus,omitempty"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
}
LolChampSelectChampGridChampion lol champ select champ grid champion swagger:model LolChampSelectChampGridChampion
func (*LolChampSelectChampGridChampion) MarshalBinary ¶
func (m *LolChampSelectChampGridChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampGridChampion) UnmarshalBinary ¶
func (m *LolChampSelectChampGridChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectAction ¶
type LolChampSelectChampSelectAction struct {
// actor cell Id
ActorCellID int64 `json:"actorCellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// completed
Completed bool `json:"completed,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is ally action
IsAllyAction bool `json:"isAllyAction,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChampSelectChampSelectAction lol champ select champ select action swagger:model LolChampSelectChampSelectAction
func (*LolChampSelectChampSelectAction) MarshalBinary ¶
func (m *LolChampSelectChampSelectAction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectAction) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectAction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectBannedChampions ¶
type LolChampSelectChampSelectBannedChampions struct {
// my team bans
MyTeamBans []int32 `json:"myTeamBans"`
// num bans
NumBans int32 `json:"numBans,omitempty"`
// their team bans
TheirTeamBans []int32 `json:"theirTeamBans"`
}
LolChampSelectChampSelectBannedChampions lol champ select champ select banned champions swagger:model LolChampSelectChampSelectBannedChampions
func (*LolChampSelectChampSelectBannedChampions) MarshalBinary ¶
func (m *LolChampSelectChampSelectBannedChampions) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectBannedChampions) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectBannedChampions) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectChatRoomDetails ¶
type LolChampSelectChampSelectChatRoomDetails struct {
// chat room name
ChatRoomName string `json:"chatRoomName,omitempty"`
// chat room password
ChatRoomPassword string `json:"chatRoomPassword,omitempty"`
}
LolChampSelectChampSelectChatRoomDetails lol champ select champ select chat room details swagger:model LolChampSelectChampSelectChatRoomDetails
func (*LolChampSelectChampSelectChatRoomDetails) MarshalBinary ¶
func (m *LolChampSelectChampSelectChatRoomDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectChatRoomDetails) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectChatRoomDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectMySelection ¶
type LolChampSelectChampSelectMySelection struct {
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolChampSelectChampSelectMySelection lol champ select champ select my selection swagger:model LolChampSelectChampSelectMySelection
func (*LolChampSelectChampSelectMySelection) MarshalBinary ¶
func (m *LolChampSelectChampSelectMySelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectMySelection) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectMySelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectPickableSkins ¶
type LolChampSelectChampSelectPickableSkins struct {
// skin ids
SkinIds []int32 `json:"skinIds"`
}
LolChampSelectChampSelectPickableSkins lol champ select champ select pickable skins swagger:model LolChampSelectChampSelectPickableSkins
func (*LolChampSelectChampSelectPickableSkins) MarshalBinary ¶
func (m *LolChampSelectChampSelectPickableSkins) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectPickableSkins) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectPickableSkins) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectPlayerSelection ¶
type LolChampSelectChampSelectPlayerSelection struct {
// assigned position
AssignedPosition string `json:"assignedPosition,omitempty"`
// cell Id
CellID int64 `json:"cellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion pick intent
ChampionPickIntent int32 `json:"championPickIntent,omitempty"`
// entitled feature type
EntitledFeatureType string `json:"entitledFeatureType,omitempty"`
// player type
PlayerType string `json:"playerType,omitempty"`
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// team
Team int32 `json:"team,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolChampSelectChampSelectPlayerSelection lol champ select champ select player selection swagger:model LolChampSelectChampSelectPlayerSelection
func (*LolChampSelectChampSelectPlayerSelection) MarshalBinary ¶
func (m *LolChampSelectChampSelectPlayerSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectPlayerSelection) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectPlayerSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectSession ¶
type LolChampSelectChampSelectSession struct {
// actions
Actions []interface{} `json:"actions"`
// allow battle boost
AllowBattleBoost bool `json:"allowBattleBoost,omitempty"`
// allow duplicate picks
AllowDuplicatePicks bool `json:"allowDuplicatePicks,omitempty"`
// allow locked events
AllowLockedEvents bool `json:"allowLockedEvents,omitempty"`
// allow rerolling
AllowRerolling bool `json:"allowRerolling,omitempty"`
// allow skin selection
AllowSkinSelection bool `json:"allowSkinSelection,omitempty"`
// bans
Bans *LolChampSelectChampSelectBannedChampions `json:"bans,omitempty"`
// bench champion ids
BenchChampionIds []int32 `json:"benchChampionIds"`
// bench enabled
BenchEnabled bool `json:"benchEnabled,omitempty"`
// boostable skin count
BoostableSkinCount int32 `json:"boostableSkinCount,omitempty"`
// chat details
ChatDetails *LolChampSelectChampSelectChatRoomDetails `json:"chatDetails,omitempty"`
// counter
Counter int64 `json:"counter,omitempty"`
// entitled feature state
EntitledFeatureState *LolChampSelectEntitledFeatureState `json:"entitledFeatureState,omitempty"`
// has simultaneous bans
HasSimultaneousBans bool `json:"hasSimultaneousBans,omitempty"`
// has simultaneous picks
HasSimultaneousPicks bool `json:"hasSimultaneousPicks,omitempty"`
// is spectating
IsSpectating bool `json:"isSpectating,omitempty"`
// local player cell Id
LocalPlayerCellID int64 `json:"localPlayerCellId,omitempty"`
// locked event index
LockedEventIndex int32 `json:"lockedEventIndex,omitempty"`
// my team
MyTeam []*LolChampSelectChampSelectPlayerSelection `json:"myTeam"`
// rerolls remaining
RerollsRemaining int32 `json:"rerollsRemaining,omitempty"`
// skip champion select
SkipChampionSelect bool `json:"skipChampionSelect,omitempty"`
// their team
TheirTeam []*LolChampSelectChampSelectPlayerSelection `json:"theirTeam"`
// timer
Timer *LolChampSelectChampSelectTimer `json:"timer,omitempty"`
// trades
Trades []*LolChampSelectChampSelectTradeContract `json:"trades"`
}
LolChampSelectChampSelectSession lol champ select champ select session swagger:model LolChampSelectChampSelectSession
func (*LolChampSelectChampSelectSession) MarshalBinary ¶
func (m *LolChampSelectChampSelectSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectSession) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectTimer ¶
type LolChampSelectChampSelectTimer struct {
// adjusted time left in phase
AdjustedTimeLeftInPhase int64 `json:"adjustedTimeLeftInPhase,omitempty"`
// adjusted time left in phase in sec
AdjustedTimeLeftInPhaseInSec int32 `json:"adjustedTimeLeftInPhaseInSec,omitempty"`
// internal now in epoch ms
InternalNowInEpochMs int64 `json:"internalNowInEpochMs,omitempty"`
// is infinite
IsInfinite bool `json:"isInfinite,omitempty"`
// phase
Phase string `json:"phase,omitempty"`
// time left in phase
TimeLeftInPhase int64 `json:"timeLeftInPhase,omitempty"`
// time left in phase in sec
TimeLeftInPhaseInSec int32 `json:"timeLeftInPhaseInSec,omitempty"`
// total time in phase
TotalTimeInPhase int64 `json:"totalTimeInPhase,omitempty"`
}
LolChampSelectChampSelectTimer lol champ select champ select timer swagger:model LolChampSelectChampSelectTimer
func (*LolChampSelectChampSelectTimer) MarshalBinary ¶
func (m *LolChampSelectChampSelectTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectTimer) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectTradeContract ¶
type LolChampSelectChampSelectTradeContract struct {
// cell Id
CellID int64 `json:"cellId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// state
State LolChampSelectChampSelectTradeState `json:"state,omitempty"`
}
LolChampSelectChampSelectTradeContract lol champ select champ select trade contract swagger:model LolChampSelectChampSelectTradeContract
func (*LolChampSelectChampSelectTradeContract) MarshalBinary ¶
func (m *LolChampSelectChampSelectTradeContract) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampSelectTradeContract) UnmarshalBinary ¶
func (m *LolChampSelectChampSelectTradeContract) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampSelectTradeState ¶
type LolChampSelectChampSelectTradeState string
LolChampSelectChampSelectTradeState lol champ select champ select trade state swagger:model LolChampSelectChampSelectTradeState
const ( // LolChampSelectChampSelectTradeStateAVAILABLE captures enum value "AVAILABLE" LolChampSelectChampSelectTradeStateAVAILABLE LolChampSelectChampSelectTradeState = "AVAILABLE" // LolChampSelectChampSelectTradeStateBUSY captures enum value "BUSY" LolChampSelectChampSelectTradeStateBUSY LolChampSelectChampSelectTradeState = "BUSY" // LolChampSelectChampSelectTradeStateINVALID captures enum value "INVALID" LolChampSelectChampSelectTradeStateINVALID LolChampSelectChampSelectTradeState = "INVALID" // LolChampSelectChampSelectTradeStateRECEIVED captures enum value "RECEIVED" LolChampSelectChampSelectTradeStateRECEIVED LolChampSelectChampSelectTradeState = "RECEIVED" // LolChampSelectChampSelectTradeStateSENT captures enum value "SENT" LolChampSelectChampSelectTradeStateSENT LolChampSelectChampSelectTradeState = "SENT" )
type LolChampSelectChampionSelection ¶
type LolChampSelectChampionSelection struct {
// ban intented
BanIntented bool `json:"banIntented,omitempty"`
// ban intented by me
BanIntentedByMe bool `json:"banIntentedByMe,omitempty"`
// is banned
IsBanned bool `json:"isBanned,omitempty"`
// pick intented
PickIntented bool `json:"pickIntented,omitempty"`
// pick intented by me
PickIntentedByMe bool `json:"pickIntentedByMe,omitempty"`
// pick intented position
PickIntentedPosition string `json:"pickIntentedPosition,omitempty"`
// picked by other or banned
PickedByOtherOrBanned bool `json:"pickedByOtherOrBanned,omitempty"`
// selected by me
SelectedByMe bool `json:"selectedByMe,omitempty"`
}
LolChampSelectChampionSelection lol champ select champion selection swagger:model LolChampSelectChampionSelection
func (*LolChampSelectChampionSelection) MarshalBinary ¶
func (m *LolChampSelectChampionSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampionSelection) UnmarshalBinary ¶
func (m *LolChampSelectChampionSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectChampionSfxNotification ¶
type LolChampSelectChampionSfxNotification struct {
// channel name
ChannelName string `json:"channelName,omitempty"`
// delay millis
DelayMillis int64 `json:"delayMillis,omitempty"`
// path
Path string `json:"path,omitempty"`
// should stop channel audio
ShouldStopChannelAudio bool `json:"shouldStopChannelAudio,omitempty"`
}
LolChampSelectChampionSfxNotification lol champ select champion sfx notification swagger:model LolChampSelectChampionSfxNotification
func (*LolChampSelectChampionSfxNotification) MarshalBinary ¶
func (m *LolChampSelectChampionSfxNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectChampionSfxNotification) UnmarshalBinary ¶
func (m *LolChampSelectChampionSfxNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectCollectionsChampionMastery ¶
type LolChampSelectCollectionsChampionMastery struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int32 `json:"championLevel,omitempty"`
// champion points
ChampionPoints int32 `json:"championPoints,omitempty"`
// chest granted
ChestGranted bool `json:"chestGranted,omitempty"`
}
LolChampSelectCollectionsChampionMastery lol champ select collections champion mastery swagger:model LolChampSelectCollectionsChampionMastery
func (*LolChampSelectCollectionsChampionMastery) MarshalBinary ¶
func (m *LolChampSelectCollectionsChampionMastery) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectCollectionsChampionMastery) UnmarshalBinary ¶
func (m *LolChampSelectCollectionsChampionMastery) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectCollectionsChampionMinimal ¶
type LolChampSelectCollectionsChampionMinimal struct {
// ban vo path
BanVoPath string `json:"banVoPath,omitempty"`
// choose vo path
ChooseVoPath string `json:"chooseVoPath,omitempty"`
// disabled queues
DisabledQueues []string `json:"disabledQueues"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolChampSelectCollectionsOwnership `json:"ownership,omitempty"`
// roles
Roles []string `json:"roles"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
// stinger sfx path
StingerSfxPath string `json:"stingerSfxPath,omitempty"`
}
LolChampSelectCollectionsChampionMinimal lol champ select collections champion minimal swagger:model LolChampSelectCollectionsChampionMinimal
func (*LolChampSelectCollectionsChampionMinimal) MarshalBinary ¶
func (m *LolChampSelectCollectionsChampionMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectCollectionsChampionMinimal) UnmarshalBinary ¶
func (m *LolChampSelectCollectionsChampionMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectCollectionsOwnership ¶
type LolChampSelectCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolChampSelectCollectionsRental `json:"rental,omitempty"`
}
LolChampSelectCollectionsOwnership lol champ select collections ownership swagger:model LolChampSelectCollectionsOwnership
func (*LolChampSelectCollectionsOwnership) MarshalBinary ¶
func (m *LolChampSelectCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectCollectionsOwnership) UnmarshalBinary ¶
func (m *LolChampSelectCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectCollectionsRental ¶
type LolChampSelectCollectionsRental struct {
// rented
Rented bool `json:"rented,omitempty"`
}
LolChampSelectCollectionsRental lol champ select collections rental swagger:model LolChampSelectCollectionsRental
func (*LolChampSelectCollectionsRental) MarshalBinary ¶
func (m *LolChampSelectCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectCollectionsRental) UnmarshalBinary ¶
func (m *LolChampSelectCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectEntitledFeatureState ¶
type LolChampSelectEntitledFeatureState struct {
// additional rerolls
AdditionalRerolls int32 `json:"additionalRerolls,omitempty"`
// unlocked skin ids
UnlockedSkinIds []int32 `json:"unlockedSkinIds"`
}
LolChampSelectEntitledFeatureState lol champ select entitled feature state swagger:model LolChampSelectEntitledFeatureState
func (*LolChampSelectEntitledFeatureState) MarshalBinary ¶
func (m *LolChampSelectEntitledFeatureState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectEntitledFeatureState) UnmarshalBinary ¶
func (m *LolChampSelectEntitledFeatureState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectAction ¶
type LolChampSelectLegacyChampSelectAction struct {
// actor cell Id
ActorCellID int64 `json:"actorCellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// completed
Completed bool `json:"completed,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is ally action
IsAllyAction bool `json:"isAllyAction,omitempty"`
// pick turn
PickTurn int32 `json:"pickTurn,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChampSelectLegacyChampSelectAction lol champ select legacy champ select action swagger:model LolChampSelectLegacyChampSelectAction
func (*LolChampSelectLegacyChampSelectAction) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectAction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectAction) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectAction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectBannedChampions ¶
type LolChampSelectLegacyChampSelectBannedChampions struct {
// my team bans
MyTeamBans []int32 `json:"myTeamBans"`
// num bans
NumBans int32 `json:"numBans,omitempty"`
// their team bans
TheirTeamBans []int32 `json:"theirTeamBans"`
}
LolChampSelectLegacyChampSelectBannedChampions lol champ select legacy champ select banned champions swagger:model LolChampSelectLegacyChampSelectBannedChampions
func (*LolChampSelectLegacyChampSelectBannedChampions) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectBannedChampions) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectBannedChampions) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectBannedChampions) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectChatRoomDetails ¶
type LolChampSelectLegacyChampSelectChatRoomDetails struct {
// chat room name
ChatRoomName string `json:"chatRoomName,omitempty"`
// chat room password
ChatRoomPassword string `json:"chatRoomPassword,omitempty"`
}
LolChampSelectLegacyChampSelectChatRoomDetails lol champ select legacy champ select chat room details swagger:model LolChampSelectLegacyChampSelectChatRoomDetails
func (*LolChampSelectLegacyChampSelectChatRoomDetails) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectChatRoomDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectChatRoomDetails) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectChatRoomDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectMySelection ¶
type LolChampSelectLegacyChampSelectMySelection struct {
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolChampSelectLegacyChampSelectMySelection lol champ select legacy champ select my selection swagger:model LolChampSelectLegacyChampSelectMySelection
func (*LolChampSelectLegacyChampSelectMySelection) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectMySelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectMySelection) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectMySelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectPlayerSelection ¶
type LolChampSelectLegacyChampSelectPlayerSelection struct {
// assigned position
AssignedPosition string `json:"assignedPosition,omitempty"`
// cell Id
CellID int64 `json:"cellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion pick intent
ChampionPickIntent int32 `json:"championPickIntent,omitempty"`
// player type
PlayerType string `json:"playerType,omitempty"`
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// team
Team int32 `json:"team,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolChampSelectLegacyChampSelectPlayerSelection lol champ select legacy champ select player selection swagger:model LolChampSelectLegacyChampSelectPlayerSelection
func (*LolChampSelectLegacyChampSelectPlayerSelection) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectPlayerSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectPlayerSelection) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectPlayerSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectSession ¶
type LolChampSelectLegacyChampSelectSession struct {
// actions
Actions []interface{} `json:"actions"`
// allow battle boost
AllowBattleBoost bool `json:"allowBattleBoost,omitempty"`
// allow rerolling
AllowRerolling bool `json:"allowRerolling,omitempty"`
// allow skin selection
AllowSkinSelection bool `json:"allowSkinSelection,omitempty"`
// bans
Bans *LolChampSelectLegacyChampSelectBannedChampions `json:"bans,omitempty"`
// chat details
ChatDetails *LolChampSelectLegacyChampSelectChatRoomDetails `json:"chatDetails,omitempty"`
// has simultaneous bans
HasSimultaneousBans bool `json:"hasSimultaneousBans,omitempty"`
// has simultaneous picks
HasSimultaneousPicks bool `json:"hasSimultaneousPicks,omitempty"`
// is spectating
IsSpectating bool `json:"isSpectating,omitempty"`
// local player cell Id
LocalPlayerCellID int64 `json:"localPlayerCellId,omitempty"`
// my team
MyTeam []*LolChampSelectLegacyChampSelectPlayerSelection `json:"myTeam"`
// rerolls remaining
RerollsRemaining int32 `json:"rerollsRemaining,omitempty"`
// their team
TheirTeam []*LolChampSelectLegacyChampSelectPlayerSelection `json:"theirTeam"`
// timer
Timer *LolChampSelectLegacyChampSelectTimer `json:"timer,omitempty"`
// trades
Trades []*LolChampSelectLegacyChampSelectTradeContract `json:"trades"`
}
LolChampSelectLegacyChampSelectSession lol champ select legacy champ select session swagger:model LolChampSelectLegacyChampSelectSession
func (*LolChampSelectLegacyChampSelectSession) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectSession) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectTimer ¶
type LolChampSelectLegacyChampSelectTimer struct {
// adjusted time left in phase
AdjustedTimeLeftInPhase int64 `json:"adjustedTimeLeftInPhase,omitempty"`
// adjusted time left in phase in sec
AdjustedTimeLeftInPhaseInSec int32 `json:"adjustedTimeLeftInPhaseInSec,omitempty"`
// internal now in epoch ms
InternalNowInEpochMs int64 `json:"internalNowInEpochMs,omitempty"`
// is infinite
IsInfinite bool `json:"isInfinite,omitempty"`
// phase
Phase string `json:"phase,omitempty"`
// time left in phase
TimeLeftInPhase int64 `json:"timeLeftInPhase,omitempty"`
// time left in phase in sec
TimeLeftInPhaseInSec int32 `json:"timeLeftInPhaseInSec,omitempty"`
// total time in phase
TotalTimeInPhase int64 `json:"totalTimeInPhase,omitempty"`
}
LolChampSelectLegacyChampSelectTimer lol champ select legacy champ select timer swagger:model LolChampSelectLegacyChampSelectTimer
func (*LolChampSelectLegacyChampSelectTimer) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectTimer) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectTradeContract ¶
type LolChampSelectLegacyChampSelectTradeContract struct {
// cell Id
CellID int64 `json:"cellId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// state
State LolChampSelectLegacyChampSelectTradeState `json:"state,omitempty"`
}
LolChampSelectLegacyChampSelectTradeContract lol champ select legacy champ select trade contract swagger:model LolChampSelectLegacyChampSelectTradeContract
func (*LolChampSelectLegacyChampSelectTradeContract) MarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectTradeContract) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyChampSelectTradeContract) UnmarshalBinary ¶
func (m *LolChampSelectLegacyChampSelectTradeContract) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyChampSelectTradeState ¶
type LolChampSelectLegacyChampSelectTradeState string
LolChampSelectLegacyChampSelectTradeState lol champ select legacy champ select trade state swagger:model LolChampSelectLegacyChampSelectTradeState
const ( // LolChampSelectLegacyChampSelectTradeStateAVAILABLE captures enum value "AVAILABLE" LolChampSelectLegacyChampSelectTradeStateAVAILABLE LolChampSelectLegacyChampSelectTradeState = "AVAILABLE" // LolChampSelectLegacyChampSelectTradeStateBUSY captures enum value "BUSY" LolChampSelectLegacyChampSelectTradeStateBUSY LolChampSelectLegacyChampSelectTradeState = "BUSY" // LolChampSelectLegacyChampSelectTradeStateINVALID captures enum value "INVALID" LolChampSelectLegacyChampSelectTradeStateINVALID LolChampSelectLegacyChampSelectTradeState = "INVALID" // LolChampSelectLegacyChampSelectTradeStateRECEIVED captures enum value "RECEIVED" LolChampSelectLegacyChampSelectTradeStateRECEIVED LolChampSelectLegacyChampSelectTradeState = "RECEIVED" // LolChampSelectLegacyChampSelectTradeStateSENT captures enum value "SENT" LolChampSelectLegacyChampSelectTradeStateSENT LolChampSelectLegacyChampSelectTradeState = "SENT" )
type LolChampSelectLegacyCollectionsChampion ¶
type LolChampSelectLegacyCollectionsChampion struct {
// active
Active bool `json:"active,omitempty"`
// disabled queues
DisabledQueues []string `json:"disabledQueues"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// ownership
Ownership *LolChampSelectLegacyCollectionsOwnership `json:"ownership,omitempty"`
}
LolChampSelectLegacyCollectionsChampion lol champ select legacy collections champion swagger:model LolChampSelectLegacyCollectionsChampion
func (*LolChampSelectLegacyCollectionsChampion) MarshalBinary ¶
func (m *LolChampSelectLegacyCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyCollectionsChampion) UnmarshalBinary ¶
func (m *LolChampSelectLegacyCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyCollectionsOwnership ¶
type LolChampSelectLegacyCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolChampSelectLegacyCollectionsRental `json:"rental,omitempty"`
}
LolChampSelectLegacyCollectionsOwnership lol champ select legacy collections ownership swagger:model LolChampSelectLegacyCollectionsOwnership
func (*LolChampSelectLegacyCollectionsOwnership) MarshalBinary ¶
func (m *LolChampSelectLegacyCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyCollectionsOwnership) UnmarshalBinary ¶
func (m *LolChampSelectLegacyCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyCollectionsRental ¶
type LolChampSelectLegacyCollectionsRental struct {
// rented
Rented bool `json:"rented,omitempty"`
}
LolChampSelectLegacyCollectionsRental lol champ select legacy collections rental swagger:model LolChampSelectLegacyCollectionsRental
func (*LolChampSelectLegacyCollectionsRental) MarshalBinary ¶
func (m *LolChampSelectLegacyCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyCollectionsRental) UnmarshalBinary ¶
func (m *LolChampSelectLegacyCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyGameflowGameClient ¶
type LolChampSelectLegacyGameflowGameClient struct {
// running
Running bool `json:"running,omitempty"`
// visible
Visible bool `json:"visible,omitempty"`
}
LolChampSelectLegacyGameflowGameClient lol champ select legacy gameflow game client swagger:model LolChampSelectLegacyGameflowGameClient
func (*LolChampSelectLegacyGameflowGameClient) MarshalBinary ¶
func (m *LolChampSelectLegacyGameflowGameClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyGameflowGameClient) UnmarshalBinary ¶
func (m *LolChampSelectLegacyGameflowGameClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyGameflowGameData ¶
type LolChampSelectLegacyGameflowGameData struct {
// queue
Queue *LolChampSelectLegacyQueue `json:"queue,omitempty"`
}
LolChampSelectLegacyGameflowGameData lol champ select legacy gameflow game data swagger:model LolChampSelectLegacyGameflowGameData
func (*LolChampSelectLegacyGameflowGameData) MarshalBinary ¶
func (m *LolChampSelectLegacyGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyGameflowGameData) UnmarshalBinary ¶
func (m *LolChampSelectLegacyGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyGameflowGameDodge ¶
type LolChampSelectLegacyGameflowGameDodge struct {
// dodge ids
DodgeIds []int64 `json:"dodgeIds"`
// state
State LolChampSelectLegacyGameflowGameDodgeState `json:"state,omitempty"`
}
LolChampSelectLegacyGameflowGameDodge lol champ select legacy gameflow game dodge swagger:model LolChampSelectLegacyGameflowGameDodge
func (*LolChampSelectLegacyGameflowGameDodge) MarshalBinary ¶
func (m *LolChampSelectLegacyGameflowGameDodge) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyGameflowGameDodge) UnmarshalBinary ¶
func (m *LolChampSelectLegacyGameflowGameDodge) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyGameflowGameDodgeState ¶
type LolChampSelectLegacyGameflowGameDodgeState string
LolChampSelectLegacyGameflowGameDodgeState lol champ select legacy gameflow game dodge state swagger:model LolChampSelectLegacyGameflowGameDodgeState
const ( // LolChampSelectLegacyGameflowGameDodgeStateInvalid captures enum value "Invalid" LolChampSelectLegacyGameflowGameDodgeStateInvalid LolChampSelectLegacyGameflowGameDodgeState = "Invalid" // LolChampSelectLegacyGameflowGameDodgeStatePartyDodged captures enum value "PartyDodged" LolChampSelectLegacyGameflowGameDodgeStatePartyDodged LolChampSelectLegacyGameflowGameDodgeState = "PartyDodged" // LolChampSelectLegacyGameflowGameDodgeStateStrangerDodged captures enum value "StrangerDodged" LolChampSelectLegacyGameflowGameDodgeStateStrangerDodged LolChampSelectLegacyGameflowGameDodgeState = "StrangerDodged" // LolChampSelectLegacyGameflowGameDodgeStateTournamentDodged captures enum value "TournamentDodged" LolChampSelectLegacyGameflowGameDodgeStateTournamentDodged LolChampSelectLegacyGameflowGameDodgeState = "TournamentDodged" )
type LolChampSelectLegacyGameflowPhase ¶
type LolChampSelectLegacyGameflowPhase string
LolChampSelectLegacyGameflowPhase lol champ select legacy gameflow phase swagger:model LolChampSelectLegacyGameflowPhase
const ( // LolChampSelectLegacyGameflowPhaseNone captures enum value "None" LolChampSelectLegacyGameflowPhaseNone LolChampSelectLegacyGameflowPhase = "None" // LolChampSelectLegacyGameflowPhaseLobby captures enum value "Lobby" LolChampSelectLegacyGameflowPhaseLobby LolChampSelectLegacyGameflowPhase = "Lobby" // LolChampSelectLegacyGameflowPhaseMatchmaking captures enum value "Matchmaking" LolChampSelectLegacyGameflowPhaseMatchmaking LolChampSelectLegacyGameflowPhase = "Matchmaking" // LolChampSelectLegacyGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolChampSelectLegacyGameflowPhaseCheckedIntoTournament LolChampSelectLegacyGameflowPhase = "CheckedIntoTournament" // LolChampSelectLegacyGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolChampSelectLegacyGameflowPhaseReadyCheck LolChampSelectLegacyGameflowPhase = "ReadyCheck" // LolChampSelectLegacyGameflowPhaseChampSelect captures enum value "ChampSelect" LolChampSelectLegacyGameflowPhaseChampSelect LolChampSelectLegacyGameflowPhase = "ChampSelect" // LolChampSelectLegacyGameflowPhaseGameStart captures enum value "GameStart" LolChampSelectLegacyGameflowPhaseGameStart LolChampSelectLegacyGameflowPhase = "GameStart" // LolChampSelectLegacyGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolChampSelectLegacyGameflowPhaseFailedToLaunch LolChampSelectLegacyGameflowPhase = "FailedToLaunch" // LolChampSelectLegacyGameflowPhaseInProgress captures enum value "InProgress" LolChampSelectLegacyGameflowPhaseInProgress LolChampSelectLegacyGameflowPhase = "InProgress" // LolChampSelectLegacyGameflowPhaseReconnect captures enum value "Reconnect" LolChampSelectLegacyGameflowPhaseReconnect LolChampSelectLegacyGameflowPhase = "Reconnect" // LolChampSelectLegacyGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolChampSelectLegacyGameflowPhaseWaitingForStats LolChampSelectLegacyGameflowPhase = "WaitingForStats" // LolChampSelectLegacyGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolChampSelectLegacyGameflowPhasePreEndOfGame LolChampSelectLegacyGameflowPhase = "PreEndOfGame" // LolChampSelectLegacyGameflowPhaseEndOfGame captures enum value "EndOfGame" LolChampSelectLegacyGameflowPhaseEndOfGame LolChampSelectLegacyGameflowPhase = "EndOfGame" // LolChampSelectLegacyGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolChampSelectLegacyGameflowPhaseTerminatedInError LolChampSelectLegacyGameflowPhase = "TerminatedInError" )
type LolChampSelectLegacyGameflowSession ¶
type LolChampSelectLegacyGameflowSession struct {
// game client
GameClient *LolChampSelectLegacyGameflowGameClient `json:"gameClient,omitempty"`
// game data
GameData *LolChampSelectLegacyGameflowGameData `json:"gameData,omitempty"`
// phase
Phase LolChampSelectLegacyGameflowPhase `json:"phase,omitempty"`
}
LolChampSelectLegacyGameflowSession lol champ select legacy gameflow session swagger:model LolChampSelectLegacyGameflowSession
func (*LolChampSelectLegacyGameflowSession) MarshalBinary ¶
func (m *LolChampSelectLegacyGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyGameflowSession) UnmarshalBinary ¶
func (m *LolChampSelectLegacyGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyLobbyStatus ¶
type LolChampSelectLegacyLobbyStatus struct {
// allowed play again
AllowedPlayAgain bool `json:"allowedPlayAgain,omitempty"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is leader
IsLeader bool `json:"isLeader,omitempty"`
// is spectator
IsSpectator bool `json:"isSpectator,omitempty"`
// member summoner ids
MemberSummonerIds []int64 `json:"memberSummonerIds"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolChampSelectLegacyLobbyStatus lol champ select legacy lobby status swagger:model LolChampSelectLegacyLobbyStatus
func (*LolChampSelectLegacyLobbyStatus) MarshalBinary ¶
func (m *LolChampSelectLegacyLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyLobbyStatus) UnmarshalBinary ¶
func (m *LolChampSelectLegacyLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyLoginSession ¶
type LolChampSelectLegacyLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolChampSelectLegacyLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolChampSelectLegacyLoginSession lol champ select legacy login session swagger:model LolChampSelectLegacyLoginSession
func (*LolChampSelectLegacyLoginSession) MarshalBinary ¶
func (m *LolChampSelectLegacyLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyLoginSession) UnmarshalBinary ¶
func (m *LolChampSelectLegacyLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyLoginSessionStates ¶
type LolChampSelectLegacyLoginSessionStates string
LolChampSelectLegacyLoginSessionStates lol champ select legacy login session states swagger:model LolChampSelectLegacyLoginSessionStates
const ( // LolChampSelectLegacyLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolChampSelectLegacyLoginSessionStatesINPROGRESS LolChampSelectLegacyLoginSessionStates = "IN_PROGRESS" // LolChampSelectLegacyLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolChampSelectLegacyLoginSessionStatesSUCCEEDED LolChampSelectLegacyLoginSessionStates = "SUCCEEDED" // LolChampSelectLegacyLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolChampSelectLegacyLoginSessionStatesLOGGINGOUT LolChampSelectLegacyLoginSessionStates = "LOGGING_OUT" // LolChampSelectLegacyLoginSessionStatesERROR captures enum value "ERROR" LolChampSelectLegacyLoginSessionStatesERROR LolChampSelectLegacyLoginSessionStates = "ERROR" )
type LolChampSelectLegacyPlayerStatus ¶
type LolChampSelectLegacyPlayerStatus struct {
// current lobby status
CurrentLobbyStatus *LolChampSelectLegacyLobbyStatus `json:"currentLobbyStatus,omitempty"`
// last queued lobby status
LastQueuedLobbyStatus *LolChampSelectLegacyLobbyStatus `json:"lastQueuedLobbyStatus,omitempty"`
}
LolChampSelectLegacyPlayerStatus lol champ select legacy player status swagger:model LolChampSelectLegacyPlayerStatus
func (*LolChampSelectLegacyPlayerStatus) MarshalBinary ¶
func (m *LolChampSelectLegacyPlayerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyPlayerStatus) UnmarshalBinary ¶
func (m *LolChampSelectLegacyPlayerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyQueue ¶
type LolChampSelectLegacyQueue struct {
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// game type config
GameTypeConfig *LolChampSelectLegacyQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
}
LolChampSelectLegacyQueue lol champ select legacy queue swagger:model LolChampSelectLegacyQueue
func (*LolChampSelectLegacyQueue) MarshalBinary ¶
func (m *LolChampSelectLegacyQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyQueue) UnmarshalBinary ¶
func (m *LolChampSelectLegacyQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyQueueGameTypeConfig ¶
type LolChampSelectLegacyQueueGameTypeConfig struct {
// allow trades
AllowTrades bool `json:"allowTrades,omitempty"`
// battle boost
BattleBoost bool `json:"battleBoost,omitempty"`
// max allowable bans
MaxAllowableBans int32 `json:"maxAllowableBans,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolChampSelectLegacyQueueGameTypeConfig lol champ select legacy queue game type config swagger:model LolChampSelectLegacyQueueGameTypeConfig
func (*LolChampSelectLegacyQueueGameTypeConfig) MarshalBinary ¶
func (m *LolChampSelectLegacyQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolChampSelectLegacyQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacySummoner ¶
type LolChampSelectLegacySummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolChampSelectLegacySummoner lol champ select legacy summoner swagger:model LolChampSelectLegacySummoner
func (*LolChampSelectLegacySummoner) MarshalBinary ¶
func (m *LolChampSelectLegacySummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacySummoner) UnmarshalBinary ¶
func (m *LolChampSelectLegacySummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLegacyTeamBoost ¶
type LolChampSelectLegacyTeamBoost struct {
// available skins
AvailableSkins []int64 `json:"availableSkins"`
// ip reward
IPReward int64 `json:"ipReward,omitempty"`
// ip reward for purchaser
IPRewardForPurchaser int64 `json:"ipRewardForPurchaser,omitempty"`
// price
Price int64 `json:"price,omitempty"`
// skin unlock mode
SkinUnlockMode string `json:"skinUnlockMode,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// unlocked
Unlocked bool `json:"unlocked,omitempty"`
}
LolChampSelectLegacyTeamBoost lol champ select legacy team boost swagger:model LolChampSelectLegacyTeamBoost
func (*LolChampSelectLegacyTeamBoost) MarshalBinary ¶
func (m *LolChampSelectLegacyTeamBoost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLegacyTeamBoost) UnmarshalBinary ¶
func (m *LolChampSelectLegacyTeamBoost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectLoginSession ¶
type LolChampSelectLoginSession struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolChampSelectLoginSession lol champ select login session swagger:model LolChampSelectLoginSession
func (*LolChampSelectLoginSession) MarshalBinary ¶
func (m *LolChampSelectLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectLoginSession) UnmarshalBinary ¶
func (m *LolChampSelectLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectSettingsResource ¶
type LolChampSelectSettingsResource struct {
// data
Data interface{} `json:"data,omitempty"`
// schema version
SchemaVersion int64 `json:"schemaVersion,omitempty"`
}
LolChampSelectSettingsResource lol champ select settings resource swagger:model LolChampSelectSettingsResource
func (*LolChampSelectSettingsResource) MarshalBinary ¶
func (m *LolChampSelectSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectSettingsResource) UnmarshalBinary ¶
func (m *LolChampSelectSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampSelectTeamBoost ¶
type LolChampSelectTeamBoost struct {
// available skins
AvailableSkins []int64 `json:"availableSkins"`
// ip reward
IPReward int64 `json:"ipReward,omitempty"`
// ip reward for purchaser
IPRewardForPurchaser int64 `json:"ipRewardForPurchaser,omitempty"`
// price
Price int64 `json:"price,omitempty"`
// skin unlock mode
SkinUnlockMode string `json:"skinUnlockMode,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// unlocked
Unlocked bool `json:"unlocked,omitempty"`
}
LolChampSelectTeamBoost lol champ select team boost swagger:model LolChampSelectTeamBoost
func (*LolChampSelectTeamBoost) MarshalBinary ¶
func (m *LolChampSelectTeamBoost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampSelectTeamBoost) UnmarshalBinary ¶
func (m *LolChampSelectTeamBoost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampion ¶
type LolChampionsCollectionsChampion struct {
// active
Active bool `json:"active,omitempty"`
// alias
Alias string `json:"alias,omitempty"`
// ban vo path
BanVoPath string `json:"banVoPath,omitempty"`
// base load screen path
BaseLoadScreenPath string `json:"baseLoadScreenPath,omitempty"`
// bot enabled
BotEnabled bool `json:"botEnabled,omitempty"`
// choose vo path
ChooseVoPath string `json:"chooseVoPath,omitempty"`
// disabled queues
DisabledQueues []string `json:"disabledQueues"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolChampionsCollectionsOwnership `json:"ownership,omitempty"`
// passive
Passive *LolChampionsCollectionsChampionSpell `json:"passive,omitempty"`
// purchased
Purchased int64 `json:"purchased,omitempty"`
// ranked play enabled
RankedPlayEnabled bool `json:"rankedPlayEnabled,omitempty"`
// roles
Roles []string `json:"roles"`
// skins
Skins []*LolChampionsCollectionsChampionSkin `json:"skins"`
// spells
Spells []*LolChampionsCollectionsChampionSpell `json:"spells"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
// stinger sfx path
StingerSfxPath string `json:"stingerSfxPath,omitempty"`
// tactical info
TacticalInfo *LolChampionsCollectionsChampionTacticalInfo `json:"tacticalInfo,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolChampionsCollectionsChampion lol champions collections champion swagger:model LolChampionsCollectionsChampion
func (*LolChampionsCollectionsChampion) MarshalBinary ¶
func (m *LolChampionsCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampion) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionChroma ¶
type LolChampionsCollectionsChampionChroma struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// colors
Colors []string `json:"colors"`
// disabled
Disabled bool `json:"disabled,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// last selected
LastSelected bool `json:"lastSelected,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolChampionsCollectionsOwnership `json:"ownership,omitempty"`
// still obtainable
StillObtainable bool `json:"stillObtainable,omitempty"`
}
LolChampionsCollectionsChampionChroma lol champions collections champion chroma swagger:model LolChampionsCollectionsChampionChroma
func (*LolChampionsCollectionsChampionChroma) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionChroma) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionChroma) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionChroma) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionMinimal ¶
type LolChampionsCollectionsChampionMinimal struct {
// active
Active bool `json:"active,omitempty"`
// alias
Alias string `json:"alias,omitempty"`
// ban vo path
BanVoPath string `json:"banVoPath,omitempty"`
// base load screen path
BaseLoadScreenPath string `json:"baseLoadScreenPath,omitempty"`
// bot enabled
BotEnabled bool `json:"botEnabled,omitempty"`
// choose vo path
ChooseVoPath string `json:"chooseVoPath,omitempty"`
// disabled queues
DisabledQueues []string `json:"disabledQueues"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolChampionsCollectionsOwnership `json:"ownership,omitempty"`
// purchased
Purchased int64 `json:"purchased,omitempty"`
// ranked play enabled
RankedPlayEnabled bool `json:"rankedPlayEnabled,omitempty"`
// roles
Roles []string `json:"roles"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
// stinger sfx path
StingerSfxPath string `json:"stingerSfxPath,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolChampionsCollectionsChampionMinimal lol champions collections champion minimal swagger:model LolChampionsCollectionsChampionMinimal
func (*LolChampionsCollectionsChampionMinimal) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionMinimal) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionPlayableCounts ¶
type LolChampionsCollectionsChampionPlayableCounts struct {
// champions free to play
ChampionsFreeToPlay int32 `json:"championsFreeToPlay,omitempty"`
// champions free to play reward
ChampionsFreeToPlayReward int32 `json:"championsFreeToPlayReward,omitempty"`
// champions owned
ChampionsOwned int32 `json:"championsOwned,omitempty"`
// champions rented
ChampionsRented int32 `json:"championsRented,omitempty"`
}
LolChampionsCollectionsChampionPlayableCounts lol champions collections champion playable counts swagger:model LolChampionsCollectionsChampionPlayableCounts
func (*LolChampionsCollectionsChampionPlayableCounts) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionPlayableCounts) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionPlayableCounts) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionPlayableCounts) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionSkin ¶
type LolChampionsCollectionsChampionSkin struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// chromas
Chromas []*LolChampionsCollectionsChampionChroma `json:"chromas"`
// disabled
Disabled bool `json:"disabled,omitempty"`
// emblems
Emblems []*LolChampionsCollectionsChampionSkinEmblem `json:"emblems"`
// features text
FeaturesText string `json:"featuresText,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is base
IsBase bool `json:"isBase,omitempty"`
// last selected
LastSelected bool `json:"lastSelected,omitempty"`
// load screen path
LoadScreenPath string `json:"loadScreenPath,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolChampionsCollectionsOwnership `json:"ownership,omitempty"`
// rarity gem path
RarityGemPath string `json:"rarityGemPath,omitempty"`
// skin type
SkinType string `json:"skinType,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// splash video path
SplashVideoPath string `json:"splashVideoPath,omitempty"`
// still obtainable
StillObtainable bool `json:"stillObtainable,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
// uncentered splash path
UncenteredSplashPath string `json:"uncenteredSplashPath,omitempty"`
}
LolChampionsCollectionsChampionSkin lol champions collections champion skin swagger:model LolChampionsCollectionsChampionSkin
func (*LolChampionsCollectionsChampionSkin) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionSkin) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionSkinEmblem ¶
type LolChampionsCollectionsChampionSkinEmblem struct {
// emblem path
EmblemPath *LolChampionsCollectionsChampionSkinEmblemPath `json:"emblemPath,omitempty"`
// name
Name string `json:"name,omitempty"`
// positions
Positions *LolChampionsCollectionsChampionSkinEmblemPosition `json:"positions,omitempty"`
}
LolChampionsCollectionsChampionSkinEmblem lol champions collections champion skin emblem swagger:model LolChampionsCollectionsChampionSkinEmblem
func (*LolChampionsCollectionsChampionSkinEmblem) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinEmblem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionSkinEmblem) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinEmblem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionSkinEmblemPath ¶
type LolChampionsCollectionsChampionSkinEmblemPath struct {
// large
Large string `json:"large,omitempty"`
// small
Small string `json:"small,omitempty"`
}
LolChampionsCollectionsChampionSkinEmblemPath lol champions collections champion skin emblem path swagger:model LolChampionsCollectionsChampionSkinEmblemPath
func (*LolChampionsCollectionsChampionSkinEmblemPath) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinEmblemPath) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionSkinEmblemPath) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinEmblemPath) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionSkinEmblemPosition ¶
type LolChampionsCollectionsChampionSkinEmblemPosition struct {
// horizontal
Horizontal string `json:"horizontal,omitempty"`
// vertical
Vertical string `json:"vertical,omitempty"`
}
LolChampionsCollectionsChampionSkinEmblemPosition lol champions collections champion skin emblem position swagger:model LolChampionsCollectionsChampionSkinEmblemPosition
func (*LolChampionsCollectionsChampionSkinEmblemPosition) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinEmblemPosition) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionSkinEmblemPosition) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinEmblemPosition) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionSkinMinimal ¶
type LolChampionsCollectionsChampionSkinMinimal struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// disabled
Disabled bool `json:"disabled,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is base
IsBase bool `json:"isBase,omitempty"`
// last selected
LastSelected bool `json:"lastSelected,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolChampionsCollectionsOwnership `json:"ownership,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// still obtainable
StillObtainable bool `json:"stillObtainable,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
}
LolChampionsCollectionsChampionSkinMinimal lol champions collections champion skin minimal swagger:model LolChampionsCollectionsChampionSkinMinimal
func (*LolChampionsCollectionsChampionSkinMinimal) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionSkinMinimal) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionSkinMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionSpell ¶
type LolChampionsCollectionsChampionSpell struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolChampionsCollectionsChampionSpell lol champions collections champion spell swagger:model LolChampionsCollectionsChampionSpell
func (*LolChampionsCollectionsChampionSpell) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionSpell) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionSpell) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionSpell) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsChampionTacticalInfo ¶
type LolChampionsCollectionsChampionTacticalInfo struct {
// damage type
DamageType string `json:"damageType,omitempty"`
// difficulty
Difficulty int32 `json:"difficulty,omitempty"`
// style
Style int32 `json:"style,omitempty"`
}
LolChampionsCollectionsChampionTacticalInfo lol champions collections champion tactical info swagger:model LolChampionsCollectionsChampionTacticalInfo
func (*LolChampionsCollectionsChampionTacticalInfo) MarshalBinary ¶
func (m *LolChampionsCollectionsChampionTacticalInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsChampionTacticalInfo) UnmarshalBinary ¶
func (m *LolChampionsCollectionsChampionTacticalInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsOwnership ¶
type LolChampionsCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolChampionsCollectionsRental `json:"rental,omitempty"`
}
LolChampionsCollectionsOwnership lol champions collections ownership swagger:model LolChampionsCollectionsOwnership
func (*LolChampionsCollectionsOwnership) MarshalBinary ¶
func (m *LolChampionsCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsOwnership) UnmarshalBinary ¶
func (m *LolChampionsCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsCollectionsRental ¶
type LolChampionsCollectionsRental struct {
// end date
EndDate int64 `json:"endDate,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// rented
Rented bool `json:"rented,omitempty"`
// win count remaining
WinCountRemaining int32 `json:"winCountRemaining,omitempty"`
}
LolChampionsCollectionsRental lol champions collections rental swagger:model LolChampionsCollectionsRental
func (*LolChampionsCollectionsRental) MarshalBinary ¶
func (m *LolChampionsCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsCollectionsRental) UnmarshalBinary ¶
func (m *LolChampionsCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsGameDataChampion ¶
type LolChampionsGameDataChampion struct {
// alias
Alias string `json:"alias,omitempty"`
// ban vo path
BanVoPath string `json:"banVoPath,omitempty"`
// choose vo path
ChooseVoPath string `json:"chooseVoPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// passive
Passive *LolChampionsGameDataChampionSpell `json:"passive,omitempty"`
// roles
Roles []string `json:"roles"`
// skins
Skins []*LolChampionsGameDataChampionSkin `json:"skins"`
// spells
Spells []*LolChampionsGameDataChampionSpell `json:"spells"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
// stinger sfx path
StingerSfxPath string `json:"stingerSfxPath,omitempty"`
// tactical info
TacticalInfo *LolChampionsGameDataChampionTacticalInfo `json:"tacticalInfo,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolChampionsGameDataChampion lol champions game data champion swagger:model LolChampionsGameDataChampion
func (*LolChampionsGameDataChampion) MarshalBinary ¶
func (m *LolChampionsGameDataChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsGameDataChampion) UnmarshalBinary ¶
func (m *LolChampionsGameDataChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsGameDataChampionChroma ¶
type LolChampionsGameDataChampionChroma struct {
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// colors
Colors []string `json:"colors"`
// id
ID int32 `json:"id,omitempty"`
}
LolChampionsGameDataChampionChroma lol champions game data champion chroma swagger:model LolChampionsGameDataChampionChroma
func (*LolChampionsGameDataChampionChroma) MarshalBinary ¶
func (m *LolChampionsGameDataChampionChroma) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsGameDataChampionChroma) UnmarshalBinary ¶
func (m *LolChampionsGameDataChampionChroma) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsGameDataChampionSkin ¶
type LolChampionsGameDataChampionSkin struct {
// chroma path
ChromaPath string `json:"chromaPath,omitempty"`
// chromas
Chromas []*LolChampionsGameDataChampionChroma `json:"chromas"`
// emblems
Emblems []*LolChampionsCollectionsChampionSkinEmblem `json:"emblems"`
// features text
FeaturesText string `json:"featuresText,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// load screen path
LoadScreenPath string `json:"loadScreenPath,omitempty"`
// name
Name string `json:"name,omitempty"`
// rarity gem path
RarityGemPath string `json:"rarityGemPath,omitempty"`
// skin type
SkinType string `json:"skinType,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// splash video path
SplashVideoPath string `json:"splashVideoPath,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
// uncentered splash path
UncenteredSplashPath string `json:"uncenteredSplashPath,omitempty"`
}
LolChampionsGameDataChampionSkin lol champions game data champion skin swagger:model LolChampionsGameDataChampionSkin
func (*LolChampionsGameDataChampionSkin) MarshalBinary ¶
func (m *LolChampionsGameDataChampionSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsGameDataChampionSkin) UnmarshalBinary ¶
func (m *LolChampionsGameDataChampionSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsGameDataChampionSpell ¶
type LolChampionsGameDataChampionSpell struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolChampionsGameDataChampionSpell lol champions game data champion spell swagger:model LolChampionsGameDataChampionSpell
func (*LolChampionsGameDataChampionSpell) MarshalBinary ¶
func (m *LolChampionsGameDataChampionSpell) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsGameDataChampionSpell) UnmarshalBinary ¶
func (m *LolChampionsGameDataChampionSpell) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsGameDataChampionSummary ¶
type LolChampionsGameDataChampionSummary struct {
// id
ID int32 `json:"id,omitempty"`
}
LolChampionsGameDataChampionSummary lol champions game data champion summary swagger:model LolChampionsGameDataChampionSummary
func (*LolChampionsGameDataChampionSummary) MarshalBinary ¶
func (m *LolChampionsGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolChampionsGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsGameDataChampionTacticalInfo ¶
type LolChampionsGameDataChampionTacticalInfo struct {
// damage type
DamageType string `json:"damageType,omitempty"`
// difficulty
Difficulty int32 `json:"difficulty,omitempty"`
// style
Style int32 `json:"style,omitempty"`
}
LolChampionsGameDataChampionTacticalInfo lol champions game data champion tactical info swagger:model LolChampionsGameDataChampionTacticalInfo
func (*LolChampionsGameDataChampionTacticalInfo) MarshalBinary ¶
func (m *LolChampionsGameDataChampionTacticalInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsGameDataChampionTacticalInfo) UnmarshalBinary ¶
func (m *LolChampionsGameDataChampionTacticalInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsLcdsDynamicClientConfig ¶
type LolChampionsLcdsDynamicClientConfig struct {
// disabled champions
DisabledChampions interface{} `json:"DisabledChampions,omitempty"`
}
LolChampionsLcdsDynamicClientConfig lol champions lcds dynamic client config swagger:model LolChampionsLcdsDynamicClientConfig
func (*LolChampionsLcdsDynamicClientConfig) MarshalBinary ¶
func (m *LolChampionsLcdsDynamicClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsLcdsDynamicClientConfig) UnmarshalBinary ¶
func (m *LolChampionsLcdsDynamicClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsLoginSession ¶
type LolChampionsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolChampionsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolChampionsLoginSession lol champions login session swagger:model LolChampionsLoginSession
func (*LolChampionsLoginSession) MarshalBinary ¶
func (m *LolChampionsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsLoginSession) UnmarshalBinary ¶
func (m *LolChampionsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsLoginSessionStates ¶
type LolChampionsLoginSessionStates string
LolChampionsLoginSessionStates lol champions login session states swagger:model LolChampionsLoginSessionStates
const ( // LolChampionsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolChampionsLoginSessionStatesINPROGRESS LolChampionsLoginSessionStates = "IN_PROGRESS" // LolChampionsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolChampionsLoginSessionStatesSUCCEEDED LolChampionsLoginSessionStates = "SUCCEEDED" // LolChampionsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolChampionsLoginSessionStatesLOGGINGOUT LolChampionsLoginSessionStates = "LOGGING_OUT" // LolChampionsLoginSessionStatesERROR captures enum value "ERROR" LolChampionsLoginSessionStatesERROR LolChampionsLoginSessionStates = "ERROR" )
type LolChampionsPlayerNotification ¶
type LolChampionsPlayerNotification struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChampionsPlayerNotification lol champions player notification swagger:model LolChampionsPlayerNotification
func (*LolChampionsPlayerNotification) MarshalBinary ¶
func (m *LolChampionsPlayerNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsPlayerNotification) UnmarshalBinary ¶
func (m *LolChampionsPlayerNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChampionsSummoner ¶
type LolChampionsSummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolChampionsSummoner lol champions summoner swagger:model LolChampionsSummoner
func (*LolChampionsSummoner) MarshalBinary ¶
func (m *LolChampionsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChampionsSummoner) UnmarshalBinary ¶
func (m *LolChampionsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatAccountState ¶
type LolChatAccountState string
LolChatAccountState lol chat account state swagger:model LolChatAccountState
const ( // LolChatAccountStateOffline captures enum value "offline" LolChatAccountStateOffline LolChatAccountState = "offline" // LolChatAccountStateMobile captures enum value "mobile" LolChatAccountStateMobile LolChatAccountState = "mobile" // LolChatAccountStateAway captures enum value "away" LolChatAccountStateAway LolChatAccountState = "away" // LolChatAccountStateChat captures enum value "chat" LolChatAccountStateChat LolChatAccountState = "chat" // LolChatAccountStateDnd captures enum value "dnd" LolChatAccountStateDnd LolChatAccountState = "dnd" )
type LolChatActiveConversationResource ¶
type LolChatActiveConversationResource struct {
// id
ID string `json:"id,omitempty"`
}
LolChatActiveConversationResource lol chat active conversation resource swagger:model LolChatActiveConversationResource
func (*LolChatActiveConversationResource) MarshalBinary ¶
func (m *LolChatActiveConversationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatActiveConversationResource) UnmarshalBinary ¶
func (m *LolChatActiveConversationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatAuthResourcePlain ¶
type LolChatAuthResourcePlain struct {
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// password
Password string `json:"password,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolChatAuthResourcePlain lol chat auth resource plain swagger:model LolChatAuthResourcePlain
func (*LolChatAuthResourcePlain) MarshalBinary ¶
func (m *LolChatAuthResourcePlain) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatAuthResourcePlain) UnmarshalBinary ¶
func (m *LolChatAuthResourcePlain) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatAuthResourceRsoAccessToken ¶
type LolChatAuthResourceRsoAccessToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolChatAuthResourceRsoAccessToken lol chat auth resource rso access token swagger:model LolChatAuthResourceRsoAccessToken
func (*LolChatAuthResourceRsoAccessToken) MarshalBinary ¶
func (m *LolChatAuthResourceRsoAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatAuthResourceRsoAccessToken) UnmarshalBinary ¶
func (m *LolChatAuthResourceRsoAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatAuthType ¶
type LolChatAuthType string
LolChatAuthType lol chat auth type swagger:model LolChatAuthType
const ( // LolChatAuthTypePlain captures enum value "plain" LolChatAuthTypePlain LolChatAuthType = "plain" // LolChatAuthTypeRsoCreate captures enum value "rsoCreate" LolChatAuthTypeRsoCreate LolChatAuthType = "rsoCreate" // LolChatAuthTypeRsoRefresh captures enum value "rsoRefresh" LolChatAuthTypeRsoRefresh LolChatAuthType = "rsoRefresh" )
type LolChatBlocked ¶
type LolChatBlocked struct {
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// name
Name string `json:"name,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
}
LolChatBlocked lol chat blocked swagger:model LolChatBlocked
func (*LolChatBlocked) MarshalBinary ¶
func (m *LolChatBlocked) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatBlocked) UnmarshalBinary ¶
func (m *LolChatBlocked) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatBlockedList ¶
type LolChatBlockedList struct {
// blocked
Blocked []*LolChatBlocked `json:"blocked"`
}
LolChatBlockedList lol chat blocked list swagger:model LolChatBlockedList
func (*LolChatBlockedList) MarshalBinary ¶
func (m *LolChatBlockedList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatBlockedList) UnmarshalBinary ¶
func (m *LolChatBlockedList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatBlockedPlayerResource ¶
type LolChatBlockedPlayerResource struct {
// game name
GameName string `json:"gameName,omitempty"`
// game tag
GameTag string `json:"gameTag,omitempty"`
// id
ID string `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolChatBlockedPlayerResource lol chat blocked player resource swagger:model LolChatBlockedPlayerResource
func (*LolChatBlockedPlayerResource) MarshalBinary ¶
func (m *LolChatBlockedPlayerResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatBlockedPlayerResource) UnmarshalBinary ¶
func (m *LolChatBlockedPlayerResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChampSelection ¶
type LolChatChampSelection struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// selected skin index
SelectedSkinIndex int32 `json:"selectedSkinIndex,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
}
LolChatChampSelection lol chat champ selection swagger:model LolChatChampSelection
func (*LolChatChampSelection) MarshalBinary ¶
func (m *LolChatChampSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChampSelection) UnmarshalBinary ¶
func (m *LolChatChampSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatDomainConfig ¶
type LolChatChatDomainConfig struct {
// champ select domain name
ChampSelectDomainName string `json:"ChampSelectDomainName,omitempty"`
// club domain name
ClubDomainName string `json:"ClubDomainName,omitempty"`
// custom game domain name
CustomGameDomainName string `json:"CustomGameDomainName,omitempty"`
// p2 p domain name
P2PDomainName string `json:"P2PDomainName,omitempty"`
// post game domain name
PostGameDomainName string `json:"PostGameDomainName,omitempty"`
}
LolChatChatDomainConfig lol chat chat domain config swagger:model LolChatChatDomainConfig
func (*LolChatChatDomainConfig) MarshalBinary ¶
func (m *LolChatChatDomainConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatDomainConfig) UnmarshalBinary ¶
func (m *LolChatChatDomainConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatFriendUpdate ¶
type LolChatChatFriendUpdate struct {
// group
Group string `json:"group,omitempty"`
// note
Note string `json:"note,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
}
LolChatChatFriendUpdate lol chat chat friend update swagger:model LolChatChatFriendUpdate
func (*LolChatChatFriendUpdate) MarshalBinary ¶
func (m *LolChatChatFriendUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatFriendUpdate) UnmarshalBinary ¶
func (m *LolChatChatFriendUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatMessage ¶
type LolChatChatMessage struct {
// body
Body string `json:"body,omitempty"`
// cid
Cid string `json:"cid,omitempty"`
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// id
ID string `json:"id,omitempty"`
// mid
Mid string `json:"mid,omitempty"`
// name
Name string `json:"name,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// read
Read bool `json:"read,omitempty"`
// time
Time string `json:"time,omitempty"`
// type
Type LolChatMessageType `json:"type,omitempty"`
}
LolChatChatMessage lol chat chat message swagger:model LolChatChatMessage
func (*LolChatChatMessage) MarshalBinary ¶
func (m *LolChatChatMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatMessage) UnmarshalBinary ¶
func (m *LolChatChatMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatMessageList ¶
type LolChatChatMessageList struct {
// messages
Messages []*LolChatChatMessage `json:"messages"`
}
LolChatChatMessageList lol chat chat message list swagger:model LolChatChatMessageList
func (*LolChatChatMessageList) MarshalBinary ¶
func (m *LolChatChatMessageList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatMessageList) UnmarshalBinary ¶
func (m *LolChatChatMessageList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatPlatformLoginSession ¶
type LolChatChatPlatformLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// is new player
IsNewPlayer bool `json:"isNewPlayer,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolChatChatPlatformLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// user auth token
UserAuthToken string `json:"userAuthToken,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolChatChatPlatformLoginSession lol chat chat platform login session swagger:model LolChatChatPlatformLoginSession
func (*LolChatChatPlatformLoginSession) MarshalBinary ¶
func (m *LolChatChatPlatformLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatPlatformLoginSession) UnmarshalBinary ¶
func (m *LolChatChatPlatformLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatPlatformLoginSessionState ¶
type LolChatChatPlatformLoginSessionState string
LolChatChatPlatformLoginSessionState lol chat chat platform login session state swagger:model LolChatChatPlatformLoginSessionState
const ( // LolChatChatPlatformLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolChatChatPlatformLoginSessionStateINPROGRESS LolChatChatPlatformLoginSessionState = "IN_PROGRESS" // LolChatChatPlatformLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolChatChatPlatformLoginSessionStateSUCCEEDED LolChatChatPlatformLoginSessionState = "SUCCEEDED" // LolChatChatPlatformLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolChatChatPlatformLoginSessionStateLOGGINGOUT LolChatChatPlatformLoginSessionState = "LOGGING_OUT" // LolChatChatPlatformLoginSessionStateERROR captures enum value "ERROR" LolChatChatPlatformLoginSessionStateERROR LolChatChatPlatformLoginSessionState = "ERROR" )
type LolChatChatServiceDynamicClientConfig ¶
type LolChatChatServiceDynamicClientConfig struct {
// chat domain
ChatDomain *LolChatChatDomainConfig `json:"ChatDomain,omitempty"`
// lcu social
LcuSocial *LolChatLcuSocialConfig `json:"LcuSocial,omitempty"`
}
LolChatChatServiceDynamicClientConfig lol chat chat service dynamic client config swagger:model LolChatChatServiceDynamicClientConfig
func (*LolChatChatServiceDynamicClientConfig) MarshalBinary ¶
func (m *LolChatChatServiceDynamicClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatServiceDynamicClientConfig) UnmarshalBinary ¶
func (m *LolChatChatServiceDynamicClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatSessionState ¶
type LolChatChatSessionState string
LolChatChatSessionState lol chat chat session state swagger:model LolChatChatSessionState
const ( // LolChatChatSessionStateDisconnected captures enum value "disconnected" LolChatChatSessionStateDisconnected LolChatChatSessionState = "disconnected" // LolChatChatSessionStateConnecting captures enum value "connecting" LolChatChatSessionStateConnecting LolChatChatSessionState = "connecting" // LolChatChatSessionStateConnected captures enum value "connected" LolChatChatSessionStateConnected LolChatChatSessionState = "connected" )
type LolChatChatSettings ¶
type LolChatChatSettings struct {
// bounce dock icon enabled
BounceDockIconEnabled bool `json:"bounceDockIconEnabled,omitempty"`
// chat status message
ChatStatusMessage string `json:"chat-status-message,omitempty"`
// chat filter disabled
ChatFilterDisabled bool `json:"chatFilterDisabled,omitempty"`
// chat g b g
ChatGBG bool `json:"chatGBG,omitempty"`
// chat group mobile
ChatGroupMobile bool `json:"chatGroupMobile,omitempty"`
// chat group offline
ChatGroupOffline bool `json:"chatGroupOffline,omitempty"`
// chat window
ChatWindow *LolChatChatWindowSettings `json:"chatWindow,omitempty"`
// chat window docked height
ChatWindowDockedHeight int32 `json:"chatWindowDockedHeight,omitempty"`
// closed conversations
ClosedConversations map[string]int64 `json:"closed-conversations,omitempty"`
// friend request toasts disabled
FriendRequestToastsDisabled bool `json:"friendRequestToastsDisabled,omitempty"`
// hidden conversations
HiddenConversations map[string]int64 `json:"hidden-conversations,omitempty"`
// link click warning enabled
LinkClickWarningEnabled bool `json:"linkClickWarningEnabled,omitempty"`
// message notifications enabled
MessageNotificationsEnabled bool `json:"messageNotificationsEnabled,omitempty"`
// more unreads enabled
MoreUnreadsEnabled bool `json:"moreUnreadsEnabled,omitempty"`
// muted conversations
MutedConversations map[string]int64 `json:"muted-conversations,omitempty"`
// recently played first open
RecentlyPlayedFirstOpen bool `json:"recentlyPlayedFirstOpen,omitempty"`
// recently played open
RecentlyPlayedOpen bool `json:"recentlyPlayedOpen,omitempty"`
// roster group collapsed
RosterGroupCollapsed map[string]bool `json:"roster-group-collapsed,omitempty"`
// show when typing enabled
ShowWhenTypingEnabled bool `json:"showWhenTypingEnabled,omitempty"`
// sort by
SortBy string `json:"sortBy,omitempty"`
// use player preferences
UsePlayerPreferences bool `json:"usePlayerPreferences,omitempty"`
}
LolChatChatSettings lol chat chat settings swagger:model LolChatChatSettings
func (*LolChatChatSettings) MarshalBinary ¶
func (m *LolChatChatSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatSettings) UnmarshalBinary ¶
func (m *LolChatChatSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatSummoner ¶
type LolChatChatSummoner struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolChatChatSummoner lol chat chat summoner swagger:model LolChatChatSummoner
func (*LolChatChatSummoner) MarshalBinary ¶
func (m *LolChatChatSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatSummoner) UnmarshalBinary ¶
func (m *LolChatChatSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatChatWindowSettings ¶
type LolChatChatWindowSettings struct {
// detached
Detached bool `json:"detached,omitempty"`
// height
Height int32 `json:"height,omitempty"`
// left
Left int32 `json:"left,omitempty"`
// top
Top int32 `json:"top,omitempty"`
// width
Width int32 `json:"width,omitempty"`
}
LolChatChatWindowSettings lol chat chat window settings swagger:model LolChatChatWindowSettings
func (*LolChatChatWindowSettings) MarshalBinary ¶
func (m *LolChatChatWindowSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatChatWindowSettings) UnmarshalBinary ¶
func (m *LolChatChatWindowSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatCidBody ¶
type LolChatCidBody struct {
// cid
Cid string `json:"cid,omitempty"`
}
LolChatCidBody lol chat cid body swagger:model LolChatCidBody
func (*LolChatCidBody) MarshalBinary ¶
func (m *LolChatCidBody) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatCidBody) UnmarshalBinary ¶
func (m *LolChatCidBody) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConfigReadinessEnum ¶
type LolChatConfigReadinessEnum string
LolChatConfigReadinessEnum lol chat config readiness enum swagger:model LolChatConfigReadinessEnum
const ( // LolChatConfigReadinessEnumNotReady captures enum value "NotReady" LolChatConfigReadinessEnumNotReady LolChatConfigReadinessEnum = "NotReady" // LolChatConfigReadinessEnumReady captures enum value "Ready" LolChatConfigReadinessEnumReady LolChatConfigReadinessEnum = "Ready" // LolChatConfigReadinessEnumDisabled captures enum value "Disabled" LolChatConfigReadinessEnumDisabled LolChatConfigReadinessEnum = "Disabled" )
type LolChatConfigStatus ¶
type LolChatConfigStatus struct {
// readiness
Readiness LolChatConfigReadinessEnum `json:"readiness,omitempty"`
}
LolChatConfigStatus lol chat config status swagger:model LolChatConfigStatus
func (*LolChatConfigStatus) MarshalBinary ¶
func (m *LolChatConfigStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConfigStatus) UnmarshalBinary ¶
func (m *LolChatConfigStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConfigType ¶
type LolChatConfigType string
LolChatConfigType lol chat config type swagger:model LolChatConfigType
const ( // LolChatConfigTypePublic captures enum value "public" LolChatConfigTypePublic LolChatConfigType = "public" // LolChatConfigTypePlayer captures enum value "player" LolChatConfigTypePlayer LolChatConfigType = "player" )
type LolChatContentCookies ¶
type LolChatContentCookies struct {
// content id
ContentID string `json:"content_id,omitempty"`
// content path
ContentPath string `json:"content_path,omitempty"`
// cookies
Cookies []*LolChatcookie `json:"cookies"`
}
LolChatContentCookies lol chat content cookies swagger:model LolChatContentCookies
func (*LolChatContentCookies) MarshalBinary ¶
func (m *LolChatContentCookies) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatContentCookies) UnmarshalBinary ¶
func (m *LolChatContentCookies) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConversation ¶
type LolChatConversation struct {
// cid
Cid string `json:"cid,omitempty"`
// mid
Mid string `json:"mid,omitempty"`
// muted
Muted bool `json:"muted,omitempty"`
// type
Type string `json:"type,omitempty"`
// unread count
UnreadCount int64 `json:"unread_count,omitempty"`
}
LolChatConversation lol chat conversation swagger:model LolChatConversation
func (*LolChatConversation) MarshalBinary ¶
func (m *LolChatConversation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConversation) UnmarshalBinary ¶
func (m *LolChatConversation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConversationJoinFederated ¶
type LolChatConversationJoinFederated struct {
// domain
Domain string `json:"domain,omitempty"`
// hidden
Hidden bool `json:"hidden,omitempty"`
// id
ID string `json:"id,omitempty"`
// password
Password string `json:"password,omitempty"`
// target region
TargetRegion string `json:"targetRegion,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatConversationJoinFederated lol chat conversation join federated swagger:model LolChatConversationJoinFederated
func (*LolChatConversationJoinFederated) MarshalBinary ¶
func (m *LolChatConversationJoinFederated) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConversationJoinFederated) UnmarshalBinary ¶
func (m *LolChatConversationJoinFederated) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConversationList ¶
type LolChatConversationList struct {
// conversations
Conversations []*LolChatConversation `json:"conversations"`
}
LolChatConversationList lol chat conversation list swagger:model LolChatConversationList
func (*LolChatConversationList) MarshalBinary ¶
func (m *LolChatConversationList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConversationList) UnmarshalBinary ¶
func (m *LolChatConversationList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConversationMessageResource ¶
type LolChatConversationMessageResource struct {
// body
Body string `json:"body,omitempty"`
// from Id
FromID string `json:"fromId,omitempty"`
// from pid
FromPid string `json:"fromPid,omitempty"`
// from summoner Id
FromSummonerID int64 `json:"fromSummonerId,omitempty"`
// id
ID string `json:"id,omitempty"`
// is historical
IsHistorical bool `json:"isHistorical,omitempty"`
// timestamp
Timestamp string `json:"timestamp,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatConversationMessageResource lol chat conversation message resource swagger:model LolChatConversationMessageResource
func (*LolChatConversationMessageResource) MarshalBinary ¶
func (m *LolChatConversationMessageResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConversationMessageResource) UnmarshalBinary ¶
func (m *LolChatConversationMessageResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConversationResource ¶
type LolChatConversationResource struct {
// game name
GameName string `json:"gameName,omitempty"`
// game tag
GameTag string `json:"gameTag,omitempty"`
// id
ID string `json:"id,omitempty"`
// inviter Id
InviterID string `json:"inviterId,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// last message
LastMessage *LolChatConversationMessageResource `json:"lastMessage,omitempty"`
// name
Name string `json:"name,omitempty"`
// password
Password string `json:"password,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// target region
TargetRegion string `json:"targetRegion,omitempty"`
// type
Type string `json:"type,omitempty"`
// unread message count
UnreadMessageCount int64 `json:"unreadMessageCount,omitempty"`
}
LolChatConversationResource lol chat conversation resource swagger:model LolChatConversationResource
func (*LolChatConversationResource) MarshalBinary ¶
func (m *LolChatConversationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConversationResource) UnmarshalBinary ¶
func (m *LolChatConversationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatConversationUpdate ¶
type LolChatConversationUpdate struct {
// cid
Cid string `json:"cid,omitempty"`
// hidden
Hidden bool `json:"hidden,omitempty"`
// muted
Muted bool `json:"muted,omitempty"`
}
LolChatConversationUpdate lol chat conversation update swagger:model LolChatConversationUpdate
func (*LolChatConversationUpdate) MarshalBinary ¶
func (m *LolChatConversationUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatConversationUpdate) UnmarshalBinary ¶
func (m *LolChatConversationUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatDebugResource ¶
type LolChatDebugResource struct {
// async wait interval
AsyncWaitInterval int32 `json:"asyncWaitInterval,omitempty"`
// enable chat filtering
EnableChatFiltering bool `json:"enableChatFiltering,omitempty"`
// fail all chat login
FailAllChatLogin bool `json:"failAllChatLogin,omitempty"`
// fail next chat login
FailNextChatLogin bool `json:"failNextChatLogin,omitempty"`
// fail next chat logout
FailNextChatLogout bool `json:"failNextChatLogout,omitempty"`
// fail next keep alive
FailNextKeepAlive bool `json:"failNextKeepAlive,omitempty"`
// is XMPP logging enabled
IsXMPPLoggingEnabled bool `json:"isXMPPLoggingEnabled,omitempty"`
// keep alive interval
KeepAliveInterval int32 `json:"keepAliveInterval,omitempty"`
// max reconnect interval
MaxReconnectInterval int32 `json:"maxReconnectInterval,omitempty"`
// min reconnect interval
MinReconnectInterval int32 `json:"minReconnectInterval,omitempty"`
// silence chat while in game
SilenceChatWhileInGame bool `json:"silenceChatWhileInGame,omitempty"`
// trigger chat disconnect
TriggerChatDisconnect bool `json:"triggerChatDisconnect,omitempty"`
}
LolChatDebugResource lol chat debug resource swagger:model LolChatDebugResource
func (*LolChatDebugResource) MarshalBinary ¶
func (m *LolChatDebugResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatDebugResource) UnmarshalBinary ¶
func (m *LolChatDebugResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatError ¶
type LolChatError struct {
// cid
Cid string `json:"cid,omitempty"`
// class
Class string `json:"class,omitempty"`
// code
Code string `json:"code,omitempty"`
// id
ID string `json:"id,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// subtype
Subtype string `json:"subtype,omitempty"`
// text
Text string `json:"text,omitempty"`
// ts
Ts string `json:"ts,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatError lol chat error swagger:model LolChatError
func (*LolChatError) MarshalBinary ¶
func (m *LolChatError) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatError) UnmarshalBinary ¶
func (m *LolChatError) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatErrorList ¶
type LolChatErrorList struct {
// errors
Errors []*LolChatError `json:"errors"`
}
LolChatErrorList lol chat error list swagger:model LolChatErrorList
func (*LolChatErrorList) MarshalBinary ¶
func (m *LolChatErrorList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatErrorList) UnmarshalBinary ¶
func (m *LolChatErrorList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatErrorResource ¶
type LolChatErrorResource struct {
// code
Code int64 `json:"code,omitempty"`
// from
From string `json:"from,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// message
Message string `json:"message,omitempty"`
// text
Text string `json:"text,omitempty"`
}
LolChatErrorResource lol chat error resource swagger:model LolChatErrorResource
func (*LolChatErrorResource) MarshalBinary ¶
func (m *LolChatErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatErrorResource) UnmarshalBinary ¶
func (m *LolChatErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriend ¶
type LolChatFriend struct {
// display group
DisplayGroup string `json:"displayGroup,omitempty"`
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// group
Group string `json:"group,omitempty"`
// name
Name string `json:"name,omitempty"`
// note
Note string `json:"note,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
}
LolChatFriend lol chat friend swagger:model LolChatFriend
func (*LolChatFriend) MarshalBinary ¶
func (m *LolChatFriend) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriend) UnmarshalBinary ¶
func (m *LolChatFriend) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendCountsResource ¶
type LolChatFriendCountsResource struct {
// num friends
NumFriends int32 `json:"numFriends,omitempty"`
// num friends available
NumFriendsAvailable int32 `json:"numFriendsAvailable,omitempty"`
// num friends away
NumFriendsAway int32 `json:"numFriendsAway,omitempty"`
// num friends in champ select
NumFriendsInChampSelect int32 `json:"numFriendsInChampSelect,omitempty"`
// num friends in game
NumFriendsInGame int32 `json:"numFriendsInGame,omitempty"`
// num friends in queue
NumFriendsInQueue int32 `json:"numFriendsInQueue,omitempty"`
// num friends mobile
NumFriendsMobile int32 `json:"numFriendsMobile,omitempty"`
// num friends online
NumFriendsOnline int32 `json:"numFriendsOnline,omitempty"`
}
LolChatFriendCountsResource lol chat friend counts resource swagger:model LolChatFriendCountsResource
func (*LolChatFriendCountsResource) MarshalBinary ¶
func (m *LolChatFriendCountsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendCountsResource) UnmarshalBinary ¶
func (m *LolChatFriendCountsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendGroup ¶
type LolChatFriendGroup struct {
// collapsed
Collapsed bool `json:"collapsed,omitempty"`
// is meta group
IsMetaGroup bool `json:"isMetaGroup,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolChatFriendGroup lol chat friend group swagger:model LolChatFriendGroup
func (*LolChatFriendGroup) MarshalBinary ¶
func (m *LolChatFriendGroup) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendGroup) UnmarshalBinary ¶
func (m *LolChatFriendGroup) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendGroupCreate ¶
type LolChatFriendGroupCreate struct {
// collapsed
Collapsed bool `json:"collapsed,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolChatFriendGroupCreate lol chat friend group create swagger:model LolChatFriendGroupCreate
func (*LolChatFriendGroupCreate) MarshalBinary ¶
func (m *LolChatFriendGroupCreate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendGroupCreate) UnmarshalBinary ¶
func (m *LolChatFriendGroupCreate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendGroupList ¶
type LolChatFriendGroupList struct {
// groups
Groups []*LolChatFriendGroup `json:"groups"`
}
LolChatFriendGroupList lol chat friend group list swagger:model LolChatFriendGroupList
func (*LolChatFriendGroupList) MarshalBinary ¶
func (m *LolChatFriendGroupList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendGroupList) UnmarshalBinary ¶
func (m *LolChatFriendGroupList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendGroupOrder ¶
type LolChatFriendGroupOrder struct {
// groups
Groups []string `json:"groups"`
}
LolChatFriendGroupOrder lol chat friend group order swagger:model LolChatFriendGroupOrder
func (*LolChatFriendGroupOrder) MarshalBinary ¶
func (m *LolChatFriendGroupOrder) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendGroupOrder) UnmarshalBinary ¶
func (m *LolChatFriendGroupOrder) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendGroupUpdate ¶
type LolChatFriendGroupUpdate struct {
// collapsed
Collapsed bool `json:"collapsed,omitempty"`
// name
Name string `json:"name,omitempty"`
// new name
NewName string `json:"new_name,omitempty"`
}
LolChatFriendGroupUpdate lol chat friend group update swagger:model LolChatFriendGroupUpdate
func (*LolChatFriendGroupUpdate) MarshalBinary ¶
func (m *LolChatFriendGroupUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendGroupUpdate) UnmarshalBinary ¶
func (m *LolChatFriendGroupUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendList ¶
type LolChatFriendList struct {
// friends
Friends []*LolChatFriend `json:"friends"`
}
LolChatFriendList lol chat friend list swagger:model LolChatFriendList
func (*LolChatFriendList) MarshalBinary ¶
func (m *LolChatFriendList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendList) UnmarshalBinary ¶
func (m *LolChatFriendList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendRequest ¶
type LolChatFriendRequest struct {
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// name
Name string `json:"name,omitempty"`
// note
Note string `json:"note,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// subscription
Subscription LolChatFriendSubscriptionType `json:"subscription,omitempty"`
}
LolChatFriendRequest lol chat friend request swagger:model LolChatFriendRequest
func (*LolChatFriendRequest) MarshalBinary ¶
func (m *LolChatFriendRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendRequest) UnmarshalBinary ¶
func (m *LolChatFriendRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendRequestAdd ¶
type LolChatFriendRequestAdd struct {
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// name
Name string `json:"name,omitempty"`
// note
Note string `json:"note,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
}
LolChatFriendRequestAdd lol chat friend request add swagger:model LolChatFriendRequestAdd
func (*LolChatFriendRequestAdd) MarshalBinary ¶
func (m *LolChatFriendRequestAdd) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendRequestAdd) UnmarshalBinary ¶
func (m *LolChatFriendRequestAdd) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendRequestDirection ¶
type LolChatFriendRequestDirection string
LolChatFriendRequestDirection lol chat friend request direction swagger:model LolChatFriendRequestDirection
const ( // LolChatFriendRequestDirectionIn captures enum value "in" LolChatFriendRequestDirectionIn LolChatFriendRequestDirection = "in" // LolChatFriendRequestDirectionOut captures enum value "out" LolChatFriendRequestDirectionOut LolChatFriendRequestDirection = "out" // LolChatFriendRequestDirectionBoth captures enum value "both" LolChatFriendRequestDirectionBoth LolChatFriendRequestDirection = "both" )
type LolChatFriendRequestList ¶
type LolChatFriendRequestList struct {
// requests
Requests []*LolChatFriendRequest `json:"requests"`
}
LolChatFriendRequestList lol chat friend request list swagger:model LolChatFriendRequestList
func (*LolChatFriendRequestList) MarshalBinary ¶
func (m *LolChatFriendRequestList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendRequestList) UnmarshalBinary ¶
func (m *LolChatFriendRequestList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendRequestResource ¶
type LolChatFriendRequestResource struct {
// direction
Direction LolChatFriendRequestDirection `json:"direction,omitempty"`
// game name
GameName string `json:"gameName,omitempty"`
// game tag
GameTag string `json:"gameTag,omitempty"`
// id
ID string `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// note
Note string `json:"note,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolChatFriendRequestResource lol chat friend request resource swagger:model LolChatFriendRequestResource
func (*LolChatFriendRequestResource) MarshalBinary ¶
func (m *LolChatFriendRequestResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendRequestResource) UnmarshalBinary ¶
func (m *LolChatFriendRequestResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendResource ¶
type LolChatFriendResource struct {
// availability
Availability string `json:"availability,omitempty"`
// basic
Basic string `json:"basic,omitempty"`
// display group Id
DisplayGroupID int32 `json:"displayGroupId,omitempty"`
// display group name
DisplayGroupName string `json:"displayGroupName,omitempty"`
// game name
GameName string `json:"gameName,omitempty"`
// game tag
GameTag string `json:"gameTag,omitempty"`
// group Id
GroupID int32 `json:"groupId,omitempty"`
// group name
GroupName string `json:"groupName,omitempty"`
// icon
Icon int32 `json:"icon,omitempty"`
// id
ID string `json:"id,omitempty"`
// is p2 p conversation muted
IsP2PConversationMuted bool `json:"isP2PConversationMuted,omitempty"`
// last seen online timestamp
LastSeenOnlineTimestamp string `json:"lastSeenOnlineTimestamp,omitempty"`
// lol
Lol map[string]string `json:"lol,omitempty"`
// name
Name string `json:"name,omitempty"`
// note
Note string `json:"note,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// product
Product string `json:"product,omitempty"`
// product name
ProductName string `json:"productName,omitempty"`
// status message
StatusMessage string `json:"statusMessage,omitempty"`
// summary
Summary string `json:"summary,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// time
Time int64 `json:"time,omitempty"`
}
LolChatFriendResource lol chat friend resource swagger:model LolChatFriendResource
func (*LolChatFriendResource) MarshalBinary ¶
func (m *LolChatFriendResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatFriendResource) UnmarshalBinary ¶
func (m *LolChatFriendResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatFriendSubscriptionType ¶
type LolChatFriendSubscriptionType string
LolChatFriendSubscriptionType lol chat friend subscription type swagger:model LolChatFriendSubscriptionType
const ( // LolChatFriendSubscriptionTypePendingOut captures enum value "pending_out" LolChatFriendSubscriptionTypePendingOut LolChatFriendSubscriptionType = "pending_out" // LolChatFriendSubscriptionTypePendingIn captures enum value "pending_in" LolChatFriendSubscriptionTypePendingIn LolChatFriendSubscriptionType = "pending_in" )
type LolChatGameDataChampionSummary ¶
type LolChatGameDataChampionSummary struct {
// alias
Alias string `json:"alias,omitempty"`
// id
ID int32 `json:"id,omitempty"`
}
LolChatGameDataChampionSummary lol chat game data champion summary swagger:model LolChatGameDataChampionSummary
func (*LolChatGameDataChampionSummary) MarshalBinary ¶
func (m *LolChatGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolChatGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatGameflowGameData ¶
type LolChatGameflowGameData struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// player champion selections
PlayerChampionSelections []*LolChatChampSelection `json:"playerChampionSelections"`
// queue
Queue *LolChatQueue `json:"queue,omitempty"`
// team one
TeamOne []*LolChatTeamPlayerEntry `json:"teamOne"`
// team two
TeamTwo []*LolChatTeamPlayerEntry `json:"teamTwo"`
}
LolChatGameflowGameData lol chat gameflow game data swagger:model LolChatGameflowGameData
func (*LolChatGameflowGameData) MarshalBinary ¶
func (m *LolChatGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatGameflowGameData) UnmarshalBinary ¶
func (m *LolChatGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatGameflowGameMap ¶
type LolChatGameflowGameMap struct {
// id
ID int64 `json:"id,omitempty"`
}
LolChatGameflowGameMap lol chat gameflow game map swagger:model LolChatGameflowGameMap
func (*LolChatGameflowGameMap) MarshalBinary ¶
func (m *LolChatGameflowGameMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatGameflowGameMap) UnmarshalBinary ¶
func (m *LolChatGameflowGameMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatGameflowPhase ¶
type LolChatGameflowPhase string
LolChatGameflowPhase lol chat gameflow phase swagger:model LolChatGameflowPhase
const ( // LolChatGameflowPhaseNone captures enum value "None" LolChatGameflowPhaseNone LolChatGameflowPhase = "None" // LolChatGameflowPhaseLobby captures enum value "Lobby" LolChatGameflowPhaseLobby LolChatGameflowPhase = "Lobby" // LolChatGameflowPhaseMatchmaking captures enum value "Matchmaking" LolChatGameflowPhaseMatchmaking LolChatGameflowPhase = "Matchmaking" // LolChatGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolChatGameflowPhaseCheckedIntoTournament LolChatGameflowPhase = "CheckedIntoTournament" // LolChatGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolChatGameflowPhaseReadyCheck LolChatGameflowPhase = "ReadyCheck" // LolChatGameflowPhaseChampSelect captures enum value "ChampSelect" LolChatGameflowPhaseChampSelect LolChatGameflowPhase = "ChampSelect" // LolChatGameflowPhaseGameStart captures enum value "GameStart" LolChatGameflowPhaseGameStart LolChatGameflowPhase = "GameStart" // LolChatGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolChatGameflowPhaseFailedToLaunch LolChatGameflowPhase = "FailedToLaunch" // LolChatGameflowPhaseInProgress captures enum value "InProgress" LolChatGameflowPhaseInProgress LolChatGameflowPhase = "InProgress" // LolChatGameflowPhaseReconnect captures enum value "Reconnect" LolChatGameflowPhaseReconnect LolChatGameflowPhase = "Reconnect" // LolChatGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolChatGameflowPhaseWaitingForStats LolChatGameflowPhase = "WaitingForStats" // LolChatGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolChatGameflowPhasePreEndOfGame LolChatGameflowPhase = "PreEndOfGame" // LolChatGameflowPhaseEndOfGame captures enum value "EndOfGame" LolChatGameflowPhaseEndOfGame LolChatGameflowPhase = "EndOfGame" // LolChatGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolChatGameflowPhaseTerminatedInError LolChatGameflowPhase = "TerminatedInError" )
type LolChatGameflowSession ¶
type LolChatGameflowSession struct {
// game data
GameData *LolChatGameflowGameData `json:"gameData,omitempty"`
// map
Map *LolChatGameflowGameMap `json:"map,omitempty"`
// phase
Phase LolChatGameflowPhase `json:"phase,omitempty"`
}
LolChatGameflowSession lol chat gameflow session swagger:model LolChatGameflowSession
func (*LolChatGameflowSession) MarshalBinary ¶
func (m *LolChatGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatGameflowSession) UnmarshalBinary ¶
func (m *LolChatGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatGroupResource ¶
type LolChatGroupResource struct {
// collapsed
Collapsed bool `json:"collapsed,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is localized
IsLocalized bool `json:"isLocalized,omitempty"`
// is meta group
IsMetaGroup bool `json:"isMetaGroup,omitempty"`
// name
Name string `json:"name,omitempty"`
// priority
Priority int32 `json:"priority,omitempty"`
}
LolChatGroupResource lol chat group resource swagger:model LolChatGroupResource
func (*LolChatGroupResource) MarshalBinary ¶
func (m *LolChatGroupResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatGroupResource) UnmarshalBinary ¶
func (m *LolChatGroupResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatIDBody ¶
type LolChatIDBody struct {
// id
ID string `json:"id,omitempty"`
}
LolChatIDBody lol chat Id body swagger:model LolChatIdBody
func (*LolChatIDBody) MarshalBinary ¶
func (m *LolChatIDBody) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatIDBody) UnmarshalBinary ¶
func (m *LolChatIDBody) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatLcuSocialConfig ¶
type LolChatLcuSocialConfig struct {
// aggressive scanning
AggressiveScanning bool `json:"AggressiveScanning,omitempty"`
// force chat filter
ForceChatFilter bool `json:"ForceChatFilter,omitempty"`
// queue job grace seconds
QueueJobGraceSeconds int64 `json:"QueueJobGraceSeconds,omitempty"`
// replace rich messages
ReplaceRichMessages bool `json:"ReplaceRichMessages,omitempty"`
// silence chat while in game
SilenceChatWhileInGame bool `json:"SilenceChatWhileInGame,omitempty"`
// game name tagline enabled
GameNameTaglineEnabled bool `json:"gameNameTaglineEnabled,omitempty"`
// platform to region map
PlatformToRegionMap map[string]string `json:"platformToRegionMap,omitempty"`
}
LolChatLcuSocialConfig lol chat lcu social config swagger:model LolChatLcuSocialConfig
func (*LolChatLcuSocialConfig) MarshalBinary ¶
func (m *LolChatLcuSocialConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatLcuSocialConfig) UnmarshalBinary ¶
func (m *LolChatLcuSocialConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatLeagueDivision ¶
type LolChatLeagueDivision string
LolChatLeagueDivision lol chat league division swagger:model LolChatLeagueDivision
const ( // LolChatLeagueDivisionI captures enum value "I" LolChatLeagueDivisionI LolChatLeagueDivision = "I" // LolChatLeagueDivisionII captures enum value "II" LolChatLeagueDivisionII LolChatLeagueDivision = "II" // LolChatLeagueDivisionIII captures enum value "III" LolChatLeagueDivisionIII LolChatLeagueDivision = "III" // LolChatLeagueDivisionIV captures enum value "IV" LolChatLeagueDivisionIV LolChatLeagueDivision = "IV" // LolChatLeagueDivisionV captures enum value "V" LolChatLeagueDivisionV LolChatLeagueDivision = "V" // LolChatLeagueDivisionNA captures enum value "NA" LolChatLeagueDivisionNA LolChatLeagueDivision = "NA" )
type LolChatLeagueQueueType ¶
type LolChatLeagueQueueType string
LolChatLeagueQueueType lol chat league queue type swagger:model LolChatLeagueQueueType
const ( // LolChatLeagueQueueTypeNONE captures enum value "NONE" LolChatLeagueQueueTypeNONE LolChatLeagueQueueType = "NONE" // LolChatLeagueQueueTypeRANKEDSOLO5x5 captures enum value "RANKED_SOLO_5x5" LolChatLeagueQueueTypeRANKEDSOLO5x5 LolChatLeagueQueueType = "RANKED_SOLO_5x5" // LolChatLeagueQueueTypeRANKEDFLEXSR captures enum value "RANKED_FLEX_SR" LolChatLeagueQueueTypeRANKEDFLEXSR LolChatLeagueQueueType = "RANKED_FLEX_SR" // LolChatLeagueQueueTypeRANKEDFLEXTT captures enum value "RANKED_FLEX_TT" LolChatLeagueQueueTypeRANKEDFLEXTT LolChatLeagueQueueType = "RANKED_FLEX_TT" // LolChatLeagueQueueTypeRANKEDTFT captures enum value "RANKED_TFT" LolChatLeagueQueueTypeRANKEDTFT LolChatLeagueQueueType = "RANKED_TFT" )
type LolChatLeagueTier ¶
type LolChatLeagueTier string
LolChatLeagueTier lol chat league tier swagger:model LolChatLeagueTier
const ( // LolChatLeagueTierNONE captures enum value "NONE" LolChatLeagueTierNONE LolChatLeagueTier = "NONE" // LolChatLeagueTierIRON captures enum value "IRON" LolChatLeagueTierIRON LolChatLeagueTier = "IRON" // LolChatLeagueTierBRONZE captures enum value "BRONZE" LolChatLeagueTierBRONZE LolChatLeagueTier = "BRONZE" // LolChatLeagueTierSILVER captures enum value "SILVER" LolChatLeagueTierSILVER LolChatLeagueTier = "SILVER" // LolChatLeagueTierGOLD captures enum value "GOLD" LolChatLeagueTierGOLD LolChatLeagueTier = "GOLD" // LolChatLeagueTierPLATINUM captures enum value "PLATINUM" LolChatLeagueTierPLATINUM LolChatLeagueTier = "PLATINUM" // LolChatLeagueTierDIAMOND captures enum value "DIAMOND" LolChatLeagueTierDIAMOND LolChatLeagueTier = "DIAMOND" // LolChatLeagueTierMASTER captures enum value "MASTER" LolChatLeagueTierMASTER LolChatLeagueTier = "MASTER" // LolChatLeagueTierGRANDMASTER captures enum value "GRANDMASTER" LolChatLeagueTierGRANDMASTER LolChatLeagueTier = "GRANDMASTER" // LolChatLeagueTierCHALLENGER captures enum value "CHALLENGER" LolChatLeagueTierCHALLENGER LolChatLeagueTier = "CHALLENGER" )
type LolChatLobbyMember ¶
type LolChatLobbyMember struct {
// id
ID int64 `json:"id,omitempty"`
// is owner
IsOwner bool `json:"isOwner,omitempty"`
}
LolChatLobbyMember lol chat lobby member swagger:model LolChatLobbyMember
func (*LolChatLobbyMember) MarshalBinary ¶
func (m *LolChatLobbyMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatLobbyMember) UnmarshalBinary ¶
func (m *LolChatLobbyMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatLobbyPlayerStatus ¶
type LolChatLobbyPlayerStatus struct {
// current lobby status
CurrentLobbyStatus *LolChatLobbyStatus `json:"currentLobbyStatus,omitempty"`
// last queued lobby status
LastQueuedLobbyStatus *LolChatLobbyStatus `json:"lastQueuedLobbyStatus,omitempty"`
}
LolChatLobbyPlayerStatus lol chat lobby player status swagger:model LolChatLobbyPlayerStatus
func (*LolChatLobbyPlayerStatus) MarshalBinary ¶
func (m *LolChatLobbyPlayerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatLobbyPlayerStatus) UnmarshalBinary ¶
func (m *LolChatLobbyPlayerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatLobbyStatus ¶
type LolChatLobbyStatus struct {
// custom spectator policy
CustomSpectatorPolicy LolChatQueueCustomGameSpectatorPolicy `json:"customSpectatorPolicy,omitempty"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is leader
IsLeader bool `json:"isLeader,omitempty"`
// is practice tool
IsPracticeTool bool `json:"isPracticeTool,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolChatLobbyStatus lol chat lobby status swagger:model LolChatLobbyStatus
func (*LolChatLobbyStatus) MarshalBinary ¶
func (m *LolChatLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatLobbyStatus) UnmarshalBinary ¶
func (m *LolChatLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMessage ¶
type LolChatMessage struct {
// body
Body string `json:"body,omitempty"`
// cid
Cid string `json:"cid,omitempty"`
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// id
ID string `json:"id,omitempty"`
// mid
Mid string `json:"mid,omitempty"`
// name
Name string `json:"name,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// read
Read bool `json:"read,omitempty"`
// time
Time string `json:"time,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatMessage lol chat message swagger:model LolChatMessage
func (*LolChatMessage) MarshalBinary ¶
func (m *LolChatMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMessage) UnmarshalBinary ¶
func (m *LolChatMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMessageList ¶
type LolChatMessageList struct {
// messages
Messages []*LolChatMessage `json:"messages"`
}
LolChatMessageList lol chat message list swagger:model LolChatMessageList
func (*LolChatMessageList) MarshalBinary ¶
func (m *LolChatMessageList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMessageList) UnmarshalBinary ¶
func (m *LolChatMessageList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMessagePost ¶
type LolChatMessagePost struct {
// cid
Cid string `json:"cid,omitempty"`
// message
Message string `json:"message,omitempty"`
// type
Type LolChatMessageType `json:"type,omitempty"`
}
LolChatMessagePost lol chat message post swagger:model LolChatMessagePost
func (*LolChatMessagePost) MarshalBinary ¶
func (m *LolChatMessagePost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMessagePost) UnmarshalBinary ¶
func (m *LolChatMessagePost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMessageSend ¶
type LolChatMessageSend struct {
// message
Message string `json:"message,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatMessageSend lol chat message send swagger:model LolChatMessageSend
func (*LolChatMessageSend) MarshalBinary ¶
func (m *LolChatMessageSend) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMessageSend) UnmarshalBinary ¶
func (m *LolChatMessageSend) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMessageType ¶
type LolChatMessageType string
LolChatMessageType lol chat message type swagger:model LolChatMessageType
const ( // LolChatMessageTypeChat captures enum value "chat" LolChatMessageTypeChat LolChatMessageType = "chat" // LolChatMessageTypeGroupchat captures enum value "groupchat" LolChatMessageTypeGroupchat LolChatMessageType = "groupchat" // LolChatMessageTypeDm captures enum value "dm" LolChatMessageTypeDm LolChatMessageType = "dm" // LolChatMessageTypeSystem captures enum value "system" LolChatMessageTypeSystem LolChatMessageType = "system" )
type LolChatMultiGamePresence ¶
type LolChatMultiGamePresence struct {
// actor
Actor string `json:"actor,omitempty"`
// basic
Basic string `json:"basic,omitempty"`
// details
Details string `json:"details,omitempty"`
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// location
Location string `json:"location,omitempty"`
// msg
Msg string `json:"msg,omitempty"`
// name
Name string `json:"name,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// private
Private string `json:"private,omitempty"`
// private jwt
PrivateJwt string `json:"privateJwt,omitempty"`
// product
Product string `json:"product,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// state
State LolChatAccountState `json:"state,omitempty"`
// summary
Summary string `json:"summary,omitempty"`
// time
Time int64 `json:"time,omitempty"`
}
LolChatMultiGamePresence lol chat multi game presence swagger:model LolChatMultiGamePresence
func (*LolChatMultiGamePresence) MarshalBinary ¶
func (m *LolChatMultiGamePresence) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMultiGamePresence) UnmarshalBinary ¶
func (m *LolChatMultiGamePresence) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMultiGamePresenceList ¶
type LolChatMultiGamePresenceList struct {
// presences
Presences []*LolChatMultiGamePresence `json:"presences"`
}
LolChatMultiGamePresenceList lol chat multi game presence list swagger:model LolChatMultiGamePresenceList
func (*LolChatMultiGamePresenceList) MarshalBinary ¶
func (m *LolChatMultiGamePresenceList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMultiGamePresenceList) UnmarshalBinary ¶
func (m *LolChatMultiGamePresenceList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMultiGamePresenceSharedPayload ¶
type LolChatMultiGamePresenceSharedPayload struct {
Actor string `json:"actor,omitempty"`
Details string `json:"details,omitempty"`
Location string `json:"location,omitempty"`
Patchline string `json:"patchline,omitempty"`
Platform string `json:"platform,omitempty"`
Product string `json:"product,omitempty"`
Time int64 `json:"time,omitempty"`
}
LolChatMultiGamePresenceSharedPayload lol chat multi game presence shared payload swagger:model LolChatMultiGamePresenceSharedPayload
func (*LolChatMultiGamePresenceSharedPayload) MarshalBinary ¶
func (m *LolChatMultiGamePresenceSharedPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMultiGamePresenceSharedPayload) UnmarshalBinary ¶
func (m *LolChatMultiGamePresenceSharedPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatMultiGamePresenceUpdate ¶
type LolChatMultiGamePresenceUpdate struct {
// msg
Msg string `json:"msg,omitempty"`
// private
Private string `json:"private,omitempty"`
// private jwt
PrivateJwt string `json:"privateJwt,omitempty"`
Shared *LolChatMultiGamePresenceSharedPayload `json:"shared,omitempty"`
SharedJwt string `json:"sharedJwt,omitempty"`
// state
State LolChatAccountState `json:"state,omitempty"`
}
LolChatMultiGamePresenceUpdate lol chat multi game presence update swagger:model LolChatMultiGamePresenceUpdate
func (*LolChatMultiGamePresenceUpdate) MarshalBinary ¶
func (m *LolChatMultiGamePresenceUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatMultiGamePresenceUpdate) UnmarshalBinary ¶
func (m *LolChatMultiGamePresenceUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatNameBody ¶
type LolChatNameBody struct {
// name
Name string `json:"name,omitempty"`
}
LolChatNameBody lol chat name body swagger:model LolChatNameBody
func (*LolChatNameBody) MarshalBinary ¶
func (m *LolChatNameBody) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatNameBody) UnmarshalBinary ¶
func (m *LolChatNameBody) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatParticipant ¶
type LolChatParticipant struct {
// cid
Cid string `json:"cid,omitempty"`
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// name
Name string `json:"name,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
}
LolChatParticipant lol chat participant swagger:model LolChatParticipant
func (*LolChatParticipant) MarshalBinary ¶
func (m *LolChatParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatParticipant) UnmarshalBinary ¶
func (m *LolChatParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatParticipantList ¶
type LolChatParticipantList struct {
// participants
Participants []*LolChatParticipant `json:"participants"`
}
LolChatParticipantList lol chat participant list swagger:model LolChatParticipantList
func (*LolChatParticipantList) MarshalBinary ¶
func (m *LolChatParticipantList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatParticipantList) UnmarshalBinary ¶
func (m *LolChatParticipantList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatPatchlineMetadata ¶
type LolChatPatchlineMetadata struct {
// content cookies
ContentCookies []*LolChatContentCookies `json:"content_cookies"`
// id
ID string `json:"id,omitempty"`
// product id
ProductID string `json:"product_id,omitempty"`
}
LolChatPatchlineMetadata lol chat patchline metadata swagger:model LolChatPatchlineMetadata
func (*LolChatPatchlineMetadata) MarshalBinary ¶
func (m *LolChatPatchlineMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatPatchlineMetadata) UnmarshalBinary ¶
func (m *LolChatPatchlineMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatPidBody ¶
type LolChatPidBody struct {
// pid
Pid string `json:"pid,omitempty"`
}
LolChatPidBody lol chat pid body swagger:model LolChatPidBody
func (*LolChatPidBody) MarshalBinary ¶
func (m *LolChatPidBody) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatPidBody) UnmarshalBinary ¶
func (m *LolChatPidBody) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatPlayerPreferences ¶
type LolChatPlayerPreferences struct {
// data
Data string `json:"data,omitempty"`
// hash
Hash string `json:"hash,omitempty"`
// modified
Modified int64 `json:"modified,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatPlayerPreferences lol chat player preferences swagger:model LolChatPlayerPreferences
func (*LolChatPlayerPreferences) MarshalBinary ¶
func (m *LolChatPlayerPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatPlayerPreferences) UnmarshalBinary ¶
func (m *LolChatPlayerPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatPluginRegionLocaleChangedEvent ¶
type LolChatPluginRegionLocaleChangedEvent struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolChatPluginRegionLocaleChangedEvent lol chat plugin region locale changed event swagger:model LolChatPluginRegionLocaleChangedEvent
func (*LolChatPluginRegionLocaleChangedEvent) MarshalBinary ¶
func (m *LolChatPluginRegionLocaleChangedEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatPluginRegionLocaleChangedEvent) UnmarshalBinary ¶
func (m *LolChatPluginRegionLocaleChangedEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatPresenceProduct ¶
type LolChatPresenceProduct struct {
// product
Product string `json:"product,omitempty"`
}
LolChatPresenceProduct lol chat presence product swagger:model LolChatPresenceProduct
func (*LolChatPresenceProduct) MarshalBinary ¶
func (m *LolChatPresenceProduct) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatPresenceProduct) UnmarshalBinary ¶
func (m *LolChatPresenceProduct) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatProductMetadata ¶
type LolChatProductMetadata struct {
// id
ID string `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// patchlines
Patchlines map[string]LolChatPatchlineMetadata `json:"patchlines,omitempty"`
}
LolChatProductMetadata lol chat product metadata swagger:model LolChatProductMetadata
func (*LolChatProductMetadata) MarshalBinary ¶
func (m *LolChatProductMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatProductMetadata) UnmarshalBinary ¶
func (m *LolChatProductMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatProductMetadataMap ¶
type LolChatProductMetadataMap struct {
// products
Products map[string]LolChatProductMetadata `json:"products,omitempty"`
}
LolChatProductMetadataMap lol chat product metadata map swagger:model LolChatProductMetadataMap
func (*LolChatProductMetadataMap) MarshalBinary ¶
func (m *LolChatProductMetadataMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatProductMetadataMap) UnmarshalBinary ¶
func (m *LolChatProductMetadataMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatQueue ¶
type LolChatQueue struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type config
GameTypeConfig *LolChatQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolChatQueue lol chat queue swagger:model LolChatQueue
func (*LolChatQueue) MarshalBinary ¶
func (m *LolChatQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatQueue) UnmarshalBinary ¶
func (m *LolChatQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatQueueCustomGameSpectatorPolicy ¶
type LolChatQueueCustomGameSpectatorPolicy string
LolChatQueueCustomGameSpectatorPolicy lol chat queue custom game spectator policy swagger:model LolChatQueueCustomGameSpectatorPolicy
const ( // LolChatQueueCustomGameSpectatorPolicyNotAllowed captures enum value "NotAllowed" LolChatQueueCustomGameSpectatorPolicyNotAllowed LolChatQueueCustomGameSpectatorPolicy = "NotAllowed" // LolChatQueueCustomGameSpectatorPolicyLobbyAllowed captures enum value "LobbyAllowed" LolChatQueueCustomGameSpectatorPolicyLobbyAllowed LolChatQueueCustomGameSpectatorPolicy = "LobbyAllowed" // LolChatQueueCustomGameSpectatorPolicyFriendsAllowed captures enum value "FriendsAllowed" LolChatQueueCustomGameSpectatorPolicyFriendsAllowed LolChatQueueCustomGameSpectatorPolicy = "FriendsAllowed" // LolChatQueueCustomGameSpectatorPolicyAllAllowed captures enum value "AllAllowed" LolChatQueueCustomGameSpectatorPolicyAllAllowed LolChatQueueCustomGameSpectatorPolicy = "AllAllowed" )
type LolChatQueueGameTypeConfig ¶
type LolChatQueueGameTypeConfig struct {
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolChatQueueGameTypeConfig lol chat queue game type config swagger:model LolChatQueueGameTypeConfig
func (*LolChatQueueGameTypeConfig) MarshalBinary ¶
func (m *LolChatQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolChatQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatRankedQueueStats ¶
type LolChatRankedQueueStats struct {
// division
Division LolChatLeagueDivision `json:"division,omitempty"`
// games
Games int32 `json:"games,omitempty"`
// is provisional
IsProvisional bool `json:"isProvisional,omitempty"`
// queue type
QueueType LolChatLeagueQueueType `json:"queueType,omitempty"`
// tier
Tier LolChatLeagueTier `json:"tier,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
LolChatRankedQueueStats lol chat ranked queue stats swagger:model LolChatRankedQueueStats
func (*LolChatRankedQueueStats) MarshalBinary ¶
func (m *LolChatRankedQueueStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatRankedQueueStats) UnmarshalBinary ¶
func (m *LolChatRankedQueueStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatRankedStats ¶
type LolChatRankedStats struct {
// highest previous season achieved division
HighestPreviousSeasonAchievedDivision LolChatLeagueDivision `json:"highestPreviousSeasonAchievedDivision,omitempty"`
// highest previous season achieved tier
HighestPreviousSeasonAchievedTier LolChatLeagueTier `json:"highestPreviousSeasonAchievedTier,omitempty"`
// highest ranked entry
HighestRankedEntry *LolChatRankedQueueStats `json:"highestRankedEntry,omitempty"`
// ranked regalia level
RankedRegaliaLevel int32 `json:"rankedRegaliaLevel,omitempty"`
}
LolChatRankedStats lol chat ranked stats swagger:model LolChatRankedStats
func (*LolChatRankedStats) MarshalBinary ¶
func (m *LolChatRankedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatRankedStats) UnmarshalBinary ¶
func (m *LolChatRankedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatRsoAuthorization ¶
type LolChatRsoAuthorization struct {
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
}
LolChatRsoAuthorization lol chat rso authorization swagger:model LolChatRsoAuthorization
func (*LolChatRsoAuthorization) MarshalBinary ¶
func (m *LolChatRsoAuthorization) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatRsoAuthorization) UnmarshalBinary ¶
func (m *LolChatRsoAuthorization) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSanitizeRequest ¶
type LolChatSanitizeRequest struct {
// aggressive scan
AggressiveScan bool `json:"aggressiveScan,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// texts
Texts []string `json:"texts"`
}
LolChatSanitizeRequest lol chat sanitize request swagger:model LolChatSanitizeRequest
func (*LolChatSanitizeRequest) MarshalBinary ¶
func (m *LolChatSanitizeRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSanitizeRequest) UnmarshalBinary ¶
func (m *LolChatSanitizeRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSanitizeResponse ¶
type LolChatSanitizeResponse struct {
// modified
Modified bool `json:"modified,omitempty"`
// texts
Texts []string `json:"texts"`
}
LolChatSanitizeResponse lol chat sanitize response swagger:model LolChatSanitizeResponse
func (*LolChatSanitizeResponse) MarshalBinary ¶
func (m *LolChatSanitizeResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSanitizeResponse) UnmarshalBinary ¶
func (m *LolChatSanitizeResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSanitizerStatus ¶
type LolChatSanitizerStatus struct {
// locale
Locale string `json:"locale,omitempty"`
// platform ID
PlatformID string `json:"platformID,omitempty"`
// ready
Ready bool `json:"ready,omitempty"`
}
LolChatSanitizerStatus lol chat sanitizer status swagger:model LolChatSanitizerStatus
func (*LolChatSanitizerStatus) MarshalBinary ¶
func (m *LolChatSanitizerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSanitizerStatus) UnmarshalBinary ¶
func (m *LolChatSanitizerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSession ¶
type LolChatSession struct {
// game name
GameName string `json:"game_name,omitempty"`
// game tag
GameTag string `json:"game_tag,omitempty"`
// loaded
Loaded bool `json:"loaded,omitempty"`
// name
Name string `json:"name,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// state
State LolChatChatSessionState `json:"state,omitempty"`
}
LolChatSession lol chat session swagger:model LolChatSession
func (*LolChatSession) MarshalBinary ¶
func (m *LolChatSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSession) UnmarshalBinary ¶
func (m *LolChatSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSessionResource ¶
type LolChatSessionResource struct {
// session expire
SessionExpire int32 `json:"sessionExpire,omitempty"`
// session state
SessionState LolChatSessionState `json:"sessionState,omitempty"`
}
LolChatSessionResource lol chat session resource swagger:model LolChatSessionResource
func (*LolChatSessionResource) MarshalBinary ¶
func (m *LolChatSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSessionResource) UnmarshalBinary ¶
func (m *LolChatSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSessionState ¶
type LolChatSessionState string
LolChatSessionState lol chat session state swagger:model LolChatSessionState
const ( // LolChatSessionStateInitializing captures enum value "initializing" LolChatSessionStateInitializing LolChatSessionState = "initializing" // LolChatSessionStateConnected captures enum value "connected" LolChatSessionStateConnected LolChatSessionState = "connected" // LolChatSessionStateLoaded captures enum value "loaded" LolChatSessionStateLoaded LolChatSessionState = "loaded" // LolChatSessionStateDisconnected captures enum value "disconnected" LolChatSessionStateDisconnected LolChatSessionState = "disconnected" // LolChatSessionStateShuttingdown captures enum value "shuttingdown" LolChatSessionStateShuttingdown LolChatSessionState = "shuttingdown" )
type LolChatSettingsResource ¶
type LolChatSettingsResource struct {
// data
Data interface{} `json:"data,omitempty"`
}
LolChatSettingsResource lol chat settings resource swagger:model LolChatSettingsResource
func (*LolChatSettingsResource) MarshalBinary ¶
func (m *LolChatSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSettingsResource) UnmarshalBinary ¶
func (m *LolChatSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatSpectateGameInfoResource ¶
type LolChatSpectateGameInfoResource struct {
// allow observe mode
AllowObserveMode string `json:"allowObserveMode,omitempty"`
// drop in spectate game Id
DropInSpectateGameID string `json:"dropInSpectateGameId,omitempty"`
// game queue type
GameQueueType string `json:"gameQueueType,omitempty"`
}
LolChatSpectateGameInfoResource lol chat spectate game info resource swagger:model LolChatSpectateGameInfoResource
func (*LolChatSpectateGameInfoResource) MarshalBinary ¶
func (m *LolChatSpectateGameInfoResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatSpectateGameInfoResource) UnmarshalBinary ¶
func (m *LolChatSpectateGameInfoResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatTeamPlayerEntry ¶
type LolChatTeamPlayerEntry struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolChatTeamPlayerEntry lol chat team player entry swagger:model LolChatTeamPlayerEntry
func (*LolChatTeamPlayerEntry) MarshalBinary ¶
func (m *LolChatTeamPlayerEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatTeamPlayerEntry) UnmarshalBinary ¶
func (m *LolChatTeamPlayerEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatTranslateRequest ¶
type LolChatTranslateRequest struct {
// blocking
Blocking bool `json:"blocking,omitempty"`
// keys
Keys []string `json:"keys"`
// locale
Locale string `json:"locale,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// product id
ProductID string `json:"product_id,omitempty"`
}
LolChatTranslateRequest lol chat translate request swagger:model LolChatTranslateRequest
func (*LolChatTranslateRequest) MarshalBinary ¶
func (m *LolChatTranslateRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatTranslateRequest) UnmarshalBinary ¶
func (m *LolChatTranslateRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatTranslateResponse ¶
type LolChatTranslateResponse struct {
// results
Results []*LolChatTranslateResult `json:"results"`
}
LolChatTranslateResponse lol chat translate response swagger:model LolChatTranslateResponse
func (*LolChatTranslateResponse) MarshalBinary ¶
func (m *LolChatTranslateResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatTranslateResponse) UnmarshalBinary ¶
func (m *LolChatTranslateResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatTranslateResult ¶
type LolChatTranslateResult struct {
// found
Found bool `json:"found,omitempty"`
// key
Key string `json:"key,omitempty"`
// product id
ProductID string `json:"product_id,omitempty"`
// value
Value string `json:"value,omitempty"`
}
LolChatTranslateResult lol chat translate result swagger:model LolChatTranslateResult
func (*LolChatTranslateResult) MarshalBinary ¶
func (m *LolChatTranslateResult) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatTranslateResult) UnmarshalBinary ¶
func (m *LolChatTranslateResult) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatUserResource ¶
type LolChatUserResource struct {
// availability
Availability string `json:"availability,omitempty"`
// basic
Basic string `json:"basic,omitempty"`
// game name
GameName string `json:"gameName,omitempty"`
// game tag
GameTag string `json:"gameTag,omitempty"`
// icon
Icon int32 `json:"icon,omitempty"`
// id
ID string `json:"id,omitempty"`
// last seen online timestamp
LastSeenOnlineTimestamp string `json:"lastSeenOnlineTimestamp,omitempty"`
// lol
Lol map[string]string `json:"lol,omitempty"`
// name
Name string `json:"name,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
// pid
Pid string `json:"pid,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// product
Product string `json:"product,omitempty"`
// product name
ProductName string `json:"productName,omitempty"`
// status message
StatusMessage string `json:"statusMessage,omitempty"`
// summary
Summary string `json:"summary,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// time
Time int64 `json:"time,omitempty"`
}
LolChatUserResource lol chat user resource swagger:model LolChatUserResource
func (*LolChatUserResource) MarshalBinary ¶
func (m *LolChatUserResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatUserResource) UnmarshalBinary ¶
func (m *LolChatUserResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolChatcookie ¶
type LolChatcookie struct {
Domain string `json:"domain,omitempty"`
Expires int64 `json:"expires,omitempty"`
Httponly bool `json:"httponly,omitempty"`
Name string `json:"name,omitempty"`
Path string `json:"path,omitempty"`
Secure bool `json:"secure,omitempty"`
URL string `json:"url,omitempty"`
Value string `json:"value,omitempty"`
}
LolChatcookie lol chatcookie swagger:model LolChatcookie
func (*LolChatcookie) MarshalBinary ¶
func (m *LolChatcookie) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolChatcookie) UnmarshalBinary ¶
func (m *LolChatcookie) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashBlockedPlayerResource ¶
type LolClashBlockedPlayerResource struct {
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClashBlockedPlayerResource lol clash blocked player resource swagger:model LolClashBlockedPlayerResource
func (*LolClashBlockedPlayerResource) MarshalBinary ¶
func (m *LolClashBlockedPlayerResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashBlockedPlayerResource) UnmarshalBinary ¶
func (m *LolClashBlockedPlayerResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashBracket ¶
type LolClashBracket struct {
// current loser round
CurrentLoserRound int32 `json:"currentLoserRound,omitempty"`
// current round
CurrentRound int32 `json:"currentRound,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is complete
IsComplete bool `json:"isComplete,omitempty"`
// loser bracket matches
LoserBracketMatches []*BracketMatch `json:"loserBracketMatches"`
// matches
Matches []*BracketMatch `json:"matches"`
// period
Period int32 `json:"period,omitempty"`
// rosters
Rosters []*BracketRoster `json:"rosters"`
// size
Size int32 `json:"size,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// version
Version int32 `json:"version,omitempty"`
}
LolClashBracket lol clash bracket swagger:model LolClashBracket
func (*LolClashBracket) MarshalBinary ¶
func (m *LolClashBracket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashBracket) UnmarshalBinary ¶
func (m *LolClashBracket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashBracketReadyNotification ¶
type LolClashBracketReadyNotification struct {
// bracket Id
BracketID int64 `json:"bracketId,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashBracketReadyNotification lol clash bracket ready notification swagger:model LolClashBracketReadyNotification
func (*LolClashBracketReadyNotification) MarshalBinary ¶
func (m *LolClashBracketReadyNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashBracketReadyNotification) UnmarshalBinary ¶
func (m *LolClashBracketReadyNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashBracketUpdateNotification ¶
type LolClashBracketUpdateNotification struct {
// bracket
Bracket *Bracket `json:"bracket,omitempty"`
// bracket Id
BracketID int64 `json:"bracketId,omitempty"`
// current match Id
CurrentMatchID int64 `json:"currentMatchId,omitempty"`
// notify reason
NotifyReason LolClashRosterNotifyReason `json:"notifyReason,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashBracketUpdateNotification lol clash bracket update notification swagger:model LolClashBracketUpdateNotification
func (*LolClashBracketUpdateNotification) MarshalBinary ¶
func (m *LolClashBracketUpdateNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashBracketUpdateNotification) UnmarshalBinary ¶
func (m *LolClashBracketUpdateNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashChangeIconRequest ¶
type LolClashChangeIconRequest struct {
// icon color Id
IconColorID int32 `json:"iconColorId,omitempty"`
// icon Id
IconID int32 `json:"iconId,omitempty"`
}
LolClashChangeIconRequest lol clash change icon request swagger:model LolClashChangeIconRequest
func (*LolClashChangeIconRequest) MarshalBinary ¶
func (m *LolClashChangeIconRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashChangeIconRequest) UnmarshalBinary ¶
func (m *LolClashChangeIconRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashChangeNameRequest ¶
type LolClashChangeNameRequest struct {
// name
Name string `json:"name,omitempty"`
}
LolClashChangeNameRequest lol clash change name request swagger:model LolClashChangeNameRequest
func (*LolClashChangeNameRequest) MarshalBinary ¶
func (m *LolClashChangeNameRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashChangeNameRequest) UnmarshalBinary ¶
func (m *LolClashChangeNameRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashClashConfig ¶
type LolClashClashConfig struct {
// check parties registration
CheckPartiesRegistration bool `json:"CheckPartiesRegistration,omitempty"`
// dark mode entitlement
DarkModeEntitlement string `json:"DarkModeEntitlement,omitempty"`
// disabled events
DisabledEvents []string `json:"DisabledEvents"`
// enabled state
EnabledState LolClashClashState `json:"EnabledState,omitempty"`
// event sending enabled
EventSendingEnabled bool `json:"EventSendingEnabled,omitempty"`
// honor level required
HonorLevelRequired int32 `json:"HonorLevelRequired,omitempty"`
// honor refresh retry seconds
HonorRefreshRetrySeconds int32 `json:"HonorRefreshRetrySeconds,omitempty"`
// icon config
IconConfig string `json:"IconConfig,omitempty"`
// is playmode restriction enabled
IsPlaymodeRestrictionEnabled bool `json:"IsPlaymodeRestrictionEnabled,omitempty"`
// max time before lockin notify seconds
MaxTimeBeforeLockinNotifySeconds int32 `json:"MaxTimeBeforeLockinNotifySeconds,omitempty"`
// min clash notifications summoner level
MinClashNotificationsSummonerLevel int32 `json:"MinClashNotificationsSummonerLevel,omitempty"`
// min clash summoner level
MinClashSummonerLevel int32 `json:"MinClashSummonerLevel,omitempty"`
// reward grant retry interval seconds
RewardGrantRetryIntervalSeconds int32 `json:"RewardGrantRetryIntervalSeconds,omitempty"`
// use individual entitlement
UseIndividualEntitlement bool `json:"UseIndividualEntitlement,omitempty"`
// visibility
Visibility LolClashClashVisibility `json:"Visibility,omitempty"`
// voice eob quit delay seconds
VoiceEobQuitDelaySeconds int32 `json:"VoiceEobQuitDelaySeconds,omitempty"`
// voice no delay auto start seconds
VoiceNoDelayAutoStartSeconds int32 `json:"VoiceNoDelayAutoStartSeconds,omitempty"`
// voice random start max seconds
VoiceRandomStartMaxSeconds int32 `json:"VoiceRandomStartMaxSeconds,omitempty"`
// voice random start min seconds
VoiceRandomStartMinSeconds int32 `json:"VoiceRandomStartMinSeconds,omitempty"`
// voice retry count limit
VoiceRetryCountLimit int32 `json:"VoiceRetryCountLimit,omitempty"`
// voice retry delay seconds
VoiceRetryDelaySeconds int32 `json:"VoiceRetryDelaySeconds,omitempty"`
}
LolClashClashConfig lol clash clash config swagger:model LolClashClashConfig
func (*LolClashClashConfig) MarshalBinary ¶
func (m *LolClashClashConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashClashConfig) UnmarshalBinary ¶
func (m *LolClashClashConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashClashSettingCategory ¶
type LolClashClashSettingCategory struct {
// simple state flag ids
SimpleStateFlagIds []string `json:"simpleStateFlagIds"`
}
LolClashClashSettingCategory lol clash clash setting category swagger:model LolClashClashSettingCategory
func (*LolClashClashSettingCategory) MarshalBinary ¶
func (m *LolClashClashSettingCategory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashClashSettingCategory) UnmarshalBinary ¶
func (m *LolClashClashSettingCategory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashClashState ¶
type LolClashClashState string
LolClashClashState lol clash clash state swagger:model LolClashClashState
const ( // LolClashClashStateDarkDisabled captures enum value "DarkDisabled" LolClashClashStateDarkDisabled LolClashClashState = "DarkDisabled" // LolClashClashStateDarkEnabled captures enum value "DarkEnabled" LolClashClashStateDarkEnabled LolClashClashState = "DarkEnabled" // LolClashClashStateDisabled captures enum value "Disabled" LolClashClashStateDisabled LolClashClashState = "Disabled" // LolClashClashStateEnabled captures enum value "Enabled" LolClashClashStateEnabled LolClashClashState = "Enabled" )
type LolClashClashVisibility ¶
type LolClashClashVisibility string
LolClashClashVisibility lol clash clash visibility swagger:model LolClashClashVisibility
const ( // LolClashClashVisibilityHidden captures enum value "Hidden" LolClashClashVisibilityHidden LolClashClashVisibility = "Hidden" // LolClashClashVisibilityDarkVisible captures enum value "DarkVisible" LolClashClashVisibilityDarkVisible LolClashClashVisibility = "DarkVisible" // LolClashClashVisibilityVisible captures enum value "Visible" LolClashClashVisibilityVisible LolClashClashVisibility = "Visible" )
type LolClashClientFailedInvite ¶
type LolClashClientFailedInvite struct {
// exception
Exception string `json:"exception,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolClashClientFailedInvite lol clash client failed invite swagger:model LolClashClientFailedInvite
func (*LolClashClientFailedInvite) MarshalBinary ¶
func (m *LolClashClientFailedInvite) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashClientFailedInvite) UnmarshalBinary ¶
func (m *LolClashClientFailedInvite) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashClubsSummoner ¶
type LolClashClubsSummoner struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolClashClubsSummoner lol clash clubs summoner swagger:model LolClashClubsSummoner
func (*LolClashClubsSummoner) MarshalBinary ¶
func (m *LolClashClubsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashClubsSummoner) UnmarshalBinary ¶
func (m *LolClashClubsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashEntitlementsToken ¶
type LolClashEntitlementsToken struct {
// access token
AccessToken string `json:"accessToken,omitempty"`
// entitlements
Entitlements []string `json:"entitlements"`
// token
Token string `json:"token,omitempty"`
}
LolClashEntitlementsToken lol clash entitlements token swagger:model LolClashEntitlementsToken
func (*LolClashEntitlementsToken) MarshalBinary ¶
func (m *LolClashEntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashEntitlementsToken) UnmarshalBinary ¶
func (m *LolClashEntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashEogPlayerUpdateDTO ¶
type LolClashEogPlayerUpdateDTO struct {
// bid
Bid int32 `json:"bid,omitempty"`
// bracket size
BracketSize int32 `json:"bracketSize,omitempty"`
// earned rewards
EarnedRewards []*ClashRewardDefinition `json:"earnedRewards"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// lowest position
LowestPosition int32 `json:"lowestPosition,omitempty"`
// reward progress
RewardProgress []*ClashRewardDefinition `json:"rewardProgress"`
// season vp
SeasonVp int32 `json:"seasonVp,omitempty"`
// theme vp
ThemeVp int32 `json:"themeVp,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// winner
Winner bool `json:"winner,omitempty"`
}
LolClashEogPlayerUpdateDTO lol clash eog player update d t o swagger:model LolClashEogPlayerUpdateDTO
func (*LolClashEogPlayerUpdateDTO) MarshalBinary ¶
func (m *LolClashEogPlayerUpdateDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashEogPlayerUpdateDTO) UnmarshalBinary ¶
func (m *LolClashEogPlayerUpdateDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashFoundationError ¶
type LolClashFoundationError string
LolClashFoundationError lol clash foundation error swagger:model LolClashFoundationError
const ( // LolClashFoundationErrorCLASHNOTINITIALIZED captures enum value "CLASH_NOT_INITIALIZED" LolClashFoundationErrorCLASHNOTINITIALIZED LolClashFoundationError = "CLASH_NOT_INITIALIZED" // LolClashFoundationErrorCLASHDISABLED captures enum value "CLASH_DISABLED" LolClashFoundationErrorCLASHDISABLED LolClashFoundationError = "CLASH_DISABLED" // LolClashFoundationErrorDESERIALIZATIONFAILED captures enum value "DESERIALIZATION_FAILED" LolClashFoundationErrorDESERIALIZATIONFAILED LolClashFoundationError = "DESERIALIZATION_FAILED" // LolClashFoundationErrorGAMEFLOWUNAVAILABLE captures enum value "GAMEFLOW_UNAVAILABLE" LolClashFoundationErrorGAMEFLOWUNAVAILABLE LolClashFoundationError = "GAMEFLOW_UNAVAILABLE" // LolClashFoundationErrorLOLINVENTORYNOTREADY captures enum value "LOL_INVENTORY_NOT_READY" LolClashFoundationErrorLOLINVENTORYNOTREADY LolClashFoundationError = "LOL_INVENTORY_NOT_READY" // LolClashFoundationErrorINVALIDSIMPLESTATEFLAG captures enum value "INVALID_SIMPLE_STATE_FLAG" LolClashFoundationErrorINVALIDSIMPLESTATEFLAG LolClashFoundationError = "INVALID_SIMPLE_STATE_FLAG" )
type LolClashGameflowAvailability ¶
type LolClashGameflowAvailability struct {
// is available
IsAvailable bool `json:"isAvailable,omitempty"`
}
LolClashGameflowAvailability lol clash gameflow availability swagger:model LolClashGameflowAvailability
func (*LolClashGameflowAvailability) MarshalBinary ¶
func (m *LolClashGameflowAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashGameflowAvailability) UnmarshalBinary ¶
func (m *LolClashGameflowAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashGameflowGameDodge ¶
type LolClashGameflowGameDodge struct {
// dodge ids
DodgeIds []int64 `json:"dodgeIds"`
// state
State LolClashMatchmakingDodgeState `json:"state,omitempty"`
}
LolClashGameflowGameDodge lol clash gameflow game dodge swagger:model LolClashGameflowGameDodge
func (*LolClashGameflowGameDodge) MarshalBinary ¶
func (m *LolClashGameflowGameDodge) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashGameflowGameDodge) UnmarshalBinary ¶
func (m *LolClashGameflowGameDodge) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashGameflowPartiesRegistrationStatus ¶
type LolClashGameflowPartiesRegistrationStatus struct {
// complete
Complete bool `json:"complete,omitempty"`
// error codes
ErrorCodes []string `json:"errorCodes"`
}
LolClashGameflowPartiesRegistrationStatus lol clash gameflow parties registration status swagger:model LolClashGameflowPartiesRegistrationStatus
func (*LolClashGameflowPartiesRegistrationStatus) MarshalBinary ¶
func (m *LolClashGameflowPartiesRegistrationStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashGameflowPartiesRegistrationStatus) UnmarshalBinary ¶
func (m *LolClashGameflowPartiesRegistrationStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashGameflowPhase ¶
type LolClashGameflowPhase string
LolClashGameflowPhase lol clash gameflow phase swagger:model LolClashGameflowPhase
const ( // LolClashGameflowPhaseNone captures enum value "None" LolClashGameflowPhaseNone LolClashGameflowPhase = "None" // LolClashGameflowPhaseLobby captures enum value "Lobby" LolClashGameflowPhaseLobby LolClashGameflowPhase = "Lobby" // LolClashGameflowPhaseMatchmaking captures enum value "Matchmaking" LolClashGameflowPhaseMatchmaking LolClashGameflowPhase = "Matchmaking" // LolClashGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolClashGameflowPhaseCheckedIntoTournament LolClashGameflowPhase = "CheckedIntoTournament" // LolClashGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolClashGameflowPhaseReadyCheck LolClashGameflowPhase = "ReadyCheck" // LolClashGameflowPhaseChampSelect captures enum value "ChampSelect" LolClashGameflowPhaseChampSelect LolClashGameflowPhase = "ChampSelect" // LolClashGameflowPhaseGameStart captures enum value "GameStart" LolClashGameflowPhaseGameStart LolClashGameflowPhase = "GameStart" // LolClashGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolClashGameflowPhaseFailedToLaunch LolClashGameflowPhase = "FailedToLaunch" // LolClashGameflowPhaseInProgress captures enum value "InProgress" LolClashGameflowPhaseInProgress LolClashGameflowPhase = "InProgress" // LolClashGameflowPhaseReconnect captures enum value "Reconnect" LolClashGameflowPhaseReconnect LolClashGameflowPhase = "Reconnect" // LolClashGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolClashGameflowPhaseWaitingForStats LolClashGameflowPhase = "WaitingForStats" // LolClashGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolClashGameflowPhasePreEndOfGame LolClashGameflowPhase = "PreEndOfGame" // LolClashGameflowPhaseEndOfGame captures enum value "EndOfGame" LolClashGameflowPhaseEndOfGame LolClashGameflowPhase = "EndOfGame" // LolClashGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolClashGameflowPhaseTerminatedInError LolClashGameflowPhase = "TerminatedInError" )
type LolClashGameflowSession ¶
type LolClashGameflowSession struct {
// phase
Phase LolClashGameflowPhase `json:"phase,omitempty"`
}
LolClashGameflowSession lol clash gameflow session swagger:model LolClashGameflowSession
func (*LolClashGameflowSession) MarshalBinary ¶
func (m *LolClashGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashGameflowSession) UnmarshalBinary ¶
func (m *LolClashGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashInviteSubRequest ¶
type LolClashInviteSubRequest struct {
// replaced summoner Id
ReplacedSummonerID int64 `json:"replacedSummonerId,omitempty"`
// substitute summoner Id
SubstituteSummonerID int64 `json:"substituteSummonerId,omitempty"`
}
LolClashInviteSubRequest lol clash invite sub request swagger:model LolClashInviteSubRequest
func (*LolClashInviteSubRequest) MarshalBinary ¶
func (m *LolClashInviteSubRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashInviteSubRequest) UnmarshalBinary ¶
func (m *LolClashInviteSubRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashKdaClassification ¶
type LolClashKdaClassification string
LolClashKdaClassification lol clash kda classification swagger:model LolClashKdaClassification
const ( // LolClashKdaClassificationLOW captures enum value "LOW" LolClashKdaClassificationLOW LolClashKdaClassification = "LOW" // LolClashKdaClassificationAVERAGE captures enum value "AVERAGE" LolClashKdaClassificationAVERAGE LolClashKdaClassification = "AVERAGE" // LolClashKdaClassificationHIGH captures enum value "HIGH" LolClashKdaClassificationHIGH LolClashKdaClassification = "HIGH" )
type LolClashKickRequest ¶
type LolClashKickRequest struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClashKickRequest lol clash kick request swagger:model LolClashKickRequest
func (*LolClashKickRequest) MarshalBinary ¶
func (m *LolClashKickRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashKickRequest) UnmarshalBinary ¶
func (m *LolClashKickRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashLoginSession ¶
type LolClashLoginSession struct {
// state
State LolClashLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClashLoginSession lol clash login session swagger:model LolClashLoginSession
func (*LolClashLoginSession) MarshalBinary ¶
func (m *LolClashLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashLoginSession) UnmarshalBinary ¶
func (m *LolClashLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashLoginSessionState ¶
type LolClashLoginSessionState string
LolClashLoginSessionState lol clash login session state swagger:model LolClashLoginSessionState
const ( // LolClashLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolClashLoginSessionStateINPROGRESS LolClashLoginSessionState = "IN_PROGRESS" // LolClashLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolClashLoginSessionStateSUCCEEDED LolClashLoginSessionState = "SUCCEEDED" // LolClashLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolClashLoginSessionStateLOGGINGOUT LolClashLoginSessionState = "LOGGING_OUT" // LolClashLoginSessionStateERROR captures enum value "ERROR" LolClashLoginSessionStateERROR LolClashLoginSessionState = "ERROR" )
type LolClashMatchmakingDodgeData ¶
type LolClashMatchmakingDodgeData struct {
// dodger Id
DodgerID int64 `json:"dodgerId,omitempty"`
// state
State LolClashMatchmakingDodgeState `json:"state,omitempty"`
}
LolClashMatchmakingDodgeData lol clash matchmaking dodge data swagger:model LolClashMatchmakingDodgeData
func (*LolClashMatchmakingDodgeData) MarshalBinary ¶
func (m *LolClashMatchmakingDodgeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashMatchmakingDodgeData) UnmarshalBinary ¶
func (m *LolClashMatchmakingDodgeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashMatchmakingDodgeState ¶
type LolClashMatchmakingDodgeState string
LolClashMatchmakingDodgeState lol clash matchmaking dodge state swagger:model LolClashMatchmakingDodgeState
const ( // LolClashMatchmakingDodgeStateInvalid captures enum value "Invalid" LolClashMatchmakingDodgeStateInvalid LolClashMatchmakingDodgeState = "Invalid" // LolClashMatchmakingDodgeStatePartyDodged captures enum value "PartyDodged" LolClashMatchmakingDodgeStatePartyDodged LolClashMatchmakingDodgeState = "PartyDodged" // LolClashMatchmakingDodgeStateStrangerDodged captures enum value "StrangerDodged" LolClashMatchmakingDodgeStateStrangerDodged LolClashMatchmakingDodgeState = "StrangerDodged" // LolClashMatchmakingDodgeStateTournamentDodged captures enum value "TournamentDodged" LolClashMatchmakingDodgeStateTournamentDodged LolClashMatchmakingDodgeState = "TournamentDodged" )
type LolClashMatchmakingDodgeWarning ¶
type LolClashMatchmakingDodgeWarning string
LolClashMatchmakingDodgeWarning lol clash matchmaking dodge warning swagger:model LolClashMatchmakingDodgeWarning
const ( // LolClashMatchmakingDodgeWarningNone captures enum value "None" LolClashMatchmakingDodgeWarningNone LolClashMatchmakingDodgeWarning = "None" // LolClashMatchmakingDodgeWarningWarning captures enum value "Warning" LolClashMatchmakingDodgeWarningWarning LolClashMatchmakingDodgeWarning = "Warning" // LolClashMatchmakingDodgeWarningPenalty captures enum value "Penalty" LolClashMatchmakingDodgeWarningPenalty LolClashMatchmakingDodgeWarning = "Penalty" )
type LolClashMatchmakingReadyCheckResource ¶
type LolClashMatchmakingReadyCheckResource struct {
// decliner ids
DeclinerIds []int64 `json:"declinerIds"`
// dodge warning
DodgeWarning LolClashMatchmakingDodgeWarning `json:"dodgeWarning,omitempty"`
// player response
PlayerResponse LolClashMatchmakingReadyCheckResponse `json:"playerResponse,omitempty"`
// state
State LolClashMatchmakingReadyCheckState `json:"state,omitempty"`
// timer
Timer float32 `json:"timer,omitempty"`
}
LolClashMatchmakingReadyCheckResource lol clash matchmaking ready check resource swagger:model LolClashMatchmakingReadyCheckResource
func (*LolClashMatchmakingReadyCheckResource) MarshalBinary ¶
func (m *LolClashMatchmakingReadyCheckResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashMatchmakingReadyCheckResource) UnmarshalBinary ¶
func (m *LolClashMatchmakingReadyCheckResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashMatchmakingReadyCheckResponse ¶
type LolClashMatchmakingReadyCheckResponse string
LolClashMatchmakingReadyCheckResponse lol clash matchmaking ready check response swagger:model LolClashMatchmakingReadyCheckResponse
const ( // LolClashMatchmakingReadyCheckResponseNone captures enum value "None" LolClashMatchmakingReadyCheckResponseNone LolClashMatchmakingReadyCheckResponse = "None" // LolClashMatchmakingReadyCheckResponseAccepted captures enum value "Accepted" LolClashMatchmakingReadyCheckResponseAccepted LolClashMatchmakingReadyCheckResponse = "Accepted" // LolClashMatchmakingReadyCheckResponseDeclined captures enum value "Declined" LolClashMatchmakingReadyCheckResponseDeclined LolClashMatchmakingReadyCheckResponse = "Declined" )
type LolClashMatchmakingReadyCheckState ¶
type LolClashMatchmakingReadyCheckState string
LolClashMatchmakingReadyCheckState lol clash matchmaking ready check state swagger:model LolClashMatchmakingReadyCheckState
const ( // LolClashMatchmakingReadyCheckStateInvalid captures enum value "Invalid" LolClashMatchmakingReadyCheckStateInvalid LolClashMatchmakingReadyCheckState = "Invalid" // LolClashMatchmakingReadyCheckStateInProgress captures enum value "InProgress" LolClashMatchmakingReadyCheckStateInProgress LolClashMatchmakingReadyCheckState = "InProgress" // LolClashMatchmakingReadyCheckStateEveryoneReady captures enum value "EveryoneReady" LolClashMatchmakingReadyCheckStateEveryoneReady LolClashMatchmakingReadyCheckState = "EveryoneReady" // LolClashMatchmakingReadyCheckStateStrangerNotReady captures enum value "StrangerNotReady" LolClashMatchmakingReadyCheckStateStrangerNotReady LolClashMatchmakingReadyCheckState = "StrangerNotReady" // LolClashMatchmakingReadyCheckStatePartyNotReady captures enum value "PartyNotReady" LolClashMatchmakingReadyCheckStatePartyNotReady LolClashMatchmakingReadyCheckState = "PartyNotReady" // LolClashMatchmakingReadyCheckStateError captures enum value "Error" LolClashMatchmakingReadyCheckStateError LolClashMatchmakingReadyCheckState = "Error" )
type LolClashMatchmakingSearchResource ¶
type LolClashMatchmakingSearchResource struct {
// dodge data
DodgeData *LolClashMatchmakingDodgeData `json:"dodgeData,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// ready check
ReadyCheck *LolClashMatchmakingReadyCheckResource `json:"readyCheck,omitempty"`
}
LolClashMatchmakingSearchResource lol clash matchmaking search resource swagger:model LolClashMatchmakingSearchResource
func (*LolClashMatchmakingSearchResource) MarshalBinary ¶
func (m *LolClashMatchmakingSearchResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashMatchmakingSearchResource) UnmarshalBinary ¶
func (m *LolClashMatchmakingSearchResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashNoShowPingDTO ¶
type LolClashNoShowPingDTO struct {
// dodge time
DodgeTime int64 `json:"dodgeTime,omitempty"`
// match Id
MatchID int64 `json:"matchId,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashNoShowPingDTO lol clash no show ping d t o swagger:model LolClashNoShowPingDTO
func (*LolClashNoShowPingDTO) MarshalBinary ¶
func (m *LolClashNoShowPingDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashNoShowPingDTO) UnmarshalBinary ¶
func (m *LolClashNoShowPingDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashNoShowPingResponse ¶
type LolClashNoShowPingResponse struct {
// data
Data string `json:"data,omitempty"`
// dodge time
DodgeTime int64 `json:"dodgeTime,omitempty"`
// match Id
MatchID int64 `json:"matchId,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashNoShowPingResponse lol clash no show ping response swagger:model LolClashNoShowPingResponse
func (*LolClashNoShowPingResponse) MarshalBinary ¶
func (m *LolClashNoShowPingResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashNoShowPingResponse) UnmarshalBinary ¶
func (m *LolClashNoShowPingResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashNoShowPingResponseData ¶
type LolClashNoShowPingResponseData struct {
// dodge time
DodgeTime int64 `json:"dodgeTime,omitempty"`
// gameflow state
GameflowState LolClashGameflowPhase `json:"gameflowState,omitempty"`
// is playmode restricted
IsPlaymodeRestricted bool `json:"isPlaymodeRestricted,omitempty"`
// login time
LoginTime int64 `json:"loginTime,omitempty"`
// ready check info
ReadyCheckInfo *LolClashReadyCheckInfo `json:"readyCheckInfo,omitempty"`
}
LolClashNoShowPingResponseData lol clash no show ping response data swagger:model LolClashNoShowPingResponseData
func (*LolClashNoShowPingResponseData) MarshalBinary ¶
func (m *LolClashNoShowPingResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashNoShowPingResponseData) UnmarshalBinary ¶
func (m *LolClashNoShowPingResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashNotifyReason ¶
type LolClashNotifyReason string
LolClashNotifyReason lol clash notify reason swagger:model LolClashNotifyReason
const ( // LolClashNotifyReasonSUGGESTION captures enum value "SUGGESTION" LolClashNotifyReasonSUGGESTION LolClashNotifyReason = "SUGGESTION" // LolClashNotifyReasonDECLINESUGGESTION captures enum value "DECLINE_SUGGESTION" LolClashNotifyReasonDECLINESUGGESTION LolClashNotifyReason = "DECLINE_SUGGESTION" // LolClashNotifyReasonACCEPTSUGGESTION captures enum value "ACCEPT_SUGGESTION" LolClashNotifyReasonACCEPTSUGGESTION LolClashNotifyReason = "ACCEPT_SUGGESTION" // LolClashNotifyReasonREVOKESUGGESTION captures enum value "REVOKE_SUGGESTION" LolClashNotifyReasonREVOKESUGGESTION LolClashNotifyReason = "REVOKE_SUGGESTION" // LolClashNotifyReasonREADY captures enum value "READY" LolClashNotifyReasonREADY LolClashNotifyReason = "READY" // LolClashNotifyReasonUNREADY captures enum value "UNREADY" LolClashNotifyReasonUNREADY LolClashNotifyReason = "UNREADY" // LolClashNotifyReasonOWNERCLOSE captures enum value "OWNER_CLOSE" LolClashNotifyReasonOWNERCLOSE LolClashNotifyReason = "OWNER_CLOSE" // LolClashNotifyReasonDISMISS captures enum value "DISMISS" LolClashNotifyReasonDISMISS LolClashNotifyReason = "DISMISS" // LolClashNotifyReasonROSTERDELETE captures enum value "ROSTER_DELETE" LolClashNotifyReasonROSTERDELETE LolClashNotifyReason = "ROSTER_DELETE" // LolClashNotifyReasonOWNERTRANSFER captures enum value "OWNER_TRANSFER" LolClashNotifyReasonOWNERTRANSFER LolClashNotifyReason = "OWNER_TRANSFER" // LolClashNotifyReasonCHANGELOGO captures enum value "CHANGE_LOGO" LolClashNotifyReasonCHANGELOGO LolClashNotifyReason = "CHANGE_LOGO" // LolClashNotifyReasonCHANGENAME captures enum value "CHANGE_NAME" LolClashNotifyReasonCHANGENAME LolClashNotifyReason = "CHANGE_NAME" // LolClashNotifyReasonCHANGESHORTNAME captures enum value "CHANGE_SHORTNAME" LolClashNotifyReasonCHANGESHORTNAME LolClashNotifyReason = "CHANGE_SHORTNAME" // LolClashNotifyReasonCHANGEPOSITION captures enum value "CHANGE_POSITION" LolClashNotifyReasonCHANGEPOSITION LolClashNotifyReason = "CHANGE_POSITION" // LolClashNotifyReasonCHANGENAMETAGLOGO captures enum value "CHANGE_NAMETAGLOGO" LolClashNotifyReasonCHANGENAMETAGLOGO LolClashNotifyReason = "CHANGE_NAMETAGLOGO" // LolClashNotifyReasonINVITE captures enum value "INVITE" LolClashNotifyReasonINVITE LolClashNotifyReason = "INVITE" // LolClashNotifyReasonRESENTINVITE captures enum value "RESENT_INVITE" LolClashNotifyReasonRESENTINVITE LolClashNotifyReason = "RESENT_INVITE" // LolClashNotifyReasonDECLINEINVITE captures enum value "DECLINE_INVITE" LolClashNotifyReasonDECLINEINVITE LolClashNotifyReason = "DECLINE_INVITE" // LolClashNotifyReasonACCEPTINVITE captures enum value "ACCEPT_INVITE" LolClashNotifyReasonACCEPTINVITE LolClashNotifyReason = "ACCEPT_INVITE" // LolClashNotifyReasonREVOKEINVITE captures enum value "REVOKE_INVITE" LolClashNotifyReasonREVOKEINVITE LolClashNotifyReason = "REVOKE_INVITE" // LolClashNotifyReasonLEAVE captures enum value "LEAVE" LolClashNotifyReasonLEAVE LolClashNotifyReason = "LEAVE" // LolClashNotifyReasonCAPTAINLEAVE captures enum value "CAPTAIN_LEAVE" LolClashNotifyReasonCAPTAINLEAVE LolClashNotifyReason = "CAPTAIN_LEAVE" // LolClashNotifyReasonKICK captures enum value "KICK" LolClashNotifyReasonKICK LolClashNotifyReason = "KICK" // LolClashNotifyReasonSETTICKET captures enum value "SET_TICKET" LolClashNotifyReasonSETTICKET LolClashNotifyReason = "SET_TICKET" // LolClashNotifyReasonOFFERTICKET captures enum value "OFFER_TICKET" LolClashNotifyReasonOFFERTICKET LolClashNotifyReason = "OFFER_TICKET" // LolClashNotifyReasonREVOKEDTICKET captures enum value "REVOKED_TICKET" LolClashNotifyReasonREVOKEDTICKET LolClashNotifyReason = "REVOKED_TICKET" // LolClashNotifyReasonDECLINETICKET captures enum value "DECLINE_TICKET" LolClashNotifyReasonDECLINETICKET LolClashNotifyReason = "DECLINE_TICKET" // LolClashNotifyReasonACCEPTTICKET captures enum value "ACCEPT_TICKET" LolClashNotifyReasonACCEPTTICKET LolClashNotifyReason = "ACCEPT_TICKET" // LolClashNotifyReasonREWARDGRANTFAILED captures enum value "REWARD_GRANT_FAILED" LolClashNotifyReasonREWARDGRANTFAILED LolClashNotifyReason = "REWARD_GRANT_FAILED" // LolClashNotifyReasonREWARDGRANTRETRY captures enum value "REWARD_GRANT_RETRY" LolClashNotifyReasonREWARDGRANTRETRY LolClashNotifyReason = "REWARD_GRANT_RETRY" // LolClashNotifyReasonREVERTEDREGISTRATION captures enum value "REVERTED_REGISTRATION" LolClashNotifyReasonREVERTEDREGISTRATION LolClashNotifyReason = "REVERTED_REGISTRATION" )
type LolClashOfferTicketRequest ¶
type LolClashOfferTicketRequest struct {
// ticket amount
TicketAmount int32 `json:"ticketAmount,omitempty"`
// ticket type
TicketType TicketType `json:"ticketType,omitempty"`
}
LolClashOfferTicketRequest lol clash offer ticket request swagger:model LolClashOfferTicketRequest
func (*LolClashOfferTicketRequest) MarshalBinary ¶
func (m *LolClashOfferTicketRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashOfferTicketRequest) UnmarshalBinary ¶
func (m *LolClashOfferTicketRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPendingRosterNotification ¶
type LolClashPendingRosterNotification struct {
// notify reason
NotifyReason LolClashNotifyReason `json:"notifyReason,omitempty"`
// pending roster
PendingRoster *PendingRosterDTO `json:"pendingRoster,omitempty"`
// source player Id
SourcePlayerID int64 `json:"sourcePlayerId,omitempty"`
// target player Id
TargetPlayerID int64 `json:"targetPlayerId,omitempty"`
}
LolClashPendingRosterNotification lol clash pending roster notification swagger:model LolClashPendingRosterNotification
func (*LolClashPendingRosterNotification) MarshalBinary ¶
func (m *LolClashPendingRosterNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPendingRosterNotification) UnmarshalBinary ¶
func (m *LolClashPendingRosterNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlayerChatRoster ¶
type LolClashPlayerChatRoster struct {
// end time ms
EndTimeMs int64 `json:"endTimeMs,omitempty"`
// icon color Id
IconColorID int32 `json:"iconColorId,omitempty"`
// icon Id
IconID int32 `json:"iconId,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// is registered
IsRegistered bool `json:"isRegistered,omitempty"`
// key
Key string `json:"key,omitempty"`
// logo Url
LogoURL string `json:"logoUrl,omitempty"`
// name
Name string `json:"name,omitempty"`
// player state
PlayerState LolClashPlayerState `json:"playerState,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// start time ms
StartTimeMs int64 `json:"startTimeMs,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// tournament state
TournamentState LolClashTournamentState `json:"tournamentState,omitempty"`
}
LolClashPlayerChatRoster lol clash player chat roster swagger:model LolClashPlayerChatRoster
func (*LolClashPlayerChatRoster) MarshalBinary ¶
func (m *LolClashPlayerChatRoster) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlayerChatRoster) UnmarshalBinary ¶
func (m *LolClashPlayerChatRoster) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlayerData ¶
type LolClashPlayerData struct {
// is clash banned
IsClashBanned bool `json:"isClashBanned,omitempty"`
// tickets
Tickets map[string]int32 `json:"tickets,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
LolClashPlayerData lol clash player data swagger:model LolClashPlayerData
func (*LolClashPlayerData) MarshalBinary ¶
func (m *LolClashPlayerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlayerData) UnmarshalBinary ¶
func (m *LolClashPlayerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlayerNotification ¶
type LolClashPlayerNotification struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// dismissible
Dismissible bool `json:"dismissible,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolClashPlayerNotification lol clash player notification swagger:model LolClashPlayerNotification
func (*LolClashPlayerNotification) MarshalBinary ¶
func (m *LolClashPlayerNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlayerNotification) UnmarshalBinary ¶
func (m *LolClashPlayerNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlayerNotificationData ¶
type LolClashPlayerNotificationData struct {
// key suffix
KeySuffix string `json:"keySuffix,omitempty"`
// notification
Notification *LolClashPlayerNotification `json:"notification,omitempty"`
// notify reason
NotifyReason LolClashNotifyReason `json:"notifyReason,omitempty"`
// roster notify reason
RosterNotifyReason LolClashRosterNotifyReason `json:"rosterNotifyReason,omitempty"`
// source summoner Id
SourceSummonerID int64 `json:"sourceSummonerId,omitempty"`
// target summoner Id
TargetSummonerID int64 `json:"targetSummonerId,omitempty"`
// tournament notify reason
TournamentNotifyReason LolClashTournamentNotifyReason `json:"tournamentNotifyReason,omitempty"`
}
LolClashPlayerNotificationData lol clash player notification data swagger:model LolClashPlayerNotificationData
func (*LolClashPlayerNotificationData) MarshalBinary ¶
func (m *LolClashPlayerNotificationData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlayerNotificationData) UnmarshalBinary ¶
func (m *LolClashPlayerNotificationData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlayerRewards ¶
type LolClashPlayerRewards struct {
// season vp
SeasonVp int32 `json:"seasonVp,omitempty"`
// theme vp
ThemeVp []*LolClashThemeVp `json:"themeVp"`
}
LolClashPlayerRewards lol clash player rewards swagger:model LolClashPlayerRewards
func (*LolClashPlayerRewards) MarshalBinary ¶
func (m *LolClashPlayerRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlayerRewards) UnmarshalBinary ¶
func (m *LolClashPlayerRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlayerState ¶
type LolClashPlayerState string
LolClashPlayerState lol clash player state swagger:model LolClashPlayerState
const ( // LolClashPlayerStateNOROSTER captures enum value "NO_ROSTER" LolClashPlayerStateNOROSTER LolClashPlayerState = "NO_ROSTER" // LolClashPlayerStatePENDINGROSTER captures enum value "PENDING_ROSTER" LolClashPlayerStatePENDINGROSTER LolClashPlayerState = "PENDING_ROSTER" // LolClashPlayerStateREGISTEREDROSTER captures enum value "REGISTERED_ROSTER" LolClashPlayerStateREGISTEREDROSTER LolClashPlayerState = "REGISTERED_ROSTER" // LolClashPlayerStateBRACKETROSTER captures enum value "BRACKET_ROSTER" LolClashPlayerStateBRACKETROSTER LolClashPlayerState = "BRACKET_ROSTER" // LolClashPlayerStateELIMINATED captures enum value "ELIMINATED" LolClashPlayerStateELIMINATED LolClashPlayerState = "ELIMINATED" )
type LolClashPlayerTournamentData ¶
type LolClashPlayerTournamentData struct {
// bracket Id
BracketID int64 `json:"bracketId,omitempty"`
// is sub
IsSub bool `json:"isSub,omitempty"`
// roster Id
RosterID string `json:"rosterId,omitempty"`
// state
State LolClashPlayerState `json:"state,omitempty"`
}
LolClashPlayerTournamentData lol clash player tournament data swagger:model LolClashPlayerTournamentData
func (*LolClashPlayerTournamentData) MarshalBinary ¶
func (m *LolClashPlayerTournamentData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlayerTournamentData) UnmarshalBinary ¶
func (m *LolClashPlayerTournamentData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPlaymodeRestrictedInfo ¶
type LolClashPlaymodeRestrictedInfo struct {
// is restricted
IsRestricted bool `json:"isRestricted,omitempty"`
// phase Id
PhaseID int64 `json:"phaseId,omitempty"`
// presence state
PresenceState LolClashPresenceState `json:"presenceState,omitempty"`
// ready for voice
ReadyForVoice bool `json:"readyForVoice,omitempty"`
// roster Id
RosterID string `json:"rosterId,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashPlaymodeRestrictedInfo lol clash playmode restricted info swagger:model LolClashPlaymodeRestrictedInfo
func (*LolClashPlaymodeRestrictedInfo) MarshalBinary ¶
func (m *LolClashPlaymodeRestrictedInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashPlaymodeRestrictedInfo) UnmarshalBinary ¶
func (m *LolClashPlaymodeRestrictedInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashPresenceState ¶
type LolClashPresenceState string
LolClashPresenceState lol clash presence state swagger:model LolClashPresenceState
const ( // LolClashPresenceStateNONE captures enum value "NONE" LolClashPresenceStateNONE LolClashPresenceState = "NONE" // LolClashPresenceStateLOCKEDIN captures enum value "LOCKED_IN" LolClashPresenceStateLOCKEDIN LolClashPresenceState = "LOCKED_IN" // LolClashPresenceStateSCOUTING captures enum value "SCOUTING" LolClashPresenceStateSCOUTING LolClashPresenceState = "SCOUTING" )
type LolClashProfileInfo ¶
type LolClashProfileInfo struct {
// honor level
HonorLevel int32 `json:"honorLevel,omitempty"`
}
LolClashProfileInfo lol clash profile info swagger:model LolClashProfileInfo
func (*LolClashProfileInfo) MarshalBinary ¶
func (m *LolClashProfileInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashProfileInfo) UnmarshalBinary ¶
func (m *LolClashProfileInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashQueue ¶
type LolClashQueue struct {
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// category
Category LolClashQueueGameCategory `json:"category,omitempty"`
// description
Description string `json:"description,omitempty"`
// detailed description
DetailedDescription string `json:"detailedDescription,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type config
GameTypeConfig *LolClashQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// is team only
IsTeamOnly bool `json:"isTeamOnly,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max summoner level for first win of the day
MaxSummonerLevelForFirstWinOfTheDay int32 `json:"maxSummonerLevelForFirstWinOfTheDay,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolClashQueueAvailability `json:"queueAvailability,omitempty"`
// queue rewards
QueueRewards *LolClashQueueReward `json:"queueRewards,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// spectator enabled
SpectatorEnabled bool `json:"spectatorEnabled,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolClashQueue lol clash queue swagger:model LolClashQueue
func (*LolClashQueue) MarshalBinary ¶
func (m *LolClashQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashQueue) UnmarshalBinary ¶
func (m *LolClashQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashQueueAvailability ¶
type LolClashQueueAvailability string
LolClashQueueAvailability lol clash queue availability swagger:model LolClashQueueAvailability
const ( // LolClashQueueAvailabilityAvailable captures enum value "Available" LolClashQueueAvailabilityAvailable LolClashQueueAvailability = "Available" // LolClashQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolClashQueueAvailabilityPlatformDisabled LolClashQueueAvailability = "PlatformDisabled" // LolClashQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolClashQueueAvailabilityDoesntMeetRequirements LolClashQueueAvailability = "DoesntMeetRequirements" )
type LolClashQueueGameCategory ¶
type LolClashQueueGameCategory string
LolClashQueueGameCategory lol clash queue game category swagger:model LolClashQueueGameCategory
const ( // LolClashQueueGameCategoryNone captures enum value "None" LolClashQueueGameCategoryNone LolClashQueueGameCategory = "None" // LolClashQueueGameCategoryCustom captures enum value "Custom" LolClashQueueGameCategoryCustom LolClashQueueGameCategory = "Custom" // LolClashQueueGameCategoryPvP captures enum value "PvP" LolClashQueueGameCategoryPvP LolClashQueueGameCategory = "PvP" // LolClashQueueGameCategoryVersusAi captures enum value "VersusAi" LolClashQueueGameCategoryVersusAi LolClashQueueGameCategory = "VersusAi" // LolClashQueueGameCategoryAlpha captures enum value "Alpha" LolClashQueueGameCategoryAlpha LolClashQueueGameCategory = "Alpha" )
type LolClashQueueGameTypeConfig ¶
type LolClashQueueGameTypeConfig struct {
// advanced learning quests
AdvancedLearningQuests bool `json:"advancedLearningQuests,omitempty"`
// allow trades
AllowTrades bool `json:"allowTrades,omitempty"`
// ban mode
BanMode string `json:"banMode,omitempty"`
// ban timer duration
BanTimerDuration int32 `json:"banTimerDuration,omitempty"`
// battle boost
BattleBoost bool `json:"battleBoost,omitempty"`
// cross team champion pool
CrossTeamChampionPool bool `json:"crossTeamChampionPool,omitempty"`
// death match
DeathMatch bool `json:"deathMatch,omitempty"`
// do not remove
DoNotRemove bool `json:"doNotRemove,omitempty"`
// duplicate pick
DuplicatePick bool `json:"duplicatePick,omitempty"`
// exclusive pick
ExclusivePick bool `json:"exclusivePick,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// learning quests
LearningQuests bool `json:"learningQuests,omitempty"`
// main pick timer duration
MainPickTimerDuration int32 `json:"mainPickTimerDuration,omitempty"`
// max allowable bans
MaxAllowableBans int32 `json:"maxAllowableBans,omitempty"`
// name
Name string `json:"name,omitempty"`
// onboard coop beginner
OnboardCoopBeginner bool `json:"onboardCoopBeginner,omitempty"`
// pick mode
PickMode string `json:"pickMode,omitempty"`
// post pick timer duration
PostPickTimerDuration int32 `json:"postPickTimerDuration,omitempty"`
// reroll
Reroll bool `json:"reroll,omitempty"`
// team champion pool
TeamChampionPool bool `json:"teamChampionPool,omitempty"`
}
LolClashQueueGameTypeConfig lol clash queue game type config swagger:model LolClashQueueGameTypeConfig
func (*LolClashQueueGameTypeConfig) MarshalBinary ¶
func (m *LolClashQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolClashQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashQueueReward ¶
type LolClashQueueReward struct {
// is champion points enabled
IsChampionPointsEnabled bool `json:"isChampionPointsEnabled,omitempty"`
// is Ip enabled
IsIPEnabled bool `json:"isIpEnabled,omitempty"`
// is xp enabled
IsXpEnabled bool `json:"isXpEnabled,omitempty"`
// party size Ip rewards
PartySizeIPRewards []int32 `json:"partySizeIpRewards"`
}
LolClashQueueReward lol clash queue reward swagger:model LolClashQueueReward
func (*LolClashQueueReward) MarshalBinary ¶
func (m *LolClashQueueReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashQueueReward) UnmarshalBinary ¶
func (m *LolClashQueueReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRankedScoutingMember ¶
type LolClashRankedScoutingMember struct {
// champion scouting data
ChampionScoutingData []*LolClashRankedScoutingTopChampion `json:"championScoutingData"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolClashRankedScoutingMember lol clash ranked scouting member swagger:model LolClashRankedScoutingMember
func (*LolClashRankedScoutingMember) MarshalBinary ¶
func (m *LolClashRankedScoutingMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRankedScoutingMember) UnmarshalBinary ¶
func (m *LolClashRankedScoutingMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRankedScoutingTopChampion ¶
type LolClashRankedScoutingTopChampion struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
// kda
Kda string `json:"kda,omitempty"`
// kda classification
KdaClassification LolClashKdaClassification `json:"kdaClassification,omitempty"`
// rank
Rank int32 `json:"rank,omitempty"`
// win count
WinCount int32 `json:"winCount,omitempty"`
// win rate
WinRate int32 `json:"winRate,omitempty"`
}
LolClashRankedScoutingTopChampion lol clash ranked scouting top champion swagger:model LolClashRankedScoutingTopChampion
func (*LolClashRankedScoutingTopChampion) MarshalBinary ¶
func (m *LolClashRankedScoutingTopChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRankedScoutingTopChampion) UnmarshalBinary ¶
func (m *LolClashRankedScoutingTopChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashReadyCheckInfo ¶
type LolClashReadyCheckInfo struct {
// accept error
AcceptError string `json:"acceptError,omitempty"`
// is accept successful
IsAcceptSuccessful bool `json:"isAcceptSuccessful,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// ready check resource
ReadyCheckResource *LolClashMatchmakingReadyCheckResource `json:"readyCheckResource,omitempty"`
// timestamp last clash gameflow dodge
TimestampLastClashGameflowDodge int64 `json:"timestampLastClashGameflowDodge,omitempty"`
// timestamp received
TimestampReceived int64 `json:"timestampReceived,omitempty"`
// timestamp response complete
TimestampResponseComplete int64 `json:"timestampResponseComplete,omitempty"`
}
LolClashReadyCheckInfo lol clash ready check info swagger:model LolClashReadyCheckInfo
func (*LolClashReadyCheckInfo) MarshalBinary ¶
func (m *LolClashReadyCheckInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashReadyCheckInfo) UnmarshalBinary ¶
func (m *LolClashReadyCheckInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRegisteredRosterNotification ¶
type LolClashRegisteredRosterNotification struct {
// notify reason
NotifyReason LolClashRosterNotifyReason `json:"notifyReason,omitempty"`
// roster
Roster *RosterDTO `json:"roster,omitempty"`
}
LolClashRegisteredRosterNotification lol clash registered roster notification swagger:model LolClashRegisteredRosterNotification
func (*LolClashRegisteredRosterNotification) MarshalBinary ¶
func (m *LolClashRegisteredRosterNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRegisteredRosterNotification) UnmarshalBinary ¶
func (m *LolClashRegisteredRosterNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRoster ¶
type LolClashRoster struct {
// available logos
AvailableLogos []*RewardLogo `json:"availableLogos"`
// captain summoner Id
CaptainSummonerID int64 `json:"captainSummonerId,omitempty"`
// current bracket wins
CurrentBracketWins int32 `json:"currentBracketWins,omitempty"`
// high tier variance
HighTierVariance bool `json:"highTierVariance,omitempty"`
// icon color Id
IconColorID int32 `json:"iconColorId,omitempty"`
// icon Id
IconID int32 `json:"iconId,omitempty"`
// id
ID string `json:"id,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// is active in current phase
IsActiveInCurrentPhase bool `json:"isActiveInCurrentPhase,omitempty"`
// is clash banned
IsClashBanned bool `json:"isClashBanned,omitempty"`
// is current bracket complete
IsCurrentBracketComplete bool `json:"isCurrentBracketComplete,omitempty"`
// is eliminated
IsEliminated bool `json:"isEliminated,omitempty"`
// is registered
IsRegistered bool `json:"isRegistered,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// members
Members []*LolClashRosterMember `json:"members"`
// name
Name string `json:"name,omitempty"`
// num completed periods
NumCompletedPeriods int32 `json:"numCompletedPeriods,omitempty"`
// phase infos
PhaseInfos []*LolClashRosterPhaseInfo `json:"phaseInfos"`
// points
Points int32 `json:"points,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// suggested invites
SuggestedInvites []*LolClashSuggestedInvite `json:"suggestedInvites"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
// withdraw
Withdraw *RosterWithdraw `json:"withdraw,omitempty"`
}
LolClashRoster lol clash roster swagger:model LolClashRoster
func (*LolClashRoster) MarshalBinary ¶
func (m *LolClashRoster) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRoster) UnmarshalBinary ¶
func (m *LolClashRoster) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterDetails ¶
type LolClashRosterDetails struct {
// icon color Id
IconColorID int32 `json:"iconColorId,omitempty"`
// icon Id
IconID int32 `json:"iconId,omitempty"`
// name
Name string `json:"name,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
}
LolClashRosterDetails lol clash roster details swagger:model LolClashRosterDetails
func (*LolClashRosterDetails) MarshalBinary ¶
func (m *LolClashRosterDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterDetails) UnmarshalBinary ¶
func (m *LolClashRosterDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterDynamicStateNotification ¶
type LolClashRosterDynamicStateNotification struct {
// notify reason
NotifyReason LolClashRosterNotifyReason `json:"notifyReason,omitempty"`
// roster dynamic state
RosterDynamicState *RosterDynamicStateDTO `json:"rosterDynamicState,omitempty"`
// source player Id
SourcePlayerID int64 `json:"sourcePlayerId,omitempty"`
}
LolClashRosterDynamicStateNotification lol clash roster dynamic state notification swagger:model LolClashRosterDynamicStateNotification
func (*LolClashRosterDynamicStateNotification) MarshalBinary ¶
func (m *LolClashRosterDynamicStateNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterDynamicStateNotification) UnmarshalBinary ¶
func (m *LolClashRosterDynamicStateNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterMatchAggregatedStats ¶
type LolClashRosterMatchAggregatedStats struct {
// duration ms
DurationMs int64 `json:"durationMs,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// kills
Kills int32 `json:"kills,omitempty"`
// loser bracket
LoserBracket bool `json:"loserBracket,omitempty"`
// opponent icon color Id
OpponentIconColorID int32 `json:"opponentIconColorId,omitempty"`
// opponent icon Id
OpponentIconID int32 `json:"opponentIconId,omitempty"`
// opponent kills
OpponentKills int32 `json:"opponentKills,omitempty"`
// opponent short name
OpponentShortName string `json:"opponentShortName,omitempty"`
// player champion ids
PlayerChampionIds map[string]int32 `json:"playerChampionIds,omitempty"`
// round
Round int32 `json:"round,omitempty"`
// win
Win bool `json:"win,omitempty"`
}
LolClashRosterMatchAggregatedStats lol clash roster match aggregated stats swagger:model LolClashRosterMatchAggregatedStats
func (*LolClashRosterMatchAggregatedStats) MarshalBinary ¶
func (m *LolClashRosterMatchAggregatedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterMatchAggregatedStats) UnmarshalBinary ¶
func (m *LolClashRosterMatchAggregatedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterMember ¶
type LolClashRosterMember struct {
// buyin type
BuyinType TicketType `json:"buyinType,omitempty"`
// current buyin
CurrentBuyin int32 `json:"currentBuyin,omitempty"`
// incoming offers
IncomingOffers []*LolClashTicketOffer `json:"incomingOffers"`
// is sub for other team
IsSubForOtherTeam bool `json:"isSubForOtherTeam,omitempty"`
// is subbed out
IsSubbedOut bool `json:"isSubbedOut,omitempty"`
// is substitute
IsSubstitute bool `json:"isSubstitute,omitempty"`
// position
Position Position `json:"position,omitempty"`
// previous buyin
PreviousBuyin int32 `json:"previousBuyin,omitempty"`
// replaced summoner Id
ReplacedSummonerID int64 `json:"replacedSummonerId,omitempty"`
// state
State LolClashRosterMemberState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
LolClashRosterMember lol clash roster member swagger:model LolClashRosterMember
func (*LolClashRosterMember) MarshalBinary ¶
func (m *LolClashRosterMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterMember) UnmarshalBinary ¶
func (m *LolClashRosterMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterMemberState ¶
type LolClashRosterMemberState string
LolClashRosterMemberState lol clash roster member state swagger:model LolClashRosterMemberState
const ( // LolClashRosterMemberStatePENDING captures enum value "PENDING" LolClashRosterMemberStatePENDING LolClashRosterMemberState = "PENDING" // LolClashRosterMemberStateNOTREADY captures enum value "NOT_READY" LolClashRosterMemberStateNOTREADY LolClashRosterMemberState = "NOT_READY" // LolClashRosterMemberStateFORCEDNOTREADY captures enum value "FORCED_NOT_READY" LolClashRosterMemberStateFORCEDNOTREADY LolClashRosterMemberState = "FORCED_NOT_READY" // LolClashRosterMemberStateREADY captures enum value "READY" LolClashRosterMemberStateREADY LolClashRosterMemberState = "READY" )
type LolClashRosterNotifyReason ¶
type LolClashRosterNotifyReason string
LolClashRosterNotifyReason lol clash roster notify reason swagger:model LolClashRosterNotifyReason
const ( // LolClashRosterNotifyReasonROSTERSETTICKET captures enum value "ROSTER_SET_TICKET" LolClashRosterNotifyReasonROSTERSETTICKET LolClashRosterNotifyReason = "ROSTER_SET_TICKET" // LolClashRosterNotifyReasonROSTEROFFERTICKET captures enum value "ROSTER_OFFER_TICKET" LolClashRosterNotifyReasonROSTEROFFERTICKET LolClashRosterNotifyReason = "ROSTER_OFFER_TICKET" // LolClashRosterNotifyReasonROSTERACCEPTTICKET captures enum value "ROSTER_ACCEPT_TICKET" LolClashRosterNotifyReasonROSTERACCEPTTICKET LolClashRosterNotifyReason = "ROSTER_ACCEPT_TICKET" // LolClashRosterNotifyReasonROSTERDECLINETICKET captures enum value "ROSTER_DECLINE_TICKET" LolClashRosterNotifyReasonROSTERDECLINETICKET LolClashRosterNotifyReason = "ROSTER_DECLINE_TICKET" // LolClashRosterNotifyReasonROSTERREVOKEDTICKET captures enum value "ROSTER_REVOKED_TICKET" LolClashRosterNotifyReasonROSTERREVOKEDTICKET LolClashRosterNotifyReason = "ROSTER_REVOKED_TICKET" // LolClashRosterNotifyReasonBYEAUTOWIN captures enum value "BYE_AUTO_WIN" LolClashRosterNotifyReasonBYEAUTOWIN LolClashRosterNotifyReason = "BYE_AUTO_WIN" // LolClashRosterNotifyReasonBRACKETREADY captures enum value "BRACKET_READY" LolClashRosterNotifyReasonBRACKETREADY LolClashRosterNotifyReason = "BRACKET_READY" // LolClashRosterNotifyReasonCHANGEPOSITION captures enum value "CHANGE_POSITION" LolClashRosterNotifyReasonCHANGEPOSITION LolClashRosterNotifyReason = "CHANGE_POSITION" // LolClashRosterNotifyReasonEOGPLAYERUPDATE captures enum value "EOG_PLAYER_UPDATE" LolClashRosterNotifyReasonEOGPLAYERUPDATE LolClashRosterNotifyReason = "EOG_PLAYER_UPDATE" // LolClashRosterNotifyReasonREGISTERED captures enum value "REGISTERED" LolClashRosterNotifyReasonREGISTERED LolClashRosterNotifyReason = "REGISTERED" // LolClashRosterNotifyReasonRESTRICTIONAUTOWIN captures enum value "RESTRICTION_AUTO_WIN" LolClashRosterNotifyReasonRESTRICTIONAUTOWIN LolClashRosterNotifyReason = "RESTRICTION_AUTO_WIN" // LolClashRosterNotifyReasonPHASEUNREADY captures enum value "PHASE_UNREADY" LolClashRosterNotifyReasonPHASEUNREADY LolClashRosterNotifyReason = "PHASE_UNREADY" // LolClashRosterNotifyReasonPHASEREADY captures enum value "PHASE_READY" LolClashRosterNotifyReasonPHASEREADY LolClashRosterNotifyReason = "PHASE_READY" // LolClashRosterNotifyReasonPHASECHECKIN captures enum value "PHASE_CHECKIN" LolClashRosterNotifyReasonPHASECHECKIN LolClashRosterNotifyReason = "PHASE_CHECKIN" // LolClashRosterNotifyReasonPHASEBACKOUT captures enum value "PHASE_BACKOUT" LolClashRosterNotifyReasonPHASEBACKOUT LolClashRosterNotifyReason = "PHASE_BACKOUT" // LolClashRosterNotifyReasonPERIODCANCEL captures enum value "PERIOD_CANCEL" LolClashRosterNotifyReasonPERIODCANCEL LolClashRosterNotifyReason = "PERIOD_CANCEL" // LolClashRosterNotifyReasonPERIODSPLIT captures enum value "PERIOD_SPLIT" LolClashRosterNotifyReasonPERIODSPLIT LolClashRosterNotifyReason = "PERIOD_SPLIT" // LolClashRosterNotifyReasonGAMECOMPLETED captures enum value "GAME_COMPLETED" LolClashRosterNotifyReasonGAMECOMPLETED LolClashRosterNotifyReason = "GAME_COMPLETED" // LolClashRosterNotifyReasonGAMESCHEDULED captures enum value "GAME_SCHEDULED" LolClashRosterNotifyReasonGAMESCHEDULED LolClashRosterNotifyReason = "GAME_SCHEDULED" // LolClashRosterNotifyReasonGAMESTARTED captures enum value "GAME_STARTED" LolClashRosterNotifyReasonGAMESTARTED LolClashRosterNotifyReason = "GAME_STARTED" // LolClashRosterNotifyReasonGAMESTARTEDERROR captures enum value "GAME_STARTED_ERROR" LolClashRosterNotifyReasonGAMESTARTEDERROR LolClashRosterNotifyReason = "GAME_STARTED_ERROR" // LolClashRosterNotifyReasonGAMEENDERROR captures enum value "GAME_END_ERROR" LolClashRosterNotifyReasonGAMEENDERROR LolClashRosterNotifyReason = "GAME_END_ERROR" // LolClashRosterNotifyReasonQUEUEDODGE captures enum value "QUEUE_DODGE" LolClashRosterNotifyReasonQUEUEDODGE LolClashRosterNotifyReason = "QUEUE_DODGE" // LolClashRosterNotifyReasonLOSERROUNDCOMPLETE captures enum value "LOSER_ROUND_COMPLETE" LolClashRosterNotifyReasonLOSERROUNDCOMPLETE LolClashRosterNotifyReason = "LOSER_ROUND_COMPLETE" // LolClashRosterNotifyReasonOWNERTRANSFER captures enum value "OWNER_TRANSFER" LolClashRosterNotifyReasonOWNERTRANSFER LolClashRosterNotifyReason = "OWNER_TRANSFER" // LolClashRosterNotifyReasonSUBINVITE captures enum value "SUB_INVITE" LolClashRosterNotifyReasonSUBINVITE LolClashRosterNotifyReason = "SUB_INVITE" // LolClashRosterNotifyReasonSUBACCEPT captures enum value "SUB_ACCEPT" LolClashRosterNotifyReasonSUBACCEPT LolClashRosterNotifyReason = "SUB_ACCEPT" // LolClashRosterNotifyReasonSUBDECLINE captures enum value "SUB_DECLINE" LolClashRosterNotifyReasonSUBDECLINE LolClashRosterNotifyReason = "SUB_DECLINE" // LolClashRosterNotifyReasonSUBREVOKE captures enum value "SUB_REVOKE" LolClashRosterNotifyReasonSUBREVOKE LolClashRosterNotifyReason = "SUB_REVOKE" // LolClashRosterNotifyReasonSUBSUGGEST captures enum value "SUB_SUGGEST" LolClashRosterNotifyReasonSUBSUGGEST LolClashRosterNotifyReason = "SUB_SUGGEST" // LolClashRosterNotifyReasonSUBACCEPTSUGGEST captures enum value "SUB_ACCEPTSUGGEST" LolClashRosterNotifyReasonSUBACCEPTSUGGEST LolClashRosterNotifyReason = "SUB_ACCEPTSUGGEST" // LolClashRosterNotifyReasonSUBDECLINESUGGEST captures enum value "SUB_DECLINESUGGEST" LolClashRosterNotifyReasonSUBDECLINESUGGEST LolClashRosterNotifyReason = "SUB_DECLINESUGGEST" // LolClashRosterNotifyReasonSUBRECLAIM captures enum value "SUB_RECLAIM" LolClashRosterNotifyReasonSUBRECLAIM LolClashRosterNotifyReason = "SUB_RECLAIM" // LolClashRosterNotifyReasonSUBLEAVE captures enum value "SUB_LEAVE" LolClashRosterNotifyReasonSUBLEAVE LolClashRosterNotifyReason = "SUB_LEAVE" // LolClashRosterNotifyReasonMEMBERSUBBED captures enum value "MEMBER_SUBBED" LolClashRosterNotifyReasonMEMBERSUBBED LolClashRosterNotifyReason = "MEMBER_SUBBED" // LolClashRosterNotifyReasonMEMBERSUBREVOKE captures enum value "MEMBER_SUB_REVOKE" LolClashRosterNotifyReasonMEMBERSUBREVOKE LolClashRosterNotifyReason = "MEMBER_SUB_REVOKE" // LolClashRosterNotifyReasonMEMBERSUBRECLAIM captures enum value "MEMBER_SUB_RECLAIM" LolClashRosterNotifyReasonMEMBERSUBRECLAIM LolClashRosterNotifyReason = "MEMBER_SUB_RECLAIM" // LolClashRosterNotifyReasonVOTEWITHDRAWUPDATE captures enum value "VOTE_WITHDRAW_UPDATE" LolClashRosterNotifyReasonVOTEWITHDRAWUPDATE LolClashRosterNotifyReason = "VOTE_WITHDRAW_UPDATE" // LolClashRosterNotifyReasonVOTEWITHDRAWDISMISS captures enum value "VOTE_WITHDRAW_DISMISS" LolClashRosterNotifyReasonVOTEWITHDRAWDISMISS LolClashRosterNotifyReason = "VOTE_WITHDRAW_DISMISS" // LolClashRosterNotifyReasonWITHDRAW captures enum value "WITHDRAW" LolClashRosterNotifyReasonWITHDRAW LolClashRosterNotifyReason = "WITHDRAW" // LolClashRosterNotifyReasonWINNERROUNDCOMPLETE captures enum value "WINNER_ROUND_COMPLETE" LolClashRosterNotifyReasonWINNERROUNDCOMPLETE LolClashRosterNotifyReason = "WINNER_ROUND_COMPLETE" // LolClashRosterNotifyReasonNOSHOWPING captures enum value "NO_SHOW_PING" LolClashRosterNotifyReasonNOSHOWPING LolClashRosterNotifyReason = "NO_SHOW_PING" // LolClashRosterNotifyReasonTIERCHANGED captures enum value "TIER_CHANGED" LolClashRosterNotifyReasonTIERCHANGED LolClashRosterNotifyReason = "TIER_CHANGED" // LolClashRosterNotifyReasonBRACKETROSTERREMOVED captures enum value "BRACKET_ROSTER_REMOVED" LolClashRosterNotifyReasonBRACKETROSTERREMOVED LolClashRosterNotifyReason = "BRACKET_ROSTER_REMOVED" // LolClashRosterNotifyReasonBRACKETROSTERREPLACED captures enum value "BRACKET_ROSTER_REPLACED" LolClashRosterNotifyReasonBRACKETROSTERREPLACED LolClashRosterNotifyReason = "BRACKET_ROSTER_REPLACED" // LolClashRosterNotifyReasonCANNOTFINDMATCH captures enum value "CANNOT_FIND_MATCH" LolClashRosterNotifyReasonCANNOTFINDMATCH LolClashRosterNotifyReason = "CANNOT_FIND_MATCH" // LolClashRosterNotifyReasonBANNEDSMURF captures enum value "BANNED_SMURF" LolClashRosterNotifyReasonBANNEDSMURF LolClashRosterNotifyReason = "BANNED_SMURF" // LolClashRosterNotifyReasonBANNEDSMURFTEAMMATE captures enum value "BANNED_SMURF_TEAMMATE" LolClashRosterNotifyReasonBANNEDSMURFTEAMMATE LolClashRosterNotifyReason = "BANNED_SMURF_TEAMMATE" // LolClashRosterNotifyReasonBANNEDSMURFOPPONENT captures enum value "BANNED_SMURF_OPPONENT" LolClashRosterNotifyReasonBANNEDSMURFOPPONENT LolClashRosterNotifyReason = "BANNED_SMURF_OPPONENT" // LolClashRosterNotifyReasonTICKETCHARGED captures enum value "TICKET_CHARGED" LolClashRosterNotifyReasonTICKETCHARGED LolClashRosterNotifyReason = "TICKET_CHARGED" // LolClashRosterNotifyReasonTICKETREFUNDED captures enum value "TICKET_REFUNDED" LolClashRosterNotifyReasonTICKETREFUNDED LolClashRosterNotifyReason = "TICKET_REFUNDED" // LolClashRosterNotifyReasonSUBINVITESELF captures enum value "SUB_INVITE_SELF" LolClashRosterNotifyReasonSUBINVITESELF LolClashRosterNotifyReason = "SUB_INVITE_SELF" // LolClashRosterNotifyReasonGAMESTARTRETRY captures enum value "GAME_START_RETRY" LolClashRosterNotifyReasonGAMESTARTRETRY LolClashRosterNotifyReason = "GAME_START_RETRY" // LolClashRosterNotifyReasonGAMESTARTRETRYSUMMONERS captures enum value "GAME_START_RETRY_SUMMONERS" LolClashRosterNotifyReasonGAMESTARTRETRYSUMMONERS LolClashRosterNotifyReason = "GAME_START_RETRY_SUMMONERS" // LolClashRosterNotifyReasonGAMESTARTRETRYOPPONENT captures enum value "GAME_START_RETRY_OPPONENT" LolClashRosterNotifyReasonGAMESTARTRETRYOPPONENT LolClashRosterNotifyReason = "GAME_START_RETRY_OPPONENT" // LolClashRosterNotifyReasonGAMESTARTFAILED captures enum value "GAME_START_FAILED" LolClashRosterNotifyReasonGAMESTARTFAILED LolClashRosterNotifyReason = "GAME_START_FAILED" // LolClashRosterNotifyReasonGAMESTARTFAILEDSUMMONERS captures enum value "GAME_START_FAILED_SUMMONERS" LolClashRosterNotifyReasonGAMESTARTFAILEDSUMMONERS LolClashRosterNotifyReason = "GAME_START_FAILED_SUMMONERS" // LolClashRosterNotifyReasonGAMESTARTFAILEDOPPONENT captures enum value "GAME_START_FAILED_OPPONENT" LolClashRosterNotifyReasonGAMESTARTFAILEDOPPONENT LolClashRosterNotifyReason = "GAME_START_FAILED_OPPONENT" // LolClashRosterNotifyReasonGAMERESCHEDULED captures enum value "GAME_RESCHEDULED" LolClashRosterNotifyReasonGAMERESCHEDULED LolClashRosterNotifyReason = "GAME_RESCHEDULED" )
type LolClashRosterPeriodAggregatedStats ¶
type LolClashRosterPeriodAggregatedStats struct {
// bracket size
BracketSize int32 `json:"bracketSize,omitempty"`
// match stats
MatchStats []*LolClashRosterMatchAggregatedStats `json:"matchStats"`
// period
Period int32 `json:"period,omitempty"`
// player bids
PlayerBids map[string]int32 `json:"playerBids,omitempty"`
// time
Time int64 `json:"time,omitempty"`
}
LolClashRosterPeriodAggregatedStats lol clash roster period aggregated stats swagger:model LolClashRosterPeriodAggregatedStats
func (*LolClashRosterPeriodAggregatedStats) MarshalBinary ¶
func (m *LolClashRosterPeriodAggregatedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterPeriodAggregatedStats) UnmarshalBinary ¶
func (m *LolClashRosterPeriodAggregatedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterPhaseInfo ¶
type LolClashRosterPhaseInfo struct {
// checkin time
CheckinTime int64 `json:"checkinTime,omitempty"`
// is bracket complete
IsBracketComplete bool `json:"isBracketComplete,omitempty"`
// period
Period int32 `json:"period,omitempty"`
// phase Id
PhaseID int64 `json:"phaseId,omitempty"`
}
LolClashRosterPhaseInfo lol clash roster phase info swagger:model LolClashRosterPhaseInfo
func (*LolClashRosterPhaseInfo) MarshalBinary ¶
func (m *LolClashRosterPhaseInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterPhaseInfo) UnmarshalBinary ¶
func (m *LolClashRosterPhaseInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterPlayerAggregatedStats ¶
type LolClashRosterPlayerAggregatedStats struct {
// raw stats max
RawStatsMax map[string]int32 `json:"rawStatsMax,omitempty"`
// raw stats sum
RawStatsSum map[string]int32 `json:"rawStatsSum,omitempty"`
// sub
Sub bool `json:"sub,omitempty"`
}
LolClashRosterPlayerAggregatedStats lol clash roster player aggregated stats swagger:model LolClashRosterPlayerAggregatedStats
func (*LolClashRosterPlayerAggregatedStats) MarshalBinary ¶
func (m *LolClashRosterPlayerAggregatedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterPlayerAggregatedStats) UnmarshalBinary ¶
func (m *LolClashRosterPlayerAggregatedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterPlayerNotification ¶
type LolClashRosterPlayerNotification struct {
// notify reason
NotifyReason LolClashRosterNotifyReason `json:"notifyReason,omitempty"`
// player notification d t o
PlayerNotificationDTO *PlayerDTO `json:"playerNotificationDTO,omitempty"`
// roster
Roster *RosterDTO `json:"roster,omitempty"`
// source player Id
SourcePlayerID int64 `json:"sourcePlayerId,omitempty"`
}
LolClashRosterPlayerNotification lol clash roster player notification swagger:model LolClashRosterPlayerNotification
func (*LolClashRosterPlayerNotification) MarshalBinary ¶
func (m *LolClashRosterPlayerNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterPlayerNotification) UnmarshalBinary ¶
func (m *LolClashRosterPlayerNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterStats ¶
type LolClashRosterStats struct {
// end time ms
EndTimeMs int64 `json:"endTimeMs,omitempty"`
// period stats
PeriodStats []*LolClashRosterPeriodAggregatedStats `json:"periodStats"`
// player stats
PlayerStats map[string]LolClashRosterPlayerAggregatedStats `json:"playerStats,omitempty"`
// roster icon color Id
RosterIconColorID int32 `json:"rosterIconColorId,omitempty"`
// roster icon Id
RosterIconID int32 `json:"rosterIconId,omitempty"`
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// roster name
RosterName string `json:"rosterName,omitempty"`
// roster short name
RosterShortName string `json:"rosterShortName,omitempty"`
// start time ms
StartTimeMs int64 `json:"startTimeMs,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament name loc key
TournamentNameLocKey string `json:"tournamentNameLocKey,omitempty"`
// tournament name loc key secondary
TournamentNameLocKeySecondary string `json:"tournamentNameLocKeySecondary,omitempty"`
// tournament periods
TournamentPeriods int32 `json:"tournamentPeriods,omitempty"`
// tournament theme Id
TournamentThemeID int32 `json:"tournamentThemeId,omitempty"`
}
LolClashRosterStats lol clash roster stats swagger:model LolClashRosterStats
func (*LolClashRosterStats) MarshalBinary ¶
func (m *LolClashRosterStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterStats) UnmarshalBinary ¶
func (m *LolClashRosterStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashRosterWithdrawNotification ¶
type LolClashRosterWithdrawNotification struct {
// notify reason
NotifyReason LolClashRosterNotifyReason `json:"notifyReason,omitempty"`
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// source player Id
SourcePlayerID int64 `json:"sourcePlayerId,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// version
Version int32 `json:"version,omitempty"`
// withdraw
Withdraw *RosterWithdraw `json:"withdraw,omitempty"`
}
LolClashRosterWithdrawNotification lol clash roster withdraw notification swagger:model LolClashRosterWithdrawNotification
func (*LolClashRosterWithdrawNotification) MarshalBinary ¶
func (m *LolClashRosterWithdrawNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashRosterWithdrawNotification) UnmarshalBinary ¶
func (m *LolClashRosterWithdrawNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashScoutingChampionMastery ¶
type LolClashScoutingChampionMastery struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int32 `json:"championLevel,omitempty"`
// champion points
ChampionPoints int32 `json:"championPoints,omitempty"`
}
LolClashScoutingChampionMastery lol clash scouting champion mastery swagger:model LolClashScoutingChampionMastery
func (*LolClashScoutingChampionMastery) MarshalBinary ¶
func (m *LolClashScoutingChampionMastery) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashScoutingChampionMastery) UnmarshalBinary ¶
func (m *LolClashScoutingChampionMastery) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashScoutingChampions ¶
type LolClashScoutingChampions struct {
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// top masteries
TopMasteries []*LolClashScoutingChampionMastery `json:"topMasteries"`
// top season champions
TopSeasonChampions []*LolClashScoutingSeasonChampion `json:"topSeasonChampions"`
// total mastery score
TotalMasteryScore int64 `json:"totalMasteryScore,omitempty"`
}
LolClashScoutingChampions lol clash scouting champions swagger:model LolClashScoutingChampions
func (*LolClashScoutingChampions) MarshalBinary ¶
func (m *LolClashScoutingChampions) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashScoutingChampions) UnmarshalBinary ¶
func (m *LolClashScoutingChampions) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashScoutingSeasonChampion ¶
type LolClashScoutingSeasonChampion struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
// kda
Kda string `json:"kda,omitempty"`
// kda classification
KdaClassification LolClashKdaClassification `json:"kdaClassification,omitempty"`
// win count
WinCount int32 `json:"winCount,omitempty"`
// win rate
WinRate int32 `json:"winRate,omitempty"`
}
LolClashScoutingSeasonChampion lol clash scouting season champion swagger:model LolClashScoutingSeasonChampion
func (*LolClashScoutingSeasonChampion) MarshalBinary ¶
func (m *LolClashScoutingSeasonChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashScoutingSeasonChampion) UnmarshalBinary ¶
func (m *LolClashScoutingSeasonChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashSetPositionRequest ¶
type LolClashSetPositionRequest struct {
// position
Position Position `json:"position,omitempty"`
}
LolClashSetPositionRequest lol clash set position request swagger:model LolClashSetPositionRequest
func (*LolClashSetPositionRequest) MarshalBinary ¶
func (m *LolClashSetPositionRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashSetPositionRequest) UnmarshalBinary ¶
func (m *LolClashSetPositionRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashSetTicketRequest ¶
type LolClashSetTicketRequest struct {
// ticket amount
TicketAmount int32 `json:"ticketAmount,omitempty"`
// ticket type
TicketType TicketType `json:"ticketType,omitempty"`
}
LolClashSetTicketRequest lol clash set ticket request swagger:model LolClashSetTicketRequest
func (*LolClashSetTicketRequest) MarshalBinary ¶
func (m *LolClashSetTicketRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashSetTicketRequest) UnmarshalBinary ¶
func (m *LolClashSetTicketRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashSettingCategory ¶
type LolClashSettingCategory struct {
// data
Data interface{} `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolClashSettingCategory lol clash setting category swagger:model LolClashSettingCategory
func (*LolClashSettingCategory) MarshalBinary ¶
func (m *LolClashSettingCategory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashSettingCategory) UnmarshalBinary ¶
func (m *LolClashSettingCategory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashSimpleStateFlag ¶
type LolClashSimpleStateFlag struct {
// id
ID string `json:"id,omitempty"`
// status
Status LolClashSimpleStateStatus `json:"status,omitempty"`
}
LolClashSimpleStateFlag lol clash simple state flag swagger:model LolClashSimpleStateFlag
func (*LolClashSimpleStateFlag) MarshalBinary ¶
func (m *LolClashSimpleStateFlag) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashSimpleStateFlag) UnmarshalBinary ¶
func (m *LolClashSimpleStateFlag) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashSimpleStateStatus ¶
type LolClashSimpleStateStatus string
LolClashSimpleStateStatus lol clash simple state status swagger:model LolClashSimpleStateStatus
const ( // LolClashSimpleStateStatusUNACKNOWLEDGED captures enum value "UNACKNOWLEDGED" LolClashSimpleStateStatusUNACKNOWLEDGED LolClashSimpleStateStatus = "UNACKNOWLEDGED" // LolClashSimpleStateStatusACKNOWLEDGED captures enum value "ACKNOWLEDGED" LolClashSimpleStateStatusACKNOWLEDGED LolClashSimpleStateStatus = "ACKNOWLEDGED" )
type LolClashSuggestedInvite ¶
type LolClashSuggestedInvite struct {
// suggester summoner Id
SuggesterSummonerID int64 `json:"suggesterSummonerId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClashSuggestedInvite lol clash suggested invite swagger:model LolClashSuggestedInvite
func (*LolClashSuggestedInvite) MarshalBinary ¶
func (m *LolClashSuggestedInvite) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashSuggestedInvite) UnmarshalBinary ¶
func (m *LolClashSuggestedInvite) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashThemeVp ¶
type LolClashThemeVp struct {
// theme Id
ThemeID int32 `json:"themeId,omitempty"`
// vp
Vp int32 `json:"vp,omitempty"`
}
LolClashThemeVp lol clash theme vp swagger:model LolClashThemeVp
func (*LolClashThemeVp) MarshalBinary ¶
func (m *LolClashThemeVp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashThemeVp) UnmarshalBinary ¶
func (m *LolClashThemeVp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashThirdPartyAPIPlayer ¶
type LolClashThirdPartyAPIPlayer struct {
// role
Role string `json:"role,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClashThirdPartyAPIPlayer lol clash third party Api player swagger:model LolClashThirdPartyApiPlayer
func (*LolClashThirdPartyAPIPlayer) MarshalBinary ¶
func (m *LolClashThirdPartyAPIPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashThirdPartyAPIPlayer) UnmarshalBinary ¶
func (m *LolClashThirdPartyAPIPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashThirdPartyAPIRoster ¶
type LolClashThirdPartyAPIRoster struct {
// captain
Captain *LolClashThirdPartyAPIPlayer `json:"captain,omitempty"`
// members
Members []*LolClashThirdPartyAPIPlayer `json:"members"`
}
LolClashThirdPartyAPIRoster lol clash third party Api roster swagger:model LolClashThirdPartyApiRoster
func (*LolClashThirdPartyAPIRoster) MarshalBinary ¶
func (m *LolClashThirdPartyAPIRoster) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashThirdPartyAPIRoster) UnmarshalBinary ¶
func (m *LolClashThirdPartyAPIRoster) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTicketOffer ¶
type LolClashTicketOffer struct {
// amount
Amount int32 `json:"amount,omitempty"`
// is accepted
IsAccepted bool `json:"isAccepted,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// ticket type
TicketType TicketType `json:"ticketType,omitempty"`
}
LolClashTicketOffer lol clash ticket offer swagger:model LolClashTicketOffer
func (*LolClashTicketOffer) MarshalBinary ¶
func (m *LolClashTicketOffer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTicketOffer) UnmarshalBinary ¶
func (m *LolClashTicketOffer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournament ¶
type LolClashTournament struct {
// allow roster creation
AllowRosterCreation bool `json:"allowRosterCreation,omitempty"`
// bracket formation init delay ms
BracketFormationInitDelayMs int64 `json:"bracketFormationInitDelayMs,omitempty"`
// bracket formation interval ms
BracketFormationIntervalMs int64 `json:"bracketFormationIntervalMs,omitempty"`
// bracket size
BracketSize string `json:"bracketSize,omitempty"`
// buy in options
BuyInOptions []int32 `json:"buyInOptions"`
// buy in options premium
BuyInOptionsPremium []int32 `json:"buyInOptionsPremium"`
// end time ms
EndTimeMs int64 `json:"endTimeMs,omitempty"`
// entry fee
EntryFee int32 `json:"entryFee,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is honor restriction enabled
IsHonorRestrictionEnabled bool `json:"isHonorRestrictionEnabled,omitempty"`
// is ranked restriction enabled
IsRankedRestrictionEnabled bool `json:"isRankedRestrictionEnabled,omitempty"`
// is sms restriction enabled
IsSmsRestrictionEnabled bool `json:"isSmsRestrictionEnabled,omitempty"`
// last theme of season
LastThemeOfSeason bool `json:"lastThemeOfSeason,omitempty"`
// max substitutes
MaxSubstitutes int32 `json:"maxSubstitutes,omitempty"`
// name loc key
NameLocKey string `json:"nameLocKey,omitempty"`
// name loc key secondary
NameLocKeySecondary string `json:"nameLocKeySecondary,omitempty"`
// phases
Phases []*LolClashTournamentPhase `json:"phases"`
// resume time
ResumeTime int64 `json:"resumeTime,omitempty"`
// reward config
RewardConfig []*ClashRewardConfigClient `json:"rewardConfig"`
// roster create deadline
RosterCreateDeadline int64 `json:"rosterCreateDeadline,omitempty"`
// roster size
RosterSize int32 `json:"rosterSize,omitempty"`
// scouting duration ms
ScoutingDurationMs int64 `json:"scoutingDurationMs,omitempty"`
// start time ms
StartTimeMs int64 `json:"startTimeMs,omitempty"`
// status
Status TournamentStatusEnum `json:"status,omitempty"`
// theme Id
ThemeID int32 `json:"themeId,omitempty"`
// tier configs
TierConfigs []*TierConfig `json:"tierConfigs"`
}
LolClashTournament lol clash tournament swagger:model LolClashTournament
func (*LolClashTournament) MarshalBinary ¶
func (m *LolClashTournament) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournament) UnmarshalBinary ¶
func (m *LolClashTournament) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentGameEnd ¶
type LolClashTournamentGameEnd struct {
// bracket Id
BracketID int64 `json:"bracketId,omitempty"`
// old bracket
OldBracket *LolClashBracket `json:"oldBracket,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// tournament name loc key
TournamentNameLocKey string `json:"tournamentNameLocKey,omitempty"`
// tournament name loc key secondary
TournamentNameLocKeySecondary string `json:"tournamentNameLocKeySecondary,omitempty"`
}
LolClashTournamentGameEnd lol clash tournament game end swagger:model LolClashTournamentGameEnd
func (*LolClashTournamentGameEnd) MarshalBinary ¶
func (m *LolClashTournamentGameEnd) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentGameEnd) UnmarshalBinary ¶
func (m *LolClashTournamentGameEnd) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentHistoryAndWinners ¶
type LolClashTournamentHistoryAndWinners struct {
// tournament history
TournamentHistory []*LolClashTournament `json:"tournamentHistory"`
// tournament winners
TournamentWinners *LolClashTournamentWinnerHistory `json:"tournamentWinners,omitempty"`
}
LolClashTournamentHistoryAndWinners lol clash tournament history and winners swagger:model LolClashTournamentHistoryAndWinners
func (*LolClashTournamentHistoryAndWinners) MarshalBinary ¶
func (m *LolClashTournamentHistoryAndWinners) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentHistoryAndWinners) UnmarshalBinary ¶
func (m *LolClashTournamentHistoryAndWinners) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentNotifyReason ¶
type LolClashTournamentNotifyReason string
LolClashTournamentNotifyReason lol clash tournament notify reason swagger:model LolClashTournamentNotifyReason
const ( // LolClashTournamentNotifyReasonNEWTOURNAMENT captures enum value "NEW_TOURNAMENT" LolClashTournamentNotifyReasonNEWTOURNAMENT LolClashTournamentNotifyReason = "NEW_TOURNAMENT" // LolClashTournamentNotifyReasonUPDATETOURNAMENT captures enum value "UPDATE_TOURNAMENT" LolClashTournamentNotifyReasonUPDATETOURNAMENT LolClashTournamentNotifyReason = "UPDATE_TOURNAMENT" // LolClashTournamentNotifyReasonCANCELTOURNAMENT captures enum value "CANCEL_TOURNAMENT" LolClashTournamentNotifyReasonCANCELTOURNAMENT LolClashTournamentNotifyReason = "CANCEL_TOURNAMENT" // LolClashTournamentNotifyReasonCANCELPERIOD captures enum value "CANCEL_PERIOD" LolClashTournamentNotifyReasonCANCELPERIOD LolClashTournamentNotifyReason = "CANCEL_PERIOD" // LolClashTournamentNotifyReasonADDPHASE captures enum value "ADD_PHASE" LolClashTournamentNotifyReasonADDPHASE LolClashTournamentNotifyReason = "ADD_PHASE" // LolClashTournamentNotifyReasonUPDATEPHASE captures enum value "UPDATE_PHASE" LolClashTournamentNotifyReasonUPDATEPHASE LolClashTournamentNotifyReason = "UPDATE_PHASE" // LolClashTournamentNotifyReasonREVERTPHASE captures enum value "REVERT_PHASE" LolClashTournamentNotifyReasonREVERTPHASE LolClashTournamentNotifyReason = "REVERT_PHASE" // LolClashTournamentNotifyReasonUPDATESTATUS captures enum value "UPDATE_STATUS" LolClashTournamentNotifyReasonUPDATESTATUS LolClashTournamentNotifyReason = "UPDATE_STATUS" )
type LolClashTournamentPhase ¶
type LolClashTournamentPhase struct {
// cancelled
Cancelled bool `json:"cancelled,omitempty"`
// capacity status
CapacityStatus CapacityEnum `json:"capacityStatus,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// limit tiers
LimitTiers []int32 `json:"limitTiers"`
// lockin start time
LockinStartTime int64 `json:"lockinStartTime,omitempty"`
// period
Period int32 `json:"period,omitempty"`
// scouting start time
ScoutingStartTime int64 `json:"scoutingStartTime,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashTournamentPhase lol clash tournament phase swagger:model LolClashTournamentPhase
func (*LolClashTournamentPhase) MarshalBinary ¶
func (m *LolClashTournamentPhase) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentPhase) UnmarshalBinary ¶
func (m *LolClashTournamentPhase) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentPhaseProgressNotificationDTO ¶
type LolClashTournamentPhaseProgressNotificationDTO struct {
// capacity status
CapacityStatus CapacityEnum `json:"capacityStatus,omitempty"`
// phase Id
PhaseID int64 `json:"phaseId,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashTournamentPhaseProgressNotificationDTO lol clash tournament phase progress notification d t o swagger:model LolClashTournamentPhaseProgressNotificationDTO
func (*LolClashTournamentPhaseProgressNotificationDTO) MarshalBinary ¶
func (m *LolClashTournamentPhaseProgressNotificationDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentPhaseProgressNotificationDTO) UnmarshalBinary ¶
func (m *LolClashTournamentPhaseProgressNotificationDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentState ¶
type LolClashTournamentState string
LolClashTournamentState lol clash tournament state swagger:model LolClashTournamentState
const ( // LolClashTournamentStateIDLE captures enum value "IDLE" LolClashTournamentStateIDLE LolClashTournamentState = "IDLE" // LolClashTournamentStateLOCKIN captures enum value "LOCK_IN" LolClashTournamentStateLOCKIN LolClashTournamentState = "LOCK_IN" // LolClashTournamentStateSCOUTING captures enum value "SCOUTING" LolClashTournamentStateSCOUTING LolClashTournamentState = "SCOUTING" // LolClashTournamentStateINGAME captures enum value "IN_GAME" LolClashTournamentStateINGAME LolClashTournamentState = "IN_GAME" // LolClashTournamentStateRESULTS captures enum value "RESULTS" LolClashTournamentStateRESULTS LolClashTournamentState = "RESULTS" )
type LolClashTournamentStateInfo ¶
type LolClashTournamentStateInfo struct {
// current phase Id
CurrentPhaseID int64 `json:"currentPhaseId,omitempty"`
// next phase Id
NextPhaseID int64 `json:"nextPhaseId,omitempty"`
// next state change time
NextStateChangeTime int64 `json:"nextStateChangeTime,omitempty"`
// num remaining periods
NumRemainingPeriods int32 `json:"numRemainingPeriods,omitempty"`
// state
State LolClashTournamentState `json:"state,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashTournamentStateInfo lol clash tournament state info swagger:model LolClashTournamentStateInfo
func (*LolClashTournamentStateInfo) MarshalBinary ¶
func (m *LolClashTournamentStateInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentStateInfo) UnmarshalBinary ¶
func (m *LolClashTournamentStateInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentSummary ¶
type LolClashTournamentSummary struct {
// bracket Id
BracketID int64 `json:"bracketId,omitempty"`
// roster Id
RosterID string `json:"rosterId,omitempty"`
// state
State LolClashTournamentState `json:"state,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashTournamentSummary lol clash tournament summary swagger:model LolClashTournamentSummary
func (*LolClashTournamentSummary) MarshalBinary ¶
func (m *LolClashTournamentSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentSummary) UnmarshalBinary ¶
func (m *LolClashTournamentSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentUpdatedNotification ¶
type LolClashTournamentUpdatedNotification struct {
// current retry
CurrentRetry int32 `json:"currentRetry,omitempty"`
// max retry
MaxRetry int32 `json:"maxRetry,omitempty"`
// missing player ids
MissingPlayerIds []int64 `json:"missingPlayerIds"`
// notify reason
NotifyReason LolClashRosterNotifyReason `json:"notifyReason,omitempty"`
// retry seconds
RetrySeconds int64 `json:"retrySeconds,omitempty"`
}
LolClashTournamentUpdatedNotification lol clash tournament updated notification swagger:model LolClashTournamentUpdatedNotification
func (*LolClashTournamentUpdatedNotification) MarshalBinary ¶
func (m *LolClashTournamentUpdatedNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentUpdatedNotification) UnmarshalBinary ¶
func (m *LolClashTournamentUpdatedNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentUpdatedNotificationDTO ¶
type LolClashTournamentUpdatedNotificationDTO struct {
// reason
Reason LolClashTournamentNotifyReason `json:"reason,omitempty"`
// relevant phase Id
RelevantPhaseID int64 `json:"relevantPhaseId,omitempty"`
// tournament
Tournament *TournamentDTO `json:"tournament,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
LolClashTournamentUpdatedNotificationDTO lol clash tournament updated notification d t o swagger:model LolClashTournamentUpdatedNotificationDTO
func (*LolClashTournamentUpdatedNotificationDTO) MarshalBinary ¶
func (m *LolClashTournamentUpdatedNotificationDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentUpdatedNotificationDTO) UnmarshalBinary ¶
func (m *LolClashTournamentUpdatedNotificationDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentWinnerHistory ¶
type LolClashTournamentWinnerHistory struct {
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// winners
Winners []*LolClashTournamentWinnerInfo `json:"winners"`
}
LolClashTournamentWinnerHistory lol clash tournament winner history swagger:model LolClashTournamentWinnerHistory
func (*LolClashTournamentWinnerHistory) MarshalBinary ¶
func (m *LolClashTournamentWinnerHistory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentWinnerHistory) UnmarshalBinary ¶
func (m *LolClashTournamentWinnerHistory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashTournamentWinnerInfo ¶
type LolClashTournamentWinnerInfo struct {
// average win duration
AverageWinDuration int64 `json:"averageWinDuration,omitempty"`
// create time
CreateTime int64 `json:"createTime,omitempty"`
// logo
Logo int32 `json:"logo,omitempty"`
// logo color
LogoColor int32 `json:"logoColor,omitempty"`
// name
Name string `json:"name,omitempty"`
// player ids
PlayerIds []int64 `json:"playerIds"`
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
LolClashTournamentWinnerInfo lol clash tournament winner info swagger:model LolClashTournamentWinnerInfo
func (*LolClashTournamentWinnerInfo) MarshalBinary ¶
func (m *LolClashTournamentWinnerInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashTournamentWinnerInfo) UnmarshalBinary ¶
func (m *LolClashTournamentWinnerInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClashUserResource ¶
type LolClashUserResource struct {
// lol
Lol map[string]string `json:"lol,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClashUserResource lol clash user resource swagger:model LolClashUserResource
func (*LolClashUserResource) MarshalBinary ¶
func (m *LolClashUserResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClashUserResource) UnmarshalBinary ¶
func (m *LolClashUserResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsBaseMembershipInviteDto ¶
type LolClubsBaseMembershipInviteDto struct {
// club key
ClubKey string `json:"clubKey,omitempty"`
// club name
ClubName string `json:"clubName,omitempty"`
// invitee platform Id
InviteePlatformID string `json:"inviteePlatformId,omitempty"`
// invitee summoner Id
InviteeSummonerID int64 `json:"inviteeSummonerId,omitempty"`
// inviter account Id
InviterAccountID int64 `json:"inviterAccountId,omitempty"`
// inviter platform Id
InviterPlatformID string `json:"inviterPlatformId,omitempty"`
// inviter summoner Id
InviterSummonerID int64 `json:"inviterSummonerId,omitempty"`
// status
Status int32 `json:"status,omitempty"`
}
LolClubsBaseMembershipInviteDto lol clubs base membership invite dto swagger:model LolClubsBaseMembershipInviteDto
func (*LolClubsBaseMembershipInviteDto) MarshalBinary ¶
func (m *LolClubsBaseMembershipInviteDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsBaseMembershipInviteDto) UnmarshalBinary ¶
func (m *LolClubsBaseMembershipInviteDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsBlockedPlayerResource ¶
type LolClubsBlockedPlayerResource struct {
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClubsBlockedPlayerResource lol clubs blocked player resource swagger:model LolClubsBlockedPlayerResource
func (*LolClubsBlockedPlayerResource) MarshalBinary ¶
func (m *LolClubsBlockedPlayerResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsBlockedPlayerResource) UnmarshalBinary ¶
func (m *LolClubsBlockedPlayerResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClub ¶
type LolClubsClub struct {
// key
Key string `json:"key,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolClubsClub lol clubs club swagger:model LolClubsClub
func (*LolClubsClub) MarshalBinary ¶
func (m *LolClubsClub) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClub) UnmarshalBinary ¶
func (m *LolClubsClub) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubDataDto ¶
type LolClubsClubDataDto struct {
// club key
ClubKey string `json:"clubKey,omitempty"`
// created ts
CreatedTs int64 `json:"createdTs,omitempty"`
// description
Description string `json:"description,omitempty"`
// jid
Jid string `json:"jid,omitempty"`
// last modified ts
LastModifiedTs int64 `json:"lastModifiedTs,omitempty"`
// motd
Motd string `json:"motd,omitempty"`
// name
Name string `json:"name,omitempty"`
// permission map
PermissionMap *LolClubsClubPermissions `json:"permissionMap,omitempty"`
// role
Role string `json:"role,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
}
LolClubsClubDataDto lol clubs club data dto swagger:model LolClubsClubDataDto
func (*LolClubsClubDataDto) MarshalBinary ¶
func (m *LolClubsClubDataDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubDataDto) UnmarshalBinary ¶
func (m *LolClubsClubDataDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubDto ¶
type LolClubsClubDto struct {
// club data
ClubData *LolClubsClubDataDto `json:"clubData,omitempty"`
// membership
Membership *LolClubsClubMembershipDto `json:"membership,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// resource Uri
ResourceURI string `json:"resourceUri,omitempty"`
}
LolClubsClubDto lol clubs club dto swagger:model LolClubsClubDto
func (*LolClubsClubDto) MarshalBinary ¶
func (m *LolClubsClubDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubDto) UnmarshalBinary ¶
func (m *LolClubsClubDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubInvite ¶
type LolClubsClubInvite struct {
// club key
ClubKey string `json:"clubKey,omitempty"`
// club name
ClubName string `json:"clubName,omitempty"`
// invitee account Id
InviteeAccountID int64 `json:"inviteeAccountId,omitempty"`
// invitee summoner Id
InviteeSummonerID int64 `json:"inviteeSummonerId,omitempty"`
// inviter account Id
InviterAccountID int64 `json:"inviterAccountId,omitempty"`
// inviter summoner Id
InviterSummonerID int64 `json:"inviterSummonerId,omitempty"`
// inviter summoner name
InviterSummonerName string `json:"inviterSummonerName,omitempty"`
// status
Status LolClubsClubInviteStatus `json:"status,omitempty"`
}
LolClubsClubInvite lol clubs club invite swagger:model LolClubsClubInvite
func (*LolClubsClubInvite) MarshalBinary ¶
func (m *LolClubsClubInvite) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubInvite) UnmarshalBinary ¶
func (m *LolClubsClubInvite) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubInviteStatus ¶
type LolClubsClubInviteStatus string
LolClubsClubInviteStatus lol clubs club invite status swagger:model LolClubsClubInviteStatus
const ( // LolClubsClubInviteStatusPENDING captures enum value "PENDING" LolClubsClubInviteStatusPENDING LolClubsClubInviteStatus = "PENDING" // LolClubsClubInviteStatusACCEPTED captures enum value "ACCEPTED" LolClubsClubInviteStatusACCEPTED LolClubsClubInviteStatus = "ACCEPTED" // LolClubsClubInviteStatusREJECTED captures enum value "REJECTED" LolClubsClubInviteStatusREJECTED LolClubsClubInviteStatus = "REJECTED" // LolClubsClubInviteStatusBLOCKED captures enum value "BLOCKED" LolClubsClubInviteStatusBLOCKED LolClubsClubInviteStatus = "BLOCKED" )
type LolClubsClubMOTD ¶
type LolClubsClubMOTD struct {
// motd
Motd string `json:"motd,omitempty"`
}
LolClubsClubMOTD lol clubs club m o t d swagger:model LolClubsClubMOTD
func (*LolClubsClubMOTD) MarshalBinary ¶
func (m *LolClubsClubMOTD) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubMOTD) UnmarshalBinary ¶
func (m *LolClubsClubMOTD) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubMember ¶
type LolClubsClubMember struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// role
Role LolClubsClubRole `json:"role,omitempty"`
// since
Since int64 `json:"since,omitempty"`
// summoner icon Id
SummonerIconID int32 `json:"summonerIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolClubsClubMember lol clubs club member swagger:model LolClubsClubMember
func (*LolClubsClubMember) MarshalBinary ¶
func (m *LolClubsClubMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubMember) UnmarshalBinary ¶
func (m *LolClubsClubMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubMemberLists ¶
type LolClubsClubMemberLists struct {
// active members
ActiveMembers []*LolClubsClubMember `json:"activeMembers"`
// invited members
InvitedMembers []*LolClubsClubMember `json:"invitedMembers"`
// nominated members
NominatedMembers []*LolClubsClubMember `json:"nominatedMembers"`
// removed members
RemovedMembers []*LolClubsClubMember `json:"removedMembers"`
}
LolClubsClubMemberLists lol clubs club member lists swagger:model LolClubsClubMemberLists
func (*LolClubsClubMemberLists) MarshalBinary ¶
func (m *LolClubsClubMemberLists) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubMemberLists) UnmarshalBinary ¶
func (m *LolClubsClubMemberLists) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubMembershipDto ¶
type LolClubsClubMembershipDto struct {
// active members
ActiveMembers []*LolClubsMemberSinceDto `json:"activeMembers"`
// club key
ClubKey string `json:"clubKey,omitempty"`
// invited members
InvitedMembers []*LolClubsMemberSinceDto `json:"invitedMembers"`
// nominated members
NominatedMembers []*LolClubsMemberSinceDto `json:"nominatedMembers"`
// removed members
RemovedMembers []*LolClubsMemberSinceDto `json:"removedMembers"`
}
LolClubsClubMembershipDto lol clubs club membership dto swagger:model LolClubsClubMembershipDto
func (*LolClubsClubMembershipDto) MarshalBinary ¶
func (m *LolClubsClubMembershipDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubMembershipDto) UnmarshalBinary ¶
func (m *LolClubsClubMembershipDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubName ¶
type LolClubsClubName struct {
// name
Name string `json:"name,omitempty"`
}
LolClubsClubName lol clubs club name swagger:model LolClubsClubName
func (*LolClubsClubName) MarshalBinary ¶
func (m *LolClubsClubName) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubName) UnmarshalBinary ¶
func (m *LolClubsClubName) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubPermission ¶
type LolClubsClubPermission string
LolClubsClubPermission lol clubs club permission swagger:model LolClubsClubPermission
const ( // LolClubsClubPermissionINVITE captures enum value "INVITE" LolClubsClubPermissionINVITE LolClubsClubPermission = "INVITE" // LolClubsClubPermissionPROMOTE captures enum value "PROMOTE" LolClubsClubPermissionPROMOTE LolClubsClubPermission = "PROMOTE" // LolClubsClubPermissionDEMOTE captures enum value "DEMOTE" LolClubsClubPermissionDEMOTE LolClubsClubPermission = "DEMOTE" // LolClubsClubPermissionKICKMEMBER captures enum value "KICK_MEMBER" LolClubsClubPermissionKICKMEMBER LolClubsClubPermission = "KICK_MEMBER" // LolClubsClubPermissionKICKOFFICER captures enum value "KICK_OFFICER" LolClubsClubPermissionKICKOFFICER LolClubsClubPermission = "KICK_OFFICER" // LolClubsClubPermissionOWNERSHIPTRANSFER captures enum value "OWNERSHIP_TRANSFER" LolClubsClubPermissionOWNERSHIPTRANSFER LolClubsClubPermission = "OWNERSHIP_TRANSFER" // LolClubsClubPermissionNOMINATE captures enum value "NOMINATE" LolClubsClubPermissionNOMINATE LolClubsClubPermission = "NOMINATE" // LolClubsClubPermissionSETMOTD captures enum value "SET_MOTD" LolClubsClubPermissionSETMOTD LolClubsClubPermission = "SET_MOTD" // LolClubsClubPermissionSETDESCRIPTION captures enum value "SET_DESCRIPTION" LolClubsClubPermissionSETDESCRIPTION LolClubsClubPermission = "SET_DESCRIPTION" )
type LolClubsClubPermissions ¶
type LolClubsClubPermissions struct {
// a d m i n
ADMIN []string `json:"ADMIN"`
// i n v i t e e
INVITEE []string `json:"INVITEE"`
// m e m b e r
MEMBER []string `json:"MEMBER"`
// o f f i c e r
OFFICER []string `json:"OFFICER"`
// o w n e r
OWNER []string `json:"OWNER"`
// u n k n o w n
UNKNOWN []string `json:"UNKNOWN"`
}
LolClubsClubPermissions lol clubs club permissions swagger:model LolClubsClubPermissions
func (*LolClubsClubPermissions) MarshalBinary ¶
func (m *LolClubsClubPermissions) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubPermissions) UnmarshalBinary ¶
func (m *LolClubsClubPermissions) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubPlayer ¶
type LolClubsClubPlayer struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// summoner icon Id
SummonerIconID int32 `json:"summonerIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolClubsClubPlayer lol clubs club player swagger:model LolClubsClubPlayer
func (*LolClubsClubPlayer) MarshalBinary ¶
func (m *LolClubsClubPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubPlayer) UnmarshalBinary ¶
func (m *LolClubsClubPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubPreferences ¶
type LolClubsClubPreferences struct {
// primary club key
PrimaryClubKey string `json:"primaryClubKey,omitempty"`
ShareClubAffiliation bool `json:"shareClubAffiliation,omitempty"`
}
LolClubsClubPreferences lol clubs club preferences swagger:model LolClubsClubPreferences
func (*LolClubsClubPreferences) MarshalBinary ¶
func (m *LolClubsClubPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubPreferences) UnmarshalBinary ¶
func (m *LolClubsClubPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubReferenceDto ¶
type LolClubsClubReferenceDto struct {
// club key
ClubKey string `json:"clubKey,omitempty"`
// club name
ClubName string `json:"clubName,omitempty"`
}
LolClubsClubReferenceDto lol clubs club reference dto swagger:model LolClubsClubReferenceDto
func (*LolClubsClubReferenceDto) MarshalBinary ¶
func (m *LolClubsClubReferenceDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubReferenceDto) UnmarshalBinary ¶
func (m *LolClubsClubReferenceDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubRole ¶
type LolClubsClubRole string
LolClubsClubRole lol clubs club role swagger:model LolClubsClubRole
const ( // LolClubsClubRoleUNKNOWN captures enum value "UNKNOWN" LolClubsClubRoleUNKNOWN LolClubsClubRole = "UNKNOWN" // LolClubsClubRoleOWNER captures enum value "OWNER" LolClubsClubRoleOWNER LolClubsClubRole = "OWNER" // LolClubsClubRoleOFFICER captures enum value "OFFICER" LolClubsClubRoleOFFICER LolClubsClubRole = "OFFICER" // LolClubsClubRoleMEMBER captures enum value "MEMBER" LolClubsClubRoleMEMBER LolClubsClubRole = "MEMBER" // LolClubsClubRoleINVITEE captures enum value "INVITEE" LolClubsClubRoleINVITEE LolClubsClubRole = "INVITEE" // LolClubsClubRoleNOMINEE captures enum value "NOMINEE" LolClubsClubRoleNOMINEE LolClubsClubRole = "NOMINEE" )
type LolClubsClubTag ¶
type LolClubsClubTag struct {
// tag
Tag string `json:"tag,omitempty"`
}
LolClubsClubTag lol clubs club tag swagger:model LolClubsClubTag
func (*LolClubsClubTag) MarshalBinary ¶
func (m *LolClubsClubTag) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubTag) UnmarshalBinary ¶
func (m *LolClubsClubTag) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubsConfig ¶
type LolClubsClubsConfig struct {
// club description max length
ClubDescriptionMaxLength int32 `json:"clubDescriptionMaxLength,omitempty"`
// club motd max length
ClubMotdMaxLength int32 `json:"clubMotdMaxLength,omitempty"`
// club nominations enabled
ClubNominationsEnabled bool `json:"clubNominationsEnabled,omitempty"`
// club nominations max pending
ClubNominationsMaxPending int32 `json:"clubNominationsMaxPending,omitempty"`
// club tag requirement min games
ClubTagRequirementMinGames int32 `json:"clubTagRequirementMinGames,omitempty"`
// club tag requirement min members
ClubTagRequirementMinMembers int32 `json:"clubTagRequirementMinMembers,omitempty"`
// club tag requirements min member level
ClubTagRequirementsMinMemberLevel int32 `json:"clubTagRequirementsMinMemberLevel,omitempty"`
// max active clubs
MaxActiveClubs int32 `json:"maxActiveClubs,omitempty"`
// max club name length
MaxClubNameLength int32 `json:"maxClubNameLength,omitempty"`
// max club tag length
MaxClubTagLength int32 `json:"maxClubTagLength,omitempty"`
// min club name length
MinClubNameLength int32 `json:"minClubNameLength,omitempty"`
// min club tag length
MinClubTagLength int32 `json:"minClubTagLength,omitempty"`
}
LolClubsClubsConfig lol clubs clubs config swagger:model LolClubsClubsConfig
func (*LolClubsClubsConfig) MarshalBinary ¶
func (m *LolClubsClubsConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubsConfig) UnmarshalBinary ¶
func (m *LolClubsClubsConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubsNotificationResource ¶
type LolClubsClubsNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolClubsClubsNotificationResource lol clubs clubs notification resource swagger:model LolClubsClubsNotificationResource
func (*LolClubsClubsNotificationResource) MarshalBinary ¶
func (m *LolClubsClubsNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubsNotificationResource) UnmarshalBinary ¶
func (m *LolClubsClubsNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubsPresenceDataDto ¶
type LolClubsClubsPresenceDataDto struct {
// club name
ClubName string `json:"clubName,omitempty"`
// club tag
ClubTag string `json:"clubTag,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolClubsClubsPresenceDataDto lol clubs clubs presence data dto swagger:model LolClubsClubsPresenceDataDto
func (*LolClubsClubsPresenceDataDto) MarshalBinary ¶
func (m *LolClubsClubsPresenceDataDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubsPresenceDataDto) UnmarshalBinary ¶
func (m *LolClubsClubsPresenceDataDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubsServerConfigDto ¶
type LolClubsClubsServerConfigDto struct {
// club description max length
ClubDescriptionMaxLength int32 `json:"clubDescriptionMaxLength,omitempty"`
// club motd max length
ClubMotdMaxLength int32 `json:"clubMotdMaxLength,omitempty"`
// club nominations enabled
ClubNominationsEnabled bool `json:"clubNominationsEnabled,omitempty"`
// club nominations max pending
ClubNominationsMaxPending int32 `json:"clubNominationsMaxPending,omitempty"`
// club tag requirement min games
ClubTagRequirementMinGames int32 `json:"clubTagRequirementMinGames,omitempty"`
// club tag requirement min members
ClubTagRequirementMinMembers int32 `json:"clubTagRequirementMinMembers,omitempty"`
// club tag requirements min member level
ClubTagRequirementsMinMemberLevel int32 `json:"clubTagRequirementsMinMemberLevel,omitempty"`
// max active clubs
MaxActiveClubs int32 `json:"maxActiveClubs,omitempty"`
// max club name length
MaxClubNameLength int32 `json:"maxClubNameLength,omitempty"`
// max club tag length
MaxClubTagLength int32 `json:"maxClubTagLength,omitempty"`
// min club name length
MinClubNameLength int32 `json:"minClubNameLength,omitempty"`
// min club tag length
MinClubTagLength int32 `json:"minClubTagLength,omitempty"`
}
LolClubsClubsServerConfigDto lol clubs clubs server config dto swagger:model LolClubsClubsServerConfigDto
func (*LolClubsClubsServerConfigDto) MarshalBinary ¶
func (m *LolClubsClubsServerConfigDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubsServerConfigDto) UnmarshalBinary ¶
func (m *LolClubsClubsServerConfigDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsClubsSummoner ¶
type LolClubsClubsSummoner struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClubsClubsSummoner lol clubs clubs summoner swagger:model LolClubsClubsSummoner
func (*LolClubsClubsSummoner) MarshalBinary ¶
func (m *LolClubsClubsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsClubsSummoner) UnmarshalBinary ¶
func (m *LolClubsClubsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsLoginSession ¶
type LolClubsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State LolClubsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClubsLoginSession lol clubs login session swagger:model LolClubsLoginSession
func (*LolClubsLoginSession) MarshalBinary ¶
func (m *LolClubsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsLoginSession) UnmarshalBinary ¶
func (m *LolClubsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsLoginSessionStates ¶
type LolClubsLoginSessionStates string
LolClubsLoginSessionStates lol clubs login session states swagger:model LolClubsLoginSessionStates
const ( // LolClubsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolClubsLoginSessionStatesINPROGRESS LolClubsLoginSessionStates = "IN_PROGRESS" // LolClubsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolClubsLoginSessionStatesSUCCEEDED LolClubsLoginSessionStates = "SUCCEEDED" // LolClubsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolClubsLoginSessionStatesLOGGINGOUT LolClubsLoginSessionStates = "LOGGING_OUT" // LolClubsLoginSessionStatesERROR captures enum value "ERROR" LolClubsLoginSessionStatesERROR LolClubsLoginSessionStates = "ERROR" )
type LolClubsMemberSinceDto ¶
type LolClubsMemberSinceDto struct {
// player info
PlayerInfo *LolClubsPlayerInfoDto `json:"playerInfo,omitempty"`
// role
Role string `json:"role,omitempty"`
// since
Since int64 `json:"since,omitempty"`
}
LolClubsMemberSinceDto lol clubs member since dto swagger:model LolClubsMemberSinceDto
func (*LolClubsMemberSinceDto) MarshalBinary ¶
func (m *LolClubsMemberSinceDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsMemberSinceDto) UnmarshalBinary ¶
func (m *LolClubsMemberSinceDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsMembershipInviteDto ¶
type LolClubsMembershipInviteDto struct {
// club key
ClubKey string `json:"clubKey,omitempty"`
// club name
ClubName string `json:"clubName,omitempty"`
// invitee account Id
InviteeAccountID int64 `json:"inviteeAccountId,omitempty"`
// invitee platform Id
InviteePlatformID string `json:"inviteePlatformId,omitempty"`
// invitee summoner Id
InviteeSummonerID int64 `json:"inviteeSummonerId,omitempty"`
// inviter account Id
InviterAccountID int64 `json:"inviterAccountId,omitempty"`
// inviter platform Id
InviterPlatformID string `json:"inviterPlatformId,omitempty"`
// inviter summoner Id
InviterSummonerID int64 `json:"inviterSummonerId,omitempty"`
// status
Status int32 `json:"status,omitempty"`
}
LolClubsMembershipInviteDto lol clubs membership invite dto swagger:model LolClubsMembershipInviteDto
func (*LolClubsMembershipInviteDto) MarshalBinary ¶
func (m *LolClubsMembershipInviteDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsMembershipInviteDto) UnmarshalBinary ¶
func (m *LolClubsMembershipInviteDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsMembershipNoficationsDto ¶
type LolClubsMembershipNoficationsDto struct {
// action
Action string `json:"action,omitempty"`
// club key
ClubKey string `json:"clubKey,omitempty"`
// name
Name string `json:"name,omitempty"`
// role
Role string `json:"role,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolClubsMembershipNoficationsDto lol clubs membership nofications dto swagger:model LolClubsMembershipNoficationsDto
func (*LolClubsMembershipNoficationsDto) MarshalBinary ¶
func (m *LolClubsMembershipNoficationsDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsMembershipNoficationsDto) UnmarshalBinary ¶
func (m *LolClubsMembershipNoficationsDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPlayerClub ¶
type LolClubsPlayerClub struct {
// created
Created int64 `json:"created,omitempty"`
// description
Description string `json:"description,omitempty"`
// is club tag eligible
IsClubTagEligible bool `json:"isClubTagEligible,omitempty"`
// jid
Jid string `json:"jid,omitempty"`
// key
Key string `json:"key,omitempty"`
// last modified
LastModified int64 `json:"lastModified,omitempty"`
// members
Members *LolClubsClubMemberLists `json:"members,omitempty"`
// motd
Motd string `json:"motd,omitempty"`
// name
Name string `json:"name,omitempty"`
// owner
Owner *LolClubsClubMember `json:"owner,omitempty"`
// permissions
Permissions *LolClubsClubPermissions `json:"permissions,omitempty"`
// primary
Primary bool `json:"primary,omitempty"`
// role
Role LolClubsClubRole `json:"role,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
}
LolClubsPlayerClub lol clubs player club swagger:model LolClubsPlayerClub
func (*LolClubsPlayerClub) MarshalBinary ¶
func (m *LolClubsPlayerClub) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPlayerClub) UnmarshalBinary ¶
func (m *LolClubsPlayerClub) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPlayerClubMembership ¶
type LolClubsPlayerClubMembership struct {
// active clubs
ActiveClubs []*LolClubsPlayerClub `json:"activeClubs"`
// clubs server config
ClubsServerConfig *LolClubsClubsConfig `json:"clubsServerConfig,omitempty"`
// info
Info *LolClubsClubPlayer `json:"info,omitempty"`
// pending invites
PendingInvites []*LolClubsClubInvite `json:"pendingInvites"`
// preferences
Preferences *LolClubsClubPreferences `json:"preferences,omitempty"`
// removed clubs
RemovedClubs []*LolClubsClub `json:"removedClubs"`
// revoked invite clubs
RevokedInviteClubs []*LolClubsClub `json:"revokedInviteClubs"`
// secure club presence info string
SecureClubPresenceInfoString string `json:"secureClubPresenceInfoString,omitempty"`
}
LolClubsPlayerClubMembership lol clubs player club membership swagger:model LolClubsPlayerClubMembership
func (*LolClubsPlayerClubMembership) MarshalBinary ¶
func (m *LolClubsPlayerClubMembership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPlayerClubMembership) UnmarshalBinary ¶
func (m *LolClubsPlayerClubMembership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPlayerInfoDto ¶
type LolClubsPlayerInfoDto struct {
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClubsPlayerInfoDto lol clubs player info dto swagger:model LolClubsPlayerInfoDto
func (*LolClubsPlayerInfoDto) MarshalBinary ¶
func (m *LolClubsPlayerInfoDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPlayerInfoDto) UnmarshalBinary ¶
func (m *LolClubsPlayerInfoDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPlayerMembershipDto ¶
type LolClubsPlayerMembershipDto struct {
// active clubs
ActiveClubs []*LolClubsClubDto `json:"activeClubs"`
// clubs server config
ClubsServerConfig *LolClubsClubsServerConfigDto `json:"clubsServerConfig,omitempty"`
// pending invites
PendingInvites []*LolClubsMembershipInviteDto `json:"pendingInvites"`
// player
Player *LolClubsPlayerInfoDto `json:"player,omitempty"`
// player club preferences
PlayerClubPreferences *LolClubsPlayerMembershipPreferencesDto `json:"playerClubPreferences,omitempty"`
// removed clubs
RemovedClubs []*LolClubsClubReferenceDto `json:"removedClubs"`
// resource Uri
ResourceURI string `json:"resourceUri,omitempty"`
// revoked invite clubs
RevokedInviteClubs []*LolClubsClubReferenceDto `json:"revokedInviteClubs"`
// secure club presence info string
SecureClubPresenceInfoString string `json:"secureClubPresenceInfoString,omitempty"`
}
LolClubsPlayerMembershipDto lol clubs player membership dto swagger:model LolClubsPlayerMembershipDto
func (*LolClubsPlayerMembershipDto) MarshalBinary ¶
func (m *LolClubsPlayerMembershipDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPlayerMembershipDto) UnmarshalBinary ¶
func (m *LolClubsPlayerMembershipDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPlayerMembershipPreferencesDto ¶
type LolClubsPlayerMembershipPreferencesDto struct {
// primary active club key
PrimaryActiveClubKey string `json:"primaryActiveClubKey,omitempty"`
ShareClubAffiliation bool `json:"shareClubAffiliation,omitempty"`
}
LolClubsPlayerMembershipPreferencesDto lol clubs player membership preferences dto swagger:model LolClubsPlayerMembershipPreferencesDto
func (*LolClubsPlayerMembershipPreferencesDto) MarshalBinary ¶
func (m *LolClubsPlayerMembershipPreferencesDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPlayerMembershipPreferencesDto) UnmarshalBinary ¶
func (m *LolClubsPlayerMembershipPreferencesDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPlayerMembershipWithNotificationsDto ¶
type LolClubsPlayerMembershipWithNotificationsDto struct {
// membership notifications
MembershipNotifications []*LolClubsMembershipNoficationsDto `json:"membershipNotifications"`
// player membership
PlayerMembership *LolClubsPlayerMembershipDto `json:"playerMembership,omitempty"`
}
LolClubsPlayerMembershipWithNotificationsDto lol clubs player membership with notifications dto swagger:model LolClubsPlayerMembershipWithNotificationsDto
func (*LolClubsPlayerMembershipWithNotificationsDto) MarshalBinary ¶
func (m *LolClubsPlayerMembershipWithNotificationsDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPlayerMembershipWithNotificationsDto) UnmarshalBinary ¶
func (m *LolClubsPlayerMembershipWithNotificationsDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicClubMemberLists ¶
type LolClubsPublicClubMemberLists struct {
// active members
ActiveMembers []*LolClubsPublicClubPlayer `json:"activeMembers"`
}
LolClubsPublicClubMemberLists lol clubs public club member lists swagger:model LolClubsPublicClubMemberLists
func (*LolClubsPublicClubMemberLists) MarshalBinary ¶
func (m *LolClubsPublicClubMemberLists) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicClubMemberLists) UnmarshalBinary ¶
func (m *LolClubsPublicClubMemberLists) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicClubPlayer ¶
type LolClubsPublicClubPlayer struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolClubsPublicClubPlayer lol clubs public club player swagger:model LolClubsPublicClubPlayer
func (*LolClubsPublicClubPlayer) MarshalBinary ¶
func (m *LolClubsPublicClubPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicClubPlayer) UnmarshalBinary ¶
func (m *LolClubsPublicClubPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicClubPreferences ¶
type LolClubsPublicClubPreferences struct {
ShareClubAffiliation bool `json:"shareClubAffiliation,omitempty"`
}
LolClubsPublicClubPreferences lol clubs public club preferences swagger:model LolClubsPublicClubPreferences
func (*LolClubsPublicClubPreferences) MarshalBinary ¶
func (m *LolClubsPublicClubPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicClubPreferences) UnmarshalBinary ¶
func (m *LolClubsPublicClubPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicClubServiceTag ¶
type LolClubsPublicClubServiceTag struct {
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
}
LolClubsPublicClubServiceTag lol clubs public club service tag swagger:model LolClubsPublicClubServiceTag
func (*LolClubsPublicClubServiceTag) MarshalBinary ¶
func (m *LolClubsPublicClubServiceTag) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicClubServiceTag) UnmarshalBinary ¶
func (m *LolClubsPublicClubServiceTag) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicClubTag ¶
type LolClubsPublicClubTag struct {
// club name
ClubName string `json:"clubName,omitempty"`
// club tag
ClubTag string `json:"clubTag,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClubsPublicClubTag lol clubs public club tag swagger:model LolClubsPublicClubTag
func (*LolClubsPublicClubTag) MarshalBinary ¶
func (m *LolClubsPublicClubTag) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicClubTag) UnmarshalBinary ¶
func (m *LolClubsPublicClubTag) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicClubsPublicData ¶
type LolClubsPublicClubsPublicData struct {
// availability
Availability string `json:"availability,omitempty"`
// last seen online timestamp
LastSeenOnlineTimestamp string `json:"lastSeenOnlineTimestamp,omitempty"`
// summoner icon Id
SummonerIconID int32 `json:"summonerIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// tag
Tag *LolClubsPublicClubTag `json:"tag,omitempty"`
}
LolClubsPublicClubsPublicData lol clubs public clubs public data swagger:model LolClubsPublicClubsPublicData
func (*LolClubsPublicClubsPublicData) MarshalBinary ¶
func (m *LolClubsPublicClubsPublicData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicClubsPublicData) UnmarshalBinary ¶
func (m *LolClubsPublicClubsPublicData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicPlayerClub ¶
type LolClubsPublicPlayerClub struct {
// key
Key string `json:"key,omitempty"`
// members
Members *LolClubsPublicClubMemberLists `json:"members,omitempty"`
}
LolClubsPublicPlayerClub lol clubs public player club swagger:model LolClubsPublicPlayerClub
func (*LolClubsPublicPlayerClub) MarshalBinary ¶
func (m *LolClubsPublicPlayerClub) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicPlayerClub) UnmarshalBinary ¶
func (m *LolClubsPublicPlayerClub) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicPlayerClubMembership ¶
type LolClubsPublicPlayerClubMembership struct {
// active clubs
ActiveClubs []*LolClubsPublicPlayerClub `json:"activeClubs"`
// info
Info *LolClubsPublicClubPlayer `json:"info,omitempty"`
// preferences
Preferences *LolClubsPublicClubPreferences `json:"preferences,omitempty"`
// secure club presence info string
SecureClubPresenceInfoString string `json:"secureClubPresenceInfoString,omitempty"`
}
LolClubsPublicPlayerClubMembership lol clubs public player club membership swagger:model LolClubsPublicPlayerClubMembership
func (*LolClubsPublicPlayerClubMembership) MarshalBinary ¶
func (m *LolClubsPublicPlayerClubMembership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicPlayerClubMembership) UnmarshalBinary ¶
func (m *LolClubsPublicPlayerClubMembership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicSessionResource ¶
type LolClubsPublicSessionResource struct {
// session expire
SessionExpire int32 `json:"sessionExpire,omitempty"`
// session state
SessionState string `json:"sessionState,omitempty"`
}
LolClubsPublicSessionResource lol clubs public session resource swagger:model LolClubsPublicSessionResource
func (*LolClubsPublicSessionResource) MarshalBinary ¶
func (m *LolClubsPublicSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicSessionResource) UnmarshalBinary ¶
func (m *LolClubsPublicSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsPublicUserResource ¶
type LolClubsPublicUserResource struct {
// availability
Availability string `json:"availability,omitempty"`
// icon
Icon int32 `json:"icon,omitempty"`
// last seen online timestamp
LastSeenOnlineTimestamp string `json:"lastSeenOnlineTimestamp,omitempty"`
// lol
Lol map[string]string `json:"lol,omitempty"`
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolClubsPublicUserResource lol clubs public user resource swagger:model LolClubsPublicUserResource
func (*LolClubsPublicUserResource) MarshalBinary ¶
func (m *LolClubsPublicUserResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsPublicUserResource) UnmarshalBinary ¶
func (m *LolClubsPublicUserResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsRiotMessagingServiceMessage ¶
type LolClubsRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolClubsRiotMessagingServiceMessage lol clubs riot messaging service message swagger:model LolClubsRiotMessagingServiceMessage
func (*LolClubsRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolClubsRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolClubsRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolClubsRosterItemDto ¶
type LolClubsRosterItemDto struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// club role
ClubRole string `json:"clubRole,omitempty"`
// summoner icon Id
SummonerIconID int32 `json:"summonerIconId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolClubsRosterItemDto lol clubs roster item dto swagger:model LolClubsRosterItemDto
func (*LolClubsRosterItemDto) MarshalBinary ¶
func (m *LolClubsRosterItemDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolClubsRosterItemDto) UnmarshalBinary ¶
func (m *LolClubsRosterItemDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsAcsChampionGames ¶
type LolCollectionsAcsChampionGames struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// queue
Queue int32 `json:"queue,omitempty"`
}
LolCollectionsAcsChampionGames lol collections acs champion games swagger:model LolCollectionsAcsChampionGames
func (*LolCollectionsAcsChampionGames) MarshalBinary ¶
func (m *LolCollectionsAcsChampionGames) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsAcsChampionGames) UnmarshalBinary ¶
func (m *LolCollectionsAcsChampionGames) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsAcsChampionGamesCollection ¶
type LolCollectionsAcsChampionGamesCollection struct {
// champions
Champions []*LolCollectionsAcsChampionGames `json:"champions"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
}
LolCollectionsAcsChampionGamesCollection lol collections acs champion games collection swagger:model LolCollectionsAcsChampionGamesCollection
func (*LolCollectionsAcsChampionGamesCollection) MarshalBinary ¶
func (m *LolCollectionsAcsChampionGamesCollection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsAcsChampionGamesCollection) UnmarshalBinary ¶
func (m *LolCollectionsAcsChampionGamesCollection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsChampionMastery ¶
type LolCollectionsCollectionsChampionMastery struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int32 `json:"championLevel,omitempty"`
// champion points
ChampionPoints int32 `json:"championPoints,omitempty"`
// champion points since last level
ChampionPointsSinceLastLevel int32 `json:"championPointsSinceLastLevel,omitempty"`
// champion points until next level
ChampionPointsUntilNextLevel int32 `json:"championPointsUntilNextLevel,omitempty"`
// chest granted
ChestGranted bool `json:"chestGranted,omitempty"`
// highest grade
HighestGrade string `json:"highestGrade,omitempty"`
// last play time
LastPlayTime int64 `json:"lastPlayTime,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// tokens earned
TokensEarned int32 `json:"tokensEarned,omitempty"`
}
LolCollectionsCollectionsChampionMastery lol collections collections champion mastery swagger:model LolCollectionsCollectionsChampionMastery
func (*LolCollectionsCollectionsChampionMastery) MarshalBinary ¶
func (m *LolCollectionsCollectionsChampionMastery) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsChampionMastery) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsChampionMastery) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsChestEligibility ¶
type LolCollectionsCollectionsChestEligibility struct {
// earnable chests
EarnableChests int32 `json:"earnableChests,omitempty"`
// maximum chests
MaximumChests int32 `json:"maximumChests,omitempty"`
// next chest recharge time
NextChestRechargeTime int64 `json:"nextChestRechargeTime,omitempty"`
}
LolCollectionsCollectionsChestEligibility lol collections collections chest eligibility swagger:model LolCollectionsCollectionsChestEligibility
func (*LolCollectionsCollectionsChestEligibility) MarshalBinary ¶
func (m *LolCollectionsCollectionsChestEligibility) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsChestEligibility) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsChestEligibility) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsOwnership ¶
type LolCollectionsCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolCollectionsCollectionsRental `json:"rental,omitempty"`
}
LolCollectionsCollectionsOwnership lol collections collections ownership swagger:model LolCollectionsCollectionsOwnership
func (*LolCollectionsCollectionsOwnership) MarshalBinary ¶
func (m *LolCollectionsCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsOwnership) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsRental ¶
type LolCollectionsCollectionsRental struct {
// end date
EndDate int64 `json:"endDate,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// rented
Rented bool `json:"rented,omitempty"`
// win count remaining
WinCountRemaining int32 `json:"winCountRemaining,omitempty"`
}
LolCollectionsCollectionsRental lol collections collections rental swagger:model LolCollectionsCollectionsRental
func (*LolCollectionsCollectionsRental) MarshalBinary ¶
func (m *LolCollectionsCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsRental) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsSummonerBackdrop ¶
type LolCollectionsCollectionsSummonerBackdrop struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// backdrop image
BackdropImage string `json:"backdropImage,omitempty"`
// backdrop mask color
BackdropMaskColor string `json:"backdropMaskColor,omitempty"`
// backdrop type
BackdropType LolCollectionsCollectionsSummonerBackdropType `json:"backdropType,omitempty"`
// backdrop video
BackdropVideo string `json:"backdropVideo,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolCollectionsCollectionsSummonerBackdrop lol collections collections summoner backdrop swagger:model LolCollectionsCollectionsSummonerBackdrop
func (*LolCollectionsCollectionsSummonerBackdrop) MarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerBackdrop) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsSummonerBackdrop) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerBackdrop) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsSummonerBackdropType ¶
type LolCollectionsCollectionsSummonerBackdropType string
LolCollectionsCollectionsSummonerBackdropType lol collections collections summoner backdrop type swagger:model LolCollectionsCollectionsSummonerBackdropType
const ( // LolCollectionsCollectionsSummonerBackdropTypeDefault captures enum value "default" LolCollectionsCollectionsSummonerBackdropTypeDefault LolCollectionsCollectionsSummonerBackdropType = "default" // LolCollectionsCollectionsSummonerBackdropTypeSummonerIcon captures enum value "summoner-icon" LolCollectionsCollectionsSummonerBackdropTypeSummonerIcon LolCollectionsCollectionsSummonerBackdropType = "summoner-icon" // LolCollectionsCollectionsSummonerBackdropTypeRecentlyPlayed captures enum value "recently-played" LolCollectionsCollectionsSummonerBackdropTypeRecentlyPlayed LolCollectionsCollectionsSummonerBackdropType = "recently-played" // LolCollectionsCollectionsSummonerBackdropTypeHighestMastery captures enum value "highest-mastery" LolCollectionsCollectionsSummonerBackdropTypeHighestMastery LolCollectionsCollectionsSummonerBackdropType = "highest-mastery" // LolCollectionsCollectionsSummonerBackdropTypeSpecifiedSkin captures enum value "specified-skin" LolCollectionsCollectionsSummonerBackdropTypeSpecifiedSkin LolCollectionsCollectionsSummonerBackdropType = "specified-skin" )
type LolCollectionsCollectionsSummonerIcon ¶
type LolCollectionsCollectionsSummonerIcon struct {
// icon Id
IconID int32 `json:"iconId,omitempty"`
// ownership
Ownership *LolCollectionsCollectionsOwnership `json:"ownership,omitempty"`
}
LolCollectionsCollectionsSummonerIcon lol collections collections summoner icon swagger:model LolCollectionsCollectionsSummonerIcon
func (*LolCollectionsCollectionsSummonerIcon) MarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsSummonerIcon) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsSummonerIcons ¶
type LolCollectionsCollectionsSummonerIcons struct {
// icons
Icons []int32 `json:"icons"`
// summoner icons
SummonerIcons []*LolCollectionsCollectionsSummonerIcon `json:"summonerIcons"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolCollectionsCollectionsSummonerIcons lol collections collections summoner icons swagger:model LolCollectionsCollectionsSummonerIcons
func (*LolCollectionsCollectionsSummonerIcons) MarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerIcons) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsSummonerIcons) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerIcons) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsSummonerSpells ¶
type LolCollectionsCollectionsSummonerSpells struct {
// spells
Spells []int64 `json:"spells"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolCollectionsCollectionsSummonerSpells lol collections collections summoner spells swagger:model LolCollectionsCollectionsSummonerSpells
func (*LolCollectionsCollectionsSummonerSpells) MarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerSpells) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsSummonerSpells) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsSummonerSpells) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsTopChampionMasteries ¶
type LolCollectionsCollectionsTopChampionMasteries struct {
// masteries
Masteries []*LolCollectionsCollectionsChampionMastery `json:"masteries"`
// score
Score int64 `json:"score,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolCollectionsCollectionsTopChampionMasteries lol collections collections top champion masteries swagger:model LolCollectionsCollectionsTopChampionMasteries
func (*LolCollectionsCollectionsTopChampionMasteries) MarshalBinary ¶
func (m *LolCollectionsCollectionsTopChampionMasteries) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsTopChampionMasteries) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsTopChampionMasteries) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsWardSkin ¶
type LolCollectionsCollectionsWardSkin struct {
// description
Description string `json:"description,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolCollectionsCollectionsOwnership `json:"ownership,omitempty"`
// ward image path
WardImagePath string `json:"wardImagePath,omitempty"`
// ward shadow image path
WardShadowImagePath string `json:"wardShadowImagePath,omitempty"`
}
LolCollectionsCollectionsWardSkin lol collections collections ward skin swagger:model LolCollectionsCollectionsWardSkin
func (*LolCollectionsCollectionsWardSkin) MarshalBinary ¶
func (m *LolCollectionsCollectionsWardSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsWardSkin) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsWardSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsCollectionsWardSkinList ¶
type LolCollectionsCollectionsWardSkinList struct {
// ward skin list
WardSkinList []int64 `json:"wardSkinList"`
}
LolCollectionsCollectionsWardSkinList lol collections collections ward skin list swagger:model LolCollectionsCollectionsWardSkinList
func (*LolCollectionsCollectionsWardSkinList) MarshalBinary ¶
func (m *LolCollectionsCollectionsWardSkinList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsCollectionsWardSkinList) UnmarshalBinary ¶
func (m *LolCollectionsCollectionsWardSkinList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataChampionMasteries ¶
type LolCollectionsGameDataChampionMasteries struct {
// tree
Tree *LolCollectionsGameDataChampionMasteryTree `json:"tree,omitempty"`
}
LolCollectionsGameDataChampionMasteries lol collections game data champion masteries swagger:model LolCollectionsGameDataChampionMasteries
func (*LolCollectionsGameDataChampionMasteries) MarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteries) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataChampionMasteries) UnmarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteries) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataChampionMasteryGroup ¶
type LolCollectionsGameDataChampionMasteryGroup struct {
// id
ID int32 `json:"id,omitempty"`
// rows
Rows []*LolCollectionsGameDataChampionMasteryRow `json:"rows"`
}
LolCollectionsGameDataChampionMasteryGroup lol collections game data champion mastery group swagger:model LolCollectionsGameDataChampionMasteryGroup
func (*LolCollectionsGameDataChampionMasteryGroup) MarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteryGroup) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataChampionMasteryGroup) UnmarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteryGroup) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataChampionMasteryRow ¶
type LolCollectionsGameDataChampionMasteryRow struct {
// masteries
Masteries []int32 `json:"masteries"`
}
LolCollectionsGameDataChampionMasteryRow lol collections game data champion mastery row swagger:model LolCollectionsGameDataChampionMasteryRow
func (*LolCollectionsGameDataChampionMasteryRow) MarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteryRow) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataChampionMasteryRow) UnmarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteryRow) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataChampionMasteryTree ¶
type LolCollectionsGameDataChampionMasteryTree struct {
// groups
Groups []*LolCollectionsGameDataChampionMasteryGroup `json:"groups"`
}
LolCollectionsGameDataChampionMasteryTree lol collections game data champion mastery tree swagger:model LolCollectionsGameDataChampionMasteryTree
func (*LolCollectionsGameDataChampionMasteryTree) MarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteryTree) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataChampionMasteryTree) UnmarshalBinary ¶
func (m *LolCollectionsGameDataChampionMasteryTree) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataChampionSkin ¶
type LolCollectionsGameDataChampionSkin struct {
// id
ID int32 `json:"id,omitempty"`
// is base
IsBase bool `json:"isBase,omitempty"`
// name
Name string `json:"name,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// splash video path
SplashVideoPath string `json:"splashVideoPath,omitempty"`
}
LolCollectionsGameDataChampionSkin lol collections game data champion skin swagger:model LolCollectionsGameDataChampionSkin
func (*LolCollectionsGameDataChampionSkin) MarshalBinary ¶
func (m *LolCollectionsGameDataChampionSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataChampionSkin) UnmarshalBinary ¶
func (m *LolCollectionsGameDataChampionSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataChampionSummary ¶
type LolCollectionsGameDataChampionSummary struct {
// id
ID int32 `json:"id,omitempty"`
}
LolCollectionsGameDataChampionSummary lol collections game data champion summary swagger:model LolCollectionsGameDataChampionSummary
func (*LolCollectionsGameDataChampionSummary) MarshalBinary ¶
func (m *LolCollectionsGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolCollectionsGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsGameDataSplashMetadata ¶
type LolCollectionsGameDataSplashMetadata struct {
// calculated color
CalculatedColor string `json:"CalculatedColor,omitempty"`
// override color
OverrideColor string `json:"OverrideColor,omitempty"`
}
LolCollectionsGameDataSplashMetadata lol collections game data splash metadata swagger:model LolCollectionsGameDataSplashMetadata
func (*LolCollectionsGameDataSplashMetadata) MarshalBinary ¶
func (m *LolCollectionsGameDataSplashMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsGameDataSplashMetadata) UnmarshalBinary ¶
func (m *LolCollectionsGameDataSplashMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsInventoryItem ¶
type LolCollectionsInventoryItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolCollectionsItemOwnershipType `json:"ownershipType,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolCollectionsInventoryItem lol collections inventory item swagger:model LolCollectionsInventoryItem
func (*LolCollectionsInventoryItem) MarshalBinary ¶
func (m *LolCollectionsInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsInventoryItem) UnmarshalBinary ¶
func (m *LolCollectionsInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsInventoryItemDTO ¶
type LolCollectionsInventoryItemDTO struct {
// entitlement Id
EntitlementID string `json:"entitlementId,omitempty"`
// entitlement type Id
EntitlementTypeID string `json:"entitlementTypeId,omitempty"`
// expiration date
ExpirationDate string `json:"expirationDate,omitempty"`
// f2p
F2p bool `json:"f2p,omitempty"`
// instance Id
InstanceID string `json:"instanceId,omitempty"`
// instance type Id
InstanceTypeID string `json:"instanceTypeId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
// lsb
Lsb bool `json:"lsb,omitempty"`
// payload
Payload interface{} `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// rental
Rental bool `json:"rental,omitempty"`
// used in game date
UsedInGameDate string `json:"usedInGameDate,omitempty"`
// wins
Wins int64 `json:"wins,omitempty"`
}
LolCollectionsInventoryItemDTO lol collections inventory item d t o swagger:model LolCollectionsInventoryItemDTO
func (*LolCollectionsInventoryItemDTO) MarshalBinary ¶
func (m *LolCollectionsInventoryItemDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsInventoryItemDTO) UnmarshalBinary ¶
func (m *LolCollectionsInventoryItemDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsInventoryItemWithPayload ¶
type LolCollectionsInventoryItemWithPayload struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolCollectionsItemOwnershipType `json:"ownershipType,omitempty"`
// payload
Payload interface{} `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolCollectionsInventoryItemWithPayload lol collections inventory item with payload swagger:model LolCollectionsInventoryItemWithPayload
func (*LolCollectionsInventoryItemWithPayload) MarshalBinary ¶
func (m *LolCollectionsInventoryItemWithPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsInventoryItemWithPayload) UnmarshalBinary ¶
func (m *LolCollectionsInventoryItemWithPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsItemOwnershipType ¶
type LolCollectionsItemOwnershipType string
LolCollectionsItemOwnershipType lol collections item ownership type swagger:model LolCollectionsItemOwnershipType
const ( // LolCollectionsItemOwnershipTypeOWNED captures enum value "OWNED" LolCollectionsItemOwnershipTypeOWNED LolCollectionsItemOwnershipType = "OWNED" // LolCollectionsItemOwnershipTypeRENTED captures enum value "RENTED" LolCollectionsItemOwnershipTypeRENTED LolCollectionsItemOwnershipType = "RENTED" // LolCollectionsItemOwnershipTypeLOYALTY captures enum value "LOYALTY" LolCollectionsItemOwnershipTypeLOYALTY LolCollectionsItemOwnershipType = "LOYALTY" // LolCollectionsItemOwnershipTypeF2P captures enum value "F2P" LolCollectionsItemOwnershipTypeF2P LolCollectionsItemOwnershipType = "F2P" )
type LolCollectionsLcdsDynamicClientConfig ¶
type LolCollectionsLcdsDynamicClientConfig struct {
// disabled champions
DisabledChampions interface{} `json:"DisabledChampions,omitempty"`
}
LolCollectionsLcdsDynamicClientConfig lol collections lcds dynamic client config swagger:model LolCollectionsLcdsDynamicClientConfig
func (*LolCollectionsLcdsDynamicClientConfig) MarshalBinary ¶
func (m *LolCollectionsLcdsDynamicClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsLcdsDynamicClientConfig) UnmarshalBinary ¶
func (m *LolCollectionsLcdsDynamicClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsLoginSession ¶
type LolCollectionsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolCollectionsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolCollectionsLoginSession lol collections login session swagger:model LolCollectionsLoginSession
func (*LolCollectionsLoginSession) MarshalBinary ¶
func (m *LolCollectionsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsLoginSession) UnmarshalBinary ¶
func (m *LolCollectionsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsLoginSessionStates ¶
type LolCollectionsLoginSessionStates string
LolCollectionsLoginSessionStates lol collections login session states swagger:model LolCollectionsLoginSessionStates
const ( // LolCollectionsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolCollectionsLoginSessionStatesINPROGRESS LolCollectionsLoginSessionStates = "IN_PROGRESS" // LolCollectionsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolCollectionsLoginSessionStatesSUCCEEDED LolCollectionsLoginSessionStates = "SUCCEEDED" // LolCollectionsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolCollectionsLoginSessionStatesLOGGINGOUT LolCollectionsLoginSessionStates = "LOGGING_OUT" // LolCollectionsLoginSessionStatesERROR captures enum value "ERROR" LolCollectionsLoginSessionStatesERROR LolCollectionsLoginSessionStates = "ERROR" )
type LolCollectionsPlayerNotification ¶
type LolCollectionsPlayerNotification struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolCollectionsPlayerNotification lol collections player notification swagger:model LolCollectionsPlayerNotification
func (*LolCollectionsPlayerNotification) MarshalBinary ¶
func (m *LolCollectionsPlayerNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsPlayerNotification) UnmarshalBinary ¶
func (m *LolCollectionsPlayerNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsSummoner ¶
type LolCollectionsSummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolCollectionsSummoner lol collections summoner swagger:model LolCollectionsSummoner
func (*LolCollectionsSummoner) MarshalBinary ¶
func (m *LolCollectionsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsSummoner) UnmarshalBinary ¶
func (m *LolCollectionsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsSummonerProfile ¶
type LolCollectionsSummonerProfile struct {
// background skin Id
BackgroundSkinID int32 `json:"backgroundSkinId,omitempty"`
}
LolCollectionsSummonerProfile lol collections summoner profile swagger:model LolCollectionsSummonerProfile
func (*LolCollectionsSummonerProfile) MarshalBinary ¶
func (m *LolCollectionsSummonerProfile) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsSummonerProfile) UnmarshalBinary ¶
func (m *LolCollectionsSummonerProfile) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsSummonerProfileUpdate ¶
type LolCollectionsSummonerProfileUpdate struct {
// key
Key string `json:"key,omitempty"`
// value
Value interface{} `json:"value,omitempty"`
}
LolCollectionsSummonerProfileUpdate lol collections summoner profile update swagger:model LolCollectionsSummonerProfileUpdate
func (*LolCollectionsSummonerProfileUpdate) MarshalBinary ¶
func (m *LolCollectionsSummonerProfileUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsSummonerProfileUpdate) UnmarshalBinary ¶
func (m *LolCollectionsSummonerProfileUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCollectionsTPVSaveResponseDTO ¶
type LolCollectionsTPVSaveResponseDTO struct {
// data
Data string `json:"data,omitempty"`
}
LolCollectionsTPVSaveResponseDTO lol collections t p v save response d t o swagger:model LolCollectionsTPVSaveResponseDTO
func (*LolCollectionsTPVSaveResponseDTO) MarshalBinary ¶
func (m *LolCollectionsTPVSaveResponseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCollectionsTPVSaveResponseDTO) UnmarshalBinary ¶
func (m *LolCollectionsTPVSaveResponseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingChampionGames ¶
type LolContentTargetingChampionGames struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// lane
Lane string `json:"lane,omitempty"`
// queue
Queue int32 `json:"queue,omitempty"`
// role
Role string `json:"role,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
}
LolContentTargetingChampionGames lol content targeting champion games swagger:model LolContentTargetingChampionGames
func (*LolContentTargetingChampionGames) MarshalBinary ¶
func (m *LolContentTargetingChampionGames) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingChampionGames) UnmarshalBinary ¶
func (m *LolContentTargetingChampionGames) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingChampionGamesCollection ¶
type LolContentTargetingChampionGamesCollection struct {
// champions
Champions []*LolContentTargetingChampionGames `json:"champions"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
}
LolContentTargetingChampionGamesCollection lol content targeting champion games collection swagger:model LolContentTargetingChampionGamesCollection
func (*LolContentTargetingChampionGamesCollection) MarshalBinary ¶
func (m *LolContentTargetingChampionGamesCollection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingChampionGamesCollection) UnmarshalBinary ¶
func (m *LolContentTargetingChampionGamesCollection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingCollectionsChampionMastery ¶
type LolContentTargetingCollectionsChampionMastery struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int32 `json:"championLevel,omitempty"`
// champion points
ChampionPoints int32 `json:"championPoints,omitempty"`
// last play time
LastPlayTime int64 `json:"lastPlayTime,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolContentTargetingCollectionsChampionMastery lol content targeting collections champion mastery swagger:model LolContentTargetingCollectionsChampionMastery
func (*LolContentTargetingCollectionsChampionMastery) MarshalBinary ¶
func (m *LolContentTargetingCollectionsChampionMastery) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingCollectionsChampionMastery) UnmarshalBinary ¶
func (m *LolContentTargetingCollectionsChampionMastery) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingContentTargetingFilterResponse ¶
type LolContentTargetingContentTargetingFilterResponse struct {
// filters
Filters []string `json:"filters"`
}
LolContentTargetingContentTargetingFilterResponse lol content targeting content targeting filter response swagger:model LolContentTargetingContentTargetingFilterResponse
func (*LolContentTargetingContentTargetingFilterResponse) MarshalBinary ¶
func (m *LolContentTargetingContentTargetingFilterResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingContentTargetingFilterResponse) UnmarshalBinary ¶
func (m *LolContentTargetingContentTargetingFilterResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingContentTargetingLocaleResponse ¶
type LolContentTargetingContentTargetingLocaleResponse struct {
// locale
Locale string `json:"locale,omitempty"`
}
LolContentTargetingContentTargetingLocaleResponse lol content targeting content targeting locale response swagger:model LolContentTargetingContentTargetingLocaleResponse
func (*LolContentTargetingContentTargetingLocaleResponse) MarshalBinary ¶
func (m *LolContentTargetingContentTargetingLocaleResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingContentTargetingLocaleResponse) UnmarshalBinary ¶
func (m *LolContentTargetingContentTargetingLocaleResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingGeoInfo ¶
type LolContentTargetingGeoInfo struct {
// city
City string `json:"city,omitempty"`
// country
Country string `json:"country,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolContentTargetingGeoInfo lol content targeting geo info swagger:model LolContentTargetingGeoInfo
func (*LolContentTargetingGeoInfo) MarshalBinary ¶
func (m *LolContentTargetingGeoInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingGeoInfo) UnmarshalBinary ¶
func (m *LolContentTargetingGeoInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingGeoInfoResponse ¶
type LolContentTargetingGeoInfoResponse struct {
// error message
ErrorMessage string `json:"errorMessage,omitempty"`
// geo info
GeoInfo *LolContentTargetingGeoInfo `json:"geoInfo,omitempty"`
// is initialized
IsInitialized bool `json:"isInitialized,omitempty"`
// is latest
IsLatest bool `json:"isLatest,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolContentTargetingGeoInfoResponse lol content targeting geo info response swagger:model LolContentTargetingGeoInfoResponse
func (*LolContentTargetingGeoInfoResponse) MarshalBinary ¶
func (m *LolContentTargetingGeoInfoResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingGeoInfoResponse) UnmarshalBinary ¶
func (m *LolContentTargetingGeoInfoResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingLoginSession ¶
type LolContentTargetingLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolContentTargetingLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolContentTargetingLoginSession lol content targeting login session swagger:model LolContentTargetingLoginSession
func (*LolContentTargetingLoginSession) MarshalBinary ¶
func (m *LolContentTargetingLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingLoginSession) UnmarshalBinary ¶
func (m *LolContentTargetingLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingLoginSessionState ¶
type LolContentTargetingLoginSessionState string
LolContentTargetingLoginSessionState lol content targeting login session state swagger:model LolContentTargetingLoginSessionState
const ( // LolContentTargetingLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolContentTargetingLoginSessionStateINPROGRESS LolContentTargetingLoginSessionState = "IN_PROGRESS" // LolContentTargetingLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolContentTargetingLoginSessionStateSUCCEEDED LolContentTargetingLoginSessionState = "SUCCEEDED" // LolContentTargetingLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolContentTargetingLoginSessionStateLOGGINGOUT LolContentTargetingLoginSessionState = "LOGGING_OUT" // LolContentTargetingLoginSessionStateERROR captures enum value "ERROR" LolContentTargetingLoginSessionStateERROR LolContentTargetingLoginSessionState = "ERROR" )
type LolContentTargetingMission ¶
type LolContentTargetingMission struct {
// completed date
CompletedDate int64 `json:"completedDate,omitempty"`
// id
ID string `json:"id,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolContentTargetingMission lol content targeting mission swagger:model LolContentTargetingMission
func (*LolContentTargetingMission) MarshalBinary ¶
func (m *LolContentTargetingMission) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingMission) UnmarshalBinary ¶
func (m *LolContentTargetingMission) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingPlatformConfig ¶
type LolContentTargetingPlatformConfig struct {
// a b test filter enabled
ABTestFilterEnabled bool `json:"ABTestFilterEnabled,omitempty"`
// a b test filter groups
ABTestFilterGroups int64 `json:"ABTestFilterGroups,omitempty"`
// a b test filter salt
ABTestFilterSalt int64 `json:"ABTestFilterSalt,omitempty"`
// enabled
Enabled bool `json:"Enabled,omitempty"`
// entitlements filter enabled
EntitlementsFilterEnabled bool `json:"EntitlementsFilterEnabled,omitempty"`
// entitlements prefix
EntitlementsPrefix string `json:"EntitlementsPrefix,omitempty"`
// inactive filter enabled
InactiveFilterEnabled bool `json:"InactiveFilterEnabled,omitempty"`
// lane filter enabled
LaneFilterEnabled bool `json:"LaneFilterEnabled,omitempty"`
// lane filter threshold
LaneFilterThreshold int32 `json:"LaneFilterThreshold,omitempty"`
// level filter enabled
LevelFilterEnabled bool `json:"LevelFilterEnabled,omitempty"`
// location filters enabled
LocationFiltersEnabled bool `json:"LocationFiltersEnabled,omitempty"`
// main filter enabled
MainFilterEnabled bool `json:"MainFilterEnabled,omitempty"`
// mapping
Mapping string `json:"Mapping,omitempty"`
// mastery filter champion limit
MasteryFilterChampionLimit int32 `json:"MasteryFilterChampionLimit,omitempty"`
// mastery filter days since last played
MasteryFilterDaysSinceLastPlayed int32 `json:"MasteryFilterDaysSinceLastPlayed,omitempty"`
// mastery filter enabled
MasteryFilterEnabled bool `json:"MasteryFilterEnabled,omitempty"`
// mastery filter level threshold
MasteryFilterLevelThreshold int32 `json:"MasteryFilterLevelThreshold,omitempty"`
// missions filter enabled
MissionsFilterEnabled bool `json:"MissionsFilterEnabled,omitempty"`
// rank filter enabled
RankFilterEnabled bool `json:"RankFilterEnabled,omitempty"`
// ranked filter enabled
RankedFilterEnabled bool `json:"RankedFilterEnabled,omitempty"`
// summoner icon filter enabled
SummonerIconFilterEnabled bool `json:"SummonerIconFilterEnabled,omitempty"`
// targeting attribute storage enabled
TargetingAttributeStorageEnabled bool `json:"TargetingAttributeStorageEnabled,omitempty"`
// targeting attribute storage Uri
TargetingAttributeStorageURI string `json:"TargetingAttributeStorageUri,omitempty"`
// tas ingestion delay in seconds
TasIngestionDelayInSeconds int32 `json:"TasIngestionDelayInSeconds,omitempty"`
}
LolContentTargetingPlatformConfig lol content targeting platform config swagger:model LolContentTargetingPlatformConfig
func (*LolContentTargetingPlatformConfig) MarshalBinary ¶
func (m *LolContentTargetingPlatformConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingPlatformConfig) UnmarshalBinary ¶
func (m *LolContentTargetingPlatformConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingRankedDivision ¶
type LolContentTargetingRankedDivision string
LolContentTargetingRankedDivision lol content targeting ranked division swagger:model LolContentTargetingRankedDivision
const ( // LolContentTargetingRankedDivisionNA captures enum value "NA" LolContentTargetingRankedDivisionNA LolContentTargetingRankedDivision = "NA" // LolContentTargetingRankedDivisionI captures enum value "I" LolContentTargetingRankedDivisionI LolContentTargetingRankedDivision = "I" // LolContentTargetingRankedDivisionII captures enum value "II" LolContentTargetingRankedDivisionII LolContentTargetingRankedDivision = "II" // LolContentTargetingRankedDivisionIII captures enum value "III" LolContentTargetingRankedDivisionIII LolContentTargetingRankedDivision = "III" // LolContentTargetingRankedDivisionIV captures enum value "IV" LolContentTargetingRankedDivisionIV LolContentTargetingRankedDivision = "IV" // LolContentTargetingRankedDivisionV captures enum value "V" LolContentTargetingRankedDivisionV LolContentTargetingRankedDivision = "V" )
type LolContentTargetingRankedQueue ¶
type LolContentTargetingRankedQueue string
LolContentTargetingRankedQueue lol content targeting ranked queue swagger:model LolContentTargetingRankedQueue
const ( // LolContentTargetingRankedQueueNONE captures enum value "NONE" LolContentTargetingRankedQueueNONE LolContentTargetingRankedQueue = "NONE" // LolContentTargetingRankedQueueRANKEDSOLO5x5 captures enum value "RANKED_SOLO_5x5" LolContentTargetingRankedQueueRANKEDSOLO5x5 LolContentTargetingRankedQueue = "RANKED_SOLO_5x5" // LolContentTargetingRankedQueueRANKEDFLEXSR captures enum value "RANKED_FLEX_SR" LolContentTargetingRankedQueueRANKEDFLEXSR LolContentTargetingRankedQueue = "RANKED_FLEX_SR" // LolContentTargetingRankedQueueRANKEDFLEXTT captures enum value "RANKED_FLEX_TT" LolContentTargetingRankedQueueRANKEDFLEXTT LolContentTargetingRankedQueue = "RANKED_FLEX_TT" // LolContentTargetingRankedQueueRANKEDTFT captures enum value "RANKED_TFT" LolContentTargetingRankedQueueRANKEDTFT LolContentTargetingRankedQueue = "RANKED_TFT" )
type LolContentTargetingRankedQueueStats ¶
type LolContentTargetingRankedQueueStats struct {
// division
Division LolContentTargetingRankedDivision `json:"division,omitempty"`
// is provisional
IsProvisional bool `json:"isProvisional,omitempty"`
// queue type
QueueType LolContentTargetingRankedQueue `json:"queueType,omitempty"`
// tier
Tier LolContentTargetingRankedTier `json:"tier,omitempty"`
}
LolContentTargetingRankedQueueStats lol content targeting ranked queue stats swagger:model LolContentTargetingRankedQueueStats
func (*LolContentTargetingRankedQueueStats) MarshalBinary ¶
func (m *LolContentTargetingRankedQueueStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingRankedQueueStats) UnmarshalBinary ¶
func (m *LolContentTargetingRankedQueueStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingRankedStats ¶
type LolContentTargetingRankedStats struct {
// highest ranked entry
HighestRankedEntry *LolContentTargetingRankedQueueStats `json:"highestRankedEntry,omitempty"`
// queues
Queues []*LolContentTargetingRankedQueueStats `json:"queues"`
}
LolContentTargetingRankedStats lol content targeting ranked stats swagger:model LolContentTargetingRankedStats
func (*LolContentTargetingRankedStats) MarshalBinary ¶
func (m *LolContentTargetingRankedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingRankedStats) UnmarshalBinary ¶
func (m *LolContentTargetingRankedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingRankedTier ¶
type LolContentTargetingRankedTier string
LolContentTargetingRankedTier lol content targeting ranked tier swagger:model LolContentTargetingRankedTier
const ( // LolContentTargetingRankedTierNONE captures enum value "NONE" LolContentTargetingRankedTierNONE LolContentTargetingRankedTier = "NONE" // LolContentTargetingRankedTierIRON captures enum value "IRON" LolContentTargetingRankedTierIRON LolContentTargetingRankedTier = "IRON" // LolContentTargetingRankedTierBRONZE captures enum value "BRONZE" LolContentTargetingRankedTierBRONZE LolContentTargetingRankedTier = "BRONZE" // LolContentTargetingRankedTierSILVER captures enum value "SILVER" LolContentTargetingRankedTierSILVER LolContentTargetingRankedTier = "SILVER" // LolContentTargetingRankedTierGOLD captures enum value "GOLD" LolContentTargetingRankedTierGOLD LolContentTargetingRankedTier = "GOLD" // LolContentTargetingRankedTierPLATINUM captures enum value "PLATINUM" LolContentTargetingRankedTierPLATINUM LolContentTargetingRankedTier = "PLATINUM" // LolContentTargetingRankedTierDIAMOND captures enum value "DIAMOND" LolContentTargetingRankedTierDIAMOND LolContentTargetingRankedTier = "DIAMOND" // LolContentTargetingRankedTierMASTER captures enum value "MASTER" LolContentTargetingRankedTierMASTER LolContentTargetingRankedTier = "MASTER" // LolContentTargetingRankedTierGRANDMASTER captures enum value "GRANDMASTER" LolContentTargetingRankedTierGRANDMASTER LolContentTargetingRankedTier = "GRANDMASTER" // LolContentTargetingRankedTierCHALLENGER captures enum value "CHALLENGER" LolContentTargetingRankedTierCHALLENGER LolContentTargetingRankedTier = "CHALLENGER" )
type LolContentTargetingRegionLocale ¶
type LolContentTargetingRegionLocale struct {
// locale
Locale string `json:"locale,omitempty"`
}
LolContentTargetingRegionLocale lol content targeting region locale swagger:model LolContentTargetingRegionLocale
func (*LolContentTargetingRegionLocale) MarshalBinary ¶
func (m *LolContentTargetingRegionLocale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingRegionLocale) UnmarshalBinary ¶
func (m *LolContentTargetingRegionLocale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingSettingsResource ¶
type LolContentTargetingSettingsResource struct {
// data
Data interface{} `json:"data,omitempty"`
}
LolContentTargetingSettingsResource lol content targeting settings resource swagger:model LolContentTargetingSettingsResource
func (*LolContentTargetingSettingsResource) MarshalBinary ¶
func (m *LolContentTargetingSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingSettingsResource) UnmarshalBinary ¶
func (m *LolContentTargetingSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingSummoner ¶
type LolContentTargetingSummoner struct {
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolContentTargetingSummoner lol content targeting summoner swagger:model LolContentTargetingSummoner
func (*LolContentTargetingSummoner) MarshalBinary ¶
func (m *LolContentTargetingSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingSummoner) UnmarshalBinary ¶
func (m *LolContentTargetingSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolContentTargetingToken ¶
type LolContentTargetingToken struct {
// entitlements
Entitlements []string `json:"entitlements"`
}
LolContentTargetingToken lol content targeting token swagger:model LolContentTargetingToken
func (*LolContentTargetingToken) MarshalBinary ¶
func (m *LolContentTargetingToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolContentTargetingToken) UnmarshalBinary ¶
func (m *LolContentTargetingToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsCompanionsGroupViewModel ¶
type LolCosmeticsCompanionsGroupViewModel struct {
// group Id
GroupID int32 `json:"groupId,omitempty"`
// group name
GroupName string `json:"groupName,omitempty"`
// items
Items []*LolCosmeticsCosmeticsCompanionViewModel `json:"items"`
// num available
NumAvailable int32 `json:"numAvailable,omitempty"`
// num owned
NumOwned int32 `json:"numOwned,omitempty"`
}
LolCosmeticsCompanionsGroupViewModel lol cosmetics companions group view model swagger:model LolCosmeticsCompanionsGroupViewModel
func (*LolCosmeticsCompanionsGroupViewModel) MarshalBinary ¶
func (m *LolCosmeticsCompanionsGroupViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsCompanionsGroupViewModel) UnmarshalBinary ¶
func (m *LolCosmeticsCompanionsGroupViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsCompanionsGroupedViewModel ¶
type LolCosmeticsCompanionsGroupedViewModel struct {
// default item Id
DefaultItemID int32 `json:"defaultItemId,omitempty"`
// groups
Groups []*LolCosmeticsCompanionsGroupViewModel `json:"groups"`
// selected loadout item
SelectedLoadoutItem *LolCosmeticsCosmeticsCompanionViewModel `json:"selectedLoadoutItem,omitempty"`
}
LolCosmeticsCompanionsGroupedViewModel lol cosmetics companions grouped view model swagger:model LolCosmeticsCompanionsGroupedViewModel
func (*LolCosmeticsCompanionsGroupedViewModel) MarshalBinary ¶
func (m *LolCosmeticsCompanionsGroupedViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsCompanionsGroupedViewModel) UnmarshalBinary ¶
func (m *LolCosmeticsCompanionsGroupedViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsCosmeticsCompanion ¶
type LolCosmeticsCosmeticsCompanion struct {
// color
Color string `json:"color,omitempty"`
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rarity value
RarityValue int32 `json:"rarityValue,omitempty"`
// selected
Selected bool `json:"selected,omitempty"`
// species
Species string `json:"species,omitempty"`
// species Id
SpeciesID int32 `json:"speciesId,omitempty"`
// upgrades
Upgrades []string `json:"upgrades"`
}
LolCosmeticsCosmeticsCompanion lol cosmetics cosmetics companion swagger:model LolCosmeticsCosmeticsCompanion
func (*LolCosmeticsCosmeticsCompanion) MarshalBinary ¶
func (m *LolCosmeticsCosmeticsCompanion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsCosmeticsCompanion) UnmarshalBinary ¶
func (m *LolCosmeticsCosmeticsCompanion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsCosmeticsCompanionViewModel ¶
type LolCosmeticsCosmeticsCompanionViewModel struct {
// color
Color string `json:"color,omitempty"`
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rarity value
RarityValue int32 `json:"rarityValue,omitempty"`
// selected
Selected bool `json:"selected,omitempty"`
// species
Species string `json:"species,omitempty"`
// species Id
SpeciesID int32 `json:"speciesId,omitempty"`
// upgrades
Upgrades []*LolCosmeticsCosmeticsCompanionViewModel `json:"upgrades"`
}
LolCosmeticsCosmeticsCompanionViewModel lol cosmetics cosmetics companion view model swagger:model LolCosmeticsCosmeticsCompanionViewModel
func (*LolCosmeticsCosmeticsCompanionViewModel) MarshalBinary ¶
func (m *LolCosmeticsCosmeticsCompanionViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsCosmeticsCompanionViewModel) UnmarshalBinary ¶
func (m *LolCosmeticsCosmeticsCompanionViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsCosmeticsTFTMapSkin ¶
type LolCosmeticsCosmeticsTFTMapSkin struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// group Id
GroupID int32 `json:"groupId,omitempty"`
// group name
GroupName string `json:"groupName,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rarity value
RarityValue int32 `json:"rarityValue,omitempty"`
// selected
Selected bool `json:"selected,omitempty"`
}
LolCosmeticsCosmeticsTFTMapSkin lol cosmetics cosmetics t f t map skin swagger:model LolCosmeticsCosmeticsTFTMapSkin
func (*LolCosmeticsCosmeticsTFTMapSkin) MarshalBinary ¶
func (m *LolCosmeticsCosmeticsTFTMapSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsCosmeticsTFTMapSkin) UnmarshalBinary ¶
func (m *LolCosmeticsCosmeticsTFTMapSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsCosmeticsTFTMapSkinViewModel ¶
type LolCosmeticsCosmeticsTFTMapSkinViewModel struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// group Id
GroupID int32 `json:"groupId,omitempty"`
// group name
GroupName string `json:"groupName,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rarity value
RarityValue int32 `json:"rarityValue,omitempty"`
// selected
Selected bool `json:"selected,omitempty"`
}
LolCosmeticsCosmeticsTFTMapSkinViewModel lol cosmetics cosmetics t f t map skin view model swagger:model LolCosmeticsCosmeticsTFTMapSkinViewModel
func (*LolCosmeticsCosmeticsTFTMapSkinViewModel) MarshalBinary ¶
func (m *LolCosmeticsCosmeticsTFTMapSkinViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsCosmeticsTFTMapSkinViewModel) UnmarshalBinary ¶
func (m *LolCosmeticsCosmeticsTFTMapSkinViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsGameDataCompanion ¶
type LolCosmeticsGameDataCompanion struct {
// color name
ColorName string `json:"colorName,omitempty"`
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// name
Name string `json:"name,omitempty"`
// rarity value
RarityValue int32 `json:"rarityValue,omitempty"`
// species Id
SpeciesID int32 `json:"speciesId,omitempty"`
// species name
SpeciesName string `json:"speciesName,omitempty"`
// upgrades
Upgrades []string `json:"upgrades"`
}
LolCosmeticsGameDataCompanion lol cosmetics game data companion swagger:model LolCosmeticsGameDataCompanion
func (*LolCosmeticsGameDataCompanion) MarshalBinary ¶
func (m *LolCosmeticsGameDataCompanion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsGameDataCompanion) UnmarshalBinary ¶
func (m *LolCosmeticsGameDataCompanion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsGameDataTFTMapSkin ¶
type LolCosmeticsGameDataTFTMapSkin struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// group Id
GroupID int32 `json:"groupId,omitempty"`
// group name
GroupName string `json:"groupName,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// name
Name string `json:"name,omitempty"`
// rarity value
RarityValue int32 `json:"rarityValue,omitempty"`
}
LolCosmeticsGameDataTFTMapSkin lol cosmetics game data t f t map skin swagger:model LolCosmeticsGameDataTFTMapSkin
func (*LolCosmeticsGameDataTFTMapSkin) MarshalBinary ¶
func (m *LolCosmeticsGameDataTFTMapSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsGameDataTFTMapSkin) UnmarshalBinary ¶
func (m *LolCosmeticsGameDataTFTMapSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsLoadout ¶
type LolCosmeticsLoadout struct {
// id
ID string `json:"id,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadout
Loadout map[string]LolCosmeticsLoadoutItem `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolCosmeticsLoadout lol cosmetics loadout swagger:model LolCosmeticsLoadout
func (*LolCosmeticsLoadout) MarshalBinary ¶
func (m *LolCosmeticsLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsLoadout) UnmarshalBinary ¶
func (m *LolCosmeticsLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsLoadoutItem ¶
type LolCosmeticsLoadoutItem struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolCosmeticsLoadoutItem lol cosmetics loadout item swagger:model LolCosmeticsLoadoutItem
func (*LolCosmeticsLoadoutItem) MarshalBinary ¶
func (m *LolCosmeticsLoadoutItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsLoadoutItem) UnmarshalBinary ¶
func (m *LolCosmeticsLoadoutItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsLoadoutUpdateDto ¶
type LolCosmeticsLoadoutUpdateDto struct {
// loadout
Loadout map[string]LolCosmeticsLoadoutItem `json:"loadout,omitempty"`
}
LolCosmeticsLoadoutUpdateDto lol cosmetics loadout update dto swagger:model LolCosmeticsLoadoutUpdateDto
func (*LolCosmeticsLoadoutUpdateDto) MarshalBinary ¶
func (m *LolCosmeticsLoadoutUpdateDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsLoadoutUpdateDto) UnmarshalBinary ¶
func (m *LolCosmeticsLoadoutUpdateDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsTFTMapSkinGroupViewModel ¶
type LolCosmeticsTFTMapSkinGroupViewModel struct {
// group Id
GroupID int32 `json:"groupId,omitempty"`
// group name
GroupName string `json:"groupName,omitempty"`
// items
Items []*LolCosmeticsCosmeticsTFTMapSkinViewModel `json:"items"`
// num available
NumAvailable int32 `json:"numAvailable,omitempty"`
// num owned
NumOwned int32 `json:"numOwned,omitempty"`
}
LolCosmeticsTFTMapSkinGroupViewModel lol cosmetics t f t map skin group view model swagger:model LolCosmeticsTFTMapSkinGroupViewModel
func (*LolCosmeticsTFTMapSkinGroupViewModel) MarshalBinary ¶
func (m *LolCosmeticsTFTMapSkinGroupViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsTFTMapSkinGroupViewModel) UnmarshalBinary ¶
func (m *LolCosmeticsTFTMapSkinGroupViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsTFTMapSkinGroupedViewModel ¶
type LolCosmeticsTFTMapSkinGroupedViewModel struct {
// default item Id
DefaultItemID int32 `json:"defaultItemId,omitempty"`
// groups
Groups []*LolCosmeticsTFTMapSkinGroupViewModel `json:"groups"`
// selected loadout item
SelectedLoadoutItem *LolCosmeticsCosmeticsTFTMapSkinViewModel `json:"selectedLoadoutItem,omitempty"`
}
LolCosmeticsTFTMapSkinGroupedViewModel lol cosmetics t f t map skin grouped view model swagger:model LolCosmeticsTFTMapSkinGroupedViewModel
func (*LolCosmeticsTFTMapSkinGroupedViewModel) MarshalBinary ¶
func (m *LolCosmeticsTFTMapSkinGroupedViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsTFTMapSkinGroupedViewModel) UnmarshalBinary ¶
func (m *LolCosmeticsTFTMapSkinGroupedViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolCosmeticsUserResource ¶
type LolCosmeticsUserResource struct {
// lol
Lol map[string]string `json:"lol,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolCosmeticsUserResource lol cosmetics user resource swagger:model LolCosmeticsUserResource
func (*LolCosmeticsUserResource) MarshalBinary ¶
func (m *LolCosmeticsUserResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolCosmeticsUserResource) UnmarshalBinary ¶
func (m *LolCosmeticsUserResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolDisambiguationAccessToken ¶
type LolDisambiguationAccessToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolDisambiguationAccessToken lol disambiguation access token swagger:model LolDisambiguationAccessToken
func (*LolDisambiguationAccessToken) MarshalBinary ¶
func (m *LolDisambiguationAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolDisambiguationAccessToken) UnmarshalBinary ¶
func (m *LolDisambiguationAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolDisambiguationConfigReadinessEnum ¶
type LolDisambiguationConfigReadinessEnum string
LolDisambiguationConfigReadinessEnum lol disambiguation config readiness enum swagger:model LolDisambiguationConfigReadinessEnum
const ( // LolDisambiguationConfigReadinessEnumNotReady captures enum value "NotReady" LolDisambiguationConfigReadinessEnumNotReady LolDisambiguationConfigReadinessEnum = "NotReady" // LolDisambiguationConfigReadinessEnumReady captures enum value "Ready" LolDisambiguationConfigReadinessEnumReady LolDisambiguationConfigReadinessEnum = "Ready" )
type LolDisambiguationConfigStatus ¶
type LolDisambiguationConfigStatus struct {
// readiness
Readiness LolDisambiguationConfigReadinessEnum `json:"readiness,omitempty"`
}
LolDisambiguationConfigStatus lol disambiguation config status swagger:model LolDisambiguationConfigStatus
func (*LolDisambiguationConfigStatus) MarshalBinary ¶
func (m *LolDisambiguationConfigStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolDisambiguationConfigStatus) UnmarshalBinary ¶
func (m *LolDisambiguationConfigStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolDisambiguationIDToken ¶
type LolDisambiguationIDToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolDisambiguationIDToken lol disambiguation Id token swagger:model LolDisambiguationIdToken
func (*LolDisambiguationIDToken) MarshalBinary ¶
func (m *LolDisambiguationIDToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolDisambiguationIDToken) UnmarshalBinary ¶
func (m *LolDisambiguationIDToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolDisambiguationRegionLocale ¶
type LolDisambiguationRegionLocale struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
// web language
WebLanguage string `json:"webLanguage,omitempty"`
// web region
WebRegion string `json:"webRegion,omitempty"`
}
LolDisambiguationRegionLocale lol disambiguation region locale swagger:model LolDisambiguationRegionLocale
func (*LolDisambiguationRegionLocale) MarshalBinary ¶
func (m *LolDisambiguationRegionLocale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolDisambiguationRegionLocale) UnmarshalBinary ¶
func (m *LolDisambiguationRegionLocale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolDiscordRpGameDataChampionSummary ¶
type LolDiscordRpGameDataChampionSummary struct {
// alias
Alias string `json:"alias,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolDiscordRpGameDataChampionSummary lol discord rp game data champion summary swagger:model LolDiscordRpGameDataChampionSummary
func (*LolDiscordRpGameDataChampionSummary) MarshalBinary ¶
func (m *LolDiscordRpGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolDiscordRpGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolDiscordRpGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEmailVerificationAccessToken ¶
type LolEmailVerificationAccessToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolEmailVerificationAccessToken lol email verification access token swagger:model LolEmailVerificationAccessToken
func (*LolEmailVerificationAccessToken) MarshalBinary ¶
func (m *LolEmailVerificationAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEmailVerificationAccessToken) UnmarshalBinary ¶
func (m *LolEmailVerificationAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEmailVerificationEmailUpdate ¶
type LolEmailVerificationEmailUpdate struct {
// email
Email string `json:"email,omitempty"`
// password
Password string `json:"password,omitempty"`
}
LolEmailVerificationEmailUpdate lol email verification email update swagger:model LolEmailVerificationEmailUpdate
func (*LolEmailVerificationEmailUpdate) MarshalBinary ¶
func (m *LolEmailVerificationEmailUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEmailVerificationEmailUpdate) UnmarshalBinary ¶
func (m *LolEmailVerificationEmailUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEmailVerificationEmailVerificationSession ¶
type LolEmailVerificationEmailVerificationSession struct {
// email
Email string `json:"email,omitempty"`
// email verified
EmailVerified bool `json:"emailVerified,omitempty"`
// fatal error
FatalError bool `json:"fatalError,omitempty"`
}
LolEmailVerificationEmailVerificationSession lol email verification email verification session swagger:model LolEmailVerificationEmailVerificationSession
func (*LolEmailVerificationEmailVerificationSession) MarshalBinary ¶
func (m *LolEmailVerificationEmailVerificationSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEmailVerificationEmailVerificationSession) UnmarshalBinary ¶
func (m *LolEmailVerificationEmailVerificationSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEmailVerificationRegionLocale ¶
type LolEmailVerificationRegionLocale struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
// web language
WebLanguage string `json:"webLanguage,omitempty"`
// web region
WebRegion string `json:"webRegion,omitempty"`
}
LolEmailVerificationRegionLocale lol email verification region locale swagger:model LolEmailVerificationRegionLocale
func (*LolEmailVerificationRegionLocale) MarshalBinary ¶
func (m *LolEmailVerificationRegionLocale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEmailVerificationRegionLocale) UnmarshalBinary ¶
func (m *LolEmailVerificationRegionLocale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEmailVerificationRemoteEmailVerificationSession ¶
type LolEmailVerificationRemoteEmailVerificationSession struct {
// email
Email string `json:"email,omitempty"`
// email verified
EmailVerified bool `json:"emailVerified,omitempty"`
}
LolEmailVerificationRemoteEmailVerificationSession lol email verification remote email verification session swagger:model LolEmailVerificationRemoteEmailVerificationSession
func (*LolEmailVerificationRemoteEmailVerificationSession) MarshalBinary ¶
func (m *LolEmailVerificationRemoteEmailVerificationSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEmailVerificationRemoteEmailVerificationSession) UnmarshalBinary ¶
func (m *LolEmailVerificationRemoteEmailVerificationSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEmailVerificationValidationStatus ¶
type LolEmailVerificationValidationStatus struct {
// email status
EmailStatus string `json:"emailStatus,omitempty"`
}
LolEmailVerificationValidationStatus lol email verification validation status swagger:model LolEmailVerificationValidationStatus
func (*LolEmailVerificationValidationStatus) MarshalBinary ¶
func (m *LolEmailVerificationValidationStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEmailVerificationValidationStatus) UnmarshalBinary ¶
func (m *LolEmailVerificationValidationStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameChampionMasteryGrade ¶
type LolEndOfGameChampionMasteryGrade struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// grade
Grade string `json:"grade,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolEndOfGameChampionMasteryGrade lol end of game champion mastery grade swagger:model LolEndOfGameChampionMasteryGrade
func (*LolEndOfGameChampionMasteryGrade) MarshalBinary ¶
func (m *LolEndOfGameChampionMasteryGrade) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameChampionMasteryGrade) UnmarshalBinary ¶
func (m *LolEndOfGameChampionMasteryGrade) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameChampionMasteryMini ¶
type LolEndOfGameChampionMasteryMini struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int64 `json:"championLevel,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolEndOfGameChampionMasteryMini lol end of game champion mastery mini swagger:model LolEndOfGameChampionMasteryMini
func (*LolEndOfGameChampionMasteryMini) MarshalBinary ¶
func (m *LolEndOfGameChampionMasteryMini) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameChampionMasteryMini) UnmarshalBinary ¶
func (m *LolEndOfGameChampionMasteryMini) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameChampionMasteryUpdate ¶
type LolEndOfGameChampionMasteryUpdate struct {
// bonus points gained
BonusPointsGained int64 `json:"bonusPointsGained,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// grade
Grade string `json:"grade,omitempty"`
// has leveled up
HasLeveledUp bool `json:"hasLeveledUp,omitempty"`
// id
ID string `json:"id,omitempty"`
// level
Level int64 `json:"level,omitempty"`
// level up list
LevelUpList []*LolEndOfGameChampionMasteryMini `json:"levelUpList"`
// member grades
MemberGrades []*LolEndOfGameChampionMasteryGrade `json:"memberGrades"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// points before game
PointsBeforeGame int64 `json:"pointsBeforeGame,omitempty"`
// points gained
PointsGained int64 `json:"pointsGained,omitempty"`
// points gained individual contribution
PointsGainedIndividualContribution int64 `json:"pointsGainedIndividualContribution,omitempty"`
// points since last level before game
PointsSinceLastLevelBeforeGame int64 `json:"pointsSinceLastLevelBeforeGame,omitempty"`
// points until next level after game
PointsUntilNextLevelAfterGame int64 `json:"pointsUntilNextLevelAfterGame,omitempty"`
// points until next level before game
PointsUntilNextLevelBeforeGame int64 `json:"pointsUntilNextLevelBeforeGame,omitempty"`
// score
Score int64 `json:"score,omitempty"`
}
LolEndOfGameChampionMasteryUpdate lol end of game champion mastery update swagger:model LolEndOfGameChampionMasteryUpdate
func (*LolEndOfGameChampionMasteryUpdate) MarshalBinary ¶
func (m *LolEndOfGameChampionMasteryUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameChampionMasteryUpdate) UnmarshalBinary ¶
func (m *LolEndOfGameChampionMasteryUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameEndOfGamePlayer ¶
type LolEndOfGameEndOfGamePlayer struct {
// bot player
BotPlayer bool `json:"botPlayer,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// detected team position
DetectedTeamPosition string `json:"detectedTeamPosition,omitempty"`
// elo
Elo int32 `json:"elo,omitempty"`
// elo change
EloChange int32 `json:"eloChange,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// is reporting disabled
IsReportingDisabled bool `json:"isReportingDisabled,omitempty"`
// items
Items []int32 `json:"items"`
// leaver
Leaver bool `json:"leaver,omitempty"`
// leaves
Leaves int32 `json:"leaves,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// selected position
SelectedPosition string `json:"selectedPosition,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// skin name
SkinName string `json:"skinName,omitempty"`
// spell1 Id
Spell1ID int32 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int32 `json:"spell2Id,omitempty"`
// stats
Stats interface{} `json:"stats,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
LolEndOfGameEndOfGamePlayer lol end of game end of game player swagger:model LolEndOfGameEndOfGamePlayer
func (*LolEndOfGameEndOfGamePlayer) MarshalBinary ¶
func (m *LolEndOfGameEndOfGamePlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameEndOfGamePlayer) UnmarshalBinary ¶
func (m *LolEndOfGameEndOfGamePlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameEndOfGamePlayerComplaintV2 ¶
type LolEndOfGameEndOfGamePlayerComplaintV2 struct {
// comment
Comment string `json:"comment,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// offenses
Offenses string `json:"offenses,omitempty"`
// reported summoner Id
ReportedSummonerID int64 `json:"reportedSummonerId,omitempty"`
}
LolEndOfGameEndOfGamePlayerComplaintV2 lol end of game end of game player complaint v2 swagger:model LolEndOfGameEndOfGamePlayerComplaintV2
func (*LolEndOfGameEndOfGamePlayerComplaintV2) MarshalBinary ¶
func (m *LolEndOfGameEndOfGamePlayerComplaintV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameEndOfGamePlayerComplaintV2) UnmarshalBinary ¶
func (m *LolEndOfGameEndOfGamePlayerComplaintV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameEndOfGamePoints ¶
type LolEndOfGameEndOfGamePoints struct {
// point change from champions owned
PointChangeFromChampionsOwned int32 `json:"pointChangeFromChampionsOwned,omitempty"`
// point change from gameplay
PointChangeFromGameplay int32 `json:"pointChangeFromGameplay,omitempty"`
// points until next reroll
PointsUntilNextReroll int32 `json:"pointsUntilNextReroll,omitempty"`
// points used
PointsUsed int32 `json:"pointsUsed,omitempty"`
// previous points
PreviousPoints int32 `json:"previousPoints,omitempty"`
// reroll count
RerollCount int32 `json:"rerollCount,omitempty"`
// total points
TotalPoints int32 `json:"totalPoints,omitempty"`
}
LolEndOfGameEndOfGamePoints lol end of game end of game points swagger:model LolEndOfGameEndOfGamePoints
func (*LolEndOfGameEndOfGamePoints) MarshalBinary ¶
func (m *LolEndOfGameEndOfGamePoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameEndOfGamePoints) UnmarshalBinary ¶
func (m *LolEndOfGameEndOfGamePoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameEndOfGameStats ¶
type LolEndOfGameEndOfGameStats struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// base points
BasePoints int32 `json:"basePoints,omitempty"`
// battle boost Ip earned
BattleBoostIPEarned int32 `json:"battleBoostIpEarned,omitempty"`
// boost Ip earned
BoostIPEarned int32 `json:"boostIpEarned,omitempty"`
// boost xp earned
BoostXpEarned int32 `json:"boostXpEarned,omitempty"`
// caused early surrender
CausedEarlySurrender bool `json:"causedEarlySurrender,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// co op vs ai minutes left today
CoOpVsAiMinutesLeftToday int32 `json:"coOpVsAiMinutesLeftToday,omitempty"`
// co op vs ai msecs until reset
CoOpVsAiMsecsUntilReset int32 `json:"coOpVsAiMsecsUntilReset,omitempty"`
// completion bonus points
CompletionBonusPoints int32 `json:"completionBonusPoints,omitempty"`
// current level
CurrentLevel int64 `json:"currentLevel,omitempty"`
// custom minutes left today
CustomMinutesLeftToday int32 `json:"customMinutesLeftToday,omitempty"`
// custom msecs until reset
CustomMsecsUntilReset int32 `json:"customMsecsUntilReset,omitempty"`
// difficulty
Difficulty string `json:"difficulty,omitempty"`
// early surrender accomplice
EarlySurrenderAccomplice bool `json:"earlySurrenderAccomplice,omitempty"`
// elo
Elo int32 `json:"elo,omitempty"`
// elo change
EloChange int32 `json:"eloChange,omitempty"`
// experience earned
ExperienceEarned int32 `json:"experienceEarned,omitempty"`
// experience total
ExperienceTotal int32 `json:"experienceTotal,omitempty"`
// first win bonus
FirstWinBonus int32 `json:"firstWinBonus,omitempty"`
// game ended in early surrender
GameEndedInEarlySurrender bool `json:"gameEndedInEarlySurrender,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game length
GameLength int32 `json:"gameLength,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game type
GameType string `json:"gameType,omitempty"`
// global boost xp earned
GlobalBoostXpEarned int32 `json:"globalBoostXpEarned,omitempty"`
// imbalanced teams no points
ImbalancedTeamsNoPoints bool `json:"imbalancedTeamsNoPoints,omitempty"`
// invalid
Invalid bool `json:"invalid,omitempty"`
// ip earned
IPEarned int32 `json:"ipEarned,omitempty"`
// ip total
IPTotal int32 `json:"ipTotal,omitempty"`
// leveled up
LeveledUp bool `json:"leveledUp,omitempty"`
// loyalty boost Ip earned
LoyaltyBoostIPEarned int32 `json:"loyaltyBoostIpEarned,omitempty"`
// loyalty boost xp earned
LoyaltyBoostXpEarned int32 `json:"loyaltyBoostXpEarned,omitempty"`
// missions xp earned
MissionsXpEarned int32 `json:"missionsXpEarned,omitempty"`
// my team status
MyTeamStatus string `json:"myTeamStatus,omitempty"`
// new spells
NewSpells []int32 `json:"newSpells"`
// next level xp
NextLevelXp int64 `json:"nextLevelXp,omitempty"`
// odin bonus Ip
OdinBonusIP int32 `json:"odinBonusIp,omitempty"`
// party rewards bonus Ip earned
PartyRewardsBonusIPEarned int32 `json:"partyRewardsBonusIpEarned,omitempty"`
// points penalties
PointsPenalties interface{} `json:"pointsPenalties,omitempty"`
// pre level up experience total
PreLevelUpExperienceTotal int64 `json:"preLevelUpExperienceTotal,omitempty"`
// pre level up next level xp
PreLevelUpNextLevelXp int64 `json:"preLevelUpNextLevelXp,omitempty"`
// previous level
PreviousLevel int64 `json:"previousLevel,omitempty"`
// previous xp total
PreviousXpTotal int64 `json:"previousXpTotal,omitempty"`
// queue bonus earned
QueueBonusEarned int32 `json:"queueBonusEarned,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// ranked
Ranked bool `json:"ranked,omitempty"`
// report game Id
ReportGameID int64 `json:"reportGameId,omitempty"`
// reroll data
RerollData *LolEndOfGameEndOfGamePoints `json:"rerollData,omitempty"`
// room name
RoomName string `json:"roomName,omitempty"`
// room password
RoomPassword string `json:"roomPassword,omitempty"`
// rp earned
RpEarned int32 `json:"rpEarned,omitempty"`
// send stats to tournament provider
SendStatsToTournamentProvider bool `json:"sendStatsToTournamentProvider,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// talent points gained
TalentPointsGained int32 `json:"talentPointsGained,omitempty"`
// team boost
TeamBoost *LolEndOfGameEndOfGameTeamBoost `json:"teamBoost,omitempty"`
// team early surrendered
TeamEarlySurrendered bool `json:"teamEarlySurrendered,omitempty"`
// teams
Teams []*LolEndOfGameEndOfGameTeam `json:"teams"`
// time until next first win bonus
TimeUntilNextFirstWinBonus int32 `json:"timeUntilNextFirstWinBonus,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
}
LolEndOfGameEndOfGameStats lol end of game end of game stats swagger:model LolEndOfGameEndOfGameStats
func (*LolEndOfGameEndOfGameStats) MarshalBinary ¶
func (m *LolEndOfGameEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameEndOfGameStats) UnmarshalBinary ¶
func (m *LolEndOfGameEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameEndOfGameTeam ¶
type LolEndOfGameEndOfGameTeam struct {
// champion bans
ChampionBans []int32 `json:"championBans"`
// full Id
FullID string `json:"fullId,omitempty"`
// is bottom team
IsBottomTeam bool `json:"isBottomTeam,omitempty"`
// is player team
IsPlayerTeam bool `json:"isPlayerTeam,omitempty"`
// is winning team
IsWinningTeam bool `json:"isWinningTeam,omitempty"`
// member status string
MemberStatusString string `json:"memberStatusString,omitempty"`
// name
Name string `json:"name,omitempty"`
// players
Players []*LolEndOfGameEndOfGamePlayer `json:"players"`
// stats
Stats interface{} `json:"stats,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
}
LolEndOfGameEndOfGameTeam lol end of game end of game team swagger:model LolEndOfGameEndOfGameTeam
func (*LolEndOfGameEndOfGameTeam) MarshalBinary ¶
func (m *LolEndOfGameEndOfGameTeam) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameEndOfGameTeam) UnmarshalBinary ¶
func (m *LolEndOfGameEndOfGameTeam) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameEndOfGameTeamBoost ¶
type LolEndOfGameEndOfGameTeamBoost struct {
// available skins
AvailableSkins []int64 `json:"availableSkins"`
// ip reward
IPReward int64 `json:"ipReward,omitempty"`
// ip reward for purchaser
IPRewardForPurchaser int64 `json:"ipRewardForPurchaser,omitempty"`
// price
Price int64 `json:"price,omitempty"`
// skin unlock mode
SkinUnlockMode string `json:"skinUnlockMode,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// unlocked
Unlocked bool `json:"unlocked,omitempty"`
}
LolEndOfGameEndOfGameTeamBoost lol end of game end of game team boost swagger:model LolEndOfGameEndOfGameTeamBoost
func (*LolEndOfGameEndOfGameTeamBoost) MarshalBinary ¶
func (m *LolEndOfGameEndOfGameTeamBoost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameEndOfGameTeamBoost) UnmarshalBinary ¶
func (m *LolEndOfGameEndOfGameTeamBoost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameClientEndOfGame ¶
type LolEndOfGameGameClientEndOfGame struct {
// game client e o g
GameClientEOG *LolEndOfGameGameClientEndOfGameStats `json:"gameClientEOG,omitempty"`
}
LolEndOfGameGameClientEndOfGame lol end of game game client end of game swagger:model LolEndOfGameGameClientEndOfGame
func (*LolEndOfGameGameClientEndOfGame) MarshalBinary ¶
func (m *LolEndOfGameGameClientEndOfGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameClientEndOfGame) UnmarshalBinary ¶
func (m *LolEndOfGameGameClientEndOfGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameClientEndOfGameStats ¶
type LolEndOfGameGameClientEndOfGameStats struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// stats block
StatsBlock interface{} `json:"statsBlock,omitempty"`
}
LolEndOfGameGameClientEndOfGameStats lol end of game game client end of game stats swagger:model LolEndOfGameGameClientEndOfGameStats
func (*LolEndOfGameGameClientEndOfGameStats) MarshalBinary ¶
func (m *LolEndOfGameGameClientEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameClientEndOfGameStats) UnmarshalBinary ¶
func (m *LolEndOfGameGameClientEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameDataChampionSummary ¶
type LolEndOfGameGameDataChampionSummary struct {
// alias
Alias string `json:"alias,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
}
LolEndOfGameGameDataChampionSummary lol end of game game data champion summary swagger:model LolEndOfGameGameDataChampionSummary
func (*LolEndOfGameGameDataChampionSummary) MarshalBinary ¶
func (m *LolEndOfGameGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolEndOfGameGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameDataCompanion ¶
type LolEndOfGameGameDataCompanion struct {
// color name
ColorName string `json:"colorName,omitempty"`
// content Id
ContentID string `json:"contentId,omitempty"`
// loadouts icon
LoadoutsIcon string `json:"loadoutsIcon,omitempty"`
// species name
SpeciesName string `json:"speciesName,omitempty"`
}
LolEndOfGameGameDataCompanion lol end of game game data companion swagger:model LolEndOfGameGameDataCompanion
func (*LolEndOfGameGameDataCompanion) MarshalBinary ¶
func (m *LolEndOfGameGameDataCompanion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameDataCompanion) UnmarshalBinary ¶
func (m *LolEndOfGameGameDataCompanion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameDataTftChampion ¶
type LolEndOfGameGameDataTftChampion struct {
// character id
CharacterID string `json:"character_id,omitempty"`
// display name
DisplayName string `json:"display_name,omitempty"`
// path
Path string `json:"path,omitempty"`
// rarity
Rarity int32 `json:"rarity,omitempty"`
// square icon path
SquareIconPath string `json:"squareIconPath,omitempty"`
}
LolEndOfGameGameDataTftChampion lol end of game game data tft champion swagger:model LolEndOfGameGameDataTftChampion
func (*LolEndOfGameGameDataTftChampion) MarshalBinary ¶
func (m *LolEndOfGameGameDataTftChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameDataTftChampion) UnmarshalBinary ¶
func (m *LolEndOfGameGameDataTftChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameflowAvailability ¶
type LolEndOfGameGameflowAvailability struct {
// state
State string `json:"state,omitempty"`
}
LolEndOfGameGameflowAvailability lol end of game gameflow availability swagger:model LolEndOfGameGameflowAvailability
func (*LolEndOfGameGameflowAvailability) MarshalBinary ¶
func (m *LolEndOfGameGameflowAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameflowAvailability) UnmarshalBinary ¶
func (m *LolEndOfGameGameflowAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameflowClient ¶
type LolEndOfGameGameflowClient struct {
// observer server Ip
ObserverServerIP string `json:"observerServerIp,omitempty"`
// observer server port
ObserverServerPort int64 `json:"observerServerPort,omitempty"`
// running
Running bool `json:"running,omitempty"`
}
LolEndOfGameGameflowClient lol end of game gameflow client swagger:model LolEndOfGameGameflowClient
func (*LolEndOfGameGameflowClient) MarshalBinary ¶
func (m *LolEndOfGameGameflowClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameflowClient) UnmarshalBinary ¶
func (m *LolEndOfGameGameflowClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameflowGameData ¶
type LolEndOfGameGameflowGameData struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// queue
Queue *LolEndOfGameQueue `json:"queue,omitempty"`
}
LolEndOfGameGameflowGameData lol end of game gameflow game data swagger:model LolEndOfGameGameflowGameData
func (*LolEndOfGameGameflowGameData) MarshalBinary ¶
func (m *LolEndOfGameGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameflowGameData) UnmarshalBinary ¶
func (m *LolEndOfGameGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameflowPhase ¶
type LolEndOfGameGameflowPhase string
LolEndOfGameGameflowPhase lol end of game gameflow phase swagger:model LolEndOfGameGameflowPhase
const ( // LolEndOfGameGameflowPhaseNone captures enum value "None" LolEndOfGameGameflowPhaseNone LolEndOfGameGameflowPhase = "None" // LolEndOfGameGameflowPhaseLobby captures enum value "Lobby" LolEndOfGameGameflowPhaseLobby LolEndOfGameGameflowPhase = "Lobby" // LolEndOfGameGameflowPhaseMatchmaking captures enum value "Matchmaking" LolEndOfGameGameflowPhaseMatchmaking LolEndOfGameGameflowPhase = "Matchmaking" // LolEndOfGameGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolEndOfGameGameflowPhaseCheckedIntoTournament LolEndOfGameGameflowPhase = "CheckedIntoTournament" // LolEndOfGameGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolEndOfGameGameflowPhaseReadyCheck LolEndOfGameGameflowPhase = "ReadyCheck" // LolEndOfGameGameflowPhaseChampSelect captures enum value "ChampSelect" LolEndOfGameGameflowPhaseChampSelect LolEndOfGameGameflowPhase = "ChampSelect" // LolEndOfGameGameflowPhaseGameStart captures enum value "GameStart" LolEndOfGameGameflowPhaseGameStart LolEndOfGameGameflowPhase = "GameStart" // LolEndOfGameGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolEndOfGameGameflowPhaseFailedToLaunch LolEndOfGameGameflowPhase = "FailedToLaunch" // LolEndOfGameGameflowPhaseInProgress captures enum value "InProgress" LolEndOfGameGameflowPhaseInProgress LolEndOfGameGameflowPhase = "InProgress" // LolEndOfGameGameflowPhaseReconnect captures enum value "Reconnect" LolEndOfGameGameflowPhaseReconnect LolEndOfGameGameflowPhase = "Reconnect" // LolEndOfGameGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolEndOfGameGameflowPhaseWaitingForStats LolEndOfGameGameflowPhase = "WaitingForStats" // LolEndOfGameGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolEndOfGameGameflowPhasePreEndOfGame LolEndOfGameGameflowPhase = "PreEndOfGame" // LolEndOfGameGameflowPhaseEndOfGame captures enum value "EndOfGame" LolEndOfGameGameflowPhaseEndOfGame LolEndOfGameGameflowPhase = "EndOfGame" // LolEndOfGameGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolEndOfGameGameflowPhaseTerminatedInError LolEndOfGameGameflowPhase = "TerminatedInError" )
type LolEndOfGameGameflowSession ¶
type LolEndOfGameGameflowSession struct {
// game client
GameClient *LolEndOfGameGameflowClient `json:"gameClient,omitempty"`
// game data
GameData *LolEndOfGameGameflowGameData `json:"gameData,omitempty"`
// phase
Phase LolEndOfGameGameflowPhase `json:"phase,omitempty"`
}
LolEndOfGameGameflowSession lol end of game gameflow session swagger:model LolEndOfGameGameflowSession
func (*LolEndOfGameGameflowSession) MarshalBinary ¶
func (m *LolEndOfGameGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameflowSession) UnmarshalBinary ¶
func (m *LolEndOfGameGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameGameloopPlayerInfoV1 ¶
type LolEndOfGameGameloopPlayerInfoV1 struct {
// reroll data bag
RerollDataBag *LolEndOfGameRerollDataBagForClientV1 `json:"rerollDataBag,omitempty"`
}
LolEndOfGameGameloopPlayerInfoV1 lol end of game gameloop player info v1 swagger:model LolEndOfGameGameloopPlayerInfoV1
func (*LolEndOfGameGameloopPlayerInfoV1) MarshalBinary ¶
func (m *LolEndOfGameGameloopPlayerInfoV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameGameloopPlayerInfoV1) UnmarshalBinary ¶
func (m *LolEndOfGameGameloopPlayerInfoV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameLobbyInvitation ¶
type LolEndOfGameLobbyInvitation struct {
// state
State string `json:"state,omitempty"`
}
LolEndOfGameLobbyInvitation lol end of game lobby invitation swagger:model LolEndOfGameLobbyInvitation
func (*LolEndOfGameLobbyInvitation) MarshalBinary ¶
func (m *LolEndOfGameLobbyInvitation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameLobbyInvitation) UnmarshalBinary ¶
func (m *LolEndOfGameLobbyInvitation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameLoginDataPacket ¶
type LolEndOfGameLoginDataPacket struct {
// all summoner data
AllSummonerData *LolEndOfGameLoginSummonerData `json:"allSummonerData,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// simple messages
SimpleMessages []*LolEndOfGameSimpleMessage `json:"simpleMessages"`
}
LolEndOfGameLoginDataPacket lol end of game login data packet swagger:model LolEndOfGameLoginDataPacket
func (*LolEndOfGameLoginDataPacket) MarshalBinary ¶
func (m *LolEndOfGameLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameLoginDataPacket) UnmarshalBinary ¶
func (m *LolEndOfGameLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameLoginSession ¶
type LolEndOfGameLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolEndOfGameLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolEndOfGameLoginSession lol end of game login session swagger:model LolEndOfGameLoginSession
func (*LolEndOfGameLoginSession) MarshalBinary ¶
func (m *LolEndOfGameLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameLoginSession) UnmarshalBinary ¶
func (m *LolEndOfGameLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameLoginSessionStates ¶
type LolEndOfGameLoginSessionStates string
LolEndOfGameLoginSessionStates lol end of game login session states swagger:model LolEndOfGameLoginSessionStates
const ( // LolEndOfGameLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolEndOfGameLoginSessionStatesINPROGRESS LolEndOfGameLoginSessionStates = "IN_PROGRESS" // LolEndOfGameLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolEndOfGameLoginSessionStatesSUCCEEDED LolEndOfGameLoginSessionStates = "SUCCEEDED" // LolEndOfGameLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolEndOfGameLoginSessionStatesLOGGINGOUT LolEndOfGameLoginSessionStates = "LOGGING_OUT" // LolEndOfGameLoginSessionStatesERROR captures enum value "ERROR" LolEndOfGameLoginSessionStatesERROR LolEndOfGameLoginSessionStates = "ERROR" )
type LolEndOfGameLoginSummonerData ¶
type LolEndOfGameLoginSummonerData struct {
// summoner level and points
SummonerLevelAndPoints *LolEndOfGameLoginSummonerLevelAndPoints `json:"summonerLevelAndPoints,omitempty"`
}
LolEndOfGameLoginSummonerData lol end of game login summoner data swagger:model LolEndOfGameLoginSummonerData
func (*LolEndOfGameLoginSummonerData) MarshalBinary ¶
func (m *LolEndOfGameLoginSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameLoginSummonerData) UnmarshalBinary ¶
func (m *LolEndOfGameLoginSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameLoginSummonerLevelAndPoints ¶
type LolEndOfGameLoginSummonerLevelAndPoints struct {
// exp points
ExpPoints int64 `json:"expPoints,omitempty"`
// exp to next level
ExpToNextLevel int64 `json:"expToNextLevel,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolEndOfGameLoginSummonerLevelAndPoints lol end of game login summoner level and points swagger:model LolEndOfGameLoginSummonerLevelAndPoints
func (*LolEndOfGameLoginSummonerLevelAndPoints) MarshalBinary ¶
func (m *LolEndOfGameLoginSummonerLevelAndPoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameLoginSummonerLevelAndPoints) UnmarshalBinary ¶
func (m *LolEndOfGameLoginSummonerLevelAndPoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameQueue ¶
type LolEndOfGameQueue struct {
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
}
LolEndOfGameQueue lol end of game queue swagger:model LolEndOfGameQueue
func (*LolEndOfGameQueue) MarshalBinary ¶
func (m *LolEndOfGameQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameQueue) UnmarshalBinary ¶
func (m *LolEndOfGameQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameRerollDataBagForClientV1 ¶
type LolEndOfGameRerollDataBagForClientV1 struct {
// maximum rerolls
MaximumRerolls int32 `json:"maximumRerolls,omitempty"`
// point cost of reroll
PointCostOfReroll int32 `json:"pointCostOfReroll,omitempty"`
// points gained last game
PointsGainedLastGame int32 `json:"pointsGainedLastGame,omitempty"`
// points until next reroll
PointsUntilNextReroll int32 `json:"pointsUntilNextReroll,omitempty"`
// reroll count
RerollCount int32 `json:"rerollCount,omitempty"`
// total points
TotalPoints int32 `json:"totalPoints,omitempty"`
}
LolEndOfGameRerollDataBagForClientV1 lol end of game reroll data bag for client v1 swagger:model LolEndOfGameRerollDataBagForClientV1
func (*LolEndOfGameRerollDataBagForClientV1) MarshalBinary ¶
func (m *LolEndOfGameRerollDataBagForClientV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameRerollDataBagForClientV1) UnmarshalBinary ¶
func (m *LolEndOfGameRerollDataBagForClientV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameSimpleMessage ¶
type LolEndOfGameSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LolEndOfGameSimpleMessage lol end of game simple message swagger:model LolEndOfGameSimpleMessage
func (*LolEndOfGameSimpleMessage) MarshalBinary ¶
func (m *LolEndOfGameSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameSimpleMessage) UnmarshalBinary ¶
func (m *LolEndOfGameSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameTFTEndOfGameCompanionViewModel ¶
type LolEndOfGameTFTEndOfGameCompanionViewModel struct {
// color name
ColorName string `json:"colorName,omitempty"`
// icon
Icon string `json:"icon,omitempty"`
// species name
SpeciesName string `json:"speciesName,omitempty"`
}
LolEndOfGameTFTEndOfGameCompanionViewModel lol end of game t f t end of game companion view model swagger:model LolEndOfGameTFTEndOfGameCompanionViewModel
func (*LolEndOfGameTFTEndOfGameCompanionViewModel) MarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGameCompanionViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameTFTEndOfGameCompanionViewModel) UnmarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGameCompanionViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameTFTEndOfGamePieceViewModel ¶
type LolEndOfGameTFTEndOfGamePieceViewModel struct {
// icon
Icon string `json:"icon,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// name
Name string `json:"name,omitempty"`
// price
Price int32 `json:"price,omitempty"`
}
LolEndOfGameTFTEndOfGamePieceViewModel lol end of game t f t end of game piece view model swagger:model LolEndOfGameTFTEndOfGamePieceViewModel
func (*LolEndOfGameTFTEndOfGamePieceViewModel) MarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGamePieceViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameTFTEndOfGamePieceViewModel) UnmarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGamePieceViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameTFTEndOfGamePlayerViewModel ¶
type LolEndOfGameTFTEndOfGamePlayerViewModel struct {
// board pieces
BoardPieces []*LolEndOfGameTFTEndOfGamePieceViewModel `json:"boardPieces"`
// companion
Companion *LolEndOfGameTFTEndOfGameCompanionViewModel `json:"companion,omitempty"`
// ffa standing
FfaStanding int64 `json:"ffaStanding,omitempty"`
// health
Health int64 `json:"health,omitempty"`
// icon Id
IconID int32 `json:"iconId,omitempty"`
// is local player
IsLocalPlayer bool `json:"isLocalPlayer,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// rank
Rank int64 `json:"rank,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolEndOfGameTFTEndOfGamePlayerViewModel lol end of game t f t end of game player view model swagger:model LolEndOfGameTFTEndOfGamePlayerViewModel
func (*LolEndOfGameTFTEndOfGamePlayerViewModel) MarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGamePlayerViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameTFTEndOfGamePlayerViewModel) UnmarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGamePlayerViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEndOfGameTFTEndOfGameViewModel ¶
type LolEndOfGameTFTEndOfGameViewModel struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// game length
GameLength int32 `json:"gameLength,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// local player
LocalPlayer *LolEndOfGameTFTEndOfGamePlayerViewModel `json:"localPlayer,omitempty"`
// players
Players []*LolEndOfGameTFTEndOfGamePlayerViewModel `json:"players"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolEndOfGameTFTEndOfGameViewModel lol end of game t f t end of game view model swagger:model LolEndOfGameTFTEndOfGameViewModel
func (*LolEndOfGameTFTEndOfGameViewModel) MarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGameViewModel) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEndOfGameTFTEndOfGameViewModel) UnmarshalBinary ¶
func (m *LolEndOfGameTFTEndOfGameViewModel) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsESportStreamNotificationsConfig ¶
type LolEsportStreamNotificationsESportStreamNotificationsConfig struct {
// beapp failure long poll minutes
BeappFailureLongPollMinutes int64 `json:"beappFailureLongPollMinutes,omitempty"`
// notifications asset magick URL
NotificationsAssetMagickURL string `json:"notificationsAssetMagickURL,omitempty"`
// notifications enabled
NotificationsEnabled bool `json:"notificationsEnabled,omitempty"`
// notifications long poll minutes
NotificationsLongPollMinutes int64 `json:"notificationsLongPollMinutes,omitempty"`
// notifications service endpoint
NotificationsServiceEndpoint string `json:"notificationsServiceEndpoint,omitempty"`
// notifications service endpoint v2
NotificationsServiceEndpointV2 string `json:"notificationsServiceEndpointV2,omitempty"`
// notifications short poll minutes
NotificationsShortPollMinutes int64 `json:"notificationsShortPollMinutes,omitempty"`
// notifications stream group slug
NotificationsStreamGroupSlug string `json:"notificationsStreamGroupSlug,omitempty"`
// notifications stream URL
NotificationsStreamURL string `json:"notificationsStreamURL,omitempty"`
// use service endpoint v2
UseServiceEndpointV2 bool `json:"useServiceEndpointV2,omitempty"`
}
LolEsportStreamNotificationsESportStreamNotificationsConfig lol esport stream notifications e sport stream notifications config swagger:model LolEsportStreamNotificationsESportStreamNotificationsConfig
func (*LolEsportStreamNotificationsESportStreamNotificationsConfig) MarshalBinary ¶
func (m *LolEsportStreamNotificationsESportStreamNotificationsConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsESportStreamNotificationsConfig) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsESportStreamNotificationsConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsESportsAPIStreamgroups ¶
type LolEsportStreamNotificationsESportsAPIStreamgroups struct {
// content
Content string `json:"content,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// live
Live bool `json:"live,omitempty"`
// slug
Slug string `json:"slug,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolEsportStreamNotificationsESportsAPIStreamgroups lol esport stream notifications e sports API streamgroups swagger:model LolEsportStreamNotificationsESportsAPI_streamgroups
func (*LolEsportStreamNotificationsESportsAPIStreamgroups) MarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsAPIStreamgroups) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsESportsAPIStreamgroups) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsAPIStreamgroups) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsESportsAPIStreamgroupsRoot ¶
type LolEsportStreamNotificationsESportsAPIStreamgroupsRoot struct {
// highlander tournaments
HighlanderTournaments []*LolEsportStreamNotificationsEsportsAPIHighlanderTournaments `json:"highlanderTournaments"`
// streamgroups
Streamgroups []*LolEsportStreamNotificationsESportsAPIStreamgroups `json:"streamgroups"`
// teams
Teams []*LolEsportStreamNotificationsEsportsAPITeams `json:"teams"`
}
LolEsportStreamNotificationsESportsAPIStreamgroupsRoot lol esport stream notifications e sports API streamgroups root swagger:model LolEsportStreamNotificationsESportsAPI_streamgroups_root
func (*LolEsportStreamNotificationsESportsAPIStreamgroupsRoot) MarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsAPIStreamgroupsRoot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsESportsAPIStreamgroupsRoot) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsAPIStreamgroupsRoot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsESportsLiveStreams ¶
type LolEsportStreamNotificationsESportsLiveStreams struct {
// live streams
LiveStreams []*LolEsportStreamNotificationsESportsStreams `json:"liveStreams"`
}
LolEsportStreamNotificationsESportsLiveStreams lol esport stream notifications e sports live streams swagger:model LolEsportStreamNotificationsESportsLiveStreams
func (*LolEsportStreamNotificationsESportsLiveStreams) MarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsLiveStreams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsESportsLiveStreams) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsLiveStreams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsESportsStreams ¶
type LolEsportStreamNotificationsESportsStreams struct {
// team a acronym
TeamAAcronym string `json:"teamAAcronym,omitempty"`
// team a Guid
TeamAGUID string `json:"teamAGuid,omitempty"`
// team a Id
TeamAID int64 `json:"teamAId,omitempty"`
// team a logo Url
TeamALogoURL string `json:"teamALogoUrl,omitempty"`
// team a name
TeamAName string `json:"teamAName,omitempty"`
// team b acronym
TeamBAcronym string `json:"teamBAcronym,omitempty"`
// team b Guid
TeamBGUID string `json:"teamBGuid,omitempty"`
// team b Id
TeamBID int64 `json:"teamBId,omitempty"`
// team b logo Url
TeamBLogoURL string `json:"teamBLogoUrl,omitempty"`
// team b name
TeamBName string `json:"teamBName,omitempty"`
// title
Title string `json:"title,omitempty"`
// tournament description
TournamentDescription string `json:"tournamentDescription,omitempty"`
}
LolEsportStreamNotificationsESportsStreams lol esport stream notifications e sports streams swagger:model LolEsportStreamNotificationsESportsStreams
func (*LolEsportStreamNotificationsESportsStreams) MarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsStreams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsESportsStreams) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsESportsStreams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsEsportsAPIHighlanderTournaments ¶
type LolEsportStreamNotificationsEsportsAPIHighlanderTournaments struct {
// brackets
Brackets map[string]LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets `json:"brackets,omitempty"`
// description
Description string `json:"description,omitempty"`
// id
ID string `json:"id,omitempty"`
// rosters
Rosters map[string]LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters `json:"rosters,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolEsportStreamNotificationsEsportsAPIHighlanderTournaments lol esport stream notifications esports API highlander tournaments swagger:model LolEsportStreamNotificationsEsportsAPI_highlanderTournaments
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) MarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournaments) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets ¶
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets struct {
// id
ID string `json:"id,omitempty"`
// matches
Matches map[string]LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches `json:"matches,omitempty"`
}
LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets lol esport stream notifications esports API highlander tournaments brackets swagger:model LolEsportStreamNotificationsEsportsAPI_highlanderTournaments_brackets
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) MarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) Validate ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsBrackets) Validate(formats strfmt.Registry) error
Validate validates this lol esport stream notifications esports API highlander tournaments brackets
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches ¶
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches struct {
// id
ID string `json:"id,omitempty"`
// input
Input []*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster `json:"input"`
}
LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches lol esport stream notifications esports API highlander tournaments matches swagger:model LolEsportStreamNotificationsEsportsAPI_highlanderTournaments_matches
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) MarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) Validate ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsMatches) Validate(formats strfmt.Registry) error
Validate validates this lol esport stream notifications esports API highlander tournaments matches
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster ¶
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster struct {
// roster
Roster string `json:"roster,omitempty"`
}
LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster lol esport stream notifications esports API highlander tournaments roster swagger:model LolEsportStreamNotificationsEsportsAPI_highlanderTournaments_roster
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) MarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRoster) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters ¶
type LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters struct {
// id
ID string `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// team
Team int64 `json:"team,omitempty"`
}
LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters lol esport stream notifications esports API highlander tournaments rosters swagger:model LolEsportStreamNotificationsEsportsAPI_highlanderTournaments_rosters
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) MarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) Validate ¶
func (m *LolEsportStreamNotificationsEsportsAPIHighlanderTournamentsRosters) Validate(formats strfmt.Registry) error
Validate validates this lol esport stream notifications esports API highlander tournaments rosters
type LolEsportStreamNotificationsEsportsAPITeams ¶
type LolEsportStreamNotificationsEsportsAPITeams struct {
// acronym
Acronym string `json:"acronym,omitempty"`
// guid
GUID string `json:"guid,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// logo Url
LogoURL string `json:"logoUrl,omitempty"`
// name
Name string `json:"name,omitempty"`
// slug
Slug string `json:"slug,omitempty"`
}
LolEsportStreamNotificationsEsportsAPITeams lol esport stream notifications esports API teams swagger:model LolEsportStreamNotificationsEsportsAPI_teams
func (*LolEsportStreamNotificationsEsportsAPITeams) MarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPITeams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsEsportsAPITeams) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsEsportsAPITeams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsGameflowPhase ¶
type LolEsportStreamNotificationsGameflowPhase string
LolEsportStreamNotificationsGameflowPhase lol esport stream notifications gameflow phase swagger:model LolEsportStreamNotificationsGameflowPhase
const ( // LolEsportStreamNotificationsGameflowPhaseNone captures enum value "None" LolEsportStreamNotificationsGameflowPhaseNone LolEsportStreamNotificationsGameflowPhase = "None" // LolEsportStreamNotificationsGameflowPhaseLobby captures enum value "Lobby" LolEsportStreamNotificationsGameflowPhaseLobby LolEsportStreamNotificationsGameflowPhase = "Lobby" // LolEsportStreamNotificationsGameflowPhaseMatchmaking captures enum value "Matchmaking" LolEsportStreamNotificationsGameflowPhaseMatchmaking LolEsportStreamNotificationsGameflowPhase = "Matchmaking" // LolEsportStreamNotificationsGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolEsportStreamNotificationsGameflowPhaseCheckedIntoTournament LolEsportStreamNotificationsGameflowPhase = "CheckedIntoTournament" // LolEsportStreamNotificationsGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolEsportStreamNotificationsGameflowPhaseReadyCheck LolEsportStreamNotificationsGameflowPhase = "ReadyCheck" // LolEsportStreamNotificationsGameflowPhaseChampSelect captures enum value "ChampSelect" LolEsportStreamNotificationsGameflowPhaseChampSelect LolEsportStreamNotificationsGameflowPhase = "ChampSelect" // LolEsportStreamNotificationsGameflowPhaseGameStart captures enum value "GameStart" LolEsportStreamNotificationsGameflowPhaseGameStart LolEsportStreamNotificationsGameflowPhase = "GameStart" // LolEsportStreamNotificationsGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolEsportStreamNotificationsGameflowPhaseFailedToLaunch LolEsportStreamNotificationsGameflowPhase = "FailedToLaunch" // LolEsportStreamNotificationsGameflowPhaseInProgress captures enum value "InProgress" LolEsportStreamNotificationsGameflowPhaseInProgress LolEsportStreamNotificationsGameflowPhase = "InProgress" // LolEsportStreamNotificationsGameflowPhaseReconnect captures enum value "Reconnect" LolEsportStreamNotificationsGameflowPhaseReconnect LolEsportStreamNotificationsGameflowPhase = "Reconnect" // LolEsportStreamNotificationsGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolEsportStreamNotificationsGameflowPhaseWaitingForStats LolEsportStreamNotificationsGameflowPhase = "WaitingForStats" // LolEsportStreamNotificationsGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolEsportStreamNotificationsGameflowPhasePreEndOfGame LolEsportStreamNotificationsGameflowPhase = "PreEndOfGame" // LolEsportStreamNotificationsGameflowPhaseEndOfGame captures enum value "EndOfGame" LolEsportStreamNotificationsGameflowPhaseEndOfGame LolEsportStreamNotificationsGameflowPhase = "EndOfGame" // LolEsportStreamNotificationsGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolEsportStreamNotificationsGameflowPhaseTerminatedInError LolEsportStreamNotificationsGameflowPhase = "TerminatedInError" )
type LolEsportStreamNotificationsGameflowSession ¶
type LolEsportStreamNotificationsGameflowSession struct {
// phase
Phase LolEsportStreamNotificationsGameflowPhase `json:"phase,omitempty"`
}
LolEsportStreamNotificationsGameflowSession lol esport stream notifications gameflow session swagger:model LolEsportStreamNotificationsGameflowSession
func (*LolEsportStreamNotificationsGameflowSession) MarshalBinary ¶
func (m *LolEsportStreamNotificationsGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsGameflowSession) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsLiveMatch ¶
type LolEsportStreamNotificationsLiveMatch struct {
// id
ID string `json:"id,omitempty"`
// stream group
StreamGroup string `json:"streamGroup,omitempty"`
// teams
Teams []*LolEsportStreamNotificationsLiveMatchTeam `json:"teams"`
// title
Title string `json:"title,omitempty"`
// tournament description
TournamentDescription string `json:"tournamentDescription,omitempty"`
}
LolEsportStreamNotificationsLiveMatch lol esport stream notifications live match swagger:model LolEsportStreamNotificationsLiveMatch
func (*LolEsportStreamNotificationsLiveMatch) MarshalBinary ¶
func (m *LolEsportStreamNotificationsLiveMatch) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsLiveMatch) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsLiveMatch) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsLiveMatchTeam ¶
type LolEsportStreamNotificationsLiveMatchTeam struct {
// acronym
Acronym string `json:"acronym,omitempty"`
// guid
GUID string `json:"guid,omitempty"`
// logo Url
LogoURL string `json:"logoUrl,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolEsportStreamNotificationsLiveMatchTeam lol esport stream notifications live match team swagger:model LolEsportStreamNotificationsLiveMatchTeam
func (*LolEsportStreamNotificationsLiveMatchTeam) MarshalBinary ¶
func (m *LolEsportStreamNotificationsLiveMatchTeam) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsLiveMatchTeam) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsLiveMatchTeam) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolEsportStreamNotificationsPlayerNotificationResource ¶
type LolEsportStreamNotificationsPlayerNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolEsportStreamNotificationsPlayerNotificationResource lol esport stream notifications player notification resource swagger:model LolEsportStreamNotificationsPlayerNotificationResource
func (*LolEsportStreamNotificationsPlayerNotificationResource) MarshalBinary ¶
func (m *LolEsportStreamNotificationsPlayerNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolEsportStreamNotificationsPlayerNotificationResource) UnmarshalBinary ¶
func (m *LolEsportStreamNotificationsPlayerNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesCollectionsOwnership ¶
type LolFeaturedModesCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
}
LolFeaturedModesCollectionsOwnership lol featured modes collections ownership swagger:model LolFeaturedModesCollectionsOwnership
func (*LolFeaturedModesCollectionsOwnership) MarshalBinary ¶
func (m *LolFeaturedModesCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesCollectionsOwnership) UnmarshalBinary ¶
func (m *LolFeaturedModesCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesCollectionsSummonerIcon ¶
type LolFeaturedModesCollectionsSummonerIcon struct {
// icon Id
IconID int32 `json:"iconId,omitempty"`
// ownership
Ownership *LolFeaturedModesCollectionsOwnership `json:"ownership,omitempty"`
}
LolFeaturedModesCollectionsSummonerIcon lol featured modes collections summoner icon swagger:model LolFeaturedModesCollectionsSummonerIcon
func (*LolFeaturedModesCollectionsSummonerIcon) MarshalBinary ¶
func (m *LolFeaturedModesCollectionsSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesCollectionsSummonerIcon) UnmarshalBinary ¶
func (m *LolFeaturedModesCollectionsSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesEligibility ¶
type LolFeaturedModesEligibility struct {
// eligible
Eligible bool `json:"eligible,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// restrictions
Restrictions []*LolFeaturedModesEligibilityRestriction `json:"restrictions"`
}
LolFeaturedModesEligibility lol featured modes eligibility swagger:model LolFeaturedModesEligibility
func (*LolFeaturedModesEligibility) MarshalBinary ¶
func (m *LolFeaturedModesEligibility) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesEligibility) UnmarshalBinary ¶
func (m *LolFeaturedModesEligibility) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesEligibilityRestriction ¶
type LolFeaturedModesEligibilityRestriction struct {
// expired timestamp
ExpiredTimestamp int64 `json:"expiredTimestamp,omitempty"`
// restriction args
RestrictionArgs map[string]string `json:"restrictionArgs,omitempty"`
// restriction code
RestrictionCode LolFeaturedModesEligibilityRestrictionCode `json:"restrictionCode,omitempty"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
}
LolFeaturedModesEligibilityRestriction lol featured modes eligibility restriction swagger:model LolFeaturedModesEligibilityRestriction
func (*LolFeaturedModesEligibilityRestriction) MarshalBinary ¶
func (m *LolFeaturedModesEligibilityRestriction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesEligibilityRestriction) UnmarshalBinary ¶
func (m *LolFeaturedModesEligibilityRestriction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesEligibilityRestrictionCode ¶
type LolFeaturedModesEligibilityRestrictionCode string
LolFeaturedModesEligibilityRestrictionCode lol featured modes eligibility restriction code swagger:model LolFeaturedModesEligibilityRestrictionCode
const ( // LolFeaturedModesEligibilityRestrictionCodeQueueDisabled captures enum value "QueueDisabled" LolFeaturedModesEligibilityRestrictionCodeQueueDisabled LolFeaturedModesEligibilityRestrictionCode = "QueueDisabled" // LolFeaturedModesEligibilityRestrictionCodeQueueUnsupported captures enum value "QueueUnsupported" LolFeaturedModesEligibilityRestrictionCodeQueueUnsupported LolFeaturedModesEligibilityRestrictionCode = "QueueUnsupported" // LolFeaturedModesEligibilityRestrictionCodePlayerLevelRestriction captures enum value "PlayerLevelRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerLevelRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerLevelRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerTimedRestriction captures enum value "PlayerTimedRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerTimedRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerTimedRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerBannedRestriction captures enum value "PlayerBannedRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerBannedRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerBannedRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerAvailableChampionRestriction captures enum value "PlayerAvailableChampionRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerAvailableChampionRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerAvailableChampionRestriction" // LolFeaturedModesEligibilityRestrictionCodeTeamDivisionRestriction captures enum value "TeamDivisionRestriction" LolFeaturedModesEligibilityRestrictionCodeTeamDivisionRestriction LolFeaturedModesEligibilityRestrictionCode = "TeamDivisionRestriction" // LolFeaturedModesEligibilityRestrictionCodeTeamMaxSizeRestriction captures enum value "TeamMaxSizeRestriction" LolFeaturedModesEligibilityRestrictionCodeTeamMaxSizeRestriction LolFeaturedModesEligibilityRestrictionCode = "TeamMaxSizeRestriction" // LolFeaturedModesEligibilityRestrictionCodeTeamMinSizeRestriction captures enum value "TeamMinSizeRestriction" LolFeaturedModesEligibilityRestrictionCodeTeamMinSizeRestriction LolFeaturedModesEligibilityRestrictionCode = "TeamMinSizeRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerBingeRestriction captures enum value "PlayerBingeRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerBingeRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerBingeRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerDodgeRestriction captures enum value "PlayerDodgeRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerDodgeRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerDodgeRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerInGameRestriction captures enum value "PlayerInGameRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerInGameRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerInGameRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerLeaverBustedRestriction captures enum value "PlayerLeaverBustedRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerLeaverBustedRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerLeaverBustedRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerLeaverTaintedWarningRestriction captures enum value "PlayerLeaverTaintedWarningRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerLeaverTaintedWarningRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerLeaverTaintedWarningRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerMaxLevelRestriction captures enum value "PlayerMaxLevelRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerMaxLevelRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerMaxLevelRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerMinLevelRestriction captures enum value "PlayerMinLevelRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerMinLevelRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerMinLevelRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerMinorRestriction captures enum value "PlayerMinorRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerMinorRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerMinorRestriction" // LolFeaturedModesEligibilityRestrictionCodePlayerRankedSuspensionRestriction captures enum value "PlayerRankedSuspensionRestriction" LolFeaturedModesEligibilityRestrictionCodePlayerRankedSuspensionRestriction LolFeaturedModesEligibilityRestrictionCode = "PlayerRankedSuspensionRestriction" // LolFeaturedModesEligibilityRestrictionCodeTeamHighMMRMaxSizeRestriction captures enum value "TeamHighMMRMaxSizeRestriction" LolFeaturedModesEligibilityRestrictionCodeTeamHighMMRMaxSizeRestriction LolFeaturedModesEligibilityRestrictionCode = "TeamHighMMRMaxSizeRestriction" // LolFeaturedModesEligibilityRestrictionCodeTeamSizeRestriction captures enum value "TeamSizeRestriction" LolFeaturedModesEligibilityRestrictionCodeTeamSizeRestriction LolFeaturedModesEligibilityRestrictionCode = "TeamSizeRestriction" // LolFeaturedModesEligibilityRestrictionCodePrerequisiteQueuesNotPlayedRestriction captures enum value "PrerequisiteQueuesNotPlayedRestriction" LolFeaturedModesEligibilityRestrictionCodePrerequisiteQueuesNotPlayedRestriction LolFeaturedModesEligibilityRestrictionCode = "PrerequisiteQueuesNotPlayedRestriction" // LolFeaturedModesEligibilityRestrictionCodeGameVersionMismatch captures enum value "GameVersionMismatch" LolFeaturedModesEligibilityRestrictionCodeGameVersionMismatch LolFeaturedModesEligibilityRestrictionCode = "GameVersionMismatch" // LolFeaturedModesEligibilityRestrictionCodeQueueEntryNotEntitledRestriction captures enum value "QueueEntryNotEntitledRestriction" LolFeaturedModesEligibilityRestrictionCodeQueueEntryNotEntitledRestriction LolFeaturedModesEligibilityRestrictionCode = "QueueEntryNotEntitledRestriction" // LolFeaturedModesEligibilityRestrictionCodeUnknownRestriction captures enum value "UnknownRestriction" LolFeaturedModesEligibilityRestrictionCodeUnknownRestriction LolFeaturedModesEligibilityRestrictionCode = "UnknownRestriction" )
type LolFeaturedModesFeaturedModesConfig ¶
type LolFeaturedModesFeaturedModesConfig struct {
// max notification save delay minutes
MaxNotificationSaveDelayMinutes int32 `json:"MaxNotificationSaveDelayMinutes,omitempty"`
// notifications enabled
NotificationsEnabled bool `json:"NotificationsEnabled,omitempty"`
// queue toggle notification minutes threshold
QueueToggleNotificationMinutesThreshold int32 `json:"QueueToggleNotificationMinutesThreshold,omitempty"`
}
LolFeaturedModesFeaturedModesConfig lol featured modes featured modes config swagger:model LolFeaturedModesFeaturedModesConfig
func (*LolFeaturedModesFeaturedModesConfig) MarshalBinary ¶
func (m *LolFeaturedModesFeaturedModesConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesFeaturedModesConfig) UnmarshalBinary ¶
func (m *LolFeaturedModesFeaturedModesConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesGameflowAvailability ¶
type LolFeaturedModesGameflowAvailability struct {
// is available
IsAvailable bool `json:"isAvailable,omitempty"`
// state
State LolFeaturedModesGameflowAvailabilityState `json:"state,omitempty"`
}
LolFeaturedModesGameflowAvailability lol featured modes gameflow availability swagger:model LolFeaturedModesGameflowAvailability
func (*LolFeaturedModesGameflowAvailability) MarshalBinary ¶
func (m *LolFeaturedModesGameflowAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesGameflowAvailability) UnmarshalBinary ¶
func (m *LolFeaturedModesGameflowAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesGameflowAvailabilityState ¶
type LolFeaturedModesGameflowAvailabilityState string
LolFeaturedModesGameflowAvailabilityState lol featured modes gameflow availability state swagger:model LolFeaturedModesGameflowAvailabilityState
const ( // LolFeaturedModesGameflowAvailabilityStateAvailable captures enum value "Available" LolFeaturedModesGameflowAvailabilityStateAvailable LolFeaturedModesGameflowAvailabilityState = "Available" // LolFeaturedModesGameflowAvailabilityStateInitializing captures enum value "Initializing" LolFeaturedModesGameflowAvailabilityStateInitializing LolFeaturedModesGameflowAvailabilityState = "Initializing" // LolFeaturedModesGameflowAvailabilityStatePatching captures enum value "Patching" LolFeaturedModesGameflowAvailabilityStatePatching LolFeaturedModesGameflowAvailabilityState = "Patching" // LolFeaturedModesGameflowAvailabilityStatePlayerBanned captures enum value "PlayerBanned" LolFeaturedModesGameflowAvailabilityStatePlayerBanned LolFeaturedModesGameflowAvailabilityState = "PlayerBanned" // LolFeaturedModesGameflowAvailabilityStateInGameFlow captures enum value "InGameFlow" LolFeaturedModesGameflowAvailabilityStateInGameFlow LolFeaturedModesGameflowAvailabilityState = "InGameFlow" // LolFeaturedModesGameflowAvailabilityStateConfiguration captures enum value "Configuration" LolFeaturedModesGameflowAvailabilityStateConfiguration LolFeaturedModesGameflowAvailabilityState = "Configuration" )
type LolFeaturedModesGameflowPhase ¶
type LolFeaturedModesGameflowPhase string
LolFeaturedModesGameflowPhase lol featured modes gameflow phase swagger:model LolFeaturedModesGameflowPhase
const ( // LolFeaturedModesGameflowPhaseNone captures enum value "None" LolFeaturedModesGameflowPhaseNone LolFeaturedModesGameflowPhase = "None" // LolFeaturedModesGameflowPhaseLobby captures enum value "Lobby" LolFeaturedModesGameflowPhaseLobby LolFeaturedModesGameflowPhase = "Lobby" // LolFeaturedModesGameflowPhaseMatchmaking captures enum value "Matchmaking" LolFeaturedModesGameflowPhaseMatchmaking LolFeaturedModesGameflowPhase = "Matchmaking" // LolFeaturedModesGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolFeaturedModesGameflowPhaseCheckedIntoTournament LolFeaturedModesGameflowPhase = "CheckedIntoTournament" // LolFeaturedModesGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolFeaturedModesGameflowPhaseReadyCheck LolFeaturedModesGameflowPhase = "ReadyCheck" // LolFeaturedModesGameflowPhaseChampSelect captures enum value "ChampSelect" LolFeaturedModesGameflowPhaseChampSelect LolFeaturedModesGameflowPhase = "ChampSelect" // LolFeaturedModesGameflowPhaseGameStart captures enum value "GameStart" LolFeaturedModesGameflowPhaseGameStart LolFeaturedModesGameflowPhase = "GameStart" // LolFeaturedModesGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolFeaturedModesGameflowPhaseFailedToLaunch LolFeaturedModesGameflowPhase = "FailedToLaunch" // LolFeaturedModesGameflowPhaseInProgress captures enum value "InProgress" LolFeaturedModesGameflowPhaseInProgress LolFeaturedModesGameflowPhase = "InProgress" // LolFeaturedModesGameflowPhaseReconnect captures enum value "Reconnect" LolFeaturedModesGameflowPhaseReconnect LolFeaturedModesGameflowPhase = "Reconnect" // LolFeaturedModesGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolFeaturedModesGameflowPhaseWaitingForStats LolFeaturedModesGameflowPhase = "WaitingForStats" // LolFeaturedModesGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolFeaturedModesGameflowPhasePreEndOfGame LolFeaturedModesGameflowPhase = "PreEndOfGame" // LolFeaturedModesGameflowPhaseEndOfGame captures enum value "EndOfGame" LolFeaturedModesGameflowPhaseEndOfGame LolFeaturedModesGameflowPhase = "EndOfGame" // LolFeaturedModesGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolFeaturedModesGameflowPhaseTerminatedInError LolFeaturedModesGameflowPhase = "TerminatedInError" )
type LolFeaturedModesGameflowSession ¶
type LolFeaturedModesGameflowSession struct {
// phase
Phase LolFeaturedModesGameflowPhase `json:"phase,omitempty"`
}
LolFeaturedModesGameflowSession lol featured modes gameflow session swagger:model LolFeaturedModesGameflowSession
func (*LolFeaturedModesGameflowSession) MarshalBinary ¶
func (m *LolFeaturedModesGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesGameflowSession) UnmarshalBinary ¶
func (m *LolFeaturedModesGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesLoginSession ¶
type LolFeaturedModesLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolFeaturedModesLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolFeaturedModesLoginSession lol featured modes login session swagger:model LolFeaturedModesLoginSession
func (*LolFeaturedModesLoginSession) MarshalBinary ¶
func (m *LolFeaturedModesLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesLoginSession) UnmarshalBinary ¶
func (m *LolFeaturedModesLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesLoginSessionStates ¶
type LolFeaturedModesLoginSessionStates string
LolFeaturedModesLoginSessionStates lol featured modes login session states swagger:model LolFeaturedModesLoginSessionStates
const ( // LolFeaturedModesLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolFeaturedModesLoginSessionStatesINPROGRESS LolFeaturedModesLoginSessionStates = "IN_PROGRESS" // LolFeaturedModesLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolFeaturedModesLoginSessionStatesSUCCEEDED LolFeaturedModesLoginSessionStates = "SUCCEEDED" // LolFeaturedModesLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolFeaturedModesLoginSessionStatesLOGGINGOUT LolFeaturedModesLoginSessionStates = "LOGGING_OUT" // LolFeaturedModesLoginSessionStatesERROR captures enum value "ERROR" LolFeaturedModesLoginSessionStatesERROR LolFeaturedModesLoginSessionStates = "ERROR" )
type LolFeaturedModesMaps ¶
type LolFeaturedModesMaps struct {
// assets
Assets map[string]string `json:"assets,omitempty"`
// game mode name
GameModeName string `json:"gameModeName,omitempty"`
// is r g m
IsRGM bool `json:"isRGM,omitempty"`
}
LolFeaturedModesMaps lol featured modes maps swagger:model LolFeaturedModesMaps
func (*LolFeaturedModesMaps) MarshalBinary ¶
func (m *LolFeaturedModesMaps) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesMaps) UnmarshalBinary ¶
func (m *LolFeaturedModesMaps) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesPlayerNotificationResource ¶
type LolFeaturedModesPlayerNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolFeaturedModesPlayerNotificationResource lol featured modes player notification resource swagger:model LolFeaturedModesPlayerNotificationResource
func (*LolFeaturedModesPlayerNotificationResource) MarshalBinary ¶
func (m *LolFeaturedModesPlayerNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesPlayerNotificationResource) UnmarshalBinary ¶
func (m *LolFeaturedModesPlayerNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesQueue ¶
type LolFeaturedModesQueue struct {
// category
Category LolFeaturedModesQueueGameCategory `json:"category,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// last toggled off time
LastToggledOffTime int64 `json:"lastToggledOffTime,omitempty"`
// last toggled on time
LastToggledOnTime int64 `json:"lastToggledOnTime,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// name
Name string `json:"name,omitempty"`
// queue availability
QueueAvailability LolFeaturedModesQueueAvailability `json:"queueAvailability,omitempty"`
}
LolFeaturedModesQueue lol featured modes queue swagger:model LolFeaturedModesQueue
func (*LolFeaturedModesQueue) MarshalBinary ¶
func (m *LolFeaturedModesQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolFeaturedModesQueue) UnmarshalBinary ¶
func (m *LolFeaturedModesQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolFeaturedModesQueueAvailability ¶
type LolFeaturedModesQueueAvailability string
LolFeaturedModesQueueAvailability lol featured modes queue availability swagger:model LolFeaturedModesQueueAvailability
const ( // LolFeaturedModesQueueAvailabilityAvailable captures enum value "Available" LolFeaturedModesQueueAvailabilityAvailable LolFeaturedModesQueueAvailability = "Available" // LolFeaturedModesQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolFeaturedModesQueueAvailabilityPlatformDisabled LolFeaturedModesQueueAvailability = "PlatformDisabled" // LolFeaturedModesQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolFeaturedModesQueueAvailabilityDoesntMeetRequirements LolFeaturedModesQueueAvailability = "DoesntMeetRequirements" )
type LolFeaturedModesQueueGameCategory ¶
type LolFeaturedModesQueueGameCategory string
LolFeaturedModesQueueGameCategory lol featured modes queue game category swagger:model LolFeaturedModesQueueGameCategory
const ( // LolFeaturedModesQueueGameCategoryNone captures enum value "None" LolFeaturedModesQueueGameCategoryNone LolFeaturedModesQueueGameCategory = "None" // LolFeaturedModesQueueGameCategoryCustom captures enum value "Custom" LolFeaturedModesQueueGameCategoryCustom LolFeaturedModesQueueGameCategory = "Custom" // LolFeaturedModesQueueGameCategoryPvP captures enum value "PvP" LolFeaturedModesQueueGameCategoryPvP LolFeaturedModesQueueGameCategory = "PvP" // LolFeaturedModesQueueGameCategoryVersusAi captures enum value "VersusAi" LolFeaturedModesQueueGameCategoryVersusAi LolFeaturedModesQueueGameCategory = "VersusAi" // LolFeaturedModesQueueGameCategoryAlpha captures enum value "Alpha" LolFeaturedModesQueueGameCategoryAlpha LolFeaturedModesQueueGameCategory = "Alpha" )
type LolGameClientChatGameClientChatMessageResource ¶
type LolGameClientChatGameClientChatMessageResource struct {
// body
Body string `json:"body,omitempty"`
// from summoner name
FromSummonerName string `json:"fromSummonerName,omitempty"`
}
LolGameClientChatGameClientChatMessageResource lol game client chat game client chat message resource swagger:model LolGameClientChatGameClientChatMessageResource
func (*LolGameClientChatGameClientChatMessageResource) MarshalBinary ¶
func (m *LolGameClientChatGameClientChatMessageResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameClientChatGameClientChatMessageResource) UnmarshalBinary ¶
func (m *LolGameClientChatGameClientChatMessageResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesLoginDataPacket ¶
type LolGameQueuesLoginDataPacket struct {
// game type configs
GameTypeConfigs []*LolGameQueuesQueueGameTypeConfig `json:"gameTypeConfigs"`
}
LolGameQueuesLoginDataPacket lol game queues login data packet swagger:model LolGameQueuesLoginDataPacket
func (*LolGameQueuesLoginDataPacket) MarshalBinary ¶
func (m *LolGameQueuesLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesLoginDataPacket) UnmarshalBinary ¶
func (m *LolGameQueuesLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesLoginSession ¶
type LolGameQueuesLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolGameQueuesLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolGameQueuesLoginSession lol game queues login session swagger:model LolGameQueuesLoginSession
func (*LolGameQueuesLoginSession) MarshalBinary ¶
func (m *LolGameQueuesLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesLoginSession) UnmarshalBinary ¶
func (m *LolGameQueuesLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesLoginSessionStates ¶
type LolGameQueuesLoginSessionStates string
LolGameQueuesLoginSessionStates lol game queues login session states swagger:model LolGameQueuesLoginSessionStates
const ( // LolGameQueuesLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolGameQueuesLoginSessionStatesINPROGRESS LolGameQueuesLoginSessionStates = "IN_PROGRESS" // LolGameQueuesLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolGameQueuesLoginSessionStatesSUCCEEDED LolGameQueuesLoginSessionStates = "SUCCEEDED" // LolGameQueuesLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolGameQueuesLoginSessionStatesLOGGINGOUT LolGameQueuesLoginSessionStates = "LOGGING_OUT" // LolGameQueuesLoginSessionStatesERROR captures enum value "ERROR" LolGameQueuesLoginSessionStatesERROR LolGameQueuesLoginSessionStates = "ERROR" )
type LolGameQueuesPlatformConfigEnabledMap ¶
type LolGameQueuesPlatformConfigEnabledMap struct {
// game map Id
GameMapID int32 `json:"gameMapId,omitempty"`
// min players
MinPlayers int32 `json:"minPlayers,omitempty"`
}
LolGameQueuesPlatformConfigEnabledMap lol game queues platform config enabled map swagger:model LolGameQueuesPlatformConfigEnabledMap
func (*LolGameQueuesPlatformConfigEnabledMap) MarshalBinary ¶
func (m *LolGameQueuesPlatformConfigEnabledMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesPlatformConfigEnabledMap) UnmarshalBinary ¶
func (m *LolGameQueuesPlatformConfigEnabledMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesQueue ¶
type LolGameQueuesQueue struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// asset mutator
AssetMutator string `json:"assetMutator,omitempty"`
// category
Category LolGameQueuesQueueGameCategory `json:"category,omitempty"`
// champions required to play
ChampionsRequiredToPlay int32 `json:"championsRequiredToPlay,omitempty"`
// description
Description string `json:"description,omitempty"`
// detailed description
DetailedDescription string `json:"detailedDescription,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type config
GameTypeConfig *LolGameQueuesQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// is team only
IsTeamOnly bool `json:"isTeamOnly,omitempty"`
// last toggled off time
LastToggledOffTime int64 `json:"lastToggledOffTime,omitempty"`
// last toggled on time
LastToggledOnTime int64 `json:"lastToggledOnTime,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max summoner level for first win of the day
MaxSummonerLevelForFirstWinOfTheDay int32 `json:"maxSummonerLevelForFirstWinOfTheDay,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolGameQueuesQueueAvailability `json:"queueAvailability,omitempty"`
// queue rewards
QueueRewards *LolGameQueuesQueueReward `json:"queueRewards,omitempty"`
// removal from game allowed
RemovalFromGameAllowed bool `json:"removalFromGameAllowed,omitempty"`
// removal from game delay minutes
RemovalFromGameDelayMinutes int32 `json:"removalFromGameDelayMinutes,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// spectator enabled
SpectatorEnabled bool `json:"spectatorEnabled,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolGameQueuesQueue lol game queues queue swagger:model LolGameQueuesQueue
func (*LolGameQueuesQueue) MarshalBinary ¶
func (m *LolGameQueuesQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesQueue) UnmarshalBinary ¶
func (m *LolGameQueuesQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesQueueAvailability ¶
type LolGameQueuesQueueAvailability string
LolGameQueuesQueueAvailability lol game queues queue availability swagger:model LolGameQueuesQueueAvailability
const ( // LolGameQueuesQueueAvailabilityAvailable captures enum value "Available" LolGameQueuesQueueAvailabilityAvailable LolGameQueuesQueueAvailability = "Available" // LolGameQueuesQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolGameQueuesQueueAvailabilityPlatformDisabled LolGameQueuesQueueAvailability = "PlatformDisabled" // LolGameQueuesQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolGameQueuesQueueAvailabilityDoesntMeetRequirements LolGameQueuesQueueAvailability = "DoesntMeetRequirements" )
type LolGameQueuesQueueCustomGame ¶
type LolGameQueuesQueueCustomGame struct {
// game server regions
GameServerRegions []string `json:"gameServerRegions"`
// queue availability
QueueAvailability LolGameQueuesQueueAvailability `json:"queueAvailability,omitempty"`
// spectator policies
SpectatorPolicies []LolGameQueuesQueueCustomGameSpectatorPolicy `json:"spectatorPolicies"`
// spectator slot limit
SpectatorSlotLimit int32 `json:"spectatorSlotLimit,omitempty"`
// subcategories
Subcategories []*LolGameQueuesQueueCustomGameSubcategory `json:"subcategories"`
}
LolGameQueuesQueueCustomGame lol game queues queue custom game swagger:model LolGameQueuesQueueCustomGame
func (*LolGameQueuesQueueCustomGame) MarshalBinary ¶
func (m *LolGameQueuesQueueCustomGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesQueueCustomGame) UnmarshalBinary ¶
func (m *LolGameQueuesQueueCustomGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesQueueCustomGameSpectatorPolicy ¶
type LolGameQueuesQueueCustomGameSpectatorPolicy string
LolGameQueuesQueueCustomGameSpectatorPolicy lol game queues queue custom game spectator policy swagger:model LolGameQueuesQueueCustomGameSpectatorPolicy
const ( // LolGameQueuesQueueCustomGameSpectatorPolicyNotAllowed captures enum value "NotAllowed" LolGameQueuesQueueCustomGameSpectatorPolicyNotAllowed LolGameQueuesQueueCustomGameSpectatorPolicy = "NotAllowed" // LolGameQueuesQueueCustomGameSpectatorPolicyLobbyAllowed captures enum value "LobbyAllowed" LolGameQueuesQueueCustomGameSpectatorPolicyLobbyAllowed LolGameQueuesQueueCustomGameSpectatorPolicy = "LobbyAllowed" // LolGameQueuesQueueCustomGameSpectatorPolicyFriendsAllowed captures enum value "FriendsAllowed" LolGameQueuesQueueCustomGameSpectatorPolicyFriendsAllowed LolGameQueuesQueueCustomGameSpectatorPolicy = "FriendsAllowed" // LolGameQueuesQueueCustomGameSpectatorPolicyAllAllowed captures enum value "AllAllowed" LolGameQueuesQueueCustomGameSpectatorPolicyAllAllowed LolGameQueuesQueueCustomGameSpectatorPolicy = "AllAllowed" )
type LolGameQueuesQueueCustomGameSubcategory ¶
type LolGameQueuesQueueCustomGameSubcategory struct {
// custom spectator policies
CustomSpectatorPolicies []LolGameQueuesQueueCustomGameSpectatorPolicy `json:"customSpectatorPolicies"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max player count
MaxPlayerCount int32 `json:"maxPlayerCount,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// mutators
Mutators []*LolGameQueuesQueueGameTypeConfig `json:"mutators"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolGameQueuesQueueAvailability `json:"queueAvailability,omitempty"`
}
LolGameQueuesQueueCustomGameSubcategory lol game queues queue custom game subcategory swagger:model LolGameQueuesQueueCustomGameSubcategory
func (*LolGameQueuesQueueCustomGameSubcategory) MarshalBinary ¶
func (m *LolGameQueuesQueueCustomGameSubcategory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesQueueCustomGameSubcategory) UnmarshalBinary ¶
func (m *LolGameQueuesQueueCustomGameSubcategory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesQueueGameCategory ¶
type LolGameQueuesQueueGameCategory string
LolGameQueuesQueueGameCategory lol game queues queue game category swagger:model LolGameQueuesQueueGameCategory
const ( // LolGameQueuesQueueGameCategoryNone captures enum value "None" LolGameQueuesQueueGameCategoryNone LolGameQueuesQueueGameCategory = "None" // LolGameQueuesQueueGameCategoryCustom captures enum value "Custom" LolGameQueuesQueueGameCategoryCustom LolGameQueuesQueueGameCategory = "Custom" // LolGameQueuesQueueGameCategoryPvP captures enum value "PvP" LolGameQueuesQueueGameCategoryPvP LolGameQueuesQueueGameCategory = "PvP" // LolGameQueuesQueueGameCategoryVersusAi captures enum value "VersusAi" LolGameQueuesQueueGameCategoryVersusAi LolGameQueuesQueueGameCategory = "VersusAi" // LolGameQueuesQueueGameCategoryAlpha captures enum value "Alpha" LolGameQueuesQueueGameCategoryAlpha LolGameQueuesQueueGameCategory = "Alpha" )
type LolGameQueuesQueueGameTypeConfig ¶
type LolGameQueuesQueueGameTypeConfig struct {
// advanced learning quests
AdvancedLearningQuests bool `json:"advancedLearningQuests,omitempty"`
// allow trades
AllowTrades bool `json:"allowTrades,omitempty"`
// ban mode
BanMode string `json:"banMode,omitempty"`
// ban timer duration
BanTimerDuration int32 `json:"banTimerDuration,omitempty"`
// battle boost
BattleBoost bool `json:"battleBoost,omitempty"`
// cross team champion pool
CrossTeamChampionPool bool `json:"crossTeamChampionPool,omitempty"`
// death match
DeathMatch bool `json:"deathMatch,omitempty"`
// do not remove
DoNotRemove bool `json:"doNotRemove,omitempty"`
// duplicate pick
DuplicatePick bool `json:"duplicatePick,omitempty"`
// exclusive pick
ExclusivePick bool `json:"exclusivePick,omitempty"`
// game mode override
GameModeOverride string `json:"gameModeOverride,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// learning quests
LearningQuests bool `json:"learningQuests,omitempty"`
// main pick timer duration
MainPickTimerDuration int32 `json:"mainPickTimerDuration,omitempty"`
// max allowable bans
MaxAllowableBans int32 `json:"maxAllowableBans,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team override
NumPlayersPerTeamOverride int32 `json:"numPlayersPerTeamOverride,omitempty"`
// onboard coop beginner
OnboardCoopBeginner bool `json:"onboardCoopBeginner,omitempty"`
// pick mode
PickMode string `json:"pickMode,omitempty"`
// post pick timer duration
PostPickTimerDuration int32 `json:"postPickTimerDuration,omitempty"`
// reroll
Reroll bool `json:"reroll,omitempty"`
// team champion pool
TeamChampionPool bool `json:"teamChampionPool,omitempty"`
}
LolGameQueuesQueueGameTypeConfig lol game queues queue game type config swagger:model LolGameQueuesQueueGameTypeConfig
func (*LolGameQueuesQueueGameTypeConfig) MarshalBinary ¶
func (m *LolGameQueuesQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolGameQueuesQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesQueueReward ¶
type LolGameQueuesQueueReward struct {
// is champion points enabled
IsChampionPointsEnabled bool `json:"isChampionPointsEnabled,omitempty"`
// is Ip enabled
IsIPEnabled bool `json:"isIpEnabled,omitempty"`
// is xp enabled
IsXpEnabled bool `json:"isXpEnabled,omitempty"`
// party size Ip rewards
PartySizeIPRewards []int32 `json:"partySizeIpRewards"`
}
LolGameQueuesQueueReward lol game queues queue reward swagger:model LolGameQueuesQueueReward
func (*LolGameQueuesQueueReward) MarshalBinary ¶
func (m *LolGameQueuesQueueReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesQueueReward) UnmarshalBinary ¶
func (m *LolGameQueuesQueueReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameQueuesQueueTranslation ¶
type LolGameQueuesQueueTranslation struct {
// description
Description string `json:"description,omitempty"`
// detailed description
DetailedDescription string `json:"detailedDescription,omitempty"`
// name
Name string `json:"name,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
}
LolGameQueuesQueueTranslation lol game queues queue translation swagger:model LolGameQueuesQueueTranslation
func (*LolGameQueuesQueueTranslation) MarshalBinary ¶
func (m *LolGameQueuesQueueTranslation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameQueuesQueueTranslation) UnmarshalBinary ¶
func (m *LolGameQueuesQueueTranslation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameSettingsLoginSession ¶
type LolGameSettingsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// state
State LolGameSettingsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolGameSettingsLoginSession lol game settings login session swagger:model LolGameSettingsLoginSession
func (*LolGameSettingsLoginSession) MarshalBinary ¶
func (m *LolGameSettingsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameSettingsLoginSession) UnmarshalBinary ¶
func (m *LolGameSettingsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameSettingsLoginSessionStates ¶
type LolGameSettingsLoginSessionStates string
LolGameSettingsLoginSessionStates lol game settings login session states swagger:model LolGameSettingsLoginSessionStates
const ( // LolGameSettingsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolGameSettingsLoginSessionStatesINPROGRESS LolGameSettingsLoginSessionStates = "IN_PROGRESS" // LolGameSettingsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolGameSettingsLoginSessionStatesSUCCEEDED LolGameSettingsLoginSessionStates = "SUCCEEDED" // LolGameSettingsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolGameSettingsLoginSessionStatesLOGGINGOUT LolGameSettingsLoginSessionStates = "LOGGING_OUT" // LolGameSettingsLoginSessionStatesERROR captures enum value "ERROR" LolGameSettingsLoginSessionStatesERROR LolGameSettingsLoginSessionStates = "ERROR" )
type LolGameSettingsgamesettingsgameclient ¶
type LolGameSettingsgamesettingsgameclient struct {
// running
Running bool `json:"running,omitempty"`
}
LolGameSettingsgamesettingsgameclient lol game settingsgamesettingsgameclient swagger:model LolGameSettingsgamesettingsgameclient
func (*LolGameSettingsgamesettingsgameclient) MarshalBinary ¶
func (m *LolGameSettingsgamesettingsgameclient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameSettingsgamesettingsgameclient) UnmarshalBinary ¶
func (m *LolGameSettingsgamesettingsgameclient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameSettingsgamesettingsgameflowsession ¶
type LolGameSettingsgamesettingsgameflowsession struct {
// game client
GameClient *LolGameSettingsgamesettingsgameclient `json:"gameClient,omitempty"`
}
LolGameSettingsgamesettingsgameflowsession lol game settingsgamesettingsgameflowsession swagger:model LolGameSettingsgamesettingsgameflowsession
func (*LolGameSettingsgamesettingsgameflowsession) MarshalBinary ¶
func (m *LolGameSettingsgamesettingsgameflowsession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameSettingsgamesettingsgameflowsession) UnmarshalBinary ¶
func (m *LolGameSettingsgamesettingsgameflowsession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowAvailability ¶
type LolGameflowGameflowAvailability struct {
// is available
IsAvailable bool `json:"isAvailable,omitempty"`
// state
State LolGameflowGameflowAvailabilityState `json:"state,omitempty"`
}
LolGameflowGameflowAvailability lol gameflow gameflow availability swagger:model LolGameflowGameflowAvailability
func (*LolGameflowGameflowAvailability) MarshalBinary ¶
func (m *LolGameflowGameflowAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowAvailability) UnmarshalBinary ¶
func (m *LolGameflowGameflowAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowAvailabilityState ¶
type LolGameflowGameflowAvailabilityState string
LolGameflowGameflowAvailabilityState lol gameflow gameflow availability state swagger:model LolGameflowGameflowAvailabilityState
const ( // LolGameflowGameflowAvailabilityStateAvailable captures enum value "Available" LolGameflowGameflowAvailabilityStateAvailable LolGameflowGameflowAvailabilityState = "Available" // LolGameflowGameflowAvailabilityStateInitializing captures enum value "Initializing" LolGameflowGameflowAvailabilityStateInitializing LolGameflowGameflowAvailabilityState = "Initializing" // LolGameflowGameflowAvailabilityStatePatching captures enum value "Patching" LolGameflowGameflowAvailabilityStatePatching LolGameflowGameflowAvailabilityState = "Patching" // LolGameflowGameflowAvailabilityStatePlayerBanned captures enum value "PlayerBanned" LolGameflowGameflowAvailabilityStatePlayerBanned LolGameflowGameflowAvailabilityState = "PlayerBanned" // LolGameflowGameflowAvailabilityStateInGameFlow captures enum value "InGameFlow" LolGameflowGameflowAvailabilityStateInGameFlow LolGameflowGameflowAvailabilityState = "InGameFlow" // LolGameflowGameflowAvailabilityStateConfiguration captures enum value "Configuration" LolGameflowGameflowAvailabilityStateConfiguration LolGameflowGameflowAvailabilityState = "Configuration" // LolGameflowGameflowAvailabilityStateEligibilityInfoMissing captures enum value "EligibilityInfoMissing" LolGameflowGameflowAvailabilityStateEligibilityInfoMissing LolGameflowGameflowAvailabilityState = "EligibilityInfoMissing" )
type LolGameflowGameflowGameClient ¶
type LolGameflowGameflowGameClient struct {
// observer server Ip
ObserverServerIP string `json:"observerServerIp,omitempty"`
// observer server port
ObserverServerPort int64 `json:"observerServerPort,omitempty"`
// running
Running bool `json:"running,omitempty"`
// server Ip
ServerIP string `json:"serverIp,omitempty"`
// server port
ServerPort int64 `json:"serverPort,omitempty"`
// visible
Visible bool `json:"visible,omitempty"`
}
LolGameflowGameflowGameClient lol gameflow gameflow game client swagger:model LolGameflowGameflowGameClient
func (*LolGameflowGameflowGameClient) MarshalBinary ¶
func (m *LolGameflowGameflowGameClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowGameClient) UnmarshalBinary ¶
func (m *LolGameflowGameflowGameClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowGameData ¶
type LolGameflowGameflowGameData struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// game name
GameName string `json:"gameName,omitempty"`
// is custom game
IsCustomGame bool `json:"isCustomGame,omitempty"`
// password
Password string `json:"password,omitempty"`
// player champion selections
PlayerChampionSelections []interface{} `json:"playerChampionSelections"`
// queue
Queue *LolGameflowQueue `json:"queue,omitempty"`
// spectators allowed
SpectatorsAllowed bool `json:"spectatorsAllowed,omitempty"`
// team one
TeamOne []interface{} `json:"teamOne"`
// team two
TeamTwo []interface{} `json:"teamTwo"`
}
LolGameflowGameflowGameData lol gameflow gameflow game data swagger:model LolGameflowGameflowGameData
func (*LolGameflowGameflowGameData) MarshalBinary ¶
func (m *LolGameflowGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowGameData) UnmarshalBinary ¶
func (m *LolGameflowGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowGameDodge ¶
type LolGameflowGameflowGameDodge struct {
// dodge ids
DodgeIds []int64 `json:"dodgeIds"`
// phase
Phase LolGameflowGameflowPhase `json:"phase,omitempty"`
// state
State LolGameflowGameflowGameDodgeState `json:"state,omitempty"`
}
LolGameflowGameflowGameDodge lol gameflow gameflow game dodge swagger:model LolGameflowGameflowGameDodge
func (*LolGameflowGameflowGameDodge) MarshalBinary ¶
func (m *LolGameflowGameflowGameDodge) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowGameDodge) UnmarshalBinary ¶
func (m *LolGameflowGameflowGameDodge) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowGameDodgeState ¶
type LolGameflowGameflowGameDodgeState string
LolGameflowGameflowGameDodgeState lol gameflow gameflow game dodge state swagger:model LolGameflowGameflowGameDodgeState
const ( // LolGameflowGameflowGameDodgeStateInvalid captures enum value "Invalid" LolGameflowGameflowGameDodgeStateInvalid LolGameflowGameflowGameDodgeState = "Invalid" // LolGameflowGameflowGameDodgeStatePartyDodged captures enum value "PartyDodged" LolGameflowGameflowGameDodgeStatePartyDodged LolGameflowGameflowGameDodgeState = "PartyDodged" // LolGameflowGameflowGameDodgeStateStrangerDodged captures enum value "StrangerDodged" LolGameflowGameflowGameDodgeStateStrangerDodged LolGameflowGameflowGameDodgeState = "StrangerDodged" // LolGameflowGameflowGameDodgeStateTournamentDodged captures enum value "TournamentDodged" LolGameflowGameflowGameDodgeStateTournamentDodged LolGameflowGameflowGameDodgeState = "TournamentDodged" )
type LolGameflowGameflowGameMap ¶
type LolGameflowGameflowGameMap struct {
// assets
Assets interface{} `json:"assets,omitempty"`
// categorized content bundles
CategorizedContentBundles interface{} `json:"categorizedContentBundles,omitempty"`
// description
Description string `json:"description,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mode name
GameModeName string `json:"gameModeName,omitempty"`
// game mode short name
GameModeShortName string `json:"gameModeShortName,omitempty"`
// game mutator
GameMutator string `json:"gameMutator,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is r g m
IsRGM bool `json:"isRGM,omitempty"`
// map string Id
MapStringID string `json:"mapStringId,omitempty"`
// name
Name string `json:"name,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// platform name
PlatformName string `json:"platformName,omitempty"`
// properties
Properties interface{} `json:"properties,omitempty"`
}
LolGameflowGameflowGameMap lol gameflow gameflow game map swagger:model LolGameflowGameflowGameMap
func (*LolGameflowGameflowGameMap) MarshalBinary ¶
func (m *LolGameflowGameflowGameMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowGameMap) UnmarshalBinary ¶
func (m *LolGameflowGameflowGameMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowPhase ¶
type LolGameflowGameflowPhase string
LolGameflowGameflowPhase lol gameflow gameflow phase swagger:model LolGameflowGameflowPhase
const ( // LolGameflowGameflowPhaseNone captures enum value "None" LolGameflowGameflowPhaseNone LolGameflowGameflowPhase = "None" // LolGameflowGameflowPhaseLobby captures enum value "Lobby" LolGameflowGameflowPhaseLobby LolGameflowGameflowPhase = "Lobby" // LolGameflowGameflowPhaseMatchmaking captures enum value "Matchmaking" LolGameflowGameflowPhaseMatchmaking LolGameflowGameflowPhase = "Matchmaking" // LolGameflowGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolGameflowGameflowPhaseCheckedIntoTournament LolGameflowGameflowPhase = "CheckedIntoTournament" // LolGameflowGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolGameflowGameflowPhaseReadyCheck LolGameflowGameflowPhase = "ReadyCheck" // LolGameflowGameflowPhaseChampSelect captures enum value "ChampSelect" LolGameflowGameflowPhaseChampSelect LolGameflowGameflowPhase = "ChampSelect" // LolGameflowGameflowPhaseGameStart captures enum value "GameStart" LolGameflowGameflowPhaseGameStart LolGameflowGameflowPhase = "GameStart" // LolGameflowGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolGameflowGameflowPhaseFailedToLaunch LolGameflowGameflowPhase = "FailedToLaunch" // LolGameflowGameflowPhaseInProgress captures enum value "InProgress" LolGameflowGameflowPhaseInProgress LolGameflowGameflowPhase = "InProgress" // LolGameflowGameflowPhaseReconnect captures enum value "Reconnect" LolGameflowGameflowPhaseReconnect LolGameflowGameflowPhase = "Reconnect" // LolGameflowGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolGameflowGameflowPhaseWaitingForStats LolGameflowGameflowPhase = "WaitingForStats" // LolGameflowGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolGameflowGameflowPhasePreEndOfGame LolGameflowGameflowPhase = "PreEndOfGame" // LolGameflowGameflowPhaseEndOfGame captures enum value "EndOfGame" LolGameflowGameflowPhaseEndOfGame LolGameflowGameflowPhase = "EndOfGame" // LolGameflowGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolGameflowGameflowPhaseTerminatedInError LolGameflowGameflowPhase = "TerminatedInError" )
type LolGameflowGameflowProcessInfo ¶
type LolGameflowGameflowProcessInfo struct {
// pid
Pid int32 `json:"pid,omitempty"`
// raw args
RawArgs []string `json:"rawArgs"`
}
LolGameflowGameflowProcessInfo lol gameflow gameflow process info swagger:model LolGameflowGameflowProcessInfo
func (*LolGameflowGameflowProcessInfo) MarshalBinary ¶
func (m *LolGameflowGameflowProcessInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowProcessInfo) UnmarshalBinary ¶
func (m *LolGameflowGameflowProcessInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowSession ¶
type LolGameflowGameflowSession struct {
// game client
GameClient *LolGameflowGameflowGameClient `json:"gameClient,omitempty"`
// game data
GameData *LolGameflowGameflowGameData `json:"gameData,omitempty"`
// game dodge
GameDodge *LolGameflowGameflowGameDodge `json:"gameDodge,omitempty"`
// map
Map *LolGameflowGameflowGameMap `json:"map,omitempty"`
// phase
Phase LolGameflowGameflowPhase `json:"phase,omitempty"`
}
LolGameflowGameflowSession lol gameflow gameflow session swagger:model LolGameflowGameflowSession
func (*LolGameflowGameflowSession) MarshalBinary ¶
func (m *LolGameflowGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowGameflowSession) UnmarshalBinary ¶
func (m *LolGameflowGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowGameflowWatchPhase ¶
type LolGameflowGameflowWatchPhase string
LolGameflowGameflowWatchPhase lol gameflow gameflow watch phase swagger:model LolGameflowGameflowWatchPhase
const ( // LolGameflowGameflowWatchPhaseNone captures enum value "None" LolGameflowGameflowWatchPhaseNone LolGameflowGameflowWatchPhase = "None" // LolGameflowGameflowWatchPhaseWatchStarted captures enum value "WatchStarted" LolGameflowGameflowWatchPhaseWatchStarted LolGameflowGameflowWatchPhase = "WatchStarted" // LolGameflowGameflowWatchPhaseWatchInProgress captures enum value "WatchInProgress" LolGameflowGameflowWatchPhaseWatchInProgress LolGameflowGameflowWatchPhase = "WatchInProgress" // LolGameflowGameflowWatchPhaseWatchFailedToLaunch captures enum value "WatchFailedToLaunch" LolGameflowGameflowWatchPhaseWatchFailedToLaunch LolGameflowGameflowWatchPhase = "WatchFailedToLaunch" )
type LolGameflowInstallPaths ¶
type LolGameflowInstallPaths struct {
// game executable path
GameExecutablePath string `json:"gameExecutablePath,omitempty"`
// game install root
GameInstallRoot string `json:"gameInstallRoot,omitempty"`
}
LolGameflowInstallPaths lol gameflow install paths swagger:model LolGameflowInstallPaths
func (*LolGameflowInstallPaths) MarshalBinary ¶
func (m *LolGameflowInstallPaths) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowInstallPaths) UnmarshalBinary ¶
func (m *LolGameflowInstallPaths) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowLobbyStatus ¶
type LolGameflowLobbyStatus struct {
// allowed play again
AllowedPlayAgain bool `json:"allowedPlayAgain,omitempty"`
// custom spectator policy
CustomSpectatorPolicy LolGameflowQueueCustomGameSpectatorPolicy `json:"customSpectatorPolicy,omitempty"`
// invited summoner ids
InvitedSummonerIds []int64 `json:"invitedSummonerIds"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is leader
IsLeader bool `json:"isLeader,omitempty"`
// is practice tool
IsPracticeTool bool `json:"isPracticeTool,omitempty"`
// is spectator
IsSpectator bool `json:"isSpectator,omitempty"`
// lobby Id
LobbyID string `json:"lobbyId,omitempty"`
// member summoner ids
MemberSummonerIds []int64 `json:"memberSummonerIds"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolGameflowLobbyStatus lol gameflow lobby status swagger:model LolGameflowLobbyStatus
func (*LolGameflowLobbyStatus) MarshalBinary ¶
func (m *LolGameflowLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowLobbyStatus) UnmarshalBinary ¶
func (m *LolGameflowLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowLoginSession ¶
type LolGameflowLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolGameflowLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolGameflowLoginSession lol gameflow login session swagger:model LolGameflowLoginSession
func (*LolGameflowLoginSession) MarshalBinary ¶
func (m *LolGameflowLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowLoginSession) UnmarshalBinary ¶
func (m *LolGameflowLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowLoginSessionStates ¶
type LolGameflowLoginSessionStates string
LolGameflowLoginSessionStates lol gameflow login session states swagger:model LolGameflowLoginSessionStates
const ( // LolGameflowLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolGameflowLoginSessionStatesINPROGRESS LolGameflowLoginSessionStates = "IN_PROGRESS" // LolGameflowLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolGameflowLoginSessionStatesSUCCEEDED LolGameflowLoginSessionStates = "SUCCEEDED" // LolGameflowLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolGameflowLoginSessionStatesLOGGINGOUT LolGameflowLoginSessionStates = "LOGGING_OUT" // LolGameflowLoginSessionStatesERROR captures enum value "ERROR" LolGameflowLoginSessionStatesERROR LolGameflowLoginSessionStates = "ERROR" )
type LolGameflowPatcherProductState ¶
type LolGameflowPatcherProductState struct {
// action
Action LolGameflowPatcherProductStateAction `json:"action,omitempty"`
// is corrupted
IsCorrupted bool `json:"isCorrupted,omitempty"`
// is stopped
IsStopped bool `json:"isStopped,omitempty"`
// is up to date
IsUpToDate bool `json:"isUpToDate,omitempty"`
// is update available
IsUpdateAvailable bool `json:"isUpdateAvailable,omitempty"`
}
LolGameflowPatcherProductState lol gameflow patcher product state swagger:model LolGameflowPatcherProductState
func (*LolGameflowPatcherProductState) MarshalBinary ¶
func (m *LolGameflowPatcherProductState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowPatcherProductState) UnmarshalBinary ¶
func (m *LolGameflowPatcherProductState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowPatcherProductStateAction ¶
type LolGameflowPatcherProductStateAction string
LolGameflowPatcherProductStateAction lol gameflow patcher product state action swagger:model LolGameflowPatcherProductStateAction
const ( // LolGameflowPatcherProductStateActionIdle captures enum value "Idle" LolGameflowPatcherProductStateActionIdle LolGameflowPatcherProductStateAction = "Idle" // LolGameflowPatcherProductStateActionCheckingForUpdates captures enum value "CheckingForUpdates" LolGameflowPatcherProductStateActionCheckingForUpdates LolGameflowPatcherProductStateAction = "CheckingForUpdates" // LolGameflowPatcherProductStateActionPatching captures enum value "Patching" LolGameflowPatcherProductStateActionPatching LolGameflowPatcherProductStateAction = "Patching" // LolGameflowPatcherProductStateActionRepairing captures enum value "Repairing" LolGameflowPatcherProductStateActionRepairing LolGameflowPatcherProductStateAction = "Repairing" // LolGameflowPatcherProductStateActionMigrating captures enum value "Migrating" LolGameflowPatcherProductStateActionMigrating LolGameflowPatcherProductStateAction = "Migrating" )
type LolGameflowPlayerStatus ¶
type LolGameflowPlayerStatus struct {
// can invite others at eog
CanInviteOthersAtEog bool `json:"canInviteOthersAtEog,omitempty"`
// current lobby status
CurrentLobbyStatus *LolGameflowLobbyStatus `json:"currentLobbyStatus,omitempty"`
// last queued lobby status
LastQueuedLobbyStatus *LolGameflowLobbyStatus `json:"lastQueuedLobbyStatus,omitempty"`
}
LolGameflowPlayerStatus lol gameflow player status swagger:model LolGameflowPlayerStatus
func (*LolGameflowPlayerStatus) MarshalBinary ¶
func (m *LolGameflowPlayerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowPlayerStatus) UnmarshalBinary ¶
func (m *LolGameflowPlayerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowQueue ¶
type LolGameflowQueue struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// asset mutator
AssetMutator string `json:"assetMutator,omitempty"`
// category
Category LolGameflowQueueGameCategory `json:"category,omitempty"`
// champions required to play
ChampionsRequiredToPlay int32 `json:"championsRequiredToPlay,omitempty"`
// description
Description string `json:"description,omitempty"`
// detailed description
DetailedDescription string `json:"detailedDescription,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type config
GameTypeConfig *LolGameflowQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// is team only
IsTeamOnly bool `json:"isTeamOnly,omitempty"`
// last toggled off time
LastToggledOffTime int64 `json:"lastToggledOffTime,omitempty"`
// last toggled on time
LastToggledOnTime int64 `json:"lastToggledOnTime,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max summoner level for first win of the day
MaxSummonerLevelForFirstWinOfTheDay int32 `json:"maxSummonerLevelForFirstWinOfTheDay,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolGameflowQueueAvailability `json:"queueAvailability,omitempty"`
// queue rewards
QueueRewards *LolGameflowQueueReward `json:"queueRewards,omitempty"`
// removal from game allowed
RemovalFromGameAllowed bool `json:"removalFromGameAllowed,omitempty"`
// removal from game delay minutes
RemovalFromGameDelayMinutes int32 `json:"removalFromGameDelayMinutes,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// spectator enabled
SpectatorEnabled bool `json:"spectatorEnabled,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolGameflowQueue lol gameflow queue swagger:model LolGameflowQueue
func (*LolGameflowQueue) MarshalBinary ¶
func (m *LolGameflowQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowQueue) UnmarshalBinary ¶
func (m *LolGameflowQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowQueueAvailability ¶
type LolGameflowQueueAvailability string
LolGameflowQueueAvailability lol gameflow queue availability swagger:model LolGameflowQueueAvailability
const ( // LolGameflowQueueAvailabilityAvailable captures enum value "Available" LolGameflowQueueAvailabilityAvailable LolGameflowQueueAvailability = "Available" // LolGameflowQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolGameflowQueueAvailabilityPlatformDisabled LolGameflowQueueAvailability = "PlatformDisabled" // LolGameflowQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolGameflowQueueAvailabilityDoesntMeetRequirements LolGameflowQueueAvailability = "DoesntMeetRequirements" )
type LolGameflowQueueCustomGameSpectatorPolicy ¶
type LolGameflowQueueCustomGameSpectatorPolicy string
LolGameflowQueueCustomGameSpectatorPolicy lol gameflow queue custom game spectator policy swagger:model LolGameflowQueueCustomGameSpectatorPolicy
const ( // LolGameflowQueueCustomGameSpectatorPolicyNotAllowed captures enum value "NotAllowed" LolGameflowQueueCustomGameSpectatorPolicyNotAllowed LolGameflowQueueCustomGameSpectatorPolicy = "NotAllowed" // LolGameflowQueueCustomGameSpectatorPolicyLobbyAllowed captures enum value "LobbyAllowed" LolGameflowQueueCustomGameSpectatorPolicyLobbyAllowed LolGameflowQueueCustomGameSpectatorPolicy = "LobbyAllowed" // LolGameflowQueueCustomGameSpectatorPolicyFriendsAllowed captures enum value "FriendsAllowed" LolGameflowQueueCustomGameSpectatorPolicyFriendsAllowed LolGameflowQueueCustomGameSpectatorPolicy = "FriendsAllowed" // LolGameflowQueueCustomGameSpectatorPolicyAllAllowed captures enum value "AllAllowed" LolGameflowQueueCustomGameSpectatorPolicyAllAllowed LolGameflowQueueCustomGameSpectatorPolicy = "AllAllowed" )
type LolGameflowQueueGameCategory ¶
type LolGameflowQueueGameCategory string
LolGameflowQueueGameCategory lol gameflow queue game category swagger:model LolGameflowQueueGameCategory
const ( // LolGameflowQueueGameCategoryNone captures enum value "None" LolGameflowQueueGameCategoryNone LolGameflowQueueGameCategory = "None" // LolGameflowQueueGameCategoryCustom captures enum value "Custom" LolGameflowQueueGameCategoryCustom LolGameflowQueueGameCategory = "Custom" // LolGameflowQueueGameCategoryPvP captures enum value "PvP" LolGameflowQueueGameCategoryPvP LolGameflowQueueGameCategory = "PvP" // LolGameflowQueueGameCategoryVersusAi captures enum value "VersusAi" LolGameflowQueueGameCategoryVersusAi LolGameflowQueueGameCategory = "VersusAi" // LolGameflowQueueGameCategoryAlpha captures enum value "Alpha" LolGameflowQueueGameCategoryAlpha LolGameflowQueueGameCategory = "Alpha" )
type LolGameflowQueueGameTypeConfig ¶
type LolGameflowQueueGameTypeConfig struct {
// advanced learning quests
AdvancedLearningQuests bool `json:"advancedLearningQuests,omitempty"`
// allow trades
AllowTrades bool `json:"allowTrades,omitempty"`
// ban mode
BanMode string `json:"banMode,omitempty"`
// ban timer duration
BanTimerDuration int32 `json:"banTimerDuration,omitempty"`
// battle boost
BattleBoost bool `json:"battleBoost,omitempty"`
// cross team champion pool
CrossTeamChampionPool bool `json:"crossTeamChampionPool,omitempty"`
// death match
DeathMatch bool `json:"deathMatch,omitempty"`
// do not remove
DoNotRemove bool `json:"doNotRemove,omitempty"`
// duplicate pick
DuplicatePick bool `json:"duplicatePick,omitempty"`
// exclusive pick
ExclusivePick bool `json:"exclusivePick,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// learning quests
LearningQuests bool `json:"learningQuests,omitempty"`
// main pick timer duration
MainPickTimerDuration int32 `json:"mainPickTimerDuration,omitempty"`
// max allowable bans
MaxAllowableBans int32 `json:"maxAllowableBans,omitempty"`
// name
Name string `json:"name,omitempty"`
// onboard coop beginner
OnboardCoopBeginner bool `json:"onboardCoopBeginner,omitempty"`
// pick mode
PickMode string `json:"pickMode,omitempty"`
// post pick timer duration
PostPickTimerDuration int32 `json:"postPickTimerDuration,omitempty"`
// reroll
Reroll bool `json:"reroll,omitempty"`
// team champion pool
TeamChampionPool bool `json:"teamChampionPool,omitempty"`
}
LolGameflowQueueGameTypeConfig lol gameflow queue game type config swagger:model LolGameflowQueueGameTypeConfig
func (*LolGameflowQueueGameTypeConfig) MarshalBinary ¶
func (m *LolGameflowQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolGameflowQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowQueueReward ¶
type LolGameflowQueueReward struct {
// is champion points enabled
IsChampionPointsEnabled bool `json:"isChampionPointsEnabled,omitempty"`
// is Ip enabled
IsIPEnabled bool `json:"isIpEnabled,omitempty"`
// is xp enabled
IsXpEnabled bool `json:"isXpEnabled,omitempty"`
// party size Ip rewards
PartySizeIPRewards []int32 `json:"partySizeIpRewards"`
}
LolGameflowQueueReward lol gameflow queue reward swagger:model LolGameflowQueueReward
func (*LolGameflowQueueReward) MarshalBinary ¶
func (m *LolGameflowQueueReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowQueueReward) UnmarshalBinary ¶
func (m *LolGameflowQueueReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowRegionLocale ¶
type LolGameflowRegionLocale struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolGameflowRegionLocale lol gameflow region locale swagger:model LolGameflowRegionLocale
func (*LolGameflowRegionLocale) MarshalBinary ¶
func (m *LolGameflowRegionLocale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowRegionLocale) UnmarshalBinary ¶
func (m *LolGameflowRegionLocale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowRegistrationStatus ¶
type LolGameflowRegistrationStatus struct {
// complete
Complete bool `json:"complete,omitempty"`
// error codes
ErrorCodes []string `json:"errorCodes"`
}
LolGameflowRegistrationStatus lol gameflow registration status swagger:model LolGameflowRegistrationStatus
func (*LolGameflowRegistrationStatus) MarshalBinary ¶
func (m *LolGameflowRegistrationStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowRegistrationStatus) UnmarshalBinary ¶
func (m *LolGameflowRegistrationStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowReplaysSettingsData ¶
type LolGameflowReplaysSettingsData struct {
// highlights folder path
HighlightsFolderPath string `json:"highlights-folder-path,omitempty"`
}
LolGameflowReplaysSettingsData lol gameflow replays settings data swagger:model LolGameflowReplaysSettingsData
func (*LolGameflowReplaysSettingsData) MarshalBinary ¶
func (m *LolGameflowReplaysSettingsData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowReplaysSettingsData) UnmarshalBinary ¶
func (m *LolGameflowReplaysSettingsData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGameflowReplaysSettingsResource ¶
type LolGameflowReplaysSettingsResource struct {
// data
Data *LolGameflowReplaysSettingsData `json:"data,omitempty"`
}
LolGameflowReplaysSettingsResource lol gameflow replays settings resource swagger:model LolGameflowReplaysSettingsResource
func (*LolGameflowReplaysSettingsResource) MarshalBinary ¶
func (m *LolGameflowReplaysSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGameflowReplaysSettingsResource) UnmarshalBinary ¶
func (m *LolGameflowReplaysSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGamhsAccessToken ¶
type LolGamhsAccessToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolGamhsAccessToken lol gamhs access token swagger:model LolGamhsAccessToken
func (*LolGamhsAccessToken) MarshalBinary ¶
func (m *LolGamhsAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGamhsAccessToken) UnmarshalBinary ¶
func (m *LolGamhsAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGamhsLoginSession ¶
type LolGamhsLoginSession struct {
// puuid
Puuid string `json:"puuid,omitempty"`
}
LolGamhsLoginSession lol gamhs login session swagger:model LolGamhsLoginSession
func (*LolGamhsLoginSession) MarshalBinary ¶
func (m *LolGamhsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGamhsLoginSession) UnmarshalBinary ¶
func (m *LolGamhsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGamhsMatchHistoryData ¶
type LolGamhsMatchHistoryData struct {
// json
JSON interface{} `json:"json,omitempty"`
// metadata
Metadata *LolGamhsMatchHistoryMetadata `json:"metadata,omitempty"`
}
LolGamhsMatchHistoryData lol gamhs match history data swagger:model LolGamhsMatchHistoryData
func (*LolGamhsMatchHistoryData) MarshalBinary ¶
func (m *LolGamhsMatchHistoryData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGamhsMatchHistoryData) UnmarshalBinary ¶
func (m *LolGamhsMatchHistoryData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGamhsMatchHistoryList ¶
type LolGamhsMatchHistoryList struct {
// active puuid
ActivePuuid string `json:"active_puuid,omitempty"`
// games
Games []*LolGamhsMatchHistoryData `json:"games"`
}
LolGamhsMatchHistoryList lol gamhs match history list swagger:model LolGamhsMatchHistoryList
func (*LolGamhsMatchHistoryList) MarshalBinary ¶
func (m *LolGamhsMatchHistoryList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGamhsMatchHistoryList) UnmarshalBinary ¶
func (m *LolGamhsMatchHistoryList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGamhsMatchHistoryMetadata ¶
type LolGamhsMatchHistoryMetadata struct {
// data version
DataVersion int64 `json:"data_version,omitempty"`
// info type
InfoType string `json:"info_type,omitempty"`
// match id
MatchID string `json:"match_id,omitempty"`
// participants
Participants []string `json:"participants"`
// product
Product string `json:"product,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolGamhsMatchHistoryMetadata lol gamhs match history metadata swagger:model LolGamhsMatchHistoryMetadata
func (*LolGamhsMatchHistoryMetadata) MarshalBinary ¶
func (m *LolGamhsMatchHistoryMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGamhsMatchHistoryMetadata) UnmarshalBinary ¶
func (m *LolGamhsMatchHistoryMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGeoinfoGeoInfo ¶
type LolGeoinfoGeoInfo struct {
// city
City string `json:"city,omitempty"`
// country
Country string `json:"country,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolGeoinfoGeoInfo lol geoinfo geo info swagger:model LolGeoinfoGeoInfo
func (*LolGeoinfoGeoInfo) MarshalBinary ¶
func (m *LolGeoinfoGeoInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGeoinfoGeoInfo) UnmarshalBinary ¶
func (m *LolGeoinfoGeoInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGeoinfoGeoInfoConfig ¶
type LolGeoinfoGeoInfoConfig struct {
// enabled
Enabled bool `json:"Enabled,omitempty"`
}
LolGeoinfoGeoInfoConfig lol geoinfo geo info config swagger:model LolGeoinfoGeoInfoConfig
func (*LolGeoinfoGeoInfoConfig) MarshalBinary ¶
func (m *LolGeoinfoGeoInfoConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGeoinfoGeoInfoConfig) UnmarshalBinary ¶
func (m *LolGeoinfoGeoInfoConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGeoinfoGeoInfoResponse ¶
type LolGeoinfoGeoInfoResponse struct {
// error message
ErrorMessage string `json:"errorMessage,omitempty"`
// geo info
GeoInfo *LolGeoinfoGeoInfo `json:"geoInfo,omitempty"`
// is initialized
IsInitialized bool `json:"isInitialized,omitempty"`
// is latest
IsLatest bool `json:"isLatest,omitempty"`
// success
Success bool `json:"success,omitempty"`
}
LolGeoinfoGeoInfoResponse lol geoinfo geo info response swagger:model LolGeoinfoGeoInfoResponse
func (*LolGeoinfoGeoInfoResponse) MarshalBinary ¶
func (m *LolGeoinfoGeoInfoResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGeoinfoGeoInfoResponse) UnmarshalBinary ¶
func (m *LolGeoinfoGeoInfoResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGeoinfoLoginSession ¶
type LolGeoinfoLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolGeoinfoLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolGeoinfoLoginSession lol geoinfo login session swagger:model LolGeoinfoLoginSession
func (*LolGeoinfoLoginSession) MarshalBinary ¶
func (m *LolGeoinfoLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGeoinfoLoginSession) UnmarshalBinary ¶
func (m *LolGeoinfoLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGeoinfoLoginSessionState ¶
type LolGeoinfoLoginSessionState string
LolGeoinfoLoginSessionState lol geoinfo login session state swagger:model LolGeoinfoLoginSessionState
const ( // LolGeoinfoLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolGeoinfoLoginSessionStateINPROGRESS LolGeoinfoLoginSessionState = "IN_PROGRESS" // LolGeoinfoLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolGeoinfoLoginSessionStateSUCCEEDED LolGeoinfoLoginSessionState = "SUCCEEDED" // LolGeoinfoLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolGeoinfoLoginSessionStateLOGGINGOUT LolGeoinfoLoginSessionState = "LOGGING_OUT" // LolGeoinfoLoginSessionStateERROR captures enum value "ERROR" LolGeoinfoLoginSessionStateERROR LolGeoinfoLoginSessionState = "ERROR" )
type LolGeoinfoWhereAmIRequest ¶
type LolGeoinfoWhereAmIRequest struct {
// ip address
IPAddress string `json:"ipAddress,omitempty"`
}
LolGeoinfoWhereAmIRequest lol geoinfo where am i request swagger:model LolGeoinfoWhereAmIRequest
func (*LolGeoinfoWhereAmIRequest) MarshalBinary ¶
func (m *LolGeoinfoWhereAmIRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGeoinfoWhereAmIRequest) UnmarshalBinary ¶
func (m *LolGeoinfoWhereAmIRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolGeoinfoWhereAmIResponse ¶
type LolGeoinfoWhereAmIResponse struct {
// city
City string `json:"city,omitempty"`
// country
Country string `json:"country,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolGeoinfoWhereAmIResponse lol geoinfo where am i response swagger:model LolGeoinfoWhereAmIResponse
func (*LolGeoinfoWhereAmIResponse) MarshalBinary ¶
func (m *LolGeoinfoWhereAmIResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolGeoinfoWhereAmIResponse) UnmarshalBinary ¶
func (m *LolGeoinfoWhereAmIResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHeartbeatLoginSession ¶
type LolHeartbeatLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolHeartbeatLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolHeartbeatLoginSession lol heartbeat login session swagger:model LolHeartbeatLoginSession
func (*LolHeartbeatLoginSession) MarshalBinary ¶
func (m *LolHeartbeatLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHeartbeatLoginSession) UnmarshalBinary ¶
func (m *LolHeartbeatLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHeartbeatLoginSessionStates ¶
type LolHeartbeatLoginSessionStates string
LolHeartbeatLoginSessionStates lol heartbeat login session states swagger:model LolHeartbeatLoginSessionStates
const ( // LolHeartbeatLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolHeartbeatLoginSessionStatesINPROGRESS LolHeartbeatLoginSessionStates = "IN_PROGRESS" // LolHeartbeatLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolHeartbeatLoginSessionStatesSUCCEEDED LolHeartbeatLoginSessionStates = "SUCCEEDED" // LolHeartbeatLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolHeartbeatLoginSessionStatesLOGGINGOUT LolHeartbeatLoginSessionStates = "LOGGING_OUT" // LolHeartbeatLoginSessionStatesERROR captures enum value "ERROR" LolHeartbeatLoginSessionStatesERROR LolHeartbeatLoginSessionStates = "ERROR" )
type LolHighlightsHighlight ¶
type LolHighlightsHighlight struct {
// file size bytes
FileSizeBytes int64 `json:"fileSizeBytes,omitempty"`
// filepath
Filepath string `json:"filepath,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// mtime iso8601
MtimeIso8601 string `json:"mtimeIso8601,omitempty"`
// mtime ms utc
MtimeMsUtc int64 `json:"mtimeMsUtc,omitempty"`
// name
Name string `json:"name,omitempty"`
// url
URL string `json:"url,omitempty"`
}
LolHighlightsHighlight lol highlights highlight swagger:model LolHighlightsHighlight
func (*LolHighlightsHighlight) MarshalBinary ¶
func (m *LolHighlightsHighlight) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHighlightsHighlight) UnmarshalBinary ¶
func (m *LolHighlightsHighlight) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHighlightsHighlightsConfig ¶
type LolHighlightsHighlightsConfig struct {
// invalid highlight name characters
InvalidHighlightNameCharacters string `json:"invalidHighlightNameCharacters,omitempty"`
// is highlights enabled
IsHighlightsEnabled bool `json:"isHighlightsEnabled,omitempty"`
}
LolHighlightsHighlightsConfig lol highlights highlights config swagger:model LolHighlightsHighlightsConfig
func (*LolHighlightsHighlightsConfig) MarshalBinary ¶
func (m *LolHighlightsHighlightsConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHighlightsHighlightsConfig) UnmarshalBinary ¶
func (m *LolHighlightsHighlightsConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHighlightsHighlightsDynamicConfig ¶
type LolHighlightsHighlightsDynamicConfig struct {
// enabled
Enabled bool `json:"Enabled,omitempty"`
}
LolHighlightsHighlightsDynamicConfig lol highlights highlights dynamic config swagger:model LolHighlightsHighlightsDynamicConfig
func (*LolHighlightsHighlightsDynamicConfig) MarshalBinary ¶
func (m *LolHighlightsHighlightsDynamicConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHighlightsHighlightsDynamicConfig) UnmarshalBinary ¶
func (m *LolHighlightsHighlightsDynamicConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHighlightsHighlightsSettingsData ¶
type LolHighlightsHighlightsSettingsData struct {
// highlights folder path
HighlightsFolderPath string `json:"highlights-folder-path,omitempty"`
}
LolHighlightsHighlightsSettingsData lol highlights highlights settings data swagger:model LolHighlightsHighlightsSettingsData
func (*LolHighlightsHighlightsSettingsData) MarshalBinary ¶
func (m *LolHighlightsHighlightsSettingsData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHighlightsHighlightsSettingsData) UnmarshalBinary ¶
func (m *LolHighlightsHighlightsSettingsData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHighlightsHighlightsSettingsResource ¶
type LolHighlightsHighlightsSettingsResource struct {
// data
Data *LolHighlightsHighlightsSettingsData `json:"data,omitempty"`
}
LolHighlightsHighlightsSettingsResource lol highlights highlights settings resource swagger:model LolHighlightsHighlightsSettingsResource
func (*LolHighlightsHighlightsSettingsResource) MarshalBinary ¶
func (m *LolHighlightsHighlightsSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHighlightsHighlightsSettingsResource) UnmarshalBinary ¶
func (m *LolHighlightsHighlightsSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2APIHonorPlayerServerRequest ¶
type LolHonorV2APIHonorPlayerServerRequest struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// honor category
HonorCategory string `json:"honorCategory,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolHonorV2APIHonorPlayerServerRequest lol honor v2 Api honor player server request swagger:model LolHonorV2ApiHonorPlayerServerRequest
func (*LolHonorV2APIHonorPlayerServerRequest) MarshalBinary ¶
func (m *LolHonorV2APIHonorPlayerServerRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2APIHonorPlayerServerRequest) UnmarshalBinary ¶
func (m *LolHonorV2APIHonorPlayerServerRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2Ballot ¶
type LolHonorV2Ballot struct {
// eligible players
EligiblePlayers []*LolHonorV2EligiblePlayer `json:"eligiblePlayers"`
// game Id
GameID int64 `json:"gameId,omitempty"`
}
LolHonorV2Ballot lol honor v2 ballot swagger:model LolHonorV2Ballot
func (*LolHonorV2Ballot) MarshalBinary ¶
func (m *LolHonorV2Ballot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2Ballot) UnmarshalBinary ¶
func (m *LolHonorV2Ballot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2DynamicHonorMessage ¶
type LolHonorV2DynamicHonorMessage struct {
// message Id
MessageID string `json:"messageId,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
LolHonorV2DynamicHonorMessage lol honor v2 dynamic honor message swagger:model LolHonorV2DynamicHonorMessage
func (*LolHonorV2DynamicHonorMessage) MarshalBinary ¶
func (m *LolHonorV2DynamicHonorMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2DynamicHonorMessage) UnmarshalBinary ¶
func (m *LolHonorV2DynamicHonorMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2EligiblePlayer ¶
type LolHonorV2EligiblePlayer struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// skin name
SkinName string `json:"skinName,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolHonorV2EligiblePlayer lol honor v2 eligible player swagger:model LolHonorV2EligiblePlayer
func (*LolHonorV2EligiblePlayer) MarshalBinary ¶
func (m *LolHonorV2EligiblePlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2EligiblePlayer) UnmarshalBinary ¶
func (m *LolHonorV2EligiblePlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2EndOfGamePlayer ¶
type LolHonorV2EndOfGamePlayer struct {
// bot player
BotPlayer bool `json:"botPlayer,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// is reporting disabled
IsReportingDisabled bool `json:"isReportingDisabled,omitempty"`
// leaver
Leaver bool `json:"leaver,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// skin name
SkinName string `json:"skinName,omitempty"`
// stats
Stats interface{} `json:"stats,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
LolHonorV2EndOfGamePlayer lol honor v2 end of game player swagger:model LolHonorV2EndOfGamePlayer
func (*LolHonorV2EndOfGamePlayer) MarshalBinary ¶
func (m *LolHonorV2EndOfGamePlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2EndOfGamePlayer) UnmarshalBinary ¶
func (m *LolHonorV2EndOfGamePlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2EndOfGameStats ¶
type LolHonorV2EndOfGameStats struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// difficulty
Difficulty string `json:"difficulty,omitempty"`
// game ended in early surrender
GameEndedInEarlySurrender bool `json:"gameEndedInEarlySurrender,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game length
GameLength int32 `json:"gameLength,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game type
GameType string `json:"gameType,omitempty"`
// imbalanced teams no points
ImbalancedTeamsNoPoints bool `json:"imbalancedTeamsNoPoints,omitempty"`
// invalid
Invalid bool `json:"invalid,omitempty"`
// my team status
MyTeamStatus string `json:"myTeamStatus,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// ranked
Ranked bool `json:"ranked,omitempty"`
// report game Id
ReportGameID int64 `json:"reportGameId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// teams
Teams []*LolHonorV2EndOfGameTeam `json:"teams"`
}
LolHonorV2EndOfGameStats lol honor v2 end of game stats swagger:model LolHonorV2EndOfGameStats
func (*LolHonorV2EndOfGameStats) MarshalBinary ¶
func (m *LolHonorV2EndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2EndOfGameStats) UnmarshalBinary ¶
func (m *LolHonorV2EndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2EndOfGameTeam ¶
type LolHonorV2EndOfGameTeam struct {
// champion bans
ChampionBans []int32 `json:"championBans"`
// full Id
FullID string `json:"fullId,omitempty"`
// is bottom team
IsBottomTeam bool `json:"isBottomTeam,omitempty"`
// is player team
IsPlayerTeam bool `json:"isPlayerTeam,omitempty"`
// is winning team
IsWinningTeam bool `json:"isWinningTeam,omitempty"`
// member status string
MemberStatusString string `json:"memberStatusString,omitempty"`
// name
Name string `json:"name,omitempty"`
// players
Players []*LolHonorV2EndOfGamePlayer `json:"players"`
// stats
Stats interface{} `json:"stats,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
}
LolHonorV2EndOfGameTeam lol honor v2 end of game team swagger:model LolHonorV2EndOfGameTeam
func (*LolHonorV2EndOfGameTeam) MarshalBinary ¶
func (m *LolHonorV2EndOfGameTeam) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2EndOfGameTeam) UnmarshalBinary ¶
func (m *LolHonorV2EndOfGameTeam) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2GameflowGameData ¶
type LolHonorV2GameflowGameData struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// queue
Queue *LolHonorV2Queue `json:"queue,omitempty"`
}
LolHonorV2GameflowGameData lol honor v2 gameflow game data swagger:model LolHonorV2GameflowGameData
func (*LolHonorV2GameflowGameData) MarshalBinary ¶
func (m *LolHonorV2GameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2GameflowGameData) UnmarshalBinary ¶
func (m *LolHonorV2GameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2GameflowPhase ¶
type LolHonorV2GameflowPhase string
LolHonorV2GameflowPhase lol honor v2 gameflow phase swagger:model LolHonorV2GameflowPhase
const ( // LolHonorV2GameflowPhaseNone captures enum value "None" LolHonorV2GameflowPhaseNone LolHonorV2GameflowPhase = "None" // LolHonorV2GameflowPhaseLobby captures enum value "Lobby" LolHonorV2GameflowPhaseLobby LolHonorV2GameflowPhase = "Lobby" // LolHonorV2GameflowPhaseMatchmaking captures enum value "Matchmaking" LolHonorV2GameflowPhaseMatchmaking LolHonorV2GameflowPhase = "Matchmaking" // LolHonorV2GameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolHonorV2GameflowPhaseCheckedIntoTournament LolHonorV2GameflowPhase = "CheckedIntoTournament" // LolHonorV2GameflowPhaseReadyCheck captures enum value "ReadyCheck" LolHonorV2GameflowPhaseReadyCheck LolHonorV2GameflowPhase = "ReadyCheck" // LolHonorV2GameflowPhaseChampSelect captures enum value "ChampSelect" LolHonorV2GameflowPhaseChampSelect LolHonorV2GameflowPhase = "ChampSelect" // LolHonorV2GameflowPhaseGameStart captures enum value "GameStart" LolHonorV2GameflowPhaseGameStart LolHonorV2GameflowPhase = "GameStart" // LolHonorV2GameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolHonorV2GameflowPhaseFailedToLaunch LolHonorV2GameflowPhase = "FailedToLaunch" // LolHonorV2GameflowPhaseInProgress captures enum value "InProgress" LolHonorV2GameflowPhaseInProgress LolHonorV2GameflowPhase = "InProgress" // LolHonorV2GameflowPhaseReconnect captures enum value "Reconnect" LolHonorV2GameflowPhaseReconnect LolHonorV2GameflowPhase = "Reconnect" // LolHonorV2GameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolHonorV2GameflowPhaseWaitingForStats LolHonorV2GameflowPhase = "WaitingForStats" // LolHonorV2GameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolHonorV2GameflowPhasePreEndOfGame LolHonorV2GameflowPhase = "PreEndOfGame" // LolHonorV2GameflowPhaseEndOfGame captures enum value "EndOfGame" LolHonorV2GameflowPhaseEndOfGame LolHonorV2GameflowPhase = "EndOfGame" // LolHonorV2GameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolHonorV2GameflowPhaseTerminatedInError LolHonorV2GameflowPhase = "TerminatedInError" )
type LolHonorV2GameflowSession ¶
type LolHonorV2GameflowSession struct {
// game data
GameData *LolHonorV2GameflowGameData `json:"gameData,omitempty"`
// phase
Phase LolHonorV2GameflowPhase `json:"phase,omitempty"`
}
LolHonorV2GameflowSession lol honor v2 gameflow session swagger:model LolHonorV2GameflowSession
func (*LolHonorV2GameflowSession) MarshalBinary ¶
func (m *LolHonorV2GameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2GameflowSession) UnmarshalBinary ¶
func (m *LolHonorV2GameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2Honor ¶
type LolHonorV2Honor struct {
// honor category
HonorCategory string `json:"honorCategory,omitempty"`
// voter relationship
VoterRelationship string `json:"voterRelationship,omitempty"`
}
LolHonorV2Honor lol honor v2 honor swagger:model LolHonorV2Honor
func (*LolHonorV2Honor) MarshalBinary ¶
func (m *LolHonorV2Honor) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2Honor) UnmarshalBinary ¶
func (m *LolHonorV2Honor) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2HonorConfig ¶
type LolHonorV2HonorConfig struct {
// day one modal enabled
DayOneModalEnabled bool `json:"DayOneModalEnabled,omitempty"`
// enabled
Enabled bool `json:"Enabled,omitempty"`
// honor2018 enabled
Honor2018Enabled bool `json:"Honor2018Enabled,omitempty"`
// seconds to vote
SecondsToVote int32 `json:"SecondsToVote,omitempty"`
}
LolHonorV2HonorConfig lol honor v2 honor config swagger:model LolHonorV2HonorConfig
func (*LolHonorV2HonorConfig) MarshalBinary ¶
func (m *LolHonorV2HonorConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2HonorConfig) UnmarshalBinary ¶
func (m *LolHonorV2HonorConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2HonorRecipient ¶
type LolHonorV2HonorRecipient struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// honors
Honors []*LolHonorV2Honor `json:"honors"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolHonorV2HonorRecipient lol honor v2 honor recipient swagger:model LolHonorV2HonorRecipient
func (*LolHonorV2HonorRecipient) MarshalBinary ¶
func (m *LolHonorV2HonorRecipient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2HonorRecipient) UnmarshalBinary ¶
func (m *LolHonorV2HonorRecipient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2LoginSession ¶
type LolHonorV2LoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolHonorV2LoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolHonorV2LoginSession lol honor v2 login session swagger:model LolHonorV2LoginSession
func (*LolHonorV2LoginSession) MarshalBinary ¶
func (m *LolHonorV2LoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2LoginSession) UnmarshalBinary ¶
func (m *LolHonorV2LoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2LoginSessionStates ¶
type LolHonorV2LoginSessionStates string
LolHonorV2LoginSessionStates lol honor v2 login session states swagger:model LolHonorV2LoginSessionStates
const ( // LolHonorV2LoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolHonorV2LoginSessionStatesINPROGRESS LolHonorV2LoginSessionStates = "IN_PROGRESS" // LolHonorV2LoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolHonorV2LoginSessionStatesSUCCEEDED LolHonorV2LoginSessionStates = "SUCCEEDED" // LolHonorV2LoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolHonorV2LoginSessionStatesLOGGINGOUT LolHonorV2LoginSessionStates = "LOGGING_OUT" // LolHonorV2LoginSessionStatesERROR captures enum value "ERROR" LolHonorV2LoginSessionStatesERROR LolHonorV2LoginSessionStates = "ERROR" )
type LolHonorV2MutualHonor ¶
type LolHonorV2MutualHonor struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// summoners
Summoners []*LolHonorV2MutualHonorPlayer `json:"summoners"`
}
LolHonorV2MutualHonor lol honor v2 mutual honor swagger:model LolHonorV2MutualHonor
func (*LolHonorV2MutualHonor) MarshalBinary ¶
func (m *LolHonorV2MutualHonor) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2MutualHonor) UnmarshalBinary ¶
func (m *LolHonorV2MutualHonor) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2MutualHonorPlayer ¶
type LolHonorV2MutualHonorPlayer struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolHonorV2MutualHonorPlayer lol honor v2 mutual honor player swagger:model LolHonorV2MutualHonorPlayer
func (*LolHonorV2MutualHonorPlayer) MarshalBinary ¶
func (m *LolHonorV2MutualHonorPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2MutualHonorPlayer) UnmarshalBinary ¶
func (m *LolHonorV2MutualHonorPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2ProfileInfo ¶
type LolHonorV2ProfileInfo struct {
// checkpoint
Checkpoint int32 `json:"checkpoint,omitempty"`
// honor level
HonorLevel int32 `json:"honorLevel,omitempty"`
// rewards locked
RewardsLocked bool `json:"rewardsLocked,omitempty"`
}
LolHonorV2ProfileInfo lol honor v2 profile info swagger:model LolHonorV2ProfileInfo
func (*LolHonorV2ProfileInfo) MarshalBinary ¶
func (m *LolHonorV2ProfileInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2ProfileInfo) UnmarshalBinary ¶
func (m *LolHonorV2ProfileInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2Queue ¶
type LolHonorV2Queue struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// removal from game allowed
RemovalFromGameAllowed bool `json:"removalFromGameAllowed,omitempty"`
// removal from game delay minutes
RemovalFromGameDelayMinutes int32 `json:"removalFromGameDelayMinutes,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolHonorV2Queue lol honor v2 queue swagger:model LolHonorV2Queue
func (*LolHonorV2Queue) MarshalBinary ¶
func (m *LolHonorV2Queue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2Queue) UnmarshalBinary ¶
func (m *LolHonorV2Queue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2Reward ¶
type LolHonorV2Reward struct {
// quantity
Quantity int32 `json:"quantity,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
}
LolHonorV2Reward lol honor v2 reward swagger:model LolHonorV2Reward
func (*LolHonorV2Reward) MarshalBinary ¶
func (m *LolHonorV2Reward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2Reward) UnmarshalBinary ¶
func (m *LolHonorV2Reward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2SequenceEvent ¶
type LolHonorV2SequenceEvent struct {
// name
Name string `json:"name,omitempty"`
// priority
Priority int32 `json:"priority,omitempty"`
}
LolHonorV2SequenceEvent lol honor v2 sequence event swagger:model LolHonorV2SequenceEvent
func (*LolHonorV2SequenceEvent) MarshalBinary ¶
func (m *LolHonorV2SequenceEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2SequenceEvent) UnmarshalBinary ¶
func (m *LolHonorV2SequenceEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2ServiceProxyHonorPlayerServerRequest ¶
type LolHonorV2ServiceProxyHonorPlayerServerRequest struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// honor type
HonorType string `json:"honorType,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolHonorV2ServiceProxyHonorPlayerServerRequest lol honor v2 service proxy honor player server request swagger:model LolHonorV2ServiceProxyHonorPlayerServerRequest
func (*LolHonorV2ServiceProxyHonorPlayerServerRequest) MarshalBinary ¶
func (m *LolHonorV2ServiceProxyHonorPlayerServerRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2ServiceProxyHonorPlayerServerRequest) UnmarshalBinary ¶
func (m *LolHonorV2ServiceProxyHonorPlayerServerRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2ServiceProxyRetrieveProfileResponse ¶
type LolHonorV2ServiceProxyRetrieveProfileResponse struct {
// checkpoint
Checkpoint int32 `json:"checkpoint,omitempty"`
// honor level
HonorLevel int32 `json:"honorLevel,omitempty"`
// rewards locked
RewardsLocked bool `json:"rewardsLocked,omitempty"`
}
LolHonorV2ServiceProxyRetrieveProfileResponse lol honor v2 service proxy retrieve profile response swagger:model LolHonorV2ServiceProxyRetrieveProfileResponse
func (*LolHonorV2ServiceProxyRetrieveProfileResponse) MarshalBinary ¶
func (m *LolHonorV2ServiceProxyRetrieveProfileResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2ServiceProxyRetrieveProfileResponse) UnmarshalBinary ¶
func (m *LolHonorV2ServiceProxyRetrieveProfileResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2VendedHonorChange ¶
type LolHonorV2VendedHonorChange struct {
// action type
ActionType string `json:"actionType,omitempty"`
// current state
CurrentState *LolHonorV2VendedHonorState `json:"currentState,omitempty"`
// dynamic honor message
DynamicHonorMessage *LolHonorV2DynamicHonorMessage `json:"dynamicHonorMessage,omitempty"`
// previous state
PreviousState *LolHonorV2VendedHonorState `json:"previousState,omitempty"`
// reward
Reward *LolHonorV2Reward `json:"reward,omitempty"`
}
LolHonorV2VendedHonorChange lol honor v2 vended honor change swagger:model LolHonorV2VendedHonorChange
func (*LolHonorV2VendedHonorChange) MarshalBinary ¶
func (m *LolHonorV2VendedHonorChange) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2VendedHonorChange) UnmarshalBinary ¶
func (m *LolHonorV2VendedHonorChange) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2VendedHonorState ¶
type LolHonorV2VendedHonorState struct {
// checkpoint
Checkpoint int32 `json:"checkpoint,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// rewards locked
RewardsLocked bool `json:"rewardsLocked,omitempty"`
}
LolHonorV2VendedHonorState lol honor v2 vended honor state swagger:model LolHonorV2VendedHonorState
func (*LolHonorV2VendedHonorState) MarshalBinary ¶
func (m *LolHonorV2VendedHonorState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2VendedHonorState) UnmarshalBinary ¶
func (m *LolHonorV2VendedHonorState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2VendedReward ¶
type LolHonorV2VendedReward struct {
// dynamic honor message
DynamicHonorMessage *LolHonorV2DynamicHonorMessage `json:"dynamicHonorMessage,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
}
LolHonorV2VendedReward lol honor v2 vended reward swagger:model LolHonorV2VendedReward
func (*LolHonorV2VendedReward) MarshalBinary ¶
func (m *LolHonorV2VendedReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2VendedReward) UnmarshalBinary ¶
func (m *LolHonorV2VendedReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolHonorV2VoteCompletion ¶
type LolHonorV2VoteCompletion struct {
// full team vote
FullTeamVote bool `json:"fullTeamVote,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
}
LolHonorV2VoteCompletion lol honor v2 vote completion swagger:model LolHonorV2VoteCompletion
func (*LolHonorV2VoteCompletion) MarshalBinary ¶
func (m *LolHonorV2VoteCompletion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolHonorV2VoteCompletion) UnmarshalBinary ¶
func (m *LolHonorV2VoteCompletion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryAccessTokenResource ¶
type LolInventoryAccessTokenResource struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolInventoryAccessTokenResource lol inventory access token resource swagger:model LolInventoryAccessTokenResource
func (*LolInventoryAccessTokenResource) MarshalBinary ¶
func (m *LolInventoryAccessTokenResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryAccessTokenResource) UnmarshalBinary ¶
func (m *LolInventoryAccessTokenResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryCatalogItem ¶
type LolInventoryCatalogItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance Id
ItemInstanceID string `json:"itemInstanceId,omitempty"`
}
LolInventoryCatalogItem lol inventory catalog item swagger:model LolInventoryCatalogItem
func (*LolInventoryCatalogItem) MarshalBinary ¶
func (m *LolInventoryCatalogItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryCatalogItem) UnmarshalBinary ¶
func (m *LolInventoryCatalogItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryClientCacheClearMessageDTO ¶
type LolInventoryClientCacheClearMessageDTO struct {
// clear all
ClearAll bool `json:"clearAll,omitempty"`
// inventory types
InventoryTypes []string `json:"inventoryTypes"`
// regions
Regions []string `json:"regions"`
}
LolInventoryClientCacheClearMessageDTO lol inventory client cache clear message d t o swagger:model LolInventoryClientCacheClearMessageDTO
func (*LolInventoryClientCacheClearMessageDTO) MarshalBinary ¶
func (m *LolInventoryClientCacheClearMessageDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryClientCacheClearMessageDTO) UnmarshalBinary ¶
func (m *LolInventoryClientCacheClearMessageDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryCurrencyDTO ¶
type LolInventoryCurrencyDTO struct {
// amount
Amount int32 `json:"amount,omitempty"`
// sub currencies
SubCurrencies map[string]int32 `json:"subCurrencies,omitempty"`
}
LolInventoryCurrencyDTO lol inventory currency d t o swagger:model LolInventoryCurrencyDTO
func (*LolInventoryCurrencyDTO) MarshalBinary ¶
func (m *LolInventoryCurrencyDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryCurrencyDTO) UnmarshalBinary ¶
func (m *LolInventoryCurrencyDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryCacheEntry ¶
type LolInventoryInventoryCacheEntry struct {
// expiration m s
ExpirationMS int64 `json:"expirationMS,omitempty"`
// issued at m s
IssuedAtMS int64 `json:"issuedAtMS,omitempty"`
// received at m s
ReceivedAtMS int64 `json:"receivedAtMS,omitempty"`
// signed inventory jwt
SignedInventoryJwt string `json:"signedInventoryJwt,omitempty"`
// valid
Valid bool `json:"valid,omitempty"`
}
LolInventoryInventoryCacheEntry lol inventory inventory cache entry swagger:model LolInventoryInventoryCacheEntry
func (*LolInventoryInventoryCacheEntry) MarshalBinary ¶
func (m *LolInventoryInventoryCacheEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryCacheEntry) UnmarshalBinary ¶
func (m *LolInventoryInventoryCacheEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryDTO ¶
type LolInventoryInventoryDTO struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// items
Items map[string]interface{} `json:"items,omitempty"`
// items jwt
ItemsJwt string `json:"itemsJwt,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolInventoryInventoryDTO lol inventory inventory d t o swagger:model LolInventoryInventoryDTO
func (*LolInventoryInventoryDTO) MarshalBinary ¶
func (m *LolInventoryInventoryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryDTO) UnmarshalBinary ¶
func (m *LolInventoryInventoryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryItem ¶
type LolInventoryInventoryItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolInventoryItemOwnershipType `json:"ownershipType,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolInventoryInventoryItem lol inventory inventory item swagger:model LolInventoryInventoryItem
func (*LolInventoryInventoryItem) MarshalBinary ¶
func (m *LolInventoryInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryItem) UnmarshalBinary ¶
func (m *LolInventoryInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryItemDTO ¶
type LolInventoryInventoryItemDTO struct {
// entitlement Id
EntitlementID string `json:"entitlementId,omitempty"`
// entitlement type Id
EntitlementTypeID string `json:"entitlementTypeId,omitempty"`
// expiration date
ExpirationDate string `json:"expirationDate,omitempty"`
// f2p
F2p bool `json:"f2p,omitempty"`
// instance Id
InstanceID string `json:"instanceId,omitempty"`
// instance type Id
InstanceTypeID string `json:"instanceTypeId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
// lsb
Lsb bool `json:"lsb,omitempty"`
// payload
Payload interface{} `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// rental
Rental bool `json:"rental,omitempty"`
// used in game date
UsedInGameDate string `json:"usedInGameDate,omitempty"`
// wins
Wins int64 `json:"wins,omitempty"`
}
LolInventoryInventoryItemDTO lol inventory inventory item d t o swagger:model LolInventoryInventoryItemDTO
func (*LolInventoryInventoryItemDTO) MarshalBinary ¶
func (m *LolInventoryInventoryItemDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryItemDTO) UnmarshalBinary ¶
func (m *LolInventoryInventoryItemDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryItemWithPayload ¶
type LolInventoryInventoryItemWithPayload struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolInventoryItemOwnershipType `json:"ownershipType,omitempty"`
// payload
Payload interface{} `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolInventoryInventoryItemWithPayload lol inventory inventory item with payload swagger:model LolInventoryInventoryItemWithPayload
func (*LolInventoryInventoryItemWithPayload) MarshalBinary ¶
func (m *LolInventoryInventoryItemWithPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryItemWithPayload) UnmarshalBinary ¶
func (m *LolInventoryInventoryItemWithPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryNotification ¶
type LolInventoryInventoryNotification struct {
// acknowledged
Acknowledged bool `json:"acknowledged,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolInventoryInventoryNotification lol inventory inventory notification swagger:model LolInventoryInventoryNotification
func (*LolInventoryInventoryNotification) MarshalBinary ¶
func (m *LolInventoryInventoryNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryNotification) UnmarshalBinary ¶
func (m *LolInventoryInventoryNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryInventoryResponseDTO ¶
type LolInventoryInventoryResponseDTO struct {
// data
Data *LolInventoryInventoryDTO `json:"data,omitempty"`
}
LolInventoryInventoryResponseDTO lol inventory inventory response d t o swagger:model LolInventoryInventoryResponseDTO
func (*LolInventoryInventoryResponseDTO) MarshalBinary ¶
func (m *LolInventoryInventoryResponseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryInventoryResponseDTO) UnmarshalBinary ¶
func (m *LolInventoryInventoryResponseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryItemKey ¶
type LolInventoryItemKey struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolInventoryItemKey lol inventory item key swagger:model LolInventoryItemKey
func (*LolInventoryItemKey) MarshalBinary ¶
func (m *LolInventoryItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryItemKey) UnmarshalBinary ¶
func (m *LolInventoryItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryItemOwnershipType ¶
type LolInventoryItemOwnershipType string
LolInventoryItemOwnershipType lol inventory item ownership type swagger:model LolInventoryItemOwnershipType
const ( // LolInventoryItemOwnershipTypeOWNED captures enum value "OWNED" LolInventoryItemOwnershipTypeOWNED LolInventoryItemOwnershipType = "OWNED" // LolInventoryItemOwnershipTypeRENTED captures enum value "RENTED" LolInventoryItemOwnershipTypeRENTED LolInventoryItemOwnershipType = "RENTED" // LolInventoryItemOwnershipTypeLOYALTY captures enum value "LOYALTY" LolInventoryItemOwnershipTypeLOYALTY LolInventoryItemOwnershipType = "LOYALTY" // LolInventoryItemOwnershipTypeF2P captures enum value "F2P" LolInventoryItemOwnershipTypeF2P LolInventoryItemOwnershipType = "F2P" )
type LolInventoryLoginSession ¶
type LolInventoryLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolInventoryLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolInventoryLoginSession lol inventory login session swagger:model LolInventoryLoginSession
func (*LolInventoryLoginSession) MarshalBinary ¶
func (m *LolInventoryLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryLoginSession) UnmarshalBinary ¶
func (m *LolInventoryLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryLoginSessionStates ¶
type LolInventoryLoginSessionStates string
LolInventoryLoginSessionStates lol inventory login session states swagger:model LolInventoryLoginSessionStates
const ( // LolInventoryLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolInventoryLoginSessionStatesINPROGRESS LolInventoryLoginSessionStates = "IN_PROGRESS" // LolInventoryLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolInventoryLoginSessionStatesSUCCEEDED LolInventoryLoginSessionStates = "SUCCEEDED" // LolInventoryLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolInventoryLoginSessionStatesLOGGINGOUT LolInventoryLoginSessionStates = "LOGGING_OUT" // LolInventoryLoginSessionStatesERROR captures enum value "ERROR" LolInventoryLoginSessionStatesERROR LolInventoryLoginSessionStates = "ERROR" )
type LolInventoryLoyaltyRewards ¶
type LolInventoryLoyaltyRewards struct {
// champion ids
ChampionIds []int32 `json:"championIds"`
// free rewarded champions count
FreeRewardedChampionsCount int32 `json:"freeRewardedChampionsCount,omitempty"`
// free rewarded skins count
FreeRewardedSkinsCount int32 `json:"freeRewardedSkinsCount,omitempty"`
// ip boost
IPBoost int32 `json:"ipBoost,omitempty"`
// skin ids
SkinIds []int32 `json:"skinIds"`
// xp boost
XpBoost int32 `json:"xpBoost,omitempty"`
}
LolInventoryLoyaltyRewards lol inventory loyalty rewards swagger:model LolInventoryLoyaltyRewards
func (*LolInventoryLoyaltyRewards) MarshalBinary ¶
func (m *LolInventoryLoyaltyRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryLoyaltyRewards) UnmarshalBinary ¶
func (m *LolInventoryLoyaltyRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryLoyaltyStatus ¶
type LolInventoryLoyaltyStatus string
LolInventoryLoyaltyStatus lol inventory loyalty status swagger:model LolInventoryLoyaltyStatus
const ( // LolInventoryLoyaltyStatusLEGACY captures enum value "LEGACY" LolInventoryLoyaltyStatusLEGACY LolInventoryLoyaltyStatus = "LEGACY" // LolInventoryLoyaltyStatusREWARDSGRANT captures enum value "REWARDS_GRANT" LolInventoryLoyaltyStatusREWARDSGRANT LolInventoryLoyaltyStatus = "REWARDS_GRANT" // LolInventoryLoyaltyStatusEXPIRY captures enum value "EXPIRY" LolInventoryLoyaltyStatusEXPIRY LolInventoryLoyaltyStatus = "EXPIRY" // LolInventoryLoyaltyStatusCHANGE captures enum value "CHANGE" LolInventoryLoyaltyStatusCHANGE LolInventoryLoyaltyStatus = "CHANGE" // LolInventoryLoyaltyStatusREVOKE captures enum value "REVOKE" LolInventoryLoyaltyStatusREVOKE LolInventoryLoyaltyStatus = "REVOKE" // LolInventoryLoyaltyStatusDISABLED captures enum value "DISABLED" LolInventoryLoyaltyStatusDISABLED LolInventoryLoyaltyStatus = "DISABLED" )
type LolInventoryLoyaltyStatusNotification ¶
type LolInventoryLoyaltyStatusNotification struct {
// rewards
Rewards *LolInventoryLoyaltyRewards `json:"rewards,omitempty"`
// status
Status LolInventoryLoyaltyStatus `json:"status,omitempty"`
}
LolInventoryLoyaltyStatusNotification lol inventory loyalty status notification swagger:model LolInventoryLoyaltyStatusNotification
func (*LolInventoryLoyaltyStatusNotification) MarshalBinary ¶
func (m *LolInventoryLoyaltyStatusNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryLoyaltyStatusNotification) UnmarshalBinary ¶
func (m *LolInventoryLoyaltyStatusNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryRiotMessagingServiceMessage ¶
type LolInventoryRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolInventoryRiotMessagingServiceMessage lol inventory riot messaging service message swagger:model LolInventoryRiotMessagingServiceMessage
func (*LolInventoryRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolInventoryRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolInventoryRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryRmsEntitlementPayload ¶
type LolInventoryRmsEntitlementPayload struct {
// entitlement type Id
EntitlementTypeID string `json:"entitlementTypeId,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
// item type Id
ItemTypeID string `json:"itemTypeId,omitempty"`
// resource operation
ResourceOperation string `json:"resourceOperation,omitempty"`
}
LolInventoryRmsEntitlementPayload lol inventory rms entitlement payload swagger:model LolInventoryRmsEntitlementPayload
func (*LolInventoryRmsEntitlementPayload) MarshalBinary ¶
func (m *LolInventoryRmsEntitlementPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryRmsEntitlementPayload) UnmarshalBinary ¶
func (m *LolInventoryRmsEntitlementPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryRmsStoreEntitlementItem ¶
type LolInventoryRmsStoreEntitlementItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
}
LolInventoryRmsStoreEntitlementItem lol inventory rms store entitlement item swagger:model LolInventoryRmsStoreEntitlementItem
func (*LolInventoryRmsStoreEntitlementItem) MarshalBinary ¶
func (m *LolInventoryRmsStoreEntitlementItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryRmsStoreEntitlementItem) UnmarshalBinary ¶
func (m *LolInventoryRmsStoreEntitlementItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryRmsStoreEntitlementPayload ¶
type LolInventoryRmsStoreEntitlementPayload struct {
// items
Items []*LolInventoryRmsStoreEntitlementItem `json:"items"`
// transaction Id
TransactionID string `json:"transactionId,omitempty"`
}
LolInventoryRmsStoreEntitlementPayload lol inventory rms store entitlement payload swagger:model LolInventoryRmsStoreEntitlementPayload
func (*LolInventoryRmsStoreEntitlementPayload) MarshalBinary ¶
func (m *LolInventoryRmsStoreEntitlementPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryRmsStoreEntitlementPayload) UnmarshalBinary ¶
func (m *LolInventoryRmsStoreEntitlementPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryRmsWalletPayload ¶
type LolInventoryRmsWalletPayload interface{}
LolInventoryRmsWalletPayload lol inventory rms wallet payload swagger:model LolInventoryRmsWalletPayload
type LolInventorySimpleInventoryDTO ¶
type LolInventorySimpleInventoryDTO struct {
// expires
Expires string `json:"expires,omitempty"`
// items
Items map[string]interface{} `json:"items,omitempty"`
// items jwt
ItemsJwt string `json:"itemsJwt,omitempty"`
}
LolInventorySimpleInventoryDTO lol inventory simple inventory d t o swagger:model LolInventorySimpleInventoryDTO
func (*LolInventorySimpleInventoryDTO) MarshalBinary ¶
func (m *LolInventorySimpleInventoryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventorySimpleInventoryDTO) UnmarshalBinary ¶
func (m *LolInventorySimpleInventoryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventorySimpleInventoryResponseDTO ¶
type LolInventorySimpleInventoryResponseDTO struct {
// data
Data *LolInventorySimpleInventoryDTO `json:"data,omitempty"`
}
LolInventorySimpleInventoryResponseDTO lol inventory simple inventory response d t o swagger:model LolInventorySimpleInventoryResponseDTO
func (*LolInventorySimpleInventoryResponseDTO) MarshalBinary ¶
func (m *LolInventorySimpleInventoryResponseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventorySimpleInventoryResponseDTO) UnmarshalBinary ¶
func (m *LolInventorySimpleInventoryResponseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryWalletCacheEntry ¶
type LolInventoryWalletCacheEntry struct {
// expiration m s
ExpirationMS int64 `json:"expirationMS,omitempty"`
// issued at m s
IssuedAtMS int64 `json:"issuedAtMS,omitempty"`
// received at m s
ReceivedAtMS int64 `json:"receivedAtMS,omitempty"`
// signed balances jwt
SignedBalancesJwt string `json:"signedBalancesJwt,omitempty"`
// valid
Valid bool `json:"valid,omitempty"`
}
LolInventoryWalletCacheEntry lol inventory wallet cache entry swagger:model LolInventoryWalletCacheEntry
func (*LolInventoryWalletCacheEntry) MarshalBinary ¶
func (m *LolInventoryWalletCacheEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryWalletCacheEntry) UnmarshalBinary ¶
func (m *LolInventoryWalletCacheEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryWalletDTO ¶
type LolInventoryWalletDTO struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// balances
Balances map[string]int32 `json:"balances,omitempty"`
// balances jwt
BalancesJwt string `json:"balancesJwt,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
}
LolInventoryWalletDTO lol inventory wallet d t o swagger:model LolInventoryWalletDTO
func (*LolInventoryWalletDTO) MarshalBinary ¶
func (m *LolInventoryWalletDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryWalletDTO) UnmarshalBinary ¶
func (m *LolInventoryWalletDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolInventoryWalletResponseDTO ¶
type LolInventoryWalletResponseDTO struct {
// data
Data *LolInventoryWalletDTO `json:"data,omitempty"`
}
LolInventoryWalletResponseDTO lol inventory wallet response d t o swagger:model LolInventoryWalletResponseDTO
func (*LolInventoryWalletResponseDTO) MarshalBinary ¶
func (m *LolInventoryWalletResponseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolInventoryWalletResponseDTO) UnmarshalBinary ¶
func (m *LolInventoryWalletResponseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsGameDataChampion ¶
type LolItemSetsGameDataChampion struct {
// alias
Alias string `json:"alias,omitempty"`
}
LolItemSetsGameDataChampion lol item sets game data champion swagger:model LolItemSetsGameDataChampion
func (*LolItemSetsGameDataChampion) MarshalBinary ¶
func (m *LolItemSetsGameDataChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsGameDataChampion) UnmarshalBinary ¶
func (m *LolItemSetsGameDataChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsItemSet ¶
type LolItemSetsItemSet struct {
// associated champions
AssociatedChampions []int32 `json:"associatedChampions"`
// associated maps
AssociatedMaps []int32 `json:"associatedMaps"`
// blocks
Blocks []*LolItemSetsItemSetBlock `json:"blocks"`
// map
Map string `json:"map,omitempty"`
// mode
Mode string `json:"mode,omitempty"`
// preferred item slots
PreferredItemSlots []*LolItemSetsPreferredItemSlot `json:"preferredItemSlots"`
// sortrank
Sortrank int32 `json:"sortrank,omitempty"`
// started from
StartedFrom string `json:"startedFrom,omitempty"`
// title
Title string `json:"title,omitempty"`
// type
Type string `json:"type,omitempty"`
// uid
UID string `json:"uid,omitempty"`
}
LolItemSetsItemSet lol item sets item set swagger:model LolItemSetsItemSet
func (*LolItemSetsItemSet) MarshalBinary ¶
func (m *LolItemSetsItemSet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsItemSet) UnmarshalBinary ¶
func (m *LolItemSetsItemSet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsItemSetBlock ¶
type LolItemSetsItemSetBlock struct {
// hide if summoner spell
HideIfSummonerSpell string `json:"hideIfSummonerSpell,omitempty"`
// items
Items []*LolItemSetsItemSetItem `json:"items"`
// show if summoner spell
ShowIfSummonerSpell string `json:"showIfSummonerSpell,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolItemSetsItemSetBlock lol item sets item set block swagger:model LolItemSetsItemSetBlock
func (*LolItemSetsItemSetBlock) MarshalBinary ¶
func (m *LolItemSetsItemSetBlock) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsItemSetBlock) UnmarshalBinary ¶
func (m *LolItemSetsItemSetBlock) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsItemSetItem ¶
type LolItemSetsItemSetItem struct {
// count
Count int64 `json:"count,omitempty"`
// id
ID string `json:"id,omitempty"`
}
LolItemSetsItemSetItem lol item sets item set item swagger:model LolItemSetsItemSetItem
func (*LolItemSetsItemSetItem) MarshalBinary ¶
func (m *LolItemSetsItemSetItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsItemSetItem) UnmarshalBinary ¶
func (m *LolItemSetsItemSetItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsItemSets ¶
type LolItemSetsItemSets struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// item sets
ItemSets []*LolItemSetsItemSet `json:"itemSets"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
}
LolItemSetsItemSets lol item sets item sets swagger:model LolItemSetsItemSets
func (*LolItemSetsItemSets) MarshalBinary ¶
func (m *LolItemSetsItemSets) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsItemSets) UnmarshalBinary ¶
func (m *LolItemSetsItemSets) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsLoginSession ¶
type LolItemSetsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolItemSetsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolItemSetsLoginSession lol item sets login session swagger:model LolItemSetsLoginSession
func (*LolItemSetsLoginSession) MarshalBinary ¶
func (m *LolItemSetsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsLoginSession) UnmarshalBinary ¶
func (m *LolItemSetsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolItemSetsLoginSessionStates ¶
type LolItemSetsLoginSessionStates string
LolItemSetsLoginSessionStates lol item sets login session states swagger:model LolItemSetsLoginSessionStates
const ( // LolItemSetsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolItemSetsLoginSessionStatesINPROGRESS LolItemSetsLoginSessionStates = "IN_PROGRESS" // LolItemSetsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolItemSetsLoginSessionStatesSUCCEEDED LolItemSetsLoginSessionStates = "SUCCEEDED" // LolItemSetsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolItemSetsLoginSessionStatesLOGGINGOUT LolItemSetsLoginSessionStates = "LOGGING_OUT" // LolItemSetsLoginSessionStatesERROR captures enum value "ERROR" LolItemSetsLoginSessionStatesERROR LolItemSetsLoginSessionStates = "ERROR" )
type LolItemSetsPreferredItemSlot ¶
type LolItemSetsPreferredItemSlot struct {
// id
ID string `json:"id,omitempty"`
// preferred item slot
PreferredItemSlot int64 `json:"preferredItemSlot,omitempty"`
}
LolItemSetsPreferredItemSlot lol item sets preferred item slot swagger:model LolItemSetsPreferredItemSlot
func (*LolItemSetsPreferredItemSlot) MarshalBinary ¶
func (m *LolItemSetsPreferredItemSlot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolItemSetsPreferredItemSlot) UnmarshalBinary ¶
func (m *LolItemSetsPreferredItemSlot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKickoutKickoutMessage ¶
type LolKickoutKickoutMessage struct {
// message
Message string `json:"message,omitempty"`
}
LolKickoutKickoutMessage lol kickout kickout message swagger:model LolKickoutKickoutMessage
func (*LolKickoutKickoutMessage) MarshalBinary ¶
func (m *LolKickoutKickoutMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKickoutKickoutMessage) UnmarshalBinary ¶
func (m *LolKickoutKickoutMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrPlaytimeReminderPlaytimeReminder ¶
type LolKrPlaytimeReminderPlaytimeReminder struct {
// hours
Hours int32 `json:"hours,omitempty"`
}
LolKrPlaytimeReminderPlaytimeReminder lol kr playtime reminder playtime reminder swagger:model LolKrPlaytimeReminderPlaytimeReminder
func (*LolKrPlaytimeReminderPlaytimeReminder) MarshalBinary ¶
func (m *LolKrPlaytimeReminderPlaytimeReminder) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKrPlaytimeReminderPlaytimeReminder) UnmarshalBinary ¶
func (m *LolKrPlaytimeReminderPlaytimeReminder) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrShutdownLawAllQueueShutdownStatus ¶
type LolKrShutdownLawAllQueueShutdownStatus struct {
// is all queues disabled
IsAllQueuesDisabled bool `json:"isAllQueuesDisabled,omitempty"`
}
LolKrShutdownLawAllQueueShutdownStatus lol kr shutdown law all queue shutdown status swagger:model LolKrShutdownLawAllQueueShutdownStatus
func (*LolKrShutdownLawAllQueueShutdownStatus) MarshalBinary ¶
func (m *LolKrShutdownLawAllQueueShutdownStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKrShutdownLawAllQueueShutdownStatus) UnmarshalBinary ¶
func (m *LolKrShutdownLawAllQueueShutdownStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrShutdownLawAntiAddictionState ¶
type LolKrShutdownLawAntiAddictionState struct {
// policy type
PolicyType LolKrShutdownLawPolicyType `json:"policyType,omitempty"`
}
LolKrShutdownLawAntiAddictionState lol kr shutdown law anti addiction state swagger:model LolKrShutdownLawAntiAddictionState
func (*LolKrShutdownLawAntiAddictionState) MarshalBinary ¶
func (m *LolKrShutdownLawAntiAddictionState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKrShutdownLawAntiAddictionState) UnmarshalBinary ¶
func (m *LolKrShutdownLawAntiAddictionState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrShutdownLawPolicyType ¶
type LolKrShutdownLawPolicyType string
LolKrShutdownLawPolicyType lol kr shutdown law policy type swagger:model LolKrShutdownLawPolicyType
const ( // LolKrShutdownLawPolicyTypeShutdown captures enum value "shutdown" LolKrShutdownLawPolicyTypeShutdown LolKrShutdownLawPolicyType = "shutdown" // LolKrShutdownLawPolicyTypePlayTime captures enum value "playTime" LolKrShutdownLawPolicyTypePlayTime LolKrShutdownLawPolicyType = "playTime" // LolKrShutdownLawPolicyTypeWarningMessage captures enum value "warningMessage" LolKrShutdownLawPolicyTypeWarningMessage LolKrShutdownLawPolicyType = "warningMessage" // LolKrShutdownLawPolicyTypeDisableMatchMaking captures enum value "disableMatchMaking" LolKrShutdownLawPolicyTypeDisableMatchMaking LolKrShutdownLawPolicyType = "disableMatchMaking" )
type LolKrShutdownLawQueueShutdownStatus ¶
type LolKrShutdownLawQueueShutdownStatus struct {
// is disabled
IsDisabled bool `json:"isDisabled,omitempty"`
}
LolKrShutdownLawQueueShutdownStatus lol kr shutdown law queue shutdown status swagger:model LolKrShutdownLawQueueShutdownStatus
func (*LolKrShutdownLawQueueShutdownStatus) MarshalBinary ¶
func (m *LolKrShutdownLawQueueShutdownStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKrShutdownLawQueueShutdownStatus) UnmarshalBinary ¶
func (m *LolKrShutdownLawQueueShutdownStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrShutdownLawRatingScreenInfo ¶
type LolKrShutdownLawRatingScreenInfo struct {
// shown
Shown bool `json:"shown,omitempty"`
}
LolKrShutdownLawRatingScreenInfo lol kr shutdown law rating screen info swagger:model LolKrShutdownLawRatingScreenInfo
func (*LolKrShutdownLawRatingScreenInfo) MarshalBinary ¶
func (m *LolKrShutdownLawRatingScreenInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKrShutdownLawRatingScreenInfo) UnmarshalBinary ¶
func (m *LolKrShutdownLawRatingScreenInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrShutdownLawShutdownLawNotification ¶
type LolKrShutdownLawShutdownLawNotification struct {
// type
Type LolKrShutdownLawShutdownLawStatus `json:"type,omitempty"`
}
LolKrShutdownLawShutdownLawNotification lol kr shutdown law shutdown law notification swagger:model LolKrShutdownLawShutdownLawNotification
func (*LolKrShutdownLawShutdownLawNotification) MarshalBinary ¶
func (m *LolKrShutdownLawShutdownLawNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolKrShutdownLawShutdownLawNotification) UnmarshalBinary ¶
func (m *LolKrShutdownLawShutdownLawNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolKrShutdownLawShutdownLawStatus ¶
type LolKrShutdownLawShutdownLawStatus string
LolKrShutdownLawShutdownLawStatus lol kr shutdown law shutdown law status swagger:model LolKrShutdownLawShutdownLawStatus
const ( // LolKrShutdownLawShutdownLawStatusNONE captures enum value "NONE" LolKrShutdownLawShutdownLawStatusNONE LolKrShutdownLawShutdownLawStatus = "NONE" // LolKrShutdownLawShutdownLawStatusWARNING captures enum value "WARNING" LolKrShutdownLawShutdownLawStatusWARNING LolKrShutdownLawShutdownLawStatus = "WARNING" // LolKrShutdownLawShutdownLawStatusCUTOFF captures enum value "CUT_OFF" LolKrShutdownLawShutdownLawStatusCUTOFF LolKrShutdownLawShutdownLawStatus = "CUT_OFF" )
type LolLeagueSessionLeagueSessionRMSNotification ¶
type LolLeagueSessionLeagueSessionRMSNotification struct {
// puuid
Puuid string `json:"puuid,omitempty"`
// session Id
SessionID string `json:"sessionId,omitempty"`
// session initiated at
SessionInitiatedAt int64 `json:"sessionInitiatedAt,omitempty"`
// state
State string `json:"state,omitempty"`
}
LolLeagueSessionLeagueSessionRMSNotification lol league session league session r m s notification swagger:model LolLeagueSessionLeagueSessionRMSNotification
func (*LolLeagueSessionLeagueSessionRMSNotification) MarshalBinary ¶
func (m *LolLeagueSessionLeagueSessionRMSNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeagueSessionLeagueSessionRMSNotification) UnmarshalBinary ¶
func (m *LolLeagueSessionLeagueSessionRMSNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeagueSessionLeagueSessionStatus ¶
type LolLeagueSessionLeagueSessionStatus string
LolLeagueSessionLeagueSessionStatus lol league session league session status swagger:model LolLeagueSessionLeagueSessionStatus
const ( // LolLeagueSessionLeagueSessionStatusUNINITIALIZED captures enum value "UNINITIALIZED" LolLeagueSessionLeagueSessionStatusUNINITIALIZED LolLeagueSessionLeagueSessionStatus = "UNINITIALIZED" // LolLeagueSessionLeagueSessionStatusINITIALIZED captures enum value "INITIALIZED" LolLeagueSessionLeagueSessionStatusINITIALIZED LolLeagueSessionLeagueSessionStatus = "INITIALIZED" // LolLeagueSessionLeagueSessionStatusEXPIRED captures enum value "EXPIRED" LolLeagueSessionLeagueSessionStatusEXPIRED LolLeagueSessionLeagueSessionStatus = "EXPIRED" // LolLeagueSessionLeagueSessionStatusDUPLICATED captures enum value "DUPLICATED" LolLeagueSessionLeagueSessionStatusDUPLICATED LolLeagueSessionLeagueSessionStatus = "DUPLICATED" )
type LolLeaverBusterAllSummonerData ¶
type LolLeaverBusterAllSummonerData struct {
// summoner
Summoner *LolLeaverBusterSummoner `json:"summoner,omitempty"`
}
LolLeaverBusterAllSummonerData lol leaver buster all summoner data swagger:model LolLeaverBusterAllSummonerData
func (*LolLeaverBusterAllSummonerData) MarshalBinary ¶
func (m *LolLeaverBusterAllSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterAllSummonerData) UnmarshalBinary ¶
func (m *LolLeaverBusterAllSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterLeaverBusterNotificationResource ¶
type LolLeaverBusterLeaverBusterNotificationResource struct {
// id
ID int32 `json:"id,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// punished games remaining
PunishedGamesRemaining int32 `json:"punishedGamesRemaining,omitempty"`
// type
Type LolLeaverBusterLeaverBusterNotificationType `json:"type,omitempty"`
}
LolLeaverBusterLeaverBusterNotificationResource lol leaver buster leaver buster notification resource swagger:model LolLeaverBusterLeaverBusterNotificationResource
func (*LolLeaverBusterLeaverBusterNotificationResource) MarshalBinary ¶
func (m *LolLeaverBusterLeaverBusterNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterLeaverBusterNotificationResource) UnmarshalBinary ¶
func (m *LolLeaverBusterLeaverBusterNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterLeaverBusterNotificationType ¶
type LolLeaverBusterLeaverBusterNotificationType string
LolLeaverBusterLeaverBusterNotificationType lol leaver buster leaver buster notification type swagger:model LolLeaverBusterLeaverBusterNotificationType
const ( // LolLeaverBusterLeaverBusterNotificationTypeInvalid captures enum value "Invalid" LolLeaverBusterLeaverBusterNotificationTypeInvalid LolLeaverBusterLeaverBusterNotificationType = "Invalid" // LolLeaverBusterLeaverBusterNotificationTypeTaintedWarning captures enum value "TaintedWarning" LolLeaverBusterLeaverBusterNotificationTypeTaintedWarning LolLeaverBusterLeaverBusterNotificationType = "TaintedWarning" // LolLeaverBusterLeaverBusterNotificationTypePunishmentIncurred captures enum value "PunishmentIncurred" LolLeaverBusterLeaverBusterNotificationTypePunishmentIncurred LolLeaverBusterLeaverBusterNotificationType = "PunishmentIncurred" // LolLeaverBusterLeaverBusterNotificationTypePunishedGamesRemaining captures enum value "PunishedGamesRemaining" LolLeaverBusterLeaverBusterNotificationTypePunishedGamesRemaining LolLeaverBusterLeaverBusterNotificationType = "PunishedGamesRemaining" // LolLeaverBusterLeaverBusterNotificationTypeReforming captures enum value "Reforming" LolLeaverBusterLeaverBusterNotificationTypeReforming LolLeaverBusterLeaverBusterNotificationType = "Reforming" )
type LolLeaverBusterLoginDataPacket ¶
type LolLeaverBusterLoginDataPacket struct {
// all summoner data
AllSummonerData *LolLeaverBusterAllSummonerData `json:"allSummonerData,omitempty"`
// simple messages
SimpleMessages []*LolLeaverBusterSimpleMessage `json:"simpleMessages"`
}
LolLeaverBusterLoginDataPacket lol leaver buster login data packet swagger:model LolLeaverBusterLoginDataPacket
func (*LolLeaverBusterLoginDataPacket) MarshalBinary ¶
func (m *LolLeaverBusterLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterLoginDataPacket) UnmarshalBinary ¶
func (m *LolLeaverBusterLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterMatchmakingSearchErrorResource ¶
type LolLeaverBusterMatchmakingSearchErrorResource struct {
// error type
ErrorType string `json:"errorType,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// message
Message string `json:"message,omitempty"`
// penalized summoner Id
PenalizedSummonerID int64 `json:"penalizedSummonerId,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
}
LolLeaverBusterMatchmakingSearchErrorResource lol leaver buster matchmaking search error resource swagger:model LolLeaverBusterMatchmakingSearchErrorResource
func (*LolLeaverBusterMatchmakingSearchErrorResource) MarshalBinary ¶
func (m *LolLeaverBusterMatchmakingSearchErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterMatchmakingSearchErrorResource) UnmarshalBinary ¶
func (m *LolLeaverBusterMatchmakingSearchErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterMatchmakingSearchResource ¶
type LolLeaverBusterMatchmakingSearchResource struct {
// errors
Errors []*LolLeaverBusterMatchmakingSearchErrorResource `json:"errors"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLeaverBusterMatchmakingSearchResource lol leaver buster matchmaking search resource swagger:model LolLeaverBusterMatchmakingSearchResource
func (*LolLeaverBusterMatchmakingSearchResource) MarshalBinary ¶
func (m *LolLeaverBusterMatchmakingSearchResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterMatchmakingSearchResource) UnmarshalBinary ¶
func (m *LolLeaverBusterMatchmakingSearchResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterPlayerNotificationResource ¶
type LolLeaverBusterPlayerNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolLeaverBusterPlayerNotificationResource lol leaver buster player notification resource swagger:model LolLeaverBusterPlayerNotificationResource
func (*LolLeaverBusterPlayerNotificationResource) MarshalBinary ¶
func (m *LolLeaverBusterPlayerNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterPlayerNotificationResource) UnmarshalBinary ¶
func (m *LolLeaverBusterPlayerNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterSimpleMessage ¶
type LolLeaverBusterSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LolLeaverBusterSimpleMessage lol leaver buster simple message swagger:model LolLeaverBusterSimpleMessage
func (*LolLeaverBusterSimpleMessage) MarshalBinary ¶
func (m *LolLeaverBusterSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterSimpleMessage) UnmarshalBinary ¶
func (m *LolLeaverBusterSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLeaverBusterSummoner ¶
type LolLeaverBusterSummoner struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
LolLeaverBusterSummoner lol leaver buster summoner swagger:model LolLeaverBusterSummoner
func (*LolLeaverBusterSummoner) MarshalBinary ¶
func (m *LolLeaverBusterSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLeaverBusterSummoner) UnmarshalBinary ¶
func (m *LolLeaverBusterSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLicenseAgreementLicenseAgreement ¶
type LolLicenseAgreementLicenseAgreement struct {
// id
ID string `json:"id,omitempty"`
// license type
LicenseType LolLicenseAgreementLicenseAgreementType `json:"licenseType,omitempty"`
// text
Text string `json:"text,omitempty"`
}
LolLicenseAgreementLicenseAgreement lol license agreement license agreement swagger:model LolLicenseAgreementLicenseAgreement
func (*LolLicenseAgreementLicenseAgreement) MarshalBinary ¶
func (m *LolLicenseAgreementLicenseAgreement) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLicenseAgreementLicenseAgreement) UnmarshalBinary ¶
func (m *LolLicenseAgreementLicenseAgreement) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLicenseAgreementLicenseAgreementType ¶
type LolLicenseAgreementLicenseAgreementType string
LolLicenseAgreementLicenseAgreementType lol license agreement license agreement type swagger:model LolLicenseAgreementLicenseAgreementType
const ( // LolLicenseAgreementLicenseAgreementTypeEula captures enum value "Eula" LolLicenseAgreementLicenseAgreementTypeEula LolLicenseAgreementLicenseAgreementType = "Eula" // LolLicenseAgreementLicenseAgreementTypeTermsOfUse captures enum value "TermsOfUse" LolLicenseAgreementLicenseAgreementTypeTermsOfUse LolLicenseAgreementLicenseAgreementType = "TermsOfUse" )
type LolLicenseAgreementLicenseServeLocation ¶
type LolLicenseAgreementLicenseServeLocation string
LolLicenseAgreementLicenseServeLocation lol license agreement license serve location swagger:model LolLicenseAgreementLicenseServeLocation
const ( // LolLicenseAgreementLicenseServeLocationPreparing captures enum value "Preparing" LolLicenseAgreementLicenseServeLocationPreparing LolLicenseAgreementLicenseServeLocation = "Preparing" // LolLicenseAgreementLicenseServeLocationLocal captures enum value "Local" LolLicenseAgreementLicenseServeLocationLocal LolLicenseAgreementLicenseServeLocation = "Local" // LolLicenseAgreementLicenseServeLocationExternal captures enum value "External" LolLicenseAgreementLicenseServeLocationExternal LolLicenseAgreementLicenseServeLocation = "External" )
type LolLicenseAgreementPluginRegionLocaleChangedEvent ¶
type LolLicenseAgreementPluginRegionLocaleChangedEvent struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolLicenseAgreementPluginRegionLocaleChangedEvent lol license agreement plugin region locale changed event swagger:model LolLicenseAgreementPluginRegionLocaleChangedEvent
func (*LolLicenseAgreementPluginRegionLocaleChangedEvent) MarshalBinary ¶
func (m *LolLicenseAgreementPluginRegionLocaleChangedEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLicenseAgreementPluginRegionLocaleChangedEvent) UnmarshalBinary ¶
func (m *LolLicenseAgreementPluginRegionLocaleChangedEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsAccessTokenResource ¶
type LolLoadoutsAccessTokenResource struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolLoadoutsAccessTokenResource lol loadouts access token resource swagger:model LolLoadoutsAccessTokenResource
func (*LolLoadoutsAccessTokenResource) MarshalBinary ¶
func (m *LolLoadoutsAccessTokenResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsAccessTokenResource) UnmarshalBinary ¶
func (m *LolLoadoutsAccessTokenResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsCreateLoadoutDTO ¶
type LolLoadoutsCreateLoadoutDTO struct {
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadout
Loadout map[string]LolLoadoutsItemKey `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// refresh time
RefreshTime string `json:"refreshTime,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolLoadoutsCreateLoadoutDTO lol loadouts create loadout d t o swagger:model LolLoadoutsCreateLoadoutDTO
func (*LolLoadoutsCreateLoadoutDTO) MarshalBinary ¶
func (m *LolLoadoutsCreateLoadoutDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsCreateLoadoutDTO) UnmarshalBinary ¶
func (m *LolLoadoutsCreateLoadoutDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsCreateLoadoutRequestDTO ¶
type LolLoadoutsCreateLoadoutRequestDTO struct {
// loadout
Loadout *LolLoadoutsCreateLoadoutDTO `json:"loadout,omitempty"`
// service to jwts map
ServiceToJwtsMap map[string]interface{} `json:"serviceToJwtsMap,omitempty"`
}
LolLoadoutsCreateLoadoutRequestDTO lol loadouts create loadout request d t o swagger:model LolLoadoutsCreateLoadoutRequestDTO
func (*LolLoadoutsCreateLoadoutRequestDTO) MarshalBinary ¶
func (m *LolLoadoutsCreateLoadoutRequestDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsCreateLoadoutRequestDTO) UnmarshalBinary ¶
func (m *LolLoadoutsCreateLoadoutRequestDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsCreateOrUpdateItemsRequest ¶
type LolLoadoutsCreateOrUpdateItemsRequest struct {
// id
ID int32 `json:"id,omitempty"`
// inventory j w ts
InventoryJWTs []string `json:"inventoryJWTs"`
// items
Items map[string]interface{} `json:"items,omitempty"`
}
LolLoadoutsCreateOrUpdateItemsRequest lol loadouts create or update items request swagger:model LolLoadoutsCreateOrUpdateItemsRequest
func (*LolLoadoutsCreateOrUpdateItemsRequest) MarshalBinary ¶
func (m *LolLoadoutsCreateOrUpdateItemsRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsCreateOrUpdateItemsRequest) UnmarshalBinary ¶
func (m *LolLoadoutsCreateOrUpdateItemsRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsFrontendInventoryResponse ¶
type LolLoadoutsFrontendInventoryResponse struct {
// entitlements
Entitlements []*LolLoadoutsItemKey `json:"entitlements"`
}
LolLoadoutsFrontendInventoryResponse lol loadouts frontend inventory response swagger:model LolLoadoutsFrontendInventoryResponse
func (*LolLoadoutsFrontendInventoryResponse) MarshalBinary ¶
func (m *LolLoadoutsFrontendInventoryResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsFrontendInventoryResponse) UnmarshalBinary ¶
func (m *LolLoadoutsFrontendInventoryResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsGameflowGameData ¶
type LolLoadoutsGameflowGameData struct {
// queue
Queue *LolLoadoutsQueue `json:"queue,omitempty"`
}
LolLoadoutsGameflowGameData lol loadouts gameflow game data swagger:model LolLoadoutsGameflowGameData
func (*LolLoadoutsGameflowGameData) MarshalBinary ¶
func (m *LolLoadoutsGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsGameflowGameData) UnmarshalBinary ¶
func (m *LolLoadoutsGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsGameflowPhase ¶
type LolLoadoutsGameflowPhase string
LolLoadoutsGameflowPhase lol loadouts gameflow phase swagger:model LolLoadoutsGameflowPhase
const ( // LolLoadoutsGameflowPhaseNone captures enum value "None" LolLoadoutsGameflowPhaseNone LolLoadoutsGameflowPhase = "None" // LolLoadoutsGameflowPhaseLobby captures enum value "Lobby" LolLoadoutsGameflowPhaseLobby LolLoadoutsGameflowPhase = "Lobby" // LolLoadoutsGameflowPhaseMatchmaking captures enum value "Matchmaking" LolLoadoutsGameflowPhaseMatchmaking LolLoadoutsGameflowPhase = "Matchmaking" // LolLoadoutsGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolLoadoutsGameflowPhaseCheckedIntoTournament LolLoadoutsGameflowPhase = "CheckedIntoTournament" // LolLoadoutsGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolLoadoutsGameflowPhaseReadyCheck LolLoadoutsGameflowPhase = "ReadyCheck" // LolLoadoutsGameflowPhaseChampSelect captures enum value "ChampSelect" LolLoadoutsGameflowPhaseChampSelect LolLoadoutsGameflowPhase = "ChampSelect" // LolLoadoutsGameflowPhaseGameStart captures enum value "GameStart" LolLoadoutsGameflowPhaseGameStart LolLoadoutsGameflowPhase = "GameStart" // LolLoadoutsGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolLoadoutsGameflowPhaseFailedToLaunch LolLoadoutsGameflowPhase = "FailedToLaunch" // LolLoadoutsGameflowPhaseInProgress captures enum value "InProgress" LolLoadoutsGameflowPhaseInProgress LolLoadoutsGameflowPhase = "InProgress" // LolLoadoutsGameflowPhaseReconnect captures enum value "Reconnect" LolLoadoutsGameflowPhaseReconnect LolLoadoutsGameflowPhase = "Reconnect" // LolLoadoutsGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolLoadoutsGameflowPhaseWaitingForStats LolLoadoutsGameflowPhase = "WaitingForStats" // LolLoadoutsGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolLoadoutsGameflowPhasePreEndOfGame LolLoadoutsGameflowPhase = "PreEndOfGame" // LolLoadoutsGameflowPhaseEndOfGame captures enum value "EndOfGame" LolLoadoutsGameflowPhaseEndOfGame LolLoadoutsGameflowPhase = "EndOfGame" // LolLoadoutsGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolLoadoutsGameflowPhaseTerminatedInError LolLoadoutsGameflowPhase = "TerminatedInError" )
type LolLoadoutsGameflowSession ¶
type LolLoadoutsGameflowSession struct {
// game data
GameData *LolLoadoutsGameflowGameData `json:"gameData,omitempty"`
// phase
Phase LolLoadoutsGameflowPhase `json:"phase,omitempty"`
}
LolLoadoutsGameflowSession lol loadouts gameflow session swagger:model LolLoadoutsGameflowSession
func (*LolLoadoutsGameflowSession) MarshalBinary ¶
func (m *LolLoadoutsGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsGameflowSession) UnmarshalBinary ¶
func (m *LolLoadoutsGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsGetItemsRequest ¶
type LolLoadoutsGetItemsRequest struct {
// id
ID int32 `json:"id,omitempty"`
// inventory j w ts
InventoryJWTs []string `json:"inventoryJWTs"`
// inventory types
InventoryTypes []string `json:"inventoryTypes"`
}
LolLoadoutsGetItemsRequest lol loadouts get items request swagger:model LolLoadoutsGetItemsRequest
func (*LolLoadoutsGetItemsRequest) MarshalBinary ¶
func (m *LolLoadoutsGetItemsRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsGetItemsRequest) UnmarshalBinary ¶
func (m *LolLoadoutsGetItemsRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsInventoryDTO ¶
type LolLoadoutsInventoryDTO struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// items
Items map[string]interface{} `json:"items,omitempty"`
// items jwt
ItemsJwt string `json:"itemsJwt,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLoadoutsInventoryDTO lol loadouts inventory d t o swagger:model LolLoadoutsInventoryDTO
func (*LolLoadoutsInventoryDTO) MarshalBinary ¶
func (m *LolLoadoutsInventoryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsInventoryDTO) UnmarshalBinary ¶
func (m *LolLoadoutsInventoryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsInventoryItemDTO ¶
type LolLoadoutsInventoryItemDTO struct {
// entitlement Id
EntitlementID string `json:"entitlementId,omitempty"`
// entitlement type Id
EntitlementTypeID string `json:"entitlementTypeId,omitempty"`
// expiration date
ExpirationDate string `json:"expirationDate,omitempty"`
// f2p
F2p bool `json:"f2p,omitempty"`
// instance Id
InstanceID string `json:"instanceId,omitempty"`
// instance type Id
InstanceTypeID string `json:"instanceTypeId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// lsb
Lsb bool `json:"lsb,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// rental
Rental bool `json:"rental,omitempty"`
// used in game date
UsedInGameDate string `json:"usedInGameDate,omitempty"`
// wins
Wins int64 `json:"wins,omitempty"`
}
LolLoadoutsInventoryItemDTO lol loadouts inventory item d t o swagger:model LolLoadoutsInventoryItemDTO
func (*LolLoadoutsInventoryItemDTO) MarshalBinary ¶
func (m *LolLoadoutsInventoryItemDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsInventoryItemDTO) UnmarshalBinary ¶
func (m *LolLoadoutsInventoryItemDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsInventoryResponseDTO ¶
type LolLoadoutsInventoryResponseDTO struct {
// data
Data *LolLoadoutsInventoryDTO `json:"data,omitempty"`
}
LolLoadoutsInventoryResponseDTO lol loadouts inventory response d t o swagger:model LolLoadoutsInventoryResponseDTO
func (*LolLoadoutsInventoryResponseDTO) MarshalBinary ¶
func (m *LolLoadoutsInventoryResponseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsInventoryResponseDTO) UnmarshalBinary ¶
func (m *LolLoadoutsInventoryResponseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsItemKey ¶
type LolLoadoutsItemKey struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolLoadoutsItemKey lol loadouts item key swagger:model LolLoadoutsItemKey
func (*LolLoadoutsItemKey) MarshalBinary ¶
func (m *LolLoadoutsItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsItemKey) UnmarshalBinary ¶
func (m *LolLoadoutsItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsLoadout ¶
type LolLoadoutsLoadout struct {
// id
ID int32 `json:"id,omitempty"`
// items
Items map[string]interface{} `json:"items,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolLoadoutsLoadout lol loadouts loadout swagger:model LolLoadoutsLoadout
func (*LolLoadoutsLoadout) MarshalBinary ¶
func (m *LolLoadoutsLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsLoadout) UnmarshalBinary ¶
func (m *LolLoadoutsLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsLoadoutRequestDTOBase ¶
type LolLoadoutsLoadoutRequestDTOBase struct {
// service to jwts map
ServiceToJwtsMap map[string]interface{} `json:"serviceToJwtsMap,omitempty"`
}
LolLoadoutsLoadoutRequestDTOBase lol loadouts loadout request d t o base swagger:model LolLoadoutsLoadoutRequestDTOBase
func (*LolLoadoutsLoadoutRequestDTOBase) MarshalBinary ¶
func (m *LolLoadoutsLoadoutRequestDTOBase) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsLoadoutRequestDTOBase) UnmarshalBinary ¶
func (m *LolLoadoutsLoadoutRequestDTOBase) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsLoginSession ¶
type LolLoadoutsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolLoadoutsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLoadoutsLoginSession lol loadouts login session swagger:model LolLoadoutsLoginSession
func (*LolLoadoutsLoginSession) MarshalBinary ¶
func (m *LolLoadoutsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsLoginSession) UnmarshalBinary ¶
func (m *LolLoadoutsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsLoginSessionStates ¶
type LolLoadoutsLoginSessionStates string
LolLoadoutsLoginSessionStates lol loadouts login session states swagger:model LolLoadoutsLoginSessionStates
const ( // LolLoadoutsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolLoadoutsLoginSessionStatesINPROGRESS LolLoadoutsLoginSessionStates = "IN_PROGRESS" // LolLoadoutsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolLoadoutsLoginSessionStatesSUCCEEDED LolLoadoutsLoginSessionStates = "SUCCEEDED" // LolLoadoutsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolLoadoutsLoginSessionStatesLOGGINGOUT LolLoadoutsLoginSessionStates = "LOGGING_OUT" // LolLoadoutsLoginSessionStatesERROR captures enum value "ERROR" LolLoadoutsLoginSessionStatesERROR LolLoadoutsLoginSessionStates = "ERROR" )
type LolLoadoutsQueue ¶
type LolLoadoutsQueue struct {
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
}
LolLoadoutsQueue lol loadouts queue swagger:model LolLoadoutsQueue
func (*LolLoadoutsQueue) MarshalBinary ¶
func (m *LolLoadoutsQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsQueue) UnmarshalBinary ¶
func (m *LolLoadoutsQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsScopedLoadout ¶
type LolLoadoutsScopedLoadout struct {
// id
ID string `json:"id,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadout
Loadout map[string]LolLoadoutsItemKey `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// refresh time
RefreshTime string `json:"refreshTime,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolLoadoutsScopedLoadout lol loadouts scoped loadout swagger:model LolLoadoutsScopedLoadout
func (*LolLoadoutsScopedLoadout) MarshalBinary ¶
func (m *LolLoadoutsScopedLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsScopedLoadout) UnmarshalBinary ¶
func (m *LolLoadoutsScopedLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsSignGCORequestDTO ¶
type LolLoadoutsSignGCORequestDTO struct {
// loadout
Loadout map[string]LolLoadoutsItemKey `json:"loadout,omitempty"`
// service to jwts map
ServiceToJwtsMap map[string]interface{} `json:"serviceToJwtsMap,omitempty"`
}
LolLoadoutsSignGCORequestDTO lol loadouts sign g c o request d t o swagger:model LolLoadoutsSignGCORequestDTO
func (*LolLoadoutsSignGCORequestDTO) MarshalBinary ¶
func (m *LolLoadoutsSignGCORequestDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsSignGCORequestDTO) UnmarshalBinary ¶
func (m *LolLoadoutsSignGCORequestDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsUpdateLoadoutDTO ¶
type LolLoadoutsUpdateLoadoutDTO struct {
// id
ID string `json:"id,omitempty"`
// loadout
Loadout map[string]LolLoadoutsItemKey `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolLoadoutsUpdateLoadoutDTO lol loadouts update loadout d t o swagger:model LolLoadoutsUpdateLoadoutDTO
func (*LolLoadoutsUpdateLoadoutDTO) MarshalBinary ¶
func (m *LolLoadoutsUpdateLoadoutDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsUpdateLoadoutDTO) UnmarshalBinary ¶
func (m *LolLoadoutsUpdateLoadoutDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoadoutsUpdateLoadoutRequestDTO ¶
type LolLoadoutsUpdateLoadoutRequestDTO struct {
// loadout
Loadout *LolLoadoutsUpdateLoadoutDTO `json:"loadout,omitempty"`
// service to jwts map
ServiceToJwtsMap map[string]interface{} `json:"serviceToJwtsMap,omitempty"`
}
LolLoadoutsUpdateLoadoutRequestDTO lol loadouts update loadout request d t o swagger:model LolLoadoutsUpdateLoadoutRequestDTO
func (*LolLoadoutsUpdateLoadoutRequestDTO) MarshalBinary ¶
func (m *LolLoadoutsUpdateLoadoutRequestDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoadoutsUpdateLoadoutRequestDTO) UnmarshalBinary ¶
func (m *LolLoadoutsUpdateLoadoutRequestDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyAmbassadorMessage ¶
type LolLobbyAmbassadorMessage struct {
// error code
ErrorCode string `json:"errorCode,omitempty"`
// http status
HTTPStatus int32 `json:"httpStatus,omitempty"`
// implementation details
ImplementationDetails string `json:"implementationDetails,omitempty"`
// message
Message string `json:"message,omitempty"`
// payload
Payload interface{} `json:"payload,omitempty"`
}
LolLobbyAmbassadorMessage lol lobby ambassador message swagger:model LolLobbyAmbassadorMessage
func (*LolLobbyAmbassadorMessage) MarshalBinary ¶
func (m *LolLobbyAmbassadorMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyAmbassadorMessage) UnmarshalBinary ¶
func (m *LolLobbyAmbassadorMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyAutoFillQueueDto ¶
type LolLobbyAutoFillQueueDto struct {
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyAutoFillQueueDto lol lobby auto fill queue dto swagger:model LolLobbyAutoFillQueueDto
func (*LolLobbyAutoFillQueueDto) MarshalBinary ¶
func (m *LolLobbyAutoFillQueueDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyAutoFillQueueDto) UnmarshalBinary ¶
func (m *LolLobbyAutoFillQueueDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyChampionSkinSelection ¶
type LolLobbyChampionSkinSelection struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
}
LolLobbyChampionSkinSelection lol lobby champion skin selection swagger:model LolLobbyChampionSkinSelection
func (*LolLobbyChampionSkinSelection) MarshalBinary ¶
func (m *LolLobbyChampionSkinSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyChampionSkinSelection) UnmarshalBinary ¶
func (m *LolLobbyChampionSkinSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyChatBlockedPlayerResource ¶
type LolLobbyChatBlockedPlayerResource struct {
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyChatBlockedPlayerResource lol lobby chat blocked player resource swagger:model LolLobbyChatBlockedPlayerResource
func (*LolLobbyChatBlockedPlayerResource) MarshalBinary ¶
func (m *LolLobbyChatBlockedPlayerResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyChatBlockedPlayerResource) UnmarshalBinary ¶
func (m *LolLobbyChatBlockedPlayerResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyChatFriend ¶
type LolLobbyChatFriend struct {
// lol
Lol map[string]string `json:"lol,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyChatFriend lol lobby chat friend swagger:model LolLobbyChatFriend
func (*LolLobbyChatFriend) MarshalBinary ¶
func (m *LolLobbyChatFriend) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyChatFriend) UnmarshalBinary ¶
func (m *LolLobbyChatFriend) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyChatFriendCounts ¶
type LolLobbyChatFriendCounts struct {
// num friends
NumFriends int32 `json:"numFriends,omitempty"`
// num friends available
NumFriendsAvailable int32 `json:"numFriendsAvailable,omitempty"`
// num friends away
NumFriendsAway int32 `json:"numFriendsAway,omitempty"`
// num friends in champ select
NumFriendsInChampSelect int32 `json:"numFriendsInChampSelect,omitempty"`
// num friends in game
NumFriendsInGame int32 `json:"numFriendsInGame,omitempty"`
// num friends in queue
NumFriendsInQueue int32 `json:"numFriendsInQueue,omitempty"`
// num friends mobile
NumFriendsMobile int32 `json:"numFriendsMobile,omitempty"`
// num friends online
NumFriendsOnline int32 `json:"numFriendsOnline,omitempty"`
}
LolLobbyChatFriendCounts lol lobby chat friend counts swagger:model LolLobbyChatFriendCounts
func (*LolLobbyChatFriendCounts) MarshalBinary ¶
func (m *LolLobbyChatFriendCounts) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyChatFriendCounts) UnmarshalBinary ¶
func (m *LolLobbyChatFriendCounts) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyCollectionsChampion ¶
type LolLobbyCollectionsChampion struct {
// active
Active bool `json:"active,omitempty"`
// bot enabled
BotEnabled bool `json:"botEnabled,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolLobbyCollectionsChampion lol lobby collections champion swagger:model LolLobbyCollectionsChampion
func (*LolLobbyCollectionsChampion) MarshalBinary ¶
func (m *LolLobbyCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyCollectionsChampion) UnmarshalBinary ¶
func (m *LolLobbyCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyCollectionsChampionMinimal ¶
type LolLobbyCollectionsChampionMinimal struct {
// active
Active bool `json:"active,omitempty"`
// disabled queues
DisabledQueues []string `json:"disabledQueues"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// ownership
Ownership *LolLobbyCollectionsOwnership `json:"ownership,omitempty"`
}
LolLobbyCollectionsChampionMinimal lol lobby collections champion minimal swagger:model LolLobbyCollectionsChampionMinimal
func (*LolLobbyCollectionsChampionMinimal) MarshalBinary ¶
func (m *LolLobbyCollectionsChampionMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyCollectionsChampionMinimal) UnmarshalBinary ¶
func (m *LolLobbyCollectionsChampionMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyCollectionsOwnership ¶
type LolLobbyCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental LolLobbyCollectionsRental `json:"rental,omitempty"`
}
LolLobbyCollectionsOwnership lol lobby collections ownership swagger:model LolLobbyCollectionsOwnership
func (*LolLobbyCollectionsOwnership) MarshalBinary ¶
func (m *LolLobbyCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyCollectionsOwnership) UnmarshalBinary ¶
func (m *LolLobbyCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyCollectionsRental ¶
type LolLobbyCollectionsRental interface{}
LolLobbyCollectionsRental lol lobby collections rental swagger:model LolLobbyCollectionsRental
type LolLobbyCustomEligibilityDto ¶
type LolLobbyCustomEligibilityDto struct {
// eligible
Eligible bool `json:"eligible,omitempty"`
// restrictions
Restrictions []*LolLobbyGatekeeperRestrictionDto `json:"restrictions"`
}
LolLobbyCustomEligibilityDto lol lobby custom eligibility dto swagger:model LolLobbyCustomEligibilityDto
func (*LolLobbyCustomEligibilityDto) MarshalBinary ¶
func (m *LolLobbyCustomEligibilityDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyCustomEligibilityDto) UnmarshalBinary ¶
func (m *LolLobbyCustomEligibilityDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyEligibility ¶
type LolLobbyEligibility struct {
// eligible
Eligible bool `json:"eligible,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// restrictions
Restrictions []*LolLobbyEligibilityRestriction `json:"restrictions"`
}
LolLobbyEligibility lol lobby eligibility swagger:model LolLobbyEligibility
func (*LolLobbyEligibility) MarshalBinary ¶
func (m *LolLobbyEligibility) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyEligibility) UnmarshalBinary ¶
func (m *LolLobbyEligibility) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyEligibilityRestriction ¶
type LolLobbyEligibilityRestriction struct {
// expired timestamp
ExpiredTimestamp int64 `json:"expiredTimestamp,omitempty"`
// restriction args
RestrictionArgs map[string]string `json:"restrictionArgs,omitempty"`
// restriction code
RestrictionCode LolLobbyEligibilityRestrictionCode `json:"restrictionCode,omitempty"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
// summoner ids string
SummonerIdsString string `json:"summonerIdsString,omitempty"`
}
LolLobbyEligibilityRestriction lol lobby eligibility restriction swagger:model LolLobbyEligibilityRestriction
func (*LolLobbyEligibilityRestriction) MarshalBinary ¶
func (m *LolLobbyEligibilityRestriction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyEligibilityRestriction) UnmarshalBinary ¶
func (m *LolLobbyEligibilityRestriction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyEligibilityRestrictionCode ¶
type LolLobbyEligibilityRestrictionCode string
LolLobbyEligibilityRestrictionCode lol lobby eligibility restriction code swagger:model LolLobbyEligibilityRestrictionCode
const ( // LolLobbyEligibilityRestrictionCodeQueueDisabled captures enum value "QueueDisabled" LolLobbyEligibilityRestrictionCodeQueueDisabled LolLobbyEligibilityRestrictionCode = "QueueDisabled" // LolLobbyEligibilityRestrictionCodeQueueUnsupported captures enum value "QueueUnsupported" LolLobbyEligibilityRestrictionCodeQueueUnsupported LolLobbyEligibilityRestrictionCode = "QueueUnsupported" // LolLobbyEligibilityRestrictionCodePlayerLevelRestriction captures enum value "PlayerLevelRestriction" LolLobbyEligibilityRestrictionCodePlayerLevelRestriction LolLobbyEligibilityRestrictionCode = "PlayerLevelRestriction" // LolLobbyEligibilityRestrictionCodePlayerTimedRestriction captures enum value "PlayerTimedRestriction" LolLobbyEligibilityRestrictionCodePlayerTimedRestriction LolLobbyEligibilityRestrictionCode = "PlayerTimedRestriction" // LolLobbyEligibilityRestrictionCodePlayerBannedRestriction captures enum value "PlayerBannedRestriction" LolLobbyEligibilityRestrictionCodePlayerBannedRestriction LolLobbyEligibilityRestrictionCode = "PlayerBannedRestriction" // LolLobbyEligibilityRestrictionCodePlayerAvailableChampionRestriction captures enum value "PlayerAvailableChampionRestriction" LolLobbyEligibilityRestrictionCodePlayerAvailableChampionRestriction LolLobbyEligibilityRestrictionCode = "PlayerAvailableChampionRestriction" // LolLobbyEligibilityRestrictionCodeTeamDivisionRestriction captures enum value "TeamDivisionRestriction" LolLobbyEligibilityRestrictionCodeTeamDivisionRestriction LolLobbyEligibilityRestrictionCode = "TeamDivisionRestriction" // LolLobbyEligibilityRestrictionCodeTeamMaxSizeRestriction captures enum value "TeamMaxSizeRestriction" LolLobbyEligibilityRestrictionCodeTeamMaxSizeRestriction LolLobbyEligibilityRestrictionCode = "TeamMaxSizeRestriction" // LolLobbyEligibilityRestrictionCodeTeamMinSizeRestriction captures enum value "TeamMinSizeRestriction" LolLobbyEligibilityRestrictionCodeTeamMinSizeRestriction LolLobbyEligibilityRestrictionCode = "TeamMinSizeRestriction" // LolLobbyEligibilityRestrictionCodePlayerBingeRestriction captures enum value "PlayerBingeRestriction" LolLobbyEligibilityRestrictionCodePlayerBingeRestriction LolLobbyEligibilityRestrictionCode = "PlayerBingeRestriction" // LolLobbyEligibilityRestrictionCodePlayerDodgeRestriction captures enum value "PlayerDodgeRestriction" LolLobbyEligibilityRestrictionCodePlayerDodgeRestriction LolLobbyEligibilityRestrictionCode = "PlayerDodgeRestriction" // LolLobbyEligibilityRestrictionCodePlayerInGameRestriction captures enum value "PlayerInGameRestriction" LolLobbyEligibilityRestrictionCodePlayerInGameRestriction LolLobbyEligibilityRestrictionCode = "PlayerInGameRestriction" // LolLobbyEligibilityRestrictionCodePlayerLeaverBustedRestriction captures enum value "PlayerLeaverBustedRestriction" LolLobbyEligibilityRestrictionCodePlayerLeaverBustedRestriction LolLobbyEligibilityRestrictionCode = "PlayerLeaverBustedRestriction" // LolLobbyEligibilityRestrictionCodePlayerLeaverTaintedWarningRestriction captures enum value "PlayerLeaverTaintedWarningRestriction" LolLobbyEligibilityRestrictionCodePlayerLeaverTaintedWarningRestriction LolLobbyEligibilityRestrictionCode = "PlayerLeaverTaintedWarningRestriction" // LolLobbyEligibilityRestrictionCodePlayerMaxLevelRestriction captures enum value "PlayerMaxLevelRestriction" LolLobbyEligibilityRestrictionCodePlayerMaxLevelRestriction LolLobbyEligibilityRestrictionCode = "PlayerMaxLevelRestriction" // LolLobbyEligibilityRestrictionCodePlayerMinLevelRestriction captures enum value "PlayerMinLevelRestriction" LolLobbyEligibilityRestrictionCodePlayerMinLevelRestriction LolLobbyEligibilityRestrictionCode = "PlayerMinLevelRestriction" // LolLobbyEligibilityRestrictionCodePlayerMinorRestriction captures enum value "PlayerMinorRestriction" LolLobbyEligibilityRestrictionCodePlayerMinorRestriction LolLobbyEligibilityRestrictionCode = "PlayerMinorRestriction" // LolLobbyEligibilityRestrictionCodePlayerTimePlayedRestriction captures enum value "PlayerTimePlayedRestriction" LolLobbyEligibilityRestrictionCodePlayerTimePlayedRestriction LolLobbyEligibilityRestrictionCode = "PlayerTimePlayedRestriction" // LolLobbyEligibilityRestrictionCodePlayerRankedSuspensionRestriction captures enum value "PlayerRankedSuspensionRestriction" LolLobbyEligibilityRestrictionCodePlayerRankedSuspensionRestriction LolLobbyEligibilityRestrictionCode = "PlayerRankedSuspensionRestriction" // LolLobbyEligibilityRestrictionCodeTeamHighMMRMaxSizeRestriction captures enum value "TeamHighMMRMaxSizeRestriction" LolLobbyEligibilityRestrictionCodeTeamHighMMRMaxSizeRestriction LolLobbyEligibilityRestrictionCode = "TeamHighMMRMaxSizeRestriction" // LolLobbyEligibilityRestrictionCodeTeamSizeRestriction captures enum value "TeamSizeRestriction" LolLobbyEligibilityRestrictionCodeTeamSizeRestriction LolLobbyEligibilityRestrictionCode = "TeamSizeRestriction" // LolLobbyEligibilityRestrictionCodePrerequisiteQueuesNotPlayedRestriction captures enum value "PrerequisiteQueuesNotPlayedRestriction" LolLobbyEligibilityRestrictionCodePrerequisiteQueuesNotPlayedRestriction LolLobbyEligibilityRestrictionCode = "PrerequisiteQueuesNotPlayedRestriction" // LolLobbyEligibilityRestrictionCodeGameVersionMismatch captures enum value "GameVersionMismatch" LolLobbyEligibilityRestrictionCodeGameVersionMismatch LolLobbyEligibilityRestrictionCode = "GameVersionMismatch" // LolLobbyEligibilityRestrictionCodeQueueEntryNotEntitledRestriction captures enum value "QueueEntryNotEntitledRestriction" LolLobbyEligibilityRestrictionCodeQueueEntryNotEntitledRestriction LolLobbyEligibilityRestrictionCode = "QueueEntryNotEntitledRestriction" // LolLobbyEligibilityRestrictionCodeUnknownRestriction captures enum value "UnknownRestriction" LolLobbyEligibilityRestrictionCodeUnknownRestriction LolLobbyEligibilityRestrictionCode = "UnknownRestriction" // LolLobbyEligibilityRestrictionCodeBanInfoNotAvailable captures enum value "BanInfoNotAvailable" LolLobbyEligibilityRestrictionCodeBanInfoNotAvailable LolLobbyEligibilityRestrictionCode = "BanInfoNotAvailable" // LolLobbyEligibilityRestrictionCodeMinorInfoNotAvailable captures enum value "MinorInfoNotAvailable" LolLobbyEligibilityRestrictionCodeMinorInfoNotAvailable LolLobbyEligibilityRestrictionCode = "MinorInfoNotAvailable" // LolLobbyEligibilityRestrictionCodeSummonerInfoNotAvailable captures enum value "SummonerInfoNotAvailable" LolLobbyEligibilityRestrictionCodeSummonerInfoNotAvailable LolLobbyEligibilityRestrictionCode = "SummonerInfoNotAvailable" // LolLobbyEligibilityRestrictionCodeLeaguesInfoNotAvailable captures enum value "LeaguesInfoNotAvailable" LolLobbyEligibilityRestrictionCodeLeaguesInfoNotAvailable LolLobbyEligibilityRestrictionCode = "LeaguesInfoNotAvailable" // LolLobbyEligibilityRestrictionCodeInventoryChampsInfoNotAvailable captures enum value "InventoryChampsInfoNotAvailable" LolLobbyEligibilityRestrictionCodeInventoryChampsInfoNotAvailable LolLobbyEligibilityRestrictionCode = "InventoryChampsInfoNotAvailable" // LolLobbyEligibilityRestrictionCodeInventoryQueuesInfoNotAvailable captures enum value "InventoryQueuesInfoNotAvailable" LolLobbyEligibilityRestrictionCodeInventoryQueuesInfoNotAvailable LolLobbyEligibilityRestrictionCode = "InventoryQueuesInfoNotAvailable" )
type LolLobbyFriendAvailabilityAnalytics ¶
type LolLobbyFriendAvailabilityAnalytics struct {
// event data
EventData interface{} `json:"eventData,omitempty"`
// event timestamp
EventTimestamp int64 `json:"eventTimestamp,omitempty"`
// event type
EventType string `json:"eventType,omitempty"`
// num friends
NumFriends int32 `json:"numFriends,omitempty"`
// num friends available
NumFriendsAvailable int32 `json:"numFriendsAvailable,omitempty"`
// num friends away
NumFriendsAway int32 `json:"numFriendsAway,omitempty"`
// num friends in champ select
NumFriendsInChampSelect int32 `json:"numFriendsInChampSelect,omitempty"`
// num friends in game
NumFriendsInGame int32 `json:"numFriendsInGame,omitempty"`
// num friends in queue
NumFriendsInQueue int32 `json:"numFriendsInQueue,omitempty"`
// num friends mobile
NumFriendsMobile int32 `json:"numFriendsMobile,omitempty"`
// num friends online
NumFriendsOnline int32 `json:"numFriendsOnline,omitempty"`
// party type
PartyType string `json:"partyType,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyFriendAvailabilityAnalytics lol lobby friend availability analytics swagger:model LolLobbyFriendAvailabilityAnalytics
func (*LolLobbyFriendAvailabilityAnalytics) MarshalBinary ¶
func (m *LolLobbyFriendAvailabilityAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyFriendAvailabilityAnalytics) UnmarshalBinary ¶
func (m *LolLobbyFriendAvailabilityAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGameDataChampionSummary ¶
type LolLobbyGameDataChampionSummary struct {
// alias
Alias string `json:"alias,omitempty"`
// id
ID int32 `json:"id,omitempty"`
}
LolLobbyGameDataChampionSummary lol lobby game data champion summary swagger:model LolLobbyGameDataChampionSummary
func (*LolLobbyGameDataChampionSummary) MarshalBinary ¶
func (m *LolLobbyGameDataChampionSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGameDataChampionSummary) UnmarshalBinary ¶
func (m *LolLobbyGameDataChampionSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGameModeDto ¶
type LolLobbyGameModeDto struct {
// bot difficulty
BotDifficulty string `json:"botDifficulty,omitempty"`
// game customization
GameCustomization map[string]string `json:"gameCustomization,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// max party size
MaxPartySize int32 `json:"maxPartySize,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyGameModeDto lol lobby game mode dto swagger:model LolLobbyGameModeDto
func (*LolLobbyGameModeDto) MarshalBinary ¶
func (m *LolLobbyGameModeDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGameModeDto) UnmarshalBinary ¶
func (m *LolLobbyGameModeDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGameflowGameClient ¶
type LolLobbyGameflowGameClient struct {
// running
Running bool `json:"running,omitempty"`
}
LolLobbyGameflowGameClient lol lobby gameflow game client swagger:model LolLobbyGameflowGameClient
func (*LolLobbyGameflowGameClient) MarshalBinary ¶
func (m *LolLobbyGameflowGameClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGameflowGameClient) UnmarshalBinary ¶
func (m *LolLobbyGameflowGameClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGameflowGameData ¶
type LolLobbyGameflowGameData struct {
// queue
Queue *LolLobbyQueue `json:"queue,omitempty"`
}
LolLobbyGameflowGameData lol lobby gameflow game data swagger:model LolLobbyGameflowGameData
func (*LolLobbyGameflowGameData) MarshalBinary ¶
func (m *LolLobbyGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGameflowGameData) UnmarshalBinary ¶
func (m *LolLobbyGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGameflowGameDodge ¶
type LolLobbyGameflowGameDodge struct {
// dodge ids
DodgeIds []int64 `json:"dodgeIds"`
// phase
Phase LolLobbyGameflowPhase `json:"phase,omitempty"`
// state
State LolLobbyMatchmakingDodgeState `json:"state,omitempty"`
}
LolLobbyGameflowGameDodge lol lobby gameflow game dodge swagger:model LolLobbyGameflowGameDodge
func (*LolLobbyGameflowGameDodge) MarshalBinary ¶
func (m *LolLobbyGameflowGameDodge) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGameflowGameDodge) UnmarshalBinary ¶
func (m *LolLobbyGameflowGameDodge) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGameflowPhase ¶
type LolLobbyGameflowPhase string
LolLobbyGameflowPhase lol lobby gameflow phase swagger:model LolLobbyGameflowPhase
const ( // LolLobbyGameflowPhaseNone captures enum value "None" LolLobbyGameflowPhaseNone LolLobbyGameflowPhase = "None" // LolLobbyGameflowPhaseLobby captures enum value "Lobby" LolLobbyGameflowPhaseLobby LolLobbyGameflowPhase = "Lobby" // LolLobbyGameflowPhaseMatchmaking captures enum value "Matchmaking" LolLobbyGameflowPhaseMatchmaking LolLobbyGameflowPhase = "Matchmaking" // LolLobbyGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolLobbyGameflowPhaseCheckedIntoTournament LolLobbyGameflowPhase = "CheckedIntoTournament" // LolLobbyGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolLobbyGameflowPhaseReadyCheck LolLobbyGameflowPhase = "ReadyCheck" // LolLobbyGameflowPhaseChampSelect captures enum value "ChampSelect" LolLobbyGameflowPhaseChampSelect LolLobbyGameflowPhase = "ChampSelect" // LolLobbyGameflowPhaseGameStart captures enum value "GameStart" LolLobbyGameflowPhaseGameStart LolLobbyGameflowPhase = "GameStart" // LolLobbyGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolLobbyGameflowPhaseFailedToLaunch LolLobbyGameflowPhase = "FailedToLaunch" // LolLobbyGameflowPhaseInProgress captures enum value "InProgress" LolLobbyGameflowPhaseInProgress LolLobbyGameflowPhase = "InProgress" // LolLobbyGameflowPhaseReconnect captures enum value "Reconnect" LolLobbyGameflowPhaseReconnect LolLobbyGameflowPhase = "Reconnect" // LolLobbyGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolLobbyGameflowPhaseWaitingForStats LolLobbyGameflowPhase = "WaitingForStats" // LolLobbyGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolLobbyGameflowPhasePreEndOfGame LolLobbyGameflowPhase = "PreEndOfGame" // LolLobbyGameflowPhaseEndOfGame captures enum value "EndOfGame" LolLobbyGameflowPhaseEndOfGame LolLobbyGameflowPhase = "EndOfGame" // LolLobbyGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolLobbyGameflowPhaseTerminatedInError LolLobbyGameflowPhase = "TerminatedInError" )
type LolLobbyGameflowSession ¶
type LolLobbyGameflowSession struct {
// game client
GameClient *LolLobbyGameflowGameClient `json:"gameClient,omitempty"`
// game data
GameData *LolLobbyGameflowGameData `json:"gameData,omitempty"`
// game dodge
GameDodge *LolLobbyGameflowGameDodge `json:"gameDodge,omitempty"`
// phase
Phase LolLobbyGameflowPhase `json:"phase,omitempty"`
}
LolLobbyGameflowSession lol lobby gameflow session swagger:model LolLobbyGameflowSession
func (*LolLobbyGameflowSession) MarshalBinary ¶
func (m *LolLobbyGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGameflowSession) UnmarshalBinary ¶
func (m *LolLobbyGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyGatekeeperRestrictionDto ¶
type LolLobbyGatekeeperRestrictionDto struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// details
Details map[string]string `json:"details,omitempty"`
// payload
Payload string `json:"payload,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
// remaining millis
RemainingMillis int64 `json:"remainingMillis,omitempty"`
}
LolLobbyGatekeeperRestrictionDto lol lobby gatekeeper restriction dto swagger:model LolLobbyGatekeeperRestrictionDto
func (*LolLobbyGatekeeperRestrictionDto) MarshalBinary ¶
func (m *LolLobbyGatekeeperRestrictionDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyGatekeeperRestrictionDto) UnmarshalBinary ¶
func (m *LolLobbyGatekeeperRestrictionDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyInventoryCacheEntry ¶
type LolLobbyInventoryCacheEntry struct {
// expiration m s
ExpirationMS int64 `json:"expirationMS,omitempty"`
// signed inventory jwt
SignedInventoryJwt string `json:"signedInventoryJwt,omitempty"`
// valid
Valid bool `json:"valid,omitempty"`
}
LolLobbyInventoryCacheEntry lol lobby inventory cache entry swagger:model LolLobbyInventoryCacheEntry
func (*LolLobbyInventoryCacheEntry) MarshalBinary ¶
func (m *LolLobbyInventoryCacheEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyInventoryCacheEntry) UnmarshalBinary ¶
func (m *LolLobbyInventoryCacheEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyInventoryItem ¶
type LolLobbyInventoryItem struct {
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolLobbyInventoryItem lol lobby inventory item swagger:model LolLobbyInventoryItem
func (*LolLobbyInventoryItem) MarshalBinary ¶
func (m *LolLobbyInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyInventoryItem) UnmarshalBinary ¶
func (m *LolLobbyInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyInvitationType ¶
type LolLobbyInvitationType string
LolLobbyInvitationType lol lobby invitation type swagger:model LolLobbyInvitationType
const ( // LolLobbyInvitationTypeInvalid captures enum value "invalid" LolLobbyInvitationTypeInvalid LolLobbyInvitationType = "invalid" // LolLobbyInvitationTypeLobby captures enum value "lobby" LolLobbyInvitationTypeLobby LolLobbyInvitationType = "lobby" // LolLobbyInvitationTypeParty captures enum value "party" LolLobbyInvitationTypeParty LolLobbyInvitationType = "party" )
type LolLobbyJoinPartyAnalytics ¶
type LolLobbyJoinPartyAnalytics struct {
// event data
EventData interface{} `json:"eventData,omitempty"`
// event timestamp
EventTimestamp int64 `json:"eventTimestamp,omitempty"`
// event type
EventType string `json:"eventType,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// num friends online
NumFriendsOnline int32 `json:"numFriendsOnline,omitempty"`
// num open friends
NumOpenFriends int32 `json:"numOpenFriends,omitempty"`
// num open parties
NumOpenParties int32 `json:"numOpenParties,omitempty"`
// num other invites
NumOtherInvites int32 `json:"numOtherInvites,omitempty"`
// num party invites
NumPartyInvites int32 `json:"numPartyInvites,omitempty"`
// num total invites
NumTotalInvites int32 `json:"numTotalInvites,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// party size
PartySize int32 `json:"partySize,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
LolLobbyJoinPartyAnalytics lol lobby join party analytics swagger:model LolLobbyJoinPartyAnalytics
func (*LolLobbyJoinPartyAnalytics) MarshalBinary ¶
func (m *LolLobbyJoinPartyAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyJoinPartyAnalytics) UnmarshalBinary ¶
func (m *LolLobbyJoinPartyAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLcdsDynamicClientConfig ¶
type LolLobbyLcdsDynamicClientConfig struct {
// party rewards
PartyRewards *LolLobbyLcdsPartyRewardsConfig `json:"PartyRewards,omitempty"`
}
LolLobbyLcdsDynamicClientConfig lol lobby lcds dynamic client config swagger:model LolLobbyLcdsDynamicClientConfig
func (*LolLobbyLcdsDynamicClientConfig) MarshalBinary ¶
func (m *LolLobbyLcdsDynamicClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLcdsDynamicClientConfig) UnmarshalBinary ¶
func (m *LolLobbyLcdsDynamicClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLcdsGameMetaData ¶
type LolLobbyLcdsGameMetaData struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
}
LolLobbyLcdsGameMetaData lol lobby lcds game meta data swagger:model LolLobbyLcdsGameMetaData
func (*LolLobbyLcdsGameMetaData) MarshalBinary ¶
func (m *LolLobbyLcdsGameMetaData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLcdsGameMetaData) UnmarshalBinary ¶
func (m *LolLobbyLcdsGameMetaData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLcdsPartyRewardsConfig ¶
type LolLobbyLcdsPartyRewardsConfig struct {
// enabled
Enabled bool `json:"Enabled,omitempty"`
}
LolLobbyLcdsPartyRewardsConfig lol lobby lcds party rewards config swagger:model LolLobbyLcdsPartyRewardsConfig
func (*LolLobbyLcdsPartyRewardsConfig) MarshalBinary ¶
func (m *LolLobbyLcdsPartyRewardsConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLcdsPartyRewardsConfig) UnmarshalBinary ¶
func (m *LolLobbyLcdsPartyRewardsConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobby ¶
type LolLobbyLobby struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// can start matchmaking
CanStartMatchmaking bool `json:"canStartMatchmaking,omitempty"`
// chat room Id
ChatRoomID string `json:"chatRoomId,omitempty"`
// chat room key
ChatRoomKey string `json:"chatRoomKey,omitempty"`
// custom game lobby
CustomGameLobby *LolLobbyLobbyCustomGameLobby `json:"customGameLobby,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// invitations
Invitations []*LolLobbyLobbyInvitation `json:"invitations"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// local member
LocalMember *LolLobbyLobbyMember `json:"localMember,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// members
Members []*LolLobbyLobbyMember `json:"members"`
// premade size allowed
PremadeSizeAllowed bool `json:"premadeSizeAllowed,omitempty"`
// queue availability
QueueAvailability LolLobbyQueueAvailability `json:"queueAvailability,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// removal reason
RemovalReason LolLobbyLobbyRemovedFromGameReason `json:"removalReason,omitempty"`
// required position coverage met
RequiredPositionCoverageMet bool `json:"requiredPositionCoverageMet,omitempty"`
// show position excluder
ShowPositionExcluder bool `json:"showPositionExcluder,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// specifiable position preferences
SpecifiablePositionPreferences []string `json:"specifiablePositionPreferences"`
// was kicked
WasKicked bool `json:"wasKicked,omitempty"`
}
LolLobbyLobby lol lobby lobby swagger:model LolLobbyLobby
func (*LolLobbyLobby) MarshalBinary ¶
func (m *LolLobbyLobby) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobby) UnmarshalBinary ¶
func (m *LolLobbyLobby) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyBotChampion ¶
type LolLobbyLobbyBotChampion struct {
// active
Active bool `json:"active,omitempty"`
// bot difficulties
BotDifficulties []LolLobbyLobbyBotDifficulty `json:"botDifficulties"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolLobbyLobbyBotChampion lol lobby lobby bot champion swagger:model LolLobbyLobbyBotChampion
func (*LolLobbyLobbyBotChampion) MarshalBinary ¶
func (m *LolLobbyLobbyBotChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyBotChampion) UnmarshalBinary ¶
func (m *LolLobbyLobbyBotChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyBotDifficulty ¶
type LolLobbyLobbyBotDifficulty string
LolLobbyLobbyBotDifficulty lol lobby lobby bot difficulty swagger:model LolLobbyLobbyBotDifficulty
const ( // LolLobbyLobbyBotDifficultyNONE captures enum value "NONE" LolLobbyLobbyBotDifficultyNONE LolLobbyLobbyBotDifficulty = "NONE" // LolLobbyLobbyBotDifficultyEASY captures enum value "EASY" LolLobbyLobbyBotDifficultyEASY LolLobbyLobbyBotDifficulty = "EASY" // LolLobbyLobbyBotDifficultyMEDIUM captures enum value "MEDIUM" LolLobbyLobbyBotDifficultyMEDIUM LolLobbyLobbyBotDifficulty = "MEDIUM" // LolLobbyLobbyBotDifficultyHARD captures enum value "HARD" LolLobbyLobbyBotDifficultyHARD LolLobbyLobbyBotDifficulty = "HARD" // LolLobbyLobbyBotDifficultyUBER captures enum value "UBER" LolLobbyLobbyBotDifficultyUBER LolLobbyLobbyBotDifficulty = "UBER" // LolLobbyLobbyBotDifficultyTUTORIAL captures enum value "TUTORIAL" LolLobbyLobbyBotDifficultyTUTORIAL LolLobbyLobbyBotDifficulty = "TUTORIAL" // LolLobbyLobbyBotDifficultyINTRO captures enum value "INTRO" LolLobbyLobbyBotDifficultyINTRO LolLobbyLobbyBotDifficulty = "INTRO" )
type LolLobbyLobbyBotParams ¶
type LolLobbyLobbyBotParams struct {
// bot difficulty
BotDifficulty LolLobbyLobbyBotDifficulty `json:"botDifficulty,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// team Id
TeamID string `json:"teamId,omitempty"`
}
LolLobbyLobbyBotParams lol lobby lobby bot params swagger:model LolLobbyLobbyBotParams
func (*LolLobbyLobbyBotParams) MarshalBinary ¶
func (m *LolLobbyLobbyBotParams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyBotParams) UnmarshalBinary ¶
func (m *LolLobbyLobbyBotParams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyChangeGameDto ¶
type LolLobbyLobbyChangeGameDto struct {
// custom game lobby
CustomGameLobby *LolLobbyLobbyCustomGameLobby `json:"customGameLobby,omitempty"`
// game customization
GameCustomization map[string]string `json:"gameCustomization,omitempty"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyLobbyChangeGameDto lol lobby lobby change game dto swagger:model LolLobbyLobbyChangeGameDto
func (*LolLobbyLobbyChangeGameDto) MarshalBinary ¶
func (m *LolLobbyLobbyChangeGameDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyChangeGameDto) UnmarshalBinary ¶
func (m *LolLobbyLobbyChangeGameDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyChangeQueue ¶
type LolLobbyLobbyChangeQueue struct {
// custom game lobby
CustomGameLobby *LolLobbyLobbyCustomGameLobby `json:"customGameLobby,omitempty"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyLobbyChangeQueue lol lobby lobby change queue swagger:model LolLobbyLobbyChangeQueue
func (*LolLobbyLobbyChangeQueue) MarshalBinary ¶
func (m *LolLobbyLobbyChangeQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyChangeQueue) UnmarshalBinary ¶
func (m *LolLobbyLobbyChangeQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyCustomChampSelectStartResponse ¶
type LolLobbyLobbyCustomChampSelectStartResponse struct {
// failed players
FailedPlayers []*LolLobbyLobbyCustomFailedPlayer `json:"failedPlayers"`
// success
Success bool `json:"success,omitempty"`
}
LolLobbyLobbyCustomChampSelectStartResponse lol lobby lobby custom champ select start response swagger:model LolLobbyLobbyCustomChampSelectStartResponse
func (*LolLobbyLobbyCustomChampSelectStartResponse) MarshalBinary ¶
func (m *LolLobbyLobbyCustomChampSelectStartResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyCustomChampSelectStartResponse) UnmarshalBinary ¶
func (m *LolLobbyLobbyCustomChampSelectStartResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyCustomFailedPlayer ¶
type LolLobbyLobbyCustomFailedPlayer struct {
// reason
Reason string `json:"reason,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolLobbyLobbyCustomFailedPlayer lol lobby lobby custom failed player swagger:model LolLobbyLobbyCustomFailedPlayer
func (*LolLobbyLobbyCustomFailedPlayer) MarshalBinary ¶
func (m *LolLobbyLobbyCustomFailedPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyCustomFailedPlayer) UnmarshalBinary ¶
func (m *LolLobbyLobbyCustomFailedPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyCustomGame ¶
type LolLobbyLobbyCustomGame struct {
// filled player slots
FilledPlayerSlots int32 `json:"filledPlayerSlots,omitempty"`
// filled spectator slots
FilledSpectatorSlots int32 `json:"filledSpectatorSlots,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// has password
HasPassword bool `json:"hasPassword,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// lobby name
LobbyName string `json:"lobbyName,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max player slots
MaxPlayerSlots int32 `json:"maxPlayerSlots,omitempty"`
// max spectator slots
MaxSpectatorSlots int64 `json:"maxSpectatorSlots,omitempty"`
// owner summoner name
OwnerSummonerName string `json:"ownerSummonerName,omitempty"`
// passback Url
PassbackURL string `json:"passbackUrl,omitempty"`
// spectator policy
SpectatorPolicy string `json:"spectatorPolicy,omitempty"`
}
LolLobbyLobbyCustomGame lol lobby lobby custom game swagger:model LolLobbyLobbyCustomGame
func (*LolLobbyLobbyCustomGame) MarshalBinary ¶
func (m *LolLobbyLobbyCustomGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyCustomGame) UnmarshalBinary ¶
func (m *LolLobbyLobbyCustomGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyCustomGameConfiguration ¶
type LolLobbyLobbyCustomGameConfiguration struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// game server region
GameServerRegion string `json:"gameServerRegion,omitempty"`
// game type config
GameTypeConfig *LolLobbyQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max player count
MaxPlayerCount int32 `json:"maxPlayerCount,omitempty"`
// mutators
Mutators *LolLobbyQueueGameTypeConfig `json:"mutators,omitempty"`
// spectator policy
SpectatorPolicy LolLobbyQueueCustomGameSpectatorPolicy `json:"spectatorPolicy,omitempty"`
// team size
TeamSize int32 `json:"teamSize,omitempty"`
// tournament game mode
TournamentGameMode string `json:"tournamentGameMode,omitempty"`
// tournament passback data packet
TournamentPassbackDataPacket string `json:"tournamentPassbackDataPacket,omitempty"`
// tournament passback Url
TournamentPassbackURL string `json:"tournamentPassbackUrl,omitempty"`
}
LolLobbyLobbyCustomGameConfiguration lol lobby lobby custom game configuration swagger:model LolLobbyLobbyCustomGameConfiguration
func (*LolLobbyLobbyCustomGameConfiguration) MarshalBinary ¶
func (m *LolLobbyLobbyCustomGameConfiguration) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyCustomGameConfiguration) UnmarshalBinary ¶
func (m *LolLobbyLobbyCustomGameConfiguration) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyCustomGameLobby ¶
type LolLobbyLobbyCustomGameLobby struct {
// configuration
Configuration *LolLobbyLobbyCustomGameConfiguration `json:"configuration,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// lobby name
LobbyName string `json:"lobbyName,omitempty"`
// lobby password
LobbyPassword string `json:"lobbyPassword,omitempty"`
// practice game rewards disabled reasons
PracticeGameRewardsDisabledReasons []string `json:"practiceGameRewardsDisabledReasons"`
// spectators
Spectators []*LolLobbyLobbyMember `json:"spectators"`
// team one
TeamOne []*LolLobbyLobbyMember `json:"teamOne"`
// team two
TeamTwo []*LolLobbyLobbyMember `json:"teamTwo"`
}
LolLobbyLobbyCustomGameLobby lol lobby lobby custom game lobby swagger:model LolLobbyLobbyCustomGameLobby
func (*LolLobbyLobbyCustomGameLobby) MarshalBinary ¶
func (m *LolLobbyLobbyCustomGameLobby) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyCustomGameLobby) UnmarshalBinary ¶
func (m *LolLobbyLobbyCustomGameLobby) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyCustomJoinParameters ¶
type LolLobbyLobbyCustomJoinParameters struct {
// as spectator
AsSpectator bool `json:"asSpectator,omitempty"`
// password
Password string `json:"password,omitempty"`
}
LolLobbyLobbyCustomJoinParameters lol lobby lobby custom join parameters swagger:model LolLobbyLobbyCustomJoinParameters
func (*LolLobbyLobbyCustomJoinParameters) MarshalBinary ¶
func (m *LolLobbyLobbyCustomJoinParameters) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyCustomJoinParameters) UnmarshalBinary ¶
func (m *LolLobbyLobbyCustomJoinParameters) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyDto ¶
type LolLobbyLobbyDto struct {
// can start activity
CanStartActivity bool `json:"canStartActivity,omitempty"`
// chat room Id
ChatRoomID string `json:"chatRoomId,omitempty"`
// chat room key
ChatRoomKey string `json:"chatRoomKey,omitempty"`
// game config
GameConfig *LolLobbyLobbyGameConfigDto `json:"gameConfig,omitempty"`
// invitations
Invitations []*LolLobbyLobbyInvitationDto `json:"invitations"`
// local member
LocalMember *LolLobbyLobbyParticipantDto `json:"localMember,omitempty"`
// members
Members []*LolLobbyLobbyParticipantDto `json:"members"`
// party Id
PartyID string `json:"partyId,omitempty"`
// party type
PartyType string `json:"partyType,omitempty"`
// restrictions
Restrictions []*LolLobbyEligibilityRestriction `json:"restrictions"`
}
LolLobbyLobbyDto lol lobby lobby dto swagger:model LolLobbyLobbyDto
func (*LolLobbyLobbyDto) MarshalBinary ¶
func (m *LolLobbyLobbyDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyDto) UnmarshalBinary ¶
func (m *LolLobbyLobbyDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyGameConfigDto ¶
type LolLobbyLobbyGameConfigDto struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// custom lobby name
CustomLobbyName string `json:"customLobbyName,omitempty"`
// custom mutator name
CustomMutatorName string `json:"customMutatorName,omitempty"`
// custom rewards disabled reasons
CustomRewardsDisabledReasons []string `json:"customRewardsDisabledReasons"`
// custom spectator policy
CustomSpectatorPolicy LolLobbyQueueCustomGameSpectatorPolicy `json:"customSpectatorPolicy,omitempty"`
// custom spectators
CustomSpectators []*LolLobbyLobbyParticipantDto `json:"customSpectators"`
// custom team100
CustomTeam100 []*LolLobbyLobbyParticipantDto `json:"customTeam100"`
// custom team200
CustomTeam200 []*LolLobbyLobbyParticipantDto `json:"customTeam200"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is lobby full
IsLobbyFull bool `json:"isLobbyFull,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max human players
MaxHumanPlayers int32 `json:"maxHumanPlayers,omitempty"`
// max lobby size
MaxLobbySize int32 `json:"maxLobbySize,omitempty"`
// max team size
MaxTeamSize int32 `json:"maxTeamSize,omitempty"`
// pick type
PickType string `json:"pickType,omitempty"`
// premade size allowed
PremadeSizeAllowed bool `json:"premadeSizeAllowed,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
}
LolLobbyLobbyGameConfigDto lol lobby lobby game config dto swagger:model LolLobbyLobbyGameConfigDto
func (*LolLobbyLobbyGameConfigDto) MarshalBinary ¶
func (m *LolLobbyLobbyGameConfigDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyGameConfigDto) UnmarshalBinary ¶
func (m *LolLobbyLobbyGameConfigDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyInvitation ¶
type LolLobbyLobbyInvitation struct {
// eligibility
Eligibility *LolLobbyEligibility `json:"eligibility,omitempty"`
// error type
ErrorType string `json:"errorType,omitempty"`
// from summoner Id
FromSummonerID int64 `json:"fromSummonerId,omitempty"`
// from summoner name
FromSummonerName string `json:"fromSummonerName,omitempty"`
// id
ID string `json:"id,omitempty"`
// invitation meta data
InvitationMetaData interface{} `json:"invitationMetaData,omitempty"`
// state
State LolLobbyLobbyInvitationState `json:"state,omitempty"`
// timestamp
Timestamp string `json:"timestamp,omitempty"`
// to summoner Id
ToSummonerID int64 `json:"toSummonerId,omitempty"`
// to summoner name
ToSummonerName string `json:"toSummonerName,omitempty"`
}
LolLobbyLobbyInvitation lol lobby lobby invitation swagger:model LolLobbyLobbyInvitation
func (*LolLobbyLobbyInvitation) MarshalBinary ¶
func (m *LolLobbyLobbyInvitation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyInvitation) UnmarshalBinary ¶
func (m *LolLobbyLobbyInvitation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyInvitationDto ¶
type LolLobbyLobbyInvitationDto struct {
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// state
State LolLobbyLobbyInvitationState `json:"state,omitempty"`
// timestamp
Timestamp string `json:"timestamp,omitempty"`
// to summoner Id
ToSummonerID int64 `json:"toSummonerId,omitempty"`
// to summoner name
ToSummonerName string `json:"toSummonerName,omitempty"`
}
LolLobbyLobbyInvitationDto lol lobby lobby invitation dto swagger:model LolLobbyLobbyInvitationDto
func (*LolLobbyLobbyInvitationDto) MarshalBinary ¶
func (m *LolLobbyLobbyInvitationDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyInvitationDto) UnmarshalBinary ¶
func (m *LolLobbyLobbyInvitationDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyInvitationState ¶
type LolLobbyLobbyInvitationState string
LolLobbyLobbyInvitationState lol lobby lobby invitation state swagger:model LolLobbyLobbyInvitationState
const ( // LolLobbyLobbyInvitationStateRequested captures enum value "Requested" LolLobbyLobbyInvitationStateRequested LolLobbyLobbyInvitationState = "Requested" // LolLobbyLobbyInvitationStatePending captures enum value "Pending" LolLobbyLobbyInvitationStatePending LolLobbyLobbyInvitationState = "Pending" // LolLobbyLobbyInvitationStateAccepted captures enum value "Accepted" LolLobbyLobbyInvitationStateAccepted LolLobbyLobbyInvitationState = "Accepted" // LolLobbyLobbyInvitationStateJoined captures enum value "Joined" LolLobbyLobbyInvitationStateJoined LolLobbyLobbyInvitationState = "Joined" // LolLobbyLobbyInvitationStateDeclined captures enum value "Declined" LolLobbyLobbyInvitationStateDeclined LolLobbyLobbyInvitationState = "Declined" // LolLobbyLobbyInvitationStateKicked captures enum value "Kicked" LolLobbyLobbyInvitationStateKicked LolLobbyLobbyInvitationState = "Kicked" // LolLobbyLobbyInvitationStateOnHold captures enum value "OnHold" LolLobbyLobbyInvitationStateOnHold LolLobbyLobbyInvitationState = "OnHold" // LolLobbyLobbyInvitationStateError captures enum value "Error" LolLobbyLobbyInvitationStateError LolLobbyLobbyInvitationState = "Error" )
type LolLobbyLobbyLastQueuedLobby ¶
type LolLobbyLobbyLastQueuedLobby struct {
// can play again
CanPlayAgain bool `json:"canPlayAgain,omitempty"`
// members
Members []*LolLobbyLobbyLastQueuedMember `json:"members"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// was owner
WasOwner bool `json:"wasOwner,omitempty"`
}
LolLobbyLobbyLastQueuedLobby lol lobby lobby last queued lobby swagger:model LolLobbyLobbyLastQueuedLobby
func (*LolLobbyLobbyLastQueuedLobby) MarshalBinary ¶
func (m *LolLobbyLobbyLastQueuedLobby) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyLastQueuedLobby) UnmarshalBinary ¶
func (m *LolLobbyLobbyLastQueuedLobby) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyLastQueuedMember ¶
type LolLobbyLobbyLastQueuedMember struct {
// id
ID int64 `json:"id,omitempty"`
}
LolLobbyLobbyLastQueuedMember lol lobby lobby last queued member swagger:model LolLobbyLobbyLastQueuedMember
func (*LolLobbyLobbyLastQueuedMember) MarshalBinary ¶
func (m *LolLobbyLobbyLastQueuedMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyLastQueuedMember) UnmarshalBinary ¶
func (m *LolLobbyLobbyLastQueuedMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyMatchmakingLowPriorityDataResource ¶
type LolLobbyLobbyMatchmakingLowPriorityDataResource struct {
// busted leaver access token
BustedLeaverAccessToken string `json:"bustedLeaverAccessToken,omitempty"`
// penalized summoner ids
PenalizedSummonerIds []int64 `json:"penalizedSummonerIds"`
// penalty time
PenaltyTime float64 `json:"penaltyTime,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
}
LolLobbyLobbyMatchmakingLowPriorityDataResource lol lobby lobby matchmaking low priority data resource swagger:model LolLobbyLobbyMatchmakingLowPriorityDataResource
func (*LolLobbyLobbyMatchmakingLowPriorityDataResource) MarshalBinary ¶
func (m *LolLobbyLobbyMatchmakingLowPriorityDataResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyMatchmakingLowPriorityDataResource) UnmarshalBinary ¶
func (m *LolLobbyLobbyMatchmakingLowPriorityDataResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyMatchmakingSearchErrorResource ¶
type LolLobbyLobbyMatchmakingSearchErrorResource struct {
// error type
ErrorType string `json:"errorType,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// message
Message string `json:"message,omitempty"`
// penalized summoner Id
PenalizedSummonerID int64 `json:"penalizedSummonerId,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
}
LolLobbyLobbyMatchmakingSearchErrorResource lol lobby lobby matchmaking search error resource swagger:model LolLobbyLobbyMatchmakingSearchErrorResource
func (*LolLobbyLobbyMatchmakingSearchErrorResource) MarshalBinary ¶
func (m *LolLobbyLobbyMatchmakingSearchErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyMatchmakingSearchErrorResource) UnmarshalBinary ¶
func (m *LolLobbyLobbyMatchmakingSearchErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyMatchmakingSearchResource ¶
type LolLobbyLobbyMatchmakingSearchResource struct {
// errors
Errors []*LolLobbyLobbyMatchmakingSearchErrorResource `json:"errors"`
// low priority data
LowPriorityData *LolLobbyLobbyMatchmakingLowPriorityDataResource `json:"lowPriorityData,omitempty"`
// search state
SearchState LolLobbyLobbyMatchmakingSearchState `json:"searchState,omitempty"`
}
LolLobbyLobbyMatchmakingSearchResource lol lobby lobby matchmaking search resource swagger:model LolLobbyLobbyMatchmakingSearchResource
func (*LolLobbyLobbyMatchmakingSearchResource) MarshalBinary ¶
func (m *LolLobbyLobbyMatchmakingSearchResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyMatchmakingSearchResource) UnmarshalBinary ¶
func (m *LolLobbyLobbyMatchmakingSearchResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyMatchmakingSearchState ¶
type LolLobbyLobbyMatchmakingSearchState string
LolLobbyLobbyMatchmakingSearchState lol lobby lobby matchmaking search state swagger:model LolLobbyLobbyMatchmakingSearchState
const ( // LolLobbyLobbyMatchmakingSearchStateInvalid captures enum value "Invalid" LolLobbyLobbyMatchmakingSearchStateInvalid LolLobbyLobbyMatchmakingSearchState = "Invalid" // LolLobbyLobbyMatchmakingSearchStateAbandonedLowPriorityQueue captures enum value "AbandonedLowPriorityQueue" LolLobbyLobbyMatchmakingSearchStateAbandonedLowPriorityQueue LolLobbyLobbyMatchmakingSearchState = "AbandonedLowPriorityQueue" // LolLobbyLobbyMatchmakingSearchStateCanceled captures enum value "Canceled" LolLobbyLobbyMatchmakingSearchStateCanceled LolLobbyLobbyMatchmakingSearchState = "Canceled" // LolLobbyLobbyMatchmakingSearchStateSearching captures enum value "Searching" LolLobbyLobbyMatchmakingSearchStateSearching LolLobbyLobbyMatchmakingSearchState = "Searching" // LolLobbyLobbyMatchmakingSearchStateFound captures enum value "Found" LolLobbyLobbyMatchmakingSearchStateFound LolLobbyLobbyMatchmakingSearchState = "Found" // LolLobbyLobbyMatchmakingSearchStateError captures enum value "Error" LolLobbyLobbyMatchmakingSearchStateError LolLobbyLobbyMatchmakingSearchState = "Error" // LolLobbyLobbyMatchmakingSearchStateServiceError captures enum value "ServiceError" LolLobbyLobbyMatchmakingSearchStateServiceError LolLobbyLobbyMatchmakingSearchState = "ServiceError" // LolLobbyLobbyMatchmakingSearchStateServiceShutdown captures enum value "ServiceShutdown" LolLobbyLobbyMatchmakingSearchStateServiceShutdown LolLobbyLobbyMatchmakingSearchState = "ServiceShutdown" )
type LolLobbyLobbyMember ¶
type LolLobbyLobbyMember struct {
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for soloing
AutoFillProtectedForSoloing bool `json:"autoFillProtectedForSoloing,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// bot champion Id
BotChampionID int32 `json:"botChampionId,omitempty"`
// bot difficulty
BotDifficulty LolLobbyLobbyBotDifficulty `json:"botDifficulty,omitempty"`
// can invite others
CanInviteOthers bool `json:"canInviteOthers,omitempty"`
// excluded position preference
ExcludedPositionPreference string `json:"excludedPositionPreference,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is bot
IsBot bool `json:"isBot,omitempty"`
// is owner
IsOwner bool `json:"isOwner,omitempty"`
// is spectator
IsSpectator bool `json:"isSpectator,omitempty"`
// position preferences
PositionPreferences *LolLobbyLobbyPositionPreferences `json:"positionPreferences,omitempty"`
// show position excluder
ShowPositionExcluder bool `json:"showPositionExcluder,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
}
LolLobbyLobbyMember lol lobby lobby member swagger:model LolLobbyLobbyMember
func (*LolLobbyLobbyMember) MarshalBinary ¶
func (m *LolLobbyLobbyMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyMember) UnmarshalBinary ¶
func (m *LolLobbyLobbyMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyNotification ¶
type LolLobbyLobbyNotification struct {
// notification Id
NotificationID string `json:"notificationId,omitempty"`
// notification reason
NotificationReason string `json:"notificationReason,omitempty"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
}
LolLobbyLobbyNotification lol lobby lobby notification swagger:model LolLobbyLobbyNotification
func (*LolLobbyLobbyNotification) MarshalBinary ¶
func (m *LolLobbyLobbyNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyNotification) UnmarshalBinary ¶
func (m *LolLobbyLobbyNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyParticipantDto ¶
type LolLobbyLobbyParticipantDto struct {
// allowed change activity
AllowedChangeActivity bool `json:"allowedChangeActivity,omitempty"`
// allowed invite others
AllowedInviteOthers bool `json:"allowedInviteOthers,omitempty"`
// allowed kick others
AllowedKickOthers bool `json:"allowedKickOthers,omitempty"`
// allowed start activity
AllowedStartActivity bool `json:"allowedStartActivity,omitempty"`
// allowed toggle invite
AllowedToggleInvite bool `json:"allowedToggleInvite,omitempty"`
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for soloing
AutoFillProtectedForSoloing bool `json:"autoFillProtectedForSoloing,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// bot champion Id
BotChampionID int32 `json:"botChampionId,omitempty"`
// bot difficulty
BotDifficulty LolLobbyLobbyBotDifficulty `json:"botDifficulty,omitempty"`
// bot Id
BotID string `json:"botId,omitempty"`
// first position preference
FirstPositionPreference string `json:"firstPositionPreference,omitempty"`
// is bot
IsBot bool `json:"isBot,omitempty"`
// is leader
IsLeader bool `json:"isLeader,omitempty"`
// is spectator
IsSpectator bool `json:"isSpectator,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// ready
Ready bool `json:"ready,omitempty"`
// second position preference
SecondPositionPreference string `json:"secondPositionPreference,omitempty"`
// show ghosted banner
ShowGhostedBanner bool `json:"showGhostedBanner,omitempty"`
// summoner icon Id
SummonerIconID int32 `json:"summonerIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner internal name
SummonerInternalName string `json:"summonerInternalName,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
}
LolLobbyLobbyParticipantDto lol lobby lobby participant dto swagger:model LolLobbyLobbyParticipantDto
func (*LolLobbyLobbyParticipantDto) MarshalBinary ¶
func (m *LolLobbyLobbyParticipantDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyParticipantDto) UnmarshalBinary ¶
func (m *LolLobbyLobbyParticipantDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyPartyRewardType ¶
type LolLobbyLobbyPartyRewardType string
LolLobbyLobbyPartyRewardType lol lobby lobby party reward type swagger:model LolLobbyLobbyPartyRewardType
const ( // LolLobbyLobbyPartyRewardTypeIP captures enum value "Ip" LolLobbyLobbyPartyRewardTypeIP LolLobbyLobbyPartyRewardType = "Ip" // LolLobbyLobbyPartyRewardTypeIcon captures enum value "Icon" LolLobbyLobbyPartyRewardTypeIcon LolLobbyLobbyPartyRewardType = "Icon" // LolLobbyLobbyPartyRewardTypeNone captures enum value "None" LolLobbyLobbyPartyRewardTypeNone LolLobbyLobbyPartyRewardType = "None" )
type LolLobbyLobbyPartyRewards ¶
type LolLobbyLobbyPartyRewards struct {
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is enabled
IsEnabled bool `json:"isEnabled,omitempty"`
// party rewards
PartyRewards []*LolLobbyPartyReward `json:"partyRewards"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyLobbyPartyRewards lol lobby lobby party rewards swagger:model LolLobbyLobbyPartyRewards
func (*LolLobbyLobbyPartyRewards) MarshalBinary ¶
func (m *LolLobbyLobbyPartyRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyPartyRewards) UnmarshalBinary ¶
func (m *LolLobbyLobbyPartyRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyPositionPreferences ¶
type LolLobbyLobbyPositionPreferences struct {
// first preference
FirstPreference string `json:"firstPreference,omitempty"`
// second preference
SecondPreference string `json:"secondPreference,omitempty"`
}
LolLobbyLobbyPositionPreferences lol lobby lobby position preferences swagger:model LolLobbyLobbyPositionPreferences
func (*LolLobbyLobbyPositionPreferences) MarshalBinary ¶
func (m *LolLobbyLobbyPositionPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyPositionPreferences) UnmarshalBinary ¶
func (m *LolLobbyLobbyPositionPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyRemovedFromGameReason ¶
type LolLobbyLobbyRemovedFromGameReason string
LolLobbyLobbyRemovedFromGameReason lol lobby lobby removed from game reason swagger:model LolLobbyLobbyRemovedFromGameReason
const ( // LolLobbyLobbyRemovedFromGameReasonNone captures enum value "None" LolLobbyLobbyRemovedFromGameReasonNone LolLobbyLobbyRemovedFromGameReason = "None" // LolLobbyLobbyRemovedFromGameReasonKicked captures enum value "Kicked" LolLobbyLobbyRemovedFromGameReasonKicked LolLobbyLobbyRemovedFromGameReason = "Kicked" // LolLobbyLobbyRemovedFromGameReasonDisbanded captures enum value "Disbanded" LolLobbyLobbyRemovedFromGameReasonDisbanded LolLobbyLobbyRemovedFromGameReason = "Disbanded" // LolLobbyLobbyRemovedFromGameReasonLeft captures enum value "Left" LolLobbyLobbyRemovedFromGameReasonLeft LolLobbyLobbyRemovedFromGameReason = "Left" // LolLobbyLobbyRemovedFromGameReasonServiceError captures enum value "ServiceError" LolLobbyLobbyRemovedFromGameReasonServiceError LolLobbyLobbyRemovedFromGameReason = "ServiceError" // LolLobbyLobbyRemovedFromGameReasonOther captures enum value "Other" LolLobbyLobbyRemovedFromGameReasonOther LolLobbyLobbyRemovedFromGameReason = "Other" // LolLobbyLobbyRemovedFromGameReasonTimeout captures enum value "Timeout" LolLobbyLobbyRemovedFromGameReasonTimeout LolLobbyLobbyRemovedFromGameReason = "Timeout" // LolLobbyLobbyRemovedFromGameReasonGameStartError captures enum value "GameStartError" LolLobbyLobbyRemovedFromGameReasonGameStartError LolLobbyLobbyRemovedFromGameReason = "GameStartError" // LolLobbyLobbyRemovedFromGameReasonServiceShutdown captures enum value "ServiceShutdown" LolLobbyLobbyRemovedFromGameReasonServiceShutdown LolLobbyLobbyRemovedFromGameReason = "ServiceShutdown" )
type LolLobbyLobbyStatus ¶
type LolLobbyLobbyStatus struct {
// allowed play again
AllowedPlayAgain bool `json:"allowedPlayAgain,omitempty"`
// custom spectator policy
CustomSpectatorPolicy LolLobbyQueueCustomGameSpectatorPolicy `json:"customSpectatorPolicy,omitempty"`
// invited summoner ids
InvitedSummonerIds []int64 `json:"invitedSummonerIds"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is leader
IsLeader bool `json:"isLeader,omitempty"`
// is practice tool
IsPracticeTool bool `json:"isPracticeTool,omitempty"`
// is spectator
IsSpectator bool `json:"isSpectator,omitempty"`
// lobby Id
LobbyID string `json:"lobbyId,omitempty"`
// member summoner ids
MemberSummonerIds []int64 `json:"memberSummonerIds"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyLobbyStatus lol lobby lobby status swagger:model LolLobbyLobbyStatus
func (*LolLobbyLobbyStatus) MarshalBinary ¶
func (m *LolLobbyLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyStatus) UnmarshalBinary ¶
func (m *LolLobbyLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLobbyTimer ¶
type LolLobbyLobbyTimer struct {
// countdown
Countdown int64 `json:"countdown,omitempty"`
// enabled
Enabled bool `json:"enabled,omitempty"`
}
LolLobbyLobbyTimer lol lobby lobby timer swagger:model LolLobbyLobbyTimer
func (*LolLobbyLobbyTimer) MarshalBinary ¶
func (m *LolLobbyLobbyTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLobbyTimer) UnmarshalBinary ¶
func (m *LolLobbyLobbyTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLoginSession ¶
type LolLobbyLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// is new player
IsNewPlayer bool `json:"isNewPlayer,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolLobbyLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// user auth token
UserAuthToken string `json:"userAuthToken,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolLobbyLoginSession lol lobby login session swagger:model LolLobbyLoginSession
func (*LolLobbyLoginSession) MarshalBinary ¶
func (m *LolLobbyLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyLoginSession) UnmarshalBinary ¶
func (m *LolLobbyLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyLoginSessionStates ¶
type LolLobbyLoginSessionStates string
LolLobbyLoginSessionStates lol lobby login session states swagger:model LolLobbyLoginSessionStates
const ( // LolLobbyLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolLobbyLoginSessionStatesINPROGRESS LolLobbyLoginSessionStates = "IN_PROGRESS" // LolLobbyLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolLobbyLoginSessionStatesSUCCEEDED LolLobbyLoginSessionStates = "SUCCEEDED" // LolLobbyLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolLobbyLoginSessionStatesLOGGINGOUT LolLobbyLoginSessionStates = "LOGGING_OUT" // LolLobbyLoginSessionStatesERROR captures enum value "ERROR" LolLobbyLoginSessionStatesERROR LolLobbyLoginSessionStates = "ERROR" )
type LolLobbyMatchmakingDodgeState ¶
type LolLobbyMatchmakingDodgeState string
LolLobbyMatchmakingDodgeState lol lobby matchmaking dodge state swagger:model LolLobbyMatchmakingDodgeState
const ( // LolLobbyMatchmakingDodgeStateInvalid captures enum value "Invalid" LolLobbyMatchmakingDodgeStateInvalid LolLobbyMatchmakingDodgeState = "Invalid" // LolLobbyMatchmakingDodgeStatePartyDodged captures enum value "PartyDodged" LolLobbyMatchmakingDodgeStatePartyDodged LolLobbyMatchmakingDodgeState = "PartyDodged" // LolLobbyMatchmakingDodgeStateStrangerDodged captures enum value "StrangerDodged" LolLobbyMatchmakingDodgeStateStrangerDodged LolLobbyMatchmakingDodgeState = "StrangerDodged" )
type LolLobbyOpenPartyToggleAnalytics ¶
type LolLobbyOpenPartyToggleAnalytics struct {
// elapsed time
ElapsedTime int64 `json:"elapsedTime,omitempty"`
// end timestamp
EndTimestamp int64 `json:"endTimestamp,omitempty"`
// end transition
EndTransition string `json:"endTransition,omitempty"`
// event data
EventData interface{} `json:"eventData,omitempty"`
// event timestamp
EventTimestamp int64 `json:"eventTimestamp,omitempty"`
// event type
EventType string `json:"eventType,omitempty"`
// final state
FinalState string `json:"finalState,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// initial state
InitialState string `json:"initialState,omitempty"`
// num of toggles
NumOfToggles int32 `json:"numOfToggles,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// player Id
PlayerID string `json:"playerId,omitempty"`
// start timestamp
StartTimestamp int64 `json:"startTimestamp,omitempty"`
// start transition
StartTransition string `json:"startTransition,omitempty"`
}
LolLobbyOpenPartyToggleAnalytics lol lobby open party toggle analytics swagger:model LolLobbyOpenPartyToggleAnalytics
func (*LolLobbyOpenPartyToggleAnalytics) MarshalBinary ¶
func (m *LolLobbyOpenPartyToggleAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyOpenPartyToggleAnalytics) UnmarshalBinary ¶
func (m *LolLobbyOpenPartyToggleAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartiesInvitationAnalytics ¶
type LolLobbyPartiesInvitationAnalytics struct {
// event data
EventData interface{} `json:"eventData,omitempty"`
// event timestamp
EventTimestamp int64 `json:"eventTimestamp,omitempty"`
// event type
EventType string `json:"eventType,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// players
Players []*LolLobbyPartiesInvitationPlayerAnalytics `json:"players"`
}
LolLobbyPartiesInvitationAnalytics lol lobby parties invitation analytics swagger:model LolLobbyPartiesInvitationAnalytics
func (*LolLobbyPartiesInvitationAnalytics) MarshalBinary ¶
func (m *LolLobbyPartiesInvitationAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartiesInvitationAnalytics) UnmarshalBinary ¶
func (m *LolLobbyPartiesInvitationAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartiesInvitationPlayerAnalytics ¶
type LolLobbyPartiesInvitationPlayerAnalytics struct {
// puuid
Puuid string `json:"puuid,omitempty"`
// role
Role string `json:"role,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyPartiesInvitationPlayerAnalytics lol lobby parties invitation player analytics swagger:model LolLobbyPartiesInvitationPlayerAnalytics
func (*LolLobbyPartiesInvitationPlayerAnalytics) MarshalBinary ¶
func (m *LolLobbyPartiesInvitationPlayerAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartiesInvitationPlayerAnalytics) UnmarshalBinary ¶
func (m *LolLobbyPartiesInvitationPlayerAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyChatDto ¶
type LolLobbyPartyChatDto struct {
// jid
Jid string `json:"jid,omitempty"`
}
LolLobbyPartyChatDto lol lobby party chat dto swagger:model LolLobbyPartyChatDto
func (*LolLobbyPartyChatDto) MarshalBinary ¶
func (m *LolLobbyPartyChatDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyChatDto) UnmarshalBinary ¶
func (m *LolLobbyPartyChatDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyDto ¶
type LolLobbyPartyDto struct {
// active restrictions
ActiveRestrictions *LolLobbyQueueRestrictionDto `json:"activeRestrictions,omitempty"`
// activity locked
ActivityLocked bool `json:"activityLocked,omitempty"`
// activity resume utc millis
ActivityResumeUtcMillis int64 `json:"activityResumeUtcMillis,omitempty"`
// activity started utc millis
ActivityStartedUtcMillis int64 `json:"activityStartedUtcMillis,omitempty"`
// chat
Chat *LolLobbyPartyChatDto `json:"chat,omitempty"`
// eligibility hash
EligibilityHash int64 `json:"eligibilityHash,omitempty"`
// eligibility restrictions
EligibilityRestrictions []*LolLobbyGatekeeperRestrictionDto `json:"eligibilityRestrictions"`
// game mode
GameMode *LolLobbyGameModeDto `json:"gameMode,omitempty"`
// max party size
MaxPartySize int32 `json:"maxPartySize,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// party type
PartyType string `json:"partyType,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// players
Players []*LolLobbyPartyMemberDto `json:"players"`
// version
Version int64 `json:"version,omitempty"`
}
LolLobbyPartyDto lol lobby party dto swagger:model LolLobbyPartyDto
func (*LolLobbyPartyDto) MarshalBinary ¶
func (m *LolLobbyPartyDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyDto) UnmarshalBinary ¶
func (m *LolLobbyPartyDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyEogStatusCategory ¶
type LolLobbyPartyEogStatusCategory string
LolLobbyPartyEogStatusCategory lol lobby party eog status category swagger:model LolLobbyPartyEogStatusCategory
const ( // LolLobbyPartyEogStatusCategoryKLeft captures enum value "kLeft" LolLobbyPartyEogStatusCategoryKLeft LolLobbyPartyEogStatusCategory = "kLeft" // LolLobbyPartyEogStatusCategoryKPlayAgain captures enum value "kPlayAgain" LolLobbyPartyEogStatusCategoryKPlayAgain LolLobbyPartyEogStatusCategory = "kPlayAgain" // LolLobbyPartyEogStatusCategoryKOnEog captures enum value "kOnEog" LolLobbyPartyEogStatusCategoryKOnEog LolLobbyPartyEogStatusCategory = "kOnEog" )
type LolLobbyPartyInviteAnalytics ¶
type LolLobbyPartyInviteAnalytics struct {
// event data
EventData interface{} `json:"eventData,omitempty"`
// event timestamp
EventTimestamp int64 `json:"eventTimestamp,omitempty"`
// event type
EventType string `json:"eventType,omitempty"`
// from summoner Id
FromSummonerID int64 `json:"fromSummonerId,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// party type
PartyType string `json:"partyType,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// to summoner Id
ToSummonerID int64 `json:"toSummonerId,omitempty"`
}
LolLobbyPartyInviteAnalytics lol lobby party invite analytics swagger:model LolLobbyPartyInviteAnalytics
func (*LolLobbyPartyInviteAnalytics) MarshalBinary ¶
func (m *LolLobbyPartyInviteAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyInviteAnalytics) UnmarshalBinary ¶
func (m *LolLobbyPartyInviteAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyMemberDto ¶
type LolLobbyPartyMemberDto struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// can invite
CanInvite bool `json:"canInvite,omitempty"`
// game mode
GameMode *LolLobbyGameModeDto `json:"gameMode,omitempty"`
// invite timestamp
InviteTimestamp int64 `json:"inviteTimestamp,omitempty"`
// invited by summoner Id
InvitedBySummonerID int64 `json:"invitedBySummonerId,omitempty"`
// metadata
Metadata *LolLobbyPartyMemberMetadataDto `json:"metadata,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// party version
PartyVersion int64 `json:"partyVersion,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// ready
Ready bool `json:"ready,omitempty"`
// role
Role LolLobbyPartyMemberRoleEnum `json:"role,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyPartyMemberDto lol lobby party member dto swagger:model LolLobbyPartyMemberDto
func (*LolLobbyPartyMemberDto) MarshalBinary ¶
func (m *LolLobbyPartyMemberDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyMemberDto) UnmarshalBinary ¶
func (m *LolLobbyPartyMemberDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyMemberMetadataDto ¶
type LolLobbyPartyMemberMetadataDto struct {
// champion selection
ChampionSelection int32 `json:"championSelection,omitempty"`
// position pref
PositionPref []string `json:"positionPref"`
// skin selection
SkinSelection int32 `json:"skinSelection,omitempty"`
}
LolLobbyPartyMemberMetadataDto lol lobby party member metadata dto swagger:model LolLobbyPartyMemberMetadataDto
func (*LolLobbyPartyMemberMetadataDto) MarshalBinary ¶
func (m *LolLobbyPartyMemberMetadataDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyMemberMetadataDto) UnmarshalBinary ¶
func (m *LolLobbyPartyMemberMetadataDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyMemberRoleEnum ¶
type LolLobbyPartyMemberRoleEnum string
LolLobbyPartyMemberRoleEnum lol lobby party member role enum swagger:model LolLobbyPartyMemberRoleEnum
const ( // LolLobbyPartyMemberRoleEnumLEADER captures enum value "LEADER" LolLobbyPartyMemberRoleEnumLEADER LolLobbyPartyMemberRoleEnum = "LEADER" // LolLobbyPartyMemberRoleEnumMEMBER captures enum value "MEMBER" LolLobbyPartyMemberRoleEnumMEMBER LolLobbyPartyMemberRoleEnum = "MEMBER" // LolLobbyPartyMemberRoleEnumINVITED captures enum value "INVITED" LolLobbyPartyMemberRoleEnumINVITED LolLobbyPartyMemberRoleEnum = "INVITED" // LolLobbyPartyMemberRoleEnumHOLD captures enum value "HOLD" LolLobbyPartyMemberRoleEnumHOLD LolLobbyPartyMemberRoleEnum = "HOLD" // LolLobbyPartyMemberRoleEnumKICKED captures enum value "KICKED" LolLobbyPartyMemberRoleEnumKICKED LolLobbyPartyMemberRoleEnum = "KICKED" // LolLobbyPartyMemberRoleEnumDECLINED captures enum value "DECLINED" LolLobbyPartyMemberRoleEnumDECLINED LolLobbyPartyMemberRoleEnum = "DECLINED" // LolLobbyPartyMemberRoleEnumNONE captures enum value "NONE" LolLobbyPartyMemberRoleEnumNONE LolLobbyPartyMemberRoleEnum = "NONE" )
type LolLobbyPartyNotificationEnvelopeDto ¶
type LolLobbyPartyNotificationEnvelopeDto struct {
// player
Player *LolLobbyPlayerDto `json:"player,omitempty"`
// queue restriction
QueueRestriction *LolLobbyQueueRestrictionDto `json:"queueRestriction,omitempty"`
}
LolLobbyPartyNotificationEnvelopeDto lol lobby party notification envelope dto swagger:model LolLobbyPartyNotificationEnvelopeDto
func (*LolLobbyPartyNotificationEnvelopeDto) MarshalBinary ¶
func (m *LolLobbyPartyNotificationEnvelopeDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyNotificationEnvelopeDto) UnmarshalBinary ¶
func (m *LolLobbyPartyNotificationEnvelopeDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyPresenceData ¶
type LolLobbyPartyPresenceData struct {
// party Id
PartyID string `json:"partyId,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// summoners
Summoners []int64 `json:"summoners"`
}
LolLobbyPartyPresenceData lol lobby party presence data swagger:model LolLobbyPartyPresenceData
func (*LolLobbyPartyPresenceData) MarshalBinary ¶
func (m *LolLobbyPartyPresenceData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyPresenceData) UnmarshalBinary ¶
func (m *LolLobbyPartyPresenceData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyQueueEligibilityDto ¶
type LolLobbyPartyQueueEligibilityDto struct {
// available queue ids
AvailableQueueIds []int32 `json:"availableQueueIds"`
// party restrictions
PartyRestrictions []*LolLobbyGatekeeperRestrictionDto `json:"partyRestrictions"`
}
LolLobbyPartyQueueEligibilityDto lol lobby party queue eligibility dto swagger:model LolLobbyPartyQueueEligibilityDto
func (*LolLobbyPartyQueueEligibilityDto) MarshalBinary ¶
func (m *LolLobbyPartyQueueEligibilityDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyQueueEligibilityDto) UnmarshalBinary ¶
func (m *LolLobbyPartyQueueEligibilityDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyReward ¶
type LolLobbyPartyReward struct {
// premade size
PremadeSize int32 `json:"premadeSize,omitempty"`
// type
Type LolLobbyLobbyPartyRewardType `json:"type,omitempty"`
// value
Value string `json:"value,omitempty"`
}
LolLobbyPartyReward lol lobby party reward swagger:model LolLobbyPartyReward
func (*LolLobbyPartyReward) MarshalBinary ¶
func (m *LolLobbyPartyReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyReward) UnmarshalBinary ¶
func (m *LolLobbyPartyReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPartyStatusDto ¶
type LolLobbyPartyStatusDto struct {
// eog players
EogPlayers []string `json:"eogPlayers"`
// left players
LeftPlayers []string `json:"leftPlayers"`
// party size
PartySize int32 `json:"partySize,omitempty"`
// ready players
ReadyPlayers []string `json:"readyPlayers"`
}
LolLobbyPartyStatusDto lol lobby party status dto swagger:model LolLobbyPartyStatusDto
func (*LolLobbyPartyStatusDto) MarshalBinary ¶
func (m *LolLobbyPartyStatusDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPartyStatusDto) UnmarshalBinary ¶
func (m *LolLobbyPartyStatusDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPlayerCollectionDto ¶
type LolLobbyPlayerCollectionDto struct {
// players
Players []*LolLobbyPlayerDto `json:"players"`
}
LolLobbyPlayerCollectionDto lol lobby player collection dto swagger:model LolLobbyPlayerCollectionDto
func (*LolLobbyPlayerCollectionDto) MarshalBinary ¶
func (m *LolLobbyPlayerCollectionDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPlayerCollectionDto) UnmarshalBinary ¶
func (m *LolLobbyPlayerCollectionDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPlayerDto ¶
type LolLobbyPlayerDto struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// created at
CreatedAt int64 `json:"createdAt,omitempty"`
// current party
CurrentParty *LolLobbyPartyDto `json:"currentParty,omitempty"`
// eligibility hash
EligibilityHash int64 `json:"eligibilityHash,omitempty"`
// parties
Parties []*LolLobbyPartyMemberDto `json:"parties"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// registration
Registration *LolLobbyRegistrationCredentials `json:"registration,omitempty"`
// server utc millis
ServerUtcMillis int64 `json:"serverUtcMillis,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// version
Version int64 `json:"version,omitempty"`
}
LolLobbyPlayerDto lol lobby player dto swagger:model LolLobbyPlayerDto
func (*LolLobbyPlayerDto) MarshalBinary ¶
func (m *LolLobbyPlayerDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPlayerDto) UnmarshalBinary ¶
func (m *LolLobbyPlayerDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPlayerStatus ¶
type LolLobbyPlayerStatus struct {
// can invite others at eog
CanInviteOthersAtEog bool `json:"canInviteOthersAtEog,omitempty"`
// current lobby status
CurrentLobbyStatus *LolLobbyLobbyStatus `json:"currentLobbyStatus,omitempty"`
// last queued lobby status
LastQueuedLobbyStatus *LolLobbyLobbyStatus `json:"lastQueuedLobbyStatus,omitempty"`
}
LolLobbyPlayerStatus lol lobby player status swagger:model LolLobbyPlayerStatus
func (*LolLobbyPlayerStatus) MarshalBinary ¶
func (m *LolLobbyPlayerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPlayerStatus) UnmarshalBinary ¶
func (m *LolLobbyPlayerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPlayerUpdateType ¶
type LolLobbyPlayerUpdateType string
LolLobbyPlayerUpdateType lol lobby player update type swagger:model LolLobbyPlayerUpdateType
const ( // LolLobbyPlayerUpdateTypeNone captures enum value "None" LolLobbyPlayerUpdateTypeNone LolLobbyPlayerUpdateType = "None" // LolLobbyPlayerUpdateTypeDirect captures enum value "Direct" LolLobbyPlayerUpdateTypeDirect LolLobbyPlayerUpdateType = "Direct" // LolLobbyPlayerUpdateTypeServiceProxy captures enum value "ServiceProxy" LolLobbyPlayerUpdateTypeServiceProxy LolLobbyPlayerUpdateType = "ServiceProxy" // LolLobbyPlayerUpdateTypeRMS captures enum value "RMS" LolLobbyPlayerUpdateTypeRMS LolLobbyPlayerUpdateType = "RMS" )
type LolLobbyPremadeMemberDto ¶
type LolLobbyPremadeMemberDto struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// role
Role LolLobbyPartyMemberRoleEnum `json:"role,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyPremadeMemberDto lol lobby premade member dto swagger:model LolLobbyPremadeMemberDto
func (*LolLobbyPremadeMemberDto) MarshalBinary ¶
func (m *LolLobbyPremadeMemberDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPremadeMemberDto) UnmarshalBinary ¶
func (m *LolLobbyPremadeMemberDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPremadePartyDto ¶
type LolLobbyPremadePartyDto struct {
// party Id
PartyID string `json:"partyId,omitempty"`
// players
Players map[string]LolLobbyPremadeMemberDto `json:"players,omitempty"`
}
LolLobbyPremadePartyDto lol lobby premade party dto swagger:model LolLobbyPremadePartyDto
func (*LolLobbyPremadePartyDto) MarshalBinary ¶
func (m *LolLobbyPremadePartyDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPremadePartyDto) UnmarshalBinary ¶
func (m *LolLobbyPremadePartyDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyPremadeRelationshipAnalytics ¶
type LolLobbyPremadeRelationshipAnalytics struct {
// event data
EventData interface{} `json:"eventData,omitempty"`
// event timestamp
EventTimestamp int64 `json:"eventTimestamp,omitempty"`
// event type
EventType string `json:"eventType,omitempty"`
// friend players
FriendPlayers []string `json:"friendPlayers"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// premade players
PremadePlayers []string `json:"premadePlayers"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyPremadeRelationshipAnalytics lol lobby premade relationship analytics swagger:model LolLobbyPremadeRelationshipAnalytics
func (*LolLobbyPremadeRelationshipAnalytics) MarshalBinary ¶
func (m *LolLobbyPremadeRelationshipAnalytics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyPremadeRelationshipAnalytics) UnmarshalBinary ¶
func (m *LolLobbyPremadeRelationshipAnalytics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyQueue ¶
type LolLobbyQueue struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// asset mutator
AssetMutator string `json:"assetMutator,omitempty"`
// category
Category LolLobbyQueueGameCategory `json:"category,omitempty"`
// champions required to play
ChampionsRequiredToPlay int32 `json:"championsRequiredToPlay,omitempty"`
// description
Description string `json:"description,omitempty"`
// detailed description
DetailedDescription string `json:"detailedDescription,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type config
GameTypeConfig *LolLobbyQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// is team only
IsTeamOnly bool `json:"isTeamOnly,omitempty"`
// last toggled off time
LastToggledOffTime int64 `json:"lastToggledOffTime,omitempty"`
// last toggled on time
LastToggledOnTime int64 `json:"lastToggledOnTime,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max summoner level for first win of the day
MaxSummonerLevelForFirstWinOfTheDay int32 `json:"maxSummonerLevelForFirstWinOfTheDay,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolLobbyQueueAvailability `json:"queueAvailability,omitempty"`
// queue rewards
QueueRewards *LolLobbyQueueReward `json:"queueRewards,omitempty"`
// removal from game allowed
RemovalFromGameAllowed bool `json:"removalFromGameAllowed,omitempty"`
// removal from game delay minutes
RemovalFromGameDelayMinutes int32 `json:"removalFromGameDelayMinutes,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// spectator enabled
SpectatorEnabled bool `json:"spectatorEnabled,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolLobbyQueue lol lobby queue swagger:model LolLobbyQueue
func (*LolLobbyQueue) MarshalBinary ¶
func (m *LolLobbyQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyQueue) UnmarshalBinary ¶
func (m *LolLobbyQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyQueueAvailability ¶
type LolLobbyQueueAvailability string
LolLobbyQueueAvailability lol lobby queue availability swagger:model LolLobbyQueueAvailability
const ( // LolLobbyQueueAvailabilityAvailable captures enum value "Available" LolLobbyQueueAvailabilityAvailable LolLobbyQueueAvailability = "Available" // LolLobbyQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolLobbyQueueAvailabilityPlatformDisabled LolLobbyQueueAvailability = "PlatformDisabled" // LolLobbyQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolLobbyQueueAvailabilityDoesntMeetRequirements LolLobbyQueueAvailability = "DoesntMeetRequirements" )
type LolLobbyQueueCustomGame ¶
type LolLobbyQueueCustomGame struct {
// queue availability
QueueAvailability LolLobbyQueueAvailability `json:"queueAvailability,omitempty"`
}
LolLobbyQueueCustomGame lol lobby queue custom game swagger:model LolLobbyQueueCustomGame
func (*LolLobbyQueueCustomGame) MarshalBinary ¶
func (m *LolLobbyQueueCustomGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyQueueCustomGame) UnmarshalBinary ¶
func (m *LolLobbyQueueCustomGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyQueueCustomGameSpectatorPolicy ¶
type LolLobbyQueueCustomGameSpectatorPolicy string
LolLobbyQueueCustomGameSpectatorPolicy lol lobby queue custom game spectator policy swagger:model LolLobbyQueueCustomGameSpectatorPolicy
const ( // LolLobbyQueueCustomGameSpectatorPolicyNotAllowed captures enum value "NotAllowed" LolLobbyQueueCustomGameSpectatorPolicyNotAllowed LolLobbyQueueCustomGameSpectatorPolicy = "NotAllowed" // LolLobbyQueueCustomGameSpectatorPolicyLobbyAllowed captures enum value "LobbyAllowed" LolLobbyQueueCustomGameSpectatorPolicyLobbyAllowed LolLobbyQueueCustomGameSpectatorPolicy = "LobbyAllowed" // LolLobbyQueueCustomGameSpectatorPolicyFriendsAllowed captures enum value "FriendsAllowed" LolLobbyQueueCustomGameSpectatorPolicyFriendsAllowed LolLobbyQueueCustomGameSpectatorPolicy = "FriendsAllowed" // LolLobbyQueueCustomGameSpectatorPolicyAllAllowed captures enum value "AllAllowed" LolLobbyQueueCustomGameSpectatorPolicyAllAllowed LolLobbyQueueCustomGameSpectatorPolicy = "AllAllowed" )
type LolLobbyQueueGameCategory ¶
type LolLobbyQueueGameCategory string
LolLobbyQueueGameCategory lol lobby queue game category swagger:model LolLobbyQueueGameCategory
const ( // LolLobbyQueueGameCategoryNone captures enum value "None" LolLobbyQueueGameCategoryNone LolLobbyQueueGameCategory = "None" // LolLobbyQueueGameCategoryCustom captures enum value "Custom" LolLobbyQueueGameCategoryCustom LolLobbyQueueGameCategory = "Custom" // LolLobbyQueueGameCategoryPvP captures enum value "PvP" LolLobbyQueueGameCategoryPvP LolLobbyQueueGameCategory = "PvP" // LolLobbyQueueGameCategoryVersusAi captures enum value "VersusAi" LolLobbyQueueGameCategoryVersusAi LolLobbyQueueGameCategory = "VersusAi" // LolLobbyQueueGameCategoryAlpha captures enum value "Alpha" LolLobbyQueueGameCategoryAlpha LolLobbyQueueGameCategory = "Alpha" )
type LolLobbyQueueGameTypeConfig ¶
type LolLobbyQueueGameTypeConfig struct {
// advanced learning quests
AdvancedLearningQuests bool `json:"advancedLearningQuests,omitempty"`
// allow trades
AllowTrades bool `json:"allowTrades,omitempty"`
// ban mode
BanMode string `json:"banMode,omitempty"`
// ban timer duration
BanTimerDuration int32 `json:"banTimerDuration,omitempty"`
// battle boost
BattleBoost bool `json:"battleBoost,omitempty"`
// cross team champion pool
CrossTeamChampionPool bool `json:"crossTeamChampionPool,omitempty"`
// death match
DeathMatch bool `json:"deathMatch,omitempty"`
// do not remove
DoNotRemove bool `json:"doNotRemove,omitempty"`
// duplicate pick
DuplicatePick bool `json:"duplicatePick,omitempty"`
// exclusive pick
ExclusivePick bool `json:"exclusivePick,omitempty"`
// game mode override
GameModeOverride string `json:"gameModeOverride,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// learning quests
LearningQuests bool `json:"learningQuests,omitempty"`
// main pick timer duration
MainPickTimerDuration int32 `json:"mainPickTimerDuration,omitempty"`
// max allowable bans
MaxAllowableBans int32 `json:"maxAllowableBans,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team override
NumPlayersPerTeamOverride int32 `json:"numPlayersPerTeamOverride,omitempty"`
// onboard coop beginner
OnboardCoopBeginner bool `json:"onboardCoopBeginner,omitempty"`
// pick mode
PickMode string `json:"pickMode,omitempty"`
// post pick timer duration
PostPickTimerDuration int32 `json:"postPickTimerDuration,omitempty"`
// reroll
Reroll bool `json:"reroll,omitempty"`
// team champion pool
TeamChampionPool bool `json:"teamChampionPool,omitempty"`
}
LolLobbyQueueGameTypeConfig lol lobby queue game type config swagger:model LolLobbyQueueGameTypeConfig
func (*LolLobbyQueueGameTypeConfig) MarshalBinary ¶
func (m *LolLobbyQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolLobbyQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyQueueRestrictionDto ¶
type LolLobbyQueueRestrictionDto struct {
// gatekeeper restrictions
GatekeeperRestrictions []*LolLobbyGatekeeperRestrictionDto `json:"gatekeeperRestrictions"`
}
LolLobbyQueueRestrictionDto lol lobby queue restriction dto swagger:model LolLobbyQueueRestrictionDto
func (*LolLobbyQueueRestrictionDto) MarshalBinary ¶
func (m *LolLobbyQueueRestrictionDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyQueueRestrictionDto) UnmarshalBinary ¶
func (m *LolLobbyQueueRestrictionDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyQueueReward ¶
type LolLobbyQueueReward struct {
// is champion points enabled
IsChampionPointsEnabled bool `json:"isChampionPointsEnabled,omitempty"`
// is Ip enabled
IsIPEnabled bool `json:"isIpEnabled,omitempty"`
// is xp enabled
IsXpEnabled bool `json:"isXpEnabled,omitempty"`
// party size Ip rewards
PartySizeIPRewards []int32 `json:"partySizeIpRewards"`
}
LolLobbyQueueReward lol lobby queue reward swagger:model LolLobbyQueueReward
func (*LolLobbyQueueReward) MarshalBinary ¶
func (m *LolLobbyQueueReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyQueueReward) UnmarshalBinary ¶
func (m *LolLobbyQueueReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyRankedPositionInfoDTO ¶
type LolLobbyRankedPositionInfoDTO struct {
// queue
Queue string `json:"queue,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
LolLobbyRankedPositionInfoDTO lol lobby ranked position info d t o swagger:model LolLobbyRankedPositionInfoDTO
func (*LolLobbyRankedPositionInfoDTO) MarshalBinary ¶
func (m *LolLobbyRankedPositionInfoDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyRankedPositionInfoDTO) UnmarshalBinary ¶
func (m *LolLobbyRankedPositionInfoDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyRankedStatsUnsignedDTO ¶
type LolLobbyRankedStatsUnsignedDTO struct {
// highest previous season end rank
HighestPreviousSeasonEndRank string `json:"highestPreviousSeasonEndRank,omitempty"`
// highest previous season end tier
HighestPreviousSeasonEndTier string `json:"highestPreviousSeasonEndTier,omitempty"`
// jwt
Jwt string `json:"jwt,omitempty"`
// queues
Queues []*LolLobbyRankedPositionInfoDTO `json:"queues"`
}
LolLobbyRankedStatsUnsignedDTO lol lobby ranked stats unsigned d t o swagger:model LolLobbyRankedStatsUnsignedDTO
func (*LolLobbyRankedStatsUnsignedDTO) MarshalBinary ¶
func (m *LolLobbyRankedStatsUnsignedDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyRankedStatsUnsignedDTO) UnmarshalBinary ¶
func (m *LolLobbyRankedStatsUnsignedDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyReadyDto ¶
type LolLobbyReadyDto struct {
// ready
Ready bool `json:"ready,omitempty"`
}
LolLobbyReadyDto lol lobby ready dto swagger:model LolLobbyReadyDto
func (*LolLobbyReadyDto) MarshalBinary ¶
func (m *LolLobbyReadyDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyReadyDto) UnmarshalBinary ¶
func (m *LolLobbyReadyDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyReceivedInvitationDto ¶
type LolLobbyReceivedInvitationDto struct {
// can accept invitation
CanAcceptInvitation bool `json:"canAcceptInvitation,omitempty"`
// from summoner Id
FromSummonerID int64 `json:"fromSummonerId,omitempty"`
// from summoner name
FromSummonerName string `json:"fromSummonerName,omitempty"`
// game config
GameConfig *LolLobbyReceivedInvitationGameConfigDto `json:"gameConfig,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// restrictions
Restrictions []*LolLobbyEligibilityRestriction `json:"restrictions"`
// state
State LolLobbyLobbyInvitationState `json:"state,omitempty"`
// timestamp
Timestamp string `json:"timestamp,omitempty"`
}
LolLobbyReceivedInvitationDto lol lobby received invitation dto swagger:model LolLobbyReceivedInvitationDto
func (*LolLobbyReceivedInvitationDto) MarshalBinary ¶
func (m *LolLobbyReceivedInvitationDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyReceivedInvitationDto) UnmarshalBinary ¶
func (m *LolLobbyReceivedInvitationDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyReceivedInvitationGameConfigDto ¶
type LolLobbyReceivedInvitationGameConfigDto struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// invite game type
InviteGameType string `json:"inviteGameType,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyReceivedInvitationGameConfigDto lol lobby received invitation game config dto swagger:model LolLobbyReceivedInvitationGameConfigDto
func (*LolLobbyReceivedInvitationGameConfigDto) MarshalBinary ¶
func (m *LolLobbyReceivedInvitationGameConfigDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyReceivedInvitationGameConfigDto) UnmarshalBinary ¶
func (m *LolLobbyReceivedInvitationGameConfigDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyRegistrationCredentials ¶
type LolLobbyRegistrationCredentials struct {
// game client version
GameClientVersion string `json:"gameClientVersion,omitempty"`
// inventory token
InventoryToken string `json:"inventoryToken,omitempty"`
// inventory tokens
InventoryTokens []string `json:"inventoryTokens"`
// ranked overview token
RankedOverviewToken string `json:"rankedOverviewToken,omitempty"`
// simple inventory token
SimpleInventoryToken string `json:"simpleInventoryToken,omitempty"`
// summoner token
SummonerToken string `json:"summonerToken,omitempty"`
// user info token
UserInfoToken string `json:"userInfoToken,omitempty"`
}
LolLobbyRegistrationCredentials lol lobby registration credentials swagger:model LolLobbyRegistrationCredentials
func (*LolLobbyRegistrationCredentials) MarshalBinary ¶
func (m *LolLobbyRegistrationCredentials) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyRegistrationCredentials) UnmarshalBinary ¶
func (m *LolLobbyRegistrationCredentials) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyRegistrationStatus ¶
type LolLobbyRegistrationStatus struct {
// complete
Complete bool `json:"complete,omitempty"`
// error codes
ErrorCodes []string `json:"errorCodes"`
}
LolLobbyRegistrationStatus lol lobby registration status swagger:model LolLobbyRegistrationStatus
func (*LolLobbyRegistrationStatus) MarshalBinary ¶
func (m *LolLobbyRegistrationStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyRegistrationStatus) UnmarshalBinary ¶
func (m *LolLobbyRegistrationStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyRiotMessagingServiceMessage ¶
type LolLobbyRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolLobbyRiotMessagingServiceMessage lol lobby riot messaging service message swagger:model LolLobbyRiotMessagingServiceMessage
func (*LolLobbyRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolLobbyRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolLobbyRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyServiceProxyPayload ¶
type LolLobbyServiceProxyPayload struct {
// body
Body string `json:"body,omitempty"`
// method
Method string `json:"method,omitempty"`
// url
URL string `json:"url,omitempty"`
}
LolLobbyServiceProxyPayload lol lobby service proxy payload swagger:model LolLobbyServiceProxyPayload
func (*LolLobbyServiceProxyPayload) MarshalBinary ¶
func (m *LolLobbyServiceProxyPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyServiceProxyPayload) UnmarshalBinary ¶
func (m *LolLobbyServiceProxyPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbySummoner ¶
type LolLobbySummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// display name
DisplayName string `json:"displayName,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolLobbySummoner lol lobby summoner swagger:model LolLobbySummoner
func (*LolLobbySummoner) MarshalBinary ¶
func (m *LolLobbySummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbySummoner) UnmarshalBinary ¶
func (m *LolLobbySummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderActionV1 ¶
type LolLobbyTeamBuilderActionV1 struct {
// action Id
ActionID int32 `json:"actionId,omitempty"`
// actor cell Id
ActorCellID int32 `json:"actorCellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// completed
Completed bool `json:"completed,omitempty"`
// duration
Duration int64 `json:"duration,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolLobbyTeamBuilderActionV1 lol lobby team builder action v1 swagger:model LolLobbyTeamBuilderActionV1
func (*LolLobbyTeamBuilderActionV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderActionV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderActionV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderActionV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderAfkCheckStateV1 ¶
type LolLobbyTeamBuilderAfkCheckStateV1 struct {
// additional inventory types
AdditionalInventoryTypes []string `json:"additionalInventoryTypes"`
// afk ready
AfkReady bool `json:"afkReady,omitempty"`
// compress afk check payload
CompressAfkCheckPayload bool `json:"compressAfkCheckPayload,omitempty"`
// inventory draft
InventoryDraft *LolLobbyTeamBuilderTbdInventory `json:"inventoryDraft,omitempty"`
// max afk millis
MaxAfkMillis int32 `json:"maxAfkMillis,omitempty"`
// remaining afk millis
RemainingAfkMillis int32 `json:"remainingAfkMillis,omitempty"`
}
LolLobbyTeamBuilderAfkCheckStateV1 lol lobby team builder afk check state v1 swagger:model LolLobbyTeamBuilderAfkCheckStateV1
func (*LolLobbyTeamBuilderAfkCheckStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderAfkCheckStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderAfkCheckStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderAfkCheckStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderBackwardsTransitionInfoV1 ¶
type LolLobbyTeamBuilderBackwardsTransitionInfoV1 struct {
// backwards transition reason
BackwardsTransitionReason string `json:"backwardsTransitionReason,omitempty"`
// initiator summoner ids
InitiatorSummonerIds []int64 `json:"initiatorSummonerIds"`
}
LolLobbyTeamBuilderBackwardsTransitionInfoV1 lol lobby team builder backwards transition info v1 swagger:model LolLobbyTeamBuilderBackwardsTransitionInfoV1
func (*LolLobbyTeamBuilderBackwardsTransitionInfoV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderBackwardsTransitionInfoV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderBackwardsTransitionInfoV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderBackwardsTransitionInfoV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderCellV1 ¶
type LolLobbyTeamBuilderCellV1 struct {
// assigned position
AssignedPosition string `json:"assignedPosition,omitempty"`
// cell Id
CellID int32 `json:"cellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion pick intent
ChampionPickIntent int32 `json:"championPickIntent,omitempty"`
// entitled feature type
EntitledFeatureType string `json:"entitledFeatureType,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// spell1 Id
Spell1ID int32 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int32 `json:"spell2Id,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
}
LolLobbyTeamBuilderCellV1 lol lobby team builder cell v1 swagger:model LolLobbyTeamBuilderCellV1
func (*LolLobbyTeamBuilderCellV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderCellV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderCellV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderCellV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderCellsV1 ¶
type LolLobbyTeamBuilderCellsV1 struct {
// allied team
AlliedTeam []*LolLobbyTeamBuilderCellV1 `json:"alliedTeam"`
// enemy team
EnemyTeam []*LolLobbyTeamBuilderCellV1 `json:"enemyTeam"`
}
LolLobbyTeamBuilderCellsV1 lol lobby team builder cells v1 swagger:model LolLobbyTeamBuilderCellsV1
func (*LolLobbyTeamBuilderCellsV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderCellsV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderCellsV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderCellsV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderCeremonyV1 ¶
type LolLobbyTeamBuilderCeremonyV1 struct {
// duration
Duration int64 `json:"duration,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolLobbyTeamBuilderCeremonyV1 lol lobby team builder ceremony v1 swagger:model LolLobbyTeamBuilderCeremonyV1
func (*LolLobbyTeamBuilderCeremonyV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderCeremonyV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderCeremonyV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderCeremonyV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectAction ¶
type LolLobbyTeamBuilderChampSelectAction struct {
// actor cell Id
ActorCellID int64 `json:"actorCellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// completed
Completed bool `json:"completed,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is ally action
IsAllyAction bool `json:"isAllyAction,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolLobbyTeamBuilderChampSelectAction lol lobby team builder champ select action swagger:model LolLobbyTeamBuilderChampSelectAction
func (*LolLobbyTeamBuilderChampSelectAction) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectAction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectAction) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectAction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectChatRoomDetails ¶
type LolLobbyTeamBuilderChampSelectChatRoomDetails struct {
// chat room name
ChatRoomName string `json:"chatRoomName,omitempty"`
// chat room password
ChatRoomPassword string `json:"chatRoomPassword,omitempty"`
}
LolLobbyTeamBuilderChampSelectChatRoomDetails lol lobby team builder champ select chat room details swagger:model LolLobbyTeamBuilderChampSelectChatRoomDetails
func (*LolLobbyTeamBuilderChampSelectChatRoomDetails) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectChatRoomDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectChatRoomDetails) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectChatRoomDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectMySelection ¶
type LolLobbyTeamBuilderChampSelectMySelection struct {
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolLobbyTeamBuilderChampSelectMySelection lol lobby team builder champ select my selection swagger:model LolLobbyTeamBuilderChampSelectMySelection
func (*LolLobbyTeamBuilderChampSelectMySelection) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectMySelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectMySelection) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectMySelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectPickableSkins ¶
type LolLobbyTeamBuilderChampSelectPickableSkins struct {
// skin ids
SkinIds []int32 `json:"skinIds"`
}
LolLobbyTeamBuilderChampSelectPickableSkins lol lobby team builder champ select pickable skins swagger:model LolLobbyTeamBuilderChampSelectPickableSkins
func (*LolLobbyTeamBuilderChampSelectPickableSkins) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectPickableSkins) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectPickableSkins) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectPickableSkins) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectPlayerSelection ¶
type LolLobbyTeamBuilderChampSelectPlayerSelection struct {
// assigned position
AssignedPosition string `json:"assignedPosition,omitempty"`
// cell Id
CellID int64 `json:"cellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion pick intent
ChampionPickIntent int32 `json:"championPickIntent,omitempty"`
// entitled feature type
EntitledFeatureType string `json:"entitledFeatureType,omitempty"`
// player type
PlayerType string `json:"playerType,omitempty"`
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// team
Team int32 `json:"team,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolLobbyTeamBuilderChampSelectPlayerSelection lol lobby team builder champ select player selection swagger:model LolLobbyTeamBuilderChampSelectPlayerSelection
func (*LolLobbyTeamBuilderChampSelectPlayerSelection) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectPlayerSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectPlayerSelection) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectPlayerSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectSession ¶
type LolLobbyTeamBuilderChampSelectSession struct {
// actions
Actions []interface{} `json:"actions"`
// allow battle boost
AllowBattleBoost bool `json:"allowBattleBoost,omitempty"`
// allow duplicate picks
AllowDuplicatePicks bool `json:"allowDuplicatePicks,omitempty"`
// allow locked events
AllowLockedEvents bool `json:"allowLockedEvents,omitempty"`
// allow rerolling
AllowRerolling bool `json:"allowRerolling,omitempty"`
// allow skin selection
AllowSkinSelection bool `json:"allowSkinSelection,omitempty"`
// bench champion ids
BenchChampionIds []int32 `json:"benchChampionIds"`
// bench enabled
BenchEnabled bool `json:"benchEnabled,omitempty"`
// boostable skin count
BoostableSkinCount int32 `json:"boostableSkinCount,omitempty"`
// chat details
ChatDetails *LolLobbyTeamBuilderChampSelectChatRoomDetails `json:"chatDetails,omitempty"`
// counter
Counter int64 `json:"counter,omitempty"`
// entitled feature state
EntitledFeatureState *LolLobbyTeamBuilderEntitledFeatureState `json:"entitledFeatureState,omitempty"`
// has simultaneous bans
HasSimultaneousBans bool `json:"hasSimultaneousBans,omitempty"`
// has simultaneous picks
HasSimultaneousPicks bool `json:"hasSimultaneousPicks,omitempty"`
// is spectating
IsSpectating bool `json:"isSpectating,omitempty"`
// local player cell Id
LocalPlayerCellID int64 `json:"localPlayerCellId,omitempty"`
// locked event index
LockedEventIndex int32 `json:"lockedEventIndex,omitempty"`
// my team
MyTeam []*LolLobbyTeamBuilderChampSelectPlayerSelection `json:"myTeam"`
// rerolls remaining
RerollsRemaining int32 `json:"rerollsRemaining,omitempty"`
// skip champion select
SkipChampionSelect bool `json:"skipChampionSelect,omitempty"`
// their team
TheirTeam []*LolLobbyTeamBuilderChampSelectPlayerSelection `json:"theirTeam"`
// timer
Timer *LolLobbyTeamBuilderChampSelectTimer `json:"timer,omitempty"`
// trades
Trades []*LolLobbyTeamBuilderChampSelectTradeContract `json:"trades"`
}
LolLobbyTeamBuilderChampSelectSession lol lobby team builder champ select session swagger:model LolLobbyTeamBuilderChampSelectSession
func (*LolLobbyTeamBuilderChampSelectSession) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectSession) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectTimer ¶
type LolLobbyTeamBuilderChampSelectTimer struct {
// adjusted time left in phase
AdjustedTimeLeftInPhase int64 `json:"adjustedTimeLeftInPhase,omitempty"`
// adjusted time left in phase in sec
AdjustedTimeLeftInPhaseInSec int32 `json:"adjustedTimeLeftInPhaseInSec,omitempty"`
// internal now in epoch ms
InternalNowInEpochMs int64 `json:"internalNowInEpochMs,omitempty"`
// is infinite
IsInfinite bool `json:"isInfinite,omitempty"`
// phase
Phase string `json:"phase,omitempty"`
// time left in phase
TimeLeftInPhase int64 `json:"timeLeftInPhase,omitempty"`
// time left in phase in sec
TimeLeftInPhaseInSec int32 `json:"timeLeftInPhaseInSec,omitempty"`
// total time in phase
TotalTimeInPhase int64 `json:"totalTimeInPhase,omitempty"`
}
LolLobbyTeamBuilderChampSelectTimer lol lobby team builder champ select timer swagger:model LolLobbyTeamBuilderChampSelectTimer
func (*LolLobbyTeamBuilderChampSelectTimer) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectTimer) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectTradeContract ¶
type LolLobbyTeamBuilderChampSelectTradeContract struct {
// cell Id
CellID int64 `json:"cellId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// state
State LolLobbyTeamBuilderChampSelectTradeState `json:"state,omitempty"`
}
LolLobbyTeamBuilderChampSelectTradeContract lol lobby team builder champ select trade contract swagger:model LolLobbyTeamBuilderChampSelectTradeContract
func (*LolLobbyTeamBuilderChampSelectTradeContract) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectTradeContract) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampSelectTradeContract) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampSelectTradeContract) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampSelectTradeState ¶
type LolLobbyTeamBuilderChampSelectTradeState string
LolLobbyTeamBuilderChampSelectTradeState lol lobby team builder champ select trade state swagger:model LolLobbyTeamBuilderChampSelectTradeState
const ( // LolLobbyTeamBuilderChampSelectTradeStateAVAILABLE captures enum value "AVAILABLE" LolLobbyTeamBuilderChampSelectTradeStateAVAILABLE LolLobbyTeamBuilderChampSelectTradeState = "AVAILABLE" // LolLobbyTeamBuilderChampSelectTradeStateBUSY captures enum value "BUSY" LolLobbyTeamBuilderChampSelectTradeStateBUSY LolLobbyTeamBuilderChampSelectTradeState = "BUSY" // LolLobbyTeamBuilderChampSelectTradeStateINVALID captures enum value "INVALID" LolLobbyTeamBuilderChampSelectTradeStateINVALID LolLobbyTeamBuilderChampSelectTradeState = "INVALID" // LolLobbyTeamBuilderChampSelectTradeStateRECEIVED captures enum value "RECEIVED" LolLobbyTeamBuilderChampSelectTradeStateRECEIVED LolLobbyTeamBuilderChampSelectTradeState = "RECEIVED" // LolLobbyTeamBuilderChampSelectTradeStateSENT captures enum value "SENT" LolLobbyTeamBuilderChampSelectTradeStateSENT LolLobbyTeamBuilderChampSelectTradeState = "SENT" )
type LolLobbyTeamBuilderChampionBenchStateV1 ¶
type LolLobbyTeamBuilderChampionBenchStateV1 struct {
// bench enabled
BenchEnabled bool `json:"benchEnabled,omitempty"`
// champion ids
ChampionIds []int32 `json:"championIds"`
}
LolLobbyTeamBuilderChampionBenchStateV1 lol lobby team builder champion bench state v1 swagger:model LolLobbyTeamBuilderChampionBenchStateV1
func (*LolLobbyTeamBuilderChampionBenchStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampionBenchStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampionBenchStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampionBenchStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampionSelectPreferences ¶
type LolLobbyTeamBuilderChampionSelectPreferences struct {
// skins
Skins map[string]int32 `json:"skins,omitempty"`
// spells
Spells map[string]interface{} `json:"spells,omitempty"`
}
LolLobbyTeamBuilderChampionSelectPreferences lol lobby team builder champion select preferences swagger:model LolLobbyTeamBuilderChampionSelectPreferences
func (*LolLobbyTeamBuilderChampionSelectPreferences) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampionSelectPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampionSelectPreferences) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampionSelectPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderChampionSelectStateV1 ¶
type LolLobbyTeamBuilderChampionSelectStateV1 struct {
// action set list
ActionSetList []interface{} `json:"actionSetList"`
// allow duplicate picks
AllowDuplicatePicks bool `json:"allowDuplicatePicks,omitempty"`
// allow opting out of banning
AllowOptingOutOfBanning bool `json:"allowOptingOutOfBanning,omitempty"`
// allow skin selection
AllowSkinSelection bool `json:"allowSkinSelection,omitempty"`
// battle boost state
BattleBoostState *LolLobbyTeamBuilderTeamBuilderBoostInfo `json:"battleBoostState,omitempty"`
// cells
Cells *LolLobbyTeamBuilderCellsV1 `json:"cells,omitempty"`
// ceremonies by action set index
CeremoniesByActionSetIndex map[string]interface{} `json:"ceremoniesByActionSetIndex,omitempty"`
// champion bench state
ChampionBenchState *LolLobbyTeamBuilderChampionBenchStateV1 `json:"championBenchState,omitempty"`
// current action set index
CurrentActionSetIndex int32 `json:"currentActionSetIndex,omitempty"`
// current time remaining millis
CurrentTimeRemainingMillis int64 `json:"currentTimeRemainingMillis,omitempty"`
// current total time millis
CurrentTotalTimeMillis int64 `json:"currentTotalTimeMillis,omitempty"`
// entitled feature state
EntitledFeatureState *LolLobbyTeamBuilderEntitledFeatureStateV1 `json:"entitledFeatureState,omitempty"`
// inventory draft
InventoryDraft *LolLobbyTeamBuilderTbdInventory `json:"inventoryDraft,omitempty"`
// is spectating
IsSpectating bool `json:"isSpectating,omitempty"`
// lcu skips sending loadouts gco
LcuSkipsSendingLoadoutsGco bool `json:"lcuSkipsSendingLoadoutsGco,omitempty"`
// local player cell Id
LocalPlayerCellID int32 `json:"localPlayerCellId,omitempty"`
// locked events state
LockedEventsState *LolLobbyTeamBuilderLockedEventsStateV1 `json:"lockedEventsState,omitempty"`
// pick intent cleared reason
PickIntentClearedReason string `json:"pickIntentClearedReason,omitempty"`
// reroll state
RerollState *LolLobbyTeamBuilderRerollStateV1 `json:"rerollState,omitempty"`
// skip champion select
SkipChampionSelect bool `json:"skipChampionSelect,omitempty"`
// subphase
Subphase string `json:"subphase,omitempty"`
// team chat room Id
TeamChatRoomID string `json:"teamChatRoomId,omitempty"`
// team Id
TeamID string `json:"teamId,omitempty"`
// trades
Trades []*LolLobbyTeamBuilderTradeV1 `json:"trades"`
}
LolLobbyTeamBuilderChampionSelectStateV1 lol lobby team builder champion select state v1 swagger:model LolLobbyTeamBuilderChampionSelectStateV1
func (*LolLobbyTeamBuilderChampionSelectStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderChampionSelectStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderChampionSelectStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderChampionSelectStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderCountdownTimer ¶
type LolLobbyTeamBuilderCountdownTimer struct {
// counter
Counter int32 `json:"counter,omitempty"`
// phase name
PhaseName string `json:"phaseName,omitempty"`
// timer
Timer int64 `json:"timer,omitempty"`
}
LolLobbyTeamBuilderCountdownTimer lol lobby team builder countdown timer swagger:model LolLobbyTeamBuilderCountdownTimer
func (*LolLobbyTeamBuilderCountdownTimer) MarshalBinary ¶
func (m *LolLobbyTeamBuilderCountdownTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderCountdownTimer) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderCountdownTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderCreatePremadeV1 ¶
type LolLobbyTeamBuilderCreatePremadeV1 struct {
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyTeamBuilderCreatePremadeV1 lol lobby team builder create premade v1 swagger:model LolLobbyTeamBuilderCreatePremadeV1
func (*LolLobbyTeamBuilderCreatePremadeV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderCreatePremadeV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderCreatePremadeV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderCreatePremadeV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderEntitledFeatureState ¶
type LolLobbyTeamBuilderEntitledFeatureState struct {
// additional rerolls
AdditionalRerolls int32 `json:"additionalRerolls,omitempty"`
// unlocked skin ids
UnlockedSkinIds []int32 `json:"unlockedSkinIds"`
}
LolLobbyTeamBuilderEntitledFeatureState lol lobby team builder entitled feature state swagger:model LolLobbyTeamBuilderEntitledFeatureState
func (*LolLobbyTeamBuilderEntitledFeatureState) MarshalBinary ¶
func (m *LolLobbyTeamBuilderEntitledFeatureState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderEntitledFeatureState) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderEntitledFeatureState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderEntitledFeatureStateV1 ¶
type LolLobbyTeamBuilderEntitledFeatureStateV1 struct {
// additional rerolls
AdditionalRerolls int32 `json:"additionalRerolls,omitempty"`
// unlocked skins state
UnlockedSkinsState *LolLobbyTeamBuilderUnlockedSkinsStateV1 `json:"unlockedSkinsState,omitempty"`
}
LolLobbyTeamBuilderEntitledFeatureStateV1 lol lobby team builder entitled feature state v1 swagger:model LolLobbyTeamBuilderEntitledFeatureStateV1
func (*LolLobbyTeamBuilderEntitledFeatureStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderEntitledFeatureStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderEntitledFeatureStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderEntitledFeatureStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderGameflowGameClient ¶
type LolLobbyTeamBuilderGameflowGameClient struct {
// running
Running bool `json:"running,omitempty"`
}
LolLobbyTeamBuilderGameflowGameClient lol lobby team builder gameflow game client swagger:model LolLobbyTeamBuilderGameflowGameClient
func (*LolLobbyTeamBuilderGameflowGameClient) MarshalBinary ¶
func (m *LolLobbyTeamBuilderGameflowGameClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderGameflowGameClient) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderGameflowGameClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderGameflowSession ¶
type LolLobbyTeamBuilderGameflowSession struct {
// game client
GameClient *LolLobbyTeamBuilderGameflowGameClient `json:"gameClient,omitempty"`
}
LolLobbyTeamBuilderGameflowSession lol lobby team builder gameflow session swagger:model LolLobbyTeamBuilderGameflowSession
func (*LolLobbyTeamBuilderGameflowSession) MarshalBinary ¶
func (m *LolLobbyTeamBuilderGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderGameflowSession) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderGatekeeperRestricted ¶
type LolLobbyTeamBuilderGatekeeperRestricted struct {
// gatekeeper restrictions
GatekeeperRestrictions []*LolLobbyTeamBuilderGatekeeperRestriction `json:"gatekeeperRestrictions"`
}
LolLobbyTeamBuilderGatekeeperRestricted lol lobby team builder gatekeeper restricted swagger:model LolLobbyTeamBuilderGatekeeperRestricted
func (*LolLobbyTeamBuilderGatekeeperRestricted) MarshalBinary ¶
func (m *LolLobbyTeamBuilderGatekeeperRestricted) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderGatekeeperRestricted) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderGatekeeperRestricted) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderGatekeeperRestriction ¶
type LolLobbyTeamBuilderGatekeeperRestriction struct {
// payload
Payload string `json:"payload,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
// remaining millis
RemainingMillis int32 `json:"remainingMillis,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyTeamBuilderGatekeeperRestriction lol lobby team builder gatekeeper restriction swagger:model LolLobbyTeamBuilderGatekeeperRestriction
func (*LolLobbyTeamBuilderGatekeeperRestriction) MarshalBinary ¶
func (m *LolLobbyTeamBuilderGatekeeperRestriction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderGatekeeperRestriction) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderGatekeeperRestriction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLeaverBusterAbandoned ¶
type LolLobbyTeamBuilderLeaverBusterAbandoned struct {
// abandoner name
AbandonerName string `json:"abandonerName,omitempty"`
}
LolLobbyTeamBuilderLeaverBusterAbandoned lol lobby team builder leaver buster abandoned swagger:model LolLobbyTeamBuilderLeaverBusterAbandoned
func (*LolLobbyTeamBuilderLeaverBusterAbandoned) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLeaverBusterAbandoned) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLeaverBusterAbandoned) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLeaverBusterAbandoned) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobby ¶
type LolLobbyTeamBuilderLobby struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// can start matchmaking
CanStartMatchmaking bool `json:"canStartMatchmaking,omitempty"`
// chat room Id
ChatRoomID string `json:"chatRoomId,omitempty"`
// chat room key
ChatRoomKey string `json:"chatRoomKey,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// invitations
Invitations []*LolLobbyTeamBuilderLobbyInvitation `json:"invitations"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// local member
LocalMember *LolLobbyTeamBuilderLobbyMember `json:"localMember,omitempty"`
// members
Members []*LolLobbyTeamBuilderLobbyMember `json:"members"`
// premade size allowed
PremadeSizeAllowed bool `json:"premadeSizeAllowed,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// removal reason
RemovalReason LolLobbyTeamBuilderLobbyRemovedFromGameReason `json:"removalReason,omitempty"`
// required position coverage met
RequiredPositionCoverageMet bool `json:"requiredPositionCoverageMet,omitempty"`
// show position excluder
ShowPositionExcluder bool `json:"showPositionExcluder,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// specifiable position preferences
SpecifiablePositionPreferences []string `json:"specifiablePositionPreferences"`
// was kicked
WasKicked bool `json:"wasKicked,omitempty"`
}
LolLobbyTeamBuilderLobby lol lobby team builder lobby swagger:model LolLobbyTeamBuilderLobby
func (*LolLobbyTeamBuilderLobby) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLobby) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLobby) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLobby) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobbyCountdownTimer ¶
type LolLobbyTeamBuilderLobbyCountdownTimer struct {
// counter
Counter int32 `json:"counter,omitempty"`
// phase name
PhaseName string `json:"phaseName,omitempty"`
// timer
Timer int64 `json:"timer,omitempty"`
}
LolLobbyTeamBuilderLobbyCountdownTimer lol lobby team builder lobby countdown timer swagger:model LolLobbyTeamBuilderLobbyCountdownTimer
func (*LolLobbyTeamBuilderLobbyCountdownTimer) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyCountdownTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLobbyCountdownTimer) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyCountdownTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobbyInvitation ¶
type LolLobbyTeamBuilderLobbyInvitation struct {
// invitation meta data
InvitationMetaData interface{} `json:"invitationMetaData,omitempty"`
}
LolLobbyTeamBuilderLobbyInvitation lol lobby team builder lobby invitation swagger:model LolLobbyTeamBuilderLobbyInvitation
func (*LolLobbyTeamBuilderLobbyInvitation) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyInvitation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLobbyInvitation) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyInvitation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobbyMember ¶
type LolLobbyTeamBuilderLobbyMember struct {
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for soloing
AutoFillProtectedForSoloing bool `json:"autoFillProtectedForSoloing,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// can invite others
CanInviteOthers bool `json:"canInviteOthers,omitempty"`
// excluded position preference
ExcludedPositionPreference string `json:"excludedPositionPreference,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is owner
IsOwner bool `json:"isOwner,omitempty"`
// position preferences
PositionPreferences *LolLobbyTeamBuilderLobbyPositionPreferences `json:"positionPreferences,omitempty"`
// show position excluder
ShowPositionExcluder bool `json:"showPositionExcluder,omitempty"`
}
LolLobbyTeamBuilderLobbyMember lol lobby team builder lobby member swagger:model LolLobbyTeamBuilderLobbyMember
func (*LolLobbyTeamBuilderLobbyMember) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLobbyMember) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobbyPositionPreferences ¶
type LolLobbyTeamBuilderLobbyPositionPreferences struct {
// first preference
FirstPreference string `json:"firstPreference,omitempty"`
// second preference
SecondPreference string `json:"secondPreference,omitempty"`
}
LolLobbyTeamBuilderLobbyPositionPreferences lol lobby team builder lobby position preferences swagger:model LolLobbyTeamBuilderLobbyPositionPreferences
func (*LolLobbyTeamBuilderLobbyPositionPreferences) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyPositionPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLobbyPositionPreferences) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyPositionPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobbyPositionPreferencesV2 ¶
type LolLobbyTeamBuilderLobbyPositionPreferencesV2 struct {
// excluded preference
ExcludedPreference string `json:"excludedPreference,omitempty"`
// first preference
FirstPreference string `json:"firstPreference,omitempty"`
// second preference
SecondPreference string `json:"secondPreference,omitempty"`
}
LolLobbyTeamBuilderLobbyPositionPreferencesV2 lol lobby team builder lobby position preferences v2 swagger:model LolLobbyTeamBuilderLobbyPositionPreferencesV2
func (*LolLobbyTeamBuilderLobbyPositionPreferencesV2) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyPositionPreferencesV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLobbyPositionPreferencesV2) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLobbyPositionPreferencesV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLobbyRemovedFromGameReason ¶
type LolLobbyTeamBuilderLobbyRemovedFromGameReason string
LolLobbyTeamBuilderLobbyRemovedFromGameReason lol lobby team builder lobby removed from game reason swagger:model LolLobbyTeamBuilderLobbyRemovedFromGameReason
const ( // LolLobbyTeamBuilderLobbyRemovedFromGameReasonNone captures enum value "None" LolLobbyTeamBuilderLobbyRemovedFromGameReasonNone LolLobbyTeamBuilderLobbyRemovedFromGameReason = "None" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonKicked captures enum value "Kicked" LolLobbyTeamBuilderLobbyRemovedFromGameReasonKicked LolLobbyTeamBuilderLobbyRemovedFromGameReason = "Kicked" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonDisbanded captures enum value "Disbanded" LolLobbyTeamBuilderLobbyRemovedFromGameReasonDisbanded LolLobbyTeamBuilderLobbyRemovedFromGameReason = "Disbanded" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonLeft captures enum value "Left" LolLobbyTeamBuilderLobbyRemovedFromGameReasonLeft LolLobbyTeamBuilderLobbyRemovedFromGameReason = "Left" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonServiceError captures enum value "ServiceError" LolLobbyTeamBuilderLobbyRemovedFromGameReasonServiceError LolLobbyTeamBuilderLobbyRemovedFromGameReason = "ServiceError" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonOther captures enum value "Other" LolLobbyTeamBuilderLobbyRemovedFromGameReasonOther LolLobbyTeamBuilderLobbyRemovedFromGameReason = "Other" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonTimeout captures enum value "Timeout" LolLobbyTeamBuilderLobbyRemovedFromGameReasonTimeout LolLobbyTeamBuilderLobbyRemovedFromGameReason = "Timeout" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonGameStartError captures enum value "GameStartError" LolLobbyTeamBuilderLobbyRemovedFromGameReasonGameStartError LolLobbyTeamBuilderLobbyRemovedFromGameReason = "GameStartError" // LolLobbyTeamBuilderLobbyRemovedFromGameReasonServiceShutdown captures enum value "ServiceShutdown" LolLobbyTeamBuilderLobbyRemovedFromGameReasonServiceShutdown LolLobbyTeamBuilderLobbyRemovedFromGameReason = "ServiceShutdown" )
type LolLobbyTeamBuilderLockedEventsStateV1 ¶
type LolLobbyTeamBuilderLockedEventsStateV1 struct {
// allow locked events
AllowLockedEvents bool `json:"allowLockedEvents,omitempty"`
// locked event index
LockedEventIndex int32 `json:"lockedEventIndex,omitempty"`
}
LolLobbyTeamBuilderLockedEventsStateV1 lol lobby team builder locked events state v1 swagger:model LolLobbyTeamBuilderLockedEventsStateV1
func (*LolLobbyTeamBuilderLockedEventsStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLockedEventsStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLockedEventsStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLockedEventsStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLoginSession ¶
type LolLobbyTeamBuilderLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolLobbyTeamBuilderLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyTeamBuilderLoginSession lol lobby team builder login session swagger:model LolLobbyTeamBuilderLoginSession
func (*LolLobbyTeamBuilderLoginSession) MarshalBinary ¶
func (m *LolLobbyTeamBuilderLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderLoginSession) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderLoginSessionState ¶
type LolLobbyTeamBuilderLoginSessionState string
LolLobbyTeamBuilderLoginSessionState lol lobby team builder login session state swagger:model LolLobbyTeamBuilderLoginSessionState
const ( // LolLobbyTeamBuilderLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolLobbyTeamBuilderLoginSessionStateINPROGRESS LolLobbyTeamBuilderLoginSessionState = "IN_PROGRESS" // LolLobbyTeamBuilderLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolLobbyTeamBuilderLoginSessionStateSUCCEEDED LolLobbyTeamBuilderLoginSessionState = "SUCCEEDED" // LolLobbyTeamBuilderLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolLobbyTeamBuilderLoginSessionStateLOGGINGOUT LolLobbyTeamBuilderLoginSessionState = "LOGGING_OUT" // LolLobbyTeamBuilderLoginSessionStateERROR captures enum value "ERROR" LolLobbyTeamBuilderLoginSessionStateERROR LolLobbyTeamBuilderLoginSessionState = "ERROR" )
type LolLobbyTeamBuilderMatchmakingDodgeData ¶
type LolLobbyTeamBuilderMatchmakingDodgeData struct {
// dodger Id
DodgerID int64 `json:"dodgerId,omitempty"`
// state
State LolLobbyTeamBuilderMatchmakingDodgeState `json:"state,omitempty"`
}
LolLobbyTeamBuilderMatchmakingDodgeData lol lobby team builder matchmaking dodge data swagger:model LolLobbyTeamBuilderMatchmakingDodgeData
func (*LolLobbyTeamBuilderMatchmakingDodgeData) MarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingDodgeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderMatchmakingDodgeData) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingDodgeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderMatchmakingDodgeState ¶
type LolLobbyTeamBuilderMatchmakingDodgeState string
LolLobbyTeamBuilderMatchmakingDodgeState lol lobby team builder matchmaking dodge state swagger:model LolLobbyTeamBuilderMatchmakingDodgeState
const ( // LolLobbyTeamBuilderMatchmakingDodgeStateInvalid captures enum value "Invalid" LolLobbyTeamBuilderMatchmakingDodgeStateInvalid LolLobbyTeamBuilderMatchmakingDodgeState = "Invalid" // LolLobbyTeamBuilderMatchmakingDodgeStatePartyDodged captures enum value "PartyDodged" LolLobbyTeamBuilderMatchmakingDodgeStatePartyDodged LolLobbyTeamBuilderMatchmakingDodgeState = "PartyDodged" // LolLobbyTeamBuilderMatchmakingDodgeStateStrangerDodged captures enum value "StrangerDodged" LolLobbyTeamBuilderMatchmakingDodgeStateStrangerDodged LolLobbyTeamBuilderMatchmakingDodgeState = "StrangerDodged" // LolLobbyTeamBuilderMatchmakingDodgeStateTournamentDodged captures enum value "TournamentDodged" LolLobbyTeamBuilderMatchmakingDodgeStateTournamentDodged LolLobbyTeamBuilderMatchmakingDodgeState = "TournamentDodged" )
type LolLobbyTeamBuilderMatchmakingDodgeWarning ¶
type LolLobbyTeamBuilderMatchmakingDodgeWarning string
LolLobbyTeamBuilderMatchmakingDodgeWarning lol lobby team builder matchmaking dodge warning swagger:model LolLobbyTeamBuilderMatchmakingDodgeWarning
const ( // LolLobbyTeamBuilderMatchmakingDodgeWarningNone captures enum value "None" LolLobbyTeamBuilderMatchmakingDodgeWarningNone LolLobbyTeamBuilderMatchmakingDodgeWarning = "None" // LolLobbyTeamBuilderMatchmakingDodgeWarningWarning captures enum value "Warning" LolLobbyTeamBuilderMatchmakingDodgeWarningWarning LolLobbyTeamBuilderMatchmakingDodgeWarning = "Warning" // LolLobbyTeamBuilderMatchmakingDodgeWarningPenalty captures enum value "Penalty" LolLobbyTeamBuilderMatchmakingDodgeWarningPenalty LolLobbyTeamBuilderMatchmakingDodgeWarning = "Penalty" )
type LolLobbyTeamBuilderMatchmakingLowPriorityData ¶
type LolLobbyTeamBuilderMatchmakingLowPriorityData struct {
// busted leaver access token
BustedLeaverAccessToken string `json:"bustedLeaverAccessToken,omitempty"`
// penalized summoner ids
PenalizedSummonerIds []int64 `json:"penalizedSummonerIds"`
// penalty time
PenaltyTime float64 `json:"penaltyTime,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
}
LolLobbyTeamBuilderMatchmakingLowPriorityData lol lobby team builder matchmaking low priority data swagger:model LolLobbyTeamBuilderMatchmakingLowPriorityData
func (*LolLobbyTeamBuilderMatchmakingLowPriorityData) MarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingLowPriorityData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderMatchmakingLowPriorityData) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingLowPriorityData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderMatchmakingReadyCheckResource ¶
type LolLobbyTeamBuilderMatchmakingReadyCheckResource struct {
// decliner ids
DeclinerIds []int64 `json:"declinerIds"`
// dodge warning
DodgeWarning LolLobbyTeamBuilderMatchmakingDodgeWarning `json:"dodgeWarning,omitempty"`
// player response
PlayerResponse LolLobbyTeamBuilderMatchmakingReadyCheckResponse `json:"playerResponse,omitempty"`
// state
State LolLobbyTeamBuilderMatchmakingReadyCheckState `json:"state,omitempty"`
// timer
Timer float32 `json:"timer,omitempty"`
}
LolLobbyTeamBuilderMatchmakingReadyCheckResource lol lobby team builder matchmaking ready check resource swagger:model LolLobbyTeamBuilderMatchmakingReadyCheckResource
func (*LolLobbyTeamBuilderMatchmakingReadyCheckResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingReadyCheckResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderMatchmakingReadyCheckResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingReadyCheckResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderMatchmakingReadyCheckResponse ¶
type LolLobbyTeamBuilderMatchmakingReadyCheckResponse string
LolLobbyTeamBuilderMatchmakingReadyCheckResponse lol lobby team builder matchmaking ready check response swagger:model LolLobbyTeamBuilderMatchmakingReadyCheckResponse
const ( // LolLobbyTeamBuilderMatchmakingReadyCheckResponseNone captures enum value "None" LolLobbyTeamBuilderMatchmakingReadyCheckResponseNone LolLobbyTeamBuilderMatchmakingReadyCheckResponse = "None" // LolLobbyTeamBuilderMatchmakingReadyCheckResponseAccepted captures enum value "Accepted" LolLobbyTeamBuilderMatchmakingReadyCheckResponseAccepted LolLobbyTeamBuilderMatchmakingReadyCheckResponse = "Accepted" // LolLobbyTeamBuilderMatchmakingReadyCheckResponseDeclined captures enum value "Declined" LolLobbyTeamBuilderMatchmakingReadyCheckResponseDeclined LolLobbyTeamBuilderMatchmakingReadyCheckResponse = "Declined" )
type LolLobbyTeamBuilderMatchmakingReadyCheckState ¶
type LolLobbyTeamBuilderMatchmakingReadyCheckState string
LolLobbyTeamBuilderMatchmakingReadyCheckState lol lobby team builder matchmaking ready check state swagger:model LolLobbyTeamBuilderMatchmakingReadyCheckState
const ( // LolLobbyTeamBuilderMatchmakingReadyCheckStateInvalid captures enum value "Invalid" LolLobbyTeamBuilderMatchmakingReadyCheckStateInvalid LolLobbyTeamBuilderMatchmakingReadyCheckState = "Invalid" // LolLobbyTeamBuilderMatchmakingReadyCheckStateInProgress captures enum value "InProgress" LolLobbyTeamBuilderMatchmakingReadyCheckStateInProgress LolLobbyTeamBuilderMatchmakingReadyCheckState = "InProgress" // LolLobbyTeamBuilderMatchmakingReadyCheckStateEveryoneReady captures enum value "EveryoneReady" LolLobbyTeamBuilderMatchmakingReadyCheckStateEveryoneReady LolLobbyTeamBuilderMatchmakingReadyCheckState = "EveryoneReady" // LolLobbyTeamBuilderMatchmakingReadyCheckStateStrangerNotReady captures enum value "StrangerNotReady" LolLobbyTeamBuilderMatchmakingReadyCheckStateStrangerNotReady LolLobbyTeamBuilderMatchmakingReadyCheckState = "StrangerNotReady" // LolLobbyTeamBuilderMatchmakingReadyCheckStatePartyNotReady captures enum value "PartyNotReady" LolLobbyTeamBuilderMatchmakingReadyCheckStatePartyNotReady LolLobbyTeamBuilderMatchmakingReadyCheckState = "PartyNotReady" // LolLobbyTeamBuilderMatchmakingReadyCheckStateError captures enum value "Error" LolLobbyTeamBuilderMatchmakingReadyCheckStateError LolLobbyTeamBuilderMatchmakingReadyCheckState = "Error" )
type LolLobbyTeamBuilderMatchmakingSearch ¶
type LolLobbyTeamBuilderMatchmakingSearch struct {
// search state
SearchState LolLobbyTeamBuilderMatchmakingSearchState `json:"searchState,omitempty"`
}
LolLobbyTeamBuilderMatchmakingSearch lol lobby team builder matchmaking search swagger:model LolLobbyTeamBuilderMatchmakingSearch
func (*LolLobbyTeamBuilderMatchmakingSearch) MarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingSearch) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderMatchmakingSearch) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingSearch) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderMatchmakingSearchErrorResource ¶
type LolLobbyTeamBuilderMatchmakingSearchErrorResource struct {
// error type
ErrorType string `json:"errorType,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// message
Message string `json:"message,omitempty"`
// penalized summoner Id
PenalizedSummonerID int64 `json:"penalizedSummonerId,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
}
LolLobbyTeamBuilderMatchmakingSearchErrorResource lol lobby team builder matchmaking search error resource swagger:model LolLobbyTeamBuilderMatchmakingSearchErrorResource
func (*LolLobbyTeamBuilderMatchmakingSearchErrorResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingSearchErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderMatchmakingSearchErrorResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingSearchErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderMatchmakingSearchResource ¶
type LolLobbyTeamBuilderMatchmakingSearchResource struct {
// dodge data
DodgeData *LolLobbyTeamBuilderMatchmakingDodgeData `json:"dodgeData,omitempty"`
// errors
Errors []*LolLobbyTeamBuilderMatchmakingSearchErrorResource `json:"errors"`
// estimated queue time
EstimatedQueueTime float32 `json:"estimatedQueueTime,omitempty"`
// is currently in queue
IsCurrentlyInQueue bool `json:"isCurrentlyInQueue,omitempty"`
// lobby Id
LobbyID string `json:"lobbyId,omitempty"`
// low priority data
LowPriorityData *LolLobbyTeamBuilderMatchmakingLowPriorityData `json:"lowPriorityData,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// ready check
ReadyCheck *LolLobbyTeamBuilderMatchmakingReadyCheckResource `json:"readyCheck,omitempty"`
// search state
SearchState LolLobbyTeamBuilderMatchmakingSearchState `json:"searchState,omitempty"`
// time in queue
TimeInQueue float32 `json:"timeInQueue,omitempty"`
}
LolLobbyTeamBuilderMatchmakingSearchResource lol lobby team builder matchmaking search resource swagger:model LolLobbyTeamBuilderMatchmakingSearchResource
func (*LolLobbyTeamBuilderMatchmakingSearchResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingSearchResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderMatchmakingSearchResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderMatchmakingSearchResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderMatchmakingSearchState ¶
type LolLobbyTeamBuilderMatchmakingSearchState string
LolLobbyTeamBuilderMatchmakingSearchState lol lobby team builder matchmaking search state swagger:model LolLobbyTeamBuilderMatchmakingSearchState
const ( // LolLobbyTeamBuilderMatchmakingSearchStateInvalid captures enum value "Invalid" LolLobbyTeamBuilderMatchmakingSearchStateInvalid LolLobbyTeamBuilderMatchmakingSearchState = "Invalid" // LolLobbyTeamBuilderMatchmakingSearchStateAbandonedLowPriorityQueue captures enum value "AbandonedLowPriorityQueue" LolLobbyTeamBuilderMatchmakingSearchStateAbandonedLowPriorityQueue LolLobbyTeamBuilderMatchmakingSearchState = "AbandonedLowPriorityQueue" // LolLobbyTeamBuilderMatchmakingSearchStateCanceled captures enum value "Canceled" LolLobbyTeamBuilderMatchmakingSearchStateCanceled LolLobbyTeamBuilderMatchmakingSearchState = "Canceled" // LolLobbyTeamBuilderMatchmakingSearchStateSearching captures enum value "Searching" LolLobbyTeamBuilderMatchmakingSearchStateSearching LolLobbyTeamBuilderMatchmakingSearchState = "Searching" // LolLobbyTeamBuilderMatchmakingSearchStateFound captures enum value "Found" LolLobbyTeamBuilderMatchmakingSearchStateFound LolLobbyTeamBuilderMatchmakingSearchState = "Found" // LolLobbyTeamBuilderMatchmakingSearchStateError captures enum value "Error" LolLobbyTeamBuilderMatchmakingSearchStateError LolLobbyTeamBuilderMatchmakingSearchState = "Error" // LolLobbyTeamBuilderMatchmakingSearchStateServiceError captures enum value "ServiceError" LolLobbyTeamBuilderMatchmakingSearchStateServiceError LolLobbyTeamBuilderMatchmakingSearchState = "ServiceError" // LolLobbyTeamBuilderMatchmakingSearchStateServiceShutdown captures enum value "ServiceShutdown" LolLobbyTeamBuilderMatchmakingSearchStateServiceShutdown LolLobbyTeamBuilderMatchmakingSearchState = "ServiceShutdown" )
type LolLobbyTeamBuilderQueue ¶
type LolLobbyTeamBuilderQueue struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// asset mutator
AssetMutator string `json:"assetMutator,omitempty"`
// category
Category LolLobbyTeamBuilderQueueGameCategory `json:"category,omitempty"`
// champions required to play
ChampionsRequiredToPlay int32 `json:"championsRequiredToPlay,omitempty"`
// description
Description string `json:"description,omitempty"`
// detailed description
DetailedDescription string `json:"detailedDescription,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type config
GameTypeConfig *LolLobbyTeamBuilderQueueGameTypeConfig `json:"gameTypeConfig,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
// is team only
IsTeamOnly bool `json:"isTeamOnly,omitempty"`
// last toggled off time
LastToggledOffTime int64 `json:"lastToggledOffTime,omitempty"`
// last toggled on time
LastToggledOnTime int64 `json:"lastToggledOnTime,omitempty"`
// map Id
MapID int32 `json:"mapId,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// max summoner level for first win of the day
MaxSummonerLevelForFirstWinOfTheDay int32 `json:"maxSummonerLevelForFirstWinOfTheDay,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// minimum participant list size
MinimumParticipantListSize int32 `json:"minimumParticipantListSize,omitempty"`
// name
Name string `json:"name,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolLobbyTeamBuilderQueueAvailability `json:"queueAvailability,omitempty"`
// queue rewards
QueueRewards *LolLobbyTeamBuilderQueueReward `json:"queueRewards,omitempty"`
// removal from game allowed
RemovalFromGameAllowed bool `json:"removalFromGameAllowed,omitempty"`
// removal from game delay minutes
RemovalFromGameDelayMinutes int32 `json:"removalFromGameDelayMinutes,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// spectator enabled
SpectatorEnabled bool `json:"spectatorEnabled,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolLobbyTeamBuilderQueue lol lobby team builder queue swagger:model LolLobbyTeamBuilderQueue
func (*LolLobbyTeamBuilderQueue) MarshalBinary ¶
func (m *LolLobbyTeamBuilderQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderQueue) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderQueueAvailability ¶
type LolLobbyTeamBuilderQueueAvailability string
LolLobbyTeamBuilderQueueAvailability lol lobby team builder queue availability swagger:model LolLobbyTeamBuilderQueueAvailability
const ( // LolLobbyTeamBuilderQueueAvailabilityAvailable captures enum value "Available" LolLobbyTeamBuilderQueueAvailabilityAvailable LolLobbyTeamBuilderQueueAvailability = "Available" // LolLobbyTeamBuilderQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolLobbyTeamBuilderQueueAvailabilityPlatformDisabled LolLobbyTeamBuilderQueueAvailability = "PlatformDisabled" // LolLobbyTeamBuilderQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolLobbyTeamBuilderQueueAvailabilityDoesntMeetRequirements LolLobbyTeamBuilderQueueAvailability = "DoesntMeetRequirements" )
type LolLobbyTeamBuilderQueueGameCategory ¶
type LolLobbyTeamBuilderQueueGameCategory string
LolLobbyTeamBuilderQueueGameCategory lol lobby team builder queue game category swagger:model LolLobbyTeamBuilderQueueGameCategory
const ( // LolLobbyTeamBuilderQueueGameCategoryNone captures enum value "None" LolLobbyTeamBuilderQueueGameCategoryNone LolLobbyTeamBuilderQueueGameCategory = "None" // LolLobbyTeamBuilderQueueGameCategoryCustom captures enum value "Custom" LolLobbyTeamBuilderQueueGameCategoryCustom LolLobbyTeamBuilderQueueGameCategory = "Custom" // LolLobbyTeamBuilderQueueGameCategoryPvP captures enum value "PvP" LolLobbyTeamBuilderQueueGameCategoryPvP LolLobbyTeamBuilderQueueGameCategory = "PvP" // LolLobbyTeamBuilderQueueGameCategoryVersusAi captures enum value "VersusAi" LolLobbyTeamBuilderQueueGameCategoryVersusAi LolLobbyTeamBuilderQueueGameCategory = "VersusAi" // LolLobbyTeamBuilderQueueGameCategoryAlpha captures enum value "Alpha" LolLobbyTeamBuilderQueueGameCategoryAlpha LolLobbyTeamBuilderQueueGameCategory = "Alpha" )
type LolLobbyTeamBuilderQueueGameTypeConfig ¶
type LolLobbyTeamBuilderQueueGameTypeConfig struct {
// advanced learning quests
AdvancedLearningQuests bool `json:"advancedLearningQuests,omitempty"`
// allow trades
AllowTrades bool `json:"allowTrades,omitempty"`
// ban mode
BanMode string `json:"banMode,omitempty"`
// ban timer duration
BanTimerDuration int32 `json:"banTimerDuration,omitempty"`
// battle boost
BattleBoost bool `json:"battleBoost,omitempty"`
// cross team champion pool
CrossTeamChampionPool bool `json:"crossTeamChampionPool,omitempty"`
// death match
DeathMatch bool `json:"deathMatch,omitempty"`
// do not remove
DoNotRemove bool `json:"doNotRemove,omitempty"`
// duplicate pick
DuplicatePick bool `json:"duplicatePick,omitempty"`
// exclusive pick
ExclusivePick bool `json:"exclusivePick,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// learning quests
LearningQuests bool `json:"learningQuests,omitempty"`
// main pick timer duration
MainPickTimerDuration int32 `json:"mainPickTimerDuration,omitempty"`
// max allowable bans
MaxAllowableBans int32 `json:"maxAllowableBans,omitempty"`
// name
Name string `json:"name,omitempty"`
// onboard coop beginner
OnboardCoopBeginner bool `json:"onboardCoopBeginner,omitempty"`
// pick mode
PickMode string `json:"pickMode,omitempty"`
// post pick timer duration
PostPickTimerDuration int32 `json:"postPickTimerDuration,omitempty"`
// reroll
Reroll bool `json:"reroll,omitempty"`
// team champion pool
TeamChampionPool bool `json:"teamChampionPool,omitempty"`
}
LolLobbyTeamBuilderQueueGameTypeConfig lol lobby team builder queue game type config swagger:model LolLobbyTeamBuilderQueueGameTypeConfig
func (*LolLobbyTeamBuilderQueueGameTypeConfig) MarshalBinary ¶
func (m *LolLobbyTeamBuilderQueueGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderQueueGameTypeConfig) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderQueueGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderQueueReward ¶
type LolLobbyTeamBuilderQueueReward struct {
// is champion points enabled
IsChampionPointsEnabled bool `json:"isChampionPointsEnabled,omitempty"`
// is Ip enabled
IsIPEnabled bool `json:"isIpEnabled,omitempty"`
// is xp enabled
IsXpEnabled bool `json:"isXpEnabled,omitempty"`
// party size Ip rewards
PartySizeIPRewards []int32 `json:"partySizeIpRewards"`
}
LolLobbyTeamBuilderQueueReward lol lobby team builder queue reward swagger:model LolLobbyTeamBuilderQueueReward
func (*LolLobbyTeamBuilderQueueReward) MarshalBinary ¶
func (m *LolLobbyTeamBuilderQueueReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderQueueReward) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderQueueReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderReadyStateV1 ¶
type LolLobbyTeamBuilderReadyStateV1 struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// premade size allowed
PremadeSizeAllowed bool `json:"premadeSizeAllowed,omitempty"`
// ready to matchmake
ReadyToMatchmake bool `json:"readyToMatchmake,omitempty"`
// required position coverage met
RequiredPositionCoverageMet bool `json:"requiredPositionCoverageMet,omitempty"`
}
LolLobbyTeamBuilderReadyStateV1 lol lobby team builder ready state v1 swagger:model LolLobbyTeamBuilderReadyStateV1
func (*LolLobbyTeamBuilderReadyStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderReadyStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderReadyStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderReadyStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderRerollStateV1 ¶
type LolLobbyTeamBuilderRerollStateV1 struct {
// allow rerolling
AllowRerolling bool `json:"allowRerolling,omitempty"`
// rerolls remaining
RerollsRemaining int32 `json:"rerollsRemaining,omitempty"`
}
LolLobbyTeamBuilderRerollStateV1 lol lobby team builder reroll state v1 swagger:model LolLobbyTeamBuilderRerollStateV1
func (*LolLobbyTeamBuilderRerollStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderRerollStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderRerollStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderRerollStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderSettingCategoryResource ¶
type LolLobbyTeamBuilderSettingCategoryResource struct {
// data
Data *LolLobbyTeamBuilderChampionSelectPreferences `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolLobbyTeamBuilderSettingCategoryResource lol lobby team builder setting category resource swagger:model LolLobbyTeamBuilderSettingCategoryResource
func (*LolLobbyTeamBuilderSettingCategoryResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderSettingCategoryResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderSettingCategoryResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderSettingCategoryResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderSpecifyPositionPreferencesV1 ¶
type LolLobbyTeamBuilderSpecifyPositionPreferencesV1 struct {
// first preference
FirstPreference string `json:"firstPreference,omitempty"`
// second preference
SecondPreference string `json:"secondPreference,omitempty"`
}
LolLobbyTeamBuilderSpecifyPositionPreferencesV1 lol lobby team builder specify position preferences v1 swagger:model LolLobbyTeamBuilderSpecifyPositionPreferencesV1
func (*LolLobbyTeamBuilderSpecifyPositionPreferencesV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderSpecifyPositionPreferencesV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderSpecifyPositionPreferencesV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderSpecifyPositionPreferencesV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderSpecifyPositionPreferencesV2 ¶
type LolLobbyTeamBuilderSpecifyPositionPreferencesV2 struct {
// excluded preference
ExcludedPreference string `json:"excludedPreference,omitempty"`
// first preference
FirstPreference string `json:"firstPreference,omitempty"`
// second preference
SecondPreference string `json:"secondPreference,omitempty"`
}
LolLobbyTeamBuilderSpecifyPositionPreferencesV2 lol lobby team builder specify position preferences v2 swagger:model LolLobbyTeamBuilderSpecifyPositionPreferencesV2
func (*LolLobbyTeamBuilderSpecifyPositionPreferencesV2) MarshalBinary ¶
func (m *LolLobbyTeamBuilderSpecifyPositionPreferencesV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderSpecifyPositionPreferencesV2) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderSpecifyPositionPreferencesV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTBDMatchmakingState ¶
type LolLobbyTeamBuilderTBDMatchmakingState struct {
// backwards transition reason
BackwardsTransitionReason string `json:"backwardsTransitionReason,omitempty"`
// estimated matchmaking time millis
EstimatedMatchmakingTimeMillis int64 `json:"estimatedMatchmakingTimeMillis,omitempty"`
// time in matchmaking millis
TimeInMatchmakingMillis int64 `json:"timeInMatchmakingMillis,omitempty"`
}
LolLobbyTeamBuilderTBDMatchmakingState lol lobby team builder t b d matchmaking state swagger:model LolLobbyTeamBuilderTBDMatchmakingState
func (*LolLobbyTeamBuilderTBDMatchmakingState) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTBDMatchmakingState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTBDMatchmakingState) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTBDMatchmakingState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource ¶
type LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource struct {
// backwards transition reason
BackwardsTransitionReason string `json:"backwardsTransitionReason,omitempty"`
// slot ids
SlotIds []int32 `json:"slotIds"`
}
LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource lol lobby team builder tb lobby backwards to premade transition resource swagger:model LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource
func (*LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource ¶
type LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource struct {
// enabled features
EnabledFeatures []string `json:"enabledFeatures"`
}
LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource lol lobby team builder tb lobby enabled features resource swagger:model LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource
func (*LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyEnabledFeaturesResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbLobbyPremadeStateResource ¶
type LolLobbyTeamBuilderTbLobbyPremadeStateResource struct {
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// backwards to premade transition reason
BackwardsToPremadeTransitionReason *LolLobbyTeamBuilderTbLobbyBackwardsToPremadeTransitionResource `json:"backwardsToPremadeTransitionReason,omitempty"`
// captain slot Id
CaptainSlotID int32 `json:"captainSlotId,omitempty"`
// draft premade Id
DraftPremadeID string `json:"draftPremadeId,omitempty"`
// draft slots
DraftSlots []*LolLobbyTeamBuilderTbLobbySlotResource `json:"draftSlots"`
// local player slot Id
LocalPlayerSlotID int32 `json:"localPlayerSlotId,omitempty"`
// playable draft positions
PlayableDraftPositions []string `json:"playableDraftPositions"`
// premade chat room Id
PremadeChatRoomID string `json:"premadeChatRoomId,omitempty"`
// ready state
ReadyState *LolLobbyTeamBuilderReadyStateV1 `json:"readyState,omitempty"`
// ready to matchmake
ReadyToMatchmake bool `json:"readyToMatchmake,omitempty"`
// show position excluder
ShowPositionExcluder bool `json:"showPositionExcluder,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// timer
Timer int64 `json:"timer,omitempty"`
}
LolLobbyTeamBuilderTbLobbyPremadeStateResource lol lobby team builder tb lobby premade state resource swagger:model LolLobbyTeamBuilderTbLobbyPremadeStateResource
func (*LolLobbyTeamBuilderTbLobbyPremadeStateResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyPremadeStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbLobbyPremadeStateResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyPremadeStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbLobbySlotResource ¶
type LolLobbyTeamBuilderTbLobbySlotResource struct {
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for soloing
AutoFillProtectedForSoloing bool `json:"autoFillProtectedForSoloing,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// draft position preferences
DraftPositionPreferences []string `json:"draftPositionPreferences"`
// excluded position preference
ExcludedPositionPreference string `json:"excludedPositionPreference,omitempty"`
// show position excluder
ShowPositionExcluder bool `json:"showPositionExcluder,omitempty"`
// slot Id
SlotID int32 `json:"slotId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyTeamBuilderTbLobbySlotResource lol lobby team builder tb lobby slot resource swagger:model LolLobbyTeamBuilderTbLobbySlotResource
func (*LolLobbyTeamBuilderTbLobbySlotResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbySlotResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbLobbySlotResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbySlotResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbLobbyStateResource ¶
type LolLobbyTeamBuilderTbLobbyStateResource struct {
// afk check state
AfkCheckState *LolLobbyTeamBuilderAfkCheckStateV1 `json:"afkCheckState,omitempty"`
// champion select state
ChampionSelectState *LolLobbyTeamBuilderChampionSelectStateV1 `json:"championSelectState,omitempty"`
// counter
Counter int32 `json:"counter,omitempty"`
// matchmaking state
MatchmakingState *LolLobbyTeamBuilderTBDMatchmakingState `json:"matchmakingState,omitempty"`
// phase name
PhaseName string `json:"phaseName,omitempty"`
// premade state
PremadeState *LolLobbyTeamBuilderTbLobbyPremadeStateResource `json:"premadeState,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolLobbyTeamBuilderTbLobbyStateResource lol lobby team builder tb lobby state resource swagger:model LolLobbyTeamBuilderTbLobbyStateResource
func (*LolLobbyTeamBuilderTbLobbyStateResource) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbLobbyStateResource) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbLobbyStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbRemovedFromServiceNotification ¶
type LolLobbyTeamBuilderTbRemovedFromServiceNotification struct {
// backwards transition info
BackwardsTransitionInfo *LolLobbyTeamBuilderBackwardsTransitionInfoV1 `json:"backwardsTransitionInfo,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
}
LolLobbyTeamBuilderTbRemovedFromServiceNotification lol lobby team builder tb removed from service notification swagger:model LolLobbyTeamBuilderTbRemovedFromServiceNotification
func (*LolLobbyTeamBuilderTbRemovedFromServiceNotification) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbRemovedFromServiceNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbRemovedFromServiceNotification) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbRemovedFromServiceNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTbdInventory ¶
type LolLobbyTeamBuilderTbdInventory struct {
// all champion ids
AllChampionIds []int32 `json:"allChampionIds"`
// disabled champion ids
DisabledChampionIds []int32 `json:"disabledChampionIds"`
// initial spell ids
InitialSpellIds []int32 `json:"initialSpellIds"`
// last selected skin Id by champion Id
LastSelectedSkinIDByChampionID map[string]int32 `json:"lastSelectedSkinIdByChampionId,omitempty"`
// skin ids
SkinIds []int32 `json:"skinIds"`
// spell ids
SpellIds []int32 `json:"spellIds"`
}
LolLobbyTeamBuilderTbdInventory lol lobby team builder tbd inventory swagger:model LolLobbyTeamBuilderTbdInventory
func (*LolLobbyTeamBuilderTbdInventory) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTbdInventory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTbdInventory) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTbdInventory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTeamBoost ¶
type LolLobbyTeamBuilderTeamBoost struct {
// available skins
AvailableSkins []int64 `json:"availableSkins"`
// ip reward
IPReward int64 `json:"ipReward,omitempty"`
// ip reward for purchaser
IPRewardForPurchaser int64 `json:"ipRewardForPurchaser,omitempty"`
// price
Price int64 `json:"price,omitempty"`
// skin unlock mode
SkinUnlockMode string `json:"skinUnlockMode,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// unlocked
Unlocked bool `json:"unlocked,omitempty"`
}
LolLobbyTeamBuilderTeamBoost lol lobby team builder team boost swagger:model LolLobbyTeamBuilderTeamBoost
func (*LolLobbyTeamBuilderTeamBoost) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTeamBoost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTeamBoost) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTeamBoost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTeamBuilderBoostInfo ¶
type LolLobbyTeamBuilderTeamBuilderBoostInfo struct {
// activator cell Id
ActivatorCellID int64 `json:"activatorCellId,omitempty"`
// allow battle boost
AllowBattleBoost bool `json:"allowBattleBoost,omitempty"`
// battle boost activated
BattleBoostActivated bool `json:"battleBoostActivated,omitempty"`
// boostable skin count
BoostableSkinCount int32 `json:"boostableSkinCount,omitempty"`
// cost
Cost int64 `json:"cost,omitempty"`
// unlocked skin ids
UnlockedSkinIds []int64 `json:"unlockedSkinIds"`
}
LolLobbyTeamBuilderTeamBuilderBoostInfo lol lobby team builder team builder boost info swagger:model LolLobbyTeamBuilderTeamBuilderBoostInfo
func (*LolLobbyTeamBuilderTeamBuilderBoostInfo) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTeamBuilderBoostInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTeamBuilderBoostInfo) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTeamBuilderBoostInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse ¶
type LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse struct {
// payload
Payload *LolLobbyTeamBuilderTbLobbyStateResource `json:"payload,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse lol lobby team builder teambuilder league edge response swagger:model LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse
func (*LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTeambuilderLeagueEdgeResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderTradeV1 ¶
type LolLobbyTeamBuilderTradeV1 struct {
// cell Id
CellID int32 `json:"cellId,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// state
State string `json:"state,omitempty"`
}
LolLobbyTeamBuilderTradeV1 lol lobby team builder trade v1 swagger:model LolLobbyTeamBuilderTradeV1
func (*LolLobbyTeamBuilderTradeV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderTradeV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderTradeV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderTradeV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyTeamBuilderUnlockedSkinsStateV1 ¶
type LolLobbyTeamBuilderUnlockedSkinsStateV1 struct {
// unlocked skin ids
UnlockedSkinIds []int32 `json:"unlockedSkinIds"`
}
LolLobbyTeamBuilderUnlockedSkinsStateV1 lol lobby team builder unlocked skins state v1 swagger:model LolLobbyTeamBuilderUnlockedSkinsStateV1
func (*LolLobbyTeamBuilderUnlockedSkinsStateV1) MarshalBinary ¶
func (m *LolLobbyTeamBuilderUnlockedSkinsStateV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyTeamBuilderUnlockedSkinsStateV1) UnmarshalBinary ¶
func (m *LolLobbyTeamBuilderUnlockedSkinsStateV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyUserInfoToken ¶
type LolLobbyUserInfoToken struct {
// user info
UserInfo string `json:"userInfo,omitempty"`
}
LolLobbyUserInfoToken lol lobby user info token swagger:model LolLobbyUserInfoToken
func (*LolLobbyUserInfoToken) MarshalBinary ¶
func (m *LolLobbyUserInfoToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyUserInfoToken) UnmarshalBinary ¶
func (m *LolLobbyUserInfoToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLobbyUserResource ¶
type LolLobbyUserResource struct {
// lol
Lol map[string]string `json:"lol,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLobbyUserResource lol lobby user resource swagger:model LolLobbyUserResource
func (*LolLobbyUserResource) MarshalBinary ¶
func (m *LolLobbyUserResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLobbyUserResource) UnmarshalBinary ¶
func (m *LolLobbyUserResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginAccessToken ¶
type LolLoginAccessToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolLoginAccessToken lol login access token swagger:model LolLoginAccessToken
func (*LolLoginAccessToken) MarshalBinary ¶
func (m *LolLoginAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginAccessToken) UnmarshalBinary ¶
func (m *LolLoginAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginAccountStateResource ¶
type LolLoginAccountStateResource struct {
// state
State LolLoginAccountStateType `json:"state,omitempty"`
}
LolLoginAccountStateResource lol login account state resource swagger:model LolLoginAccountStateResource
func (*LolLoginAccountStateResource) MarshalBinary ¶
func (m *LolLoginAccountStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginAccountStateResource) UnmarshalBinary ¶
func (m *LolLoginAccountStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginAccountStateType ¶
type LolLoginAccountStateType string
LolLoginAccountStateType lol login account state type swagger:model LolLoginAccountStateType
const ( // LolLoginAccountStateTypeCREATING captures enum value "CREATING" LolLoginAccountStateTypeCREATING LolLoginAccountStateType = "CREATING" // LolLoginAccountStateTypeENABLED captures enum value "ENABLED" LolLoginAccountStateTypeENABLED LolLoginAccountStateType = "ENABLED" // LolLoginAccountStateTypeTRANSFERRINGOUT captures enum value "TRANSFERRING_OUT" LolLoginAccountStateTypeTRANSFERRINGOUT LolLoginAccountStateType = "TRANSFERRING_OUT" // LolLoginAccountStateTypeTRANSFERRINGIN captures enum value "TRANSFERRING_IN" LolLoginAccountStateTypeTRANSFERRINGIN LolLoginAccountStateType = "TRANSFERRING_IN" // LolLoginAccountStateTypeTRANSFERREDOUT captures enum value "TRANSFERRED_OUT" LolLoginAccountStateTypeTRANSFERREDOUT LolLoginAccountStateType = "TRANSFERRED_OUT" // LolLoginAccountStateTypeGENERATING captures enum value "GENERATING" LolLoginAccountStateTypeGENERATING LolLoginAccountStateType = "GENERATING" )
type LolLoginAuthorization ¶
type LolLoginAuthorization struct {
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
}
LolLoginAuthorization lol login authorization swagger:model LolLoginAuthorization
func (*LolLoginAuthorization) MarshalBinary ¶
func (m *LolLoginAuthorization) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginAuthorization) UnmarshalBinary ¶
func (m *LolLoginAuthorization) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginConfigReadinessEnum ¶
type LolLoginConfigReadinessEnum string
LolLoginConfigReadinessEnum lol login config readiness enum swagger:model LolLoginConfigReadinessEnum
const ( // LolLoginConfigReadinessEnumNotReady captures enum value "NotReady" LolLoginConfigReadinessEnumNotReady LolLoginConfigReadinessEnum = "NotReady" // LolLoginConfigReadinessEnumReady captures enum value "Ready" LolLoginConfigReadinessEnumReady LolLoginConfigReadinessEnum = "Ready" // LolLoginConfigReadinessEnumDisabled captures enum value "Disabled" LolLoginConfigReadinessEnumDisabled LolLoginConfigReadinessEnum = "Disabled" )
type LolLoginConfigStatus ¶
type LolLoginConfigStatus struct {
// readiness
Readiness LolLoginConfigReadinessEnum `json:"readiness,omitempty"`
}
LolLoginConfigStatus lol login config status swagger:model LolLoginConfigStatus
func (*LolLoginConfigStatus) MarshalBinary ¶
func (m *LolLoginConfigStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginConfigStatus) UnmarshalBinary ¶
func (m *LolLoginConfigStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginConfigType ¶
type LolLoginConfigType string
LolLoginConfigType lol login config type swagger:model LolLoginConfigType
const ( // LolLoginConfigTypePublic captures enum value "public" LolLoginConfigTypePublic LolLoginConfigType = "public" // LolLoginConfigTypePlayer captures enum value "player" LolLoginConfigTypePlayer LolLoginConfigType = "player" )
type LolLoginIDToken ¶
type LolLoginIDToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolLoginIDToken lol login Id token swagger:model LolLoginIdToken
func (*LolLoginIDToken) MarshalBinary ¶
func (m *LolLoginIDToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginIDToken) UnmarshalBinary ¶
func (m *LolLoginIDToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLcdsResponse ¶
type LolLoginLcdsResponse struct {
// body
Body interface{} `json:"body,omitempty"`
// type name
TypeName string `json:"typeName,omitempty"`
}
LolLoginLcdsResponse lol login lcds response swagger:model LolLoginLcdsResponse
func (*LolLoginLcdsResponse) MarshalBinary ¶
func (m *LolLoginLcdsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLcdsResponse) UnmarshalBinary ¶
func (m *LolLoginLcdsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLcdsServiceProxyResponse ¶
type LolLoginLcdsServiceProxyResponse struct {
// compressed payload
CompressedPayload bool `json:"compressedPayload,omitempty"`
// message Id
MessageID string `json:"messageId,omitempty"`
// method name
MethodName string `json:"methodName,omitempty"`
// payload
Payload string `json:"payload,omitempty"`
// service name
ServiceName string `json:"serviceName,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolLoginLcdsServiceProxyResponse lol login lcds service proxy response swagger:model LolLoginLcdsServiceProxyResponse
func (*LolLoginLcdsServiceProxyResponse) MarshalBinary ¶
func (m *LolLoginLcdsServiceProxyResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLcdsServiceProxyResponse) UnmarshalBinary ¶
func (m *LolLoginLcdsServiceProxyResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLeagueSessionStatus ¶
type LolLoginLeagueSessionStatus string
LolLoginLeagueSessionStatus lol login league session status swagger:model LolLoginLeagueSessionStatus
const ( // LolLoginLeagueSessionStatusUNINITIALIZED captures enum value "UNINITIALIZED" LolLoginLeagueSessionStatusUNINITIALIZED LolLoginLeagueSessionStatus = "UNINITIALIZED" // LolLoginLeagueSessionStatusINITIALIZED captures enum value "INITIALIZED" LolLoginLeagueSessionStatusINITIALIZED LolLoginLeagueSessionStatus = "INITIALIZED" // LolLoginLeagueSessionStatusEXPIRED captures enum value "EXPIRED" LolLoginLeagueSessionStatusEXPIRED LolLoginLeagueSessionStatus = "EXPIRED" // LolLoginLeagueSessionStatusDUPLICATED captures enum value "DUPLICATED" LolLoginLeagueSessionStatusDUPLICATED LolLoginLeagueSessionStatus = "DUPLICATED" )
type LolLoginLoginConnectionMode ¶
type LolLoginLoginConnectionMode string
LolLoginLoginConnectionMode lol login login connection mode swagger:model LolLoginLoginConnectionMode
const ( // LolLoginLoginConnectionModePreparing captures enum value "Preparing" LolLoginLoginConnectionModePreparing LolLoginLoginConnectionMode = "Preparing" // LolLoginLoginConnectionModeLegacy captures enum value "Legacy" LolLoginLoginConnectionModeLegacy LolLoginLoginConnectionMode = "Legacy" // LolLoginLoginConnectionModePartner captures enum value "Partner" LolLoginLoginConnectionModePartner LolLoginLoginConnectionMode = "Partner" // LolLoginLoginConnectionModeRiotClient captures enum value "RiotClient" LolLoginLoginConnectionModeRiotClient LolLoginLoginConnectionMode = "RiotClient" )
type LolLoginLoginConnectionState ¶
type LolLoginLoginConnectionState struct {
// is using developer auth token
IsUsingDeveloperAuthToken bool `json:"isUsingDeveloperAuthToken,omitempty"`
// mode
Mode LolLoginLoginConnectionMode `json:"mode,omitempty"`
}
LolLoginLoginConnectionState lol login login connection state swagger:model LolLoginLoginConnectionState
func (*LolLoginLoginConnectionState) MarshalBinary ¶
func (m *LolLoginLoginConnectionState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLoginConnectionState) UnmarshalBinary ¶
func (m *LolLoginLoginConnectionState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLoginError ¶
type LolLoginLoginError struct {
// description
Description string `json:"description,omitempty"`
// id
ID string `json:"id,omitempty"`
// message Id
MessageID string `json:"messageId,omitempty"`
}
LolLoginLoginError lol login login error swagger:model LolLoginLoginError
func (*LolLoginLoginError) MarshalBinary ¶
func (m *LolLoginLoginError) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLoginError) UnmarshalBinary ¶
func (m *LolLoginLoginError) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLoginQueue ¶
type LolLoginLoginQueue struct {
// approximate wait time seconds
ApproximateWaitTimeSeconds int64 `json:"approximateWaitTimeSeconds,omitempty"`
// estimated position in queue
EstimatedPositionInQueue int64 `json:"estimatedPositionInQueue,omitempty"`
// is position capped
IsPositionCapped bool `json:"isPositionCapped,omitempty"`
}
LolLoginLoginQueue lol login login queue swagger:model LolLoginLoginQueue
func (*LolLoginLoginQueue) MarshalBinary ¶
func (m *LolLoginLoginQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLoginQueue) UnmarshalBinary ¶
func (m *LolLoginLoginQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLoginSession ¶
type LolLoginLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// error
Error *LolLoginLoginError `json:"error,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// is in login queue
IsInLoginQueue bool `json:"isInLoginQueue,omitempty"`
// is new player
IsNewPlayer bool `json:"isNewPlayer,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolLoginLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// user auth token
UserAuthToken string `json:"userAuthToken,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolLoginLoginSession lol login login session swagger:model LolLoginLoginSession
func (*LolLoginLoginSession) MarshalBinary ¶
func (m *LolLoginLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLoginSession) UnmarshalBinary ¶
func (m *LolLoginLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginLoginSessionStates ¶
type LolLoginLoginSessionStates string
LolLoginLoginSessionStates lol login login session states swagger:model LolLoginLoginSessionStates
const ( // LolLoginLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolLoginLoginSessionStatesINPROGRESS LolLoginLoginSessionStates = "IN_PROGRESS" // LolLoginLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolLoginLoginSessionStatesSUCCEEDED LolLoginLoginSessionStates = "SUCCEEDED" // LolLoginLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolLoginLoginSessionStatesLOGGINGOUT LolLoginLoginSessionStates = "LOGGING_OUT" // LolLoginLoginSessionStatesERROR captures enum value "ERROR" LolLoginLoginSessionStatesERROR LolLoginLoginSessionStates = "ERROR" )
type LolLoginLoginSessionWallet ¶
type LolLoginLoginSessionWallet struct {
// ip
IP int64 `json:"ip,omitempty"`
// rp
Rp int64 `json:"rp,omitempty"`
}
LolLoginLoginSessionWallet lol login login session wallet swagger:model LolLoginLoginSessionWallet
func (*LolLoginLoginSessionWallet) MarshalBinary ¶
func (m *LolLoginLoginSessionWallet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginLoginSessionWallet) UnmarshalBinary ¶
func (m *LolLoginLoginSessionWallet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginPlatformGeneratedCredentials ¶
type LolLoginPlatformGeneratedCredentials struct {
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// password
Password string `json:"password,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolLoginPlatformGeneratedCredentials lol login platform generated credentials swagger:model LolLoginPlatformGeneratedCredentials
func (*LolLoginPlatformGeneratedCredentials) MarshalBinary ¶
func (m *LolLoginPlatformGeneratedCredentials) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginPlatformGeneratedCredentials) UnmarshalBinary ¶
func (m *LolLoginPlatformGeneratedCredentials) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginRSOPlayerCredentials ¶
type LolLoginRSOPlayerCredentials struct {
// password
Password string `json:"password,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolLoginRSOPlayerCredentials lol login r s o player credentials swagger:model LolLoginRSOPlayerCredentials
func (*LolLoginRSOPlayerCredentials) MarshalBinary ¶
func (m *LolLoginRSOPlayerCredentials) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginRSOPlayerCredentials) UnmarshalBinary ¶
func (m *LolLoginRSOPlayerCredentials) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginRegionStatus ¶
type LolLoginRegionStatus struct {
// enabled
Enabled bool `json:"enabled,omitempty"`
// is l q fallback allowed
IsLQFallbackAllowed bool `json:"isLQFallbackAllowed,omitempty"`
// is user info enabled
IsUserInfoEnabled bool `json:"isUserInfoEnabled,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
LolLoginRegionStatus lol login region status swagger:model LolLoginRegionStatus
func (*LolLoginRegionStatus) MarshalBinary ¶
func (m *LolLoginRegionStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginRegionStatus) UnmarshalBinary ¶
func (m *LolLoginRegionStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginSummonerCreatedResource ¶
type LolLoginSummonerCreatedResource struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLoginSummonerCreatedResource lol login summoner created resource swagger:model LolLoginSummonerCreatedResource
func (*LolLoginSummonerCreatedResource) MarshalBinary ¶
func (m *LolLoginSummonerCreatedResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginSummonerCreatedResource) UnmarshalBinary ¶
func (m *LolLoginSummonerCreatedResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoginUsernameAndPassword ¶
type LolLoginUsernameAndPassword struct {
// password
Password string `json:"password,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolLoginUsernameAndPassword lol login username and password swagger:model LolLoginUsernameAndPassword
func (*LolLoginUsernameAndPassword) MarshalBinary ¶
func (m *LolLoginUsernameAndPassword) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoginUsernameAndPassword) UnmarshalBinary ¶
func (m *LolLoginUsernameAndPassword) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsChampionMinimal ¶
type LolLootCollectionsChampionMinimal struct {
// id
ID int32 `json:"id,omitempty"`
// ownership
Ownership *LolLootCollectionsOwnership `json:"ownership,omitempty"`
}
LolLootCollectionsChampionMinimal lol loot collections champion minimal swagger:model LolLootCollectionsChampionMinimal
func (*LolLootCollectionsChampionMinimal) MarshalBinary ¶
func (m *LolLootCollectionsChampionMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsChampionMinimal) UnmarshalBinary ¶
func (m *LolLootCollectionsChampionMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsChampionSkinMinimal ¶
type LolLootCollectionsChampionSkinMinimal struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolLootCollectionsOwnership `json:"ownership,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
}
LolLootCollectionsChampionSkinMinimal lol loot collections champion skin minimal swagger:model LolLootCollectionsChampionSkinMinimal
func (*LolLootCollectionsChampionSkinMinimal) MarshalBinary ¶
func (m *LolLootCollectionsChampionSkinMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsChampionSkinMinimal) UnmarshalBinary ¶
func (m *LolLootCollectionsChampionSkinMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsEmote ¶
type LolLootCollectionsEmote struct {
// item Id
ItemID int64 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolLootInventoryOwnership `json:"ownershipType,omitempty"`
}
LolLootCollectionsEmote lol loot collections emote swagger:model LolLootCollectionsEmote
func (*LolLootCollectionsEmote) MarshalBinary ¶
func (m *LolLootCollectionsEmote) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsEmote) UnmarshalBinary ¶
func (m *LolLootCollectionsEmote) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsOwnership ¶
type LolLootCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolLootCollectionsRental `json:"rental,omitempty"`
}
LolLootCollectionsOwnership lol loot collections ownership swagger:model LolLootCollectionsOwnership
func (*LolLootCollectionsOwnership) MarshalBinary ¶
func (m *LolLootCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsOwnership) UnmarshalBinary ¶
func (m *LolLootCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsRental ¶
type LolLootCollectionsRental struct {
// rented
Rented bool `json:"rented,omitempty"`
}
LolLootCollectionsRental lol loot collections rental swagger:model LolLootCollectionsRental
func (*LolLootCollectionsRental) MarshalBinary ¶
func (m *LolLootCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsRental) UnmarshalBinary ¶
func (m *LolLootCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsSummonerIcons ¶
type LolLootCollectionsSummonerIcons struct {
// icons
Icons []int32 `json:"icons"`
}
LolLootCollectionsSummonerIcons lol loot collections summoner icons swagger:model LolLootCollectionsSummonerIcons
func (*LolLootCollectionsSummonerIcons) MarshalBinary ¶
func (m *LolLootCollectionsSummonerIcons) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsSummonerIcons) UnmarshalBinary ¶
func (m *LolLootCollectionsSummonerIcons) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCollectionsWardSkin ¶
type LolLootCollectionsWardSkin struct {
// id
ID int64 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolLootCollectionsOwnership `json:"ownership,omitempty"`
// ward image path
WardImagePath string `json:"wardImagePath,omitempty"`
// ward shadow image path
WardShadowImagePath string `json:"wardShadowImagePath,omitempty"`
}
LolLootCollectionsWardSkin lol loot collections ward skin swagger:model LolLootCollectionsWardSkin
func (*LolLootCollectionsWardSkin) MarshalBinary ¶
func (m *LolLootCollectionsWardSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCollectionsWardSkin) UnmarshalBinary ¶
func (m *LolLootCollectionsWardSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootContextMenu ¶
type LolLootContextMenu struct {
// action type
ActionType string `json:"actionType,omitempty"`
// enabled
Enabled bool `json:"enabled,omitempty"`
// essence quantity
EssenceQuantity int32 `json:"essenceQuantity,omitempty"`
// essence type
EssenceType string `json:"essenceType,omitempty"`
// name
Name string `json:"name,omitempty"`
// recipe context menu action
RecipeContextMenuAction string `json:"recipeContextMenuAction,omitempty"`
// recipe description
RecipeDescription string `json:"recipeDescription,omitempty"`
// required others
RequiredOthers string `json:"requiredOthers,omitempty"`
// required others count
RequiredOthersCount int32 `json:"requiredOthersCount,omitempty"`
// required others name
RequiredOthersName string `json:"requiredOthersName,omitempty"`
// required tokens
RequiredTokens string `json:"requiredTokens,omitempty"`
}
LolLootContextMenu lol loot context menu swagger:model LolLootContextMenu
func (*LolLootContextMenu) MarshalBinary ¶
func (m *LolLootContextMenu) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootContextMenu) UnmarshalBinary ¶
func (m *LolLootContextMenu) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootCurrencyConfiguration ¶
type LolLootCurrencyConfiguration struct {
// currencies using cap wallets
CurrenciesUsingCapWallets []string `json:"currenciesUsingCapWallets"`
}
LolLootCurrencyConfiguration lol loot currency configuration swagger:model LolLootCurrencyConfiguration
func (*LolLootCurrencyConfiguration) MarshalBinary ¶
func (m *LolLootCurrencyConfiguration) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootCurrencyConfiguration) UnmarshalBinary ¶
func (m *LolLootCurrencyConfiguration) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootGameDataSummonerEmote ¶
type LolLootGameDataSummonerEmote struct {
// description
Description string `json:"description,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// inventory icon
InventoryIcon string `json:"inventoryIcon,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolLootGameDataSummonerEmote lol loot game data summoner emote swagger:model LolLootGameDataSummonerEmote
func (*LolLootGameDataSummonerEmote) MarshalBinary ¶
func (m *LolLootGameDataSummonerEmote) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootGameDataSummonerEmote) UnmarshalBinary ¶
func (m *LolLootGameDataSummonerEmote) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootGameDataSummonerIcon ¶
type LolLootGameDataSummonerIcon struct {
// icon path
IconPath string `json:"iconPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
}
LolLootGameDataSummonerIcon lol loot game data summoner icon swagger:model LolLootGameDataSummonerIcon
func (*LolLootGameDataSummonerIcon) MarshalBinary ¶
func (m *LolLootGameDataSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootGameDataSummonerIcon) UnmarshalBinary ¶
func (m *LolLootGameDataSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootGameflowPhase ¶
type LolLootGameflowPhase string
LolLootGameflowPhase lol loot gameflow phase swagger:model LolLootGameflowPhase
const ( // LolLootGameflowPhaseNone captures enum value "None" LolLootGameflowPhaseNone LolLootGameflowPhase = "None" // LolLootGameflowPhaseLobby captures enum value "Lobby" LolLootGameflowPhaseLobby LolLootGameflowPhase = "Lobby" // LolLootGameflowPhaseMatchmaking captures enum value "Matchmaking" LolLootGameflowPhaseMatchmaking LolLootGameflowPhase = "Matchmaking" // LolLootGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolLootGameflowPhaseCheckedIntoTournament LolLootGameflowPhase = "CheckedIntoTournament" // LolLootGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolLootGameflowPhaseReadyCheck LolLootGameflowPhase = "ReadyCheck" // LolLootGameflowPhaseChampSelect captures enum value "ChampSelect" LolLootGameflowPhaseChampSelect LolLootGameflowPhase = "ChampSelect" // LolLootGameflowPhaseGameStart captures enum value "GameStart" LolLootGameflowPhaseGameStart LolLootGameflowPhase = "GameStart" // LolLootGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolLootGameflowPhaseFailedToLaunch LolLootGameflowPhase = "FailedToLaunch" // LolLootGameflowPhaseInProgress captures enum value "InProgress" LolLootGameflowPhaseInProgress LolLootGameflowPhase = "InProgress" // LolLootGameflowPhaseReconnect captures enum value "Reconnect" LolLootGameflowPhaseReconnect LolLootGameflowPhase = "Reconnect" // LolLootGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolLootGameflowPhaseWaitingForStats LolLootGameflowPhase = "WaitingForStats" // LolLootGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolLootGameflowPhasePreEndOfGame LolLootGameflowPhase = "PreEndOfGame" // LolLootGameflowPhaseEndOfGame captures enum value "EndOfGame" LolLootGameflowPhaseEndOfGame LolLootGameflowPhase = "EndOfGame" // LolLootGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolLootGameflowPhaseTerminatedInError LolLootGameflowPhase = "TerminatedInError" )
type LolLootGameflowSession ¶
type LolLootGameflowSession struct {
// phase
Phase LolLootGameflowPhase `json:"phase,omitempty"`
}
LolLootGameflowSession lol loot gameflow session swagger:model LolLootGameflowSession
func (*LolLootGameflowSession) MarshalBinary ¶
func (m *LolLootGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootGameflowSession) UnmarshalBinary ¶
func (m *LolLootGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootInventoryOwnership ¶
type LolLootInventoryOwnership string
LolLootInventoryOwnership lol loot inventory ownership swagger:model LolLootInventoryOwnership
const ( // LolLootInventoryOwnershipOWNED captures enum value "OWNED" LolLootInventoryOwnershipOWNED LolLootInventoryOwnership = "OWNED" // LolLootInventoryOwnershipRENTED captures enum value "RENTED" LolLootInventoryOwnershipRENTED LolLootInventoryOwnership = "RENTED" // LolLootInventoryOwnershipF2P captures enum value "F2P" LolLootInventoryOwnershipF2P LolLootInventoryOwnership = "F2P" )
type LolLootItemOwnershipStatus ¶
type LolLootItemOwnershipStatus string
LolLootItemOwnershipStatus lol loot item ownership status swagger:model LolLootItemOwnershipStatus
const ( // LolLootItemOwnershipStatusNONE captures enum value "NONE" LolLootItemOwnershipStatusNONE LolLootItemOwnershipStatus = "NONE" // LolLootItemOwnershipStatusFREE captures enum value "FREE" LolLootItemOwnershipStatusFREE LolLootItemOwnershipStatus = "FREE" // LolLootItemOwnershipStatusRENTAL captures enum value "RENTAL" LolLootItemOwnershipStatusRENTAL LolLootItemOwnershipStatus = "RENTAL" // LolLootItemOwnershipStatusOWNED captures enum value "OWNED" LolLootItemOwnershipStatusOWNED LolLootItemOwnershipStatus = "OWNED" )
type LolLootLoginAllSummonerData ¶
type LolLootLoginAllSummonerData struct {
// summoner level and points
SummonerLevelAndPoints *LolLootLoginSummonerLevelAndPoints `json:"summonerLevelAndPoints,omitempty"`
}
LolLootLoginAllSummonerData lol loot login all summoner data swagger:model LolLootLoginAllSummonerData
func (*LolLootLoginAllSummonerData) MarshalBinary ¶
func (m *LolLootLoginAllSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLoginAllSummonerData) UnmarshalBinary ¶
func (m *LolLootLoginAllSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLoginDataPacket ¶
type LolLootLoginDataPacket struct {
// all summoner data
AllSummonerData *LolLootLoginAllSummonerData `json:"allSummonerData,omitempty"`
// simple messages
SimpleMessages []*LolLootLoginSimpleMessage `json:"simpleMessages"`
}
LolLootLoginDataPacket lol loot login data packet swagger:model LolLootLoginDataPacket
func (*LolLootLoginDataPacket) MarshalBinary ¶
func (m *LolLootLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLoginDataPacket) UnmarshalBinary ¶
func (m *LolLootLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLoginSession ¶
type LolLootLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolLootLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLootLoginSession lol loot login session swagger:model LolLootLoginSession
func (*LolLootLoginSession) MarshalBinary ¶
func (m *LolLootLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLoginSession) UnmarshalBinary ¶
func (m *LolLootLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLoginSessionStates ¶
type LolLootLoginSessionStates string
LolLootLoginSessionStates lol loot login session states swagger:model LolLootLoginSessionStates
const ( // LolLootLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolLootLoginSessionStatesINPROGRESS LolLootLoginSessionStates = "IN_PROGRESS" // LolLootLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolLootLoginSessionStatesSUCCEEDED LolLootLoginSessionStates = "SUCCEEDED" // LolLootLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolLootLoginSessionStatesLOGGINGOUT LolLootLoginSessionStates = "LOGGING_OUT" // LolLootLoginSessionStatesERROR captures enum value "ERROR" LolLootLoginSessionStatesERROR LolLootLoginSessionStates = "ERROR" )
type LolLootLoginSimpleMessage ¶
type LolLootLoginSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LolLootLoginSimpleMessage lol loot login simple message swagger:model LolLootLoginSimpleMessage
func (*LolLootLoginSimpleMessage) MarshalBinary ¶
func (m *LolLootLoginSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLoginSimpleMessage) UnmarshalBinary ¶
func (m *LolLootLoginSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLoginSummonerLevelAndPoints ¶
type LolLootLoginSummonerLevelAndPoints struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolLootLoginSummonerLevelAndPoints lol loot login summoner level and points swagger:model LolLootLoginSummonerLevelAndPoints
func (*LolLootLoginSummonerLevelAndPoints) MarshalBinary ¶
func (m *LolLootLoginSummonerLevelAndPoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLoginSummonerLevelAndPoints) UnmarshalBinary ¶
func (m *LolLootLoginSummonerLevelAndPoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootBundleGdsResource ¶
type LolLootLootBundleGdsResource struct {
// description
Description string `json:"description,omitempty"`
// description long
DescriptionLong string `json:"descriptionLong,omitempty"`
// id
ID string `json:"id,omitempty"`
// image
Image string `json:"image,omitempty"`
}
LolLootLootBundleGdsResource lol loot loot bundle gds resource swagger:model LolLootLootBundleGdsResource
func (*LolLootLootBundleGdsResource) MarshalBinary ¶
func (m *LolLootLootBundleGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootBundleGdsResource) UnmarshalBinary ¶
func (m *LolLootLootBundleGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootDataGdsResource ¶
type LolLootLootDataGdsResource struct {
// loot bundles
LootBundles []*LolLootLootBundleGdsResource `json:"LootBundles"`
// loot items
LootItems []*LolLootLootItemGdsResource `json:"LootItems"`
// loot recipes
LootRecipes []*LolLootLootRecipeGdsResource `json:"LootRecipes"`
// loot tables
LootTables []*LolLootLootTableGdsResource `json:"LootTables"`
}
LolLootLootDataGdsResource lol loot loot data gds resource swagger:model LolLootLootDataGdsResource
func (*LolLootLootDataGdsResource) MarshalBinary ¶
func (m *LolLootLootDataGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootDataGdsResource) UnmarshalBinary ¶
func (m *LolLootLootDataGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootDescription ¶
type LolLootLootDescription struct {
// child loot table names
ChildLootTableNames []string `json:"childLootTableNames"`
// children descriptions
ChildrenDescriptions []*LolLootLootDescription `json:"childrenDescriptions"`
// image path
ImagePath string `json:"imagePath,omitempty"`
// localized description
LocalizedDescription string `json:"localizedDescription,omitempty"`
// localized description long
LocalizedDescriptionLong string `json:"localizedDescriptionLong,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
}
LolLootLootDescription lol loot loot description swagger:model LolLootLootDescription
func (*LolLootLootDescription) MarshalBinary ¶
func (m *LolLootLootDescription) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootDescription) UnmarshalBinary ¶
func (m *LolLootLootDescription) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootGrantNotification ¶
type LolLootLootGrantNotification struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
// message key
MessageKey string `json:"messageKey,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// player grade
PlayerGrade string `json:"playerGrade,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolLootLootGrantNotification lol loot loot grant notification swagger:model LolLootLootGrantNotification
func (*LolLootLootGrantNotification) MarshalBinary ¶
func (m *LolLootLootGrantNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootGrantNotification) UnmarshalBinary ¶
func (m *LolLootLootGrantNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootItem ¶
type LolLootLootItem struct {
// asset
Asset string `json:"asset,omitempty"`
// display categories
DisplayCategories string `json:"displayCategories,omitempty"`
// expiry time
ExpiryTime int64 `json:"expiryTime,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
// rarity
Rarity string `json:"rarity,omitempty"`
// rental games
RentalGames int32 `json:"rentalGames,omitempty"`
// rental seconds
RentalSeconds int64 `json:"rentalSeconds,omitempty"`
// store item Id
StoreItemID int32 `json:"storeItemId,omitempty"`
// tags
Tags string `json:"tags,omitempty"`
// type
Type string `json:"type,omitempty"`
// upgrade loot name
UpgradeLootName string `json:"upgradeLootName,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
LolLootLootItem lol loot loot item swagger:model LolLootLootItem
func (*LolLootLootItem) MarshalBinary ¶
func (m *LolLootLootItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootItem) UnmarshalBinary ¶
func (m *LolLootLootItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootItemGdsResource ¶
type LolLootLootItemGdsResource struct {
// auto redeem
AutoRedeem bool `json:"autoRedeem,omitempty"`
// description
Description string `json:"description,omitempty"`
// end date
EndDate string `json:"endDate,omitempty"`
// id
ID string `json:"id,omitempty"`
// image
Image string `json:"image,omitempty"`
// lifetime max
LifetimeMax int32 `json:"lifetimeMax,omitempty"`
// mapped store Id
MappedStoreID int32 `json:"mappedStoreId,omitempty"`
// name
Name string `json:"name,omitempty"`
// rarity
Rarity LolLootLootRarity `json:"rarity,omitempty"`
// recipe menu active
RecipeMenuActive bool `json:"recipeMenuActive,omitempty"`
// recipe menu subtitle
RecipeMenuSubtitle string `json:"recipeMenuSubtitle,omitempty"`
// recipe menu title
RecipeMenuTitle string `json:"recipeMenuTitle,omitempty"`
// start date
StartDate string `json:"startDate,omitempty"`
// type
Type LolLootLootType `json:"type,omitempty"`
}
LolLootLootItemGdsResource lol loot loot item gds resource swagger:model LolLootLootItemGdsResource
func (*LolLootLootItemGdsResource) MarshalBinary ¶
func (m *LolLootLootItemGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootItemGdsResource) UnmarshalBinary ¶
func (m *LolLootLootItemGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootRarity ¶
type LolLootLootRarity string
LolLootLootRarity lol loot loot rarity swagger:model LolLootLootRarity
const ( // LolLootLootRarityDefault captures enum value "Default" LolLootLootRarityDefault LolLootLootRarity = "Default" // LolLootLootRarityEpic captures enum value "Epic" LolLootLootRarityEpic LolLootLootRarity = "Epic" // LolLootLootRarityLegendary captures enum value "Legendary" LolLootLootRarityLegendary LolLootLootRarity = "Legendary" // LolLootLootRarityMythic captures enum value "Mythic" LolLootLootRarityMythic LolLootLootRarity = "Mythic" // LolLootLootRarityUltimate captures enum value "Ultimate" LolLootLootRarityUltimate LolLootLootRarity = "Ultimate" )
type LolLootLootRecipeGdsResource ¶
type LolLootLootRecipeGdsResource struct {
// context menu text
ContextMenuText string `json:"contextMenuText,omitempty"`
// description
Description string `json:"description,omitempty"`
// id
ID string `json:"id,omitempty"`
// image path
ImagePath string `json:"imagePath,omitempty"`
// intro video path
IntroVideoPath string `json:"introVideoPath,omitempty"`
// loop video path
LoopVideoPath string `json:"loopVideoPath,omitempty"`
// outro video path
OutroVideoPath string `json:"outroVideoPath,omitempty"`
// requirement text
RequirementText string `json:"requirementText,omitempty"`
}
LolLootLootRecipeGdsResource lol loot loot recipe gds resource swagger:model LolLootLootRecipeGdsResource
func (*LolLootLootRecipeGdsResource) MarshalBinary ¶
func (m *LolLootLootRecipeGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootRecipeGdsResource) UnmarshalBinary ¶
func (m *LolLootLootRecipeGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootTableGdsResource ¶
type LolLootLootTableGdsResource struct {
// description
Description string `json:"description,omitempty"`
// description long
DescriptionLong string `json:"descriptionLong,omitempty"`
// id
ID string `json:"id,omitempty"`
// image
Image string `json:"image,omitempty"`
}
LolLootLootTableGdsResource lol loot loot table gds resource swagger:model LolLootLootTableGdsResource
func (*LolLootLootTableGdsResource) MarshalBinary ¶
func (m *LolLootLootTableGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootLootTableGdsResource) UnmarshalBinary ¶
func (m *LolLootLootTableGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootLootType ¶
type LolLootLootType string
LolLootLootType lol loot loot type swagger:model LolLootLootType
const ( // LolLootLootTypeChest captures enum value "Chest" LolLootLootTypeChest LolLootLootType = "Chest" // LolLootLootTypeCurrency captures enum value "Currency" LolLootLootTypeCurrency LolLootLootType = "Currency" // LolLootLootTypeMaterial captures enum value "Material" LolLootLootTypeMaterial LolLootLootType = "Material" // LolLootLootTypeSkin captures enum value "Skin" LolLootLootTypeSkin LolLootLootType = "Skin" // LolLootLootTypeSkinRental captures enum value "Skin_Rental" LolLootLootTypeSkinRental LolLootLootType = "Skin_Rental" // LolLootLootTypeSummonerIcon captures enum value "SummonerIcon" LolLootLootTypeSummonerIcon LolLootLootType = "SummonerIcon" // LolLootLootTypeCompanion captures enum value "Companion" LolLootLootTypeCompanion LolLootLootType = "Companion" // LolLootLootTypeEgg captures enum value "Egg" LolLootLootTypeEgg LolLootLootType = "Egg" // LolLootLootTypeEggColor captures enum value "Egg_Color" LolLootLootTypeEggColor LolLootLootType = "Egg_Color" )
type LolLootPlayerLoot ¶
type LolLootPlayerLoot struct {
// asset
Asset string `json:"asset,omitempty"`
// count
Count int32 `json:"count,omitempty"`
// disenchant loot name
DisenchantLootName string `json:"disenchantLootName,omitempty"`
// disenchant value
DisenchantValue int32 `json:"disenchantValue,omitempty"`
// display categories
DisplayCategories string `json:"displayCategories,omitempty"`
// expiry time
ExpiryTime int64 `json:"expiryTime,omitempty"`
// is new
IsNew bool `json:"isNew,omitempty"`
// is rental
IsRental bool `json:"isRental,omitempty"`
// item desc
ItemDesc string `json:"itemDesc,omitempty"`
// item status
ItemStatus LolLootItemOwnershipStatus `json:"itemStatus,omitempty"`
// localized description
LocalizedDescription string `json:"localizedDescription,omitempty"`
// localized name
LocalizedName string `json:"localizedName,omitempty"`
// localized recipe subtitle
LocalizedRecipeSubtitle string `json:"localizedRecipeSubtitle,omitempty"`
// localized recipe title
LocalizedRecipeTitle string `json:"localizedRecipeTitle,omitempty"`
// loot Id
LootID string `json:"lootId,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
// parent item status
ParentItemStatus LolLootItemOwnershipStatus `json:"parentItemStatus,omitempty"`
// parent store item Id
ParentStoreItemID int32 `json:"parentStoreItemId,omitempty"`
// rarity
Rarity string `json:"rarity,omitempty"`
// redeemable status
RedeemableStatus LolLootRedeemableStatus `json:"redeemableStatus,omitempty"`
// ref Id
RefID string `json:"refId,omitempty"`
// rental games
RentalGames int32 `json:"rentalGames,omitempty"`
// rental seconds
RentalSeconds int64 `json:"rentalSeconds,omitempty"`
// shadow path
ShadowPath string `json:"shadowPath,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// store item Id
StoreItemID int32 `json:"storeItemId,omitempty"`
// tags
Tags string `json:"tags,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
// type
Type string `json:"type,omitempty"`
// upgrade essence name
UpgradeEssenceName string `json:"upgradeEssenceName,omitempty"`
// upgrade essence value
UpgradeEssenceValue int32 `json:"upgradeEssenceValue,omitempty"`
// upgrade loot name
UpgradeLootName string `json:"upgradeLootName,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
LolLootPlayerLoot lol loot player loot swagger:model LolLootPlayerLoot
func (*LolLootPlayerLoot) MarshalBinary ¶
func (m *LolLootPlayerLoot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootPlayerLoot) UnmarshalBinary ¶
func (m *LolLootPlayerLoot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootPlayerLootDelta ¶
type LolLootPlayerLootDelta struct {
// delta count
DeltaCount int32 `json:"deltaCount,omitempty"`
// player loot
PlayerLoot *LolLootPlayerLoot `json:"playerLoot,omitempty"`
}
LolLootPlayerLootDelta lol loot player loot delta swagger:model LolLootPlayerLootDelta
func (*LolLootPlayerLootDelta) MarshalBinary ¶
func (m *LolLootPlayerLootDelta) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootPlayerLootDelta) UnmarshalBinary ¶
func (m *LolLootPlayerLootDelta) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootPlayerLootMap ¶
type LolLootPlayerLootMap struct {
// player loot
PlayerLoot map[string]LolLootPlayerLoot `json:"playerLoot,omitempty"`
// version
Version int64 `json:"version,omitempty"`
}
LolLootPlayerLootMap lol loot player loot map swagger:model LolLootPlayerLootMap
func (*LolLootPlayerLootMap) MarshalBinary ¶
func (m *LolLootPlayerLootMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootPlayerLootMap) UnmarshalBinary ¶
func (m *LolLootPlayerLootMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootPlayerLootNotification ¶
type LolLootPlayerLootNotification struct {
// acknowledged
Acknowledged bool `json:"acknowledged,omitempty"`
// count
Count int32 `json:"count,omitempty"`
// id
ID string `json:"id,omitempty"`
}
LolLootPlayerLootNotification lol loot player loot notification swagger:model LolLootPlayerLootNotification
func (*LolLootPlayerLootNotification) MarshalBinary ¶
func (m *LolLootPlayerLootNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootPlayerLootNotification) UnmarshalBinary ¶
func (m *LolLootPlayerLootNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootPlayerLootUpdate ¶
type LolLootPlayerLootUpdate struct {
// added
Added []*LolLootPlayerLootDelta `json:"added"`
// redeemed
Redeemed []*LolLootPlayerLootDelta `json:"redeemed"`
// removed
Removed []*LolLootPlayerLootDelta `json:"removed"`
}
LolLootPlayerLootUpdate lol loot player loot update swagger:model LolLootPlayerLootUpdate
func (*LolLootPlayerLootUpdate) MarshalBinary ¶
func (m *LolLootPlayerLootUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootPlayerLootUpdate) UnmarshalBinary ¶
func (m *LolLootPlayerLootUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootRecipe ¶
type LolLootRecipe struct {
// context menu text
ContextMenuText string `json:"contextMenuText,omitempty"`
// crafter name
CrafterName string `json:"crafterName,omitempty"`
// description
Description string `json:"description,omitempty"`
// display categories
DisplayCategories string `json:"displayCategories,omitempty"`
// image path
ImagePath string `json:"imagePath,omitempty"`
// intro video path
IntroVideoPath string `json:"introVideoPath,omitempty"`
// loop video path
LoopVideoPath string `json:"loopVideoPath,omitempty"`
// metadata
Metadata *LolLootRecipeMetadata `json:"metadata,omitempty"`
// outputs
Outputs []*LolLootRecipeOutput `json:"outputs"`
// outro video path
OutroVideoPath string `json:"outroVideoPath,omitempty"`
// recipe name
RecipeName string `json:"recipeName,omitempty"`
// requirement text
RequirementText string `json:"requirementText,omitempty"`
// slots
Slots []*LolLootRecipeSlot `json:"slots"`
// type
Type string `json:"type,omitempty"`
}
LolLootRecipe lol loot recipe swagger:model LolLootRecipe
func (*LolLootRecipe) MarshalBinary ¶
func (m *LolLootRecipe) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootRecipe) UnmarshalBinary ¶
func (m *LolLootRecipe) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootRecipeMenuConfig ¶
type LolLootRecipeMenuConfig struct {
// always show loot ids
AlwaysShowLootIds []string `json:"alwaysShowLootIds"`
// enabled
Enabled bool `json:"enabled,omitempty"`
// loot items using breakout recipe menu
LootItemsUsingBreakoutRecipeMenu []string `json:"lootItemsUsingBreakoutRecipeMenu"`
}
LolLootRecipeMenuConfig lol loot recipe menu config swagger:model LolLootRecipeMenuConfig
func (*LolLootRecipeMenuConfig) MarshalBinary ¶
func (m *LolLootRecipeMenuConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootRecipeMenuConfig) UnmarshalBinary ¶
func (m *LolLootRecipeMenuConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootRecipeMetadata ¶
type LolLootRecipeMetadata struct {
// bonus descriptions
BonusDescriptions []*LolLootLootDescription `json:"bonusDescriptions"`
// guaranteed descriptions
GuaranteedDescriptions []*LolLootLootDescription `json:"guaranteedDescriptions"`
// tooltips disabled
TooltipsDisabled bool `json:"tooltipsDisabled,omitempty"`
}
LolLootRecipeMetadata lol loot recipe metadata swagger:model LolLootRecipeMetadata
func (*LolLootRecipeMetadata) MarshalBinary ¶
func (m *LolLootRecipeMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootRecipeMetadata) UnmarshalBinary ¶
func (m *LolLootRecipeMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootRecipeOutput ¶
type LolLootRecipeOutput struct {
// loot name
LootName string `json:"lootName,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolLootRecipeOutput lol loot recipe output swagger:model LolLootRecipeOutput
func (*LolLootRecipeOutput) MarshalBinary ¶
func (m *LolLootRecipeOutput) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootRecipeOutput) UnmarshalBinary ¶
func (m *LolLootRecipeOutput) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootRecipeSlot ¶
type LolLootRecipeSlot struct {
// loot ids
LootIds []string `json:"lootIds"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// slot number
SlotNumber int32 `json:"slotNumber,omitempty"`
// tags
Tags string `json:"tags,omitempty"`
}
LolLootRecipeSlot lol loot recipe slot swagger:model LolLootRecipeSlot
func (*LolLootRecipeSlot) MarshalBinary ¶
func (m *LolLootRecipeSlot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootRecipeSlot) UnmarshalBinary ¶
func (m *LolLootRecipeSlot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLootRedeemableStatus ¶
type LolLootRedeemableStatus string
LolLootRedeemableStatus lol loot redeemable status swagger:model LolLootRedeemableStatus
const ( // LolLootRedeemableStatusUNKNOWN captures enum value "UNKNOWN" LolLootRedeemableStatusUNKNOWN LolLootRedeemableStatus = "UNKNOWN" // LolLootRedeemableStatusREDEEMABLE captures enum value "REDEEMABLE" LolLootRedeemableStatusREDEEMABLE LolLootRedeemableStatus = "REDEEMABLE" // LolLootRedeemableStatusREDEEMABLERENTAL captures enum value "REDEEMABLE_RENTAL" LolLootRedeemableStatusREDEEMABLERENTAL LolLootRedeemableStatus = "REDEEMABLE_RENTAL" // LolLootRedeemableStatusNOTREDEEMABLE captures enum value "NOT_REDEEMABLE" LolLootRedeemableStatusNOTREDEEMABLE LolLootRedeemableStatus = "NOT_REDEEMABLE" // LolLootRedeemableStatusNOTREDEEMABLERENTAL captures enum value "NOT_REDEEMABLE_RENTAL" LolLootRedeemableStatusNOTREDEEMABLERENTAL LolLootRedeemableStatus = "NOT_REDEEMABLE_RENTAL" // LolLootRedeemableStatusALREADYOWNED captures enum value "ALREADY_OWNED" LolLootRedeemableStatusALREADYOWNED LolLootRedeemableStatus = "ALREADY_OWNED" // LolLootRedeemableStatusALREADYRENTED captures enum value "ALREADY_RENTED" LolLootRedeemableStatusALREADYRENTED LolLootRedeemableStatus = "ALREADY_RENTED" // LolLootRedeemableStatusCHAMPIONNOTOWNED captures enum value "CHAMPION_NOT_OWNED" LolLootRedeemableStatusCHAMPIONNOTOWNED LolLootRedeemableStatus = "CHAMPION_NOT_OWNED" // LolLootRedeemableStatusSKINNOTOWNED captures enum value "SKIN_NOT_OWNED" LolLootRedeemableStatusSKINNOTOWNED LolLootRedeemableStatus = "SKIN_NOT_OWNED" )
type LolLootSummoner ¶
type LolLootSummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolLootSummoner lol loot summoner swagger:model LolLootSummoner
func (*LolLootSummoner) MarshalBinary ¶
func (m *LolLootSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLootSummoner) UnmarshalBinary ¶
func (m *LolLootSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyAccessToken ¶
type LolLoyaltyAccessToken struct {
// token
Token string `json:"token,omitempty"`
}
LolLoyaltyAccessToken lol loyalty access token swagger:model LolLoyaltyAccessToken
func (*LolLoyaltyAccessToken) MarshalBinary ¶
func (m *LolLoyaltyAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyAccessToken) UnmarshalBinary ¶
func (m *LolLoyaltyAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyGlobalRewards ¶
type LolLoyaltyGlobalRewards struct {
// all champions
AllChampions bool `json:"allChampions,omitempty"`
}
LolLoyaltyGlobalRewards lol loyalty global rewards swagger:model LolLoyaltyGlobalRewards
func (*LolLoyaltyGlobalRewards) MarshalBinary ¶
func (m *LolLoyaltyGlobalRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyGlobalRewards) UnmarshalBinary ¶
func (m *LolLoyaltyGlobalRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyInventoryDTO ¶
type LolLoyaltyInventoryDTO struct {
// items
Items map[string]interface{} `json:"items,omitempty"`
}
LolLoyaltyInventoryDTO lol loyalty inventory d t o swagger:model LolLoyaltyInventoryDTO
func (*LolLoyaltyInventoryDTO) MarshalBinary ¶
func (m *LolLoyaltyInventoryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyInventoryDTO) UnmarshalBinary ¶
func (m *LolLoyaltyInventoryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyInventoryItemDTO ¶
type LolLoyaltyInventoryItemDTO struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// loyalty
Loyalty bool `json:"loyalty,omitempty"`
}
LolLoyaltyInventoryItemDTO lol loyalty inventory item d t o swagger:model LolLoyaltyInventoryItemDTO
func (*LolLoyaltyInventoryItemDTO) MarshalBinary ¶
func (m *LolLoyaltyInventoryItemDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyInventoryItemDTO) UnmarshalBinary ¶
func (m *LolLoyaltyInventoryItemDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyInventoryResponseDTO ¶
type LolLoyaltyInventoryResponseDTO struct {
// data
Data *LolLoyaltyInventoryDTO `json:"data,omitempty"`
}
LolLoyaltyInventoryResponseDTO lol loyalty inventory response d t o swagger:model LolLoyaltyInventoryResponseDTO
func (*LolLoyaltyInventoryResponseDTO) MarshalBinary ¶
func (m *LolLoyaltyInventoryResponseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyInventoryResponseDTO) UnmarshalBinary ¶
func (m *LolLoyaltyInventoryResponseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyLoginSession ¶
type LolLoyaltyLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolLoyaltyLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolLoyaltyLoginSession lol loyalty login session swagger:model LolLoyaltyLoginSession
func (*LolLoyaltyLoginSession) MarshalBinary ¶
func (m *LolLoyaltyLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyLoginSession) UnmarshalBinary ¶
func (m *LolLoyaltyLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyLoginSessionStates ¶
type LolLoyaltyLoginSessionStates string
LolLoyaltyLoginSessionStates lol loyalty login session states swagger:model LolLoyaltyLoginSessionStates
const ( // LolLoyaltyLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolLoyaltyLoginSessionStatesINPROGRESS LolLoyaltyLoginSessionStates = "IN_PROGRESS" // LolLoyaltyLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolLoyaltyLoginSessionStatesSUCCEEDED LolLoyaltyLoginSessionStates = "SUCCEEDED" // LolLoyaltyLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolLoyaltyLoginSessionStatesLOGGINGOUT LolLoyaltyLoginSessionStates = "LOGGING_OUT" // LolLoyaltyLoginSessionStatesERROR captures enum value "ERROR" LolLoyaltyLoginSessionStatesERROR LolLoyaltyLoginSessionStates = "ERROR" )
type LolLoyaltyLoyaltyRewards ¶
type LolLoyaltyLoyaltyRewards struct {
// champion ids
ChampionIds []int32 `json:"championIds"`
// free rewarded champions count
FreeRewardedChampionsCount int32 `json:"freeRewardedChampionsCount,omitempty"`
// free rewarded skins count
FreeRewardedSkinsCount int32 `json:"freeRewardedSkinsCount,omitempty"`
// global
Global *LolLoyaltyGlobalRewards `json:"global,omitempty"`
// ip boost
IPBoost int32 `json:"ipBoost,omitempty"`
// loyalty t f t companion count
LoyaltyTFTCompanionCount int32 `json:"loyaltyTFTCompanionCount,omitempty"`
// loyalty t f t map skin count
LoyaltyTFTMapSkinCount int32 `json:"loyaltyTFTMapSkinCount,omitempty"`
// skin ids
SkinIds []int32 `json:"skinIds"`
// xp boost
XpBoost int32 `json:"xpBoost,omitempty"`
}
LolLoyaltyLoyaltyRewards lol loyalty loyalty rewards swagger:model LolLoyaltyLoyaltyRewards
func (*LolLoyaltyLoyaltyRewards) MarshalBinary ¶
func (m *LolLoyaltyLoyaltyRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyLoyaltyRewards) UnmarshalBinary ¶
func (m *LolLoyaltyLoyaltyRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyLoyaltyStatus ¶
type LolLoyaltyLoyaltyStatus string
LolLoyaltyLoyaltyStatus lol loyalty loyalty status swagger:model LolLoyaltyLoyaltyStatus
const ( // LolLoyaltyLoyaltyStatusLEGACY captures enum value "LEGACY" LolLoyaltyLoyaltyStatusLEGACY LolLoyaltyLoyaltyStatus = "LEGACY" // LolLoyaltyLoyaltyStatusREWARDSGRANT captures enum value "REWARDS_GRANT" LolLoyaltyLoyaltyStatusREWARDSGRANT LolLoyaltyLoyaltyStatus = "REWARDS_GRANT" // LolLoyaltyLoyaltyStatusEXPIRY captures enum value "EXPIRY" LolLoyaltyLoyaltyStatusEXPIRY LolLoyaltyLoyaltyStatus = "EXPIRY" // LolLoyaltyLoyaltyStatusCHANGE captures enum value "CHANGE" LolLoyaltyLoyaltyStatusCHANGE LolLoyaltyLoyaltyStatus = "CHANGE" // LolLoyaltyLoyaltyStatusREVOKE captures enum value "REVOKE" LolLoyaltyLoyaltyStatusREVOKE LolLoyaltyLoyaltyStatus = "REVOKE" // LolLoyaltyLoyaltyStatusDISABLED captures enum value "DISABLED" LolLoyaltyLoyaltyStatusDISABLED LolLoyaltyLoyaltyStatus = "DISABLED" )
type LolLoyaltyLoyaltyStatusNotification ¶
type LolLoyaltyLoyaltyStatusNotification struct {
// rewards
Rewards *LolLoyaltyLoyaltyRewards `json:"rewards,omitempty"`
// status
Status LolLoyaltyLoyaltyStatus `json:"status,omitempty"`
}
LolLoyaltyLoyaltyStatusNotification lol loyalty loyalty status notification swagger:model LolLoyaltyLoyaltyStatusNotification
func (*LolLoyaltyLoyaltyStatusNotification) MarshalBinary ¶
func (m *LolLoyaltyLoyaltyStatusNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyLoyaltyStatusNotification) UnmarshalBinary ¶
func (m *LolLoyaltyLoyaltyStatusNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyRiotMessagingServiceMessage ¶
type LolLoyaltyRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolLoyaltyRiotMessagingServiceMessage lol loyalty riot messaging service message swagger:model LolLoyaltyRiotMessagingServiceMessage
func (*LolLoyaltyRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolLoyaltyRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolLoyaltyRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolLoyaltyRmsEntitlementPayload ¶
type LolLoyaltyRmsEntitlementPayload struct {
// entitlement type Id
EntitlementTypeID string `json:"entitlementTypeId,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
// item type Id
ItemTypeID string `json:"itemTypeId,omitempty"`
// resource operation
ResourceOperation string `json:"resourceOperation,omitempty"`
}
LolLoyaltyRmsEntitlementPayload lol loyalty rms entitlement payload swagger:model LolLoyaltyRmsEntitlementPayload
func (*LolLoyaltyRmsEntitlementPayload) MarshalBinary ¶
func (m *LolLoyaltyRmsEntitlementPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolLoyaltyRmsEntitlementPayload) UnmarshalBinary ¶
func (m *LolLoyaltyRmsEntitlementPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMapsMaps ¶
type LolMapsMaps struct {
// assets
Assets map[string]string `json:"assets,omitempty"`
// categorized content bundles
CategorizedContentBundles interface{} `json:"categorizedContentBundles,omitempty"`
// description
Description string `json:"description,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mode description
GameModeDescription string `json:"gameModeDescription,omitempty"`
// game mode name
GameModeName string `json:"gameModeName,omitempty"`
// game mode short name
GameModeShortName string `json:"gameModeShortName,omitempty"`
// game mutator
GameMutator string `json:"gameMutator,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is default
IsDefault bool `json:"isDefault,omitempty"`
// is r g m
IsRGM bool `json:"isRGM,omitempty"`
// map string Id
MapStringID string `json:"mapStringId,omitempty"`
// name
Name string `json:"name,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// platform name
PlatformName string `json:"platformName,omitempty"`
// properties
Properties interface{} `json:"properties,omitempty"`
// tutorial cards
TutorialCards []*LolMapsTutorialCard `json:"tutorialCards"`
}
LolMapsMaps lol maps maps swagger:model LolMapsMaps
func (*LolMapsMaps) MarshalBinary ¶
func (m *LolMapsMaps) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMapsMaps) UnmarshalBinary ¶
func (m *LolMapsMaps) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMapsTutorialCard ¶
type LolMapsTutorialCard struct {
// description
Description string `json:"description,omitempty"`
Footer string `json:"footer,omitempty"`
// header
Header string `json:"header,omitempty"`
// image path
ImagePath string `json:"imagePath,omitempty"`
}
LolMapsTutorialCard lol maps tutorial card swagger:model LolMapsTutorialCard
func (*LolMapsTutorialCard) MarshalBinary ¶
func (m *LolMapsTutorialCard) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMapsTutorialCard) UnmarshalBinary ¶
func (m *LolMapsTutorialCard) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryLoginSession ¶
type LolMatchHistoryLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolMatchHistoryLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolMatchHistoryLoginSession lol match history login session swagger:model LolMatchHistoryLoginSession
func (*LolMatchHistoryLoginSession) MarshalBinary ¶
func (m *LolMatchHistoryLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryLoginSession) UnmarshalBinary ¶
func (m *LolMatchHistoryLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryLoginSessionStates ¶
type LolMatchHistoryLoginSessionStates string
LolMatchHistoryLoginSessionStates lol match history login session states swagger:model LolMatchHistoryLoginSessionStates
const ( // LolMatchHistoryLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolMatchHistoryLoginSessionStatesINPROGRESS LolMatchHistoryLoginSessionStates = "IN_PROGRESS" // LolMatchHistoryLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolMatchHistoryLoginSessionStatesSUCCEEDED LolMatchHistoryLoginSessionStates = "SUCCEEDED" // LolMatchHistoryLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolMatchHistoryLoginSessionStatesLOGGINGOUT LolMatchHistoryLoginSessionStates = "LOGGING_OUT" // LolMatchHistoryLoginSessionStatesERROR captures enum value "ERROR" LolMatchHistoryLoginSessionStatesERROR LolMatchHistoryLoginSessionStates = "ERROR" )
type LolMatchHistoryMatchHistoryEvent ¶
type LolMatchHistoryMatchHistoryEvent struct {
// assisting participant ids
AssistingParticipantIds []int64 `json:"assistingParticipantIds"`
// building type
BuildingType string `json:"buildingType,omitempty"`
// item Id
ItemID int64 `json:"itemId,omitempty"`
// killer Id
KillerID int64 `json:"killerId,omitempty"`
// lane type
LaneType string `json:"laneType,omitempty"`
// monster sub type
MonsterSubType string `json:"monsterSubType,omitempty"`
// monster type
MonsterType string `json:"monsterType,omitempty"`
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// position
Position *LolMatchHistoryMatchHistoryPosition `json:"position,omitempty"`
// skill slot
SkillSlot int64 `json:"skillSlot,omitempty"`
// team Id
TeamID int64 `json:"teamId,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// tower type
TowerType string `json:"towerType,omitempty"`
// type
Type string `json:"type,omitempty"`
// victim Id
VictimID int64 `json:"victimId,omitempty"`
}
LolMatchHistoryMatchHistoryEvent lol match history match history event swagger:model LolMatchHistoryMatchHistoryEvent
func (*LolMatchHistoryMatchHistoryEvent) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryEvent) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryGame ¶
type LolMatchHistoryMatchHistoryGame struct {
// game creation
GameCreation int64 `json:"gameCreation,omitempty"`
// game creation date
GameCreationDate string `json:"gameCreationDate,omitempty"`
// game duration
GameDuration int32 `json:"gameDuration,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// game version
GameVersion string `json:"gameVersion,omitempty"`
// map Id
MapID int64 `json:"mapId,omitempty"`
// participant identities
ParticipantIdentities []*LolMatchHistoryMatchHistoryParticipantIdentities `json:"participantIdentities"`
// participants
Participants []*LolMatchHistoryMatchHistoryParticipant `json:"participants"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// season Id
SeasonID int64 `json:"seasonId,omitempty"`
// teams
Teams []*LolMatchHistoryMatchHistoryTeam `json:"teams"`
}
LolMatchHistoryMatchHistoryGame lol match history match history game swagger:model LolMatchHistoryMatchHistoryGame
func (*LolMatchHistoryMatchHistoryGame) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryGame) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryGameList ¶
type LolMatchHistoryMatchHistoryGameList struct {
// game begin date
GameBeginDate string `json:"gameBeginDate,omitempty"`
// game count
GameCount int64 `json:"gameCount,omitempty"`
// game end date
GameEndDate string `json:"gameEndDate,omitempty"`
// game index begin
GameIndexBegin int64 `json:"gameIndexBegin,omitempty"`
// game index end
GameIndexEnd int64 `json:"gameIndexEnd,omitempty"`
// games
Games []*LolMatchHistoryMatchHistoryGame `json:"games"`
}
LolMatchHistoryMatchHistoryGameList lol match history match history game list swagger:model LolMatchHistoryMatchHistoryGameList
func (*LolMatchHistoryMatchHistoryGameList) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryGameList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryGameList) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryGameList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryList ¶
type LolMatchHistoryMatchHistoryList struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// games
Games *LolMatchHistoryMatchHistoryGameList `json:"games,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
LolMatchHistoryMatchHistoryList lol match history match history list swagger:model LolMatchHistoryMatchHistoryList
func (*LolMatchHistoryMatchHistoryList) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryList) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryParticipant ¶
type LolMatchHistoryMatchHistoryParticipant struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// highest achieved season tier
HighestAchievedSeasonTier string `json:"highestAchievedSeasonTier,omitempty"`
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// stats
Stats *LolMatchHistoryMatchHistoryParticipantStatistics `json:"stats,omitempty"`
// team Id
TeamID int64 `json:"teamId,omitempty"`
// timeline
Timeline *LolMatchHistoryMatchHistoryTimeline `json:"timeline,omitempty"`
}
LolMatchHistoryMatchHistoryParticipant lol match history match history participant swagger:model LolMatchHistoryMatchHistoryParticipant
func (*LolMatchHistoryMatchHistoryParticipant) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryParticipant) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryParticipantFrame ¶
type LolMatchHistoryMatchHistoryParticipantFrame struct {
// current gold
CurrentGold int32 `json:"currentGold,omitempty"`
// dominion score
DominionScore int64 `json:"dominionScore,omitempty"`
// jungle minions killed
JungleMinionsKilled int64 `json:"jungleMinionsKilled,omitempty"`
// level
Level int64 `json:"level,omitempty"`
// minions killed
MinionsKilled int64 `json:"minionsKilled,omitempty"`
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// position
Position *LolMatchHistoryMatchHistoryPosition `json:"position,omitempty"`
// team score
TeamScore int64 `json:"teamScore,omitempty"`
// total gold
TotalGold int32 `json:"totalGold,omitempty"`
// xp
Xp int32 `json:"xp,omitempty"`
}
LolMatchHistoryMatchHistoryParticipantFrame lol match history match history participant frame swagger:model LolMatchHistoryMatchHistoryParticipantFrame
func (*LolMatchHistoryMatchHistoryParticipantFrame) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantFrame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryParticipantFrame) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantFrame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryParticipantIdentities ¶
type LolMatchHistoryMatchHistoryParticipantIdentities struct {
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// player
Player *LolMatchHistoryMatchHistoryParticipantIdentityPlayer `json:"player,omitempty"`
}
LolMatchHistoryMatchHistoryParticipantIdentities lol match history match history participant identities swagger:model LolMatchHistoryMatchHistoryParticipantIdentities
func (*LolMatchHistoryMatchHistoryParticipantIdentities) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantIdentities) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryParticipantIdentities) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantIdentities) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryParticipantIdentityPlayer ¶
type LolMatchHistoryMatchHistoryParticipantIdentityPlayer struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// match history Uri
MatchHistoryURI string `json:"matchHistoryUri,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// profile icon
ProfileIcon int32 `json:"profileIcon,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolMatchHistoryMatchHistoryParticipantIdentityPlayer lol match history match history participant identity player swagger:model LolMatchHistoryMatchHistoryParticipantIdentityPlayer
func (*LolMatchHistoryMatchHistoryParticipantIdentityPlayer) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantIdentityPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryParticipantIdentityPlayer) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantIdentityPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryParticipantStatistics ¶
type LolMatchHistoryMatchHistoryParticipantStatistics struct {
// assists
Assists int64 `json:"assists,omitempty"`
// caused early surrender
CausedEarlySurrender bool `json:"causedEarlySurrender,omitempty"`
// champ level
ChampLevel int64 `json:"champLevel,omitempty"`
// combat player score
CombatPlayerScore int64 `json:"combatPlayerScore,omitempty"`
// damage dealt to objectives
DamageDealtToObjectives int64 `json:"damageDealtToObjectives,omitempty"`
// damage dealt to turrets
DamageDealtToTurrets int64 `json:"damageDealtToTurrets,omitempty"`
// damage self mitigated
DamageSelfMitigated int64 `json:"damageSelfMitigated,omitempty"`
// deaths
Deaths int64 `json:"deaths,omitempty"`
// double kills
DoubleKills int64 `json:"doubleKills,omitempty"`
// early surrender accomplice
EarlySurrenderAccomplice bool `json:"earlySurrenderAccomplice,omitempty"`
// first blood assist
FirstBloodAssist bool `json:"firstBloodAssist,omitempty"`
// first blood kill
FirstBloodKill bool `json:"firstBloodKill,omitempty"`
// first inhibitor assist
FirstInhibitorAssist bool `json:"firstInhibitorAssist,omitempty"`
// first inhibitor kill
FirstInhibitorKill bool `json:"firstInhibitorKill,omitempty"`
// first tower assist
FirstTowerAssist bool `json:"firstTowerAssist,omitempty"`
// first tower kill
FirstTowerKill bool `json:"firstTowerKill,omitempty"`
// game ended in early surrender
GameEndedInEarlySurrender bool `json:"gameEndedInEarlySurrender,omitempty"`
// game ended in surrender
GameEndedInSurrender bool `json:"gameEndedInSurrender,omitempty"`
// gold earned
GoldEarned int64 `json:"goldEarned,omitempty"`
// gold spent
GoldSpent int64 `json:"goldSpent,omitempty"`
// inhibitor kills
InhibitorKills int64 `json:"inhibitorKills,omitempty"`
// item0
Item0 int64 `json:"item0,omitempty"`
// item1
Item1 int64 `json:"item1,omitempty"`
// item2
Item2 int64 `json:"item2,omitempty"`
// item3
Item3 int64 `json:"item3,omitempty"`
// item4
Item4 int64 `json:"item4,omitempty"`
// item5
Item5 int64 `json:"item5,omitempty"`
// item6
Item6 int64 `json:"item6,omitempty"`
// killing sprees
KillingSprees int64 `json:"killingSprees,omitempty"`
// kills
Kills int64 `json:"kills,omitempty"`
// largest critical strike
LargestCriticalStrike int64 `json:"largestCriticalStrike,omitempty"`
// largest killing spree
LargestKillingSpree int64 `json:"largestKillingSpree,omitempty"`
// largest multi kill
LargestMultiKill int64 `json:"largestMultiKill,omitempty"`
// longest time spent living
LongestTimeSpentLiving int64 `json:"longestTimeSpentLiving,omitempty"`
// magic damage dealt
MagicDamageDealt int64 `json:"magicDamageDealt,omitempty"`
// magic damage dealt to champions
MagicDamageDealtToChampions int64 `json:"magicDamageDealtToChampions,omitempty"`
// magical damage taken
MagicalDamageTaken int64 `json:"magicalDamageTaken,omitempty"`
// neutral minions killed
NeutralMinionsKilled int64 `json:"neutralMinionsKilled,omitempty"`
// neutral minions killed enemy jungle
NeutralMinionsKilledEnemyJungle int64 `json:"neutralMinionsKilledEnemyJungle,omitempty"`
// neutral minions killed team jungle
NeutralMinionsKilledTeamJungle int64 `json:"neutralMinionsKilledTeamJungle,omitempty"`
// objective player score
ObjectivePlayerScore int64 `json:"objectivePlayerScore,omitempty"`
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// penta kills
PentaKills int64 `json:"pentaKills,omitempty"`
// perk0
Perk0 int64 `json:"perk0,omitempty"`
// perk0 var1
Perk0Var1 int64 `json:"perk0Var1,omitempty"`
// perk0 var2
Perk0Var2 int64 `json:"perk0Var2,omitempty"`
// perk0 var3
Perk0Var3 int64 `json:"perk0Var3,omitempty"`
// perk1
Perk1 int64 `json:"perk1,omitempty"`
// perk1 var1
Perk1Var1 int64 `json:"perk1Var1,omitempty"`
// perk1 var2
Perk1Var2 int64 `json:"perk1Var2,omitempty"`
// perk1 var3
Perk1Var3 int64 `json:"perk1Var3,omitempty"`
// perk2
Perk2 int64 `json:"perk2,omitempty"`
// perk2 var1
Perk2Var1 int64 `json:"perk2Var1,omitempty"`
// perk2 var2
Perk2Var2 int64 `json:"perk2Var2,omitempty"`
// perk2 var3
Perk2Var3 int64 `json:"perk2Var3,omitempty"`
// perk3
Perk3 int64 `json:"perk3,omitempty"`
// perk3 var1
Perk3Var1 int64 `json:"perk3Var1,omitempty"`
// perk3 var2
Perk3Var2 int64 `json:"perk3Var2,omitempty"`
// perk3 var3
Perk3Var3 int64 `json:"perk3Var3,omitempty"`
// perk4
Perk4 int64 `json:"perk4,omitempty"`
// perk4 var1
Perk4Var1 int64 `json:"perk4Var1,omitempty"`
// perk4 var2
Perk4Var2 int64 `json:"perk4Var2,omitempty"`
// perk4 var3
Perk4Var3 int64 `json:"perk4Var3,omitempty"`
// perk5
Perk5 int64 `json:"perk5,omitempty"`
// perk5 var1
Perk5Var1 int64 `json:"perk5Var1,omitempty"`
// perk5 var2
Perk5Var2 int64 `json:"perk5Var2,omitempty"`
// perk5 var3
Perk5Var3 int64 `json:"perk5Var3,omitempty"`
// perk primary style
PerkPrimaryStyle int64 `json:"perkPrimaryStyle,omitempty"`
// perk sub style
PerkSubStyle int64 `json:"perkSubStyle,omitempty"`
// physical damage dealt
PhysicalDamageDealt int64 `json:"physicalDamageDealt,omitempty"`
// physical damage dealt to champions
PhysicalDamageDealtToChampions int64 `json:"physicalDamageDealtToChampions,omitempty"`
// physical damage taken
PhysicalDamageTaken int64 `json:"physicalDamageTaken,omitempty"`
// player score0
PlayerScore0 int64 `json:"playerScore0,omitempty"`
// player score1
PlayerScore1 int64 `json:"playerScore1,omitempty"`
// player score2
PlayerScore2 int64 `json:"playerScore2,omitempty"`
// player score3
PlayerScore3 int64 `json:"playerScore3,omitempty"`
// player score4
PlayerScore4 int64 `json:"playerScore4,omitempty"`
// player score5
PlayerScore5 int64 `json:"playerScore5,omitempty"`
// player score6
PlayerScore6 int64 `json:"playerScore6,omitempty"`
// player score7
PlayerScore7 int64 `json:"playerScore7,omitempty"`
// player score8
PlayerScore8 int64 `json:"playerScore8,omitempty"`
// player score9
PlayerScore9 int64 `json:"playerScore9,omitempty"`
// quadra kills
QuadraKills int64 `json:"quadraKills,omitempty"`
// sight wards bought in game
SightWardsBoughtInGame int64 `json:"sightWardsBoughtInGame,omitempty"`
// team early surrendered
TeamEarlySurrendered bool `json:"teamEarlySurrendered,omitempty"`
// time c cing others
TimeCCingOthers int64 `json:"timeCCingOthers,omitempty"`
// total damage dealt
TotalDamageDealt int64 `json:"totalDamageDealt,omitempty"`
// total damage dealt to champions
TotalDamageDealtToChampions int64 `json:"totalDamageDealtToChampions,omitempty"`
// total damage taken
TotalDamageTaken int64 `json:"totalDamageTaken,omitempty"`
// total heal
TotalHeal int64 `json:"totalHeal,omitempty"`
// total minions killed
TotalMinionsKilled int64 `json:"totalMinionsKilled,omitempty"`
// total player score
TotalPlayerScore int64 `json:"totalPlayerScore,omitempty"`
// total score rank
TotalScoreRank int64 `json:"totalScoreRank,omitempty"`
// total time crowd control dealt
TotalTimeCrowdControlDealt int64 `json:"totalTimeCrowdControlDealt,omitempty"`
// total units healed
TotalUnitsHealed int64 `json:"totalUnitsHealed,omitempty"`
// triple kills
TripleKills int64 `json:"tripleKills,omitempty"`
// true damage dealt
TrueDamageDealt int64 `json:"trueDamageDealt,omitempty"`
// true damage dealt to champions
TrueDamageDealtToChampions int64 `json:"trueDamageDealtToChampions,omitempty"`
// true damage taken
TrueDamageTaken int64 `json:"trueDamageTaken,omitempty"`
// turret kills
TurretKills int64 `json:"turretKills,omitempty"`
// unreal kills
UnrealKills int64 `json:"unrealKills,omitempty"`
// vision score
VisionScore int64 `json:"visionScore,omitempty"`
// vision wards bought in game
VisionWardsBoughtInGame int64 `json:"visionWardsBoughtInGame,omitempty"`
// wards killed
WardsKilled int64 `json:"wardsKilled,omitempty"`
// wards placed
WardsPlaced int64 `json:"wardsPlaced,omitempty"`
// win
Win bool `json:"win,omitempty"`
}
LolMatchHistoryMatchHistoryParticipantStatistics lol match history match history participant statistics swagger:model LolMatchHistoryMatchHistoryParticipantStatistics
func (*LolMatchHistoryMatchHistoryParticipantStatistics) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantStatistics) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryParticipantStatistics) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryParticipantStatistics) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryPlayerChampMasteryDelta ¶
type LolMatchHistoryMatchHistoryPlayerChampMasteryDelta struct {
// grade
Grade string `json:"grade,omitempty"`
}
LolMatchHistoryMatchHistoryPlayerChampMasteryDelta lol match history match history player champ mastery delta swagger:model LolMatchHistoryMatchHistoryPlayerChampMasteryDelta
func (*LolMatchHistoryMatchHistoryPlayerChampMasteryDelta) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerChampMasteryDelta) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryPlayerChampMasteryDelta) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerChampMasteryDelta) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryPlayerDelta ¶
type LolMatchHistoryMatchHistoryPlayerDelta struct {
// deltas
Deltas []*LolMatchHistoryMatchHistoryPlayerGameDelta `json:"deltas"`
// original account Id
OriginalAccountID int64 `json:"originalAccountId,omitempty"`
// original platform Id
OriginalPlatformID string `json:"originalPlatformId,omitempty"`
}
LolMatchHistoryMatchHistoryPlayerDelta lol match history match history player delta swagger:model LolMatchHistoryMatchHistoryPlayerDelta
func (*LolMatchHistoryMatchHistoryPlayerDelta) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerDelta) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryPlayerDelta) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerDelta) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryPlayerGameDelta ¶
type LolMatchHistoryMatchHistoryPlayerGameDelta struct {
// champ mastery
ChampMastery *LolMatchHistoryMatchHistoryPlayerChampMasteryDelta `json:"champMastery,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game platform Id
GamePlatformID string `json:"gamePlatformId,omitempty"`
// league delta
LeagueDelta *LolMatchHistoryMatchHistoryPlayerLeagueDelta `json:"leagueDelta,omitempty"`
// platform delta
PlatformDelta *LolMatchHistoryMatchHistoryPlayerPlatformDelta `json:"platformDelta,omitempty"`
}
LolMatchHistoryMatchHistoryPlayerGameDelta lol match history match history player game delta swagger:model LolMatchHistoryMatchHistoryPlayerGameDelta
func (*LolMatchHistoryMatchHistoryPlayerGameDelta) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerGameDelta) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryPlayerGameDelta) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerGameDelta) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryPlayerLeagueDelta ¶
type LolMatchHistoryMatchHistoryPlayerLeagueDelta struct {
// league point delta
LeaguePointDelta int64 `json:"leaguePointDelta,omitempty"`
// mini series progress
MiniSeriesProgress []string `json:"miniSeriesProgress"`
// reason
Reason string `json:"reason,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
}
LolMatchHistoryMatchHistoryPlayerLeagueDelta lol match history match history player league delta swagger:model LolMatchHistoryMatchHistoryPlayerLeagueDelta
func (*LolMatchHistoryMatchHistoryPlayerLeagueDelta) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerLeagueDelta) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryPlayerLeagueDelta) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerLeagueDelta) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryPlayerPlatformDelta ¶
type LolMatchHistoryMatchHistoryPlayerPlatformDelta struct {
// compensation mode enabled
CompensationModeEnabled bool `json:"compensationModeEnabled,omitempty"`
// ip delta
IPDelta int64 `json:"ipDelta,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// xp delta
XpDelta int64 `json:"xpDelta,omitempty"`
}
LolMatchHistoryMatchHistoryPlayerPlatformDelta lol match history match history player platform delta swagger:model LolMatchHistoryMatchHistoryPlayerPlatformDelta
func (*LolMatchHistoryMatchHistoryPlayerPlatformDelta) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerPlatformDelta) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryPlayerPlatformDelta) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPlayerPlatformDelta) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryPosition ¶
type LolMatchHistoryMatchHistoryPosition struct {
// x
X int64 `json:"x,omitempty"`
// y
Y int64 `json:"y,omitempty"`
}
LolMatchHistoryMatchHistoryPosition lol match history match history position swagger:model LolMatchHistoryMatchHistoryPosition
func (*LolMatchHistoryMatchHistoryPosition) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPosition) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryPosition) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryPosition) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryTeam ¶
type LolMatchHistoryMatchHistoryTeam struct {
// bans
Bans []*LolMatchHistoryMatchHistoryTeamBan `json:"bans"`
// baron kills
BaronKills int32 `json:"baronKills,omitempty"`
// dominion victory score
DominionVictoryScore int32 `json:"dominionVictoryScore,omitempty"`
// dragon kills
DragonKills int32 `json:"dragonKills,omitempty"`
// first baron
FirstBaron bool `json:"firstBaron,omitempty"`
// first blood
FirstBlood bool `json:"firstBlood,omitempty"`
// first dargon
FirstDargon bool `json:"firstDargon,omitempty"`
// first inhibitor
FirstInhibitor bool `json:"firstInhibitor,omitempty"`
// first tower
FirstTower bool `json:"firstTower,omitempty"`
// inhibitor kills
InhibitorKills int32 `json:"inhibitorKills,omitempty"`
// rift herald kills
RiftHeraldKills int32 `json:"riftHeraldKills,omitempty"`
// team Id
TeamID int64 `json:"teamId,omitempty"`
// tower kills
TowerKills int32 `json:"towerKills,omitempty"`
// vilemaw kills
VilemawKills int32 `json:"vilemawKills,omitempty"`
// win
Win string `json:"win,omitempty"`
}
LolMatchHistoryMatchHistoryTeam lol match history match history team swagger:model LolMatchHistoryMatchHistoryTeam
func (*LolMatchHistoryMatchHistoryTeam) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTeam) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryTeam) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTeam) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryTeamBan ¶
type LolMatchHistoryMatchHistoryTeamBan struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// pick turn
PickTurn int64 `json:"pickTurn,omitempty"`
}
LolMatchHistoryMatchHistoryTeamBan lol match history match history team ban swagger:model LolMatchHistoryMatchHistoryTeamBan
func (*LolMatchHistoryMatchHistoryTeamBan) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTeamBan) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryTeamBan) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTeamBan) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryTimeline ¶
type LolMatchHistoryMatchHistoryTimeline struct {
// creeps per min deltas
CreepsPerMinDeltas map[string]float64 `json:"creepsPerMinDeltas,omitempty"`
// cs diff per min deltas
CsDiffPerMinDeltas map[string]float64 `json:"csDiffPerMinDeltas,omitempty"`
// damage taken diff per min deltas
DamageTakenDiffPerMinDeltas map[string]float64 `json:"damageTakenDiffPerMinDeltas,omitempty"`
// damage taken per min deltas
DamageTakenPerMinDeltas map[string]float64 `json:"damageTakenPerMinDeltas,omitempty"`
// gold per min deltas
GoldPerMinDeltas map[string]float64 `json:"goldPerMinDeltas,omitempty"`
// lane
Lane string `json:"lane,omitempty"`
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// role
Role string `json:"role,omitempty"`
// xp diff per min deltas
XpDiffPerMinDeltas map[string]float64 `json:"xpDiffPerMinDeltas,omitempty"`
// xp per min deltas
XpPerMinDeltas map[string]float64 `json:"xpPerMinDeltas,omitempty"`
}
LolMatchHistoryMatchHistoryTimeline lol match history match history timeline swagger:model LolMatchHistoryMatchHistoryTimeline
func (*LolMatchHistoryMatchHistoryTimeline) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTimeline) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryTimeline) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTimeline) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryTimelineFrame ¶
type LolMatchHistoryMatchHistoryTimelineFrame struct {
// events
Events []*LolMatchHistoryMatchHistoryEvent `json:"events"`
// participant frames
ParticipantFrames map[string]LolMatchHistoryMatchHistoryParticipantFrame `json:"participantFrames,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
}
LolMatchHistoryMatchHistoryTimelineFrame lol match history match history timeline frame swagger:model LolMatchHistoryMatchHistoryTimelineFrame
func (*LolMatchHistoryMatchHistoryTimelineFrame) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTimelineFrame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryTimelineFrame) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTimelineFrame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryMatchHistoryTimelineFrames ¶
type LolMatchHistoryMatchHistoryTimelineFrames struct {
// frames
Frames []*LolMatchHistoryMatchHistoryTimelineFrame `json:"frames"`
}
LolMatchHistoryMatchHistoryTimelineFrames lol match history match history timeline frames swagger:model LolMatchHistoryMatchHistoryTimelineFrames
func (*LolMatchHistoryMatchHistoryTimelineFrames) MarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTimelineFrames) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryMatchHistoryTimelineFrames) UnmarshalBinary ¶
func (m *LolMatchHistoryMatchHistoryTimelineFrames) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistoryRecentlyPlayedSummoner ¶
type LolMatchHistoryRecentlyPlayedSummoner struct {
// champion Id
ChampionID int64 `json:"championId,omitempty"`
// game creation date
GameCreationDate string `json:"gameCreationDate,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID int64 `json:"teamId,omitempty"`
}
LolMatchHistoryRecentlyPlayedSummoner lol match history recently played summoner swagger:model LolMatchHistoryRecentlyPlayedSummoner
func (*LolMatchHistoryRecentlyPlayedSummoner) MarshalBinary ¶
func (m *LolMatchHistoryRecentlyPlayedSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistoryRecentlyPlayedSummoner) UnmarshalBinary ¶
func (m *LolMatchHistoryRecentlyPlayedSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchHistorySummonerIDAndName ¶
type LolMatchHistorySummonerIDAndName struct {
// display name
DisplayName string `json:"displayName,omitempty"`
}
LolMatchHistorySummonerIDAndName lol match history summoner Id and name swagger:model LolMatchHistorySummonerIdAndName
func (*LolMatchHistorySummonerIDAndName) MarshalBinary ¶
func (m *LolMatchHistorySummonerIDAndName) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchHistorySummonerIDAndName) UnmarshalBinary ¶
func (m *LolMatchHistorySummonerIDAndName) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingGameflowGameData ¶
type LolMatchmakingGameflowGameData struct {
// queue
Queue *LolMatchmakingGameflowQueue `json:"queue,omitempty"`
}
LolMatchmakingGameflowGameData lol matchmaking gameflow game data swagger:model LolMatchmakingGameflowGameData
func (*LolMatchmakingGameflowGameData) MarshalBinary ¶
func (m *LolMatchmakingGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingGameflowGameData) UnmarshalBinary ¶
func (m *LolMatchmakingGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingGameflowGameDodge ¶
type LolMatchmakingGameflowGameDodge struct {
// dodge ids
DodgeIds []int64 `json:"dodgeIds"`
// state
State LolMatchmakingMatchmakingDodgeState `json:"state,omitempty"`
}
LolMatchmakingGameflowGameDodge lol matchmaking gameflow game dodge swagger:model LolMatchmakingGameflowGameDodge
func (*LolMatchmakingGameflowGameDodge) MarshalBinary ¶
func (m *LolMatchmakingGameflowGameDodge) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingGameflowGameDodge) UnmarshalBinary ¶
func (m *LolMatchmakingGameflowGameDodge) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingGameflowGameTypeConfig ¶
type LolMatchmakingGameflowGameTypeConfig struct {
// reroll
Reroll bool `json:"reroll,omitempty"`
}
LolMatchmakingGameflowGameTypeConfig lol matchmaking gameflow game type config swagger:model LolMatchmakingGameflowGameTypeConfig
func (*LolMatchmakingGameflowGameTypeConfig) MarshalBinary ¶
func (m *LolMatchmakingGameflowGameTypeConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingGameflowGameTypeConfig) UnmarshalBinary ¶
func (m *LolMatchmakingGameflowGameTypeConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingGameflowPhase ¶
type LolMatchmakingGameflowPhase string
LolMatchmakingGameflowPhase lol matchmaking gameflow phase swagger:model LolMatchmakingGameflowPhase
const ( // LolMatchmakingGameflowPhaseNone captures enum value "None" LolMatchmakingGameflowPhaseNone LolMatchmakingGameflowPhase = "None" // LolMatchmakingGameflowPhaseLobby captures enum value "Lobby" LolMatchmakingGameflowPhaseLobby LolMatchmakingGameflowPhase = "Lobby" // LolMatchmakingGameflowPhaseMatchmaking captures enum value "Matchmaking" LolMatchmakingGameflowPhaseMatchmaking LolMatchmakingGameflowPhase = "Matchmaking" // LolMatchmakingGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolMatchmakingGameflowPhaseCheckedIntoTournament LolMatchmakingGameflowPhase = "CheckedIntoTournament" // LolMatchmakingGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolMatchmakingGameflowPhaseReadyCheck LolMatchmakingGameflowPhase = "ReadyCheck" // LolMatchmakingGameflowPhaseChampSelect captures enum value "ChampSelect" LolMatchmakingGameflowPhaseChampSelect LolMatchmakingGameflowPhase = "ChampSelect" // LolMatchmakingGameflowPhaseGameStart captures enum value "GameStart" LolMatchmakingGameflowPhaseGameStart LolMatchmakingGameflowPhase = "GameStart" // LolMatchmakingGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolMatchmakingGameflowPhaseFailedToLaunch LolMatchmakingGameflowPhase = "FailedToLaunch" // LolMatchmakingGameflowPhaseInProgress captures enum value "InProgress" LolMatchmakingGameflowPhaseInProgress LolMatchmakingGameflowPhase = "InProgress" // LolMatchmakingGameflowPhaseReconnect captures enum value "Reconnect" LolMatchmakingGameflowPhaseReconnect LolMatchmakingGameflowPhase = "Reconnect" // LolMatchmakingGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolMatchmakingGameflowPhaseWaitingForStats LolMatchmakingGameflowPhase = "WaitingForStats" // LolMatchmakingGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolMatchmakingGameflowPhasePreEndOfGame LolMatchmakingGameflowPhase = "PreEndOfGame" // LolMatchmakingGameflowPhaseEndOfGame captures enum value "EndOfGame" LolMatchmakingGameflowPhaseEndOfGame LolMatchmakingGameflowPhase = "EndOfGame" // LolMatchmakingGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolMatchmakingGameflowPhaseTerminatedInError LolMatchmakingGameflowPhase = "TerminatedInError" )
type LolMatchmakingGameflowQueue ¶
type LolMatchmakingGameflowQueue struct {
// game type config
GameTypeConfig *LolMatchmakingGameflowGameTypeConfig `json:"gameTypeConfig,omitempty"`
}
LolMatchmakingGameflowQueue lol matchmaking gameflow queue swagger:model LolMatchmakingGameflowQueue
func (*LolMatchmakingGameflowQueue) MarshalBinary ¶
func (m *LolMatchmakingGameflowQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingGameflowQueue) UnmarshalBinary ¶
func (m *LolMatchmakingGameflowQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingGameflowSession ¶
type LolMatchmakingGameflowSession struct {
// game data
GameData *LolMatchmakingGameflowGameData `json:"gameData,omitempty"`
// game dodge
GameDodge *LolMatchmakingGameflowGameDodge `json:"gameDodge,omitempty"`
// phase
Phase LolMatchmakingGameflowPhase `json:"phase,omitempty"`
}
LolMatchmakingGameflowSession lol matchmaking gameflow session swagger:model LolMatchmakingGameflowSession
func (*LolMatchmakingGameflowSession) MarshalBinary ¶
func (m *LolMatchmakingGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingGameflowSession) UnmarshalBinary ¶
func (m *LolMatchmakingGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingLobbyStatus ¶
type LolMatchmakingLobbyStatus struct {
// allowed play again
AllowedPlayAgain bool `json:"allowedPlayAgain,omitempty"`
// custom spectator policy
CustomSpectatorPolicy LolMatchmakingQueueCustomGameSpectatorPolicy `json:"customSpectatorPolicy,omitempty"`
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// is leader
IsLeader bool `json:"isLeader,omitempty"`
// is spectator
IsSpectator bool `json:"isSpectator,omitempty"`
// lobby Id
LobbyID string `json:"lobbyId,omitempty"`
// member summoner ids
MemberSummonerIds []int64 `json:"memberSummonerIds"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolMatchmakingLobbyStatus lol matchmaking lobby status swagger:model LolMatchmakingLobbyStatus
func (*LolMatchmakingLobbyStatus) MarshalBinary ¶
func (m *LolMatchmakingLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingLobbyStatus) UnmarshalBinary ¶
func (m *LolMatchmakingLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingLoginSession ¶
type LolMatchmakingLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// state
State LolMatchmakingLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolMatchmakingLoginSession lol matchmaking login session swagger:model LolMatchmakingLoginSession
func (*LolMatchmakingLoginSession) MarshalBinary ¶
func (m *LolMatchmakingLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingLoginSession) UnmarshalBinary ¶
func (m *LolMatchmakingLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingLoginSessionState ¶
type LolMatchmakingLoginSessionState string
LolMatchmakingLoginSessionState lol matchmaking login session state swagger:model LolMatchmakingLoginSessionState
const ( // LolMatchmakingLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolMatchmakingLoginSessionStateINPROGRESS LolMatchmakingLoginSessionState = "IN_PROGRESS" // LolMatchmakingLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolMatchmakingLoginSessionStateSUCCEEDED LolMatchmakingLoginSessionState = "SUCCEEDED" // LolMatchmakingLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolMatchmakingLoginSessionStateLOGGINGOUT LolMatchmakingLoginSessionState = "LOGGING_OUT" // LolMatchmakingLoginSessionStateERROR captures enum value "ERROR" LolMatchmakingLoginSessionStateERROR LolMatchmakingLoginSessionState = "ERROR" )
type LolMatchmakingMatchmakingDodgeData ¶
type LolMatchmakingMatchmakingDodgeData struct {
// dodger Id
DodgerID int64 `json:"dodgerId,omitempty"`
// state
State LolMatchmakingMatchmakingDodgeState `json:"state,omitempty"`
}
LolMatchmakingMatchmakingDodgeData lol matchmaking matchmaking dodge data swagger:model LolMatchmakingMatchmakingDodgeData
func (*LolMatchmakingMatchmakingDodgeData) MarshalBinary ¶
func (m *LolMatchmakingMatchmakingDodgeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingMatchmakingDodgeData) UnmarshalBinary ¶
func (m *LolMatchmakingMatchmakingDodgeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingMatchmakingDodgeState ¶
type LolMatchmakingMatchmakingDodgeState string
LolMatchmakingMatchmakingDodgeState lol matchmaking matchmaking dodge state swagger:model LolMatchmakingMatchmakingDodgeState
const ( // LolMatchmakingMatchmakingDodgeStateInvalid captures enum value "Invalid" LolMatchmakingMatchmakingDodgeStateInvalid LolMatchmakingMatchmakingDodgeState = "Invalid" // LolMatchmakingMatchmakingDodgeStatePartyDodged captures enum value "PartyDodged" LolMatchmakingMatchmakingDodgeStatePartyDodged LolMatchmakingMatchmakingDodgeState = "PartyDodged" // LolMatchmakingMatchmakingDodgeStateStrangerDodged captures enum value "StrangerDodged" LolMatchmakingMatchmakingDodgeStateStrangerDodged LolMatchmakingMatchmakingDodgeState = "StrangerDodged" // LolMatchmakingMatchmakingDodgeStateTournamentDodged captures enum value "TournamentDodged" LolMatchmakingMatchmakingDodgeStateTournamentDodged LolMatchmakingMatchmakingDodgeState = "TournamentDodged" )
type LolMatchmakingMatchmakingDodgeWarning ¶
type LolMatchmakingMatchmakingDodgeWarning string
LolMatchmakingMatchmakingDodgeWarning lol matchmaking matchmaking dodge warning swagger:model LolMatchmakingMatchmakingDodgeWarning
const ( // LolMatchmakingMatchmakingDodgeWarningNone captures enum value "None" LolMatchmakingMatchmakingDodgeWarningNone LolMatchmakingMatchmakingDodgeWarning = "None" // LolMatchmakingMatchmakingDodgeWarningWarning captures enum value "Warning" LolMatchmakingMatchmakingDodgeWarningWarning LolMatchmakingMatchmakingDodgeWarning = "Warning" // LolMatchmakingMatchmakingDodgeWarningPenalty captures enum value "Penalty" LolMatchmakingMatchmakingDodgeWarningPenalty LolMatchmakingMatchmakingDodgeWarning = "Penalty" )
type LolMatchmakingMatchmakingLowPriorityData ¶
type LolMatchmakingMatchmakingLowPriorityData struct {
// busted leaver access token
BustedLeaverAccessToken string `json:"bustedLeaverAccessToken,omitempty"`
// penalized summoner ids
PenalizedSummonerIds []int64 `json:"penalizedSummonerIds"`
// penalty time
PenaltyTime float64 `json:"penaltyTime,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
}
LolMatchmakingMatchmakingLowPriorityData lol matchmaking matchmaking low priority data swagger:model LolMatchmakingMatchmakingLowPriorityData
func (*LolMatchmakingMatchmakingLowPriorityData) MarshalBinary ¶
func (m *LolMatchmakingMatchmakingLowPriorityData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingMatchmakingLowPriorityData) UnmarshalBinary ¶
func (m *LolMatchmakingMatchmakingLowPriorityData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingMatchmakingReadyCheckResource ¶
type LolMatchmakingMatchmakingReadyCheckResource struct {
// decliner ids
DeclinerIds []int64 `json:"declinerIds"`
// dodge warning
DodgeWarning LolMatchmakingMatchmakingDodgeWarning `json:"dodgeWarning,omitempty"`
// player response
PlayerResponse LolMatchmakingMatchmakingReadyCheckResponse `json:"playerResponse,omitempty"`
// state
State LolMatchmakingMatchmakingReadyCheckState `json:"state,omitempty"`
// suppress ux
SuppressUx bool `json:"suppressUx,omitempty"`
// timer
Timer float32 `json:"timer,omitempty"`
}
LolMatchmakingMatchmakingReadyCheckResource lol matchmaking matchmaking ready check resource swagger:model LolMatchmakingMatchmakingReadyCheckResource
func (*LolMatchmakingMatchmakingReadyCheckResource) MarshalBinary ¶
func (m *LolMatchmakingMatchmakingReadyCheckResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingMatchmakingReadyCheckResource) UnmarshalBinary ¶
func (m *LolMatchmakingMatchmakingReadyCheckResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingMatchmakingReadyCheckResponse ¶
type LolMatchmakingMatchmakingReadyCheckResponse string
LolMatchmakingMatchmakingReadyCheckResponse lol matchmaking matchmaking ready check response swagger:model LolMatchmakingMatchmakingReadyCheckResponse
const ( // LolMatchmakingMatchmakingReadyCheckResponseNone captures enum value "None" LolMatchmakingMatchmakingReadyCheckResponseNone LolMatchmakingMatchmakingReadyCheckResponse = "None" // LolMatchmakingMatchmakingReadyCheckResponseAccepted captures enum value "Accepted" LolMatchmakingMatchmakingReadyCheckResponseAccepted LolMatchmakingMatchmakingReadyCheckResponse = "Accepted" // LolMatchmakingMatchmakingReadyCheckResponseDeclined captures enum value "Declined" LolMatchmakingMatchmakingReadyCheckResponseDeclined LolMatchmakingMatchmakingReadyCheckResponse = "Declined" )
type LolMatchmakingMatchmakingReadyCheckState ¶
type LolMatchmakingMatchmakingReadyCheckState string
LolMatchmakingMatchmakingReadyCheckState lol matchmaking matchmaking ready check state swagger:model LolMatchmakingMatchmakingReadyCheckState
const ( // LolMatchmakingMatchmakingReadyCheckStateInvalid captures enum value "Invalid" LolMatchmakingMatchmakingReadyCheckStateInvalid LolMatchmakingMatchmakingReadyCheckState = "Invalid" // LolMatchmakingMatchmakingReadyCheckStateInProgress captures enum value "InProgress" LolMatchmakingMatchmakingReadyCheckStateInProgress LolMatchmakingMatchmakingReadyCheckState = "InProgress" // LolMatchmakingMatchmakingReadyCheckStateEveryoneReady captures enum value "EveryoneReady" LolMatchmakingMatchmakingReadyCheckStateEveryoneReady LolMatchmakingMatchmakingReadyCheckState = "EveryoneReady" // LolMatchmakingMatchmakingReadyCheckStateStrangerNotReady captures enum value "StrangerNotReady" LolMatchmakingMatchmakingReadyCheckStateStrangerNotReady LolMatchmakingMatchmakingReadyCheckState = "StrangerNotReady" // LolMatchmakingMatchmakingReadyCheckStatePartyNotReady captures enum value "PartyNotReady" LolMatchmakingMatchmakingReadyCheckStatePartyNotReady LolMatchmakingMatchmakingReadyCheckState = "PartyNotReady" // LolMatchmakingMatchmakingReadyCheckStateError captures enum value "Error" LolMatchmakingMatchmakingReadyCheckStateError LolMatchmakingMatchmakingReadyCheckState = "Error" )
type LolMatchmakingMatchmakingSearchErrorResource ¶
type LolMatchmakingMatchmakingSearchErrorResource struct {
// error type
ErrorType string `json:"errorType,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// message
Message string `json:"message,omitempty"`
// penalized summoner Id
PenalizedSummonerID int64 `json:"penalizedSummonerId,omitempty"`
// penalty time remaining
PenaltyTimeRemaining float64 `json:"penaltyTimeRemaining,omitempty"`
}
LolMatchmakingMatchmakingSearchErrorResource lol matchmaking matchmaking search error resource swagger:model LolMatchmakingMatchmakingSearchErrorResource
func (*LolMatchmakingMatchmakingSearchErrorResource) MarshalBinary ¶
func (m *LolMatchmakingMatchmakingSearchErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingMatchmakingSearchErrorResource) UnmarshalBinary ¶
func (m *LolMatchmakingMatchmakingSearchErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingMatchmakingSearchResource ¶
type LolMatchmakingMatchmakingSearchResource struct {
// dodge data
DodgeData *LolMatchmakingMatchmakingDodgeData `json:"dodgeData,omitempty"`
// errors
Errors []*LolMatchmakingMatchmakingSearchErrorResource `json:"errors"`
// estimated queue time
EstimatedQueueTime float32 `json:"estimatedQueueTime,omitempty"`
// is currently in queue
IsCurrentlyInQueue bool `json:"isCurrentlyInQueue,omitempty"`
// lobby Id
LobbyID string `json:"lobbyId,omitempty"`
// low priority data
LowPriorityData *LolMatchmakingMatchmakingLowPriorityData `json:"lowPriorityData,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// ready check
ReadyCheck *LolMatchmakingMatchmakingReadyCheckResource `json:"readyCheck,omitempty"`
// search state
SearchState LolMatchmakingMatchmakingSearchState `json:"searchState,omitempty"`
// time in queue
TimeInQueue float32 `json:"timeInQueue,omitempty"`
}
LolMatchmakingMatchmakingSearchResource lol matchmaking matchmaking search resource swagger:model LolMatchmakingMatchmakingSearchResource
func (*LolMatchmakingMatchmakingSearchResource) MarshalBinary ¶
func (m *LolMatchmakingMatchmakingSearchResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingMatchmakingSearchResource) UnmarshalBinary ¶
func (m *LolMatchmakingMatchmakingSearchResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingMatchmakingSearchState ¶
type LolMatchmakingMatchmakingSearchState string
LolMatchmakingMatchmakingSearchState lol matchmaking matchmaking search state swagger:model LolMatchmakingMatchmakingSearchState
const ( // LolMatchmakingMatchmakingSearchStateInvalid captures enum value "Invalid" LolMatchmakingMatchmakingSearchStateInvalid LolMatchmakingMatchmakingSearchState = "Invalid" // LolMatchmakingMatchmakingSearchStateAbandonedLowPriorityQueue captures enum value "AbandonedLowPriorityQueue" LolMatchmakingMatchmakingSearchStateAbandonedLowPriorityQueue LolMatchmakingMatchmakingSearchState = "AbandonedLowPriorityQueue" // LolMatchmakingMatchmakingSearchStateCanceled captures enum value "Canceled" LolMatchmakingMatchmakingSearchStateCanceled LolMatchmakingMatchmakingSearchState = "Canceled" // LolMatchmakingMatchmakingSearchStateSearching captures enum value "Searching" LolMatchmakingMatchmakingSearchStateSearching LolMatchmakingMatchmakingSearchState = "Searching" // LolMatchmakingMatchmakingSearchStateFound captures enum value "Found" LolMatchmakingMatchmakingSearchStateFound LolMatchmakingMatchmakingSearchState = "Found" // LolMatchmakingMatchmakingSearchStateError captures enum value "Error" LolMatchmakingMatchmakingSearchStateError LolMatchmakingMatchmakingSearchState = "Error" // LolMatchmakingMatchmakingSearchStateServiceError captures enum value "ServiceError" LolMatchmakingMatchmakingSearchStateServiceError LolMatchmakingMatchmakingSearchState = "ServiceError" // LolMatchmakingMatchmakingSearchStateServiceShutdown captures enum value "ServiceShutdown" LolMatchmakingMatchmakingSearchStateServiceShutdown LolMatchmakingMatchmakingSearchState = "ServiceShutdown" )
type LolMatchmakingPlayerStatus ¶
type LolMatchmakingPlayerStatus struct {
// current lobby status
CurrentLobbyStatus *LolMatchmakingLobbyStatus `json:"currentLobbyStatus,omitempty"`
// last queued lobby status
LastQueuedLobbyStatus *LolMatchmakingLobbyStatus `json:"lastQueuedLobbyStatus,omitempty"`
}
LolMatchmakingPlayerStatus lol matchmaking player status swagger:model LolMatchmakingPlayerStatus
func (*LolMatchmakingPlayerStatus) MarshalBinary ¶
func (m *LolMatchmakingPlayerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingPlayerStatus) UnmarshalBinary ¶
func (m *LolMatchmakingPlayerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingQueue ¶
type LolMatchmakingQueue struct {
// id
ID int32 `json:"id,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
}
LolMatchmakingQueue lol matchmaking queue swagger:model LolMatchmakingQueue
func (*LolMatchmakingQueue) MarshalBinary ¶
func (m *LolMatchmakingQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMatchmakingQueue) UnmarshalBinary ¶
func (m *LolMatchmakingQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMatchmakingQueueCustomGameSpectatorPolicy ¶
type LolMatchmakingQueueCustomGameSpectatorPolicy string
LolMatchmakingQueueCustomGameSpectatorPolicy lol matchmaking queue custom game spectator policy swagger:model LolMatchmakingQueueCustomGameSpectatorPolicy
const ( // LolMatchmakingQueueCustomGameSpectatorPolicyNotAllowed captures enum value "NotAllowed" LolMatchmakingQueueCustomGameSpectatorPolicyNotAllowed LolMatchmakingQueueCustomGameSpectatorPolicy = "NotAllowed" // LolMatchmakingQueueCustomGameSpectatorPolicyLobbyAllowed captures enum value "LobbyAllowed" LolMatchmakingQueueCustomGameSpectatorPolicyLobbyAllowed LolMatchmakingQueueCustomGameSpectatorPolicy = "LobbyAllowed" // LolMatchmakingQueueCustomGameSpectatorPolicyFriendsAllowed captures enum value "FriendsAllowed" LolMatchmakingQueueCustomGameSpectatorPolicyFriendsAllowed LolMatchmakingQueueCustomGameSpectatorPolicy = "FriendsAllowed" // LolMatchmakingQueueCustomGameSpectatorPolicyAllAllowed captures enum value "AllAllowed" LolMatchmakingQueueCustomGameSpectatorPolicyAllAllowed LolMatchmakingQueueCustomGameSpectatorPolicy = "AllAllowed" )
type LolMissionsCollectionsChampion ¶
type LolMissionsCollectionsChampion struct {
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// ownership
Ownership *LolMissionsCollectionsOwnership `json:"ownership,omitempty"`
// skins
Skins []*LolMissionsCollectionsChampionSkin `json:"skins"`
}
LolMissionsCollectionsChampion lol missions collections champion swagger:model LolMissionsCollectionsChampion
func (*LolMissionsCollectionsChampion) MarshalBinary ¶
func (m *LolMissionsCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsChampion) UnmarshalBinary ¶
func (m *LolMissionsCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsCollectionsChampionSkin ¶
type LolMissionsCollectionsChampionSkin struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// ownership
Ownership *LolMissionsCollectionsOwnership `json:"ownership,omitempty"`
}
LolMissionsCollectionsChampionSkin lol missions collections champion skin swagger:model LolMissionsCollectionsChampionSkin
func (*LolMissionsCollectionsChampionSkin) MarshalBinary ¶
func (m *LolMissionsCollectionsChampionSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsChampionSkin) UnmarshalBinary ¶
func (m *LolMissionsCollectionsChampionSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsCollectionsOwnership ¶
type LolMissionsCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolMissionsCollectionsRental `json:"rental,omitempty"`
}
LolMissionsCollectionsOwnership lol missions collections ownership swagger:model LolMissionsCollectionsOwnership
func (*LolMissionsCollectionsOwnership) MarshalBinary ¶
func (m *LolMissionsCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsOwnership) UnmarshalBinary ¶
func (m *LolMissionsCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsCollectionsRental ¶
type LolMissionsCollectionsRental struct {
// rented
Rented bool `json:"rented,omitempty"`
}
LolMissionsCollectionsRental lol missions collections rental swagger:model LolMissionsCollectionsRental
func (*LolMissionsCollectionsRental) MarshalBinary ¶
func (m *LolMissionsCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsRental) UnmarshalBinary ¶
func (m *LolMissionsCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsCollectionsSummoner ¶
type LolMissionsCollectionsSummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolMissionsCollectionsSummoner lol missions collections summoner swagger:model LolMissionsCollectionsSummoner
func (*LolMissionsCollectionsSummoner) MarshalBinary ¶
func (m *LolMissionsCollectionsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsSummoner) UnmarshalBinary ¶
func (m *LolMissionsCollectionsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsCollectionsSummonerIcons ¶
type LolMissionsCollectionsSummonerIcons struct {
// icons
Icons []int32 `json:"icons"`
}
LolMissionsCollectionsSummonerIcons lol missions collections summoner icons swagger:model LolMissionsCollectionsSummonerIcons
func (*LolMissionsCollectionsSummonerIcons) MarshalBinary ¶
func (m *LolMissionsCollectionsSummonerIcons) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsSummonerIcons) UnmarshalBinary ¶
func (m *LolMissionsCollectionsSummonerIcons) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsCollectionsWardSkin ¶
type LolMissionsCollectionsWardSkin struct {
// id
ID int64 `json:"id,omitempty"`
// ownership
Ownership *LolMissionsCollectionsOwnership `json:"ownership,omitempty"`
}
LolMissionsCollectionsWardSkin lol missions collections ward skin swagger:model LolMissionsCollectionsWardSkin
func (*LolMissionsCollectionsWardSkin) MarshalBinary ¶
func (m *LolMissionsCollectionsWardSkin) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsCollectionsWardSkin) UnmarshalBinary ¶
func (m *LolMissionsCollectionsWardSkin) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsEntitlementsToken ¶
type LolMissionsEntitlementsToken struct {
// entitlements
Entitlements []string `json:"entitlements"`
}
LolMissionsEntitlementsToken lol missions entitlements token swagger:model LolMissionsEntitlementsToken
func (*LolMissionsEntitlementsToken) MarshalBinary ¶
func (m *LolMissionsEntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsEntitlementsToken) UnmarshalBinary ¶
func (m *LolMissionsEntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsGameflowPhase ¶
type LolMissionsGameflowPhase string
LolMissionsGameflowPhase lol missions gameflow phase swagger:model LolMissionsGameflowPhase
const ( // LolMissionsGameflowPhaseNone captures enum value "None" LolMissionsGameflowPhaseNone LolMissionsGameflowPhase = "None" // LolMissionsGameflowPhaseLobby captures enum value "Lobby" LolMissionsGameflowPhaseLobby LolMissionsGameflowPhase = "Lobby" // LolMissionsGameflowPhaseMatchmaking captures enum value "Matchmaking" LolMissionsGameflowPhaseMatchmaking LolMissionsGameflowPhase = "Matchmaking" // LolMissionsGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolMissionsGameflowPhaseCheckedIntoTournament LolMissionsGameflowPhase = "CheckedIntoTournament" // LolMissionsGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolMissionsGameflowPhaseReadyCheck LolMissionsGameflowPhase = "ReadyCheck" // LolMissionsGameflowPhaseChampSelect captures enum value "ChampSelect" LolMissionsGameflowPhaseChampSelect LolMissionsGameflowPhase = "ChampSelect" // LolMissionsGameflowPhaseGameStart captures enum value "GameStart" LolMissionsGameflowPhaseGameStart LolMissionsGameflowPhase = "GameStart" // LolMissionsGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolMissionsGameflowPhaseFailedToLaunch LolMissionsGameflowPhase = "FailedToLaunch" // LolMissionsGameflowPhaseInProgress captures enum value "InProgress" LolMissionsGameflowPhaseInProgress LolMissionsGameflowPhase = "InProgress" // LolMissionsGameflowPhaseReconnect captures enum value "Reconnect" LolMissionsGameflowPhaseReconnect LolMissionsGameflowPhase = "Reconnect" // LolMissionsGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolMissionsGameflowPhaseWaitingForStats LolMissionsGameflowPhase = "WaitingForStats" // LolMissionsGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolMissionsGameflowPhasePreEndOfGame LolMissionsGameflowPhase = "PreEndOfGame" // LolMissionsGameflowPhaseEndOfGame captures enum value "EndOfGame" LolMissionsGameflowPhaseEndOfGame LolMissionsGameflowPhase = "EndOfGame" // LolMissionsGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolMissionsGameflowPhaseTerminatedInError LolMissionsGameflowPhase = "TerminatedInError" )
type LolMissionsGameflowSession ¶
type LolMissionsGameflowSession struct {
// phase
Phase LolMissionsGameflowPhase `json:"phase,omitempty"`
}
LolMissionsGameflowSession lol missions gameflow session swagger:model LolMissionsGameflowSession
func (*LolMissionsGameflowSession) MarshalBinary ¶
func (m *LolMissionsGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsGameflowSession) UnmarshalBinary ¶
func (m *LolMissionsGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsLoginSession ¶
type LolMissionsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolMissionsLoginSession lol missions login session swagger:model LolMissionsLoginSession
func (*LolMissionsLoginSession) MarshalBinary ¶
func (m *LolMissionsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsLoginSession) UnmarshalBinary ¶
func (m *LolMissionsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsLoyaltyStatus ¶
type LolMissionsLoyaltyStatus string
LolMissionsLoyaltyStatus lol missions loyalty status swagger:model LolMissionsLoyaltyStatus
const ( // LolMissionsLoyaltyStatusLEGACY captures enum value "LEGACY" LolMissionsLoyaltyStatusLEGACY LolMissionsLoyaltyStatus = "LEGACY" // LolMissionsLoyaltyStatusREWARDSGRANT captures enum value "REWARDS_GRANT" LolMissionsLoyaltyStatusREWARDSGRANT LolMissionsLoyaltyStatus = "REWARDS_GRANT" // LolMissionsLoyaltyStatusEXPIRY captures enum value "EXPIRY" LolMissionsLoyaltyStatusEXPIRY LolMissionsLoyaltyStatus = "EXPIRY" // LolMissionsLoyaltyStatusCHANGE captures enum value "CHANGE" LolMissionsLoyaltyStatusCHANGE LolMissionsLoyaltyStatus = "CHANGE" // LolMissionsLoyaltyStatusREVOKE captures enum value "REVOKE" LolMissionsLoyaltyStatusREVOKE LolMissionsLoyaltyStatus = "REVOKE" // LolMissionsLoyaltyStatusDISABLED captures enum value "DISABLED" LolMissionsLoyaltyStatusDISABLED LolMissionsLoyaltyStatus = "DISABLED" )
type LolMissionsLoyaltyStatusNotification ¶
type LolMissionsLoyaltyStatusNotification struct {
// status
Status LolMissionsLoyaltyStatus `json:"status,omitempty"`
}
LolMissionsLoyaltyStatusNotification lol missions loyalty status notification swagger:model LolMissionsLoyaltyStatusNotification
func (*LolMissionsLoyaltyStatusNotification) MarshalBinary ¶
func (m *LolMissionsLoyaltyStatusNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsLoyaltyStatusNotification) UnmarshalBinary ¶
func (m *LolMissionsLoyaltyStatusNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsMissionsNotificationResource ¶
type LolMissionsMissionsNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolMissionsMissionsNotificationResource lol missions missions notification resource swagger:model LolMissionsMissionsNotificationResource
func (*LolMissionsMissionsNotificationResource) MarshalBinary ¶
func (m *LolMissionsMissionsNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsMissionsNotificationResource) UnmarshalBinary ¶
func (m *LolMissionsMissionsNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsMissionsSettingsDataResource ¶
type LolMissionsMissionsSettingsDataResource struct {
// selected series
SelectedSeries string `json:"selected_series,omitempty"`
}
LolMissionsMissionsSettingsDataResource lol missions missions settings data resource swagger:model LolMissionsMissionsSettingsDataResource
func (*LolMissionsMissionsSettingsDataResource) MarshalBinary ¶
func (m *LolMissionsMissionsSettingsDataResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsMissionsSettingsDataResource) UnmarshalBinary ¶
func (m *LolMissionsMissionsSettingsDataResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsPlayerUpdateResponse ¶
type LolMissionsPlayerUpdateResponse struct {
// player missions
PlayerMissions []*PlayerMissionDTO `json:"playerMissions"`
// player series
PlayerSeries []*SeriesDTO `json:"playerSeries"`
}
LolMissionsPlayerUpdateResponse lol missions player update response swagger:model LolMissionsPlayerUpdateResponse
func (*LolMissionsPlayerUpdateResponse) MarshalBinary ¶
func (m *LolMissionsPlayerUpdateResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsPlayerUpdateResponse) UnmarshalBinary ¶
func (m *LolMissionsPlayerUpdateResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsPluginRegionLocaleChangedEvent ¶
type LolMissionsPluginRegionLocaleChangedEvent struct {
// locale
Locale string `json:"locale,omitempty"`
}
LolMissionsPluginRegionLocaleChangedEvent lol missions plugin region locale changed event swagger:model LolMissionsPluginRegionLocaleChangedEvent
func (*LolMissionsPluginRegionLocaleChangedEvent) MarshalBinary ¶
func (m *LolMissionsPluginRegionLocaleChangedEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsPluginRegionLocaleChangedEvent) UnmarshalBinary ¶
func (m *LolMissionsPluginRegionLocaleChangedEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsRewardGroupsSelection ¶
type LolMissionsRewardGroupsSelection struct {
// reward groups
RewardGroups []string `json:"rewardGroups"`
}
LolMissionsRewardGroupsSelection lol missions reward groups selection swagger:model LolMissionsRewardGroupsSelection
func (*LolMissionsRewardGroupsSelection) MarshalBinary ¶
func (m *LolMissionsRewardGroupsSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsRewardGroupsSelection) UnmarshalBinary ¶
func (m *LolMissionsRewardGroupsSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsSeriesOpt ¶
type LolMissionsSeriesOpt struct {
// option
Option string `json:"option,omitempty"`
// series Id
SeriesID string `json:"seriesId,omitempty"`
}
LolMissionsSeriesOpt lol missions series opt swagger:model LolMissionsSeriesOpt
func (*LolMissionsSeriesOpt) MarshalBinary ¶
func (m *LolMissionsSeriesOpt) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsSeriesOpt) UnmarshalBinary ¶
func (m *LolMissionsSeriesOpt) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsTftBattlepass ¶
type LolMissionsTftBattlepass struct {
// milestones
Milestones []*LolMissionsTftBattlepassMilestone `json:"milestones"`
// total points earned
TotalPointsEarned int32 `json:"totalPointsEarned,omitempty"`
}
LolMissionsTftBattlepass lol missions tft battlepass swagger:model LolMissionsTftBattlepass
func (*LolMissionsTftBattlepass) MarshalBinary ¶
func (m *LolMissionsTftBattlepass) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsTftBattlepass) UnmarshalBinary ¶
func (m *LolMissionsTftBattlepass) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsTftBattlepassMilestone ¶
type LolMissionsTftBattlepassMilestone struct {
// description
Description string `json:"description,omitempty"`
// icon image Url
IconImageURL string `json:"iconImageUrl,omitempty"`
// label
Label string `json:"label,omitempty"`
// mission Id
MissionID string `json:"missionId,omitempty"`
// percent complete
PercentComplete int64 `json:"percentComplete,omitempty"`
// points for milestone
PointsForMilestone int32 `json:"pointsForMilestone,omitempty"`
// rewards
Rewards []*PlayerMissionRewardDTO `json:"rewards"`
// state
State string `json:"state,omitempty"`
}
LolMissionsTftBattlepassMilestone lol missions tft battlepass milestone swagger:model LolMissionsTftBattlepassMilestone
func (*LolMissionsTftBattlepassMilestone) MarshalBinary ¶
func (m *LolMissionsTftBattlepassMilestone) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsTftBattlepassMilestone) UnmarshalBinary ¶
func (m *LolMissionsTftBattlepassMilestone) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsTftOrb ¶
type LolMissionsTftOrb struct {
// mission Id
MissionID string `json:"missionId,omitempty"`
// reward level
RewardLevel int64 `json:"rewardLevel,omitempty"`
// rewards
Rewards []*PlayerMissionRewardDTO `json:"rewards"`
// status
Status string `json:"status,omitempty"`
// unlock time
UnlockTime int64 `json:"unlockTime,omitempty"`
}
LolMissionsTftOrb lol missions tft orb swagger:model LolMissionsTftOrb
func (*LolMissionsTftOrb) MarshalBinary ¶
func (m *LolMissionsTftOrb) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsTftOrb) UnmarshalBinary ¶
func (m *LolMissionsTftOrb) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsTftWeeklyMissions ¶
type LolMissionsTftWeeklyMissions struct {
// missions
Missions []*PlayerMissionDTO `json:"missions"`
}
LolMissionsTftWeeklyMissions lol missions tft weekly missions swagger:model LolMissionsTftWeeklyMissions
func (*LolMissionsTftWeeklyMissions) MarshalBinary ¶
func (m *LolMissionsTftWeeklyMissions) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsTftWeeklyMissions) UnmarshalBinary ¶
func (m *LolMissionsTftWeeklyMissions) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolMissionsUserInfo ¶
type LolMissionsUserInfo struct {
// user info
UserInfo string `json:"userInfo,omitempty"`
}
LolMissionsUserInfo lol missions user info swagger:model LolMissionsUserInfo
func (*LolMissionsUserInfo) MarshalBinary ¶
func (m *LolMissionsUserInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolMissionsUserInfo) UnmarshalBinary ¶
func (m *LolMissionsUserInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolModeProgressionInventoryRewardItem ¶
type LolModeProgressionInventoryRewardItem struct {
// item Id
ItemID int32 `json:"itemId,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolModeProgressionInventoryRewardItem lol mode progression inventory reward item swagger:model LolModeProgressionInventoryRewardItem
func (*LolModeProgressionInventoryRewardItem) MarshalBinary ¶
func (m *LolModeProgressionInventoryRewardItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolModeProgressionInventoryRewardItem) UnmarshalBinary ¶
func (m *LolModeProgressionInventoryRewardItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolModeProgressionLoadout ¶
type LolModeProgressionLoadout struct {
// id
ID string `json:"id,omitempty"`
// loadout
Loadout map[string]LolModeProgressionLoadoutsSlot `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolModeProgressionLoadout lol mode progression loadout swagger:model LolModeProgressionLoadout
func (*LolModeProgressionLoadout) MarshalBinary ¶
func (m *LolModeProgressionLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolModeProgressionLoadout) UnmarshalBinary ¶
func (m *LolModeProgressionLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolModeProgressionLoadoutsSlot ¶
type LolModeProgressionLoadoutsSlot struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolModeProgressionLoadoutsSlot lol mode progression loadouts slot swagger:model LolModeProgressionLoadoutsSlot
func (*LolModeProgressionLoadoutsSlot) MarshalBinary ¶
func (m *LolModeProgressionLoadoutsSlot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolModeProgressionLoadoutsSlot) UnmarshalBinary ¶
func (m *LolModeProgressionLoadoutsSlot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsAccountSettingsData ¶
type LolNpeRewardsAccountSettingsData struct {
// challenges
Challenges *LolNpeRewardsChallengesSettings `json:"challenges,omitempty"`
// login
Login *LolNpeRewardsLoginSeriesSettings `json:"login,omitempty"`
}
LolNpeRewardsAccountSettingsData lol npe rewards account settings data swagger:model LolNpeRewardsAccountSettingsData
func (*LolNpeRewardsAccountSettingsData) MarshalBinary ¶
func (m *LolNpeRewardsAccountSettingsData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsAccountSettingsData) UnmarshalBinary ¶
func (m *LolNpeRewardsAccountSettingsData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsAccountSettingsPayload ¶
type LolNpeRewardsAccountSettingsPayload struct {
// data
Data *LolNpeRewardsAccountSettingsData `json:"data,omitempty"`
// schema version
SchemaVersion int64 `json:"schemaVersion,omitempty"`
}
LolNpeRewardsAccountSettingsPayload lol npe rewards account settings payload swagger:model LolNpeRewardsAccountSettingsPayload
func (*LolNpeRewardsAccountSettingsPayload) MarshalBinary ¶
func (m *LolNpeRewardsAccountSettingsPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsAccountSettingsPayload) UnmarshalBinary ¶
func (m *LolNpeRewardsAccountSettingsPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsAllRewards ¶
type LolNpeRewardsAllRewards struct {
// level
Level *LolNpeRewardsRewardSeries `json:"level,omitempty"`
// login
Login *LolNpeRewardsRewardSeries `json:"login,omitempty"`
}
LolNpeRewardsAllRewards lol npe rewards all rewards swagger:model LolNpeRewardsAllRewards
func (*LolNpeRewardsAllRewards) MarshalBinary ¶
func (m *LolNpeRewardsAllRewards) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsAllRewards) UnmarshalBinary ¶
func (m *LolNpeRewardsAllRewards) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsChallengesProgress ¶
type LolNpeRewardsChallengesProgress struct {
// progress
Progress *LolNpeRewardsProgress `json:"progress,omitempty"`
}
LolNpeRewardsChallengesProgress lol npe rewards challenges progress swagger:model LolNpeRewardsChallengesProgress
func (*LolNpeRewardsChallengesProgress) MarshalBinary ¶
func (m *LolNpeRewardsChallengesProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsChallengesProgress) UnmarshalBinary ¶
func (m *LolNpeRewardsChallengesProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsChallengesSettings ¶
type LolNpeRewardsChallengesSettings struct {
// all missions completed
AllMissionsCompleted bool `json:"allMissionsCompleted,omitempty"`
// total count
TotalCount int64 `json:"totalCount,omitempty"`
}
LolNpeRewardsChallengesSettings lol npe rewards challenges settings swagger:model LolNpeRewardsChallengesSettings
func (*LolNpeRewardsChallengesSettings) MarshalBinary ¶
func (m *LolNpeRewardsChallengesSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsChallengesSettings) UnmarshalBinary ¶
func (m *LolNpeRewardsChallengesSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsLoginSeriesSettings ¶
type LolNpeRewardsLoginSeriesSettings struct {
// all rewards claimed
AllRewardsClaimed bool `json:"allRewardsClaimed,omitempty"`
// last completed mission date
LastCompletedMissionDate int64 `json:"lastCompletedMissionDate,omitempty"`
// last completed mission internal name
LastCompletedMissionInternalName string `json:"lastCompletedMissionInternalName,omitempty"`
}
LolNpeRewardsLoginSeriesSettings lol npe rewards login series settings swagger:model LolNpeRewardsLoginSeriesSettings
func (*LolNpeRewardsLoginSeriesSettings) MarshalBinary ¶
func (m *LolNpeRewardsLoginSeriesSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsLoginSeriesSettings) UnmarshalBinary ¶
func (m *LolNpeRewardsLoginSeriesSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsMission ¶
type LolNpeRewardsMission struct {
// completed date
CompletedDate int64 `json:"completedDate,omitempty"`
// display
Display *LolNpeRewardsMissionDisplay `json:"display,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// metadata
Metadata *LolNpeRewardsMissionsRewardPackMetaData `json:"metadata,omitempty"`
// objectives
Objectives []*LolNpeRewardsObjective `json:"objectives"`
// series name
SeriesName string `json:"seriesName,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolNpeRewardsMission lol npe rewards mission swagger:model LolNpeRewardsMission
func (*LolNpeRewardsMission) MarshalBinary ¶
func (m *LolNpeRewardsMission) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsMission) UnmarshalBinary ¶
func (m *LolNpeRewardsMission) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsMissionDisplay ¶
type LolNpeRewardsMissionDisplay struct {
// locations
Locations []string `json:"locations"`
}
LolNpeRewardsMissionDisplay lol npe rewards mission display swagger:model LolNpeRewardsMissionDisplay
func (*LolNpeRewardsMissionDisplay) MarshalBinary ¶
func (m *LolNpeRewardsMissionDisplay) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsMissionDisplay) UnmarshalBinary ¶
func (m *LolNpeRewardsMissionDisplay) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsMissionSeries ¶
type LolNpeRewardsMissionSeries struct {
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolNpeRewardsMissionSeries lol npe rewards mission series swagger:model LolNpeRewardsMissionSeries
func (*LolNpeRewardsMissionSeries) MarshalBinary ¶
func (m *LolNpeRewardsMissionSeries) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsMissionSeries) UnmarshalBinary ¶
func (m *LolNpeRewardsMissionSeries) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsMissionSeriesOptIn ¶
type LolNpeRewardsMissionSeriesOptIn struct {
// option
Option string `json:"option,omitempty"`
// series Id
SeriesID string `json:"seriesId,omitempty"`
}
LolNpeRewardsMissionSeriesOptIn lol npe rewards mission series opt in swagger:model LolNpeRewardsMissionSeriesOptIn
func (*LolNpeRewardsMissionSeriesOptIn) MarshalBinary ¶
func (m *LolNpeRewardsMissionSeriesOptIn) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsMissionSeriesOptIn) UnmarshalBinary ¶
func (m *LolNpeRewardsMissionSeriesOptIn) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsMissionsRewardPackMetaData ¶
type LolNpeRewardsMissionsRewardPackMetaData struct {
// npe reward pack
NpeRewardPack *LolNpeRewardsRewardPack `json:"npeRewardPack,omitempty"`
}
LolNpeRewardsMissionsRewardPackMetaData lol npe rewards missions reward pack meta data swagger:model LolNpeRewardsMissionsRewardPackMetaData
func (*LolNpeRewardsMissionsRewardPackMetaData) MarshalBinary ¶
func (m *LolNpeRewardsMissionsRewardPackMetaData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsMissionsRewardPackMetaData) UnmarshalBinary ¶
func (m *LolNpeRewardsMissionsRewardPackMetaData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsObjective ¶
type LolNpeRewardsObjective struct {
// progress
Progress *LolNpeRewardsProgress `json:"progress,omitempty"`
}
LolNpeRewardsObjective lol npe rewards objective swagger:model LolNpeRewardsObjective
func (*LolNpeRewardsObjective) MarshalBinary ¶
func (m *LolNpeRewardsObjective) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsObjective) UnmarshalBinary ¶
func (m *LolNpeRewardsObjective) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsProgress ¶
type LolNpeRewardsProgress struct {
// current progress
CurrentProgress int32 `json:"currentProgress,omitempty"`
// last viewed progress
LastViewedProgress int32 `json:"lastViewedProgress,omitempty"`
// total count
TotalCount int32 `json:"totalCount,omitempty"`
}
LolNpeRewardsProgress lol npe rewards progress swagger:model LolNpeRewardsProgress
func (*LolNpeRewardsProgress) MarshalBinary ¶
func (m *LolNpeRewardsProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsProgress) UnmarshalBinary ¶
func (m *LolNpeRewardsProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsRequirements ¶
type LolNpeRewardsRequirements struct {
// day
Day int32 `json:"day,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// mission internal name
MissionInternalName string `json:"missionInternalName,omitempty"`
}
LolNpeRewardsRequirements lol npe rewards requirements swagger:model LolNpeRewardsRequirements
func (*LolNpeRewardsRequirements) MarshalBinary ¶
func (m *LolNpeRewardsRequirements) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsRequirements) UnmarshalBinary ¶
func (m *LolNpeRewardsRequirements) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsReward ¶
type LolNpeRewardsReward struct {
// data
Data interface{} `json:"data,omitempty"`
// renderer
Renderer string `json:"renderer,omitempty"`
}
LolNpeRewardsReward lol npe rewards reward swagger:model LolNpeRewardsReward
func (*LolNpeRewardsReward) MarshalBinary ¶
func (m *LolNpeRewardsReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsReward) UnmarshalBinary ¶
func (m *LolNpeRewardsReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsRewardPack ¶
type LolNpeRewardsRewardPack struct {
// delay
Delay int64 `json:"delay,omitempty"`
// index
Index int32 `json:"index,omitempty"`
// major reward
MajorReward *LolNpeRewardsReward `json:"majorReward,omitempty"`
// minor rewards
MinorRewards []*LolNpeRewardsReward `json:"minorRewards"`
// premium reward
PremiumReward bool `json:"premiumReward,omitempty"`
// requirements
Requirements *LolNpeRewardsRequirements `json:"requirements,omitempty"`
// reward key
RewardKey string `json:"rewardKey,omitempty"`
// state
State string `json:"state,omitempty"`
// type
Type string `json:"type,omitempty"`
// unlock time
UnlockTime int64 `json:"unlockTime,omitempty"`
}
LolNpeRewardsRewardPack lol npe rewards reward pack swagger:model LolNpeRewardsRewardPack
func (*LolNpeRewardsRewardPack) MarshalBinary ¶
func (m *LolNpeRewardsRewardPack) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsRewardPack) UnmarshalBinary ¶
func (m *LolNpeRewardsRewardPack) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsRewardSeries ¶
type LolNpeRewardsRewardSeries struct {
// reward packs
RewardPacks []*LolNpeRewardsRewardPack `json:"rewardPacks"`
}
LolNpeRewardsRewardSeries lol npe rewards reward series swagger:model LolNpeRewardsRewardSeries
func (*LolNpeRewardsRewardSeries) MarshalBinary ¶
func (m *LolNpeRewardsRewardSeries) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsRewardSeries) UnmarshalBinary ¶
func (m *LolNpeRewardsRewardSeries) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsRewardSeriesState ¶
type LolNpeRewardsRewardSeriesState struct {
// all rewards claimed
AllRewardsClaimed bool `json:"allRewardsClaimed,omitempty"`
}
LolNpeRewardsRewardSeriesState lol npe rewards reward series state swagger:model LolNpeRewardsRewardSeriesState
func (*LolNpeRewardsRewardSeriesState) MarshalBinary ¶
func (m *LolNpeRewardsRewardSeriesState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsRewardSeriesState) UnmarshalBinary ¶
func (m *LolNpeRewardsRewardSeriesState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeRewardsSummoner ¶
type LolNpeRewardsSummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolNpeRewardsSummoner lol npe rewards summoner swagger:model LolNpeRewardsSummoner
func (*LolNpeRewardsSummoner) MarshalBinary ¶
func (m *LolNpeRewardsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeRewardsSummoner) UnmarshalBinary ¶
func (m *LolNpeRewardsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathAccountSettingsCategoryResource ¶
type LolNpeTutorialPathAccountSettingsCategoryResource struct {
// data
Data *LolNpeTutorialPathAccountSettingsTutorial `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolNpeTutorialPathAccountSettingsCategoryResource lol npe tutorial path account settings category resource swagger:model LolNpeTutorialPathAccountSettingsCategoryResource
func (*LolNpeTutorialPathAccountSettingsCategoryResource) MarshalBinary ¶
func (m *LolNpeTutorialPathAccountSettingsCategoryResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathAccountSettingsCategoryResource) UnmarshalBinary ¶
func (m *LolNpeTutorialPathAccountSettingsCategoryResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathAccountSettingsTutorial ¶
type LolNpeTutorialPathAccountSettingsTutorial struct {
// has seen tutorial path
HasSeenTutorialPath bool `json:"hasSeenTutorialPath,omitempty"`
// has skipped tutorial path
HasSkippedTutorialPath bool `json:"hasSkippedTutorialPath,omitempty"`
// should see new player experience
ShouldSeeNewPlayerExperience bool `json:"shouldSeeNewPlayerExperience,omitempty"`
}
LolNpeTutorialPathAccountSettingsTutorial lol npe tutorial path account settings tutorial swagger:model LolNpeTutorialPathAccountSettingsTutorial
func (*LolNpeTutorialPathAccountSettingsTutorial) MarshalBinary ¶
func (m *LolNpeTutorialPathAccountSettingsTutorial) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathAccountSettingsTutorial) UnmarshalBinary ¶
func (m *LolNpeTutorialPathAccountSettingsTutorial) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathCollectionsChampion ¶
type LolNpeTutorialPathCollectionsChampion struct {
// alias
Alias string `json:"alias,omitempty"`
// ban vo path
BanVoPath string `json:"banVoPath,omitempty"`
// choose vo path
ChooseVoPath string `json:"chooseVoPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// passive
Passive *LolNpeTutorialPathCollectionsChampionSpell `json:"passive,omitempty"`
// roles
Roles []string `json:"roles"`
// spells
Spells []*LolNpeTutorialPathCollectionsChampionSpell `json:"spells"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
// stinger sfx path
StingerSfxPath string `json:"stingerSfxPath,omitempty"`
}
LolNpeTutorialPathCollectionsChampion lol npe tutorial path collections champion swagger:model LolNpeTutorialPathCollectionsChampion
func (*LolNpeTutorialPathCollectionsChampion) MarshalBinary ¶
func (m *LolNpeTutorialPathCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathCollectionsChampion) UnmarshalBinary ¶
func (m *LolNpeTutorialPathCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathCollectionsChampionSpell ¶
type LolNpeTutorialPathCollectionsChampionSpell struct {
// description
Description string `json:"description,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolNpeTutorialPathCollectionsChampionSpell lol npe tutorial path collections champion spell swagger:model LolNpeTutorialPathCollectionsChampionSpell
func (*LolNpeTutorialPathCollectionsChampionSpell) MarshalBinary ¶
func (m *LolNpeTutorialPathCollectionsChampionSpell) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathCollectionsChampionSpell) UnmarshalBinary ¶
func (m *LolNpeTutorialPathCollectionsChampionSpell) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathExpiringWarning ¶
type LolNpeTutorialPathExpiringWarning struct {
// alert time
AlertTime int64 `json:"alertTime,omitempty"`
// message
Message string `json:"message,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolNpeTutorialPathExpiringWarning lol npe tutorial path expiring warning swagger:model LolNpeTutorialPathExpiringWarning
func (*LolNpeTutorialPathExpiringWarning) MarshalBinary ¶
func (m *LolNpeTutorialPathExpiringWarning) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathExpiringWarning) UnmarshalBinary ¶
func (m *LolNpeTutorialPathExpiringWarning) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathGameflowPhase ¶
type LolNpeTutorialPathGameflowPhase string
LolNpeTutorialPathGameflowPhase lol npe tutorial path gameflow phase swagger:model LolNpeTutorialPathGameflowPhase
const ( // LolNpeTutorialPathGameflowPhaseNone captures enum value "None" LolNpeTutorialPathGameflowPhaseNone LolNpeTutorialPathGameflowPhase = "None" // LolNpeTutorialPathGameflowPhaseLobby captures enum value "Lobby" LolNpeTutorialPathGameflowPhaseLobby LolNpeTutorialPathGameflowPhase = "Lobby" // LolNpeTutorialPathGameflowPhaseMatchmaking captures enum value "Matchmaking" LolNpeTutorialPathGameflowPhaseMatchmaking LolNpeTutorialPathGameflowPhase = "Matchmaking" // LolNpeTutorialPathGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolNpeTutorialPathGameflowPhaseCheckedIntoTournament LolNpeTutorialPathGameflowPhase = "CheckedIntoTournament" // LolNpeTutorialPathGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolNpeTutorialPathGameflowPhaseReadyCheck LolNpeTutorialPathGameflowPhase = "ReadyCheck" // LolNpeTutorialPathGameflowPhaseChampSelect captures enum value "ChampSelect" LolNpeTutorialPathGameflowPhaseChampSelect LolNpeTutorialPathGameflowPhase = "ChampSelect" // LolNpeTutorialPathGameflowPhaseGameStart captures enum value "GameStart" LolNpeTutorialPathGameflowPhaseGameStart LolNpeTutorialPathGameflowPhase = "GameStart" // LolNpeTutorialPathGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolNpeTutorialPathGameflowPhaseFailedToLaunch LolNpeTutorialPathGameflowPhase = "FailedToLaunch" // LolNpeTutorialPathGameflowPhaseInProgress captures enum value "InProgress" LolNpeTutorialPathGameflowPhaseInProgress LolNpeTutorialPathGameflowPhase = "InProgress" // LolNpeTutorialPathGameflowPhaseReconnect captures enum value "Reconnect" LolNpeTutorialPathGameflowPhaseReconnect LolNpeTutorialPathGameflowPhase = "Reconnect" // LolNpeTutorialPathGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolNpeTutorialPathGameflowPhaseWaitingForStats LolNpeTutorialPathGameflowPhase = "WaitingForStats" // LolNpeTutorialPathGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolNpeTutorialPathGameflowPhasePreEndOfGame LolNpeTutorialPathGameflowPhase = "PreEndOfGame" // LolNpeTutorialPathGameflowPhaseEndOfGame captures enum value "EndOfGame" LolNpeTutorialPathGameflowPhaseEndOfGame LolNpeTutorialPathGameflowPhase = "EndOfGame" // LolNpeTutorialPathGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolNpeTutorialPathGameflowPhaseTerminatedInError LolNpeTutorialPathGameflowPhase = "TerminatedInError" )
type LolNpeTutorialPathGameflowSession ¶
type LolNpeTutorialPathGameflowSession struct {
// phase
Phase LolNpeTutorialPathGameflowPhase `json:"phase,omitempty"`
}
LolNpeTutorialPathGameflowSession lol npe tutorial path gameflow session swagger:model LolNpeTutorialPathGameflowSession
func (*LolNpeTutorialPathGameflowSession) MarshalBinary ¶
func (m *LolNpeTutorialPathGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathGameflowSession) UnmarshalBinary ¶
func (m *LolNpeTutorialPathGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathIds ¶
type LolNpeTutorialPathIds struct {
// mission ids
MissionIds []string `json:"missionIds"`
// series ids
SeriesIds []string `json:"seriesIds"`
}
LolNpeTutorialPathIds lol npe tutorial path ids swagger:model LolNpeTutorialPathIds
func (*LolNpeTutorialPathIds) MarshalBinary ¶
func (m *LolNpeTutorialPathIds) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathIds) UnmarshalBinary ¶
func (m *LolNpeTutorialPathIds) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathLobbyChangeQueue ¶
type LolNpeTutorialPathLobbyChangeQueue struct {
// is custom
IsCustom bool `json:"isCustom,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolNpeTutorialPathLobbyChangeQueue lol npe tutorial path lobby change queue swagger:model LolNpeTutorialPathLobbyChangeQueue
func (*LolNpeTutorialPathLobbyChangeQueue) MarshalBinary ¶
func (m *LolNpeTutorialPathLobbyChangeQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathLobbyChangeQueue) UnmarshalBinary ¶
func (m *LolNpeTutorialPathLobbyChangeQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathLobbyDto ¶
type LolNpeTutorialPathLobbyDto struct {
// game config
GameConfig *LolNpeTutorialPathLobbyGameConfigDto `json:"gameConfig,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
}
LolNpeTutorialPathLobbyDto lol npe tutorial path lobby dto swagger:model LolNpeTutorialPathLobbyDto
func (*LolNpeTutorialPathLobbyDto) MarshalBinary ¶
func (m *LolNpeTutorialPathLobbyDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathLobbyDto) UnmarshalBinary ¶
func (m *LolNpeTutorialPathLobbyDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathLobbyGameConfigDto ¶
type LolNpeTutorialPathLobbyGameConfigDto struct {
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolNpeTutorialPathLobbyGameConfigDto lol npe tutorial path lobby game config dto swagger:model LolNpeTutorialPathLobbyGameConfigDto
func (*LolNpeTutorialPathLobbyGameConfigDto) MarshalBinary ¶
func (m *LolNpeTutorialPathLobbyGameConfigDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathLobbyGameConfigDto) UnmarshalBinary ¶
func (m *LolNpeTutorialPathLobbyGameConfigDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathLoginSession ¶
type LolNpeTutorialPathLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// is new player
IsNewPlayer bool `json:"isNewPlayer,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolNpeTutorialPathLoginSession lol npe tutorial path login session swagger:model LolNpeTutorialPathLoginSession
func (*LolNpeTutorialPathLoginSession) MarshalBinary ¶
func (m *LolNpeTutorialPathLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathLoginSession) UnmarshalBinary ¶
func (m *LolNpeTutorialPathLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathMission ¶
type LolNpeTutorialPathMission struct {
// background image Url
BackgroundImageURL string `json:"backgroundImageUrl,omitempty"`
// celebration type
CelebrationType string `json:"celebrationType,omitempty"`
// client notify level
ClientNotifyLevel string `json:"clientNotifyLevel,omitempty"`
// completed date
CompletedDate int64 `json:"completedDate,omitempty"`
// completion expression
CompletionExpression string `json:"completionExpression,omitempty"`
// cooldown time millis
CooldownTimeMillis int64 `json:"cooldownTimeMillis,omitempty"`
// description
Description string `json:"description,omitempty"`
// display
Display *LolNpeTutorialPathMissionDisplay `json:"display,omitempty"`
// display type
DisplayType string `json:"displayType,omitempty"`
// end time
EndTime int64 `json:"endTime,omitempty"`
// expiring warnings
ExpiringWarnings []*LolNpeTutorialPathExpiringWarning `json:"expiringWarnings"`
// helper text
HelperText string `json:"helperText,omitempty"`
// icon image Url
IconImageURL string `json:"iconImageUrl,omitempty"`
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// is new
IsNew bool `json:"isNew,omitempty"`
// last updated timestamp
LastUpdatedTimestamp int64 `json:"lastUpdatedTimestamp,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
// metadata
Metadata *LolNpeTutorialPathMissionMetadata `json:"metadata,omitempty"`
// mission type
MissionType string `json:"missionType,omitempty"`
// objectives
Objectives []*LolNpeTutorialPathObjective `json:"objectives"`
// requirements
Requirements []string `json:"requirements"`
// reward strategy
RewardStrategy *LolNpeTutorialPathRewardStrategy `json:"rewardStrategy,omitempty"`
// rewards
Rewards []*LolNpeTutorialPathReward `json:"rewards"`
// series name
SeriesName string `json:"seriesName,omitempty"`
// start time
StartTime int64 `json:"startTime,omitempty"`
// status
Status string `json:"status,omitempty"`
// title
Title string `json:"title,omitempty"`
// viewed
Viewed bool `json:"viewed,omitempty"`
}
LolNpeTutorialPathMission lol npe tutorial path mission swagger:model LolNpeTutorialPathMission
func (*LolNpeTutorialPathMission) MarshalBinary ¶
func (m *LolNpeTutorialPathMission) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathMission) UnmarshalBinary ¶
func (m *LolNpeTutorialPathMission) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathMissionDisplay ¶
type LolNpeTutorialPathMissionDisplay struct {
// attributes
Attributes []string `json:"attributes"`
}
LolNpeTutorialPathMissionDisplay lol npe tutorial path mission display swagger:model LolNpeTutorialPathMissionDisplay
func (*LolNpeTutorialPathMissionDisplay) MarshalBinary ¶
func (m *LolNpeTutorialPathMissionDisplay) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathMissionDisplay) UnmarshalBinary ¶
func (m *LolNpeTutorialPathMissionDisplay) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathMissionMetadata ¶
type LolNpeTutorialPathMissionMetadata struct {
// tutorial
Tutorial *LolNpeTutorialPathTutorialMetadata `json:"tutorial,omitempty"`
}
LolNpeTutorialPathMissionMetadata lol npe tutorial path mission metadata swagger:model LolNpeTutorialPathMissionMetadata
func (*LolNpeTutorialPathMissionMetadata) MarshalBinary ¶
func (m *LolNpeTutorialPathMissionMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathMissionMetadata) UnmarshalBinary ¶
func (m *LolNpeTutorialPathMissionMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathObjective ¶
type LolNpeTutorialPathObjective struct {
// description
Description string `json:"description,omitempty"`
// progress
Progress *LolNpeTutorialPathProgress `json:"progress,omitempty"`
// reward groups
RewardGroups []string `json:"rewardGroups"`
// sequence
Sequence int32 `json:"sequence,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolNpeTutorialPathObjective lol npe tutorial path objective swagger:model LolNpeTutorialPathObjective
func (*LolNpeTutorialPathObjective) MarshalBinary ¶
func (m *LolNpeTutorialPathObjective) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathObjective) UnmarshalBinary ¶
func (m *LolNpeTutorialPathObjective) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathProgress ¶
type LolNpeTutorialPathProgress struct {
// current progress
CurrentProgress int32 `json:"currentProgress,omitempty"`
// last viewed progress
LastViewedProgress int32 `json:"lastViewedProgress,omitempty"`
// total count
TotalCount int32 `json:"totalCount,omitempty"`
}
LolNpeTutorialPathProgress lol npe tutorial path progress swagger:model LolNpeTutorialPathProgress
func (*LolNpeTutorialPathProgress) MarshalBinary ¶
func (m *LolNpeTutorialPathProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathProgress) UnmarshalBinary ¶
func (m *LolNpeTutorialPathProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathRequirement ¶
type LolNpeTutorialPathRequirement struct {
// expression
Expression string `json:"expression,omitempty"`
}
LolNpeTutorialPathRequirement lol npe tutorial path requirement swagger:model LolNpeTutorialPathRequirement
func (*LolNpeTutorialPathRequirement) MarshalBinary ¶
func (m *LolNpeTutorialPathRequirement) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathRequirement) UnmarshalBinary ¶
func (m *LolNpeTutorialPathRequirement) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathReward ¶
type LolNpeTutorialPathReward struct {
// description
Description string `json:"description,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// reward fulfilled
RewardFulfilled bool `json:"rewardFulfilled,omitempty"`
// reward group
RewardGroup string `json:"rewardGroup,omitempty"`
// reward group selected
RewardGroupSelected bool `json:"rewardGroupSelected,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
// sequence
Sequence int32 `json:"sequence,omitempty"`
// unique name
UniqueName string `json:"uniqueName,omitempty"`
}
LolNpeTutorialPathReward lol npe tutorial path reward swagger:model LolNpeTutorialPathReward
func (*LolNpeTutorialPathReward) MarshalBinary ¶
func (m *LolNpeTutorialPathReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathReward) UnmarshalBinary ¶
func (m *LolNpeTutorialPathReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathRewardStrategy ¶
type LolNpeTutorialPathRewardStrategy struct {
// group strategy
GroupStrategy string `json:"groupStrategy,omitempty"`
// select max group count
SelectMaxGroupCount int64 `json:"selectMaxGroupCount,omitempty"`
// select min group count
SelectMinGroupCount int64 `json:"selectMinGroupCount,omitempty"`
}
LolNpeTutorialPathRewardStrategy lol npe tutorial path reward strategy swagger:model LolNpeTutorialPathRewardStrategy
func (*LolNpeTutorialPathRewardStrategy) MarshalBinary ¶
func (m *LolNpeTutorialPathRewardStrategy) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathRewardStrategy) UnmarshalBinary ¶
func (m *LolNpeTutorialPathRewardStrategy) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathSeries ¶
type LolNpeTutorialPathSeries struct {
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolNpeTutorialPathSeries lol npe tutorial path series swagger:model LolNpeTutorialPathSeries
func (*LolNpeTutorialPathSeries) MarshalBinary ¶
func (m *LolNpeTutorialPathSeries) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathSeries) UnmarshalBinary ¶
func (m *LolNpeTutorialPathSeries) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathSeriesOpt ¶
type LolNpeTutorialPathSeriesOpt struct {
// option
Option string `json:"option,omitempty"`
// series Id
SeriesID string `json:"seriesId,omitempty"`
}
LolNpeTutorialPathSeriesOpt lol npe tutorial path series opt swagger:model LolNpeTutorialPathSeriesOpt
func (*LolNpeTutorialPathSeriesOpt) MarshalBinary ¶
func (m *LolNpeTutorialPathSeriesOpt) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathSeriesOpt) UnmarshalBinary ¶
func (m *LolNpeTutorialPathSeriesOpt) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathSummoner ¶
type LolNpeTutorialPathSummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// display name
DisplayName string `json:"displayName,omitempty"`
// percent complete for next level
PercentCompleteForNextLevel int32 `json:"percentCompleteForNextLevel,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
// xp since last level
XpSinceLastLevel int64 `json:"xpSinceLastLevel,omitempty"`
// xp until next level
XpUntilNextLevel int64 `json:"xpUntilNextLevel,omitempty"`
}
LolNpeTutorialPathSummoner lol npe tutorial path summoner swagger:model LolNpeTutorialPathSummoner
func (*LolNpeTutorialPathSummoner) MarshalBinary ¶
func (m *LolNpeTutorialPathSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathSummoner) UnmarshalBinary ¶
func (m *LolNpeTutorialPathSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathSummonerIcon ¶
type LolNpeTutorialPathSummonerIcon struct {
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
}
LolNpeTutorialPathSummonerIcon lol npe tutorial path summoner icon swagger:model LolNpeTutorialPathSummonerIcon
func (*LolNpeTutorialPathSummonerIcon) MarshalBinary ¶
func (m *LolNpeTutorialPathSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathSummonerIcon) UnmarshalBinary ¶
func (m *LolNpeTutorialPathSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathTutorial ¶
type LolNpeTutorialPathTutorial struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// description
Description string `json:"description,omitempty"`
// id
ID string `json:"id,omitempty"`
// is viewed
IsViewed bool `json:"isViewed,omitempty"`
// queue Id
QueueID string `json:"queueId,omitempty"`
// rewards
Rewards []*LolNpeTutorialPathTutorialReward `json:"rewards"`
// status
Status LolNpeTutorialPathTutorialStatus `json:"status,omitempty"`
// step number
StepNumber int32 `json:"stepNumber,omitempty"`
// title
Title string `json:"title,omitempty"`
// type
Type LolNpeTutorialPathTutorialType `json:"type,omitempty"`
// use chosen champion
UseChosenChampion bool `json:"useChosenChampion,omitempty"`
// use quick search matchmaking
UseQuickSearchMatchmaking bool `json:"useQuickSearchMatchmaking,omitempty"`
}
LolNpeTutorialPathTutorial lol npe tutorial path tutorial swagger:model LolNpeTutorialPathTutorial
func (*LolNpeTutorialPathTutorial) MarshalBinary ¶
func (m *LolNpeTutorialPathTutorial) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathTutorial) UnmarshalBinary ¶
func (m *LolNpeTutorialPathTutorial) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathTutorialMetadata ¶
type LolNpeTutorialPathTutorialMetadata struct {
// display rewards
DisplayRewards map[string]string `json:"displayRewards,omitempty"`
// queue Id
QueueID string `json:"queueId,omitempty"`
// step number
StepNumber int32 `json:"stepNumber,omitempty"`
// use chosen champion
UseChosenChampion bool `json:"useChosenChampion,omitempty"`
// use quick search matchmaking
UseQuickSearchMatchmaking bool `json:"useQuickSearchMatchmaking,omitempty"`
}
LolNpeTutorialPathTutorialMetadata lol npe tutorial path tutorial metadata swagger:model LolNpeTutorialPathTutorialMetadata
func (*LolNpeTutorialPathTutorialMetadata) MarshalBinary ¶
func (m *LolNpeTutorialPathTutorialMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathTutorialMetadata) UnmarshalBinary ¶
func (m *LolNpeTutorialPathTutorialMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathTutorialReward ¶
type LolNpeTutorialPathTutorialReward struct {
// description
Description string `json:"description,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
// reward fulfilled
RewardFulfilled bool `json:"rewardFulfilled,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
// sequence
Sequence int32 `json:"sequence,omitempty"`
// unique name
UniqueName string `json:"uniqueName,omitempty"`
}
LolNpeTutorialPathTutorialReward lol npe tutorial path tutorial reward swagger:model LolNpeTutorialPathTutorialReward
func (*LolNpeTutorialPathTutorialReward) MarshalBinary ¶
func (m *LolNpeTutorialPathTutorialReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolNpeTutorialPathTutorialReward) UnmarshalBinary ¶
func (m *LolNpeTutorialPathTutorialReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolNpeTutorialPathTutorialStatus ¶
type LolNpeTutorialPathTutorialStatus string
LolNpeTutorialPathTutorialStatus lol npe tutorial path tutorial status swagger:model LolNpeTutorialPathTutorialStatus
const ( // LolNpeTutorialPathTutorialStatusLOCKED captures enum value "LOCKED" LolNpeTutorialPathTutorialStatusLOCKED LolNpeTutorialPathTutorialStatus = "LOCKED" // LolNpeTutorialPathTutorialStatusUNLOCKED captures enum value "UNLOCKED" LolNpeTutorialPathTutorialStatusUNLOCKED LolNpeTutorialPathTutorialStatus = "UNLOCKED" // LolNpeTutorialPathTutorialStatusCOMPLETED captures enum value "COMPLETED" LolNpeTutorialPathTutorialStatusCOMPLETED LolNpeTutorialPathTutorialStatus = "COMPLETED" )
type LolNpeTutorialPathTutorialType ¶
type LolNpeTutorialPathTutorialType string
LolNpeTutorialPathTutorialType lol npe tutorial path tutorial type swagger:model LolNpeTutorialPathTutorialType
const ( // LolNpeTutorialPathTutorialTypeCARD captures enum value "CARD" LolNpeTutorialPathTutorialTypeCARD LolNpeTutorialPathTutorialType = "CARD" // LolNpeTutorialPathTutorialTypeREWARD captures enum value "REWARD" LolNpeTutorialPathTutorialTypeREWARD LolNpeTutorialPathTutorialType = "REWARD" )
type LolPatchChunkingPatcherEnvironment ¶
type LolPatchChunkingPatcherEnvironment struct {
// client patcher available
ClientPatcherAvailable bool `json:"client_patcher_available,omitempty"`
// client patcher enabled
ClientPatcherEnabled bool `json:"client_patcher_enabled,omitempty"`
// game patcher available
GamePatcherAvailable bool `json:"game_patcher_available,omitempty"`
// game patcher enabled
GamePatcherEnabled bool `json:"game_patcher_enabled,omitempty"`
}
LolPatchChunkingPatcherEnvironment lol patch chunking patcher environment swagger:model LolPatchChunkingPatcherEnvironment
func (*LolPatchChunkingPatcherEnvironment) MarshalBinary ¶
func (m *LolPatchChunkingPatcherEnvironment) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchChunkingPatcherEnvironment) UnmarshalBinary ¶
func (m *LolPatchChunkingPatcherEnvironment) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchComponentActionProgress ¶
type LolPatchComponentActionProgress struct {
// current item
CurrentItem string `json:"currentItem,omitempty"`
// network
Network *LolPatchComponentStateProgress `json:"network,omitempty"`
// primary work
PrimaryWork LolPatchComponentStateWorkType `json:"primaryWork,omitempty"`
// total
Total *LolPatchComponentStateProgress `json:"total,omitempty"`
}
LolPatchComponentActionProgress lol patch component action progress swagger:model LolPatchComponentActionProgress
func (*LolPatchComponentActionProgress) MarshalBinary ¶
func (m *LolPatchComponentActionProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchComponentActionProgress) UnmarshalBinary ¶
func (m *LolPatchComponentActionProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchComponentState ¶
type LolPatchComponentState struct {
// action
Action LolPatchComponentStateAction `json:"action,omitempty"`
// id
ID string `json:"id,omitempty"`
// is corrupted
IsCorrupted bool `json:"isCorrupted,omitempty"`
// is up to date
IsUpToDate bool `json:"isUpToDate,omitempty"`
// is update available
IsUpdateAvailable bool `json:"isUpdateAvailable,omitempty"`
// progress
Progress *LolPatchComponentActionProgress `json:"progress,omitempty"`
// time of last up to date check i s o8601
TimeOfLastUpToDateCheckISO8601 string `json:"timeOfLastUpToDateCheckISO8601,omitempty"`
}
LolPatchComponentState lol patch component state swagger:model LolPatchComponentState
func (*LolPatchComponentState) MarshalBinary ¶
func (m *LolPatchComponentState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchComponentState) UnmarshalBinary ¶
func (m *LolPatchComponentState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchComponentStateAction ¶
type LolPatchComponentStateAction string
LolPatchComponentStateAction lol patch component state action swagger:model LolPatchComponentStateAction
const ( // LolPatchComponentStateActionIdle captures enum value "Idle" LolPatchComponentStateActionIdle LolPatchComponentStateAction = "Idle" // LolPatchComponentStateActionCheckingForUpdates captures enum value "CheckingForUpdates" LolPatchComponentStateActionCheckingForUpdates LolPatchComponentStateAction = "CheckingForUpdates" // LolPatchComponentStateActionPatching captures enum value "Patching" LolPatchComponentStateActionPatching LolPatchComponentStateAction = "Patching" // LolPatchComponentStateActionRepairing captures enum value "Repairing" LolPatchComponentStateActionRepairing LolPatchComponentStateAction = "Repairing" // LolPatchComponentStateActionMigrating captures enum value "Migrating" LolPatchComponentStateActionMigrating LolPatchComponentStateAction = "Migrating" )
type LolPatchComponentStateProgress ¶
type LolPatchComponentStateProgress struct {
// bytes complete
BytesComplete int64 `json:"bytesComplete,omitempty"`
// bytes per second
BytesPerSecond float64 `json:"bytesPerSecond,omitempty"`
// bytes required
BytesRequired int64 `json:"bytesRequired,omitempty"`
}
LolPatchComponentStateProgress lol patch component state progress swagger:model LolPatchComponentStateProgress
func (*LolPatchComponentStateProgress) MarshalBinary ¶
func (m *LolPatchComponentStateProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchComponentStateProgress) UnmarshalBinary ¶
func (m *LolPatchComponentStateProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchComponentStateWorkType ¶
type LolPatchComponentStateWorkType string
LolPatchComponentStateWorkType lol patch component state work type swagger:model LolPatchComponentStateWorkType
const ( // LolPatchComponentStateWorkTypeScanning captures enum value "Scanning" LolPatchComponentStateWorkTypeScanning LolPatchComponentStateWorkType = "Scanning" // LolPatchComponentStateWorkTypeNetwork captures enum value "Network" LolPatchComponentStateWorkTypeNetwork LolPatchComponentStateWorkType = "Network" // LolPatchComponentStateWorkTypeDisk captures enum value "Disk" LolPatchComponentStateWorkTypeDisk LolPatchComponentStateWorkType = "Disk" )
type LolPatchInstallPaths ¶
type LolPatchInstallPaths struct {
// game executable path
GameExecutablePath string `json:"gameExecutablePath,omitempty"`
// game install root
GameInstallRoot string `json:"gameInstallRoot,omitempty"`
}
LolPatchInstallPaths lol patch install paths swagger:model LolPatchInstallPaths
func (*LolPatchInstallPaths) MarshalBinary ¶
func (m *LolPatchInstallPaths) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchInstallPaths) UnmarshalBinary ¶
func (m *LolPatchInstallPaths) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchNotification ¶
type LolPatchNotification struct {
// data
Data map[string]interface{} `json:"data,omitempty"`
// id
ID string `json:"id,omitempty"`
// notification Id
NotificationID LolPatchNotificationID `json:"notificationId,omitempty"`
}
LolPatchNotification lol patch notification swagger:model LolPatchNotification
func (*LolPatchNotification) MarshalBinary ¶
func (m *LolPatchNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchNotification) UnmarshalBinary ¶
func (m *LolPatchNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchNotificationID ¶
type LolPatchNotificationID string
LolPatchNotificationID lol patch notification Id swagger:model LolPatchNotificationId
const ( // LolPatchNotificationIDUnspecifiedError captures enum value "UnspecifiedError" LolPatchNotificationIDUnspecifiedError LolPatchNotificationID = "UnspecifiedError" // LolPatchNotificationIDConnectionError captures enum value "ConnectionError" LolPatchNotificationIDConnectionError LolPatchNotificationID = "ConnectionError" // LolPatchNotificationIDMissingFilesError captures enum value "MissingFilesError" LolPatchNotificationIDMissingFilesError LolPatchNotificationID = "MissingFilesError" // LolPatchNotificationIDFailedToWriteError captures enum value "FailedToWriteError" LolPatchNotificationIDFailedToWriteError LolPatchNotificationID = "FailedToWriteError" // LolPatchNotificationIDWillRestoreClientBackupOnRestart captures enum value "WillRestoreClientBackupOnRestart" LolPatchNotificationIDWillRestoreClientBackupOnRestart LolPatchNotificationID = "WillRestoreClientBackupOnRestart" // LolPatchNotificationIDDidRestoreClientBackup captures enum value "DidRestoreClientBackup" LolPatchNotificationIDDidRestoreClientBackup LolPatchNotificationID = "DidRestoreClientBackup" // LolPatchNotificationIDNotEnoughDiskSpace captures enum value "NotEnoughDiskSpace" LolPatchNotificationIDNotEnoughDiskSpace LolPatchNotificationID = "NotEnoughDiskSpace" // LolPatchNotificationIDBrokenPermissions captures enum value "BrokenPermissions" LolPatchNotificationIDBrokenPermissions LolPatchNotificationID = "BrokenPermissions" )
type LolPatchPatcherInstallSettings ¶
type LolPatchPatcherInstallSettings struct {
// client patch url
ClientPatchURL string `json:"client_patch_url,omitempty"`
// client patcher
ClientPatcher string `json:"client_patcher,omitempty"`
// client patcher available
ClientPatcherAvailable bool `json:"client_patcher_available,omitempty"`
// game patch url
GamePatchURL string `json:"game_patch_url,omitempty"`
// game patcher
GamePatcher string `json:"game_patcher,omitempty"`
// game patcher available
GamePatcherAvailable bool `json:"game_patcher_available,omitempty"`
// locales
Locales []string `json:"locales"`
// max download speed mbps
MaxDownloadSpeedMbps int32 `json:"max_download_speed_mbps,omitempty"`
}
LolPatchPatcherInstallSettings lol patch patcher install settings swagger:model LolPatchPatcherInstallSettings
func (*LolPatchPatcherInstallSettings) MarshalBinary ¶
func (m *LolPatchPatcherInstallSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchPatcherInstallSettings) UnmarshalBinary ¶
func (m *LolPatchPatcherInstallSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchPatcherRegionSettings ¶
type LolPatchPatcherRegionSettings struct {
// client patcher
ClientPatcher string `json:"client_patcher,omitempty"`
// game patcher
GamePatcher string `json:"game_patcher,omitempty"`
// patchline
Patchline string `json:"patchline,omitempty"`
}
LolPatchPatcherRegionSettings lol patch patcher region settings swagger:model LolPatchPatcherRegionSettings
func (*LolPatchPatcherRegionSettings) MarshalBinary ¶
func (m *LolPatchPatcherRegionSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchPatcherRegionSettings) UnmarshalBinary ¶
func (m *LolPatchPatcherRegionSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchPatcherSelfUpdateSettings ¶
type LolPatchPatcherSelfUpdateSettings struct {
// restart delay
RestartDelay int32 `json:"restart_delay,omitempty"`
}
LolPatchPatcherSelfUpdateSettings lol patch patcher self update settings swagger:model LolPatchPatcherSelfUpdateSettings
func (*LolPatchPatcherSelfUpdateSettings) MarshalBinary ¶
func (m *LolPatchPatcherSelfUpdateSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchPatcherSelfUpdateSettings) UnmarshalBinary ¶
func (m *LolPatchPatcherSelfUpdateSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchPatcherSettings ¶
type LolPatchPatcherSettings struct {
// channel
Channel string `json:"channel,omitempty"`
// headers
Headers map[string]string `json:"headers,omitempty"`
// product refresh period
ProductRefreshPeriod float64 `json:"product_refresh_period,omitempty"`
// self update
SelfUpdate *LolPatchPatcherSelfUpdateSettings `json:"self_update,omitempty"`
}
LolPatchPatcherSettings lol patch patcher settings swagger:model LolPatchPatcherSettings
func (*LolPatchPatcherSettings) MarshalBinary ¶
func (m *LolPatchPatcherSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchPatcherSettings) UnmarshalBinary ¶
func (m *LolPatchPatcherSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchProductState ¶
type LolPatchProductState struct {
// action
Action LolPatchComponentStateAction `json:"action,omitempty"`
// components
Components []*LolPatchComponentState `json:"components"`
// id
ID string `json:"id,omitempty"`
// is corrupted
IsCorrupted bool `json:"isCorrupted,omitempty"`
// is stopped
IsStopped bool `json:"isStopped,omitempty"`
// is up to date
IsUpToDate bool `json:"isUpToDate,omitempty"`
// is update available
IsUpdateAvailable bool `json:"isUpdateAvailable,omitempty"`
// percent patched
PercentPatched float64 `json:"percentPatched,omitempty"`
}
LolPatchProductState lol patch product state swagger:model LolPatchProductState
func (*LolPatchProductState) MarshalBinary ¶
func (m *LolPatchProductState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchProductState) UnmarshalBinary ¶
func (m *LolPatchProductState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchPublishedReleaseResponse ¶
type LolPatchPublishedReleaseResponse struct {
// client patch url
ClientPatchURL string `json:"client_patch_url,omitempty"`
// game patch url
GamePatchURL string `json:"game_patch_url,omitempty"`
// timestamp
Timestamp string `json:"timestamp,omitempty"`
// toggles
Toggles map[string]float64 `json:"toggles,omitempty"`
// version
Version int32 `json:"version,omitempty"`
}
LolPatchPublishedReleaseResponse lol patch published release response swagger:model LolPatchPublishedReleaseResponse
func (*LolPatchPublishedReleaseResponse) MarshalBinary ¶
func (m *LolPatchPublishedReleaseResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchPublishedReleaseResponse) UnmarshalBinary ¶
func (m *LolPatchPublishedReleaseResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchRegionLocale ¶
type LolPatchRegionLocale struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolPatchRegionLocale lol patch region locale swagger:model LolPatchRegionLocale
func (*LolPatchRegionLocale) MarshalBinary ¶
func (m *LolPatchRegionLocale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchRegionLocale) UnmarshalBinary ¶
func (m *LolPatchRegionLocale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchStatus ¶
type LolPatchStatus struct {
// connected to patch server
ConnectedToPatchServer bool `json:"connectedToPatchServer,omitempty"`
// has updates on restart
HasUpdatesOnRestart bool `json:"hasUpdatesOnRestart,omitempty"`
// will restart on self update
WillRestartOnSelfUpdate bool `json:"willRestartOnSelfUpdate,omitempty"`
}
LolPatchStatus lol patch status swagger:model LolPatchStatus
func (*LolPatchStatus) MarshalBinary ¶
func (m *LolPatchStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchStatus) UnmarshalBinary ¶
func (m *LolPatchStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPatchUxResource ¶
type LolPatchUxResource struct {
// visible
Visible bool `json:"visible,omitempty"`
}
LolPatchUxResource lol patch ux resource swagger:model LolPatchUxResource
func (*LolPatchUxResource) MarshalBinary ¶
func (m *LolPatchUxResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPatchUxResource) UnmarshalBinary ¶
func (m *LolPatchUxResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectAction ¶
type LolPerksChampSelectAction struct {
// actor cell Id
ActorCellID int64 `json:"actorCellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// completed
Completed bool `json:"completed,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPerksChampSelectAction lol perks champ select action swagger:model LolPerksChampSelectAction
func (*LolPerksChampSelectAction) MarshalBinary ¶
func (m *LolPerksChampSelectAction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectAction) UnmarshalBinary ¶
func (m *LolPerksChampSelectAction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectBannedChampions ¶
type LolPerksChampSelectBannedChampions struct {
// my team bans
MyTeamBans []int32 `json:"myTeamBans"`
// num bans
NumBans int32 `json:"numBans,omitempty"`
// their team bans
TheirTeamBans []int32 `json:"theirTeamBans"`
}
LolPerksChampSelectBannedChampions lol perks champ select banned champions swagger:model LolPerksChampSelectBannedChampions
func (*LolPerksChampSelectBannedChampions) MarshalBinary ¶
func (m *LolPerksChampSelectBannedChampions) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectBannedChampions) UnmarshalBinary ¶
func (m *LolPerksChampSelectBannedChampions) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectChatRoomDetails ¶
type LolPerksChampSelectChatRoomDetails struct {
// chat room name
ChatRoomName string `json:"chatRoomName,omitempty"`
// chat room password
ChatRoomPassword string `json:"chatRoomPassword,omitempty"`
}
LolPerksChampSelectChatRoomDetails lol perks champ select chat room details swagger:model LolPerksChampSelectChatRoomDetails
func (*LolPerksChampSelectChatRoomDetails) MarshalBinary ¶
func (m *LolPerksChampSelectChatRoomDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectChatRoomDetails) UnmarshalBinary ¶
func (m *LolPerksChampSelectChatRoomDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectMySelection ¶
type LolPerksChampSelectMySelection struct {
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolPerksChampSelectMySelection lol perks champ select my selection swagger:model LolPerksChampSelectMySelection
func (*LolPerksChampSelectMySelection) MarshalBinary ¶
func (m *LolPerksChampSelectMySelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectMySelection) UnmarshalBinary ¶
func (m *LolPerksChampSelectMySelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectPlayerSelection ¶
type LolPerksChampSelectPlayerSelection struct {
// assigned position
AssignedPosition string `json:"assignedPosition,omitempty"`
// cell Id
CellID int64 `json:"cellId,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion pick intent
ChampionPickIntent int32 `json:"championPickIntent,omitempty"`
// player type
PlayerType string `json:"playerType,omitempty"`
// selected skin Id
SelectedSkinID int32 `json:"selectedSkinId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// team
Team int32 `json:"team,omitempty"`
// ward skin Id
WardSkinID int64 `json:"wardSkinId,omitempty"`
}
LolPerksChampSelectPlayerSelection lol perks champ select player selection swagger:model LolPerksChampSelectPlayerSelection
func (*LolPerksChampSelectPlayerSelection) MarshalBinary ¶
func (m *LolPerksChampSelectPlayerSelection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectPlayerSelection) UnmarshalBinary ¶
func (m *LolPerksChampSelectPlayerSelection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectSession ¶
type LolPerksChampSelectSession struct {
// actions
Actions []interface{} `json:"actions"`
// bans
Bans *LolPerksChampSelectBannedChampions `json:"bans,omitempty"`
// chat details
ChatDetails *LolPerksChampSelectChatRoomDetails `json:"chatDetails,omitempty"`
// is spectating
IsSpectating bool `json:"isSpectating,omitempty"`
// local player cell Id
LocalPlayerCellID int64 `json:"localPlayerCellId,omitempty"`
// my team
MyTeam []*LolPerksChampSelectPlayerSelection `json:"myTeam"`
// their team
TheirTeam []*LolPerksChampSelectPlayerSelection `json:"theirTeam"`
// timer
Timer *LolPerksChampSelectTimer `json:"timer,omitempty"`
// trades
Trades []*LolPerksChampSelectTradeContract `json:"trades"`
}
LolPerksChampSelectSession lol perks champ select session swagger:model LolPerksChampSelectSession
func (*LolPerksChampSelectSession) MarshalBinary ¶
func (m *LolPerksChampSelectSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectSession) UnmarshalBinary ¶
func (m *LolPerksChampSelectSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectTimer ¶
type LolPerksChampSelectTimer struct {
// adjusted time left in phase
AdjustedTimeLeftInPhase int64 `json:"adjustedTimeLeftInPhase,omitempty"`
// adjusted time left in phase in sec
AdjustedTimeLeftInPhaseInSec int32 `json:"adjustedTimeLeftInPhaseInSec,omitempty"`
// internal now in epoch ms
InternalNowInEpochMs int64 `json:"internalNowInEpochMs,omitempty"`
// is infinite
IsInfinite bool `json:"isInfinite,omitempty"`
// phase
Phase string `json:"phase,omitempty"`
// time left in phase
TimeLeftInPhase int64 `json:"timeLeftInPhase,omitempty"`
// time left in phase in sec
TimeLeftInPhaseInSec int32 `json:"timeLeftInPhaseInSec,omitempty"`
// total time in phase
TotalTimeInPhase int64 `json:"totalTimeInPhase,omitempty"`
}
LolPerksChampSelectTimer lol perks champ select timer swagger:model LolPerksChampSelectTimer
func (*LolPerksChampSelectTimer) MarshalBinary ¶
func (m *LolPerksChampSelectTimer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectTimer) UnmarshalBinary ¶
func (m *LolPerksChampSelectTimer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectTradeContract ¶
type LolPerksChampSelectTradeContract struct {
// cell Id
CellID int64 `json:"cellId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// state
State LolPerksChampSelectTradeState `json:"state,omitempty"`
}
LolPerksChampSelectTradeContract lol perks champ select trade contract swagger:model LolPerksChampSelectTradeContract
func (*LolPerksChampSelectTradeContract) MarshalBinary ¶
func (m *LolPerksChampSelectTradeContract) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampSelectTradeContract) UnmarshalBinary ¶
func (m *LolPerksChampSelectTradeContract) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksChampSelectTradeState ¶
type LolPerksChampSelectTradeState string
LolPerksChampSelectTradeState lol perks champ select trade state swagger:model LolPerksChampSelectTradeState
const ( // LolPerksChampSelectTradeStateAVAILABLE captures enum value "AVAILABLE" LolPerksChampSelectTradeStateAVAILABLE LolPerksChampSelectTradeState = "AVAILABLE" // LolPerksChampSelectTradeStateBUSY captures enum value "BUSY" LolPerksChampSelectTradeStateBUSY LolPerksChampSelectTradeState = "BUSY" // LolPerksChampSelectTradeStateINVALID captures enum value "INVALID" LolPerksChampSelectTradeStateINVALID LolPerksChampSelectTradeState = "INVALID" // LolPerksChampSelectTradeStateRECEIVED captures enum value "RECEIVED" LolPerksChampSelectTradeStateRECEIVED LolPerksChampSelectTradeState = "RECEIVED" // LolPerksChampSelectTradeStateSENT captures enum value "SENT" LolPerksChampSelectTradeStateSENT LolPerksChampSelectTradeState = "SENT" )
type LolPerksChampionPreferredStyle ¶
type LolPerksChampionPreferredStyle struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion name
ChampionName string `json:"championName,omitempty"`
// style
Style int32 `json:"style,omitempty"`
}
LolPerksChampionPreferredStyle lol perks champion preferred style swagger:model LolPerksChampionPreferredStyle
func (*LolPerksChampionPreferredStyle) MarshalBinary ¶
func (m *LolPerksChampionPreferredStyle) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksChampionPreferredStyle) UnmarshalBinary ¶
func (m *LolPerksChampionPreferredStyle) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksCustomizationLimits ¶
type LolPerksCustomizationLimits string
LolPerksCustomizationLimits lol perks customization limits swagger:model LolPerksCustomizationLimits
const ( // LolPerksCustomizationLimitsLocked captures enum value "Locked" LolPerksCustomizationLimitsLocked LolPerksCustomizationLimits = "Locked" // LolPerksCustomizationLimitsCanSelectPages captures enum value "CanSelectPages" LolPerksCustomizationLimitsCanSelectPages LolPerksCustomizationLimits = "CanSelectPages" // LolPerksCustomizationLimitsCanSelectKeystones captures enum value "CanSelectKeystones" LolPerksCustomizationLimitsCanSelectKeystones LolPerksCustomizationLimits = "CanSelectKeystones" // LolPerksCustomizationLimitsCanSelectPrimaries captures enum value "CanSelectPrimaries" LolPerksCustomizationLimitsCanSelectPrimaries LolPerksCustomizationLimits = "CanSelectPrimaries" // LolPerksCustomizationLimitsCanSelectSplash captures enum value "CanSelectSplash" LolPerksCustomizationLimitsCanSelectSplash LolPerksCustomizationLimits = "CanSelectSplash" // LolPerksCustomizationLimitsCanUseAdvancedStyles captures enum value "CanUseAdvancedStyles" LolPerksCustomizationLimitsCanUseAdvancedStyles LolPerksCustomizationLimits = "CanUseAdvancedStyles" )
type LolPerksDefaultStatModsPerSubStyle ¶
type LolPerksDefaultStatModsPerSubStyle struct {
// id
ID int32 `json:"id,omitempty"`
// perks
Perks []int32 `json:"perks"`
}
LolPerksDefaultStatModsPerSubStyle lol perks default stat mods per sub style swagger:model LolPerksDefaultStatModsPerSubStyle
func (*LolPerksDefaultStatModsPerSubStyle) MarshalBinary ¶
func (m *LolPerksDefaultStatModsPerSubStyle) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksDefaultStatModsPerSubStyle) UnmarshalBinary ¶
func (m *LolPerksDefaultStatModsPerSubStyle) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksGameCustomizationDTO ¶
type LolPerksGameCustomizationDTO struct {
// category
Category string `json:"category,omitempty"`
// content
Content string `json:"content,omitempty"`
// is teambuilder
IsTeambuilder bool `json:"isTeambuilder,omitempty"`
// queue type
QueueType int64 `json:"queueType,omitempty"`
}
LolPerksGameCustomizationDTO lol perks game customization d t o swagger:model LolPerksGameCustomizationDTO
func (*LolPerksGameCustomizationDTO) MarshalBinary ¶
func (m *LolPerksGameCustomizationDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksGameCustomizationDTO) UnmarshalBinary ¶
func (m *LolPerksGameCustomizationDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksGameflowGameData ¶
type LolPerksGameflowGameData struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// is custom game
IsCustomGame bool `json:"isCustomGame,omitempty"`
// queue
Queue *LolPerksQueue `json:"queue,omitempty"`
}
LolPerksGameflowGameData lol perks gameflow game data swagger:model LolPerksGameflowGameData
func (*LolPerksGameflowGameData) MarshalBinary ¶
func (m *LolPerksGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksGameflowGameData) UnmarshalBinary ¶
func (m *LolPerksGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksGameflowPhase ¶
type LolPerksGameflowPhase string
LolPerksGameflowPhase lol perks gameflow phase swagger:model LolPerksGameflowPhase
const ( // LolPerksGameflowPhaseNone captures enum value "None" LolPerksGameflowPhaseNone LolPerksGameflowPhase = "None" // LolPerksGameflowPhaseLobby captures enum value "Lobby" LolPerksGameflowPhaseLobby LolPerksGameflowPhase = "Lobby" // LolPerksGameflowPhaseMatchmaking captures enum value "Matchmaking" LolPerksGameflowPhaseMatchmaking LolPerksGameflowPhase = "Matchmaking" // LolPerksGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolPerksGameflowPhaseCheckedIntoTournament LolPerksGameflowPhase = "CheckedIntoTournament" // LolPerksGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolPerksGameflowPhaseReadyCheck LolPerksGameflowPhase = "ReadyCheck" // LolPerksGameflowPhaseChampSelect captures enum value "ChampSelect" LolPerksGameflowPhaseChampSelect LolPerksGameflowPhase = "ChampSelect" // LolPerksGameflowPhaseGameStart captures enum value "GameStart" LolPerksGameflowPhaseGameStart LolPerksGameflowPhase = "GameStart" // LolPerksGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolPerksGameflowPhaseFailedToLaunch LolPerksGameflowPhase = "FailedToLaunch" // LolPerksGameflowPhaseInProgress captures enum value "InProgress" LolPerksGameflowPhaseInProgress LolPerksGameflowPhase = "InProgress" // LolPerksGameflowPhaseReconnect captures enum value "Reconnect" LolPerksGameflowPhaseReconnect LolPerksGameflowPhase = "Reconnect" // LolPerksGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolPerksGameflowPhaseWaitingForStats LolPerksGameflowPhase = "WaitingForStats" // LolPerksGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolPerksGameflowPhasePreEndOfGame LolPerksGameflowPhase = "PreEndOfGame" // LolPerksGameflowPhaseEndOfGame captures enum value "EndOfGame" LolPerksGameflowPhaseEndOfGame LolPerksGameflowPhase = "EndOfGame" // LolPerksGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolPerksGameflowPhaseTerminatedInError LolPerksGameflowPhase = "TerminatedInError" )
type LolPerksGameflowSession ¶
type LolPerksGameflowSession struct {
// game data
GameData *LolPerksGameflowGameData `json:"gameData,omitempty"`
// phase
Phase LolPerksGameflowPhase `json:"phase,omitempty"`
}
LolPerksGameflowSession lol perks gameflow session swagger:model LolPerksGameflowSession
func (*LolPerksGameflowSession) MarshalBinary ¶
func (m *LolPerksGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksGameflowSession) UnmarshalBinary ¶
func (m *LolPerksGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksGetGameCustomizationDTO ¶
type LolPerksGetGameCustomizationDTO struct {
// queue type
QueueType string `json:"queueType,omitempty"`
}
LolPerksGetGameCustomizationDTO lol perks get game customization d t o swagger:model LolPerksGetGameCustomizationDTO
func (*LolPerksGetGameCustomizationDTO) MarshalBinary ¶
func (m *LolPerksGetGameCustomizationDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksGetGameCustomizationDTO) UnmarshalBinary ¶
func (m *LolPerksGetGameCustomizationDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksGetResultFromServiceDTO ¶
type LolPerksGetResultFromServiceDTO struct {
// error
Error string `json:"error,omitempty"`
// result
Result string `json:"result,omitempty"`
}
LolPerksGetResultFromServiceDTO lol perks get result from service d t o swagger:model LolPerksGetResultFromServiceDTO
func (*LolPerksGetResultFromServiceDTO) MarshalBinary ¶
func (m *LolPerksGetResultFromServiceDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksGetResultFromServiceDTO) UnmarshalBinary ¶
func (m *LolPerksGetResultFromServiceDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksInventoryRunePageCount ¶
type LolPerksInventoryRunePageCount struct {
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolPerksInventoryRunePageCount lol perks inventory rune page count swagger:model LolPerksInventoryRunePageCount
func (*LolPerksInventoryRunePageCount) MarshalBinary ¶
func (m *LolPerksInventoryRunePageCount) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksInventoryRunePageCount) UnmarshalBinary ¶
func (m *LolPerksInventoryRunePageCount) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksLoginSession ¶
type LolPerksLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolPerksLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPerksLoginSession lol perks login session swagger:model LolPerksLoginSession
func (*LolPerksLoginSession) MarshalBinary ¶
func (m *LolPerksLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksLoginSession) UnmarshalBinary ¶
func (m *LolPerksLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksLoginSessionState ¶
type LolPerksLoginSessionState string
LolPerksLoginSessionState lol perks login session state swagger:model LolPerksLoginSessionState
const ( // LolPerksLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolPerksLoginSessionStateINPROGRESS LolPerksLoginSessionState = "IN_PROGRESS" // LolPerksLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolPerksLoginSessionStateSUCCEEDED LolPerksLoginSessionState = "SUCCEEDED" // LolPerksLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolPerksLoginSessionStateLOGGINGOUT LolPerksLoginSessionState = "LOGGING_OUT" // LolPerksLoginSessionStateERROR captures enum value "ERROR" LolPerksLoginSessionStateERROR LolPerksLoginSessionState = "ERROR" )
type LolPerksPerkBook ¶
type LolPerksPerkBook struct {
// current page Id
CurrentPageID int32 `json:"currentPageId,omitempty"`
// pages
Pages []*LolPerksPerkPageResource `json:"pages"`
}
LolPerksPerkBook lol perks perk book swagger:model LolPerksPerkBook
func (*LolPerksPerkBook) MarshalBinary ¶
func (m *LolPerksPerkBook) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkBook) UnmarshalBinary ¶
func (m *LolPerksPerkBook) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkGDSResource ¶
type LolPerksPerkGDSResource struct {
// icon path
IconPath string `json:"iconPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// long desc
LongDesc string `json:"longDesc,omitempty"`
// major change patch version
MajorChangePatchVersion string `json:"majorChangePatchVersion,omitempty"`
// name
Name string `json:"name,omitempty"`
// short desc
ShortDesc string `json:"shortDesc,omitempty"`
// tooltip
Tooltip string `json:"tooltip,omitempty"`
}
LolPerksPerkGDSResource lol perks perk g d s resource swagger:model LolPerksPerkGDSResource
func (*LolPerksPerkGDSResource) MarshalBinary ¶
func (m *LolPerksPerkGDSResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkGDSResource) UnmarshalBinary ¶
func (m *LolPerksPerkGDSResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkIDListResource ¶
type LolPerksPerkIDListResource struct {
// perk ids
PerkIds []int32 `json:"perkIds"`
}
LolPerksPerkIDListResource lol perks perk Id list resource swagger:model LolPerksPerkIdListResource
func (*LolPerksPerkIDListResource) MarshalBinary ¶
func (m *LolPerksPerkIDListResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkIDListResource) UnmarshalBinary ¶
func (m *LolPerksPerkIDListResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkPageResource ¶
type LolPerksPerkPageResource struct {
// auto modified selections
AutoModifiedSelections []int32 `json:"autoModifiedSelections"`
// current
Current bool `json:"current,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is active
IsActive bool `json:"isActive,omitempty"`
// is deletable
IsDeletable bool `json:"isDeletable,omitempty"`
// is editable
IsEditable bool `json:"isEditable,omitempty"`
// is valid
IsValid bool `json:"isValid,omitempty"`
// last modified
LastModified int64 `json:"lastModified,omitempty"`
// name
Name string `json:"name,omitempty"`
// order
Order int32 `json:"order,omitempty"`
// primary style Id
PrimaryStyleID int32 `json:"primaryStyleId,omitempty"`
// selected perk ids
SelectedPerkIds []int32 `json:"selectedPerkIds"`
// sub style Id
SubStyleID int32 `json:"subStyleId,omitempty"`
}
LolPerksPerkPageResource lol perks perk page resource swagger:model LolPerksPerkPageResource
func (*LolPerksPerkPageResource) MarshalBinary ¶
func (m *LolPerksPerkPageResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkPageResource) UnmarshalBinary ¶
func (m *LolPerksPerkPageResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkSettingResource ¶
type LolPerksPerkSettingResource struct {
// perk ids
PerkIds []int32 `json:"perkIds"`
// perk style
PerkStyle int32 `json:"perkStyle,omitempty"`
// perk sub style
PerkSubStyle int32 `json:"perkSubStyle,omitempty"`
}
LolPerksPerkSettingResource lol perks perk setting resource swagger:model LolPerksPerkSettingResource
func (*LolPerksPerkSettingResource) MarshalBinary ¶
func (m *LolPerksPerkSettingResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkSettingResource) UnmarshalBinary ¶
func (m *LolPerksPerkSettingResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkSettings ¶
type LolPerksPerkSettings struct {
// pages
Pages []*LolPerksPerkPageResource `json:"pages"`
// per shard perk books
PerShardPerkBooks map[string]LolPerksPerkBook `json:"perShardPerkBooks,omitempty"`
// settings
Settings *LolPerksUISettings `json:"settings,omitempty"`
}
LolPerksPerkSettings lol perks perk settings swagger:model LolPerksPerkSettings
func (*LolPerksPerkSettings) MarshalBinary ¶
func (m *LolPerksPerkSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkSettings) UnmarshalBinary ¶
func (m *LolPerksPerkSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkStyleResource ¶
type LolPerksPerkStyleResource struct {
// allowed sub styles
AllowedSubStyles []int32 `json:"allowedSubStyles"`
// asset map
AssetMap map[string]string `json:"assetMap,omitempty"`
// default page name
DefaultPageName string `json:"defaultPageName,omitempty"`
// default perks
DefaultPerks []int32 `json:"defaultPerks"`
// default perks when splashed
DefaultPerksWhenSplashed []int32 `json:"defaultPerksWhenSplashed"`
// default stat mods per sub style
DefaultStatModsPerSubStyle []*LolPerksDefaultStatModsPerSubStyle `json:"defaultStatModsPerSubStyle"`
// default sub style
DefaultSubStyle int32 `json:"defaultSubStyle,omitempty"`
// icon path
IconPath string `json:"iconPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is advanced
IsAdvanced bool `json:"isAdvanced,omitempty"`
// name
Name string `json:"name,omitempty"`
// slots
Slots []*LolPerksPerkStyleSlotResource `json:"slots"`
// sub style bonus
SubStyleBonus []*LolPerksPerkSubStyleBonusResource `json:"subStyleBonus"`
// tooltip
Tooltip string `json:"tooltip,omitempty"`
}
LolPerksPerkStyleResource lol perks perk style resource swagger:model LolPerksPerkStyleResource
func (*LolPerksPerkStyleResource) MarshalBinary ¶
func (m *LolPerksPerkStyleResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkStyleResource) UnmarshalBinary ¶
func (m *LolPerksPerkStyleResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkStyleSlotResource ¶
type LolPerksPerkStyleSlotResource struct {
// perks
Perks []int32 `json:"perks"`
// slot label
SlotLabel string `json:"slotLabel,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPerksPerkStyleSlotResource lol perks perk style slot resource swagger:model LolPerksPerkStyleSlotResource
func (*LolPerksPerkStyleSlotResource) MarshalBinary ¶
func (m *LolPerksPerkStyleSlotResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkStyleSlotResource) UnmarshalBinary ¶
func (m *LolPerksPerkStyleSlotResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkSubStyleBonusResource ¶
type LolPerksPerkSubStyleBonusResource struct {
// perk Id
PerkID int32 `json:"perkId,omitempty"`
// style Id
StyleID int32 `json:"styleId,omitempty"`
}
LolPerksPerkSubStyleBonusResource lol perks perk sub style bonus resource swagger:model LolPerksPerkSubStyleBonusResource
func (*LolPerksPerkSubStyleBonusResource) MarshalBinary ¶
func (m *LolPerksPerkSubStyleBonusResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkSubStyleBonusResource) UnmarshalBinary ¶
func (m *LolPerksPerkSubStyleBonusResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkUIPerk ¶
type LolPerksPerkUIPerk struct {
// icon path
IconPath string `json:"iconPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// long desc
LongDesc string `json:"longDesc,omitempty"`
// name
Name string `json:"name,omitempty"`
// short desc
ShortDesc string `json:"shortDesc,omitempty"`
// tooltip
Tooltip string `json:"tooltip,omitempty"`
}
LolPerksPerkUIPerk lol perks perk UI perk swagger:model LolPerksPerkUIPerk
func (*LolPerksPerkUIPerk) MarshalBinary ¶
func (m *LolPerksPerkUIPerk) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkUIPerk) UnmarshalBinary ¶
func (m *LolPerksPerkUIPerk) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkUISlot ¶
type LolPerksPerkUISlot struct {
// perks
Perks []int32 `json:"perks"`
// slot label
SlotLabel string `json:"slotLabel,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPerksPerkUISlot lol perks perk UI slot swagger:model LolPerksPerkUISlot
func (*LolPerksPerkUISlot) MarshalBinary ¶
func (m *LolPerksPerkUISlot) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkUISlot) UnmarshalBinary ¶
func (m *LolPerksPerkUISlot) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPerkUIStyle ¶
type LolPerksPerkUIStyle struct {
// allowed sub styles
AllowedSubStyles []int32 `json:"allowedSubStyles"`
// asset map
AssetMap map[string]string `json:"assetMap,omitempty"`
// default page name
DefaultPageName string `json:"defaultPageName,omitempty"`
// default perks
DefaultPerks []int32 `json:"defaultPerks"`
// default sub style
DefaultSubStyle int32 `json:"defaultSubStyle,omitempty"`
// icon path
IconPath string `json:"iconPath,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// slots
Slots []*LolPerksPerkUISlot `json:"slots"`
// sub style bonus
SubStyleBonus []*LolPerksPerkSubStyleBonusResource `json:"subStyleBonus"`
// tooltip
Tooltip string `json:"tooltip,omitempty"`
}
LolPerksPerkUIStyle lol perks perk UI style swagger:model LolPerksPerkUIStyle
func (*LolPerksPerkUIStyle) MarshalBinary ¶
func (m *LolPerksPerkUIStyle) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPerkUIStyle) UnmarshalBinary ¶
func (m *LolPerksPerkUIStyle) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPlatformConfig ¶
type LolPerksPlatformConfig struct {
// auto repair pages enabled
AutoRepairPagesEnabled bool `json:"AutoRepairPagesEnabled,omitempty"`
// perks enabled
PerksEnabled bool `json:"PerksEnabled,omitempty"`
}
LolPerksPlatformConfig lol perks platform config swagger:model LolPerksPlatformConfig
func (*LolPerksPlatformConfig) MarshalBinary ¶
func (m *LolPerksPlatformConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPlatformConfig) UnmarshalBinary ¶
func (m *LolPerksPlatformConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksPlayerInventory ¶
type LolPerksPlayerInventory struct {
// owned page count
OwnedPageCount int32 `json:"ownedPageCount,omitempty"`
}
LolPerksPlayerInventory lol perks player inventory swagger:model LolPerksPlayerInventory
func (*LolPerksPlayerInventory) MarshalBinary ¶
func (m *LolPerksPlayerInventory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksPlayerInventory) UnmarshalBinary ¶
func (m *LolPerksPlayerInventory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksQueue ¶
type LolPerksQueue struct {
// id
ID int32 `json:"id,omitempty"`
// is team builder managed
IsTeamBuilderManaged bool `json:"isTeamBuilderManaged,omitempty"`
}
LolPerksQueue lol perks queue swagger:model LolPerksQueue
func (*LolPerksQueue) MarshalBinary ¶
func (m *LolPerksQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksQueue) UnmarshalBinary ¶
func (m *LolPerksQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksRiotMessagingServiceMessage ¶
type LolPerksRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolPerksRiotMessagingServiceMessage lol perks riot messaging service message swagger:model LolPerksRiotMessagingServiceMessage
func (*LolPerksRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolPerksRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolPerksRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksServiceSettings ¶
type LolPerksServiceSettings struct {
// server side storage available
ServerSideStorageAvailable bool `json:"serverSideStorageAvailable,omitempty"`
}
LolPerksServiceSettings lol perks service settings swagger:model LolPerksServiceSettings
func (*LolPerksServiceSettings) MarshalBinary ¶
func (m *LolPerksServiceSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksServiceSettings) UnmarshalBinary ¶
func (m *LolPerksServiceSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksSettingsStorageContainer ¶
type LolPerksSettingsStorageContainer struct {
// data
Data *LolPerksPerkSettings `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolPerksSettingsStorageContainer lol perks settings storage container swagger:model LolPerksSettingsStorageContainer
func (*LolPerksSettingsStorageContainer) MarshalBinary ¶
func (m *LolPerksSettingsStorageContainer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksSettingsStorageContainer) UnmarshalBinary ¶
func (m *LolPerksSettingsStorageContainer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksSummoner ¶
type LolPerksSummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// display name
DisplayName string `json:"displayName,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// percent complete for next level
PercentCompleteForNextLevel int32 `json:"percentCompleteForNextLevel,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// reroll points
RerollPoints *LolPerksSummonerRerollPoints `json:"rerollPoints,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
// xp since last level
XpSinceLastLevel int64 `json:"xpSinceLastLevel,omitempty"`
// xp until next level
XpUntilNextLevel int64 `json:"xpUntilNextLevel,omitempty"`
}
LolPerksSummoner lol perks summoner swagger:model LolPerksSummoner
func (*LolPerksSummoner) MarshalBinary ¶
func (m *LolPerksSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksSummoner) UnmarshalBinary ¶
func (m *LolPerksSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksSummonerRerollPoints ¶
type LolPerksSummonerRerollPoints struct {
// current points
CurrentPoints int32 `json:"currentPoints,omitempty"`
// max rolls
MaxRolls int32 `json:"maxRolls,omitempty"`
// number of rolls
NumberOfRolls int32 `json:"numberOfRolls,omitempty"`
// points cost to roll
PointsCostToRoll int32 `json:"pointsCostToRoll,omitempty"`
// points to reroll
PointsToReroll int32 `json:"pointsToReroll,omitempty"`
}
LolPerksSummonerRerollPoints lol perks summoner reroll points swagger:model LolPerksSummonerRerollPoints
func (*LolPerksSummonerRerollPoints) MarshalBinary ¶
func (m *LolPerksSummonerRerollPoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksSummonerRerollPoints) UnmarshalBinary ¶
func (m *LolPerksSummonerRerollPoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksUISettings ¶
type LolPerksUISettings struct {
// gameplay patch version seen
GameplayPatchVersionSeen string `json:"gameplayPatchVersionSeen,omitempty"`
// gameplay updated perks seen
GameplayUpdatedPerksSeen []int32 `json:"gameplayUpdatedPerksSeen"`
// grid mode enabled
GridModeEnabled bool `json:"gridModeEnabled,omitempty"`
// show long descriptions
ShowLongDescriptions bool `json:"showLongDescriptions,omitempty"`
// show preset pages
ShowPresetPages bool `json:"showPresetPages,omitempty"`
}
LolPerksUISettings lol perks UI settings swagger:model LolPerksUISettings
func (*LolPerksUISettings) MarshalBinary ¶
func (m *LolPerksUISettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksUISettings) UnmarshalBinary ¶
func (m *LolPerksUISettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPerksUpdatePageOrderRequest ¶
type LolPerksUpdatePageOrderRequest struct {
// destination page Id
DestinationPageID int32 `json:"destinationPageId,omitempty"`
// offset
Offset int32 `json:"offset,omitempty"`
// target page Id
TargetPageID int32 `json:"targetPageId,omitempty"`
}
LolPerksUpdatePageOrderRequest lol perks update page order request swagger:model LolPerksUpdatePageOrderRequest
func (*LolPerksUpdatePageOrderRequest) MarshalBinary ¶
func (m *LolPerksUpdatePageOrderRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPerksUpdatePageOrderRequest) UnmarshalBinary ¶
func (m *LolPerksUpdatePageOrderRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersAccessTokenResource ¶
type LolPersonalizedOffersAccessTokenResource struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolPersonalizedOffersAccessTokenResource lol personalized offers access token resource swagger:model LolPersonalizedOffersAccessTokenResource
func (*LolPersonalizedOffersAccessTokenResource) MarshalBinary ¶
func (m *LolPersonalizedOffersAccessTokenResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersAccessTokenResource) UnmarshalBinary ¶
func (m *LolPersonalizedOffersAccessTokenResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersOffer ¶
type LolPersonalizedOffersOffer struct {
// discount price
DiscountPrice int64 `json:"discountPrice,omitempty"`
// expiration date
ExpirationDate string `json:"expirationDate,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
// offer Id
OfferID string `json:"offerId,omitempty"`
// original price
OriginalPrice int64 `json:"originalPrice,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// revealed
Revealed bool `json:"revealed,omitempty"`
// spot index
SpotIndex int32 `json:"spotIndex,omitempty"`
}
LolPersonalizedOffersOffer lol personalized offers offer swagger:model LolPersonalizedOffersOffer
func (*LolPersonalizedOffersOffer) MarshalBinary ¶
func (m *LolPersonalizedOffersOffer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersOffer) UnmarshalBinary ¶
func (m *LolPersonalizedOffersOffer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersOfferData ¶
type LolPersonalizedOffersOfferData struct {
// offers
Offers []*LolPersonalizedOffersOffer `json:"offers"`
// promotion
Promotion *LolPersonalizedOffersPromotion `json:"promotion,omitempty"`
}
LolPersonalizedOffersOfferData lol personalized offers offer data swagger:model LolPersonalizedOffersOfferData
func (*LolPersonalizedOffersOfferData) MarshalBinary ¶
func (m *LolPersonalizedOffersOfferData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersOfferData) UnmarshalBinary ¶
func (m *LolPersonalizedOffersOfferData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersOfferID ¶
type LolPersonalizedOffersOfferID struct {
// offer Id
OfferID string `json:"offerId,omitempty"`
}
LolPersonalizedOffersOfferID lol personalized offers offer Id swagger:model LolPersonalizedOffersOfferId
func (*LolPersonalizedOffersOfferID) MarshalBinary ¶
func (m *LolPersonalizedOffersOfferID) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersOfferID) UnmarshalBinary ¶
func (m *LolPersonalizedOffersOfferID) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersOfferIds ¶
type LolPersonalizedOffersOfferIds struct {
// offers
Offers []*LolPersonalizedOffersOfferID `json:"offers"`
}
LolPersonalizedOffersOfferIds lol personalized offers offer ids swagger:model LolPersonalizedOffersOfferIds
func (*LolPersonalizedOffersOfferIds) MarshalBinary ¶
func (m *LolPersonalizedOffersOfferIds) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersOfferIds) UnmarshalBinary ¶
func (m *LolPersonalizedOffersOfferIds) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersOfferRequest ¶
type LolPersonalizedOffersOfferRequest struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// offer Id
OfferID string `json:"offerId,omitempty"`
// price
Price int64 `json:"price,omitempty"`
}
LolPersonalizedOffersOfferRequest lol personalized offers offer request swagger:model LolPersonalizedOffersOfferRequest
func (*LolPersonalizedOffersOfferRequest) MarshalBinary ¶
func (m *LolPersonalizedOffersOfferRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersOfferRequest) UnmarshalBinary ¶
func (m *LolPersonalizedOffersOfferRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersOfferRequests ¶
type LolPersonalizedOffersOfferRequests struct {
// offers
Offers []*LolPersonalizedOffersOfferRequest `json:"offers"`
}
LolPersonalizedOffersOfferRequests lol personalized offers offer requests swagger:model LolPersonalizedOffersOfferRequests
func (*LolPersonalizedOffersOfferRequests) MarshalBinary ¶
func (m *LolPersonalizedOffersOfferRequests) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersOfferRequests) UnmarshalBinary ¶
func (m *LolPersonalizedOffersOfferRequests) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersPromotion ¶
type LolPersonalizedOffersPromotion struct {
// end time
EndTime string `json:"endTime,omitempty"`
// name
Name string `json:"name,omitempty"`
// start time
StartTime string `json:"startTime,omitempty"`
}
LolPersonalizedOffersPromotion lol personalized offers promotion swagger:model LolPersonalizedOffersPromotion
func (*LolPersonalizedOffersPromotion) MarshalBinary ¶
func (m *LolPersonalizedOffersPromotion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersPromotion) UnmarshalBinary ¶
func (m *LolPersonalizedOffersPromotion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersPurchaseItem ¶
type LolPersonalizedOffersPurchaseItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// price paid
PricePaid int64 `json:"pricePaid,omitempty"`
}
LolPersonalizedOffersPurchaseItem lol personalized offers purchase item swagger:model LolPersonalizedOffersPurchaseItem
func (*LolPersonalizedOffersPurchaseItem) MarshalBinary ¶
func (m *LolPersonalizedOffersPurchaseItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersPurchaseItem) UnmarshalBinary ¶
func (m *LolPersonalizedOffersPurchaseItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersPurchaseResponse ¶
type LolPersonalizedOffersPurchaseResponse struct {
// items
Items []*LolPersonalizedOffersPurchaseItem `json:"items"`
// wallet
Wallet *LolPersonalizedOffersWallet `json:"wallet,omitempty"`
}
LolPersonalizedOffersPurchaseResponse lol personalized offers purchase response swagger:model LolPersonalizedOffersPurchaseResponse
func (*LolPersonalizedOffersPurchaseResponse) MarshalBinary ¶
func (m *LolPersonalizedOffersPurchaseResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersPurchaseResponse) UnmarshalBinary ¶
func (m *LolPersonalizedOffersPurchaseResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersUIOffer ¶
type LolPersonalizedOffersUIOffer struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// discount price
DiscountPrice int64 `json:"discountPrice,omitempty"`
// expiration date
ExpirationDate string `json:"expirationDate,omitempty"`
// id
ID string `json:"id,omitempty"`
// original price
OriginalPrice int64 `json:"originalPrice,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// revealed
Revealed bool `json:"revealed,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// skin name
SkinName string `json:"skinName,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPersonalizedOffersUIOffer lol personalized offers UI offer swagger:model LolPersonalizedOffersUIOffer
func (*LolPersonalizedOffersUIOffer) MarshalBinary ¶
func (m *LolPersonalizedOffersUIOffer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersUIOffer) UnmarshalBinary ¶
func (m *LolPersonalizedOffersUIOffer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersUIStatus ¶
type LolPersonalizedOffersUIStatus struct {
// end time
EndTime string `json:"endTime,omitempty"`
// hub enabled
HubEnabled bool `json:"hubEnabled,omitempty"`
// name
Name string `json:"name,omitempty"`
// start time
StartTime string `json:"startTime,omitempty"`
}
LolPersonalizedOffersUIStatus lol personalized offers UI status swagger:model LolPersonalizedOffersUIStatus
func (*LolPersonalizedOffersUIStatus) MarshalBinary ¶
func (m *LolPersonalizedOffersUIStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersUIStatus) UnmarshalBinary ¶
func (m *LolPersonalizedOffersUIStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPersonalizedOffersWallet ¶
type LolPersonalizedOffersWallet struct {
// rp
Rp int64 `json:"rp,omitempty"`
}
LolPersonalizedOffersWallet lol personalized offers wallet swagger:model LolPersonalizedOffersWallet
func (*LolPersonalizedOffersWallet) MarshalBinary ¶
func (m *LolPersonalizedOffersWallet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPersonalizedOffersWallet) UnmarshalBinary ¶
func (m *LolPersonalizedOffersWallet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftGameClientEndOfGameStats ¶
type LolPftGameClientEndOfGameStats struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// stats block
StatsBlock interface{} `json:"statsBlock,omitempty"`
}
LolPftGameClientEndOfGameStats lol pft game client end of game stats swagger:model LolPftGameClientEndOfGameStats
func (*LolPftGameClientEndOfGameStats) MarshalBinary ¶
func (m *LolPftGameClientEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftGameClientEndOfGameStats) UnmarshalBinary ¶
func (m *LolPftGameClientEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftGameflowGameDodge ¶
type LolPftGameflowGameDodge struct {
// dodge ids
DodgeIds []int64 `json:"dodgeIds"`
// state
State LolPftGameflowGameDodgeState `json:"state,omitempty"`
}
LolPftGameflowGameDodge lol pft gameflow game dodge swagger:model LolPftGameflowGameDodge
func (*LolPftGameflowGameDodge) MarshalBinary ¶
func (m *LolPftGameflowGameDodge) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftGameflowGameDodge) UnmarshalBinary ¶
func (m *LolPftGameflowGameDodge) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftGameflowGameDodgeState ¶
type LolPftGameflowGameDodgeState string
LolPftGameflowGameDodgeState lol pft gameflow game dodge state swagger:model LolPftGameflowGameDodgeState
const ( // LolPftGameflowGameDodgeStateInvalid captures enum value "Invalid" LolPftGameflowGameDodgeStateInvalid LolPftGameflowGameDodgeState = "Invalid" // LolPftGameflowGameDodgeStatePartyDodged captures enum value "PartyDodged" LolPftGameflowGameDodgeStatePartyDodged LolPftGameflowGameDodgeState = "PartyDodged" // LolPftGameflowGameDodgeStateStrangerDodged captures enum value "StrangerDodged" LolPftGameflowGameDodgeStateStrangerDodged LolPftGameflowGameDodgeState = "StrangerDodged" // LolPftGameflowGameDodgeStateTournamentDodged captures enum value "TournamentDodged" LolPftGameflowGameDodgeStateTournamentDodged LolPftGameflowGameDodgeState = "TournamentDodged" )
type LolPftGameflowPhase ¶
type LolPftGameflowPhase string
LolPftGameflowPhase lol pft gameflow phase swagger:model LolPftGameflowPhase
const ( // LolPftGameflowPhaseNone captures enum value "None" LolPftGameflowPhaseNone LolPftGameflowPhase = "None" // LolPftGameflowPhaseLobby captures enum value "Lobby" LolPftGameflowPhaseLobby LolPftGameflowPhase = "Lobby" // LolPftGameflowPhaseMatchmaking captures enum value "Matchmaking" LolPftGameflowPhaseMatchmaking LolPftGameflowPhase = "Matchmaking" // LolPftGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolPftGameflowPhaseCheckedIntoTournament LolPftGameflowPhase = "CheckedIntoTournament" // LolPftGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolPftGameflowPhaseReadyCheck LolPftGameflowPhase = "ReadyCheck" // LolPftGameflowPhaseChampSelect captures enum value "ChampSelect" LolPftGameflowPhaseChampSelect LolPftGameflowPhase = "ChampSelect" // LolPftGameflowPhaseGameStart captures enum value "GameStart" LolPftGameflowPhaseGameStart LolPftGameflowPhase = "GameStart" // LolPftGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolPftGameflowPhaseFailedToLaunch LolPftGameflowPhase = "FailedToLaunch" // LolPftGameflowPhaseInProgress captures enum value "InProgress" LolPftGameflowPhaseInProgress LolPftGameflowPhase = "InProgress" // LolPftGameflowPhaseReconnect captures enum value "Reconnect" LolPftGameflowPhaseReconnect LolPftGameflowPhase = "Reconnect" // LolPftGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolPftGameflowPhaseWaitingForStats LolPftGameflowPhase = "WaitingForStats" // LolPftGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolPftGameflowPhasePreEndOfGame LolPftGameflowPhase = "PreEndOfGame" // LolPftGameflowPhaseEndOfGame captures enum value "EndOfGame" LolPftGameflowPhaseEndOfGame LolPftGameflowPhase = "EndOfGame" // LolPftGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolPftGameflowPhaseTerminatedInError LolPftGameflowPhase = "TerminatedInError" )
type LolPftGameflowSession ¶
type LolPftGameflowSession struct {
// game dodge
GameDodge *LolPftGameflowGameDodge `json:"gameDodge,omitempty"`
// phase
Phase LolPftGameflowPhase `json:"phase,omitempty"`
}
LolPftGameflowSession lol pft gameflow session swagger:model LolPftGameflowSession
func (*LolPftGameflowSession) MarshalBinary ¶
func (m *LolPftGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftGameflowSession) UnmarshalBinary ¶
func (m *LolPftGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftLoginSession ¶
type LolPftLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolPftLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPftLoginSession lol pft login session swagger:model LolPftLoginSession
func (*LolPftLoginSession) MarshalBinary ¶
func (m *LolPftLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftLoginSession) UnmarshalBinary ¶
func (m *LolPftLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftLoginSessionStates ¶
type LolPftLoginSessionStates string
LolPftLoginSessionStates lol pft login session states swagger:model LolPftLoginSessionStates
const ( // LolPftLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolPftLoginSessionStatesINPROGRESS LolPftLoginSessionStates = "IN_PROGRESS" // LolPftLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolPftLoginSessionStatesSUCCEEDED LolPftLoginSessionStates = "SUCCEEDED" // LolPftLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolPftLoginSessionStatesLOGGINGOUT LolPftLoginSessionStates = "LOGGING_OUT" // LolPftLoginSessionStatesERROR captures enum value "ERROR" LolPftLoginSessionStatesERROR LolPftLoginSessionStates = "ERROR" )
type LolPftPFTEndOfGamePlayer ¶
type LolPftPFTEndOfGamePlayer struct {
// bot player
BotPlayer bool `json:"botPlayer,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// elo
Elo int32 `json:"elo,omitempty"`
// elo change
EloChange int32 `json:"eloChange,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// is reporting disabled
IsReportingDisabled bool `json:"isReportingDisabled,omitempty"`
// items
Items []int32 `json:"items"`
// leaver
Leaver bool `json:"leaver,omitempty"`
// leaves
Leaves int32 `json:"leaves,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// skin name
SkinName string `json:"skinName,omitempty"`
// spell1 Id
Spell1ID int32 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int32 `json:"spell2Id,omitempty"`
// stats
Stats interface{} `json:"stats,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
LolPftPFTEndOfGamePlayer lol pft p f t end of game player swagger:model LolPftPFTEndOfGamePlayer
func (*LolPftPFTEndOfGamePlayer) MarshalBinary ¶
func (m *LolPftPFTEndOfGamePlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTEndOfGamePlayer) UnmarshalBinary ¶
func (m *LolPftPFTEndOfGamePlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTEndOfGamePoints ¶
type LolPftPFTEndOfGamePoints struct {
// point change from champions owned
PointChangeFromChampionsOwned int32 `json:"pointChangeFromChampionsOwned,omitempty"`
// point change from gameplay
PointChangeFromGameplay int32 `json:"pointChangeFromGameplay,omitempty"`
// points until next reroll
PointsUntilNextReroll int32 `json:"pointsUntilNextReroll,omitempty"`
// points used
PointsUsed int32 `json:"pointsUsed,omitempty"`
// previous points
PreviousPoints int32 `json:"previousPoints,omitempty"`
// reroll count
RerollCount int32 `json:"rerollCount,omitempty"`
// total points
TotalPoints int32 `json:"totalPoints,omitempty"`
}
LolPftPFTEndOfGamePoints lol pft p f t end of game points swagger:model LolPftPFTEndOfGamePoints
func (*LolPftPFTEndOfGamePoints) MarshalBinary ¶
func (m *LolPftPFTEndOfGamePoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTEndOfGamePoints) UnmarshalBinary ¶
func (m *LolPftPFTEndOfGamePoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTEndOfGameStats ¶
type LolPftPFTEndOfGameStats struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// base points
BasePoints int32 `json:"basePoints,omitempty"`
// battle boost Ip earned
BattleBoostIPEarned int32 `json:"battleBoostIpEarned,omitempty"`
// boost Ip earned
BoostIPEarned int32 `json:"boostIpEarned,omitempty"`
// boost xp earned
BoostXpEarned int32 `json:"boostXpEarned,omitempty"`
// caused early surrender
CausedEarlySurrender bool `json:"causedEarlySurrender,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// co op vs ai minutes left today
CoOpVsAiMinutesLeftToday int32 `json:"coOpVsAiMinutesLeftToday,omitempty"`
// co op vs ai msecs until reset
CoOpVsAiMsecsUntilReset int32 `json:"coOpVsAiMsecsUntilReset,omitempty"`
// completion bonus points
CompletionBonusPoints int32 `json:"completionBonusPoints,omitempty"`
// custom minutes left today
CustomMinutesLeftToday int32 `json:"customMinutesLeftToday,omitempty"`
// custom msecs until reset
CustomMsecsUntilReset int32 `json:"customMsecsUntilReset,omitempty"`
// difficulty
Difficulty string `json:"difficulty,omitempty"`
// early surrender accomplice
EarlySurrenderAccomplice bool `json:"earlySurrenderAccomplice,omitempty"`
// elo
Elo int32 `json:"elo,omitempty"`
// elo change
EloChange int32 `json:"eloChange,omitempty"`
// experience earned
ExperienceEarned int32 `json:"experienceEarned,omitempty"`
// experience total
ExperienceTotal int32 `json:"experienceTotal,omitempty"`
// first win bonus
FirstWinBonus int32 `json:"firstWinBonus,omitempty"`
// game ended in early surrender
GameEndedInEarlySurrender bool `json:"gameEndedInEarlySurrender,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game length
GameLength int32 `json:"gameLength,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game type
GameType string `json:"gameType,omitempty"`
// imbalanced teams no points
ImbalancedTeamsNoPoints bool `json:"imbalancedTeamsNoPoints,omitempty"`
// invalid
Invalid bool `json:"invalid,omitempty"`
// ip earned
IPEarned int32 `json:"ipEarned,omitempty"`
// ip total
IPTotal int32 `json:"ipTotal,omitempty"`
// is aram game
IsAramGame bool `json:"isAramGame,omitempty"`
// leveled up
LeveledUp bool `json:"leveledUp,omitempty"`
// loyalty boost Ip earned
LoyaltyBoostIPEarned int32 `json:"loyaltyBoostIpEarned,omitempty"`
// loyalty boost xp earned
LoyaltyBoostXpEarned int32 `json:"loyaltyBoostXpEarned,omitempty"`
// my team status
MyTeamStatus string `json:"myTeamStatus,omitempty"`
// new spells
NewSpells []int32 `json:"newSpells"`
// odin bonus Ip
OdinBonusIP int32 `json:"odinBonusIp,omitempty"`
// party rewards bonus Ip earned
PartyRewardsBonusIPEarned int32 `json:"partyRewardsBonusIpEarned,omitempty"`
// points penalties
PointsPenalties interface{} `json:"pointsPenalties,omitempty"`
// previous level
PreviousLevel int64 `json:"previousLevel,omitempty"`
// previous xp total
PreviousXpTotal int64 `json:"previousXpTotal,omitempty"`
// queue bonus earned
QueueBonusEarned int32 `json:"queueBonusEarned,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// ranked
Ranked bool `json:"ranked,omitempty"`
// report game Id
ReportGameID int64 `json:"reportGameId,omitempty"`
// reroll data
RerollData *LolPftPFTEndOfGamePoints `json:"rerollData,omitempty"`
// room name
RoomName string `json:"roomName,omitempty"`
// room password
RoomPassword string `json:"roomPassword,omitempty"`
// rp earned
RpEarned int32 `json:"rpEarned,omitempty"`
// send stats to tournament provider
SendStatsToTournamentProvider bool `json:"sendStatsToTournamentProvider,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// skin index
SkinIndex int32 `json:"skinIndex,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// talent points gained
TalentPointsGained int32 `json:"talentPointsGained,omitempty"`
// team early surrendered
TeamEarlySurrendered bool `json:"teamEarlySurrendered,omitempty"`
// teams
Teams []*LolPftPFTEndOfGameTeam `json:"teams"`
// time until next first win bonus
TimeUntilNextFirstWinBonus int32 `json:"timeUntilNextFirstWinBonus,omitempty"`
// user Id
UserID int64 `json:"userId,omitempty"`
}
LolPftPFTEndOfGameStats lol pft p f t end of game stats swagger:model LolPftPFTEndOfGameStats
func (*LolPftPFTEndOfGameStats) MarshalBinary ¶
func (m *LolPftPFTEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTEndOfGameStats) UnmarshalBinary ¶
func (m *LolPftPFTEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTEndOfGameTeam ¶
type LolPftPFTEndOfGameTeam struct {
// champion bans
ChampionBans []int32 `json:"championBans"`
// full Id
FullID string `json:"fullId,omitempty"`
// is bottom team
IsBottomTeam bool `json:"isBottomTeam,omitempty"`
// is player team
IsPlayerTeam bool `json:"isPlayerTeam,omitempty"`
// is winning team
IsWinningTeam bool `json:"isWinningTeam,omitempty"`
// member status string
MemberStatusString string `json:"memberStatusString,omitempty"`
// name
Name string `json:"name,omitempty"`
// players
Players []*LolPftPFTEndOfGamePlayer `json:"players"`
// stats
Stats interface{} `json:"stats,omitempty"`
// tag
Tag string `json:"tag,omitempty"`
// team Id
TeamID int32 `json:"teamId,omitempty"`
}
LolPftPFTEndOfGameTeam lol pft p f t end of game team swagger:model LolPftPFTEndOfGameTeam
func (*LolPftPFTEndOfGameTeam) MarshalBinary ¶
func (m *LolPftPFTEndOfGameTeam) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTEndOfGameTeam) UnmarshalBinary ¶
func (m *LolPftPFTEndOfGameTeam) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTEvent ¶
type LolPftPFTEvent struct {
// action
Action string `json:"action,omitempty"`
// data
Data []interface{} `json:"data"`
// player survey Id
PlayerSurveyID int64 `json:"playerSurveyId,omitempty"`
}
LolPftPFTEvent lol pft p f t event swagger:model LolPftPFTEvent
func (*LolPftPFTEvent) MarshalBinary ¶
func (m *LolPftPFTEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTEvent) UnmarshalBinary ¶
func (m *LolPftPFTEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTMetadata ¶
type LolPftPFTMetadata struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// app name
AppName string `json:"appName,omitempty"`
// app version
AppVersion string `json:"appVersion,omitempty"`
// env
Env string `json:"env,omitempty"`
// homepage timer
HomepageTimer float64 `json:"homepageTimer,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
// stats
Stats *LolPftPFTEndOfGameStats `json:"stats,omitempty"`
// system os
SystemOs string `json:"systemOs,omitempty"`
// web region
WebRegion string `json:"webRegion,omitempty"`
}
LolPftPFTMetadata lol pft p f t metadata swagger:model LolPftPFTMetadata
func (*LolPftPFTMetadata) MarshalBinary ¶
func (m *LolPftPFTMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTMetadata) UnmarshalBinary ¶
func (m *LolPftPFTMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTQuestionResponse ¶
type LolPftPFTQuestionResponse struct {
// question Id
QuestionID int64 `json:"questionId,omitempty"`
// response data
ResponseData interface{} `json:"responseData,omitempty"`
}
LolPftPFTQuestionResponse lol pft p f t question response swagger:model LolPftPFTQuestionResponse
func (*LolPftPFTQuestionResponse) MarshalBinary ¶
func (m *LolPftPFTQuestionResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTQuestionResponse) UnmarshalBinary ¶
func (m *LolPftPFTQuestionResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTSurvey ¶
type LolPftPFTSurvey struct {
// caption
Caption string `json:"caption,omitempty"`
// data
Data map[string]interface{} `json:"data,omitempty"`
// display
Display string `json:"display,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// title
Title string `json:"title,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPftPFTSurvey lol pft p f t survey swagger:model LolPftPFTSurvey
func (*LolPftPFTSurvey) MarshalBinary ¶
func (m *LolPftPFTSurvey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTSurvey) UnmarshalBinary ¶
func (m *LolPftPFTSurvey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTSurveyResults ¶
type LolPftPFTSurveyResults struct {
// actions
Actions []*LolPftPFTEvent `json:"actions"`
// question responses
QuestionResponses []*LolPftPFTQuestionResponse `json:"questionResponses"`
}
LolPftPFTSurveyResults lol pft p f t survey results swagger:model LolPftPFTSurveyResults
func (*LolPftPFTSurveyResults) MarshalBinary ¶
func (m *LolPftPFTSurveyResults) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTSurveyResults) UnmarshalBinary ¶
func (m *LolPftPFTSurveyResults) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftPFTSurveyV1 ¶
type LolPftPFTSurveyV1 struct {
// caption
Caption string `json:"caption,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// title
Title string `json:"title,omitempty"`
// type
Type string `json:"type,omitempty"`
// url
URL string `json:"url,omitempty"`
}
LolPftPFTSurveyV1 lol pft p f t survey v1 swagger:model LolPftPFTSurveyV1
func (*LolPftPFTSurveyV1) MarshalBinary ¶
func (m *LolPftPFTSurveyV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftPFTSurveyV1) UnmarshalBinary ¶
func (m *LolPftPFTSurveyV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPftSummoner ¶
type LolPftSummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolPftSummoner lol pft summoner swagger:model LolPftSummoner
func (*LolPftSummoner) MarshalBinary ¶
func (m *LolPftSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPftSummoner) UnmarshalBinary ¶
func (m *LolPftSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorBanNotification ¶
type LolPlayerBehaviorBanNotification struct {
// display reform card
DisplayReformCard bool `json:"displayReformCard,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// is perma ban
IsPermaBan bool `json:"isPermaBan,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
// source
Source LolPlayerBehaviorNotificationSource `json:"source,omitempty"`
// time until ban expires
TimeUntilBanExpires int64 `json:"timeUntilBanExpires,omitempty"`
}
LolPlayerBehaviorBanNotification lol player behavior ban notification swagger:model LolPlayerBehaviorBanNotification
func (*LolPlayerBehaviorBanNotification) MarshalBinary ¶
func (m *LolPlayerBehaviorBanNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorBanNotification) UnmarshalBinary ¶
func (m *LolPlayerBehaviorBanNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorGameflowPhase ¶
type LolPlayerBehaviorGameflowPhase string
LolPlayerBehaviorGameflowPhase lol player behavior gameflow phase swagger:model LolPlayerBehaviorGameflowPhase
const ( // LolPlayerBehaviorGameflowPhaseNone captures enum value "None" LolPlayerBehaviorGameflowPhaseNone LolPlayerBehaviorGameflowPhase = "None" // LolPlayerBehaviorGameflowPhaseLobby captures enum value "Lobby" LolPlayerBehaviorGameflowPhaseLobby LolPlayerBehaviorGameflowPhase = "Lobby" // LolPlayerBehaviorGameflowPhaseMatchmaking captures enum value "Matchmaking" LolPlayerBehaviorGameflowPhaseMatchmaking LolPlayerBehaviorGameflowPhase = "Matchmaking" // LolPlayerBehaviorGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolPlayerBehaviorGameflowPhaseCheckedIntoTournament LolPlayerBehaviorGameflowPhase = "CheckedIntoTournament" // LolPlayerBehaviorGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolPlayerBehaviorGameflowPhaseReadyCheck LolPlayerBehaviorGameflowPhase = "ReadyCheck" // LolPlayerBehaviorGameflowPhaseChampSelect captures enum value "ChampSelect" LolPlayerBehaviorGameflowPhaseChampSelect LolPlayerBehaviorGameflowPhase = "ChampSelect" // LolPlayerBehaviorGameflowPhaseGameStart captures enum value "GameStart" LolPlayerBehaviorGameflowPhaseGameStart LolPlayerBehaviorGameflowPhase = "GameStart" // LolPlayerBehaviorGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolPlayerBehaviorGameflowPhaseFailedToLaunch LolPlayerBehaviorGameflowPhase = "FailedToLaunch" // LolPlayerBehaviorGameflowPhaseInProgress captures enum value "InProgress" LolPlayerBehaviorGameflowPhaseInProgress LolPlayerBehaviorGameflowPhase = "InProgress" // LolPlayerBehaviorGameflowPhaseReconnect captures enum value "Reconnect" LolPlayerBehaviorGameflowPhaseReconnect LolPlayerBehaviorGameflowPhase = "Reconnect" // LolPlayerBehaviorGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolPlayerBehaviorGameflowPhaseWaitingForStats LolPlayerBehaviorGameflowPhase = "WaitingForStats" // LolPlayerBehaviorGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolPlayerBehaviorGameflowPhasePreEndOfGame LolPlayerBehaviorGameflowPhase = "PreEndOfGame" // LolPlayerBehaviorGameflowPhaseEndOfGame captures enum value "EndOfGame" LolPlayerBehaviorGameflowPhaseEndOfGame LolPlayerBehaviorGameflowPhase = "EndOfGame" // LolPlayerBehaviorGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolPlayerBehaviorGameflowPhaseTerminatedInError LolPlayerBehaviorGameflowPhase = "TerminatedInError" )
type LolPlayerBehaviorNotificationSource ¶
type LolPlayerBehaviorNotificationSource string
LolPlayerBehaviorNotificationSource lol player behavior notification source swagger:model LolPlayerBehaviorNotificationSource
const ( // LolPlayerBehaviorNotificationSourceInvalid captures enum value "Invalid" LolPlayerBehaviorNotificationSourceInvalid LolPlayerBehaviorNotificationSource = "Invalid" // LolPlayerBehaviorNotificationSourceLogin captures enum value "Login" LolPlayerBehaviorNotificationSourceLogin LolPlayerBehaviorNotificationSource = "Login" // LolPlayerBehaviorNotificationSourceForcedShutdown captures enum value "ForcedShutdown" LolPlayerBehaviorNotificationSourceForcedShutdown LolPlayerBehaviorNotificationSource = "ForcedShutdown" // LolPlayerBehaviorNotificationSourceMessage captures enum value "Message" LolPlayerBehaviorNotificationSourceMessage LolPlayerBehaviorNotificationSource = "Message" )
type LolPlayerBehaviorPlayerBehaviorConfig ¶
type LolPlayerBehaviorPlayerBehaviorConfig struct {
// is loaded
IsLoaded bool `json:"IsLoaded,omitempty"`
// reform card v2 enabled
ReformCardV2Enabled bool `json:"ReformCardV2Enabled,omitempty"`
}
LolPlayerBehaviorPlayerBehaviorConfig lol player behavior player behavior config swagger:model LolPlayerBehaviorPlayerBehaviorConfig
func (*LolPlayerBehaviorPlayerBehaviorConfig) MarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorPlayerBehaviorConfig) UnmarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorPlayerBehaviorGameflowSessionResource ¶
type LolPlayerBehaviorPlayerBehaviorGameflowSessionResource struct {
// phase
Phase LolPlayerBehaviorGameflowPhase `json:"phase,omitempty"`
}
LolPlayerBehaviorPlayerBehaviorGameflowSessionResource lol player behavior player behavior gameflow session resource swagger:model LolPlayerBehaviorPlayerBehavior_GameflowSessionResource
func (*LolPlayerBehaviorPlayerBehaviorGameflowSessionResource) MarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorGameflowSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorPlayerBehaviorGameflowSessionResource) UnmarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorGameflowSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorPlayerBehaviorLoginError ¶
type LolPlayerBehaviorPlayerBehaviorLoginError struct {
// description
Description string `json:"description,omitempty"`
// id
ID string `json:"id,omitempty"`
// message Id
MessageID string `json:"messageId,omitempty"`
}
LolPlayerBehaviorPlayerBehaviorLoginError lol player behavior player behavior login error swagger:model LolPlayerBehaviorPlayerBehavior_LoginError
func (*LolPlayerBehaviorPlayerBehaviorLoginError) MarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorLoginError) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorPlayerBehaviorLoginError) UnmarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorLoginError) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorPlayerBehaviorLoginSession ¶
type LolPlayerBehaviorPlayerBehaviorLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// error
Error *LolPlayerBehaviorPlayerBehaviorLoginError `json:"error,omitempty"`
// state
State LolPlayerBehaviorPlayerBehaviorLoginSessionState `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPlayerBehaviorPlayerBehaviorLoginSession lol player behavior player behavior login session swagger:model LolPlayerBehaviorPlayerBehavior_LoginSession
func (*LolPlayerBehaviorPlayerBehaviorLoginSession) MarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorPlayerBehaviorLoginSession) UnmarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorPlayerBehaviorLoginSessionState ¶
type LolPlayerBehaviorPlayerBehaviorLoginSessionState string
LolPlayerBehaviorPlayerBehaviorLoginSessionState lol player behavior player behavior login session state swagger:model LolPlayerBehaviorPlayerBehavior_LoginSessionState
const ( // LolPlayerBehaviorPlayerBehaviorLoginSessionStateINPROGRESS captures enum value "IN_PROGRESS" LolPlayerBehaviorPlayerBehaviorLoginSessionStateINPROGRESS LolPlayerBehaviorPlayerBehaviorLoginSessionState = "IN_PROGRESS" // LolPlayerBehaviorPlayerBehaviorLoginSessionStateSUCCEEDED captures enum value "SUCCEEDED" LolPlayerBehaviorPlayerBehaviorLoginSessionStateSUCCEEDED LolPlayerBehaviorPlayerBehaviorLoginSessionState = "SUCCEEDED" // LolPlayerBehaviorPlayerBehaviorLoginSessionStateLOGGINGOUT captures enum value "LOGGING_OUT" LolPlayerBehaviorPlayerBehaviorLoginSessionStateLOGGINGOUT LolPlayerBehaviorPlayerBehaviorLoginSessionState = "LOGGING_OUT" // LolPlayerBehaviorPlayerBehaviorLoginSessionStateERROR captures enum value "ERROR" LolPlayerBehaviorPlayerBehaviorLoginSessionStateERROR LolPlayerBehaviorPlayerBehaviorLoginSessionState = "ERROR" )
type LolPlayerBehaviorPlayerBehaviorSimpleMessage ¶
type LolPlayerBehaviorPlayerBehaviorSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LolPlayerBehaviorPlayerBehaviorSimpleMessage lol player behavior player behavior simple message swagger:model LolPlayerBehaviorPlayerBehavior_SimpleMessage
func (*LolPlayerBehaviorPlayerBehaviorSimpleMessage) MarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorPlayerBehaviorSimpleMessage) UnmarshalBinary ¶
func (m *LolPlayerBehaviorPlayerBehaviorSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorPlayerNotificationResource ¶
type LolPlayerBehaviorPlayerNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPlayerBehaviorPlayerNotificationResource lol player behavior player notification resource swagger:model LolPlayerBehaviorPlayerNotificationResource
func (*LolPlayerBehaviorPlayerNotificationResource) MarshalBinary ¶
func (m *LolPlayerBehaviorPlayerNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorPlayerNotificationResource) UnmarshalBinary ¶
func (m *LolPlayerBehaviorPlayerNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorReformCard ¶
type LolPlayerBehaviorReformCard struct {
// chat logs
ChatLogs []string `json:"chatLogs"`
// game ids
GameIds []int64 `json:"gameIds"`
// id
ID int64 `json:"id,omitempty"`
// player facing message
PlayerFacingMessage string `json:"playerFacingMessage,omitempty"`
// punishment length games
PunishmentLengthGames int64 `json:"punishmentLengthGames,omitempty"`
// punishment length time
PunishmentLengthTime int64 `json:"punishmentLengthTime,omitempty"`
// punishment type
PunishmentType string `json:"punishmentType,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
// restricted chat games remaining
RestrictedChatGamesRemaining int64 `json:"restrictedChatGamesRemaining,omitempty"`
// time when punishment expires
TimeWhenPunishmentExpires int64 `json:"timeWhenPunishmentExpires,omitempty"`
}
LolPlayerBehaviorReformCard lol player behavior reform card swagger:model LolPlayerBehaviorReformCard
func (*LolPlayerBehaviorReformCard) MarshalBinary ¶
func (m *LolPlayerBehaviorReformCard) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorReformCard) UnmarshalBinary ¶
func (m *LolPlayerBehaviorReformCard) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorReformCardChatLogs ¶
type LolPlayerBehaviorReformCardChatLogs struct {
// in game chat logs
InGameChatLogs []string `json:"inGameChatLogs"`
// post game chat logs
PostGameChatLogs []string `json:"postGameChatLogs"`
// pre game chat logs
PreGameChatLogs []string `json:"preGameChatLogs"`
}
LolPlayerBehaviorReformCardChatLogs lol player behavior reform card chat logs swagger:model LolPlayerBehaviorReformCardChatLogs
func (*LolPlayerBehaviorReformCardChatLogs) MarshalBinary ¶
func (m *LolPlayerBehaviorReformCardChatLogs) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorReformCardChatLogs) UnmarshalBinary ¶
func (m *LolPlayerBehaviorReformCardChatLogs) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorReformCardV2 ¶
type LolPlayerBehaviorReformCardV2 struct {
// id
ID int64 `json:"id,omitempty"`
// player facing message
PlayerFacingMessage string `json:"playerFacingMessage,omitempty"`
// punished for game ids
PunishedForGameIds []int64 `json:"punishedForGameIds"`
// punished for reform card chat logs
PunishedForReformCardChatLogs []*LolPlayerBehaviorReformCardChatLogs `json:"punishedForReformCardChatLogs"`
// punished until date millis
PunishedUntilDateMillis int64 `json:"punishedUntilDateMillis,omitempty"`
// punishment length games
PunishmentLengthGames int64 `json:"punishmentLengthGames,omitempty"`
// punishment length millis
PunishmentLengthMillis int64 `json:"punishmentLengthMillis,omitempty"`
// punishment reason
PunishmentReason string `json:"punishmentReason,omitempty"`
// punishment type
PunishmentType string `json:"punishmentType,omitempty"`
}
LolPlayerBehaviorReformCardV2 lol player behavior reform card v2 swagger:model LolPlayerBehaviorReformCardV2
func (*LolPlayerBehaviorReformCardV2) MarshalBinary ¶
func (m *LolPlayerBehaviorReformCardV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorReformCardV2) UnmarshalBinary ¶
func (m *LolPlayerBehaviorReformCardV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorReporterFeedback ¶
type LolPlayerBehaviorReporterFeedback struct {
// id
ID int64 `json:"id,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPlayerBehaviorReporterFeedback lol player behavior reporter feedback swagger:model LolPlayerBehaviorReporterFeedback
func (*LolPlayerBehaviorReporterFeedback) MarshalBinary ¶
func (m *LolPlayerBehaviorReporterFeedback) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorReporterFeedback) UnmarshalBinary ¶
func (m *LolPlayerBehaviorReporterFeedback) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerBehaviorRestrictionNotification ¶
type LolPlayerBehaviorRestrictionNotification struct {
// display reform card
DisplayReformCard bool `json:"displayReformCard,omitempty"`
// games remaining
GamesRemaining int64 `json:"gamesRemaining,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source LolPlayerBehaviorNotificationSource `json:"source,omitempty"`
}
LolPlayerBehaviorRestrictionNotification lol player behavior restriction notification swagger:model LolPlayerBehaviorRestrictionNotification
func (*LolPlayerBehaviorRestrictionNotification) MarshalBinary ¶
func (m *LolPlayerBehaviorRestrictionNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerBehaviorRestrictionNotification) UnmarshalBinary ¶
func (m *LolPlayerBehaviorRestrictionNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerLevelUpEndOfGameStats ¶
type LolPlayerLevelUpEndOfGameStats struct {
// game mode
GameMode string `json:"gameMode,omitempty"`
// game mutators
GameMutators []string `json:"gameMutators"`
// game type
GameType string `json:"gameType,omitempty"`
// leveled up
LeveledUp bool `json:"leveledUp,omitempty"`
// new spells
NewSpells []int32 `json:"newSpells"`
// previous level
PreviousLevel int32 `json:"previousLevel,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// rp earned
RpEarned int32 `json:"rpEarned,omitempty"`
}
LolPlayerLevelUpEndOfGameStats lol player level up end of game stats swagger:model LolPlayerLevelUpEndOfGameStats
func (*LolPlayerLevelUpEndOfGameStats) MarshalBinary ¶
func (m *LolPlayerLevelUpEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerLevelUpEndOfGameStats) UnmarshalBinary ¶
func (m *LolPlayerLevelUpEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerLevelUpGameDataSummonerSpell ¶
type LolPlayerLevelUpGameDataSummonerSpell struct {
// id
ID int64 `json:"id,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolPlayerLevelUpGameDataSummonerSpell lol player level up game data summoner spell swagger:model LolPlayerLevelUpGameDataSummonerSpell
func (*LolPlayerLevelUpGameDataSummonerSpell) MarshalBinary ¶
func (m *LolPlayerLevelUpGameDataSummonerSpell) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerLevelUpGameDataSummonerSpell) UnmarshalBinary ¶
func (m *LolPlayerLevelUpGameDataSummonerSpell) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerLevelUpLoginSession ¶
type LolPlayerLevelUpLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolPlayerLevelUpLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPlayerLevelUpLoginSession lol player level up login session swagger:model LolPlayerLevelUpLoginSession
func (*LolPlayerLevelUpLoginSession) MarshalBinary ¶
func (m *LolPlayerLevelUpLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerLevelUpLoginSession) UnmarshalBinary ¶
func (m *LolPlayerLevelUpLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerLevelUpLoginSessionStates ¶
type LolPlayerLevelUpLoginSessionStates string
LolPlayerLevelUpLoginSessionStates lol player level up login session states swagger:model LolPlayerLevelUpLoginSessionStates
const ( // LolPlayerLevelUpLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolPlayerLevelUpLoginSessionStatesINPROGRESS LolPlayerLevelUpLoginSessionStates = "IN_PROGRESS" // LolPlayerLevelUpLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolPlayerLevelUpLoginSessionStatesSUCCEEDED LolPlayerLevelUpLoginSessionStates = "SUCCEEDED" // LolPlayerLevelUpLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolPlayerLevelUpLoginSessionStatesLOGGINGOUT LolPlayerLevelUpLoginSessionStates = "LOGGING_OUT" // LolPlayerLevelUpLoginSessionStatesERROR captures enum value "ERROR" LolPlayerLevelUpLoginSessionStatesERROR LolPlayerLevelUpLoginSessionStates = "ERROR" )
type LolPlayerLevelUpPlayerLevelUpEvent ¶
type LolPlayerLevelUpPlayerLevelUpEvent struct {
// leveled up
LeveledUp bool `json:"leveledUp,omitempty"`
// new queues
NewQueues []int32 `json:"newQueues"`
// new rune slot unlocked
NewRuneSlotUnlocked bool `json:"newRuneSlotUnlocked,omitempty"`
// new spells
NewSpells []int64 `json:"newSpells"`
// new summoner level
NewSummonerLevel int32 `json:"newSummonerLevel,omitempty"`
// now has access to loot
NowHasAccessToLoot bool `json:"nowHasAccessToLoot,omitempty"`
// now has access to public chat rooms
NowHasAccessToPublicChatRooms bool `json:"nowHasAccessToPublicChatRooms,omitempty"`
// rp earned
RpEarned int32 `json:"rpEarned,omitempty"`
// switched to standard free to play champ rotation
SwitchedToStandardFreeToPlayChampRotation bool `json:"switchedToStandardFreeToPlayChampRotation,omitempty"`
}
LolPlayerLevelUpPlayerLevelUpEvent lol player level up player level up event swagger:model LolPlayerLevelUpPlayerLevelUpEvent
func (*LolPlayerLevelUpPlayerLevelUpEvent) MarshalBinary ¶
func (m *LolPlayerLevelUpPlayerLevelUpEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerLevelUpPlayerLevelUpEvent) UnmarshalBinary ¶
func (m *LolPlayerLevelUpPlayerLevelUpEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerLevelUpPlayerLevelUpEventAck ¶
type LolPlayerLevelUpPlayerLevelUpEventAck struct {
// new summoner level
NewSummonerLevel int32 `json:"newSummonerLevel,omitempty"`
// seen this event
SeenThisEvent bool `json:"seenThisEvent,omitempty"`
}
LolPlayerLevelUpPlayerLevelUpEventAck lol player level up player level up event ack swagger:model LolPlayerLevelUpPlayerLevelUpEventAck
func (*LolPlayerLevelUpPlayerLevelUpEventAck) MarshalBinary ¶
func (m *LolPlayerLevelUpPlayerLevelUpEventAck) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerLevelUpPlayerLevelUpEventAck) UnmarshalBinary ¶
func (m *LolPlayerLevelUpPlayerLevelUpEventAck) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerLevelUpQueue ¶
type LolPlayerLevelUpQueue struct {
// id
ID int32 `json:"id,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
}
LolPlayerLevelUpQueue lol player level up queue swagger:model LolPlayerLevelUpQueue
func (*LolPlayerLevelUpQueue) MarshalBinary ¶
func (m *LolPlayerLevelUpQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerLevelUpQueue) UnmarshalBinary ¶
func (m *LolPlayerLevelUpQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerMessagingAllSummonerData ¶
type LolPlayerMessagingAllSummonerData struct {
// summoner
Summoner *LolPlayerMessagingSummoner `json:"summoner,omitempty"`
}
LolPlayerMessagingAllSummonerData lol player messaging all summoner data swagger:model LolPlayerMessagingAllSummonerData
func (*LolPlayerMessagingAllSummonerData) MarshalBinary ¶
func (m *LolPlayerMessagingAllSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerMessagingAllSummonerData) UnmarshalBinary ¶
func (m *LolPlayerMessagingAllSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerMessagingDynamicCelebrationMessagingNotificationResource ¶
type LolPlayerMessagingDynamicCelebrationMessagingNotificationResource struct {
// celebration body
CelebrationBody string `json:"celebrationBody,omitempty"`
// celebration message
CelebrationMessage string `json:"celebrationMessage,omitempty"`
// celebration title
CelebrationTitle string `json:"celebrationTitle,omitempty"`
// celebration type
CelebrationType string `json:"celebrationType,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
// item quantity
ItemQuantity string `json:"itemQuantity,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// status
Status int32 `json:"status,omitempty"`
}
LolPlayerMessagingDynamicCelebrationMessagingNotificationResource lol player messaging dynamic celebration messaging notification resource swagger:model LolPlayerMessagingDynamicCelebrationMessagingNotificationResource
func (*LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) MarshalBinary ¶
func (m *LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) UnmarshalBinary ¶
func (m *LolPlayerMessagingDynamicCelebrationMessagingNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerMessagingLoginDataPacket ¶
type LolPlayerMessagingLoginDataPacket struct {
// all summoner data
AllSummonerData *LolPlayerMessagingAllSummonerData `json:"allSummonerData,omitempty"`
// simple messages
SimpleMessages []*LolPlayerMessagingSimpleMessage `json:"simpleMessages"`
}
LolPlayerMessagingLoginDataPacket lol player messaging login data packet swagger:model LolPlayerMessagingLoginDataPacket
func (*LolPlayerMessagingLoginDataPacket) MarshalBinary ¶
func (m *LolPlayerMessagingLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerMessagingLoginDataPacket) UnmarshalBinary ¶
func (m *LolPlayerMessagingLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerMessagingPlayerMessagingNotificationResource ¶
type LolPlayerMessagingPlayerMessagingNotificationResource struct {
// body
Body string `json:"body,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// status
Status int32 `json:"status,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolPlayerMessagingPlayerMessagingNotificationResource lol player messaging player messaging notification resource swagger:model LolPlayerMessagingPlayerMessagingNotificationResource
func (*LolPlayerMessagingPlayerMessagingNotificationResource) MarshalBinary ¶
func (m *LolPlayerMessagingPlayerMessagingNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerMessagingPlayerMessagingNotificationResource) UnmarshalBinary ¶
func (m *LolPlayerMessagingPlayerMessagingNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerMessagingSimpleMessage ¶
type LolPlayerMessagingSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// body code
BodyCode string `json:"bodyCode,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// title code
TitleCode string `json:"titleCode,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolPlayerMessagingSimpleMessage lol player messaging simple message swagger:model LolPlayerMessagingSimpleMessage
func (*LolPlayerMessagingSimpleMessage) MarshalBinary ¶
func (m *LolPlayerMessagingSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerMessagingSimpleMessage) UnmarshalBinary ¶
func (m *LolPlayerMessagingSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerMessagingSummoner ¶
type LolPlayerMessagingSummoner struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
LolPlayerMessagingSummoner lol player messaging summoner swagger:model LolPlayerMessagingSummoner
func (*LolPlayerMessagingSummoner) MarshalBinary ¶
func (m *LolPlayerMessagingSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerMessagingSummoner) UnmarshalBinary ¶
func (m *LolPlayerMessagingSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerPreferencesLoginSession ¶
type LolPlayerPreferencesLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State LolPlayerPreferencesLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPlayerPreferencesLoginSession lol player preferences login session swagger:model LolPlayerPreferencesLoginSession
func (*LolPlayerPreferencesLoginSession) MarshalBinary ¶
func (m *LolPlayerPreferencesLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerPreferencesLoginSession) UnmarshalBinary ¶
func (m *LolPlayerPreferencesLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerPreferencesLoginSessionStates ¶
type LolPlayerPreferencesLoginSessionStates string
LolPlayerPreferencesLoginSessionStates lol player preferences login session states swagger:model LolPlayerPreferencesLoginSessionStates
const ( // LolPlayerPreferencesLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolPlayerPreferencesLoginSessionStatesINPROGRESS LolPlayerPreferencesLoginSessionStates = "IN_PROGRESS" // LolPlayerPreferencesLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolPlayerPreferencesLoginSessionStatesSUCCEEDED LolPlayerPreferencesLoginSessionStates = "SUCCEEDED" // LolPlayerPreferencesLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolPlayerPreferencesLoginSessionStatesLOGGINGOUT LolPlayerPreferencesLoginSessionStates = "LOGGING_OUT" // LolPlayerPreferencesLoginSessionStatesERROR captures enum value "ERROR" LolPlayerPreferencesLoginSessionStatesERROR LolPlayerPreferencesLoginSessionStates = "ERROR" )
type LolPlayerPreferencesPlayerPreferences ¶
type LolPlayerPreferencesPlayerPreferences struct {
// data
Data string `json:"data,omitempty"`
// hash
Hash string `json:"hash,omitempty"`
// type
Type string `json:"type,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolPlayerPreferencesPlayerPreferences lol player preferences player preferences swagger:model LolPlayerPreferencesPlayerPreferences
func (*LolPlayerPreferencesPlayerPreferences) MarshalBinary ¶
func (m *LolPlayerPreferencesPlayerPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerPreferencesPlayerPreferences) UnmarshalBinary ¶
func (m *LolPlayerPreferencesPlayerPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPlayerPreferencesPlayerPreferencesEndpoint ¶
type LolPlayerPreferencesPlayerPreferencesEndpoint struct {
// enabled
Enabled bool `json:"Enabled,omitempty"`
// enforce Https
EnforceHTTPS bool `json:"EnforceHttps,omitempty"`
// retries
Retries int64 `json:"Retries,omitempty"`
// service endpoint
ServiceEndpoint string `json:"ServiceEndpoint,omitempty"`
// version
Version string `json:"Version,omitempty"`
}
LolPlayerPreferencesPlayerPreferencesEndpoint lol player preferences player preferences endpoint swagger:model LolPlayerPreferencesPlayerPreferencesEndpoint
func (*LolPlayerPreferencesPlayerPreferencesEndpoint) MarshalBinary ¶
func (m *LolPlayerPreferencesPlayerPreferencesEndpoint) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPlayerPreferencesPlayerPreferencesEndpoint) UnmarshalBinary ¶
func (m *LolPlayerPreferencesPlayerPreferencesEndpoint) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPreEndOfGameGameflowPhase ¶
type LolPreEndOfGameGameflowPhase string
LolPreEndOfGameGameflowPhase lol pre end of game gameflow phase swagger:model LolPreEndOfGameGameflowPhase
const ( // LolPreEndOfGameGameflowPhaseNone captures enum value "None" LolPreEndOfGameGameflowPhaseNone LolPreEndOfGameGameflowPhase = "None" // LolPreEndOfGameGameflowPhaseLobby captures enum value "Lobby" LolPreEndOfGameGameflowPhaseLobby LolPreEndOfGameGameflowPhase = "Lobby" // LolPreEndOfGameGameflowPhaseMatchmaking captures enum value "Matchmaking" LolPreEndOfGameGameflowPhaseMatchmaking LolPreEndOfGameGameflowPhase = "Matchmaking" // LolPreEndOfGameGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolPreEndOfGameGameflowPhaseCheckedIntoTournament LolPreEndOfGameGameflowPhase = "CheckedIntoTournament" // LolPreEndOfGameGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolPreEndOfGameGameflowPhaseReadyCheck LolPreEndOfGameGameflowPhase = "ReadyCheck" // LolPreEndOfGameGameflowPhaseChampSelect captures enum value "ChampSelect" LolPreEndOfGameGameflowPhaseChampSelect LolPreEndOfGameGameflowPhase = "ChampSelect" // LolPreEndOfGameGameflowPhaseGameStart captures enum value "GameStart" LolPreEndOfGameGameflowPhaseGameStart LolPreEndOfGameGameflowPhase = "GameStart" // LolPreEndOfGameGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolPreEndOfGameGameflowPhaseFailedToLaunch LolPreEndOfGameGameflowPhase = "FailedToLaunch" // LolPreEndOfGameGameflowPhaseInProgress captures enum value "InProgress" LolPreEndOfGameGameflowPhaseInProgress LolPreEndOfGameGameflowPhase = "InProgress" // LolPreEndOfGameGameflowPhaseReconnect captures enum value "Reconnect" LolPreEndOfGameGameflowPhaseReconnect LolPreEndOfGameGameflowPhase = "Reconnect" // LolPreEndOfGameGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolPreEndOfGameGameflowPhaseWaitingForStats LolPreEndOfGameGameflowPhase = "WaitingForStats" // LolPreEndOfGameGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolPreEndOfGameGameflowPhasePreEndOfGame LolPreEndOfGameGameflowPhase = "PreEndOfGame" // LolPreEndOfGameGameflowPhaseEndOfGame captures enum value "EndOfGame" LolPreEndOfGameGameflowPhaseEndOfGame LolPreEndOfGameGameflowPhase = "EndOfGame" // LolPreEndOfGameGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolPreEndOfGameGameflowPhaseTerminatedInError LolPreEndOfGameGameflowPhase = "TerminatedInError" )
type LolPreEndOfGameGameflowSessionResource ¶
type LolPreEndOfGameGameflowSessionResource struct {
// phase
Phase LolPreEndOfGameGameflowPhase `json:"phase,omitempty"`
}
LolPreEndOfGameGameflowSessionResource lol pre end of game gameflow session resource swagger:model LolPreEndOfGameGameflowSessionResource
func (*LolPreEndOfGameGameflowSessionResource) MarshalBinary ¶
func (m *LolPreEndOfGameGameflowSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPreEndOfGameGameflowSessionResource) UnmarshalBinary ¶
func (m *LolPreEndOfGameGameflowSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPreEndOfGameSequenceEvent ¶
type LolPreEndOfGameSequenceEvent struct {
// name
Name string `json:"name,omitempty"`
// priority
Priority int32 `json:"priority,omitempty"`
}
LolPreEndOfGameSequenceEvent lol pre end of game sequence event swagger:model LolPreEndOfGameSequenceEvent
func (*LolPreEndOfGameSequenceEvent) MarshalBinary ¶
func (m *LolPreEndOfGameSequenceEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPreEndOfGameSequenceEvent) UnmarshalBinary ¶
func (m *LolPreEndOfGameSequenceEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceAccountSettingsCategoryDataResource ¶
type LolPremadeVoiceAccountSettingsCategoryDataResource struct {
// auto join
AutoJoin bool `json:"autoJoin,omitempty"`
// input mode
InputMode LolPremadeVoiceInputMode `json:"inputMode,omitempty"`
// mute on connect
MuteOnConnect bool `json:"muteOnConnect,omitempty"`
// push to talk key
PushToTalkKey string `json:"pushToTalkKey,omitempty"`
// show first experience in game
ShowFirstExperienceInGame bool `json:"showFirstExperienceInGame,omitempty"`
// show first experience in l c u
ShowFirstExperienceInLCU bool `json:"showFirstExperienceInLCU,omitempty"`
}
LolPremadeVoiceAccountSettingsCategoryDataResource lol premade voice account settings category data resource swagger:model LolPremadeVoiceAccountSettingsCategoryDataResource
func (*LolPremadeVoiceAccountSettingsCategoryDataResource) MarshalBinary ¶
func (m *LolPremadeVoiceAccountSettingsCategoryDataResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceAccountSettingsCategoryDataResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceAccountSettingsCategoryDataResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceAccountSettingsCategoryResource ¶
type LolPremadeVoiceAccountSettingsCategoryResource struct {
// data
Data *LolPremadeVoiceAccountSettingsCategoryDataResource `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolPremadeVoiceAccountSettingsCategoryResource lol premade voice account settings category resource swagger:model LolPremadeVoiceAccountSettingsCategoryResource
func (*LolPremadeVoiceAccountSettingsCategoryResource) MarshalBinary ¶
func (m *LolPremadeVoiceAccountSettingsCategoryResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceAccountSettingsCategoryResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceAccountSettingsCategoryResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceAudioPropertiesResource ¶
type LolPremadeVoiceAudioPropertiesResource struct {
// is loopback enabled
IsLoopbackEnabled bool `json:"isLoopbackEnabled,omitempty"`
// mic energy
MicEnergy int32 `json:"micEnergy,omitempty"`
}
LolPremadeVoiceAudioPropertiesResource lol premade voice audio properties resource swagger:model LolPremadeVoiceAudioPropertiesResource
func (*LolPremadeVoiceAudioPropertiesResource) MarshalBinary ¶
func (m *LolPremadeVoiceAudioPropertiesResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceAudioPropertiesResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceAudioPropertiesResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceDeviceResource ¶
type LolPremadeVoiceDeviceResource struct {
// handle
Handle string `json:"handle,omitempty"`
// is current device
IsCurrentDevice bool `json:"is_current_device,omitempty"`
// is default
IsDefault bool `json:"is_default,omitempty"`
// name
Name string `json:"name,omitempty"`
// usable
Usable bool `json:"usable,omitempty"`
}
LolPremadeVoiceDeviceResource lol premade voice device resource swagger:model LolPremadeVoiceDeviceResource
func (*LolPremadeVoiceDeviceResource) MarshalBinary ¶
func (m *LolPremadeVoiceDeviceResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceDeviceResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceDeviceResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceEntitlementsToken ¶
type LolPremadeVoiceEntitlementsToken struct {
// entitlements
Entitlements []string `json:"entitlements"`
}
LolPremadeVoiceEntitlementsToken lol premade voice entitlements token swagger:model LolPremadeVoiceEntitlementsToken
func (*LolPremadeVoiceEntitlementsToken) MarshalBinary ¶
func (m *LolPremadeVoiceEntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceEntitlementsToken) UnmarshalBinary ¶
func (m *LolPremadeVoiceEntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceFirstExperience ¶
type LolPremadeVoiceFirstExperience struct {
// show first experience in game
ShowFirstExperienceInGame bool `json:"showFirstExperienceInGame,omitempty"`
// show first experience in l c u
ShowFirstExperienceInLCU bool `json:"showFirstExperienceInLCU,omitempty"`
}
LolPremadeVoiceFirstExperience lol premade voice first experience swagger:model LolPremadeVoiceFirstExperience
func (*LolPremadeVoiceFirstExperience) MarshalBinary ¶
func (m *LolPremadeVoiceFirstExperience) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceFirstExperience) UnmarshalBinary ¶
func (m *LolPremadeVoiceFirstExperience) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceGameEventHotkeys ¶
type LolPremadeVoiceGameEventHotkeys struct {
// evt push to talk
EvtPushToTalk string `json:"evtPushToTalk,omitempty"`
}
LolPremadeVoiceGameEventHotkeys lol premade voice game event hotkeys swagger:model LolPremadeVoiceGameEventHotkeys
func (*LolPremadeVoiceGameEventHotkeys) MarshalBinary ¶
func (m *LolPremadeVoiceGameEventHotkeys) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceGameEventHotkeys) UnmarshalBinary ¶
func (m *LolPremadeVoiceGameEventHotkeys) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceGameInputSettings ¶
type LolPremadeVoiceGameInputSettings struct {
// game events
GameEvents *LolPremadeVoiceGameEventHotkeys `json:"GameEvents,omitempty"`
}
LolPremadeVoiceGameInputSettings lol premade voice game input settings swagger:model LolPremadeVoiceGameInputSettings
func (*LolPremadeVoiceGameInputSettings) MarshalBinary ¶
func (m *LolPremadeVoiceGameInputSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceGameInputSettings) UnmarshalBinary ¶
func (m *LolPremadeVoiceGameInputSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceGameflowGameClient ¶
type LolPremadeVoiceGameflowGameClient struct {
// running
Running bool `json:"running,omitempty"`
}
LolPremadeVoiceGameflowGameClient lol premade voice gameflow game client swagger:model LolPremadeVoiceGameflowGameClient
func (*LolPremadeVoiceGameflowGameClient) MarshalBinary ¶
func (m *LolPremadeVoiceGameflowGameClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceGameflowGameClient) UnmarshalBinary ¶
func (m *LolPremadeVoiceGameflowGameClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceGameflowPhase ¶
type LolPremadeVoiceGameflowPhase string
LolPremadeVoiceGameflowPhase lol premade voice gameflow phase swagger:model LolPremadeVoiceGameflowPhase
const ( // LolPremadeVoiceGameflowPhaseNone captures enum value "None" LolPremadeVoiceGameflowPhaseNone LolPremadeVoiceGameflowPhase = "None" // LolPremadeVoiceGameflowPhaseLobby captures enum value "Lobby" LolPremadeVoiceGameflowPhaseLobby LolPremadeVoiceGameflowPhase = "Lobby" // LolPremadeVoiceGameflowPhaseMatchmaking captures enum value "Matchmaking" LolPremadeVoiceGameflowPhaseMatchmaking LolPremadeVoiceGameflowPhase = "Matchmaking" // LolPremadeVoiceGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolPremadeVoiceGameflowPhaseCheckedIntoTournament LolPremadeVoiceGameflowPhase = "CheckedIntoTournament" // LolPremadeVoiceGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolPremadeVoiceGameflowPhaseReadyCheck LolPremadeVoiceGameflowPhase = "ReadyCheck" // LolPremadeVoiceGameflowPhaseChampSelect captures enum value "ChampSelect" LolPremadeVoiceGameflowPhaseChampSelect LolPremadeVoiceGameflowPhase = "ChampSelect" // LolPremadeVoiceGameflowPhaseGameStart captures enum value "GameStart" LolPremadeVoiceGameflowPhaseGameStart LolPremadeVoiceGameflowPhase = "GameStart" // LolPremadeVoiceGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolPremadeVoiceGameflowPhaseFailedToLaunch LolPremadeVoiceGameflowPhase = "FailedToLaunch" // LolPremadeVoiceGameflowPhaseInProgress captures enum value "InProgress" LolPremadeVoiceGameflowPhaseInProgress LolPremadeVoiceGameflowPhase = "InProgress" // LolPremadeVoiceGameflowPhaseReconnect captures enum value "Reconnect" LolPremadeVoiceGameflowPhaseReconnect LolPremadeVoiceGameflowPhase = "Reconnect" // LolPremadeVoiceGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolPremadeVoiceGameflowPhaseWaitingForStats LolPremadeVoiceGameflowPhase = "WaitingForStats" // LolPremadeVoiceGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolPremadeVoiceGameflowPhasePreEndOfGame LolPremadeVoiceGameflowPhase = "PreEndOfGame" // LolPremadeVoiceGameflowPhaseEndOfGame captures enum value "EndOfGame" LolPremadeVoiceGameflowPhaseEndOfGame LolPremadeVoiceGameflowPhase = "EndOfGame" // LolPremadeVoiceGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolPremadeVoiceGameflowPhaseTerminatedInError LolPremadeVoiceGameflowPhase = "TerminatedInError" )
type LolPremadeVoiceGameflowSession ¶
type LolPremadeVoiceGameflowSession struct {
// game client
GameClient *LolPremadeVoiceGameflowGameClient `json:"gameClient,omitempty"`
// phase
Phase LolPremadeVoiceGameflowPhase `json:"phase,omitempty"`
}
LolPremadeVoiceGameflowSession lol premade voice gameflow session swagger:model LolPremadeVoiceGameflowSession
func (*LolPremadeVoiceGameflowSession) MarshalBinary ¶
func (m *LolPremadeVoiceGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceGameflowSession) UnmarshalBinary ¶
func (m *LolPremadeVoiceGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceInputMode ¶
type LolPremadeVoiceInputMode string
LolPremadeVoiceInputMode lol premade voice input mode swagger:model LolPremadeVoiceInputMode
const ( // LolPremadeVoiceInputModeVoiceActivity captures enum value "voiceActivity" LolPremadeVoiceInputModeVoiceActivity LolPremadeVoiceInputMode = "voiceActivity" // LolPremadeVoiceInputModePushToTalk captures enum value "pushToTalk" LolPremadeVoiceInputModePushToTalk LolPremadeVoiceInputMode = "pushToTalk" )
type LolPremadeVoiceLocalSettingsCategoryDataResource ¶
type LolPremadeVoiceLocalSettingsCategoryDataResource struct {
// current capture device handle
CurrentCaptureDeviceHandle string `json:"currentCaptureDeviceHandle,omitempty"`
// input volume
InputVolume int32 `json:"inputVolume,omitempty"`
// vad sensitivity
VadSensitivity int32 `json:"vadSensitivity,omitempty"`
}
LolPremadeVoiceLocalSettingsCategoryDataResource lol premade voice local settings category data resource swagger:model LolPremadeVoiceLocalSettingsCategoryDataResource
func (*LolPremadeVoiceLocalSettingsCategoryDataResource) MarshalBinary ¶
func (m *LolPremadeVoiceLocalSettingsCategoryDataResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceLocalSettingsCategoryDataResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceLocalSettingsCategoryDataResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceLocalSettingsCategoryResource ¶
type LolPremadeVoiceLocalSettingsCategoryResource struct {
// data
Data *LolPremadeVoiceLocalSettingsCategoryDataResource `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolPremadeVoiceLocalSettingsCategoryResource lol premade voice local settings category resource swagger:model LolPremadeVoiceLocalSettingsCategoryResource
func (*LolPremadeVoiceLocalSettingsCategoryResource) MarshalBinary ¶
func (m *LolPremadeVoiceLocalSettingsCategoryResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceLocalSettingsCategoryResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceLocalSettingsCategoryResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceLoginSession ¶
type LolPremadeVoiceLoginSession struct {
// connected
Connected bool `json:"connected,omitempty"`
}
LolPremadeVoiceLoginSession lol premade voice login session swagger:model LolPremadeVoiceLoginSession
func (*LolPremadeVoiceLoginSession) MarshalBinary ¶
func (m *LolPremadeVoiceLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceLoginSession) UnmarshalBinary ¶
func (m *LolPremadeVoiceLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceParticipantResource ¶
type LolPremadeVoiceParticipantResource struct {
// energy
Energy int32 `json:"energy,omitempty"`
// id
ID string `json:"id,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is speaking
IsSpeaking bool `json:"isSpeaking,omitempty"`
// name
Name string `json:"name,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
LolPremadeVoiceParticipantResource lol premade voice participant resource swagger:model LolPremadeVoiceParticipantResource
func (*LolPremadeVoiceParticipantResource) MarshalBinary ¶
func (m *LolPremadeVoiceParticipantResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceParticipantResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceParticipantResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoicePartyDto ¶
type LolPremadeVoicePartyDto struct {
// party Id
PartyID string `json:"partyId,omitempty"`
// players
Players map[string]LolPremadeVoicePlayerDto `json:"players,omitempty"`
}
LolPremadeVoicePartyDto lol premade voice party dto swagger:model LolPremadeVoicePartyDto
func (*LolPremadeVoicePartyDto) MarshalBinary ¶
func (m *LolPremadeVoicePartyDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoicePartyDto) UnmarshalBinary ¶
func (m *LolPremadeVoicePartyDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoicePartyMemberRoleEnum ¶
type LolPremadeVoicePartyMemberRoleEnum string
LolPremadeVoicePartyMemberRoleEnum lol premade voice party member role enum swagger:model LolPremadeVoicePartyMemberRoleEnum
const ( // LolPremadeVoicePartyMemberRoleEnumLEADER captures enum value "LEADER" LolPremadeVoicePartyMemberRoleEnumLEADER LolPremadeVoicePartyMemberRoleEnum = "LEADER" // LolPremadeVoicePartyMemberRoleEnumMEMBER captures enum value "MEMBER" LolPremadeVoicePartyMemberRoleEnumMEMBER LolPremadeVoicePartyMemberRoleEnum = "MEMBER" // LolPremadeVoicePartyMemberRoleEnumINVITED captures enum value "INVITED" LolPremadeVoicePartyMemberRoleEnumINVITED LolPremadeVoicePartyMemberRoleEnum = "INVITED" // LolPremadeVoicePartyMemberRoleEnumHOLD captures enum value "HOLD" LolPremadeVoicePartyMemberRoleEnumHOLD LolPremadeVoicePartyMemberRoleEnum = "HOLD" // LolPremadeVoicePartyMemberRoleEnumKICKED captures enum value "KICKED" LolPremadeVoicePartyMemberRoleEnumKICKED LolPremadeVoicePartyMemberRoleEnum = "KICKED" // LolPremadeVoicePartyMemberRoleEnumDECLINED captures enum value "DECLINED" LolPremadeVoicePartyMemberRoleEnumDECLINED LolPremadeVoicePartyMemberRoleEnum = "DECLINED" )
type LolPremadeVoicePlayerDto ¶
type LolPremadeVoicePlayerDto struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// party Id
PartyID string `json:"partyId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// role
Role LolPremadeVoicePartyMemberRoleEnum `json:"role,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPremadeVoicePlayerDto lol premade voice player dto swagger:model LolPremadeVoicePlayerDto
func (*LolPremadeVoicePlayerDto) MarshalBinary ¶
func (m *LolPremadeVoicePlayerDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoicePlayerDto) UnmarshalBinary ¶
func (m *LolPremadeVoicePlayerDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoicePremadeVoiceParticipantDto ¶
type LolPremadeVoicePremadeVoiceParticipantDto struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// energy
Energy int32 `json:"energy,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is speaking
IsSpeaking bool `json:"isSpeaking,omitempty"`
// participant Id
ParticipantID string `json:"participantId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
LolPremadeVoicePremadeVoiceParticipantDto lol premade voice premade voice participant dto swagger:model LolPremadeVoicePremadeVoiceParticipantDto
func (*LolPremadeVoicePremadeVoiceParticipantDto) MarshalBinary ¶
func (m *LolPremadeVoicePremadeVoiceParticipantDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoicePremadeVoiceParticipantDto) UnmarshalBinary ¶
func (m *LolPremadeVoicePremadeVoiceParticipantDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoicePushToTalkResource ¶
type LolPremadeVoicePushToTalkResource struct {
// ptt enabled
PttEnabled bool `json:"pttEnabled,omitempty"`
// ptt key binding
PttKeyBinding string `json:"pttKeyBinding,omitempty"`
}
LolPremadeVoicePushToTalkResource lol premade voice push to talk resource swagger:model LolPremadeVoicePushToTalkResource
func (*LolPremadeVoicePushToTalkResource) MarshalBinary ¶
func (m *LolPremadeVoicePushToTalkResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoicePushToTalkResource) UnmarshalBinary ¶
func (m *LolPremadeVoicePushToTalkResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceSessionResource ¶
type LolPremadeVoiceSessionResource struct {
// id
ID string `json:"id,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is transmit enabled
IsTransmitEnabled bool `json:"isTransmitEnabled,omitempty"`
// participants
Participants []*LolPremadeVoiceParticipantResource `json:"participants"`
// status
Status LolPremadeVoiceSessionStatus `json:"status,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
LolPremadeVoiceSessionResource lol premade voice session resource swagger:model LolPremadeVoiceSessionResource
func (*LolPremadeVoiceSessionResource) MarshalBinary ¶
func (m *LolPremadeVoiceSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceSessionResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceSessionStatus ¶
type LolPremadeVoiceSessionStatus string
LolPremadeVoiceSessionStatus lol premade voice session status swagger:model LolPremadeVoiceSessionStatus
const ( // LolPremadeVoiceSessionStatusActive captures enum value "active" LolPremadeVoiceSessionStatusActive LolPremadeVoiceSessionStatus = "active" // LolPremadeVoiceSessionStatusOnHold captures enum value "onHold" LolPremadeVoiceSessionStatusOnHold LolPremadeVoiceSessionStatus = "onHold" )
type LolPremadeVoiceSettingsResource ¶
type LolPremadeVoiceSettingsResource struct {
// auto join
AutoJoin bool `json:"autoJoin,omitempty"`
// current capture device handle
CurrentCaptureDeviceHandle string `json:"currentCaptureDeviceHandle,omitempty"`
// input mode
InputMode LolPremadeVoiceInputMode `json:"inputMode,omitempty"`
// local mic muted
LocalMicMuted bool `json:"localMicMuted,omitempty"`
// loopback enabled
LoopbackEnabled bool `json:"loopbackEnabled,omitempty"`
// mic level
MicLevel int32 `json:"micLevel,omitempty"`
// mute on connect
MuteOnConnect bool `json:"muteOnConnect,omitempty"`
// ptt active
PttActive bool `json:"pttActive,omitempty"`
// ptt key
PttKey string `json:"pttKey,omitempty"`
// vad active
VadActive bool `json:"vadActive,omitempty"`
// vad hangover time
VadHangoverTime int32 `json:"vadHangoverTime,omitempty"`
// vad sensitivity
VadSensitivity int32 `json:"vadSensitivity,omitempty"`
}
LolPremadeVoiceSettingsResource lol premade voice settings resource swagger:model LolPremadeVoiceSettingsResource
func (*LolPremadeVoiceSettingsResource) MarshalBinary ¶
func (m *LolPremadeVoiceSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceSettingsResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceStateResource ¶
type LolPremadeVoiceStateResource struct {
// connected
Connected bool `json:"connected,omitempty"`
}
LolPremadeVoiceStateResource lol premade voice state resource swagger:model LolPremadeVoiceStateResource
func (*LolPremadeVoiceStateResource) MarshalBinary ¶
func (m *LolPremadeVoiceStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceStateResource) UnmarshalBinary ¶
func (m *LolPremadeVoiceStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceSummoner ¶
type LolPremadeVoiceSummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
}
LolPremadeVoiceSummoner lol premade voice summoner swagger:model LolPremadeVoiceSummoner
func (*LolPremadeVoiceSummoner) MarshalBinary ¶
func (m *LolPremadeVoiceSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceSummoner) UnmarshalBinary ¶
func (m *LolPremadeVoiceSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPremadeVoiceVoiceAvailability ¶
type LolPremadeVoiceVoiceAvailability struct {
// connected to voice server
ConnectedToVoiceServer bool `json:"connectedToVoiceServer,omitempty"`
// disabled after login
DisabledAfterLogin bool `json:"disabledAfterLogin,omitempty"`
// enabled
Enabled bool `json:"enabled,omitempty"`
// show disconnected state
ShowDisconnectedState bool `json:"showDisconnectedState,omitempty"`
// show UI
ShowUI bool `json:"showUI,omitempty"`
// voice channel available
VoiceChannelAvailable bool `json:"voiceChannelAvailable,omitempty"`
}
LolPremadeVoiceVoiceAvailability lol premade voice voice availability swagger:model LolPremadeVoiceVoiceAvailability
func (*LolPremadeVoiceVoiceAvailability) MarshalBinary ¶
func (m *LolPremadeVoiceVoiceAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPremadeVoiceVoiceAvailability) UnmarshalBinary ¶
func (m *LolPremadeVoiceVoiceAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetBalance ¶
type LolPurchaseWidgetBalance struct {
// amount
Amount int32 `json:"amount,omitempty"`
// currency type
CurrencyType string `json:"currencyType,omitempty"`
}
LolPurchaseWidgetBalance lol purchase widget balance swagger:model LolPurchaseWidgetBalance
func (*LolPurchaseWidgetBalance) MarshalBinary ¶
func (m *LolPurchaseWidgetBalance) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetBalance) UnmarshalBinary ¶
func (m *LolPurchaseWidgetBalance) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetBundledItemPricingInfo ¶
type LolPurchaseWidgetBundledItemPricingInfo struct {
// discount prices
DiscountPrices []*LolPurchaseWidgetDiscountPricingInfo `json:"discountPrices"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolPurchaseWidgetBundledItemPricingInfo lol purchase widget bundled item pricing info swagger:model LolPurchaseWidgetBundledItemPricingInfo
func (*LolPurchaseWidgetBundledItemPricingInfo) MarshalBinary ¶
func (m *LolPurchaseWidgetBundledItemPricingInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetBundledItemPricingInfo) UnmarshalBinary ¶
func (m *LolPurchaseWidgetBundledItemPricingInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetCatalogPluginItem ¶
type LolPurchaseWidgetCatalogPluginItem struct {
// description
Description string `json:"description,omitempty"`
// image path
ImagePath string `json:"imagePath,omitempty"`
// inactive date
InactiveDate int64 `json:"inactiveDate,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance Id
ItemInstanceID string `json:"itemInstanceId,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// prices
Prices []*LolPurchaseWidgetCatalogPluginPrice `json:"prices"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// release date
ReleaseDate int64 `json:"releaseDate,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
// sub title
SubTitle string `json:"subTitle,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolPurchaseWidgetCatalogPluginItem lol purchase widget catalog plugin item swagger:model LolPurchaseWidgetCatalogPluginItem
func (*LolPurchaseWidgetCatalogPluginItem) MarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetCatalogPluginItem) UnmarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetCatalogPluginItemAssets ¶
type LolPurchaseWidgetCatalogPluginItemAssets struct {
// colors
Colors []string `json:"colors"`
// emblems
Emblems []*LolPurchaseWidgetChampionSkinEmblem `json:"emblems"`
// icon path
IconPath string `json:"iconPath,omitempty"`
// splash path
SplashPath string `json:"splashPath,omitempty"`
// tile path
TilePath string `json:"tilePath,omitempty"`
}
LolPurchaseWidgetCatalogPluginItemAssets lol purchase widget catalog plugin item assets swagger:model LolPurchaseWidgetCatalogPluginItemAssets
func (*LolPurchaseWidgetCatalogPluginItemAssets) MarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginItemAssets) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetCatalogPluginItemAssets) UnmarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginItemAssets) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetCatalogPluginItemWithDetails ¶
type LolPurchaseWidgetCatalogPluginItemWithDetails struct {
// assets
Assets *LolPurchaseWidgetCatalogPluginItemAssets `json:"assets,omitempty"`
// bundled discount prices
BundledDiscountPrices []*LolPurchaseWidgetCatalogPluginPrice `json:"bundledDiscountPrices"`
// bundled items
BundledItems []*LolPurchaseWidgetCatalogPluginItemWithDetails `json:"bundledItems"`
// item
Item *LolPurchaseWidgetCatalogPluginItem `json:"item,omitempty"`
// minimum bundle prices
MinimumBundlePrices []*LolPurchaseWidgetCatalogPluginPrice `json:"minimumBundlePrices"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// required items
RequiredItems []*LolPurchaseWidgetCatalogPluginItemWithDetails `json:"requiredItems"`
}
LolPurchaseWidgetCatalogPluginItemWithDetails lol purchase widget catalog plugin item with details swagger:model LolPurchaseWidgetCatalogPluginItemWithDetails
func (*LolPurchaseWidgetCatalogPluginItemWithDetails) MarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginItemWithDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetCatalogPluginItemWithDetails) UnmarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginItemWithDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetCatalogPluginPrice ¶
type LolPurchaseWidgetCatalogPluginPrice struct {
// cost
Cost int64 `json:"cost,omitempty"`
// cost type
CostType string `json:"costType,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// sale
Sale *LolPurchaseWidgetCatalogPluginSale `json:"sale,omitempty"`
}
LolPurchaseWidgetCatalogPluginPrice lol purchase widget catalog plugin price swagger:model LolPurchaseWidgetCatalogPluginPrice
func (*LolPurchaseWidgetCatalogPluginPrice) MarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginPrice) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetCatalogPluginPrice) UnmarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginPrice) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetCatalogPluginSale ¶
type LolPurchaseWidgetCatalogPluginSale struct {
// cost
Cost int64 `json:"cost,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
// end date
EndDate string `json:"endDate,omitempty"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolPurchaseWidgetCatalogPluginSale lol purchase widget catalog plugin sale swagger:model LolPurchaseWidgetCatalogPluginSale
func (*LolPurchaseWidgetCatalogPluginSale) MarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetCatalogPluginSale) UnmarshalBinary ¶
func (m *LolPurchaseWidgetCatalogPluginSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetChampionSkinEmblem ¶
type LolPurchaseWidgetChampionSkinEmblem struct {
// emblem path
EmblemPath *LolPurchaseWidgetChampionSkinEmblemPath `json:"emblemPath,omitempty"`
// emblem position
EmblemPosition *LolPurchaseWidgetChampionSkinEmblemPosition `json:"emblemPosition,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolPurchaseWidgetChampionSkinEmblem lol purchase widget champion skin emblem swagger:model LolPurchaseWidgetChampionSkinEmblem
func (*LolPurchaseWidgetChampionSkinEmblem) MarshalBinary ¶
func (m *LolPurchaseWidgetChampionSkinEmblem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetChampionSkinEmblem) UnmarshalBinary ¶
func (m *LolPurchaseWidgetChampionSkinEmblem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetChampionSkinEmblemPath ¶
type LolPurchaseWidgetChampionSkinEmblemPath struct {
// large
Large string `json:"large,omitempty"`
// small
Small string `json:"small,omitempty"`
}
LolPurchaseWidgetChampionSkinEmblemPath lol purchase widget champion skin emblem path swagger:model LolPurchaseWidgetChampionSkinEmblemPath
func (*LolPurchaseWidgetChampionSkinEmblemPath) MarshalBinary ¶
func (m *LolPurchaseWidgetChampionSkinEmblemPath) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetChampionSkinEmblemPath) UnmarshalBinary ¶
func (m *LolPurchaseWidgetChampionSkinEmblemPath) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetChampionSkinEmblemPosition ¶
type LolPurchaseWidgetChampionSkinEmblemPosition struct {
// horizontal
Horizontal string `json:"horizontal,omitempty"`
// vertical
Vertical string `json:"vertical,omitempty"`
}
LolPurchaseWidgetChampionSkinEmblemPosition lol purchase widget champion skin emblem position swagger:model LolPurchaseWidgetChampionSkinEmblemPosition
func (*LolPurchaseWidgetChampionSkinEmblemPosition) MarshalBinary ¶
func (m *LolPurchaseWidgetChampionSkinEmblemPosition) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetChampionSkinEmblemPosition) UnmarshalBinary ¶
func (m *LolPurchaseWidgetChampionSkinEmblemPosition) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetDiscountPricingInfo ¶
type LolPurchaseWidgetDiscountPricingInfo struct {
// cost
Cost int32 `json:"cost,omitempty"`
// cost type
CostType string `json:"costType,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolPurchaseWidgetDiscountPricingInfo lol purchase widget discount pricing info swagger:model LolPurchaseWidgetDiscountPricingInfo
func (*LolPurchaseWidgetDiscountPricingInfo) MarshalBinary ¶
func (m *LolPurchaseWidgetDiscountPricingInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetDiscountPricingInfo) UnmarshalBinary ¶
func (m *LolPurchaseWidgetDiscountPricingInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemChoiceDetails ¶
type LolPurchaseWidgetItemChoiceDetails struct {
// background image
BackgroundImage string `json:"backgroundImage,omitempty"`
// contents
Contents []*LolPurchaseWidgetItemDetails `json:"contents"`
// discount
Discount string `json:"discount,omitempty"`
// display type
DisplayType string `json:"displayType,omitempty"`
// full price
FullPrice int32 `json:"fullPrice,omitempty"`
// item
Item *LolPurchaseWidgetCatalogPluginItem `json:"item,omitempty"`
// purchase options
PurchaseOptions []*LolPurchaseWidgetPurchaseOption `json:"purchaseOptions"`
}
LolPurchaseWidgetItemChoiceDetails lol purchase widget item choice details swagger:model LolPurchaseWidgetItemChoiceDetails
func (*LolPurchaseWidgetItemChoiceDetails) MarshalBinary ¶
func (m *LolPurchaseWidgetItemChoiceDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemChoiceDetails) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemChoiceDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemChoices ¶
type LolPurchaseWidgetItemChoices struct {
// choices
Choices []*LolPurchaseWidgetItemChoiceDetails `json:"choices"`
// validation errors
ValidationErrors []*LolPurchaseWidgetValidationErrorEntry `json:"validationErrors"`
}
LolPurchaseWidgetItemChoices lol purchase widget item choices swagger:model LolPurchaseWidgetItemChoices
func (*LolPurchaseWidgetItemChoices) MarshalBinary ¶
func (m *LolPurchaseWidgetItemChoices) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemChoices) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemChoices) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemCost ¶
type LolPurchaseWidgetItemCost struct {
// cost
Cost int64 `json:"cost,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolPurchaseWidgetItemCost lol purchase widget item cost swagger:model LolPurchaseWidgetItemCost
func (*LolPurchaseWidgetItemCost) MarshalBinary ¶
func (m *LolPurchaseWidgetItemCost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemCost) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemCost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemDefinition ¶
type LolPurchaseWidgetItemDefinition struct {
// assets
Assets *LolPurchaseWidgetCatalogPluginItemAssets `json:"assets,omitempty"`
// bundled item price
BundledItemPrice *LolPurchaseWidgetBundledItemPricingInfo `json:"bundledItemPrice,omitempty"`
// description
Description string `json:"description,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
// sub title
SubTitle string `json:"subTitle,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolPurchaseWidgetItemDefinition lol purchase widget item definition swagger:model LolPurchaseWidgetItemDefinition
func (*LolPurchaseWidgetItemDefinition) MarshalBinary ¶
func (m *LolPurchaseWidgetItemDefinition) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemDefinition) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemDefinition) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemDetails ¶
type LolPurchaseWidgetItemDetails struct {
// description
Description string `json:"description,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// sub title
SubTitle string `json:"subTitle,omitempty"`
// title
Title string `json:"title,omitempty"`
}
LolPurchaseWidgetItemDetails lol purchase widget item details swagger:model LolPurchaseWidgetItemDetails
func (*LolPurchaseWidgetItemDetails) MarshalBinary ¶
func (m *LolPurchaseWidgetItemDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemDetails) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemKey ¶
type LolPurchaseWidgetItemKey struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolPurchaseWidgetItemKey lol purchase widget item key swagger:model LolPurchaseWidgetItemKey
func (*LolPurchaseWidgetItemKey) MarshalBinary ¶
func (m *LolPurchaseWidgetItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemKey) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemOwnership ¶
type LolPurchaseWidgetItemOwnership struct {
// item key
ItemKey *LolPurchaseWidgetItemKey `json:"itemKey,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolPurchaseWidgetItemOwnership lol purchase widget item ownership swagger:model LolPurchaseWidgetItemOwnership
func (*LolPurchaseWidgetItemOwnership) MarshalBinary ¶
func (m *LolPurchaseWidgetItemOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemOwnership) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemPrice ¶
type LolPurchaseWidgetItemPrice struct {
// currency type
CurrencyType string `json:"currencyType,omitempty"`
// price
Price int64 `json:"price,omitempty"`
// purchasable
Purchasable bool `json:"purchasable,omitempty"`
}
LolPurchaseWidgetItemPrice lol purchase widget item price swagger:model LolPurchaseWidgetItemPrice
func (*LolPurchaseWidgetItemPrice) MarshalBinary ¶
func (m *LolPurchaseWidgetItemPrice) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemPrice) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemPrice) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetItemSale ¶
type LolPurchaseWidgetItemSale struct {
// discount
Discount float32 `json:"discount,omitempty"`
// end date
EndDate string `json:"endDate,omitempty"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolPurchaseWidgetItemSale lol purchase widget item sale swagger:model LolPurchaseWidgetItemSale
func (*LolPurchaseWidgetItemSale) MarshalBinary ¶
func (m *LolPurchaseWidgetItemSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetItemSale) UnmarshalBinary ¶
func (m *LolPurchaseWidgetItemSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetLoginSession ¶
type LolPurchaseWidgetLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State LolPurchaseWidgetLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolPurchaseWidgetLoginSession lol purchase widget login session swagger:model LolPurchaseWidgetLoginSession
func (*LolPurchaseWidgetLoginSession) MarshalBinary ¶
func (m *LolPurchaseWidgetLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetLoginSession) UnmarshalBinary ¶
func (m *LolPurchaseWidgetLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetLoginSessionStates ¶
type LolPurchaseWidgetLoginSessionStates string
LolPurchaseWidgetLoginSessionStates lol purchase widget login session states swagger:model LolPurchaseWidgetLoginSessionStates
const ( // LolPurchaseWidgetLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolPurchaseWidgetLoginSessionStatesINPROGRESS LolPurchaseWidgetLoginSessionStates = "IN_PROGRESS" // LolPurchaseWidgetLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolPurchaseWidgetLoginSessionStatesSUCCEEDED LolPurchaseWidgetLoginSessionStates = "SUCCEEDED" // LolPurchaseWidgetLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolPurchaseWidgetLoginSessionStatesLOGGINGOUT LolPurchaseWidgetLoginSessionStates = "LOGGING_OUT" // LolPurchaseWidgetLoginSessionStatesERROR captures enum value "ERROR" LolPurchaseWidgetLoginSessionStatesERROR LolPurchaseWidgetLoginSessionStates = "ERROR" )
type LolPurchaseWidgetOrderNotificationResource ¶
type LolPurchaseWidgetOrderNotificationResource struct {
// event type
EventType string `json:"eventType,omitempty"`
// event type Id
EventTypeID string `json:"eventTypeId,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolPurchaseWidgetOrderNotificationResource lol purchase widget order notification resource swagger:model LolPurchaseWidgetOrderNotificationResource
func (*LolPurchaseWidgetOrderNotificationResource) MarshalBinary ¶
func (m *LolPurchaseWidgetOrderNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetOrderNotificationResource) UnmarshalBinary ¶
func (m *LolPurchaseWidgetOrderNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPriceDetail ¶
type LolPurchaseWidgetPriceDetail struct {
// item key
ItemKey *LolPurchaseWidgetItemKey `json:"itemKey,omitempty"`
// price
Price *LolPurchaseWidgetItemPrice `json:"price,omitempty"`
}
LolPurchaseWidgetPriceDetail lol purchase widget price detail swagger:model LolPurchaseWidgetPriceDetail
func (*LolPurchaseWidgetPriceDetail) MarshalBinary ¶
func (m *LolPurchaseWidgetPriceDetail) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPriceDetail) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPriceDetail) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPurchasableItem ¶
type LolPurchaseWidgetPurchasableItem struct {
// bundled items
BundledItems []*LolPurchaseWidgetItemDefinition `json:"bundledItems"`
// dependencies
Dependencies []*LolPurchaseWidgetItemDefinition `json:"dependencies"`
// item
Item *LolPurchaseWidgetItemDefinition `json:"item,omitempty"`
// purchase options
PurchaseOptions []*LolPurchaseWidgetPurchaseOption `json:"purchaseOptions"`
// sale
Sale *LolPurchaseWidgetItemSale `json:"sale,omitempty"`
// validation errors
ValidationErrors []*LolPurchaseWidgetValidationErrorEntry `json:"validationErrors"`
}
LolPurchaseWidgetPurchasableItem lol purchase widget purchasable item swagger:model LolPurchaseWidgetPurchasableItem
func (*LolPurchaseWidgetPurchasableItem) MarshalBinary ¶
func (m *LolPurchaseWidgetPurchasableItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPurchasableItem) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPurchasableItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPurchaseItem ¶
type LolPurchaseWidgetPurchaseItem struct {
// item key
ItemKey *LolPurchaseWidgetItemKey `json:"itemKey,omitempty"`
// purchase currency info
PurchaseCurrencyInfo *LolPurchaseWidgetItemPrice `json:"purchaseCurrencyInfo,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// source
Source string `json:"source,omitempty"`
}
LolPurchaseWidgetPurchaseItem lol purchase widget purchase item swagger:model LolPurchaseWidgetPurchaseItem
func (*LolPurchaseWidgetPurchaseItem) MarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPurchaseItem) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPurchaseOption ¶
type LolPurchaseWidgetPurchaseOption struct {
// price details
PriceDetails []*LolPurchaseWidgetPriceDetail `json:"priceDetails"`
}
LolPurchaseWidgetPurchaseOption lol purchase widget purchase option swagger:model LolPurchaseWidgetPurchaseOption
func (*LolPurchaseWidgetPurchaseOption) MarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseOption) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPurchaseOption) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseOption) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPurchaseRequest ¶
type LolPurchaseWidgetPurchaseRequest struct {
// items
Items []*LolPurchaseWidgetPurchaseItem `json:"items"`
}
LolPurchaseWidgetPurchaseRequest lol purchase widget purchase request swagger:model LolPurchaseWidgetPurchaseRequest
func (*LolPurchaseWidgetPurchaseRequest) MarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPurchaseRequest) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPurchaseResponse ¶
type LolPurchaseWidgetPurchaseResponse struct {
// items
Items []*LolPurchaseWidgetPurchaseItem `json:"items"`
// transactions
Transactions []*LolPurchaseWidgetTransaction `json:"transactions"`
// use r m s confirmation
UseRMSConfirmation bool `json:"useRMSConfirmation,omitempty"`
}
LolPurchaseWidgetPurchaseResponse lol purchase widget purchase response swagger:model LolPurchaseWidgetPurchaseResponse
func (*LolPurchaseWidgetPurchaseResponse) MarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPurchaseResponse) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetPurchaseWidgetConfig ¶
type LolPurchaseWidgetPurchaseWidgetConfig struct {
// enabled
Enabled bool `json:"enabled,omitempty"`
// purchase disclaimer enabled
PurchaseDisclaimerEnabled bool `json:"purchaseDisclaimerEnabled,omitempty"`
}
LolPurchaseWidgetPurchaseWidgetConfig lol purchase widget purchase widget config swagger:model LolPurchaseWidgetPurchaseWidgetConfig
func (*LolPurchaseWidgetPurchaseWidgetConfig) MarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseWidgetConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetPurchaseWidgetConfig) UnmarshalBinary ¶
func (m *LolPurchaseWidgetPurchaseWidgetConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetRiotMessagingServiceMessage ¶
type LolPurchaseWidgetRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolPurchaseWidgetRiotMessagingServiceMessage lol purchase widget riot messaging service message swagger:model LolPurchaseWidgetRiotMessagingServiceMessage
func (*LolPurchaseWidgetRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolPurchaseWidgetRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolPurchaseWidgetRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetSale ¶
type LolPurchaseWidgetSale struct {
// end date
EndDate string `json:"endDate,omitempty"`
// prices
Prices []*LolPurchaseWidgetItemCost `json:"prices"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolPurchaseWidgetSale lol purchase widget sale swagger:model LolPurchaseWidgetSale
func (*LolPurchaseWidgetSale) MarshalBinary ¶
func (m *LolPurchaseWidgetSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetSale) UnmarshalBinary ¶
func (m *LolPurchaseWidgetSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetTransaction ¶
type LolPurchaseWidgetTransaction struct {
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// item key
ItemKey *LolPurchaseWidgetItemKey `json:"itemKey,omitempty"`
// item name
ItemName string `json:"itemName,omitempty"`
// transaction Id
TransactionID string `json:"transactionId,omitempty"`
}
LolPurchaseWidgetTransaction lol purchase widget transaction swagger:model LolPurchaseWidgetTransaction
func (*LolPurchaseWidgetTransaction) MarshalBinary ¶
func (m *LolPurchaseWidgetTransaction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetTransaction) UnmarshalBinary ¶
func (m *LolPurchaseWidgetTransaction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetValidationError ¶
type LolPurchaseWidgetValidationError struct {
// error code
ErrorCode string `json:"errorCode,omitempty"`
// error details
ErrorDetails map[string]string `json:"errorDetails,omitempty"`
// message
Message string `json:"message,omitempty"`
// response items
ResponseItems []string `json:"responseItems"`
}
LolPurchaseWidgetValidationError lol purchase widget validation error swagger:model LolPurchaseWidgetValidationError
func (*LolPurchaseWidgetValidationError) MarshalBinary ¶
func (m *LolPurchaseWidgetValidationError) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetValidationError) UnmarshalBinary ¶
func (m *LolPurchaseWidgetValidationError) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetValidationErrorEntry ¶
type LolPurchaseWidgetValidationErrorEntry struct {
// id
ID string `json:"id,omitempty"`
}
LolPurchaseWidgetValidationErrorEntry lol purchase widget validation error entry swagger:model LolPurchaseWidgetValidationErrorEntry
func (*LolPurchaseWidgetValidationErrorEntry) MarshalBinary ¶
func (m *LolPurchaseWidgetValidationErrorEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetValidationErrorEntry) UnmarshalBinary ¶
func (m *LolPurchaseWidgetValidationErrorEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetValidationRequest ¶
type LolPurchaseWidgetValidationRequest struct {
// items
Items []*LolPurchaseWidgetValidationRequestItem `json:"items"`
// owned items
OwnedItems []*LolPurchaseWidgetItemOwnership `json:"ownedItems"`
}
LolPurchaseWidgetValidationRequest lol purchase widget validation request swagger:model LolPurchaseWidgetValidationRequest
func (*LolPurchaseWidgetValidationRequest) MarshalBinary ¶
func (m *LolPurchaseWidgetValidationRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetValidationRequest) UnmarshalBinary ¶
func (m *LolPurchaseWidgetValidationRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetValidationRequestItem ¶
type LolPurchaseWidgetValidationRequestItem struct {
// item key
ItemKey *LolPurchaseWidgetItemKey `json:"itemKey,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolPurchaseWidgetValidationRequestItem lol purchase widget validation request item swagger:model LolPurchaseWidgetValidationRequestItem
func (*LolPurchaseWidgetValidationRequestItem) MarshalBinary ¶
func (m *LolPurchaseWidgetValidationRequestItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetValidationRequestItem) UnmarshalBinary ¶
func (m *LolPurchaseWidgetValidationRequestItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetValidationResponse ¶
type LolPurchaseWidgetValidationResponse struct {
// items
Items []*LolPurchaseWidgetValidationResponseItem `json:"items"`
// valid
Valid bool `json:"valid,omitempty"`
}
LolPurchaseWidgetValidationResponse lol purchase widget validation response swagger:model LolPurchaseWidgetValidationResponse
func (*LolPurchaseWidgetValidationResponse) MarshalBinary ¶
func (m *LolPurchaseWidgetValidationResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetValidationResponse) UnmarshalBinary ¶
func (m *LolPurchaseWidgetValidationResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetValidationResponseItem ¶
type LolPurchaseWidgetValidationResponseItem struct {
// description
Description string `json:"description,omitempty"`
// item key
ItemKey *LolPurchaseWidgetItemKey `json:"itemKey,omitempty"`
// name
Name string `json:"name,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// sale
Sale *LolPurchaseWidgetSale `json:"sale,omitempty"`
// validation currency info
ValidationCurrencyInfo []*LolPurchaseWidgetItemPrice `json:"validationCurrencyInfo"`
}
LolPurchaseWidgetValidationResponseItem lol purchase widget validation response item swagger:model LolPurchaseWidgetValidationResponseItem
func (*LolPurchaseWidgetValidationResponseItem) MarshalBinary ¶
func (m *LolPurchaseWidgetValidationResponseItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetValidationResponseItem) UnmarshalBinary ¶
func (m *LolPurchaseWidgetValidationResponseItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolPurchaseWidgetWallet ¶
type LolPurchaseWidgetWallet struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// balances
Balances []*LolPurchaseWidgetBalance `json:"balances"`
// version
Version int32 `json:"version,omitempty"`
}
LolPurchaseWidgetWallet lol purchase widget wallet swagger:model LolPurchaseWidgetWallet
func (*LolPurchaseWidgetWallet) MarshalBinary ¶
func (m *LolPurchaseWidgetWallet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolPurchaseWidgetWallet) UnmarshalBinary ¶
func (m *LolPurchaseWidgetWallet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityChampionPlayableCountsForEligibility ¶
type LolQueueEligibilityChampionPlayableCountsForEligibility struct {
// champions free to play
ChampionsFreeToPlay int32 `json:"championsFreeToPlay,omitempty"`
// champions free to play reward
ChampionsFreeToPlayReward int32 `json:"championsFreeToPlayReward,omitempty"`
// champions owned
ChampionsOwned int32 `json:"championsOwned,omitempty"`
// champions rented
ChampionsRented int32 `json:"championsRented,omitempty"`
}
LolQueueEligibilityChampionPlayableCountsForEligibility lol queue eligibility champion playable counts for eligibility swagger:model LolQueueEligibilityChampionPlayableCountsForEligibility
func (*LolQueueEligibilityChampionPlayableCountsForEligibility) MarshalBinary ¶
func (m *LolQueueEligibilityChampionPlayableCountsForEligibility) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityChampionPlayableCountsForEligibility) UnmarshalBinary ¶
func (m *LolQueueEligibilityChampionPlayableCountsForEligibility) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityCollectionsChampion ¶
type LolQueueEligibilityCollectionsChampion struct {
// disabled queues
DisabledQueues []string `json:"disabledQueues"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// ownership
Ownership *LolQueueEligibilityCollectionsOwnership `json:"ownership,omitempty"`
// purchased
Purchased int64 `json:"purchased,omitempty"`
// ranked play enabled
RankedPlayEnabled bool `json:"rankedPlayEnabled,omitempty"`
}
LolQueueEligibilityCollectionsChampion lol queue eligibility collections champion swagger:model LolQueueEligibilityCollectionsChampion
func (*LolQueueEligibilityCollectionsChampion) MarshalBinary ¶
func (m *LolQueueEligibilityCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityCollectionsChampion) UnmarshalBinary ¶
func (m *LolQueueEligibilityCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityCollectionsOwnership ¶
type LolQueueEligibilityCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// rental
Rental *LolQueueEligibilityCollectionsRental `json:"rental,omitempty"`
}
LolQueueEligibilityCollectionsOwnership lol queue eligibility collections ownership swagger:model LolQueueEligibilityCollectionsOwnership
func (*LolQueueEligibilityCollectionsOwnership) MarshalBinary ¶
func (m *LolQueueEligibilityCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityCollectionsOwnership) UnmarshalBinary ¶
func (m *LolQueueEligibilityCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityCollectionsPlayableChampionCounts ¶
type LolQueueEligibilityCollectionsPlayableChampionCounts struct {
// champions owned
ChampionsOwned int32 `json:"championsOwned,omitempty"`
}
LolQueueEligibilityCollectionsPlayableChampionCounts lol queue eligibility collections playable champion counts swagger:model LolQueueEligibilityCollectionsPlayableChampionCounts
func (*LolQueueEligibilityCollectionsPlayableChampionCounts) MarshalBinary ¶
func (m *LolQueueEligibilityCollectionsPlayableChampionCounts) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityCollectionsPlayableChampionCounts) UnmarshalBinary ¶
func (m *LolQueueEligibilityCollectionsPlayableChampionCounts) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityCollectionsRental ¶
type LolQueueEligibilityCollectionsRental struct {
// rented
Rented bool `json:"rented,omitempty"`
}
LolQueueEligibilityCollectionsRental lol queue eligibility collections rental swagger:model LolQueueEligibilityCollectionsRental
func (*LolQueueEligibilityCollectionsRental) MarshalBinary ¶
func (m *LolQueueEligibilityCollectionsRental) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityCollectionsRental) UnmarshalBinary ¶
func (m *LolQueueEligibilityCollectionsRental) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityEligibility ¶
type LolQueueEligibilityEligibility struct {
// eligible
Eligible bool `json:"eligible,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// restrictions
Restrictions []*LolQueueEligibilityEligibilityRestriction `json:"restrictions"`
}
LolQueueEligibilityEligibility lol queue eligibility eligibility swagger:model LolQueueEligibilityEligibility
func (*LolQueueEligibilityEligibility) MarshalBinary ¶
func (m *LolQueueEligibilityEligibility) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityEligibility) UnmarshalBinary ¶
func (m *LolQueueEligibilityEligibility) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityEligibilityQueryParams ¶
type LolQueueEligibilityEligibilityQueryParams struct {
// queue ids
QueueIds []int32 `json:"queueIds"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
}
LolQueueEligibilityEligibilityQueryParams lol queue eligibility eligibility query params swagger:model LolQueueEligibilityEligibilityQueryParams
func (*LolQueueEligibilityEligibilityQueryParams) MarshalBinary ¶
func (m *LolQueueEligibilityEligibilityQueryParams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityEligibilityQueryParams) UnmarshalBinary ¶
func (m *LolQueueEligibilityEligibilityQueryParams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityEligibilityRestriction ¶
type LolQueueEligibilityEligibilityRestriction struct {
// expired timestamp
ExpiredTimestamp int64 `json:"expiredTimestamp,omitempty"`
// restriction args
RestrictionArgs map[string]string `json:"restrictionArgs,omitempty"`
// restriction code
RestrictionCode LolQueueEligibilityEligibilityRestrictionCode `json:"restrictionCode,omitempty"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
}
LolQueueEligibilityEligibilityRestriction lol queue eligibility eligibility restriction swagger:model LolQueueEligibilityEligibilityRestriction
func (*LolQueueEligibilityEligibilityRestriction) MarshalBinary ¶
func (m *LolQueueEligibilityEligibilityRestriction) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityEligibilityRestriction) UnmarshalBinary ¶
func (m *LolQueueEligibilityEligibilityRestriction) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityEligibilityRestrictionCode ¶
type LolQueueEligibilityEligibilityRestrictionCode string
LolQueueEligibilityEligibilityRestrictionCode lol queue eligibility eligibility restriction code swagger:model LolQueueEligibilityEligibilityRestrictionCode
const ( // LolQueueEligibilityEligibilityRestrictionCodeQueueDisabled captures enum value "QueueDisabled" LolQueueEligibilityEligibilityRestrictionCodeQueueDisabled LolQueueEligibilityEligibilityRestrictionCode = "QueueDisabled" // LolQueueEligibilityEligibilityRestrictionCodeQueueUnsupported captures enum value "QueueUnsupported" LolQueueEligibilityEligibilityRestrictionCodeQueueUnsupported LolQueueEligibilityEligibilityRestrictionCode = "QueueUnsupported" // LolQueueEligibilityEligibilityRestrictionCodePlayerLevelRestriction captures enum value "PlayerLevelRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerLevelRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerLevelRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerTimedRestriction captures enum value "PlayerTimedRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerTimedRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerTimedRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerBannedRestriction captures enum value "PlayerBannedRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerBannedRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerBannedRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerAvailableChampionRestriction captures enum value "PlayerAvailableChampionRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerAvailableChampionRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerAvailableChampionRestriction" // LolQueueEligibilityEligibilityRestrictionCodeTeamDivisionRestriction captures enum value "TeamDivisionRestriction" LolQueueEligibilityEligibilityRestrictionCodeTeamDivisionRestriction LolQueueEligibilityEligibilityRestrictionCode = "TeamDivisionRestriction" // LolQueueEligibilityEligibilityRestrictionCodeTeamMaxSizeRestriction captures enum value "TeamMaxSizeRestriction" LolQueueEligibilityEligibilityRestrictionCodeTeamMaxSizeRestriction LolQueueEligibilityEligibilityRestrictionCode = "TeamMaxSizeRestriction" // LolQueueEligibilityEligibilityRestrictionCodeTeamMinSizeRestriction captures enum value "TeamMinSizeRestriction" LolQueueEligibilityEligibilityRestrictionCodeTeamMinSizeRestriction LolQueueEligibilityEligibilityRestrictionCode = "TeamMinSizeRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerBingeRestriction captures enum value "PlayerBingeRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerBingeRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerBingeRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerDodgeRestriction captures enum value "PlayerDodgeRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerDodgeRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerDodgeRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerInGameRestriction captures enum value "PlayerInGameRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerInGameRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerInGameRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerLeaverBustedRestriction captures enum value "PlayerLeaverBustedRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerLeaverBustedRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerLeaverBustedRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerLeaverTaintedWarningRestriction captures enum value "PlayerLeaverTaintedWarningRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerLeaverTaintedWarningRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerLeaverTaintedWarningRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerMaxLevelRestriction captures enum value "PlayerMaxLevelRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerMaxLevelRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerMaxLevelRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerMinLevelRestriction captures enum value "PlayerMinLevelRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerMinLevelRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerMinLevelRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerMinorRestriction captures enum value "PlayerMinorRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerMinorRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerMinorRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerTimePlayedRestriction captures enum value "PlayerTimePlayedRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerTimePlayedRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerTimePlayedRestriction" // LolQueueEligibilityEligibilityRestrictionCodePlayerRankedSuspensionRestriction captures enum value "PlayerRankedSuspensionRestriction" LolQueueEligibilityEligibilityRestrictionCodePlayerRankedSuspensionRestriction LolQueueEligibilityEligibilityRestrictionCode = "PlayerRankedSuspensionRestriction" // LolQueueEligibilityEligibilityRestrictionCodeTeamHighMMRMaxSizeRestriction captures enum value "TeamHighMMRMaxSizeRestriction" LolQueueEligibilityEligibilityRestrictionCodeTeamHighMMRMaxSizeRestriction LolQueueEligibilityEligibilityRestrictionCode = "TeamHighMMRMaxSizeRestriction" // LolQueueEligibilityEligibilityRestrictionCodeTeamSizeRestriction captures enum value "TeamSizeRestriction" LolQueueEligibilityEligibilityRestrictionCodeTeamSizeRestriction LolQueueEligibilityEligibilityRestrictionCode = "TeamSizeRestriction" // LolQueueEligibilityEligibilityRestrictionCodePrerequisiteQueuesNotPlayedRestriction captures enum value "PrerequisiteQueuesNotPlayedRestriction" LolQueueEligibilityEligibilityRestrictionCodePrerequisiteQueuesNotPlayedRestriction LolQueueEligibilityEligibilityRestrictionCode = "PrerequisiteQueuesNotPlayedRestriction" // LolQueueEligibilityEligibilityRestrictionCodeGameVersionMismatch captures enum value "GameVersionMismatch" LolQueueEligibilityEligibilityRestrictionCodeGameVersionMismatch LolQueueEligibilityEligibilityRestrictionCode = "GameVersionMismatch" // LolQueueEligibilityEligibilityRestrictionCodeUnknownRestriction captures enum value "UnknownRestriction" LolQueueEligibilityEligibilityRestrictionCodeUnknownRestriction LolQueueEligibilityEligibilityRestrictionCode = "UnknownRestriction" // LolQueueEligibilityEligibilityRestrictionCodeBanInfoNotAvailable captures enum value "BanInfoNotAvailable" LolQueueEligibilityEligibilityRestrictionCodeBanInfoNotAvailable LolQueueEligibilityEligibilityRestrictionCode = "BanInfoNotAvailable" // LolQueueEligibilityEligibilityRestrictionCodeMinorInfoNotAvailable captures enum value "MinorInfoNotAvailable" LolQueueEligibilityEligibilityRestrictionCodeMinorInfoNotAvailable LolQueueEligibilityEligibilityRestrictionCode = "MinorInfoNotAvailable" // LolQueueEligibilityEligibilityRestrictionCodeSummonerInfoNotAvailable captures enum value "SummonerInfoNotAvailable" LolQueueEligibilityEligibilityRestrictionCodeSummonerInfoNotAvailable LolQueueEligibilityEligibilityRestrictionCode = "SummonerInfoNotAvailable" // LolQueueEligibilityEligibilityRestrictionCodeLeaguesInfoNotAvailable captures enum value "LeaguesInfoNotAvailable" LolQueueEligibilityEligibilityRestrictionCodeLeaguesInfoNotAvailable LolQueueEligibilityEligibilityRestrictionCode = "LeaguesInfoNotAvailable" // LolQueueEligibilityEligibilityRestrictionCodeInventoryChampsInfoNotAvailable captures enum value "InventoryChampsInfoNotAvailable" LolQueueEligibilityEligibilityRestrictionCodeInventoryChampsInfoNotAvailable LolQueueEligibilityEligibilityRestrictionCode = "InventoryChampsInfoNotAvailable" // LolQueueEligibilityEligibilityRestrictionCodeInventoryQueuesInfoNotAvailable captures enum value "InventoryQueuesInfoNotAvailable" LolQueueEligibilityEligibilityRestrictionCodeInventoryQueuesInfoNotAvailable LolQueueEligibilityEligibilityRestrictionCode = "InventoryQueuesInfoNotAvailable" )
type LolQueueEligibilityLeague ¶
type LolQueueEligibilityLeague struct {
// league tier
LeagueTier string `json:"leagueTier,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
}
LolQueueEligibilityLeague lol queue eligibility league swagger:model LolQueueEligibilityLeague
func (*LolQueueEligibilityLeague) MarshalBinary ¶
func (m *LolQueueEligibilityLeague) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityLeague) UnmarshalBinary ¶
func (m *LolQueueEligibilityLeague) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityLoginSession ¶
type LolQueueEligibilityLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolQueueEligibilityLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolQueueEligibilityLoginSession lol queue eligibility login session swagger:model LolQueueEligibilityLoginSession
func (*LolQueueEligibilityLoginSession) MarshalBinary ¶
func (m *LolQueueEligibilityLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityLoginSession) UnmarshalBinary ¶
func (m *LolQueueEligibilityLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityLoginSessionStates ¶
type LolQueueEligibilityLoginSessionStates string
LolQueueEligibilityLoginSessionStates lol queue eligibility login session states swagger:model LolQueueEligibilityLoginSessionStates
const ( // LolQueueEligibilityLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolQueueEligibilityLoginSessionStatesINPROGRESS LolQueueEligibilityLoginSessionStates = "IN_PROGRESS" // LolQueueEligibilityLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolQueueEligibilityLoginSessionStatesSUCCEEDED LolQueueEligibilityLoginSessionStates = "SUCCEEDED" // LolQueueEligibilityLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolQueueEligibilityLoginSessionStatesLOGGINGOUT LolQueueEligibilityLoginSessionStates = "LOGGING_OUT" // LolQueueEligibilityLoginSessionStatesERROR captures enum value "ERROR" LolQueueEligibilityLoginSessionStatesERROR LolQueueEligibilityLoginSessionStates = "ERROR" )
type LolQueueEligibilityQueue ¶
type LolQueueEligibilityQueue struct {
// allowable premade sizes
AllowablePremadeSizes []int32 `json:"allowablePremadeSizes"`
// are free champions allowed
AreFreeChampionsAllowed bool `json:"areFreeChampionsAllowed,omitempty"`
// champions required to play
ChampionsRequiredToPlay int32 `json:"championsRequiredToPlay,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is ranked
IsRanked bool `json:"isRanked,omitempty"`
// max level
MaxLevel int32 `json:"maxLevel,omitempty"`
// maximum participant list size
MaximumParticipantListSize int32 `json:"maximumParticipantListSize,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
// num players per team
NumPlayersPerTeam int32 `json:"numPlayersPerTeam,omitempty"`
// queue availability
QueueAvailability LolQueueEligibilityQueueAvailability `json:"queueAvailability,omitempty"`
// show position selector
ShowPositionSelector bool `json:"showPositionSelector,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolQueueEligibilityQueue lol queue eligibility queue swagger:model LolQueueEligibilityQueue
func (*LolQueueEligibilityQueue) MarshalBinary ¶
func (m *LolQueueEligibilityQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityQueue) UnmarshalBinary ¶
func (m *LolQueueEligibilityQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilityQueueAvailability ¶
type LolQueueEligibilityQueueAvailability string
LolQueueEligibilityQueueAvailability lol queue eligibility queue availability swagger:model LolQueueEligibilityQueueAvailability
const ( // LolQueueEligibilityQueueAvailabilityAvailable captures enum value "Available" LolQueueEligibilityQueueAvailabilityAvailable LolQueueEligibilityQueueAvailability = "Available" // LolQueueEligibilityQueueAvailabilityPlatformDisabled captures enum value "PlatformDisabled" LolQueueEligibilityQueueAvailabilityPlatformDisabled LolQueueEligibilityQueueAvailability = "PlatformDisabled" // LolQueueEligibilityQueueAvailabilityDoesntMeetRequirements captures enum value "DoesntMeetRequirements" LolQueueEligibilityQueueAvailabilityDoesntMeetRequirements LolQueueEligibilityQueueAvailability = "DoesntMeetRequirements" )
type LolQueueEligibilityQueueShutdownStatus ¶
type LolQueueEligibilityQueueShutdownStatus struct {
// is disabled
IsDisabled bool `json:"isDisabled,omitempty"`
}
LolQueueEligibilityQueueShutdownStatus lol queue eligibility queue shutdown status swagger:model LolQueueEligibilityQueueShutdownStatus
func (*LolQueueEligibilityQueueShutdownStatus) MarshalBinary ¶
func (m *LolQueueEligibilityQueueShutdownStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilityQueueShutdownStatus) UnmarshalBinary ¶
func (m *LolQueueEligibilityQueueShutdownStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolQueueEligibilitySummonerSummoner ¶
type LolQueueEligibilitySummonerSummoner struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolQueueEligibilitySummonerSummoner lol queue eligibility summoner summoner swagger:model LolQueueEligibilitySummonerSummoner
func (*LolQueueEligibilitySummonerSummoner) MarshalBinary ¶
func (m *LolQueueEligibilitySummonerSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolQueueEligibilitySummonerSummoner) UnmarshalBinary ¶
func (m *LolQueueEligibilitySummonerSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedAchievedTier ¶
type LolRankedAchievedTier struct {
// division
Division int64 `json:"division,omitempty"`
// queue type
QueueType LolRankedLeagueQueueType `json:"queueType,omitempty"`
// tier
Tier LolRankedLeagueTier `json:"tier,omitempty"`
}
LolRankedAchievedTier lol ranked achieved tier swagger:model LolRankedAchievedTier
func (*LolRankedAchievedTier) MarshalBinary ¶
func (m *LolRankedAchievedTier) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedAchievedTier) UnmarshalBinary ¶
func (m *LolRankedAchievedTier) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEndOfGameStatsBlock ¶
type LolRankedEndOfGameStatsBlock struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
}
LolRankedEndOfGameStatsBlock lol ranked end of game stats block swagger:model LolRankedEndOfGameStatsBlock
func (*LolRankedEndOfGameStatsBlock) MarshalBinary ¶
func (m *LolRankedEndOfGameStatsBlock) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEndOfGameStatsBlock) UnmarshalBinary ¶
func (m *LolRankedEndOfGameStatsBlock) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosNotificationResource ¶
type LolRankedEosNotificationResource struct {
// notification name
NotificationName string `json:"notificationName,omitempty"`
// notification type
NotificationType int32 `json:"notificationType,omitempty"`
// queue
Queue string `json:"queue,omitempty"`
// season end time
SeasonEndTime int64 `json:"seasonEndTime,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
LolRankedEosNotificationResource lol ranked eos notification resource swagger:model LolRankedEosNotificationResource
func (*LolRankedEosNotificationResource) MarshalBinary ¶
func (m *LolRankedEosNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosNotificationResource) UnmarshalBinary ¶
func (m *LolRankedEosNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosNotificationsConfig ¶
type LolRankedEosNotificationsConfig struct {
// config
Config []*LolRankedEosNotificationsConfigEntry `json:"config"`
}
LolRankedEosNotificationsConfig lol ranked eos notifications config swagger:model LolRankedEosNotificationsConfig
func (*LolRankedEosNotificationsConfig) MarshalBinary ¶
func (m *LolRankedEosNotificationsConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosNotificationsConfig) UnmarshalBinary ¶
func (m *LolRankedEosNotificationsConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosNotificationsConfigEntry ¶
type LolRankedEosNotificationsConfigEntry struct {
// name
Name string `json:"name,omitempty"`
// offset time1
OffsetTime1 int64 `json:"offsetTime1,omitempty"`
// offset time2
OffsetTime2 int64 `json:"offsetTime2,omitempty"`
// offset time3
OffsetTime3 int64 `json:"offsetTime3,omitempty"`
// season end time
SeasonEndTime int64 `json:"seasonEndTime,omitempty"`
}
LolRankedEosNotificationsConfigEntry lol ranked eos notifications config entry swagger:model LolRankedEosNotificationsConfigEntry
func (*LolRankedEosNotificationsConfigEntry) MarshalBinary ¶
func (m *LolRankedEosNotificationsConfigEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosNotificationsConfigEntry) UnmarshalBinary ¶
func (m *LolRankedEosNotificationsConfigEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosRewardsConfig ¶
type LolRankedEosRewardsConfig struct {
// config
Config []*LolRankedEosRewardsConfigEntry `json:"config"`
}
LolRankedEosRewardsConfig lol ranked eos rewards config swagger:model LolRankedEosRewardsConfig
func (*LolRankedEosRewardsConfig) MarshalBinary ¶
func (m *LolRankedEosRewardsConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosRewardsConfig) UnmarshalBinary ¶
func (m *LolRankedEosRewardsConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosRewardsConfigEntry ¶
type LolRankedEosRewardsConfigEntry struct {
// rewards
Rewards map[string]string `json:"rewards,omitempty"`
// season
Season int32 `json:"season,omitempty"`
}
LolRankedEosRewardsConfigEntry lol ranked eos rewards config entry swagger:model LolRankedEosRewardsConfigEntry
func (*LolRankedEosRewardsConfigEntry) MarshalBinary ¶
func (m *LolRankedEosRewardsConfigEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosRewardsConfigEntry) UnmarshalBinary ¶
func (m *LolRankedEosRewardsConfigEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosSettingsData ¶
type LolRankedEosSettingsData struct {
// notification shown
NotificationShown bool `json:"notificationShown,omitempty"`
}
LolRankedEosSettingsData lol ranked eos settings data swagger:model LolRankedEosSettingsData
func (*LolRankedEosSettingsData) MarshalBinary ¶
func (m *LolRankedEosSettingsData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosSettingsData) UnmarshalBinary ¶
func (m *LolRankedEosSettingsData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedEosSettingsResource ¶
type LolRankedEosSettingsResource struct {
// data
Data *LolRankedEosSettingsData `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolRankedEosSettingsResource lol ranked eos settings resource swagger:model LolRankedEosSettingsResource
func (*LolRankedEosSettingsResource) MarshalBinary ¶
func (m *LolRankedEosSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedEosSettingsResource) UnmarshalBinary ¶
func (m *LolRankedEosSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedGameflowGameData ¶
type LolRankedGameflowGameData struct {
// queue
Queue *LolRankedQueue `json:"queue,omitempty"`
}
LolRankedGameflowGameData lol ranked gameflow game data swagger:model LolRankedGameflowGameData
func (*LolRankedGameflowGameData) MarshalBinary ¶
func (m *LolRankedGameflowGameData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedGameflowGameData) UnmarshalBinary ¶
func (m *LolRankedGameflowGameData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedGameflowPhase ¶
type LolRankedGameflowPhase string
LolRankedGameflowPhase lol ranked gameflow phase swagger:model LolRankedGameflowPhase
const ( // LolRankedGameflowPhaseNone captures enum value "None" LolRankedGameflowPhaseNone LolRankedGameflowPhase = "None" // LolRankedGameflowPhaseLobby captures enum value "Lobby" LolRankedGameflowPhaseLobby LolRankedGameflowPhase = "Lobby" // LolRankedGameflowPhaseMatchmaking captures enum value "Matchmaking" LolRankedGameflowPhaseMatchmaking LolRankedGameflowPhase = "Matchmaking" // LolRankedGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolRankedGameflowPhaseCheckedIntoTournament LolRankedGameflowPhase = "CheckedIntoTournament" // LolRankedGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolRankedGameflowPhaseReadyCheck LolRankedGameflowPhase = "ReadyCheck" // LolRankedGameflowPhaseChampSelect captures enum value "ChampSelect" LolRankedGameflowPhaseChampSelect LolRankedGameflowPhase = "ChampSelect" // LolRankedGameflowPhaseGameStart captures enum value "GameStart" LolRankedGameflowPhaseGameStart LolRankedGameflowPhase = "GameStart" // LolRankedGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolRankedGameflowPhaseFailedToLaunch LolRankedGameflowPhase = "FailedToLaunch" // LolRankedGameflowPhaseInProgress captures enum value "InProgress" LolRankedGameflowPhaseInProgress LolRankedGameflowPhase = "InProgress" // LolRankedGameflowPhaseReconnect captures enum value "Reconnect" LolRankedGameflowPhaseReconnect LolRankedGameflowPhase = "Reconnect" // LolRankedGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolRankedGameflowPhaseWaitingForStats LolRankedGameflowPhase = "WaitingForStats" // LolRankedGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolRankedGameflowPhasePreEndOfGame LolRankedGameflowPhase = "PreEndOfGame" // LolRankedGameflowPhaseEndOfGame captures enum value "EndOfGame" LolRankedGameflowPhaseEndOfGame LolRankedGameflowPhase = "EndOfGame" // LolRankedGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolRankedGameflowPhaseTerminatedInError LolRankedGameflowPhase = "TerminatedInError" )
type LolRankedGameflowSession ¶
type LolRankedGameflowSession struct {
// game data
GameData *LolRankedGameflowGameData `json:"gameData,omitempty"`
// phase
Phase LolRankedGameflowPhase `json:"phase,omitempty"`
}
LolRankedGameflowSession lol ranked gameflow session swagger:model LolRankedGameflowSession
func (*LolRankedGameflowSession) MarshalBinary ¶
func (m *LolRankedGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedGameflowSession) UnmarshalBinary ¶
func (m *LolRankedGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLcuLeagueNotification ¶
type LolRankedLcuLeagueNotification struct {
// change reason
ChangeReason string `json:"changeReason,omitempty"`
// display type
DisplayType LolRankedNotificationDisplayType `json:"displayType,omitempty"`
// division
Division LolRankedLeagueDivision `json:"division,omitempty"`
// eligible for promo helper
EligibleForPromoHelper bool `json:"eligibleForPromoHelper,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// league points
LeaguePoints int32 `json:"leaguePoints,omitempty"`
// league points delta
LeaguePointsDelta int32 `json:"leaguePointsDelta,omitempty"`
// miniseries progress
MiniseriesProgress string `json:"miniseriesProgress,omitempty"`
// miniseries wins
MiniseriesWins int32 `json:"miniseriesWins,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// notify reason
NotifyReason string `json:"notifyReason,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// queue type
QueueType LolRankedLeagueQueueType `json:"queueType,omitempty"`
// reward earned Id
RewardEarnedID string `json:"rewardEarnedId,omitempty"`
// reward earned type
RewardEarnedType string `json:"rewardEarnedType,omitempty"`
// split points notification
SplitPointsNotification *LolRankedSplitPointsNotification `json:"splitPointsNotification,omitempty"`
// tier
Tier LolRankedLeagueTier `json:"tier,omitempty"`
// time until inactivity status changes
TimeUntilInactivityStatusChanges int64 `json:"timeUntilInactivityStatusChanges,omitempty"`
}
LolRankedLcuLeagueNotification lol ranked lcu league notification swagger:model LolRankedLcuLeagueNotification
func (*LolRankedLcuLeagueNotification) MarshalBinary ¶
func (m *LolRankedLcuLeagueNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLcuLeagueNotification) UnmarshalBinary ¶
func (m *LolRankedLcuLeagueNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLeagueDivision ¶
type LolRankedLeagueDivision string
LolRankedLeagueDivision lol ranked league division swagger:model LolRankedLeagueDivision
const ( // LolRankedLeagueDivisionI captures enum value "I" LolRankedLeagueDivisionI LolRankedLeagueDivision = "I" // LolRankedLeagueDivisionII captures enum value "II" LolRankedLeagueDivisionII LolRankedLeagueDivision = "II" // LolRankedLeagueDivisionIII captures enum value "III" LolRankedLeagueDivisionIII LolRankedLeagueDivision = "III" // LolRankedLeagueDivisionIV captures enum value "IV" LolRankedLeagueDivisionIV LolRankedLeagueDivision = "IV" // LolRankedLeagueDivisionV captures enum value "V" LolRankedLeagueDivisionV LolRankedLeagueDivision = "V" // LolRankedLeagueDivisionNA captures enum value "NA" LolRankedLeagueDivisionNA LolRankedLeagueDivision = "NA" )
type LolRankedLeagueDivisionInfo ¶
type LolRankedLeagueDivisionInfo struct {
// apex unlock time millis
ApexUnlockTimeMillis int64 `json:"apexUnlockTimeMillis,omitempty"`
// division
Division LolRankedLeagueDivision `json:"division,omitempty"`
// max league size
MaxLeagueSize int64 `json:"maxLeagueSize,omitempty"`
// standings
Standings []*LolRankedLeagueStanding `json:"standings"`
// tier
Tier LolRankedLeagueTier `json:"tier,omitempty"`
}
LolRankedLeagueDivisionInfo lol ranked league division info swagger:model LolRankedLeagueDivisionInfo
func (*LolRankedLeagueDivisionInfo) MarshalBinary ¶
func (m *LolRankedLeagueDivisionInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLeagueDivisionInfo) UnmarshalBinary ¶
func (m *LolRankedLeagueDivisionInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLeagueLadderInfo ¶
type LolRankedLeagueLadderInfo struct {
// divisions
Divisions []*LolRankedLeagueDivisionInfo `json:"divisions"`
// next apex update millis
NextApexUpdateMillis int64 `json:"nextApexUpdateMillis,omitempty"`
// provisional game threshold
ProvisionalGameThreshold int32 `json:"provisionalGameThreshold,omitempty"`
// queue type
QueueType LolRankedLeagueQueueType `json:"queueType,omitempty"`
// requested ranked entry
RequestedRankedEntry *LolRankedLeagueStanding `json:"requestedRankedEntry,omitempty"`
// tier
Tier LolRankedLeagueTier `json:"tier,omitempty"`
}
LolRankedLeagueLadderInfo lol ranked league ladder info swagger:model LolRankedLeagueLadderInfo
func (*LolRankedLeagueLadderInfo) MarshalBinary ¶
func (m *LolRankedLeagueLadderInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLeagueLadderInfo) UnmarshalBinary ¶
func (m *LolRankedLeagueLadderInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLeagueNotification ¶
type LolRankedLeagueNotification struct {
// change reason
ChangeReason string `json:"changeReason,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// league points
LeaguePoints int32 `json:"leaguePoints,omitempty"`
// league points delta
LeaguePointsDelta int32 `json:"leaguePointsDelta,omitempty"`
// miniseries progress
MiniseriesProgress string `json:"miniseriesProgress,omitempty"`
// notify reason
NotifyReason string `json:"notifyReason,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// split points
SplitPoints int32 `json:"splitPoints,omitempty"`
// split points breakdown
SplitPointsBreakdown map[string]int32 `json:"splitPointsBreakdown,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
LolRankedLeagueNotification lol ranked league notification swagger:model LolRankedLeagueNotification
func (*LolRankedLeagueNotification) MarshalBinary ¶
func (m *LolRankedLeagueNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLeagueNotification) UnmarshalBinary ¶
func (m *LolRankedLeagueNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLeagueNotifications ¶
type LolRankedLeagueNotifications struct {
// notifications
Notifications []*LolRankedLeagueNotification `json:"notifications"`
}
LolRankedLeagueNotifications lol ranked league notifications swagger:model LolRankedLeagueNotifications
func (*LolRankedLeagueNotifications) MarshalBinary ¶
func (m *LolRankedLeagueNotifications) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLeagueNotifications) UnmarshalBinary ¶
func (m *LolRankedLeagueNotifications) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLeagueQueueType ¶
type LolRankedLeagueQueueType string
LolRankedLeagueQueueType lol ranked league queue type swagger:model LolRankedLeagueQueueType
const ( // LolRankedLeagueQueueTypeNONE captures enum value "NONE" LolRankedLeagueQueueTypeNONE LolRankedLeagueQueueType = "NONE" // LolRankedLeagueQueueTypeRANKEDSOLO5x5 captures enum value "RANKED_SOLO_5x5" LolRankedLeagueQueueTypeRANKEDSOLO5x5 LolRankedLeagueQueueType = "RANKED_SOLO_5x5" // LolRankedLeagueQueueTypeRANKEDFLEXSR captures enum value "RANKED_FLEX_SR" LolRankedLeagueQueueTypeRANKEDFLEXSR LolRankedLeagueQueueType = "RANKED_FLEX_SR" // LolRankedLeagueQueueTypeRANKEDFLEXTT captures enum value "RANKED_FLEX_TT" LolRankedLeagueQueueTypeRANKEDFLEXTT LolRankedLeagueQueueType = "RANKED_FLEX_TT" // LolRankedLeagueQueueTypeRANKEDTFT captures enum value "RANKED_TFT" LolRankedLeagueQueueTypeRANKEDTFT LolRankedLeagueQueueType = "RANKED_TFT" )
type LolRankedLeagueStanding ¶
type LolRankedLeagueStanding struct {
// division
Division LolRankedLeagueDivision `json:"division,omitempty"`
// earned regalia reward ids
EarnedRegaliaRewardIds []string `json:"earnedRegaliaRewardIds"`
// is provisional
IsProvisional bool `json:"isProvisional,omitempty"`
// league points
LeaguePoints int64 `json:"leaguePoints,omitempty"`
// losses
Losses int64 `json:"losses,omitempty"`
// miniseries results
MiniseriesResults []LolRankedMiniseries `json:"miniseriesResults"`
// pending demotion
PendingDemotion bool `json:"pendingDemotion,omitempty"`
// pending promotion
PendingPromotion bool `json:"pendingPromotion,omitempty"`
// position
Position int32 `json:"position,omitempty"`
// position delta
PositionDelta int32 `json:"positionDelta,omitempty"`
// previous position
PreviousPosition int32 `json:"previousPosition,omitempty"`
// previous season achieved division
PreviousSeasonAchievedDivision LolRankedLeagueDivision `json:"previousSeasonAchievedDivision,omitempty"`
// previous season achieved tier
PreviousSeasonAchievedTier LolRankedLeagueTier `json:"previousSeasonAchievedTier,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// ranked regalia level
RankedRegaliaLevel int32 `json:"rankedRegaliaLevel,omitempty"`
// rival name
RivalName string `json:"rivalName,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
// tier
Tier LolRankedLeagueTier `json:"tier,omitempty"`
// wins
Wins int64 `json:"wins,omitempty"`
}
LolRankedLeagueStanding lol ranked league standing swagger:model LolRankedLeagueStanding
func (*LolRankedLeagueStanding) MarshalBinary ¶
func (m *LolRankedLeagueStanding) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLeagueStanding) UnmarshalBinary ¶
func (m *LolRankedLeagueStanding) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLeagueTier ¶
type LolRankedLeagueTier string
LolRankedLeagueTier lol ranked league tier swagger:model LolRankedLeagueTier
const ( // LolRankedLeagueTierNONE captures enum value "NONE" LolRankedLeagueTierNONE LolRankedLeagueTier = "NONE" // LolRankedLeagueTierIRON captures enum value "IRON" LolRankedLeagueTierIRON LolRankedLeagueTier = "IRON" // LolRankedLeagueTierBRONZE captures enum value "BRONZE" LolRankedLeagueTierBRONZE LolRankedLeagueTier = "BRONZE" // LolRankedLeagueTierSILVER captures enum value "SILVER" LolRankedLeagueTierSILVER LolRankedLeagueTier = "SILVER" // LolRankedLeagueTierGOLD captures enum value "GOLD" LolRankedLeagueTierGOLD LolRankedLeagueTier = "GOLD" // LolRankedLeagueTierPLATINUM captures enum value "PLATINUM" LolRankedLeagueTierPLATINUM LolRankedLeagueTier = "PLATINUM" // LolRankedLeagueTierDIAMOND captures enum value "DIAMOND" LolRankedLeagueTierDIAMOND LolRankedLeagueTier = "DIAMOND" // LolRankedLeagueTierMASTER captures enum value "MASTER" LolRankedLeagueTierMASTER LolRankedLeagueTier = "MASTER" // LolRankedLeagueTierGRANDMASTER captures enum value "GRANDMASTER" LolRankedLeagueTierGRANDMASTER LolRankedLeagueTier = "GRANDMASTER" // LolRankedLeagueTierCHALLENGER captures enum value "CHALLENGER" LolRankedLeagueTierCHALLENGER LolRankedLeagueTier = "CHALLENGER" )
type LolRankedLeaguesSeasonRewardConfig ¶
type LolRankedLeaguesSeasonRewardConfig struct {
// qualification warning enabled
QualificationWarningEnabled bool `json:"QualificationWarningEnabled,omitempty"`
}
LolRankedLeaguesSeasonRewardConfig lol ranked leagues season reward config swagger:model LolRankedLeaguesSeasonRewardConfig
func (*LolRankedLeaguesSeasonRewardConfig) MarshalBinary ¶
func (m *LolRankedLeaguesSeasonRewardConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLeaguesSeasonRewardConfig) UnmarshalBinary ¶
func (m *LolRankedLeaguesSeasonRewardConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLoginSession ¶
type LolRankedLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// state
State LolRankedLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRankedLoginSession lol ranked login session swagger:model LolRankedLoginSession
func (*LolRankedLoginSession) MarshalBinary ¶
func (m *LolRankedLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedLoginSession) UnmarshalBinary ¶
func (m *LolRankedLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedLoginSessionStates ¶
type LolRankedLoginSessionStates string
LolRankedLoginSessionStates lol ranked login session states swagger:model LolRankedLoginSessionStates
const ( // LolRankedLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolRankedLoginSessionStatesINPROGRESS LolRankedLoginSessionStates = "IN_PROGRESS" // LolRankedLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolRankedLoginSessionStatesSUCCEEDED LolRankedLoginSessionStates = "SUCCEEDED" // LolRankedLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolRankedLoginSessionStatesLOGGINGOUT LolRankedLoginSessionStates = "LOGGING_OUT" // LolRankedLoginSessionStatesERROR captures enum value "ERROR" LolRankedLoginSessionStatesERROR LolRankedLoginSessionStates = "ERROR" )
type LolRankedMiniseries ¶
type LolRankedMiniseries string
LolRankedMiniseries lol ranked miniseries swagger:model LolRankedMiniseries
const ( // LolRankedMiniseriesW captures enum value "W" LolRankedMiniseriesW LolRankedMiniseries = "W" // LolRankedMiniseriesL captures enum value "L" LolRankedMiniseriesL LolRankedMiniseries = "L" // LolRankedMiniseriesN captures enum value "N" LolRankedMiniseriesN LolRankedMiniseries = "N" )
type LolRankedNotificationDisplayType ¶
type LolRankedNotificationDisplayType string
LolRankedNotificationDisplayType lol ranked notification display type swagger:model LolRankedNotificationDisplayType
const ( // LolRankedNotificationDisplayTypeNONE captures enum value "NONE" LolRankedNotificationDisplayTypeNONE LolRankedNotificationDisplayType = "NONE" // LolRankedNotificationDisplayTypeTOAST captures enum value "TOAST" LolRankedNotificationDisplayTypeTOAST LolRankedNotificationDisplayType = "TOAST" // LolRankedNotificationDisplayTypeMODAL captures enum value "MODAL" LolRankedNotificationDisplayTypeMODAL LolRankedNotificationDisplayType = "MODAL" // LolRankedNotificationDisplayTypeVIGNETTE captures enum value "VIGNETTE" LolRankedNotificationDisplayTypeVIGNETTE LolRankedNotificationDisplayType = "VIGNETTE" )
type LolRankedParticipantTiers ¶
type LolRankedParticipantTiers struct {
// achieved tiers
AchievedTiers []*LolRankedAchievedTier `json:"achievedTiers"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRankedParticipantTiers lol ranked participant tiers swagger:model LolRankedParticipantTiers
func (*LolRankedParticipantTiers) MarshalBinary ¶
func (m *LolRankedParticipantTiers) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedParticipantTiers) UnmarshalBinary ¶
func (m *LolRankedParticipantTiers) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedQueue ¶
type LolRankedQueue struct {
// type
Type interface{} `json:"type,omitempty"`
}
LolRankedQueue lol ranked queue swagger:model LolRankedQueue
func (*LolRankedQueue) MarshalBinary ¶
func (m *LolRankedQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedQueue) UnmarshalBinary ¶
func (m *LolRankedQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedQueuesAndPuuidsPayload ¶
type LolRankedQueuesAndPuuidsPayload struct {
// queue types
QueueTypes []LolRankedLeagueQueueType `json:"queueTypes"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
}
LolRankedQueuesAndPuuidsPayload lol ranked queues and puuids payload swagger:model LolRankedQueuesAndPuuidsPayload
func (*LolRankedQueuesAndPuuidsPayload) MarshalBinary ¶
func (m *LolRankedQueuesAndPuuidsPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedQueuesAndPuuidsPayload) UnmarshalBinary ¶
func (m *LolRankedQueuesAndPuuidsPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedRankedQueueStats ¶
type LolRankedRankedQueueStats struct {
// division
Division LolRankedLeagueDivision `json:"division,omitempty"`
// is provisional
IsProvisional bool `json:"isProvisional,omitempty"`
// league points
LeaguePoints int32 `json:"leaguePoints,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// mini series progress
MiniSeriesProgress string `json:"miniSeriesProgress,omitempty"`
// previous season achieved division
PreviousSeasonAchievedDivision LolRankedLeagueDivision `json:"previousSeasonAchievedDivision,omitempty"`
// previous season achieved tier
PreviousSeasonAchievedTier LolRankedLeagueTier `json:"previousSeasonAchievedTier,omitempty"`
// previous season end division
PreviousSeasonEndDivision LolRankedLeagueDivision `json:"previousSeasonEndDivision,omitempty"`
// previous season end tier
PreviousSeasonEndTier LolRankedLeagueTier `json:"previousSeasonEndTier,omitempty"`
// provisional game threshold
ProvisionalGameThreshold int32 `json:"provisionalGameThreshold,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// queue type
QueueType LolRankedLeagueQueueType `json:"queueType,omitempty"`
// tier
Tier LolRankedLeagueTier `json:"tier,omitempty"`
// warnings
Warnings *LolRankedRankedQueueWarnings `json:"warnings,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
LolRankedRankedQueueStats lol ranked ranked queue stats swagger:model LolRankedRankedQueueStats
func (*LolRankedRankedQueueStats) MarshalBinary ¶
func (m *LolRankedRankedQueueStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedRankedQueueStats) UnmarshalBinary ¶
func (m *LolRankedRankedQueueStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedRankedQueueWarnings ¶
type LolRankedRankedQueueWarnings struct {
// apex days until decay
ApexDaysUntilDecay int32 `json:"apexDaysUntilDecay,omitempty"`
// demotion warning
DemotionWarning int32 `json:"demotionWarning,omitempty"`
// display decay warning
DisplayDecayWarning bool `json:"displayDecayWarning,omitempty"`
// time until inactivity status changes
TimeUntilInactivityStatusChanges int64 `json:"timeUntilInactivityStatusChanges,omitempty"`
}
LolRankedRankedQueueWarnings lol ranked ranked queue warnings swagger:model LolRankedRankedQueueWarnings
func (*LolRankedRankedQueueWarnings) MarshalBinary ¶
func (m *LolRankedRankedQueueWarnings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedRankedQueueWarnings) UnmarshalBinary ¶
func (m *LolRankedRankedQueueWarnings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedRankedStats ¶
type LolRankedRankedStats struct {
// earned regalia reward ids
EarnedRegaliaRewardIds []string `json:"earnedRegaliaRewardIds"`
// highest previous season achieved division
HighestPreviousSeasonAchievedDivision LolRankedLeagueDivision `json:"highestPreviousSeasonAchievedDivision,omitempty"`
// highest previous season achieved tier
HighestPreviousSeasonAchievedTier LolRankedLeagueTier `json:"highestPreviousSeasonAchievedTier,omitempty"`
// highest previous season end division
HighestPreviousSeasonEndDivision LolRankedLeagueDivision `json:"highestPreviousSeasonEndDivision,omitempty"`
// highest previous season end tier
HighestPreviousSeasonEndTier LolRankedLeagueTier `json:"highestPreviousSeasonEndTier,omitempty"`
// highest ranked entry
HighestRankedEntry *LolRankedRankedQueueStats `json:"highestRankedEntry,omitempty"`
// queue map
QueueMap map[string]LolRankedRankedQueueStats `json:"queueMap,omitempty"`
// queues
Queues []*LolRankedRankedQueueStats `json:"queues"`
// ranked regalia level
RankedRegaliaLevel int32 `json:"rankedRegaliaLevel,omitempty"`
// splits progress
SplitsProgress map[string]int32 `json:"splitsProgress,omitempty"`
}
LolRankedRankedStats lol ranked ranked stats swagger:model LolRankedRankedStats
func (*LolRankedRankedStats) MarshalBinary ¶
func (m *LolRankedRankedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedRankedStats) UnmarshalBinary ¶
func (m *LolRankedRankedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedRewardsInfo ¶
type LolRankedRewardsInfo struct {
// current split
CurrentSplit *LolRankedSeasonSplit `json:"currentSplit,omitempty"`
// current split Id
CurrentSplitID int32 `json:"currentSplitId,omitempty"`
// reward info by reward Id
RewardInfoByRewardID map[string]LolRankedSplitReward `json:"rewardInfoByRewardId,omitempty"`
// splits
Splits []*LolRankedSeasonSplit `json:"splits"`
}
LolRankedRewardsInfo lol ranked rewards info swagger:model LolRankedRewardsInfo
func (*LolRankedRewardsInfo) MarshalBinary ¶
func (m *LolRankedRewardsInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedRewardsInfo) UnmarshalBinary ¶
func (m *LolRankedRewardsInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedSeasonSplit ¶
type LolRankedSeasonSplit struct {
// end time millis
EndTimeMillis int64 `json:"endTimeMillis,omitempty"`
// reward track
RewardTrack []*LolRankedSplitRewardGroup `json:"rewardTrack"`
// season Id
SeasonID int32 `json:"seasonId,omitempty"`
// split Id
SplitID int32 `json:"splitId,omitempty"`
// start time millis
StartTimeMillis int64 `json:"startTimeMillis,omitempty"`
}
LolRankedSeasonSplit lol ranked season split swagger:model LolRankedSeasonSplit
func (*LolRankedSeasonSplit) MarshalBinary ¶
func (m *LolRankedSeasonSplit) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedSeasonSplit) UnmarshalBinary ¶
func (m *LolRankedSeasonSplit) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedSequenceEvent ¶
type LolRankedSequenceEvent struct {
// name
Name string `json:"name,omitempty"`
// priority
Priority int32 `json:"priority,omitempty"`
}
LolRankedSequenceEvent lol ranked sequence event swagger:model LolRankedSequenceEvent
func (*LolRankedSequenceEvent) MarshalBinary ¶
func (m *LolRankedSequenceEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedSequenceEvent) UnmarshalBinary ¶
func (m *LolRankedSequenceEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedSeverity ¶
type LolRankedSeverity string
LolRankedSeverity lol ranked severity swagger:model LolRankedSeverity
const ( // LolRankedSeverityWARNING captures enum value "WARNING" LolRankedSeverityWARNING LolRankedSeverity = "WARNING" // LolRankedSeverityALERT captures enum value "ALERT" LolRankedSeverityALERT LolRankedSeverity = "ALERT" )
type LolRankedSplitPointsNotification ¶
type LolRankedSplitPointsNotification struct {
// next reward Id
NextRewardID string `json:"nextRewardId,omitempty"`
// next reward type
NextRewardType string `json:"nextRewardType,omitempty"`
// previous split points required
PreviousSplitPointsRequired int32 `json:"previousSplitPointsRequired,omitempty"`
// split points after game
SplitPointsAfterGame int32 `json:"splitPointsAfterGame,omitempty"`
// split points before game
SplitPointsBeforeGame int32 `json:"splitPointsBeforeGame,omitempty"`
// split points breakdown
SplitPointsBreakdown map[string]int32 `json:"splitPointsBreakdown,omitempty"`
// split points delta
SplitPointsDelta int32 `json:"splitPointsDelta,omitempty"`
// split points required
SplitPointsRequired int32 `json:"splitPointsRequired,omitempty"`
}
LolRankedSplitPointsNotification lol ranked split points notification swagger:model LolRankedSplitPointsNotification
func (*LolRankedSplitPointsNotification) MarshalBinary ¶
func (m *LolRankedSplitPointsNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedSplitPointsNotification) UnmarshalBinary ¶
func (m *LolRankedSplitPointsNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedSplitReward ¶
type LolRankedSplitReward struct {
// description
Description string `json:"description,omitempty"`
// id
ID string `json:"id,omitempty"`
// points required
PointsRequired int32 `json:"pointsRequired,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
// split Id
SplitID int32 `json:"splitId,omitempty"`
}
LolRankedSplitReward lol ranked split reward swagger:model LolRankedSplitReward
func (*LolRankedSplitReward) MarshalBinary ¶
func (m *LolRankedSplitReward) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedSplitReward) UnmarshalBinary ¶
func (m *LolRankedSplitReward) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedSplitRewardGroup ¶
type LolRankedSplitRewardGroup struct {
// rewards
Rewards []*LolRankedSplitReward `json:"rewards"`
// split points
SplitPoints int32 `json:"splitPoints,omitempty"`
}
LolRankedSplitRewardGroup lol ranked split reward group swagger:model LolRankedSplitRewardGroup
func (*LolRankedSplitRewardGroup) MarshalBinary ¶
func (m *LolRankedSplitRewardGroup) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedSplitRewardGroup) UnmarshalBinary ¶
func (m *LolRankedSplitRewardGroup) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRankedSummoner ¶
type LolRankedSummoner struct {
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRankedSummoner lol ranked summoner swagger:model LolRankedSummoner
func (*LolRankedSummoner) MarshalBinary ¶
func (m *LolRankedSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRankedSummoner) UnmarshalBinary ¶
func (m *LolRankedSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsAcsChampionGames ¶
type LolRecommendationsAcsChampionGames struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// lane
Lane string `json:"lane,omitempty"`
// queue
Queue int32 `json:"queue,omitempty"`
// role
Role string `json:"role,omitempty"`
}
LolRecommendationsAcsChampionGames lol recommendations acs champion games swagger:model LolRecommendationsAcsChampionGames
func (*LolRecommendationsAcsChampionGames) MarshalBinary ¶
func (m *LolRecommendationsAcsChampionGames) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsAcsChampionGames) UnmarshalBinary ¶
func (m *LolRecommendationsAcsChampionGames) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsAcsChampionGamesCollection ¶
type LolRecommendationsAcsChampionGamesCollection struct {
// champions
Champions []*LolRecommendationsAcsChampionGames `json:"champions"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
}
LolRecommendationsAcsChampionGamesCollection lol recommendations acs champion games collection swagger:model LolRecommendationsAcsChampionGamesCollection
func (*LolRecommendationsAcsChampionGamesCollection) MarshalBinary ¶
func (m *LolRecommendationsAcsChampionGamesCollection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsAcsChampionGamesCollection) UnmarshalBinary ¶
func (m *LolRecommendationsAcsChampionGamesCollection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsCatalogItem ¶
type LolRecommendationsCatalogItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item requirements
ItemRequirements []*LolRecommendationsItemKey `json:"itemRequirements"`
// max quantity
MaxQuantity int32 `json:"maxQuantity,omitempty"`
// prices
Prices []*LolRecommendationsItemCost `json:"prices"`
// sale
Sale *LolRecommendationsSale `json:"sale,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolRecommendationsCatalogItem lol recommendations catalog item swagger:model LolRecommendationsCatalogItem
func (*LolRecommendationsCatalogItem) MarshalBinary ¶
func (m *LolRecommendationsCatalogItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsCatalogItem) UnmarshalBinary ¶
func (m *LolRecommendationsCatalogItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsCollectionsChampionMinimal ¶
type LolRecommendationsCollectionsChampionMinimal struct {
// active
Active bool `json:"active,omitempty"`
// alias
Alias string `json:"alias,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolRecommendationsCollectionsOwnership `json:"ownership,omitempty"`
// purchased
Purchased int64 `json:"purchased,omitempty"`
}
LolRecommendationsCollectionsChampionMinimal lol recommendations collections champion minimal swagger:model LolRecommendationsCollectionsChampionMinimal
func (*LolRecommendationsCollectionsChampionMinimal) MarshalBinary ¶
func (m *LolRecommendationsCollectionsChampionMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsCollectionsChampionMinimal) UnmarshalBinary ¶
func (m *LolRecommendationsCollectionsChampionMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsCollectionsChampionSkinMinimal ¶
type LolRecommendationsCollectionsChampionSkinMinimal struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// disabled
Disabled bool `json:"disabled,omitempty"`
// id
ID int32 `json:"id,omitempty"`
// is base
IsBase bool `json:"isBase,omitempty"`
// last selected
LastSelected bool `json:"lastSelected,omitempty"`
// name
Name string `json:"name,omitempty"`
// ownership
Ownership *LolRecommendationsCollectionsOwnership `json:"ownership,omitempty"`
// still obtainable
StillObtainable bool `json:"stillObtainable,omitempty"`
}
LolRecommendationsCollectionsChampionSkinMinimal lol recommendations collections champion skin minimal swagger:model LolRecommendationsCollectionsChampionSkinMinimal
func (*LolRecommendationsCollectionsChampionSkinMinimal) MarshalBinary ¶
func (m *LolRecommendationsCollectionsChampionSkinMinimal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsCollectionsChampionSkinMinimal) UnmarshalBinary ¶
func (m *LolRecommendationsCollectionsChampionSkinMinimal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsCollectionsOwnership ¶
type LolRecommendationsCollectionsOwnership struct {
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
}
LolRecommendationsCollectionsOwnership lol recommendations collections ownership swagger:model LolRecommendationsCollectionsOwnership
func (*LolRecommendationsCollectionsOwnership) MarshalBinary ¶
func (m *LolRecommendationsCollectionsOwnership) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsCollectionsOwnership) UnmarshalBinary ¶
func (m *LolRecommendationsCollectionsOwnership) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsItemCost ¶
type LolRecommendationsItemCost struct {
// cost
Cost int64 `json:"cost,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolRecommendationsItemCost lol recommendations item cost swagger:model LolRecommendationsItemCost
func (*LolRecommendationsItemCost) MarshalBinary ¶
func (m *LolRecommendationsItemCost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsItemCost) UnmarshalBinary ¶
func (m *LolRecommendationsItemCost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsItemKey ¶
type LolRecommendationsItemKey struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolRecommendationsItemKey lol recommendations item key swagger:model LolRecommendationsItemKey
func (*LolRecommendationsItemKey) MarshalBinary ¶
func (m *LolRecommendationsItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsItemKey) UnmarshalBinary ¶
func (m *LolRecommendationsItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsItemType ¶
type LolRecommendationsItemType string
LolRecommendationsItemType lol recommendations item type swagger:model LolRecommendationsItemType
const ( // LolRecommendationsItemTypeCHAMPION captures enum value "CHAMPION" LolRecommendationsItemTypeCHAMPION LolRecommendationsItemType = "CHAMPION" // LolRecommendationsItemTypeCHAMPIONSKIN captures enum value "CHAMPION_SKIN" LolRecommendationsItemTypeCHAMPIONSKIN LolRecommendationsItemType = "CHAMPION_SKIN" // LolRecommendationsItemTypeBUNDLES captures enum value "BUNDLES" LolRecommendationsItemTypeBUNDLES LolRecommendationsItemType = "BUNDLES" // LolRecommendationsItemTypeHEXTECHCRAFTING captures enum value "HEXTECH_CRAFTING" LolRecommendationsItemTypeHEXTECHCRAFTING LolRecommendationsItemType = "HEXTECH_CRAFTING" // LolRecommendationsItemTypeSUMMONERICON captures enum value "SUMMONER_ICON" LolRecommendationsItemTypeSUMMONERICON LolRecommendationsItemType = "SUMMONER_ICON" // LolRecommendationsItemTypeWARDSKIN captures enum value "WARD_SKIN" LolRecommendationsItemTypeWARDSKIN LolRecommendationsItemType = "WARD_SKIN" // LolRecommendationsItemTypeEMOTE captures enum value "EMOTE" LolRecommendationsItemTypeEMOTE LolRecommendationsItemType = "EMOTE" )
type LolRecommendationsLoginSession ¶
type LolRecommendationsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State LolRecommendationsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRecommendationsLoginSession lol recommendations login session swagger:model LolRecommendationsLoginSession
func (*LolRecommendationsLoginSession) MarshalBinary ¶
func (m *LolRecommendationsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsLoginSession) UnmarshalBinary ¶
func (m *LolRecommendationsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsLoginSessionStates ¶
type LolRecommendationsLoginSessionStates string
LolRecommendationsLoginSessionStates lol recommendations login session states swagger:model LolRecommendationsLoginSessionStates
const ( // LolRecommendationsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolRecommendationsLoginSessionStatesINPROGRESS LolRecommendationsLoginSessionStates = "IN_PROGRESS" // LolRecommendationsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolRecommendationsLoginSessionStatesSUCCEEDED LolRecommendationsLoginSessionStates = "SUCCEEDED" // LolRecommendationsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolRecommendationsLoginSessionStatesLOGGINGOUT LolRecommendationsLoginSessionStates = "LOGGING_OUT" // LolRecommendationsLoginSessionStatesERROR captures enum value "ERROR" LolRecommendationsLoginSessionStatesERROR LolRecommendationsLoginSessionStates = "ERROR" )
type LolRecommendationsMatchHistoryGame ¶
type LolRecommendationsMatchHistoryGame struct {
// game creation
GameCreation int64 `json:"gameCreation,omitempty"`
// game creation date
GameCreationDate string `json:"gameCreationDate,omitempty"`
// game duration
GameDuration int32 `json:"gameDuration,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// game version
GameVersion string `json:"gameVersion,omitempty"`
// map Id
MapID int64 `json:"mapId,omitempty"`
// participant identities
ParticipantIdentities []*LolRecommendationsMatchHistoryParticipantIdentities `json:"participantIdentities"`
// participants
Participants []*LolRecommendationsMatchHistoryParticipant `json:"participants"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// season Id
SeasonID int64 `json:"seasonId,omitempty"`
}
LolRecommendationsMatchHistoryGame lol recommendations match history game swagger:model LolRecommendationsMatchHistoryGame
func (*LolRecommendationsMatchHistoryGame) MarshalBinary ¶
func (m *LolRecommendationsMatchHistoryGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsMatchHistoryGame) UnmarshalBinary ¶
func (m *LolRecommendationsMatchHistoryGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsMatchHistoryGameList ¶
type LolRecommendationsMatchHistoryGameList struct {
// game begin date
GameBeginDate string `json:"gameBeginDate,omitempty"`
// game count
GameCount int64 `json:"gameCount,omitempty"`
// game end date
GameEndDate string `json:"gameEndDate,omitempty"`
// game index begin
GameIndexBegin int64 `json:"gameIndexBegin,omitempty"`
// game index end
GameIndexEnd int64 `json:"gameIndexEnd,omitempty"`
// games
Games []*LolRecommendationsMatchHistoryGame `json:"games"`
}
LolRecommendationsMatchHistoryGameList lol recommendations match history game list swagger:model LolRecommendationsMatchHistoryGameList
func (*LolRecommendationsMatchHistoryGameList) MarshalBinary ¶
func (m *LolRecommendationsMatchHistoryGameList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsMatchHistoryGameList) UnmarshalBinary ¶
func (m *LolRecommendationsMatchHistoryGameList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsMatchHistoryList ¶
type LolRecommendationsMatchHistoryList struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// games
Games *LolRecommendationsMatchHistoryGameList `json:"games,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
LolRecommendationsMatchHistoryList lol recommendations match history list swagger:model LolRecommendationsMatchHistoryList
func (*LolRecommendationsMatchHistoryList) MarshalBinary ¶
func (m *LolRecommendationsMatchHistoryList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsMatchHistoryList) UnmarshalBinary ¶
func (m *LolRecommendationsMatchHistoryList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsMatchHistoryParticipant ¶
type LolRecommendationsMatchHistoryParticipant struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// highest achieved season tier
HighestAchievedSeasonTier string `json:"highestAchievedSeasonTier,omitempty"`
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// spell1 Id
Spell1ID int64 `json:"spell1Id,omitempty"`
// spell2 Id
Spell2ID int64 `json:"spell2Id,omitempty"`
// team Id
TeamID int64 `json:"teamId,omitempty"`
}
LolRecommendationsMatchHistoryParticipant lol recommendations match history participant swagger:model LolRecommendationsMatchHistoryParticipant
func (*LolRecommendationsMatchHistoryParticipant) MarshalBinary ¶
func (m *LolRecommendationsMatchHistoryParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsMatchHistoryParticipant) UnmarshalBinary ¶
func (m *LolRecommendationsMatchHistoryParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsMatchHistoryParticipantIdentities ¶
type LolRecommendationsMatchHistoryParticipantIdentities struct {
// participant Id
ParticipantID int64 `json:"participantId,omitempty"`
// player
Player *LolRecommendationsMatchHistoryParticipantIdentityPlayer `json:"player,omitempty"`
}
LolRecommendationsMatchHistoryParticipantIdentities lol recommendations match history participant identities swagger:model LolRecommendationsMatchHistoryParticipantIdentities
func (*LolRecommendationsMatchHistoryParticipantIdentities) MarshalBinary ¶
func (m *LolRecommendationsMatchHistoryParticipantIdentities) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsMatchHistoryParticipantIdentities) UnmarshalBinary ¶
func (m *LolRecommendationsMatchHistoryParticipantIdentities) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsMatchHistoryParticipantIdentityPlayer ¶
type LolRecommendationsMatchHistoryParticipantIdentityPlayer struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// match history Uri
MatchHistoryURI string `json:"matchHistoryUri,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// profile icon
ProfileIcon int32 `json:"profileIcon,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolRecommendationsMatchHistoryParticipantIdentityPlayer lol recommendations match history participant identity player swagger:model LolRecommendationsMatchHistoryParticipantIdentityPlayer
func (*LolRecommendationsMatchHistoryParticipantIdentityPlayer) MarshalBinary ¶
func (m *LolRecommendationsMatchHistoryParticipantIdentityPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsMatchHistoryParticipantIdentityPlayer) UnmarshalBinary ¶
func (m *LolRecommendationsMatchHistoryParticipantIdentityPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsRecommendation ¶
type LolRecommendationsRecommendation struct {
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item type
ItemType LolRecommendationsItemType `json:"itemType,omitempty"`
}
LolRecommendationsRecommendation lol recommendations recommendation swagger:model LolRecommendationsRecommendation
func (*LolRecommendationsRecommendation) MarshalBinary ¶
func (m *LolRecommendationsRecommendation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsRecommendation) UnmarshalBinary ¶
func (m *LolRecommendationsRecommendation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsRecommendationsCollection ¶
type LolRecommendationsRecommendationsCollection struct {
// recommendations
Recommendations []*LolRecommendationsRecommendation `json:"recommendations"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolRecommendationsRecommendationsCollection lol recommendations recommendations collection swagger:model LolRecommendationsRecommendationsCollection
func (*LolRecommendationsRecommendationsCollection) MarshalBinary ¶
func (m *LolRecommendationsRecommendationsCollection) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsRecommendationsCollection) UnmarshalBinary ¶
func (m *LolRecommendationsRecommendationsCollection) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRecommendationsSale ¶
type LolRecommendationsSale struct {
// end date
EndDate string `json:"endDate,omitempty"`
// prices
Prices []*LolRecommendationsItemCost `json:"prices"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolRecommendationsSale lol recommendations sale swagger:model LolRecommendationsSale
func (*LolRecommendationsSale) MarshalBinary ¶
func (m *LolRecommendationsSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRecommendationsSale) UnmarshalBinary ¶
func (m *LolRecommendationsSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaChatPresence ¶
type LolRegaliaChatPresence struct {
// icon
Icon int32 `json:"icon,omitempty"`
// lol
Lol *LolRegaliaChatPresenceLolData `json:"lol,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRegaliaChatPresence lol regalia chat presence swagger:model LolRegaliaChatPresence
func (*LolRegaliaChatPresence) MarshalBinary ¶
func (m *LolRegaliaChatPresence) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaChatPresence) UnmarshalBinary ¶
func (m *LolRegaliaChatPresence) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaChatPresenceExternal ¶
type LolRegaliaChatPresenceExternal struct {
// icon
Icon int32 `json:"icon,omitempty"`
// id
ID string `json:"id,omitempty"`
// lol
Lol map[string]string `json:"lol,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRegaliaChatPresenceExternal lol regalia chat presence external swagger:model LolRegaliaChatPresenceExternal
func (*LolRegaliaChatPresenceExternal) MarshalBinary ¶
func (m *LolRegaliaChatPresenceExternal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaChatPresenceExternal) UnmarshalBinary ¶
func (m *LolRegaliaChatPresenceExternal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaChatPresenceLolData ¶
type LolRegaliaChatPresenceLolData struct {
// level
Level int32 `json:"level,omitempty"`
// ranked league division
RankedLeagueDivision LolRegaliaLeagueDivision `json:"rankedLeagueDivision,omitempty"`
// ranked league queue
RankedLeagueQueue LolRegaliaLeagueQueueType `json:"rankedLeagueQueue,omitempty"`
// ranked league tier
RankedLeagueTier LolRegaliaLeagueTier `json:"rankedLeagueTier,omitempty"`
// ranked prev season division
RankedPrevSeasonDivision LolRegaliaLeagueDivision `json:"rankedPrevSeasonDivision,omitempty"`
// ranked prev season tier
RankedPrevSeasonTier LolRegaliaLeagueTier `json:"rankedPrevSeasonTier,omitempty"`
// ranked split reward level
RankedSplitRewardLevel int32 `json:"rankedSplitRewardLevel,omitempty"`
// regalia
Regalia *LolRegaliaRegaliaSettings `json:"regalia,omitempty"`
}
LolRegaliaChatPresenceLolData lol regalia chat presence lol data swagger:model LolRegaliaChatPresenceLolData
func (*LolRegaliaChatPresenceLolData) MarshalBinary ¶
func (m *LolRegaliaChatPresenceLolData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaChatPresenceLolData) UnmarshalBinary ¶
func (m *LolRegaliaChatPresenceLolData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaItemKey ¶
type LolRegaliaItemKey struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolRegaliaItemKey lol regalia item key swagger:model LolRegaliaItemKey
func (*LolRegaliaItemKey) MarshalBinary ¶
func (m *LolRegaliaItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaItemKey) UnmarshalBinary ¶
func (m *LolRegaliaItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaLeagueDivision ¶
type LolRegaliaLeagueDivision string
LolRegaliaLeagueDivision lol regalia league division swagger:model LolRegaliaLeagueDivision
const ( // LolRegaliaLeagueDivisionI captures enum value "I" LolRegaliaLeagueDivisionI LolRegaliaLeagueDivision = "I" // LolRegaliaLeagueDivisionII captures enum value "II" LolRegaliaLeagueDivisionII LolRegaliaLeagueDivision = "II" // LolRegaliaLeagueDivisionIII captures enum value "III" LolRegaliaLeagueDivisionIII LolRegaliaLeagueDivision = "III" // LolRegaliaLeagueDivisionIV captures enum value "IV" LolRegaliaLeagueDivisionIV LolRegaliaLeagueDivision = "IV" // LolRegaliaLeagueDivisionV captures enum value "V" LolRegaliaLeagueDivisionV LolRegaliaLeagueDivision = "V" // LolRegaliaLeagueDivisionNA captures enum value "NA" LolRegaliaLeagueDivisionNA LolRegaliaLeagueDivision = "NA" )
type LolRegaliaLeagueQueueType ¶
type LolRegaliaLeagueQueueType string
LolRegaliaLeagueQueueType lol regalia league queue type swagger:model LolRegaliaLeagueQueueType
const ( // LolRegaliaLeagueQueueTypeNONE captures enum value "NONE" LolRegaliaLeagueQueueTypeNONE LolRegaliaLeagueQueueType = "NONE" // LolRegaliaLeagueQueueTypeRANKEDSOLO5x5 captures enum value "RANKED_SOLO_5x5" LolRegaliaLeagueQueueTypeRANKEDSOLO5x5 LolRegaliaLeagueQueueType = "RANKED_SOLO_5x5" // LolRegaliaLeagueQueueTypeRANKEDFLEXSR captures enum value "RANKED_FLEX_SR" LolRegaliaLeagueQueueTypeRANKEDFLEXSR LolRegaliaLeagueQueueType = "RANKED_FLEX_SR" // LolRegaliaLeagueQueueTypeRANKEDFLEXTT captures enum value "RANKED_FLEX_TT" LolRegaliaLeagueQueueTypeRANKEDFLEXTT LolRegaliaLeagueQueueType = "RANKED_FLEX_TT" // LolRegaliaLeagueQueueTypeRANKEDTFT captures enum value "RANKED_TFT" LolRegaliaLeagueQueueTypeRANKEDTFT LolRegaliaLeagueQueueType = "RANKED_TFT" )
type LolRegaliaLeagueTier ¶
type LolRegaliaLeagueTier string
LolRegaliaLeagueTier lol regalia league tier swagger:model LolRegaliaLeagueTier
const ( // LolRegaliaLeagueTierNONE captures enum value "NONE" LolRegaliaLeagueTierNONE LolRegaliaLeagueTier = "NONE" // LolRegaliaLeagueTierIRON captures enum value "IRON" LolRegaliaLeagueTierIRON LolRegaliaLeagueTier = "IRON" // LolRegaliaLeagueTierBRONZE captures enum value "BRONZE" LolRegaliaLeagueTierBRONZE LolRegaliaLeagueTier = "BRONZE" // LolRegaliaLeagueTierSILVER captures enum value "SILVER" LolRegaliaLeagueTierSILVER LolRegaliaLeagueTier = "SILVER" // LolRegaliaLeagueTierGOLD captures enum value "GOLD" LolRegaliaLeagueTierGOLD LolRegaliaLeagueTier = "GOLD" // LolRegaliaLeagueTierPLATINUM captures enum value "PLATINUM" LolRegaliaLeagueTierPLATINUM LolRegaliaLeagueTier = "PLATINUM" // LolRegaliaLeagueTierDIAMOND captures enum value "DIAMOND" LolRegaliaLeagueTierDIAMOND LolRegaliaLeagueTier = "DIAMOND" // LolRegaliaLeagueTierMASTER captures enum value "MASTER" LolRegaliaLeagueTierMASTER LolRegaliaLeagueTier = "MASTER" // LolRegaliaLeagueTierGRANDMASTER captures enum value "GRANDMASTER" LolRegaliaLeagueTierGRANDMASTER LolRegaliaLeagueTier = "GRANDMASTER" // LolRegaliaLeagueTierCHALLENGER captures enum value "CHALLENGER" LolRegaliaLeagueTierCHALLENGER LolRegaliaLeagueTier = "CHALLENGER" )
type LolRegaliaLoadout ¶
type LolRegaliaLoadout struct {
// id
ID string `json:"id,omitempty"`
// loadout
Loadout *LolRegaliaRegaliaLoadout `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolRegaliaLoadout lol regalia loadout swagger:model LolRegaliaLoadout
func (*LolRegaliaLoadout) MarshalBinary ¶
func (m *LolRegaliaLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaLoadout) UnmarshalBinary ¶
func (m *LolRegaliaLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaLoginSession ¶
type LolRegaliaLoginSession struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolRegaliaLoginSession lol regalia login session swagger:model LolRegaliaLoginSession
func (*LolRegaliaLoginSession) MarshalBinary ¶
func (m *LolRegaliaLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaLoginSession) UnmarshalBinary ¶
func (m *LolRegaliaLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRankedQueueStats ¶
type LolRegaliaRankedQueueStats struct {
// division
Division LolRegaliaLeagueDivision `json:"division,omitempty"`
// is provisional
IsProvisional bool `json:"isProvisional,omitempty"`
// queue type
QueueType LolRegaliaLeagueQueueType `json:"queueType,omitempty"`
// tier
Tier LolRegaliaLeagueTier `json:"tier,omitempty"`
}
LolRegaliaRankedQueueStats lol regalia ranked queue stats swagger:model LolRegaliaRankedQueueStats
func (*LolRegaliaRankedQueueStats) MarshalBinary ¶
func (m *LolRegaliaRankedQueueStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRankedQueueStats) UnmarshalBinary ¶
func (m *LolRegaliaRankedQueueStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRankedStats ¶
type LolRegaliaRankedStats struct {
// highest previous season achieved tier
HighestPreviousSeasonAchievedTier LolRegaliaLeagueTier `json:"highestPreviousSeasonAchievedTier,omitempty"`
// highest ranked entry
HighestRankedEntry *LolRegaliaRankedQueueStats `json:"highestRankedEntry,omitempty"`
// queues
Queues []*LolRegaliaRankedQueueStats `json:"queues"`
// ranked regalia level
RankedRegaliaLevel int32 `json:"rankedRegaliaLevel,omitempty"`
}
LolRegaliaRankedStats lol regalia ranked stats swagger:model LolRegaliaRankedStats
func (*LolRegaliaRankedStats) MarshalBinary ¶
func (m *LolRegaliaRankedStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRankedStats) UnmarshalBinary ¶
func (m *LolRegaliaRankedStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegalia ¶
type LolRegaliaRegalia struct {
// banner type
BannerType string `json:"bannerType,omitempty"`
// crest type
CrestType string `json:"crestType,omitempty"`
// highest ranked entry
HighestRankedEntry *LolRegaliaRegaliaRankedEntry `json:"highestRankedEntry,omitempty"`
// last season highest rank
LastSeasonHighestRank LolRegaliaLeagueTier `json:"lastSeasonHighestRank,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolRegaliaRegalia lol regalia regalia swagger:model LolRegaliaRegalia
func (*LolRegaliaRegalia) MarshalBinary ¶
func (m *LolRegaliaRegalia) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegalia) UnmarshalBinary ¶
func (m *LolRegaliaRegalia) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaAsync ¶
type LolRegaliaRegaliaAsync struct {
// md5
Md5 string `json:"md5,omitempty"`
}
LolRegaliaRegaliaAsync lol regalia regalia async swagger:model LolRegaliaRegaliaAsync
func (*LolRegaliaRegaliaAsync) MarshalBinary ¶
func (m *LolRegaliaRegaliaAsync) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaAsync) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaAsync) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaBannerType ¶
type LolRegaliaRegaliaBannerType string
LolRegaliaRegaliaBannerType lol regalia regalia banner type swagger:model LolRegaliaRegaliaBannerType
const ( // LolRegaliaRegaliaBannerTypeBlank captures enum value "blank" LolRegaliaRegaliaBannerTypeBlank LolRegaliaRegaliaBannerType = "blank" // LolRegaliaRegaliaBannerTypeLastSeasonHighestRank captures enum value "lastSeasonHighestRank" LolRegaliaRegaliaBannerTypeLastSeasonHighestRank LolRegaliaRegaliaBannerType = "lastSeasonHighestRank" )
type LolRegaliaRegaliaCrestType ¶
type LolRegaliaRegaliaCrestType string
LolRegaliaRegaliaCrestType lol regalia regalia crest type swagger:model LolRegaliaRegaliaCrestType
const ( // LolRegaliaRegaliaCrestTypeNone captures enum value "none" LolRegaliaRegaliaCrestTypeNone LolRegaliaRegaliaCrestType = "none" // LolRegaliaRegaliaCrestTypePrestige captures enum value "prestige" LolRegaliaRegaliaCrestTypePrestige LolRegaliaRegaliaCrestType = "prestige" // LolRegaliaRegaliaCrestTypeRanked captures enum value "ranked" LolRegaliaRegaliaCrestTypeRanked LolRegaliaRegaliaCrestType = "ranked" )
type LolRegaliaRegaliaFrontendConfig ¶
type LolRegaliaRegaliaFrontendConfig struct {
// hovercard enabled
HovercardEnabled bool `json:"hovercardEnabled,omitempty"`
// selections enabled
SelectionsEnabled bool `json:"selectionsEnabled,omitempty"`
}
LolRegaliaRegaliaFrontendConfig lol regalia regalia frontend config swagger:model LolRegaliaRegaliaFrontendConfig
func (*LolRegaliaRegaliaFrontendConfig) MarshalBinary ¶
func (m *LolRegaliaRegaliaFrontendConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaFrontendConfig) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaFrontendConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaLoadout ¶
type LolRegaliaRegaliaLoadout struct {
// r e g a l i a b a n n e r s l o t
REGALIABANNERSLOT *LolRegaliaItemKey `json:"REGALIA_BANNER_SLOT,omitempty"`
// r e g a l i a c r e s t s l o t
REGALIACRESTSLOT *LolRegaliaItemKey `json:"REGALIA_CREST_SLOT,omitempty"`
}
LolRegaliaRegaliaLoadout lol regalia regalia loadout swagger:model LolRegaliaRegaliaLoadout
func (*LolRegaliaRegaliaLoadout) MarshalBinary ¶
func (m *LolRegaliaRegaliaLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaLoadout) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaPlatformConfig ¶
type LolRegaliaRegaliaPlatformConfig struct {
// hovercard enabled
HovercardEnabled bool `json:"HovercardEnabled,omitempty"`
// selections enabled
SelectionsEnabled bool `json:"SelectionsEnabled,omitempty"`
}
LolRegaliaRegaliaPlatformConfig lol regalia regalia platform config swagger:model LolRegaliaRegaliaPlatformConfig
func (*LolRegaliaRegaliaPlatformConfig) MarshalBinary ¶
func (m *LolRegaliaRegaliaPlatformConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaPlatformConfig) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaPlatformConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaPreferences ¶
type LolRegaliaRegaliaPreferences struct {
// preferred banner type
PreferredBannerType string `json:"preferredBannerType,omitempty"`
// preferred crest type
PreferredCrestType string `json:"preferredCrestType,omitempty"`
}
LolRegaliaRegaliaPreferences lol regalia regalia preferences swagger:model LolRegaliaRegaliaPreferences
func (*LolRegaliaRegaliaPreferences) MarshalBinary ¶
func (m *LolRegaliaRegaliaPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaPreferences) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaRankedEntry ¶
type LolRegaliaRegaliaRankedEntry struct {
// division
Division LolRegaliaLeagueDivision `json:"division,omitempty"`
// queue type
QueueType LolRegaliaLeagueQueueType `json:"queueType,omitempty"`
// split reward level
SplitRewardLevel int32 `json:"splitRewardLevel,omitempty"`
// tier
Tier LolRegaliaLeagueTier `json:"tier,omitempty"`
}
LolRegaliaRegaliaRankedEntry lol regalia regalia ranked entry swagger:model LolRegaliaRegaliaRankedEntry
func (*LolRegaliaRegaliaRankedEntry) MarshalBinary ¶
func (m *LolRegaliaRegaliaRankedEntry) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaRankedEntry) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaRankedEntry) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaSettings ¶
type LolRegaliaRegaliaSettings struct {
// banner type
BannerType LolRegaliaRegaliaBannerType `json:"bannerType,omitempty"`
// crest type
CrestType LolRegaliaRegaliaCrestType `json:"crestType,omitempty"`
}
LolRegaliaRegaliaSettings lol regalia regalia settings swagger:model LolRegaliaRegaliaSettings
func (*LolRegaliaRegaliaSettings) MarshalBinary ¶
func (m *LolRegaliaRegaliaSettings) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaSettings) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaSettings) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaSettingsExternal ¶
type LolRegaliaRegaliaSettingsExternal struct {
// banner type
BannerType int32 `json:"bannerType,omitempty"`
// crest type
CrestType int32 `json:"crestType,omitempty"`
}
LolRegaliaRegaliaSettingsExternal lol regalia regalia settings external swagger:model LolRegaliaRegaliaSettingsExternal
func (*LolRegaliaRegaliaSettingsExternal) MarshalBinary ¶
func (m *LolRegaliaRegaliaSettingsExternal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaSettingsExternal) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaSettingsExternal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaRegaliaWithPreferences ¶
type LolRegaliaRegaliaWithPreferences struct {
// banner type
BannerType string `json:"bannerType,omitempty"`
// crest type
CrestType string `json:"crestType,omitempty"`
// highest ranked entry
HighestRankedEntry *LolRegaliaRegaliaRankedEntry `json:"highestRankedEntry,omitempty"`
// last season highest rank
LastSeasonHighestRank LolRegaliaLeagueTier `json:"lastSeasonHighestRank,omitempty"`
// preferred banner type
PreferredBannerType string `json:"preferredBannerType,omitempty"`
// preferred crest type
PreferredCrestType string `json:"preferredCrestType,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolRegaliaRegaliaWithPreferences lol regalia regalia with preferences swagger:model LolRegaliaRegaliaWithPreferences
func (*LolRegaliaRegaliaWithPreferences) MarshalBinary ¶
func (m *LolRegaliaRegaliaWithPreferences) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaRegaliaWithPreferences) UnmarshalBinary ¶
func (m *LolRegaliaRegaliaWithPreferences) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaSummoner ¶
type LolRegaliaSummoner struct {
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolRegaliaSummoner lol regalia summoner swagger:model LolRegaliaSummoner
func (*LolRegaliaSummoner) MarshalBinary ¶
func (m *LolRegaliaSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaSummoner) UnmarshalBinary ¶
func (m *LolRegaliaSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaSummonerProfile ¶
type LolRegaliaSummonerProfile struct {
// regalia
Regalia string `json:"regalia,omitempty"`
}
LolRegaliaSummonerProfile lol regalia summoner profile swagger:model LolRegaliaSummonerProfile
func (*LolRegaliaSummonerProfile) MarshalBinary ¶
func (m *LolRegaliaSummonerProfile) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaSummonerProfile) UnmarshalBinary ¶
func (m *LolRegaliaSummonerProfile) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRegaliaSummonerProfileUpdate ¶
type LolRegaliaSummonerProfileUpdate struct {
// key
Key string `json:"key,omitempty"`
// value
Value string `json:"value,omitempty"`
}
LolRegaliaSummonerProfileUpdate lol regalia summoner profile update swagger:model LolRegaliaSummonerProfileUpdate
func (*LolRegaliaSummonerProfileUpdate) MarshalBinary ¶
func (m *LolRegaliaSummonerProfileUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRegaliaSummonerProfileUpdate) UnmarshalBinary ¶
func (m *LolRegaliaSummonerProfileUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysClashPlaymodeRestrictedInfo ¶
type LolReplaysClashPlaymodeRestrictedInfo struct {
// is restricted
IsRestricted bool `json:"isRestricted,omitempty"`
}
LolReplaysClashPlaymodeRestrictedInfo lol replays clash playmode restricted info swagger:model LolReplaysClashPlaymodeRestrictedInfo
func (*LolReplaysClashPlaymodeRestrictedInfo) MarshalBinary ¶
func (m *LolReplaysClashPlaymodeRestrictedInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysClashPlaymodeRestrictedInfo) UnmarshalBinary ¶
func (m *LolReplaysClashPlaymodeRestrictedInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysGameflowAvailability ¶
type LolReplaysGameflowAvailability struct {
// state
State string `json:"state,omitempty"`
}
LolReplaysGameflowAvailability lol replays gameflow availability swagger:model LolReplaysGameflowAvailability
func (*LolReplaysGameflowAvailability) MarshalBinary ¶
func (m *LolReplaysGameflowAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysGameflowAvailability) UnmarshalBinary ¶
func (m *LolReplaysGameflowAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysGameflowGameClient ¶
type LolReplaysGameflowGameClient struct {
// running
Running bool `json:"running,omitempty"`
}
LolReplaysGameflowGameClient lol replays gameflow game client swagger:model LolReplaysGameflowGameClient
func (*LolReplaysGameflowGameClient) MarshalBinary ¶
func (m *LolReplaysGameflowGameClient) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysGameflowGameClient) UnmarshalBinary ¶
func (m *LolReplaysGameflowGameClient) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysGameflowPhase ¶
type LolReplaysGameflowPhase string
LolReplaysGameflowPhase lol replays gameflow phase swagger:model LolReplaysGameflowPhase
const ( // LolReplaysGameflowPhaseNone captures enum value "None" LolReplaysGameflowPhaseNone LolReplaysGameflowPhase = "None" // LolReplaysGameflowPhaseLobby captures enum value "Lobby" LolReplaysGameflowPhaseLobby LolReplaysGameflowPhase = "Lobby" // LolReplaysGameflowPhaseMatchmaking captures enum value "Matchmaking" LolReplaysGameflowPhaseMatchmaking LolReplaysGameflowPhase = "Matchmaking" // LolReplaysGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolReplaysGameflowPhaseCheckedIntoTournament LolReplaysGameflowPhase = "CheckedIntoTournament" // LolReplaysGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolReplaysGameflowPhaseReadyCheck LolReplaysGameflowPhase = "ReadyCheck" // LolReplaysGameflowPhaseChampSelect captures enum value "ChampSelect" LolReplaysGameflowPhaseChampSelect LolReplaysGameflowPhase = "ChampSelect" // LolReplaysGameflowPhaseGameStart captures enum value "GameStart" LolReplaysGameflowPhaseGameStart LolReplaysGameflowPhase = "GameStart" // LolReplaysGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolReplaysGameflowPhaseFailedToLaunch LolReplaysGameflowPhase = "FailedToLaunch" // LolReplaysGameflowPhaseInProgress captures enum value "InProgress" LolReplaysGameflowPhaseInProgress LolReplaysGameflowPhase = "InProgress" // LolReplaysGameflowPhaseReconnect captures enum value "Reconnect" LolReplaysGameflowPhaseReconnect LolReplaysGameflowPhase = "Reconnect" // LolReplaysGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolReplaysGameflowPhaseWaitingForStats LolReplaysGameflowPhase = "WaitingForStats" // LolReplaysGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolReplaysGameflowPhasePreEndOfGame LolReplaysGameflowPhase = "PreEndOfGame" // LolReplaysGameflowPhaseEndOfGame captures enum value "EndOfGame" LolReplaysGameflowPhaseEndOfGame LolReplaysGameflowPhase = "EndOfGame" // LolReplaysGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolReplaysGameflowPhaseTerminatedInError LolReplaysGameflowPhase = "TerminatedInError" )
type LolReplaysGameflowSession ¶
type LolReplaysGameflowSession struct {
// game client
GameClient *LolReplaysGameflowGameClient `json:"gameClient,omitempty"`
// phase
Phase LolReplaysGameflowPhase `json:"phase,omitempty"`
}
LolReplaysGameflowSession lol replays gameflow session swagger:model LolReplaysGameflowSession
func (*LolReplaysGameflowSession) MarshalBinary ¶
func (m *LolReplaysGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysGameflowSession) UnmarshalBinary ¶
func (m *LolReplaysGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysGameflowWatchPhase ¶
type LolReplaysGameflowWatchPhase string
LolReplaysGameflowWatchPhase lol replays gameflow watch phase swagger:model LolReplaysGameflowWatchPhase
const ( // LolReplaysGameflowWatchPhaseNone captures enum value "None" LolReplaysGameflowWatchPhaseNone LolReplaysGameflowWatchPhase = "None" // LolReplaysGameflowWatchPhaseWatchStarted captures enum value "WatchStarted" LolReplaysGameflowWatchPhaseWatchStarted LolReplaysGameflowWatchPhase = "WatchStarted" // LolReplaysGameflowWatchPhaseWatchInProgress captures enum value "WatchInProgress" LolReplaysGameflowWatchPhaseWatchInProgress LolReplaysGameflowWatchPhase = "WatchInProgress" // LolReplaysGameflowWatchPhaseWatchFailedToLaunch captures enum value "WatchFailedToLaunch" LolReplaysGameflowWatchPhaseWatchFailedToLaunch LolReplaysGameflowWatchPhase = "WatchFailedToLaunch" )
type LolReplaysInstallPaths ¶
type LolReplaysInstallPaths struct {
// game executable path
GameExecutablePath string `json:"gameExecutablePath,omitempty"`
// game install root
GameInstallRoot string `json:"gameInstallRoot,omitempty"`
}
LolReplaysInstallPaths lol replays install paths swagger:model LolReplaysInstallPaths
func (*LolReplaysInstallPaths) MarshalBinary ¶
func (m *LolReplaysInstallPaths) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysInstallPaths) UnmarshalBinary ¶
func (m *LolReplaysInstallPaths) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysMetadataState ¶
type LolReplaysMetadataState string
LolReplaysMetadataState lol replays metadata state swagger:model LolReplaysMetadataState
const ( // LolReplaysMetadataStateChecking captures enum value "checking" LolReplaysMetadataStateChecking LolReplaysMetadataState = "checking" // LolReplaysMetadataStateFound captures enum value "found" LolReplaysMetadataStateFound LolReplaysMetadataState = "found" // LolReplaysMetadataStateWatch captures enum value "watch" LolReplaysMetadataStateWatch LolReplaysMetadataState = "watch" // LolReplaysMetadataStateDownload captures enum value "download" LolReplaysMetadataStateDownload LolReplaysMetadataState = "download" // LolReplaysMetadataStateDownloading captures enum value "downloading" LolReplaysMetadataStateDownloading LolReplaysMetadataState = "downloading" // LolReplaysMetadataStateIncompatible captures enum value "incompatible" LolReplaysMetadataStateIncompatible LolReplaysMetadataState = "incompatible" // LolReplaysMetadataStateMissingOrExpired captures enum value "missingOrExpired" LolReplaysMetadataStateMissingOrExpired LolReplaysMetadataState = "missingOrExpired" // LolReplaysMetadataStateRetryDownload captures enum value "retryDownload" LolReplaysMetadataStateRetryDownload LolReplaysMetadataState = "retryDownload" // LolReplaysMetadataStateLost captures enum value "lost" LolReplaysMetadataStateLost LolReplaysMetadataState = "lost" // LolReplaysMetadataStateUnsupported captures enum value "unsupported" LolReplaysMetadataStateUnsupported LolReplaysMetadataState = "unsupported" // LolReplaysMetadataStateError captures enum value "error" LolReplaysMetadataStateError LolReplaysMetadataState = "error" )
type LolReplaysReplayContextData ¶
type LolReplaysReplayContextData struct {
// component type
ComponentType string `json:"componentType,omitempty"`
}
LolReplaysReplayContextData lol replays replay context data swagger:model LolReplaysReplayContextData
func (*LolReplaysReplayContextData) MarshalBinary ¶
func (m *LolReplaysReplayContextData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplayContextData) UnmarshalBinary ¶
func (m *LolReplaysReplayContextData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysReplayCreateMetadata ¶
type LolReplaysReplayCreateMetadata struct {
// game end
GameEnd int64 `json:"gameEnd,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// game version
GameVersion string `json:"gameVersion,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolReplaysReplayCreateMetadata lol replays replay create metadata swagger:model LolReplaysReplayCreateMetadata
func (*LolReplaysReplayCreateMetadata) MarshalBinary ¶
func (m *LolReplaysReplayCreateMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplayCreateMetadata) UnmarshalBinary ¶
func (m *LolReplaysReplayCreateMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysReplayMetadata ¶
type LolReplaysReplayMetadata struct {
// download progress
DownloadProgress int32 `json:"downloadProgress,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// state
State LolReplaysMetadataState `json:"state,omitempty"`
}
LolReplaysReplayMetadata lol replays replay metadata swagger:model LolReplaysReplayMetadata
func (*LolReplaysReplayMetadata) MarshalBinary ¶
func (m *LolReplaysReplayMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplayMetadata) UnmarshalBinary ¶
func (m *LolReplaysReplayMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysReplaysConfiguration ¶
type LolReplaysReplaysConfiguration struct {
// game version
GameVersion string `json:"gameVersion,omitempty"`
// is in tournament
IsInTournament bool `json:"isInTournament,omitempty"`
// is logged in
IsLoggedIn bool `json:"isLoggedIn,omitempty"`
// is patching
IsPatching bool `json:"isPatching,omitempty"`
// is playing game
IsPlayingGame bool `json:"isPlayingGame,omitempty"`
// is playing replay
IsPlayingReplay bool `json:"isPlayingReplay,omitempty"`
// is replays enabled
IsReplaysEnabled bool `json:"isReplaysEnabled,omitempty"`
// is replays for end of game enabled
IsReplaysForEndOfGameEnabled bool `json:"isReplaysForEndOfGameEnabled,omitempty"`
// is replays for match history enabled
IsReplaysForMatchHistoryEnabled bool `json:"isReplaysForMatchHistoryEnabled,omitempty"`
// min server version
MinServerVersion string `json:"minServerVersion,omitempty"`
// minutes until replay considered lost
MinutesUntilReplayConsideredLost float64 `json:"minutesUntilReplayConsideredLost,omitempty"`
}
LolReplaysReplaysConfiguration lol replays replays configuration swagger:model LolReplaysReplaysConfiguration
func (*LolReplaysReplaysConfiguration) MarshalBinary ¶
func (m *LolReplaysReplaysConfiguration) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplaysConfiguration) UnmarshalBinary ¶
func (m *LolReplaysReplaysConfiguration) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysReplaysDynamicConfig ¶
type LolReplaysReplaysDynamicConfig struct {
// min supported game server version
MinSupportedGameServerVersion string `json:"MinSupportedGameServerVersion,omitempty"`
// minutes until replay considered lost
MinutesUntilReplayConsideredLost float64 `json:"MinutesUntilReplayConsideredLost,omitempty"`
}
LolReplaysReplaysDynamicConfig lol replays replays dynamic config swagger:model LolReplaysReplaysDynamicConfig
func (*LolReplaysReplaysDynamicConfig) MarshalBinary ¶
func (m *LolReplaysReplaysDynamicConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplaysDynamicConfig) UnmarshalBinary ¶
func (m *LolReplaysReplaysDynamicConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysReplaysSettingsData ¶
type LolReplaysReplaysSettingsData struct {
// highlights folder path
HighlightsFolderPath string `json:"highlights-folder-path,omitempty"`
// replays folder path
ReplaysFolderPath string `json:"replays-folder-path,omitempty"`
}
LolReplaysReplaysSettingsData lol replays replays settings data swagger:model LolReplaysReplaysSettingsData
func (*LolReplaysReplaysSettingsData) MarshalBinary ¶
func (m *LolReplaysReplaysSettingsData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplaysSettingsData) UnmarshalBinary ¶
func (m *LolReplaysReplaysSettingsData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysReplaysSettingsResource ¶
type LolReplaysReplaysSettingsResource struct {
// data
Data *LolReplaysReplaysSettingsData `json:"data,omitempty"`
}
LolReplaysReplaysSettingsResource lol replays replays settings resource swagger:model LolReplaysReplaysSettingsResource
func (*LolReplaysReplaysSettingsResource) MarshalBinary ¶
func (m *LolReplaysReplaysSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysReplaysSettingsResource) UnmarshalBinary ¶
func (m *LolReplaysReplaysSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolReplaysRoflFileMetadata ¶
type LolReplaysRoflFileMetadata struct {
// game length
GameLength int32 `json:"gameLength,omitempty"`
// game version
GameVersion string `json:"gameVersion,omitempty"`
// last game chunk Id
LastGameChunkID int32 `json:"lastGameChunkId,omitempty"`
// last key frame Id
LastKeyFrameID int32 `json:"lastKeyFrameId,omitempty"`
}
LolReplaysRoflFileMetadata lol replays rofl file metadata swagger:model LolReplaysRoflFileMetadata
func (*LolReplaysRoflFileMetadata) MarshalBinary ¶
func (m *LolReplaysRoflFileMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolReplaysRoflFileMetadata) UnmarshalBinary ¶
func (m *LolReplaysRoflFileMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsAccountSettingsData ¶
type LolRevivalsAccountSettingsData struct {
// eligibility
Eligibility *LolRevivalsEligibility `json:"eligibility,omitempty"`
}
LolRevivalsAccountSettingsData lol revivals account settings data swagger:model LolRevivalsAccountSettingsData
func (*LolRevivalsAccountSettingsData) MarshalBinary ¶
func (m *LolRevivalsAccountSettingsData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsAccountSettingsData) UnmarshalBinary ¶
func (m *LolRevivalsAccountSettingsData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsAccountSettingsPayload ¶
type LolRevivalsAccountSettingsPayload struct {
// data
Data interface{} `json:"data,omitempty"`
}
LolRevivalsAccountSettingsPayload lol revivals account settings payload swagger:model LolRevivalsAccountSettingsPayload
func (*LolRevivalsAccountSettingsPayload) MarshalBinary ¶
func (m *LolRevivalsAccountSettingsPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsAccountSettingsPayload) UnmarshalBinary ¶
func (m *LolRevivalsAccountSettingsPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsChallengesProgress ¶
type LolRevivalsChallengesProgress struct {
// progress
Progress *LolRevivalsProgress `json:"progress,omitempty"`
}
LolRevivalsChallengesProgress lol revivals challenges progress swagger:model LolRevivalsChallengesProgress
func (*LolRevivalsChallengesProgress) MarshalBinary ¶
func (m *LolRevivalsChallengesProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsChallengesProgress) UnmarshalBinary ¶
func (m *LolRevivalsChallengesProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsDailyPlayProgress ¶
type LolRevivalsDailyPlayProgress struct {
// progress
Progress *LolRevivalsProgress `json:"progress,omitempty"`
// unlock time
UnlockTime int64 `json:"unlockTime,omitempty"`
}
LolRevivalsDailyPlayProgress lol revivals daily play progress swagger:model LolRevivalsDailyPlayProgress
func (*LolRevivalsDailyPlayProgress) MarshalBinary ¶
func (m *LolRevivalsDailyPlayProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsDailyPlayProgress) UnmarshalBinary ¶
func (m *LolRevivalsDailyPlayProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsEligibility ¶
type LolRevivalsEligibility struct {
// is eligible
IsEligible bool `json:"isEligible,omitempty"`
// is first touch
IsFirstTouch bool `json:"isFirstTouch,omitempty"`
}
LolRevivalsEligibility lol revivals eligibility swagger:model LolRevivalsEligibility
func (*LolRevivalsEligibility) MarshalBinary ¶
func (m *LolRevivalsEligibility) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsEligibility) UnmarshalBinary ¶
func (m *LolRevivalsEligibility) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMatchHistoryGame ¶
type LolRevivalsMatchHistoryGame struct {
// game creation
GameCreation int64 `json:"gameCreation,omitempty"`
}
LolRevivalsMatchHistoryGame lol revivals match history game swagger:model LolRevivalsMatchHistoryGame
func (*LolRevivalsMatchHistoryGame) MarshalBinary ¶
func (m *LolRevivalsMatchHistoryGame) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMatchHistoryGame) UnmarshalBinary ¶
func (m *LolRevivalsMatchHistoryGame) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMatchHistoryGameList ¶
type LolRevivalsMatchHistoryGameList struct {
// games
Games []*LolRevivalsMatchHistoryGame `json:"games"`
}
LolRevivalsMatchHistoryGameList lol revivals match history game list swagger:model LolRevivalsMatchHistoryGameList
func (*LolRevivalsMatchHistoryGameList) MarshalBinary ¶
func (m *LolRevivalsMatchHistoryGameList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMatchHistoryGameList) UnmarshalBinary ¶
func (m *LolRevivalsMatchHistoryGameList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMatchHistoryList ¶
type LolRevivalsMatchHistoryList struct {
// games
Games *LolRevivalsMatchHistoryGameList `json:"games,omitempty"`
}
LolRevivalsMatchHistoryList lol revivals match history list swagger:model LolRevivalsMatchHistoryList
func (*LolRevivalsMatchHistoryList) MarshalBinary ¶
func (m *LolRevivalsMatchHistoryList) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMatchHistoryList) UnmarshalBinary ¶
func (m *LolRevivalsMatchHistoryList) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMission ¶
type LolRevivalsMission struct {
// completed date
CompletedDate int64 `json:"completedDate,omitempty"`
// display
Display *LolRevivalsMissionDisplay `json:"display,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// objectives
Objectives []*LolRevivalsObjective `json:"objectives"`
// series name
SeriesName string `json:"seriesName,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolRevivalsMission lol revivals mission swagger:model LolRevivalsMission
func (*LolRevivalsMission) MarshalBinary ¶
func (m *LolRevivalsMission) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMission) UnmarshalBinary ¶
func (m *LolRevivalsMission) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMissionDisplay ¶
type LolRevivalsMissionDisplay struct {
// locations
Locations []string `json:"locations"`
}
LolRevivalsMissionDisplay lol revivals mission display swagger:model LolRevivalsMissionDisplay
func (*LolRevivalsMissionDisplay) MarshalBinary ¶
func (m *LolRevivalsMissionDisplay) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMissionDisplay) UnmarshalBinary ¶
func (m *LolRevivalsMissionDisplay) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMissionSeries ¶
type LolRevivalsMissionSeries struct {
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolRevivalsMissionSeries lol revivals mission series swagger:model LolRevivalsMissionSeries
func (*LolRevivalsMissionSeries) MarshalBinary ¶
func (m *LolRevivalsMissionSeries) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMissionSeries) UnmarshalBinary ¶
func (m *LolRevivalsMissionSeries) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsMissionSeriesOptIn ¶
type LolRevivalsMissionSeriesOptIn struct {
// option
Option string `json:"option,omitempty"`
// series Id
SeriesID string `json:"seriesId,omitempty"`
}
LolRevivalsMissionSeriesOptIn lol revivals mission series opt in swagger:model LolRevivalsMissionSeriesOptIn
func (*LolRevivalsMissionSeriesOptIn) MarshalBinary ¶
func (m *LolRevivalsMissionSeriesOptIn) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsMissionSeriesOptIn) UnmarshalBinary ¶
func (m *LolRevivalsMissionSeriesOptIn) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsObjective ¶
type LolRevivalsObjective struct {
// progress
Progress *LolRevivalsProgress `json:"progress,omitempty"`
}
LolRevivalsObjective lol revivals objective swagger:model LolRevivalsObjective
func (*LolRevivalsObjective) MarshalBinary ¶
func (m *LolRevivalsObjective) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsObjective) UnmarshalBinary ¶
func (m *LolRevivalsObjective) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsProgress ¶
type LolRevivalsProgress struct {
// current progress
CurrentProgress int32 `json:"currentProgress,omitempty"`
// last viewed progress
LastViewedProgress int32 `json:"lastViewedProgress,omitempty"`
// total count
TotalCount int32 `json:"totalCount,omitempty"`
}
LolRevivalsProgress lol revivals progress swagger:model LolRevivalsProgress
func (*LolRevivalsProgress) MarshalBinary ¶
func (m *LolRevivalsProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsProgress) UnmarshalBinary ¶
func (m *LolRevivalsProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRevivalsSummoner ¶
type LolRevivalsSummoner struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolRevivalsSummoner lol revivals summoner swagger:model LolRevivalsSummoner
func (*LolRevivalsSummoner) MarshalBinary ¶
func (m *LolRevivalsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRevivalsSummoner) UnmarshalBinary ¶
func (m *LolRevivalsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRiotMessagingServiceChampionMasteryLevelUp ¶
type LolRiotMessagingServiceChampionMasteryLevelUp struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion level
ChampionLevel int64 `json:"championLevel,omitempty"`
// has leveled up
HasLeveledUp bool `json:"hasLeveledUp,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
LolRiotMessagingServiceChampionMasteryLevelUp lol riot messaging service champion mastery level up swagger:model LolRiotMessagingServiceChampionMasteryLevelUp
func (*LolRiotMessagingServiceChampionMasteryLevelUp) MarshalBinary ¶
func (m *LolRiotMessagingServiceChampionMasteryLevelUp) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRiotMessagingServiceChampionMasteryLevelUp) UnmarshalBinary ¶
func (m *LolRiotMessagingServiceChampionMasteryLevelUp) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRiotMessagingServiceGameflowPhase ¶
type LolRiotMessagingServiceGameflowPhase string
LolRiotMessagingServiceGameflowPhase lol riot messaging service gameflow phase swagger:model LolRiotMessagingServiceGameflowPhase
const ( // LolRiotMessagingServiceGameflowPhaseNone captures enum value "None" LolRiotMessagingServiceGameflowPhaseNone LolRiotMessagingServiceGameflowPhase = "None" // LolRiotMessagingServiceGameflowPhaseLobby captures enum value "Lobby" LolRiotMessagingServiceGameflowPhaseLobby LolRiotMessagingServiceGameflowPhase = "Lobby" // LolRiotMessagingServiceGameflowPhaseMatchmaking captures enum value "Matchmaking" LolRiotMessagingServiceGameflowPhaseMatchmaking LolRiotMessagingServiceGameflowPhase = "Matchmaking" // LolRiotMessagingServiceGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolRiotMessagingServiceGameflowPhaseCheckedIntoTournament LolRiotMessagingServiceGameflowPhase = "CheckedIntoTournament" // LolRiotMessagingServiceGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolRiotMessagingServiceGameflowPhaseReadyCheck LolRiotMessagingServiceGameflowPhase = "ReadyCheck" // LolRiotMessagingServiceGameflowPhaseChampSelect captures enum value "ChampSelect" LolRiotMessagingServiceGameflowPhaseChampSelect LolRiotMessagingServiceGameflowPhase = "ChampSelect" // LolRiotMessagingServiceGameflowPhaseGameStart captures enum value "GameStart" LolRiotMessagingServiceGameflowPhaseGameStart LolRiotMessagingServiceGameflowPhase = "GameStart" // LolRiotMessagingServiceGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolRiotMessagingServiceGameflowPhaseFailedToLaunch LolRiotMessagingServiceGameflowPhase = "FailedToLaunch" // LolRiotMessagingServiceGameflowPhaseInProgress captures enum value "InProgress" LolRiotMessagingServiceGameflowPhaseInProgress LolRiotMessagingServiceGameflowPhase = "InProgress" // LolRiotMessagingServiceGameflowPhaseReconnect captures enum value "Reconnect" LolRiotMessagingServiceGameflowPhaseReconnect LolRiotMessagingServiceGameflowPhase = "Reconnect" // LolRiotMessagingServiceGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolRiotMessagingServiceGameflowPhaseWaitingForStats LolRiotMessagingServiceGameflowPhase = "WaitingForStats" // LolRiotMessagingServiceGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolRiotMessagingServiceGameflowPhasePreEndOfGame LolRiotMessagingServiceGameflowPhase = "PreEndOfGame" // LolRiotMessagingServiceGameflowPhaseEndOfGame captures enum value "EndOfGame" LolRiotMessagingServiceGameflowPhaseEndOfGame LolRiotMessagingServiceGameflowPhase = "EndOfGame" // LolRiotMessagingServiceGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolRiotMessagingServiceGameflowPhaseTerminatedInError LolRiotMessagingServiceGameflowPhase = "TerminatedInError" )
type LolRiotMessagingServiceGameflowSession ¶
type LolRiotMessagingServiceGameflowSession struct {
// phase
Phase LolRiotMessagingServiceGameflowPhase `json:"phase,omitempty"`
}
LolRiotMessagingServiceGameflowSession lol riot messaging service gameflow session swagger:model LolRiotMessagingServiceGameflowSession
func (*LolRiotMessagingServiceGameflowSession) MarshalBinary ¶
func (m *LolRiotMessagingServiceGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRiotMessagingServiceGameflowSession) UnmarshalBinary ¶
func (m *LolRiotMessagingServiceGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRiotclientUpgraderGameflowAvailability ¶
type LolRiotclientUpgraderGameflowAvailability struct {
// is available
IsAvailable bool `json:"isAvailable,omitempty"`
// state
State string `json:"state,omitempty"`
}
LolRiotclientUpgraderGameflowAvailability lol riotclient upgrader gameflow availability swagger:model LolRiotclientUpgraderGameflowAvailability
func (*LolRiotclientUpgraderGameflowAvailability) MarshalBinary ¶
func (m *LolRiotclientUpgraderGameflowAvailability) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRiotclientUpgraderGameflowAvailability) UnmarshalBinary ¶
func (m *LolRiotclientUpgraderGameflowAvailability) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthAccessToken ¶
type LolRsoAuthAccessToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolRsoAuthAccessToken lol rso auth access token swagger:model LolRsoAuthAccessToken
func (*LolRsoAuthAccessToken) MarshalBinary ¶
func (m *LolRsoAuthAccessToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthAccessToken) UnmarshalBinary ¶
func (m *LolRsoAuthAccessToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthAuthError ¶
type LolRsoAuthAuthError struct {
// error
Error string `json:"error,omitempty"`
// error description
ErrorDescription string `json:"errorDescription,omitempty"`
}
LolRsoAuthAuthError lol rso auth auth error swagger:model LolRsoAuthAuthError
func (*LolRsoAuthAuthError) MarshalBinary ¶
func (m *LolRsoAuthAuthError) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthAuthError) UnmarshalBinary ¶
func (m *LolRsoAuthAuthError) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthAuthHint ¶
type LolRsoAuthAuthHint struct {
// context
Context interface{} `json:"context,omitempty"`
// required
Required bool `json:"required,omitempty"`
// type
Type LolRsoAuthAuthHintType `json:"type,omitempty"`
}
LolRsoAuthAuthHint lol rso auth auth hint swagger:model LolRsoAuthAuthHint
func (*LolRsoAuthAuthHint) MarshalBinary ¶
func (m *LolRsoAuthAuthHint) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthAuthHint) UnmarshalBinary ¶
func (m *LolRsoAuthAuthHint) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthAuthHintType ¶
type LolRsoAuthAuthHintType string
LolRsoAuthAuthHintType lol rso auth auth hint type swagger:model LolRsoAuthAuthHintType
const ( // LolRsoAuthAuthHintTypeEmailVerification captures enum value "email_verification" LolRsoAuthAuthHintTypeEmailVerification LolRsoAuthAuthHintType = "email_verification" // LolRsoAuthAuthHintTypePasswordReset captures enum value "password_reset" LolRsoAuthAuthHintTypePasswordReset LolRsoAuthAuthHintType = "password_reset" // LolRsoAuthAuthHintTypeParentalConsent captures enum value "parental_consent" LolRsoAuthAuthHintTypeParentalConsent LolRsoAuthAuthHintType = "parental_consent" // LolRsoAuthAuthHintTypeAmbiguousUsername captures enum value "ambiguous_username" LolRsoAuthAuthHintTypeAmbiguousUsername LolRsoAuthAuthHintType = "ambiguous_username" )
type LolRsoAuthAuthorization ¶
type LolRsoAuthAuthorization struct {
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
}
LolRsoAuthAuthorization lol rso auth authorization swagger:model LolRsoAuthAuthorization
func (*LolRsoAuthAuthorization) MarshalBinary ¶
func (m *LolRsoAuthAuthorization) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthAuthorization) UnmarshalBinary ¶
func (m *LolRsoAuthAuthorization) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthAuthorizationRequest ¶
type LolRsoAuthAuthorizationRequest struct {
// claims
Claims []string `json:"claims"`
// client Id
ClientID string `json:"clientId,omitempty"`
// scope
Scope []string `json:"scope"`
// trust levels
TrustLevels []LolRsoAuthRSOAuthorizationTrustLevel `json:"trustLevels"`
}
LolRsoAuthAuthorizationRequest lol rso auth authorization request swagger:model LolRsoAuthAuthorizationRequest
func (*LolRsoAuthAuthorizationRequest) MarshalBinary ¶
func (m *LolRsoAuthAuthorizationRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthAuthorizationRequest) UnmarshalBinary ¶
func (m *LolRsoAuthAuthorizationRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthAuthorizationResponse ¶
type LolRsoAuthAuthorizationResponse struct {
// authorization
Authorization *LolRsoAuthImplicitAuthorization `json:"authorization,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolRsoAuthAuthorizationResponse lol rso auth authorization response swagger:model LolRsoAuthAuthorizationResponse
func (*LolRsoAuthAuthorizationResponse) MarshalBinary ¶
func (m *LolRsoAuthAuthorizationResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthAuthorizationResponse) UnmarshalBinary ¶
func (m *LolRsoAuthAuthorizationResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthConfigReadinessEnum ¶
type LolRsoAuthConfigReadinessEnum string
LolRsoAuthConfigReadinessEnum lol rso auth config readiness enum swagger:model LolRsoAuthConfigReadinessEnum
const ( // LolRsoAuthConfigReadinessEnumNotReady captures enum value "NotReady" LolRsoAuthConfigReadinessEnumNotReady LolRsoAuthConfigReadinessEnum = "NotReady" // LolRsoAuthConfigReadinessEnumReady captures enum value "Ready" LolRsoAuthConfigReadinessEnumReady LolRsoAuthConfigReadinessEnum = "Ready" // LolRsoAuthConfigReadinessEnumDisabled captures enum value "Disabled" LolRsoAuthConfigReadinessEnumDisabled LolRsoAuthConfigReadinessEnum = "Disabled" )
type LolRsoAuthConfigStatus ¶
type LolRsoAuthConfigStatus struct {
// readiness
Readiness LolRsoAuthConfigReadinessEnum `json:"readiness,omitempty"`
}
LolRsoAuthConfigStatus lol rso auth config status swagger:model LolRsoAuthConfigStatus
func (*LolRsoAuthConfigStatus) MarshalBinary ¶
func (m *LolRsoAuthConfigStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthConfigStatus) UnmarshalBinary ¶
func (m *LolRsoAuthConfigStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthConfigType ¶
type LolRsoAuthConfigType string
LolRsoAuthConfigType lol rso auth config type swagger:model LolRsoAuthConfigType
const ( // LolRsoAuthConfigTypePublic captures enum value "public" LolRsoAuthConfigTypePublic LolRsoAuthConfigType = "public" // LolRsoAuthConfigTypePlayer captures enum value "player" LolRsoAuthConfigTypePlayer LolRsoAuthConfigType = "player" )
type LolRsoAuthDeviceID ¶
type LolRsoAuthDeviceID struct {
// collector server name
CollectorServerName string `json:"collectorServerName,omitempty"`
// frame Url
FrameURL string `json:"frameUrl,omitempty"`
// install Id
InstallID string `json:"installId,omitempty"`
// merchant Id
MerchantID string `json:"merchantId,omitempty"`
// session Id
SessionID string `json:"sessionId,omitempty"`
}
LolRsoAuthDeviceID lol rso auth device Id swagger:model LolRsoAuthDeviceId
func (*LolRsoAuthDeviceID) MarshalBinary ¶
func (m *LolRsoAuthDeviceID) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthDeviceID) UnmarshalBinary ¶
func (m *LolRsoAuthDeviceID) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthEntitlementsToken ¶
type LolRsoAuthEntitlementsToken struct {
// entitlements
Entitlements []string `json:"entitlements"`
// expiry
Expiry int64 `json:"expiry,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolRsoAuthEntitlementsToken lol rso auth entitlements token swagger:model LolRsoAuthEntitlementsToken
func (*LolRsoAuthEntitlementsToken) MarshalBinary ¶
func (m *LolRsoAuthEntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthEntitlementsToken) UnmarshalBinary ¶
func (m *LolRsoAuthEntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthIDToken ¶
type LolRsoAuthIDToken struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// token
Token string `json:"token,omitempty"`
}
LolRsoAuthIDToken lol rso auth Id token swagger:model LolRsoAuthIdToken
func (*LolRsoAuthIDToken) MarshalBinary ¶
func (m *LolRsoAuthIDToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthIDToken) UnmarshalBinary ¶
func (m *LolRsoAuthIDToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthImplicitAuthorization ¶
type LolRsoAuthImplicitAuthorization struct {
// access token
AccessToken *LolRsoAuthAccessToken `json:"accessToken,omitempty"`
// id token
IDToken *LolRsoAuthIDToken `json:"idToken,omitempty"`
}
LolRsoAuthImplicitAuthorization lol rso auth implicit authorization swagger:model LolRsoAuthImplicitAuthorization
func (*LolRsoAuthImplicitAuthorization) MarshalBinary ¶
func (m *LolRsoAuthImplicitAuthorization) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthImplicitAuthorization) UnmarshalBinary ¶
func (m *LolRsoAuthImplicitAuthorization) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthPublicClientConfig ¶
type LolRsoAuthPublicClientConfig struct {
// client Id
ClientID string `json:"clientId,omitempty"`
// url
URL string `json:"url,omitempty"`
}
LolRsoAuthPublicClientConfig lol rso auth public client config swagger:model LolRsoAuthPublicClientConfig
func (*LolRsoAuthPublicClientConfig) MarshalBinary ¶
func (m *LolRsoAuthPublicClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthPublicClientConfig) UnmarshalBinary ¶
func (m *LolRsoAuthPublicClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthRSOAuthorizationTrustLevel ¶
type LolRsoAuthRSOAuthorizationTrustLevel string
LolRsoAuthRSOAuthorizationTrustLevel lol rso auth r s o authorization trust level swagger:model LolRsoAuthRSOAuthorizationTrustLevel
const ( // LolRsoAuthRSOAuthorizationTrustLevelAlwaysTrusted captures enum value "always_trusted" LolRsoAuthRSOAuthorizationTrustLevelAlwaysTrusted LolRsoAuthRSOAuthorizationTrustLevel = "always_trusted" // LolRsoAuthRSOAuthorizationTrustLevelTrustedDevice captures enum value "trusted_device" LolRsoAuthRSOAuthorizationTrustLevelTrustedDevice LolRsoAuthRSOAuthorizationTrustLevel = "trusted_device" // LolRsoAuthRSOAuthorizationTrustLevelAlwaysVerify captures enum value "always_verify" LolRsoAuthRSOAuthorizationTrustLevelAlwaysVerify LolRsoAuthRSOAuthorizationTrustLevel = "always_verify" )
type LolRsoAuthRSOJWTConfig ¶
type LolRsoAuthRSOJWTConfig struct {
// token
Token string `json:"token,omitempty"`
}
LolRsoAuthRSOJWTConfig lol rso auth r s o j w t config swagger:model LolRsoAuthRSOJWTConfig
func (*LolRsoAuthRSOJWTConfig) MarshalBinary ¶
func (m *LolRsoAuthRSOJWTConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthRSOJWTConfig) UnmarshalBinary ¶
func (m *LolRsoAuthRSOJWTConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthRSOPlayerCredentials ¶
type LolRsoAuthRSOPlayerCredentials struct {
// password
Password string `json:"password,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
// username
Username string `json:"username,omitempty"`
}
LolRsoAuthRSOPlayerCredentials lol rso auth r s o player credentials swagger:model LolRsoAuthRSOPlayerCredentials
func (*LolRsoAuthRSOPlayerCredentials) MarshalBinary ¶
func (m *LolRsoAuthRSOPlayerCredentials) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthRSOPlayerCredentials) UnmarshalBinary ¶
func (m *LolRsoAuthRSOPlayerCredentials) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthRegionStatus ¶
type LolRsoAuthRegionStatus struct {
// enabled
Enabled bool `json:"enabled,omitempty"`
// is l q fallback allowed
IsLQFallbackAllowed bool `json:"isLQFallbackAllowed,omitempty"`
// is user info enabled
IsUserInfoEnabled bool `json:"isUserInfoEnabled,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
LolRsoAuthRegionStatus lol rso auth region status swagger:model LolRsoAuthRegionStatus
func (*LolRsoAuthRegionStatus) MarshalBinary ¶
func (m *LolRsoAuthRegionStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthRegionStatus) UnmarshalBinary ¶
func (m *LolRsoAuthRegionStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthSessionResponse ¶
type LolRsoAuthSessionResponse struct {
// error
Error string `json:"error,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolRsoAuthSessionResponse lol rso auth session response swagger:model LolRsoAuthSessionResponse
func (*LolRsoAuthSessionResponse) MarshalBinary ¶
func (m *LolRsoAuthSessionResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthSessionResponse) UnmarshalBinary ¶
func (m *LolRsoAuthSessionResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolRsoAuthUserInfo ¶
type LolRsoAuthUserInfo struct {
// user info
UserInfo string `json:"userInfo,omitempty"`
}
LolRsoAuthUserInfo lol rso auth user info swagger:model LolRsoAuthUserInfo
func (*LolRsoAuthUserInfo) MarshalBinary ¶
func (m *LolRsoAuthUserInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolRsoAuthUserInfo) UnmarshalBinary ¶
func (m *LolRsoAuthUserInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusBroadcastMessage ¶
type LolServiceStatusBroadcastMessage struct {
// content
Content string `json:"content,omitempty"`
// message key
MessageKey string `json:"messageKey,omitempty"`
// severity
Severity string `json:"severity,omitempty"`
}
LolServiceStatusBroadcastMessage lol service status broadcast message swagger:model LolServiceStatusBroadcastMessage
func (*LolServiceStatusBroadcastMessage) MarshalBinary ¶
func (m *LolServiceStatusBroadcastMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusBroadcastMessage) UnmarshalBinary ¶
func (m *LolServiceStatusBroadcastMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusBroadcastNotification ¶
type LolServiceStatusBroadcastNotification struct {
// broadcast messages
BroadcastMessages []*LolServiceStatusBroadcastMessage `json:"broadcastMessages"`
}
LolServiceStatusBroadcastNotification lol service status broadcast notification swagger:model LolServiceStatusBroadcastNotification
func (*LolServiceStatusBroadcastNotification) MarshalBinary ¶
func (m *LolServiceStatusBroadcastNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusBroadcastNotification) UnmarshalBinary ¶
func (m *LolServiceStatusBroadcastNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusLegacyServiceStatusMessage ¶
type LolServiceStatusLegacyServiceStatusMessage struct {
// content
Content string `json:"content,omitempty"`
// created at
CreatedAt string `json:"created_at,omitempty"`
// heading
Heading string `json:"heading,omitempty"`
// severity
Severity string `json:"severity,omitempty"`
// translations
Translations []*LolServiceStatusLegacyServiceStatusTranslation `json:"translations"`
// updated at
UpdatedAt string `json:"updated_at,omitempty"`
}
LolServiceStatusLegacyServiceStatusMessage lol service status legacy service status message swagger:model LolServiceStatusLegacyServiceStatusMessage
func (*LolServiceStatusLegacyServiceStatusMessage) MarshalBinary ¶
func (m *LolServiceStatusLegacyServiceStatusMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusLegacyServiceStatusMessage) UnmarshalBinary ¶
func (m *LolServiceStatusLegacyServiceStatusMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusLegacyServiceStatusResponse ¶
type LolServiceStatusLegacyServiceStatusResponse struct {
// messages
Messages []*LolServiceStatusLegacyServiceStatusMessage `json:"messages"`
// status
Status string `json:"status,omitempty"`
}
LolServiceStatusLegacyServiceStatusResponse lol service status legacy service status response swagger:model LolServiceStatusLegacyServiceStatusResponse
func (*LolServiceStatusLegacyServiceStatusResponse) MarshalBinary ¶
func (m *LolServiceStatusLegacyServiceStatusResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusLegacyServiceStatusResponse) UnmarshalBinary ¶
func (m *LolServiceStatusLegacyServiceStatusResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusLegacyServiceStatusTranslation ¶
type LolServiceStatusLegacyServiceStatusTranslation struct {
// content
Content string `json:"content,omitempty"`
// heading
Heading string `json:"heading,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
}
LolServiceStatusLegacyServiceStatusTranslation lol service status legacy service status translation swagger:model LolServiceStatusLegacyServiceStatusTranslation
func (*LolServiceStatusLegacyServiceStatusTranslation) MarshalBinary ¶
func (m *LolServiceStatusLegacyServiceStatusTranslation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusLegacyServiceStatusTranslation) UnmarshalBinary ¶
func (m *LolServiceStatusLegacyServiceStatusTranslation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusLoginDataPacket ¶
type LolServiceStatusLoginDataPacket struct {
// broadcast notification
BroadcastNotification *LolServiceStatusBroadcastNotification `json:"broadcastNotification,omitempty"`
}
LolServiceStatusLoginDataPacket lol service status login data packet swagger:model LolServiceStatusLoginDataPacket
func (*LolServiceStatusLoginDataPacket) MarshalBinary ¶
func (m *LolServiceStatusLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusLoginDataPacket) UnmarshalBinary ¶
func (m *LolServiceStatusLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRegionLocaleResource ¶
type LolServiceStatusRegionLocaleResource struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
LolServiceStatusRegionLocaleResource lol service status region locale resource swagger:model LolServiceStatusRegionLocaleResource
func (*LolServiceStatusRegionLocaleResource) MarshalBinary ¶
func (m *LolServiceStatusRegionLocaleResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRegionLocaleResource) UnmarshalBinary ¶
func (m *LolServiceStatusRegionLocaleResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRiotStatusIncident ¶
type LolServiceStatusRiotStatusIncident struct {
// archive at
ArchiveAt string `json:"archive_at,omitempty"`
// created at
CreatedAt string `json:"created_at,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// incident severity
IncidentSeverity string `json:"incident_severity,omitempty"`
// platforms
Platforms []string `json:"platforms"`
// titles
Titles []*LolServiceStatusRiotStatusTitle `json:"titles"`
// updated at
UpdatedAt string `json:"updated_at,omitempty"`
// updates
Updates []*LolServiceStatusRiotStatusUpdate `json:"updates"`
}
LolServiceStatusRiotStatusIncident lol service status riot status incident swagger:model LolServiceStatusRiotStatusIncident
func (*LolServiceStatusRiotStatusIncident) MarshalBinary ¶
func (m *LolServiceStatusRiotStatusIncident) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRiotStatusIncident) UnmarshalBinary ¶
func (m *LolServiceStatusRiotStatusIncident) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRiotStatusMaintenance ¶
type LolServiceStatusRiotStatusMaintenance struct {
// archive at
ArchiveAt string `json:"archive_at,omitempty"`
// created at
CreatedAt string `json:"created_at,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// maintenance status
MaintenanceStatus string `json:"maintenance_status,omitempty"`
// platforms
Platforms []string `json:"platforms"`
// titles
Titles []*LolServiceStatusRiotStatusTitle `json:"titles"`
// updated at
UpdatedAt string `json:"updated_at,omitempty"`
// updates
Updates []*LolServiceStatusRiotStatusUpdate `json:"updates"`
}
LolServiceStatusRiotStatusMaintenance lol service status riot status maintenance swagger:model LolServiceStatusRiotStatusMaintenance
func (*LolServiceStatusRiotStatusMaintenance) MarshalBinary ¶
func (m *LolServiceStatusRiotStatusMaintenance) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRiotStatusMaintenance) UnmarshalBinary ¶
func (m *LolServiceStatusRiotStatusMaintenance) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRiotStatusResource ¶
type LolServiceStatusRiotStatusResource struct {
// id
ID string `json:"id,omitempty"`
// incidents
Incidents []*LolServiceStatusRiotStatusIncident `json:"incidents"`
// locales
Locales []string `json:"locales"`
// maintenances
Maintenances []*LolServiceStatusRiotStatusMaintenance `json:"maintenances"`
// name
Name string `json:"name,omitempty"`
}
LolServiceStatusRiotStatusResource lol service status riot status resource swagger:model LolServiceStatusRiotStatusResource
func (*LolServiceStatusRiotStatusResource) MarshalBinary ¶
func (m *LolServiceStatusRiotStatusResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRiotStatusResource) UnmarshalBinary ¶
func (m *LolServiceStatusRiotStatusResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRiotStatusTitle ¶
type LolServiceStatusRiotStatusTitle struct {
// content
Content string `json:"content,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
}
LolServiceStatusRiotStatusTitle lol service status riot status title swagger:model LolServiceStatusRiotStatusTitle
func (*LolServiceStatusRiotStatusTitle) MarshalBinary ¶
func (m *LolServiceStatusRiotStatusTitle) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRiotStatusTitle) UnmarshalBinary ¶
func (m *LolServiceStatusRiotStatusTitle) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRiotStatusTranslation ¶
type LolServiceStatusRiotStatusTranslation struct {
// content
Content string `json:"content,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
}
LolServiceStatusRiotStatusTranslation lol service status riot status translation swagger:model LolServiceStatusRiotStatusTranslation
func (*LolServiceStatusRiotStatusTranslation) MarshalBinary ¶
func (m *LolServiceStatusRiotStatusTranslation) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRiotStatusTranslation) UnmarshalBinary ¶
func (m *LolServiceStatusRiotStatusTranslation) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusRiotStatusUpdate ¶
type LolServiceStatusRiotStatusUpdate struct {
// author
Author string `json:"author,omitempty"`
// created at
CreatedAt string `json:"created_at,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// publish
Publish bool `json:"publish,omitempty"`
// publish locations
PublishLocations []string `json:"publish_locations"`
// translations
Translations []*LolServiceStatusRiotStatusTranslation `json:"translations"`
// updated at
UpdatedAt string `json:"updated_at,omitempty"`
}
LolServiceStatusRiotStatusUpdate lol service status riot status update swagger:model LolServiceStatusRiotStatusUpdate
func (*LolServiceStatusRiotStatusUpdate) MarshalBinary ¶
func (m *LolServiceStatusRiotStatusUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusRiotStatusUpdate) UnmarshalBinary ¶
func (m *LolServiceStatusRiotStatusUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusServiceStatusResource ¶
type LolServiceStatusServiceStatusResource struct {
// human readable Url
HumanReadableURL string `json:"humanReadableUrl,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolServiceStatusServiceStatusResource lol service status service status resource swagger:model LolServiceStatusServiceStatusResource
func (*LolServiceStatusServiceStatusResource) MarshalBinary ¶
func (m *LolServiceStatusServiceStatusResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusServiceStatusResource) UnmarshalBinary ¶
func (m *LolServiceStatusServiceStatusResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolServiceStatusTickerMessage ¶
type LolServiceStatusTickerMessage struct {
// created at
CreatedAt string `json:"createdAt,omitempty"`
// heading
Heading string `json:"heading,omitempty"`
// message
Message string `json:"message,omitempty"`
// severity
Severity string `json:"severity,omitempty"`
// updated at
UpdatedAt string `json:"updatedAt,omitempty"`
}
LolServiceStatusTickerMessage lol service status ticker message swagger:model LolServiceStatusTickerMessage
func (*LolServiceStatusTickerMessage) MarshalBinary ¶
func (m *LolServiceStatusTickerMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolServiceStatusTickerMessage) UnmarshalBinary ¶
func (m *LolServiceStatusTickerMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSettingsLoginSession ¶
type LolSettingsLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// state
State LolSettingsLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSettingsLoginSession lol settings login session swagger:model LolSettingsLoginSession
func (*LolSettingsLoginSession) MarshalBinary ¶
func (m *LolSettingsLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSettingsLoginSession) UnmarshalBinary ¶
func (m *LolSettingsLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSettingsLoginSessionStates ¶
type LolSettingsLoginSessionStates string
LolSettingsLoginSessionStates lol settings login session states swagger:model LolSettingsLoginSessionStates
const ( // LolSettingsLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolSettingsLoginSessionStatesINPROGRESS LolSettingsLoginSessionStates = "IN_PROGRESS" // LolSettingsLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolSettingsLoginSessionStatesSUCCEEDED LolSettingsLoginSessionStates = "SUCCEEDED" // LolSettingsLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolSettingsLoginSessionStatesLOGGINGOUT LolSettingsLoginSessionStates = "LOGGING_OUT" // LolSettingsLoginSessionStatesERROR captures enum value "ERROR" LolSettingsLoginSessionStatesERROR LolSettingsLoginSessionStates = "ERROR" )
type LolSettingsSettingCategory ¶
type LolSettingsSettingCategory struct {
// data
Data interface{} `json:"data,omitempty"`
// schema version
SchemaVersion int32 `json:"schemaVersion,omitempty"`
}
LolSettingsSettingCategory lol settings setting category swagger:model LolSettingsSettingCategory
func (*LolSettingsSettingCategory) MarshalBinary ¶
func (m *LolSettingsSettingCategory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSettingsSettingCategory) UnmarshalBinary ¶
func (m *LolSettingsSettingCategory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolShutdownShutdownNotification ¶
type LolShutdownShutdownNotification struct {
// additional info
AdditionalInfo string `json:"additionalInfo,omitempty"`
// countdown
Countdown float32 `json:"countdown,omitempty"`
// reason
Reason LolShutdownShutdownReason `json:"reason,omitempty"`
}
LolShutdownShutdownNotification lol shutdown shutdown notification swagger:model LolShutdownShutdownNotification
func (*LolShutdownShutdownNotification) MarshalBinary ¶
func (m *LolShutdownShutdownNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolShutdownShutdownNotification) UnmarshalBinary ¶
func (m *LolShutdownShutdownNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolShutdownShutdownReason ¶
type LolShutdownShutdownReason string
LolShutdownShutdownReason lol shutdown shutdown reason swagger:model LolShutdownShutdownReason
const ( // LolShutdownShutdownReasonInvalid captures enum value "Invalid" LolShutdownShutdownReasonInvalid LolShutdownShutdownReason = "Invalid" // LolShutdownShutdownReasonPlatformMaintenance captures enum value "PlatformMaintenance" LolShutdownShutdownReasonPlatformMaintenance LolShutdownShutdownReason = "PlatformMaintenance" // LolShutdownShutdownReasonLcuAlphaDisabled captures enum value "LcuAlphaDisabled" LolShutdownShutdownReasonLcuAlphaDisabled LolShutdownShutdownReason = "LcuAlphaDisabled" // LolShutdownShutdownReasonPlayerBanned captures enum value "PlayerBanned" LolShutdownShutdownReasonPlayerBanned LolShutdownShutdownReason = "PlayerBanned" )
type LolSimpleDialogMessagesGameflowPhase ¶
type LolSimpleDialogMessagesGameflowPhase string
LolSimpleDialogMessagesGameflowPhase lol simple dialog messages gameflow phase swagger:model LolSimpleDialogMessagesGameflowPhase
const ( // LolSimpleDialogMessagesGameflowPhaseNone captures enum value "None" LolSimpleDialogMessagesGameflowPhaseNone LolSimpleDialogMessagesGameflowPhase = "None" // LolSimpleDialogMessagesGameflowPhaseLobby captures enum value "Lobby" LolSimpleDialogMessagesGameflowPhaseLobby LolSimpleDialogMessagesGameflowPhase = "Lobby" // LolSimpleDialogMessagesGameflowPhaseMatchmaking captures enum value "Matchmaking" LolSimpleDialogMessagesGameflowPhaseMatchmaking LolSimpleDialogMessagesGameflowPhase = "Matchmaking" // LolSimpleDialogMessagesGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolSimpleDialogMessagesGameflowPhaseCheckedIntoTournament LolSimpleDialogMessagesGameflowPhase = "CheckedIntoTournament" // LolSimpleDialogMessagesGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolSimpleDialogMessagesGameflowPhaseReadyCheck LolSimpleDialogMessagesGameflowPhase = "ReadyCheck" // LolSimpleDialogMessagesGameflowPhaseChampSelect captures enum value "ChampSelect" LolSimpleDialogMessagesGameflowPhaseChampSelect LolSimpleDialogMessagesGameflowPhase = "ChampSelect" // LolSimpleDialogMessagesGameflowPhaseGameStart captures enum value "GameStart" LolSimpleDialogMessagesGameflowPhaseGameStart LolSimpleDialogMessagesGameflowPhase = "GameStart" // LolSimpleDialogMessagesGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolSimpleDialogMessagesGameflowPhaseFailedToLaunch LolSimpleDialogMessagesGameflowPhase = "FailedToLaunch" // LolSimpleDialogMessagesGameflowPhaseInProgress captures enum value "InProgress" LolSimpleDialogMessagesGameflowPhaseInProgress LolSimpleDialogMessagesGameflowPhase = "InProgress" // LolSimpleDialogMessagesGameflowPhaseReconnect captures enum value "Reconnect" LolSimpleDialogMessagesGameflowPhaseReconnect LolSimpleDialogMessagesGameflowPhase = "Reconnect" // LolSimpleDialogMessagesGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolSimpleDialogMessagesGameflowPhaseWaitingForStats LolSimpleDialogMessagesGameflowPhase = "WaitingForStats" // LolSimpleDialogMessagesGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolSimpleDialogMessagesGameflowPhasePreEndOfGame LolSimpleDialogMessagesGameflowPhase = "PreEndOfGame" // LolSimpleDialogMessagesGameflowPhaseEndOfGame captures enum value "EndOfGame" LolSimpleDialogMessagesGameflowPhaseEndOfGame LolSimpleDialogMessagesGameflowPhase = "EndOfGame" // LolSimpleDialogMessagesGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolSimpleDialogMessagesGameflowPhaseTerminatedInError LolSimpleDialogMessagesGameflowPhase = "TerminatedInError" )
type LolSimpleDialogMessagesGameflowSession ¶
type LolSimpleDialogMessagesGameflowSession struct {
// phase
Phase LolSimpleDialogMessagesGameflowPhase `json:"phase,omitempty"`
}
LolSimpleDialogMessagesGameflowSession lol simple dialog messages gameflow session swagger:model LolSimpleDialogMessagesGameflowSession
func (*LolSimpleDialogMessagesGameflowSession) MarshalBinary ¶
func (m *LolSimpleDialogMessagesGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSimpleDialogMessagesGameflowSession) UnmarshalBinary ¶
func (m *LolSimpleDialogMessagesGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSimpleDialogMessagesLocalMessageRequest ¶
type LolSimpleDialogMessagesLocalMessageRequest struct {
// msg body
MsgBody []string `json:"msgBody"`
// msg type
MsgType string `json:"msgType,omitempty"`
}
LolSimpleDialogMessagesLocalMessageRequest lol simple dialog messages local message request swagger:model LolSimpleDialogMessagesLocalMessageRequest
func (*LolSimpleDialogMessagesLocalMessageRequest) MarshalBinary ¶
func (m *LolSimpleDialogMessagesLocalMessageRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSimpleDialogMessagesLocalMessageRequest) UnmarshalBinary ¶
func (m *LolSimpleDialogMessagesLocalMessageRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSimpleDialogMessagesLoginDataPacket ¶
type LolSimpleDialogMessagesLoginDataPacket struct {
// simple messages
SimpleMessages []*LolSimpleDialogMessagesSimpleMessage `json:"simpleMessages"`
}
LolSimpleDialogMessagesLoginDataPacket lol simple dialog messages login data packet swagger:model LolSimpleDialogMessagesLoginDataPacket
func (*LolSimpleDialogMessagesLoginDataPacket) MarshalBinary ¶
func (m *LolSimpleDialogMessagesLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSimpleDialogMessagesLoginDataPacket) UnmarshalBinary ¶
func (m *LolSimpleDialogMessagesLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSimpleDialogMessagesMessage ¶
type LolSimpleDialogMessagesMessage struct {
// body
Body interface{} `json:"body,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolSimpleDialogMessagesMessage lol simple dialog messages message swagger:model LolSimpleDialogMessagesMessage
func (*LolSimpleDialogMessagesMessage) MarshalBinary ¶
func (m *LolSimpleDialogMessagesMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSimpleDialogMessagesMessage) UnmarshalBinary ¶
func (m *LolSimpleDialogMessagesMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSimpleDialogMessagesSimpleMessage ¶
type LolSimpleDialogMessagesSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LolSimpleDialogMessagesSimpleMessage lol simple dialog messages simple message swagger:model LolSimpleDialogMessagesSimpleMessage
func (*LolSimpleDialogMessagesSimpleMessage) MarshalBinary ¶
func (m *LolSimpleDialogMessagesSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSimpleDialogMessagesSimpleMessage) UnmarshalBinary ¶
func (m *LolSimpleDialogMessagesSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSpectatorSpectateGameInfo ¶
type LolSpectatorSpectateGameInfo struct {
// allow observe mode
AllowObserveMode string `json:"allowObserveMode,omitempty"`
// drop in spectate game Id
DropInSpectateGameID string `json:"dropInSpectateGameId,omitempty"`
// game queue type
GameQueueType string `json:"gameQueueType,omitempty"`
}
LolSpectatorSpectateGameInfo lol spectator spectate game info swagger:model LolSpectatorSpectateGameInfo
func (*LolSpectatorSpectateGameInfo) MarshalBinary ¶
func (m *LolSpectatorSpectateGameInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSpectatorSpectateGameInfo) UnmarshalBinary ¶
func (m *LolSpectatorSpectateGameInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSpectatorSummonerOrTeamAvailabilty ¶
type LolSpectatorSummonerOrTeamAvailabilty struct {
// available for watching
AvailableForWatching []string `json:"availableForWatching"`
}
LolSpectatorSummonerOrTeamAvailabilty lol spectator summoner or team availabilty swagger:model LolSpectatorSummonerOrTeamAvailabilty
func (*LolSpectatorSummonerOrTeamAvailabilty) MarshalBinary ¶
func (m *LolSpectatorSummonerOrTeamAvailabilty) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSpectatorSummonerOrTeamAvailabilty) UnmarshalBinary ¶
func (m *LolSpectatorSummonerOrTeamAvailabilty) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesCatalogBundle ¶
type LolStatstonesCatalogBundle struct {
// item
Item *LolStatstonesCatalogItemDetails `json:"item,omitempty"`
}
LolStatstonesCatalogBundle lol statstones catalog bundle swagger:model LolStatstonesCatalogBundle
func (*LolStatstonesCatalogBundle) MarshalBinary ¶
func (m *LolStatstonesCatalogBundle) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesCatalogBundle) UnmarshalBinary ¶
func (m *LolStatstonesCatalogBundle) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesCatalogBundlePrice ¶
type LolStatstonesCatalogBundlePrice struct {
// cost
Cost int32 `json:"cost,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
}
LolStatstonesCatalogBundlePrice lol statstones catalog bundle price swagger:model LolStatstonesCatalogBundlePrice
func (*LolStatstonesCatalogBundlePrice) MarshalBinary ¶
func (m *LolStatstonesCatalogBundlePrice) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesCatalogBundlePrice) UnmarshalBinary ¶
func (m *LolStatstonesCatalogBundlePrice) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesCatalogItemDetails ¶
type LolStatstonesCatalogItemDetails struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance Id
ItemInstanceID string `json:"itemInstanceId,omitempty"`
// prices
Prices []*LolStatstonesCatalogBundlePrice `json:"prices"`
// release date
ReleaseDate string `json:"releaseDate,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
}
LolStatstonesCatalogItemDetails lol statstones catalog item details swagger:model LolStatstonesCatalogItemDetails
func (*LolStatstonesCatalogItemDetails) MarshalBinary ¶
func (m *LolStatstonesCatalogItemDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesCatalogItemDetails) UnmarshalBinary ¶
func (m *LolStatstonesCatalogItemDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesChampionStatstoneSetSummary ¶
type LolStatstonesChampionStatstoneSetSummary struct {
// milestones passed
MilestonesPassed int32 `json:"milestonesPassed,omitempty"`
// name
Name string `json:"name,omitempty"`
// stones available
StonesAvailable int32 `json:"stonesAvailable,omitempty"`
// stones illuminated
StonesIlluminated int32 `json:"stonesIlluminated,omitempty"`
// stones owned
StonesOwned int32 `json:"stonesOwned,omitempty"`
}
LolStatstonesChampionStatstoneSetSummary lol statstones champion statstone set summary swagger:model LolStatstonesChampionStatstoneSetSummary
func (*LolStatstonesChampionStatstoneSetSummary) MarshalBinary ¶
func (m *LolStatstonesChampionStatstoneSetSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesChampionStatstoneSetSummary) UnmarshalBinary ¶
func (m *LolStatstonesChampionStatstoneSetSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesChampionStatstoneSummary ¶
type LolStatstonesChampionStatstoneSummary struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// milestones passed
MilestonesPassed int32 `json:"milestonesPassed,omitempty"`
// sets
Sets []*LolStatstonesChampionStatstoneSetSummary `json:"sets"`
// stones available
StonesAvailable int32 `json:"stonesAvailable,omitempty"`
// stones illuminated
StonesIlluminated int32 `json:"stonesIlluminated,omitempty"`
// stones owned
StonesOwned int32 `json:"stonesOwned,omitempty"`
}
LolStatstonesChampionStatstoneSummary lol statstones champion statstone summary swagger:model LolStatstonesChampionStatstoneSummary
func (*LolStatstonesChampionStatstoneSummary) MarshalBinary ¶
func (m *LolStatstonesChampionStatstoneSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesChampionStatstoneSummary) UnmarshalBinary ¶
func (m *LolStatstonesChampionStatstoneSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesCollectionsChampion ¶
type LolStatstonesCollectionsChampion struct {
// id
ID int32 `json:"id,omitempty"`
// name
Name string `json:"name,omitempty"`
// square portrait path
SquarePortraitPath string `json:"squarePortraitPath,omitempty"`
}
LolStatstonesCollectionsChampion lol statstones collections champion swagger:model LolStatstonesCollectionsChampion
func (*LolStatstonesCollectionsChampion) MarshalBinary ¶
func (m *LolStatstonesCollectionsChampion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesCollectionsChampion) UnmarshalBinary ¶
func (m *LolStatstonesCollectionsChampion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesEogNotificationEnvelope ¶
type LolStatstonesEogNotificationEnvelope struct {
// others personal bests
OthersPersonalBests []*LolStatstonesPersonalBestNotification `json:"othersPersonalBests"`
// self milestone progress
SelfMilestoneProgress []*LolStatstonesMilestoneProgressNotification `json:"selfMilestoneProgress"`
// self personal bests
SelfPersonalBests []*LolStatstonesPersonalBestNotification `json:"selfPersonalBests"`
// self statstone progress
SelfStatstoneProgress []*LolStatstonesStatstoneProgress `json:"selfStatstoneProgress"`
}
LolStatstonesEogNotificationEnvelope lol statstones eog notification envelope swagger:model LolStatstonesEogNotificationEnvelope
func (*LolStatstonesEogNotificationEnvelope) MarshalBinary ¶
func (m *LolStatstonesEogNotificationEnvelope) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesEogNotificationEnvelope) UnmarshalBinary ¶
func (m *LolStatstonesEogNotificationEnvelope) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesGameDataItemReference ¶
type LolStatstonesGameDataItemReference struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolStatstonesGameDataItemReference lol statstones game data item reference swagger:model LolStatstonesGameDataItemReference
func (*LolStatstonesGameDataItemReference) MarshalBinary ¶
func (m *LolStatstonesGameDataItemReference) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesGameDataItemReference) UnmarshalBinary ¶
func (m *LolStatstonesGameDataItemReference) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesGameDataStatstone ¶
type LolStatstonesGameDataStatstone struct {
// bound champion
BoundChampion *LolStatstonesGameDataItemReference `json:"boundChampion,omitempty"`
// category
Category string `json:"category,omitempty"`
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// icon full
IconFull string `json:"iconFull,omitempty"`
// icon lit
IconLit string `json:"iconLit,omitempty"`
// icon unlit
IconUnlit string `json:"iconUnlit,omitempty"`
// icon unowned
IconUnowned string `json:"iconUnowned,omitempty"`
// is epic
IsEpic bool `json:"isEpic,omitempty"`
// is retired
IsRetired bool `json:"isRetired,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// milestones
Milestones []int32 `json:"milestones"`
// name
Name string `json:"name,omitempty"`
// tracking type
TrackingType int32 `json:"trackingType,omitempty"`
}
LolStatstonesGameDataStatstone lol statstones game data statstone swagger:model LolStatstonesGameDataStatstone
func (*LolStatstonesGameDataStatstone) MarshalBinary ¶
func (m *LolStatstonesGameDataStatstone) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesGameDataStatstone) UnmarshalBinary ¶
func (m *LolStatstonesGameDataStatstone) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesGameDataStatstonePack ¶
type LolStatstonesGameDataStatstonePack struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// description
Description string `json:"description,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolStatstonesGameDataStatstonePack lol statstones game data statstone pack swagger:model LolStatstonesGameDataStatstonePack
func (*LolStatstonesGameDataStatstonePack) MarshalBinary ¶
func (m *LolStatstonesGameDataStatstonePack) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesGameDataStatstonePack) UnmarshalBinary ¶
func (m *LolStatstonesGameDataStatstonePack) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesGameDataStatstoneSet ¶
type LolStatstonesGameDataStatstoneSet struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
// price
Price int32 `json:"price,omitempty"`
// statstones
Statstones []*LolStatstonesGameDataStatstone `json:"statstones"`
}
LolStatstonesGameDataStatstoneSet lol statstones game data statstone set swagger:model LolStatstonesGameDataStatstoneSet
func (*LolStatstonesGameDataStatstoneSet) MarshalBinary ¶
func (m *LolStatstonesGameDataStatstoneSet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesGameDataStatstoneSet) UnmarshalBinary ¶
func (m *LolStatstonesGameDataStatstoneSet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesGameDataStatstonesInfo ¶
type LolStatstonesGameDataStatstonesInfo struct {
// champ Id to pack ids
ChampIDToPackIds interface{} `json:"champIdToPackIds,omitempty"`
// collection Id to stat stone ids
CollectionIDToStatStoneIds interface{} `json:"collectionIdToStatStoneIds,omitempty"`
// pack data
PackData []*LolStatstonesGameDataStatstonePack `json:"packData"`
// pack Id to champ ids
PackIDToChampIds interface{} `json:"packIdToChampIds,omitempty"`
// pack Id to stat stones ids
PackIDToStatStonesIds interface{} `json:"packIdToStatStonesIds,omitempty"`
// pack Id to sub pack ids
PackIDToSubPackIds interface{} `json:"packIdToSubPackIds,omitempty"`
// series Id to stat stone ids
SeriesIDToStatStoneIds interface{} `json:"seriesIdToStatStoneIds,omitempty"`
// statstone data
StatstoneData []*LolStatstonesGameDataStatstoneSet `json:"statstoneData"`
}
LolStatstonesGameDataStatstonesInfo lol statstones game data statstones info swagger:model LolStatstonesGameDataStatstonesInfo
func (*LolStatstonesGameDataStatstonesInfo) MarshalBinary ¶
func (m *LolStatstonesGameDataStatstonesInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesGameDataStatstonesInfo) UnmarshalBinary ¶
func (m *LolStatstonesGameDataStatstonesInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesLoadout ¶
type LolStatstonesLoadout struct {
// id
ID string `json:"id,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// loadout
Loadout map[string]interface{} `json:"loadout,omitempty"`
// name
Name string `json:"name,omitempty"`
// scope
Scope string `json:"scope,omitempty"`
}
LolStatstonesLoadout lol statstones loadout swagger:model LolStatstonesLoadout
func (*LolStatstonesLoadout) MarshalBinary ¶
func (m *LolStatstonesLoadout) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesLoadout) UnmarshalBinary ¶
func (m *LolStatstonesLoadout) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesLoadoutItem ¶
type LolStatstonesLoadoutItem struct {
// content Id
ContentID string `json:"contentId,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolStatstonesLoadoutItem lol statstones loadout item swagger:model LolStatstonesLoadoutItem
func (*LolStatstonesLoadoutItem) MarshalBinary ¶
func (m *LolStatstonesLoadoutItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesLoadoutItem) UnmarshalBinary ¶
func (m *LolStatstonesLoadoutItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesMilestoneNotificationDto ¶
type LolStatstonesMilestoneNotificationDto struct {
// is completed
IsCompleted bool `json:"isCompleted,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
// threshold
Threshold int32 `json:"threshold,omitempty"`
}
LolStatstonesMilestoneNotificationDto lol statstones milestone notification dto swagger:model LolStatstonesMilestoneNotificationDto
func (*LolStatstonesMilestoneNotificationDto) MarshalBinary ¶
func (m *LolStatstonesMilestoneNotificationDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesMilestoneNotificationDto) UnmarshalBinary ¶
func (m *LolStatstonesMilestoneNotificationDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesMilestoneProgressNotification ¶
type LolStatstonesMilestoneProgressNotification struct {
// image Url
ImageURL string `json:"imageUrl,omitempty"`
// level
Level string `json:"level,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
// statstone name
StatstoneName string `json:"statstoneName,omitempty"`
// threshold
Threshold int32 `json:"threshold,omitempty"`
}
LolStatstonesMilestoneProgressNotification lol statstones milestone progress notification swagger:model LolStatstonesMilestoneProgressNotification
func (*LolStatstonesMilestoneProgressNotification) MarshalBinary ¶
func (m *LolStatstonesMilestoneProgressNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesMilestoneProgressNotification) UnmarshalBinary ¶
func (m *LolStatstonesMilestoneProgressNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesNumberFormattingBehavior ¶
type LolStatstonesNumberFormattingBehavior struct {
// digitst for thousands separator
DigitstForThousandsSeparator int32 `json:"digitstForThousandsSeparator,omitempty"`
// trim trailing zeros after decimal
TrimTrailingZerosAfterDecimal bool `json:"trimTrailingZerosAfterDecimal,omitempty"`
// western number grouping
WesternNumberGrouping bool `json:"westernNumberGrouping,omitempty"`
}
LolStatstonesNumberFormattingBehavior lol statstones number formatting behavior swagger:model LolStatstonesNumberFormattingBehavior
func (*LolStatstonesNumberFormattingBehavior) MarshalBinary ¶
func (m *LolStatstonesNumberFormattingBehavior) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesNumberFormattingBehavior) UnmarshalBinary ¶
func (m *LolStatstonesNumberFormattingBehavior) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesNumberFormattingData ¶
type LolStatstonesNumberFormattingData struct {
// billion abbreviation
BillionAbbreviation string `json:"billionAbbreviation,omitempty"`
// decimal seperator
DecimalSeperator string `json:"decimalSeperator,omitempty"`
// hour abbreviation
HourAbbreviation string `json:"hourAbbreviation,omitempty"`
// million abbreviation
MillionAbbreviation string `json:"millionAbbreviation,omitempty"`
// minute abbreviation
MinuteAbbreviation string `json:"minuteAbbreviation,omitempty"`
// number formatting behavior
NumberFormattingBehavior *LolStatstonesNumberFormattingBehavior `json:"numberFormattingBehavior,omitempty"`
// one hundred million abbreviation
OneHundredMillionAbbreviation string `json:"oneHundredMillionAbbreviation,omitempty"`
// second abbreviation
SecondAbbreviation string `json:"secondAbbreviation,omitempty"`
// ten thousand abbreviation
TenThousandAbbreviation string `json:"tenThousandAbbreviation,omitempty"`
// thousand abbreviation
ThousandAbbreviation string `json:"thousandAbbreviation,omitempty"`
// thousand seperator
ThousandSeperator string `json:"thousandSeperator,omitempty"`
// trillion abbreviation
TrillionAbbreviation string `json:"trillionAbbreviation,omitempty"`
}
LolStatstonesNumberFormattingData lol statstones number formatting data swagger:model LolStatstonesNumberFormattingData
func (*LolStatstonesNumberFormattingData) MarshalBinary ¶
func (m *LolStatstonesNumberFormattingData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesNumberFormattingData) UnmarshalBinary ¶
func (m *LolStatstonesNumberFormattingData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesPersonalBestNotification ¶
type LolStatstonesPersonalBestNotification struct {
// image Url
ImageURL string `json:"imageUrl,omitempty"`
// personal best
PersonalBest string `json:"personalBest,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
// statstone name
StatstoneName string `json:"statstoneName,omitempty"`
// summoner
Summoner *LolStatstonesSummoner `json:"summoner,omitempty"`
}
LolStatstonesPersonalBestNotification lol statstones personal best notification swagger:model LolStatstonesPersonalBestNotification
func (*LolStatstonesPersonalBestNotification) MarshalBinary ¶
func (m *LolStatstonesPersonalBestNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesPersonalBestNotification) UnmarshalBinary ¶
func (m *LolStatstonesPersonalBestNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesPriceInfo ¶
type LolStatstonesPriceInfo struct {
// currency
Currency string `json:"currency,omitempty"`
// price
Price int32 `json:"price,omitempty"`
}
LolStatstonesPriceInfo lol statstones price info swagger:model LolStatstonesPriceInfo
func (*LolStatstonesPriceInfo) MarshalBinary ¶
func (m *LolStatstonesPriceInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesPriceInfo) UnmarshalBinary ¶
func (m *LolStatstonesPriceInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesProfileStatstoneSummary ¶
type LolStatstonesProfileStatstoneSummary struct {
// category
Category string `json:"category,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// image Url
ImageURL string `json:"imageUrl,omitempty"`
// name
Name string `json:"name,omitempty"`
// value
Value string `json:"value,omitempty"`
}
LolStatstonesProfileStatstoneSummary lol statstones profile statstone summary swagger:model LolStatstonesProfileStatstoneSummary
func (*LolStatstonesProfileStatstoneSummary) MarshalBinary ¶
func (m *LolStatstonesProfileStatstoneSummary) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesProfileStatstoneSummary) UnmarshalBinary ¶
func (m *LolStatstonesProfileStatstoneSummary) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstone ¶
type LolStatstonesStatstone struct {
// bound champion item Id
BoundChampionItemID int32 `json:"boundChampionItemId,omitempty"`
// category
Category string `json:"category,omitempty"`
// completion value
CompletionValue float32 `json:"completionValue,omitempty"`
// description
Description string `json:"description,omitempty"`
// formatted milestone level
FormattedMilestoneLevel string `json:"formattedMilestoneLevel,omitempty"`
// formatted personal best
FormattedPersonalBest string `json:"formattedPersonalBest,omitempty"`
// formatted value
FormattedValue string `json:"formattedValue,omitempty"`
// image Url
ImageURL string `json:"imageUrl,omitempty"`
// is complete
IsComplete bool `json:"isComplete,omitempty"`
// is epic
IsEpic bool `json:"isEpic,omitempty"`
// is featured
IsFeatured bool `json:"isFeatured,omitempty"`
// is retired
IsRetired bool `json:"isRetired,omitempty"`
// name
Name string `json:"name,omitempty"`
// next milestone
NextMilestone string `json:"nextMilestone,omitempty"`
// player record
PlayerRecord *LolStatstonesStatstonePlayerRecord `json:"playerRecord,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
}
LolStatstonesStatstone lol statstones statstone swagger:model LolStatstonesStatstone
func (*LolStatstonesStatstone) MarshalBinary ¶
func (m *LolStatstonesStatstone) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstone) UnmarshalBinary ¶
func (m *LolStatstonesStatstone) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneCompletion ¶
type LolStatstonesStatstoneCompletion struct {
// category
Category string `json:"category,omitempty"`
// is epic
IsEpic bool `json:"isEpic,omitempty"`
// statstone name
StatstoneName string `json:"statstoneName,omitempty"`
}
LolStatstonesStatstoneCompletion lol statstones statstone completion swagger:model LolStatstonesStatstoneCompletion
func (*LolStatstonesStatstoneCompletion) MarshalBinary ¶
func (m *LolStatstonesStatstoneCompletion) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneCompletion) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneCompletion) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneFeaturedRequest ¶
type LolStatstonesStatstoneFeaturedRequest struct {
// existing featured
ExistingFeatured []*LolStatstonesStatstone `json:"existingFeatured"`
// index
Index int32 `json:"index,omitempty"`
}
LolStatstonesStatstoneFeaturedRequest lol statstones statstone featured request swagger:model LolStatstonesStatstoneFeaturedRequest
func (*LolStatstonesStatstoneFeaturedRequest) MarshalBinary ¶
func (m *LolStatstonesStatstoneFeaturedRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneFeaturedRequest) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneFeaturedRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneMasteryVignette ¶
type LolStatstonesStatstoneMasteryVignette struct {
// mastery level
MasteryLevel int32 `json:"masteryLevel,omitempty"`
// num sets completed
NumSetsCompleted int32 `json:"numSetsCompleted,omitempty"`
}
LolStatstonesStatstoneMasteryVignette lol statstones statstone mastery vignette swagger:model LolStatstonesStatstoneMasteryVignette
func (*LolStatstonesStatstoneMasteryVignette) MarshalBinary ¶
func (m *LolStatstonesStatstoneMasteryVignette) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneMasteryVignette) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneMasteryVignette) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneNotificationDto ¶
type LolStatstonesStatstoneNotificationDto struct {
// best
Best int32 `json:"best,omitempty"`
// delta
Delta int32 `json:"delta,omitempty"`
// is new best
IsNewBest bool `json:"isNewBest,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
LolStatstonesStatstoneNotificationDto lol statstones statstone notification dto swagger:model LolStatstonesStatstoneNotificationDto
func (*LolStatstonesStatstoneNotificationDto) MarshalBinary ¶
func (m *LolStatstonesStatstoneNotificationDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneNotificationDto) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneNotificationDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneNotificationEnvelopeDto ¶
type LolStatstonesStatstoneNotificationEnvelopeDto struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// milestones
Milestones []*LolStatstonesMilestoneNotificationDto `json:"milestones"`
// updates
Updates []*LolStatstonesStatstoneNotificationDto `json:"updates"`
}
LolStatstonesStatstoneNotificationEnvelopeDto lol statstones statstone notification envelope dto swagger:model LolStatstonesStatstoneNotificationEnvelopeDto
func (*LolStatstonesStatstoneNotificationEnvelopeDto) MarshalBinary ¶
func (m *LolStatstonesStatstoneNotificationEnvelopeDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneNotificationEnvelopeDto) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneNotificationEnvelopeDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstonePlayerRecord ¶
type LolStatstonesStatstonePlayerRecord struct {
// date acquired
DateAcquired string `json:"dateAcquired,omitempty"`
// date completed
DateCompleted string `json:"dateCompleted,omitempty"`
// date modified
DateModified string `json:"dateModified,omitempty"`
// entitled
Entitled bool `json:"entitled,omitempty"`
// milestone level
MilestoneLevel int32 `json:"milestoneLevel,omitempty"`
// personal best
PersonalBest int32 `json:"personalBest,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
LolStatstonesStatstonePlayerRecord lol statstones statstone player record swagger:model LolStatstonesStatstonePlayerRecord
func (*LolStatstonesStatstonePlayerRecord) MarshalBinary ¶
func (m *LolStatstonesStatstonePlayerRecord) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstonePlayerRecord) UnmarshalBinary ¶
func (m *LolStatstonesStatstonePlayerRecord) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneProgress ¶
type LolStatstonesStatstoneProgress struct {
// delta
Delta string `json:"delta,omitempty"`
// image Url
ImageURL string `json:"imageUrl,omitempty"`
// next milestone
NextMilestone string `json:"nextMilestone,omitempty"`
// statstone Id
StatstoneID string `json:"statstoneId,omitempty"`
// statstone name
StatstoneName string `json:"statstoneName,omitempty"`
// value
Value string `json:"value,omitempty"`
}
LolStatstonesStatstoneProgress lol statstones statstone progress swagger:model LolStatstonesStatstoneProgress
func (*LolStatstonesStatstoneProgress) MarshalBinary ¶
func (m *LolStatstonesStatstoneProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneProgress) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneRekindledVignette ¶
type LolStatstonesStatstoneRekindledVignette struct {
// portrait path
PortraitPath string `json:"portraitPath,omitempty"`
// statstone
Statstone *LolStatstonesStatstoneCompletion `json:"statstone,omitempty"`
}
LolStatstonesStatstoneRekindledVignette lol statstones statstone rekindled vignette swagger:model LolStatstonesStatstoneRekindledVignette
func (*LolStatstonesStatstoneRekindledVignette) MarshalBinary ¶
func (m *LolStatstonesStatstoneRekindledVignette) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneRekindledVignette) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneRekindledVignette) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneSet ¶
type LolStatstonesStatstoneSet struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance ID
ItemInstanceID string `json:"itemInstanceID,omitempty"`
// milestones passed
MilestonesPassed int32 `json:"milestonesPassed,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned from packs
OwnedFromPacks []*LolStatstonesGameDataStatstonePack `json:"ownedFromPacks"`
// prices
Prices []*LolStatstonesPriceInfo `json:"prices"`
// statstones
Statstones []*LolStatstonesStatstone `json:"statstones"`
// stones owned
StonesOwned int32 `json:"stonesOwned,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
}
LolStatstonesStatstoneSet lol statstones statstone set swagger:model LolStatstonesStatstoneSet
func (*LolStatstonesStatstoneSet) MarshalBinary ¶
func (m *LolStatstonesStatstoneSet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneSet) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneSet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneSetCompleteVignette ¶
type LolStatstonesStatstoneSetCompleteVignette struct {
// statstones
Statstones []*LolStatstonesStatstoneCompletion `json:"statstones"`
}
LolStatstonesStatstoneSetCompleteVignette lol statstones statstone set complete vignette swagger:model LolStatstonesStatstoneSetCompleteVignette
func (*LolStatstonesStatstoneSetCompleteVignette) MarshalBinary ¶
func (m *LolStatstonesStatstoneSetCompleteVignette) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneSetCompleteVignette) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneSetCompleteVignette) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesStatstoneVignetteNotificationEnvelopeDto ¶
type LolStatstonesStatstoneVignetteNotificationEnvelopeDto struct {
// champ Id
ChampID int32 `json:"champId,omitempty"`
// champ name
ChampName string `json:"champName,omitempty"`
// mastery vignette notifications
MasteryVignetteNotifications []*LolStatstonesStatstoneMasteryVignette `json:"masteryVignetteNotifications"`
// rekindled vignette notifications
RekindledVignetteNotifications []*LolStatstonesStatstoneRekindledVignette `json:"rekindledVignetteNotifications"`
// set complete vignette notifications
SetCompleteVignetteNotifications []*LolStatstonesStatstoneSetCompleteVignette `json:"setCompleteVignetteNotifications"`
}
LolStatstonesStatstoneVignetteNotificationEnvelopeDto lol statstones statstone vignette notification envelope dto swagger:model LolStatstonesStatstoneVignetteNotificationEnvelopeDto
func (*LolStatstonesStatstoneVignetteNotificationEnvelopeDto) MarshalBinary ¶
func (m *LolStatstonesStatstoneVignetteNotificationEnvelopeDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesStatstoneVignetteNotificationEnvelopeDto) UnmarshalBinary ¶
func (m *LolStatstonesStatstoneVignetteNotificationEnvelopeDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStatstonesSummoner ¶
type LolStatstonesSummoner struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolStatstonesSummoner lol statstones summoner swagger:model LolStatstonesSummoner
func (*LolStatstonesSummoner) MarshalBinary ¶
func (m *LolStatstonesSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStatstonesSummoner) UnmarshalBinary ¶
func (m *LolStatstonesSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreAccessTokenResource ¶
type LolStoreAccessTokenResource struct {
// expiry
Expiry int64 `json:"expiry,omitempty"`
// scopes
Scopes []string `json:"scopes"`
// token
Token string `json:"token,omitempty"`
}
LolStoreAccessTokenResource lol store access token resource swagger:model LolStoreAccessTokenResource
func (*LolStoreAccessTokenResource) MarshalBinary ¶
func (m *LolStoreAccessTokenResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreAccessTokenResource) UnmarshalBinary ¶
func (m *LolStoreAccessTokenResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreAllSummonerData ¶
type LolStoreAllSummonerData struct {
// summoner
Summoner *LolStoreSummoner `json:"summoner,omitempty"`
// summoner level and points
SummonerLevelAndPoints *LolStoreSummonerLevelAndPoints `json:"summonerLevelAndPoints,omitempty"`
}
LolStoreAllSummonerData lol store all summoner data swagger:model LolStoreAllSummonerData
func (*LolStoreAllSummonerData) MarshalBinary ¶
func (m *LolStoreAllSummonerData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreAllSummonerData) UnmarshalBinary ¶
func (m *LolStoreAllSummonerData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreBundleItemDTO ¶
type LolStoreBundleItemDTO struct {
// description
Description string `json:"description,omitempty"`
// discounted rp
DiscountedRp int64 `json:"discountedRp,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// ip
IP int64 `json:"ip,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// name
Name string `json:"name,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// rp
Rp int64 `json:"rp,omitempty"`
}
LolStoreBundleItemDTO lol store bundle item d t o swagger:model LolStoreBundleItemDTO
func (*LolStoreBundleItemDTO) MarshalBinary ¶
func (m *LolStoreBundleItemDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreBundleItemDTO) UnmarshalBinary ¶
func (m *LolStoreBundleItemDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreBundled ¶
type LolStoreBundled struct {
// flexible
Flexible bool `json:"flexible,omitempty"`
// items
Items []*LolStoreBundledItem `json:"items"`
// minimum prices
MinimumPrices []*LolStoreBundledItemCost `json:"minimumPrices"`
}
LolStoreBundled lol store bundled swagger:model LolStoreBundled
func (*LolStoreBundled) MarshalBinary ¶
func (m *LolStoreBundled) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreBundled) UnmarshalBinary ¶
func (m *LolStoreBundled) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreBundledItem ¶
type LolStoreBundledItem struct {
// discount prices
DiscountPrices []*LolStoreBundledItemCost `json:"discountPrices"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
LolStoreBundledItem lol store bundled item swagger:model LolStoreBundledItem
func (*LolStoreBundledItem) MarshalBinary ¶
func (m *LolStoreBundledItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreBundledItem) UnmarshalBinary ¶
func (m *LolStoreBundledItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreBundledItemCost ¶
type LolStoreBundledItemCost struct {
// cost
Cost int64 `json:"cost,omitempty"`
// cost type
CostType string `json:"costType,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolStoreBundledItemCost lol store bundled item cost swagger:model LolStoreBundledItemCost
func (*LolStoreBundledItemCost) MarshalBinary ¶
func (m *LolStoreBundledItemCost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreBundledItemCost) UnmarshalBinary ¶
func (m *LolStoreBundledItemCost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreCatalogInstanceToItemKeyMap ¶
type LolStoreCatalogInstanceToItemKeyMap struct {
// platform ids
PlatformIds map[string]LolStoreItemKey `json:"platformIds,omitempty"`
}
LolStoreCatalogInstanceToItemKeyMap lol store catalog instance to item key map swagger:model LolStoreCatalogInstanceToItemKeyMap
func (*LolStoreCatalogInstanceToItemKeyMap) MarshalBinary ¶
func (m *LolStoreCatalogInstanceToItemKeyMap) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreCatalogInstanceToItemKeyMap) UnmarshalBinary ¶
func (m *LolStoreCatalogInstanceToItemKeyMap) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreCatalogItem ¶
type LolStoreCatalogItem struct {
// active
Active bool `json:"active,omitempty"`
// bundled
Bundled *LolStoreBundled `json:"bundled,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// inactive date
InactiveDate string `json:"inactiveDate,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// item instance Id
ItemInstanceID string `json:"itemInstanceId,omitempty"`
// item requirements
ItemRequirements []*LolStoreItemKey `json:"itemRequirements"`
// localizations
Localizations map[string]LolStoreItemLocalization `json:"localizations,omitempty"`
// max quantity
MaxQuantity int32 `json:"maxQuantity,omitempty"`
// prices
Prices []*LolStoreItemCost `json:"prices"`
// release date
ReleaseDate string `json:"releaseDate,omitempty"`
// sale
Sale *LolStoreSale `json:"sale,omitempty"`
// sub inventory type
SubInventoryType string `json:"subInventoryType,omitempty"`
// tags
Tags []string `json:"tags"`
}
LolStoreCatalogItem lol store catalog item swagger:model LolStoreCatalogItem
func (*LolStoreCatalogItem) MarshalBinary ¶
func (m *LolStoreCatalogItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreCatalogItem) UnmarshalBinary ¶
func (m *LolStoreCatalogItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreFeaturedPageDTO ¶
type LolStoreFeaturedPageDTO struct {
// player
Player *LolStorePlayer `json:"Player,omitempty"`
}
LolStoreFeaturedPageDTO lol store featured page d t o swagger:model LolStoreFeaturedPageDTO
func (*LolStoreFeaturedPageDTO) MarshalBinary ¶
func (m *LolStoreFeaturedPageDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreFeaturedPageDTO) UnmarshalBinary ¶
func (m *LolStoreFeaturedPageDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreGetPlatformIdsFromInstanceIdsRequest ¶
type LolStoreGetPlatformIdsFromInstanceIdsRequest struct {
// instance ids
InstanceIds []string `json:"instanceIds"`
}
LolStoreGetPlatformIdsFromInstanceIdsRequest lol store get platform ids from instance ids request swagger:model LolStoreGetPlatformIdsFromInstanceIdsRequest
func (*LolStoreGetPlatformIdsFromInstanceIdsRequest) MarshalBinary ¶
func (m *LolStoreGetPlatformIdsFromInstanceIdsRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreGetPlatformIdsFromInstanceIdsRequest) UnmarshalBinary ¶
func (m *LolStoreGetPlatformIdsFromInstanceIdsRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreGiftableResult ¶
type LolStoreGiftableResult struct {
// config
Config *LolStoreGiftingConfig `json:"config,omitempty"`
// friends
Friends []*LolStoreGiftingFriend `json:"friends"`
}
LolStoreGiftableResult lol store giftable result swagger:model LolStoreGiftableResult
func (*LolStoreGiftableResult) MarshalBinary ¶
func (m *LolStoreGiftableResult) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreGiftableResult) UnmarshalBinary ¶
func (m *LolStoreGiftableResult) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreGiftingConfig ¶
type LolStoreGiftingConfig struct {
// gifting hextec max daily gifts receive
GiftingHextecMaxDailyGiftsReceive int32 `json:"giftingHextecMaxDailyGiftsReceive,omitempty"`
// gifting hextech max daily gifts send
GiftingHextechMaxDailyGiftsSend int32 `json:"giftingHextechMaxDailyGiftsSend,omitempty"`
// gifting item max daily gifts receive
GiftingItemMaxDailyGiftsReceive int32 `json:"giftingItemMaxDailyGiftsReceive,omitempty"`
// gifting item max daily gifts send
GiftingItemMaxDailyGiftsSend int32 `json:"giftingItemMaxDailyGiftsSend,omitempty"`
// gifting item min level send
GiftingItemMinLevelSend int32 `json:"giftingItemMinLevelSend,omitempty"`
// gifting restriction flag rioter
GiftingRestrictionFlagRioter int32 `json:"giftingRestrictionFlagRioter,omitempty"`
// gifting rp max daily gifts receive
GiftingRpMaxDailyGiftsReceive int32 `json:"giftingRpMaxDailyGiftsReceive,omitempty"`
// gifting rp max daily gifts send
GiftingRpMaxDailyGiftsSend int32 `json:"giftingRpMaxDailyGiftsSend,omitempty"`
// gifting rp min level send
GiftingRpMinLevelSend int32 `json:"giftingRpMinLevelSend,omitempty"`
// recipient level limit item
RecipientLevelLimitItem int32 `json:"recipientLevelLimitItem,omitempty"`
// recipient level limit rp
RecipientLevelLimitRp int32 `json:"recipientLevelLimitRp,omitempty"`
// requires identity verification
RequiresIdentityVerification bool `json:"requiresIdentityVerification,omitempty"`
}
LolStoreGiftingConfig lol store gifting config swagger:model LolStoreGiftingConfig
func (*LolStoreGiftingConfig) MarshalBinary ¶
func (m *LolStoreGiftingConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreGiftingConfig) UnmarshalBinary ¶
func (m *LolStoreGiftingConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreGiftingFriend ¶
type LolStoreGiftingFriend struct {
// friends since
FriendsSince string `json:"friendsSince,omitempty"`
// nick
Nick string `json:"nick,omitempty"`
// old friends
OldFriends bool `json:"oldFriends,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolStoreGiftingFriend lol store gifting friend swagger:model LolStoreGiftingFriend
func (*LolStoreGiftingFriend) MarshalBinary ¶
func (m *LolStoreGiftingFriend) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreGiftingFriend) UnmarshalBinary ¶
func (m *LolStoreGiftingFriend) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreItemCost ¶
type LolStoreItemCost struct {
// cost
Cost int64 `json:"cost,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
// discount
Discount float32 `json:"discount,omitempty"`
}
LolStoreItemCost lol store item cost swagger:model LolStoreItemCost
func (*LolStoreItemCost) MarshalBinary ¶
func (m *LolStoreItemCost) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreItemCost) UnmarshalBinary ¶
func (m *LolStoreItemCost) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreItemKey ¶
type LolStoreItemKey struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
}
LolStoreItemKey lol store item key swagger:model LolStoreItemKey
func (*LolStoreItemKey) MarshalBinary ¶
func (m *LolStoreItemKey) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreItemKey) UnmarshalBinary ¶
func (m *LolStoreItemKey) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreItemLocalization ¶
type LolStoreItemLocalization struct {
// description
Description string `json:"description,omitempty"`
// language
Language string `json:"language,omitempty"`
// name
Name string `json:"name,omitempty"`
}
LolStoreItemLocalization lol store item localization swagger:model LolStoreItemLocalization
func (*LolStoreItemLocalization) MarshalBinary ¶
func (m *LolStoreItemLocalization) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreItemLocalization) UnmarshalBinary ¶
func (m *LolStoreItemLocalization) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreLoginDataPacket ¶
type LolStoreLoginDataPacket struct {
// all summoner data
AllSummonerData *LolStoreAllSummonerData `json:"allSummonerData,omitempty"`
// simple messages
SimpleMessages []*LolStoreSimpleDialogMessage `json:"simpleMessages"`
}
LolStoreLoginDataPacket lol store login data packet swagger:model LolStoreLoginDataPacket
func (*LolStoreLoginDataPacket) MarshalBinary ¶
func (m *LolStoreLoginDataPacket) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreLoginDataPacket) UnmarshalBinary ¶
func (m *LolStoreLoginDataPacket) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreLoginSession ¶
type LolStoreLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State LolStoreLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolStoreLoginSession lol store login session swagger:model LolStoreLoginSession
func (*LolStoreLoginSession) MarshalBinary ¶
func (m *LolStoreLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreLoginSession) UnmarshalBinary ¶
func (m *LolStoreLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreLoginSessionStates ¶
type LolStoreLoginSessionStates string
LolStoreLoginSessionStates lol store login session states swagger:model LolStoreLoginSessionStates
const ( // LolStoreLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolStoreLoginSessionStatesINPROGRESS LolStoreLoginSessionStates = "IN_PROGRESS" // LolStoreLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolStoreLoginSessionStatesSUCCEEDED LolStoreLoginSessionStates = "SUCCEEDED" // LolStoreLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolStoreLoginSessionStatesLOGGINGOUT LolStoreLoginSessionStates = "LOGGING_OUT" // LolStoreLoginSessionStatesERROR captures enum value "ERROR" LolStoreLoginSessionStatesERROR LolStoreLoginSessionStates = "ERROR" )
type LolStoreNotification ¶
type LolStoreNotification struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// dismissible
Dismissible bool `json:"dismissible,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
LolStoreNotification lol store notification swagger:model LolStoreNotification
func (*LolStoreNotification) MarshalBinary ¶
func (m *LolStoreNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreNotification) UnmarshalBinary ¶
func (m *LolStoreNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreOrderNotificationResource ¶
type LolStoreOrderNotificationResource struct {
// event type
EventType string `json:"eventType,omitempty"`
// event type Id
EventTypeID string `json:"eventTypeId,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// status
Status string `json:"status,omitempty"`
}
LolStoreOrderNotificationResource lol store order notification resource swagger:model LolStoreOrderNotificationResource
func (*LolStoreOrderNotificationResource) MarshalBinary ¶
func (m *LolStoreOrderNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreOrderNotificationResource) UnmarshalBinary ¶
func (m *LolStoreOrderNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStorePageDTO ¶
type LolStorePageDTO struct {
// player
Player *LolStorePlayer `json:"Player,omitempty"`
// catalog
Catalog []*LolStoreCatalogItem `json:"catalog"`
// group order
GroupOrder []string `json:"groupOrder"`
// item groups
ItemGroups map[string]LolStorePageGroupingDTO `json:"itemGroups,omitempty"`
}
LolStorePageDTO lol store page d t o swagger:model LolStorePageDTO
func (*LolStorePageDTO) MarshalBinary ¶
func (m *LolStorePageDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStorePageDTO) UnmarshalBinary ¶
func (m *LolStorePageDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStorePageGroupingDTO ¶
type LolStorePageGroupingDTO struct {
// grouped
Grouped bool `json:"grouped,omitempty"`
// hidden
Hidden bool `json:"hidden,omitempty"`
// items
Items []*LolStoreItemKey `json:"items"`
}
LolStorePageGroupingDTO lol store page grouping d t o swagger:model LolStorePageGroupingDTO
func (*LolStorePageGroupingDTO) MarshalBinary ¶
func (m *LolStorePageGroupingDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStorePageGroupingDTO) UnmarshalBinary ¶
func (m *LolStorePageGroupingDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStorePlayer ¶
type LolStorePlayer struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// ip
IP int64 `json:"ip,omitempty"`
// rp
Rp int64 `json:"rp,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolStorePlayer lol store player swagger:model LolStorePlayer
func (*LolStorePlayer) MarshalBinary ¶
func (m *LolStorePlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStorePlayer) UnmarshalBinary ¶
func (m *LolStorePlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreRiotMessagingServiceMessage ¶
type LolStoreRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
LolStoreRiotMessagingServiceMessage lol store riot messaging service message swagger:model LolStoreRiotMessagingServiceMessage
func (*LolStoreRiotMessagingServiceMessage) MarshalBinary ¶
func (m *LolStoreRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *LolStoreRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreSale ¶
type LolStoreSale struct {
// end date
EndDate string `json:"endDate,omitempty"`
// prices
Prices []*LolStoreItemCost `json:"prices"`
// start date
StartDate string `json:"startDate,omitempty"`
}
LolStoreSale lol store sale swagger:model LolStoreSale
func (*LolStoreSale) MarshalBinary ¶
func (m *LolStoreSale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreSale) UnmarshalBinary ¶
func (m *LolStoreSale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreServiceBalance ¶
type LolStoreServiceBalance struct {
// amount
Amount int64 `json:"amount,omitempty"`
// currency
Currency string `json:"currency,omitempty"`
}
LolStoreServiceBalance lol store service balance swagger:model LolStoreServiceBalance
func (*LolStoreServiceBalance) MarshalBinary ¶
func (m *LolStoreServiceBalance) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreServiceBalance) UnmarshalBinary ¶
func (m *LolStoreServiceBalance) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreServiceWallet ¶
type LolStoreServiceWallet struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// balances
Balances []*LolStoreServiceBalance `json:"balances"`
}
LolStoreServiceWallet lol store service wallet swagger:model LolStoreServiceWallet
func (*LolStoreServiceWallet) MarshalBinary ¶
func (m *LolStoreServiceWallet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreServiceWallet) UnmarshalBinary ¶
func (m *LolStoreServiceWallet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreSimpleDialogMessage ¶
type LolStoreSimpleDialogMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
LolStoreSimpleDialogMessage lol store simple dialog message swagger:model LolStoreSimpleDialogMessage
func (*LolStoreSimpleDialogMessage) MarshalBinary ¶
func (m *LolStoreSimpleDialogMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreSimpleDialogMessage) UnmarshalBinary ¶
func (m *LolStoreSimpleDialogMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreStoreStatus ¶
type LolStoreStoreStatus struct {
// storefront is running
StorefrontIsRunning bool `json:"storefrontIsRunning,omitempty"`
}
LolStoreStoreStatus lol store store status swagger:model LolStoreStoreStatus
func (*LolStoreStoreStatus) MarshalBinary ¶
func (m *LolStoreStoreStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreStoreStatus) UnmarshalBinary ¶
func (m *LolStoreStoreStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreSummoner ¶
type LolStoreSummoner struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
LolStoreSummoner lol store summoner swagger:model LolStoreSummoner
func (*LolStoreSummoner) MarshalBinary ¶
func (m *LolStoreSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreSummoner) UnmarshalBinary ¶
func (m *LolStoreSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreSummonerLevelAndPoints ¶
type LolStoreSummonerLevelAndPoints struct {
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolStoreSummonerLevelAndPoints lol store summoner level and points swagger:model LolStoreSummonerLevelAndPoints
func (*LolStoreSummonerLevelAndPoints) MarshalBinary ¶
func (m *LolStoreSummonerLevelAndPoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreSummonerLevelAndPoints) UnmarshalBinary ¶
func (m *LolStoreSummonerLevelAndPoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolStoreWallet ¶
type LolStoreWallet struct {
// ip
IP int64 `json:"ip,omitempty"`
// rp
Rp int64 `json:"rp,omitempty"`
}
LolStoreWallet lol store wallet swagger:model LolStoreWallet
func (*LolStoreWallet) MarshalBinary ¶
func (m *LolStoreWallet) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolStoreWallet) UnmarshalBinary ¶
func (m *LolStoreWallet) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersEndOfGamePlayer ¶
type LolSuggestedPlayersEndOfGamePlayer struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolSuggestedPlayersEndOfGamePlayer lol suggested players end of game player swagger:model LolSuggestedPlayersEndOfGamePlayer
func (*LolSuggestedPlayersEndOfGamePlayer) MarshalBinary ¶
func (m *LolSuggestedPlayersEndOfGamePlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersEndOfGamePlayer) UnmarshalBinary ¶
func (m *LolSuggestedPlayersEndOfGamePlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersEndOfGameStats ¶
type LolSuggestedPlayersEndOfGameStats struct {
// teams
Teams []*LolSuggestedPlayersEndOfGameTeam `json:"teams"`
}
LolSuggestedPlayersEndOfGameStats lol suggested players end of game stats swagger:model LolSuggestedPlayersEndOfGameStats
func (*LolSuggestedPlayersEndOfGameStats) MarshalBinary ¶
func (m *LolSuggestedPlayersEndOfGameStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersEndOfGameStats) UnmarshalBinary ¶
func (m *LolSuggestedPlayersEndOfGameStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersEndOfGameTeam ¶
type LolSuggestedPlayersEndOfGameTeam struct {
// is winning team
IsWinningTeam bool `json:"isWinningTeam,omitempty"`
// players
Players []*LolSuggestedPlayersEndOfGamePlayer `json:"players"`
}
LolSuggestedPlayersEndOfGameTeam lol suggested players end of game team swagger:model LolSuggestedPlayersEndOfGameTeam
func (*LolSuggestedPlayersEndOfGameTeam) MarshalBinary ¶
func (m *LolSuggestedPlayersEndOfGameTeam) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersEndOfGameTeam) UnmarshalBinary ¶
func (m *LolSuggestedPlayersEndOfGameTeam) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersConfig ¶
type LolSuggestedPlayersSuggestedPlayersConfig struct {
// enabled
Enabled bool `json:"Enabled,omitempty"`
// friends of friends enabled
FriendsOfFriendsEnabled bool `json:"FriendsOfFriendsEnabled,omitempty"`
// friends of friends limit
FriendsOfFriendsLimit int32 `json:"FriendsOfFriendsLimit,omitempty"`
// max num replacements
MaxNumReplacements int32 `json:"MaxNumReplacements,omitempty"`
// max num suggested players
MaxNumSuggestedPlayers int32 `json:"MaxNumSuggestedPlayers,omitempty"`
// online friends limit
OnlineFriendsLimit int32 `json:"OnlineFriendsLimit,omitempty"`
// previous premades limit
PreviousPremadesLimit int32 `json:"PreviousPremadesLimit,omitempty"`
// vicorious comrades limit
VicoriousComradesLimit int32 `json:"VicoriousComradesLimit,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersConfig lol suggested players suggested players config swagger:model LolSuggestedPlayersSuggestedPlayersConfig
func (*LolSuggestedPlayersSuggestedPlayersConfig) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersConfig) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersDynamicClientConfig ¶
type LolSuggestedPlayersSuggestedPlayersDynamicClientConfig struct {
// suggested players
SuggestedPlayers *LolSuggestedPlayersSuggestedPlayersConfig `json:"SuggestedPlayers,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersDynamicClientConfig lol suggested players suggested players dynamic client config swagger:model LolSuggestedPlayersSuggestedPlayersDynamicClientConfig
func (*LolSuggestedPlayersSuggestedPlayersDynamicClientConfig) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersDynamicClientConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersDynamicClientConfig) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersDynamicClientConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersFriend ¶
type LolSuggestedPlayersSuggestedPlayersFriend struct {
// availability
Availability string `json:"availability,omitempty"`
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersFriend lol suggested players suggested players friend swagger:model LolSuggestedPlayersSuggestedPlayersFriend
func (*LolSuggestedPlayersSuggestedPlayersFriend) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersFriend) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersFriend) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersFriend) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersKudoedPlayer ¶
type LolSuggestedPlayersSuggestedPlayersKudoedPlayer struct {
// kudoed summoner Id
KudoedSummonerID int64 `json:"kudoedSummonerId,omitempty"`
// kudoed summoner name
KudoedSummonerName string `json:"kudoedSummonerName,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersKudoedPlayer lol suggested players suggested players kudoed player swagger:model LolSuggestedPlayersSuggestedPlayersKudoedPlayer
func (*LolSuggestedPlayersSuggestedPlayersKudoedPlayer) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersKudoedPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersKudoedPlayer) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersKudoedPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersLobbyStatus ¶
type LolSuggestedPlayersSuggestedPlayersLobbyStatus struct {
// invited summoner ids
InvitedSummonerIds []int64 `json:"invitedSummonerIds"`
// member summoner ids
MemberSummonerIds []int64 `json:"memberSummonerIds"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersLobbyStatus lol suggested players suggested players lobby status swagger:model LolSuggestedPlayersSuggestedPlayersLobbyStatus
func (*LolSuggestedPlayersSuggestedPlayersLobbyStatus) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersLobbyStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersLobbyStatus) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersLobbyStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersPlayerStatus ¶
type LolSuggestedPlayersSuggestedPlayersPlayerStatus struct {
// current lobby status
CurrentLobbyStatus *LolSuggestedPlayersSuggestedPlayersLobbyStatus `json:"currentLobbyStatus,omitempty"`
// last queued lobby status
LastQueuedLobbyStatus *LolSuggestedPlayersSuggestedPlayersLobbyStatus `json:"lastQueuedLobbyStatus,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersPlayerStatus lol suggested players suggested players player status swagger:model LolSuggestedPlayersSuggestedPlayersPlayerStatus
func (*LolSuggestedPlayersSuggestedPlayersPlayerStatus) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersPlayerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersPlayerStatus) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersPlayerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersQueue ¶
type LolSuggestedPlayersSuggestedPlayersQueue struct {
// id
ID int32 `json:"id,omitempty"`
// min level
MinLevel int32 `json:"minLevel,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersQueue lol suggested players suggested players queue swagger:model LolSuggestedPlayersSuggestedPlayersQueue
func (*LolSuggestedPlayersSuggestedPlayersQueue) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersQueue) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersQueue) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersQueue) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersReason ¶
type LolSuggestedPlayersSuggestedPlayersReason string
LolSuggestedPlayersSuggestedPlayersReason lol suggested players suggested players reason swagger:model LolSuggestedPlayersSuggestedPlayersReason
const ( // LolSuggestedPlayersSuggestedPlayersReasonPreviousPremade captures enum value "PreviousPremade" LolSuggestedPlayersSuggestedPlayersReasonPreviousPremade LolSuggestedPlayersSuggestedPlayersReason = "PreviousPremade" // LolSuggestedPlayersSuggestedPlayersReasonOnlineFriend captures enum value "OnlineFriend" LolSuggestedPlayersSuggestedPlayersReasonOnlineFriend LolSuggestedPlayersSuggestedPlayersReason = "OnlineFriend" // LolSuggestedPlayersSuggestedPlayersReasonFriendOfFriend captures enum value "FriendOfFriend" LolSuggestedPlayersSuggestedPlayersReasonFriendOfFriend LolSuggestedPlayersSuggestedPlayersReason = "FriendOfFriend" // LolSuggestedPlayersSuggestedPlayersReasonVictoriousComrade captures enum value "VictoriousComrade" LolSuggestedPlayersSuggestedPlayersReasonVictoriousComrade LolSuggestedPlayersSuggestedPlayersReason = "VictoriousComrade" // LolSuggestedPlayersSuggestedPlayersReasonLegacyPlayAgain captures enum value "LegacyPlayAgain" LolSuggestedPlayersSuggestedPlayersReasonLegacyPlayAgain LolSuggestedPlayersSuggestedPlayersReason = "LegacyPlayAgain" )
type LolSuggestedPlayersSuggestedPlayersReportedPlayer ¶
type LolSuggestedPlayersSuggestedPlayersReportedPlayer struct {
// reported summoner Id
ReportedSummonerID int64 `json:"reportedSummonerId,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersReportedPlayer lol suggested players suggested players reported player swagger:model LolSuggestedPlayersSuggestedPlayersReportedPlayer
func (*LolSuggestedPlayersSuggestedPlayersReportedPlayer) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersReportedPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersReportedPlayer) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersReportedPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersSuggestedPlayer ¶
type LolSuggestedPlayersSuggestedPlayersSuggestedPlayer struct {
// common friend Id
CommonFriendID int64 `json:"commonFriendId,omitempty"`
// common friend name
CommonFriendName string `json:"commonFriendName,omitempty"`
// reason
Reason LolSuggestedPlayersSuggestedPlayersReason `json:"reason,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersSuggestedPlayer lol suggested players suggested players suggested player swagger:model LolSuggestedPlayersSuggestedPlayersSuggestedPlayer
func (*LolSuggestedPlayersSuggestedPlayersSuggestedPlayer) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersSuggestedPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersSuggestedPlayer) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersSuggestedPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersSummoner ¶
type LolSuggestedPlayersSuggestedPlayersSummoner struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersSummoner lol suggested players suggested players summoner swagger:model LolSuggestedPlayersSuggestedPlayersSummoner
func (*LolSuggestedPlayersSuggestedPlayersSummoner) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersSummoner) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSuggestedPlayersSuggestedPlayersVictoriousComrade ¶
type LolSuggestedPlayersSuggestedPlayersVictoriousComrade struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolSuggestedPlayersSuggestedPlayersVictoriousComrade lol suggested players suggested players victorious comrade swagger:model LolSuggestedPlayersSuggestedPlayersVictoriousComrade
func (*LolSuggestedPlayersSuggestedPlayersVictoriousComrade) MarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersVictoriousComrade) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSuggestedPlayersSuggestedPlayersVictoriousComrade) UnmarshalBinary ¶
func (m *LolSuggestedPlayersSuggestedPlayersVictoriousComrade) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerAutoFillQueueDto ¶
type LolSummonerAutoFillQueueDto struct {
// auto fill eligible
AutoFillEligible bool `json:"autoFillEligible,omitempty"`
// auto fill protected for promos
AutoFillProtectedForPromos bool `json:"autoFillProtectedForPromos,omitempty"`
// auto fill protected for streaking
AutoFillProtectedForStreaking bool `json:"autoFillProtectedForStreaking,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
}
LolSummonerAutoFillQueueDto lol summoner auto fill queue dto swagger:model LolSummonerAutoFillQueueDto
func (*LolSummonerAutoFillQueueDto) MarshalBinary ¶
func (m *LolSummonerAutoFillQueueDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerAutoFillQueueDto) UnmarshalBinary ¶
func (m *LolSummonerAutoFillQueueDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerGameloopPlayerInfoV1 ¶
type LolSummonerGameloopPlayerInfoV1 struct {
// auto fill data bag by queue Id
AutoFillDataBagByQueueID interface{} `json:"autoFillDataBagByQueueId,omitempty"`
// reroll data bag
RerollDataBag *LolSummonerRerollDataBagForClientV1 `json:"rerollDataBag,omitempty"`
}
LolSummonerGameloopPlayerInfoV1 lol summoner gameloop player info v1 swagger:model LolSummonerGameloopPlayerInfoV1
func (*LolSummonerGameloopPlayerInfoV1) MarshalBinary ¶
func (m *LolSummonerGameloopPlayerInfoV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerGameloopPlayerInfoV1) UnmarshalBinary ¶
func (m *LolSummonerGameloopPlayerInfoV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerGameloopPlayerInfoV2 ¶
type LolSummonerGameloopPlayerInfoV2 struct {
// auto fill data bags
AutoFillDataBags []*LolSummonerAutoFillQueueDto `json:"autoFillDataBags"`
// reroll data bags
RerollDataBags []*LolSummonerRerollDataBagForClientV1 `json:"rerollDataBags"`
}
LolSummonerGameloopPlayerInfoV2 lol summoner gameloop player info v2 swagger:model LolSummonerGameloopPlayerInfoV2
func (*LolSummonerGameloopPlayerInfoV2) MarshalBinary ¶
func (m *LolSummonerGameloopPlayerInfoV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerGameloopPlayerInfoV2) UnmarshalBinary ¶
func (m *LolSummonerGameloopPlayerInfoV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerInternalSummoner ¶
type LolSummonerInternalSummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// display name
DisplayName string `json:"displayName,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// name change flag
NameChangeFlag bool `json:"nameChangeFlag,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSummonerInternalSummoner lol summoner internal summoner swagger:model LolSummonerInternalSummoner
func (*LolSummonerInternalSummoner) MarshalBinary ¶
func (m *LolSummonerInternalSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerInternalSummoner) UnmarshalBinary ¶
func (m *LolSummonerInternalSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerLevelField ¶
type LolSummonerLevelField struct {
// final level
FinalLevel int32 `json:"finalLevel,omitempty"`
// initial level
InitialLevel int32 `json:"initialLevel,omitempty"`
// progress
Progress *LolSummonerLevelProgression `json:"progress,omitempty"`
}
LolSummonerLevelField lol summoner level field swagger:model LolSummonerLevelField
func (*LolSummonerLevelField) MarshalBinary ¶
func (m *LolSummonerLevelField) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerLevelField) UnmarshalBinary ¶
func (m *LolSummonerLevelField) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerLevelProgression ¶
type LolSummonerLevelProgression struct {
// final level boundary
FinalLevelBoundary int64 `json:"finalLevelBoundary,omitempty"`
// final xp
FinalXp int64 `json:"finalXp,omitempty"`
// initial level boundary
InitialLevelBoundary int64 `json:"initialLevelBoundary,omitempty"`
// initial xp
InitialXp int64 `json:"initialXp,omitempty"`
}
LolSummonerLevelProgression lol summoner level progression swagger:model LolSummonerLevelProgression
func (*LolSummonerLevelProgression) MarshalBinary ¶
func (m *LolSummonerLevelProgression) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerLevelProgression) UnmarshalBinary ¶
func (m *LolSummonerLevelProgression) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerLoginSession ¶
type LolSummonerLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// connected
Connected bool `json:"connected,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// state
State LolSummonerLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSummonerLoginSession lol summoner login session swagger:model LolSummonerLoginSession
func (*LolSummonerLoginSession) MarshalBinary ¶
func (m *LolSummonerLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerLoginSession) UnmarshalBinary ¶
func (m *LolSummonerLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerLoginSessionStates ¶
type LolSummonerLoginSessionStates string
LolSummonerLoginSessionStates lol summoner login session states swagger:model LolSummonerLoginSessionStates
const ( // LolSummonerLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" LolSummonerLoginSessionStatesINPROGRESS LolSummonerLoginSessionStates = "IN_PROGRESS" // LolSummonerLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" LolSummonerLoginSessionStatesSUCCEEDED LolSummonerLoginSessionStates = "SUCCEEDED" // LolSummonerLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" LolSummonerLoginSessionStatesLOGGINGOUT LolSummonerLoginSessionStates = "LOGGING_OUT" // LolSummonerLoginSessionStatesERROR captures enum value "ERROR" LolSummonerLoginSessionStatesERROR LolSummonerLoginSessionStates = "ERROR" )
type LolSummonerRerollDataBagForClientV1 ¶
type LolSummonerRerollDataBagForClientV1 struct {
// maximum rerolls
MaximumRerolls int32 `json:"maximumRerolls,omitempty"`
// point cost of reroll
PointCostOfReroll int32 `json:"pointCostOfReroll,omitempty"`
// points until next reroll
PointsUntilNextReroll int32 `json:"pointsUntilNextReroll,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reroll count
RerollCount int32 `json:"rerollCount,omitempty"`
// total points
TotalPoints int32 `json:"totalPoints,omitempty"`
}
LolSummonerRerollDataBagForClientV1 lol summoner reroll data bag for client v1 swagger:model LolSummonerRerollDataBagForClientV1
func (*LolSummonerRerollDataBagForClientV1) MarshalBinary ¶
func (m *LolSummonerRerollDataBagForClientV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerRerollDataBagForClientV1) UnmarshalBinary ¶
func (m *LolSummonerRerollDataBagForClientV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummoner ¶
type LolSummonerSummoner struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// display name
DisplayName string `json:"displayName,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// percent complete for next level
PercentCompleteForNextLevel int32 `json:"percentCompleteForNextLevel,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// reroll points
RerollPoints *LolSummonerSummonerRerollPoints `json:"rerollPoints,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
// xp since last level
XpSinceLastLevel int64 `json:"xpSinceLastLevel,omitempty"`
// xp until next level
XpUntilNextLevel int64 `json:"xpUntilNextLevel,omitempty"`
}
LolSummonerSummoner lol summoner summoner swagger:model LolSummonerSummoner
func (*LolSummonerSummoner) MarshalBinary ¶
func (m *LolSummonerSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummoner) UnmarshalBinary ¶
func (m *LolSummonerSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerCacheData ¶
type LolSummonerSummonerCacheData struct {
// summoner
Summoner *LolSummonerSummoner `json:"summoner,omitempty"`
// summoner icon
SummonerIcon int32 `json:"summonerIcon,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolSummonerSummonerCacheData lol summoner summoner cache data swagger:model LolSummonerSummonerCacheData
func (*LolSummonerSummonerCacheData) MarshalBinary ¶
func (m *LolSummonerSummonerCacheData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerCacheData) UnmarshalBinary ¶
func (m *LolSummonerSummonerCacheData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerCreateRequest ¶
type LolSummonerSummonerCreateRequest struct {
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
LolSummonerSummonerCreateRequest lol summoner summoner create request swagger:model LolSummonerSummonerCreateRequest
func (*LolSummonerSummonerCreateRequest) MarshalBinary ¶
func (m *LolSummonerSummonerCreateRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerCreateRequest) UnmarshalBinary ¶
func (m *LolSummonerSummonerCreateRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerCreatedID ¶
type LolSummonerSummonerCreatedID struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSummonerSummonerCreatedID lol summoner summoner created Id swagger:model LolSummonerSummonerCreatedId
func (*LolSummonerSummonerCreatedID) MarshalBinary ¶
func (m *LolSummonerSummonerCreatedID) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerCreatedID) UnmarshalBinary ¶
func (m *LolSummonerSummonerCreatedID) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerDTO ¶
type LolSummonerSummonerDTO struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// exp points
ExpPoints int32 `json:"expPoints,omitempty"`
// exp to next level
ExpToNextLevel int32 `json:"expToNextLevel,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// name
Name string `json:"name,omitempty"`
// name change flag
NameChangeFlag bool `json:"nameChangeFlag,omitempty"`
// partner Id
PartnerID string `json:"partnerId,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
}
LolSummonerSummonerDTO lol summoner summoner d t o swagger:model LolSummonerSummonerDTO
func (*LolSummonerSummonerDTO) MarshalBinary ¶
func (m *LolSummonerSummonerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerDTO) UnmarshalBinary ¶
func (m *LolSummonerSummonerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerIDAndIcon ¶
type LolSummonerSummonerIDAndIcon struct {
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSummonerSummonerIDAndIcon lol summoner summoner Id and icon swagger:model LolSummonerSummonerIdAndIcon
func (*LolSummonerSummonerIDAndIcon) MarshalBinary ¶
func (m *LolSummonerSummonerIDAndIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerIDAndIcon) UnmarshalBinary ¶
func (m *LolSummonerSummonerIDAndIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerIDAndName ¶
type LolSummonerSummonerIDAndName struct {
// display name
DisplayName string `json:"displayName,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolSummonerSummonerIDAndName lol summoner summoner Id and name swagger:model LolSummonerSummonerIdAndName
func (*LolSummonerSummonerIDAndName) MarshalBinary ¶
func (m *LolSummonerSummonerIDAndName) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerIDAndName) UnmarshalBinary ¶
func (m *LolSummonerSummonerIDAndName) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerIcon ¶
type LolSummonerSummonerIcon struct {
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
}
LolSummonerSummonerIcon lol summoner summoner icon swagger:model LolSummonerSummonerIcon
func (*LolSummonerSummonerIcon) MarshalBinary ¶
func (m *LolSummonerSummonerIcon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerIcon) UnmarshalBinary ¶
func (m *LolSummonerSummonerIcon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerProfileUpdate ¶
type LolSummonerSummonerProfileUpdate struct {
// inventory
Inventory string `json:"inventory,omitempty"`
// key
Key string `json:"key,omitempty"`
// value
Value interface{} `json:"value,omitempty"`
}
LolSummonerSummonerProfileUpdate lol summoner summoner profile update swagger:model LolSummonerSummonerProfileUpdate
func (*LolSummonerSummonerProfileUpdate) MarshalBinary ¶
func (m *LolSummonerSummonerProfileUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerProfileUpdate) UnmarshalBinary ¶
func (m *LolSummonerSummonerProfileUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerRequestedName ¶
type LolSummonerSummonerRequestedName struct {
// name
Name string `json:"name,omitempty"`
}
LolSummonerSummonerRequestedName lol summoner summoner requested name swagger:model LolSummonerSummonerRequestedName
func (*LolSummonerSummonerRequestedName) MarshalBinary ¶
func (m *LolSummonerSummonerRequestedName) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerRequestedName) UnmarshalBinary ¶
func (m *LolSummonerSummonerRequestedName) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerSummonerRerollPoints ¶
type LolSummonerSummonerRerollPoints struct {
// current points
CurrentPoints int32 `json:"currentPoints,omitempty"`
// max rolls
MaxRolls int32 `json:"maxRolls,omitempty"`
// number of rolls
NumberOfRolls int32 `json:"numberOfRolls,omitempty"`
// points cost to roll
PointsCostToRoll int32 `json:"pointsCostToRoll,omitempty"`
// points to reroll
PointsToReroll int32 `json:"pointsToReroll,omitempty"`
}
LolSummonerSummonerRerollPoints lol summoner summoner reroll points swagger:model LolSummonerSummonerRerollPoints
func (*LolSummonerSummonerRerollPoints) MarshalBinary ¶
func (m *LolSummonerSummonerRerollPoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerSummonerRerollPoints) UnmarshalBinary ¶
func (m *LolSummonerSummonerRerollPoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolSummonerXpAndLevelMessage ¶
type LolSummonerXpAndLevelMessage struct {
// level
Level *LolSummonerLevelField `json:"level,omitempty"`
// xp
Xp interface{} `json:"xp,omitempty"`
}
LolSummonerXpAndLevelMessage lol summoner xp and level message swagger:model LolSummonerXpAndLevelMessage
func (*LolSummonerXpAndLevelMessage) MarshalBinary ¶
func (m *LolSummonerXpAndLevelMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolSummonerXpAndLevelMessage) UnmarshalBinary ¶
func (m *LolSummonerXpAndLevelMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTencentAntiaddictionAntiAddictionState ¶
type LolTencentAntiaddictionAntiAddictionState struct {
// localization key
LocalizationKey string `json:"localizationKey,omitempty"`
// policy type
PolicyType LolTencentAntiaddictionPolicyType `json:"policyType,omitempty"`
}
LolTencentAntiaddictionAntiAddictionState lol tencent antiaddiction anti addiction state swagger:model LolTencentAntiaddictionAntiAddictionState
func (*LolTencentAntiaddictionAntiAddictionState) MarshalBinary ¶
func (m *LolTencentAntiaddictionAntiAddictionState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTencentAntiaddictionAntiAddictionState) UnmarshalBinary ¶
func (m *LolTencentAntiaddictionAntiAddictionState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTencentAntiaddictionPolicyType ¶
type LolTencentAntiaddictionPolicyType string
LolTencentAntiaddictionPolicyType lol tencent antiaddiction policy type swagger:model LolTencentAntiaddictionPolicyType
const ( // LolTencentAntiaddictionPolicyTypeTencentWarning captures enum value "tencentWarning" LolTencentAntiaddictionPolicyTypeTencentWarning LolTencentAntiaddictionPolicyType = "tencentWarning" // LolTencentAntiaddictionPolicyTypeTencentShutdown captures enum value "tencentShutdown" LolTencentAntiaddictionPolicyTypeTencentShutdown LolTencentAntiaddictionPolicyType = "tencentShutdown" )
type LolTencentQtTencentQTNotification ¶
type LolTencentQtTencentQTNotification struct {
// data
Data interface{} `json:"data,omitempty"`
// state
State string `json:"state,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// updated by
UpdatedBy string `json:"updatedBy,omitempty"`
}
LolTencentQtTencentQTNotification lol tencent qt tencent q t notification swagger:model LolTencentQtTencentQTNotification
func (*LolTencentQtTencentQTNotification) MarshalBinary ¶
func (m *LolTencentQtTencentQTNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTencentQtTencentQTNotification) UnmarshalBinary ¶
func (m *LolTencentQtTencentQTNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesCapClashTrophyEntitlementPayload ¶
type LolTrophiesCapClashTrophyEntitlementPayload struct {
// reward spec
RewardSpec *LolTrophiesClashV2TrophyRewardSpec `json:"rewardSpec,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
}
LolTrophiesCapClashTrophyEntitlementPayload lol trophies cap clash trophy entitlement payload swagger:model LolTrophiesCapClashTrophyEntitlementPayload
func (*LolTrophiesCapClashTrophyEntitlementPayload) MarshalBinary ¶
func (m *LolTrophiesCapClashTrophyEntitlementPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesCapClashTrophyEntitlementPayload) UnmarshalBinary ¶
func (m *LolTrophiesCapClashTrophyEntitlementPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesClashV2TrophyRewardSpec ¶
type LolTrophiesClashV2TrophyRewardSpec struct {
// bracket
Bracket string `json:"bracket,omitempty"`
// season Id
SeasonID string `json:"seasonId,omitempty"`
// theme
Theme string `json:"theme,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
}
LolTrophiesClashV2TrophyRewardSpec lol trophies clash v2 trophy reward spec swagger:model LolTrophiesClashV2TrophyRewardSpec
func (*LolTrophiesClashV2TrophyRewardSpec) MarshalBinary ¶
func (m *LolTrophiesClashV2TrophyRewardSpec) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesClashV2TrophyRewardSpec) UnmarshalBinary ¶
func (m *LolTrophiesClashV2TrophyRewardSpec) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesInventoryItemsByType ¶
type LolTrophiesInventoryItemsByType struct {
// t o u r n a m e n t t r o p h y
TOURNAMENTTROPHY []*LolTrophiesTournamentTrophyInventoryItem `json:"TOURNAMENT_TROPHY"`
}
LolTrophiesInventoryItemsByType lol trophies inventory items by type swagger:model LolTrophiesInventoryItemsByType
func (*LolTrophiesInventoryItemsByType) MarshalBinary ¶
func (m *LolTrophiesInventoryItemsByType) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesInventoryItemsByType) UnmarshalBinary ¶
func (m *LolTrophiesInventoryItemsByType) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesInventoryResponse ¶
type LolTrophiesInventoryResponse struct {
// items
Items *LolTrophiesInventoryItemsByType `json:"items,omitempty"`
}
LolTrophiesInventoryResponse lol trophies inventory response swagger:model LolTrophiesInventoryResponse
func (*LolTrophiesInventoryResponse) MarshalBinary ¶
func (m *LolTrophiesInventoryResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesInventoryResponse) UnmarshalBinary ¶
func (m *LolTrophiesInventoryResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesOtherPlayerTrophyInventoryItem ¶
type LolTrophiesOtherPlayerTrophyInventoryItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// payload
Payload *LolTrophiesCapClashTrophyEntitlementPayload `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolTrophiesOtherPlayerTrophyInventoryItem lol trophies other player trophy inventory item swagger:model LolTrophiesOtherPlayerTrophyInventoryItem
func (*LolTrophiesOtherPlayerTrophyInventoryItem) MarshalBinary ¶
func (m *LolTrophiesOtherPlayerTrophyInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesOtherPlayerTrophyInventoryItem) UnmarshalBinary ¶
func (m *LolTrophiesOtherPlayerTrophyInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesTournamentTrophyInventoryItem ¶
type LolTrophiesTournamentTrophyInventoryItem struct {
// payload
Payload *LolTrophiesCapClashTrophyEntitlementPayload `json:"payload,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
}
LolTrophiesTournamentTrophyInventoryItem lol trophies tournament trophy inventory item swagger:model LolTrophiesTournamentTrophyInventoryItem
func (*LolTrophiesTournamentTrophyInventoryItem) MarshalBinary ¶
func (m *LolTrophiesTournamentTrophyInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesTournamentTrophyInventoryItem) UnmarshalBinary ¶
func (m *LolTrophiesTournamentTrophyInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolTrophiesTrophyProfileData ¶
type LolTrophiesTrophyProfileData struct {
// bracket
Bracket int64 `json:"bracket,omitempty"`
// season Id
SeasonID int64 `json:"seasonId,omitempty"`
// theme
Theme string `json:"theme,omitempty"`
// tier
Tier int64 `json:"tier,omitempty"`
}
LolTrophiesTrophyProfileData lol trophies trophy profile data swagger:model LolTrophiesTrophyProfileData
func (*LolTrophiesTrophyProfileData) MarshalBinary ¶
func (m *LolTrophiesTrophyProfileData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolTrophiesTrophyProfileData) UnmarshalBinary ¶
func (m *LolTrophiesTrophyProfileData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolUserExperienceGameflowPhase ¶
type LolUserExperienceGameflowPhase string
LolUserExperienceGameflowPhase lol user experience gameflow phase swagger:model LolUserExperienceGameflowPhase
const ( // LolUserExperienceGameflowPhaseNone captures enum value "None" LolUserExperienceGameflowPhaseNone LolUserExperienceGameflowPhase = "None" // LolUserExperienceGameflowPhaseLobby captures enum value "Lobby" LolUserExperienceGameflowPhaseLobby LolUserExperienceGameflowPhase = "Lobby" // LolUserExperienceGameflowPhaseMatchmaking captures enum value "Matchmaking" LolUserExperienceGameflowPhaseMatchmaking LolUserExperienceGameflowPhase = "Matchmaking" // LolUserExperienceGameflowPhaseCheckedIntoTournament captures enum value "CheckedIntoTournament" LolUserExperienceGameflowPhaseCheckedIntoTournament LolUserExperienceGameflowPhase = "CheckedIntoTournament" // LolUserExperienceGameflowPhaseReadyCheck captures enum value "ReadyCheck" LolUserExperienceGameflowPhaseReadyCheck LolUserExperienceGameflowPhase = "ReadyCheck" // LolUserExperienceGameflowPhaseChampSelect captures enum value "ChampSelect" LolUserExperienceGameflowPhaseChampSelect LolUserExperienceGameflowPhase = "ChampSelect" // LolUserExperienceGameflowPhaseGameStart captures enum value "GameStart" LolUserExperienceGameflowPhaseGameStart LolUserExperienceGameflowPhase = "GameStart" // LolUserExperienceGameflowPhaseFailedToLaunch captures enum value "FailedToLaunch" LolUserExperienceGameflowPhaseFailedToLaunch LolUserExperienceGameflowPhase = "FailedToLaunch" // LolUserExperienceGameflowPhaseInProgress captures enum value "InProgress" LolUserExperienceGameflowPhaseInProgress LolUserExperienceGameflowPhase = "InProgress" // LolUserExperienceGameflowPhaseReconnect captures enum value "Reconnect" LolUserExperienceGameflowPhaseReconnect LolUserExperienceGameflowPhase = "Reconnect" // LolUserExperienceGameflowPhaseWaitingForStats captures enum value "WaitingForStats" LolUserExperienceGameflowPhaseWaitingForStats LolUserExperienceGameflowPhase = "WaitingForStats" // LolUserExperienceGameflowPhasePreEndOfGame captures enum value "PreEndOfGame" LolUserExperienceGameflowPhasePreEndOfGame LolUserExperienceGameflowPhase = "PreEndOfGame" // LolUserExperienceGameflowPhaseEndOfGame captures enum value "EndOfGame" LolUserExperienceGameflowPhaseEndOfGame LolUserExperienceGameflowPhase = "EndOfGame" // LolUserExperienceGameflowPhaseTerminatedInError captures enum value "TerminatedInError" LolUserExperienceGameflowPhaseTerminatedInError LolUserExperienceGameflowPhase = "TerminatedInError" )
type LolUserExperienceGameflowSession ¶
type LolUserExperienceGameflowSession struct {
// phase
Phase LolUserExperienceGameflowPhase `json:"phase,omitempty"`
}
LolUserExperienceGameflowSession lol user experience gameflow session swagger:model LolUserExperienceGameflowSession
func (*LolUserExperienceGameflowSession) MarshalBinary ¶
func (m *LolUserExperienceGameflowSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolUserExperienceGameflowSession) UnmarshalBinary ¶
func (m *LolUserExperienceGameflowSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardCollectionsSummonerIcons ¶
type LolWorldsTokenCardCollectionsSummonerIcons struct {
// icons
Icons []int32 `json:"icons"`
}
LolWorldsTokenCardCollectionsSummonerIcons lol worlds token card collections summoner icons swagger:model LolWorldsTokenCardCollectionsSummonerIcons
func (*LolWorldsTokenCardCollectionsSummonerIcons) MarshalBinary ¶
func (m *LolWorldsTokenCardCollectionsSummonerIcons) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolWorldsTokenCardCollectionsSummonerIcons) UnmarshalBinary ¶
func (m *LolWorldsTokenCardCollectionsSummonerIcons) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardInventoryItem ¶
type LolWorldsTokenCardInventoryItem struct {
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// item Id
ItemID int32 `json:"itemId,omitempty"`
// ownership type
OwnershipType LolWorldsTokenCardItemOwnershipType `json:"ownershipType,omitempty"`
// purchase date
PurchaseDate string `json:"purchaseDate,omitempty"`
// quantity
Quantity int64 `json:"quantity,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
LolWorldsTokenCardInventoryItem lol worlds token card inventory item swagger:model LolWorldsTokenCardInventoryItem
func (*LolWorldsTokenCardInventoryItem) MarshalBinary ¶
func (m *LolWorldsTokenCardInventoryItem) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolWorldsTokenCardInventoryItem) UnmarshalBinary ¶
func (m *LolWorldsTokenCardInventoryItem) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardItemOwnershipType ¶
type LolWorldsTokenCardItemOwnershipType string
LolWorldsTokenCardItemOwnershipType lol worlds token card item ownership type swagger:model LolWorldsTokenCardItemOwnershipType
const ( // LolWorldsTokenCardItemOwnershipTypeOWNED captures enum value "OWNED" LolWorldsTokenCardItemOwnershipTypeOWNED LolWorldsTokenCardItemOwnershipType = "OWNED" // LolWorldsTokenCardItemOwnershipTypeRENTED captures enum value "RENTED" LolWorldsTokenCardItemOwnershipTypeRENTED LolWorldsTokenCardItemOwnershipType = "RENTED" // LolWorldsTokenCardItemOwnershipTypeLOYALTY captures enum value "LOYALTY" LolWorldsTokenCardItemOwnershipTypeLOYALTY LolWorldsTokenCardItemOwnershipType = "LOYALTY" // LolWorldsTokenCardItemOwnershipTypeF2P captures enum value "F2P" LolWorldsTokenCardItemOwnershipTypeF2P LolWorldsTokenCardItemOwnershipType = "F2P" )
type LolWorldsTokenCardLoginSession ¶
type LolWorldsTokenCardLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
LolWorldsTokenCardLoginSession lol worlds token card login session swagger:model LolWorldsTokenCardLoginSession
func (*LolWorldsTokenCardLoginSession) MarshalBinary ¶
func (m *LolWorldsTokenCardLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolWorldsTokenCardLoginSession) UnmarshalBinary ¶
func (m *LolWorldsTokenCardLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardLootDataGdsResource ¶
type LolWorldsTokenCardLootDataGdsResource struct {
// loot token bank cards
LootTokenBankCards []*LolWorldsTokenCardLootTokenBankCardGdsResource `json:"LootTokenBankCards"`
}
LolWorldsTokenCardLootDataGdsResource lol worlds token card loot data gds resource swagger:model LolWorldsTokenCardLootDataGdsResource
func (*LolWorldsTokenCardLootDataGdsResource) MarshalBinary ¶
func (m *LolWorldsTokenCardLootDataGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolWorldsTokenCardLootDataGdsResource) UnmarshalBinary ¶
func (m *LolWorldsTokenCardLootDataGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardLootTokenBankCardGdsResource ¶
type LolWorldsTokenCardLootTokenBankCardGdsResource struct {
// activation date
ActivationDate string `json:"activationDate,omitempty"`
// backsplash image path
BacksplashImagePath string `json:"backsplashImagePath,omitempty"`
// button text
ButtonText string `json:"buttonText,omitempty"`
// deactivation date
DeactivationDate string `json:"deactivationDate,omitempty"`
// loot item name
LootItemName string `json:"lootItemName,omitempty"`
// non premium cap currency Id
NonPremiumCapCurrencyID string `json:"nonPremiumCapCurrencyId,omitempty"`
// premium cap currency Id
PremiumCapCurrencyID string `json:"premiumCapCurrencyId,omitempty"`
// store link item
StoreLinkItem string `json:"storeLinkItem,omitempty"`
// store link type
StoreLinkType string `json:"storeLinkType,omitempty"`
// title text
TitleText string `json:"titleText,omitempty"`
// token icon path
TokenIconPath string `json:"tokenIconPath,omitempty"`
// tooltip description text
TooltipDescriptionText string `json:"tooltipDescriptionText,omitempty"`
// tooltip splash path
TooltipSplashPath string `json:"tooltipSplashPath,omitempty"`
// tooltip title text
TooltipTitleText string `json:"tooltipTitleText,omitempty"`
// unlock item Id
UnlockItemID string `json:"unlockItemId,omitempty"`
}
LolWorldsTokenCardLootTokenBankCardGdsResource lol worlds token card loot token bank card gds resource swagger:model LolWorldsTokenCardLootTokenBankCardGdsResource
func (*LolWorldsTokenCardLootTokenBankCardGdsResource) MarshalBinary ¶
func (m *LolWorldsTokenCardLootTokenBankCardGdsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolWorldsTokenCardLootTokenBankCardGdsResource) UnmarshalBinary ¶
func (m *LolWorldsTokenCardLootTokenBankCardGdsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardTokenUpsell ¶
type LolWorldsTokenCardTokenUpsell struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// button text
ButtonText string `json:"buttonText,omitempty"`
// currency Url
CurrencyURL string `json:"currencyUrl,omitempty"`
// currently locked
CurrentlyLocked LolWorldsTokenCardTokenUpsellLockedType `json:"currentlyLocked,omitempty"`
// dependent inventory Id
DependentInventoryID int32 `json:"dependentInventoryId,omitempty"`
// dependent inventory type
DependentInventoryType string `json:"dependentInventoryType,omitempty"`
// end date
EndDate string `json:"endDate,omitempty"`
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// locked count
LockedCount int32 `json:"lockedCount,omitempty"`
// premium currency name
PremiumCurrencyName string `json:"premiumCurrencyName,omitempty"`
// purchase Url
PurchaseURL string `json:"purchaseUrl,omitempty"`
// start date
StartDate string `json:"startDate,omitempty"`
// title
Title string `json:"title,omitempty"`
// tooltip background Url
TooltipBackgroundURL string `json:"tooltipBackgroundUrl,omitempty"`
// tooltip description
TooltipDescription string `json:"tooltipDescription,omitempty"`
// tooltip title
TooltipTitle string `json:"tooltipTitle,omitempty"`
}
LolWorldsTokenCardTokenUpsell lol worlds token card token upsell swagger:model LolWorldsTokenCardTokenUpsell
func (*LolWorldsTokenCardTokenUpsell) MarshalBinary ¶
func (m *LolWorldsTokenCardTokenUpsell) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LolWorldsTokenCardTokenUpsell) UnmarshalBinary ¶
func (m *LolWorldsTokenCardTokenUpsell) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LolWorldsTokenCardTokenUpsellLockedType ¶
type LolWorldsTokenCardTokenUpsellLockedType string
LolWorldsTokenCardTokenUpsellLockedType lol worlds token card token upsell locked type swagger:model LolWorldsTokenCardTokenUpsellLockedType
const ( // LolWorldsTokenCardTokenUpsellLockedTypeUNASSIGNED captures enum value "UNASSIGNED" LolWorldsTokenCardTokenUpsellLockedTypeUNASSIGNED LolWorldsTokenCardTokenUpsellLockedType = "UNASSIGNED" // LolWorldsTokenCardTokenUpsellLockedTypeUNLOCKED captures enum value "UNLOCKED" LolWorldsTokenCardTokenUpsellLockedTypeUNLOCKED LolWorldsTokenCardTokenUpsellLockedType = "UNLOCKED" // LolWorldsTokenCardTokenUpsellLockedTypeLOCKED captures enum value "LOCKED" LolWorldsTokenCardTokenUpsellLockedTypeLOCKED LolWorldsTokenCardTokenUpsellLockedType = "LOCKED" )
type LootItemClientDTO ¶
type LootItemClientDTO struct {
// asset
Asset string `json:"asset,omitempty"`
// display categories
DisplayCategories string `json:"displayCategories,omitempty"`
// expiry time
ExpiryTime int64 `json:"expiryTime,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
// rarity
Rarity string `json:"rarity,omitempty"`
// rental games
RentalGames int32 `json:"rentalGames,omitempty"`
// rental seconds
RentalSeconds int64 `json:"rentalSeconds,omitempty"`
// store item Id
StoreItemID int32 `json:"storeItemId,omitempty"`
// tags
Tags string `json:"tags,omitempty"`
// type
Type string `json:"type,omitempty"`
// upgrade loot name
UpgradeLootName string `json:"upgradeLootName,omitempty"`
// value
Value int32 `json:"value,omitempty"`
}
LootItemClientDTO loot item client d t o swagger:model LootItemClientDTO
func (*LootItemClientDTO) MarshalBinary ¶
func (m *LootItemClientDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootItemClientDTO) UnmarshalBinary ¶
func (m *LootItemClientDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootItemListClientDTO ¶
type LootItemListClientDTO struct {
// last update
LastUpdate int64 `json:"lastUpdate,omitempty"`
// loot items
LootItems []*LootItemClientDTO `json:"lootItems"`
}
LootItemListClientDTO loot item list client d t o swagger:model LootItemListClientDTO
func (*LootItemListClientDTO) MarshalBinary ¶
func (m *LootItemListClientDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootItemListClientDTO) UnmarshalBinary ¶
func (m *LootItemListClientDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsClientConfigurationDTO ¶
type LootLcdsClientConfigurationDTO struct {
// currencies using cap wallets
CurrenciesUsingCapWallets []string `json:"currenciesUsingCapWallets"`
// loot items using breakout recipe menu
LootItemsUsingBreakoutRecipeMenu []string `json:"lootItemsUsingBreakoutRecipeMenu"`
// loot materials to always render
LootMaterialsToAlwaysRender []string `json:"lootMaterialsToAlwaysRender"`
}
LootLcdsClientConfigurationDTO loot lcds client configuration d t o swagger:model LootLcdsClientConfigurationDTO
func (*LootLcdsClientConfigurationDTO) MarshalBinary ¶
func (m *LootLcdsClientConfigurationDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsClientConfigurationDTO) UnmarshalBinary ¶
func (m *LootLcdsClientConfigurationDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsLootDescriptionDTO ¶
type LootLcdsLootDescriptionDTO struct {
// child loot table names
ChildLootTableNames []string `json:"childLootTableNames"`
// localization long description map
LocalizationLongDescriptionMap map[string]string `json:"localizationLongDescriptionMap,omitempty"`
// localization map
LocalizationMap map[string]string `json:"localizationMap,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
}
LootLcdsLootDescriptionDTO loot lcds loot description d t o swagger:model LootLcdsLootDescriptionDTO
func (*LootLcdsLootDescriptionDTO) MarshalBinary ¶
func (m *LootLcdsLootDescriptionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsLootDescriptionDTO) UnmarshalBinary ¶
func (m *LootLcdsLootDescriptionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsRecipeClientDTO ¶
type LootLcdsRecipeClientDTO struct {
// crafter name
CrafterName string `json:"crafterName,omitempty"`
// display categories
DisplayCategories string `json:"displayCategories,omitempty"`
// metadata
Metadata *LootLcdsRecipeMetadata `json:"metadata,omitempty"`
// outputs
Outputs []*LootLcdsRecipeOutputDTO `json:"outputs"`
// recipe name
RecipeName string `json:"recipeName,omitempty"`
// slots
Slots []*LootLcdsRecipeSlotClientDTO `json:"slots"`
// type
Type string `json:"type,omitempty"`
}
LootLcdsRecipeClientDTO loot lcds recipe client d t o swagger:model LootLcdsRecipeClientDTO
func (*LootLcdsRecipeClientDTO) MarshalBinary ¶
func (m *LootLcdsRecipeClientDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsRecipeClientDTO) UnmarshalBinary ¶
func (m *LootLcdsRecipeClientDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsRecipeListClientDTO ¶
type LootLcdsRecipeListClientDTO struct {
// last update
LastUpdate int64 `json:"lastUpdate,omitempty"`
// recipes
Recipes []*LootLcdsRecipeClientDTO `json:"recipes"`
}
LootLcdsRecipeListClientDTO loot lcds recipe list client d t o swagger:model LootLcdsRecipeListClientDTO
func (*LootLcdsRecipeListClientDTO) MarshalBinary ¶
func (m *LootLcdsRecipeListClientDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsRecipeListClientDTO) UnmarshalBinary ¶
func (m *LootLcdsRecipeListClientDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsRecipeMetadata ¶
type LootLcdsRecipeMetadata struct {
// bonus descriptions
BonusDescriptions []*LootLcdsLootDescriptionDTO `json:"bonusDescriptions"`
// guaranteed descriptions
GuaranteedDescriptions []*LootLcdsLootDescriptionDTO `json:"guaranteedDescriptions"`
// tooltips disabled
TooltipsDisabled bool `json:"tooltipsDisabled,omitempty"`
}
LootLcdsRecipeMetadata loot lcds recipe metadata swagger:model LootLcdsRecipeMetadata
func (*LootLcdsRecipeMetadata) MarshalBinary ¶
func (m *LootLcdsRecipeMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsRecipeMetadata) UnmarshalBinary ¶
func (m *LootLcdsRecipeMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsRecipeOutputDTO ¶
type LootLcdsRecipeOutputDTO struct {
// allow duplicates
AllowDuplicates bool `json:"allowDuplicates,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
// probability
Probability float64 `json:"probability,omitempty"`
// quantity expression
QuantityExpression string `json:"quantityExpression,omitempty"`
}
LootLcdsRecipeOutputDTO loot lcds recipe output d t o swagger:model LootLcdsRecipeOutputDTO
func (*LootLcdsRecipeOutputDTO) MarshalBinary ¶
func (m *LootLcdsRecipeOutputDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsRecipeOutputDTO) UnmarshalBinary ¶
func (m *LootLcdsRecipeOutputDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootLcdsRecipeSlotClientDTO ¶
type LootLcdsRecipeSlotClientDTO struct {
// quantity expression
QuantityExpression string `json:"quantityExpression,omitempty"`
// query
Query string `json:"query,omitempty"`
// slot number
SlotNumber int32 `json:"slotNumber,omitempty"`
}
LootLcdsRecipeSlotClientDTO loot lcds recipe slot client d t o swagger:model LootLcdsRecipeSlotClientDTO
func (*LootLcdsRecipeSlotClientDTO) MarshalBinary ¶
func (m *LootLcdsRecipeSlotClientDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootLcdsRecipeSlotClientDTO) UnmarshalBinary ¶
func (m *LootLcdsRecipeSlotClientDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootNameRefID ¶
type LootNameRefID struct {
// loot name
LootName string `json:"lootName,omitempty"`
// ref Id
RefID string `json:"refId,omitempty"`
}
LootNameRefID loot name ref Id swagger:model LootNameRefId
func (*LootNameRefID) MarshalBinary ¶
func (m *LootNameRefID) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootNameRefID) UnmarshalBinary ¶
func (m *LootNameRefID) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LootSimpleDialogMessageResponse ¶
type LootSimpleDialogMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
LootSimpleDialogMessageResponse loot simple dialog message response swagger:model LootSimpleDialogMessageResponse
func (*LootSimpleDialogMessageResponse) MarshalBinary ¶
func (m *LootSimpleDialogMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LootSimpleDialogMessageResponse) UnmarshalBinary ¶
func (m *LootSimpleDialogMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchedPlayerDTO ¶
type MatchedPlayerDTO struct {
// captain
Captain *PlayerInfoDTO `json:"captain,omitempty"`
// players
Players []*PlayerInfoDTO `json:"players"`
// roster Id
RosterID string `json:"rosterId,omitempty"`
}
MatchedPlayerDTO matched player d t o swagger:model MatchedPlayerDTO
func (*MatchedPlayerDTO) MarshalBinary ¶
func (m *MatchedPlayerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchedPlayerDTO) UnmarshalBinary ¶
func (m *MatchedPlayerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsBustedLeaver ¶
type MatchmakingLcdsBustedLeaver struct {
// access token
AccessToken string `json:"accessToken,omitempty"`
// leaver penalty millis remaining
LeaverPenaltyMillisRemaining int64 `json:"leaverPenaltyMillisRemaining,omitempty"`
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *MatchmakingLcdsSummoner `json:"summoner,omitempty"`
}
MatchmakingLcdsBustedLeaver matchmaking lcds busted leaver swagger:model MatchmakingLcdsBustedLeaver
func (*MatchmakingLcdsBustedLeaver) MarshalBinary ¶
func (m *MatchmakingLcdsBustedLeaver) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsBustedLeaver) UnmarshalBinary ¶
func (m *MatchmakingLcdsBustedLeaver) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsFailedJoinPlayer ¶
type MatchmakingLcdsFailedJoinPlayer struct {
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *MatchmakingLcdsSummoner `json:"summoner,omitempty"`
}
MatchmakingLcdsFailedJoinPlayer matchmaking lcds failed join player swagger:model MatchmakingLcdsFailedJoinPlayer
func (*MatchmakingLcdsFailedJoinPlayer) MarshalBinary ¶
func (m *MatchmakingLcdsFailedJoinPlayer) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsFailedJoinPlayer) UnmarshalBinary ¶
func (m *MatchmakingLcdsFailedJoinPlayer) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsGameDTO ¶
type MatchmakingLcdsGameDTO struct {
// game state
GameState string `json:"gameState,omitempty"`
// status of participants
StatusOfParticipants string `json:"statusOfParticipants,omitempty"`
// team one
TeamOne []*MatchmakingLcdsPlayerParticipant `json:"teamOne"`
// team two
TeamTwo []*MatchmakingLcdsPlayerParticipant `json:"teamTwo"`
// terminated condition
TerminatedCondition string `json:"terminatedCondition,omitempty"`
}
MatchmakingLcdsGameDTO matchmaking lcds game d t o swagger:model MatchmakingLcdsGameDTO
func (*MatchmakingLcdsGameDTO) MarshalBinary ¶
func (m *MatchmakingLcdsGameDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsGameDTO) UnmarshalBinary ¶
func (m *MatchmakingLcdsGameDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsGameNotification ¶
type MatchmakingLcdsGameNotification struct {
// message argument
MessageArgument string `json:"messageArgument,omitempty"`
// message code
MessageCode string `json:"messageCode,omitempty"`
// type
Type string `json:"type,omitempty"`
}
MatchmakingLcdsGameNotification matchmaking lcds game notification swagger:model MatchmakingLcdsGameNotification
func (*MatchmakingLcdsGameNotification) MarshalBinary ¶
func (m *MatchmakingLcdsGameNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsGameNotification) UnmarshalBinary ¶
func (m *MatchmakingLcdsGameNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsMatchMakerParams ¶
type MatchmakingLcdsMatchMakerParams struct {
// bot difficulty
BotDifficulty string `json:"botDifficulty,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// languages
Languages string `json:"languages,omitempty"`
// last maestro message
LastMaestroMessage string `json:"lastMaestroMessage,omitempty"`
// queue ids
QueueIds []int32 `json:"queueIds"`
// team
Team []int64 `json:"team"`
// team Id
TeamID int64 `json:"teamId,omitempty"`
}
MatchmakingLcdsMatchMakerParams matchmaking lcds match maker params swagger:model MatchmakingLcdsMatchMakerParams
func (*MatchmakingLcdsMatchMakerParams) MarshalBinary ¶
func (m *MatchmakingLcdsMatchMakerParams) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsMatchMakerParams) UnmarshalBinary ¶
func (m *MatchmakingLcdsMatchMakerParams) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsMatchMakerPayload ¶
type MatchmakingLcdsMatchMakerPayload struct {
// l e a v e r b u s t e r a c c e s s t o k e n
LEAVERBUSTERACCESSTOKEN string `json:"LEAVER_BUSTER_ACCESS_TOKEN,omitempty"`
}
MatchmakingLcdsMatchMakerPayload matchmaking lcds match maker payload swagger:model MatchmakingLcdsMatchMakerPayload
func (*MatchmakingLcdsMatchMakerPayload) MarshalBinary ¶
func (m *MatchmakingLcdsMatchMakerPayload) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsMatchMakerPayload) UnmarshalBinary ¶
func (m *MatchmakingLcdsMatchMakerPayload) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsPlayerParticipant ¶
type MatchmakingLcdsPlayerParticipant struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
MatchmakingLcdsPlayerParticipant matchmaking lcds player participant swagger:model MatchmakingLcdsPlayerParticipant
func (*MatchmakingLcdsPlayerParticipant) MarshalBinary ¶
func (m *MatchmakingLcdsPlayerParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsPlayerParticipant) UnmarshalBinary ¶
func (m *MatchmakingLcdsPlayerParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsQueueDisabled ¶
type MatchmakingLcdsQueueDisabled struct {
// message
Message string `json:"message,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *MatchmakingLcdsSummoner `json:"summoner,omitempty"`
}
MatchmakingLcdsQueueDisabled matchmaking lcds queue disabled swagger:model MatchmakingLcdsQueueDisabled
func (*MatchmakingLcdsQueueDisabled) MarshalBinary ¶
func (m *MatchmakingLcdsQueueDisabled) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsQueueDisabled) UnmarshalBinary ¶
func (m *MatchmakingLcdsQueueDisabled) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsQueueDodger ¶
type MatchmakingLcdsQueueDodger struct {
// dodge penalty remaining time
DodgePenaltyRemainingTime int64 `json:"dodgePenaltyRemainingTime,omitempty"`
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *MatchmakingLcdsSummoner `json:"summoner,omitempty"`
}
MatchmakingLcdsQueueDodger matchmaking lcds queue dodger swagger:model MatchmakingLcdsQueueDodger
func (*MatchmakingLcdsQueueDodger) MarshalBinary ¶
func (m *MatchmakingLcdsQueueDodger) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsQueueDodger) UnmarshalBinary ¶
func (m *MatchmakingLcdsQueueDodger) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsQueueInfo ¶
type MatchmakingLcdsQueueInfo struct {
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// wait time
WaitTime int64 `json:"waitTime,omitempty"`
}
MatchmakingLcdsQueueInfo matchmaking lcds queue info swagger:model MatchmakingLcdsQueueInfo
func (*MatchmakingLcdsQueueInfo) MarshalBinary ¶
func (m *MatchmakingLcdsQueueInfo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsQueueInfo) UnmarshalBinary ¶
func (m *MatchmakingLcdsQueueInfo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsQueueRestricted ¶
type MatchmakingLcdsQueueRestricted struct {
// message
Message string `json:"message,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *MatchmakingLcdsSummoner `json:"summoner,omitempty"`
}
MatchmakingLcdsQueueRestricted matchmaking lcds queue restricted swagger:model MatchmakingLcdsQueueRestricted
func (*MatchmakingLcdsQueueRestricted) MarshalBinary ¶
func (m *MatchmakingLcdsQueueRestricted) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsQueueRestricted) UnmarshalBinary ¶
func (m *MatchmakingLcdsQueueRestricted) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsQueueThrottled ¶
type MatchmakingLcdsQueueThrottled struct {
// message
Message string `json:"message,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reason failed
ReasonFailed string `json:"reasonFailed,omitempty"`
// summoner
Summoner *MatchmakingLcdsSummoner `json:"summoner,omitempty"`
}
MatchmakingLcdsQueueThrottled matchmaking lcds queue throttled swagger:model MatchmakingLcdsQueueThrottled
func (*MatchmakingLcdsQueueThrottled) MarshalBinary ¶
func (m *MatchmakingLcdsQueueThrottled) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsQueueThrottled) UnmarshalBinary ¶
func (m *MatchmakingLcdsQueueThrottled) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsSearchingForMatchNotification ¶
type MatchmakingLcdsSearchingForMatchNotification struct {
// joined queues
JoinedQueues []*MatchmakingLcdsQueueInfo `json:"joinedQueues"`
// player join failures
PlayerJoinFailures []interface{} `json:"playerJoinFailures"`
}
MatchmakingLcdsSearchingForMatchNotification matchmaking lcds searching for match notification swagger:model MatchmakingLcdsSearchingForMatchNotification
func (*MatchmakingLcdsSearchingForMatchNotification) MarshalBinary ¶
func (m *MatchmakingLcdsSearchingForMatchNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsSearchingForMatchNotification) UnmarshalBinary ¶
func (m *MatchmakingLcdsSearchingForMatchNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MatchmakingLcdsSummoner ¶
type MatchmakingLcdsSummoner struct {
// name
Name string `json:"name,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
MatchmakingLcdsSummoner matchmaking lcds summoner swagger:model MatchmakingLcdsSummoner
func (*MatchmakingLcdsSummoner) MarshalBinary ¶
func (m *MatchmakingLcdsSummoner) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MatchmakingLcdsSummoner) UnmarshalBinary ¶
func (m *MatchmakingLcdsSummoner) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MetricDataType ¶
type MetricDataType string
MetricDataType metric data type swagger:model MetricDataType
const ( // MetricDataTypeUnknown captures enum value "unknown" MetricDataTypeUnknown MetricDataType = "unknown" // MetricDataTypeInt captures enum value "int" MetricDataTypeInt MetricDataType = "int" // MetricDataTypeUint captures enum value "uint" MetricDataTypeUint MetricDataType = "uint" // MetricDataTypeFloat captures enum value "float" MetricDataTypeFloat MetricDataType = "float" // MetricDataTypeBool captures enum value "bool" MetricDataTypeBool MetricDataType = "bool" // MetricDataTypeString captures enum value "string" MetricDataTypeString MetricDataType = "string" )
type MetricMetadata ¶
type MetricMetadata struct {
// alerts
Alerts []*MetricMetadataAlert `json:"alerts"`
// category
Category string `json:"category,omitempty"`
// data type
DataType MetricDataType `json:"data_type,omitempty"`
// description
Description string `json:"description,omitempty"`
// destination
Destination string `json:"destination,omitempty"`
// info
Info string `json:"info,omitempty"`
// notify
Notify *MetricMetadataNotify `json:"notify,omitempty"`
// period
Period int32 `json:"period,omitempty"`
// pretty name
PrettyName string `json:"pretty_name,omitempty"`
// priority
Priority MetricPriority `json:"priority,omitempty"`
// sample window ms
SampleWindowMs int32 `json:"sample_window_ms,omitempty"`
// transient aggregation
TransientAggregation AggregationType `json:"transientAggregation,omitempty"`
// type
Type MetricType `json:"type,omitempty"`
// units
Units string `json:"units,omitempty"`
}
MetricMetadata metric metadata swagger:model MetricMetadata
func (*MetricMetadata) MarshalBinary ¶
func (m *MetricMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MetricMetadata) UnmarshalBinary ¶
func (m *MetricMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MetricMetadataAlert ¶
type MetricMetadataAlert struct {
// description
Description string `json:"description,omitempty"`
// info
Info string `json:"info,omitempty"`
// level
Level string `json:"level,omitempty"`
// max
Max float64 `json:"max,omitempty"`
// min
Min float64 `json:"min,omitempty"`
// notify
Notify *MetricMetadataNotify `json:"notify,omitempty"`
// pretty name
PrettyName string `json:"pretty_name,omitempty"`
}
MetricMetadataAlert metric metadata alert swagger:model MetricMetadataAlert
func (*MetricMetadataAlert) MarshalBinary ¶
func (m *MetricMetadataAlert) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MetricMetadataAlert) UnmarshalBinary ¶
func (m *MetricMetadataAlert) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MetricMetadataHipchatNotification ¶
type MetricMetadataHipchatNotification struct {
// roomid
Roomid string `json:"roomid,omitempty"`
// tags
Tags string `json:"tags,omitempty"`
}
MetricMetadataHipchatNotification metric metadata hipchat notification swagger:model MetricMetadataHipchatNotification
func (*MetricMetadataHipchatNotification) MarshalBinary ¶
func (m *MetricMetadataHipchatNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MetricMetadataHipchatNotification) UnmarshalBinary ¶
func (m *MetricMetadataHipchatNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MetricMetadataNotify ¶
type MetricMetadataNotify struct {
// email
Email []string `json:"email"`
// hipchat
Hipchat []*MetricMetadataHipchatNotification `json:"hipchat"`
// pagerduty
Pagerduty []*MetricMetadataPagerDutyNotification `json:"pagerduty"`
}
MetricMetadataNotify metric metadata notify swagger:model MetricMetadataNotify
func (*MetricMetadataNotify) MarshalBinary ¶
func (m *MetricMetadataNotify) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MetricMetadataNotify) UnmarshalBinary ¶
func (m *MetricMetadataNotify) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MetricMetadataPagerDutyNotification ¶
type MetricMetadataPagerDutyNotification struct {
// apikey
Apikey string `json:"apikey,omitempty"`
}
MetricMetadataPagerDutyNotification metric metadata pager duty notification swagger:model MetricMetadataPagerDutyNotification
func (*MetricMetadataPagerDutyNotification) MarshalBinary ¶
func (m *MetricMetadataPagerDutyNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MetricMetadataPagerDutyNotification) UnmarshalBinary ¶
func (m *MetricMetadataPagerDutyNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MetricPriority ¶
type MetricPriority string
MetricPriority metric priority swagger:model MetricPriority
const ( // MetricPriorityLow captures enum value "low" MetricPriorityLow MetricPriority = "low" // MetricPriorityMedium captures enum value "medium" MetricPriorityMedium MetricPriority = "medium" // MetricPriorityHigh captures enum value "high" MetricPriorityHigh MetricPriority = "high" )
type MetricType ¶
type MetricType string
MetricType metric type swagger:model MetricType
const ( // MetricTypeUnknown captures enum value "unknown" MetricTypeUnknown MetricType = "unknown" // MetricTypePercentage captures enum value "percentage" MetricTypePercentage MetricType = "percentage" // MetricTypeCount captures enum value "count" MetricTypeCount MetricType = "count" // MetricTypeDuration captures enum value "duration" MetricTypeDuration MetricType = "duration" // MetricTypeRate captures enum value "rate" MetricTypeRate MetricType = "rate" )
type MissionAlertDTO ¶
type MissionAlertDTO struct {
// alert time
AlertTime int64 `json:"alertTime,omitempty"`
// message
Message string `json:"message,omitempty"`
// type
Type string `json:"type,omitempty"`
}
MissionAlertDTO mission alert d t o swagger:model MissionAlertDTO
func (*MissionAlertDTO) MarshalBinary ¶
func (m *MissionAlertDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MissionAlertDTO) UnmarshalBinary ¶
func (m *MissionAlertDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MissionDisplay ¶
type MissionDisplay struct {
// attributes
Attributes []string `json:"attributes"`
// locations
Locations []string `json:"locations"`
}
MissionDisplay mission display swagger:model MissionDisplay
func (*MissionDisplay) MarshalBinary ¶
func (m *MissionDisplay) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MissionDisplay) UnmarshalBinary ¶
func (m *MissionDisplay) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MissionMetadata ¶
type MissionMetadata struct {
// npe reward pack
NpeRewardPack *NpeRewardPackMetadata `json:"npeRewardPack,omitempty"`
// tutorial
Tutorial *TutorialMetadata `json:"tutorial,omitempty"`
}
MissionMetadata mission metadata swagger:model MissionMetadata
func (*MissionMetadata) MarshalBinary ¶
func (m *MissionMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MissionMetadata) UnmarshalBinary ¶
func (m *MissionMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MissionProgressDTO ¶
type MissionProgressDTO struct {
// current progress
CurrentProgress int32 `json:"currentProgress,omitempty"`
// last viewed progress
LastViewedProgress int32 `json:"lastViewedProgress,omitempty"`
// total count
TotalCount int32 `json:"totalCount,omitempty"`
}
MissionProgressDTO mission progress d t o swagger:model MissionProgressDTO
func (*MissionProgressDTO) MarshalBinary ¶
func (m *MissionProgressDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MissionProgressDTO) UnmarshalBinary ¶
func (m *MissionProgressDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MissionRequirementDTO ¶
type MissionRequirementDTO struct {
// expression
Expression string `json:"expression,omitempty"`
}
MissionRequirementDTO mission requirement d t o swagger:model MissionRequirementDTO
func (*MissionRequirementDTO) MarshalBinary ¶
func (m *MissionRequirementDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MissionRequirementDTO) UnmarshalBinary ¶
func (m *MissionRequirementDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MissionsCompressedPayloadDTO ¶
type MissionsCompressedPayloadDTO struct {
// missions compressed
MissionsCompressed string `json:"missionsCompressed,omitempty"`
}
MissionsCompressedPayloadDTO missions compressed payload d t o swagger:model MissionsCompressedPayloadDTO
func (*MissionsCompressedPayloadDTO) MarshalBinary ¶
func (m *MissionsCompressedPayloadDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MissionsCompressedPayloadDTO) UnmarshalBinary ¶
func (m *MissionsCompressedPayloadDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MultiLeagueEntryChangeEventDTO ¶
type MultiLeagueEntryChangeEventDTO struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// main change event d t o
MainChangeEventDTO *LeagueEntryChangeEventDTOV2 `json:"mainChangeEventDTO,omitempty"`
// participant Id
ParticipantID string `json:"participantId,omitempty"`
// previous split points required
PreviousSplitPointsRequired int32 `json:"previousSplitPointsRequired,omitempty"`
// provisional game threshold
ProvisionalGameThreshold int32 `json:"provisionalGameThreshold,omitempty"`
// shard Id
ShardID string `json:"shardId,omitempty"`
// split point breakdown
SplitPointBreakdown map[string]int32 `json:"splitPointBreakdown,omitempty"`
// split points before game
SplitPointsBeforeGame int32 `json:"splitPointsBeforeGame,omitempty"`
// split points gained
SplitPointsGained int32 `json:"splitPointsGained,omitempty"`
// split points required
SplitPointsRequired int32 `json:"splitPointsRequired,omitempty"`
// split reward grants
SplitRewardGrants []*SplitRewardGrantDTO `json:"splitRewardGrants"`
// upcoming split points required
UpcomingSplitPointsRequired int32 `json:"upcomingSplitPointsRequired,omitempty"`
// upcoming split rewards
UpcomingSplitRewards []*SplitRewardGrantDTO `json:"upcomingSplitRewards"`
}
MultiLeagueEntryChangeEventDTO multi league entry change event d t o swagger:model MultiLeagueEntryChangeEventDTO
func (*MultiLeagueEntryChangeEventDTO) MarshalBinary ¶
func (m *MultiLeagueEntryChangeEventDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MultiLeagueEntryChangeEventDTO) UnmarshalBinary ¶
func (m *MultiLeagueEntryChangeEventDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MultipleReplayMetadataRequestV2 ¶
type MultipleReplayMetadataRequestV2 struct {
// game ids
GameIds []int64 `json:"gameIds"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
MultipleReplayMetadataRequestV2 multiple replay metadata request v2 swagger:model MultipleReplayMetadataRequestV2
func (*MultipleReplayMetadataRequestV2) MarshalBinary ¶
func (m *MultipleReplayMetadataRequestV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MultipleReplayMetadataRequestV2) UnmarshalBinary ¶
func (m *MultipleReplayMetadataRequestV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MultipleReplayMetadataResponseItemV2 ¶
type MultipleReplayMetadataResponseItemV2 struct {
// game Id
GameID int64 `json:"gameId,omitempty"`
// metadata
Metadata *ReplayMetadataV2 `json:"metadata,omitempty"`
// status
Status ReplayResponseStatus `json:"status,omitempty"`
}
MultipleReplayMetadataResponseItemV2 multiple replay metadata response item v2 swagger:model MultipleReplayMetadataResponseItemV2
func (*MultipleReplayMetadataResponseItemV2) MarshalBinary ¶
func (m *MultipleReplayMetadataResponseItemV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MultipleReplayMetadataResponseItemV2) UnmarshalBinary ¶
func (m *MultipleReplayMetadataResponseItemV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type MultipleReplayMetadataResponseV2 ¶
type MultipleReplayMetadataResponseV2 struct {
// metadata responses
MetadataResponses []*MultipleReplayMetadataResponseItemV2 `json:"metadataResponses"`
}
MultipleReplayMetadataResponseV2 multiple replay metadata response v2 swagger:model MultipleReplayMetadataResponseV2
func (*MultipleReplayMetadataResponseV2) MarshalBinary ¶
func (m *MultipleReplayMetadataResponseV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*MultipleReplayMetadataResponseV2) UnmarshalBinary ¶
func (m *MultipleReplayMetadataResponseV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type NpeReward ¶
type NpeReward struct {
// data
Data interface{} `json:"data,omitempty"`
// renderer
Renderer string `json:"renderer,omitempty"`
}
NpeReward npe reward swagger:model NpeReward
func (*NpeReward) MarshalBinary ¶
MarshalBinary interface implementation
func (*NpeReward) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type NpeRewardPackMetadata ¶
type NpeRewardPackMetadata struct {
// index
Index int32 `json:"index,omitempty"`
// major reward
MajorReward *NpeReward `json:"majorReward,omitempty"`
// minor rewards
MinorRewards []*NpeReward `json:"minorRewards"`
// premium reward
PremiumReward bool `json:"premiumReward,omitempty"`
// reward key
RewardKey string `json:"rewardKey,omitempty"`
}
NpeRewardPackMetadata npe reward pack metadata swagger:model NpeRewardPackMetadata
func (*NpeRewardPackMetadata) MarshalBinary ¶
func (m *NpeRewardPackMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*NpeRewardPackMetadata) UnmarshalBinary ¶
func (m *NpeRewardPackMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PartiesVoiceDTO ¶
type PartiesVoiceDTO struct {
// jwt
Jwt string `json:"jwt,omitempty"`
}
PartiesVoiceDTO parties voice d t o swagger:model PartiesVoiceDTO
func (*PartiesVoiceDTO) MarshalBinary ¶
func (m *PartiesVoiceDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PartiesVoiceDTO) UnmarshalBinary ¶
func (m *PartiesVoiceDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherChunkingPatcherEnvironment ¶
type PatcherChunkingPatcherEnvironment struct {
// client patcher available
ClientPatcherAvailable bool `json:"client_patcher_available,omitempty"`
// client patcher enabled
ClientPatcherEnabled bool `json:"client_patcher_enabled,omitempty"`
// game patcher available
GamePatcherAvailable bool `json:"game_patcher_available,omitempty"`
// game patcher enabled
GamePatcherEnabled bool `json:"game_patcher_enabled,omitempty"`
}
PatcherChunkingPatcherEnvironment patcher chunking patcher environment swagger:model PatcherChunkingPatcherEnvironment
func (*PatcherChunkingPatcherEnvironment) MarshalBinary ¶
func (m *PatcherChunkingPatcherEnvironment) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherChunkingPatcherEnvironment) UnmarshalBinary ¶
func (m *PatcherChunkingPatcherEnvironment) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherComponentActionProgress ¶
type PatcherComponentActionProgress struct {
// current item
CurrentItem string `json:"currentItem,omitempty"`
// network
Network *PatcherComponentStateProgress `json:"network,omitempty"`
// primary work
PrimaryWork PatcherComponentStateWorkType `json:"primaryWork,omitempty"`
// total
Total *PatcherComponentStateProgress `json:"total,omitempty"`
}
PatcherComponentActionProgress patcher component action progress swagger:model PatcherComponentActionProgress
func (*PatcherComponentActionProgress) MarshalBinary ¶
func (m *PatcherComponentActionProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherComponentActionProgress) UnmarshalBinary ¶
func (m *PatcherComponentActionProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherComponentState ¶
type PatcherComponentState struct {
// action
Action PatcherComponentStateAction `json:"action,omitempty"`
// id
ID string `json:"id,omitempty"`
// is corrupted
IsCorrupted bool `json:"isCorrupted,omitempty"`
// is up to date
IsUpToDate bool `json:"isUpToDate,omitempty"`
// is update available
IsUpdateAvailable bool `json:"isUpdateAvailable,omitempty"`
// progress
Progress *PatcherComponentActionProgress `json:"progress,omitempty"`
// time of last up to date check i s o8601
TimeOfLastUpToDateCheckISO8601 string `json:"timeOfLastUpToDateCheckISO8601,omitempty"`
}
PatcherComponentState patcher component state swagger:model PatcherComponentState
func (*PatcherComponentState) MarshalBinary ¶
func (m *PatcherComponentState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherComponentState) UnmarshalBinary ¶
func (m *PatcherComponentState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherComponentStateAction ¶
type PatcherComponentStateAction string
PatcherComponentStateAction patcher component state action swagger:model PatcherComponentStateAction
const ( // PatcherComponentStateActionIdle captures enum value "Idle" PatcherComponentStateActionIdle PatcherComponentStateAction = "Idle" // PatcherComponentStateActionCheckingForUpdates captures enum value "CheckingForUpdates" PatcherComponentStateActionCheckingForUpdates PatcherComponentStateAction = "CheckingForUpdates" // PatcherComponentStateActionPatching captures enum value "Patching" PatcherComponentStateActionPatching PatcherComponentStateAction = "Patching" // PatcherComponentStateActionRepairing captures enum value "Repairing" PatcherComponentStateActionRepairing PatcherComponentStateAction = "Repairing" // PatcherComponentStateActionMigrating captures enum value "Migrating" PatcherComponentStateActionMigrating PatcherComponentStateAction = "Migrating" )
type PatcherComponentStateProgress ¶
type PatcherComponentStateProgress struct {
// bytes complete
BytesComplete int64 `json:"bytesComplete,omitempty"`
// bytes per second
BytesPerSecond float64 `json:"bytesPerSecond,omitempty"`
// bytes required
BytesRequired int64 `json:"bytesRequired,omitempty"`
}
PatcherComponentStateProgress patcher component state progress swagger:model PatcherComponentStateProgress
func (*PatcherComponentStateProgress) MarshalBinary ¶
func (m *PatcherComponentStateProgress) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherComponentStateProgress) UnmarshalBinary ¶
func (m *PatcherComponentStateProgress) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherComponentStateWorkType ¶
type PatcherComponentStateWorkType string
PatcherComponentStateWorkType patcher component state work type swagger:model PatcherComponentStateWorkType
const ( // PatcherComponentStateWorkTypeScanning captures enum value "Scanning" PatcherComponentStateWorkTypeScanning PatcherComponentStateWorkType = "Scanning" // PatcherComponentStateWorkTypeNetwork captures enum value "Network" PatcherComponentStateWorkTypeNetwork PatcherComponentStateWorkType = "Network" // PatcherComponentStateWorkTypeDisk captures enum value "Disk" PatcherComponentStateWorkTypeDisk PatcherComponentStateWorkType = "Disk" )
type PatcherNotification ¶
type PatcherNotification struct {
// data
Data map[string]interface{} `json:"data,omitempty"`
// id
ID string `json:"id,omitempty"`
// notification Id
NotificationID PatcherNotificationID `json:"notificationId,omitempty"`
}
PatcherNotification patcher notification swagger:model PatcherNotification
func (*PatcherNotification) MarshalBinary ¶
func (m *PatcherNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherNotification) UnmarshalBinary ¶
func (m *PatcherNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherNotificationID ¶
type PatcherNotificationID string
PatcherNotificationID patcher notification Id swagger:model PatcherNotificationId
const ( // PatcherNotificationIDUnspecifiedError captures enum value "UnspecifiedError" PatcherNotificationIDUnspecifiedError PatcherNotificationID = "UnspecifiedError" // PatcherNotificationIDConnectionError captures enum value "ConnectionError" PatcherNotificationIDConnectionError PatcherNotificationID = "ConnectionError" // PatcherNotificationIDMissingFilesError captures enum value "MissingFilesError" PatcherNotificationIDMissingFilesError PatcherNotificationID = "MissingFilesError" // PatcherNotificationIDFailedToWriteError captures enum value "FailedToWriteError" PatcherNotificationIDFailedToWriteError PatcherNotificationID = "FailedToWriteError" // PatcherNotificationIDWillRestoreClientBackupOnRestart captures enum value "WillRestoreClientBackupOnRestart" PatcherNotificationIDWillRestoreClientBackupOnRestart PatcherNotificationID = "WillRestoreClientBackupOnRestart" // PatcherNotificationIDDidRestoreClientBackup captures enum value "DidRestoreClientBackup" PatcherNotificationIDDidRestoreClientBackup PatcherNotificationID = "DidRestoreClientBackup" // PatcherNotificationIDNotEnoughDiskSpace captures enum value "NotEnoughDiskSpace" PatcherNotificationIDNotEnoughDiskSpace PatcherNotificationID = "NotEnoughDiskSpace" // PatcherNotificationIDBrokenPermissions captures enum value "BrokenPermissions" PatcherNotificationIDBrokenPermissions PatcherNotificationID = "BrokenPermissions" )
type PatcherP2PStatus ¶
type PatcherP2PStatus struct {
// is allowed by user
IsAllowedByUser bool `json:"isAllowedByUser,omitempty"`
// is enabled for patchline
IsEnabledForPatchline bool `json:"isEnabledForPatchline,omitempty"`
// requires restart
RequiresRestart bool `json:"requiresRestart,omitempty"`
}
PatcherP2PStatus patcher p2 p status swagger:model PatcherP2PStatus
func (*PatcherP2PStatus) MarshalBinary ¶
func (m *PatcherP2PStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherP2PStatus) UnmarshalBinary ¶
func (m *PatcherP2PStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherP2PStatusUpdate ¶
type PatcherP2PStatusUpdate struct {
// is allowed by user
IsAllowedByUser bool `json:"isAllowedByUser,omitempty"`
}
PatcherP2PStatusUpdate patcher p2 p status update swagger:model PatcherP2PStatusUpdate
func (*PatcherP2PStatusUpdate) MarshalBinary ¶
func (m *PatcherP2PStatusUpdate) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherP2PStatusUpdate) UnmarshalBinary ¶
func (m *PatcherP2PStatusUpdate) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherProductResource ¶
type PatcherProductResource struct {
// id
ID string `json:"id,omitempty"`
}
PatcherProductResource patcher product resource swagger:model PatcherProductResource
func (*PatcherProductResource) MarshalBinary ¶
func (m *PatcherProductResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherProductResource) UnmarshalBinary ¶
func (m *PatcherProductResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherProductState ¶
type PatcherProductState struct {
// action
Action PatcherComponentStateAction `json:"action,omitempty"`
// components
Components []*PatcherComponentState `json:"components"`
// id
ID string `json:"id,omitempty"`
// is corrupted
IsCorrupted bool `json:"isCorrupted,omitempty"`
// is stopped
IsStopped bool `json:"isStopped,omitempty"`
// is up to date
IsUpToDate bool `json:"isUpToDate,omitempty"`
// is update available
IsUpdateAvailable bool `json:"isUpdateAvailable,omitempty"`
// percent patched
PercentPatched float64 `json:"percentPatched,omitempty"`
}
PatcherProductState patcher product state swagger:model PatcherProductState
func (*PatcherProductState) MarshalBinary ¶
func (m *PatcherProductState) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherProductState) UnmarshalBinary ¶
func (m *PatcherProductState) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherStatus ¶
type PatcherStatus struct {
// connected to patch server
ConnectedToPatchServer bool `json:"connectedToPatchServer,omitempty"`
// has updates on restart
HasUpdatesOnRestart bool `json:"hasUpdatesOnRestart,omitempty"`
// successfully installed version
SuccessfullyInstalledVersion int32 `json:"successfullyInstalledVersion,omitempty"`
// will restart on self update
WillRestartOnSelfUpdate bool `json:"willRestartOnSelfUpdate,omitempty"`
}
PatcherStatus patcher status swagger:model PatcherStatus
func (*PatcherStatus) MarshalBinary ¶
func (m *PatcherStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherStatus) UnmarshalBinary ¶
func (m *PatcherStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PatcherUxResource ¶
type PatcherUxResource struct {
// visible
Visible bool `json:"visible,omitempty"`
}
PatcherUxResource patcher ux resource swagger:model PatcherUxResource
func (*PatcherUxResource) MarshalBinary ¶
func (m *PatcherUxResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PatcherUxResource) UnmarshalBinary ¶
func (m *PatcherUxResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PaymentsFrontEndRequest ¶
type PaymentsFrontEndRequest struct {
// giftee account Id
GifteeAccountID string `json:"gifteeAccountId,omitempty"`
// giftee message
GifteeMessage string `json:"gifteeMessage,omitempty"`
// is prepaid
IsPrepaid bool `json:"isPrepaid,omitempty"`
// locale Id
LocaleID string `json:"localeId,omitempty"`
// rso token
RsoToken string `json:"rsoToken,omitempty"`
// summoner level
SummonerLevel int64 `json:"summonerLevel,omitempty"`
// use pmc sessions
UsePmcSessions bool `json:"usePmcSessions,omitempty"`
}
PaymentsFrontEndRequest payments front end request swagger:model PaymentsFrontEndRequest
func (*PaymentsFrontEndRequest) MarshalBinary ¶
func (m *PaymentsFrontEndRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PaymentsFrontEndRequest) UnmarshalBinary ¶
func (m *PaymentsFrontEndRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PaymentsFrontEndResult ¶
type PaymentsFrontEndResult struct {
// url
URL string `json:"url,omitempty"`
}
PaymentsFrontEndResult payments front end result swagger:model PaymentsFrontEndResult
func (*PaymentsFrontEndResult) MarshalBinary ¶
func (m *PaymentsFrontEndResult) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PaymentsFrontEndResult) UnmarshalBinary ¶
func (m *PaymentsFrontEndResult) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PaymentsPMCStartURLRequest ¶
type PaymentsPMCStartURLRequest struct {
// giftee account Id
GifteeAccountID string `json:"gifteeAccountId,omitempty"`
// giftee message
GifteeMessage string `json:"gifteeMessage,omitempty"`
// is prepaid
IsPrepaid bool `json:"isPrepaid,omitempty"`
// locale Id
LocaleID string `json:"localeId,omitempty"`
// summoner level
SummonerLevel int64 `json:"summonerLevel,omitempty"`
}
PaymentsPMCStartURLRequest payments p m c start Url request swagger:model PaymentsPMCStartUrlRequest
func (*PaymentsPMCStartURLRequest) MarshalBinary ¶
func (m *PaymentsPMCStartURLRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PaymentsPMCStartURLRequest) UnmarshalBinary ¶
func (m *PaymentsPMCStartURLRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PaymentsPMCStartURLResult ¶
type PaymentsPMCStartURLResult struct {
// created at
CreatedAt string `json:"createdAt,omitempty"`
// id
ID string `json:"id,omitempty"`
// locale Id
LocaleID string `json:"localeId,omitempty"`
// player facing Id
PlayerFacingID string `json:"playerFacingId,omitempty"`
// pmc start Url
PmcStartURL string `json:"pmcStartUrl,omitempty"`
// summoner level
SummonerLevel int64 `json:"summonerLevel,omitempty"`
// user Id
UserID string `json:"userId,omitempty"`
}
PaymentsPMCStartURLResult payments p m c start Url result swagger:model PaymentsPMCStartUrlResult
func (*PaymentsPMCStartURLResult) MarshalBinary ¶
func (m *PaymentsPMCStartURLResult) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PaymentsPMCStartURLResult) UnmarshalBinary ¶
func (m *PaymentsPMCStartURLResult) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PendingRosterDTO ¶
type PendingRosterDTO struct {
// captain Id
CaptainID int64 `json:"captainId,omitempty"`
// high tier variance
HighTierVariance bool `json:"highTierVariance,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// invite faileds
InviteFaileds []*FailedInvite `json:"inviteFaileds"`
// invitees
Invitees []*PendingRosterInviteeDTO `json:"invitees"`
// logo
Logo int32 `json:"logo,omitempty"`
// logo color
LogoColor int32 `json:"logoColor,omitempty"`
// members
Members []*PendingRosterMemberDTO `json:"members"`
// name
Name string `json:"name,omitempty"`
// reward logos
RewardLogos []*RewardLogo `json:"rewardLogos"`
// short name
ShortName string `json:"shortName,omitempty"`
// ticket offers
TicketOffers []*TicketOfferDTO `json:"ticketOffers"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// version
Version int32 `json:"version,omitempty"`
}
PendingRosterDTO pending roster d t o swagger:model PendingRosterDTO
func (*PendingRosterDTO) MarshalBinary ¶
func (m *PendingRosterDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PendingRosterDTO) UnmarshalBinary ¶
func (m *PendingRosterDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PendingRosterInviteeDTO ¶
type PendingRosterInviteeDTO struct {
// invite time
InviteTime int64 `json:"inviteTime,omitempty"`
// invitee Id
InviteeID int64 `json:"inviteeId,omitempty"`
// invitee state
InviteeState PendingRosterInviteeState `json:"inviteeState,omitempty"`
// inviter
Inviter int64 `json:"inviter,omitempty"`
}
PendingRosterInviteeDTO pending roster invitee d t o swagger:model PendingRosterInviteeDTO
func (*PendingRosterInviteeDTO) MarshalBinary ¶
func (m *PendingRosterInviteeDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PendingRosterInviteeDTO) UnmarshalBinary ¶
func (m *PendingRosterInviteeDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PendingRosterInviteeState ¶
type PendingRosterInviteeState string
PendingRosterInviteeState pending roster invitee state swagger:model PendingRosterInviteeState
const ( // PendingRosterInviteeStateSUGGESTED captures enum value "SUGGESTED" PendingRosterInviteeStateSUGGESTED PendingRosterInviteeState = "SUGGESTED" // PendingRosterInviteeStatePENDING captures enum value "PENDING" PendingRosterInviteeStatePENDING PendingRosterInviteeState = "PENDING" // PendingRosterInviteeStateDECLINED captures enum value "DECLINED" PendingRosterInviteeStateDECLINED PendingRosterInviteeState = "DECLINED" // PendingRosterInviteeStateREVOKED captures enum value "REVOKED" PendingRosterInviteeStateREVOKED PendingRosterInviteeState = "REVOKED" )
type PendingRosterMemberDTO ¶
type PendingRosterMemberDTO struct {
// bet
Bet int32 `json:"bet,omitempty"`
// bet type
BetType TicketType `json:"betType,omitempty"`
// join time
JoinTime int64 `json:"joinTime,omitempty"`
// member state
MemberState PendingRosterMemberState `json:"memberState,omitempty"`
// pending pay
PendingPay int32 `json:"pendingPay,omitempty"`
// pending premium pay
PendingPremiumPay int32 `json:"pendingPremiumPay,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// position
Position Position `json:"position,omitempty"`
// self bet
SelfBet int32 `json:"selfBet,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
PendingRosterMemberDTO pending roster member d t o swagger:model PendingRosterMemberDTO
func (*PendingRosterMemberDTO) MarshalBinary ¶
func (m *PendingRosterMemberDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PendingRosterMemberDTO) UnmarshalBinary ¶
func (m *PendingRosterMemberDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PendingRosterMemberState ¶
type PendingRosterMemberState string
PendingRosterMemberState pending roster member state swagger:model PendingRosterMemberState
const ( // PendingRosterMemberStateNOTREADY captures enum value "NOT_READY" PendingRosterMemberStateNOTREADY PendingRosterMemberState = "NOT_READY" // PendingRosterMemberStateFORCEDNOTREADY captures enum value "FORCED_NOT_READY" PendingRosterMemberStateFORCEDNOTREADY PendingRosterMemberState = "FORCED_NOT_READY" // PendingRosterMemberStateREADY captures enum value "READY" PendingRosterMemberStateREADY PendingRosterMemberState = "READY" // PendingRosterMemberStateLEFT captures enum value "LEFT" PendingRosterMemberStateLEFT PendingRosterMemberState = "LEFT" // PendingRosterMemberStateKICK captures enum value "KICK" PendingRosterMemberStateKICK PendingRosterMemberState = "KICK" )
type PersonalizedOffersLcdsChampionDTO ¶
type PersonalizedOffersLcdsChampionDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
}
PersonalizedOffersLcdsChampionDTO personalized offers lcds champion d t o swagger:model PersonalizedOffersLcdsChampionDTO
func (*PersonalizedOffersLcdsChampionDTO) MarshalBinary ¶
func (m *PersonalizedOffersLcdsChampionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PersonalizedOffersLcdsChampionDTO) UnmarshalBinary ¶
func (m *PersonalizedOffersLcdsChampionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PersonalizedOffersLcdsChampionSkinDTO ¶
type PersonalizedOffersLcdsChampionSkinDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
}
PersonalizedOffersLcdsChampionSkinDTO personalized offers lcds champion skin d t o swagger:model PersonalizedOffersLcdsChampionSkinDTO
func (*PersonalizedOffersLcdsChampionSkinDTO) MarshalBinary ¶
func (m *PersonalizedOffersLcdsChampionSkinDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PersonalizedOffersLcdsChampionSkinDTO) UnmarshalBinary ¶
func (m *PersonalizedOffersLcdsChampionSkinDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PersonalizedOffersLcdsClientDynamicConfigurationNotification ¶
type PersonalizedOffersLcdsClientDynamicConfigurationNotification struct {
// configs
Configs string `json:"configs,omitempty"`
// delta
Delta bool `json:"delta,omitempty"`
}
PersonalizedOffersLcdsClientDynamicConfigurationNotification personalized offers lcds client dynamic configuration notification swagger:model PersonalizedOffersLcdsClientDynamicConfigurationNotification
func (*PersonalizedOffersLcdsClientDynamicConfigurationNotification) MarshalBinary ¶
func (m *PersonalizedOffersLcdsClientDynamicConfigurationNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PersonalizedOffersLcdsClientDynamicConfigurationNotification) UnmarshalBinary ¶
func (m *PersonalizedOffersLcdsClientDynamicConfigurationNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PersonalizedOffersStoreFulfillmentNotification ¶
type PersonalizedOffersStoreFulfillmentNotification struct {
// data
Data interface{} `json:"data,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
}
PersonalizedOffersStoreFulfillmentNotification personalized offers store fulfillment notification swagger:model PersonalizedOffersStoreFulfillmentNotification
func (*PersonalizedOffersStoreFulfillmentNotification) MarshalBinary ¶
func (m *PersonalizedOffersStoreFulfillmentNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PersonalizedOffersStoreFulfillmentNotification) UnmarshalBinary ¶
func (m *PersonalizedOffersStoreFulfillmentNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PhaseInMember ¶
type PhaseInMember struct {
// bet
Bet int32 `json:"bet,omitempty"`
// pending pay
PendingPay int32 `json:"pendingPay,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// self bet
SelfBet int32 `json:"selfBet,omitempty"`
}
PhaseInMember phase in member swagger:model PhaseInMember
func (*PhaseInMember) MarshalBinary ¶
func (m *PhaseInMember) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PhaseInMember) UnmarshalBinary ¶
func (m *PhaseInMember) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PhaseRosterDTO ¶
type PhaseRosterDTO struct {
// bracket d t o
BracketDTO *Bracket `json:"bracketDTO,omitempty"`
// bracket Id
BracketID int64 `json:"bracketId,omitempty"`
// checkin time
CheckinTime int64 `json:"checkinTime,omitempty"`
// period
Period int32 `json:"period,omitempty"`
// phase Id
PhaseID int64 `json:"phaseId,omitempty"`
// phase roster subs
PhaseRosterSubs []*PhaseRosterSubDTO `json:"phaseRosterSubs"`
}
PhaseRosterDTO phase roster d t o swagger:model PhaseRosterDTO
func (*PhaseRosterDTO) MarshalBinary ¶
func (m *PhaseRosterDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PhaseRosterDTO) UnmarshalBinary ¶
func (m *PhaseRosterDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PhaseRosterSubDTO ¶
type PhaseRosterSubDTO struct {
// bet
Bet int32 `json:"bet,omitempty"`
// bet type
BetType TicketType `json:"betType,omitempty"`
// pay
Pay int32 `json:"pay,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// position
Position Position `json:"position,omitempty"`
// premium pay
PremiumPay int32 `json:"premiumPay,omitempty"`
// replaced player Id
ReplacedPlayerID int64 `json:"replacedPlayerId,omitempty"`
// sub state
SubState SubState `json:"subState,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
PhaseRosterSubDTO phase roster sub d t o swagger:model PhaseRosterSubDTO
func (*PhaseRosterSubDTO) MarshalBinary ¶
func (m *PhaseRosterSubDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PhaseRosterSubDTO) UnmarshalBinary ¶
func (m *PhaseRosterSubDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerBehaviorLcdsForcedClientShutdown ¶
type PlayerBehaviorLcdsForcedClientShutdown struct {
// additional info
AdditionalInfo string `json:"additionalInfo,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
}
PlayerBehaviorLcdsForcedClientShutdown player behavior lcds forced client shutdown swagger:model PlayerBehaviorLcdsForcedClientShutdown
func (*PlayerBehaviorLcdsForcedClientShutdown) MarshalBinary ¶
func (m *PlayerBehaviorLcdsForcedClientShutdown) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerBehaviorLcdsForcedClientShutdown) UnmarshalBinary ¶
func (m *PlayerBehaviorLcdsForcedClientShutdown) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerBehaviorLcdsSimpleMessage ¶
type PlayerBehaviorLcdsSimpleMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
PlayerBehaviorLcdsSimpleMessage player behavior lcds simple message swagger:model PlayerBehaviorLcdsSimpleMessage
func (*PlayerBehaviorLcdsSimpleMessage) MarshalBinary ¶
func (m *PlayerBehaviorLcdsSimpleMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerBehaviorLcdsSimpleMessage) UnmarshalBinary ¶
func (m *PlayerBehaviorLcdsSimpleMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerBehaviorSimpleMessageResponse ¶
type PlayerBehaviorSimpleMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
PlayerBehaviorSimpleMessageResponse player behavior simple message response swagger:model PlayerBehaviorSimpleMessageResponse
func (*PlayerBehaviorSimpleMessageResponse) MarshalBinary ¶
func (m *PlayerBehaviorSimpleMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerBehaviorSimpleMessageResponse) UnmarshalBinary ¶
func (m *PlayerBehaviorSimpleMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerDTO ¶
type PlayerDTO struct {
// banned
Banned bool `json:"banned,omitempty"`
// notifications
Notifications []*ClashOfflineNotification `json:"notifications"`
}
PlayerDTO player d t o swagger:model PlayerDTO
func (*PlayerDTO) MarshalBinary ¶
MarshalBinary interface implementation
func (*PlayerDTO) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type PlayerInfoDTO ¶
type PlayerInfoDTO struct {
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// position
Position string `json:"position,omitempty"`
// role
Role Role `json:"role,omitempty"`
// team Id
TeamID string `json:"teamId,omitempty"`
}
PlayerInfoDTO player info d t o swagger:model PlayerInfoDTO
func (*PlayerInfoDTO) MarshalBinary ¶
func (m *PlayerInfoDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerInfoDTO) UnmarshalBinary ¶
func (m *PlayerInfoDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerInventory ¶
type PlayerInventory struct {
// champions
Champions []int32 `json:"champions"`
// icons
Icons []int32 `json:"icons"`
// skins
Skins []int32 `json:"skins"`
// ward skins
WardSkins []int64 `json:"wardSkins"`
}
PlayerInventory player inventory swagger:model PlayerInventory
func (*PlayerInventory) MarshalBinary ¶
func (m *PlayerInventory) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerInventory) UnmarshalBinary ¶
func (m *PlayerInventory) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerLootDTO ¶
type PlayerLootDTO struct {
// count
Count int32 `json:"count,omitempty"`
// expiry time
ExpiryTime int64 `json:"expiryTime,omitempty"`
// loot name
LootName string `json:"lootName,omitempty"`
// ref Id
RefID string `json:"refId,omitempty"`
}
PlayerLootDTO player loot d t o swagger:model PlayerLootDTO
func (*PlayerLootDTO) MarshalBinary ¶
func (m *PlayerLootDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerLootDTO) UnmarshalBinary ¶
func (m *PlayerLootDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerLootDefinitionsDTO ¶
type PlayerLootDefinitionsDTO struct {
// loot item list
LootItemList *LootItemListClientDTO `json:"lootItemList,omitempty"`
// player loot
PlayerLoot []*PlayerLootDTO `json:"playerLoot"`
// query result
QueryResult *QueryResultDTO `json:"queryResult,omitempty"`
// recipe list
RecipeList *LootLcdsRecipeListClientDTO `json:"recipeList,omitempty"`
}
PlayerLootDefinitionsDTO player loot definitions d t o swagger:model PlayerLootDefinitionsDTO
func (*PlayerLootDefinitionsDTO) MarshalBinary ¶
func (m *PlayerLootDefinitionsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerLootDefinitionsDTO) UnmarshalBinary ¶
func (m *PlayerLootDefinitionsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerLootResultDTO ¶
type PlayerLootResultDTO struct {
// added
Added []*PlayerLootDTO `json:"added"`
// details
Details string `json:"details,omitempty"`
// redeemed
Redeemed []string `json:"redeemed"`
// removed
Removed []*PlayerLootDTO `json:"removed"`
// status
Status string `json:"status,omitempty"`
}
PlayerLootResultDTO player loot result d t o swagger:model PlayerLootResultDTO
func (*PlayerLootResultDTO) MarshalBinary ¶
func (m *PlayerLootResultDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerLootResultDTO) UnmarshalBinary ¶
func (m *PlayerLootResultDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerMissionDTO ¶
type PlayerMissionDTO struct {
// background image Url
BackgroundImageURL string `json:"backgroundImageUrl,omitempty"`
// celebration type
CelebrationType string `json:"celebrationType,omitempty"`
// client notify level
ClientNotifyLevel string `json:"clientNotifyLevel,omitempty"`
// completed date
CompletedDate int64 `json:"completedDate,omitempty"`
// completion expression
CompletionExpression string `json:"completionExpression,omitempty"`
// cooldown time millis
CooldownTimeMillis int64 `json:"cooldownTimeMillis,omitempty"`
// description
Description string `json:"description,omitempty"`
// display
Display *MissionDisplay `json:"display,omitempty"`
// display type
DisplayType string `json:"displayType,omitempty"`
// earned date
EarnedDate int64 `json:"earnedDate,omitempty"`
// end time
EndTime int64 `json:"endTime,omitempty"`
// expiring warnings
ExpiringWarnings []*MissionAlertDTO `json:"expiringWarnings"`
// helper text
HelperText string `json:"helperText,omitempty"`
// icon image Url
IconImageURL string `json:"iconImageUrl,omitempty"`
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// is new
IsNew bool `json:"isNew,omitempty"`
// last updated timestamp
LastUpdatedTimestamp int64 `json:"lastUpdatedTimestamp,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
// metadata
Metadata *MissionMetadata `json:"metadata,omitempty"`
// mission type
MissionType string `json:"missionType,omitempty"`
// objectives
Objectives []*PlayerMissionObjectiveDTO `json:"objectives"`
// requirements
Requirements []string `json:"requirements"`
// reward strategy
RewardStrategy *RewardStrategy `json:"rewardStrategy,omitempty"`
// rewards
Rewards []*PlayerMissionRewardDTO `json:"rewards"`
// sequence
Sequence int32 `json:"sequence,omitempty"`
// series name
SeriesName string `json:"seriesName,omitempty"`
// start time
StartTime int64 `json:"startTime,omitempty"`
// status
Status string `json:"status,omitempty"`
// title
Title string `json:"title,omitempty"`
// viewed
Viewed bool `json:"viewed,omitempty"`
}
PlayerMissionDTO player mission d t o swagger:model PlayerMissionDTO
func (*PlayerMissionDTO) MarshalBinary ¶
func (m *PlayerMissionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerMissionDTO) UnmarshalBinary ¶
func (m *PlayerMissionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerMissionEligibilityData ¶
type PlayerMissionEligibilityData struct {
// level
Level int32 `json:"level,omitempty"`
// loyalty enabled
LoyaltyEnabled bool `json:"loyaltyEnabled,omitempty"`
// player inventory
PlayerInventory *PlayerInventory `json:"playerInventory,omitempty"`
// user info token
UserInfoToken string `json:"userInfoToken,omitempty"`
}
PlayerMissionEligibilityData player mission eligibility data swagger:model PlayerMissionEligibilityData
func (*PlayerMissionEligibilityData) MarshalBinary ¶
func (m *PlayerMissionEligibilityData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerMissionEligibilityData) UnmarshalBinary ¶
func (m *PlayerMissionEligibilityData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerMissionObjectiveDTO ¶
type PlayerMissionObjectiveDTO struct {
// description
Description string `json:"description,omitempty"`
// has objective based reward
HasObjectiveBasedReward bool `json:"hasObjectiveBasedReward,omitempty"`
// progress
Progress *MissionProgressDTO `json:"progress,omitempty"`
// reward groups
RewardGroups []string `json:"rewardGroups"`
// sequence
Sequence int32 `json:"sequence,omitempty"`
// type
Type string `json:"type,omitempty"`
}
PlayerMissionObjectiveDTO player mission objective d t o swagger:model PlayerMissionObjectiveDTO
func (*PlayerMissionObjectiveDTO) MarshalBinary ¶
func (m *PlayerMissionObjectiveDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerMissionObjectiveDTO) UnmarshalBinary ¶
func (m *PlayerMissionObjectiveDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerMissionRewardDTO ¶
type PlayerMissionRewardDTO struct {
// description
Description string `json:"description,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// is objective based reward
IsObjectiveBasedReward bool `json:"isObjectiveBasedReward,omitempty"`
// item Id
ItemID string `json:"itemId,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
// reward fulfilled
RewardFulfilled bool `json:"rewardFulfilled,omitempty"`
// reward group
RewardGroup string `json:"rewardGroup,omitempty"`
// reward group selected
RewardGroupSelected bool `json:"rewardGroupSelected,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
// sequence
Sequence int32 `json:"sequence,omitempty"`
// unique name
UniqueName string `json:"uniqueName,omitempty"`
}
PlayerMissionRewardDTO player mission reward d t o swagger:model PlayerMissionRewardDTO
func (*PlayerMissionRewardDTO) MarshalBinary ¶
func (m *PlayerMissionRewardDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerMissionRewardDTO) UnmarshalBinary ¶
func (m *PlayerMissionRewardDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerNotificationsPlayerNotificationConfigResource ¶
type PlayerNotificationsPlayerNotificationConfigResource struct {
// expiration check frequency
ExpirationCheckFrequency int64 `json:"ExpirationCheckFrequency,omitempty"`
}
PlayerNotificationsPlayerNotificationConfigResource player notifications player notification config resource swagger:model PlayerNotificationsPlayerNotificationConfigResource
func (*PlayerNotificationsPlayerNotificationConfigResource) MarshalBinary ¶
func (m *PlayerNotificationsPlayerNotificationConfigResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerNotificationsPlayerNotificationConfigResource) UnmarshalBinary ¶
func (m *PlayerNotificationsPlayerNotificationConfigResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerNotificationsPlayerNotificationResource ¶
type PlayerNotificationsPlayerNotificationResource struct {
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// created
Created string `json:"created,omitempty"`
// critical
Critical bool `json:"critical,omitempty"`
// data
Data map[string]string `json:"data,omitempty"`
// detail key
DetailKey string `json:"detailKey,omitempty"`
// dismissible
Dismissible bool `json:"dismissible,omitempty"`
// expires
Expires string `json:"expires,omitempty"`
// icon Url
IconURL string `json:"iconUrl,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// source
Source string `json:"source,omitempty"`
// state
State string `json:"state,omitempty"`
// title key
TitleKey string `json:"titleKey,omitempty"`
// type
Type string `json:"type,omitempty"`
}
PlayerNotificationsPlayerNotificationResource player notifications player notification resource swagger:model PlayerNotificationsPlayerNotificationResource
func (*PlayerNotificationsPlayerNotificationResource) MarshalBinary ¶
func (m *PlayerNotificationsPlayerNotificationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerNotificationsPlayerNotificationResource) UnmarshalBinary ¶
func (m *PlayerNotificationsPlayerNotificationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerNotificationsRiotMessagingServiceMessage ¶
type PlayerNotificationsRiotMessagingServiceMessage struct {
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
PlayerNotificationsRiotMessagingServiceMessage player notifications riot messaging service message swagger:model PlayerNotificationsRiotMessagingServiceMessage
func (*PlayerNotificationsRiotMessagingServiceMessage) MarshalBinary ¶
func (m *PlayerNotificationsRiotMessagingServiceMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerNotificationsRiotMessagingServiceMessage) UnmarshalBinary ¶
func (m *PlayerNotificationsRiotMessagingServiceMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerParticipant ¶
type PlayerParticipant struct {
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
PlayerParticipant player participant swagger:model PlayerParticipant
func (*PlayerParticipant) MarshalBinary ¶
func (m *PlayerParticipant) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerParticipant) UnmarshalBinary ¶
func (m *PlayerParticipant) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerRosterHistoryDTO ¶
type PlayerRosterHistoryDTO struct {
// rosters
Rosters []*RosterMemberDTO `json:"rosters"`
}
PlayerRosterHistoryDTO player roster history d t o swagger:model PlayerRosterHistoryDTO
func (*PlayerRosterHistoryDTO) MarshalBinary ¶
func (m *PlayerRosterHistoryDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerRosterHistoryDTO) UnmarshalBinary ¶
func (m *PlayerRosterHistoryDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PlayerTierDTO ¶
type PlayerTierDTO struct {
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
PlayerTierDTO player tier d t o swagger:model PlayerTierDTO
func (*PlayerTierDTO) MarshalBinary ¶
func (m *PlayerTierDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerTierDTO) UnmarshalBinary ¶
func (m *PlayerTierDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginDescriptionResource ¶
type PluginDescriptionResource struct {
// name
Name string `json:"name,omitempty"`
// plugin dependencies
PluginDependencies map[string]string `json:"pluginDependencies,omitempty"`
// riot meta
RiotMeta *PluginMetadataResource `json:"riotMeta,omitempty"`
// version
Version string `json:"version,omitempty"`
}
PluginDescriptionResource plugin description resource swagger:model PluginDescriptionResource
func (*PluginDescriptionResource) MarshalBinary ¶
func (m *PluginDescriptionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginDescriptionResource) UnmarshalBinary ¶
func (m *PluginDescriptionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginLcdsEvent ¶
type PluginLcdsEvent struct {
// body
Body interface{} `json:"body,omitempty"`
// client Id
ClientID string `json:"clientId,omitempty"`
// subtopic
Subtopic string `json:"subtopic,omitempty"`
// type name
TypeName string `json:"typeName,omitempty"`
}
PluginLcdsEvent plugin lcds event swagger:model PluginLcdsEvent
func (*PluginLcdsEvent) MarshalBinary ¶
func (m *PluginLcdsEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginLcdsEvent) UnmarshalBinary ¶
func (m *PluginLcdsEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginLcdsResponse ¶
type PluginLcdsResponse struct {
// body
Body interface{} `json:"body,omitempty"`
// type name
TypeName string `json:"typeName,omitempty"`
}
PluginLcdsResponse plugin lcds response swagger:model PluginLcdsResponse
func (*PluginLcdsResponse) MarshalBinary ¶
func (m *PluginLcdsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginLcdsResponse) UnmarshalBinary ¶
func (m *PluginLcdsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginManagerResource ¶
type PluginManagerResource struct {
// state
State PluginManagerState `json:"state,omitempty"`
}
PluginManagerResource plugin manager resource swagger:model PluginManagerResource
func (*PluginManagerResource) MarshalBinary ¶
func (m *PluginManagerResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginManagerResource) UnmarshalBinary ¶
func (m *PluginManagerResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginManagerState ¶
type PluginManagerState string
PluginManagerState plugin manager state swagger:model PluginManagerState
const ( // PluginManagerStateNotReady captures enum value "NotReady" PluginManagerStateNotReady PluginManagerState = "NotReady" // PluginManagerStatePluginsInitialized captures enum value "PluginsInitialized" PluginManagerStatePluginsInitialized PluginManagerState = "PluginsInitialized" )
type PluginMetadataResource ¶
type PluginMetadataResource struct {
// app
App string `json:"app,omitempty"`
// feature
Feature string `json:"feature,omitempty"`
// global asset bundles
GlobalAssetBundles []string `json:"globalAssetBundles"`
// has bundled assets
HasBundledAssets bool `json:"hasBundledAssets,omitempty"`
// implements
Implements map[string]string `json:"implements,omitempty"`
// mock
Mock string `json:"mock,omitempty"`
// per locale asset bundles
PerLocaleAssetBundles map[string]interface{} `json:"perLocaleAssetBundles,omitempty"`
// subtype
Subtype string `json:"subtype,omitempty"`
// threading
Threading PluginThreadingModel `json:"threading,omitempty"`
// type
Type string `json:"type,omitempty"`
}
PluginMetadataResource plugin metadata resource swagger:model PluginMetadataResource
func (*PluginMetadataResource) MarshalBinary ¶
func (m *PluginMetadataResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginMetadataResource) UnmarshalBinary ¶
func (m *PluginMetadataResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginRegionLocaleChangedEvent ¶
type PluginRegionLocaleChangedEvent struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
PluginRegionLocaleChangedEvent plugin region locale changed event swagger:model PluginRegionLocaleChangedEvent
func (*PluginRegionLocaleChangedEvent) MarshalBinary ¶
func (m *PluginRegionLocaleChangedEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginRegionLocaleChangedEvent) UnmarshalBinary ¶
func (m *PluginRegionLocaleChangedEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginResource ¶
type PluginResource struct {
// app
App string `json:"app,omitempty"`
// asset bundle names
AssetBundleNames []string `json:"assetBundleNames"`
// dependencies
Dependencies []*PluginResourceContract `json:"dependencies"`
// feature
Feature string `json:"feature,omitempty"`
// full name
FullName string `json:"fullName,omitempty"`
// implemented contracts
ImplementedContracts []*PluginResourceContract `json:"implementedContracts"`
// mounted asset bundles
MountedAssetBundles map[string]string `json:"mountedAssetBundles,omitempty"`
// order w a d file mounted
OrderWADFileMounted int32 `json:"orderWADFileMounted,omitempty"`
// plugin info Api sem ver
PluginInfoAPISemVer string `json:"pluginInfoApiSemVer,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// subtype
Subtype string `json:"subtype,omitempty"`
// supertype
Supertype string `json:"supertype,omitempty"`
// threading model
ThreadingModel string `json:"threadingModel,omitempty"`
// version
Version string `json:"version,omitempty"`
}
PluginResource plugin resource swagger:model PluginResource
func (*PluginResource) MarshalBinary ¶
func (m *PluginResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginResource) UnmarshalBinary ¶
func (m *PluginResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginResourceContract ¶
type PluginResourceContract struct {
// full name
FullName string `json:"fullName,omitempty"`
// version
Version string `json:"version,omitempty"`
}
PluginResourceContract plugin resource contract swagger:model PluginResourceContract
func (*PluginResourceContract) MarshalBinary ¶
func (m *PluginResourceContract) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginResourceContract) UnmarshalBinary ¶
func (m *PluginResourceContract) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginResourceEvent ¶
type PluginResourceEvent struct {
// data
Data interface{} `json:"data,omitempty"`
// event type
EventType PluginResourceEventType `json:"eventType,omitempty"`
// uri
URI string `json:"uri,omitempty"`
}
PluginResourceEvent plugin resource event swagger:model PluginResourceEvent
func (*PluginResourceEvent) MarshalBinary ¶
func (m *PluginResourceEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginResourceEvent) UnmarshalBinary ¶
func (m *PluginResourceEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginResourceEventType ¶
type PluginResourceEventType string
PluginResourceEventType plugin resource event type swagger:model PluginResourceEventType
const ( // PluginResourceEventTypeCreate captures enum value "Create" PluginResourceEventTypeCreate PluginResourceEventType = "Create" // PluginResourceEventTypeUpdate captures enum value "Update" PluginResourceEventTypeUpdate PluginResourceEventType = "Update" // PluginResourceEventTypeDelete captures enum value "Delete" PluginResourceEventTypeDelete PluginResourceEventType = "Delete" )
type PluginServiceProxyResponse ¶
type PluginServiceProxyResponse struct {
// error
Error string `json:"error,omitempty"`
// method name
MethodName string `json:"methodName,omitempty"`
// payload
Payload string `json:"payload,omitempty"`
// service name
ServiceName string `json:"serviceName,omitempty"`
// status
Status string `json:"status,omitempty"`
// uuid
UUID string `json:"uuid,omitempty"`
}
PluginServiceProxyResponse plugin service proxy response swagger:model PluginServiceProxyResponse
func (*PluginServiceProxyResponse) MarshalBinary ¶
func (m *PluginServiceProxyResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PluginServiceProxyResponse) UnmarshalBinary ¶
func (m *PluginServiceProxyResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PluginThreadingModel ¶
type PluginThreadingModel string
PluginThreadingModel plugin threading model swagger:model PluginThreadingModel
const ( // PluginThreadingModelDedicated captures enum value "dedicated" PluginThreadingModelDedicated PluginThreadingModel = "dedicated" // PluginThreadingModelSequential captures enum value "sequential" PluginThreadingModelSequential PluginThreadingModel = "sequential" // PluginThreadingModelConcurrent captures enum value "concurrent" PluginThreadingModelConcurrent PluginThreadingModel = "concurrent" // PluginThreadingModelParallel captures enum value "parallel" PluginThreadingModelParallel PluginThreadingModel = "parallel" )
type Position ¶
type Position string
Position position swagger:model Position
const ( // PositionTOP captures enum value "TOP" PositionTOP Position = "TOP" // PositionMIDDLE captures enum value "MIDDLE" PositionMIDDLE Position = "MIDDLE" // PositionBOTTOM captures enum value "BOTTOM" PositionBOTTOM Position = "BOTTOM" // PositionJUNGLE captures enum value "JUNGLE" PositionJUNGLE Position = "JUNGLE" // PositionUTILITY captures enum value "UTILITY" PositionUTILITY Position = "UTILITY" // PositionFILL captures enum value "FILL" PositionFILL Position = "FILL" // PositionUNSELECTED captures enum value "UNSELECTED" PositionUNSELECTED Position = "UNSELECTED" )
type PrivateSummonerDTO ¶
type PrivateSummonerDTO struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// name
Name string `json:"name,omitempty"`
// name change flag
NameChangeFlag bool `json:"nameChangeFlag,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
}
PrivateSummonerDTO private summoner d t o swagger:model PrivateSummonerDTO
func (*PrivateSummonerDTO) MarshalBinary ¶
func (m *PrivateSummonerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PrivateSummonerDTO) UnmarshalBinary ¶
func (m *PrivateSummonerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ProcessControlProcess ¶
type ProcessControlProcess struct {
// restart countdown seconds
RestartCountdownSeconds float32 `json:"restart-countdown-seconds,omitempty"`
// status
Status string `json:"status,omitempty"`
}
ProcessControlProcess process control process swagger:model ProcessControlProcess
func (*ProcessControlProcess) MarshalBinary ¶
func (m *ProcessControlProcess) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ProcessControlProcess) UnmarshalBinary ¶
func (m *ProcessControlProcess) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PublicPhaseSubDTO ¶
type PublicPhaseSubDTO struct {
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// replaced player Id
ReplacedPlayerID int64 `json:"replacedPlayerId,omitempty"`
}
PublicPhaseSubDTO public phase sub d t o swagger:model PublicPhaseSubDTO
func (*PublicPhaseSubDTO) MarshalBinary ¶
func (m *PublicPhaseSubDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PublicPhaseSubDTO) UnmarshalBinary ¶
func (m *PublicPhaseSubDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PublicPhaseSubsDTO ¶
type PublicPhaseSubsDTO struct {
// phase Id
PhaseID int64 `json:"phaseId,omitempty"`
// phase subs
PhaseSubs []*PublicPhaseSubDTO `json:"phaseSubs"`
}
PublicPhaseSubsDTO public phase subs d t o swagger:model PublicPhaseSubsDTO
func (*PublicPhaseSubsDTO) MarshalBinary ¶
func (m *PublicPhaseSubsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PublicPhaseSubsDTO) UnmarshalBinary ¶
func (m *PublicPhaseSubsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PublicRosterDTO ¶
type PublicRosterDTO struct {
// id
ID int64 `json:"id,omitempty"`
// logo
Logo int32 `json:"logo,omitempty"`
// logo color
LogoColor int32 `json:"logoColor,omitempty"`
// member ids
MemberIds []int64 `json:"memberIds"`
// name
Name string `json:"name,omitempty"`
// phases subs
PhasesSubs []*PublicPhaseSubsDTO `json:"phasesSubs"`
// short name
ShortName string `json:"shortName,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
PublicRosterDTO public roster d t o swagger:model PublicRosterDTO
func (*PublicRosterDTO) MarshalBinary ¶
func (m *PublicRosterDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PublicRosterDTO) UnmarshalBinary ¶
func (m *PublicRosterDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PublicSummonerDTO ¶
type PublicSummonerDTO struct {
// acct Id
AcctID int64 `json:"acctId,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// name
Name string `json:"name,omitempty"`
// profile icon Id
ProfileIconID int32 `json:"profileIconId,omitempty"`
// puuid
Puuid string `json:"puuid,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
PublicSummonerDTO public summoner d t o swagger:model PublicSummonerDTO
func (*PublicSummonerDTO) MarshalBinary ¶
func (m *PublicSummonerDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PublicSummonerDTO) UnmarshalBinary ¶
func (m *PublicSummonerDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type Punishment ¶
type Punishment struct {
// perma ban
PermaBan bool `json:"permaBan,omitempty"`
// player facing message
PlayerFacingMessage string `json:"playerFacingMessage,omitempty"`
// punished for chat logs
PunishedForChatLogs []string `json:"punishedForChatLogs"`
// punished for game ids
PunishedForGameIds []int64 `json:"punishedForGameIds"`
// punished until date millis
PunishedUntilDateMillis int64 `json:"punishedUntilDateMillis,omitempty"`
// punishment length games
PunishmentLengthGames int64 `json:"punishmentLengthGames,omitempty"`
// punishment length millis
PunishmentLengthMillis int64 `json:"punishmentLengthMillis,omitempty"`
// punishment reason
PunishmentReason string `json:"punishmentReason,omitempty"`
// punishment type
PunishmentType string `json:"punishmentType,omitempty"`
}
Punishment punishment swagger:model Punishment
func (*Punishment) MarshalBinary ¶
func (m *Punishment) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*Punishment) UnmarshalBinary ¶
func (m *Punishment) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type QueryResultDTO ¶
type QueryResultDTO struct {
// last update
LastUpdate int64 `json:"lastUpdate,omitempty"`
// query to loot names
QueryToLootNames interface{} `json:"queryToLootNames,omitempty"`
}
QueryResultDTO query result d t o swagger:model QueryResultDTO
func (*QueryResultDTO) MarshalBinary ¶
func (m *QueryResultDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*QueryResultDTO) UnmarshalBinary ¶
func (m *QueryResultDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type QueueEligilibilityGatekeeperRestrictionDtoV3 ¶
type QueueEligilibilityGatekeeperRestrictionDtoV3 struct {
// payload
Payload string `json:"payload,omitempty"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
// remaining millis
RemainingMillis int64 `json:"remainingMillis,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
// summoner name
SummonerName string `json:"summonerName,omitempty"`
}
QueueEligilibilityGatekeeperRestrictionDtoV3 queue eligilibility gatekeeper restriction dto v3 swagger:model QueueEligilibilityGatekeeperRestrictionDtoV3
func (*QueueEligilibilityGatekeeperRestrictionDtoV3) MarshalBinary ¶
func (m *QueueEligilibilityGatekeeperRestrictionDtoV3) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*QueueEligilibilityGatekeeperRestrictionDtoV3) UnmarshalBinary ¶
func (m *QueueEligilibilityGatekeeperRestrictionDtoV3) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2 ¶
type QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2 struct {
// queue ids
QueueIds []int32 `json:"queueIds"`
// queue restrictions to exclude
QueueRestrictionsToExclude []string `json:"queueRestrictionsToExclude"`
// summoner ids
SummonerIds []int64 `json:"summonerIds"`
}
QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2 queue eligilibility get queue restrictions for queues request v2 swagger:model QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2
func (*QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) MarshalBinary ¶
func (m *QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) UnmarshalBinary ¶
func (m *QueueEligilibilityGetQueueRestrictionsForQueuesRequestV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RankedQueueStatsDTO ¶
type RankedQueueStatsDTO struct {
// league points
LeaguePoints int32 `json:"leaguePoints,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// mini series progress
MiniSeriesProgress string `json:"miniSeriesProgress,omitempty"`
// previous season achieved rank
PreviousSeasonAchievedRank string `json:"previousSeasonAchievedRank,omitempty"`
// previous season achieved tier
PreviousSeasonAchievedTier string `json:"previousSeasonAchievedTier,omitempty"`
// previous season end rank
PreviousSeasonEndRank string `json:"previousSeasonEndRank,omitempty"`
// previous season end tier
PreviousSeasonEndTier string `json:"previousSeasonEndTier,omitempty"`
// provisional game threshold
ProvisionalGameThreshold int32 `json:"provisionalGameThreshold,omitempty"`
// provisional games remaining
ProvisionalGamesRemaining int32 `json:"provisionalGamesRemaining,omitempty"`
// queue type
QueueType string `json:"queueType,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
// warnings
Warnings *RankedQueueWarningsDTO `json:"warnings,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
RankedQueueStatsDTO ranked queue stats d t o swagger:model RankedQueueStatsDTO
func (*RankedQueueStatsDTO) MarshalBinary ¶
func (m *RankedQueueStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RankedQueueStatsDTO) UnmarshalBinary ¶
func (m *RankedQueueStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RankedQueueWarningsDTO ¶
type RankedQueueWarningsDTO struct {
// apex days until decay
ApexDaysUntilDecay int32 `json:"apexDaysUntilDecay,omitempty"`
// demotion warning
DemotionWarning int32 `json:"demotionWarning,omitempty"`
// display decay warning
DisplayDecayWarning bool `json:"displayDecayWarning,omitempty"`
// time until inactivity status changes
TimeUntilInactivityStatusChanges int64 `json:"timeUntilInactivityStatusChanges,omitempty"`
}
RankedQueueWarningsDTO ranked queue warnings d t o swagger:model RankedQueueWarningsDTO
func (*RankedQueueWarningsDTO) MarshalBinary ¶
func (m *RankedQueueWarningsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RankedQueueWarningsDTO) UnmarshalBinary ¶
func (m *RankedQueueWarningsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RankedScoutingDTO ¶
type RankedScoutingDTO struct {
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// top masteries
TopMasteries []*ChampionMasteryPublicDTO `json:"topMasteries"`
// top season champions
TopSeasonChampions []*ChampionScoutingDTO `json:"topSeasonChampions"`
// total mastery score
TotalMasteryScore int64 `json:"totalMasteryScore,omitempty"`
}
RankedScoutingDTO ranked scouting d t o swagger:model RankedScoutingDTO
func (*RankedScoutingDTO) MarshalBinary ¶
func (m *RankedScoutingDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RankedScoutingDTO) UnmarshalBinary ¶
func (m *RankedScoutingDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RankedScoutingMemberDTO ¶
type RankedScoutingMemberDTO struct {
// champion scouting data
ChampionScoutingData []*RankedScoutingTopChampionDTO `json:"championScoutingData"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
}
RankedScoutingMemberDTO ranked scouting member d t o swagger:model RankedScoutingMemberDTO
func (*RankedScoutingMemberDTO) MarshalBinary ¶
func (m *RankedScoutingMemberDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RankedScoutingMemberDTO) UnmarshalBinary ¶
func (m *RankedScoutingMemberDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RankedScoutingTopChampionDTO ¶
type RankedScoutingTopChampionDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// game count
GameCount int32 `json:"gameCount,omitempty"`
// kda
Kda float32 `json:"kda,omitempty"`
// rank
Rank int32 `json:"rank,omitempty"`
// win count
WinCount int32 `json:"winCount,omitempty"`
}
RankedScoutingTopChampionDTO ranked scouting top champion d t o swagger:model RankedScoutingTopChampionDTO
func (*RankedScoutingTopChampionDTO) MarshalBinary ¶
func (m *RankedScoutingTopChampionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RankedScoutingTopChampionDTO) UnmarshalBinary ¶
func (m *RankedScoutingTopChampionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RankedStatsDTO ¶
type RankedStatsDTO struct {
// earned regalia reward ids
EarnedRegaliaRewardIds []string `json:"earnedRegaliaRewardIds"`
// highest previous season achieved rank
HighestPreviousSeasonAchievedRank string `json:"highestPreviousSeasonAchievedRank,omitempty"`
// highest previous season achieved tier
HighestPreviousSeasonAchievedTier string `json:"highestPreviousSeasonAchievedTier,omitempty"`
// highest previous season end rank
HighestPreviousSeasonEndRank string `json:"highestPreviousSeasonEndRank,omitempty"`
// highest previous season end tier
HighestPreviousSeasonEndTier string `json:"highestPreviousSeasonEndTier,omitempty"`
// queues
Queues []*RankedQueueStatsDTO `json:"queues"`
// splits progress
SplitsProgress map[string]int32 `json:"splitsProgress,omitempty"`
}
RankedStatsDTO ranked stats d t o swagger:model RankedStatsDTO
func (*RankedStatsDTO) MarshalBinary ¶
func (m *RankedStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RankedStatsDTO) UnmarshalBinary ¶
func (m *RankedStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderAccountResource ¶
type RecofrienderAccountResource struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// contacts
Contacts []*RecofrienderActionResource `json:"contacts"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
RecofrienderAccountResource recofriender account resource swagger:model RecofrienderAccountResource
func (*RecofrienderAccountResource) MarshalBinary ¶
func (m *RecofrienderAccountResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderAccountResource) UnmarshalBinary ¶
func (m *RecofrienderAccountResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderActionResource ¶
type RecofrienderActionResource struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// action
Action string `json:"action,omitempty"`
// platform Id
PlatformID string `json:"platformId,omitempty"`
}
RecofrienderActionResource recofriender action resource swagger:model RecofrienderActionResource
func (*RecofrienderActionResource) MarshalBinary ¶
func (m *RecofrienderActionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderActionResource) UnmarshalBinary ¶
func (m *RecofrienderActionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderChatFriendResource ¶
type RecofrienderChatFriendResource struct {
// name
Name string `json:"name,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
RecofrienderChatFriendResource recofriender chat friend resource swagger:model RecofrienderChatFriendResource
func (*RecofrienderChatFriendResource) MarshalBinary ¶
func (m *RecofrienderChatFriendResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderChatFriendResource) UnmarshalBinary ¶
func (m *RecofrienderChatFriendResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderConfig ¶
type RecofrienderConfig struct {
// contact details Url template
ContactDetailsURLTemplate string `json:"ContactDetailsUrlTemplate,omitempty"`
// contacts Url template
ContactsURLTemplate string `json:"ContactsUrlTemplate,omitempty"`
// enable social
EnableSocial bool `json:"EnableSocial,omitempty"`
// enabled networks
EnabledNetworks []string `json:"EnabledNetworks"`
// external call timeout seconds
ExternalCallTimeoutSeconds int64 `json:"ExternalCallTimeoutSeconds,omitempty"`
// faq link
FaqLink string `json:"FaqLink,omitempty"`
}
RecofrienderConfig recofriender config swagger:model RecofrienderConfig
func (*RecofrienderConfig) MarshalBinary ¶
func (m *RecofrienderConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderConfig) UnmarshalBinary ¶
func (m *RecofrienderConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderContactCountResource ¶
type RecofrienderContactCountResource struct {
// count
Count int64 `json:"count,omitempty"`
}
RecofrienderContactCountResource recofriender contact count resource swagger:model RecofrienderContactCountResource
func (*RecofrienderContactCountResource) MarshalBinary ¶
func (m *RecofrienderContactCountResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderContactCountResource) UnmarshalBinary ¶
func (m *RecofrienderContactCountResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderContactPaginationResource ¶
type RecofrienderContactPaginationResource struct {
// cached
Cached int64 `json:"cached,omitempty"`
// count
Count int64 `json:"count,omitempty"`
// limit
Limit int64 `json:"limit,omitempty"`
// more
More bool `json:"more,omitempty"`
// start
Start int64 `json:"start,omitempty"`
// total
Total int64 `json:"total,omitempty"`
}
RecofrienderContactPaginationResource recofriender contact pagination resource swagger:model RecofrienderContactPaginationResource
func (*RecofrienderContactPaginationResource) MarshalBinary ¶
func (m *RecofrienderContactPaginationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderContactPaginationResource) UnmarshalBinary ¶
func (m *RecofrienderContactPaginationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderContactResource ¶
type RecofrienderContactResource struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// action
Action string `json:"action,omitempty"`
// display state
DisplayState string `json:"displayState,omitempty"`
// friend state
FriendState RecofrienderFriendState `json:"friendState,omitempty"`
// image Url
ImageURL string `json:"imageUrl,omitempty"`
// name
Name string `json:"name,omitempty"`
// recommend score
RecommendScore int64 `json:"recommendScore,omitempty"`
// source
Source string `json:"source,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
RecofrienderContactResource recofriender contact resource swagger:model RecofrienderContactResource
func (*RecofrienderContactResource) MarshalBinary ¶
func (m *RecofrienderContactResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderContactResource) UnmarshalBinary ¶
func (m *RecofrienderContactResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderContactStateResource ¶
type RecofrienderContactStateResource struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// action
Action string `json:"action,omitempty"`
// display state
DisplayState string `json:"displayState,omitempty"`
}
RecofrienderContactStateResource recofriender contact state resource swagger:model RecofrienderContactStateResource
func (*RecofrienderContactStateResource) MarshalBinary ¶
func (m *RecofrienderContactStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderContactStateResource) UnmarshalBinary ¶
func (m *RecofrienderContactStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderDebugConfig ¶
type RecofrienderDebugConfig struct {
// is Http logging enabled
IsHTTPLoggingEnabled bool `json:"isHttpLoggingEnabled,omitempty"`
}
RecofrienderDebugConfig recofriender debug config swagger:model RecofrienderDebugConfig
func (*RecofrienderDebugConfig) MarshalBinary ¶
func (m *RecofrienderDebugConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderDebugConfig) UnmarshalBinary ¶
func (m *RecofrienderDebugConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderFriendState ¶
type RecofrienderFriendState string
RecofrienderFriendState recofriender friend state swagger:model RecofrienderFriendState
const ( // RecofrienderFriendStateNONE captures enum value "NONE" RecofrienderFriendStateNONE RecofrienderFriendState = "NONE" // RecofrienderFriendStateFRIEND captures enum value "FRIEND" RecofrienderFriendStateFRIEND RecofrienderFriendState = "FRIEND" // RecofrienderFriendStateBLOCKED captures enum value "BLOCKED" RecofrienderFriendStateBLOCKED RecofrienderFriendState = "BLOCKED" )
type RecofrienderLinkResource ¶
type RecofrienderLinkResource struct {
// linked
Linked bool `json:"linked,omitempty"`
// name
Name string `json:"name,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
}
RecofrienderLinkResource recofriender link resource swagger:model RecofrienderLinkResource
func (*RecofrienderLinkResource) MarshalBinary ¶
func (m *RecofrienderLinkResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderLinkResource) UnmarshalBinary ¶
func (m *RecofrienderLinkResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderLoginSession ¶
type RecofrienderLoginSession struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// gas token
GasToken interface{} `json:"gasToken,omitempty"`
// id token
IDToken string `json:"idToken,omitempty"`
// state
State RecofrienderLoginSessionStates `json:"state,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
RecofrienderLoginSession recofriender login session swagger:model RecofrienderLoginSession
func (*RecofrienderLoginSession) MarshalBinary ¶
func (m *RecofrienderLoginSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderLoginSession) UnmarshalBinary ¶
func (m *RecofrienderLoginSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderLoginSessionStates ¶
type RecofrienderLoginSessionStates string
RecofrienderLoginSessionStates recofriender login session states swagger:model RecofrienderLoginSessionStates
const ( // RecofrienderLoginSessionStatesINPROGRESS captures enum value "IN_PROGRESS" RecofrienderLoginSessionStatesINPROGRESS RecofrienderLoginSessionStates = "IN_PROGRESS" // RecofrienderLoginSessionStatesSUCCEEDED captures enum value "SUCCEEDED" RecofrienderLoginSessionStatesSUCCEEDED RecofrienderLoginSessionStates = "SUCCEEDED" // RecofrienderLoginSessionStatesLOGGINGOUT captures enum value "LOGGING_OUT" RecofrienderLoginSessionStatesLOGGINGOUT RecofrienderLoginSessionStates = "LOGGING_OUT" // RecofrienderLoginSessionStatesERROR captures enum value "ERROR" RecofrienderLoginSessionStatesERROR RecofrienderLoginSessionStates = "ERROR" )
type RecofrienderNetworkConfig ¶
type RecofrienderNetworkConfig struct {
// enabled
Enabled bool `json:"enabled,omitempty"`
// link Url template
LinkURLTemplate string `json:"linkUrlTemplate,omitempty"`
// name
Name string `json:"name,omitempty"`
// unlink Url template
UnlinkURLTemplate string `json:"unlinkUrlTemplate,omitempty"`
}
RecofrienderNetworkConfig recofriender network config swagger:model RecofrienderNetworkConfig
func (*RecofrienderNetworkConfig) MarshalBinary ¶
func (m *RecofrienderNetworkConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderNetworkConfig) UnmarshalBinary ¶
func (m *RecofrienderNetworkConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderSessionResource ¶
type RecofrienderSessionResource struct {
// session expire
SessionExpire int32 `json:"sessionExpire,omitempty"`
// session state
SessionState string `json:"sessionState,omitempty"`
}
RecofrienderSessionResource recofriender session resource swagger:model RecofrienderSessionResource
func (*RecofrienderSessionResource) MarshalBinary ¶
func (m *RecofrienderSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderSessionResource) UnmarshalBinary ¶
func (m *RecofrienderSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderSummonerResource ¶
type RecofrienderSummonerResource struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// summoner Id
SummonerID int64 `json:"summonerId,omitempty"`
}
RecofrienderSummonerResource recofriender summoner resource swagger:model RecofrienderSummonerResource
func (*RecofrienderSummonerResource) MarshalBinary ¶
func (m *RecofrienderSummonerResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderSummonerResource) UnmarshalBinary ¶
func (m *RecofrienderSummonerResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RecofrienderURLResource ¶
type RecofrienderURLResource struct {
// url
URL string `json:"url,omitempty"`
}
RecofrienderURLResource recofriender Url resource swagger:model RecofrienderUrlResource
func (*RecofrienderURLResource) MarshalBinary ¶
func (m *RecofrienderURLResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RecofrienderURLResource) UnmarshalBinary ¶
func (m *RecofrienderURLResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RedeemLootTransactionDTO ¶
type RedeemLootTransactionDTO struct {
// loot name
LootName string `json:"lootName,omitempty"`
}
RedeemLootTransactionDTO redeem loot transaction d t o swagger:model RedeemLootTransactionDTO
func (*RedeemLootTransactionDTO) MarshalBinary ¶
func (m *RedeemLootTransactionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RedeemLootTransactionDTO) UnmarshalBinary ¶
func (m *RedeemLootTransactionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RegionLocale ¶
type RegionLocale struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
// web language
WebLanguage string `json:"webLanguage,omitempty"`
// web region
WebRegion string `json:"webRegion,omitempty"`
}
RegionLocale region locale swagger:model RegionLocale
func (*RegionLocale) MarshalBinary ¶
func (m *RegionLocale) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RegionLocale) UnmarshalBinary ¶
func (m *RegionLocale) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RemotingHelpFormat ¶
type RemotingHelpFormat string
RemotingHelpFormat Help format for remoting functions and types. swagger:model RemotingHelpFormat
const ( // RemotingHelpFormatFull captures enum value "Full" RemotingHelpFormatFull RemotingHelpFormat = "Full" // RemotingHelpFormatEpytext captures enum value "Epytext" RemotingHelpFormatEpytext RemotingHelpFormat = "Epytext" // RemotingHelpFormatBrief captures enum value "Brief" RemotingHelpFormatBrief RemotingHelpFormat = "Brief" // RemotingHelpFormatConsole captures enum value "Console" RemotingHelpFormatConsole RemotingHelpFormat = "Console" )
type RemotingPrivilege ¶
type RemotingPrivilege string
RemotingPrivilege Well-known privilege levels for bindable functions. swagger:model RemotingPrivilege
const ( // RemotingPrivilegeNone captures enum value "None" RemotingPrivilegeNone RemotingPrivilege = "None" // RemotingPrivilegeUser captures enum value "User" RemotingPrivilegeUser RemotingPrivilege = "User" // RemotingPrivilegeAdmin captures enum value "Admin" RemotingPrivilegeAdmin RemotingPrivilege = "Admin" // RemotingPrivilegeLocal captures enum value "Local" RemotingPrivilegeLocal RemotingPrivilege = "Local" )
type RemotingSerializedFormat ¶
type RemotingSerializedFormat string
RemotingSerializedFormat Serialization format for remoting requests and results. swagger:model RemotingSerializedFormat
const ( // RemotingSerializedFormatJSON captures enum value "JSON" RemotingSerializedFormatJSON RemotingSerializedFormat = "JSON" // RemotingSerializedFormatYAML captures enum value "YAML" RemotingSerializedFormatYAML RemotingSerializedFormat = "YAML" // RemotingSerializedFormatMsgPack captures enum value "MsgPack" RemotingSerializedFormatMsgPack RemotingSerializedFormat = "MsgPack" )
type ReplayMetadataV2 ¶
type ReplayMetadataV2 struct {
// file size
FileSize int32 `json:"fileSize,omitempty"`
// game version
GameVersion string `json:"gameVersion,omitempty"`
}
ReplayMetadataV2 replay metadata v2 swagger:model ReplayMetadataV2
func (*ReplayMetadataV2) MarshalBinary ¶
func (m *ReplayMetadataV2) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ReplayMetadataV2) UnmarshalBinary ¶
func (m *ReplayMetadataV2) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ReplayResponseStatus ¶
type ReplayResponseStatus string
ReplayResponseStatus replay response status swagger:model ReplayResponseStatus
const ( // ReplayResponseStatusOK captures enum value "OK" ReplayResponseStatusOK ReplayResponseStatus = "OK" // ReplayResponseStatusNOTFOUND captures enum value "NOT_FOUND" ReplayResponseStatusNOTFOUND ReplayResponseStatus = "NOT_FOUND" // ReplayResponseStatusEXPIRED captures enum value "EXPIRED" ReplayResponseStatusEXPIRED ReplayResponseStatus = "EXPIRED" // ReplayResponseStatusBADREQUEST captures enum value "BAD_REQUEST" ReplayResponseStatusBADREQUEST ReplayResponseStatus = "BAD_REQUEST" // ReplayResponseStatusINTERNALSERVERERROR captures enum value "INTERNAL_SERVER_ERROR" ReplayResponseStatusINTERNALSERVERERROR ReplayResponseStatus = "INTERNAL_SERVER_ERROR" )
type RerollPointsDTO ¶
type RerollPointsDTO struct {
// current points
CurrentPoints int32 `json:"currentPoints,omitempty"`
// max rolls
MaxRolls int32 `json:"maxRolls,omitempty"`
// number of rolls
NumberOfRolls int32 `json:"numberOfRolls,omitempty"`
// points cost to roll
PointsCostToRoll int32 `json:"pointsCostToRoll,omitempty"`
// points to reroll
PointsToReroll int32 `json:"pointsToReroll,omitempty"`
}
RerollPointsDTO reroll points d t o swagger:model RerollPointsDTO
func (*RerollPointsDTO) MarshalBinary ¶
func (m *RerollPointsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RerollPointsDTO) UnmarshalBinary ¶
func (m *RerollPointsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RewardDetails ¶
type RewardDetails struct {
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// team member ids
TeamMemberIds []int64 `json:"teamMemberIds"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
RewardDetails reward details swagger:model RewardDetails
func (*RewardDetails) MarshalBinary ¶
func (m *RewardDetails) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RewardDetails) UnmarshalBinary ¶
func (m *RewardDetails) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RewardLogo ¶
type RewardLogo struct {
// logo
Logo int32 `json:"logo,omitempty"`
// member owned count
MemberOwnedCount int32 `json:"memberOwnedCount,omitempty"`
}
RewardLogo reward logo swagger:model RewardLogo
func (*RewardLogo) MarshalBinary ¶
func (m *RewardLogo) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RewardLogo) UnmarshalBinary ¶
func (m *RewardLogo) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RewardStrategy ¶
type RewardStrategy struct {
// group strategy
GroupStrategy string `json:"groupStrategy,omitempty"`
// select max group count
SelectMaxGroupCount int64 `json:"selectMaxGroupCount,omitempty"`
// select min group count
SelectMinGroupCount int64 `json:"selectMinGroupCount,omitempty"`
}
RewardStrategy reward strategy swagger:model RewardStrategy
func (*RewardStrategy) MarshalBinary ¶
func (m *RewardStrategy) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RewardStrategy) UnmarshalBinary ¶
func (m *RewardStrategy) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RiotMessagingServiceAcknowledgeBody ¶
type RiotMessagingServiceAcknowledgeBody struct {
// id
ID string `json:"id,omitempty"`
}
RiotMessagingServiceAcknowledgeBody riot messaging service acknowledge body swagger:model RiotMessagingServiceAcknowledgeBody
func (*RiotMessagingServiceAcknowledgeBody) MarshalBinary ¶
func (m *RiotMessagingServiceAcknowledgeBody) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RiotMessagingServiceAcknowledgeBody) UnmarshalBinary ¶
func (m *RiotMessagingServiceAcknowledgeBody) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RiotMessagingServiceEntitlementsToken ¶
type RiotMessagingServiceEntitlementsToken struct {
// access token
AccessToken string `json:"accessToken,omitempty"`
// entitlements
Entitlements []string `json:"entitlements"`
// issuer
Issuer string `json:"issuer,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
// token
Token string `json:"token,omitempty"`
}
RiotMessagingServiceEntitlementsToken riot messaging service entitlements token swagger:model RiotMessagingServiceEntitlementsToken
func (*RiotMessagingServiceEntitlementsToken) MarshalBinary ¶
func (m *RiotMessagingServiceEntitlementsToken) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RiotMessagingServiceEntitlementsToken) UnmarshalBinary ¶
func (m *RiotMessagingServiceEntitlementsToken) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RiotMessagingServicePluginRegionLocaleChangedEvent ¶
type RiotMessagingServicePluginRegionLocaleChangedEvent struct {
// locale
Locale string `json:"locale,omitempty"`
// region
Region string `json:"region,omitempty"`
}
RiotMessagingServicePluginRegionLocaleChangedEvent riot messaging service plugin region locale changed event swagger:model RiotMessagingServicePluginRegionLocaleChangedEvent
func (*RiotMessagingServicePluginRegionLocaleChangedEvent) MarshalBinary ¶
func (m *RiotMessagingServicePluginRegionLocaleChangedEvent) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RiotMessagingServicePluginRegionLocaleChangedEvent) UnmarshalBinary ¶
func (m *RiotMessagingServicePluginRegionLocaleChangedEvent) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RiotMessagingServiceSession ¶
type RiotMessagingServiceSession struct {
// state
State RiotMessagingServiceState `json:"state,omitempty"`
// token
Token string `json:"token,omitempty"`
// token type
TokenType RiotMessagingServiceTokenType `json:"tokenType,omitempty"`
}
RiotMessagingServiceSession riot messaging service session swagger:model RiotMessagingServiceSession
func (*RiotMessagingServiceSession) MarshalBinary ¶
func (m *RiotMessagingServiceSession) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RiotMessagingServiceSession) UnmarshalBinary ¶
func (m *RiotMessagingServiceSession) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RiotMessagingServiceState ¶
type RiotMessagingServiceState string
RiotMessagingServiceState riot messaging service state swagger:model RiotMessagingServiceState
const ( // RiotMessagingServiceStateDisconnecting captures enum value "Disconnecting" RiotMessagingServiceStateDisconnecting RiotMessagingServiceState = "Disconnecting" // RiotMessagingServiceStateDisconnected captures enum value "Disconnected" RiotMessagingServiceStateDisconnected RiotMessagingServiceState = "Disconnected" // RiotMessagingServiceStateConnecting captures enum value "Connecting" RiotMessagingServiceStateConnecting RiotMessagingServiceState = "Connecting" // RiotMessagingServiceStateConnected captures enum value "Connected" RiotMessagingServiceStateConnected RiotMessagingServiceState = "Connected" )
type RiotMessagingServiceTokenType ¶
type RiotMessagingServiceTokenType string
RiotMessagingServiceTokenType riot messaging service token type swagger:model RiotMessagingServiceTokenType
const ( RiotMessagingServiceTokenTypeUnavailable RiotMessagingServiceTokenType = "Unavailable" // RiotMessagingServiceTokenTypeAccess captures enum value "Access" RiotMessagingServiceTokenTypeAccess RiotMessagingServiceTokenType = "Access" // RiotMessagingServiceTokenTypeIdentity captures enum value "Identity" RiotMessagingServiceTokenTypeIdentity RiotMessagingServiceTokenType = "Identity" )
type RmsMessage ¶
type RmsMessage struct {
// ack required
AckRequired bool `json:"ackRequired,omitempty"`
// id
ID string `json:"id,omitempty"`
// payload
Payload string `json:"payload,omitempty"`
// resource
Resource string `json:"resource,omitempty"`
// service
Service string `json:"service,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// version
Version string `json:"version,omitempty"`
}
RmsMessage rms message swagger:model RmsMessage
func (*RmsMessage) MarshalBinary ¶
func (m *RmsMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RmsMessage) UnmarshalBinary ¶
func (m *RmsMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterAggregatedStatsDTO ¶
type RosterAggregatedStatsDTO struct {
// period stats
PeriodStats []*RosterPeriodAggregatedStatsDTO `json:"periodStats"`
// player stats
PlayerStats map[string]RosterPlayerAggregatedStatsDTO `json:"playerStats,omitempty"`
}
RosterAggregatedStatsDTO roster aggregated stats d t o swagger:model RosterAggregatedStatsDTO
func (*RosterAggregatedStatsDTO) MarshalBinary ¶
func (m *RosterAggregatedStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterAggregatedStatsDTO) UnmarshalBinary ¶
func (m *RosterAggregatedStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterDTO ¶
type RosterDTO struct {
// banned
Banned bool `json:"banned,omitempty"`
// captain Id
CaptainID int64 `json:"captainId,omitempty"`
// dynamic state
DynamicState *RosterDynamicStateDTO `json:"dynamicState,omitempty"`
// eliminated
Eliminated bool `json:"eliminated,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// invitation Id
InvitationID string `json:"invitationId,omitempty"`
// logo
Logo int32 `json:"logo,omitempty"`
// logo color
LogoColor int32 `json:"logoColor,omitempty"`
// losses
Losses int32 `json:"losses,omitempty"`
// members
Members []*RosterMemberDTO `json:"members"`
// name
Name string `json:"name,omitempty"`
// phases
Phases []*PhaseRosterDTO `json:"phases"`
// points
Points int32 `json:"points,omitempty"`
// short name
ShortName string `json:"shortName,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// version
Version int32 `json:"version,omitempty"`
// wins
Wins int32 `json:"wins,omitempty"`
}
RosterDTO roster d t o swagger:model RosterDTO
func (*RosterDTO) MarshalBinary ¶
MarshalBinary interface implementation
func (*RosterDTO) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type RosterDynamicStateDTO ¶
type RosterDynamicStateDTO struct {
// members
Members []*PhaseInMember `json:"members"`
// phase checkin states
PhaseCheckinStates []int64 `json:"phaseCheckinStates"`
// phase roster subs
PhaseRosterSubs []*PhaseRosterSubDTO `json:"phaseRosterSubs"`
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// subbed member ids
SubbedMemberIds []int64 `json:"subbedMemberIds"`
// ticket offers
TicketOffers []*TicketOfferDTO `json:"ticketOffers"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
// version
Version int32 `json:"version,omitempty"`
// withdraw
Withdraw *RosterWithdraw `json:"withdraw,omitempty"`
}
RosterDynamicStateDTO roster dynamic state d t o swagger:model RosterDynamicStateDTO
func (*RosterDynamicStateDTO) MarshalBinary ¶
func (m *RosterDynamicStateDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterDynamicStateDTO) UnmarshalBinary ¶
func (m *RosterDynamicStateDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterMatchAggregatedStatsDTO ¶
type RosterMatchAggregatedStatsDTO struct {
// duration
Duration int64 `json:"duration,omitempty"`
// game Id
GameID int64 `json:"gameId,omitempty"`
// kills
Kills int32 `json:"kills,omitempty"`
// loser bracket
LoserBracket bool `json:"loserBracket,omitempty"`
// opponent kills
OpponentKills int32 `json:"opponentKills,omitempty"`
// opponent logo
OpponentLogo int32 `json:"opponentLogo,omitempty"`
// opponent logo color
OpponentLogoColor int32 `json:"opponentLogoColor,omitempty"`
// opponent short name
OpponentShortName string `json:"opponentShortName,omitempty"`
// player champion ids
PlayerChampionIds map[string]int32 `json:"playerChampionIds,omitempty"`
// round
Round int32 `json:"round,omitempty"`
// win
Win bool `json:"win,omitempty"`
}
RosterMatchAggregatedStatsDTO roster match aggregated stats d t o swagger:model RosterMatchAggregatedStatsDTO
func (*RosterMatchAggregatedStatsDTO) MarshalBinary ¶
func (m *RosterMatchAggregatedStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterMatchAggregatedStatsDTO) UnmarshalBinary ¶
func (m *RosterMatchAggregatedStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterMemberDTO ¶
type RosterMemberDTO struct {
// bid type
BidType TicketType `json:"bidType,omitempty"`
// current bid
CurrentBid int32 `json:"currentBid,omitempty"`
// join time
JoinTime int64 `json:"joinTime,omitempty"`
// pending premium spend
PendingPremiumSpend int32 `json:"pendingPremiumSpend,omitempty"`
// pending spend
PendingSpend int32 `json:"pendingSpend,omitempty"`
// player Id
PlayerID int64 `json:"playerId,omitempty"`
// position
Position Position `json:"position,omitempty"`
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
RosterMemberDTO roster member d t o swagger:model RosterMemberDTO
func (*RosterMemberDTO) MarshalBinary ¶
func (m *RosterMemberDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterMemberDTO) UnmarshalBinary ¶
func (m *RosterMemberDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterPeriodAggregatedStatsDTO ¶
type RosterPeriodAggregatedStatsDTO struct {
// bracket size
BracketSize int32 `json:"bracketSize,omitempty"`
// match stats
MatchStats []*RosterMatchAggregatedStatsDTO `json:"matchStats"`
// period
Period int32 `json:"period,omitempty"`
// player bids
PlayerBids map[string]int32 `json:"playerBids,omitempty"`
// time
Time int64 `json:"time,omitempty"`
}
RosterPeriodAggregatedStatsDTO roster period aggregated stats d t o swagger:model RosterPeriodAggregatedStatsDTO
func (*RosterPeriodAggregatedStatsDTO) MarshalBinary ¶
func (m *RosterPeriodAggregatedStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterPeriodAggregatedStatsDTO) UnmarshalBinary ¶
func (m *RosterPeriodAggregatedStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterPlayerAggregatedStatsDTO ¶
type RosterPlayerAggregatedStatsDTO struct {
// raw stats max
RawStatsMax map[string]int32 `json:"rawStatsMax,omitempty"`
// raw stats sum
RawStatsSum map[string]int32 `json:"rawStatsSum,omitempty"`
// sub
Sub bool `json:"sub,omitempty"`
}
RosterPlayerAggregatedStatsDTO roster player aggregated stats d t o swagger:model RosterPlayerAggregatedStatsDTO
func (*RosterPlayerAggregatedStatsDTO) MarshalBinary ¶
func (m *RosterPlayerAggregatedStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterPlayerAggregatedStatsDTO) UnmarshalBinary ¶
func (m *RosterPlayerAggregatedStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterStatsDTO ¶
type RosterStatsDTO struct {
// roster Id
RosterID int64 `json:"rosterId,omitempty"`
// roster logo
RosterLogo int32 `json:"rosterLogo,omitempty"`
// roster logo color
RosterLogoColor int32 `json:"rosterLogoColor,omitempty"`
// roster name
RosterName string `json:"rosterName,omitempty"`
// roster short name
RosterShortName string `json:"rosterShortName,omitempty"`
// schedule end time
ScheduleEndTime int64 `json:"scheduleEndTime,omitempty"`
// schedule time
ScheduleTime int64 `json:"scheduleTime,omitempty"`
// stats
Stats *RosterAggregatedStatsDTO `json:"stats,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
// tournament name loc key
TournamentNameLocKey string `json:"tournamentNameLocKey,omitempty"`
// tournament name loc key secondary
TournamentNameLocKeySecondary string `json:"tournamentNameLocKeySecondary,omitempty"`
// tournament periods
TournamentPeriods int32 `json:"tournamentPeriods,omitempty"`
// tournament theme Id
TournamentThemeID int32 `json:"tournamentThemeId,omitempty"`
}
RosterStatsDTO roster stats d t o swagger:model RosterStatsDTO
func (*RosterStatsDTO) MarshalBinary ¶
func (m *RosterStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterStatsDTO) UnmarshalBinary ¶
func (m *RosterStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RosterWithdraw ¶
type RosterWithdraw struct {
// decline withdraw members
DeclineWithdrawMembers []int64 `json:"declineWithdrawMembers"`
// game start buffer ms
GameStartBufferMs int64 `json:"gameStartBufferMs,omitempty"`
// init vote member
InitVoteMember int64 `json:"initVoteMember,omitempty"`
// init vote time
InitVoteTime int64 `json:"initVoteTime,omitempty"`
// lockout time ms
LockoutTimeMs int64 `json:"lockoutTimeMs,omitempty"`
// vote timeout ms
VoteTimeoutMs int64 `json:"voteTimeoutMs,omitempty"`
// vote withdraw members
VoteWithdrawMembers []int64 `json:"voteWithdrawMembers"`
}
RosterWithdraw roster withdraw swagger:model RosterWithdraw
func (*RosterWithdraw) MarshalBinary ¶
func (m *RosterWithdraw) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterWithdraw) UnmarshalBinary ¶
func (m *RosterWithdraw) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SanitizerContainsSanitizedRequest ¶
type SanitizerContainsSanitizedRequest struct {
// aggressive scan
AggressiveScan bool `json:"aggressiveScan,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// text
Text string `json:"text,omitempty"`
}
SanitizerContainsSanitizedRequest sanitizer contains sanitized request swagger:model SanitizerContainsSanitizedRequest
func (*SanitizerContainsSanitizedRequest) MarshalBinary ¶
func (m *SanitizerContainsSanitizedRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SanitizerContainsSanitizedRequest) UnmarshalBinary ¶
func (m *SanitizerContainsSanitizedRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SanitizerContainsSanitizedResponse ¶
type SanitizerContainsSanitizedResponse struct {
// contains
Contains bool `json:"contains,omitempty"`
}
SanitizerContainsSanitizedResponse sanitizer contains sanitized response swagger:model SanitizerContainsSanitizedResponse
func (*SanitizerContainsSanitizedResponse) MarshalBinary ¶
func (m *SanitizerContainsSanitizedResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SanitizerContainsSanitizedResponse) UnmarshalBinary ¶
func (m *SanitizerContainsSanitizedResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SanitizerSanitizeRequest ¶
type SanitizerSanitizeRequest struct {
// aggressive scan
AggressiveScan bool `json:"aggressiveScan,omitempty"`
// level
Level int32 `json:"level,omitempty"`
// text
Text string `json:"text,omitempty"`
// texts
Texts []string `json:"texts"`
}
SanitizerSanitizeRequest sanitizer sanitize request swagger:model SanitizerSanitizeRequest
func (*SanitizerSanitizeRequest) MarshalBinary ¶
func (m *SanitizerSanitizeRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SanitizerSanitizeRequest) UnmarshalBinary ¶
func (m *SanitizerSanitizeRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SanitizerSanitizeResponse ¶
type SanitizerSanitizeResponse struct {
// modified
Modified bool `json:"modified,omitempty"`
// text
Text string `json:"text,omitempty"`
// texts
Texts []string `json:"texts"`
}
SanitizerSanitizeResponse sanitizer sanitize response swagger:model SanitizerSanitizeResponse
func (*SanitizerSanitizeResponse) MarshalBinary ¶
func (m *SanitizerSanitizeResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SanitizerSanitizeResponse) UnmarshalBinary ¶
func (m *SanitizerSanitizeResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SanitizerSanitizerStatus ¶
type SanitizerSanitizerStatus struct {
// breaking chars count
BreakingCharsCount int32 `json:"breakingCharsCount,omitempty"`
// filtered word counts by level
FilteredWordCountsByLevel map[string]int32 `json:"filteredWordCountsByLevel,omitempty"`
// locale
Locale string `json:"locale,omitempty"`
// projected chars count
ProjectedCharsCount int32 `json:"projectedCharsCount,omitempty"`
// ready
Ready bool `json:"ready,omitempty"`
// region
Region string `json:"region,omitempty"`
// whitelisted word counts by level
WhitelistedWordCountsByLevel map[string]int32 `json:"whitelistedWordCountsByLevel,omitempty"`
}
SanitizerSanitizerStatus sanitizer sanitizer status swagger:model SanitizerSanitizerStatus
func (*SanitizerSanitizerStatus) MarshalBinary ¶
func (m *SanitizerSanitizerStatus) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SanitizerSanitizerStatus) UnmarshalBinary ¶
func (m *SanitizerSanitizerStatus) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SeasonSplitDTO ¶
type SeasonSplitDTO struct {
// end time
EndTime int64 `json:"endTime,omitempty"`
// reward track
RewardTrack []*SplitRewardGroupDTO `json:"rewardTrack"`
// season Id
SeasonID int32 `json:"seasonId,omitempty"`
// split Id
SplitID int32 `json:"splitId,omitempty"`
// start time
StartTime int64 `json:"startTime,omitempty"`
}
SeasonSplitDTO season split d t o swagger:model SeasonSplitDTO
func (*SeasonSplitDTO) MarshalBinary ¶
func (m *SeasonSplitDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SeasonSplitDTO) UnmarshalBinary ¶
func (m *SeasonSplitDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SeriesDTO ¶
type SeriesDTO struct {
// created date
CreatedDate int64 `json:"createdDate,omitempty"`
// description
Description string `json:"description,omitempty"`
// display type
DisplayType string `json:"displayType,omitempty"`
// eligibility type
EligibilityType string `json:"eligibilityType,omitempty"`
// end date
EndDate int64 `json:"endDate,omitempty"`
// id
ID string `json:"id,omitempty"`
// internal name
InternalName string `json:"internalName,omitempty"`
// last updated timestamp
LastUpdatedTimestamp int64 `json:"lastUpdatedTimestamp,omitempty"`
// media
Media *SeriesMediaDTO `json:"media,omitempty"`
// opt in button text
OptInButtonText string `json:"optInButtonText,omitempty"`
// opt out button text
OptOutButtonText string `json:"optOutButtonText,omitempty"`
// parent internal name
ParentInternalName string `json:"parentInternalName,omitempty"`
// start date
StartDate int64 `json:"startDate,omitempty"`
// status
Status string `json:"status,omitempty"`
// tags
Tags []string `json:"tags"`
// title
Title string `json:"title,omitempty"`
// type
Type string `json:"type,omitempty"`
// viewed
Viewed bool `json:"viewed,omitempty"`
// warnings
Warnings []*AlertDTO `json:"warnings"`
}
SeriesDTO series d t o swagger:model SeriesDTO
func (*SeriesDTO) MarshalBinary ¶
MarshalBinary interface implementation
func (*SeriesDTO) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type SeriesMediaDTO ¶
type SeriesMediaDTO struct {
// accent color
AccentColor string `json:"accentColor,omitempty"`
// background image large Url
BackgroundImageLargeURL string `json:"backgroundImageLargeUrl,omitempty"`
// background image small Url
BackgroundImageSmallURL string `json:"backgroundImageSmallUrl,omitempty"`
// background Url
BackgroundURL string `json:"backgroundUrl,omitempty"`
// tracker icon Url
TrackerIconURL string `json:"trackerIconUrl,omitempty"`
}
SeriesMediaDTO series media d t o swagger:model SeriesMediaDTO
func (*SeriesMediaDTO) MarshalBinary ¶
func (m *SeriesMediaDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SeriesMediaDTO) UnmarshalBinary ¶
func (m *SeriesMediaDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ShutdownLcdsForcedClientShutdown ¶
type ShutdownLcdsForcedClientShutdown struct {
// additional info
AdditionalInfo string `json:"additionalInfo,omitempty"`
// reason
Reason string `json:"reason,omitempty"`
}
ShutdownLcdsForcedClientShutdown shutdown lcds forced client shutdown swagger:model ShutdownLcdsForcedClientShutdown
func (*ShutdownLcdsForcedClientShutdown) MarshalBinary ¶
func (m *ShutdownLcdsForcedClientShutdown) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*ShutdownLcdsForcedClientShutdown) UnmarshalBinary ¶
func (m *ShutdownLcdsForcedClientShutdown) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SignedRankedStatsDTO ¶
type SignedRankedStatsDTO struct {
// earned regalia reward ids
EarnedRegaliaRewardIds []string `json:"earnedRegaliaRewardIds"`
// highest previous season achieved rank
HighestPreviousSeasonAchievedRank string `json:"highestPreviousSeasonAchievedRank,omitempty"`
// highest previous season achieved tier
HighestPreviousSeasonAchievedTier string `json:"highestPreviousSeasonAchievedTier,omitempty"`
// highest previous season end rank
HighestPreviousSeasonEndRank string `json:"highestPreviousSeasonEndRank,omitempty"`
// highest previous season end tier
HighestPreviousSeasonEndTier string `json:"highestPreviousSeasonEndTier,omitempty"`
// jwt
Jwt string `json:"jwt,omitempty"`
// queues
Queues []*RankedQueueStatsDTO `json:"queues"`
// splits progress
SplitsProgress map[string]int32 `json:"splitsProgress,omitempty"`
}
SignedRankedStatsDTO signed ranked stats d t o swagger:model SignedRankedStatsDTO
func (*SignedRankedStatsDTO) MarshalBinary ¶
func (m *SignedRankedStatsDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SignedRankedStatsDTO) UnmarshalBinary ¶
func (m *SignedRankedStatsDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SimpleDialogMessage ¶
type SimpleDialogMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
SimpleDialogMessage simple dialog message swagger:model SimpleDialogMessage
func (*SimpleDialogMessage) MarshalBinary ¶
func (m *SimpleDialogMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SimpleDialogMessage) UnmarshalBinary ¶
func (m *SimpleDialogMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SimpleDialogMessageResponse ¶
type SimpleDialogMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
SimpleDialogMessageResponse simple dialog message response swagger:model SimpleDialogMessageResponse
func (*SimpleDialogMessageResponse) MarshalBinary ¶
func (m *SimpleDialogMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SimpleDialogMessageResponse) UnmarshalBinary ¶
func (m *SimpleDialogMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SpectatorLcdsSpectateAvailabilityDto ¶
type SpectatorLcdsSpectateAvailabilityDto struct {
// team or summoner ids
TeamOrSummonerIds []string `json:"teamOrSummonerIds"`
}
SpectatorLcdsSpectateAvailabilityDto spectator lcds spectate availability dto swagger:model SpectatorLcdsSpectateAvailabilityDto
func (*SpectatorLcdsSpectateAvailabilityDto) MarshalBinary ¶
func (m *SpectatorLcdsSpectateAvailabilityDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SpectatorLcdsSpectateAvailabilityDto) UnmarshalBinary ¶
func (m *SpectatorLcdsSpectateAvailabilityDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SpectatorLcdsSpectateAvailabilityResponseDto ¶
type SpectatorLcdsSpectateAvailabilityResponseDto struct {
// available for watching
AvailableForWatching []string `json:"availableForWatching"`
}
SpectatorLcdsSpectateAvailabilityResponseDto spectator lcds spectate availability response dto swagger:model SpectatorLcdsSpectateAvailabilityResponseDto
func (*SpectatorLcdsSpectateAvailabilityResponseDto) MarshalBinary ¶
func (m *SpectatorLcdsSpectateAvailabilityResponseDto) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SpectatorLcdsSpectateAvailabilityResponseDto) UnmarshalBinary ¶
func (m *SpectatorLcdsSpectateAvailabilityResponseDto) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SplitRewardDTO ¶
type SplitRewardDTO struct {
// default reward Id
DefaultRewardID string `json:"defaultRewardId,omitempty"`
// metadata
Metadata *SplitRewardsMetaData `json:"metadata,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
// tiered reward ids
TieredRewardIds map[string]string `json:"tieredRewardIds,omitempty"`
}
SplitRewardDTO split reward d t o swagger:model SplitRewardDTO
func (*SplitRewardDTO) MarshalBinary ¶
func (m *SplitRewardDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SplitRewardDTO) UnmarshalBinary ¶
func (m *SplitRewardDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SplitRewardGrantDTO ¶
type SplitRewardGrantDTO struct {
// reward Id
RewardID string `json:"rewardId,omitempty"`
// reward type
RewardType string `json:"rewardType,omitempty"`
}
SplitRewardGrantDTO split reward grant d t o swagger:model SplitRewardGrantDTO
func (*SplitRewardGrantDTO) MarshalBinary ¶
func (m *SplitRewardGrantDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SplitRewardGrantDTO) UnmarshalBinary ¶
func (m *SplitRewardGrantDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SplitRewardGroupDTO ¶
type SplitRewardGroupDTO struct {
// rewards
Rewards []*SplitRewardDTO `json:"rewards"`
// split points
SplitPoints int32 `json:"splitPoints,omitempty"`
}
SplitRewardGroupDTO split reward group d t o swagger:model SplitRewardGroupDTO
func (*SplitRewardGroupDTO) MarshalBinary ¶
func (m *SplitRewardGroupDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SplitRewardGroupDTO) UnmarshalBinary ¶
func (m *SplitRewardGroupDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SplitRewardsMetaData ¶
type SplitRewardsMetaData struct {
// description
Description string `json:"description,omitempty"`
// quantity
Quantity int32 `json:"quantity,omitempty"`
}
SplitRewardsMetaData split rewards meta data swagger:model SplitRewardsMetaData
func (*SplitRewardsMetaData) MarshalBinary ¶
func (m *SplitRewardsMetaData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SplitRewardsMetaData) UnmarshalBinary ¶
func (m *SplitRewardsMetaData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type StoreLcdsChampionDTO ¶
type StoreLcdsChampionDTO struct {
// active
Active bool `json:"active,omitempty"`
// bot enabled
BotEnabled bool `json:"botEnabled,omitempty"`
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// champion skins
ChampionSkins []*StoreLcdsChampionSkinDTO `json:"championSkins"`
// end date
EndDate int64 `json:"endDate,omitempty"`
// free to play
FreeToPlay bool `json:"freeToPlay,omitempty"`
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// ranked play enabled
RankedPlayEnabled bool `json:"rankedPlayEnabled,omitempty"`
// sources
Sources []string `json:"sources"`
// win count remaining
WinCountRemaining int32 `json:"winCountRemaining,omitempty"`
}
StoreLcdsChampionDTO store lcds champion d t o swagger:model StoreLcdsChampionDTO
func (*StoreLcdsChampionDTO) MarshalBinary ¶
func (m *StoreLcdsChampionDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*StoreLcdsChampionDTO) UnmarshalBinary ¶
func (m *StoreLcdsChampionDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type StoreLcdsChampionSkinDTO ¶
type StoreLcdsChampionSkinDTO struct {
// champion Id
ChampionID int32 `json:"championId,omitempty"`
// end date
EndDate int64 `json:"endDate,omitempty"`
// free to play reward
FreeToPlayReward bool `json:"freeToPlayReward,omitempty"`
// last selected
LastSelected bool `json:"lastSelected,omitempty"`
// owned
Owned bool `json:"owned,omitempty"`
// purchase date
PurchaseDate int64 `json:"purchaseDate,omitempty"`
// skin Id
SkinID int32 `json:"skinId,omitempty"`
// sources
Sources []string `json:"sources"`
// still obtainable
StillObtainable bool `json:"stillObtainable,omitempty"`
// win count remaining
WinCountRemaining int32 `json:"winCountRemaining,omitempty"`
}
StoreLcdsChampionSkinDTO store lcds champion skin d t o swagger:model StoreLcdsChampionSkinDTO
func (*StoreLcdsChampionSkinDTO) MarshalBinary ¶
func (m *StoreLcdsChampionSkinDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*StoreLcdsChampionSkinDTO) UnmarshalBinary ¶
func (m *StoreLcdsChampionSkinDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type StoreLcdsSimpleDialogMessage ¶
type StoreLcdsSimpleDialogMessage struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
// params
Params []string `json:"params"`
// type
Type string `json:"type,omitempty"`
}
StoreLcdsSimpleDialogMessage store lcds simple dialog message swagger:model StoreLcdsSimpleDialogMessage
func (*StoreLcdsSimpleDialogMessage) MarshalBinary ¶
func (m *StoreLcdsSimpleDialogMessage) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*StoreLcdsSimpleDialogMessage) UnmarshalBinary ¶
func (m *StoreLcdsSimpleDialogMessage) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type StoreLcdsSimpleDialogMessageResponse ¶
type StoreLcdsSimpleDialogMessageResponse struct {
// account Id
AccountID int64 `json:"accountId,omitempty"`
// command
Command string `json:"command,omitempty"`
// msg Id
MsgID string `json:"msgId,omitempty"`
}
StoreLcdsSimpleDialogMessageResponse store lcds simple dialog message response swagger:model StoreLcdsSimpleDialogMessageResponse
func (*StoreLcdsSimpleDialogMessageResponse) MarshalBinary ¶
func (m *StoreLcdsSimpleDialogMessageResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*StoreLcdsSimpleDialogMessageResponse) UnmarshalBinary ¶
func (m *StoreLcdsSimpleDialogMessageResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type StoreLcdsStoreAccountBalanceNotification ¶
type StoreLcdsStoreAccountBalanceNotification struct {
// ip
IP int64 `json:"ip,omitempty"`
// rp
Rp int64 `json:"rp,omitempty"`
}
StoreLcdsStoreAccountBalanceNotification store lcds store account balance notification swagger:model StoreLcdsStoreAccountBalanceNotification
func (*StoreLcdsStoreAccountBalanceNotification) MarshalBinary ¶
func (m *StoreLcdsStoreAccountBalanceNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*StoreLcdsStoreAccountBalanceNotification) UnmarshalBinary ¶
func (m *StoreLcdsStoreAccountBalanceNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type StoreLcdsStoreFulfillmentNotification ¶
type StoreLcdsStoreFulfillmentNotification struct {
// data
Data interface{} `json:"data,omitempty"`
// inventory type
InventoryType string `json:"inventoryType,omitempty"`
// ip
IP int64 `json:"ip,omitempty"`
// rp
Rp int64 `json:"rp,omitempty"`
}
StoreLcdsStoreFulfillmentNotification store lcds store fulfillment notification swagger:model StoreLcdsStoreFulfillmentNotification
func (*StoreLcdsStoreFulfillmentNotification) MarshalBinary ¶
func (m *StoreLcdsStoreFulfillmentNotification) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*StoreLcdsStoreFulfillmentNotification) UnmarshalBinary ¶
func (m *StoreLcdsStoreFulfillmentNotification) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type SubState ¶
type SubState string
SubState sub state swagger:model SubState
const ( // SubStateSUGGESTED captures enum value "SUGGESTED" SubStateSUGGESTED SubState = "SUGGESTED" // SubStatePENDING captures enum value "PENDING" SubStatePENDING SubState = "PENDING" // SubStateDECLINED captures enum value "DECLINED" SubStateDECLINED SubState = "DECLINED" // SubStateREVOKED captures enum value "REVOKED" SubStateREVOKED SubState = "REVOKED" // SubStateNOTREADY captures enum value "NOT_READY" SubStateNOTREADY SubState = "NOT_READY" // SubStateFORCEDNOTREADY captures enum value "FORCED_NOT_READY" SubStateFORCEDNOTREADY SubState = "FORCED_NOT_READY" // SubStateREADY captures enum value "READY" SubStateREADY SubState = "READY" )
type SummonerLevelAndPoints ¶
type SummonerLevelAndPoints struct {
// exp points
ExpPoints int64 `json:"expPoints,omitempty"`
// exp to next level
ExpToNextLevel int64 `json:"expToNextLevel,omitempty"`
// sum Id
SumID int64 `json:"sumId,omitempty"`
// summoner level
SummonerLevel int32 `json:"summonerLevel,omitempty"`
}
SummonerLevelAndPoints summoner level and points swagger:model SummonerLevelAndPoints
func (*SummonerLevelAndPoints) MarshalBinary ¶
func (m *SummonerLevelAndPoints) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*SummonerLevelAndPoints) UnmarshalBinary ¶
func (m *SummonerLevelAndPoints) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type ThemeVp ¶
type ThemeVp struct {
// theme Id
ThemeID int32 `json:"themeId,omitempty"`
// theme vp
ThemeVp int32 `json:"themeVp,omitempty"`
}
ThemeVp theme vp swagger:model ThemeVp
func (*ThemeVp) MarshalBinary ¶
MarshalBinary interface implementation
func (*ThemeVp) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type TicketOfferDTO ¶
type TicketOfferDTO struct {
// count
Count int32 `json:"count,omitempty"`
// offer player Id
OfferPlayerID int64 `json:"offerPlayerId,omitempty"`
// receive player Id
ReceivePlayerID int64 `json:"receivePlayerId,omitempty"`
// ticket offer state
TicketOfferState TicketOfferState `json:"ticketOfferState,omitempty"`
// type
Type TicketType `json:"type,omitempty"`
}
TicketOfferDTO ticket offer d t o swagger:model TicketOfferDTO
func (*TicketOfferDTO) MarshalBinary ¶
func (m *TicketOfferDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TicketOfferDTO) UnmarshalBinary ¶
func (m *TicketOfferDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TicketOfferState ¶
type TicketOfferState string
TicketOfferState ticket offer state swagger:model TicketOfferState
const ( // TicketOfferStateACTIVE captures enum value "ACTIVE" TicketOfferStateACTIVE TicketOfferState = "ACTIVE" // TicketOfferStateACCEPTED captures enum value "ACCEPTED" TicketOfferStateACCEPTED TicketOfferState = "ACCEPTED" // TicketOfferStateREJECTED captures enum value "REJECTED" TicketOfferStateREJECTED TicketOfferState = "REJECTED" // TicketOfferStateREVOKED captures enum value "REVOKED" TicketOfferStateREVOKED TicketOfferState = "REVOKED" )
type TicketType ¶
type TicketType string
TicketType ticket type swagger:model TicketType
const ( // TicketTypeBASIC captures enum value "BASIC" TicketTypeBASIC TicketType = "BASIC" // TicketTypePREMIUM captures enum value "PREMIUM" TicketTypePREMIUM TicketType = "PREMIUM" )
type TierConfig ¶
type TierConfig struct {
// delay time
DelayTime int64 `json:"delayTime,omitempty"`
// estimate time
EstimateTime int64 `json:"estimateTime,omitempty"`
// tier
Tier int32 `json:"tier,omitempty"`
}
TierConfig tier config swagger:model TierConfig
func (*TierConfig) MarshalBinary ¶
func (m *TierConfig) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TierConfig) UnmarshalBinary ¶
func (m *TierConfig) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TimeSeriesEventBeginV1 ¶
type TimeSeriesEventBeginV1 struct {
// event name
EventName string `json:"eventName,omitempty"`
// timestamp in microseconds of when the event occurred
When int64 `json:"when,omitempty"`
}
TimeSeriesEventBeginV1 time series event begin v1 swagger:model TimeSeriesEventBeginV1
func (*TimeSeriesEventBeginV1) MarshalBinary ¶
func (m *TimeSeriesEventBeginV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TimeSeriesEventBeginV1) UnmarshalBinary ¶
func (m *TimeSeriesEventBeginV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TimeSeriesEventEndV1 ¶
type TimeSeriesEventEndV1 struct {
// event name
EventName string `json:"eventName,omitempty"`
// optional event name suffix
Suffix string `json:"suffix,omitempty"`
// timestamp in microseconds of when the event occurred
When int64 `json:"when,omitempty"`
}
TimeSeriesEventEndV1 time series event end v1 swagger:model TimeSeriesEventEndV1
func (*TimeSeriesEventEndV1) MarshalBinary ¶
func (m *TimeSeriesEventEndV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TimeSeriesEventEndV1) UnmarshalBinary ¶
func (m *TimeSeriesEventEndV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TimeSeriesEventMarkerV1 ¶
type TimeSeriesEventMarkerV1 struct {
// event name
EventName string `json:"eventName,omitempty"`
// event marker name
MarkerName string `json:"markerName,omitempty"`
// timestamp in microseconds of when the event occurred
When int64 `json:"when,omitempty"`
}
TimeSeriesEventMarkerV1 time series event marker v1 swagger:model TimeSeriesEventMarkerV1
func (*TimeSeriesEventMarkerV1) MarshalBinary ¶
func (m *TimeSeriesEventMarkerV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TimeSeriesEventMarkerV1) UnmarshalBinary ¶
func (m *TimeSeriesEventMarkerV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentDTO ¶
type TournamentDTO struct {
// bracket formation init delay ms
BracketFormationInitDelayMs int64 `json:"bracketFormationInitDelayMs,omitempty"`
// bracket formation interval ms
BracketFormationIntervalMs int64 `json:"bracketFormationIntervalMs,omitempty"`
// bracket size
BracketSize string `json:"bracketSize,omitempty"`
// buy in options
BuyInOptions []int32 `json:"buyInOptions"`
// buy in options premium
BuyInOptionsPremium []int32 `json:"buyInOptionsPremium"`
// entry fee
EntryFee int32 `json:"entryFee,omitempty"`
// honor restriction
HonorRestriction bool `json:"honorRestriction,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// last theme of season
LastThemeOfSeason bool `json:"lastThemeOfSeason,omitempty"`
// max sub
MaxSub int32 `json:"maxSub,omitempty"`
// name loc key
NameLocKey string `json:"nameLocKey,omitempty"`
// name loc key secondary
NameLocKeySecondary string `json:"nameLocKeySecondary,omitempty"`
// phases
Phases []*TournamentPhaseDTO `json:"phases"`
// queue Id
QueueID int32 `json:"queueId,omitempty"`
// rank restriction
RankRestriction bool `json:"rankRestriction,omitempty"`
// resume time
ResumeTime int64 `json:"resumeTime,omitempty"`
// reward config
RewardConfig []*ClashRewardConfigClient `json:"rewardConfig"`
// roster create deadline
RosterCreateDeadline int64 `json:"rosterCreateDeadline,omitempty"`
// roster size
RosterSize int32 `json:"rosterSize,omitempty"`
// schedule end time
ScheduleEndTime int64 `json:"scheduleEndTime,omitempty"`
// schedule time
ScheduleTime int64 `json:"scheduleTime,omitempty"`
// scouting time ms
ScoutingTimeMs int64 `json:"scoutingTimeMs,omitempty"`
// sms restriction
SmsRestriction bool `json:"smsRestriction,omitempty"`
// status
Status TournamentStatusEnum `json:"status,omitempty"`
// theme Id
ThemeID int32 `json:"themeId,omitempty"`
// tier configs
TierConfigs []*TierConfig `json:"tierConfigs"`
// voice enabled
VoiceEnabled bool `json:"voiceEnabled,omitempty"`
}
TournamentDTO tournament d t o swagger:model TournamentDTO
func (*TournamentDTO) MarshalBinary ¶
func (m *TournamentDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TournamentDTO) UnmarshalBinary ¶
func (m *TournamentDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentHistoryAndWinnersDTO ¶
type TournamentHistoryAndWinnersDTO struct {
// tournament history
TournamentHistory []*TournamentDTO `json:"tournamentHistory"`
// tournament winners compressed
TournamentWinnersCompressed string `json:"tournamentWinnersCompressed,omitempty"`
}
TournamentHistoryAndWinnersDTO tournament history and winners d t o swagger:model TournamentHistoryAndWinnersDTO
func (*TournamentHistoryAndWinnersDTO) MarshalBinary ¶
func (m *TournamentHistoryAndWinnersDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TournamentHistoryAndWinnersDTO) UnmarshalBinary ¶
func (m *TournamentHistoryAndWinnersDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentInfoDTO ¶
type TournamentInfoDTO struct {
// invitee pending rosters
InviteePendingRosters []*PendingRosterDTO `json:"inviteePendingRosters"`
// pending roster
PendingRoster *PendingRosterDTO `json:"pendingRoster,omitempty"`
// roster
Roster *RosterDTO `json:"roster,omitempty"`
// sub rosters
SubRosters []*RosterDTO `json:"subRosters"`
// theme vp
ThemeVp int32 `json:"themeVp,omitempty"`
// tournament
Tournament *TournamentDTO `json:"tournament,omitempty"`
}
TournamentInfoDTO tournament info d t o swagger:model TournamentInfoDTO
func (*TournamentInfoDTO) MarshalBinary ¶
func (m *TournamentInfoDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TournamentInfoDTO) UnmarshalBinary ¶
func (m *TournamentInfoDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentInfoMinimalDTO ¶
type TournamentInfoMinimalDTO struct {
// time
Time int64 `json:"time,omitempty"`
// tournament info
TournamentInfo []*TournamentInfoDTO `json:"tournamentInfo"`
}
TournamentInfoMinimalDTO tournament info minimal d t o swagger:model TournamentInfoMinimalDTO
func (*TournamentInfoMinimalDTO) MarshalBinary ¶
func (m *TournamentInfoMinimalDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TournamentInfoMinimalDTO) UnmarshalBinary ¶
func (m *TournamentInfoMinimalDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentPhaseDTO ¶
type TournamentPhaseDTO struct {
// cancelled
Cancelled bool `json:"cancelled,omitempty"`
// capacity status
CapacityStatus CapacityEnum `json:"capacityStatus,omitempty"`
// id
ID int64 `json:"id,omitempty"`
// limit tiers
LimitTiers []int32 `json:"limitTiers"`
// period
Period int32 `json:"period,omitempty"`
// registration time
RegistrationTime int64 `json:"registrationTime,omitempty"`
// start time
StartTime int64 `json:"startTime,omitempty"`
// tournament Id
TournamentID int64 `json:"tournamentId,omitempty"`
}
TournamentPhaseDTO tournament phase d t o swagger:model TournamentPhaseDTO
func (*TournamentPhaseDTO) MarshalBinary ¶
func (m *TournamentPhaseDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TournamentPhaseDTO) UnmarshalBinary ¶
func (m *TournamentPhaseDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentPlayerInfoDTO ¶
type TournamentPlayerInfoDTO struct {
// player
Player *PlayerDTO `json:"player,omitempty"`
// roster stats
RosterStats []*RosterStatsDTO `json:"rosterStats"`
// season vp
SeasonVp int32 `json:"seasonVp,omitempty"`
// theme vps
ThemeVps []*ThemeVp `json:"themeVps"`
// tier
Tier int32 `json:"tier,omitempty"`
// time
Time int64 `json:"time,omitempty"`
// tournament info
TournamentInfo []*TournamentInfoDTO `json:"tournamentInfo"`
}
TournamentPlayerInfoDTO tournament player info d t o swagger:model TournamentPlayerInfoDTO
func (*TournamentPlayerInfoDTO) MarshalBinary ¶
func (m *TournamentPlayerInfoDTO) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TournamentPlayerInfoDTO) UnmarshalBinary ¶
func (m *TournamentPlayerInfoDTO) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TournamentStatusEnum ¶
type TournamentStatusEnum string
TournamentStatusEnum tournament status enum swagger:model TournamentStatusEnum
const ( // TournamentStatusEnumDEFAULT captures enum value "DEFAULT" TournamentStatusEnumDEFAULT TournamentStatusEnum = "DEFAULT" // TournamentStatusEnumCANCELLED captures enum value "CANCELLED" TournamentStatusEnumCANCELLED TournamentStatusEnum = "CANCELLED" // TournamentStatusEnumPAUSED captures enum value "PAUSED" TournamentStatusEnumPAUSED TournamentStatusEnum = "PAUSED" // TournamentStatusEnumPRERESUME captures enum value "PRERESUME" TournamentStatusEnumPRERESUME TournamentStatusEnum = "PRERESUME" )
type TracingEventV1 ¶
type TracingEventV1 struct {
// destination module name
Dest string `json:"dest,omitempty"`
// event specific details
Details string `json:"details,omitempty"`
// event name
Name string `json:"name,omitempty"`
// source module name
Src string `json:"src,omitempty"`
// a list of tags associated with this event
Tags string `json:"tags,omitempty"`
// timestamp in microseconds of when the event occurred
When int64 `json:"when,omitempty"`
}
TracingEventV1 tracing event v1 swagger:model TracingEventV1
func (*TracingEventV1) MarshalBinary ¶
func (m *TracingEventV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TracingEventV1) UnmarshalBinary ¶
func (m *TracingEventV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TracingModuleThreadingModelV1 ¶
type TracingModuleThreadingModelV1 string
TracingModuleThreadingModelV1 tracing module threading model v1 swagger:model TracingModuleThreadingModelV1
const ( // TracingModuleThreadingModelV1KNone captures enum value "kNone" TracingModuleThreadingModelV1KNone TracingModuleThreadingModelV1 = "kNone" // TracingModuleThreadingModelV1KMainThread captures enum value "kMainThread" TracingModuleThreadingModelV1KMainThread TracingModuleThreadingModelV1 = "kMainThread" // TracingModuleThreadingModelV1KDedicated captures enum value "kDedicated" TracingModuleThreadingModelV1KDedicated TracingModuleThreadingModelV1 = "kDedicated" // TracingModuleThreadingModelV1KSequential captures enum value "kSequential" TracingModuleThreadingModelV1KSequential TracingModuleThreadingModelV1 = "kSequential" // TracingModuleThreadingModelV1KConcurrent captures enum value "kConcurrent" TracingModuleThreadingModelV1KConcurrent TracingModuleThreadingModelV1 = "kConcurrent" // TracingModuleThreadingModelV1KParallel captures enum value "kParallel" TracingModuleThreadingModelV1KParallel TracingModuleThreadingModelV1 = "kParallel" )
type TracingModuleTypeV1 ¶
type TracingModuleTypeV1 string
TracingModuleTypeV1 tracing module type v1 swagger:model TracingModuleTypeV1
const ( // TracingModuleTypeV1KUnknown captures enum value "kUnknown" TracingModuleTypeV1KUnknown TracingModuleTypeV1 = "kUnknown" // TracingModuleTypeV1KRemoteAppModule captures enum value "kRemoteAppModule" TracingModuleTypeV1KRemoteAppModule TracingModuleTypeV1 = "kRemoteAppModule" // TracingModuleTypeV1KBackEndPlugin captures enum value "kBackEndPlugin" TracingModuleTypeV1KBackEndPlugin TracingModuleTypeV1 = "kBackEndPlugin" // TracingModuleTypeV1KBackendOther captures enum value "kBackendOther" TracingModuleTypeV1KBackendOther TracingModuleTypeV1 = "kBackendOther" // TracingModuleTypeV1KFrontEndPlugin captures enum value "kFrontEndPlugin" TracingModuleTypeV1KFrontEndPlugin TracingModuleTypeV1 = "kFrontEndPlugin" // TracingModuleTypeV1KRemotingSource captures enum value "kRemotingSource" TracingModuleTypeV1KRemotingSource TracingModuleTypeV1 = "kRemotingSource" )
type TracingModuleV1 ¶
type TracingModuleV1 struct {
// module Id
ModuleID int32 `json:"moduleId,omitempty"`
// name
Name string `json:"name,omitempty"`
// threading model
ThreadingModel TracingModuleThreadingModelV1 `json:"threadingModel,omitempty"`
// type
Type TracingModuleTypeV1 `json:"type,omitempty"`
}
TracingModuleV1 tracing module v1 swagger:model TracingModuleV1
func (*TracingModuleV1) MarshalBinary ¶
func (m *TracingModuleV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TracingModuleV1) UnmarshalBinary ¶
func (m *TracingModuleV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TracingPhaseBeginV1 ¶
type TracingPhaseBeginV1 struct {
// relative importance of this phase
Importance TracingPhaseImportanceV1 `json:"importance,omitempty"`
// phase name
Name string `json:"name,omitempty"`
// timestamp in microseconds of when the phase began
When int64 `json:"when,omitempty"`
}
TracingPhaseBeginV1 tracing phase begin v1 swagger:model TracingPhaseBeginV1
func (*TracingPhaseBeginV1) MarshalBinary ¶
func (m *TracingPhaseBeginV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TracingPhaseBeginV1) UnmarshalBinary ¶
func (m *TracingPhaseBeginV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TracingPhaseEndV1 ¶
type TracingPhaseEndV1 struct {
// phase name
Name string `json:"name,omitempty"`
// timestamp in microseconds of when the phase ended
When int64 `json:"when,omitempty"`
}
TracingPhaseEndV1 tracing phase end v1 swagger:model TracingPhaseEndV1
func (*TracingPhaseEndV1) MarshalBinary ¶
func (m *TracingPhaseEndV1) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TracingPhaseEndV1) UnmarshalBinary ¶
func (m *TracingPhaseEndV1) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type TracingPhaseImportanceV1 ¶
type TracingPhaseImportanceV1 string
TracingPhaseImportanceV1 tracing phase importance v1 swagger:model TracingPhaseImportanceV1
const ( // TracingPhaseImportanceV1Trivial captures enum value "trivial" TracingPhaseImportanceV1Trivial TracingPhaseImportanceV1 = "trivial" // TracingPhaseImportanceV1Minor captures enum value "minor" TracingPhaseImportanceV1Minor TracingPhaseImportanceV1 = "minor" // TracingPhaseImportanceV1Major captures enum value "major" TracingPhaseImportanceV1Major TracingPhaseImportanceV1 = "major" )
type TutorialMetadata ¶
type TutorialMetadata struct {
// display rewards
DisplayRewards map[string]string `json:"displayRewards,omitempty"`
// queue Id
QueueID string `json:"queueId,omitempty"`
// step number
StepNumber int32 `json:"stepNumber,omitempty"`
// use chosen champion
UseChosenChampion bool `json:"useChosenChampion,omitempty"`
// use quick search matchmaking
UseQuickSearchMatchmaking bool `json:"useQuickSearchMatchmaking,omitempty"`
}
TutorialMetadata tutorial metadata swagger:model TutorialMetadata
func (*TutorialMetadata) MarshalBinary ¶
func (m *TutorialMetadata) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*TutorialMetadata) UnmarshalBinary ¶
func (m *TutorialMetadata) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatAudioPropertiesResource ¶
type VoiceChatAudioPropertiesResource struct {
// fast energy meter
FastEnergyMeter float64 `json:"fastEnergyMeter,omitempty"`
// is loopback enabled
IsLoopbackEnabled bool `json:"isLoopbackEnabled,omitempty"`
// is mic active
IsMicActive bool `json:"isMicActive,omitempty"`
// is speaker active
IsSpeakerActive bool `json:"isSpeakerActive,omitempty"`
// mic energy
MicEnergy int32 `json:"micEnergy,omitempty"`
// mic volume
MicVolume int32 `json:"micVolume,omitempty"`
// noise floor meter
NoiseFloorMeter float64 `json:"noiseFloorMeter,omitempty"`
// speaker energy
SpeakerEnergy int32 `json:"speakerEnergy,omitempty"`
// speaker volume
SpeakerVolume int32 `json:"speakerVolume,omitempty"`
// speech threshold meter
SpeechThresholdMeter float64 `json:"speechThresholdMeter,omitempty"`
}
VoiceChatAudioPropertiesResource voice chat audio properties resource swagger:model VoiceChatAudioPropertiesResource
func (*VoiceChatAudioPropertiesResource) MarshalBinary ¶
func (m *VoiceChatAudioPropertiesResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatAudioPropertiesResource) UnmarshalBinary ¶
func (m *VoiceChatAudioPropertiesResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatCallStatsResource ¶
type VoiceChatCallStatsResource struct {
// call Id
CallID string `json:"callId,omitempty"`
// capture device consecutively read count
CaptureDeviceConsecutivelyReadCount []int64 `json:"captureDeviceConsecutivelyReadCount"`
// codec name
CodecName string `json:"codecName,omitempty"`
// current bars
CurrentBars int64 `json:"currentBars,omitempty"`
// current opus bandwidth
CurrentOpusBandwidth int64 `json:"currentOpusBandwidth,omitempty"`
// current opus bit rate
CurrentOpusBitRate int64 `json:"currentOpusBitRate,omitempty"`
// current opus complexity
CurrentOpusComplexity int64 `json:"currentOpusComplexity,omitempty"`
// current opus max packet size
CurrentOpusMaxPacketSize int64 `json:"currentOpusMaxPacketSize,omitempty"`
// current opus vbr mode
CurrentOpusVbrMode int64 `json:"currentOpusVbrMode,omitempty"`
// incoming discarded
IncomingDiscarded int64 `json:"incomingDiscarded,omitempty"`
// incoming out of time
IncomingOutOfTime int64 `json:"incomingOutOfTime,omitempty"`
// incoming packetloss
IncomingPacketloss int64 `json:"incomingPacketloss,omitempty"`
// incoming received
IncomingReceived int64 `json:"incomingReceived,omitempty"`
// last latency measured
LastLatencyMeasured float64 `json:"lastLatencyMeasured,omitempty"`
// latency measurement count
LatencyMeasurementCount int64 `json:"latencyMeasurementCount,omitempty"`
// latency packets dropped
LatencyPacketsDropped int64 `json:"latencyPacketsDropped,omitempty"`
// latency packets lost
LatencyPacketsLost int64 `json:"latencyPacketsLost,omitempty"`
// latency packets malformed
LatencyPacketsMalformed int64 `json:"latencyPacketsMalformed,omitempty"`
// latency packets negative latency
LatencyPacketsNegativeLatency int64 `json:"latencyPacketsNegativeLatency,omitempty"`
// latency packets sent
LatencyPacketsSent int64 `json:"latencyPacketsSent,omitempty"`
// latency sum
LatencySum float64 `json:"latencySum,omitempty"`
// max latency
MaxLatency float64 `json:"maxLatency,omitempty"`
// min latency
MinLatency float64 `json:"minLatency,omitempty"`
// outgoing sent
OutgoingSent int64 `json:"outgoingSent,omitempty"`
// plc on
PlcOn int64 `json:"plcOn,omitempty"`
// plc synthetic frames
PlcSyntheticFrames int64 `json:"plcSyntheticFrames,omitempty"`
// r factor
RFactor float64 `json:"rFactor,omitempty"`
// render device errors
RenderDeviceErrors int64 `json:"renderDeviceErrors,omitempty"`
// render device overruns
RenderDeviceOverruns int64 `json:"renderDeviceOverruns,omitempty"`
// render device underruns
RenderDeviceUnderruns int64 `json:"renderDeviceUnderruns,omitempty"`
// sample interval begin
SampleIntervalBegin float64 `json:"sampleIntervalBegin,omitempty"`
// sample interval end
SampleIntervalEnd float64 `json:"sampleIntervalEnd,omitempty"`
}
VoiceChatCallStatsResource voice chat call stats resource swagger:model VoiceChatCallStatsResource
func (*VoiceChatCallStatsResource) MarshalBinary ¶
func (m *VoiceChatCallStatsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatCallStatsResource) UnmarshalBinary ¶
func (m *VoiceChatCallStatsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatCaptureDevicePermissionStatus ¶
type VoiceChatCaptureDevicePermissionStatus string
VoiceChatCaptureDevicePermissionStatus voice chat capture device permission status swagger:model VoiceChatCaptureDevicePermissionStatus
const ( // VoiceChatCaptureDevicePermissionStatusPromptForPermission captures enum value "promptForPermission" VoiceChatCaptureDevicePermissionStatusPromptForPermission VoiceChatCaptureDevicePermissionStatus = "promptForPermission" // VoiceChatCaptureDevicePermissionStatusPermissionDenied captures enum value "permissionDenied" VoiceChatCaptureDevicePermissionStatusPermissionDenied VoiceChatCaptureDevicePermissionStatus = "permissionDenied" // VoiceChatCaptureDevicePermissionStatusPermissionGranted captures enum value "permissionGranted" VoiceChatCaptureDevicePermissionStatusPermissionGranted VoiceChatCaptureDevicePermissionStatus = "permissionGranted" )
type VoiceChatCodecSettingsResource ¶
type VoiceChatCodecSettingsResource struct {
// codec bandwidth
CodecBandwidth int32 `json:"codecBandwidth,omitempty"`
// codec bitrate
CodecBitrate int32 `json:"codecBitrate,omitempty"`
// codec complexity
CodecComplexity int32 `json:"codecComplexity,omitempty"`
// codec vbr mode
CodecVbrMode int32 `json:"codecVbrMode,omitempty"`
}
VoiceChatCodecSettingsResource voice chat codec settings resource swagger:model VoiceChatCodecSettingsResource
func (*VoiceChatCodecSettingsResource) MarshalBinary ¶
func (m *VoiceChatCodecSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatCodecSettingsResource) UnmarshalBinary ¶
func (m *VoiceChatCodecSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatConfigResource ¶
type VoiceChatConfigResource struct {
// access token Uri
AccessTokenURI string `json:"accessTokenUri,omitempty"`
// auth token Uri
AuthTokenURI string `json:"authTokenUri,omitempty"`
// jwt2gvt Url
Jwt2gvtURL string `json:"jwt2gvtUrl,omitempty"`
// log level
LogLevel int32 `json:"logLevel,omitempty"`
// log level name
LogLevelName string `json:"logLevelName,omitempty"`
// logs path
LogsPath string `json:"logsPath,omitempty"`
// provider
Provider string `json:"provider,omitempty"`
// use external auth
UseExternalAuth bool `json:"useExternalAuth,omitempty"`
// voice domain
VoiceDomain string `json:"voiceDomain,omitempty"`
// voice server Uri
VoiceServerURI string `json:"voiceServerUri,omitempty"`
}
VoiceChatConfigResource voice chat config resource swagger:model VoiceChatConfigResource
func (*VoiceChatConfigResource) MarshalBinary ¶
func (m *VoiceChatConfigResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatConfigResource) UnmarshalBinary ¶
func (m *VoiceChatConfigResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatDeviceResource ¶
type VoiceChatDeviceResource struct {
// handle
Handle string `json:"handle,omitempty"`
// is current device
IsCurrentDevice bool `json:"is_current_device,omitempty"`
// is default
IsDefault bool `json:"is_default,omitempty"`
// is effective device
IsEffectiveDevice bool `json:"is_effective_device,omitempty"`
// name
Name string `json:"name,omitempty"`
}
VoiceChatDeviceResource voice chat device resource swagger:model VoiceChatDeviceResource
func (*VoiceChatDeviceResource) MarshalBinary ¶
func (m *VoiceChatDeviceResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatDeviceResource) UnmarshalBinary ¶
func (m *VoiceChatDeviceResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatParticipantResource ¶
type VoiceChatParticipantResource struct {
// energy
Energy int32 `json:"energy,omitempty"`
// id
ID string `json:"id,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is speaking
IsSpeaking bool `json:"isSpeaking,omitempty"`
// name
Name string `json:"name,omitempty"`
// speaking timestamp
SpeakingTimestamp int32 `json:"speakingTimestamp,omitempty"`
// uri
URI string `json:"uri,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
VoiceChatParticipantResource voice chat participant resource swagger:model VoiceChatParticipantResource
func (*VoiceChatParticipantResource) MarshalBinary ¶
func (m *VoiceChatParticipantResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatParticipantResource) UnmarshalBinary ¶
func (m *VoiceChatParticipantResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatPushToTalkResource ¶
type VoiceChatPushToTalkResource struct {
// ptt enabled
PttEnabled bool `json:"pttEnabled,omitempty"`
// ptt key binding
PttKeyBinding string `json:"pttKeyBinding,omitempty"`
}
VoiceChatPushToTalkResource voice chat push to talk resource swagger:model VoiceChatPushToTalkResource
func (*VoiceChatPushToTalkResource) MarshalBinary ¶
func (m *VoiceChatPushToTalkResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatPushToTalkResource) UnmarshalBinary ¶
func (m *VoiceChatPushToTalkResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatRsoAuthorizationResource ¶
type VoiceChatRsoAuthorizationResource struct {
// current account Id
CurrentAccountID int64 `json:"currentAccountId,omitempty"`
// current platform Id
CurrentPlatformID string `json:"currentPlatformId,omitempty"`
// subject
Subject string `json:"subject,omitempty"`
}
VoiceChatRsoAuthorizationResource voice chat rso authorization resource swagger:model VoiceChatRsoAuthorizationResource
func (*VoiceChatRsoAuthorizationResource) MarshalBinary ¶
func (m *VoiceChatRsoAuthorizationResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatRsoAuthorizationResource) UnmarshalBinary ¶
func (m *VoiceChatRsoAuthorizationResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatSessionResource ¶
type VoiceChatSessionResource struct {
// id
ID string `json:"id,omitempty"`
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// is transmit enabled
IsTransmitEnabled bool `json:"isTransmitEnabled,omitempty"`
// participants
Participants []*VoiceChatParticipantResource `json:"participants"`
// status
Status VoiceChatSessionStatus `json:"status,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
VoiceChatSessionResource voice chat session resource swagger:model VoiceChatSessionResource
func (*VoiceChatSessionResource) MarshalBinary ¶
func (m *VoiceChatSessionResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatSessionResource) UnmarshalBinary ¶
func (m *VoiceChatSessionResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatSessionStatus ¶
type VoiceChatSessionStatus string
VoiceChatSessionStatus voice chat session status swagger:model VoiceChatSessionStatus
const ( // VoiceChatSessionStatusActive captures enum value "active" VoiceChatSessionStatusActive VoiceChatSessionStatus = "active" // VoiceChatSessionStatusOnHold captures enum value "onHold" VoiceChatSessionStatusOnHold VoiceChatSessionStatus = "onHold" )
type VoiceChatSettingsResource ¶
type VoiceChatSettingsResource struct {
// current capture device handle
CurrentCaptureDeviceHandle string `json:"currentCaptureDeviceHandle,omitempty"`
// current render device handle
CurrentRenderDeviceHandle string `json:"currentRenderDeviceHandle,omitempty"`
// local mic muted
LocalMicMuted bool `json:"localMicMuted,omitempty"`
// loopback enabled
LoopbackEnabled bool `json:"loopbackEnabled,omitempty"`
// mic level
MicLevel int32 `json:"micLevel,omitempty"`
// speaker level
SpeakerLevel int32 `json:"speakerLevel,omitempty"`
// vad hangover time
VadHangoverTime int32 `json:"vadHangoverTime,omitempty"`
// vad sensitivity
VadSensitivity int32 `json:"vadSensitivity,omitempty"`
}
VoiceChatSettingsResource voice chat settings resource swagger:model VoiceChatSettingsResource
func (*VoiceChatSettingsResource) MarshalBinary ¶
func (m *VoiceChatSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatSettingsResource) UnmarshalBinary ¶
func (m *VoiceChatSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatStateResource ¶
type VoiceChatStateResource struct {
// connected
Connected bool `json:"connected,omitempty"`
}
VoiceChatStateResource voice chat state resource swagger:model VoiceChatStateResource
func (*VoiceChatStateResource) MarshalBinary ¶
func (m *VoiceChatStateResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatStateResource) UnmarshalBinary ¶
func (m *VoiceChatStateResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatStateType ¶
type VoiceChatStateType string
VoiceChatStateType voice chat state type swagger:model VoiceChatStateType
const ( // VoiceChatStateTypeDisconnected captures enum value "disconnected" VoiceChatStateTypeDisconnected VoiceChatStateType = "disconnected" // VoiceChatStateTypeConnecting captures enum value "connecting" VoiceChatStateTypeConnecting VoiceChatStateType = "connecting" // VoiceChatStateTypeConnected captures enum value "connected" VoiceChatStateTypeConnected VoiceChatStateType = "connected" // VoiceChatStateTypeDisconnecting captures enum value "disconnecting" VoiceChatStateTypeDisconnecting VoiceChatStateType = "disconnecting" // VoiceChatStateTypeInitialized captures enum value "initialized" VoiceChatStateTypeInitialized VoiceChatStateType = "initialized" // VoiceChatStateTypeShuttingdown captures enum value "shuttingdown" VoiceChatStateTypeShuttingdown VoiceChatStateType = "shuttingdown" )
type VoiceChatUpdateCodecSettingsResource ¶
type VoiceChatUpdateCodecSettingsResource struct {
// codec bandwidth
CodecBandwidth int32 `json:"codecBandwidth,omitempty"`
// codec bitrate
CodecBitrate int32 `json:"codecBitrate,omitempty"`
// codec complexity
CodecComplexity int32 `json:"codecComplexity,omitempty"`
// codec vbr mode
CodecVbrMode int32 `json:"codecVbrMode,omitempty"`
}
VoiceChatUpdateCodecSettingsResource voice chat update codec settings resource swagger:model VoiceChatUpdateCodecSettingsResource
func (*VoiceChatUpdateCodecSettingsResource) MarshalBinary ¶
func (m *VoiceChatUpdateCodecSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatUpdateCodecSettingsResource) UnmarshalBinary ¶
func (m *VoiceChatUpdateCodecSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatUpdateParticipantResource ¶
type VoiceChatUpdateParticipantResource struct {
// is muted
IsMuted bool `json:"isMuted,omitempty"`
// volume
Volume int32 `json:"volume,omitempty"`
}
VoiceChatUpdateParticipantResource voice chat update participant resource swagger:model VoiceChatUpdateParticipantResource
func (*VoiceChatUpdateParticipantResource) MarshalBinary ¶
func (m *VoiceChatUpdateParticipantResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatUpdateParticipantResource) UnmarshalBinary ¶
func (m *VoiceChatUpdateParticipantResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatUpdateSettingsResource ¶
type VoiceChatUpdateSettingsResource struct {
// current capture device handle
CurrentCaptureDeviceHandle string `json:"currentCaptureDeviceHandle,omitempty"`
// current render device handle
CurrentRenderDeviceHandle string `json:"currentRenderDeviceHandle,omitempty"`
// local mic muted
LocalMicMuted bool `json:"localMicMuted,omitempty"`
// loopback enabled
LoopbackEnabled bool `json:"loopbackEnabled,omitempty"`
// mic level
MicLevel int32 `json:"micLevel,omitempty"`
// speaker level
SpeakerLevel int32 `json:"speakerLevel,omitempty"`
// vad hangover time
VadHangoverTime int32 `json:"vadHangoverTime,omitempty"`
// vad sensitivity
VadSensitivity int32 `json:"vadSensitivity,omitempty"`
}
VoiceChatUpdateSettingsResource voice chat update settings resource swagger:model VoiceChatUpdateSettingsResource
func (*VoiceChatUpdateSettingsResource) MarshalBinary ¶
func (m *VoiceChatUpdateSettingsResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatUpdateSettingsResource) UnmarshalBinary ¶
func (m *VoiceChatUpdateSettingsResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatVoiceErrorCounterResource ¶
type VoiceChatVoiceErrorCounterResource struct {
// count
Count int64 `json:"count,omitempty"`
// error
Error *VoiceChatVoiceErrorResource `json:"error,omitempty"`
// time of last error
TimeOfLastError int64 `json:"timeOfLastError,omitempty"`
}
VoiceChatVoiceErrorCounterResource voice chat voice error counter resource swagger:model VoiceChatVoiceErrorCounterResource
func (*VoiceChatVoiceErrorCounterResource) MarshalBinary ¶
func (m *VoiceChatVoiceErrorCounterResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatVoiceErrorCounterResource) UnmarshalBinary ¶
func (m *VoiceChatVoiceErrorCounterResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type VoiceChatVoiceErrorResource ¶
type VoiceChatVoiceErrorResource struct {
// error string
ErrorString string `json:"errorString,omitempty"`
// response type
ResponseType int64 `json:"responseType,omitempty"`
// response type string
ResponseTypeString string `json:"responseTypeString,omitempty"`
// return code
ReturnCode int64 `json:"returnCode,omitempty"`
// status code
StatusCode int64 `json:"statusCode,omitempty"`
// status string
StatusString string `json:"statusString,omitempty"`
}
VoiceChatVoiceErrorResource voice chat voice error resource swagger:model VoiceChatVoiceErrorResource
func (*VoiceChatVoiceErrorResource) MarshalBinary ¶
func (m *VoiceChatVoiceErrorResource) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*VoiceChatVoiceErrorResource) UnmarshalBinary ¶
func (m *VoiceChatVoiceErrorResource) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
Source Files
¶
- active_boosts_lcds_store_fulfillment_notification.go
- active_boosts_lcds_summoner_active_boosts_d_t_o.go
- aggregation_type.go
- alert_d_t_o.go
- all_public_summoner_data_d_t_o.go
- all_summoner_data.go
- banned_champion.go
- base_player_d_t_o.go
- base_public_summoner_d_t_o.go
- basic_operating_system_info.go
- basic_system_info.go
- binding_async_cancel_event.go
- binding_async_failure_event.go
- binding_async_state.go
- binding_callback_event.go
- binding_full_api_help.go
- binding_full_argument_help.go
- binding_full_enum_value_help.go
- binding_full_event_help.go
- binding_full_field_help.go
- binding_full_function_help.go
- binding_full_type_help.go
- binding_full_type_identifier.go
- binding_generic_async_event.go
- binding_generic_event.go
- binding_help_format.go
- boost_team_skin_rental_d_t_o.go
- bracket.go
- bracket_match.go
- bracket_roster.go
- build_info.go
- capacity_enum.go
- champ_select_lcds_game_d_t_o.go
- champ_select_lcds_game_timer_d_t_o.go
- champ_select_lcds_obfuscated_participant.go
- champ_select_lcds_player_champion_selection_d_t_o.go
- champ_select_lcds_player_participant.go
- champ_select_lcds_point_summary.go
- champ_select_lcds_potential_traders_d_t_o.go
- champ_select_lcds_roll_result.go
- champ_select_lcds_trade_contract_d_t_o.go
- champion_mastery_public_d_t_o.go
- champion_scouting_d_t_o.go
- clash_event_data.go
- clash_offline_notification.go
- clash_reward_config_client.go
- clash_reward_config_entry.go
- clash_reward_definition.go
- clash_reward_key_type.go
- clash_reward_output.go
- clash_reward_spec.go
- clash_reward_time.go
- clash_reward_type.go
- client_bracket_match_status.go
- client_config_authenticated_connection.go
- client_config_build_info.go
- client_config_client_config.go
- client_config_config_namespace_update.go
- client_config_config_params.go
- client_config_config_readiness_enum.go
- client_config_config_status.go
- client_config_config_type.go
- client_config_data_paths.go
- client_config_dep_injector_entitlements.go
- client_config_dep_injector_entitlements_update.go
- client_config_dep_injector_entitlements_update_type.go
- client_config_entitlements.go
- client_config_entitlements_update.go
- client_config_session.go
- client_config_update_type.go
- client_dynamic_config.go
- client_request_error.go
- collections_lcds_champion_d_t_o.go
- collections_lcds_champion_skin_d_t_o.go
- collections_lcds_client_dynamic_configuration_notification.go
- collections_lcds_rental_update_notification.go
- collections_lcds_simple_message.go
- collections_lcds_store_fulfillment_notification.go
- collections_lcds_summoner_icon.go
- collections_lcds_summoner_icon_inventory_d_t_o.go
- content_item_identifier.go
- cookie.go
- craft_loot_ref_transaction_d_t_o.go
- download_url_request_v2.go
- download_url_response_v2.go
- elevation_action.go
- elevation_request.go
- end_of_game_lcds_client_report_v1.go
- end_of_game_lcds_end_of_game_stats.go
- end_of_game_lcds_harassment_report.go
- end_of_game_lcds_player_participant_stats_summary.go
- end_of_game_lcds_points_penalty.go
- end_of_game_lcds_raw_stat_d_t_o.go
- end_of_game_lcds_spell.go
- end_of_game_lcds_team_id.go
- end_of_game_lcds_team_info.go
- entitlements_token.go
- eog_lcds_game_d_t_o.go
- external_plugins_availability.go
- external_plugins_resource.go
- failed_invite.go
- game_queues_lcds_allow_spectators.go
- game_queues_lcds_game_queue_config.go
- game_queues_lcds_matching_throttle_config.go
- gameflow_lcds_game_d_t_o.go
- gameflow_lcds_player_credentials_dto.go
- gameflow_lcds_reconnect_info_dto.go
- gcloud_voice_chat_audio_properties_resource.go
- gcloud_voice_chat_call_stats_resource.go
- gcloud_voice_chat_codec_settings_resource.go
- gcloud_voice_chat_config_resource.go
- gcloud_voice_chat_device_resource.go
- gcloud_voice_chat_participant_resource.go
- gcloud_voice_chat_push_to_talk_resource.go
- gcloud_voice_chat_rso_authorization_resource.go
- gcloud_voice_chat_session_resource.go
- gcloud_voice_chat_session_status.go
- gcloud_voice_chat_settings_resource.go
- gcloud_voice_chat_state_resource.go
- gcloud_voice_chat_update_codec_settings_resource.go
- gcloud_voice_chat_update_participant_resource.go
- gcloud_voice_chat_update_settings_resource.go
- gcloud_voice_chat_voice_error_counter_resource.go
- gcloud_voice_chat_voice_error_resource.go
- ids_d_t_o.go
- l_c_d_s_broadcast_notification.go
- l_c_d_s_champion_reward.go
- l_c_d_s_global_rewards.go
- l_c_d_s_loyalty_rewards.go
- l_c_d_s_loyalty_state_change_notification.go
- l_c_d_s_loyalty_state_change_notification_category.go
- l_c_d_s_player_messaging_simple_message.go
- l_c_d_s_player_messaging_simple_message_response.go
- lcds_bot_participant.go
- lcds_failed_join_player.go
- lcds_game_d_t_o.go
- lcds_game_invite_base_runtime_exception.go
- lcds_game_map.go
- lcds_game_notification.go
- lcds_invitation_request.go
- lcds_invitation_state.go
- lcds_invite_failed.go
- lcds_invite_privileges.go
- lcds_invitee.go
- lcds_invitee_state.go
- lcds_inviter.go
- lcds_lobby_status.go
- lcds_member.go
- lcds_payload_dto.go
- lcds_player.go
- lcds_player_participant.go
- lcds_practice_game_config.go
- lcds_practice_game_search_result.go
- lcds_removal_reason.go
- lcds_removed_from_lobby_notification.go
- lcds_simple_message.go
- lcds_simple_message_response.go
- lcds_start_champ_select_dto.go
- lcds_summoner.go
- league_entry_change_event_d_t_o_v2.go
- league_ladder_d_t_o.go
- league_ladder_entry_d_t_o.go
- league_tier_and_rank_d_t_o.go
- leagues_lcds_league_item_d_t_o.go
- leagues_lcds_mini_series_d_t_o.go
- leagues_lcds_simple_message.go
- leagues_simple_message_response.go
- leaver_buster_lcds_matchmaking_notification.go
- leaver_buster_lcds_simple_message.go
- leaver_buster_simple_message_response.go
- lobby_client_dynamic_configuration_notification.go
- log_event.go
- log_severity_levels.go
- login_data_packet.go
- login_data_packet_summoner.go
- login_data_packet_summoner_data.go
- lol_account_verification_a_v_s_config.go
- lol_account_verification_authenticate_request.go
- lol_account_verification_authenticate_response.go
- lol_account_verification_device_response.go
- lol_account_verification_invalidate_response.go
- lol_account_verification_is_verified_response.go
- lol_account_verification_login_session.go
- lol_account_verification_login_session_state.go
- lol_account_verification_send_token_request.go
- lol_account_verification_send_token_response.go
- lol_account_verification_verify_request.go
- lol_account_verification_verify_response.go
- lol_acs_acs_champion_games.go
- lol_acs_acs_champion_games_collection.go
- lol_acs_acs_end_point.go
- lol_acs_login_session.go
- lol_acs_login_session_states.go
- lol_active_boosts_active_boosts.go
- lol_active_boosts_end_of_game_stats.go
- lol_active_boosts_login_data_packet.go
- lol_banners_banner_flag.go
- lol_banners_banner_frame.go
- lol_banners_cap_clash_flag_entitlement_payload.go
- lol_banners_cap_clash_frame_entitlement_payload.go
- lol_banners_clash_v2_flag_reward_spec.go
- lol_banners_clash_v2_frame_reward_spec.go
- lol_banners_inventory_item_with_payload.go
- lol_banners_inventory_items_by_type.go
- lol_banners_inventory_response.go
- lol_banners_loadout.go
- lol_banners_loadouts_slot.go
- lol_banners_summoner_profile_update.go
- lol_banners_tournament_flag_inventory_item.go
- lol_banners_tournament_frame_inventory_item.go
- lol_career_stats_career_stats_queue_type.go
- lol_career_stats_champion_queue_stats_response.go
- lol_career_stats_champion_statistics.go
- lol_career_stats_entitlements_token.go
- lol_career_stats_expert_player.go
- lol_career_stats_position_statistics.go
- lol_career_stats_position_stats_query_request.go
- lol_career_stats_ranked_tier.go
- lol_career_stats_statistics_by_queue.go
- lol_career_stats_statistics_percentiles_response.go
- lol_career_stats_stats_query_request.go
- lol_career_stats_summoners_rift_position.go
- lol_catalog_bundled.go
- lol_catalog_bundled_item.go
- lol_catalog_bundled_item_cost.go
- lol_catalog_catalog_item.go
- lol_catalog_catalog_plugin_item.go
- lol_catalog_catalog_plugin_item_assets.go
- lol_catalog_catalog_plugin_item_with_details.go
- lol_catalog_catalog_plugin_price.go
- lol_catalog_catalog_plugin_sale.go
- lol_catalog_champion_skin_emblem.go
- lol_catalog_champion_skin_emblem_path.go
- lol_catalog_champion_skin_emblem_position.go
- lol_catalog_game_data_champion.go
- lol_catalog_game_data_champion_chroma.go
- lol_catalog_game_data_champion_skin.go
- lol_catalog_game_data_champion_summary.go
- lol_catalog_game_data_item_reference.go
- lol_catalog_game_data_statstone.go
- lol_catalog_game_data_statstone_pack.go
- lol_catalog_game_data_statstone_set.go
- lol_catalog_game_data_statstones_info.go
- lol_catalog_game_data_summoner_emote.go
- lol_catalog_game_data_summoner_icon.go
- lol_catalog_game_data_ward_skin.go
- lol_catalog_inventory_content.go
- lol_catalog_inventory_ownership.go
- lol_catalog_item_choice_details.go
- lol_catalog_item_cost.go
- lol_catalog_item_details.go
- lol_catalog_item_key.go
- lol_catalog_item_localization.go
- lol_catalog_sale.go
- lol_champ_select_champ_grid_champion.go
- lol_champ_select_champ_select_action.go
- lol_champ_select_champ_select_banned_champions.go
- lol_champ_select_champ_select_chat_room_details.go
- lol_champ_select_champ_select_my_selection.go
- lol_champ_select_champ_select_pickable_skins.go
- lol_champ_select_champ_select_player_selection.go
- lol_champ_select_champ_select_session.go
- lol_champ_select_champ_select_timer.go
- lol_champ_select_champ_select_trade_contract.go
- lol_champ_select_champ_select_trade_state.go
- lol_champ_select_champion_selection.go
- lol_champ_select_champion_sfx_notification.go
- lol_champ_select_collections_champion_mastery.go
- lol_champ_select_collections_champion_minimal.go
- lol_champ_select_collections_ownership.go
- lol_champ_select_collections_rental.go
- lol_champ_select_entitled_feature_state.go
- lol_champ_select_legacy_champ_select_action.go
- lol_champ_select_legacy_champ_select_banned_champions.go
- lol_champ_select_legacy_champ_select_chat_room_details.go
- lol_champ_select_legacy_champ_select_my_selection.go
- lol_champ_select_legacy_champ_select_player_selection.go
- lol_champ_select_legacy_champ_select_session.go
- lol_champ_select_legacy_champ_select_timer.go
- lol_champ_select_legacy_champ_select_trade_contract.go
- lol_champ_select_legacy_champ_select_trade_state.go
- lol_champ_select_legacy_collections_champion.go
- lol_champ_select_legacy_collections_ownership.go
- lol_champ_select_legacy_collections_rental.go
- lol_champ_select_legacy_gameflow_game_client.go
- lol_champ_select_legacy_gameflow_game_data.go
- lol_champ_select_legacy_gameflow_game_dodge.go
- lol_champ_select_legacy_gameflow_game_dodge_state.go
- lol_champ_select_legacy_gameflow_phase.go
- lol_champ_select_legacy_gameflow_session.go
- lol_champ_select_legacy_lobby_status.go
- lol_champ_select_legacy_login_session.go
- lol_champ_select_legacy_login_session_states.go
- lol_champ_select_legacy_player_status.go
- lol_champ_select_legacy_queue.go
- lol_champ_select_legacy_queue_game_type_config.go
- lol_champ_select_legacy_summoner.go
- lol_champ_select_legacy_team_boost.go
- lol_champ_select_login_session.go
- lol_champ_select_settings_resource.go
- lol_champ_select_team_boost.go
- lol_champions_collections_champion.go
- lol_champions_collections_champion_chroma.go
- lol_champions_collections_champion_minimal.go
- lol_champions_collections_champion_playable_counts.go
- lol_champions_collections_champion_skin.go
- lol_champions_collections_champion_skin_emblem.go
- lol_champions_collections_champion_skin_emblem_path.go
- lol_champions_collections_champion_skin_emblem_position.go
- lol_champions_collections_champion_skin_minimal.go
- lol_champions_collections_champion_spell.go
- lol_champions_collections_champion_tactical_info.go
- lol_champions_collections_ownership.go
- lol_champions_collections_rental.go
- lol_champions_game_data_champion.go
- lol_champions_game_data_champion_chroma.go
- lol_champions_game_data_champion_skin.go
- lol_champions_game_data_champion_spell.go
- lol_champions_game_data_champion_summary.go
- lol_champions_game_data_champion_tactical_info.go
- lol_champions_lcds_dynamic_client_config.go
- lol_champions_login_session.go
- lol_champions_login_session_states.go
- lol_champions_player_notification.go
- lol_champions_summoner.go
- lol_chat_account_state.go
- lol_chat_active_conversation_resource.go
- lol_chat_auth_resource_plain.go
- lol_chat_auth_resource_rso_access_token.go
- lol_chat_auth_type.go
- lol_chat_blocked.go
- lol_chat_blocked_list.go
- lol_chat_blocked_player_resource.go
- lol_chat_champ_selection.go
- lol_chat_chat_domain_config.go
- lol_chat_chat_friend_update.go
- lol_chat_chat_message.go
- lol_chat_chat_message_list.go
- lol_chat_chat_platform_login_session.go
- lol_chat_chat_platform_login_session_state.go
- lol_chat_chat_service_dynamic_client_config.go
- lol_chat_chat_session_state.go
- lol_chat_chat_settings.go
- lol_chat_chat_summoner.go
- lol_chat_chat_window_settings.go
- lol_chat_cid_body.go
- lol_chat_config_readiness_enum.go
- lol_chat_config_status.go
- lol_chat_config_type.go
- lol_chat_content_cookies.go
- lol_chat_conversation.go
- lol_chat_conversation_join_federated.go
- lol_chat_conversation_list.go
- lol_chat_conversation_message_resource.go
- lol_chat_conversation_resource.go
- lol_chat_conversation_update.go
- lol_chat_debug_resource.go
- lol_chat_error.go
- lol_chat_error_list.go
- lol_chat_error_resource.go
- lol_chat_friend.go
- lol_chat_friend_counts_resource.go
- lol_chat_friend_group.go
- lol_chat_friend_group_create.go
- lol_chat_friend_group_list.go
- lol_chat_friend_group_order.go
- lol_chat_friend_group_update.go
- lol_chat_friend_list.go
- lol_chat_friend_request.go
- lol_chat_friend_request_add.go
- lol_chat_friend_request_direction.go
- lol_chat_friend_request_list.go
- lol_chat_friend_request_resource.go
- lol_chat_friend_resource.go
- lol_chat_friend_subscription_type.go
- lol_chat_game_data_champion_summary.go
- lol_chat_gameflow_game_data.go
- lol_chat_gameflow_game_map.go
- lol_chat_gameflow_phase.go
- lol_chat_gameflow_session.go
- lol_chat_group_resource.go
- lol_chat_id_body.go
- lol_chat_lcu_social_config.go
- lol_chat_league_division.go
- lol_chat_league_queue_type.go
- lol_chat_league_tier.go
- lol_chat_lobby_member.go
- lol_chat_lobby_player_status.go
- lol_chat_lobby_status.go
- lol_chat_message.go
- lol_chat_message_list.go
- lol_chat_message_post.go
- lol_chat_message_send.go
- lol_chat_message_type.go
- lol_chat_multi_game_presence.go
- lol_chat_multi_game_presence_list.go
- lol_chat_multi_game_presence_shared_payload.go
- lol_chat_multi_game_presence_update.go
- lol_chat_name_body.go
- lol_chat_participant.go
- lol_chat_participant_list.go
- lol_chat_patchline_metadata.go
- lol_chat_pid_body.go
- lol_chat_player_preferences.go
- lol_chat_plugin_region_locale_changed_event.go
- lol_chat_presence_product.go
- lol_chat_product_metadata.go
- lol_chat_product_metadata_map.go
- lol_chat_queue.go
- lol_chat_queue_custom_game_spectator_policy.go
- lol_chat_queue_game_type_config.go
- lol_chat_ranked_queue_stats.go
- lol_chat_ranked_stats.go
- lol_chat_rso_authorization.go
- lol_chat_sanitize_request.go
- lol_chat_sanitize_response.go
- lol_chat_sanitizer_status.go
- lol_chat_session.go
- lol_chat_session_resource.go
- lol_chat_session_state.go
- lol_chat_settings_resource.go
- lol_chat_spectate_game_info_resource.go
- lol_chat_team_player_entry.go
- lol_chat_translate_request.go
- lol_chat_translate_response.go
- lol_chat_translate_result.go
- lol_chat_user_resource.go
- lol_chatcookie.go
- lol_clash_blocked_player_resource.go
- lol_clash_bracket.go
- lol_clash_bracket_ready_notification.go
- lol_clash_bracket_update_notification.go
- lol_clash_change_icon_request.go
- lol_clash_change_name_request.go
- lol_clash_clash_config.go
- lol_clash_clash_setting_category.go
- lol_clash_clash_state.go
- lol_clash_clash_visibility.go
- lol_clash_client_failed_invite.go
- lol_clash_clubs_summoner.go
- lol_clash_entitlements_token.go
- lol_clash_eog_player_update_d_t_o.go
- lol_clash_foundation_error.go
- lol_clash_gameflow_availability.go
- lol_clash_gameflow_game_dodge.go
- lol_clash_gameflow_parties_registration_status.go
- lol_clash_gameflow_phase.go
- lol_clash_gameflow_session.go
- lol_clash_invite_sub_request.go
- lol_clash_kda_classification.go
- lol_clash_kick_request.go
- lol_clash_login_session.go
- lol_clash_login_session_state.go
- lol_clash_matchmaking_dodge_data.go
- lol_clash_matchmaking_dodge_state.go
- lol_clash_matchmaking_dodge_warning.go
- lol_clash_matchmaking_ready_check_resource.go
- lol_clash_matchmaking_ready_check_response.go
- lol_clash_matchmaking_ready_check_state.go
- lol_clash_matchmaking_search_resource.go
- lol_clash_no_show_ping_d_t_o.go
- lol_clash_no_show_ping_response.go
- lol_clash_no_show_ping_response_data.go
- lol_clash_notify_reason.go
- lol_clash_offer_ticket_request.go
- lol_clash_pending_roster_notification.go
- lol_clash_player_chat_roster.go
- lol_clash_player_data.go
- lol_clash_player_notification.go
- lol_clash_player_notification_data.go
- lol_clash_player_rewards.go
- lol_clash_player_state.go
- lol_clash_player_tournament_data.go
- lol_clash_playmode_restricted_info.go
- lol_clash_presence_state.go
- lol_clash_profile_info.go
- lol_clash_queue.go
- lol_clash_queue_availability.go
- lol_clash_queue_game_category.go
- lol_clash_queue_game_type_config.go
- lol_clash_queue_reward.go
- lol_clash_ranked_scouting_member.go
- lol_clash_ranked_scouting_top_champion.go
- lol_clash_ready_check_info.go
- lol_clash_registered_roster_notification.go
- lol_clash_roster.go
- lol_clash_roster_details.go
- lol_clash_roster_dynamic_state_notification.go
- lol_clash_roster_match_aggregated_stats.go
- lol_clash_roster_member.go
- lol_clash_roster_member_state.go
- lol_clash_roster_notify_reason.go
- lol_clash_roster_period_aggregated_stats.go
- lol_clash_roster_phase_info.go
- lol_clash_roster_player_aggregated_stats.go
- lol_clash_roster_player_notification.go
- lol_clash_roster_stats.go
- lol_clash_roster_withdraw_notification.go
- lol_clash_scouting_champion_mastery.go
- lol_clash_scouting_champions.go
- lol_clash_scouting_season_champion.go
- lol_clash_set_position_request.go
- lol_clash_set_ticket_request.go
- lol_clash_setting_category.go
- lol_clash_simple_state_flag.go
- lol_clash_simple_state_status.go
- lol_clash_suggested_invite.go
- lol_clash_theme_vp.go
- lol_clash_third_party_api_player.go
- lol_clash_third_party_api_roster.go
- lol_clash_ticket_offer.go
- lol_clash_tournament.go
- lol_clash_tournament_game_end.go
- lol_clash_tournament_history_and_winners.go
- lol_clash_tournament_notify_reason.go
- lol_clash_tournament_phase.go
- lol_clash_tournament_phase_progress_notification_d_t_o.go
- lol_clash_tournament_state.go
- lol_clash_tournament_state_info.go
- lol_clash_tournament_summary.go
- lol_clash_tournament_updated_notification.go
- lol_clash_tournament_updated_notification_d_t_o.go
- lol_clash_tournament_winner_history.go
- lol_clash_tournament_winner_info.go
- lol_clash_user_resource.go
- lol_clubs_base_membership_invite_dto.go
- lol_clubs_blocked_player_resource.go
- lol_clubs_club.go
- lol_clubs_club_data_dto.go
- lol_clubs_club_dto.go
- lol_clubs_club_invite.go
- lol_clubs_club_invite_status.go
- lol_clubs_club_m_o_t_d.go
- lol_clubs_club_member.go
- lol_clubs_club_member_lists.go
- lol_clubs_club_membership_dto.go
- lol_clubs_club_name.go
- lol_clubs_club_permission.go
- lol_clubs_club_permissions.go
- lol_clubs_club_player.go
- lol_clubs_club_preferences.go
- lol_clubs_club_reference_dto.go
- lol_clubs_club_role.go
- lol_clubs_club_tag.go
- lol_clubs_clubs_config.go
- lol_clubs_clubs_notification_resource.go
- lol_clubs_clubs_presence_data_dto.go
- lol_clubs_clubs_server_config_dto.go
- lol_clubs_clubs_summoner.go
- lol_clubs_login_session.go
- lol_clubs_login_session_states.go
- lol_clubs_member_since_dto.go
- lol_clubs_membership_invite_dto.go
- lol_clubs_membership_nofications_dto.go
- lol_clubs_player_club.go
- lol_clubs_player_club_membership.go
- lol_clubs_player_info_dto.go
- lol_clubs_player_membership_dto.go
- lol_clubs_player_membership_preferences_dto.go
- lol_clubs_player_membership_with_notifications_dto.go
- lol_clubs_public_club_member_lists.go
- lol_clubs_public_club_player.go
- lol_clubs_public_club_preferences.go
- lol_clubs_public_club_service_tag.go
- lol_clubs_public_club_tag.go
- lol_clubs_public_clubs_public_data.go
- lol_clubs_public_player_club.go
- lol_clubs_public_player_club_membership.go
- lol_clubs_public_session_resource.go
- lol_clubs_public_user_resource.go
- lol_clubs_riot_messaging_service_message.go
- lol_clubs_roster_item_dto.go
- lol_collections_acs_champion_games.go
- lol_collections_acs_champion_games_collection.go
- lol_collections_collections_champion_mastery.go
- lol_collections_collections_chest_eligibility.go
- lol_collections_collections_ownership.go
- lol_collections_collections_rental.go
- lol_collections_collections_summoner_backdrop.go
- lol_collections_collections_summoner_backdrop_type.go
- lol_collections_collections_summoner_icon.go
- lol_collections_collections_summoner_icons.go
- lol_collections_collections_summoner_spells.go
- lol_collections_collections_top_champion_masteries.go
- lol_collections_collections_ward_skin.go
- lol_collections_collections_ward_skin_list.go
- lol_collections_game_data_champion_masteries.go
- lol_collections_game_data_champion_mastery_group.go
- lol_collections_game_data_champion_mastery_row.go
- lol_collections_game_data_champion_mastery_tree.go
- lol_collections_game_data_champion_skin.go
- lol_collections_game_data_champion_summary.go
- lol_collections_game_data_splash_metadata.go
- lol_collections_inventory_item.go
- lol_collections_inventory_item_d_t_o.go
- lol_collections_inventory_item_with_payload.go
- lol_collections_item_ownership_type.go
- lol_collections_lcds_dynamic_client_config.go
- lol_collections_login_session.go
- lol_collections_login_session_states.go
- lol_collections_player_notification.go
- lol_collections_summoner.go
- lol_collections_summoner_profile.go
- lol_collections_summoner_profile_update.go
- lol_collections_t_p_v_save_response_d_t_o.go
- lol_content_targeting_champion_games.go
- lol_content_targeting_champion_games_collection.go
- lol_content_targeting_collections_champion_mastery.go
- lol_content_targeting_content_targeting_filter_response.go
- lol_content_targeting_content_targeting_locale_response.go
- lol_content_targeting_geo_info.go
- lol_content_targeting_geo_info_response.go
- lol_content_targeting_login_session.go
- lol_content_targeting_login_session_state.go
- lol_content_targeting_mission.go
- lol_content_targeting_platform_config.go
- lol_content_targeting_ranked_division.go
- lol_content_targeting_ranked_queue.go
- lol_content_targeting_ranked_queue_stats.go
- lol_content_targeting_ranked_stats.go
- lol_content_targeting_ranked_tier.go
- lol_content_targeting_region_locale.go
- lol_content_targeting_settings_resource.go
- lol_content_targeting_summoner.go
- lol_content_targeting_token.go
- lol_cosmetics_companions_group_view_model.go
- lol_cosmetics_companions_grouped_view_model.go
- lol_cosmetics_cosmetics_companion.go
- lol_cosmetics_cosmetics_companion_view_model.go
- lol_cosmetics_cosmetics_t_f_t_map_skin.go
- lol_cosmetics_cosmetics_t_f_t_map_skin_view_model.go
- lol_cosmetics_game_data_companion.go
- lol_cosmetics_game_data_t_f_t_map_skin.go
- lol_cosmetics_loadout.go
- lol_cosmetics_loadout_item.go
- lol_cosmetics_loadout_update_dto.go
- lol_cosmetics_t_f_t_map_skin_group_view_model.go
- lol_cosmetics_t_f_t_map_skin_grouped_view_model.go
- lol_cosmetics_user_resource.go
- lol_disambiguation_access_token.go
- lol_disambiguation_config_readiness_enum.go
- lol_disambiguation_config_status.go
- lol_disambiguation_id_token.go
- lol_disambiguation_region_locale.go
- lol_discord_rp_game_data_champion_summary.go
- lol_email_verification_access_token.go
- lol_email_verification_email_update.go
- lol_email_verification_email_verification_session.go
- lol_email_verification_region_locale.go
- lol_email_verification_remote_email_verification_session.go
- lol_email_verification_validation_status.go
- lol_end_of_game_champion_mastery_grade.go
- lol_end_of_game_champion_mastery_mini.go
- lol_end_of_game_champion_mastery_update.go
- lol_end_of_game_end_of_game_player.go
- lol_end_of_game_end_of_game_player_complaint_v2.go
- lol_end_of_game_end_of_game_points.go
- lol_end_of_game_end_of_game_stats.go
- lol_end_of_game_end_of_game_team.go
- lol_end_of_game_end_of_game_team_boost.go
- lol_end_of_game_game_client_end_of_game.go
- lol_end_of_game_game_client_end_of_game_stats.go
- lol_end_of_game_game_data_champion_summary.go
- lol_end_of_game_game_data_companion.go
- lol_end_of_game_game_data_tft_champion.go
- lol_end_of_game_gameflow_availability.go
- lol_end_of_game_gameflow_client.go
- lol_end_of_game_gameflow_game_data.go
- lol_end_of_game_gameflow_phase.go
- lol_end_of_game_gameflow_session.go
- lol_end_of_game_gameloop_player_info_v1.go
- lol_end_of_game_lobby_invitation.go
- lol_end_of_game_login_data_packet.go
- lol_end_of_game_login_session.go
- lol_end_of_game_login_session_states.go
- lol_end_of_game_login_summoner_data.go
- lol_end_of_game_login_summoner_level_and_points.go
- lol_end_of_game_queue.go
- lol_end_of_game_reroll_data_bag_for_client_v1.go
- lol_end_of_game_simple_message.go
- lol_end_of_game_t_f_t_end_of_game_companion_view_model.go
- lol_end_of_game_t_f_t_end_of_game_piece_view_model.go
- lol_end_of_game_t_f_t_end_of_game_player_view_model.go
- lol_end_of_game_t_f_t_end_of_game_view_model.go
- lol_esport_stream_notifications_e_sport_stream_notifications_config.go
- lol_esport_stream_notifications_e_sports_api_streamgroups.go
- lol_esport_stream_notifications_e_sports_api_streamgroups_root.go
- lol_esport_stream_notifications_e_sports_live_streams.go
- lol_esport_stream_notifications_e_sports_streams.go
- lol_esport_stream_notifications_esports_api_highlander_tournaments.go
- lol_esport_stream_notifications_esports_api_highlander_tournaments_brackets.go
- lol_esport_stream_notifications_esports_api_highlander_tournaments_matches.go
- lol_esport_stream_notifications_esports_api_highlander_tournaments_roster.go
- lol_esport_stream_notifications_esports_api_highlander_tournaments_rosters.go
- lol_esport_stream_notifications_esports_api_teams.go
- lol_esport_stream_notifications_gameflow_phase.go
- lol_esport_stream_notifications_gameflow_session.go
- lol_esport_stream_notifications_live_match.go
- lol_esport_stream_notifications_live_match_team.go
- lol_esport_stream_notifications_player_notification_resource.go
- lol_featured_modes_collections_ownership.go
- lol_featured_modes_collections_summoner_icon.go
- lol_featured_modes_eligibility.go
- lol_featured_modes_eligibility_restriction.go
- lol_featured_modes_eligibility_restriction_code.go
- lol_featured_modes_featured_modes_config.go
- lol_featured_modes_gameflow_availability.go
- lol_featured_modes_gameflow_availability_state.go
- lol_featured_modes_gameflow_phase.go
- lol_featured_modes_gameflow_session.go
- lol_featured_modes_login_session.go
- lol_featured_modes_login_session_states.go
- lol_featured_modes_maps.go
- lol_featured_modes_player_notification_resource.go
- lol_featured_modes_queue.go
- lol_featured_modes_queue_availability.go
- lol_featured_modes_queue_game_category.go
- lol_game_client_chat_game_client_chat_message_resource.go
- lol_game_queues_login_data_packet.go
- lol_game_queues_login_session.go
- lol_game_queues_login_session_states.go
- lol_game_queues_platform_config_enabled_map.go
- lol_game_queues_queue.go
- lol_game_queues_queue_availability.go
- lol_game_queues_queue_custom_game.go
- lol_game_queues_queue_custom_game_spectator_policy.go
- lol_game_queues_queue_custom_game_subcategory.go
- lol_game_queues_queue_game_category.go
- lol_game_queues_queue_game_type_config.go
- lol_game_queues_queue_reward.go
- lol_game_queues_queue_translation.go
- lol_game_settings_login_session.go
- lol_game_settings_login_session_states.go
- lol_game_settingsgamesettingsgameclient.go
- lol_game_settingsgamesettingsgameflowsession.go
- lol_gameflow_gameflow_availability.go
- lol_gameflow_gameflow_availability_state.go
- lol_gameflow_gameflow_game_client.go
- lol_gameflow_gameflow_game_data.go
- lol_gameflow_gameflow_game_dodge.go
- lol_gameflow_gameflow_game_dodge_state.go
- lol_gameflow_gameflow_game_map.go
- lol_gameflow_gameflow_phase.go
- lol_gameflow_gameflow_process_info.go
- lol_gameflow_gameflow_session.go
- lol_gameflow_gameflow_watch_phase.go
- lol_gameflow_install_paths.go
- lol_gameflow_lobby_status.go
- lol_gameflow_login_session.go
- lol_gameflow_login_session_states.go
- lol_gameflow_patcher_product_state.go
- lol_gameflow_patcher_product_state_action.go
- lol_gameflow_player_status.go
- lol_gameflow_queue.go
- lol_gameflow_queue_availability.go
- lol_gameflow_queue_custom_game_spectator_policy.go
- lol_gameflow_queue_game_category.go
- lol_gameflow_queue_game_type_config.go
- lol_gameflow_queue_reward.go
- lol_gameflow_region_locale.go
- lol_gameflow_registration_status.go
- lol_gameflow_replays_settings_data.go
- lol_gameflow_replays_settings_resource.go
- lol_gamhs_access_token.go
- lol_gamhs_login_session.go
- lol_gamhs_match_history_data.go
- lol_gamhs_match_history_list.go
- lol_gamhs_match_history_metadata.go
- lol_geoinfo_geo_info.go
- lol_geoinfo_geo_info_config.go
- lol_geoinfo_geo_info_response.go
- lol_geoinfo_login_session.go
- lol_geoinfo_login_session_state.go
- lol_geoinfo_where_am_i_request.go
- lol_geoinfo_where_am_i_response.go
- lol_heartbeat_login_session.go
- lol_heartbeat_login_session_states.go
- lol_highlights_highlight.go
- lol_highlights_highlights_config.go
- lol_highlights_highlights_dynamic_config.go
- lol_highlights_highlights_settings_data.go
- lol_highlights_highlights_settings_resource.go
- lol_honor_v2_api_honor_player_server_request.go
- lol_honor_v2_ballot.go
- lol_honor_v2_dynamic_honor_message.go
- lol_honor_v2_eligible_player.go
- lol_honor_v2_end_of_game_player.go
- lol_honor_v2_end_of_game_stats.go
- lol_honor_v2_end_of_game_team.go
- lol_honor_v2_gameflow_game_data.go
- lol_honor_v2_gameflow_phase.go
- lol_honor_v2_gameflow_session.go
- lol_honor_v2_honor.go
- lol_honor_v2_honor_config.go
- lol_honor_v2_honor_recipient.go
- lol_honor_v2_login_session.go
- lol_honor_v2_login_session_states.go
- lol_honor_v2_mutual_honor.go
- lol_honor_v2_mutual_honor_player.go
- lol_honor_v2_profile_info.go
- lol_honor_v2_queue.go
- lol_honor_v2_reward.go
- lol_honor_v2_sequence_event.go
- lol_honor_v2_service_proxy_honor_player_server_request.go
- lol_honor_v2_service_proxy_retrieve_profile_response.go
- lol_honor_v2_vended_honor_change.go
- lol_honor_v2_vended_honor_state.go
- lol_honor_v2_vended_reward.go
- lol_honor_v2_vote_completion.go
- lol_inventory_access_token_resource.go
- lol_inventory_catalog_item.go
- lol_inventory_client_cache_clear_message_d_t_o.go
- lol_inventory_currency_d_t_o.go
- lol_inventory_inventory_cache_entry.go
- lol_inventory_inventory_d_t_o.go
- lol_inventory_inventory_item.go
- lol_inventory_inventory_item_d_t_o.go
- lol_inventory_inventory_item_with_payload.go
- lol_inventory_inventory_notification.go
- lol_inventory_inventory_response_d_t_o.go
- lol_inventory_item_key.go
- lol_inventory_item_ownership_type.go
- lol_inventory_login_session.go
- lol_inventory_login_session_states.go
- lol_inventory_loyalty_rewards.go
- lol_inventory_loyalty_status.go
- lol_inventory_loyalty_status_notification.go
- lol_inventory_riot_messaging_service_message.go
- lol_inventory_rms_entitlement_payload.go
- lol_inventory_rms_store_entitlement_item.go
- lol_inventory_rms_store_entitlement_payload.go
- lol_inventory_rms_wallet_payload.go
- lol_inventory_simple_inventory_d_t_o.go
- lol_inventory_simple_inventory_response_d_t_o.go
- lol_inventory_wallet_cache_entry.go
- lol_inventory_wallet_d_t_o.go
- lol_inventory_wallet_response_d_t_o.go
- lol_item_sets_game_data_champion.go
- lol_item_sets_item_set.go
- lol_item_sets_item_set_block.go
- lol_item_sets_item_set_item.go
- lol_item_sets_item_sets.go
- lol_item_sets_login_session.go
- lol_item_sets_login_session_states.go
- lol_item_sets_preferred_item_slot.go
- lol_kickout_kickout_message.go
- lol_kr_playtime_reminder_playtime_reminder.go
- lol_kr_shutdown_law_all_queue_shutdown_status.go
- lol_kr_shutdown_law_anti_addiction_state.go
- lol_kr_shutdown_law_policy_type.go
- lol_kr_shutdown_law_queue_shutdown_status.go
- lol_kr_shutdown_law_rating_screen_info.go
- lol_kr_shutdown_law_shutdown_law_notification.go
- lol_kr_shutdown_law_shutdown_law_status.go
- lol_league_session_league_session_r_m_s_notification.go
- lol_league_session_league_session_status.go
- lol_leaver_buster_all_summoner_data.go
- lol_leaver_buster_leaver_buster_notification_resource.go
- lol_leaver_buster_leaver_buster_notification_type.go
- lol_leaver_buster_login_data_packet.go
- lol_leaver_buster_matchmaking_search_error_resource.go
- lol_leaver_buster_matchmaking_search_resource.go
- lol_leaver_buster_player_notification_resource.go
- lol_leaver_buster_simple_message.go
- lol_leaver_buster_summoner.go
- lol_license_agreement_license_agreement.go
- lol_license_agreement_license_agreement_type.go
- lol_license_agreement_license_serve_location.go
- lol_license_agreement_plugin_region_locale_changed_event.go
- lol_loadouts_access_token_resource.go
- lol_loadouts_create_loadout_d_t_o.go
- lol_loadouts_create_loadout_request_d_t_o.go
- lol_loadouts_create_or_update_items_request.go
- lol_loadouts_frontend_inventory_response.go
- lol_loadouts_gameflow_game_data.go
- lol_loadouts_gameflow_phase.go
- lol_loadouts_gameflow_session.go
- lol_loadouts_get_items_request.go
- lol_loadouts_inventory_d_t_o.go
- lol_loadouts_inventory_item_d_t_o.go
- lol_loadouts_inventory_response_d_t_o.go
- lol_loadouts_item_key.go
- lol_loadouts_loadout.go
- lol_loadouts_loadout_request_d_t_o_base.go
- lol_loadouts_login_session.go
- lol_loadouts_login_session_states.go
- lol_loadouts_queue.go
- lol_loadouts_scoped_loadout.go
- lol_loadouts_sign_g_c_o_request_d_t_o.go
- lol_loadouts_update_loadout_d_t_o.go
- lol_loadouts_update_loadout_request_d_t_o.go
- lol_lobby_ambassador_message.go
- lol_lobby_auto_fill_queue_dto.go
- lol_lobby_champion_skin_selection.go
- lol_lobby_chat_blocked_player_resource.go
- lol_lobby_chat_friend.go
- lol_lobby_chat_friend_counts.go
- lol_lobby_collections_champion.go
- lol_lobby_collections_champion_minimal.go
- lol_lobby_collections_ownership.go
- lol_lobby_collections_rental.go
- lol_lobby_custom_eligibility_dto.go
- lol_lobby_eligibility.go
- lol_lobby_eligibility_restriction.go
- lol_lobby_eligibility_restriction_code.go
- lol_lobby_friend_availability_analytics.go
- lol_lobby_game_data_champion_summary.go
- lol_lobby_game_mode_dto.go
- lol_lobby_gameflow_game_client.go
- lol_lobby_gameflow_game_data.go
- lol_lobby_gameflow_game_dodge.go
- lol_lobby_gameflow_phase.go
- lol_lobby_gameflow_session.go
- lol_lobby_gatekeeper_restriction_dto.go
- lol_lobby_inventory_cache_entry.go
- lol_lobby_inventory_item.go
- lol_lobby_invitation_type.go
- lol_lobby_join_party_analytics.go
- lol_lobby_lcds_dynamic_client_config.go
- lol_lobby_lcds_game_meta_data.go
- lol_lobby_lcds_party_rewards_config.go
- lol_lobby_lobby.go
- lol_lobby_lobby_bot_champion.go
- lol_lobby_lobby_bot_difficulty.go
- lol_lobby_lobby_bot_params.go
- lol_lobby_lobby_change_game_dto.go
- lol_lobby_lobby_change_queue.go
- lol_lobby_lobby_custom_champ_select_start_response.go
- lol_lobby_lobby_custom_failed_player.go
- lol_lobby_lobby_custom_game.go
- lol_lobby_lobby_custom_game_configuration.go
- lol_lobby_lobby_custom_game_lobby.go
- lol_lobby_lobby_custom_join_parameters.go
- lol_lobby_lobby_dto.go
- lol_lobby_lobby_game_config_dto.go
- lol_lobby_lobby_invitation.go
- lol_lobby_lobby_invitation_dto.go
- lol_lobby_lobby_invitation_state.go
- lol_lobby_lobby_last_queued_lobby.go
- lol_lobby_lobby_last_queued_member.go
- lol_lobby_lobby_matchmaking_low_priority_data_resource.go
- lol_lobby_lobby_matchmaking_search_error_resource.go
- lol_lobby_lobby_matchmaking_search_resource.go
- lol_lobby_lobby_matchmaking_search_state.go
- lol_lobby_lobby_member.go
- lol_lobby_lobby_notification.go
- lol_lobby_lobby_participant_dto.go
- lol_lobby_lobby_party_reward_type.go
- lol_lobby_lobby_party_rewards.go
- lol_lobby_lobby_position_preferences.go
- lol_lobby_lobby_removed_from_game_reason.go
- lol_lobby_lobby_status.go
- lol_lobby_lobby_timer.go
- lol_lobby_login_session.go
- lol_lobby_login_session_states.go
- lol_lobby_matchmaking_dodge_state.go
- lol_lobby_open_party_toggle_analytics.go
- lol_lobby_parties_invitation_analytics.go
- lol_lobby_parties_invitation_player_analytics.go
- lol_lobby_party_chat_dto.go
- lol_lobby_party_dto.go
- lol_lobby_party_eog_status_category.go
- lol_lobby_party_invite_analytics.go
- lol_lobby_party_member_dto.go
- lol_lobby_party_member_metadata_dto.go
- lol_lobby_party_member_role_enum.go
- lol_lobby_party_notification_envelope_dto.go
- lol_lobby_party_presence_data.go
- lol_lobby_party_queue_eligibility_dto.go
- lol_lobby_party_reward.go
- lol_lobby_party_status_dto.go
- lol_lobby_player_collection_dto.go
- lol_lobby_player_dto.go
- lol_lobby_player_status.go
- lol_lobby_player_update_type.go
- lol_lobby_premade_member_dto.go
- lol_lobby_premade_party_dto.go
- lol_lobby_premade_relationship_analytics.go
- lol_lobby_queue.go
- lol_lobby_queue_availability.go
- lol_lobby_queue_custom_game.go
- lol_lobby_queue_custom_game_spectator_policy.go
- lol_lobby_queue_game_category.go
- lol_lobby_queue_game_type_config.go
- lol_lobby_queue_restriction_dto.go
- lol_lobby_queue_reward.go
- lol_lobby_ranked_position_info_d_t_o.go
- lol_lobby_ranked_stats_unsigned_d_t_o.go
- lol_lobby_ready_dto.go
- lol_lobby_received_invitation_dto.go
- lol_lobby_received_invitation_game_config_dto.go
- lol_lobby_registration_credentials.go
- lol_lobby_registration_status.go
- lol_lobby_riot_messaging_service_message.go
- lol_lobby_service_proxy_payload.go
- lol_lobby_summoner.go
- lol_lobby_team_builder_action_v1.go
- lol_lobby_team_builder_afk_check_state_v1.go
- lol_lobby_team_builder_backwards_transition_info_v1.go
- lol_lobby_team_builder_cell_v1.go
- lol_lobby_team_builder_cells_v1.go
- lol_lobby_team_builder_ceremony_v1.go
- lol_lobby_team_builder_champ_select_action.go
- lol_lobby_team_builder_champ_select_chat_room_details.go
- lol_lobby_team_builder_champ_select_my_selection.go
- lol_lobby_team_builder_champ_select_pickable_skins.go
- lol_lobby_team_builder_champ_select_player_selection.go
- lol_lobby_team_builder_champ_select_session.go
- lol_lobby_team_builder_champ_select_timer.go
- lol_lobby_team_builder_champ_select_trade_contract.go
- lol_lobby_team_builder_champ_select_trade_state.go
- lol_lobby_team_builder_champion_bench_state_v1.go
- lol_lobby_team_builder_champion_select_preferences.go
- lol_lobby_team_builder_champion_select_state_v1.go
- lol_lobby_team_builder_countdown_timer.go
- lol_lobby_team_builder_create_premade_v1.go
- lol_lobby_team_builder_entitled_feature_state.go
- lol_lobby_team_builder_entitled_feature_state_v1.go
- lol_lobby_team_builder_gameflow_game_client.go
- lol_lobby_team_builder_gameflow_session.go
- lol_lobby_team_builder_gatekeeper_restricted.go
- lol_lobby_team_builder_gatekeeper_restriction.go
- lol_lobby_team_builder_leaver_buster_abandoned.go
- lol_lobby_team_builder_lobby.go
- lol_lobby_team_builder_lobby_countdown_timer.go
- lol_lobby_team_builder_lobby_invitation.go
- lol_lobby_team_builder_lobby_member.go
- lol_lobby_team_builder_lobby_position_preferences.go
- lol_lobby_team_builder_lobby_position_preferences_v2.go
- lol_lobby_team_builder_lobby_removed_from_game_reason.go
- lol_lobby_team_builder_locked_events_state_v1.go
- lol_lobby_team_builder_login_session.go
- lol_lobby_team_builder_login_session_state.go
- lol_lobby_team_builder_matchmaking_dodge_data.go
- lol_lobby_team_builder_matchmaking_dodge_state.go
- lol_lobby_team_builder_matchmaking_dodge_warning.go
- lol_lobby_team_builder_matchmaking_low_priority_data.go
- lol_lobby_team_builder_matchmaking_ready_check_resource.go
- lol_lobby_team_builder_matchmaking_ready_check_response.go
- lol_lobby_team_builder_matchmaking_ready_check_state.go
- lol_lobby_team_builder_matchmaking_search.go
- lol_lobby_team_builder_matchmaking_search_error_resource.go
- lol_lobby_team_builder_matchmaking_search_resource.go
- lol_lobby_team_builder_matchmaking_search_state.go
- lol_lobby_team_builder_queue.go
- lol_lobby_team_builder_queue_availability.go
- lol_lobby_team_builder_queue_game_category.go
- lol_lobby_team_builder_queue_game_type_config.go
- lol_lobby_team_builder_queue_reward.go
- lol_lobby_team_builder_ready_state_v1.go
- lol_lobby_team_builder_reroll_state_v1.go
- lol_lobby_team_builder_setting_category_resource.go
- lol_lobby_team_builder_specify_position_preferences_v1.go
- lol_lobby_team_builder_specify_position_preferences_v2.go
- lol_lobby_team_builder_t_b_d_matchmaking_state.go
- lol_lobby_team_builder_tb_lobby_backwards_to_premade_transition_resource.go
- lol_lobby_team_builder_tb_lobby_enabled_features_resource.go
- lol_lobby_team_builder_tb_lobby_premade_state_resource.go
- lol_lobby_team_builder_tb_lobby_slot_resource.go
- lol_lobby_team_builder_tb_lobby_state_resource.go
- lol_lobby_team_builder_tb_removed_from_service_notification.go
- lol_lobby_team_builder_tbd_inventory.go
- lol_lobby_team_builder_team_boost.go
- lol_lobby_team_builder_team_builder_boost_info.go
- lol_lobby_team_builder_teambuilder_league_edge_response.go
- lol_lobby_team_builder_trade_v1.go
- lol_lobby_team_builder_unlocked_skins_state_v1.go
- lol_lobby_user_info_token.go
- lol_lobby_user_resource.go
- lol_login_access_token.go
- lol_login_account_state_resource.go
- lol_login_account_state_type.go
- lol_login_authorization.go
- lol_login_config_readiness_enum.go
- lol_login_config_status.go
- lol_login_config_type.go
- lol_login_id_token.go
- lol_login_lcds_response.go
- lol_login_lcds_service_proxy_response.go
- lol_login_league_session_status.go
- lol_login_login_connection_mode.go
- lol_login_login_connection_state.go
- lol_login_login_error.go
- lol_login_login_queue.go
- lol_login_login_session.go
- lol_login_login_session_states.go
- lol_login_login_session_wallet.go
- lol_login_platform_generated_credentials.go
- lol_login_r_s_o_player_credentials.go
- lol_login_region_status.go
- lol_login_summoner_created_resource.go
- lol_login_username_and_password.go
- lol_loot_collections_champion_minimal.go
- lol_loot_collections_champion_skin_minimal.go
- lol_loot_collections_emote.go
- lol_loot_collections_ownership.go
- lol_loot_collections_rental.go
- lol_loot_collections_summoner_icons.go
- lol_loot_collections_ward_skin.go
- lol_loot_context_menu.go
- lol_loot_currency_configuration.go
- lol_loot_game_data_summoner_emote.go
- lol_loot_game_data_summoner_icon.go
- lol_loot_gameflow_phase.go
- lol_loot_gameflow_session.go
- lol_loot_inventory_ownership.go
- lol_loot_item_ownership_status.go
- lol_loot_login_all_summoner_data.go
- lol_loot_login_data_packet.go
- lol_loot_login_session.go
- lol_loot_login_session_states.go
- lol_loot_login_simple_message.go
- lol_loot_login_summoner_level_and_points.go
- lol_loot_loot_bundle_gds_resource.go
- lol_loot_loot_data_gds_resource.go
- lol_loot_loot_description.go
- lol_loot_loot_grant_notification.go
- lol_loot_loot_item.go
- lol_loot_loot_item_gds_resource.go
- lol_loot_loot_rarity.go
- lol_loot_loot_recipe_gds_resource.go
- lol_loot_loot_table_gds_resource.go
- lol_loot_loot_type.go
- lol_loot_player_loot.go
- lol_loot_player_loot_delta.go
- lol_loot_player_loot_map.go
- lol_loot_player_loot_notification.go
- lol_loot_player_loot_update.go
- lol_loot_recipe.go
- lol_loot_recipe_menu_config.go
- lol_loot_recipe_metadata.go
- lol_loot_recipe_output.go
- lol_loot_recipe_slot.go
- lol_loot_redeemable_status.go
- lol_loot_summoner.go
- lol_loyalty_access_token.go
- lol_loyalty_global_rewards.go
- lol_loyalty_inventory_d_t_o.go
- lol_loyalty_inventory_item_d_t_o.go
- lol_loyalty_inventory_response_d_t_o.go
- lol_loyalty_login_session.go
- lol_loyalty_login_session_states.go
- lol_loyalty_loyalty_rewards.go
- lol_loyalty_loyalty_status.go
- lol_loyalty_loyalty_status_notification.go
- lol_loyalty_riot_messaging_service_message.go
- lol_loyalty_rms_entitlement_payload.go
- lol_maps_maps.go
- lol_maps_tutorial_card.go
- lol_match_history_login_session.go
- lol_match_history_login_session_states.go
- lol_match_history_match_history_event.go
- lol_match_history_match_history_game.go
- lol_match_history_match_history_game_list.go
- lol_match_history_match_history_list.go
- lol_match_history_match_history_participant.go
- lol_match_history_match_history_participant_frame.go
- lol_match_history_match_history_participant_identities.go
- lol_match_history_match_history_participant_identity_player.go
- lol_match_history_match_history_participant_statistics.go
- lol_match_history_match_history_player_champ_mastery_delta.go
- lol_match_history_match_history_player_delta.go
- lol_match_history_match_history_player_game_delta.go
- lol_match_history_match_history_player_league_delta.go
- lol_match_history_match_history_player_platform_delta.go
- lol_match_history_match_history_position.go
- lol_match_history_match_history_team.go
- lol_match_history_match_history_team_ban.go
- lol_match_history_match_history_timeline.go
- lol_match_history_match_history_timeline_frame.go
- lol_match_history_match_history_timeline_frames.go
- lol_match_history_recently_played_summoner.go
- lol_match_history_summoner_id_and_name.go
- lol_matchmaking_gameflow_game_data.go
- lol_matchmaking_gameflow_game_dodge.go
- lol_matchmaking_gameflow_game_type_config.go
- lol_matchmaking_gameflow_phase.go
- lol_matchmaking_gameflow_queue.go
- lol_matchmaking_gameflow_session.go
- lol_matchmaking_lobby_status.go
- lol_matchmaking_login_session.go
- lol_matchmaking_login_session_state.go
- lol_matchmaking_matchmaking_dodge_data.go
- lol_matchmaking_matchmaking_dodge_state.go
- lol_matchmaking_matchmaking_dodge_warning.go
- lol_matchmaking_matchmaking_low_priority_data.go
- lol_matchmaking_matchmaking_ready_check_resource.go
- lol_matchmaking_matchmaking_ready_check_response.go
- lol_matchmaking_matchmaking_ready_check_state.go
- lol_matchmaking_matchmaking_search_error_resource.go
- lol_matchmaking_matchmaking_search_resource.go
- lol_matchmaking_matchmaking_search_state.go
- lol_matchmaking_player_status.go
- lol_matchmaking_queue.go
- lol_matchmaking_queue_custom_game_spectator_policy.go
- lol_missions_collections_champion.go
- lol_missions_collections_champion_skin.go
- lol_missions_collections_ownership.go
- lol_missions_collections_rental.go
- lol_missions_collections_summoner.go
- lol_missions_collections_summoner_icons.go
- lol_missions_collections_ward_skin.go
- lol_missions_entitlements_token.go
- lol_missions_gameflow_phase.go
- lol_missions_gameflow_session.go
- lol_missions_login_session.go
- lol_missions_loyalty_status.go
- lol_missions_loyalty_status_notification.go
- lol_missions_missions_notification_resource.go
- lol_missions_missions_settings_data_resource.go
- lol_missions_player_update_response.go
- lol_missions_plugin_region_locale_changed_event.go
- lol_missions_reward_groups_selection.go
- lol_missions_series_opt.go
- lol_missions_tft_battlepass.go
- lol_missions_tft_battlepass_milestone.go
- lol_missions_tft_orb.go
- lol_missions_tft_weekly_missions.go
- lol_missions_user_info.go
- lol_mode_progression_inventory_reward_item.go
- lol_mode_progression_loadout.go
- lol_mode_progression_loadouts_slot.go
- lol_npe_rewards_account_settings_data.go
- lol_npe_rewards_account_settings_payload.go
- lol_npe_rewards_all_rewards.go
- lol_npe_rewards_challenges_progress.go
- lol_npe_rewards_challenges_settings.go
- lol_npe_rewards_login_series_settings.go
- lol_npe_rewards_mission.go
- lol_npe_rewards_mission_display.go
- lol_npe_rewards_mission_series.go
- lol_npe_rewards_mission_series_opt_in.go
- lol_npe_rewards_missions_reward_pack_meta_data.go
- lol_npe_rewards_objective.go
- lol_npe_rewards_progress.go
- lol_npe_rewards_requirements.go
- lol_npe_rewards_reward.go
- lol_npe_rewards_reward_pack.go
- lol_npe_rewards_reward_series.go
- lol_npe_rewards_reward_series_state.go
- lol_npe_rewards_summoner.go
- lol_npe_tutorial_path_account_settings_category_resource.go
- lol_npe_tutorial_path_account_settings_tutorial.go
- lol_npe_tutorial_path_collections_champion.go
- lol_npe_tutorial_path_collections_champion_spell.go
- lol_npe_tutorial_path_expiring_warning.go
- lol_npe_tutorial_path_gameflow_phase.go
- lol_npe_tutorial_path_gameflow_session.go
- lol_npe_tutorial_path_ids.go
- lol_npe_tutorial_path_lobby_change_queue.go
- lol_npe_tutorial_path_lobby_dto.go
- lol_npe_tutorial_path_lobby_game_config_dto.go
- lol_npe_tutorial_path_login_session.go
- lol_npe_tutorial_path_mission.go
- lol_npe_tutorial_path_mission_display.go
- lol_npe_tutorial_path_mission_metadata.go
- lol_npe_tutorial_path_objective.go
- lol_npe_tutorial_path_progress.go
- lol_npe_tutorial_path_requirement.go
- lol_npe_tutorial_path_reward.go
- lol_npe_tutorial_path_reward_strategy.go
- lol_npe_tutorial_path_series.go
- lol_npe_tutorial_path_series_opt.go
- lol_npe_tutorial_path_summoner.go
- lol_npe_tutorial_path_summoner_icon.go
- lol_npe_tutorial_path_tutorial.go
- lol_npe_tutorial_path_tutorial_metadata.go
- lol_npe_tutorial_path_tutorial_reward.go
- lol_npe_tutorial_path_tutorial_status.go
- lol_npe_tutorial_path_tutorial_type.go
- lol_patch_chunking_patcher_environment.go
- lol_patch_component_action_progress.go
- lol_patch_component_state.go
- lol_patch_component_state_action.go
- lol_patch_component_state_progress.go
- lol_patch_component_state_work_type.go
- lol_patch_install_paths.go
- lol_patch_notification.go
- lol_patch_notification_id.go
- lol_patch_patcher_install_settings.go
- lol_patch_patcher_region_settings.go
- lol_patch_patcher_self_update_settings.go
- lol_patch_patcher_settings.go
- lol_patch_product_state.go
- lol_patch_published_release_response.go
- lol_patch_region_locale.go
- lol_patch_status.go
- lol_patch_ux_resource.go
- lol_perks_champ_select_action.go
- lol_perks_champ_select_banned_champions.go
- lol_perks_champ_select_chat_room_details.go
- lol_perks_champ_select_my_selection.go
- lol_perks_champ_select_player_selection.go
- lol_perks_champ_select_session.go
- lol_perks_champ_select_timer.go
- lol_perks_champ_select_trade_contract.go
- lol_perks_champ_select_trade_state.go
- lol_perks_champion_preferred_style.go
- lol_perks_customization_limits.go
- lol_perks_default_stat_mods_per_sub_style.go
- lol_perks_game_customization_d_t_o.go
- lol_perks_gameflow_game_data.go
- lol_perks_gameflow_phase.go
- lol_perks_gameflow_session.go
- lol_perks_get_game_customization_d_t_o.go
- lol_perks_get_result_from_service_d_t_o.go
- lol_perks_inventory_rune_page_count.go
- lol_perks_login_session.go
- lol_perks_login_session_state.go
- lol_perks_perk_book.go
- lol_perks_perk_g_d_s_resource.go
- lol_perks_perk_id_list_resource.go
- lol_perks_perk_page_resource.go
- lol_perks_perk_setting_resource.go
- lol_perks_perk_settings.go
- lol_perks_perk_style_resource.go
- lol_perks_perk_style_slot_resource.go
- lol_perks_perk_sub_style_bonus_resource.go
- lol_perks_perk_ui_perk.go
- lol_perks_perk_ui_slot.go
- lol_perks_perk_ui_style.go
- lol_perks_platform_config.go
- lol_perks_player_inventory.go
- lol_perks_queue.go
- lol_perks_riot_messaging_service_message.go
- lol_perks_service_settings.go
- lol_perks_settings_storage_container.go
- lol_perks_summoner.go
- lol_perks_summoner_reroll_points.go
- lol_perks_ui_settings.go
- lol_perks_update_page_order_request.go
- lol_personalized_offers_access_token_resource.go
- lol_personalized_offers_offer.go
- lol_personalized_offers_offer_data.go
- lol_personalized_offers_offer_id.go
- lol_personalized_offers_offer_ids.go
- lol_personalized_offers_offer_request.go
- lol_personalized_offers_offer_requests.go
- lol_personalized_offers_promotion.go
- lol_personalized_offers_purchase_item.go
- lol_personalized_offers_purchase_response.go
- lol_personalized_offers_ui_offer.go
- lol_personalized_offers_ui_status.go
- lol_personalized_offers_wallet.go
- lol_pft_game_client_end_of_game_stats.go
- lol_pft_gameflow_game_dodge.go
- lol_pft_gameflow_game_dodge_state.go
- lol_pft_gameflow_phase.go
- lol_pft_gameflow_session.go
- lol_pft_login_session.go
- lol_pft_login_session_states.go
- lol_pft_p_f_t_end_of_game_player.go
- lol_pft_p_f_t_end_of_game_points.go
- lol_pft_p_f_t_end_of_game_stats.go
- lol_pft_p_f_t_end_of_game_team.go
- lol_pft_p_f_t_event.go
- lol_pft_p_f_t_metadata.go
- lol_pft_p_f_t_question_response.go
- lol_pft_p_f_t_survey.go
- lol_pft_p_f_t_survey_results.go
- lol_pft_p_f_t_survey_v1.go
- lol_pft_summoner.go
- lol_player_behavior_ban_notification.go
- lol_player_behavior_gameflow_phase.go
- lol_player_behavior_notification_source.go
- lol_player_behavior_player_behavior_config.go
- lol_player_behavior_player_behavior_gameflow_session_resource.go
- lol_player_behavior_player_behavior_login_error.go
- lol_player_behavior_player_behavior_login_session.go
- lol_player_behavior_player_behavior_login_session_state.go
- lol_player_behavior_player_behavior_simple_message.go
- lol_player_behavior_player_notification_resource.go
- lol_player_behavior_reform_card.go
- lol_player_behavior_reform_card_chat_logs.go
- lol_player_behavior_reform_card_v2.go
- lol_player_behavior_reporter_feedback.go
- lol_player_behavior_restriction_notification.go
- lol_player_level_up_end_of_game_stats.go
- lol_player_level_up_game_data_summoner_spell.go
- lol_player_level_up_login_session.go
- lol_player_level_up_login_session_states.go
- lol_player_level_up_player_level_up_event.go
- lol_player_level_up_player_level_up_event_ack.go
- lol_player_level_up_queue.go
- lol_player_messaging_all_summoner_data.go
- lol_player_messaging_dynamic_celebration_messaging_notification_resource.go
- lol_player_messaging_login_data_packet.go
- lol_player_messaging_player_messaging_notification_resource.go
- lol_player_messaging_simple_message.go
- lol_player_messaging_summoner.go
- lol_player_preferences_login_session.go
- lol_player_preferences_login_session_states.go
- lol_player_preferences_player_preferences.go
- lol_player_preferences_player_preferences_endpoint.go
- lol_pre_end_of_game_gameflow_phase.go
- lol_pre_end_of_game_gameflow_session_resource.go
- lol_pre_end_of_game_sequence_event.go
- lol_premade_voice_account_settings_category_data_resource.go
- lol_premade_voice_account_settings_category_resource.go
- lol_premade_voice_audio_properties_resource.go
- lol_premade_voice_device_resource.go
- lol_premade_voice_entitlements_token.go
- lol_premade_voice_first_experience.go
- lol_premade_voice_game_event_hotkeys.go
- lol_premade_voice_game_input_settings.go
- lol_premade_voice_gameflow_game_client.go
- lol_premade_voice_gameflow_phase.go
- lol_premade_voice_gameflow_session.go
- lol_premade_voice_input_mode.go
- lol_premade_voice_local_settings_category_data_resource.go
- lol_premade_voice_local_settings_category_resource.go
- lol_premade_voice_login_session.go
- lol_premade_voice_participant_resource.go
- lol_premade_voice_party_dto.go
- lol_premade_voice_party_member_role_enum.go
- lol_premade_voice_player_dto.go
- lol_premade_voice_premade_voice_participant_dto.go
- lol_premade_voice_push_to_talk_resource.go
- lol_premade_voice_session_resource.go
- lol_premade_voice_session_status.go
- lol_premade_voice_settings_resource.go
- lol_premade_voice_state_resource.go
- lol_premade_voice_summoner.go
- lol_premade_voice_voice_availability.go
- lol_purchase_widget_balance.go
- lol_purchase_widget_bundled_item_pricing_info.go
- lol_purchase_widget_catalog_plugin_item.go
- lol_purchase_widget_catalog_plugin_item_assets.go
- lol_purchase_widget_catalog_plugin_item_with_details.go
- lol_purchase_widget_catalog_plugin_price.go
- lol_purchase_widget_catalog_plugin_sale.go
- lol_purchase_widget_champion_skin_emblem.go
- lol_purchase_widget_champion_skin_emblem_path.go
- lol_purchase_widget_champion_skin_emblem_position.go
- lol_purchase_widget_discount_pricing_info.go
- lol_purchase_widget_item_choice_details.go
- lol_purchase_widget_item_choices.go
- lol_purchase_widget_item_cost.go
- lol_purchase_widget_item_definition.go
- lol_purchase_widget_item_details.go
- lol_purchase_widget_item_key.go
- lol_purchase_widget_item_ownership.go
- lol_purchase_widget_item_price.go
- lol_purchase_widget_item_sale.go
- lol_purchase_widget_login_session.go
- lol_purchase_widget_login_session_states.go
- lol_purchase_widget_order_notification_resource.go
- lol_purchase_widget_price_detail.go
- lol_purchase_widget_purchasable_item.go
- lol_purchase_widget_purchase_item.go
- lol_purchase_widget_purchase_option.go
- lol_purchase_widget_purchase_request.go
- lol_purchase_widget_purchase_response.go
- lol_purchase_widget_purchase_widget_config.go
- lol_purchase_widget_riot_messaging_service_message.go
- lol_purchase_widget_sale.go
- lol_purchase_widget_transaction.go
- lol_purchase_widget_validation_error.go
- lol_purchase_widget_validation_error_entry.go
- lol_purchase_widget_validation_request.go
- lol_purchase_widget_validation_request_item.go
- lol_purchase_widget_validation_response.go
- lol_purchase_widget_validation_response_item.go
- lol_purchase_widget_wallet.go
- lol_queue_eligibility_champion_playable_counts_for_eligibility.go
- lol_queue_eligibility_collections_champion.go
- lol_queue_eligibility_collections_ownership.go
- lol_queue_eligibility_collections_playable_champion_counts.go
- lol_queue_eligibility_collections_rental.go
- lol_queue_eligibility_eligibility.go
- lol_queue_eligibility_eligibility_query_params.go
- lol_queue_eligibility_eligibility_restriction.go
- lol_queue_eligibility_eligibility_restriction_code.go
- lol_queue_eligibility_league.go
- lol_queue_eligibility_login_session.go
- lol_queue_eligibility_login_session_states.go
- lol_queue_eligibility_queue.go
- lol_queue_eligibility_queue_availability.go
- lol_queue_eligibility_queue_shutdown_status.go
- lol_queue_eligibility_summoner_summoner.go
- lol_ranked_achieved_tier.go
- lol_ranked_end_of_game_stats_block.go
- lol_ranked_eos_notification_resource.go
- lol_ranked_eos_notifications_config.go
- lol_ranked_eos_notifications_config_entry.go
- lol_ranked_eos_rewards_config.go
- lol_ranked_eos_rewards_config_entry.go
- lol_ranked_eos_settings_data.go
- lol_ranked_eos_settings_resource.go
- lol_ranked_gameflow_game_data.go
- lol_ranked_gameflow_phase.go
- lol_ranked_gameflow_session.go
- lol_ranked_lcu_league_notification.go
- lol_ranked_league_division.go
- lol_ranked_league_division_info.go
- lol_ranked_league_ladder_info.go
- lol_ranked_league_notification.go
- lol_ranked_league_notifications.go
- lol_ranked_league_queue_type.go
- lol_ranked_league_standing.go
- lol_ranked_league_tier.go
- lol_ranked_leagues_season_reward_config.go
- lol_ranked_login_session.go
- lol_ranked_login_session_states.go
- lol_ranked_miniseries.go
- lol_ranked_notification_display_type.go
- lol_ranked_participant_tiers.go
- lol_ranked_queue.go
- lol_ranked_queues_and_puuids_payload.go
- lol_ranked_ranked_queue_stats.go
- lol_ranked_ranked_queue_warnings.go
- lol_ranked_ranked_stats.go
- lol_ranked_rewards_info.go
- lol_ranked_season_split.go
- lol_ranked_sequence_event.go
- lol_ranked_severity.go
- lol_ranked_split_points_notification.go
- lol_ranked_split_reward.go
- lol_ranked_split_reward_group.go
- lol_ranked_summoner.go
- lol_recommendations_acs_champion_games.go
- lol_recommendations_acs_champion_games_collection.go
- lol_recommendations_catalog_item.go
- lol_recommendations_collections_champion_minimal.go
- lol_recommendations_collections_champion_skin_minimal.go
- lol_recommendations_collections_ownership.go
- lol_recommendations_item_cost.go
- lol_recommendations_item_key.go
- lol_recommendations_item_type.go
- lol_recommendations_login_session.go
- lol_recommendations_login_session_states.go
- lol_recommendations_match_history_game.go
- lol_recommendations_match_history_game_list.go
- lol_recommendations_match_history_list.go
- lol_recommendations_match_history_participant.go
- lol_recommendations_match_history_participant_identities.go
- lol_recommendations_match_history_participant_identity_player.go
- lol_recommendations_recommendation.go
- lol_recommendations_recommendations_collection.go
- lol_recommendations_sale.go
- lol_regalia_chat_presence.go
- lol_regalia_chat_presence_external.go
- lol_regalia_chat_presence_lol_data.go
- lol_regalia_item_key.go
- lol_regalia_league_division.go
- lol_regalia_league_queue_type.go
- lol_regalia_league_tier.go
- lol_regalia_loadout.go
- lol_regalia_login_session.go
- lol_regalia_ranked_queue_stats.go
- lol_regalia_ranked_stats.go
- lol_regalia_regalia.go
- lol_regalia_regalia_async.go
- lol_regalia_regalia_banner_type.go
- lol_regalia_regalia_crest_type.go
- lol_regalia_regalia_frontend_config.go
- lol_regalia_regalia_loadout.go
- lol_regalia_regalia_platform_config.go
- lol_regalia_regalia_preferences.go
- lol_regalia_regalia_ranked_entry.go
- lol_regalia_regalia_settings.go
- lol_regalia_regalia_settings_external.go
- lol_regalia_regalia_with_preferences.go
- lol_regalia_summoner.go
- lol_regalia_summoner_profile.go
- lol_regalia_summoner_profile_update.go
- lol_replays_clash_playmode_restricted_info.go
- lol_replays_gameflow_availability.go
- lol_replays_gameflow_game_client.go
- lol_replays_gameflow_phase.go
- lol_replays_gameflow_session.go
- lol_replays_gameflow_watch_phase.go
- lol_replays_install_paths.go
- lol_replays_metadata_state.go
- lol_replays_replay_context_data.go
- lol_replays_replay_create_metadata.go
- lol_replays_replay_metadata.go
- lol_replays_replays_configuration.go
- lol_replays_replays_dynamic_config.go
- lol_replays_replays_settings_data.go
- lol_replays_replays_settings_resource.go
- lol_replays_rofl_file_metadata.go
- lol_revivals_account_settings_data.go
- lol_revivals_account_settings_payload.go
- lol_revivals_challenges_progress.go
- lol_revivals_daily_play_progress.go
- lol_revivals_eligibility.go
- lol_revivals_match_history_game.go
- lol_revivals_match_history_game_list.go
- lol_revivals_match_history_list.go
- lol_revivals_mission.go
- lol_revivals_mission_display.go
- lol_revivals_mission_series.go
- lol_revivals_mission_series_opt_in.go
- lol_revivals_objective.go
- lol_revivals_progress.go
- lol_revivals_summoner.go
- lol_riot_messaging_service_champion_mastery_level_up.go
- lol_riot_messaging_service_gameflow_phase.go
- lol_riot_messaging_service_gameflow_session.go
- lol_riotclient_upgrader_gameflow_availability.go
- lol_rso_auth_access_token.go
- lol_rso_auth_auth_error.go
- lol_rso_auth_auth_hint.go
- lol_rso_auth_auth_hint_type.go
- lol_rso_auth_authorization.go
- lol_rso_auth_authorization_request.go
- lol_rso_auth_authorization_response.go
- lol_rso_auth_config_readiness_enum.go
- lol_rso_auth_config_status.go
- lol_rso_auth_config_type.go
- lol_rso_auth_device_id.go
- lol_rso_auth_entitlements_token.go
- lol_rso_auth_id_token.go
- lol_rso_auth_implicit_authorization.go
- lol_rso_auth_public_client_config.go
- lol_rso_auth_r_s_o_authorization_trust_level.go
- lol_rso_auth_r_s_o_j_w_t_config.go
- lol_rso_auth_r_s_o_player_credentials.go
- lol_rso_auth_region_status.go
- lol_rso_auth_session_response.go
- lol_rso_auth_user_info.go
- lol_service_status_broadcast_message.go
- lol_service_status_broadcast_notification.go
- lol_service_status_legacy_service_status_message.go
- lol_service_status_legacy_service_status_response.go
- lol_service_status_legacy_service_status_translation.go
- lol_service_status_login_data_packet.go
- lol_service_status_region_locale_resource.go
- lol_service_status_riot_status_incident.go
- lol_service_status_riot_status_maintenance.go
- lol_service_status_riot_status_resource.go
- lol_service_status_riot_status_title.go
- lol_service_status_riot_status_translation.go
- lol_service_status_riot_status_update.go
- lol_service_status_service_status_resource.go
- lol_service_status_ticker_message.go
- lol_settings_login_session.go
- lol_settings_login_session_states.go
- lol_settings_setting_category.go
- lol_shutdown_shutdown_notification.go
- lol_shutdown_shutdown_reason.go
- lol_simple_dialog_messages_gameflow_phase.go
- lol_simple_dialog_messages_gameflow_session.go
- lol_simple_dialog_messages_local_message_request.go
- lol_simple_dialog_messages_login_data_packet.go
- lol_simple_dialog_messages_message.go
- lol_simple_dialog_messages_simple_message.go
- lol_spectator_spectate_game_info.go
- lol_spectator_summoner_or_team_availabilty.go
- lol_statstones_catalog_bundle.go
- lol_statstones_catalog_bundle_price.go
- lol_statstones_catalog_item_details.go
- lol_statstones_champion_statstone_set_summary.go
- lol_statstones_champion_statstone_summary.go
- lol_statstones_collections_champion.go
- lol_statstones_eog_notification_envelope.go
- lol_statstones_game_data_item_reference.go
- lol_statstones_game_data_statstone.go
- lol_statstones_game_data_statstone_pack.go
- lol_statstones_game_data_statstone_set.go
- lol_statstones_game_data_statstones_info.go
- lol_statstones_loadout.go
- lol_statstones_loadout_item.go
- lol_statstones_milestone_notification_dto.go
- lol_statstones_milestone_progress_notification.go
- lol_statstones_number_formatting_behavior.go
- lol_statstones_number_formatting_data.go
- lol_statstones_personal_best_notification.go
- lol_statstones_price_info.go
- lol_statstones_profile_statstone_summary.go
- lol_statstones_statstone.go
- lol_statstones_statstone_completion.go
- lol_statstones_statstone_featured_request.go
- lol_statstones_statstone_mastery_vignette.go
- lol_statstones_statstone_notification_dto.go
- lol_statstones_statstone_notification_envelope_dto.go
- lol_statstones_statstone_player_record.go
- lol_statstones_statstone_progress.go
- lol_statstones_statstone_rekindled_vignette.go
- lol_statstones_statstone_set.go
- lol_statstones_statstone_set_complete_vignette.go
- lol_statstones_statstone_vignette_notification_envelope_dto.go
- lol_statstones_summoner.go
- lol_store_access_token_resource.go
- lol_store_all_summoner_data.go
- lol_store_bundle_item_d_t_o.go
- lol_store_bundled.go
- lol_store_bundled_item.go
- lol_store_bundled_item_cost.go
- lol_store_catalog_instance_to_item_key_map.go
- lol_store_catalog_item.go
- lol_store_featured_page_d_t_o.go
- lol_store_get_platform_ids_from_instance_ids_request.go
- lol_store_giftable_result.go
- lol_store_gifting_config.go
- lol_store_gifting_friend.go
- lol_store_item_cost.go
- lol_store_item_key.go
- lol_store_item_localization.go
- lol_store_login_data_packet.go
- lol_store_login_session.go
- lol_store_login_session_states.go
- lol_store_notification.go
- lol_store_order_notification_resource.go
- lol_store_page_d_t_o.go
- lol_store_page_grouping_d_t_o.go
- lol_store_player.go
- lol_store_riot_messaging_service_message.go
- lol_store_sale.go
- lol_store_service_balance.go
- lol_store_service_wallet.go
- lol_store_simple_dialog_message.go
- lol_store_store_status.go
- lol_store_summoner.go
- lol_store_summoner_level_and_points.go
- lol_store_wallet.go
- lol_suggested_players_end_of_game_player.go
- lol_suggested_players_end_of_game_stats.go
- lol_suggested_players_end_of_game_team.go
- lol_suggested_players_suggested_players_config.go
- lol_suggested_players_suggested_players_dynamic_client_config.go
- lol_suggested_players_suggested_players_friend.go
- lol_suggested_players_suggested_players_kudoed_player.go
- lol_suggested_players_suggested_players_lobby_status.go
- lol_suggested_players_suggested_players_player_status.go
- lol_suggested_players_suggested_players_queue.go
- lol_suggested_players_suggested_players_reason.go
- lol_suggested_players_suggested_players_reported_player.go
- lol_suggested_players_suggested_players_suggested_player.go
- lol_suggested_players_suggested_players_summoner.go
- lol_suggested_players_suggested_players_victorious_comrade.go
- lol_summoner_auto_fill_queue_dto.go
- lol_summoner_gameloop_player_info_v1.go
- lol_summoner_gameloop_player_info_v2.go
- lol_summoner_internal_summoner.go
- lol_summoner_level_field.go
- lol_summoner_level_progression.go
- lol_summoner_login_session.go
- lol_summoner_login_session_states.go
- lol_summoner_reroll_data_bag_for_client_v1.go
- lol_summoner_summoner.go
- lol_summoner_summoner_cache_data.go
- lol_summoner_summoner_create_request.go
- lol_summoner_summoner_created_id.go
- lol_summoner_summoner_d_t_o.go
- lol_summoner_summoner_icon.go
- lol_summoner_summoner_id_and_icon.go
- lol_summoner_summoner_id_and_name.go
- lol_summoner_summoner_profile_update.go
- lol_summoner_summoner_requested_name.go
- lol_summoner_summoner_reroll_points.go
- lol_summoner_xp_and_level_message.go
- lol_tencent_antiaddiction_anti_addiction_state.go
- lol_tencent_antiaddiction_policy_type.go
- lol_tencent_qt_tencent_q_t_notification.go
- lol_trophies_cap_clash_trophy_entitlement_payload.go
- lol_trophies_clash_v2_trophy_reward_spec.go
- lol_trophies_inventory_items_by_type.go
- lol_trophies_inventory_response.go
- lol_trophies_other_player_trophy_inventory_item.go
- lol_trophies_tournament_trophy_inventory_item.go
- lol_trophies_trophy_profile_data.go
- lol_user_experience_gameflow_phase.go
- lol_user_experience_gameflow_session.go
- lol_worlds_token_card_collections_summoner_icons.go
- lol_worlds_token_card_inventory_item.go
- lol_worlds_token_card_item_ownership_type.go
- lol_worlds_token_card_login_session.go
- lol_worlds_token_card_loot_data_gds_resource.go
- lol_worlds_token_card_loot_token_bank_card_gds_resource.go
- lol_worlds_token_card_token_upsell.go
- lol_worlds_token_card_token_upsell_locked_type.go
- loot_item_client_d_t_o.go
- loot_item_list_client_d_t_o.go
- loot_lcds_client_configuration_d_t_o.go
- loot_lcds_loot_description_d_t_o.go
- loot_lcds_recipe_client_d_t_o.go
- loot_lcds_recipe_list_client_d_t_o.go
- loot_lcds_recipe_metadata.go
- loot_lcds_recipe_output_d_t_o.go
- loot_lcds_recipe_slot_client_d_t_o.go
- loot_name_ref_id.go
- loot_simple_dialog_message_response.go
- matched_player_d_t_o.go
- matchmaking_lcds_busted_leaver.go
- matchmaking_lcds_failed_join_player.go
- matchmaking_lcds_game_d_t_o.go
- matchmaking_lcds_game_notification.go
- matchmaking_lcds_match_maker_params.go
- matchmaking_lcds_match_maker_payload.go
- matchmaking_lcds_player_participant.go
- matchmaking_lcds_queue_disabled.go
- matchmaking_lcds_queue_dodger.go
- matchmaking_lcds_queue_info.go
- matchmaking_lcds_queue_restricted.go
- matchmaking_lcds_queue_throttled.go
- matchmaking_lcds_searching_for_match_notification.go
- matchmaking_lcds_summoner.go
- metric_data_type.go
- metric_metadata.go
- metric_metadata_alert.go
- metric_metadata_hipchat_notification.go
- metric_metadata_notify.go
- metric_metadata_pager_duty_notification.go
- metric_priority.go
- metric_type.go
- mission_alert_d_t_o.go
- mission_display.go
- mission_metadata.go
- mission_progress_d_t_o.go
- mission_requirement_d_t_o.go
- missions_compressed_payload_d_t_o.go
- multi_league_entry_change_event_d_t_o.go
- multiple_replay_metadata_request_v2.go
- multiple_replay_metadata_response_item_v2.go
- multiple_replay_metadata_response_v2.go
- npe_reward.go
- npe_reward_pack_metadata.go
- parties_voice_d_t_o.go
- patcher_chunking_patcher_environment.go
- patcher_component_action_progress.go
- patcher_component_state.go
- patcher_component_state_action.go
- patcher_component_state_progress.go
- patcher_component_state_work_type.go
- patcher_notification.go
- patcher_notification_id.go
- patcher_p2_p_status.go
- patcher_p2_p_status_update.go
- patcher_product_resource.go
- patcher_product_state.go
- patcher_status.go
- patcher_ux_resource.go
- payments_front_end_request.go
- payments_front_end_result.go
- payments_p_m_c_start_url_request.go
- payments_p_m_c_start_url_result.go
- pending_roster_d_t_o.go
- pending_roster_invitee_d_t_o.go
- pending_roster_invitee_state.go
- pending_roster_member_d_t_o.go
- pending_roster_member_state.go
- personalized_offers_lcds_champion_d_t_o.go
- personalized_offers_lcds_champion_skin_d_t_o.go
- personalized_offers_lcds_client_dynamic_configuration_notification.go
- personalized_offers_store_fulfillment_notification.go
- phase_in_member.go
- phase_roster_d_t_o.go
- phase_roster_sub_d_t_o.go
- pick_modes.go
- player_behavior_lcds_forced_client_shutdown.go
- player_behavior_lcds_simple_message.go
- player_behavior_simple_message_response.go
- player_d_t_o.go
- player_info_d_t_o.go
- player_inventory.go
- player_loot_d_t_o.go
- player_loot_definitions_d_t_o.go
- player_loot_result_d_t_o.go
- player_mission_d_t_o.go
- player_mission_eligibility_data.go
- player_mission_objective_d_t_o.go
- player_mission_reward_d_t_o.go
- player_notifications_player_notification_config_resource.go
- player_notifications_player_notification_resource.go
- player_notifications_riot_messaging_service_message.go
- player_participant.go
- player_roster_history_d_t_o.go
- player_tier_d_t_o.go
- plugin_description_resource.go
- plugin_lcds_event.go
- plugin_lcds_response.go
- plugin_manager_resource.go
- plugin_manager_state.go
- plugin_metadata_resource.go
- plugin_region_locale_changed_event.go
- plugin_resource.go
- plugin_resource_contract.go
- plugin_resource_event.go
- plugin_resource_event_type.go
- plugin_service_proxy_response.go
- plugin_threading_model.go
- position.go
- private_summoner_d_t_o.go
- process_control_process.go
- public_phase_sub_d_t_o.go
- public_phase_subs_d_t_o.go
- public_roster_d_t_o.go
- public_summoner_d_t_o.go
- punishment.go
- query_result_d_t_o.go
- queue_eligilibility_gatekeeper_restriction_dto_v3.go
- queue_eligilibility_get_queue_restrictions_for_queues_request_v2.go
- ranked_queue_stats_d_t_o.go
- ranked_queue_warnings_d_t_o.go
- ranked_scouting_d_t_o.go
- ranked_scouting_member_d_t_o.go
- ranked_scouting_top_champion_d_t_o.go
- ranked_stats_d_t_o.go
- recofriender_account_resource.go
- recofriender_action_resource.go
- recofriender_chat_friend_resource.go
- recofriender_config.go
- recofriender_contact_count_resource.go
- recofriender_contact_pagination_resource.go
- recofriender_contact_resource.go
- recofriender_contact_state_resource.go
- recofriender_debug_config.go
- recofriender_friend_state.go
- recofriender_link_resource.go
- recofriender_login_session.go
- recofriender_login_session_states.go
- recofriender_network_config.go
- recofriender_session_resource.go
- recofriender_summoner_resource.go
- recofriender_url_resource.go
- redeem_loot_transaction_d_t_o.go
- region_locale.go
- remoting_help_format.go
- remoting_privilege.go
- remoting_serialized_format.go
- replay_metadata_v2.go
- replay_response_status.go
- reroll_points_d_t_o.go
- reward_details.go
- reward_logo.go
- reward_strategy.go
- riot_messaging_service_acknowledge_body.go
- riot_messaging_service_entitlements_token.go
- riot_messaging_service_plugin_region_locale_changed_event.go
- riot_messaging_service_session.go
- riot_messaging_service_state.go
- riot_messaging_service_token_type.go
- rms_message.go
- role.go
- roster_aggregated_stats_d_t_o.go
- roster_d_t_o.go
- roster_dynamic_state_d_t_o.go
- roster_match_aggregated_stats_d_t_o.go
- roster_member_d_t_o.go
- roster_period_aggregated_stats_d_t_o.go
- roster_player_aggregated_stats_d_t_o.go
- roster_stats_d_t_o.go
- roster_withdraw.go
- sanitizer_contains_sanitized_request.go
- sanitizer_contains_sanitized_response.go
- sanitizer_sanitize_request.go
- sanitizer_sanitize_response.go
- sanitizer_sanitizer_status.go
- season_split_d_t_o.go
- series_d_t_o.go
- series_media_d_t_o.go
- shutdown_lcds_forced_client_shutdown.go
- signed_ranked_stats_d_t_o.go
- simple_dialog_message.go
- simple_dialog_message_response.go
- spectator_lcds_spectate_availability_dto.go
- spectator_lcds_spectate_availability_response_dto.go
- split_reward_d_t_o.go
- split_reward_grant_d_t_o.go
- split_reward_group_d_t_o.go
- split_rewards_meta_data.go
- store_lcds_champion_d_t_o.go
- store_lcds_champion_skin_d_t_o.go
- store_lcds_simple_dialog_message.go
- store_lcds_simple_dialog_message_response.go
- store_lcds_store_account_balance_notification.go
- store_lcds_store_fulfillment_notification.go
- sub_state.go
- summoner_level_and_points.go
- theme_vp.go
- ticket_offer_d_t_o.go
- ticket_offer_state.go
- ticket_type.go
- tier_config.go
- time_series_event_begin_v1.go
- time_series_event_end_v1.go
- time_series_event_marker_v1.go
- tournament_d_t_o.go
- tournament_history_and_winners_d_t_o.go
- tournament_info_d_t_o.go
- tournament_info_minimal_d_t_o.go
- tournament_phase_d_t_o.go
- tournament_player_info_d_t_o.go
- tournament_status_enum.go
- tracing_event_v1.go
- tracing_module_threading_model_v1.go
- tracing_module_type_v1.go
- tracing_module_v1.go
- tracing_phase_begin_v1.go
- tracing_phase_end_v1.go
- tracing_phase_importance_v1.go
- tutorial_metadata.go
- voice_chat_audio_properties_resource.go
- voice_chat_call_stats_resource.go
- voice_chat_capture_device_permission_status.go
- voice_chat_codec_settings_resource.go
- voice_chat_config_resource.go
- voice_chat_device_resource.go
- voice_chat_participant_resource.go
- voice_chat_push_to_talk_resource.go
- voice_chat_rso_authorization_resource.go
- voice_chat_session_resource.go
- voice_chat_session_status.go
- voice_chat_settings_resource.go
- voice_chat_state_resource.go
- voice_chat_state_type.go
- voice_chat_update_codec_settings_resource.go
- voice_chat_update_participant_resource.go
- voice_chat_update_settings_resource.go
- voice_chat_voice_error_counter_resource.go
- voice_chat_voice_error_resource.go