Directories
¶
| Path | Synopsis |
|---|---|
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Command modlock creates, builds and runs Deadlock mods.
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Command modlock creates, builds and runs Deadlock mods. |
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Command modlock-entitygen generates the typed entity classes of the TypeScript and Go mod libraries from the server schema headers that the DumpSource2 tool writes, one directory per module under its schemas directory:
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Command modlock-entitygen generates the typed entity classes of the TypeScript and Go mod libraries from the server schema headers that the DumpSource2 tool writes, one directory per module under its schemas directory: |
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Command modlock-library builds the TypeScript library and the interface renderer from this checkout into the archive a release publishes:
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Command modlock-library builds the TypeScript library and the interface renderer from this checkout into the archive a release publishes: |
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Command modlock-sdkgen generates each language's mod library and the host's dispatch from the Host and Mod services in proto/modlock/wasm.proto, the single source of the boundary between the game and a mod.
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Command modlock-sdkgen generates each language's mod library and the host's dispatch from the Host and Mod services in proto/modlock/wasm.proto, the single source of the boundary between the game and a mod. |
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Command proto-export applies the shared generator's C++ include and build-tag rules.
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Command proto-export applies the shared generator's C++ include and build-tag rules. |
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