Documentation
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Index ¶
- Variables
- type AnnounceRequest
- func (m *AnnounceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AnnounceRequest) CloneVT() *AnnounceRequest
- func (this *AnnounceRequest) EqualMessageVT(thatMsg any) bool
- func (this *AnnounceRequest) EqualVT(that *AnnounceRequest) bool
- func (x *AnnounceRequest) GetPlayer() int32
- func (x *AnnounceRequest) GetText() string
- func (x *AnnounceRequest) GetTitle() string
- func (x *AnnounceRequest) MarshalJSON() ([]byte, error)
- func (x *AnnounceRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *AnnounceRequest) MarshalProtoText() string
- func (m *AnnounceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AnnounceRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *AnnounceRequest) MarshalVT() (dAtA []byte, err error)
- func (*AnnounceRequest) ProtoMessage()
- func (x *AnnounceRequest) Reset()
- func (m *AnnounceRequest) SizeVT() (n int)
- func (x *AnnounceRequest) String() string
- func (x *AnnounceRequest) UnmarshalJSON(b []byte) error
- func (x *AnnounceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AnnounceRequest) UnmarshalVT(dAtA []byte) error
- type CenterTextRequest
- func (m *CenterTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CenterTextRequest) CloneVT() *CenterTextRequest
- func (this *CenterTextRequest) EqualMessageVT(thatMsg any) bool
- func (this *CenterTextRequest) EqualVT(that *CenterTextRequest) bool
- func (x *CenterTextRequest) GetPlayer() int32
- func (x *CenterTextRequest) GetText() string
- func (x *CenterTextRequest) MarshalJSON() ([]byte, error)
- func (x *CenterTextRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *CenterTextRequest) MarshalProtoText() string
- func (m *CenterTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CenterTextRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *CenterTextRequest) MarshalVT() (dAtA []byte, err error)
- func (*CenterTextRequest) ProtoMessage()
- func (x *CenterTextRequest) Reset()
- func (m *CenterTextRequest) SizeVT() (n int)
- func (x *CenterTextRequest) String() string
- func (x *CenterTextRequest) UnmarshalJSON(b []byte) error
- func (x *CenterTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CenterTextRequest) UnmarshalVT(dAtA []byte) error
- type ChatRequest
- func (m *ChatRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ChatRequest) CloneVT() *ChatRequest
- func (this *ChatRequest) EqualMessageVT(thatMsg any) bool
- func (this *ChatRequest) EqualVT(that *ChatRequest) bool
- func (x *ChatRequest) GetPlayer() int32
- func (x *ChatRequest) GetText() string
- func (x *ChatRequest) MarshalJSON() ([]byte, error)
- func (x *ChatRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ChatRequest) MarshalProtoText() string
- func (m *ChatRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ChatRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ChatRequest) MarshalVT() (dAtA []byte, err error)
- func (*ChatRequest) ProtoMessage()
- func (x *ChatRequest) Reset()
- func (m *ChatRequest) SizeVT() (n int)
- func (x *ChatRequest) String() string
- func (x *ChatRequest) UnmarshalJSON(b []byte) error
- func (x *ChatRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ChatRequest) UnmarshalVT(dAtA []byte) error
- type ClearScreenEffectRequest
- func (m *ClearScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ClearScreenEffectRequest) CloneVT() *ClearScreenEffectRequest
- func (this *ClearScreenEffectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ClearScreenEffectRequest) EqualVT(that *ClearScreenEffectRequest) bool
- func (x *ClearScreenEffectRequest) GetEffect() ScreenEffect
- func (x *ClearScreenEffectRequest) GetPlayer() int32
- func (x *ClearScreenEffectRequest) MarshalJSON() ([]byte, error)
- func (x *ClearScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ClearScreenEffectRequest) MarshalProtoText() string
- func (m *ClearScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ClearScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ClearScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ClearScreenEffectRequest) ProtoMessage()
- func (x *ClearScreenEffectRequest) Reset()
- func (m *ClearScreenEffectRequest) SizeVT() (n int)
- func (x *ClearScreenEffectRequest) String() string
- func (x *ClearScreenEffectRequest) UnmarshalJSON(b []byte) error
- func (x *ClearScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ClearScreenEffectRequest) UnmarshalVT(dAtA []byte) error
- type EmitSoundRequest
- func (m *EmitSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EmitSoundRequest) CloneVT() *EmitSoundRequest
- func (this *EmitSoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *EmitSoundRequest) EqualVT(that *EmitSoundRequest) bool
- func (x *EmitSoundRequest) GetEntity() uint32
- func (x *EmitSoundRequest) GetSound() string
- func (x *EmitSoundRequest) MarshalJSON() ([]byte, error)
- func (x *EmitSoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *EmitSoundRequest) MarshalProtoText() string
- func (m *EmitSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EmitSoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *EmitSoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*EmitSoundRequest) ProtoMessage()
- func (x *EmitSoundRequest) Reset()
- func (m *EmitSoundRequest) SizeVT() (n int)
- func (x *EmitSoundRequest) String() string
- func (x *EmitSoundRequest) UnmarshalJSON(b []byte) error
- func (x *EmitSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EmitSoundRequest) UnmarshalVT(dAtA []byte) error
- type ScreenEffect
- func (x ScreenEffect) Enum() *ScreenEffect
- func (x ScreenEffect) MarshalJSON() ([]byte, error)
- func (x ScreenEffect) MarshalProtoJSON(s *json.MarshalState)
- func (x ScreenEffect) MarshalProtoText() string
- func (x ScreenEffect) MarshalText() ([]byte, error)
- func (x ScreenEffect) String() string
- func (x *ScreenEffect) UnmarshalJSON(b []byte) error
- func (x *ScreenEffect) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *ScreenEffect) UnmarshalText(b []byte) error
- type ScreenEffectRequest
- func (m *ScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ScreenEffectRequest) CloneVT() *ScreenEffectRequest
- func (this *ScreenEffectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ScreenEffectRequest) EqualVT(that *ScreenEffectRequest) bool
- func (x *ScreenEffectRequest) GetEffect() ScreenEffect
- func (x *ScreenEffectRequest) GetPlayer() int32
- func (x *ScreenEffectRequest) GetTiming() *ScreenTiming
- func (x *ScreenEffectRequest) MarshalJSON() ([]byte, error)
- func (x *ScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ScreenEffectRequest) MarshalProtoText() string
- func (m *ScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ScreenEffectRequest) ProtoMessage()
- func (x *ScreenEffectRequest) Reset()
- func (m *ScreenEffectRequest) SizeVT() (n int)
- func (x *ScreenEffectRequest) String() string
- func (x *ScreenEffectRequest) UnmarshalJSON(b []byte) error
- func (x *ScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ScreenEffectRequest) UnmarshalVT(dAtA []byte) error
- type ScreenTiming
- func (m *ScreenTiming) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ScreenTiming) CloneVT() *ScreenTiming
- func (this *ScreenTiming) EqualMessageVT(thatMsg any) bool
- func (this *ScreenTiming) EqualVT(that *ScreenTiming) bool
- func (x *ScreenTiming) GetDelay() float32
- func (x *ScreenTiming) GetFadeIn() float32
- func (x *ScreenTiming) GetFadeOut() float32
- func (x *ScreenTiming) GetHold() float32
- func (x *ScreenTiming) MarshalJSON() ([]byte, error)
- func (x *ScreenTiming) MarshalProtoJSON(s *json.MarshalState)
- func (x *ScreenTiming) MarshalProtoText() string
- func (m *ScreenTiming) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ScreenTiming) MarshalToVT(dAtA []byte) (int, error)
- func (m *ScreenTiming) MarshalVT() (dAtA []byte, err error)
- func (*ScreenTiming) ProtoMessage()
- func (x *ScreenTiming) Reset()
- func (m *ScreenTiming) SizeVT() (n int)
- func (x *ScreenTiming) String() string
- func (x *ScreenTiming) UnmarshalJSON(b []byte) error
- func (x *ScreenTiming) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ScreenTiming) UnmarshalVT(dAtA []byte) error
- type SoundRequest
- func (m *SoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SoundRequest) CloneVT() *SoundRequest
- func (this *SoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *SoundRequest) EqualVT(that *SoundRequest) bool
- func (x *SoundRequest) GetPlayer() int32
- func (x *SoundRequest) GetSound() string
- func (x *SoundRequest) MarshalJSON() ([]byte, error)
- func (x *SoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SoundRequest) MarshalProtoText() string
- func (m *SoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*SoundRequest) ProtoMessage()
- func (x *SoundRequest) Reset()
- func (m *SoundRequest) SizeVT() (n int)
- func (x *SoundRequest) String() string
- func (x *SoundRequest) UnmarshalJSON(b []byte) error
- func (x *SoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SoundRequest) UnmarshalVT(dAtA []byte) error
Constants ¶
This section is empty.
Variables ¶
var ( ScreenEffect_name = map[int32]string{ 0: "SCREEN_EFFECT_KILLED", 1: "SCREEN_EFFECT_BLACK", 2: "SCREEN_EFFECT_BLINDED", 3: "SCREEN_EFFECT_DARKNESS", 4: "SCREEN_EFFECT_MATCH_INTRO", } ScreenEffect_value = map[string]int32{ "SCREEN_EFFECT_KILLED": 0, "SCREEN_EFFECT_BLACK": 1, "SCREEN_EFFECT_BLINDED": 2, "SCREEN_EFFECT_DARKNESS": 3, "SCREEN_EFFECT_MATCH_INTRO": 4, } )
Enum value maps for ScreenEffect.
Functions ¶
This section is empty.
Types ¶
type AnnounceRequest ¶
type AnnounceRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Title is the announcement's heading.
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title,omitempty"`
// Text is the announcement's body.
Text string `protobuf:"bytes,3,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
AnnounceRequest addresses a game announcement to one player.
func (*AnnounceRequest) CloneMessageVT ¶
func (m *AnnounceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AnnounceRequest) CloneVT ¶
func (m *AnnounceRequest) CloneVT() *AnnounceRequest
func (*AnnounceRequest) EqualMessageVT ¶
func (this *AnnounceRequest) EqualMessageVT(thatMsg any) bool
func (*AnnounceRequest) EqualVT ¶
func (this *AnnounceRequest) EqualVT(that *AnnounceRequest) bool
func (*AnnounceRequest) GetPlayer ¶
func (x *AnnounceRequest) GetPlayer() int32
func (*AnnounceRequest) GetText ¶
func (x *AnnounceRequest) GetText() string
func (*AnnounceRequest) GetTitle ¶
func (x *AnnounceRequest) GetTitle() string
func (*AnnounceRequest) MarshalJSON ¶
func (x *AnnounceRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AnnounceRequest to JSON.
func (*AnnounceRequest) MarshalProtoJSON ¶
func (x *AnnounceRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AnnounceRequest message to JSON.
func (*AnnounceRequest) MarshalProtoText ¶
func (x *AnnounceRequest) MarshalProtoText() string
func (*AnnounceRequest) MarshalToSizedBufferVT ¶
func (m *AnnounceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AnnounceRequest) MarshalToVT ¶
func (m *AnnounceRequest) MarshalToVT(dAtA []byte) (int, error)
func (*AnnounceRequest) MarshalVT ¶
func (m *AnnounceRequest) MarshalVT() (dAtA []byte, err error)
func (*AnnounceRequest) ProtoMessage ¶
func (*AnnounceRequest) ProtoMessage()
func (*AnnounceRequest) Reset ¶
func (x *AnnounceRequest) Reset()
func (*AnnounceRequest) SizeVT ¶
func (m *AnnounceRequest) SizeVT() (n int)
func (*AnnounceRequest) String ¶
func (x *AnnounceRequest) String() string
func (*AnnounceRequest) UnmarshalJSON ¶
func (x *AnnounceRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AnnounceRequest from JSON.
func (*AnnounceRequest) UnmarshalProtoJSON ¶
func (x *AnnounceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AnnounceRequest message from JSON.
func (*AnnounceRequest) UnmarshalVT ¶
func (m *AnnounceRequest) UnmarshalVT(dAtA []byte) error
type CenterTextRequest ¶
type CenterTextRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the text to show; empty text clears it.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
CenterTextRequest replaces one player's center text.
func (*CenterTextRequest) CloneMessageVT ¶
func (m *CenterTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CenterTextRequest) CloneVT ¶
func (m *CenterTextRequest) CloneVT() *CenterTextRequest
func (*CenterTextRequest) EqualMessageVT ¶
func (this *CenterTextRequest) EqualMessageVT(thatMsg any) bool
func (*CenterTextRequest) EqualVT ¶
func (this *CenterTextRequest) EqualVT(that *CenterTextRequest) bool
func (*CenterTextRequest) GetPlayer ¶
func (x *CenterTextRequest) GetPlayer() int32
func (*CenterTextRequest) GetText ¶
func (x *CenterTextRequest) GetText() string
func (*CenterTextRequest) MarshalJSON ¶
func (x *CenterTextRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CenterTextRequest to JSON.
func (*CenterTextRequest) MarshalProtoJSON ¶
func (x *CenterTextRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CenterTextRequest message to JSON.
func (*CenterTextRequest) MarshalProtoText ¶
func (x *CenterTextRequest) MarshalProtoText() string
func (*CenterTextRequest) MarshalToSizedBufferVT ¶
func (m *CenterTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CenterTextRequest) MarshalToVT ¶
func (m *CenterTextRequest) MarshalToVT(dAtA []byte) (int, error)
func (*CenterTextRequest) MarshalVT ¶
func (m *CenterTextRequest) MarshalVT() (dAtA []byte, err error)
func (*CenterTextRequest) ProtoMessage ¶
func (*CenterTextRequest) ProtoMessage()
func (*CenterTextRequest) Reset ¶
func (x *CenterTextRequest) Reset()
func (*CenterTextRequest) SizeVT ¶
func (m *CenterTextRequest) SizeVT() (n int)
func (*CenterTextRequest) String ¶
func (x *CenterTextRequest) String() string
func (*CenterTextRequest) UnmarshalJSON ¶
func (x *CenterTextRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CenterTextRequest from JSON.
func (*CenterTextRequest) UnmarshalProtoJSON ¶
func (x *CenterTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CenterTextRequest message from JSON.
func (*CenterTextRequest) UnmarshalVT ¶
func (m *CenterTextRequest) UnmarshalVT(dAtA []byte) error
type ChatRequest ¶
type ChatRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the chat line.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
ChatRequest addresses server chat to one player.
func (*ChatRequest) CloneMessageVT ¶
func (m *ChatRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ChatRequest) CloneVT ¶
func (m *ChatRequest) CloneVT() *ChatRequest
func (*ChatRequest) EqualMessageVT ¶
func (this *ChatRequest) EqualMessageVT(thatMsg any) bool
func (*ChatRequest) EqualVT ¶
func (this *ChatRequest) EqualVT(that *ChatRequest) bool
func (*ChatRequest) GetPlayer ¶
func (x *ChatRequest) GetPlayer() int32
func (*ChatRequest) GetText ¶
func (x *ChatRequest) GetText() string
func (*ChatRequest) MarshalJSON ¶
func (x *ChatRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ChatRequest to JSON.
func (*ChatRequest) MarshalProtoJSON ¶
func (x *ChatRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ChatRequest message to JSON.
func (*ChatRequest) MarshalProtoText ¶
func (x *ChatRequest) MarshalProtoText() string
func (*ChatRequest) MarshalToSizedBufferVT ¶
func (m *ChatRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ChatRequest) MarshalToVT ¶
func (m *ChatRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ChatRequest) MarshalVT ¶
func (m *ChatRequest) MarshalVT() (dAtA []byte, err error)
func (*ChatRequest) ProtoMessage ¶
func (*ChatRequest) ProtoMessage()
func (*ChatRequest) Reset ¶
func (x *ChatRequest) Reset()
func (*ChatRequest) SizeVT ¶
func (m *ChatRequest) SizeVT() (n int)
func (*ChatRequest) String ¶
func (x *ChatRequest) String() string
func (*ChatRequest) UnmarshalJSON ¶
func (x *ChatRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ChatRequest from JSON.
func (*ChatRequest) UnmarshalProtoJSON ¶
func (x *ChatRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ChatRequest message from JSON.
func (*ChatRequest) UnmarshalVT ¶
func (m *ChatRequest) UnmarshalVT(dAtA []byte) error
type ClearScreenEffectRequest ¶
type ClearScreenEffectRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Effect is the effect to end.
Effect ScreenEffect `protobuf:"varint,2,opt,name=effect,proto3" json:"effect,omitempty"`
// contains filtered or unexported fields
}
ClearScreenEffectRequest ends a screen effect on one player's view.
func (*ClearScreenEffectRequest) CloneMessageVT ¶
func (m *ClearScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ClearScreenEffectRequest) CloneVT ¶
func (m *ClearScreenEffectRequest) CloneVT() *ClearScreenEffectRequest
func (*ClearScreenEffectRequest) EqualMessageVT ¶
func (this *ClearScreenEffectRequest) EqualMessageVT(thatMsg any) bool
func (*ClearScreenEffectRequest) EqualVT ¶
func (this *ClearScreenEffectRequest) EqualVT(that *ClearScreenEffectRequest) bool
func (*ClearScreenEffectRequest) GetEffect ¶
func (x *ClearScreenEffectRequest) GetEffect() ScreenEffect
func (*ClearScreenEffectRequest) GetPlayer ¶
func (x *ClearScreenEffectRequest) GetPlayer() int32
func (*ClearScreenEffectRequest) MarshalJSON ¶
func (x *ClearScreenEffectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ClearScreenEffectRequest to JSON.
func (*ClearScreenEffectRequest) MarshalProtoJSON ¶
func (x *ClearScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ClearScreenEffectRequest message to JSON.
func (*ClearScreenEffectRequest) MarshalProtoText ¶
func (x *ClearScreenEffectRequest) MarshalProtoText() string
func (*ClearScreenEffectRequest) MarshalToSizedBufferVT ¶
func (m *ClearScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ClearScreenEffectRequest) MarshalToVT ¶
func (m *ClearScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ClearScreenEffectRequest) MarshalVT ¶
func (m *ClearScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
func (*ClearScreenEffectRequest) ProtoMessage ¶
func (*ClearScreenEffectRequest) ProtoMessage()
func (*ClearScreenEffectRequest) Reset ¶
func (x *ClearScreenEffectRequest) Reset()
func (*ClearScreenEffectRequest) SizeVT ¶
func (m *ClearScreenEffectRequest) SizeVT() (n int)
func (*ClearScreenEffectRequest) String ¶
func (x *ClearScreenEffectRequest) String() string
func (*ClearScreenEffectRequest) UnmarshalJSON ¶
func (x *ClearScreenEffectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ClearScreenEffectRequest from JSON.
func (*ClearScreenEffectRequest) UnmarshalProtoJSON ¶
func (x *ClearScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ClearScreenEffectRequest message from JSON.
func (*ClearScreenEffectRequest) UnmarshalVT ¶
func (m *ClearScreenEffectRequest) UnmarshalVT(dAtA []byte) error
type EmitSoundRequest ¶
type EmitSoundRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Sound is the game sound event's name.
Sound string `protobuf:"bytes,2,opt,name=sound,proto3" json:"sound,omitempty"`
// contains filtered or unexported fields
}
EmitSoundRequest plays one sound on an entity.
func (*EmitSoundRequest) CloneMessageVT ¶
func (m *EmitSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EmitSoundRequest) CloneVT ¶
func (m *EmitSoundRequest) CloneVT() *EmitSoundRequest
func (*EmitSoundRequest) EqualMessageVT ¶
func (this *EmitSoundRequest) EqualMessageVT(thatMsg any) bool
func (*EmitSoundRequest) EqualVT ¶
func (this *EmitSoundRequest) EqualVT(that *EmitSoundRequest) bool
func (*EmitSoundRequest) GetEntity ¶
func (x *EmitSoundRequest) GetEntity() uint32
func (*EmitSoundRequest) GetSound ¶
func (x *EmitSoundRequest) GetSound() string
func (*EmitSoundRequest) MarshalJSON ¶
func (x *EmitSoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EmitSoundRequest to JSON.
func (*EmitSoundRequest) MarshalProtoJSON ¶
func (x *EmitSoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EmitSoundRequest message to JSON.
func (*EmitSoundRequest) MarshalProtoText ¶
func (x *EmitSoundRequest) MarshalProtoText() string
func (*EmitSoundRequest) MarshalToSizedBufferVT ¶
func (m *EmitSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EmitSoundRequest) MarshalToVT ¶
func (m *EmitSoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*EmitSoundRequest) MarshalVT ¶
func (m *EmitSoundRequest) MarshalVT() (dAtA []byte, err error)
func (*EmitSoundRequest) ProtoMessage ¶
func (*EmitSoundRequest) ProtoMessage()
func (*EmitSoundRequest) Reset ¶
func (x *EmitSoundRequest) Reset()
func (*EmitSoundRequest) SizeVT ¶
func (m *EmitSoundRequest) SizeVT() (n int)
func (*EmitSoundRequest) String ¶
func (x *EmitSoundRequest) String() string
func (*EmitSoundRequest) UnmarshalJSON ¶
func (x *EmitSoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EmitSoundRequest from JSON.
func (*EmitSoundRequest) UnmarshalProtoJSON ¶
func (x *EmitSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EmitSoundRequest message from JSON.
func (*EmitSoundRequest) UnmarshalVT ¶
func (m *EmitSoundRequest) UnmarshalVT(dAtA []byte) error
type ScreenEffect ¶
type ScreenEffect int32
ScreenEffect is a stock full-screen view effect.
const ( // SCREEN_EFFECT_KILLED is the death treatment. ScreenEffect_SCREEN_EFFECT_KILLED ScreenEffect = 0 // SCREEN_EFFECT_BLACK fades the view to black. ScreenEffect_SCREEN_EFFECT_BLACK ScreenEffect = 1 // SCREEN_EFFECT_BLINDED is the blind treatment. ScreenEffect_SCREEN_EFFECT_BLINDED ScreenEffect = 2 // SCREEN_EFFECT_DARKNESS is Drifter's darkness view. ScreenEffect_SCREEN_EFFECT_DARKNESS ScreenEffect = 3 // SCREEN_EFFECT_MATCH_INTRO is the match start treatment. ScreenEffect_SCREEN_EFFECT_MATCH_INTRO ScreenEffect = 4 )
func (ScreenEffect) Enum ¶
func (x ScreenEffect) Enum() *ScreenEffect
func (ScreenEffect) MarshalJSON ¶
func (x ScreenEffect) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenEffect to JSON.
func (ScreenEffect) MarshalProtoJSON ¶
func (x ScreenEffect) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenEffect to JSON.
func (ScreenEffect) MarshalProtoText ¶
func (x ScreenEffect) MarshalProtoText() string
func (ScreenEffect) MarshalText ¶
func (x ScreenEffect) MarshalText() ([]byte, error)
MarshalText marshals the ScreenEffect to text.
func (ScreenEffect) String ¶
func (x ScreenEffect) String() string
func (*ScreenEffect) UnmarshalJSON ¶
func (x *ScreenEffect) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenEffect from JSON.
func (*ScreenEffect) UnmarshalProtoJSON ¶
func (x *ScreenEffect) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenEffect from JSON.
func (*ScreenEffect) UnmarshalText ¶
func (x *ScreenEffect) UnmarshalText(b []byte) error
UnmarshalText unmarshals the ScreenEffect from text.
type ScreenEffectRequest ¶
type ScreenEffectRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Effect is the effect to play.
Effect ScreenEffect `protobuf:"varint,2,opt,name=effect,proto3" json:"effect,omitempty"`
// Timing is the effect's timing; omitted, the effect's own.
Timing *ScreenTiming `protobuf:"bytes,3,opt,name=timing,proto3,oneof" json:"timing,omitempty"`
// contains filtered or unexported fields
}
ScreenEffectRequest plays a screen effect on one player's view.
func (*ScreenEffectRequest) CloneMessageVT ¶
func (m *ScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ScreenEffectRequest) CloneVT ¶
func (m *ScreenEffectRequest) CloneVT() *ScreenEffectRequest
func (*ScreenEffectRequest) EqualMessageVT ¶
func (this *ScreenEffectRequest) EqualMessageVT(thatMsg any) bool
func (*ScreenEffectRequest) EqualVT ¶
func (this *ScreenEffectRequest) EqualVT(that *ScreenEffectRequest) bool
func (*ScreenEffectRequest) GetEffect ¶
func (x *ScreenEffectRequest) GetEffect() ScreenEffect
func (*ScreenEffectRequest) GetPlayer ¶
func (x *ScreenEffectRequest) GetPlayer() int32
func (*ScreenEffectRequest) GetTiming ¶
func (x *ScreenEffectRequest) GetTiming() *ScreenTiming
func (*ScreenEffectRequest) MarshalJSON ¶
func (x *ScreenEffectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenEffectRequest to JSON.
func (*ScreenEffectRequest) MarshalProtoJSON ¶
func (x *ScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenEffectRequest message to JSON.
func (*ScreenEffectRequest) MarshalProtoText ¶
func (x *ScreenEffectRequest) MarshalProtoText() string
func (*ScreenEffectRequest) MarshalToSizedBufferVT ¶
func (m *ScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ScreenEffectRequest) MarshalToVT ¶
func (m *ScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ScreenEffectRequest) MarshalVT ¶
func (m *ScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
func (*ScreenEffectRequest) ProtoMessage ¶
func (*ScreenEffectRequest) ProtoMessage()
func (*ScreenEffectRequest) Reset ¶
func (x *ScreenEffectRequest) Reset()
func (*ScreenEffectRequest) SizeVT ¶
func (m *ScreenEffectRequest) SizeVT() (n int)
func (*ScreenEffectRequest) String ¶
func (x *ScreenEffectRequest) String() string
func (*ScreenEffectRequest) UnmarshalJSON ¶
func (x *ScreenEffectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenEffectRequest from JSON.
func (*ScreenEffectRequest) UnmarshalProtoJSON ¶
func (x *ScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenEffectRequest message from JSON.
func (*ScreenEffectRequest) UnmarshalVT ¶
func (m *ScreenEffectRequest) UnmarshalVT(dAtA []byte) error
type ScreenTiming ¶
type ScreenTiming struct {
// Delay is the time before the effect starts.
Delay *float32 `protobuf:"fixed32,1,opt,name=delay,proto3,oneof" json:"delay,omitempty"`
// FadeIn is the time the effect takes to reach full strength.
FadeIn *float32 `protobuf:"fixed32,2,opt,name=fade_in,json=fadeIn,proto3,oneof" json:"fadeIn,omitempty"`
// Hold is the time the effect stays at full strength.
Hold *float32 `protobuf:"fixed32,3,opt,name=hold,proto3,oneof" json:"hold,omitempty"`
// FadeOut is the time the effect takes to end.
FadeOut *float32 `protobuf:"fixed32,4,opt,name=fade_out,json=fadeOut,proto3,oneof" json:"fadeOut,omitempty"`
// contains filtered or unexported fields
}
ScreenTiming is a screen effect's timing in seconds.
func (*ScreenTiming) CloneMessageVT ¶
func (m *ScreenTiming) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ScreenTiming) CloneVT ¶
func (m *ScreenTiming) CloneVT() *ScreenTiming
func (*ScreenTiming) EqualMessageVT ¶
func (this *ScreenTiming) EqualMessageVT(thatMsg any) bool
func (*ScreenTiming) EqualVT ¶
func (this *ScreenTiming) EqualVT(that *ScreenTiming) bool
func (*ScreenTiming) GetDelay ¶
func (x *ScreenTiming) GetDelay() float32
func (*ScreenTiming) GetFadeIn ¶
func (x *ScreenTiming) GetFadeIn() float32
func (*ScreenTiming) GetFadeOut ¶
func (x *ScreenTiming) GetFadeOut() float32
func (*ScreenTiming) GetHold ¶
func (x *ScreenTiming) GetHold() float32
func (*ScreenTiming) MarshalJSON ¶
func (x *ScreenTiming) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenTiming to JSON.
func (*ScreenTiming) MarshalProtoJSON ¶
func (x *ScreenTiming) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenTiming message to JSON.
func (*ScreenTiming) MarshalProtoText ¶
func (x *ScreenTiming) MarshalProtoText() string
func (*ScreenTiming) MarshalToSizedBufferVT ¶
func (m *ScreenTiming) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ScreenTiming) MarshalToVT ¶
func (m *ScreenTiming) MarshalToVT(dAtA []byte) (int, error)
func (*ScreenTiming) MarshalVT ¶
func (m *ScreenTiming) MarshalVT() (dAtA []byte, err error)
func (*ScreenTiming) ProtoMessage ¶
func (*ScreenTiming) ProtoMessage()
func (*ScreenTiming) Reset ¶
func (x *ScreenTiming) Reset()
func (*ScreenTiming) SizeVT ¶
func (m *ScreenTiming) SizeVT() (n int)
func (*ScreenTiming) String ¶
func (x *ScreenTiming) String() string
func (*ScreenTiming) UnmarshalJSON ¶
func (x *ScreenTiming) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenTiming from JSON.
func (*ScreenTiming) UnmarshalProtoJSON ¶
func (x *ScreenTiming) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenTiming message from JSON.
func (*ScreenTiming) UnmarshalVT ¶
func (m *ScreenTiming) UnmarshalVT(dAtA []byte) error
type SoundRequest ¶
type SoundRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Sound is the game sound event's name, such as Player.ClaimOrb.
Sound string `protobuf:"bytes,2,opt,name=sound,proto3" json:"sound,omitempty"`
// contains filtered or unexported fields
}
SoundRequest plays one sound on a player's hero.
func (*SoundRequest) CloneMessageVT ¶
func (m *SoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SoundRequest) CloneVT ¶
func (m *SoundRequest) CloneVT() *SoundRequest
func (*SoundRequest) EqualMessageVT ¶
func (this *SoundRequest) EqualMessageVT(thatMsg any) bool
func (*SoundRequest) EqualVT ¶
func (this *SoundRequest) EqualVT(that *SoundRequest) bool
func (*SoundRequest) GetPlayer ¶
func (x *SoundRequest) GetPlayer() int32
func (*SoundRequest) GetSound ¶
func (x *SoundRequest) GetSound() string
func (*SoundRequest) MarshalJSON ¶
func (x *SoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SoundRequest to JSON.
func (*SoundRequest) MarshalProtoJSON ¶
func (x *SoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SoundRequest message to JSON.
func (*SoundRequest) MarshalProtoText ¶
func (x *SoundRequest) MarshalProtoText() string
func (*SoundRequest) MarshalToSizedBufferVT ¶
func (m *SoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SoundRequest) MarshalToVT ¶
func (m *SoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SoundRequest) MarshalVT ¶
func (m *SoundRequest) MarshalVT() (dAtA []byte, err error)
func (*SoundRequest) ProtoMessage ¶
func (*SoundRequest) ProtoMessage()
func (*SoundRequest) Reset ¶
func (x *SoundRequest) Reset()
func (*SoundRequest) SizeVT ¶
func (m *SoundRequest) SizeVT() (n int)
func (*SoundRequest) String ¶
func (x *SoundRequest) String() string
func (*SoundRequest) UnmarshalJSON ¶
func (x *SoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SoundRequest from JSON.
func (*SoundRequest) UnmarshalProtoJSON ¶
func (x *SoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SoundRequest message from JSON.
func (*SoundRequest) UnmarshalVT ¶
func (m *SoundRequest) UnmarshalVT(dAtA []byte) error