Documentation
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Index ¶
- Variables
- type AbilitiesResponse
- func (m *AbilitiesResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AbilitiesResponse) CloneVT() *AbilitiesResponse
- func (this *AbilitiesResponse) EqualMessageVT(thatMsg any) bool
- func (this *AbilitiesResponse) EqualVT(that *AbilitiesResponse) bool
- func (x *AbilitiesResponse) GetAbilities() []*Ability
- func (x *AbilitiesResponse) MarshalJSON() ([]byte, error)
- func (x *AbilitiesResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *AbilitiesResponse) MarshalProtoText() string
- func (m *AbilitiesResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AbilitiesResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *AbilitiesResponse) MarshalVT() (dAtA []byte, err error)
- func (*AbilitiesResponse) ProtoMessage()
- func (x *AbilitiesResponse) Reset()
- func (m *AbilitiesResponse) SizeVT() (n int)
- func (x *AbilitiesResponse) String() string
- func (x *AbilitiesResponse) UnmarshalJSON(b []byte) error
- func (x *AbilitiesResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AbilitiesResponse) UnmarshalVT(dAtA []byte) error
- type Ability
- func (m *Ability) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Ability) CloneVT() *Ability
- func (this *Ability) EqualMessageVT(thatMsg any) bool
- func (this *Ability) EqualVT(that *Ability) bool
- func (x *Ability) GetCharges() int32
- func (x *Ability) GetCooldownEnd() float32
- func (x *Ability) GetCooldownStart() float32
- func (x *Ability) GetEntity() uint32
- func (x *Ability) GetId() uint32
- func (x *Ability) GetName() string
- func (x *Ability) GetRechargeEnd() float32
- func (x *Ability) GetRechargeStart() float32
- func (x *Ability) GetSlot() int32
- func (x *Ability) GetState() uint32
- func (x *Ability) GetUpgrades() uint32
- func (x *Ability) MarshalJSON() ([]byte, error)
- func (x *Ability) MarshalProtoJSON(s *json.MarshalState)
- func (x *Ability) MarshalProtoText() string
- func (m *Ability) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Ability) MarshalToVT(dAtA []byte) (int, error)
- func (m *Ability) MarshalVT() (dAtA []byte, err error)
- func (*Ability) ProtoMessage()
- func (x *Ability) Reset()
- func (m *Ability) SizeVT() (n int)
- func (x *Ability) String() string
- func (x *Ability) UnmarshalJSON(b []byte) error
- func (x *Ability) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Ability) UnmarshalVT(dAtA []byte) error
- type AbilityOptions
- func (m *AbilityOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AbilityOptions) CloneVT() *AbilityOptions
- func (this *AbilityOptions) EqualMessageVT(thatMsg any) bool
- func (this *AbilityOptions) EqualVT(that *AbilityOptions) bool
- func (x *AbilityOptions) GetAbility() string
- func (x *AbilityOptions) GetCharges() int32
- func (x *AbilityOptions) GetCooldownEnd() float32
- func (x *AbilityOptions) GetMaxCharges() int32
- func (x *AbilityOptions) GetPlayer() int32
- func (x *AbilityOptions) GetRechargeEnd() float32
- func (x *AbilityOptions) GetUpgrades() uint32
- func (x *AbilityOptions) MarshalJSON() ([]byte, error)
- func (x *AbilityOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *AbilityOptions) MarshalProtoText() string
- func (m *AbilityOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AbilityOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *AbilityOptions) MarshalVT() (dAtA []byte, err error)
- func (*AbilityOptions) ProtoMessage()
- func (x *AbilityOptions) Reset()
- func (m *AbilityOptions) SizeVT() (n int)
- func (x *AbilityOptions) String() string
- func (x *AbilityOptions) UnmarshalJSON(b []byte) error
- func (x *AbilityOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AbilityOptions) UnmarshalVT(dAtA []byte) error
- type AbilityTuning
- func (m *AbilityTuning) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AbilityTuning) CloneVT() *AbilityTuning
- func (this *AbilityTuning) EqualMessageVT(thatMsg any) bool
- func (this *AbilityTuning) EqualVT(that *AbilityTuning) bool
- func (x *AbilityTuning) GetAbility() string
- func (x *AbilityTuning) GetCopyFields() map[string]string
- func (x *AbilityTuning) GetFields() map[string]float32
- func (x *AbilityTuning) GetProperties() map[string]float32
- func (x *AbilityTuning) MarshalJSON() ([]byte, error)
- func (x *AbilityTuning) MarshalProtoJSON(s *json.MarshalState)
- func (x *AbilityTuning) MarshalProtoText() string
- func (m *AbilityTuning) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AbilityTuning) MarshalToVT(dAtA []byte) (int, error)
- func (m *AbilityTuning) MarshalVT() (dAtA []byte, err error)
- func (*AbilityTuning) ProtoMessage()
- func (x *AbilityTuning) Reset()
- func (m *AbilityTuning) SizeVT() (n int)
- func (x *AbilityTuning) String() string
- func (x *AbilityTuning) UnmarshalJSON(b []byte) error
- func (x *AbilityTuning) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AbilityTuning) UnmarshalVT(dAtA []byte) error
- type AbilityTuning_CopyFieldsEntry
- func (x *AbilityTuning_CopyFieldsEntry) GetKey() string
- func (x *AbilityTuning_CopyFieldsEntry) GetValue() string
- func (x *AbilityTuning_CopyFieldsEntry) MarshalJSON() ([]byte, error)
- func (x *AbilityTuning_CopyFieldsEntry) MarshalProtoJSON(s *json.MarshalState)
- func (x *AbilityTuning_CopyFieldsEntry) MarshalProtoText() string
- func (*AbilityTuning_CopyFieldsEntry) ProtoMessage()
- func (x *AbilityTuning_CopyFieldsEntry) Reset()
- func (x *AbilityTuning_CopyFieldsEntry) String() string
- func (x *AbilityTuning_CopyFieldsEntry) UnmarshalJSON(b []byte) error
- func (x *AbilityTuning_CopyFieldsEntry) UnmarshalProtoJSON(s *json.UnmarshalState)
- type AbilityTuning_FieldsEntry
- func (x *AbilityTuning_FieldsEntry) GetKey() string
- func (x *AbilityTuning_FieldsEntry) GetValue() float32
- func (x *AbilityTuning_FieldsEntry) MarshalJSON() ([]byte, error)
- func (x *AbilityTuning_FieldsEntry) MarshalProtoJSON(s *json.MarshalState)
- func (x *AbilityTuning_FieldsEntry) MarshalProtoText() string
- func (*AbilityTuning_FieldsEntry) ProtoMessage()
- func (x *AbilityTuning_FieldsEntry) Reset()
- func (x *AbilityTuning_FieldsEntry) String() string
- func (x *AbilityTuning_FieldsEntry) UnmarshalJSON(b []byte) error
- func (x *AbilityTuning_FieldsEntry) UnmarshalProtoJSON(s *json.UnmarshalState)
- type AbilityTuning_PropertiesEntry
- func (x *AbilityTuning_PropertiesEntry) GetKey() string
- func (x *AbilityTuning_PropertiesEntry) GetValue() float32
- func (x *AbilityTuning_PropertiesEntry) MarshalJSON() ([]byte, error)
- func (x *AbilityTuning_PropertiesEntry) MarshalProtoJSON(s *json.MarshalState)
- func (x *AbilityTuning_PropertiesEntry) MarshalProtoText() string
- func (*AbilityTuning_PropertiesEntry) ProtoMessage()
- func (x *AbilityTuning_PropertiesEntry) Reset()
- func (x *AbilityTuning_PropertiesEntry) String() string
- func (x *AbilityTuning_PropertiesEntry) UnmarshalJSON(b []byte) error
- func (x *AbilityTuning_PropertiesEntry) UnmarshalProtoJSON(s *json.UnmarshalState)
- type ActiveResponse
- func (m *ActiveResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ActiveResponse) CloneVT() *ActiveResponse
- func (this *ActiveResponse) EqualMessageVT(thatMsg any) bool
- func (this *ActiveResponse) EqualVT(that *ActiveResponse) bool
- func (x *ActiveResponse) GetActive() bool
- func (x *ActiveResponse) MarshalJSON() ([]byte, error)
- func (x *ActiveResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *ActiveResponse) MarshalProtoText() string
- func (m *ActiveResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ActiveResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *ActiveResponse) MarshalVT() (dAtA []byte, err error)
- func (*ActiveResponse) ProtoMessage()
- func (x *ActiveResponse) Reset()
- func (m *ActiveResponse) SizeVT() (n int)
- func (x *ActiveResponse) String() string
- func (x *ActiveResponse) UnmarshalJSON(b []byte) error
- func (x *ActiveResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ActiveResponse) UnmarshalVT(dAtA []byte) error
- type AddMetricRequest
- func (m *AddMetricRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AddMetricRequest) CloneVT() *AddMetricRequest
- func (this *AddMetricRequest) EqualMessageVT(thatMsg any) bool
- func (this *AddMetricRequest) EqualVT(that *AddMetricRequest) bool
- func (x *AddMetricRequest) GetLabel() string
- func (x *AddMetricRequest) GetName() string
- func (x *AddMetricRequest) GetPlayer() int32
- func (x *AddMetricRequest) GetValue() float64
- func (x *AddMetricRequest) MarshalJSON() ([]byte, error)
- func (x *AddMetricRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *AddMetricRequest) MarshalProtoText() string
- func (m *AddMetricRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AddMetricRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *AddMetricRequest) MarshalVT() (dAtA []byte, err error)
- func (*AddMetricRequest) ProtoMessage()
- func (x *AddMetricRequest) Reset()
- func (m *AddMetricRequest) SizeVT() (n int)
- func (x *AddMetricRequest) String() string
- func (x *AddMetricRequest) UnmarshalJSON(b []byte) error
- func (x *AddMetricRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AddMetricRequest) UnmarshalVT(dAtA []byte) error
- type AdjustSoulsRequest
- func (m *AdjustSoulsRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AdjustSoulsRequest) CloneVT() *AdjustSoulsRequest
- func (this *AdjustSoulsRequest) EqualMessageVT(thatMsg any) bool
- func (this *AdjustSoulsRequest) EqualVT(that *AdjustSoulsRequest) bool
- func (x *AdjustSoulsRequest) GetDelta() int32
- func (x *AdjustSoulsRequest) GetPlayer() int32
- func (x *AdjustSoulsRequest) GetSilent() bool
- func (x *AdjustSoulsRequest) MarshalJSON() ([]byte, error)
- func (x *AdjustSoulsRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *AdjustSoulsRequest) MarshalProtoText() string
- func (m *AdjustSoulsRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AdjustSoulsRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *AdjustSoulsRequest) MarshalVT() (dAtA []byte, err error)
- func (*AdjustSoulsRequest) ProtoMessage()
- func (x *AdjustSoulsRequest) Reset()
- func (m *AdjustSoulsRequest) SizeVT() (n int)
- func (x *AdjustSoulsRequest) String() string
- func (x *AdjustSoulsRequest) UnmarshalJSON(b []byte) error
- func (x *AdjustSoulsRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AdjustSoulsRequest) UnmarshalVT(dAtA []byte) error
- type AliveResponse
- func (m *AliveResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AliveResponse) CloneVT() *AliveResponse
- func (this *AliveResponse) EqualMessageVT(thatMsg any) bool
- func (this *AliveResponse) EqualVT(that *AliveResponse) bool
- func (x *AliveResponse) GetAlive() bool
- func (x *AliveResponse) MarshalJSON() ([]byte, error)
- func (x *AliveResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *AliveResponse) MarshalProtoText() string
- func (m *AliveResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AliveResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *AliveResponse) MarshalVT() (dAtA []byte, err error)
- func (*AliveResponse) ProtoMessage()
- func (x *AliveResponse) Reset()
- func (m *AliveResponse) SizeVT() (n int)
- func (x *AliveResponse) String() string
- func (x *AliveResponse) UnmarshalJSON(b []byte) error
- func (x *AliveResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AliveResponse) UnmarshalVT(dAtA []byte) error
- type AnnounceRequest
- func (m *AnnounceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AnnounceRequest) CloneVT() *AnnounceRequest
- func (this *AnnounceRequest) EqualMessageVT(thatMsg any) bool
- func (this *AnnounceRequest) EqualVT(that *AnnounceRequest) bool
- func (x *AnnounceRequest) GetPlayer() int32
- func (x *AnnounceRequest) GetText() string
- func (x *AnnounceRequest) GetTitle() string
- func (x *AnnounceRequest) MarshalJSON() ([]byte, error)
- func (x *AnnounceRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *AnnounceRequest) MarshalProtoText() string
- func (m *AnnounceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AnnounceRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *AnnounceRequest) MarshalVT() (dAtA []byte, err error)
- func (*AnnounceRequest) ProtoMessage()
- func (x *AnnounceRequest) Reset()
- func (m *AnnounceRequest) SizeVT() (n int)
- func (x *AnnounceRequest) String() string
- func (x *AnnounceRequest) UnmarshalJSON(b []byte) error
- func (x *AnnounceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AnnounceRequest) UnmarshalVT(dAtA []byte) error
- type BotOptions
- func (m *BotOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *BotOptions) CloneVT() *BotOptions
- func (this *BotOptions) EqualMessageVT(thatMsg any) bool
- func (this *BotOptions) EqualVT(that *BotOptions) bool
- func (m *BotOptions) GetHero() isBotOptions_Hero
- func (x *BotOptions) GetHeroId() uint32
- func (x *BotOptions) GetHeroName() string
- func (x *BotOptions) GetName() string
- func (x *BotOptions) GetPosition() *modlock.Vec3
- func (x *BotOptions) GetTeam() int32
- func (x *BotOptions) MarshalJSON() ([]byte, error)
- func (x *BotOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *BotOptions) MarshalProtoText() string
- func (m *BotOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *BotOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *BotOptions) MarshalVT() (dAtA []byte, err error)
- func (*BotOptions) ProtoMessage()
- func (x *BotOptions) Reset()
- func (m *BotOptions) SizeVT() (n int)
- func (x *BotOptions) String() string
- func (x *BotOptions) UnmarshalJSON(b []byte) error
- func (x *BotOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *BotOptions) UnmarshalVT(dAtA []byte) error
- type BotOptions_HeroId
- func (m *BotOptions_HeroId) CloneOneofVT() isBotOptions_Hero
- func (m *BotOptions_HeroId) CloneVT() *BotOptions_HeroId
- func (this *BotOptions_HeroId) EqualVT(thatIface isBotOptions_Hero) bool
- func (m *BotOptions_HeroId) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *BotOptions_HeroId) MarshalToVT(dAtA []byte) (int, error)
- func (m *BotOptions_HeroId) SizeVT() (n int)
- type BotOptions_HeroName
- func (m *BotOptions_HeroName) CloneOneofVT() isBotOptions_Hero
- func (m *BotOptions_HeroName) CloneVT() *BotOptions_HeroName
- func (this *BotOptions_HeroName) EqualVT(thatIface isBotOptions_Hero) bool
- func (m *BotOptions_HeroName) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *BotOptions_HeroName) MarshalToVT(dAtA []byte) (int, error)
- func (m *BotOptions_HeroName) SizeVT() (n int)
- type BotResponse
- func (m *BotResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *BotResponse) CloneVT() *BotResponse
- func (this *BotResponse) EqualMessageVT(thatMsg any) bool
- func (this *BotResponse) EqualVT(that *BotResponse) bool
- func (x *BotResponse) GetPlayer() int32
- func (x *BotResponse) MarshalJSON() ([]byte, error)
- func (x *BotResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *BotResponse) MarshalProtoText() string
- func (m *BotResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *BotResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *BotResponse) MarshalVT() (dAtA []byte, err error)
- func (*BotResponse) ProtoMessage()
- func (x *BotResponse) Reset()
- func (m *BotResponse) SizeVT() (n int)
- func (x *BotResponse) String() string
- func (x *BotResponse) UnmarshalJSON(b []byte) error
- func (x *BotResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *BotResponse) UnmarshalVT(dAtA []byte) error
- type ButtonsResponse
- func (m *ButtonsResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ButtonsResponse) CloneVT() *ButtonsResponse
- func (this *ButtonsResponse) EqualMessageVT(thatMsg any) bool
- func (this *ButtonsResponse) EqualVT(that *ButtonsResponse) bool
- func (x *ButtonsResponse) GetButtons() uint64
- func (x *ButtonsResponse) MarshalJSON() ([]byte, error)
- func (x *ButtonsResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *ButtonsResponse) MarshalProtoText() string
- func (m *ButtonsResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ButtonsResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *ButtonsResponse) MarshalVT() (dAtA []byte, err error)
- func (*ButtonsResponse) ProtoMessage()
- func (x *ButtonsResponse) Reset()
- func (m *ButtonsResponse) SizeVT() (n int)
- func (x *ButtonsResponse) String() string
- func (x *ButtonsResponse) UnmarshalJSON(b []byte) error
- func (x *ButtonsResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ButtonsResponse) UnmarshalVT(dAtA []byte) error
- type Call
- func (m *Call) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Call) CloneVT() *Call
- func (this *Call) EqualMessageVT(thatMsg any) bool
- func (this *Call) EqualVT(that *Call) bool
- func (x *Call) GetMethod() string
- func (x *Call) GetRequest() []byte
- func (x *Call) MarshalJSON() ([]byte, error)
- func (x *Call) MarshalProtoJSON(s *json.MarshalState)
- func (x *Call) MarshalProtoText() string
- func (m *Call) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Call) MarshalToVT(dAtA []byte) (int, error)
- func (m *Call) MarshalVT() (dAtA []byte, err error)
- func (*Call) ProtoMessage()
- func (x *Call) Reset()
- func (m *Call) SizeVT() (n int)
- func (x *Call) String() string
- func (x *Call) UnmarshalJSON(b []byte) error
- func (x *Call) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Call) UnmarshalVT(dAtA []byte) error
- type CenterTextRequest
- func (m *CenterTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CenterTextRequest) CloneVT() *CenterTextRequest
- func (this *CenterTextRequest) EqualMessageVT(thatMsg any) bool
- func (this *CenterTextRequest) EqualVT(that *CenterTextRequest) bool
- func (x *CenterTextRequest) GetPlayer() int32
- func (x *CenterTextRequest) GetText() string
- func (x *CenterTextRequest) MarshalJSON() ([]byte, error)
- func (x *CenterTextRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *CenterTextRequest) MarshalProtoText() string
- func (m *CenterTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CenterTextRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *CenterTextRequest) MarshalVT() (dAtA []byte, err error)
- func (*CenterTextRequest) ProtoMessage()
- func (x *CenterTextRequest) Reset()
- func (m *CenterTextRequest) SizeVT() (n int)
- func (x *CenterTextRequest) String() string
- func (x *CenterTextRequest) UnmarshalJSON(b []byte) error
- func (x *CenterTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CenterTextRequest) UnmarshalVT(dAtA []byte) error
- type ChatRequest
- func (m *ChatRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ChatRequest) CloneVT() *ChatRequest
- func (this *ChatRequest) EqualMessageVT(thatMsg any) bool
- func (this *ChatRequest) EqualVT(that *ChatRequest) bool
- func (x *ChatRequest) GetPlayer() int32
- func (x *ChatRequest) GetText() string
- func (x *ChatRequest) MarshalJSON() ([]byte, error)
- func (x *ChatRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ChatRequest) MarshalProtoText() string
- func (m *ChatRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ChatRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ChatRequest) MarshalVT() (dAtA []byte, err error)
- func (*ChatRequest) ProtoMessage()
- func (x *ChatRequest) Reset()
- func (m *ChatRequest) SizeVT() (n int)
- func (x *ChatRequest) String() string
- func (x *ChatRequest) UnmarshalJSON(b []byte) error
- func (x *ChatRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ChatRequest) UnmarshalVT(dAtA []byte) error
- type ClearScreenEffectRequest
- func (m *ClearScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ClearScreenEffectRequest) CloneVT() *ClearScreenEffectRequest
- func (this *ClearScreenEffectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ClearScreenEffectRequest) EqualVT(that *ClearScreenEffectRequest) bool
- func (x *ClearScreenEffectRequest) GetEffect() ScreenEffect
- func (x *ClearScreenEffectRequest) GetPlayer() int32
- func (x *ClearScreenEffectRequest) MarshalJSON() ([]byte, error)
- func (x *ClearScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ClearScreenEffectRequest) MarshalProtoText() string
- func (m *ClearScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ClearScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ClearScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ClearScreenEffectRequest) ProtoMessage()
- func (x *ClearScreenEffectRequest) Reset()
- func (m *ClearScreenEffectRequest) SizeVT() (n int)
- func (x *ClearScreenEffectRequest) String() string
- func (x *ClearScreenEffectRequest) UnmarshalJSON(b []byte) error
- func (x *ClearScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ClearScreenEffectRequest) UnmarshalVT(dAtA []byte) error
- type CommandEvent
- func (m *CommandEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CommandEvent) CloneVT() *CommandEvent
- func (this *CommandEvent) EqualMessageVT(thatMsg any) bool
- func (this *CommandEvent) EqualVT(that *CommandEvent) bool
- func (x *CommandEvent) GetLine() string
- func (x *CommandEvent) GetPlayer() int32
- func (x *CommandEvent) MarshalJSON() ([]byte, error)
- func (x *CommandEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *CommandEvent) MarshalProtoText() string
- func (m *CommandEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CommandEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *CommandEvent) MarshalVT() (dAtA []byte, err error)
- func (*CommandEvent) ProtoMessage()
- func (x *CommandEvent) Reset()
- func (m *CommandEvent) SizeVT() (n int)
- func (x *CommandEvent) String() string
- func (x *CommandEvent) UnmarshalJSON(b []byte) error
- func (x *CommandEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CommandEvent) UnmarshalVT(dAtA []byte) error
- type CommandResult
- func (m *CommandResult) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CommandResult) CloneVT() *CommandResult
- func (this *CommandResult) EqualMessageVT(thatMsg any) bool
- func (this *CommandResult) EqualVT(that *CommandResult) bool
- func (x *CommandResult) GetClaimed() bool
- func (x *CommandResult) MarshalJSON() ([]byte, error)
- func (x *CommandResult) MarshalProtoJSON(s *json.MarshalState)
- func (x *CommandResult) MarshalProtoText() string
- func (m *CommandResult) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CommandResult) MarshalToVT(dAtA []byte) (int, error)
- func (m *CommandResult) MarshalVT() (dAtA []byte, err error)
- func (*CommandResult) ProtoMessage()
- func (x *CommandResult) Reset()
- func (m *CommandResult) SizeVT() (n int)
- func (x *CommandResult) String() string
- func (x *CommandResult) UnmarshalJSON(b []byte) error
- func (x *CommandResult) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CommandResult) UnmarshalVT(dAtA []byte) error
- type Connection
- func (m *Connection) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Connection) CloneVT() *Connection
- func (this *Connection) EqualMessageVT(thatMsg any) bool
- func (this *Connection) EqualVT(that *Connection) bool
- func (x *Connection) GetBot() bool
- func (x *Connection) GetGeneration() uint32
- func (x *Connection) GetName() string
- func (x *Connection) GetPlayer() int32
- func (x *Connection) GetReady() bool
- func (x *Connection) GetSteamId() uint64
- func (x *Connection) MarshalJSON() ([]byte, error)
- func (x *Connection) MarshalProtoJSON(s *json.MarshalState)
- func (x *Connection) MarshalProtoText() string
- func (m *Connection) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Connection) MarshalToVT(dAtA []byte) (int, error)
- func (m *Connection) MarshalVT() (dAtA []byte, err error)
- func (*Connection) ProtoMessage()
- func (x *Connection) Reset()
- func (m *Connection) SizeVT() (n int)
- func (x *Connection) String() string
- func (x *Connection) UnmarshalJSON(b []byte) error
- func (x *Connection) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Connection) UnmarshalVT(dAtA []byte) error
- type CountResponse
- func (m *CountResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CountResponse) CloneVT() *CountResponse
- func (this *CountResponse) EqualMessageVT(thatMsg any) bool
- func (this *CountResponse) EqualVT(that *CountResponse) bool
- func (x *CountResponse) GetCount() int32
- func (x *CountResponse) MarshalJSON() ([]byte, error)
- func (x *CountResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *CountResponse) MarshalProtoText() string
- func (m *CountResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CountResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *CountResponse) MarshalVT() (dAtA []byte, err error)
- func (*CountResponse) ProtoMessage()
- func (x *CountResponse) Reset()
- func (m *CountResponse) SizeVT() (n int)
- func (x *CountResponse) String() string
- func (x *CountResponse) UnmarshalJSON(b []byte) error
- func (x *CountResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CountResponse) UnmarshalVT(dAtA []byte) error
- type CreatePickupRequest
- func (m *CreatePickupRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CreatePickupRequest) CloneVT() *CreatePickupRequest
- func (this *CreatePickupRequest) EqualMessageVT(thatMsg any) bool
- func (this *CreatePickupRequest) EqualVT(that *CreatePickupRequest) bool
- func (x *CreatePickupRequest) GetKind() PickupKind
- func (x *CreatePickupRequest) GetPosition() *modlock.Vec3
- func (x *CreatePickupRequest) MarshalJSON() ([]byte, error)
- func (x *CreatePickupRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *CreatePickupRequest) MarshalProtoText() string
- func (m *CreatePickupRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CreatePickupRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *CreatePickupRequest) MarshalVT() (dAtA []byte, err error)
- func (*CreatePickupRequest) ProtoMessage()
- func (x *CreatePickupRequest) Reset()
- func (m *CreatePickupRequest) SizeVT() (n int)
- func (x *CreatePickupRequest) String() string
- func (x *CreatePickupRequest) UnmarshalJSON(b []byte) error
- func (x *CreatePickupRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CreatePickupRequest) UnmarshalVT(dAtA []byte) error
- type DamageEvent
- func (m *DamageEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *DamageEvent) CloneVT() *DamageEvent
- func (this *DamageEvent) EqualMessageVT(thatMsg any) bool
- func (this *DamageEvent) EqualVT(that *DamageEvent) bool
- func (x *DamageEvent) GetAbility() uint32
- func (x *DamageEvent) GetAmount() float32
- func (x *DamageEvent) GetAttacker() uint32
- func (x *DamageEvent) GetFlags() uint64
- func (x *DamageEvent) GetHitGroup() int32
- func (x *DamageEvent) GetInflictor() uint32
- func (x *DamageEvent) GetVictim() uint32
- func (x *DamageEvent) MarshalJSON() ([]byte, error)
- func (x *DamageEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *DamageEvent) MarshalProtoText() string
- func (m *DamageEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *DamageEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *DamageEvent) MarshalVT() (dAtA []byte, err error)
- func (*DamageEvent) ProtoMessage()
- func (x *DamageEvent) Reset()
- func (m *DamageEvent) SizeVT() (n int)
- func (x *DamageEvent) String() string
- func (x *DamageEvent) UnmarshalJSON(b []byte) error
- func (x *DamageEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *DamageEvent) UnmarshalVT(dAtA []byte) error
- type DamageResult
- func (m *DamageResult) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *DamageResult) CloneVT() *DamageResult
- func (this *DamageResult) EqualMessageVT(thatMsg any) bool
- func (this *DamageResult) EqualVT(that *DamageResult) bool
- func (x *DamageResult) GetAmount() float32
- func (x *DamageResult) GetBlock() bool
- func (x *DamageResult) MarshalJSON() ([]byte, error)
- func (x *DamageResult) MarshalProtoJSON(s *json.MarshalState)
- func (x *DamageResult) MarshalProtoText() string
- func (m *DamageResult) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *DamageResult) MarshalToVT(dAtA []byte) (int, error)
- func (m *DamageResult) MarshalVT() (dAtA []byte, err error)
- func (*DamageResult) ProtoMessage()
- func (x *DamageResult) Reset()
- func (m *DamageResult) SizeVT() (n int)
- func (x *DamageResult) String() string
- func (x *DamageResult) UnmarshalJSON(b []byte) error
- func (x *DamageResult) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *DamageResult) UnmarshalVT(dAtA []byte) error
- type DamagedEvent
- func (m *DamagedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *DamagedEvent) CloneVT() *DamagedEvent
- func (this *DamagedEvent) EqualMessageVT(thatMsg any) bool
- func (this *DamagedEvent) EqualVT(that *DamagedEvent) bool
- func (x *DamagedEvent) GetAbility() uint32
- func (x *DamagedEvent) GetAttacker() uint32
- func (x *DamagedEvent) GetDealt() int32
- func (x *DamagedEvent) GetHealthBefore() int32
- func (x *DamagedEvent) GetHealthLost() int32
- func (x *DamagedEvent) GetVictim() uint32
- func (x *DamagedEvent) MarshalJSON() ([]byte, error)
- func (x *DamagedEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *DamagedEvent) MarshalProtoText() string
- func (m *DamagedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *DamagedEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *DamagedEvent) MarshalVT() (dAtA []byte, err error)
- func (*DamagedEvent) ProtoMessage()
- func (x *DamagedEvent) Reset()
- func (m *DamagedEvent) SizeVT() (n int)
- func (x *DamagedEvent) String() string
- func (x *DamagedEvent) UnmarshalJSON(b []byte) error
- func (x *DamagedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *DamagedEvent) UnmarshalVT(dAtA []byte) error
- type EmitSoundRequest
- func (m *EmitSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EmitSoundRequest) CloneVT() *EmitSoundRequest
- func (this *EmitSoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *EmitSoundRequest) EqualVT(that *EmitSoundRequest) bool
- func (x *EmitSoundRequest) GetEntity() uint32
- func (x *EmitSoundRequest) GetSound() string
- func (x *EmitSoundRequest) MarshalJSON() ([]byte, error)
- func (x *EmitSoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *EmitSoundRequest) MarshalProtoText() string
- func (m *EmitSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EmitSoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *EmitSoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*EmitSoundRequest) ProtoMessage()
- func (x *EmitSoundRequest) Reset()
- func (m *EmitSoundRequest) SizeVT() (n int)
- func (x *EmitSoundRequest) String() string
- func (x *EmitSoundRequest) UnmarshalJSON(b []byte) error
- func (x *EmitSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EmitSoundRequest) UnmarshalVT(dAtA []byte) error
- type Empty
- func (m *Empty) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Empty) CloneVT() *Empty
- func (this *Empty) EqualMessageVT(thatMsg any) bool
- func (this *Empty) EqualVT(that *Empty) bool
- func (x *Empty) MarshalJSON() ([]byte, error)
- func (x *Empty) MarshalProtoJSON(s *json.MarshalState)
- func (x *Empty) MarshalProtoText() string
- func (m *Empty) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Empty) MarshalToVT(dAtA []byte) (int, error)
- func (m *Empty) MarshalVT() (dAtA []byte, err error)
- func (*Empty) ProtoMessage()
- func (x *Empty) Reset()
- func (m *Empty) SizeVT() (n int)
- func (x *Empty) String() string
- func (x *Empty) UnmarshalJSON(b []byte) error
- func (x *Empty) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Empty) UnmarshalVT(dAtA []byte) error
- type EntitiesResponse
- func (m *EntitiesResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntitiesResponse) CloneVT() *EntitiesResponse
- func (this *EntitiesResponse) EqualMessageVT(thatMsg any) bool
- func (this *EntitiesResponse) EqualVT(that *EntitiesResponse) bool
- func (x *EntitiesResponse) GetEntities() []uint32
- func (x *EntitiesResponse) MarshalJSON() ([]byte, error)
- func (x *EntitiesResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntitiesResponse) MarshalProtoText() string
- func (m *EntitiesResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntitiesResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntitiesResponse) MarshalVT() (dAtA []byte, err error)
- func (*EntitiesResponse) ProtoMessage()
- func (x *EntitiesResponse) Reset()
- func (m *EntitiesResponse) SizeVT() (n int)
- func (x *EntitiesResponse) String() string
- func (x *EntitiesResponse) UnmarshalJSON(b []byte) error
- func (x *EntitiesResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntitiesResponse) UnmarshalVT(dAtA []byte) error
- type EntityClassName
- func (m *EntityClassName) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntityClassName) CloneVT() *EntityClassName
- func (this *EntityClassName) EqualMessageVT(thatMsg any) bool
- func (this *EntityClassName) EqualVT(that *EntityClassName) bool
- func (x *EntityClassName) GetClassName() string
- func (x *EntityClassName) GetDesignerName() string
- func (x *EntityClassName) MarshalJSON() ([]byte, error)
- func (x *EntityClassName) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntityClassName) MarshalProtoText() string
- func (m *EntityClassName) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityClassName) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityClassName) MarshalVT() (dAtA []byte, err error)
- func (*EntityClassName) ProtoMessage()
- func (x *EntityClassName) Reset()
- func (m *EntityClassName) SizeVT() (n int)
- func (x *EntityClassName) String() string
- func (x *EntityClassName) UnmarshalJSON(b []byte) error
- func (x *EntityClassName) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntityClassName) UnmarshalVT(dAtA []byte) error
- type EntityClassResponse
- func (m *EntityClassResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntityClassResponse) CloneVT() *EntityClassResponse
- func (this *EntityClassResponse) EqualMessageVT(thatMsg any) bool
- func (this *EntityClassResponse) EqualVT(that *EntityClassResponse) bool
- func (x *EntityClassResponse) GetName() *EntityClassName
- func (x *EntityClassResponse) MarshalJSON() ([]byte, error)
- func (x *EntityClassResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntityClassResponse) MarshalProtoText() string
- func (m *EntityClassResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityClassResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityClassResponse) MarshalVT() (dAtA []byte, err error)
- func (*EntityClassResponse) ProtoMessage()
- func (x *EntityClassResponse) Reset()
- func (m *EntityClassResponse) SizeVT() (n int)
- func (x *EntityClassResponse) String() string
- func (x *EntityClassResponse) UnmarshalJSON(b []byte) error
- func (x *EntityClassResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntityClassResponse) UnmarshalVT(dAtA []byte) error
- type EntityOptions
- func (m *EntityOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntityOptions) CloneVT() *EntityOptions
- func (this *EntityOptions) EqualMessageVT(thatMsg any) bool
- func (this *EntityOptions) EqualVT(that *EntityOptions) bool
- func (x *EntityOptions) GetDesignerName() string
- func (x *EntityOptions) GetFacing() *modlock.EulerAngles
- func (x *EntityOptions) GetFields() []*FieldWrite
- func (x *EntityOptions) GetKeyValues() []*KeyValue
- func (x *EntityOptions) GetPosition() *modlock.Vec3
- func (x *EntityOptions) GetSubclass() string
- func (x *EntityOptions) GetTeam() int32
- func (x *EntityOptions) GetTransmitAlways() bool
- func (x *EntityOptions) MarshalJSON() ([]byte, error)
- func (x *EntityOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntityOptions) MarshalProtoText() string
- func (m *EntityOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityOptions) MarshalVT() (dAtA []byte, err error)
- func (*EntityOptions) ProtoMessage()
- func (x *EntityOptions) Reset()
- func (m *EntityOptions) SizeVT() (n int)
- func (x *EntityOptions) String() string
- func (x *EntityOptions) UnmarshalJSON(b []byte) error
- func (x *EntityOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntityOptions) UnmarshalVT(dAtA []byte) error
- type EntityRequest
- func (m *EntityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntityRequest) CloneVT() *EntityRequest
- func (this *EntityRequest) EqualMessageVT(thatMsg any) bool
- func (this *EntityRequest) EqualVT(that *EntityRequest) bool
- func (x *EntityRequest) GetEntity() uint32
- func (x *EntityRequest) MarshalJSON() ([]byte, error)
- func (x *EntityRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntityRequest) MarshalProtoText() string
- func (m *EntityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityRequest) MarshalVT() (dAtA []byte, err error)
- func (*EntityRequest) ProtoMessage()
- func (x *EntityRequest) Reset()
- func (m *EntityRequest) SizeVT() (n int)
- func (x *EntityRequest) String() string
- func (x *EntityRequest) UnmarshalJSON(b []byte) error
- func (x *EntityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntityRequest) UnmarshalVT(dAtA []byte) error
- type EntityResponse
- func (m *EntityResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntityResponse) CloneVT() *EntityResponse
- func (this *EntityResponse) EqualMessageVT(thatMsg any) bool
- func (this *EntityResponse) EqualVT(that *EntityResponse) bool
- func (x *EntityResponse) GetEntity() uint32
- func (x *EntityResponse) MarshalJSON() ([]byte, error)
- func (x *EntityResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntityResponse) MarshalProtoText() string
- func (m *EntityResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityResponse) MarshalVT() (dAtA []byte, err error)
- func (*EntityResponse) ProtoMessage()
- func (x *EntityResponse) Reset()
- func (m *EntityResponse) SizeVT() (n int)
- func (x *EntityResponse) String() string
- func (x *EntityResponse) UnmarshalJSON(b []byte) error
- func (x *EntityResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntityResponse) UnmarshalVT(dAtA []byte) error
- type EntityValue
- func (m *EntityValue) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EntityValue) CloneVT() *EntityValue
- func (this *EntityValue) EqualMessageVT(thatMsg any) bool
- func (this *EntityValue) EqualVT(that *EntityValue) bool
- func (x *EntityValue) GetBoolean() bool
- func (x *EntityValue) GetColor() uint32
- func (x *EntityValue) GetInteger() int32
- func (x *EntityValue) GetNumber() float32
- func (x *EntityValue) GetText() string
- func (m *EntityValue) GetValue() isEntityValue_Value
- func (x *EntityValue) GetVector() *modlock.Vec3
- func (x *EntityValue) MarshalJSON() ([]byte, error)
- func (x *EntityValue) MarshalProtoJSON(s *json.MarshalState)
- func (x *EntityValue) MarshalProtoText() string
- func (m *EntityValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue) MarshalVT() (dAtA []byte, err error)
- func (*EntityValue) ProtoMessage()
- func (x *EntityValue) Reset()
- func (m *EntityValue) SizeVT() (n int)
- func (x *EntityValue) String() string
- func (x *EntityValue) UnmarshalJSON(b []byte) error
- func (x *EntityValue) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EntityValue) UnmarshalVT(dAtA []byte) error
- type EntityValue_Boolean
- func (m *EntityValue_Boolean) CloneOneofVT() isEntityValue_Value
- func (m *EntityValue_Boolean) CloneVT() *EntityValue_Boolean
- func (this *EntityValue_Boolean) EqualVT(thatIface isEntityValue_Value) bool
- func (m *EntityValue_Boolean) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue_Boolean) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue_Boolean) SizeVT() (n int)
- type EntityValue_Color
- func (m *EntityValue_Color) CloneOneofVT() isEntityValue_Value
- func (m *EntityValue_Color) CloneVT() *EntityValue_Color
- func (this *EntityValue_Color) EqualVT(thatIface isEntityValue_Value) bool
- func (m *EntityValue_Color) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue_Color) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue_Color) SizeVT() (n int)
- type EntityValue_Integer
- func (m *EntityValue_Integer) CloneOneofVT() isEntityValue_Value
- func (m *EntityValue_Integer) CloneVT() *EntityValue_Integer
- func (this *EntityValue_Integer) EqualVT(thatIface isEntityValue_Value) bool
- func (m *EntityValue_Integer) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue_Integer) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue_Integer) SizeVT() (n int)
- type EntityValue_Number
- func (m *EntityValue_Number) CloneOneofVT() isEntityValue_Value
- func (m *EntityValue_Number) CloneVT() *EntityValue_Number
- func (this *EntityValue_Number) EqualVT(thatIface isEntityValue_Value) bool
- func (m *EntityValue_Number) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue_Number) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue_Number) SizeVT() (n int)
- type EntityValue_Text
- func (m *EntityValue_Text) CloneOneofVT() isEntityValue_Value
- func (m *EntityValue_Text) CloneVT() *EntityValue_Text
- func (this *EntityValue_Text) EqualVT(thatIface isEntityValue_Value) bool
- func (m *EntityValue_Text) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue_Text) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue_Text) SizeVT() (n int)
- type EntityValue_Vector
- func (m *EntityValue_Vector) CloneOneofVT() isEntityValue_Value
- func (m *EntityValue_Vector) CloneVT() *EntityValue_Vector
- func (this *EntityValue_Vector) EqualVT(thatIface isEntityValue_Value) bool
- func (m *EntityValue_Vector) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EntityValue_Vector) MarshalToVT(dAtA []byte) (int, error)
- func (m *EntityValue_Vector) SizeVT() (n int)
- type EquipmentTarget
- func (m *EquipmentTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EquipmentTarget) CloneVT() *EquipmentTarget
- func (this *EquipmentTarget) EqualMessageVT(thatMsg any) bool
- func (this *EquipmentTarget) EqualVT(that *EquipmentTarget) bool
- func (x *EquipmentTarget) GetId() uint32
- func (x *EquipmentTarget) GetSlot() int32
- func (x *EquipmentTarget) GetState() uint32
- func (x *EquipmentTarget) MarshalJSON() ([]byte, error)
- func (x *EquipmentTarget) MarshalProtoJSON(s *json.MarshalState)
- func (x *EquipmentTarget) MarshalProtoText() string
- func (m *EquipmentTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EquipmentTarget) MarshalToVT(dAtA []byte) (int, error)
- func (m *EquipmentTarget) MarshalVT() (dAtA []byte, err error)
- func (*EquipmentTarget) ProtoMessage()
- func (x *EquipmentTarget) Reset()
- func (m *EquipmentTarget) SizeVT() (n int)
- func (x *EquipmentTarget) String() string
- func (x *EquipmentTarget) UnmarshalJSON(b []byte) error
- func (x *EquipmentTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EquipmentTarget) UnmarshalVT(dAtA []byte) error
- type FieldListResponse
- func (m *FieldListResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FieldListResponse) CloneVT() *FieldListResponse
- func (this *FieldListResponse) EqualMessageVT(thatMsg any) bool
- func (this *FieldListResponse) EqualVT(that *FieldListResponse) bool
- func (x *FieldListResponse) GetValues() []*FieldValue
- func (x *FieldListResponse) MarshalJSON() ([]byte, error)
- func (x *FieldListResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *FieldListResponse) MarshalProtoText() string
- func (m *FieldListResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldListResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldListResponse) MarshalVT() (dAtA []byte, err error)
- func (*FieldListResponse) ProtoMessage()
- func (x *FieldListResponse) Reset()
- func (m *FieldListResponse) SizeVT() (n int)
- func (x *FieldListResponse) String() string
- func (x *FieldListResponse) UnmarshalJSON(b []byte) error
- func (x *FieldListResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FieldListResponse) UnmarshalVT(dAtA []byte) error
- type FieldResponse
- func (m *FieldResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FieldResponse) CloneVT() *FieldResponse
- func (this *FieldResponse) EqualMessageVT(thatMsg any) bool
- func (this *FieldResponse) EqualVT(that *FieldResponse) bool
- func (x *FieldResponse) GetValue() *FieldValue
- func (x *FieldResponse) MarshalJSON() ([]byte, error)
- func (x *FieldResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *FieldResponse) MarshalProtoText() string
- func (m *FieldResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldResponse) MarshalVT() (dAtA []byte, err error)
- func (*FieldResponse) ProtoMessage()
- func (x *FieldResponse) Reset()
- func (m *FieldResponse) SizeVT() (n int)
- func (x *FieldResponse) String() string
- func (x *FieldResponse) UnmarshalJSON(b []byte) error
- func (x *FieldResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FieldResponse) UnmarshalVT(dAtA []byte) error
- type FieldType
- func (x FieldType) Enum() *FieldType
- func (x FieldType) MarshalJSON() ([]byte, error)
- func (x FieldType) MarshalProtoJSON(s *json.MarshalState)
- func (x FieldType) MarshalProtoText() string
- func (x FieldType) MarshalText() ([]byte, error)
- func (x FieldType) String() string
- func (x *FieldType) UnmarshalJSON(b []byte) error
- func (x *FieldType) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *FieldType) UnmarshalText(b []byte) error
- type FieldValue
- func (m *FieldValue) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FieldValue) CloneVT() *FieldValue
- func (this *FieldValue) EqualMessageVT(thatMsg any) bool
- func (this *FieldValue) EqualVT(that *FieldValue) bool
- func (x *FieldValue) GetBoolean() bool
- func (x *FieldValue) GetInteger() int64
- func (x *FieldValue) GetNumber() float64
- func (x *FieldValue) GetText() string
- func (m *FieldValue) GetValue() isFieldValue_Value
- func (x *FieldValue) GetVector() *modlock.Vec3
- func (x *FieldValue) MarshalJSON() ([]byte, error)
- func (x *FieldValue) MarshalProtoJSON(s *json.MarshalState)
- func (x *FieldValue) MarshalProtoText() string
- func (m *FieldValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldValue) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldValue) MarshalVT() (dAtA []byte, err error)
- func (*FieldValue) ProtoMessage()
- func (x *FieldValue) Reset()
- func (m *FieldValue) SizeVT() (n int)
- func (x *FieldValue) String() string
- func (x *FieldValue) UnmarshalJSON(b []byte) error
- func (x *FieldValue) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FieldValue) UnmarshalVT(dAtA []byte) error
- type FieldValue_Boolean
- func (m *FieldValue_Boolean) CloneOneofVT() isFieldValue_Value
- func (m *FieldValue_Boolean) CloneVT() *FieldValue_Boolean
- func (this *FieldValue_Boolean) EqualVT(thatIface isFieldValue_Value) bool
- func (m *FieldValue_Boolean) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldValue_Boolean) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldValue_Boolean) SizeVT() (n int)
- type FieldValue_Integer
- func (m *FieldValue_Integer) CloneOneofVT() isFieldValue_Value
- func (m *FieldValue_Integer) CloneVT() *FieldValue_Integer
- func (this *FieldValue_Integer) EqualVT(thatIface isFieldValue_Value) bool
- func (m *FieldValue_Integer) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldValue_Integer) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldValue_Integer) SizeVT() (n int)
- type FieldValue_Number
- func (m *FieldValue_Number) CloneOneofVT() isFieldValue_Value
- func (m *FieldValue_Number) CloneVT() *FieldValue_Number
- func (this *FieldValue_Number) EqualVT(thatIface isFieldValue_Value) bool
- func (m *FieldValue_Number) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldValue_Number) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldValue_Number) SizeVT() (n int)
- type FieldValue_Text
- func (m *FieldValue_Text) CloneOneofVT() isFieldValue_Value
- func (m *FieldValue_Text) CloneVT() *FieldValue_Text
- func (this *FieldValue_Text) EqualVT(thatIface isFieldValue_Value) bool
- func (m *FieldValue_Text) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldValue_Text) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldValue_Text) SizeVT() (n int)
- type FieldValue_Vector
- func (m *FieldValue_Vector) CloneOneofVT() isFieldValue_Value
- func (m *FieldValue_Vector) CloneVT() *FieldValue_Vector
- func (this *FieldValue_Vector) EqualVT(thatIface isFieldValue_Value) bool
- func (m *FieldValue_Vector) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldValue_Vector) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldValue_Vector) SizeVT() (n int)
- type FieldWrite
- func (m *FieldWrite) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FieldWrite) CloneVT() *FieldWrite
- func (this *FieldWrite) EqualMessageVT(thatMsg any) bool
- func (this *FieldWrite) EqualVT(that *FieldWrite) bool
- func (x *FieldWrite) GetClassName() string
- func (x *FieldWrite) GetField() string
- func (x *FieldWrite) GetType() FieldType
- func (x *FieldWrite) GetValue() *FieldValue
- func (x *FieldWrite) MarshalJSON() ([]byte, error)
- func (x *FieldWrite) MarshalProtoJSON(s *json.MarshalState)
- func (x *FieldWrite) MarshalProtoText() string
- func (m *FieldWrite) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FieldWrite) MarshalToVT(dAtA []byte) (int, error)
- func (m *FieldWrite) MarshalVT() (dAtA []byte, err error)
- func (*FieldWrite) ProtoMessage()
- func (x *FieldWrite) Reset()
- func (m *FieldWrite) SizeVT() (n int)
- func (x *FieldWrite) String() string
- func (x *FieldWrite) UnmarshalJSON(b []byte) error
- func (x *FieldWrite) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FieldWrite) UnmarshalVT(dAtA []byte) error
- type FindEntitiesRequest
- func (m *FindEntitiesRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FindEntitiesRequest) CloneVT() *FindEntitiesRequest
- func (this *FindEntitiesRequest) EqualMessageVT(thatMsg any) bool
- func (this *FindEntitiesRequest) EqualVT(that *FindEntitiesRequest) bool
- func (x *FindEntitiesRequest) GetClassName() string
- func (x *FindEntitiesRequest) MarshalJSON() ([]byte, error)
- func (x *FindEntitiesRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *FindEntitiesRequest) MarshalProtoText() string
- func (m *FindEntitiesRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FindEntitiesRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *FindEntitiesRequest) MarshalVT() (dAtA []byte, err error)
- func (*FindEntitiesRequest) ProtoMessage()
- func (x *FindEntitiesRequest) Reset()
- func (m *FindEntitiesRequest) SizeVT() (n int)
- func (x *FindEntitiesRequest) String() string
- func (x *FindEntitiesRequest) UnmarshalJSON(b []byte) error
- func (x *FindEntitiesRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FindEntitiesRequest) UnmarshalVT(dAtA []byte) error
- type FireInputRequest
- func (m *FireInputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FireInputRequest) CloneVT() *FireInputRequest
- func (this *FireInputRequest) EqualMessageVT(thatMsg any) bool
- func (this *FireInputRequest) EqualVT(that *FireInputRequest) bool
- func (x *FireInputRequest) GetActivator() uint32
- func (x *FireInputRequest) GetEntity() uint32
- func (x *FireInputRequest) GetInput() string
- func (x *FireInputRequest) GetValue() *EntityValue
- func (x *FireInputRequest) MarshalJSON() ([]byte, error)
- func (x *FireInputRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *FireInputRequest) MarshalProtoText() string
- func (m *FireInputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FireInputRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *FireInputRequest) MarshalVT() (dAtA []byte, err error)
- func (*FireInputRequest) ProtoMessage()
- func (x *FireInputRequest) Reset()
- func (m *FireInputRequest) SizeVT() (n int)
- func (x *FireInputRequest) String() string
- func (x *FireInputRequest) UnmarshalJSON(b []byte) error
- func (x *FireInputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FireInputRequest) UnmarshalVT(dAtA []byte) error
- type FogOptions
- func (m *FogOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FogOptions) CloneVT() *FogOptions
- func (this *FogOptions) EqualMessageVT(thatMsg any) bool
- func (this *FogOptions) EqualVT(that *FogOptions) bool
- func (x *FogOptions) GetColor() uint32
- func (x *FogOptions) GetFacing() *modlock.EulerAngles
- func (x *FogOptions) GetMaxs() *modlock.Vec3
- func (x *FogOptions) GetMins() *modlock.Vec3
- func (x *FogOptions) GetPosition() *modlock.Vec3
- func (x *FogOptions) GetStrength() float32
- func (x *FogOptions) MarshalJSON() ([]byte, error)
- func (x *FogOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *FogOptions) MarshalProtoText() string
- func (m *FogOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FogOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *FogOptions) MarshalVT() (dAtA []byte, err error)
- func (*FogOptions) ProtoMessage()
- func (x *FogOptions) Reset()
- func (m *FogOptions) SizeVT() (n int)
- func (x *FogOptions) String() string
- func (x *FogOptions) UnmarshalJSON(b []byte) error
- func (x *FogOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FogOptions) UnmarshalVT(dAtA []byte) error
- type FrameEvent
- func (m *FrameEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FrameEvent) CloneVT() *FrameEvent
- func (this *FrameEvent) EqualMessageVT(thatMsg any) bool
- func (this *FrameEvent) EqualVT(that *FrameEvent) bool
- func (x *FrameEvent) GetMovement() []*MovementSample
- func (x *FrameEvent) GetTick() uint64
- func (x *FrameEvent) GetTimeSeconds() float64
- func (x *FrameEvent) MarshalJSON() ([]byte, error)
- func (x *FrameEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *FrameEvent) MarshalProtoText() string
- func (m *FrameEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FrameEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *FrameEvent) MarshalVT() (dAtA []byte, err error)
- func (*FrameEvent) ProtoMessage()
- func (x *FrameEvent) Reset()
- func (m *FrameEvent) SizeVT() (n int)
- func (x *FrameEvent) String() string
- func (x *FrameEvent) UnmarshalJSON(b []byte) error
- func (x *FrameEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FrameEvent) UnmarshalVT(dAtA []byte) error
- type FreezeRequest
- func (m *FreezeRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *FreezeRequest) CloneVT() *FreezeRequest
- func (this *FreezeRequest) EqualMessageVT(thatMsg any) bool
- func (this *FreezeRequest) EqualVT(that *FreezeRequest) bool
- func (x *FreezeRequest) GetFrozen() bool
- func (x *FreezeRequest) GetPlayer() int32
- func (x *FreezeRequest) MarshalJSON() ([]byte, error)
- func (x *FreezeRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *FreezeRequest) MarshalProtoText() string
- func (m *FreezeRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *FreezeRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *FreezeRequest) MarshalVT() (dAtA []byte, err error)
- func (*FreezeRequest) ProtoMessage()
- func (x *FreezeRequest) Reset()
- func (m *FreezeRequest) SizeVT() (n int)
- func (x *FreezeRequest) String() string
- func (x *FreezeRequest) UnmarshalJSON(b []byte) error
- func (x *FreezeRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *FreezeRequest) UnmarshalVT(dAtA []byte) error
- type GiveItemRequest
- func (m *GiveItemRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *GiveItemRequest) CloneVT() *GiveItemRequest
- func (this *GiveItemRequest) EqualMessageVT(thatMsg any) bool
- func (this *GiveItemRequest) EqualVT(that *GiveItemRequest) bool
- func (x *GiveItemRequest) GetItem() string
- func (x *GiveItemRequest) GetPlayer() int32
- func (x *GiveItemRequest) MarshalJSON() ([]byte, error)
- func (x *GiveItemRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *GiveItemRequest) MarshalProtoText() string
- func (m *GiveItemRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *GiveItemRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *GiveItemRequest) MarshalVT() (dAtA []byte, err error)
- func (*GiveItemRequest) ProtoMessage()
- func (x *GiveItemRequest) Reset()
- func (m *GiveItemRequest) SizeVT() (n int)
- func (x *GiveItemRequest) String() string
- func (x *GiveItemRequest) UnmarshalJSON(b []byte) error
- func (x *GiveItemRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *GiveItemRequest) UnmarshalVT(dAtA []byte) error
- type GiveModifierRequest
- func (m *GiveModifierRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *GiveModifierRequest) CloneVT() *GiveModifierRequest
- func (this *GiveModifierRequest) EqualMessageVT(thatMsg any) bool
- func (this *GiveModifierRequest) EqualVT(that *GiveModifierRequest) bool
- func (x *GiveModifierRequest) GetModifier() string
- func (x *GiveModifierRequest) GetPlayer() int32
- func (x *GiveModifierRequest) GetSeconds() float32
- func (x *GiveModifierRequest) MarshalJSON() ([]byte, error)
- func (x *GiveModifierRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *GiveModifierRequest) MarshalProtoText() string
- func (m *GiveModifierRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *GiveModifierRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *GiveModifierRequest) MarshalVT() (dAtA []byte, err error)
- func (*GiveModifierRequest) ProtoMessage()
- func (x *GiveModifierRequest) Reset()
- func (m *GiveModifierRequest) SizeVT() (n int)
- func (x *GiveModifierRequest) String() string
- func (x *GiveModifierRequest) UnmarshalJSON(b []byte) error
- func (x *GiveModifierRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *GiveModifierRequest) UnmarshalVT(dAtA []byte) error
- type HealRequest
- func (m *HealRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HealRequest) CloneVT() *HealRequest
- func (this *HealRequest) EqualMessageVT(thatMsg any) bool
- func (this *HealRequest) EqualVT(that *HealRequest) bool
- func (x *HealRequest) GetAmount() int32
- func (x *HealRequest) GetPlayer() int32
- func (x *HealRequest) MarshalJSON() ([]byte, error)
- func (x *HealRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HealRequest) MarshalProtoText() string
- func (m *HealRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HealRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HealRequest) MarshalVT() (dAtA []byte, err error)
- func (*HealRequest) ProtoMessage()
- func (x *HealRequest) Reset()
- func (m *HealRequest) SizeVT() (n int)
- func (x *HealRequest) String() string
- func (x *HealRequest) UnmarshalJSON(b []byte) error
- func (x *HealRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HealRequest) UnmarshalVT(dAtA []byte) error
- type HeroResponse
- func (m *HeroResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HeroResponse) CloneVT() *HeroResponse
- func (this *HeroResponse) EqualMessageVT(thatMsg any) bool
- func (this *HeroResponse) EqualVT(that *HeroResponse) bool
- func (x *HeroResponse) GetHero() uint32
- func (x *HeroResponse) MarshalJSON() ([]byte, error)
- func (x *HeroResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *HeroResponse) MarshalProtoText() string
- func (m *HeroResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HeroResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *HeroResponse) MarshalVT() (dAtA []byte, err error)
- func (*HeroResponse) ProtoMessage()
- func (x *HeroResponse) Reset()
- func (m *HeroResponse) SizeVT() (n int)
- func (x *HeroResponse) String() string
- func (x *HeroResponse) UnmarshalJSON(b []byte) error
- func (x *HeroResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HeroResponse) UnmarshalVT(dAtA []byte) error
- type HeroTarget
- func (m *HeroTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HeroTarget) CloneVT() *HeroTarget
- func (this *HeroTarget) EqualMessageVT(thatMsg any) bool
- func (this *HeroTarget) EqualVT(that *HeroTarget) bool
- func (x *HeroTarget) GetAbilities() []*EquipmentTarget
- func (x *HeroTarget) GetFacing() *modlock.EulerAngles
- func (x *HeroTarget) GetFresh() bool
- func (x *HeroTarget) GetHealth() int32
- func (x *HeroTarget) GetItems() []*EquipmentTarget
- func (x *HeroTarget) GetLevel() int32
- func (x *HeroTarget) GetMaxHealth() int32
- func (x *HeroTarget) GetPosition() *modlock.Vec3
- func (x *HeroTarget) GetReplaceItems() bool
- func (x *HeroTarget) GetTimers() []*TimerTarget
- func (x *HeroTarget) GetUpgradeBonuses() []float32
- func (x *HeroTarget) MarshalJSON() ([]byte, error)
- func (x *HeroTarget) MarshalProtoJSON(s *json.MarshalState)
- func (x *HeroTarget) MarshalProtoText() string
- func (m *HeroTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HeroTarget) MarshalToVT(dAtA []byte) (int, error)
- func (m *HeroTarget) MarshalVT() (dAtA []byte, err error)
- func (*HeroTarget) ProtoMessage()
- func (x *HeroTarget) Reset()
- func (m *HeroTarget) SizeVT() (n int)
- func (x *HeroTarget) String() string
- func (x *HeroTarget) UnmarshalJSON(b []byte) error
- func (x *HeroTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HeroTarget) UnmarshalVT(dAtA []byte) error
- type HitOptions
- func (m *HitOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HitOptions) CloneVT() *HitOptions
- func (this *HitOptions) EqualMessageVT(thatMsg any) bool
- func (this *HitOptions) EqualVT(that *HitOptions) bool
- func (x *HitOptions) GetAbility() uint32
- func (x *HitOptions) GetAmount() float32
- func (x *HitOptions) GetAttacker() uint32
- func (x *HitOptions) GetHitGroup() int32
- func (x *HitOptions) GetInflictor() uint32
- func (x *HitOptions) GetVictim() uint32
- func (x *HitOptions) MarshalJSON() ([]byte, error)
- func (x *HitOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *HitOptions) MarshalProtoText() string
- func (m *HitOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HitOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *HitOptions) MarshalVT() (dAtA []byte, err error)
- func (*HitOptions) ProtoMessage()
- func (x *HitOptions) Reset()
- func (m *HitOptions) SizeVT() (n int)
- func (x *HitOptions) String() string
- func (x *HitOptions) UnmarshalJSON(b []byte) error
- func (x *HitOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HitOptions) UnmarshalVT(dAtA []byte) error
- type HoldMatchClockRequest
- func (m *HoldMatchClockRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HoldMatchClockRequest) CloneVT() *HoldMatchClockRequest
- func (this *HoldMatchClockRequest) EqualMessageVT(thatMsg any) bool
- func (this *HoldMatchClockRequest) EqualVT(that *HoldMatchClockRequest) bool
- func (x *HoldMatchClockRequest) GetSeconds() float32
- func (x *HoldMatchClockRequest) MarshalJSON() ([]byte, error)
- func (x *HoldMatchClockRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HoldMatchClockRequest) MarshalProtoText() string
- func (m *HoldMatchClockRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HoldMatchClockRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HoldMatchClockRequest) MarshalVT() (dAtA []byte, err error)
- func (*HoldMatchClockRequest) ProtoMessage()
- func (x *HoldMatchClockRequest) Reset()
- func (m *HoldMatchClockRequest) SizeVT() (n int)
- func (x *HoldMatchClockRequest) String() string
- func (x *HoldMatchClockRequest) UnmarshalJSON(b []byte) error
- func (x *HoldMatchClockRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HoldMatchClockRequest) UnmarshalVT(dAtA []byte) error
- type HoldModifierRequest
- func (m *HoldModifierRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HoldModifierRequest) CloneVT() *HoldModifierRequest
- func (this *HoldModifierRequest) EqualMessageVT(thatMsg any) bool
- func (this *HoldModifierRequest) EqualVT(that *HoldModifierRequest) bool
- func (x *HoldModifierRequest) GetActive() bool
- func (x *HoldModifierRequest) GetModifier() string
- func (x *HoldModifierRequest) GetPlayer() int32
- func (x *HoldModifierRequest) MarshalJSON() ([]byte, error)
- func (x *HoldModifierRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HoldModifierRequest) MarshalProtoText() string
- func (m *HoldModifierRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HoldModifierRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HoldModifierRequest) MarshalVT() (dAtA []byte, err error)
- func (*HoldModifierRequest) ProtoMessage()
- func (x *HoldModifierRequest) Reset()
- func (m *HoldModifierRequest) SizeVT() (n int)
- func (x *HoldModifierRequest) String() string
- func (x *HoldModifierRequest) UnmarshalJSON(b []byte) error
- func (x *HoldModifierRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HoldModifierRequest) UnmarshalVT(dAtA []byte) error
- type HoldModifierStateRequest
- func (m *HoldModifierStateRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HoldModifierStateRequest) CloneVT() *HoldModifierStateRequest
- func (this *HoldModifierStateRequest) EqualMessageVT(thatMsg any) bool
- func (this *HoldModifierStateRequest) EqualVT(that *HoldModifierStateRequest) bool
- func (x *HoldModifierStateRequest) GetActive() bool
- func (x *HoldModifierStateRequest) GetEntity() uint32
- func (x *HoldModifierStateRequest) GetState() string
- func (x *HoldModifierStateRequest) MarshalJSON() ([]byte, error)
- func (x *HoldModifierStateRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HoldModifierStateRequest) MarshalProtoText() string
- func (m *HoldModifierStateRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HoldModifierStateRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HoldModifierStateRequest) MarshalVT() (dAtA []byte, err error)
- func (*HoldModifierStateRequest) ProtoMessage()
- func (x *HoldModifierStateRequest) Reset()
- func (m *HoldModifierStateRequest) SizeVT() (n int)
- func (x *HoldModifierStateRequest) String() string
- func (x *HoldModifierStateRequest) UnmarshalJSON(b []byte) error
- func (x *HoldModifierStateRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HoldModifierStateRequest) UnmarshalVT(dAtA []byte) error
- type HoldReloadRequest
- func (m *HoldReloadRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HoldReloadRequest) CloneVT() *HoldReloadRequest
- func (this *HoldReloadRequest) EqualMessageVT(thatMsg any) bool
- func (this *HoldReloadRequest) EqualVT(that *HoldReloadRequest) bool
- func (x *HoldReloadRequest) GetHeld() bool
- func (x *HoldReloadRequest) MarshalJSON() ([]byte, error)
- func (x *HoldReloadRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HoldReloadRequest) MarshalProtoText() string
- func (m *HoldReloadRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HoldReloadRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HoldReloadRequest) MarshalVT() (dAtA []byte, err error)
- func (*HoldReloadRequest) ProtoMessage()
- func (x *HoldReloadRequest) Reset()
- func (m *HoldReloadRequest) SizeVT() (n int)
- func (x *HoldReloadRequest) String() string
- func (x *HoldReloadRequest) UnmarshalJSON(b []byte) error
- func (x *HoldReloadRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HoldReloadRequest) UnmarshalVT(dAtA []byte) error
- type ImpactEvent
- func (m *ImpactEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ImpactEvent) CloneVT() *ImpactEvent
- func (this *ImpactEvent) EqualMessageVT(thatMsg any) bool
- func (this *ImpactEvent) EqualVT(that *ImpactEvent) bool
- func (x *ImpactEvent) GetEnd() *modlock.Vec3
- func (x *ImpactEvent) GetEntity() uint32
- func (x *ImpactEvent) GetHit() uint32
- func (x *ImpactEvent) GetName() string
- func (x *ImpactEvent) GetOwner() uint32
- func (x *ImpactEvent) GetPlayer() int32
- func (x *ImpactEvent) GetPosition() *modlock.Vec3
- func (x *ImpactEvent) GetStart() *modlock.Vec3
- func (x *ImpactEvent) MarshalJSON() ([]byte, error)
- func (x *ImpactEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *ImpactEvent) MarshalProtoText() string
- func (m *ImpactEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ImpactEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *ImpactEvent) MarshalVT() (dAtA []byte, err error)
- func (*ImpactEvent) ProtoMessage()
- func (x *ImpactEvent) Reset()
- func (m *ImpactEvent) SizeVT() (n int)
- func (x *ImpactEvent) String() string
- func (x *ImpactEvent) UnmarshalJSON(b []byte) error
- func (x *ImpactEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ImpactEvent) UnmarshalVT(dAtA []byte) error
- type InputEvent
- func (m *InputEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *InputEvent) CloneVT() *InputEvent
- func (this *InputEvent) EqualMessageVT(thatMsg any) bool
- func (this *InputEvent) EqualVT(that *InputEvent) bool
- func (x *InputEvent) GetPlayer() int32
- func (x *InputEvent) GetPressed() uint64
- func (x *InputEvent) GetReleased() uint64
- func (x *InputEvent) MarshalJSON() ([]byte, error)
- func (x *InputEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *InputEvent) MarshalProtoText() string
- func (m *InputEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *InputEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *InputEvent) MarshalVT() (dAtA []byte, err error)
- func (*InputEvent) ProtoMessage()
- func (x *InputEvent) Reset()
- func (m *InputEvent) SizeVT() (n int)
- func (x *InputEvent) String() string
- func (x *InputEvent) UnmarshalJSON(b []byte) error
- func (x *InputEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *InputEvent) UnmarshalVT(dAtA []byte) error
- type InputRequest
- func (m *InputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *InputRequest) CloneVT() *InputRequest
- func (this *InputRequest) EqualMessageVT(thatMsg any) bool
- func (this *InputRequest) EqualVT(that *InputRequest) bool
- func (x *InputRequest) GetButtons() uint64
- func (x *InputRequest) MarshalJSON() ([]byte, error)
- func (x *InputRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *InputRequest) MarshalProtoText() string
- func (m *InputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *InputRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *InputRequest) MarshalVT() (dAtA []byte, err error)
- func (*InputRequest) ProtoMessage()
- func (x *InputRequest) Reset()
- func (m *InputRequest) SizeVT() (n int)
- func (x *InputRequest) String() string
- func (x *InputRequest) UnmarshalJSON(b []byte) error
- func (x *InputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *InputRequest) UnmarshalVT(dAtA []byte) error
- type KeyValue
- func (m *KeyValue) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *KeyValue) CloneVT() *KeyValue
- func (this *KeyValue) EqualMessageVT(thatMsg any) bool
- func (this *KeyValue) EqualVT(that *KeyValue) bool
- func (x *KeyValue) GetKey() string
- func (x *KeyValue) GetValue() *EntityValue
- func (x *KeyValue) MarshalJSON() ([]byte, error)
- func (x *KeyValue) MarshalProtoJSON(s *json.MarshalState)
- func (x *KeyValue) MarshalProtoText() string
- func (m *KeyValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *KeyValue) MarshalToVT(dAtA []byte) (int, error)
- func (m *KeyValue) MarshalVT() (dAtA []byte, err error)
- func (*KeyValue) ProtoMessage()
- func (x *KeyValue) Reset()
- func (m *KeyValue) SizeVT() (n int)
- func (x *KeyValue) String() string
- func (x *KeyValue) UnmarshalJSON(b []byte) error
- func (x *KeyValue) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *KeyValue) UnmarshalVT(dAtA []byte) error
- type LandedEvent
- func (m *LandedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *LandedEvent) CloneVT() *LandedEvent
- func (this *LandedEvent) EqualMessageVT(thatMsg any) bool
- func (this *LandedEvent) EqualVT(that *LandedEvent) bool
- func (x *LandedEvent) GetOn() int32
- func (x *LandedEvent) GetPlayer() int32
- func (x *LandedEvent) GetSpeed() float32
- func (x *LandedEvent) MarshalJSON() ([]byte, error)
- func (x *LandedEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *LandedEvent) MarshalProtoText() string
- func (m *LandedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *LandedEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *LandedEvent) MarshalVT() (dAtA []byte, err error)
- func (*LandedEvent) ProtoMessage()
- func (x *LandedEvent) Reset()
- func (m *LandedEvent) SizeVT() (n int)
- func (x *LandedEvent) String() string
- func (x *LandedEvent) UnmarshalJSON(b []byte) error
- func (x *LandedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *LandedEvent) UnmarshalVT(dAtA []byte) error
- type LaunchEvent
- func (m *LaunchEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *LaunchEvent) CloneVT() *LaunchEvent
- func (this *LaunchEvent) EqualMessageVT(thatMsg any) bool
- func (this *LaunchEvent) EqualVT(that *LaunchEvent) bool
- func (x *LaunchEvent) GetEntity() uint32
- func (x *LaunchEvent) GetName() string
- func (x *LaunchEvent) GetOwner() uint32
- func (x *LaunchEvent) GetPlayer() int32
- func (x *LaunchEvent) GetPosition() *modlock.Vec3
- func (x *LaunchEvent) MarshalJSON() ([]byte, error)
- func (x *LaunchEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *LaunchEvent) MarshalProtoText() string
- func (m *LaunchEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *LaunchEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *LaunchEvent) MarshalVT() (dAtA []byte, err error)
- func (*LaunchEvent) ProtoMessage()
- func (x *LaunchEvent) Reset()
- func (m *LaunchEvent) SizeVT() (n int)
- func (x *LaunchEvent) String() string
- func (x *LaunchEvent) UnmarshalJSON(b []byte) error
- func (x *LaunchEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *LaunchEvent) UnmarshalVT(dAtA []byte) error
- type LogRequest
- func (m *LogRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *LogRequest) CloneVT() *LogRequest
- func (this *LogRequest) EqualMessageVT(thatMsg any) bool
- func (this *LogRequest) EqualVT(that *LogRequest) bool
- func (x *LogRequest) GetMessage() string
- func (x *LogRequest) MarshalJSON() ([]byte, error)
- func (x *LogRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *LogRequest) MarshalProtoText() string
- func (m *LogRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *LogRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *LogRequest) MarshalVT() (dAtA []byte, err error)
- func (*LogRequest) ProtoMessage()
- func (x *LogRequest) Reset()
- func (m *LogRequest) SizeVT() (n int)
- func (x *LogRequest) String() string
- func (x *LogRequest) UnmarshalJSON(b []byte) error
- func (x *LogRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *LogRequest) UnmarshalVT(dAtA []byte) error
- type Manifest
- func (m *Manifest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Manifest) CloneVT() *Manifest
- func (this *Manifest) EqualMessageVT(thatMsg any) bool
- func (this *Manifest) EqualVT(that *Manifest) bool
- func (x *Manifest) GetAbilities() []*AbilityTuning
- func (x *Manifest) GetEntry() string
- func (x *Manifest) GetFreeForAll() bool
- func (x *Manifest) GetLanguage() Manifest_Language
- func (x *Manifest) GetMap() string
- func (x *Manifest) GetMetrics() []*Metric
- func (x *Manifest) GetMovement() *Movement
- func (x *Manifest) GetName() string
- func (x *Manifest) GetRuntime() Manifest_Runtime
- func (x *Manifest) GetSettings() []*Setting
- func (x *Manifest) GetSlug() string
- func (x *Manifest) GetVersion() string
- func (x *Manifest) MarshalJSON() ([]byte, error)
- func (x *Manifest) MarshalProtoJSON(s *json.MarshalState)
- func (x *Manifest) MarshalProtoText() string
- func (m *Manifest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Manifest) MarshalToVT(dAtA []byte) (int, error)
- func (m *Manifest) MarshalVT() (dAtA []byte, err error)
- func (*Manifest) ProtoMessage()
- func (x *Manifest) Reset()
- func (m *Manifest) SizeVT() (n int)
- func (x *Manifest) String() string
- func (x *Manifest) UnmarshalJSON(b []byte) error
- func (x *Manifest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Manifest) UnmarshalVT(dAtA []byte) error
- type Manifest_Language
- func (x Manifest_Language) Enum() *Manifest_Language
- func (x Manifest_Language) MarshalJSON() ([]byte, error)
- func (x Manifest_Language) MarshalProtoJSON(s *json.MarshalState)
- func (x Manifest_Language) MarshalProtoText() string
- func (x Manifest_Language) MarshalText() ([]byte, error)
- func (x Manifest_Language) String() string
- func (x *Manifest_Language) UnmarshalJSON(b []byte) error
- func (x *Manifest_Language) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *Manifest_Language) UnmarshalText(b []byte) error
- type Manifest_Runtime
- func (x Manifest_Runtime) Enum() *Manifest_Runtime
- func (x Manifest_Runtime) MarshalJSON() ([]byte, error)
- func (x Manifest_Runtime) MarshalProtoJSON(s *json.MarshalState)
- func (x Manifest_Runtime) MarshalProtoText() string
- func (x Manifest_Runtime) MarshalText() ([]byte, error)
- func (x Manifest_Runtime) String() string
- func (x *Manifest_Runtime) UnmarshalJSON(b []byte) error
- func (x *Manifest_Runtime) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *Manifest_Runtime) UnmarshalText(b []byte) error
- type MatchClockResponse
- func (m *MatchClockResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MatchClockResponse) CloneVT() *MatchClockResponse
- func (this *MatchClockResponse) EqualMessageVT(thatMsg any) bool
- func (this *MatchClockResponse) EqualVT(that *MatchClockResponse) bool
- func (x *MatchClockResponse) GetSeconds() float32
- func (x *MatchClockResponse) MarshalJSON() ([]byte, error)
- func (x *MatchClockResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *MatchClockResponse) MarshalProtoText() string
- func (m *MatchClockResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MatchClockResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *MatchClockResponse) MarshalVT() (dAtA []byte, err error)
- func (*MatchClockResponse) ProtoMessage()
- func (x *MatchClockResponse) Reset()
- func (m *MatchClockResponse) SizeVT() (n int)
- func (x *MatchClockResponse) String() string
- func (x *MatchClockResponse) UnmarshalJSON(b []byte) error
- func (x *MatchClockResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MatchClockResponse) UnmarshalVT(dAtA []byte) error
- type Metric
- func (m *Metric) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Metric) CloneVT() *Metric
- func (this *Metric) EqualMessageVT(thatMsg any) bool
- func (this *Metric) EqualVT(that *Metric) bool
- func (x *Metric) GetKind() Metric_Kind
- func (x *Metric) GetLabels() []string
- func (x *Metric) GetName() string
- func (x *Metric) MarshalJSON() ([]byte, error)
- func (x *Metric) MarshalProtoJSON(s *json.MarshalState)
- func (x *Metric) MarshalProtoText() string
- func (m *Metric) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Metric) MarshalToVT(dAtA []byte) (int, error)
- func (m *Metric) MarshalVT() (dAtA []byte, err error)
- func (*Metric) ProtoMessage()
- func (x *Metric) Reset()
- func (m *Metric) SizeVT() (n int)
- func (x *Metric) String() string
- func (x *Metric) UnmarshalJSON(b []byte) error
- func (x *Metric) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Metric) UnmarshalVT(dAtA []byte) error
- type MetricTotal
- func (m *MetricTotal) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MetricTotal) CloneVT() *MetricTotal
- func (this *MetricTotal) EqualMessageVT(thatMsg any) bool
- func (this *MetricTotal) EqualVT(that *MetricTotal) bool
- func (x *MetricTotal) GetLabel() string
- func (x *MetricTotal) GetName() string
- func (x *MetricTotal) GetValue() float64
- func (x *MetricTotal) MarshalJSON() ([]byte, error)
- func (x *MetricTotal) MarshalProtoJSON(s *json.MarshalState)
- func (x *MetricTotal) MarshalProtoText() string
- func (m *MetricTotal) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MetricTotal) MarshalToVT(dAtA []byte) (int, error)
- func (m *MetricTotal) MarshalVT() (dAtA []byte, err error)
- func (*MetricTotal) ProtoMessage()
- func (x *MetricTotal) Reset()
- func (m *MetricTotal) SizeVT() (n int)
- func (x *MetricTotal) String() string
- func (x *MetricTotal) UnmarshalJSON(b []byte) error
- func (x *MetricTotal) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MetricTotal) UnmarshalVT(dAtA []byte) error
- type MetricTotals
- func (m *MetricTotals) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MetricTotals) CloneVT() *MetricTotals
- func (this *MetricTotals) EqualMessageVT(thatMsg any) bool
- func (this *MetricTotals) EqualVT(that *MetricTotals) bool
- func (x *MetricTotals) GetTotals() []*MetricTotal
- func (x *MetricTotals) MarshalJSON() ([]byte, error)
- func (x *MetricTotals) MarshalProtoJSON(s *json.MarshalState)
- func (x *MetricTotals) MarshalProtoText() string
- func (m *MetricTotals) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MetricTotals) MarshalToVT(dAtA []byte) (int, error)
- func (m *MetricTotals) MarshalVT() (dAtA []byte, err error)
- func (*MetricTotals) ProtoMessage()
- func (x *MetricTotals) Reset()
- func (m *MetricTotals) SizeVT() (n int)
- func (x *MetricTotals) String() string
- func (x *MetricTotals) UnmarshalJSON(b []byte) error
- func (x *MetricTotals) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MetricTotals) UnmarshalVT(dAtA []byte) error
- type Metric_Kind
- func (x Metric_Kind) Enum() *Metric_Kind
- func (x Metric_Kind) MarshalJSON() ([]byte, error)
- func (x Metric_Kind) MarshalProtoJSON(s *json.MarshalState)
- func (x Metric_Kind) MarshalProtoText() string
- func (x Metric_Kind) MarshalText() ([]byte, error)
- func (x Metric_Kind) String() string
- func (x *Metric_Kind) UnmarshalJSON(b []byte) error
- func (x *Metric_Kind) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *Metric_Kind) UnmarshalText(b []byte) error
- type ModelOptions
- func (m *ModelOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ModelOptions) CloneVT() *ModelOptions
- func (this *ModelOptions) EqualMessageVT(thatMsg any) bool
- func (this *ModelOptions) EqualVT(that *ModelOptions) bool
- func (x *ModelOptions) GetColor() uint32
- func (x *ModelOptions) GetFacing() *modlock.EulerAngles
- func (x *ModelOptions) GetGlow() bool
- func (x *ModelOptions) GetPosition() *modlock.Vec3
- func (x *ModelOptions) GetResource() string
- func (x *ModelOptions) GetScale() float32
- func (x *ModelOptions) GetSolid() bool
- func (x *ModelOptions) MarshalJSON() ([]byte, error)
- func (x *ModelOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *ModelOptions) MarshalProtoText() string
- func (m *ModelOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ModelOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *ModelOptions) MarshalVT() (dAtA []byte, err error)
- func (*ModelOptions) ProtoMessage()
- func (x *ModelOptions) Reset()
- func (m *ModelOptions) SizeVT() (n int)
- func (x *ModelOptions) String() string
- func (x *ModelOptions) UnmarshalJSON(b []byte) error
- func (x *ModelOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ModelOptions) UnmarshalVT(dAtA []byte) error
- type ModifierStateRequest
- func (m *ModifierStateRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ModifierStateRequest) CloneVT() *ModifierStateRequest
- func (this *ModifierStateRequest) EqualMessageVT(thatMsg any) bool
- func (this *ModifierStateRequest) EqualVT(that *ModifierStateRequest) bool
- func (x *ModifierStateRequest) GetEntity() uint32
- func (x *ModifierStateRequest) GetState() string
- func (x *ModifierStateRequest) MarshalJSON() ([]byte, error)
- func (x *ModifierStateRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ModifierStateRequest) MarshalProtoText() string
- func (m *ModifierStateRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ModifierStateRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ModifierStateRequest) MarshalVT() (dAtA []byte, err error)
- func (*ModifierStateRequest) ProtoMessage()
- func (x *ModifierStateRequest) Reset()
- func (m *ModifierStateRequest) SizeVT() (n int)
- func (x *ModifierStateRequest) String() string
- func (x *ModifierStateRequest) UnmarshalJSON(b []byte) error
- func (x *ModifierStateRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ModifierStateRequest) UnmarshalVT(dAtA []byte) error
- type MoveEntityRequest
- func (m *MoveEntityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MoveEntityRequest) CloneVT() *MoveEntityRequest
- func (this *MoveEntityRequest) EqualMessageVT(thatMsg any) bool
- func (this *MoveEntityRequest) EqualVT(that *MoveEntityRequest) bool
- func (x *MoveEntityRequest) GetEntity() uint32
- func (x *MoveEntityRequest) GetFacing() *modlock.EulerAngles
- func (x *MoveEntityRequest) GetPosition() *modlock.Vec3
- func (x *MoveEntityRequest) GetVelocity() *modlock.Vec3
- func (x *MoveEntityRequest) MarshalJSON() ([]byte, error)
- func (x *MoveEntityRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *MoveEntityRequest) MarshalProtoText() string
- func (m *MoveEntityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MoveEntityRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *MoveEntityRequest) MarshalVT() (dAtA []byte, err error)
- func (*MoveEntityRequest) ProtoMessage()
- func (x *MoveEntityRequest) Reset()
- func (m *MoveEntityRequest) SizeVT() (n int)
- func (x *MoveEntityRequest) String() string
- func (x *MoveEntityRequest) UnmarshalJSON(b []byte) error
- func (x *MoveEntityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MoveEntityRequest) UnmarshalVT(dAtA []byte) error
- type MoveNpcRequest
- func (m *MoveNpcRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MoveNpcRequest) CloneVT() *MoveNpcRequest
- func (this *MoveNpcRequest) EqualMessageVT(thatMsg any) bool
- func (this *MoveNpcRequest) EqualVT(that *MoveNpcRequest) bool
- func (x *MoveNpcRequest) GetFacing() *modlock.EulerAngles
- func (x *MoveNpcRequest) GetNpc() uint32
- func (x *MoveNpcRequest) GetPosition() *modlock.Vec3
- func (x *MoveNpcRequest) GetVelocity() *modlock.Vec3
- func (x *MoveNpcRequest) MarshalJSON() ([]byte, error)
- func (x *MoveNpcRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *MoveNpcRequest) MarshalProtoText() string
- func (m *MoveNpcRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MoveNpcRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *MoveNpcRequest) MarshalVT() (dAtA []byte, err error)
- func (*MoveNpcRequest) ProtoMessage()
- func (x *MoveNpcRequest) Reset()
- func (m *MoveNpcRequest) SizeVT() (n int)
- func (x *MoveNpcRequest) String() string
- func (x *MoveNpcRequest) UnmarshalJSON(b []byte) error
- func (x *MoveNpcRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MoveNpcRequest) UnmarshalVT(dAtA []byte) error
- type MoveObjectRequest
- func (m *MoveObjectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MoveObjectRequest) CloneVT() *MoveObjectRequest
- func (this *MoveObjectRequest) EqualMessageVT(thatMsg any) bool
- func (this *MoveObjectRequest) EqualVT(that *MoveObjectRequest) bool
- func (x *MoveObjectRequest) GetFacing() *modlock.EulerAngles
- func (x *MoveObjectRequest) GetObject() uint32
- func (x *MoveObjectRequest) GetPosition() *modlock.Vec3
- func (x *MoveObjectRequest) MarshalJSON() ([]byte, error)
- func (x *MoveObjectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *MoveObjectRequest) MarshalProtoText() string
- func (m *MoveObjectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MoveObjectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *MoveObjectRequest) MarshalVT() (dAtA []byte, err error)
- func (*MoveObjectRequest) ProtoMessage()
- func (x *MoveObjectRequest) Reset()
- func (m *MoveObjectRequest) SizeVT() (n int)
- func (x *MoveObjectRequest) String() string
- func (x *MoveObjectRequest) UnmarshalJSON(b []byte) error
- func (x *MoveObjectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MoveObjectRequest) UnmarshalVT(dAtA []byte) error
- type MovePlayerRequest
- func (m *MovePlayerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MovePlayerRequest) CloneVT() *MovePlayerRequest
- func (this *MovePlayerRequest) EqualMessageVT(thatMsg any) bool
- func (this *MovePlayerRequest) EqualVT(that *MovePlayerRequest) bool
- func (x *MovePlayerRequest) GetFacing() *modlock.EulerAngles
- func (x *MovePlayerRequest) GetPlayer() int32
- func (x *MovePlayerRequest) GetPosition() *modlock.Vec3
- func (x *MovePlayerRequest) GetVelocity() *modlock.Vec3
- func (x *MovePlayerRequest) MarshalJSON() ([]byte, error)
- func (x *MovePlayerRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *MovePlayerRequest) MarshalProtoText() string
- func (m *MovePlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MovePlayerRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *MovePlayerRequest) MarshalVT() (dAtA []byte, err error)
- func (*MovePlayerRequest) ProtoMessage()
- func (x *MovePlayerRequest) Reset()
- func (m *MovePlayerRequest) SizeVT() (n int)
- func (x *MovePlayerRequest) String() string
- func (x *MovePlayerRequest) UnmarshalJSON(b []byte) error
- func (x *MovePlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MovePlayerRequest) UnmarshalVT(dAtA []byte) error
- type Movement
- func (m *Movement) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Movement) CloneVT() *Movement
- func (this *Movement) EqualMessageVT(thatMsg any) bool
- func (this *Movement) EqualVT(that *Movement) bool
- func (x *Movement) GetModel() Movement_Model
- func (x *Movement) GetScale() float32
- func (x *Movement) GetUnpredictedButtons() uint64
- func (x *Movement) MarshalJSON() ([]byte, error)
- func (x *Movement) MarshalProtoJSON(s *json.MarshalState)
- func (x *Movement) MarshalProtoText() string
- func (m *Movement) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Movement) MarshalToVT(dAtA []byte) (int, error)
- func (m *Movement) MarshalVT() (dAtA []byte, err error)
- func (*Movement) ProtoMessage()
- func (x *Movement) Reset()
- func (m *Movement) SizeVT() (n int)
- func (x *Movement) String() string
- func (x *Movement) UnmarshalJSON(b []byte) error
- func (x *Movement) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Movement) UnmarshalVT(dAtA []byte) error
- type MovementAction
- func (x MovementAction) Enum() *MovementAction
- func (x MovementAction) MarshalJSON() ([]byte, error)
- func (x MovementAction) MarshalProtoJSON(s *json.MarshalState)
- func (x MovementAction) MarshalProtoText() string
- func (x MovementAction) MarshalText() ([]byte, error)
- func (x MovementAction) String() string
- func (x *MovementAction) UnmarshalJSON(b []byte) error
- func (x *MovementAction) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *MovementAction) UnmarshalText(b []byte) error
- type MovementCommand
- func (m *MovementCommand) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MovementCommand) CloneVT() *MovementCommand
- func (this *MovementCommand) EqualMessageVT(thatMsg any) bool
- func (this *MovementCommand) EqualVT(that *MovementCommand) bool
- func (x *MovementCommand) GetChanged() uint64
- func (x *MovementCommand) GetForward() float32
- func (x *MovementCommand) GetGrounded() bool
- func (x *MovementCommand) GetHeld() uint64
- func (x *MovementCommand) GetLeft() float32
- func (x *MovementCommand) GetScroll() uint64
- func (x *MovementCommand) GetUp() float32
- func (x *MovementCommand) MarshalJSON() ([]byte, error)
- func (x *MovementCommand) MarshalProtoJSON(s *json.MarshalState)
- func (x *MovementCommand) MarshalProtoText() string
- func (m *MovementCommand) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MovementCommand) MarshalToVT(dAtA []byte) (int, error)
- func (m *MovementCommand) MarshalVT() (dAtA []byte, err error)
- func (*MovementCommand) ProtoMessage()
- func (x *MovementCommand) Reset()
- func (m *MovementCommand) SizeVT() (n int)
- func (x *MovementCommand) String() string
- func (x *MovementCommand) UnmarshalJSON(b []byte) error
- func (x *MovementCommand) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MovementCommand) UnmarshalVT(dAtA []byte) error
- type MovementSample
- func (m *MovementSample) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *MovementSample) CloneVT() *MovementSample
- func (this *MovementSample) EqualMessageVT(thatMsg any) bool
- func (this *MovementSample) EqualVT(that *MovementSample) bool
- func (x *MovementSample) GetActions() []MovementAction
- func (x *MovementSample) GetCasts() []uint32
- func (x *MovementSample) GetClimbing() bool
- func (x *MovementSample) GetCommand() *MovementCommand
- func (x *MovementSample) GetDashing() bool
- func (x *MovementSample) GetGrounded() bool
- func (x *MovementSample) GetJumpAbility() uint32
- func (x *MovementSample) GetMantleAbility() uint32
- func (x *MovementSample) GetMantleStart() float32
- func (x *MovementSample) GetMantling() bool
- func (x *MovementSample) GetPawn() uint32
- func (x *MovementSample) GetPlayer() int32
- func (x *MovementSample) GetPosition() *modlock.Vec3
- func (x *MovementSample) GetSliding() bool
- func (x *MovementSample) GetVelocity() *modlock.Vec3
- func (x *MovementSample) GetWallContact() *modlock.Vec3
- func (x *MovementSample) GetWallJumpFacing() uint32
- func (x *MovementSample) GetWallJumpNormal() *modlock.Vec3
- func (x *MovementSample) GetWallJumps() int32
- func (x *MovementSample) GetWallNormal() *modlock.Vec3
- func (x *MovementSample) GetZiplineTime() float32
- func (x *MovementSample) MarshalJSON() ([]byte, error)
- func (x *MovementSample) MarshalProtoJSON(s *json.MarshalState)
- func (x *MovementSample) MarshalProtoText() string
- func (m *MovementSample) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *MovementSample) MarshalToVT(dAtA []byte) (int, error)
- func (m *MovementSample) MarshalVT() (dAtA []byte, err error)
- func (*MovementSample) ProtoMessage()
- func (x *MovementSample) Reset()
- func (m *MovementSample) SizeVT() (n int)
- func (x *MovementSample) String() string
- func (x *MovementSample) UnmarshalJSON(b []byte) error
- func (x *MovementSample) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *MovementSample) UnmarshalVT(dAtA []byte) error
- type Movement_Model
- func (x Movement_Model) Enum() *Movement_Model
- func (x Movement_Model) MarshalJSON() ([]byte, error)
- func (x Movement_Model) MarshalProtoJSON(s *json.MarshalState)
- func (x Movement_Model) MarshalProtoText() string
- func (x Movement_Model) MarshalText() ([]byte, error)
- func (x Movement_Model) String() string
- func (x *Movement_Model) UnmarshalJSON(b []byte) error
- func (x *Movement_Model) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *Movement_Model) UnmarshalText(b []byte) error
- type NpcOptions
- func (m *NpcOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcOptions) CloneVT() *NpcOptions
- func (this *NpcOptions) EqualMessageVT(thatMsg any) bool
- func (this *NpcOptions) EqualVT(that *NpcOptions) bool
- func (x *NpcOptions) GetClassName() string
- func (x *NpcOptions) GetFacing() *modlock.EulerAngles
- func (x *NpcOptions) GetFields() []*FieldWrite
- func (x *NpcOptions) GetHealth() int32
- func (x *NpcOptions) GetLane() uint32
- func (x *NpcOptions) GetMaxHealth() int32
- func (x *NpcOptions) GetPosition() *modlock.Vec3
- func (x *NpcOptions) GetTeam() int32
- func (x *NpcOptions) GetUnit() string
- func (x *NpcOptions) MarshalJSON() ([]byte, error)
- func (x *NpcOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcOptions) MarshalProtoText() string
- func (m *NpcOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcOptions) MarshalVT() (dAtA []byte, err error)
- func (*NpcOptions) ProtoMessage()
- func (x *NpcOptions) Reset()
- func (m *NpcOptions) SizeVT() (n int)
- func (x *NpcOptions) String() string
- func (x *NpcOptions) UnmarshalJSON(b []byte) error
- func (x *NpcOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcOptions) UnmarshalVT(dAtA []byte) error
- type NpcRequest
- func (m *NpcRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcRequest) CloneVT() *NpcRequest
- func (this *NpcRequest) EqualMessageVT(thatMsg any) bool
- func (this *NpcRequest) EqualVT(that *NpcRequest) bool
- func (x *NpcRequest) GetNpc() uint32
- func (x *NpcRequest) MarshalJSON() ([]byte, error)
- func (x *NpcRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcRequest) MarshalProtoText() string
- func (m *NpcRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcRequest) MarshalVT() (dAtA []byte, err error)
- func (*NpcRequest) ProtoMessage()
- func (x *NpcRequest) Reset()
- func (m *NpcRequest) SizeVT() (n int)
- func (x *NpcRequest) String() string
- func (x *NpcRequest) UnmarshalJSON(b []byte) error
- func (x *NpcRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcRequest) UnmarshalVT(dAtA []byte) error
- type NpcResponse
- func (m *NpcResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcResponse) CloneVT() *NpcResponse
- func (this *NpcResponse) EqualMessageVT(thatMsg any) bool
- func (this *NpcResponse) EqualVT(that *NpcResponse) bool
- func (x *NpcResponse) GetNpc() uint32
- func (x *NpcResponse) MarshalJSON() ([]byte, error)
- func (x *NpcResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcResponse) MarshalProtoText() string
- func (m *NpcResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcResponse) MarshalVT() (dAtA []byte, err error)
- func (*NpcResponse) ProtoMessage()
- func (x *NpcResponse) Reset()
- func (m *NpcResponse) SizeVT() (n int)
- func (x *NpcResponse) String() string
- func (x *NpcResponse) UnmarshalJSON(b []byte) error
- func (x *NpcResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcResponse) UnmarshalVT(dAtA []byte) error
- type NpcState
- func (m *NpcState) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcState) CloneVT() *NpcState
- func (this *NpcState) EqualMessageVT(thatMsg any) bool
- func (this *NpcState) EqualVT(that *NpcState) bool
- func (x *NpcState) GetFacing() *modlock.EulerAngles
- func (x *NpcState) GetHealth() int32
- func (x *NpcState) GetMaxHealth() int32
- func (x *NpcState) GetPosition() *modlock.Vec3
- func (x *NpcState) GetTeam() int32
- func (x *NpcState) MarshalJSON() ([]byte, error)
- func (x *NpcState) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcState) MarshalProtoText() string
- func (m *NpcState) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcState) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcState) MarshalVT() (dAtA []byte, err error)
- func (*NpcState) ProtoMessage()
- func (x *NpcState) Reset()
- func (m *NpcState) SizeVT() (n int)
- func (x *NpcState) String() string
- func (x *NpcState) UnmarshalJSON(b []byte) error
- func (x *NpcState) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcState) UnmarshalVT(dAtA []byte) error
- type NpcStateResponse
- func (m *NpcStateResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcStateResponse) CloneVT() *NpcStateResponse
- func (this *NpcStateResponse) EqualMessageVT(thatMsg any) bool
- func (this *NpcStateResponse) EqualVT(that *NpcStateResponse) bool
- func (x *NpcStateResponse) GetState() *NpcState
- func (x *NpcStateResponse) MarshalJSON() ([]byte, error)
- func (x *NpcStateResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcStateResponse) MarshalProtoText() string
- func (m *NpcStateResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcStateResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcStateResponse) MarshalVT() (dAtA []byte, err error)
- func (*NpcStateResponse) ProtoMessage()
- func (x *NpcStateResponse) Reset()
- func (m *NpcStateResponse) SizeVT() (n int)
- func (x *NpcStateResponse) String() string
- func (x *NpcStateResponse) UnmarshalJSON(b []byte) error
- func (x *NpcStateResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcStateResponse) UnmarshalVT(dAtA []byte) error
- type NpcTarget
- func (m *NpcTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcTarget) CloneVT() *NpcTarget
- func (this *NpcTarget) EqualMessageVT(thatMsg any) bool
- func (this *NpcTarget) EqualVT(that *NpcTarget) bool
- func (x *NpcTarget) GetClassName() string
- func (x *NpcTarget) GetFacing() *modlock.EulerAngles
- func (x *NpcTarget) GetHealth() int32
- func (x *NpcTarget) GetId() uint32
- func (x *NpcTarget) GetLane() uint32
- func (x *NpcTarget) GetMaxHealth() int32
- func (x *NpcTarget) GetPosition() *modlock.Vec3
- func (x *NpcTarget) GetTeam() int32
- func (x *NpcTarget) GetVelocity() *modlock.Vec3
- func (x *NpcTarget) MarshalJSON() ([]byte, error)
- func (x *NpcTarget) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcTarget) MarshalProtoText() string
- func (m *NpcTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcTarget) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcTarget) MarshalVT() (dAtA []byte, err error)
- func (*NpcTarget) ProtoMessage()
- func (x *NpcTarget) Reset()
- func (m *NpcTarget) SizeVT() (n int)
- func (x *NpcTarget) String() string
- func (x *NpcTarget) UnmarshalJSON(b []byte) error
- func (x *NpcTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcTarget) UnmarshalVT(dAtA []byte) error
- type NpcsRestoredEvent
- func (m *NpcsRestoredEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *NpcsRestoredEvent) CloneVT() *NpcsRestoredEvent
- func (this *NpcsRestoredEvent) EqualMessageVT(thatMsg any) bool
- func (this *NpcsRestoredEvent) EqualVT(that *NpcsRestoredEvent) bool
- func (x *NpcsRestoredEvent) GetError() string
- func (x *NpcsRestoredEvent) MarshalJSON() ([]byte, error)
- func (x *NpcsRestoredEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *NpcsRestoredEvent) MarshalProtoText() string
- func (m *NpcsRestoredEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *NpcsRestoredEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *NpcsRestoredEvent) MarshalVT() (dAtA []byte, err error)
- func (*NpcsRestoredEvent) ProtoMessage()
- func (x *NpcsRestoredEvent) Reset()
- func (m *NpcsRestoredEvent) SizeVT() (n int)
- func (x *NpcsRestoredEvent) String() string
- func (x *NpcsRestoredEvent) UnmarshalJSON(b []byte) error
- func (x *NpcsRestoredEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *NpcsRestoredEvent) UnmarshalVT(dAtA []byte) error
- type ObjectRequest
- func (m *ObjectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ObjectRequest) CloneVT() *ObjectRequest
- func (this *ObjectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ObjectRequest) EqualVT(that *ObjectRequest) bool
- func (x *ObjectRequest) GetObject() uint32
- func (x *ObjectRequest) MarshalJSON() ([]byte, error)
- func (x *ObjectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ObjectRequest) MarshalProtoText() string
- func (m *ObjectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ObjectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ObjectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ObjectRequest) ProtoMessage()
- func (x *ObjectRequest) Reset()
- func (m *ObjectRequest) SizeVT() (n int)
- func (x *ObjectRequest) String() string
- func (x *ObjectRequest) UnmarshalJSON(b []byte) error
- func (x *ObjectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ObjectRequest) UnmarshalVT(dAtA []byte) error
- type ObjectResponse
- func (m *ObjectResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ObjectResponse) CloneVT() *ObjectResponse
- func (this *ObjectResponse) EqualMessageVT(thatMsg any) bool
- func (this *ObjectResponse) EqualVT(that *ObjectResponse) bool
- func (x *ObjectResponse) GetObject() uint32
- func (x *ObjectResponse) MarshalJSON() ([]byte, error)
- func (x *ObjectResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *ObjectResponse) MarshalProtoText() string
- func (m *ObjectResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ObjectResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *ObjectResponse) MarshalVT() (dAtA []byte, err error)
- func (*ObjectResponse) ProtoMessage()
- func (x *ObjectResponse) Reset()
- func (m *ObjectResponse) SizeVT() (n int)
- func (x *ObjectResponse) String() string
- func (x *ObjectResponse) UnmarshalJSON(b []byte) error
- func (x *ObjectResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ObjectResponse) UnmarshalVT(dAtA []byte) error
- type ParticleOptions
- func (m *ParticleOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ParticleOptions) CloneVT() *ParticleOptions
- func (this *ParticleOptions) EqualMessageVT(thatMsg any) bool
- func (this *ParticleOptions) EqualVT(that *ParticleOptions) bool
- func (x *ParticleOptions) GetColor() uint32
- func (x *ParticleOptions) GetFacing() *modlock.EulerAngles
- func (x *ParticleOptions) GetParent() uint32
- func (x *ParticleOptions) GetPoint() *ParticlePoint
- func (x *ParticleOptions) GetPosition() *modlock.Vec3
- func (x *ParticleOptions) GetResource() string
- func (x *ParticleOptions) GetTintPoint() int32
- func (x *ParticleOptions) MarshalJSON() ([]byte, error)
- func (x *ParticleOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *ParticleOptions) MarshalProtoText() string
- func (m *ParticleOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ParticleOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *ParticleOptions) MarshalVT() (dAtA []byte, err error)
- func (*ParticleOptions) ProtoMessage()
- func (x *ParticleOptions) Reset()
- func (m *ParticleOptions) SizeVT() (n int)
- func (x *ParticleOptions) String() string
- func (x *ParticleOptions) UnmarshalJSON(b []byte) error
- func (x *ParticleOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ParticleOptions) UnmarshalVT(dAtA []byte) error
- type ParticlePoint
- func (m *ParticlePoint) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ParticlePoint) CloneVT() *ParticlePoint
- func (this *ParticlePoint) EqualMessageVT(thatMsg any) bool
- func (this *ParticlePoint) EqualVT(that *ParticlePoint) bool
- func (x *ParticlePoint) GetIndex() int32
- func (x *ParticlePoint) GetPosition() *modlock.Vec3
- func (x *ParticlePoint) MarshalJSON() ([]byte, error)
- func (x *ParticlePoint) MarshalProtoJSON(s *json.MarshalState)
- func (x *ParticlePoint) MarshalProtoText() string
- func (m *ParticlePoint) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ParticlePoint) MarshalToVT(dAtA []byte) (int, error)
- func (m *ParticlePoint) MarshalVT() (dAtA []byte, err error)
- func (*ParticlePoint) ProtoMessage()
- func (x *ParticlePoint) Reset()
- func (m *ParticlePoint) SizeVT() (n int)
- func (x *ParticlePoint) String() string
- func (x *ParticlePoint) UnmarshalJSON(b []byte) error
- func (x *ParticlePoint) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ParticlePoint) UnmarshalVT(dAtA []byte) error
- type PauseRequest
- func (m *PauseRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PauseRequest) CloneVT() *PauseRequest
- func (this *PauseRequest) EqualMessageVT(thatMsg any) bool
- func (this *PauseRequest) EqualVT(that *PauseRequest) bool
- func (x *PauseRequest) GetPaused() bool
- func (x *PauseRequest) MarshalJSON() ([]byte, error)
- func (x *PauseRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *PauseRequest) MarshalProtoText() string
- func (m *PauseRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PauseRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *PauseRequest) MarshalVT() (dAtA []byte, err error)
- func (*PauseRequest) ProtoMessage()
- func (x *PauseRequest) Reset()
- func (m *PauseRequest) SizeVT() (n int)
- func (x *PauseRequest) String() string
- func (x *PauseRequest) UnmarshalJSON(b []byte) error
- func (x *PauseRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PauseRequest) UnmarshalVT(dAtA []byte) error
- type Pawn
- func (m *Pawn) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Pawn) CloneVT() *Pawn
- func (this *Pawn) EqualMessageVT(thatMsg any) bool
- func (this *Pawn) EqualVT(that *Pawn) bool
- func (x *Pawn) GetCameraAngles() *modlock.EulerAngles
- func (x *Pawn) GetCarryingUrn() bool
- func (x *Pawn) GetEntity() uint32
- func (x *Pawn) GetEyeAngles() *modlock.EulerAngles
- func (x *Pawn) GetEyePosition() *modlock.Vec3
- func (x *Pawn) GetGeneration() uint32
- func (x *Pawn) GetHealth() int32
- func (x *Pawn) GetHero() uint32
- func (x *Pawn) GetMaxHealth() int32
- func (x *Pawn) GetMaxStamina() float32
- func (x *Pawn) GetPosition() *modlock.Vec3
- func (x *Pawn) GetScore() *Score
- func (x *Pawn) GetSouls() int32
- func (x *Pawn) GetStamina() float32
- func (x *Pawn) GetTeam() int32
- func (x *Pawn) GetVelocity() *modlock.Vec3
- func (x *Pawn) MarshalJSON() ([]byte, error)
- func (x *Pawn) MarshalProtoJSON(s *json.MarshalState)
- func (x *Pawn) MarshalProtoText() string
- func (m *Pawn) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Pawn) MarshalToVT(dAtA []byte) (int, error)
- func (m *Pawn) MarshalVT() (dAtA []byte, err error)
- func (*Pawn) ProtoMessage()
- func (x *Pawn) Reset()
- func (m *Pawn) SizeVT() (n int)
- func (x *Pawn) String() string
- func (x *Pawn) UnmarshalJSON(b []byte) error
- func (x *Pawn) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Pawn) UnmarshalVT(dAtA []byte) error
- type PawnResponse
- func (m *PawnResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PawnResponse) CloneVT() *PawnResponse
- func (this *PawnResponse) EqualMessageVT(thatMsg any) bool
- func (this *PawnResponse) EqualVT(that *PawnResponse) bool
- func (x *PawnResponse) GetPawn() *Pawn
- func (x *PawnResponse) MarshalJSON() ([]byte, error)
- func (x *PawnResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *PawnResponse) MarshalProtoText() string
- func (m *PawnResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PawnResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *PawnResponse) MarshalVT() (dAtA []byte, err error)
- func (*PawnResponse) ProtoMessage()
- func (x *PawnResponse) Reset()
- func (m *PawnResponse) SizeVT() (n int)
- func (x *PawnResponse) String() string
- func (x *PawnResponse) UnmarshalJSON(b []byte) error
- func (x *PawnResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PawnResponse) UnmarshalVT(dAtA []byte) error
- type PickupKind
- func (x PickupKind) Enum() *PickupKind
- func (x PickupKind) MarshalJSON() ([]byte, error)
- func (x PickupKind) MarshalProtoJSON(s *json.MarshalState)
- func (x PickupKind) MarshalProtoText() string
- func (x PickupKind) MarshalText() ([]byte, error)
- func (x PickupKind) String() string
- func (x *PickupKind) UnmarshalJSON(b []byte) error
- func (x *PickupKind) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *PickupKind) UnmarshalText(b []byte) error
- type PickupRequest
- func (m *PickupRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PickupRequest) CloneVT() *PickupRequest
- func (this *PickupRequest) EqualMessageVT(thatMsg any) bool
- func (this *PickupRequest) EqualVT(that *PickupRequest) bool
- func (x *PickupRequest) GetPickup() uint32
- func (x *PickupRequest) MarshalJSON() ([]byte, error)
- func (x *PickupRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *PickupRequest) MarshalProtoText() string
- func (m *PickupRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PickupRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *PickupRequest) MarshalVT() (dAtA []byte, err error)
- func (*PickupRequest) ProtoMessage()
- func (x *PickupRequest) Reset()
- func (m *PickupRequest) SizeVT() (n int)
- func (x *PickupRequest) String() string
- func (x *PickupRequest) UnmarshalJSON(b []byte) error
- func (x *PickupRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PickupRequest) UnmarshalVT(dAtA []byte) error
- type PickupResponse
- func (m *PickupResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PickupResponse) CloneVT() *PickupResponse
- func (this *PickupResponse) EqualMessageVT(thatMsg any) bool
- func (this *PickupResponse) EqualVT(that *PickupResponse) bool
- func (x *PickupResponse) GetPickup() uint32
- func (x *PickupResponse) MarshalJSON() ([]byte, error)
- func (x *PickupResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *PickupResponse) MarshalProtoText() string
- func (m *PickupResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PickupResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *PickupResponse) MarshalVT() (dAtA []byte, err error)
- func (*PickupResponse) ProtoMessage()
- func (x *PickupResponse) Reset()
- func (m *PickupResponse) SizeVT() (n int)
- func (x *PickupResponse) String() string
- func (x *PickupResponse) UnmarshalJSON(b []byte) error
- func (x *PickupResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PickupResponse) UnmarshalVT(dAtA []byte) error
- type PlayerInputRequest
- func (m *PlayerInputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PlayerInputRequest) CloneVT() *PlayerInputRequest
- func (this *PlayerInputRequest) EqualMessageVT(thatMsg any) bool
- func (this *PlayerInputRequest) EqualVT(that *PlayerInputRequest) bool
- func (x *PlayerInputRequest) GetButtons() uint64
- func (x *PlayerInputRequest) GetPlayer() int32
- func (x *PlayerInputRequest) MarshalJSON() ([]byte, error)
- func (x *PlayerInputRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *PlayerInputRequest) MarshalProtoText() string
- func (m *PlayerInputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PlayerInputRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *PlayerInputRequest) MarshalVT() (dAtA []byte, err error)
- func (*PlayerInputRequest) ProtoMessage()
- func (x *PlayerInputRequest) Reset()
- func (m *PlayerInputRequest) SizeVT() (n int)
- func (x *PlayerInputRequest) String() string
- func (x *PlayerInputRequest) UnmarshalJSON(b []byte) error
- func (x *PlayerInputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PlayerInputRequest) UnmarshalVT(dAtA []byte) error
- type PlayerRequest
- func (m *PlayerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PlayerRequest) CloneVT() *PlayerRequest
- func (this *PlayerRequest) EqualMessageVT(thatMsg any) bool
- func (this *PlayerRequest) EqualVT(that *PlayerRequest) bool
- func (x *PlayerRequest) GetPlayer() int32
- func (x *PlayerRequest) MarshalJSON() ([]byte, error)
- func (x *PlayerRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *PlayerRequest) MarshalProtoText() string
- func (m *PlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PlayerRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *PlayerRequest) MarshalVT() (dAtA []byte, err error)
- func (*PlayerRequest) ProtoMessage()
- func (x *PlayerRequest) Reset()
- func (m *PlayerRequest) SizeVT() (n int)
- func (x *PlayerRequest) String() string
- func (x *PlayerRequest) UnmarshalJSON(b []byte) error
- func (x *PlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PlayerRequest) UnmarshalVT(dAtA []byte) error
- type PlayerSettingRequest
- func (m *PlayerSettingRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PlayerSettingRequest) CloneVT() *PlayerSettingRequest
- func (this *PlayerSettingRequest) EqualMessageVT(thatMsg any) bool
- func (this *PlayerSettingRequest) EqualVT(that *PlayerSettingRequest) bool
- func (x *PlayerSettingRequest) GetKey() string
- func (x *PlayerSettingRequest) GetPlayer() int32
- func (x *PlayerSettingRequest) MarshalJSON() ([]byte, error)
- func (x *PlayerSettingRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *PlayerSettingRequest) MarshalProtoText() string
- func (m *PlayerSettingRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PlayerSettingRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *PlayerSettingRequest) MarshalVT() (dAtA []byte, err error)
- func (*PlayerSettingRequest) ProtoMessage()
- func (x *PlayerSettingRequest) Reset()
- func (m *PlayerSettingRequest) SizeVT() (n int)
- func (x *PlayerSettingRequest) String() string
- func (x *PlayerSettingRequest) UnmarshalJSON(b []byte) error
- func (x *PlayerSettingRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PlayerSettingRequest) UnmarshalVT(dAtA []byte) error
- type PlayersChangedEvent
- func (m *PlayersChangedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PlayersChangedEvent) CloneVT() *PlayersChangedEvent
- func (this *PlayersChangedEvent) EqualMessageVT(thatMsg any) bool
- func (this *PlayersChangedEvent) EqualVT(that *PlayersChangedEvent) bool
- func (x *PlayersChangedEvent) GetPlayers() []*Connection
- func (x *PlayersChangedEvent) MarshalJSON() ([]byte, error)
- func (x *PlayersChangedEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *PlayersChangedEvent) MarshalProtoText() string
- func (m *PlayersChangedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PlayersChangedEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *PlayersChangedEvent) MarshalVT() (dAtA []byte, err error)
- func (*PlayersChangedEvent) ProtoMessage()
- func (x *PlayersChangedEvent) Reset()
- func (m *PlayersChangedEvent) SizeVT() (n int)
- func (x *PlayersChangedEvent) String() string
- func (x *PlayersChangedEvent) UnmarshalJSON(b []byte) error
- func (x *PlayersChangedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PlayersChangedEvent) UnmarshalVT(dAtA []byte) error
- type PlayersResponse
- func (m *PlayersResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PlayersResponse) CloneVT() *PlayersResponse
- func (this *PlayersResponse) EqualMessageVT(thatMsg any) bool
- func (this *PlayersResponse) EqualVT(that *PlayersResponse) bool
- func (x *PlayersResponse) GetPlayers() []*Connection
- func (x *PlayersResponse) MarshalJSON() ([]byte, error)
- func (x *PlayersResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *PlayersResponse) MarshalProtoText() string
- func (m *PlayersResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PlayersResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *PlayersResponse) MarshalVT() (dAtA []byte, err error)
- func (*PlayersResponse) ProtoMessage()
- func (x *PlayersResponse) Reset()
- func (m *PlayersResponse) SizeVT() (n int)
- func (x *PlayersResponse) String() string
- func (x *PlayersResponse) UnmarshalJSON(b []byte) error
- func (x *PlayersResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PlayersResponse) UnmarshalVT(dAtA []byte) error
- type PrecacheOptions
- func (m *PrecacheOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *PrecacheOptions) CloneVT() *PrecacheOptions
- func (this *PrecacheOptions) EqualMessageVT(thatMsg any) bool
- func (this *PrecacheOptions) EqualVT(that *PrecacheOptions) bool
- func (x *PrecacheOptions) GetHeroes() []string
- func (x *PrecacheOptions) GetResources() []string
- func (x *PrecacheOptions) MarshalJSON() ([]byte, error)
- func (x *PrecacheOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *PrecacheOptions) MarshalProtoText() string
- func (m *PrecacheOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *PrecacheOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *PrecacheOptions) MarshalVT() (dAtA []byte, err error)
- func (*PrecacheOptions) ProtoMessage()
- func (x *PrecacheOptions) Reset()
- func (m *PrecacheOptions) SizeVT() (n int)
- func (x *PrecacheOptions) String() string
- func (x *PrecacheOptions) UnmarshalJSON(b []byte) error
- func (x *PrecacheOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *PrecacheOptions) UnmarshalVT(dAtA []byte) error
- type ProjectileOptions
- func (m *ProjectileOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ProjectileOptions) CloneVT() *ProjectileOptions
- func (this *ProjectileOptions) EqualMessageVT(thatMsg any) bool
- func (this *ProjectileOptions) EqualVT(that *ProjectileOptions) bool
- func (x *ProjectileOptions) GetKeepMomentum() bool
- func (x *ProjectileOptions) GetNames() []string
- func (x *ProjectileOptions) MarshalJSON() ([]byte, error)
- func (x *ProjectileOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *ProjectileOptions) MarshalProtoText() string
- func (m *ProjectileOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ProjectileOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *ProjectileOptions) MarshalVT() (dAtA []byte, err error)
- func (*ProjectileOptions) ProtoMessage()
- func (x *ProjectileOptions) Reset()
- func (m *ProjectileOptions) SizeVT() (n int)
- func (x *ProjectileOptions) String() string
- func (x *ProjectileOptions) UnmarshalJSON(b []byte) error
- func (x *ProjectileOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ProjectileOptions) UnmarshalVT(dAtA []byte) error
- type ReadFieldRequest
- func (m *ReadFieldRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ReadFieldRequest) CloneVT() *ReadFieldRequest
- func (this *ReadFieldRequest) EqualMessageVT(thatMsg any) bool
- func (this *ReadFieldRequest) EqualVT(that *ReadFieldRequest) bool
- func (x *ReadFieldRequest) GetClassName() string
- func (x *ReadFieldRequest) GetEntity() uint32
- func (x *ReadFieldRequest) GetField() string
- func (x *ReadFieldRequest) GetType() FieldType
- func (x *ReadFieldRequest) MarshalJSON() ([]byte, error)
- func (x *ReadFieldRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ReadFieldRequest) MarshalProtoText() string
- func (m *ReadFieldRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ReadFieldRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ReadFieldRequest) MarshalVT() (dAtA []byte, err error)
- func (*ReadFieldRequest) ProtoMessage()
- func (x *ReadFieldRequest) Reset()
- func (m *ReadFieldRequest) SizeVT() (n int)
- func (x *ReadFieldRequest) String() string
- func (x *ReadFieldRequest) UnmarshalJSON(b []byte) error
- func (x *ReadFieldRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ReadFieldRequest) UnmarshalVT(dAtA []byte) error
- type RefreshAbilityRequest
- func (m *RefreshAbilityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RefreshAbilityRequest) CloneVT() *RefreshAbilityRequest
- func (this *RefreshAbilityRequest) EqualMessageVT(thatMsg any) bool
- func (this *RefreshAbilityRequest) EqualVT(that *RefreshAbilityRequest) bool
- func (x *RefreshAbilityRequest) GetAbility() string
- func (x *RefreshAbilityRequest) GetPlayer() int32
- func (x *RefreshAbilityRequest) MarshalJSON() ([]byte, error)
- func (x *RefreshAbilityRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *RefreshAbilityRequest) MarshalProtoText() string
- func (m *RefreshAbilityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RefreshAbilityRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *RefreshAbilityRequest) MarshalVT() (dAtA []byte, err error)
- func (*RefreshAbilityRequest) ProtoMessage()
- func (x *RefreshAbilityRequest) Reset()
- func (m *RefreshAbilityRequest) SizeVT() (n int)
- func (x *RefreshAbilityRequest) String() string
- func (x *RefreshAbilityRequest) UnmarshalJSON(b []byte) error
- func (x *RefreshAbilityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RefreshAbilityRequest) UnmarshalVT(dAtA []byte) error
- type RemapInputRequest
- func (m *RemapInputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RemapInputRequest) CloneVT() *RemapInputRequest
- func (this *RemapInputRequest) EqualMessageVT(thatMsg any) bool
- func (this *RemapInputRequest) EqualVT(that *RemapInputRequest) bool
- func (x *RemapInputRequest) GetFrom() uint64
- func (x *RemapInputRequest) GetRepeat() bool
- func (x *RemapInputRequest) GetTo() uint64
- func (x *RemapInputRequest) MarshalJSON() ([]byte, error)
- func (x *RemapInputRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *RemapInputRequest) MarshalProtoText() string
- func (m *RemapInputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RemapInputRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *RemapInputRequest) MarshalVT() (dAtA []byte, err error)
- func (*RemapInputRequest) ProtoMessage()
- func (x *RemapInputRequest) Reset()
- func (m *RemapInputRequest) SizeVT() (n int)
- func (x *RemapInputRequest) String() string
- func (x *RemapInputRequest) UnmarshalJSON(b []byte) error
- func (x *RemapInputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RemapInputRequest) UnmarshalVT(dAtA []byte) error
- type RemoveEntitiesRequest
- func (m *RemoveEntitiesRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RemoveEntitiesRequest) CloneVT() *RemoveEntitiesRequest
- func (this *RemoveEntitiesRequest) EqualMessageVT(thatMsg any) bool
- func (this *RemoveEntitiesRequest) EqualVT(that *RemoveEntitiesRequest) bool
- func (x *RemoveEntitiesRequest) GetClassName() string
- func (x *RemoveEntitiesRequest) MarshalJSON() ([]byte, error)
- func (x *RemoveEntitiesRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *RemoveEntitiesRequest) MarshalProtoText() string
- func (m *RemoveEntitiesRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RemoveEntitiesRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *RemoveEntitiesRequest) MarshalVT() (dAtA []byte, err error)
- func (*RemoveEntitiesRequest) ProtoMessage()
- func (x *RemoveEntitiesRequest) Reset()
- func (m *RemoveEntitiesRequest) SizeVT() (n int)
- func (x *RemoveEntitiesRequest) String() string
- func (x *RemoveEntitiesRequest) UnmarshalJSON(b []byte) error
- func (x *RemoveEntitiesRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RemoveEntitiesRequest) UnmarshalVT(dAtA []byte) error
- type ReplaceAbilityRequest
- func (m *ReplaceAbilityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ReplaceAbilityRequest) CloneVT() *ReplaceAbilityRequest
- func (this *ReplaceAbilityRequest) EqualMessageVT(thatMsg any) bool
- func (this *ReplaceAbilityRequest) EqualVT(that *ReplaceAbilityRequest) bool
- func (x *ReplaceAbilityRequest) GetAbility() string
- func (x *ReplaceAbilityRequest) GetIndex() uint32
- func (x *ReplaceAbilityRequest) GetPlayer() int32
- func (x *ReplaceAbilityRequest) MarshalJSON() ([]byte, error)
- func (x *ReplaceAbilityRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ReplaceAbilityRequest) MarshalProtoText() string
- func (m *ReplaceAbilityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ReplaceAbilityRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ReplaceAbilityRequest) MarshalVT() (dAtA []byte, err error)
- func (*ReplaceAbilityRequest) ProtoMessage()
- func (x *ReplaceAbilityRequest) Reset()
- func (m *ReplaceAbilityRequest) SizeVT() (n int)
- func (x *ReplaceAbilityRequest) String() string
- func (x *ReplaceAbilityRequest) UnmarshalJSON(b []byte) error
- func (x *ReplaceAbilityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ReplaceAbilityRequest) UnmarshalVT(dAtA []byte) error
- type Reply
- func (m *Reply) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Reply) CloneVT() *Reply
- func (this *Reply) EqualMessageVT(thatMsg any) bool
- func (this *Reply) EqualVT(that *Reply) bool
- func (x *Reply) GetError() string
- func (x *Reply) GetResponse() []byte
- func (x *Reply) MarshalJSON() ([]byte, error)
- func (x *Reply) MarshalProtoJSON(s *json.MarshalState)
- func (x *Reply) MarshalProtoText() string
- func (m *Reply) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Reply) MarshalToVT(dAtA []byte) (int, error)
- func (m *Reply) MarshalVT() (dAtA []byte, err error)
- func (*Reply) ProtoMessage()
- func (x *Reply) Reset()
- func (m *Reply) SizeVT() (n int)
- func (x *Reply) String() string
- func (x *Reply) UnmarshalJSON(b []byte) error
- func (x *Reply) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Reply) UnmarshalVT(dAtA []byte) error
- type ResetHeroRequest
- func (m *ResetHeroRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ResetHeroRequest) CloneVT() *ResetHeroRequest
- func (this *ResetHeroRequest) EqualMessageVT(thatMsg any) bool
- func (this *ResetHeroRequest) EqualVT(that *ResetHeroRequest) bool
- func (x *ResetHeroRequest) GetPlayer() int32
- func (x *ResetHeroRequest) GetSouls() int32
- func (x *ResetHeroRequest) MarshalJSON() ([]byte, error)
- func (x *ResetHeroRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ResetHeroRequest) MarshalProtoText() string
- func (m *ResetHeroRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ResetHeroRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ResetHeroRequest) MarshalVT() (dAtA []byte, err error)
- func (*ResetHeroRequest) ProtoMessage()
- func (x *ResetHeroRequest) Reset()
- func (m *ResetHeroRequest) SizeVT() (n int)
- func (x *ResetHeroRequest) String() string
- func (x *ResetHeroRequest) UnmarshalJSON(b []byte) error
- func (x *ResetHeroRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ResetHeroRequest) UnmarshalVT(dAtA []byte) error
- type RestoreHeroRequest
- func (m *RestoreHeroRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RestoreHeroRequest) CloneVT() *RestoreHeroRequest
- func (this *RestoreHeroRequest) EqualMessageVT(thatMsg any) bool
- func (this *RestoreHeroRequest) EqualVT(that *RestoreHeroRequest) bool
- func (x *RestoreHeroRequest) GetPlayer() int32
- func (x *RestoreHeroRequest) GetTarget() *HeroTarget
- func (x *RestoreHeroRequest) MarshalJSON() ([]byte, error)
- func (x *RestoreHeroRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *RestoreHeroRequest) MarshalProtoText() string
- func (m *RestoreHeroRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RestoreHeroRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *RestoreHeroRequest) MarshalVT() (dAtA []byte, err error)
- func (*RestoreHeroRequest) ProtoMessage()
- func (x *RestoreHeroRequest) Reset()
- func (m *RestoreHeroRequest) SizeVT() (n int)
- func (x *RestoreHeroRequest) String() string
- func (x *RestoreHeroRequest) UnmarshalJSON(b []byte) error
- func (x *RestoreHeroRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RestoreHeroRequest) UnmarshalVT(dAtA []byte) error
- type RestoreNpcsRequest
- func (m *RestoreNpcsRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RestoreNpcsRequest) CloneVT() *RestoreNpcsRequest
- func (this *RestoreNpcsRequest) EqualMessageVT(thatMsg any) bool
- func (this *RestoreNpcsRequest) EqualVT(that *RestoreNpcsRequest) bool
- func (x *RestoreNpcsRequest) GetNpcs() []*NpcTarget
- func (x *RestoreNpcsRequest) MarshalJSON() ([]byte, error)
- func (x *RestoreNpcsRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *RestoreNpcsRequest) MarshalProtoText() string
- func (m *RestoreNpcsRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RestoreNpcsRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *RestoreNpcsRequest) MarshalVT() (dAtA []byte, err error)
- func (*RestoreNpcsRequest) ProtoMessage()
- func (x *RestoreNpcsRequest) Reset()
- func (m *RestoreNpcsRequest) SizeVT() (n int)
- func (x *RestoreNpcsRequest) String() string
- func (x *RestoreNpcsRequest) UnmarshalJSON(b []byte) error
- func (x *RestoreNpcsRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RestoreNpcsRequest) UnmarshalVT(dAtA []byte) error
- type RestoredEvent
- func (m *RestoredEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RestoredEvent) CloneVT() *RestoredEvent
- func (this *RestoredEvent) EqualMessageVT(thatMsg any) bool
- func (this *RestoredEvent) EqualVT(that *RestoredEvent) bool
- func (x *RestoredEvent) GetError() string
- func (x *RestoredEvent) GetPlayer() int32
- func (x *RestoredEvent) MarshalJSON() ([]byte, error)
- func (x *RestoredEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *RestoredEvent) MarshalProtoText() string
- func (m *RestoredEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RestoredEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *RestoredEvent) MarshalVT() (dAtA []byte, err error)
- func (*RestoredEvent) ProtoMessage()
- func (x *RestoredEvent) Reset()
- func (m *RestoredEvent) SizeVT() (n int)
- func (x *RestoredEvent) String() string
- func (x *RestoredEvent) UnmarshalJSON(b []byte) error
- func (x *RestoredEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RestoredEvent) UnmarshalVT(dAtA []byte) error
- type RiftResponse
- func (m *RiftResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RiftResponse) CloneVT() *RiftResponse
- func (this *RiftResponse) EqualMessageVT(thatMsg any) bool
- func (this *RiftResponse) EqualVT(that *RiftResponse) bool
- func (x *RiftResponse) GetState() *RiftState
- func (x *RiftResponse) MarshalJSON() ([]byte, error)
- func (x *RiftResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *RiftResponse) MarshalProtoText() string
- func (m *RiftResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RiftResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *RiftResponse) MarshalVT() (dAtA []byte, err error)
- func (*RiftResponse) ProtoMessage()
- func (x *RiftResponse) Reset()
- func (m *RiftResponse) SizeVT() (n int)
- func (x *RiftResponse) String() string
- func (x *RiftResponse) UnmarshalJSON(b []byte) error
- func (x *RiftResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RiftResponse) UnmarshalVT(dAtA []byte) error
- type RiftState
- func (m *RiftState) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *RiftState) CloneVT() *RiftState
- func (this *RiftState) EqualMessageVT(thatMsg any) bool
- func (this *RiftState) EqualVT(that *RiftState) bool
- func (x *RiftState) GetCashInStarted() float32
- func (x *RiftState) GetGiveUpTime() float32
- func (x *RiftState) GetNextSpawn() float32
- func (x *RiftState) GetScoringTeam() int32
- func (x *RiftState) GetScoringTime() float32
- func (x *RiftState) GetSpawnWindow() float32
- func (x *RiftState) MarshalJSON() ([]byte, error)
- func (x *RiftState) MarshalProtoJSON(s *json.MarshalState)
- func (x *RiftState) MarshalProtoText() string
- func (m *RiftState) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RiftState) MarshalToVT(dAtA []byte) (int, error)
- func (m *RiftState) MarshalVT() (dAtA []byte, err error)
- func (*RiftState) ProtoMessage()
- func (x *RiftState) Reset()
- func (m *RiftState) SizeVT() (n int)
- func (x *RiftState) String() string
- func (x *RiftState) UnmarshalJSON(b []byte) error
- func (x *RiftState) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *RiftState) UnmarshalVT(dAtA []byte) error
- type Score
- func (m *Score) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Score) CloneVT() *Score
- func (this *Score) EqualMessageVT(thatMsg any) bool
- func (this *Score) EqualVT(that *Score) bool
- func (x *Score) GetAssists() int32
- func (x *Score) GetDeaths() int32
- func (x *Score) GetDenies() int32
- func (x *Score) GetHeroDamage() int32
- func (x *Score) GetHeroHealing() int32
- func (x *Score) GetKills() int32
- func (x *Score) GetLastHits() int32
- func (x *Score) GetNetWorth() int32
- func (x *Score) MarshalJSON() ([]byte, error)
- func (x *Score) MarshalProtoJSON(s *json.MarshalState)
- func (x *Score) MarshalProtoText() string
- func (m *Score) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Score) MarshalToVT(dAtA []byte) (int, error)
- func (m *Score) MarshalVT() (dAtA []byte, err error)
- func (*Score) ProtoMessage()
- func (x *Score) Reset()
- func (m *Score) SizeVT() (n int)
- func (x *Score) String() string
- func (x *Score) UnmarshalJSON(b []byte) error
- func (x *Score) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Score) UnmarshalVT(dAtA []byte) error
- type ScreenEffect
- func (x ScreenEffect) Enum() *ScreenEffect
- func (x ScreenEffect) MarshalJSON() ([]byte, error)
- func (x ScreenEffect) MarshalProtoJSON(s *json.MarshalState)
- func (x ScreenEffect) MarshalProtoText() string
- func (x ScreenEffect) MarshalText() ([]byte, error)
- func (x ScreenEffect) String() string
- func (x *ScreenEffect) UnmarshalJSON(b []byte) error
- func (x *ScreenEffect) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *ScreenEffect) UnmarshalText(b []byte) error
- type ScreenEffectRequest
- func (m *ScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ScreenEffectRequest) CloneVT() *ScreenEffectRequest
- func (this *ScreenEffectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ScreenEffectRequest) EqualVT(that *ScreenEffectRequest) bool
- func (x *ScreenEffectRequest) GetEffect() ScreenEffect
- func (x *ScreenEffectRequest) GetPlayer() int32
- func (x *ScreenEffectRequest) GetTiming() *ScreenTiming
- func (x *ScreenEffectRequest) MarshalJSON() ([]byte, error)
- func (x *ScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ScreenEffectRequest) MarshalProtoText() string
- func (m *ScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ScreenEffectRequest) ProtoMessage()
- func (x *ScreenEffectRequest) Reset()
- func (m *ScreenEffectRequest) SizeVT() (n int)
- func (x *ScreenEffectRequest) String() string
- func (x *ScreenEffectRequest) UnmarshalJSON(b []byte) error
- func (x *ScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ScreenEffectRequest) UnmarshalVT(dAtA []byte) error
- type ScreenTiming
- func (m *ScreenTiming) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ScreenTiming) CloneVT() *ScreenTiming
- func (this *ScreenTiming) EqualMessageVT(thatMsg any) bool
- func (this *ScreenTiming) EqualVT(that *ScreenTiming) bool
- func (x *ScreenTiming) GetDelay() float32
- func (x *ScreenTiming) GetFadeIn() float32
- func (x *ScreenTiming) GetFadeOut() float32
- func (x *ScreenTiming) GetHold() float32
- func (x *ScreenTiming) MarshalJSON() ([]byte, error)
- func (x *ScreenTiming) MarshalProtoJSON(s *json.MarshalState)
- func (x *ScreenTiming) MarshalProtoText() string
- func (m *ScreenTiming) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ScreenTiming) MarshalToVT(dAtA []byte) (int, error)
- func (m *ScreenTiming) MarshalVT() (dAtA []byte, err error)
- func (*ScreenTiming) ProtoMessage()
- func (x *ScreenTiming) Reset()
- func (m *ScreenTiming) SizeVT() (n int)
- func (x *ScreenTiming) String() string
- func (x *ScreenTiming) UnmarshalJSON(b []byte) error
- func (x *ScreenTiming) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ScreenTiming) UnmarshalVT(dAtA []byte) error
- type SelectHeroRequest
- func (m *SelectHeroRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SelectHeroRequest) CloneVT() *SelectHeroRequest
- func (this *SelectHeroRequest) EqualMessageVT(thatMsg any) bool
- func (this *SelectHeroRequest) EqualVT(that *SelectHeroRequest) bool
- func (m *SelectHeroRequest) GetHero() isSelectHeroRequest_Hero
- func (x *SelectHeroRequest) GetHeroId() uint32
- func (x *SelectHeroRequest) GetHeroName() string
- func (x *SelectHeroRequest) GetPlayer() int32
- func (x *SelectHeroRequest) GetTeam() int32
- func (x *SelectHeroRequest) MarshalJSON() ([]byte, error)
- func (x *SelectHeroRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SelectHeroRequest) MarshalProtoText() string
- func (m *SelectHeroRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SelectHeroRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SelectHeroRequest) MarshalVT() (dAtA []byte, err error)
- func (*SelectHeroRequest) ProtoMessage()
- func (x *SelectHeroRequest) Reset()
- func (m *SelectHeroRequest) SizeVT() (n int)
- func (x *SelectHeroRequest) String() string
- func (x *SelectHeroRequest) UnmarshalJSON(b []byte) error
- func (x *SelectHeroRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SelectHeroRequest) UnmarshalVT(dAtA []byte) error
- type SelectHeroRequest_HeroId
- func (m *SelectHeroRequest_HeroId) CloneOneofVT() isSelectHeroRequest_Hero
- func (m *SelectHeroRequest_HeroId) CloneVT() *SelectHeroRequest_HeroId
- func (this *SelectHeroRequest_HeroId) EqualVT(thatIface isSelectHeroRequest_Hero) bool
- func (m *SelectHeroRequest_HeroId) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SelectHeroRequest_HeroId) MarshalToVT(dAtA []byte) (int, error)
- func (m *SelectHeroRequest_HeroId) SizeVT() (n int)
- type SelectHeroRequest_HeroName
- func (m *SelectHeroRequest_HeroName) CloneOneofVT() isSelectHeroRequest_Hero
- func (m *SelectHeroRequest_HeroName) CloneVT() *SelectHeroRequest_HeroName
- func (this *SelectHeroRequest_HeroName) EqualVT(thatIface isSelectHeroRequest_Hero) bool
- func (m *SelectHeroRequest_HeroName) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SelectHeroRequest_HeroName) MarshalToVT(dAtA []byte) (int, error)
- func (m *SelectHeroRequest_HeroName) SizeVT() (n int)
- type ServerCommandRequest
- func (m *ServerCommandRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ServerCommandRequest) CloneVT() *ServerCommandRequest
- func (this *ServerCommandRequest) EqualMessageVT(thatMsg any) bool
- func (this *ServerCommandRequest) EqualVT(that *ServerCommandRequest) bool
- func (x *ServerCommandRequest) GetCommand() string
- func (x *ServerCommandRequest) MarshalJSON() ([]byte, error)
- func (x *ServerCommandRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ServerCommandRequest) MarshalProtoText() string
- func (m *ServerCommandRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ServerCommandRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ServerCommandRequest) MarshalVT() (dAtA []byte, err error)
- func (*ServerCommandRequest) ProtoMessage()
- func (x *ServerCommandRequest) Reset()
- func (m *ServerCommandRequest) SizeVT() (n int)
- func (x *ServerCommandRequest) String() string
- func (x *ServerCommandRequest) UnmarshalJSON(b []byte) error
- func (x *ServerCommandRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ServerCommandRequest) UnmarshalVT(dAtA []byte) error
- type ServiceCall
- func (m *ServiceCall) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ServiceCall) CloneVT() *ServiceCall
- func (this *ServiceCall) EqualMessageVT(thatMsg any) bool
- func (this *ServiceCall) EqualVT(that *ServiceCall) bool
- func (x *ServiceCall) GetMethod() string
- func (x *ServiceCall) GetPayload() []byte
- func (x *ServiceCall) GetService() string
- func (x *ServiceCall) MarshalJSON() ([]byte, error)
- func (x *ServiceCall) MarshalProtoJSON(s *json.MarshalState)
- func (x *ServiceCall) MarshalProtoText() string
- func (m *ServiceCall) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ServiceCall) MarshalToVT(dAtA []byte) (int, error)
- func (m *ServiceCall) MarshalVT() (dAtA []byte, err error)
- func (*ServiceCall) ProtoMessage()
- func (x *ServiceCall) Reset()
- func (m *ServiceCall) SizeVT() (n int)
- func (x *ServiceCall) String() string
- func (x *ServiceCall) UnmarshalJSON(b []byte) error
- func (x *ServiceCall) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ServiceCall) UnmarshalVT(dAtA []byte) error
- type ServiceReply
- func (m *ServiceReply) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ServiceReply) CloneVT() *ServiceReply
- func (this *ServiceReply) EqualMessageVT(thatMsg any) bool
- func (this *ServiceReply) EqualVT(that *ServiceReply) bool
- func (x *ServiceReply) GetPayload() []byte
- func (x *ServiceReply) MarshalJSON() ([]byte, error)
- func (x *ServiceReply) MarshalProtoJSON(s *json.MarshalState)
- func (x *ServiceReply) MarshalProtoText() string
- func (m *ServiceReply) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ServiceReply) MarshalToVT(dAtA []byte) (int, error)
- func (m *ServiceReply) MarshalVT() (dAtA []byte, err error)
- func (*ServiceReply) ProtoMessage()
- func (x *ServiceReply) Reset()
- func (m *ServiceReply) SizeVT() (n int)
- func (x *ServiceReply) String() string
- func (x *ServiceReply) UnmarshalJSON(b []byte) error
- func (x *ServiceReply) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ServiceReply) UnmarshalVT(dAtA []byte) error
- type SetFreeForAllRequest
- func (m *SetFreeForAllRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetFreeForAllRequest) CloneVT() *SetFreeForAllRequest
- func (this *SetFreeForAllRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetFreeForAllRequest) EqualVT(that *SetFreeForAllRequest) bool
- func (x *SetFreeForAllRequest) GetEnabled() bool
- func (x *SetFreeForAllRequest) MarshalJSON() ([]byte, error)
- func (x *SetFreeForAllRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetFreeForAllRequest) MarshalProtoText() string
- func (m *SetFreeForAllRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetFreeForAllRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetFreeForAllRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetFreeForAllRequest) ProtoMessage()
- func (x *SetFreeForAllRequest) Reset()
- func (m *SetFreeForAllRequest) SizeVT() (n int)
- func (x *SetFreeForAllRequest) String() string
- func (x *SetFreeForAllRequest) UnmarshalJSON(b []byte) error
- func (x *SetFreeForAllRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetFreeForAllRequest) UnmarshalVT(dAtA []byte) error
- type SetNpcHealthRequest
- func (m *SetNpcHealthRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetNpcHealthRequest) CloneVT() *SetNpcHealthRequest
- func (this *SetNpcHealthRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetNpcHealthRequest) EqualVT(that *SetNpcHealthRequest) bool
- func (x *SetNpcHealthRequest) GetHealth() int32
- func (x *SetNpcHealthRequest) GetMaxHealth() int32
- func (x *SetNpcHealthRequest) GetNpc() uint32
- func (x *SetNpcHealthRequest) MarshalJSON() ([]byte, error)
- func (x *SetNpcHealthRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetNpcHealthRequest) MarshalProtoText() string
- func (m *SetNpcHealthRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetNpcHealthRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetNpcHealthRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetNpcHealthRequest) ProtoMessage()
- func (x *SetNpcHealthRequest) Reset()
- func (m *SetNpcHealthRequest) SizeVT() (n int)
- func (x *SetNpcHealthRequest) String() string
- func (x *SetNpcHealthRequest) UnmarshalJSON(b []byte) error
- func (x *SetNpcHealthRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetNpcHealthRequest) UnmarshalVT(dAtA []byte) error
- type SetObjectHiddenRequest
- func (m *SetObjectHiddenRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetObjectHiddenRequest) CloneVT() *SetObjectHiddenRequest
- func (this *SetObjectHiddenRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetObjectHiddenRequest) EqualVT(that *SetObjectHiddenRequest) bool
- func (x *SetObjectHiddenRequest) GetHidden() bool
- func (x *SetObjectHiddenRequest) GetObject() uint32
- func (x *SetObjectHiddenRequest) GetPlayer() int32
- func (x *SetObjectHiddenRequest) MarshalJSON() ([]byte, error)
- func (x *SetObjectHiddenRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetObjectHiddenRequest) MarshalProtoText() string
- func (m *SetObjectHiddenRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetObjectHiddenRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetObjectHiddenRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetObjectHiddenRequest) ProtoMessage()
- func (x *SetObjectHiddenRequest) Reset()
- func (m *SetObjectHiddenRequest) SizeVT() (n int)
- func (x *SetObjectHiddenRequest) String() string
- func (x *SetObjectHiddenRequest) UnmarshalJSON(b []byte) error
- func (x *SetObjectHiddenRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetObjectHiddenRequest) UnmarshalVT(dAtA []byte) error
- type SetPlayerSettingRequest
- func (m *SetPlayerSettingRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetPlayerSettingRequest) CloneVT() *SetPlayerSettingRequest
- func (this *SetPlayerSettingRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetPlayerSettingRequest) EqualVT(that *SetPlayerSettingRequest) bool
- func (x *SetPlayerSettingRequest) GetKey() string
- func (x *SetPlayerSettingRequest) GetPlayer() int32
- func (x *SetPlayerSettingRequest) GetValue() string
- func (x *SetPlayerSettingRequest) MarshalJSON() ([]byte, error)
- func (x *SetPlayerSettingRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetPlayerSettingRequest) MarshalProtoText() string
- func (m *SetPlayerSettingRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetPlayerSettingRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetPlayerSettingRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetPlayerSettingRequest) ProtoMessage()
- func (x *SetPlayerSettingRequest) Reset()
- func (m *SetPlayerSettingRequest) SizeVT() (n int)
- func (x *SetPlayerSettingRequest) String() string
- func (x *SetPlayerSettingRequest) UnmarshalJSON(b []byte) error
- func (x *SetPlayerSettingRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetPlayerSettingRequest) UnmarshalVT(dAtA []byte) error
- type SetStaminaRequest
- func (m *SetStaminaRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetStaminaRequest) CloneVT() *SetStaminaRequest
- func (this *SetStaminaRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetStaminaRequest) EqualVT(that *SetStaminaRequest) bool
- func (x *SetStaminaRequest) GetPlayer() int32
- func (x *SetStaminaRequest) GetStamina() float32
- func (x *SetStaminaRequest) MarshalJSON() ([]byte, error)
- func (x *SetStaminaRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetStaminaRequest) MarshalProtoText() string
- func (m *SetStaminaRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetStaminaRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetStaminaRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetStaminaRequest) ProtoMessage()
- func (x *SetStaminaRequest) Reset()
- func (m *SetStaminaRequest) SizeVT() (n int)
- func (x *SetStaminaRequest) String() string
- func (x *SetStaminaRequest) UnmarshalJSON(b []byte) error
- func (x *SetStaminaRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetStaminaRequest) UnmarshalVT(dAtA []byte) error
- type SetTextRequest
- func (m *SetTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetTextRequest) CloneVT() *SetTextRequest
- func (this *SetTextRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetTextRequest) EqualVT(that *SetTextRequest) bool
- func (x *SetTextRequest) GetObject() uint32
- func (x *SetTextRequest) GetText() string
- func (x *SetTextRequest) MarshalJSON() ([]byte, error)
- func (x *SetTextRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetTextRequest) MarshalProtoText() string
- func (m *SetTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetTextRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetTextRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetTextRequest) ProtoMessage()
- func (x *SetTextRequest) Reset()
- func (m *SetTextRequest) SizeVT() (n int)
- func (x *SetTextRequest) String() string
- func (x *SetTextRequest) UnmarshalJSON(b []byte) error
- func (x *SetTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetTextRequest) UnmarshalVT(dAtA []byte) error
- type SetVelocityRequest
- func (m *SetVelocityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SetVelocityRequest) CloneVT() *SetVelocityRequest
- func (this *SetVelocityRequest) EqualMessageVT(thatMsg any) bool
- func (this *SetVelocityRequest) EqualVT(that *SetVelocityRequest) bool
- func (x *SetVelocityRequest) GetPlayer() int32
- func (x *SetVelocityRequest) GetVelocity() *modlock.Vec3
- func (x *SetVelocityRequest) MarshalJSON() ([]byte, error)
- func (x *SetVelocityRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SetVelocityRequest) MarshalProtoText() string
- func (m *SetVelocityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SetVelocityRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SetVelocityRequest) MarshalVT() (dAtA []byte, err error)
- func (*SetVelocityRequest) ProtoMessage()
- func (x *SetVelocityRequest) Reset()
- func (m *SetVelocityRequest) SizeVT() (n int)
- func (x *SetVelocityRequest) String() string
- func (x *SetVelocityRequest) UnmarshalJSON(b []byte) error
- func (x *SetVelocityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SetVelocityRequest) UnmarshalVT(dAtA []byte) error
- type Setting
- func (m *Setting) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Setting) CloneVT() *Setting
- func (this *Setting) EqualMessageVT(thatMsg any) bool
- func (this *Setting) EqualVT(that *Setting) bool
- func (x *Setting) GetChoices() []*SettingChoice
- func (x *Setting) GetDefaultValue() string
- func (x *Setting) GetKey() string
- func (x *Setting) GetKind() Setting_Kind
- func (x *Setting) GetLabel() string
- func (x *Setting) GetMax() float64
- func (x *Setting) GetMin() float64
- func (x *Setting) GetStep() float64
- func (x *Setting) MarshalJSON() ([]byte, error)
- func (x *Setting) MarshalProtoJSON(s *json.MarshalState)
- func (x *Setting) MarshalProtoText() string
- func (m *Setting) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Setting) MarshalToVT(dAtA []byte) (int, error)
- func (m *Setting) MarshalVT() (dAtA []byte, err error)
- func (*Setting) ProtoMessage()
- func (x *Setting) Reset()
- func (m *Setting) SizeVT() (n int)
- func (x *Setting) String() string
- func (x *Setting) UnmarshalJSON(b []byte) error
- func (x *Setting) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Setting) UnmarshalVT(dAtA []byte) error
- type SettingChangedEvent
- func (m *SettingChangedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SettingChangedEvent) CloneVT() *SettingChangedEvent
- func (this *SettingChangedEvent) EqualMessageVT(thatMsg any) bool
- func (this *SettingChangedEvent) EqualVT(that *SettingChangedEvent) bool
- func (x *SettingChangedEvent) GetKey() string
- func (x *SettingChangedEvent) GetPlayer() int32
- func (x *SettingChangedEvent) GetValue() string
- func (x *SettingChangedEvent) MarshalJSON() ([]byte, error)
- func (x *SettingChangedEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *SettingChangedEvent) MarshalProtoText() string
- func (m *SettingChangedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SettingChangedEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *SettingChangedEvent) MarshalVT() (dAtA []byte, err error)
- func (*SettingChangedEvent) ProtoMessage()
- func (x *SettingChangedEvent) Reset()
- func (m *SettingChangedEvent) SizeVT() (n int)
- func (x *SettingChangedEvent) String() string
- func (x *SettingChangedEvent) UnmarshalJSON(b []byte) error
- func (x *SettingChangedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SettingChangedEvent) UnmarshalVT(dAtA []byte) error
- type SettingChoice
- func (m *SettingChoice) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SettingChoice) CloneVT() *SettingChoice
- func (this *SettingChoice) EqualMessageVT(thatMsg any) bool
- func (this *SettingChoice) EqualVT(that *SettingChoice) bool
- func (x *SettingChoice) GetLabel() string
- func (x *SettingChoice) GetValue() string
- func (x *SettingChoice) MarshalJSON() ([]byte, error)
- func (x *SettingChoice) MarshalProtoJSON(s *json.MarshalState)
- func (x *SettingChoice) MarshalProtoText() string
- func (m *SettingChoice) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SettingChoice) MarshalToVT(dAtA []byte) (int, error)
- func (m *SettingChoice) MarshalVT() (dAtA []byte, err error)
- func (*SettingChoice) ProtoMessage()
- func (x *SettingChoice) Reset()
- func (m *SettingChoice) SizeVT() (n int)
- func (x *SettingChoice) String() string
- func (x *SettingChoice) UnmarshalJSON(b []byte) error
- func (x *SettingChoice) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SettingChoice) UnmarshalVT(dAtA []byte) error
- type SettingResponse
- func (m *SettingResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SettingResponse) CloneVT() *SettingResponse
- func (this *SettingResponse) EqualMessageVT(thatMsg any) bool
- func (this *SettingResponse) EqualVT(that *SettingResponse) bool
- func (x *SettingResponse) GetValue() string
- func (x *SettingResponse) MarshalJSON() ([]byte, error)
- func (x *SettingResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *SettingResponse) MarshalProtoText() string
- func (m *SettingResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SettingResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *SettingResponse) MarshalVT() (dAtA []byte, err error)
- func (*SettingResponse) ProtoMessage()
- func (x *SettingResponse) Reset()
- func (m *SettingResponse) SizeVT() (n int)
- func (x *SettingResponse) String() string
- func (x *SettingResponse) UnmarshalJSON(b []byte) error
- func (x *SettingResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SettingResponse) UnmarshalVT(dAtA []byte) error
- type Setting_Kind
- func (x Setting_Kind) Enum() *Setting_Kind
- func (x Setting_Kind) MarshalJSON() ([]byte, error)
- func (x Setting_Kind) MarshalProtoJSON(s *json.MarshalState)
- func (x Setting_Kind) MarshalProtoText() string
- func (x Setting_Kind) MarshalText() ([]byte, error)
- func (x Setting_Kind) String() string
- func (x *Setting_Kind) UnmarshalJSON(b []byte) error
- func (x *Setting_Kind) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *Setting_Kind) UnmarshalText(b []byte) error
- type ShowEntityOnlyToRequest
- func (m *ShowEntityOnlyToRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ShowEntityOnlyToRequest) CloneVT() *ShowEntityOnlyToRequest
- func (this *ShowEntityOnlyToRequest) EqualMessageVT(thatMsg any) bool
- func (this *ShowEntityOnlyToRequest) EqualVT(that *ShowEntityOnlyToRequest) bool
- func (x *ShowEntityOnlyToRequest) GetEntity() uint32
- func (x *ShowEntityOnlyToRequest) GetPlayers() []int32
- func (x *ShowEntityOnlyToRequest) MarshalJSON() ([]byte, error)
- func (x *ShowEntityOnlyToRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ShowEntityOnlyToRequest) MarshalProtoText() string
- func (m *ShowEntityOnlyToRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ShowEntityOnlyToRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ShowEntityOnlyToRequest) MarshalVT() (dAtA []byte, err error)
- func (*ShowEntityOnlyToRequest) ProtoMessage()
- func (x *ShowEntityOnlyToRequest) Reset()
- func (m *ShowEntityOnlyToRequest) SizeVT() (n int)
- func (x *ShowEntityOnlyToRequest) String() string
- func (x *ShowEntityOnlyToRequest) UnmarshalJSON(b []byte) error
- func (x *ShowEntityOnlyToRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ShowEntityOnlyToRequest) UnmarshalVT(dAtA []byte) error
- type SoundRequest
- func (m *SoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SoundRequest) CloneVT() *SoundRequest
- func (this *SoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *SoundRequest) EqualVT(that *SoundRequest) bool
- func (x *SoundRequest) GetPlayer() int32
- func (x *SoundRequest) GetSound() string
- func (x *SoundRequest) MarshalJSON() ([]byte, error)
- func (x *SoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SoundRequest) MarshalProtoText() string
- func (m *SoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*SoundRequest) ProtoMessage()
- func (x *SoundRequest) Reset()
- func (m *SoundRequest) SizeVT() (n int)
- func (x *SoundRequest) String() string
- func (x *SoundRequest) UnmarshalJSON(b []byte) error
- func (x *SoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SoundRequest) UnmarshalVT(dAtA []byte) error
- type StartEvent
- func (m *StartEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StartEvent) CloneVT() *StartEvent
- func (this *StartEvent) EqualMessageVT(thatMsg any) bool
- func (this *StartEvent) EqualVT(that *StartEvent) bool
- func (x *StartEvent) GetArgs() []string
- func (x *StartEvent) GetCheckOnly() bool
- func (x *StartEvent) GetSource() []byte
- func (x *StartEvent) MarshalJSON() ([]byte, error)
- func (x *StartEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *StartEvent) MarshalProtoText() string
- func (m *StartEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StartEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *StartEvent) MarshalVT() (dAtA []byte, err error)
- func (*StartEvent) ProtoMessage()
- func (x *StartEvent) Reset()
- func (m *StartEvent) SizeVT() (n int)
- func (x *StartEvent) String() string
- func (x *StartEvent) UnmarshalJSON(b []byte) error
- func (x *StartEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StartEvent) UnmarshalVT(dAtA []byte) error
- type StartResult
- func (m *StartResult) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StartResult) CloneVT() *StartResult
- func (this *StartResult) EqualMessageVT(thatMsg any) bool
- func (this *StartResult) EqualVT(that *StartResult) bool
- func (x *StartResult) GetDamage() bool
- func (x *StartResult) GetDamaged() bool
- func (x *StartResult) GetFrames() bool
- func (x *StartResult) MarshalJSON() ([]byte, error)
- func (x *StartResult) MarshalProtoJSON(s *json.MarshalState)
- func (x *StartResult) MarshalProtoText() string
- func (m *StartResult) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StartResult) MarshalToVT(dAtA []byte) (int, error)
- func (m *StartResult) MarshalVT() (dAtA []byte, err error)
- func (*StartResult) ProtoMessage()
- func (x *StartResult) Reset()
- func (m *StartResult) SizeVT() (n int)
- func (x *StartResult) String() string
- func (x *StartResult) UnmarshalJSON(b []byte) error
- func (x *StartResult) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StartResult) UnmarshalVT(dAtA []byte) error
- type StartRiftRequest
- func (m *StartRiftRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StartRiftRequest) CloneVT() *StartRiftRequest
- func (this *StartRiftRequest) EqualMessageVT(thatMsg any) bool
- func (this *StartRiftRequest) EqualVT(that *StartRiftRequest) bool
- func (x *StartRiftRequest) GetPosition() *modlock.Vec3
- func (x *StartRiftRequest) MarshalJSON() ([]byte, error)
- func (x *StartRiftRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *StartRiftRequest) MarshalProtoText() string
- func (m *StartRiftRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StartRiftRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *StartRiftRequest) MarshalVT() (dAtA []byte, err error)
- func (*StartRiftRequest) ProtoMessage()
- func (x *StartRiftRequest) Reset()
- func (m *StartRiftRequest) SizeVT() (n int)
- func (x *StartRiftRequest) String() string
- func (x *StartRiftRequest) UnmarshalJSON(b []byte) error
- func (x *StartRiftRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StartRiftRequest) UnmarshalVT(dAtA []byte) error
- type StartingSoulsRequest
- func (m *StartingSoulsRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StartingSoulsRequest) CloneVT() *StartingSoulsRequest
- func (this *StartingSoulsRequest) EqualMessageVT(thatMsg any) bool
- func (this *StartingSoulsRequest) EqualVT(that *StartingSoulsRequest) bool
- func (x *StartingSoulsRequest) GetPlayer() int32
- func (x *StartingSoulsRequest) GetSouls() int32
- func (x *StartingSoulsRequest) MarshalJSON() ([]byte, error)
- func (x *StartingSoulsRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *StartingSoulsRequest) MarshalProtoText() string
- func (m *StartingSoulsRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StartingSoulsRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *StartingSoulsRequest) MarshalVT() (dAtA []byte, err error)
- func (*StartingSoulsRequest) ProtoMessage()
- func (x *StartingSoulsRequest) Reset()
- func (m *StartingSoulsRequest) SizeVT() (n int)
- func (x *StartingSoulsRequest) String() string
- func (x *StartingSoulsRequest) UnmarshalJSON(b []byte) error
- func (x *StartingSoulsRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StartingSoulsRequest) UnmarshalVT(dAtA []byte) error
- type SteerRequest
- func (m *SteerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SteerRequest) CloneVT() *SteerRequest
- func (this *SteerRequest) EqualMessageVT(thatMsg any) bool
- func (this *SteerRequest) EqualVT(that *SteerRequest) bool
- func (x *SteerRequest) GetPlayer() int32
- func (x *SteerRequest) GetSteering() *Steering
- func (x *SteerRequest) MarshalJSON() ([]byte, error)
- func (x *SteerRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SteerRequest) MarshalProtoText() string
- func (m *SteerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SteerRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SteerRequest) MarshalVT() (dAtA []byte, err error)
- func (*SteerRequest) ProtoMessage()
- func (x *SteerRequest) Reset()
- func (m *SteerRequest) SizeVT() (n int)
- func (x *SteerRequest) String() string
- func (x *SteerRequest) UnmarshalJSON(b []byte) error
- func (x *SteerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SteerRequest) UnmarshalVT(dAtA []byte) error
- type Steering
- func (m *Steering) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *Steering) CloneVT() *Steering
- func (this *Steering) EqualMessageVT(thatMsg any) bool
- func (this *Steering) EqualVT(that *Steering) bool
- func (x *Steering) GetCommand() *MovementCommand
- func (x *Steering) GetFacing() *modlock.EulerAngles
- func (x *Steering) GetGrounded() bool
- func (x *Steering) GetPosition() *modlock.Vec3
- func (x *Steering) GetVelocity() *modlock.Vec3
- func (x *Steering) MarshalJSON() ([]byte, error)
- func (x *Steering) MarshalProtoJSON(s *json.MarshalState)
- func (x *Steering) MarshalProtoText() string
- func (m *Steering) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Steering) MarshalToVT(dAtA []byte) (int, error)
- func (m *Steering) MarshalVT() (dAtA []byte, err error)
- func (*Steering) ProtoMessage()
- func (x *Steering) Reset()
- func (m *Steering) SizeVT() (n int)
- func (x *Steering) String() string
- func (x *Steering) UnmarshalJSON(b []byte) error
- func (x *Steering) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *Steering) UnmarshalVT(dAtA []byte) error
- type StoredSetting
- func (m *StoredSetting) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StoredSetting) CloneVT() *StoredSetting
- func (this *StoredSetting) EqualMessageVT(thatMsg any) bool
- func (this *StoredSetting) EqualVT(that *StoredSetting) bool
- func (x *StoredSetting) GetKey() string
- func (x *StoredSetting) GetMod() string
- func (x *StoredSetting) GetSteamId() uint64
- func (x *StoredSetting) GetValue() string
- func (x *StoredSetting) MarshalJSON() ([]byte, error)
- func (x *StoredSetting) MarshalProtoJSON(s *json.MarshalState)
- func (x *StoredSetting) MarshalProtoText() string
- func (m *StoredSetting) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StoredSetting) MarshalToVT(dAtA []byte) (int, error)
- func (m *StoredSetting) MarshalVT() (dAtA []byte, err error)
- func (*StoredSetting) ProtoMessage()
- func (x *StoredSetting) Reset()
- func (m *StoredSetting) SizeVT() (n int)
- func (x *StoredSetting) String() string
- func (x *StoredSetting) UnmarshalJSON(b []byte) error
- func (x *StoredSetting) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StoredSetting) UnmarshalVT(dAtA []byte) error
- type StoredSettings
- func (m *StoredSettings) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StoredSettings) CloneVT() *StoredSettings
- func (this *StoredSettings) EqualMessageVT(thatMsg any) bool
- func (this *StoredSettings) EqualVT(that *StoredSettings) bool
- func (x *StoredSettings) GetValues() []*StoredSetting
- func (x *StoredSettings) MarshalJSON() ([]byte, error)
- func (x *StoredSettings) MarshalProtoJSON(s *json.MarshalState)
- func (x *StoredSettings) MarshalProtoText() string
- func (m *StoredSettings) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StoredSettings) MarshalToVT(dAtA []byte) (int, error)
- func (m *StoredSettings) MarshalVT() (dAtA []byte, err error)
- func (*StoredSettings) ProtoMessage()
- func (x *StoredSettings) Reset()
- func (m *StoredSettings) SizeVT() (n int)
- func (x *StoredSettings) String() string
- func (x *StoredSettings) UnmarshalJSON(b []byte) error
- func (x *StoredSettings) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StoredSettings) UnmarshalVT(dAtA []byte) error
- type TeleportRequest
- func (m *TeleportRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *TeleportRequest) CloneVT() *TeleportRequest
- func (this *TeleportRequest) EqualMessageVT(thatMsg any) bool
- func (this *TeleportRequest) EqualVT(that *TeleportRequest) bool
- func (x *TeleportRequest) GetFacing() *modlock.EulerAngles
- func (x *TeleportRequest) GetPlayer() int32
- func (x *TeleportRequest) GetPosition() *modlock.Vec3
- func (x *TeleportRequest) GetVelocity() *modlock.Vec3
- func (x *TeleportRequest) MarshalJSON() ([]byte, error)
- func (x *TeleportRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *TeleportRequest) MarshalProtoText() string
- func (m *TeleportRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *TeleportRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *TeleportRequest) MarshalVT() (dAtA []byte, err error)
- func (*TeleportRequest) ProtoMessage()
- func (x *TeleportRequest) Reset()
- func (m *TeleportRequest) SizeVT() (n int)
- func (x *TeleportRequest) String() string
- func (x *TeleportRequest) UnmarshalJSON(b []byte) error
- func (x *TeleportRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *TeleportRequest) UnmarshalVT(dAtA []byte) error
- type TextOptions
- func (m *TextOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *TextOptions) CloneVT() *TextOptions
- func (this *TextOptions) EqualMessageVT(thatMsg any) bool
- func (this *TextOptions) EqualVT(that *TextOptions) bool
- func (x *TextOptions) GetColor() uint32
- func (x *TextOptions) GetFaceCamera() bool
- func (x *TextOptions) GetFacing() *modlock.EulerAngles
- func (x *TextOptions) GetFontSize() float32
- func (x *TextOptions) GetPosition() *modlock.Vec3
- func (x *TextOptions) GetScale() float32
- func (x *TextOptions) GetText() string
- func (x *TextOptions) MarshalJSON() ([]byte, error)
- func (x *TextOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *TextOptions) MarshalProtoText() string
- func (m *TextOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *TextOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *TextOptions) MarshalVT() (dAtA []byte, err error)
- func (*TextOptions) ProtoMessage()
- func (x *TextOptions) Reset()
- func (m *TextOptions) SizeVT() (n int)
- func (x *TextOptions) String() string
- func (x *TextOptions) UnmarshalJSON(b []byte) error
- func (x *TextOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *TextOptions) UnmarshalVT(dAtA []byte) error
- type TimerTarget
- func (m *TimerTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *TimerTarget) CloneVT() *TimerTarget
- func (this *TimerTarget) EqualMessageVT(thatMsg any) bool
- func (this *TimerTarget) EqualVT(that *TimerTarget) bool
- func (x *TimerTarget) GetCharges() int32
- func (x *TimerTarget) GetCooldownEnd() float32
- func (x *TimerTarget) GetCooldownStart() float32
- func (x *TimerTarget) GetId() uint32
- func (x *TimerTarget) GetRechargeEnd() float32
- func (x *TimerTarget) GetRechargeStart() float32
- func (x *TimerTarget) MarshalJSON() ([]byte, error)
- func (x *TimerTarget) MarshalProtoJSON(s *json.MarshalState)
- func (x *TimerTarget) MarshalProtoText() string
- func (m *TimerTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *TimerTarget) MarshalToVT(dAtA []byte) (int, error)
- func (m *TimerTarget) MarshalVT() (dAtA []byte, err error)
- func (*TimerTarget) ProtoMessage()
- func (x *TimerTarget) Reset()
- func (m *TimerTarget) SizeVT() (n int)
- func (x *TimerTarget) String() string
- func (x *TimerTarget) UnmarshalJSON(b []byte) error
- func (x *TimerTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *TimerTarget) UnmarshalVT(dAtA []byte) error
- type TraceHit
- func (m *TraceHit) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *TraceHit) CloneVT() *TraceHit
- func (this *TraceHit) EqualMessageVT(thatMsg any) bool
- func (this *TraceHit) EqualVT(that *TraceHit) bool
- func (x *TraceHit) GetEntity() uint32
- func (x *TraceHit) GetNormal() *modlock.Vec3
- func (x *TraceHit) GetPosition() *modlock.Vec3
- func (x *TraceHit) GetStartSolid() bool
- func (x *TraceHit) MarshalJSON() ([]byte, error)
- func (x *TraceHit) MarshalProtoJSON(s *json.MarshalState)
- func (x *TraceHit) MarshalProtoText() string
- func (m *TraceHit) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *TraceHit) MarshalToVT(dAtA []byte) (int, error)
- func (m *TraceHit) MarshalVT() (dAtA []byte, err error)
- func (*TraceHit) ProtoMessage()
- func (x *TraceHit) Reset()
- func (m *TraceHit) SizeVT() (n int)
- func (x *TraceHit) String() string
- func (x *TraceHit) UnmarshalJSON(b []byte) error
- func (x *TraceHit) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *TraceHit) UnmarshalVT(dAtA []byte) error
- type TraceOptions
- func (m *TraceOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *TraceOptions) CloneVT() *TraceOptions
- func (this *TraceOptions) EqualMessageVT(thatMsg any) bool
- func (this *TraceOptions) EqualVT(that *TraceOptions) bool
- func (x *TraceOptions) GetEnd() *modlock.Vec3
- func (x *TraceOptions) GetExclude() uint64
- func (x *TraceOptions) GetIgnore() []uint32
- func (x *TraceOptions) GetLayers() uint64
- func (x *TraceOptions) GetStart() *modlock.Vec3
- func (x *TraceOptions) MarshalJSON() ([]byte, error)
- func (x *TraceOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *TraceOptions) MarshalProtoText() string
- func (m *TraceOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *TraceOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *TraceOptions) MarshalVT() (dAtA []byte, err error)
- func (*TraceOptions) ProtoMessage()
- func (x *TraceOptions) Reset()
- func (m *TraceOptions) SizeVT() (n int)
- func (x *TraceOptions) String() string
- func (x *TraceOptions) UnmarshalJSON(b []byte) error
- func (x *TraceOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *TraceOptions) UnmarshalVT(dAtA []byte) error
- type TraceResponse
- func (m *TraceResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *TraceResponse) CloneVT() *TraceResponse
- func (this *TraceResponse) EqualMessageVT(thatMsg any) bool
- func (this *TraceResponse) EqualVT(that *TraceResponse) bool
- func (x *TraceResponse) GetHit() *TraceHit
- func (x *TraceResponse) MarshalJSON() ([]byte, error)
- func (x *TraceResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *TraceResponse) MarshalProtoText() string
- func (m *TraceResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *TraceResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *TraceResponse) MarshalVT() (dAtA []byte, err error)
- func (*TraceResponse) ProtoMessage()
- func (x *TraceResponse) Reset()
- func (m *TraceResponse) SizeVT() (n int)
- func (x *TraceResponse) String() string
- func (x *TraceResponse) UnmarshalJSON(b []byte) error
- func (x *TraceResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *TraceResponse) UnmarshalVT(dAtA []byte) error
- type UiPressEvent
- func (m *UiPressEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *UiPressEvent) CloneVT() *UiPressEvent
- func (this *UiPressEvent) EqualMessageVT(thatMsg any) bool
- func (this *UiPressEvent) EqualVT(that *UiPressEvent) bool
- func (x *UiPressEvent) GetNode() string
- func (x *UiPressEvent) GetPlayer() int32
- func (x *UiPressEvent) MarshalJSON() ([]byte, error)
- func (x *UiPressEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *UiPressEvent) MarshalProtoText() string
- func (m *UiPressEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *UiPressEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *UiPressEvent) MarshalVT() (dAtA []byte, err error)
- func (*UiPressEvent) ProtoMessage()
- func (x *UiPressEvent) Reset()
- func (m *UiPressEvent) SizeVT() (n int)
- func (x *UiPressEvent) String() string
- func (x *UiPressEvent) UnmarshalJSON(b []byte) error
- func (x *UiPressEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *UiPressEvent) UnmarshalVT(dAtA []byte) error
- type UiRequest
- func (m *UiRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *UiRequest) CloneVT() *UiRequest
- func (this *UiRequest) EqualMessageVT(thatMsg any) bool
- func (this *UiRequest) EqualVT(that *UiRequest) bool
- func (x *UiRequest) GetChange() *ui.Change
- func (x *UiRequest) GetPlayer() int32
- func (x *UiRequest) MarshalJSON() ([]byte, error)
- func (x *UiRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *UiRequest) MarshalProtoText() string
- func (m *UiRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *UiRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *UiRequest) MarshalVT() (dAtA []byte, err error)
- func (*UiRequest) ProtoMessage()
- func (x *UiRequest) Reset()
- func (m *UiRequest) SizeVT() (n int)
- func (x *UiRequest) String() string
- func (x *UiRequest) UnmarshalJSON(b []byte) error
- func (x *UiRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *UiRequest) UnmarshalVT(dAtA []byte) error
- type WatchMovementRequest
- func (m *WatchMovementRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *WatchMovementRequest) CloneVT() *WatchMovementRequest
- func (this *WatchMovementRequest) EqualMessageVT(thatMsg any) bool
- func (this *WatchMovementRequest) EqualVT(that *WatchMovementRequest) bool
- func (x *WatchMovementRequest) GetPlayer() int32
- func (x *WatchMovementRequest) GetWatch() bool
- func (x *WatchMovementRequest) MarshalJSON() ([]byte, error)
- func (x *WatchMovementRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *WatchMovementRequest) MarshalProtoText() string
- func (m *WatchMovementRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *WatchMovementRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *WatchMovementRequest) MarshalVT() (dAtA []byte, err error)
- func (*WatchMovementRequest) ProtoMessage()
- func (x *WatchMovementRequest) Reset()
- func (m *WatchMovementRequest) SizeVT() (n int)
- func (x *WatchMovementRequest) String() string
- func (x *WatchMovementRequest) UnmarshalJSON(b []byte) error
- func (x *WatchMovementRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *WatchMovementRequest) UnmarshalVT(dAtA []byte) error
- type WatchRequest
- func (m *WatchRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *WatchRequest) CloneVT() *WatchRequest
- func (this *WatchRequest) EqualMessageVT(thatMsg any) bool
- func (this *WatchRequest) EqualVT(that *WatchRequest) bool
- func (x *WatchRequest) GetPlayer() int32
- func (x *WatchRequest) GetTarget() uint32
- func (x *WatchRequest) MarshalJSON() ([]byte, error)
- func (x *WatchRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *WatchRequest) MarshalProtoText() string
- func (m *WatchRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *WatchRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *WatchRequest) MarshalVT() (dAtA []byte, err error)
- func (*WatchRequest) ProtoMessage()
- func (x *WatchRequest) Reset()
- func (m *WatchRequest) SizeVT() (n int)
- func (x *WatchRequest) String() string
- func (x *WatchRequest) UnmarshalJSON(b []byte) error
- func (x *WatchRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *WatchRequest) UnmarshalVT(dAtA []byte) error
- type WorldEvent
- func (m *WorldEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *WorldEvent) CloneVT() *WorldEvent
- func (this *WorldEvent) EqualMessageVT(thatMsg any) bool
- func (this *WorldEvent) EqualVT(that *WorldEvent) bool
- func (x *WorldEvent) GetMap() string
- func (x *WorldEvent) MarshalJSON() ([]byte, error)
- func (x *WorldEvent) MarshalProtoJSON(s *json.MarshalState)
- func (x *WorldEvent) MarshalProtoText() string
- func (m *WorldEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *WorldEvent) MarshalToVT(dAtA []byte) (int, error)
- func (m *WorldEvent) MarshalVT() (dAtA []byte, err error)
- func (*WorldEvent) ProtoMessage()
- func (x *WorldEvent) Reset()
- func (m *WorldEvent) SizeVT() (n int)
- func (x *WorldEvent) String() string
- func (x *WorldEvent) UnmarshalJSON(b []byte) error
- func (x *WorldEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *WorldEvent) UnmarshalVT(dAtA []byte) error
- type WriteFieldListRequest
- func (m *WriteFieldListRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *WriteFieldListRequest) CloneVT() *WriteFieldListRequest
- func (this *WriteFieldListRequest) EqualMessageVT(thatMsg any) bool
- func (this *WriteFieldListRequest) EqualVT(that *WriteFieldListRequest) bool
- func (x *WriteFieldListRequest) GetClassName() string
- func (x *WriteFieldListRequest) GetEntity() uint32
- func (x *WriteFieldListRequest) GetField() string
- func (x *WriteFieldListRequest) GetType() FieldType
- func (x *WriteFieldListRequest) GetValues() []*FieldValue
- func (x *WriteFieldListRequest) MarshalJSON() ([]byte, error)
- func (x *WriteFieldListRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *WriteFieldListRequest) MarshalProtoText() string
- func (m *WriteFieldListRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *WriteFieldListRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *WriteFieldListRequest) MarshalVT() (dAtA []byte, err error)
- func (*WriteFieldListRequest) ProtoMessage()
- func (x *WriteFieldListRequest) Reset()
- func (m *WriteFieldListRequest) SizeVT() (n int)
- func (x *WriteFieldListRequest) String() string
- func (x *WriteFieldListRequest) UnmarshalJSON(b []byte) error
- func (x *WriteFieldListRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *WriteFieldListRequest) UnmarshalVT(dAtA []byte) error
- type WriteFieldRequest
- func (m *WriteFieldRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *WriteFieldRequest) CloneVT() *WriteFieldRequest
- func (this *WriteFieldRequest) EqualMessageVT(thatMsg any) bool
- func (this *WriteFieldRequest) EqualVT(that *WriteFieldRequest) bool
- func (x *WriteFieldRequest) GetClassName() string
- func (x *WriteFieldRequest) GetEntity() uint32
- func (x *WriteFieldRequest) GetField() string
- func (x *WriteFieldRequest) GetType() FieldType
- func (x *WriteFieldRequest) GetValue() *FieldValue
- func (x *WriteFieldRequest) MarshalJSON() ([]byte, error)
- func (x *WriteFieldRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *WriteFieldRequest) MarshalProtoText() string
- func (m *WriteFieldRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *WriteFieldRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *WriteFieldRequest) MarshalVT() (dAtA []byte, err error)
- func (*WriteFieldRequest) ProtoMessage()
- func (x *WriteFieldRequest) Reset()
- func (m *WriteFieldRequest) SizeVT() (n int)
- func (x *WriteFieldRequest) String() string
- func (x *WriteFieldRequest) UnmarshalJSON(b []byte) error
- func (x *WriteFieldRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *WriteFieldRequest) UnmarshalVT(dAtA []byte) error
Constants ¶
This section is empty.
Variables ¶
var ( MovementAction_name = map[int32]string{ 0: "MOVEMENT_ACTION_UNKNOWN", 1: "MOVEMENT_ACTION_LANDED", 2: "MOVEMENT_ACTION_ZIPLINE_ATTACHED", 3: "MOVEMENT_ACTION_GROUND_DASH", 4: "MOVEMENT_ACTION_SLIDE", 5: "MOVEMENT_ACTION_BOUNCE_PAD", 6: "MOVEMENT_ACTION_DASH_JUMP", 7: "MOVEMENT_ACTION_AIR_JUMP", 8: "MOVEMENT_ACTION_WALL_JUMP", 9: "MOVEMENT_ACTION_AIR_DASH", 10: "MOVEMENT_ACTION_MELEE_STARTED", 11: "MOVEMENT_ACTION_ABILITY_EXECUTED", } MovementAction_value = map[string]int32{ "MOVEMENT_ACTION_UNKNOWN": 0, "MOVEMENT_ACTION_LANDED": 1, "MOVEMENT_ACTION_ZIPLINE_ATTACHED": 2, "MOVEMENT_ACTION_GROUND_DASH": 3, "MOVEMENT_ACTION_SLIDE": 4, "MOVEMENT_ACTION_BOUNCE_PAD": 5, "MOVEMENT_ACTION_DASH_JUMP": 6, "MOVEMENT_ACTION_AIR_JUMP": 7, "MOVEMENT_ACTION_WALL_JUMP": 8, "MOVEMENT_ACTION_AIR_DASH": 9, "MOVEMENT_ACTION_MELEE_STARTED": 10, "MOVEMENT_ACTION_ABILITY_EXECUTED": 11, } )
Enum value maps for MovementAction.
var ( ScreenEffect_name = map[int32]string{ 0: "SCREEN_EFFECT_KILLED", 1: "SCREEN_EFFECT_BLACK", 2: "SCREEN_EFFECT_BLINDED", 3: "SCREEN_EFFECT_DARKNESS", 4: "SCREEN_EFFECT_MATCH_INTRO", } ScreenEffect_value = map[string]int32{ "SCREEN_EFFECT_KILLED": 0, "SCREEN_EFFECT_BLACK": 1, "SCREEN_EFFECT_BLINDED": 2, "SCREEN_EFFECT_DARKNESS": 3, "SCREEN_EFFECT_MATCH_INTRO": 4, } )
Enum value maps for ScreenEffect.
var ( FieldType_name = map[int32]string{ 0: "FIELD_TYPE_UNKNOWN", 1: "FIELD_TYPE_BOOL", 2: "FIELD_TYPE_INT8", 3: "FIELD_TYPE_INT16", 4: "FIELD_TYPE_INT32", 5: "FIELD_TYPE_UINT8", 6: "FIELD_TYPE_UINT16", 7: "FIELD_TYPE_UINT32", 8: "FIELD_TYPE_INT64", 9: "FIELD_TYPE_UINT64", 10: "FIELD_TYPE_FLOAT32", 11: "FIELD_TYPE_FLOAT64", 12: "FIELD_TYPE_VECTOR", 13: "FIELD_TYPE_HANDLE", 14: "FIELD_TYPE_STRING", } FieldType_value = map[string]int32{ "FIELD_TYPE_UNKNOWN": 0, "FIELD_TYPE_BOOL": 1, "FIELD_TYPE_INT8": 2, "FIELD_TYPE_INT16": 3, "FIELD_TYPE_INT32": 4, "FIELD_TYPE_UINT8": 5, "FIELD_TYPE_UINT16": 6, "FIELD_TYPE_UINT32": 7, "FIELD_TYPE_INT64": 8, "FIELD_TYPE_UINT64": 9, "FIELD_TYPE_FLOAT32": 10, "FIELD_TYPE_FLOAT64": 11, "FIELD_TYPE_VECTOR": 12, "FIELD_TYPE_HANDLE": 13, "FIELD_TYPE_STRING": 14, } )
Enum value maps for FieldType.
var ( PickupKind_name = map[int32]string{ 0: "PICKUP_KIND_URN", 1: "PICKUP_KIND_MOVEMENT_BUFF", } PickupKind_value = map[string]int32{ "PICKUP_KIND_URN": 0, "PICKUP_KIND_MOVEMENT_BUFF": 1, } )
Enum value maps for PickupKind.
var ( Manifest_Runtime_name = map[int32]string{ 0: "RUNTIME_UNKNOWN", 1: "RUNTIME_WASM", 2: "RUNTIME_QUICKJS", 3: "RUNTIME_LUAU", 4: "RUNTIME_PYTHON", } Manifest_Runtime_value = map[string]int32{ "RUNTIME_UNKNOWN": 0, "RUNTIME_WASM": 1, "RUNTIME_QUICKJS": 2, "RUNTIME_LUAU": 3, "RUNTIME_PYTHON": 4, } )
Enum value maps for Manifest_Runtime.
var ( Manifest_Language_name = map[int32]string{ 0: "LANGUAGE_UNKNOWN", 1: "LANGUAGE_GO", 2: "LANGUAGE_TYPESCRIPT", 3: "LANGUAGE_JAVASCRIPT", 4: "LANGUAGE_LUAU", 5: "LANGUAGE_PYTHON", } Manifest_Language_value = map[string]int32{ "LANGUAGE_UNKNOWN": 0, "LANGUAGE_GO": 1, "LANGUAGE_TYPESCRIPT": 2, "LANGUAGE_JAVASCRIPT": 3, "LANGUAGE_LUAU": 4, "LANGUAGE_PYTHON": 5, } )
Enum value maps for Manifest_Language.
var ( Setting_Kind_name = map[int32]string{ 0: "KIND_UNKNOWN", 1: "KIND_CHOICE", 2: "KIND_SWITCH", 3: "KIND_NUMBER", } Setting_Kind_value = map[string]int32{ "KIND_UNKNOWN": 0, "KIND_CHOICE": 1, "KIND_SWITCH": 2, "KIND_NUMBER": 3, } )
Enum value maps for Setting_Kind.
var ( Metric_Kind_name = map[int32]string{ 0: "KIND_UNKNOWN", 1: "KIND_COUNT", 2: "KIND_SUM", 3: "KIND_MAX", } Metric_Kind_value = map[string]int32{ "KIND_UNKNOWN": 0, "KIND_COUNT": 1, "KIND_SUM": 2, "KIND_MAX": 3, } )
Enum value maps for Metric_Kind.
var ( Movement_Model_name = map[int32]string{ 0: "MODEL_NATIVE", 1: "MODEL_QUAKEWORLD", } Movement_Model_value = map[string]int32{ "MODEL_NATIVE": 0, "MODEL_QUAKEWORLD": 1, } )
Enum value maps for Movement_Model.
Functions ¶
This section is empty.
Types ¶
type AbilitiesResponse ¶
type AbilitiesResponse struct {
Abilities []*Ability `protobuf:"bytes,1,rep,name=abilities,proto3" json:"abilities,omitempty"`
// contains filtered or unexported fields
}
AbilitiesResponse lists a hero's abilities in the hero's order.
func (*AbilitiesResponse) CloneMessageVT ¶
func (m *AbilitiesResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AbilitiesResponse) CloneVT ¶
func (m *AbilitiesResponse) CloneVT() *AbilitiesResponse
func (*AbilitiesResponse) EqualMessageVT ¶
func (this *AbilitiesResponse) EqualMessageVT(thatMsg any) bool
func (*AbilitiesResponse) EqualVT ¶
func (this *AbilitiesResponse) EqualVT(that *AbilitiesResponse) bool
func (*AbilitiesResponse) GetAbilities ¶
func (x *AbilitiesResponse) GetAbilities() []*Ability
func (*AbilitiesResponse) MarshalJSON ¶
func (x *AbilitiesResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AbilitiesResponse to JSON.
func (*AbilitiesResponse) MarshalProtoJSON ¶
func (x *AbilitiesResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AbilitiesResponse message to JSON.
func (*AbilitiesResponse) MarshalProtoText ¶
func (x *AbilitiesResponse) MarshalProtoText() string
func (*AbilitiesResponse) MarshalToSizedBufferVT ¶
func (m *AbilitiesResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AbilitiesResponse) MarshalToVT ¶
func (m *AbilitiesResponse) MarshalToVT(dAtA []byte) (int, error)
func (*AbilitiesResponse) MarshalVT ¶
func (m *AbilitiesResponse) MarshalVT() (dAtA []byte, err error)
func (*AbilitiesResponse) ProtoMessage ¶
func (*AbilitiesResponse) ProtoMessage()
func (*AbilitiesResponse) Reset ¶
func (x *AbilitiesResponse) Reset()
func (*AbilitiesResponse) SizeVT ¶
func (m *AbilitiesResponse) SizeVT() (n int)
func (*AbilitiesResponse) String ¶
func (x *AbilitiesResponse) String() string
func (*AbilitiesResponse) UnmarshalJSON ¶
func (x *AbilitiesResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AbilitiesResponse from JSON.
func (*AbilitiesResponse) UnmarshalProtoJSON ¶
func (x *AbilitiesResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AbilitiesResponse message from JSON.
func (*AbilitiesResponse) UnmarshalVT ¶
func (m *AbilitiesResponse) UnmarshalVT(dAtA []byte) error
type Ability ¶
type Ability struct {
// Name is the ability's name, such as citadel_ability_hornet_snipe.
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
// Slot is the ability's place on the hero: 0 to 3 are the ability keys.
Slot int32 `protobuf:"varint,2,opt,name=slot,proto3" json:"slot,omitempty"`
// Entity is the ability's entity handle, as DamageEvent.ability reports
// it.
Entity uint32 `protobuf:"varint,3,opt,name=entity,proto3" json:"entity,omitempty"`
// Upgrades holds the bought tiers: bit 0 unlocks it and bits 1 to 3 are
// its upgrades.
Upgrades uint32 `protobuf:"varint,4,opt,name=upgrades,proto3" json:"upgrades,omitempty"`
// Charges is the charges the ability holds.
Charges int32 `protobuf:"varint,5,opt,name=charges,proto3" json:"charges,omitempty"`
// CooldownEnd is the game time its cooldown ends, or zero without one.
CooldownEnd float32 `protobuf:"fixed32,6,opt,name=cooldown_end,json=cooldownEnd,proto3" json:"cooldownEnd,omitempty"`
// Id identifies the ability's definition, as replays record it.
Id uint32 `protobuf:"varint,7,opt,name=id,proto3" json:"id,omitempty"`
// State is the packed upgrade word; its high half is upgrades.
State uint32 `protobuf:"varint,8,opt,name=state,proto3" json:"state,omitempty"`
// CooldownStart is the game time its cooldown began.
CooldownStart float32 `protobuf:"fixed32,9,opt,name=cooldown_start,json=cooldownStart,proto3" json:"cooldownStart,omitempty"`
// RechargeStart is the game time its next charge began recovering.
RechargeStart float32 `protobuf:"fixed32,10,opt,name=recharge_start,json=rechargeStart,proto3" json:"rechargeStart,omitempty"`
// RechargeEnd is the game time its next charge returns, or zero without
// one.
RechargeEnd float32 `protobuf:"fixed32,11,opt,name=recharge_end,json=rechargeEnd,proto3" json:"rechargeEnd,omitempty"`
// contains filtered or unexported fields
}
Ability is one ability a hero owns.
func (*Ability) CloneMessageVT ¶
func (m *Ability) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Ability) EqualMessageVT ¶
func (*Ability) GetCharges ¶
func (*Ability) GetCooldownEnd ¶
func (*Ability) GetCooldownStart ¶
func (*Ability) GetRechargeEnd ¶
func (*Ability) GetRechargeStart ¶
func (*Ability) GetUpgrades ¶
func (*Ability) MarshalJSON ¶
MarshalJSON marshals the Ability to JSON.
func (*Ability) MarshalProtoJSON ¶
func (x *Ability) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Ability message to JSON.
func (*Ability) MarshalProtoText ¶
func (*Ability) MarshalToSizedBufferVT ¶
func (*Ability) ProtoMessage ¶
func (*Ability) ProtoMessage()
func (*Ability) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Ability from JSON.
func (*Ability) UnmarshalProtoJSON ¶
func (x *Ability) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Ability message from JSON.
func (*Ability) UnmarshalVT ¶
type AbilityOptions ¶
type AbilityOptions struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Ability is the ability's name.
Ability string `protobuf:"bytes,2,opt,name=ability,proto3" json:"ability,omitempty"`
// Upgrades replaces the bought tiers, as Ability.upgrades: 0b1111 unlocks
// it with all three upgrades.
Upgrades *uint32 `protobuf:"varint,3,opt,name=upgrades,proto3,oneof" json:"upgrades,omitempty"`
// Charges replaces the charges the ability holds, keeping its timers.
Charges *int32 `protobuf:"varint,4,opt,name=charges,proto3,oneof" json:"charges,omitempty"`
// CooldownEnd replaces the game time its cooldown ends.
CooldownEnd *float32 `protobuf:"fixed32,5,opt,name=cooldown_end,json=cooldownEnd,proto3,oneof" json:"cooldownEnd,omitempty"`
// RechargeEnd replaces the game time its next charge returns.
RechargeEnd *float32 `protobuf:"fixed32,6,opt,name=recharge_end,json=rechargeEnd,proto3,oneof" json:"rechargeEnd,omitempty"`
// MaxCharges replaces the most charges the ability can hold, from 1 to 100;
// 0 returns it to the game's own. The server applies it, so the hero's
// screen can still show the game's maximum. Charges above the new maximum
// are not removed; set them with charges.
MaxCharges *int32 `protobuf:"varint,7,opt,name=max_charges,json=maxCharges,proto3,oneof" json:"maxCharges,omitempty"`
// contains filtered or unexported fields
}
AbilityOptions changes one ability of a player's hero.
func (*AbilityOptions) CloneMessageVT ¶
func (m *AbilityOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AbilityOptions) CloneVT ¶
func (m *AbilityOptions) CloneVT() *AbilityOptions
func (*AbilityOptions) EqualMessageVT ¶
func (this *AbilityOptions) EqualMessageVT(thatMsg any) bool
func (*AbilityOptions) EqualVT ¶
func (this *AbilityOptions) EqualVT(that *AbilityOptions) bool
func (*AbilityOptions) GetAbility ¶
func (x *AbilityOptions) GetAbility() string
func (*AbilityOptions) GetCharges ¶
func (x *AbilityOptions) GetCharges() int32
func (*AbilityOptions) GetCooldownEnd ¶
func (x *AbilityOptions) GetCooldownEnd() float32
func (*AbilityOptions) GetMaxCharges ¶ added in v0.1.4
func (x *AbilityOptions) GetMaxCharges() int32
func (*AbilityOptions) GetPlayer ¶
func (x *AbilityOptions) GetPlayer() int32
func (*AbilityOptions) GetRechargeEnd ¶
func (x *AbilityOptions) GetRechargeEnd() float32
func (*AbilityOptions) GetUpgrades ¶
func (x *AbilityOptions) GetUpgrades() uint32
func (*AbilityOptions) MarshalJSON ¶
func (x *AbilityOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AbilityOptions to JSON.
func (*AbilityOptions) MarshalProtoJSON ¶
func (x *AbilityOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AbilityOptions message to JSON.
func (*AbilityOptions) MarshalProtoText ¶
func (x *AbilityOptions) MarshalProtoText() string
func (*AbilityOptions) MarshalToSizedBufferVT ¶
func (m *AbilityOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AbilityOptions) MarshalToVT ¶
func (m *AbilityOptions) MarshalToVT(dAtA []byte) (int, error)
func (*AbilityOptions) MarshalVT ¶
func (m *AbilityOptions) MarshalVT() (dAtA []byte, err error)
func (*AbilityOptions) ProtoMessage ¶
func (*AbilityOptions) ProtoMessage()
func (*AbilityOptions) Reset ¶
func (x *AbilityOptions) Reset()
func (*AbilityOptions) SizeVT ¶
func (m *AbilityOptions) SizeVT() (n int)
func (*AbilityOptions) String ¶
func (x *AbilityOptions) String() string
func (*AbilityOptions) UnmarshalJSON ¶
func (x *AbilityOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AbilityOptions from JSON.
func (*AbilityOptions) UnmarshalProtoJSON ¶
func (x *AbilityOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AbilityOptions message from JSON.
func (*AbilityOptions) UnmarshalVT ¶
func (m *AbilityOptions) UnmarshalVT(dAtA []byte) error
type AbilityTuning ¶
type AbilityTuning struct {
// Ability is the ability's name, such as gunslinger_rocket_launcher.
Ability string `protobuf:"bytes,1,opt,name=ability,proto3" json:"ability,omitempty"`
// Properties replaces the values of the ability's named properties, such
// as AbilityCooldown.
Properties map[string]float32 `` /* 163-byte string literal not displayed */
// Fields writes float schema fields, named as a path of class.field steps
// from the ability's data, such as
// CitadelAbilityVData.m_projectileInfo/ProjectileInfo_t.m_flSpeed.
Fields map[string]float32 `` /* 155-byte string literal not displayed */
// CopyFields copies the field at each value's path over the field at its
// key's path; both must be the same size.
CopyFields map[string]string `` /* 178-byte string literal not displayed */
// contains filtered or unexported fields
}
AbilityTuning changes one ability's data where the game keeps it parsed.
func (*AbilityTuning) CloneMessageVT ¶
func (m *AbilityTuning) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AbilityTuning) CloneVT ¶
func (m *AbilityTuning) CloneVT() *AbilityTuning
func (*AbilityTuning) EqualMessageVT ¶
func (this *AbilityTuning) EqualMessageVT(thatMsg any) bool
func (*AbilityTuning) EqualVT ¶
func (this *AbilityTuning) EqualVT(that *AbilityTuning) bool
func (*AbilityTuning) GetAbility ¶
func (x *AbilityTuning) GetAbility() string
func (*AbilityTuning) GetCopyFields ¶
func (x *AbilityTuning) GetCopyFields() map[string]string
func (*AbilityTuning) GetFields ¶
func (x *AbilityTuning) GetFields() map[string]float32
func (*AbilityTuning) GetProperties ¶
func (x *AbilityTuning) GetProperties() map[string]float32
func (*AbilityTuning) MarshalJSON ¶
func (x *AbilityTuning) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AbilityTuning to JSON.
func (*AbilityTuning) MarshalProtoJSON ¶
func (x *AbilityTuning) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AbilityTuning message to JSON.
func (*AbilityTuning) MarshalProtoText ¶
func (x *AbilityTuning) MarshalProtoText() string
func (*AbilityTuning) MarshalToSizedBufferVT ¶
func (m *AbilityTuning) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AbilityTuning) MarshalToVT ¶
func (m *AbilityTuning) MarshalToVT(dAtA []byte) (int, error)
func (*AbilityTuning) MarshalVT ¶
func (m *AbilityTuning) MarshalVT() (dAtA []byte, err error)
func (*AbilityTuning) ProtoMessage ¶
func (*AbilityTuning) ProtoMessage()
func (*AbilityTuning) Reset ¶
func (x *AbilityTuning) Reset()
func (*AbilityTuning) SizeVT ¶
func (m *AbilityTuning) SizeVT() (n int)
func (*AbilityTuning) String ¶
func (x *AbilityTuning) String() string
func (*AbilityTuning) UnmarshalJSON ¶
func (x *AbilityTuning) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AbilityTuning from JSON.
func (*AbilityTuning) UnmarshalProtoJSON ¶
func (x *AbilityTuning) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AbilityTuning message from JSON.
func (*AbilityTuning) UnmarshalVT ¶
func (m *AbilityTuning) UnmarshalVT(dAtA []byte) error
type AbilityTuning_CopyFieldsEntry ¶
type AbilityTuning_CopyFieldsEntry struct {
Key string `protobuf:"bytes,1,opt,name=key,proto3" json:"key,omitempty"`
Value string `protobuf:"bytes,2,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
func (*AbilityTuning_CopyFieldsEntry) GetKey ¶
func (x *AbilityTuning_CopyFieldsEntry) GetKey() string
func (*AbilityTuning_CopyFieldsEntry) GetValue ¶
func (x *AbilityTuning_CopyFieldsEntry) GetValue() string
func (*AbilityTuning_CopyFieldsEntry) MarshalJSON ¶
func (x *AbilityTuning_CopyFieldsEntry) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AbilityTuning_CopyFieldsEntry to JSON.
func (*AbilityTuning_CopyFieldsEntry) MarshalProtoJSON ¶
func (x *AbilityTuning_CopyFieldsEntry) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AbilityTuning_CopyFieldsEntry message to JSON.
func (*AbilityTuning_CopyFieldsEntry) MarshalProtoText ¶
func (x *AbilityTuning_CopyFieldsEntry) MarshalProtoText() string
func (*AbilityTuning_CopyFieldsEntry) ProtoMessage ¶
func (*AbilityTuning_CopyFieldsEntry) ProtoMessage()
func (*AbilityTuning_CopyFieldsEntry) Reset ¶
func (x *AbilityTuning_CopyFieldsEntry) Reset()
func (*AbilityTuning_CopyFieldsEntry) String ¶
func (x *AbilityTuning_CopyFieldsEntry) String() string
func (*AbilityTuning_CopyFieldsEntry) UnmarshalJSON ¶
func (x *AbilityTuning_CopyFieldsEntry) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AbilityTuning_CopyFieldsEntry from JSON.
func (*AbilityTuning_CopyFieldsEntry) UnmarshalProtoJSON ¶
func (x *AbilityTuning_CopyFieldsEntry) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AbilityTuning_CopyFieldsEntry message from JSON.
type AbilityTuning_FieldsEntry ¶
type AbilityTuning_FieldsEntry struct {
Key string `protobuf:"bytes,1,opt,name=key,proto3" json:"key,omitempty"`
Value float32 `protobuf:"fixed32,2,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
func (*AbilityTuning_FieldsEntry) GetKey ¶
func (x *AbilityTuning_FieldsEntry) GetKey() string
func (*AbilityTuning_FieldsEntry) GetValue ¶
func (x *AbilityTuning_FieldsEntry) GetValue() float32
func (*AbilityTuning_FieldsEntry) MarshalJSON ¶
func (x *AbilityTuning_FieldsEntry) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AbilityTuning_FieldsEntry to JSON.
func (*AbilityTuning_FieldsEntry) MarshalProtoJSON ¶
func (x *AbilityTuning_FieldsEntry) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AbilityTuning_FieldsEntry message to JSON.
func (*AbilityTuning_FieldsEntry) MarshalProtoText ¶
func (x *AbilityTuning_FieldsEntry) MarshalProtoText() string
func (*AbilityTuning_FieldsEntry) ProtoMessage ¶
func (*AbilityTuning_FieldsEntry) ProtoMessage()
func (*AbilityTuning_FieldsEntry) Reset ¶
func (x *AbilityTuning_FieldsEntry) Reset()
func (*AbilityTuning_FieldsEntry) String ¶
func (x *AbilityTuning_FieldsEntry) String() string
func (*AbilityTuning_FieldsEntry) UnmarshalJSON ¶
func (x *AbilityTuning_FieldsEntry) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AbilityTuning_FieldsEntry from JSON.
func (*AbilityTuning_FieldsEntry) UnmarshalProtoJSON ¶
func (x *AbilityTuning_FieldsEntry) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AbilityTuning_FieldsEntry message from JSON.
type AbilityTuning_PropertiesEntry ¶
type AbilityTuning_PropertiesEntry struct {
Key string `protobuf:"bytes,1,opt,name=key,proto3" json:"key,omitempty"`
Value float32 `protobuf:"fixed32,2,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
func (*AbilityTuning_PropertiesEntry) GetKey ¶
func (x *AbilityTuning_PropertiesEntry) GetKey() string
func (*AbilityTuning_PropertiesEntry) GetValue ¶
func (x *AbilityTuning_PropertiesEntry) GetValue() float32
func (*AbilityTuning_PropertiesEntry) MarshalJSON ¶
func (x *AbilityTuning_PropertiesEntry) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AbilityTuning_PropertiesEntry to JSON.
func (*AbilityTuning_PropertiesEntry) MarshalProtoJSON ¶
func (x *AbilityTuning_PropertiesEntry) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AbilityTuning_PropertiesEntry message to JSON.
func (*AbilityTuning_PropertiesEntry) MarshalProtoText ¶
func (x *AbilityTuning_PropertiesEntry) MarshalProtoText() string
func (*AbilityTuning_PropertiesEntry) ProtoMessage ¶
func (*AbilityTuning_PropertiesEntry) ProtoMessage()
func (*AbilityTuning_PropertiesEntry) Reset ¶
func (x *AbilityTuning_PropertiesEntry) Reset()
func (*AbilityTuning_PropertiesEntry) String ¶
func (x *AbilityTuning_PropertiesEntry) String() string
func (*AbilityTuning_PropertiesEntry) UnmarshalJSON ¶
func (x *AbilityTuning_PropertiesEntry) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AbilityTuning_PropertiesEntry from JSON.
func (*AbilityTuning_PropertiesEntry) UnmarshalProtoJSON ¶
func (x *AbilityTuning_PropertiesEntry) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AbilityTuning_PropertiesEntry message from JSON.
type ActiveResponse ¶
type ActiveResponse struct {
Active bool `protobuf:"varint,1,opt,name=active,proto3" json:"active,omitempty"`
// contains filtered or unexported fields
}
ActiveResponse reports whether a state is active.
func (*ActiveResponse) CloneMessageVT ¶
func (m *ActiveResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ActiveResponse) CloneVT ¶
func (m *ActiveResponse) CloneVT() *ActiveResponse
func (*ActiveResponse) EqualMessageVT ¶
func (this *ActiveResponse) EqualMessageVT(thatMsg any) bool
func (*ActiveResponse) EqualVT ¶
func (this *ActiveResponse) EqualVT(that *ActiveResponse) bool
func (*ActiveResponse) GetActive ¶
func (x *ActiveResponse) GetActive() bool
func (*ActiveResponse) MarshalJSON ¶
func (x *ActiveResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ActiveResponse to JSON.
func (*ActiveResponse) MarshalProtoJSON ¶
func (x *ActiveResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ActiveResponse message to JSON.
func (*ActiveResponse) MarshalProtoText ¶
func (x *ActiveResponse) MarshalProtoText() string
func (*ActiveResponse) MarshalToSizedBufferVT ¶
func (m *ActiveResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ActiveResponse) MarshalToVT ¶
func (m *ActiveResponse) MarshalToVT(dAtA []byte) (int, error)
func (*ActiveResponse) MarshalVT ¶
func (m *ActiveResponse) MarshalVT() (dAtA []byte, err error)
func (*ActiveResponse) ProtoMessage ¶
func (*ActiveResponse) ProtoMessage()
func (*ActiveResponse) Reset ¶
func (x *ActiveResponse) Reset()
func (*ActiveResponse) SizeVT ¶
func (m *ActiveResponse) SizeVT() (n int)
func (*ActiveResponse) String ¶
func (x *ActiveResponse) String() string
func (*ActiveResponse) UnmarshalJSON ¶
func (x *ActiveResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ActiveResponse from JSON.
func (*ActiveResponse) UnmarshalProtoJSON ¶
func (x *ActiveResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ActiveResponse message from JSON.
func (*ActiveResponse) UnmarshalVT ¶
func (m *ActiveResponse) UnmarshalVT(dAtA []byte) error
type AddMetricRequest ¶
type AddMetricRequest struct {
// Player is the player's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Name names a metric the manifest declares.
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
// Value is the amount a sum adds and the value a maximum compares; a
// count adds one.
Value float64 `protobuf:"fixed64,3,opt,name=value,proto3" json:"value,omitempty"`
// Label is one of the metric's declared labels, or empty for a metric
// without labels.
Label *string `protobuf:"bytes,4,opt,name=label,proto3,oneof" json:"label,omitempty"`
// contains filtered or unexported fields
}
AddMetricRequest adds to one of a player's metric totals.
func (*AddMetricRequest) CloneMessageVT ¶
func (m *AddMetricRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AddMetricRequest) CloneVT ¶
func (m *AddMetricRequest) CloneVT() *AddMetricRequest
func (*AddMetricRequest) EqualMessageVT ¶
func (this *AddMetricRequest) EqualMessageVT(thatMsg any) bool
func (*AddMetricRequest) EqualVT ¶
func (this *AddMetricRequest) EqualVT(that *AddMetricRequest) bool
func (*AddMetricRequest) GetLabel ¶
func (x *AddMetricRequest) GetLabel() string
func (*AddMetricRequest) GetName ¶
func (x *AddMetricRequest) GetName() string
func (*AddMetricRequest) GetPlayer ¶
func (x *AddMetricRequest) GetPlayer() int32
func (*AddMetricRequest) GetValue ¶
func (x *AddMetricRequest) GetValue() float64
func (*AddMetricRequest) MarshalJSON ¶
func (x *AddMetricRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AddMetricRequest to JSON.
func (*AddMetricRequest) MarshalProtoJSON ¶
func (x *AddMetricRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AddMetricRequest message to JSON.
func (*AddMetricRequest) MarshalProtoText ¶
func (x *AddMetricRequest) MarshalProtoText() string
func (*AddMetricRequest) MarshalToSizedBufferVT ¶
func (m *AddMetricRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AddMetricRequest) MarshalToVT ¶
func (m *AddMetricRequest) MarshalToVT(dAtA []byte) (int, error)
func (*AddMetricRequest) MarshalVT ¶
func (m *AddMetricRequest) MarshalVT() (dAtA []byte, err error)
func (*AddMetricRequest) ProtoMessage ¶
func (*AddMetricRequest) ProtoMessage()
func (*AddMetricRequest) Reset ¶
func (x *AddMetricRequest) Reset()
func (*AddMetricRequest) SizeVT ¶
func (m *AddMetricRequest) SizeVT() (n int)
func (*AddMetricRequest) String ¶
func (x *AddMetricRequest) String() string
func (*AddMetricRequest) UnmarshalJSON ¶
func (x *AddMetricRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AddMetricRequest from JSON.
func (*AddMetricRequest) UnmarshalProtoJSON ¶
func (x *AddMetricRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AddMetricRequest message from JSON.
func (*AddMetricRequest) UnmarshalVT ¶
func (m *AddMetricRequest) UnmarshalVT(dAtA []byte) error
type AdjustSoulsRequest ¶
type AdjustSoulsRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Delta adds souls, or spends them when negative.
Delta int32 `protobuf:"varint,2,opt,name=delta,proto3" json:"delta,omitempty"`
// Silent hides the game's souls notice.
Silent *bool `protobuf:"varint,3,opt,name=silent,proto3,oneof" json:"silent,omitempty"`
// contains filtered or unexported fields
}
AdjustSoulsRequest changes one player's souls.
func (*AdjustSoulsRequest) CloneMessageVT ¶
func (m *AdjustSoulsRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AdjustSoulsRequest) CloneVT ¶
func (m *AdjustSoulsRequest) CloneVT() *AdjustSoulsRequest
func (*AdjustSoulsRequest) EqualMessageVT ¶
func (this *AdjustSoulsRequest) EqualMessageVT(thatMsg any) bool
func (*AdjustSoulsRequest) EqualVT ¶
func (this *AdjustSoulsRequest) EqualVT(that *AdjustSoulsRequest) bool
func (*AdjustSoulsRequest) GetDelta ¶
func (x *AdjustSoulsRequest) GetDelta() int32
func (*AdjustSoulsRequest) GetPlayer ¶
func (x *AdjustSoulsRequest) GetPlayer() int32
func (*AdjustSoulsRequest) GetSilent ¶
func (x *AdjustSoulsRequest) GetSilent() bool
func (*AdjustSoulsRequest) MarshalJSON ¶
func (x *AdjustSoulsRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AdjustSoulsRequest to JSON.
func (*AdjustSoulsRequest) MarshalProtoJSON ¶
func (x *AdjustSoulsRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AdjustSoulsRequest message to JSON.
func (*AdjustSoulsRequest) MarshalProtoText ¶
func (x *AdjustSoulsRequest) MarshalProtoText() string
func (*AdjustSoulsRequest) MarshalToSizedBufferVT ¶
func (m *AdjustSoulsRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AdjustSoulsRequest) MarshalToVT ¶
func (m *AdjustSoulsRequest) MarshalToVT(dAtA []byte) (int, error)
func (*AdjustSoulsRequest) MarshalVT ¶
func (m *AdjustSoulsRequest) MarshalVT() (dAtA []byte, err error)
func (*AdjustSoulsRequest) ProtoMessage ¶
func (*AdjustSoulsRequest) ProtoMessage()
func (*AdjustSoulsRequest) Reset ¶
func (x *AdjustSoulsRequest) Reset()
func (*AdjustSoulsRequest) SizeVT ¶
func (m *AdjustSoulsRequest) SizeVT() (n int)
func (*AdjustSoulsRequest) String ¶
func (x *AdjustSoulsRequest) String() string
func (*AdjustSoulsRequest) UnmarshalJSON ¶
func (x *AdjustSoulsRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AdjustSoulsRequest from JSON.
func (*AdjustSoulsRequest) UnmarshalProtoJSON ¶
func (x *AdjustSoulsRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AdjustSoulsRequest message from JSON.
func (*AdjustSoulsRequest) UnmarshalVT ¶
func (m *AdjustSoulsRequest) UnmarshalVT(dAtA []byte) error
type AliveResponse ¶
type AliveResponse struct {
Alive bool `protobuf:"varint,1,opt,name=alive,proto3" json:"alive,omitempty"`
// contains filtered or unexported fields
}
AliveResponse reports whether a unit or pickup was still in the world.
func (*AliveResponse) CloneMessageVT ¶
func (m *AliveResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AliveResponse) CloneVT ¶
func (m *AliveResponse) CloneVT() *AliveResponse
func (*AliveResponse) EqualMessageVT ¶
func (this *AliveResponse) EqualMessageVT(thatMsg any) bool
func (*AliveResponse) EqualVT ¶
func (this *AliveResponse) EqualVT(that *AliveResponse) bool
func (*AliveResponse) GetAlive ¶
func (x *AliveResponse) GetAlive() bool
func (*AliveResponse) MarshalJSON ¶
func (x *AliveResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AliveResponse to JSON.
func (*AliveResponse) MarshalProtoJSON ¶
func (x *AliveResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AliveResponse message to JSON.
func (*AliveResponse) MarshalProtoText ¶
func (x *AliveResponse) MarshalProtoText() string
func (*AliveResponse) MarshalToSizedBufferVT ¶
func (m *AliveResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AliveResponse) MarshalToVT ¶
func (m *AliveResponse) MarshalToVT(dAtA []byte) (int, error)
func (*AliveResponse) MarshalVT ¶
func (m *AliveResponse) MarshalVT() (dAtA []byte, err error)
func (*AliveResponse) ProtoMessage ¶
func (*AliveResponse) ProtoMessage()
func (*AliveResponse) Reset ¶
func (x *AliveResponse) Reset()
func (*AliveResponse) SizeVT ¶
func (m *AliveResponse) SizeVT() (n int)
func (*AliveResponse) String ¶
func (x *AliveResponse) String() string
func (*AliveResponse) UnmarshalJSON ¶
func (x *AliveResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AliveResponse from JSON.
func (*AliveResponse) UnmarshalProtoJSON ¶
func (x *AliveResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AliveResponse message from JSON.
func (*AliveResponse) UnmarshalVT ¶
func (m *AliveResponse) UnmarshalVT(dAtA []byte) error
type AnnounceRequest ¶
type AnnounceRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Title is the announcement's heading.
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title,omitempty"`
// Text is the announcement's body.
Text string `protobuf:"bytes,3,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
AnnounceRequest addresses a game announcement to one player.
func (*AnnounceRequest) CloneMessageVT ¶
func (m *AnnounceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AnnounceRequest) CloneVT ¶
func (m *AnnounceRequest) CloneVT() *AnnounceRequest
func (*AnnounceRequest) EqualMessageVT ¶
func (this *AnnounceRequest) EqualMessageVT(thatMsg any) bool
func (*AnnounceRequest) EqualVT ¶
func (this *AnnounceRequest) EqualVT(that *AnnounceRequest) bool
func (*AnnounceRequest) GetPlayer ¶
func (x *AnnounceRequest) GetPlayer() int32
func (*AnnounceRequest) GetText ¶
func (x *AnnounceRequest) GetText() string
func (*AnnounceRequest) GetTitle ¶
func (x *AnnounceRequest) GetTitle() string
func (*AnnounceRequest) MarshalJSON ¶
func (x *AnnounceRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AnnounceRequest to JSON.
func (*AnnounceRequest) MarshalProtoJSON ¶
func (x *AnnounceRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AnnounceRequest message to JSON.
func (*AnnounceRequest) MarshalProtoText ¶
func (x *AnnounceRequest) MarshalProtoText() string
func (*AnnounceRequest) MarshalToSizedBufferVT ¶
func (m *AnnounceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AnnounceRequest) MarshalToVT ¶
func (m *AnnounceRequest) MarshalToVT(dAtA []byte) (int, error)
func (*AnnounceRequest) MarshalVT ¶
func (m *AnnounceRequest) MarshalVT() (dAtA []byte, err error)
func (*AnnounceRequest) ProtoMessage ¶
func (*AnnounceRequest) ProtoMessage()
func (*AnnounceRequest) Reset ¶
func (x *AnnounceRequest) Reset()
func (*AnnounceRequest) SizeVT ¶
func (m *AnnounceRequest) SizeVT() (n int)
func (*AnnounceRequest) String ¶
func (x *AnnounceRequest) String() string
func (*AnnounceRequest) UnmarshalJSON ¶
func (x *AnnounceRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AnnounceRequest from JSON.
func (*AnnounceRequest) UnmarshalProtoJSON ¶
func (x *AnnounceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AnnounceRequest message from JSON.
func (*AnnounceRequest) UnmarshalVT ¶
func (m *AnnounceRequest) UnmarshalVT(dAtA []byte) error
type BotOptions ¶
type BotOptions struct {
// Name is the bot's player name.
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
// Team is the team number to join: 2 or 3.
Team int32 `protobuf:"varint,2,opt,name=team,proto3" json:"team,omitempty"`
// Hero names the bot's hero, such as hero_wraith, or gives its identifier
// as Pawn.hero reports it.
//
// Types that are assignable to Hero:
// *BotOptions_HeroName
// *BotOptions_HeroId
Hero isBotOptions_Hero `protobuf_oneof:"hero"`
// Position is where the bot appears.
Position *modlock.Vec3 `protobuf:"bytes,5,opt,name=position,proto3,oneof" json:"position,omitempty"`
// contains filtered or unexported fields
}
BotOptions describes a bot player.
func (*BotOptions) CloneMessageVT ¶
func (m *BotOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*BotOptions) CloneVT ¶
func (m *BotOptions) CloneVT() *BotOptions
func (*BotOptions) EqualMessageVT ¶
func (this *BotOptions) EqualMessageVT(thatMsg any) bool
func (*BotOptions) EqualVT ¶
func (this *BotOptions) EqualVT(that *BotOptions) bool
func (*BotOptions) GetHero ¶
func (m *BotOptions) GetHero() isBotOptions_Hero
func (*BotOptions) GetHeroId ¶
func (x *BotOptions) GetHeroId() uint32
func (*BotOptions) GetHeroName ¶
func (x *BotOptions) GetHeroName() string
func (*BotOptions) GetName ¶
func (x *BotOptions) GetName() string
func (*BotOptions) GetPosition ¶
func (x *BotOptions) GetPosition() *modlock.Vec3
func (*BotOptions) GetTeam ¶
func (x *BotOptions) GetTeam() int32
func (*BotOptions) MarshalJSON ¶
func (x *BotOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the BotOptions to JSON.
func (*BotOptions) MarshalProtoJSON ¶
func (x *BotOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the BotOptions message to JSON.
func (*BotOptions) MarshalProtoText ¶
func (x *BotOptions) MarshalProtoText() string
func (*BotOptions) MarshalToSizedBufferVT ¶
func (m *BotOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*BotOptions) MarshalToVT ¶
func (m *BotOptions) MarshalToVT(dAtA []byte) (int, error)
func (*BotOptions) MarshalVT ¶
func (m *BotOptions) MarshalVT() (dAtA []byte, err error)
func (*BotOptions) ProtoMessage ¶
func (*BotOptions) ProtoMessage()
func (*BotOptions) Reset ¶
func (x *BotOptions) Reset()
func (*BotOptions) SizeVT ¶
func (m *BotOptions) SizeVT() (n int)
func (*BotOptions) String ¶
func (x *BotOptions) String() string
func (*BotOptions) UnmarshalJSON ¶
func (x *BotOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the BotOptions from JSON.
func (*BotOptions) UnmarshalProtoJSON ¶
func (x *BotOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the BotOptions message from JSON.
func (*BotOptions) UnmarshalVT ¶
func (m *BotOptions) UnmarshalVT(dAtA []byte) error
type BotOptions_HeroId ¶
type BotOptions_HeroId struct {
HeroId uint32 `protobuf:"varint,4,opt,name=hero_id,json=heroId,proto3,oneof"`
}
func (*BotOptions_HeroId) CloneOneofVT ¶
func (m *BotOptions_HeroId) CloneOneofVT() isBotOptions_Hero
func (*BotOptions_HeroId) CloneVT ¶
func (m *BotOptions_HeroId) CloneVT() *BotOptions_HeroId
func (*BotOptions_HeroId) EqualVT ¶
func (this *BotOptions_HeroId) EqualVT(thatIface isBotOptions_Hero) bool
func (*BotOptions_HeroId) MarshalToSizedBufferVT ¶
func (m *BotOptions_HeroId) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*BotOptions_HeroId) MarshalToVT ¶
func (m *BotOptions_HeroId) MarshalToVT(dAtA []byte) (int, error)
func (*BotOptions_HeroId) SizeVT ¶
func (m *BotOptions_HeroId) SizeVT() (n int)
type BotOptions_HeroName ¶
type BotOptions_HeroName struct {
HeroName string `protobuf:"bytes,3,opt,name=hero_name,json=heroName,proto3,oneof"`
}
func (*BotOptions_HeroName) CloneOneofVT ¶
func (m *BotOptions_HeroName) CloneOneofVT() isBotOptions_Hero
func (*BotOptions_HeroName) CloneVT ¶
func (m *BotOptions_HeroName) CloneVT() *BotOptions_HeroName
func (*BotOptions_HeroName) EqualVT ¶
func (this *BotOptions_HeroName) EqualVT(thatIface isBotOptions_Hero) bool
func (*BotOptions_HeroName) MarshalToSizedBufferVT ¶
func (m *BotOptions_HeroName) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*BotOptions_HeroName) MarshalToVT ¶
func (m *BotOptions_HeroName) MarshalToVT(dAtA []byte) (int, error)
func (*BotOptions_HeroName) SizeVT ¶
func (m *BotOptions_HeroName) SizeVT() (n int)
type BotResponse ¶
type BotResponse struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// contains filtered or unexported fields
}
BotResponse holds the bot AddBot added.
func (*BotResponse) CloneMessageVT ¶
func (m *BotResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*BotResponse) CloneVT ¶
func (m *BotResponse) CloneVT() *BotResponse
func (*BotResponse) EqualMessageVT ¶
func (this *BotResponse) EqualMessageVT(thatMsg any) bool
func (*BotResponse) EqualVT ¶
func (this *BotResponse) EqualVT(that *BotResponse) bool
func (*BotResponse) GetPlayer ¶
func (x *BotResponse) GetPlayer() int32
func (*BotResponse) MarshalJSON ¶
func (x *BotResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the BotResponse to JSON.
func (*BotResponse) MarshalProtoJSON ¶
func (x *BotResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the BotResponse message to JSON.
func (*BotResponse) MarshalProtoText ¶
func (x *BotResponse) MarshalProtoText() string
func (*BotResponse) MarshalToSizedBufferVT ¶
func (m *BotResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*BotResponse) MarshalToVT ¶
func (m *BotResponse) MarshalToVT(dAtA []byte) (int, error)
func (*BotResponse) MarshalVT ¶
func (m *BotResponse) MarshalVT() (dAtA []byte, err error)
func (*BotResponse) ProtoMessage ¶
func (*BotResponse) ProtoMessage()
func (*BotResponse) Reset ¶
func (x *BotResponse) Reset()
func (*BotResponse) SizeVT ¶
func (m *BotResponse) SizeVT() (n int)
func (*BotResponse) String ¶
func (x *BotResponse) String() string
func (*BotResponse) UnmarshalJSON ¶
func (x *BotResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the BotResponse from JSON.
func (*BotResponse) UnmarshalProtoJSON ¶
func (x *BotResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the BotResponse message from JSON.
func (*BotResponse) UnmarshalVT ¶
func (m *BotResponse) UnmarshalVT(dAtA []byte) error
type ButtonsResponse ¶
type ButtonsResponse struct {
Buttons uint64 `protobuf:"varint,1,opt,name=buttons,proto3" json:"buttons,omitempty"`
// contains filtered or unexported fields
}
ButtonsResponse holds the buttons a player holds.
func (*ButtonsResponse) CloneMessageVT ¶
func (m *ButtonsResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ButtonsResponse) CloneVT ¶
func (m *ButtonsResponse) CloneVT() *ButtonsResponse
func (*ButtonsResponse) EqualMessageVT ¶
func (this *ButtonsResponse) EqualMessageVT(thatMsg any) bool
func (*ButtonsResponse) EqualVT ¶
func (this *ButtonsResponse) EqualVT(that *ButtonsResponse) bool
func (*ButtonsResponse) GetButtons ¶
func (x *ButtonsResponse) GetButtons() uint64
func (*ButtonsResponse) MarshalJSON ¶
func (x *ButtonsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ButtonsResponse to JSON.
func (*ButtonsResponse) MarshalProtoJSON ¶
func (x *ButtonsResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ButtonsResponse message to JSON.
func (*ButtonsResponse) MarshalProtoText ¶
func (x *ButtonsResponse) MarshalProtoText() string
func (*ButtonsResponse) MarshalToSizedBufferVT ¶
func (m *ButtonsResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ButtonsResponse) MarshalToVT ¶
func (m *ButtonsResponse) MarshalToVT(dAtA []byte) (int, error)
func (*ButtonsResponse) MarshalVT ¶
func (m *ButtonsResponse) MarshalVT() (dAtA []byte, err error)
func (*ButtonsResponse) ProtoMessage ¶
func (*ButtonsResponse) ProtoMessage()
func (*ButtonsResponse) Reset ¶
func (x *ButtonsResponse) Reset()
func (*ButtonsResponse) SizeVT ¶
func (m *ButtonsResponse) SizeVT() (n int)
func (*ButtonsResponse) String ¶
func (x *ButtonsResponse) String() string
func (*ButtonsResponse) UnmarshalJSON ¶
func (x *ButtonsResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ButtonsResponse from JSON.
func (*ButtonsResponse) UnmarshalProtoJSON ¶
func (x *ButtonsResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ButtonsResponse message from JSON.
func (*ButtonsResponse) UnmarshalVT ¶
func (m *ButtonsResponse) UnmarshalVT(dAtA []byte) error
type Call ¶
type Call struct {
// Method names the method, such as "Chat".
Method string `protobuf:"bytes,1,opt,name=method,proto3" json:"method,omitempty"`
// Request is the method's encoded request.
Request []byte `protobuf:"bytes,2,opt,name=request,proto3" json:"request,omitempty"`
// contains filtered or unexported fields
}
Call is one method call across the boundary: a mod calling the game through modlock.host_call, or the game delivering an event through the mod's modlock_event export.
func (*Call) CloneMessageVT ¶
func (m *Call) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Call) EqualMessageVT ¶
func (*Call) GetRequest ¶
func (*Call) MarshalJSON ¶
MarshalJSON marshals the Call to JSON.
func (*Call) MarshalProtoJSON ¶
func (x *Call) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Call message to JSON.
func (*Call) MarshalProtoText ¶
func (*Call) MarshalToSizedBufferVT ¶
func (*Call) ProtoMessage ¶
func (*Call) ProtoMessage()
func (*Call) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Call from JSON.
func (*Call) UnmarshalProtoJSON ¶
func (x *Call) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Call message from JSON.
func (*Call) UnmarshalVT ¶
type CenterTextRequest ¶
type CenterTextRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the text to show; empty text clears it.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
CenterTextRequest replaces one player's center text.
func (*CenterTextRequest) CloneMessageVT ¶
func (m *CenterTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CenterTextRequest) CloneVT ¶
func (m *CenterTextRequest) CloneVT() *CenterTextRequest
func (*CenterTextRequest) EqualMessageVT ¶
func (this *CenterTextRequest) EqualMessageVT(thatMsg any) bool
func (*CenterTextRequest) EqualVT ¶
func (this *CenterTextRequest) EqualVT(that *CenterTextRequest) bool
func (*CenterTextRequest) GetPlayer ¶
func (x *CenterTextRequest) GetPlayer() int32
func (*CenterTextRequest) GetText ¶
func (x *CenterTextRequest) GetText() string
func (*CenterTextRequest) MarshalJSON ¶
func (x *CenterTextRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CenterTextRequest to JSON.
func (*CenterTextRequest) MarshalProtoJSON ¶
func (x *CenterTextRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CenterTextRequest message to JSON.
func (*CenterTextRequest) MarshalProtoText ¶
func (x *CenterTextRequest) MarshalProtoText() string
func (*CenterTextRequest) MarshalToSizedBufferVT ¶
func (m *CenterTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CenterTextRequest) MarshalToVT ¶
func (m *CenterTextRequest) MarshalToVT(dAtA []byte) (int, error)
func (*CenterTextRequest) MarshalVT ¶
func (m *CenterTextRequest) MarshalVT() (dAtA []byte, err error)
func (*CenterTextRequest) ProtoMessage ¶
func (*CenterTextRequest) ProtoMessage()
func (*CenterTextRequest) Reset ¶
func (x *CenterTextRequest) Reset()
func (*CenterTextRequest) SizeVT ¶
func (m *CenterTextRequest) SizeVT() (n int)
func (*CenterTextRequest) String ¶
func (x *CenterTextRequest) String() string
func (*CenterTextRequest) UnmarshalJSON ¶
func (x *CenterTextRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CenterTextRequest from JSON.
func (*CenterTextRequest) UnmarshalProtoJSON ¶
func (x *CenterTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CenterTextRequest message from JSON.
func (*CenterTextRequest) UnmarshalVT ¶
func (m *CenterTextRequest) UnmarshalVT(dAtA []byte) error
type ChatRequest ¶
type ChatRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the chat line.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
ChatRequest addresses server chat to one player.
func (*ChatRequest) CloneMessageVT ¶
func (m *ChatRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ChatRequest) CloneVT ¶
func (m *ChatRequest) CloneVT() *ChatRequest
func (*ChatRequest) EqualMessageVT ¶
func (this *ChatRequest) EqualMessageVT(thatMsg any) bool
func (*ChatRequest) EqualVT ¶
func (this *ChatRequest) EqualVT(that *ChatRequest) bool
func (*ChatRequest) GetPlayer ¶
func (x *ChatRequest) GetPlayer() int32
func (*ChatRequest) GetText ¶
func (x *ChatRequest) GetText() string
func (*ChatRequest) MarshalJSON ¶
func (x *ChatRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ChatRequest to JSON.
func (*ChatRequest) MarshalProtoJSON ¶
func (x *ChatRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ChatRequest message to JSON.
func (*ChatRequest) MarshalProtoText ¶
func (x *ChatRequest) MarshalProtoText() string
func (*ChatRequest) MarshalToSizedBufferVT ¶
func (m *ChatRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ChatRequest) MarshalToVT ¶
func (m *ChatRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ChatRequest) MarshalVT ¶
func (m *ChatRequest) MarshalVT() (dAtA []byte, err error)
func (*ChatRequest) ProtoMessage ¶
func (*ChatRequest) ProtoMessage()
func (*ChatRequest) Reset ¶
func (x *ChatRequest) Reset()
func (*ChatRequest) SizeVT ¶
func (m *ChatRequest) SizeVT() (n int)
func (*ChatRequest) String ¶
func (x *ChatRequest) String() string
func (*ChatRequest) UnmarshalJSON ¶
func (x *ChatRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ChatRequest from JSON.
func (*ChatRequest) UnmarshalProtoJSON ¶
func (x *ChatRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ChatRequest message from JSON.
func (*ChatRequest) UnmarshalVT ¶
func (m *ChatRequest) UnmarshalVT(dAtA []byte) error
type ClearScreenEffectRequest ¶
type ClearScreenEffectRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Effect is the effect to end.
Effect ScreenEffect `protobuf:"varint,2,opt,name=effect,proto3" json:"effect,omitempty"`
// contains filtered or unexported fields
}
ClearScreenEffectRequest ends a screen effect on one player's view.
func (*ClearScreenEffectRequest) CloneMessageVT ¶
func (m *ClearScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ClearScreenEffectRequest) CloneVT ¶
func (m *ClearScreenEffectRequest) CloneVT() *ClearScreenEffectRequest
func (*ClearScreenEffectRequest) EqualMessageVT ¶
func (this *ClearScreenEffectRequest) EqualMessageVT(thatMsg any) bool
func (*ClearScreenEffectRequest) EqualVT ¶
func (this *ClearScreenEffectRequest) EqualVT(that *ClearScreenEffectRequest) bool
func (*ClearScreenEffectRequest) GetEffect ¶
func (x *ClearScreenEffectRequest) GetEffect() ScreenEffect
func (*ClearScreenEffectRequest) GetPlayer ¶
func (x *ClearScreenEffectRequest) GetPlayer() int32
func (*ClearScreenEffectRequest) MarshalJSON ¶
func (x *ClearScreenEffectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ClearScreenEffectRequest to JSON.
func (*ClearScreenEffectRequest) MarshalProtoJSON ¶
func (x *ClearScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ClearScreenEffectRequest message to JSON.
func (*ClearScreenEffectRequest) MarshalProtoText ¶
func (x *ClearScreenEffectRequest) MarshalProtoText() string
func (*ClearScreenEffectRequest) MarshalToSizedBufferVT ¶
func (m *ClearScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ClearScreenEffectRequest) MarshalToVT ¶
func (m *ClearScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ClearScreenEffectRequest) MarshalVT ¶
func (m *ClearScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
func (*ClearScreenEffectRequest) ProtoMessage ¶
func (*ClearScreenEffectRequest) ProtoMessage()
func (*ClearScreenEffectRequest) Reset ¶
func (x *ClearScreenEffectRequest) Reset()
func (*ClearScreenEffectRequest) SizeVT ¶
func (m *ClearScreenEffectRequest) SizeVT() (n int)
func (*ClearScreenEffectRequest) String ¶
func (x *ClearScreenEffectRequest) String() string
func (*ClearScreenEffectRequest) UnmarshalJSON ¶
func (x *ClearScreenEffectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ClearScreenEffectRequest from JSON.
func (*ClearScreenEffectRequest) UnmarshalProtoJSON ¶
func (x *ClearScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ClearScreenEffectRequest message from JSON.
func (*ClearScreenEffectRequest) UnmarshalVT ¶
func (m *ClearScreenEffectRequest) UnmarshalVT(dAtA []byte) error
type CommandEvent ¶
type CommandEvent struct {
// Player is the player who typed the command.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Line is the complete command line, starting with the command name.
Line string `protobuf:"bytes,2,opt,name=line,proto3" json:"line,omitempty"`
// contains filtered or unexported fields
}
CommandEvent carries one command line from a player: a chat line that starts with a slash (or ".", "+" or "-"), without that prefix, or a console command the server received.
func (*CommandEvent) CloneMessageVT ¶
func (m *CommandEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CommandEvent) CloneVT ¶
func (m *CommandEvent) CloneVT() *CommandEvent
func (*CommandEvent) EqualMessageVT ¶
func (this *CommandEvent) EqualMessageVT(thatMsg any) bool
func (*CommandEvent) EqualVT ¶
func (this *CommandEvent) EqualVT(that *CommandEvent) bool
func (*CommandEvent) GetLine ¶
func (x *CommandEvent) GetLine() string
func (*CommandEvent) GetPlayer ¶
func (x *CommandEvent) GetPlayer() int32
func (*CommandEvent) MarshalJSON ¶
func (x *CommandEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CommandEvent to JSON.
func (*CommandEvent) MarshalProtoJSON ¶
func (x *CommandEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CommandEvent message to JSON.
func (*CommandEvent) MarshalProtoText ¶
func (x *CommandEvent) MarshalProtoText() string
func (*CommandEvent) MarshalToSizedBufferVT ¶
func (m *CommandEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CommandEvent) MarshalToVT ¶
func (m *CommandEvent) MarshalToVT(dAtA []byte) (int, error)
func (*CommandEvent) MarshalVT ¶
func (m *CommandEvent) MarshalVT() (dAtA []byte, err error)
func (*CommandEvent) ProtoMessage ¶
func (*CommandEvent) ProtoMessage()
func (*CommandEvent) Reset ¶
func (x *CommandEvent) Reset()
func (*CommandEvent) SizeVT ¶
func (m *CommandEvent) SizeVT() (n int)
func (*CommandEvent) String ¶
func (x *CommandEvent) String() string
func (*CommandEvent) UnmarshalJSON ¶
func (x *CommandEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CommandEvent from JSON.
func (*CommandEvent) UnmarshalProtoJSON ¶
func (x *CommandEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CommandEvent message from JSON.
func (*CommandEvent) UnmarshalVT ¶
func (m *CommandEvent) UnmarshalVT(dAtA []byte) error
type CommandResult ¶
type CommandResult struct {
// Claimed ends the command's dispatch; the game and later mods do not see
// it.
Claimed bool `protobuf:"varint,1,opt,name=claimed,proto3" json:"claimed,omitempty"`
// contains filtered or unexported fields
}
CommandResult answers whether the mod handled a command.
func (*CommandResult) CloneMessageVT ¶
func (m *CommandResult) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CommandResult) CloneVT ¶
func (m *CommandResult) CloneVT() *CommandResult
func (*CommandResult) EqualMessageVT ¶
func (this *CommandResult) EqualMessageVT(thatMsg any) bool
func (*CommandResult) EqualVT ¶
func (this *CommandResult) EqualVT(that *CommandResult) bool
func (*CommandResult) GetClaimed ¶
func (x *CommandResult) GetClaimed() bool
func (*CommandResult) MarshalJSON ¶
func (x *CommandResult) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CommandResult to JSON.
func (*CommandResult) MarshalProtoJSON ¶
func (x *CommandResult) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CommandResult message to JSON.
func (*CommandResult) MarshalProtoText ¶
func (x *CommandResult) MarshalProtoText() string
func (*CommandResult) MarshalToSizedBufferVT ¶
func (m *CommandResult) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CommandResult) MarshalToVT ¶
func (m *CommandResult) MarshalToVT(dAtA []byte) (int, error)
func (*CommandResult) MarshalVT ¶
func (m *CommandResult) MarshalVT() (dAtA []byte, err error)
func (*CommandResult) ProtoMessage ¶
func (*CommandResult) ProtoMessage()
func (*CommandResult) Reset ¶
func (x *CommandResult) Reset()
func (*CommandResult) SizeVT ¶
func (m *CommandResult) SizeVT() (n int)
func (*CommandResult) String ¶
func (x *CommandResult) String() string
func (*CommandResult) UnmarshalJSON ¶
func (x *CommandResult) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CommandResult from JSON.
func (*CommandResult) UnmarshalProtoJSON ¶
func (x *CommandResult) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CommandResult message from JSON.
func (*CommandResult) UnmarshalVT ¶
func (m *CommandResult) UnmarshalVT(dAtA []byte) error
type Connection ¶
type Connection struct {
// Player is the connection's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// SteamId identifies a human's account, or is zero for a bot.
SteamId uint64 `protobuf:"varint,2,opt,name=steam_id,json=steamId,proto3" json:"steamId,omitempty"`
// Name is the player's name.
Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
// Bot is true for a bot player.
Bot bool `protobuf:"varint,4,opt,name=bot,proto3" json:"bot,omitempty"`
// Ready is true once a human has finished joining; bots are always ready.
Ready bool `protobuf:"varint,5,opt,name=ready,proto3" json:"ready,omitempty"`
// Generation changes each time a new connection takes the slot.
Generation uint32 `protobuf:"varint,6,opt,name=generation,proto3" json:"generation,omitempty"`
// contains filtered or unexported fields
}
Connection is one occupied player slot.
func (*Connection) CloneMessageVT ¶
func (m *Connection) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Connection) CloneVT ¶
func (m *Connection) CloneVT() *Connection
func (*Connection) EqualMessageVT ¶
func (this *Connection) EqualMessageVT(thatMsg any) bool
func (*Connection) EqualVT ¶
func (this *Connection) EqualVT(that *Connection) bool
func (*Connection) GetBot ¶
func (x *Connection) GetBot() bool
func (*Connection) GetGeneration ¶
func (x *Connection) GetGeneration() uint32
func (*Connection) GetName ¶
func (x *Connection) GetName() string
func (*Connection) GetPlayer ¶
func (x *Connection) GetPlayer() int32
func (*Connection) GetReady ¶
func (x *Connection) GetReady() bool
func (*Connection) GetSteamId ¶
func (x *Connection) GetSteamId() uint64
func (*Connection) MarshalJSON ¶
func (x *Connection) MarshalJSON() ([]byte, error)
MarshalJSON marshals the Connection to JSON.
func (*Connection) MarshalProtoJSON ¶
func (x *Connection) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Connection message to JSON.
func (*Connection) MarshalProtoText ¶
func (x *Connection) MarshalProtoText() string
func (*Connection) MarshalToSizedBufferVT ¶
func (m *Connection) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*Connection) MarshalToVT ¶
func (m *Connection) MarshalToVT(dAtA []byte) (int, error)
func (*Connection) MarshalVT ¶
func (m *Connection) MarshalVT() (dAtA []byte, err error)
func (*Connection) ProtoMessage ¶
func (*Connection) ProtoMessage()
func (*Connection) Reset ¶
func (x *Connection) Reset()
func (*Connection) SizeVT ¶
func (m *Connection) SizeVT() (n int)
func (*Connection) String ¶
func (x *Connection) String() string
func (*Connection) UnmarshalJSON ¶
func (x *Connection) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the Connection from JSON.
func (*Connection) UnmarshalProtoJSON ¶
func (x *Connection) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Connection message from JSON.
func (*Connection) UnmarshalVT ¶
func (m *Connection) UnmarshalVT(dAtA []byte) error
type CountResponse ¶
type CountResponse struct {
Count int32 `protobuf:"varint,1,opt,name=count,proto3" json:"count,omitempty"`
// contains filtered or unexported fields
}
CountResponse holds how many entities a call changed.
func (*CountResponse) CloneMessageVT ¶
func (m *CountResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CountResponse) CloneVT ¶
func (m *CountResponse) CloneVT() *CountResponse
func (*CountResponse) EqualMessageVT ¶
func (this *CountResponse) EqualMessageVT(thatMsg any) bool
func (*CountResponse) EqualVT ¶
func (this *CountResponse) EqualVT(that *CountResponse) bool
func (*CountResponse) GetCount ¶
func (x *CountResponse) GetCount() int32
func (*CountResponse) MarshalJSON ¶
func (x *CountResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CountResponse to JSON.
func (*CountResponse) MarshalProtoJSON ¶
func (x *CountResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CountResponse message to JSON.
func (*CountResponse) MarshalProtoText ¶
func (x *CountResponse) MarshalProtoText() string
func (*CountResponse) MarshalToSizedBufferVT ¶
func (m *CountResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CountResponse) MarshalToVT ¶
func (m *CountResponse) MarshalToVT(dAtA []byte) (int, error)
func (*CountResponse) MarshalVT ¶
func (m *CountResponse) MarshalVT() (dAtA []byte, err error)
func (*CountResponse) ProtoMessage ¶
func (*CountResponse) ProtoMessage()
func (*CountResponse) Reset ¶
func (x *CountResponse) Reset()
func (*CountResponse) SizeVT ¶
func (m *CountResponse) SizeVT() (n int)
func (*CountResponse) String ¶
func (x *CountResponse) String() string
func (*CountResponse) UnmarshalJSON ¶
func (x *CountResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CountResponse from JSON.
func (*CountResponse) UnmarshalProtoJSON ¶
func (x *CountResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CountResponse message from JSON.
func (*CountResponse) UnmarshalVT ¶
func (m *CountResponse) UnmarshalVT(dAtA []byte) error
type CreatePickupRequest ¶
type CreatePickupRequest struct {
// Kind is the pickup.
Kind PickupKind `protobuf:"varint,1,opt,name=kind,proto3" json:"kind,omitempty"`
// Position is where the pickup rests.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// contains filtered or unexported fields
}
CreatePickupRequest places one pickup.
func (*CreatePickupRequest) CloneMessageVT ¶
func (m *CreatePickupRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CreatePickupRequest) CloneVT ¶
func (m *CreatePickupRequest) CloneVT() *CreatePickupRequest
func (*CreatePickupRequest) EqualMessageVT ¶
func (this *CreatePickupRequest) EqualMessageVT(thatMsg any) bool
func (*CreatePickupRequest) EqualVT ¶
func (this *CreatePickupRequest) EqualVT(that *CreatePickupRequest) bool
func (*CreatePickupRequest) GetKind ¶
func (x *CreatePickupRequest) GetKind() PickupKind
func (*CreatePickupRequest) GetPosition ¶
func (x *CreatePickupRequest) GetPosition() *modlock.Vec3
func (*CreatePickupRequest) MarshalJSON ¶
func (x *CreatePickupRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CreatePickupRequest to JSON.
func (*CreatePickupRequest) MarshalProtoJSON ¶
func (x *CreatePickupRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CreatePickupRequest message to JSON.
func (*CreatePickupRequest) MarshalProtoText ¶
func (x *CreatePickupRequest) MarshalProtoText() string
func (*CreatePickupRequest) MarshalToSizedBufferVT ¶
func (m *CreatePickupRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CreatePickupRequest) MarshalToVT ¶
func (m *CreatePickupRequest) MarshalToVT(dAtA []byte) (int, error)
func (*CreatePickupRequest) MarshalVT ¶
func (m *CreatePickupRequest) MarshalVT() (dAtA []byte, err error)
func (*CreatePickupRequest) ProtoMessage ¶
func (*CreatePickupRequest) ProtoMessage()
func (*CreatePickupRequest) Reset ¶
func (x *CreatePickupRequest) Reset()
func (*CreatePickupRequest) SizeVT ¶
func (m *CreatePickupRequest) SizeVT() (n int)
func (*CreatePickupRequest) String ¶
func (x *CreatePickupRequest) String() string
func (*CreatePickupRequest) UnmarshalJSON ¶
func (x *CreatePickupRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CreatePickupRequest from JSON.
func (*CreatePickupRequest) UnmarshalProtoJSON ¶
func (x *CreatePickupRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CreatePickupRequest message from JSON.
func (*CreatePickupRequest) UnmarshalVT ¶
func (m *CreatePickupRequest) UnmarshalVT(dAtA []byte) error
type DamageEvent ¶
type DamageEvent struct {
// Victim is the entity taking the hit.
Victim uint32 `protobuf:"varint,1,opt,name=victim,proto3" json:"victim,omitempty"`
// Attacker is the entity credited with the hit. Zero makes the hit a
// hazard, such as poison gas, which credits no one and ignores the
// inflictor and hit group.
Attacker uint32 `protobuf:"varint,2,opt,name=attacker,proto3" json:"attacker,omitempty"`
// Inflictor is what delivered the hit, such as a projectile.
Inflictor uint32 `protobuf:"varint,3,opt,name=inflictor,proto3" json:"inflictor,omitempty"`
// Ability is the ability that dealt the hit.
Ability uint32 `protobuf:"varint,4,opt,name=ability,proto3" json:"ability,omitempty"`
// Flags are the game's damage flags.
Flags uint64 `protobuf:"varint,5,opt,name=flags,proto3" json:"flags,omitempty"`
// HitGroup is the body part hit; 1 is the head and -1 means none.
HitGroup int32 `protobuf:"varint,6,opt,name=hit_group,json=hitGroup,proto3" json:"hitGroup,omitempty"`
// Amount is the hit's damage before resistances.
Amount float32 `protobuf:"fixed32,7,opt,name=amount,proto3" json:"amount,omitempty"`
// contains filtered or unexported fields
}
DamageEvent is one hit before the game applies it. Handles are zero when the game names no such entity.
func (*DamageEvent) CloneMessageVT ¶
func (m *DamageEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*DamageEvent) CloneVT ¶
func (m *DamageEvent) CloneVT() *DamageEvent
func (*DamageEvent) EqualMessageVT ¶
func (this *DamageEvent) EqualMessageVT(thatMsg any) bool
func (*DamageEvent) EqualVT ¶
func (this *DamageEvent) EqualVT(that *DamageEvent) bool
func (*DamageEvent) GetAbility ¶
func (x *DamageEvent) GetAbility() uint32
func (*DamageEvent) GetAmount ¶
func (x *DamageEvent) GetAmount() float32
func (*DamageEvent) GetAttacker ¶
func (x *DamageEvent) GetAttacker() uint32
func (*DamageEvent) GetFlags ¶
func (x *DamageEvent) GetFlags() uint64
func (*DamageEvent) GetHitGroup ¶
func (x *DamageEvent) GetHitGroup() int32
func (*DamageEvent) GetInflictor ¶
func (x *DamageEvent) GetInflictor() uint32
func (*DamageEvent) GetVictim ¶
func (x *DamageEvent) GetVictim() uint32
func (*DamageEvent) MarshalJSON ¶
func (x *DamageEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the DamageEvent to JSON.
func (*DamageEvent) MarshalProtoJSON ¶
func (x *DamageEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the DamageEvent message to JSON.
func (*DamageEvent) MarshalProtoText ¶
func (x *DamageEvent) MarshalProtoText() string
func (*DamageEvent) MarshalToSizedBufferVT ¶
func (m *DamageEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*DamageEvent) MarshalToVT ¶
func (m *DamageEvent) MarshalToVT(dAtA []byte) (int, error)
func (*DamageEvent) MarshalVT ¶
func (m *DamageEvent) MarshalVT() (dAtA []byte, err error)
func (*DamageEvent) ProtoMessage ¶
func (*DamageEvent) ProtoMessage()
func (*DamageEvent) Reset ¶
func (x *DamageEvent) Reset()
func (*DamageEvent) SizeVT ¶
func (m *DamageEvent) SizeVT() (n int)
func (*DamageEvent) String ¶
func (x *DamageEvent) String() string
func (*DamageEvent) UnmarshalJSON ¶
func (x *DamageEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the DamageEvent from JSON.
func (*DamageEvent) UnmarshalProtoJSON ¶
func (x *DamageEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the DamageEvent message from JSON.
func (*DamageEvent) UnmarshalVT ¶
func (m *DamageEvent) UnmarshalVT(dAtA []byte) error
type DamageResult ¶
type DamageResult struct {
// Block cancels the hit's health loss, force, effects and procs.
Block *bool `protobuf:"varint,1,opt,name=block,proto3,oneof" json:"block,omitempty"`
// Amount replaces the hit's damage when present.
Amount *float32 `protobuf:"fixed32,2,opt,name=amount,proto3,oneof" json:"amount,omitempty"`
// contains filtered or unexported fields
}
DamageResult answers a DamageEvent. An empty result lets the hit through.
func (*DamageResult) CloneMessageVT ¶
func (m *DamageResult) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*DamageResult) CloneVT ¶
func (m *DamageResult) CloneVT() *DamageResult
func (*DamageResult) EqualMessageVT ¶
func (this *DamageResult) EqualMessageVT(thatMsg any) bool
func (*DamageResult) EqualVT ¶
func (this *DamageResult) EqualVT(that *DamageResult) bool
func (*DamageResult) GetAmount ¶
func (x *DamageResult) GetAmount() float32
func (*DamageResult) GetBlock ¶
func (x *DamageResult) GetBlock() bool
func (*DamageResult) MarshalJSON ¶
func (x *DamageResult) MarshalJSON() ([]byte, error)
MarshalJSON marshals the DamageResult to JSON.
func (*DamageResult) MarshalProtoJSON ¶
func (x *DamageResult) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the DamageResult message to JSON.
func (*DamageResult) MarshalProtoText ¶
func (x *DamageResult) MarshalProtoText() string
func (*DamageResult) MarshalToSizedBufferVT ¶
func (m *DamageResult) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*DamageResult) MarshalToVT ¶
func (m *DamageResult) MarshalToVT(dAtA []byte) (int, error)
func (*DamageResult) MarshalVT ¶
func (m *DamageResult) MarshalVT() (dAtA []byte, err error)
func (*DamageResult) ProtoMessage ¶
func (*DamageResult) ProtoMessage()
func (*DamageResult) Reset ¶
func (x *DamageResult) Reset()
func (*DamageResult) SizeVT ¶
func (m *DamageResult) SizeVT() (n int)
func (*DamageResult) String ¶
func (x *DamageResult) String() string
func (*DamageResult) UnmarshalJSON ¶
func (x *DamageResult) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the DamageResult from JSON.
func (*DamageResult) UnmarshalProtoJSON ¶
func (x *DamageResult) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the DamageResult message from JSON.
func (*DamageResult) UnmarshalVT ¶
func (m *DamageResult) UnmarshalVT(dAtA []byte) error
type DamagedEvent ¶
type DamagedEvent struct {
// Victim is the entity that took the hit.
Victim uint32 `protobuf:"varint,1,opt,name=victim,proto3" json:"victim,omitempty"`
// Attacker is the entity credited with the hit, or zero for a hazard.
Attacker uint32 `protobuf:"varint,2,opt,name=attacker,proto3" json:"attacker,omitempty"`
// Ability is the ability that dealt the hit.
Ability uint32 `protobuf:"varint,3,opt,name=ability,proto3" json:"ability,omitempty"`
// HealthLost is the health the hit removed, after resistances.
HealthLost int32 `protobuf:"varint,4,opt,name=health_lost,json=healthLost,proto3" json:"healthLost,omitempty"`
// HealthBefore is the victim's health before the hit; a hit that removes
// all of it kills.
HealthBefore int32 `protobuf:"varint,5,opt,name=health_before,json=healthBefore,proto3" json:"healthBefore,omitempty"`
// Dealt is the hit's damage after resistances, before the victim's health
// capped it.
Dealt int32 `protobuf:"varint,6,opt,name=dealt,proto3" json:"dealt,omitempty"`
// contains filtered or unexported fields
}
DamagedEvent reports one hit the game applied.
func (*DamagedEvent) CloneMessageVT ¶
func (m *DamagedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*DamagedEvent) CloneVT ¶
func (m *DamagedEvent) CloneVT() *DamagedEvent
func (*DamagedEvent) EqualMessageVT ¶
func (this *DamagedEvent) EqualMessageVT(thatMsg any) bool
func (*DamagedEvent) EqualVT ¶
func (this *DamagedEvent) EqualVT(that *DamagedEvent) bool
func (*DamagedEvent) GetAbility ¶
func (x *DamagedEvent) GetAbility() uint32
func (*DamagedEvent) GetAttacker ¶
func (x *DamagedEvent) GetAttacker() uint32
func (*DamagedEvent) GetDealt ¶
func (x *DamagedEvent) GetDealt() int32
func (*DamagedEvent) GetHealthBefore ¶
func (x *DamagedEvent) GetHealthBefore() int32
func (*DamagedEvent) GetHealthLost ¶
func (x *DamagedEvent) GetHealthLost() int32
func (*DamagedEvent) GetVictim ¶
func (x *DamagedEvent) GetVictim() uint32
func (*DamagedEvent) MarshalJSON ¶
func (x *DamagedEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the DamagedEvent to JSON.
func (*DamagedEvent) MarshalProtoJSON ¶
func (x *DamagedEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the DamagedEvent message to JSON.
func (*DamagedEvent) MarshalProtoText ¶
func (x *DamagedEvent) MarshalProtoText() string
func (*DamagedEvent) MarshalToSizedBufferVT ¶
func (m *DamagedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*DamagedEvent) MarshalToVT ¶
func (m *DamagedEvent) MarshalToVT(dAtA []byte) (int, error)
func (*DamagedEvent) MarshalVT ¶
func (m *DamagedEvent) MarshalVT() (dAtA []byte, err error)
func (*DamagedEvent) ProtoMessage ¶
func (*DamagedEvent) ProtoMessage()
func (*DamagedEvent) Reset ¶
func (x *DamagedEvent) Reset()
func (*DamagedEvent) SizeVT ¶
func (m *DamagedEvent) SizeVT() (n int)
func (*DamagedEvent) String ¶
func (x *DamagedEvent) String() string
func (*DamagedEvent) UnmarshalJSON ¶
func (x *DamagedEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the DamagedEvent from JSON.
func (*DamagedEvent) UnmarshalProtoJSON ¶
func (x *DamagedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the DamagedEvent message from JSON.
func (*DamagedEvent) UnmarshalVT ¶
func (m *DamagedEvent) UnmarshalVT(dAtA []byte) error
type EmitSoundRequest ¶
type EmitSoundRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Sound is the game sound event's name.
Sound string `protobuf:"bytes,2,opt,name=sound,proto3" json:"sound,omitempty"`
// contains filtered or unexported fields
}
EmitSoundRequest plays one sound on an entity.
func (*EmitSoundRequest) CloneMessageVT ¶
func (m *EmitSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EmitSoundRequest) CloneVT ¶
func (m *EmitSoundRequest) CloneVT() *EmitSoundRequest
func (*EmitSoundRequest) EqualMessageVT ¶
func (this *EmitSoundRequest) EqualMessageVT(thatMsg any) bool
func (*EmitSoundRequest) EqualVT ¶
func (this *EmitSoundRequest) EqualVT(that *EmitSoundRequest) bool
func (*EmitSoundRequest) GetEntity ¶
func (x *EmitSoundRequest) GetEntity() uint32
func (*EmitSoundRequest) GetSound ¶
func (x *EmitSoundRequest) GetSound() string
func (*EmitSoundRequest) MarshalJSON ¶
func (x *EmitSoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EmitSoundRequest to JSON.
func (*EmitSoundRequest) MarshalProtoJSON ¶
func (x *EmitSoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EmitSoundRequest message to JSON.
func (*EmitSoundRequest) MarshalProtoText ¶
func (x *EmitSoundRequest) MarshalProtoText() string
func (*EmitSoundRequest) MarshalToSizedBufferVT ¶
func (m *EmitSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EmitSoundRequest) MarshalToVT ¶
func (m *EmitSoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*EmitSoundRequest) MarshalVT ¶
func (m *EmitSoundRequest) MarshalVT() (dAtA []byte, err error)
func (*EmitSoundRequest) ProtoMessage ¶
func (*EmitSoundRequest) ProtoMessage()
func (*EmitSoundRequest) Reset ¶
func (x *EmitSoundRequest) Reset()
func (*EmitSoundRequest) SizeVT ¶
func (m *EmitSoundRequest) SizeVT() (n int)
func (*EmitSoundRequest) String ¶
func (x *EmitSoundRequest) String() string
func (*EmitSoundRequest) UnmarshalJSON ¶
func (x *EmitSoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EmitSoundRequest from JSON.
func (*EmitSoundRequest) UnmarshalProtoJSON ¶
func (x *EmitSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EmitSoundRequest message from JSON.
func (*EmitSoundRequest) UnmarshalVT ¶
func (m *EmitSoundRequest) UnmarshalVT(dAtA []byte) error
type Empty ¶
type Empty struct {
// contains filtered or unexported fields
}
Empty is a request or response without fields.
func (*Empty) CloneMessageVT ¶
func (m *Empty) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Empty) EqualMessageVT ¶
func (*Empty) MarshalJSON ¶
MarshalJSON marshals the Empty to JSON.
func (*Empty) MarshalProtoJSON ¶
func (x *Empty) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Empty message to JSON.
func (*Empty) MarshalProtoText ¶
func (*Empty) MarshalToSizedBufferVT ¶
func (*Empty) ProtoMessage ¶
func (*Empty) ProtoMessage()
func (*Empty) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Empty from JSON.
func (*Empty) UnmarshalProtoJSON ¶
func (x *Empty) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Empty message from JSON.
func (*Empty) UnmarshalVT ¶
type EntitiesResponse ¶ added in v0.1.3
type EntitiesResponse struct {
// Entities are the entity handles.
Entities []uint32 `protobuf:"varint,1,rep,packed,name=entities,proto3" json:"entities,omitempty"`
// contains filtered or unexported fields
}
EntitiesResponse lists entities by handle.
func (*EntitiesResponse) CloneMessageVT ¶ added in v0.1.3
func (m *EntitiesResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntitiesResponse) CloneVT ¶ added in v0.1.3
func (m *EntitiesResponse) CloneVT() *EntitiesResponse
func (*EntitiesResponse) EqualMessageVT ¶ added in v0.1.3
func (this *EntitiesResponse) EqualMessageVT(thatMsg any) bool
func (*EntitiesResponse) EqualVT ¶ added in v0.1.3
func (this *EntitiesResponse) EqualVT(that *EntitiesResponse) bool
func (*EntitiesResponse) GetEntities ¶ added in v0.1.3
func (x *EntitiesResponse) GetEntities() []uint32
func (*EntitiesResponse) MarshalJSON ¶ added in v0.1.3
func (x *EntitiesResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntitiesResponse to JSON.
func (*EntitiesResponse) MarshalProtoJSON ¶ added in v0.1.3
func (x *EntitiesResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntitiesResponse message to JSON.
func (*EntitiesResponse) MarshalProtoText ¶ added in v0.1.3
func (x *EntitiesResponse) MarshalProtoText() string
func (*EntitiesResponse) MarshalToSizedBufferVT ¶ added in v0.1.3
func (m *EntitiesResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntitiesResponse) MarshalToVT ¶ added in v0.1.3
func (m *EntitiesResponse) MarshalToVT(dAtA []byte) (int, error)
func (*EntitiesResponse) MarshalVT ¶ added in v0.1.3
func (m *EntitiesResponse) MarshalVT() (dAtA []byte, err error)
func (*EntitiesResponse) ProtoMessage ¶ added in v0.1.3
func (*EntitiesResponse) ProtoMessage()
func (*EntitiesResponse) Reset ¶ added in v0.1.3
func (x *EntitiesResponse) Reset()
func (*EntitiesResponse) SizeVT ¶ added in v0.1.3
func (m *EntitiesResponse) SizeVT() (n int)
func (*EntitiesResponse) String ¶ added in v0.1.3
func (x *EntitiesResponse) String() string
func (*EntitiesResponse) UnmarshalJSON ¶ added in v0.1.3
func (x *EntitiesResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntitiesResponse from JSON.
func (*EntitiesResponse) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *EntitiesResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntitiesResponse message from JSON.
func (*EntitiesResponse) UnmarshalVT ¶ added in v0.1.3
func (m *EntitiesResponse) UnmarshalVT(dAtA []byte) error
type EntityClassName ¶ added in v0.1.1
type EntityClassName struct {
// ClassName is the server schema class, such as CCitadelPlayerPawn.
ClassName string `protobuf:"bytes,1,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// DesignerName is the name maps and spawns use, such as npc_trooper.
DesignerName string `protobuf:"bytes,2,opt,name=designer_name,json=designerName,proto3" json:"designerName,omitempty"`
// contains filtered or unexported fields
}
EntityClassName names one entity's class two ways.
func (*EntityClassName) CloneMessageVT ¶ added in v0.1.1
func (m *EntityClassName) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntityClassName) CloneVT ¶ added in v0.1.1
func (m *EntityClassName) CloneVT() *EntityClassName
func (*EntityClassName) EqualMessageVT ¶ added in v0.1.1
func (this *EntityClassName) EqualMessageVT(thatMsg any) bool
func (*EntityClassName) EqualVT ¶ added in v0.1.1
func (this *EntityClassName) EqualVT(that *EntityClassName) bool
func (*EntityClassName) GetClassName ¶ added in v0.1.1
func (x *EntityClassName) GetClassName() string
func (*EntityClassName) GetDesignerName ¶ added in v0.1.1
func (x *EntityClassName) GetDesignerName() string
func (*EntityClassName) MarshalJSON ¶ added in v0.1.1
func (x *EntityClassName) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntityClassName to JSON.
func (*EntityClassName) MarshalProtoJSON ¶ added in v0.1.1
func (x *EntityClassName) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntityClassName message to JSON.
func (*EntityClassName) MarshalProtoText ¶ added in v0.1.1
func (x *EntityClassName) MarshalProtoText() string
func (*EntityClassName) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityClassName) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityClassName) MarshalToVT ¶ added in v0.1.1
func (m *EntityClassName) MarshalToVT(dAtA []byte) (int, error)
func (*EntityClassName) MarshalVT ¶ added in v0.1.1
func (m *EntityClassName) MarshalVT() (dAtA []byte, err error)
func (*EntityClassName) ProtoMessage ¶ added in v0.1.1
func (*EntityClassName) ProtoMessage()
func (*EntityClassName) Reset ¶ added in v0.1.1
func (x *EntityClassName) Reset()
func (*EntityClassName) SizeVT ¶ added in v0.1.1
func (m *EntityClassName) SizeVT() (n int)
func (*EntityClassName) String ¶ added in v0.1.1
func (x *EntityClassName) String() string
func (*EntityClassName) UnmarshalJSON ¶ added in v0.1.1
func (x *EntityClassName) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntityClassName from JSON.
func (*EntityClassName) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *EntityClassName) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntityClassName message from JSON.
func (*EntityClassName) UnmarshalVT ¶ added in v0.1.1
func (m *EntityClassName) UnmarshalVT(dAtA []byte) error
type EntityClassResponse ¶ added in v0.1.1
type EntityClassResponse struct {
Name *EntityClassName `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
// contains filtered or unexported fields
}
EntityClassResponse names a live entity's class.
func (*EntityClassResponse) CloneMessageVT ¶ added in v0.1.1
func (m *EntityClassResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntityClassResponse) CloneVT ¶ added in v0.1.1
func (m *EntityClassResponse) CloneVT() *EntityClassResponse
func (*EntityClassResponse) EqualMessageVT ¶ added in v0.1.1
func (this *EntityClassResponse) EqualMessageVT(thatMsg any) bool
func (*EntityClassResponse) EqualVT ¶ added in v0.1.1
func (this *EntityClassResponse) EqualVT(that *EntityClassResponse) bool
func (*EntityClassResponse) GetName ¶ added in v0.1.1
func (x *EntityClassResponse) GetName() *EntityClassName
func (*EntityClassResponse) MarshalJSON ¶ added in v0.1.1
func (x *EntityClassResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntityClassResponse to JSON.
func (*EntityClassResponse) MarshalProtoJSON ¶ added in v0.1.1
func (x *EntityClassResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntityClassResponse message to JSON.
func (*EntityClassResponse) MarshalProtoText ¶ added in v0.1.1
func (x *EntityClassResponse) MarshalProtoText() string
func (*EntityClassResponse) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityClassResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityClassResponse) MarshalToVT ¶ added in v0.1.1
func (m *EntityClassResponse) MarshalToVT(dAtA []byte) (int, error)
func (*EntityClassResponse) MarshalVT ¶ added in v0.1.1
func (m *EntityClassResponse) MarshalVT() (dAtA []byte, err error)
func (*EntityClassResponse) ProtoMessage ¶ added in v0.1.1
func (*EntityClassResponse) ProtoMessage()
func (*EntityClassResponse) Reset ¶ added in v0.1.1
func (x *EntityClassResponse) Reset()
func (*EntityClassResponse) SizeVT ¶ added in v0.1.1
func (m *EntityClassResponse) SizeVT() (n int)
func (*EntityClassResponse) String ¶ added in v0.1.1
func (x *EntityClassResponse) String() string
func (*EntityClassResponse) UnmarshalJSON ¶ added in v0.1.1
func (x *EntityClassResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntityClassResponse from JSON.
func (*EntityClassResponse) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *EntityClassResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntityClassResponse message from JSON.
func (*EntityClassResponse) UnmarshalVT ¶ added in v0.1.1
func (m *EntityClassResponse) UnmarshalVT(dAtA []byte) error
type EntityOptions ¶ added in v0.1.1
type EntityOptions struct {
// DesignerName is the entity's designer name, such as npc_trooper_boss.
DesignerName string `protobuf:"bytes,1,opt,name=designer_name,json=designerName,proto3" json:"designerName,omitempty"`
// Subclass names the entity's game data entry, such as npc_boss_tier1 for
// the lane Guardian, for an entity that reads one while spawning. An NPC
// needs one.
Subclass string `protobuf:"bytes,2,opt,name=subclass,proto3" json:"subclass,omitempty"`
// Team is the entity's team number; 4 is neutral.
Team int32 `protobuf:"varint,3,opt,name=team,proto3" json:"team,omitempty"`
// Position is the entity's origin.
Position *modlock.Vec3 `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the entity faces.
Facing *modlock.EulerAngles `protobuf:"bytes,5,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// KeyValues are the entity's spawn key values, as a map sets them, such as
// model or rendercolor.
KeyValues []*KeyValue `protobuf:"bytes,6,rep,name=key_values,json=keyValues,proto3" json:"keyValues,omitempty"`
// Fields are schema fields the host writes after it creates the entity and
// before the entity spawns. A write that fails cancels the creation.
Fields []*FieldWrite `protobuf:"bytes,7,rep,name=fields,proto3" json:"fields,omitempty"`
// TransmitAlways sends the entity to every client, past the game's own
// rule, which never sends one without a model, such as a
// point_clientui_dialog.
TransmitAlways *bool `protobuf:"varint,8,opt,name=transmit_always,json=transmitAlways,proto3,oneof" json:"transmitAlways,omitempty"`
// contains filtered or unexported fields
}
EntityOptions describes an entity to create.
func (*EntityOptions) CloneMessageVT ¶ added in v0.1.1
func (m *EntityOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntityOptions) CloneVT ¶ added in v0.1.1
func (m *EntityOptions) CloneVT() *EntityOptions
func (*EntityOptions) EqualMessageVT ¶ added in v0.1.1
func (this *EntityOptions) EqualMessageVT(thatMsg any) bool
func (*EntityOptions) EqualVT ¶ added in v0.1.1
func (this *EntityOptions) EqualVT(that *EntityOptions) bool
func (*EntityOptions) GetDesignerName ¶ added in v0.1.1
func (x *EntityOptions) GetDesignerName() string
func (*EntityOptions) GetFacing ¶ added in v0.1.1
func (x *EntityOptions) GetFacing() *modlock.EulerAngles
func (*EntityOptions) GetFields ¶ added in v0.1.1
func (x *EntityOptions) GetFields() []*FieldWrite
func (*EntityOptions) GetKeyValues ¶ added in v0.1.1
func (x *EntityOptions) GetKeyValues() []*KeyValue
func (*EntityOptions) GetPosition ¶ added in v0.1.1
func (x *EntityOptions) GetPosition() *modlock.Vec3
func (*EntityOptions) GetSubclass ¶ added in v0.1.1
func (x *EntityOptions) GetSubclass() string
func (*EntityOptions) GetTeam ¶ added in v0.1.1
func (x *EntityOptions) GetTeam() int32
func (*EntityOptions) GetTransmitAlways ¶ added in v0.1.4
func (x *EntityOptions) GetTransmitAlways() bool
func (*EntityOptions) MarshalJSON ¶ added in v0.1.1
func (x *EntityOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntityOptions to JSON.
func (*EntityOptions) MarshalProtoJSON ¶ added in v0.1.1
func (x *EntityOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntityOptions message to JSON.
func (*EntityOptions) MarshalProtoText ¶ added in v0.1.1
func (x *EntityOptions) MarshalProtoText() string
func (*EntityOptions) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityOptions) MarshalToVT ¶ added in v0.1.1
func (m *EntityOptions) MarshalToVT(dAtA []byte) (int, error)
func (*EntityOptions) MarshalVT ¶ added in v0.1.1
func (m *EntityOptions) MarshalVT() (dAtA []byte, err error)
func (*EntityOptions) ProtoMessage ¶ added in v0.1.1
func (*EntityOptions) ProtoMessage()
func (*EntityOptions) Reset ¶ added in v0.1.1
func (x *EntityOptions) Reset()
func (*EntityOptions) SizeVT ¶ added in v0.1.1
func (m *EntityOptions) SizeVT() (n int)
func (*EntityOptions) String ¶ added in v0.1.1
func (x *EntityOptions) String() string
func (*EntityOptions) UnmarshalJSON ¶ added in v0.1.1
func (x *EntityOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntityOptions from JSON.
func (*EntityOptions) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *EntityOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntityOptions message from JSON.
func (*EntityOptions) UnmarshalVT ¶ added in v0.1.1
func (m *EntityOptions) UnmarshalVT(dAtA []byte) error
type EntityRequest ¶ added in v0.1.1
type EntityRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// contains filtered or unexported fields
}
EntityRequest addresses one live entity.
func (*EntityRequest) CloneMessageVT ¶ added in v0.1.1
func (m *EntityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntityRequest) CloneVT ¶ added in v0.1.1
func (m *EntityRequest) CloneVT() *EntityRequest
func (*EntityRequest) EqualMessageVT ¶ added in v0.1.1
func (this *EntityRequest) EqualMessageVT(thatMsg any) bool
func (*EntityRequest) EqualVT ¶ added in v0.1.1
func (this *EntityRequest) EqualVT(that *EntityRequest) bool
func (*EntityRequest) GetEntity ¶ added in v0.1.1
func (x *EntityRequest) GetEntity() uint32
func (*EntityRequest) MarshalJSON ¶ added in v0.1.1
func (x *EntityRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntityRequest to JSON.
func (*EntityRequest) MarshalProtoJSON ¶ added in v0.1.1
func (x *EntityRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntityRequest message to JSON.
func (*EntityRequest) MarshalProtoText ¶ added in v0.1.1
func (x *EntityRequest) MarshalProtoText() string
func (*EntityRequest) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityRequest) MarshalToVT ¶ added in v0.1.1
func (m *EntityRequest) MarshalToVT(dAtA []byte) (int, error)
func (*EntityRequest) MarshalVT ¶ added in v0.1.1
func (m *EntityRequest) MarshalVT() (dAtA []byte, err error)
func (*EntityRequest) ProtoMessage ¶ added in v0.1.1
func (*EntityRequest) ProtoMessage()
func (*EntityRequest) Reset ¶ added in v0.1.1
func (x *EntityRequest) Reset()
func (*EntityRequest) SizeVT ¶ added in v0.1.1
func (m *EntityRequest) SizeVT() (n int)
func (*EntityRequest) String ¶ added in v0.1.1
func (x *EntityRequest) String() string
func (*EntityRequest) UnmarshalJSON ¶ added in v0.1.1
func (x *EntityRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntityRequest from JSON.
func (*EntityRequest) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *EntityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntityRequest message from JSON.
func (*EntityRequest) UnmarshalVT ¶ added in v0.1.1
func (m *EntityRequest) UnmarshalVT(dAtA []byte) error
type EntityResponse ¶
type EntityResponse struct {
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// contains filtered or unexported fields
}
EntityResponse holds one entity handle.
func (*EntityResponse) CloneMessageVT ¶
func (m *EntityResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntityResponse) CloneVT ¶
func (m *EntityResponse) CloneVT() *EntityResponse
func (*EntityResponse) EqualMessageVT ¶
func (this *EntityResponse) EqualMessageVT(thatMsg any) bool
func (*EntityResponse) EqualVT ¶
func (this *EntityResponse) EqualVT(that *EntityResponse) bool
func (*EntityResponse) GetEntity ¶
func (x *EntityResponse) GetEntity() uint32
func (*EntityResponse) MarshalJSON ¶
func (x *EntityResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntityResponse to JSON.
func (*EntityResponse) MarshalProtoJSON ¶
func (x *EntityResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntityResponse message to JSON.
func (*EntityResponse) MarshalProtoText ¶
func (x *EntityResponse) MarshalProtoText() string
func (*EntityResponse) MarshalToSizedBufferVT ¶
func (m *EntityResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityResponse) MarshalToVT ¶
func (m *EntityResponse) MarshalToVT(dAtA []byte) (int, error)
func (*EntityResponse) MarshalVT ¶
func (m *EntityResponse) MarshalVT() (dAtA []byte, err error)
func (*EntityResponse) ProtoMessage ¶
func (*EntityResponse) ProtoMessage()
func (*EntityResponse) Reset ¶
func (x *EntityResponse) Reset()
func (*EntityResponse) SizeVT ¶
func (m *EntityResponse) SizeVT() (n int)
func (*EntityResponse) String ¶
func (x *EntityResponse) String() string
func (*EntityResponse) UnmarshalJSON ¶
func (x *EntityResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntityResponse from JSON.
func (*EntityResponse) UnmarshalProtoJSON ¶
func (x *EntityResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntityResponse message from JSON.
func (*EntityResponse) UnmarshalVT ¶
func (m *EntityResponse) UnmarshalVT(dAtA []byte) error
type EntityValue ¶ added in v0.1.1
type EntityValue struct {
// Types that are assignable to Value:
// *EntityValue_Boolean
// *EntityValue_Integer
// *EntityValue_Number
// *EntityValue_Text
// *EntityValue_Vector
// *EntityValue_Color
Value isEntityValue_Value `protobuf_oneof:"value"`
// contains filtered or unexported fields
}
EntityValue is a value a map gives an entity: a spawn key value or an input's parameter. An input reads its parameter as the type it takes, such as an integer for Skin or a color, as 0xRRGGBBAA, for Color, and does not convert text.
func (*EntityValue) CloneMessageVT ¶ added in v0.1.1
func (m *EntityValue) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EntityValue) CloneVT ¶ added in v0.1.1
func (m *EntityValue) CloneVT() *EntityValue
func (*EntityValue) EqualMessageVT ¶ added in v0.1.1
func (this *EntityValue) EqualMessageVT(thatMsg any) bool
func (*EntityValue) EqualVT ¶ added in v0.1.1
func (this *EntityValue) EqualVT(that *EntityValue) bool
func (*EntityValue) GetBoolean ¶ added in v0.1.1
func (x *EntityValue) GetBoolean() bool
func (*EntityValue) GetColor ¶ added in v0.1.1
func (x *EntityValue) GetColor() uint32
func (*EntityValue) GetInteger ¶ added in v0.1.1
func (x *EntityValue) GetInteger() int32
func (*EntityValue) GetNumber ¶ added in v0.1.1
func (x *EntityValue) GetNumber() float32
func (*EntityValue) GetText ¶ added in v0.1.1
func (x *EntityValue) GetText() string
func (*EntityValue) GetValue ¶ added in v0.1.1
func (m *EntityValue) GetValue() isEntityValue_Value
func (*EntityValue) GetVector ¶ added in v0.1.1
func (x *EntityValue) GetVector() *modlock.Vec3
func (*EntityValue) MarshalJSON ¶ added in v0.1.1
func (x *EntityValue) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EntityValue to JSON.
func (*EntityValue) MarshalProtoJSON ¶ added in v0.1.1
func (x *EntityValue) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EntityValue message to JSON.
func (*EntityValue) MarshalProtoText ¶ added in v0.1.1
func (x *EntityValue) MarshalProtoText() string
func (*EntityValue) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue) MarshalVT ¶ added in v0.1.1
func (m *EntityValue) MarshalVT() (dAtA []byte, err error)
func (*EntityValue) ProtoMessage ¶ added in v0.1.1
func (*EntityValue) ProtoMessage()
func (*EntityValue) Reset ¶ added in v0.1.1
func (x *EntityValue) Reset()
func (*EntityValue) SizeVT ¶ added in v0.1.1
func (m *EntityValue) SizeVT() (n int)
func (*EntityValue) String ¶ added in v0.1.1
func (x *EntityValue) String() string
func (*EntityValue) UnmarshalJSON ¶ added in v0.1.1
func (x *EntityValue) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EntityValue from JSON.
func (*EntityValue) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *EntityValue) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EntityValue message from JSON.
func (*EntityValue) UnmarshalVT ¶ added in v0.1.1
func (m *EntityValue) UnmarshalVT(dAtA []byte) error
type EntityValue_Boolean ¶ added in v0.1.1
type EntityValue_Boolean struct {
Boolean bool `protobuf:"varint,1,opt,name=boolean,proto3,oneof"`
}
func (*EntityValue_Boolean) CloneOneofVT ¶ added in v0.1.1
func (m *EntityValue_Boolean) CloneOneofVT() isEntityValue_Value
func (*EntityValue_Boolean) CloneVT ¶ added in v0.1.1
func (m *EntityValue_Boolean) CloneVT() *EntityValue_Boolean
func (*EntityValue_Boolean) EqualVT ¶ added in v0.1.1
func (this *EntityValue_Boolean) EqualVT(thatIface isEntityValue_Value) bool
func (*EntityValue_Boolean) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue_Boolean) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue_Boolean) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue_Boolean) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue_Boolean) SizeVT ¶ added in v0.1.1
func (m *EntityValue_Boolean) SizeVT() (n int)
type EntityValue_Color ¶ added in v0.1.1
type EntityValue_Color struct {
Color uint32 `protobuf:"fixed32,6,opt,name=color,proto3,oneof"`
}
func (*EntityValue_Color) CloneOneofVT ¶ added in v0.1.1
func (m *EntityValue_Color) CloneOneofVT() isEntityValue_Value
func (*EntityValue_Color) CloneVT ¶ added in v0.1.1
func (m *EntityValue_Color) CloneVT() *EntityValue_Color
func (*EntityValue_Color) EqualVT ¶ added in v0.1.1
func (this *EntityValue_Color) EqualVT(thatIface isEntityValue_Value) bool
func (*EntityValue_Color) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue_Color) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue_Color) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue_Color) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue_Color) SizeVT ¶ added in v0.1.1
func (m *EntityValue_Color) SizeVT() (n int)
type EntityValue_Integer ¶ added in v0.1.1
type EntityValue_Integer struct {
Integer int32 `protobuf:"varint,2,opt,name=integer,proto3,oneof"`
}
func (*EntityValue_Integer) CloneOneofVT ¶ added in v0.1.1
func (m *EntityValue_Integer) CloneOneofVT() isEntityValue_Value
func (*EntityValue_Integer) CloneVT ¶ added in v0.1.1
func (m *EntityValue_Integer) CloneVT() *EntityValue_Integer
func (*EntityValue_Integer) EqualVT ¶ added in v0.1.1
func (this *EntityValue_Integer) EqualVT(thatIface isEntityValue_Value) bool
func (*EntityValue_Integer) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue_Integer) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue_Integer) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue_Integer) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue_Integer) SizeVT ¶ added in v0.1.1
func (m *EntityValue_Integer) SizeVT() (n int)
type EntityValue_Number ¶ added in v0.1.1
type EntityValue_Number struct {
Number float32 `protobuf:"fixed32,3,opt,name=number,proto3,oneof"`
}
func (*EntityValue_Number) CloneOneofVT ¶ added in v0.1.1
func (m *EntityValue_Number) CloneOneofVT() isEntityValue_Value
func (*EntityValue_Number) CloneVT ¶ added in v0.1.1
func (m *EntityValue_Number) CloneVT() *EntityValue_Number
func (*EntityValue_Number) EqualVT ¶ added in v0.1.1
func (this *EntityValue_Number) EqualVT(thatIface isEntityValue_Value) bool
func (*EntityValue_Number) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue_Number) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue_Number) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue_Number) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue_Number) SizeVT ¶ added in v0.1.1
func (m *EntityValue_Number) SizeVT() (n int)
type EntityValue_Text ¶ added in v0.1.1
type EntityValue_Text struct {
Text string `protobuf:"bytes,4,opt,name=text,proto3,oneof"`
}
func (*EntityValue_Text) CloneOneofVT ¶ added in v0.1.1
func (m *EntityValue_Text) CloneOneofVT() isEntityValue_Value
func (*EntityValue_Text) CloneVT ¶ added in v0.1.1
func (m *EntityValue_Text) CloneVT() *EntityValue_Text
func (*EntityValue_Text) EqualVT ¶ added in v0.1.1
func (this *EntityValue_Text) EqualVT(thatIface isEntityValue_Value) bool
func (*EntityValue_Text) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue_Text) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue_Text) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue_Text) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue_Text) SizeVT ¶ added in v0.1.1
func (m *EntityValue_Text) SizeVT() (n int)
type EntityValue_Vector ¶ added in v0.1.1
type EntityValue_Vector struct {
Vector *modlock.Vec3 `protobuf:"bytes,5,opt,name=vector,proto3,oneof"`
}
func (*EntityValue_Vector) CloneOneofVT ¶ added in v0.1.1
func (m *EntityValue_Vector) CloneOneofVT() isEntityValue_Value
func (*EntityValue_Vector) CloneVT ¶ added in v0.1.1
func (m *EntityValue_Vector) CloneVT() *EntityValue_Vector
func (*EntityValue_Vector) EqualVT ¶ added in v0.1.1
func (this *EntityValue_Vector) EqualVT(thatIface isEntityValue_Value) bool
func (*EntityValue_Vector) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *EntityValue_Vector) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EntityValue_Vector) MarshalToVT ¶ added in v0.1.1
func (m *EntityValue_Vector) MarshalToVT(dAtA []byte) (int, error)
func (*EntityValue_Vector) SizeVT ¶ added in v0.1.1
func (m *EntityValue_Vector) SizeVT() (n int)
type EquipmentTarget ¶
type EquipmentTarget struct {
// Id identifies the definition, as Ability.id.
Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
// Slot is its place on the hero, as Ability.slot; abilities need one, and
// an item without one goes where the game puts it.
Slot *int32 `protobuf:"varint,2,opt,name=slot,proto3,oneof" json:"slot,omitempty"`
// State is the packed upgrade word, as Ability.state.
State uint32 `protobuf:"varint,3,opt,name=state,proto3" json:"state,omitempty"`
// contains filtered or unexported fields
}
EquipmentTarget is one ability or item a HeroTarget gives the hero.
func (*EquipmentTarget) CloneMessageVT ¶
func (m *EquipmentTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EquipmentTarget) CloneVT ¶
func (m *EquipmentTarget) CloneVT() *EquipmentTarget
func (*EquipmentTarget) EqualMessageVT ¶
func (this *EquipmentTarget) EqualMessageVT(thatMsg any) bool
func (*EquipmentTarget) EqualVT ¶
func (this *EquipmentTarget) EqualVT(that *EquipmentTarget) bool
func (*EquipmentTarget) GetId ¶
func (x *EquipmentTarget) GetId() uint32
func (*EquipmentTarget) GetSlot ¶
func (x *EquipmentTarget) GetSlot() int32
func (*EquipmentTarget) GetState ¶
func (x *EquipmentTarget) GetState() uint32
func (*EquipmentTarget) MarshalJSON ¶
func (x *EquipmentTarget) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EquipmentTarget to JSON.
func (*EquipmentTarget) MarshalProtoJSON ¶
func (x *EquipmentTarget) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EquipmentTarget message to JSON.
func (*EquipmentTarget) MarshalProtoText ¶
func (x *EquipmentTarget) MarshalProtoText() string
func (*EquipmentTarget) MarshalToSizedBufferVT ¶
func (m *EquipmentTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EquipmentTarget) MarshalToVT ¶
func (m *EquipmentTarget) MarshalToVT(dAtA []byte) (int, error)
func (*EquipmentTarget) MarshalVT ¶
func (m *EquipmentTarget) MarshalVT() (dAtA []byte, err error)
func (*EquipmentTarget) ProtoMessage ¶
func (*EquipmentTarget) ProtoMessage()
func (*EquipmentTarget) Reset ¶
func (x *EquipmentTarget) Reset()
func (*EquipmentTarget) SizeVT ¶
func (m *EquipmentTarget) SizeVT() (n int)
func (*EquipmentTarget) String ¶
func (x *EquipmentTarget) String() string
func (*EquipmentTarget) UnmarshalJSON ¶
func (x *EquipmentTarget) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EquipmentTarget from JSON.
func (*EquipmentTarget) UnmarshalProtoJSON ¶
func (x *EquipmentTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EquipmentTarget message from JSON.
func (*EquipmentTarget) UnmarshalVT ¶
func (m *EquipmentTarget) UnmarshalVT(dAtA []byte) error
type FieldListResponse ¶ added in v0.1.3
type FieldListResponse struct {
Values []*FieldValue `protobuf:"bytes,1,rep,name=values,proto3" json:"values,omitempty"`
// contains filtered or unexported fields
}
FieldListResponse holds the elements ReadFieldList read.
func (*FieldListResponse) CloneMessageVT ¶ added in v0.1.3
func (m *FieldListResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FieldListResponse) CloneVT ¶ added in v0.1.3
func (m *FieldListResponse) CloneVT() *FieldListResponse
func (*FieldListResponse) EqualMessageVT ¶ added in v0.1.3
func (this *FieldListResponse) EqualMessageVT(thatMsg any) bool
func (*FieldListResponse) EqualVT ¶ added in v0.1.3
func (this *FieldListResponse) EqualVT(that *FieldListResponse) bool
func (*FieldListResponse) GetValues ¶ added in v0.1.3
func (x *FieldListResponse) GetValues() []*FieldValue
func (*FieldListResponse) MarshalJSON ¶ added in v0.1.3
func (x *FieldListResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FieldListResponse to JSON.
func (*FieldListResponse) MarshalProtoJSON ¶ added in v0.1.3
func (x *FieldListResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FieldListResponse message to JSON.
func (*FieldListResponse) MarshalProtoText ¶ added in v0.1.3
func (x *FieldListResponse) MarshalProtoText() string
func (*FieldListResponse) MarshalToSizedBufferVT ¶ added in v0.1.3
func (m *FieldListResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldListResponse) MarshalToVT ¶ added in v0.1.3
func (m *FieldListResponse) MarshalToVT(dAtA []byte) (int, error)
func (*FieldListResponse) MarshalVT ¶ added in v0.1.3
func (m *FieldListResponse) MarshalVT() (dAtA []byte, err error)
func (*FieldListResponse) ProtoMessage ¶ added in v0.1.3
func (*FieldListResponse) ProtoMessage()
func (*FieldListResponse) Reset ¶ added in v0.1.3
func (x *FieldListResponse) Reset()
func (*FieldListResponse) SizeVT ¶ added in v0.1.3
func (m *FieldListResponse) SizeVT() (n int)
func (*FieldListResponse) String ¶ added in v0.1.3
func (x *FieldListResponse) String() string
func (*FieldListResponse) UnmarshalJSON ¶ added in v0.1.3
func (x *FieldListResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FieldListResponse from JSON.
func (*FieldListResponse) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *FieldListResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FieldListResponse message from JSON.
func (*FieldListResponse) UnmarshalVT ¶ added in v0.1.3
func (m *FieldListResponse) UnmarshalVT(dAtA []byte) error
type FieldResponse ¶
type FieldResponse struct {
Value *FieldValue `protobuf:"bytes,1,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
FieldResponse holds the value ReadField read.
func (*FieldResponse) CloneMessageVT ¶
func (m *FieldResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FieldResponse) CloneVT ¶
func (m *FieldResponse) CloneVT() *FieldResponse
func (*FieldResponse) EqualMessageVT ¶
func (this *FieldResponse) EqualMessageVT(thatMsg any) bool
func (*FieldResponse) EqualVT ¶
func (this *FieldResponse) EqualVT(that *FieldResponse) bool
func (*FieldResponse) GetValue ¶
func (x *FieldResponse) GetValue() *FieldValue
func (*FieldResponse) MarshalJSON ¶
func (x *FieldResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FieldResponse to JSON.
func (*FieldResponse) MarshalProtoJSON ¶
func (x *FieldResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FieldResponse message to JSON.
func (*FieldResponse) MarshalProtoText ¶
func (x *FieldResponse) MarshalProtoText() string
func (*FieldResponse) MarshalToSizedBufferVT ¶
func (m *FieldResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldResponse) MarshalToVT ¶
func (m *FieldResponse) MarshalToVT(dAtA []byte) (int, error)
func (*FieldResponse) MarshalVT ¶
func (m *FieldResponse) MarshalVT() (dAtA []byte, err error)
func (*FieldResponse) ProtoMessage ¶
func (*FieldResponse) ProtoMessage()
func (*FieldResponse) Reset ¶
func (x *FieldResponse) Reset()
func (*FieldResponse) SizeVT ¶
func (m *FieldResponse) SizeVT() (n int)
func (*FieldResponse) String ¶
func (x *FieldResponse) String() string
func (*FieldResponse) UnmarshalJSON ¶
func (x *FieldResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FieldResponse from JSON.
func (*FieldResponse) UnmarshalProtoJSON ¶
func (x *FieldResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FieldResponse message from JSON.
func (*FieldResponse) UnmarshalVT ¶
func (m *FieldResponse) UnmarshalVT(dAtA []byte) error
type FieldType ¶
type FieldType int32
FieldType is how ReadField and WriteField interpret a field's storage.
const ( // FIELD_TYPE_UNKNOWN is an unset type, which the host refuses. FieldType_FIELD_TYPE_UNKNOWN FieldType = 0 // FIELD_TYPE_BOOL is one byte read as a boolean. FieldType_FIELD_TYPE_BOOL FieldType = 1 // FIELD_TYPE_INT8 through FIELD_TYPE_UINT32 are integers read as numbers. FieldType_FIELD_TYPE_INT8 FieldType = 2 FieldType_FIELD_TYPE_INT16 FieldType = 3 FieldType_FIELD_TYPE_INT32 FieldType = 4 FieldType_FIELD_TYPE_UINT8 FieldType = 5 FieldType_FIELD_TYPE_UINT16 FieldType = 6 FieldType_FIELD_TYPE_UINT32 FieldType = 7 // FIELD_TYPE_INT64 and FIELD_TYPE_UINT64 are 64-bit integers. FieldType_FIELD_TYPE_INT64 FieldType = 8 FieldType_FIELD_TYPE_UINT64 FieldType = 9 // FIELD_TYPE_FLOAT32 and FIELD_TYPE_FLOAT64 are floating point numbers. FieldType_FIELD_TYPE_FLOAT32 FieldType = 10 FieldType_FIELD_TYPE_FLOAT64 FieldType = 11 // FIELD_TYPE_VECTOR is three floats, such as a position or angles. FieldType_FIELD_TYPE_VECTOR FieldType = 12 // FIELD_TYPE_HANDLE is an entity handle, read as a number. FieldType_FIELD_TYPE_HANDLE FieldType = 13 // FIELD_TYPE_STRING is a string the field points to. FieldType_FIELD_TYPE_STRING FieldType = 14 )
func (FieldType) MarshalJSON ¶
MarshalJSON marshals the FieldType to JSON.
func (FieldType) MarshalProtoJSON ¶
func (x FieldType) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FieldType to JSON.
func (FieldType) MarshalProtoText ¶
func (FieldType) MarshalText ¶
MarshalText marshals the FieldType to text.
func (*FieldType) UnmarshalJSON ¶
UnmarshalJSON unmarshals the FieldType from JSON.
func (*FieldType) UnmarshalProtoJSON ¶
func (x *FieldType) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FieldType from JSON.
func (*FieldType) UnmarshalText ¶
UnmarshalText unmarshals the FieldType from text.
type FieldValue ¶
type FieldValue struct {
// Types that are assignable to Value:
// *FieldValue_Boolean
// *FieldValue_Number
// *FieldValue_Integer
// *FieldValue_Text
// *FieldValue_Vector
Value isFieldValue_Value `protobuf_oneof:"value"`
// contains filtered or unexported fields
}
FieldValue is one field's value. The host accepts any numeric case for a numeric type and answers with the case its type reads as: a boolean, a number for a type of 32 bits or less and a handle, an integer for a 64-bit type, a vector or text.
func (*FieldValue) CloneMessageVT ¶
func (m *FieldValue) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FieldValue) CloneVT ¶
func (m *FieldValue) CloneVT() *FieldValue
func (*FieldValue) EqualMessageVT ¶
func (this *FieldValue) EqualMessageVT(thatMsg any) bool
func (*FieldValue) EqualVT ¶
func (this *FieldValue) EqualVT(that *FieldValue) bool
func (*FieldValue) GetBoolean ¶
func (x *FieldValue) GetBoolean() bool
func (*FieldValue) GetInteger ¶
func (x *FieldValue) GetInteger() int64
func (*FieldValue) GetNumber ¶
func (x *FieldValue) GetNumber() float64
func (*FieldValue) GetText ¶
func (x *FieldValue) GetText() string
func (*FieldValue) GetValue ¶
func (m *FieldValue) GetValue() isFieldValue_Value
func (*FieldValue) GetVector ¶
func (x *FieldValue) GetVector() *modlock.Vec3
func (*FieldValue) MarshalJSON ¶
func (x *FieldValue) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FieldValue to JSON.
func (*FieldValue) MarshalProtoJSON ¶
func (x *FieldValue) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FieldValue message to JSON.
func (*FieldValue) MarshalProtoText ¶
func (x *FieldValue) MarshalProtoText() string
func (*FieldValue) MarshalToSizedBufferVT ¶
func (m *FieldValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldValue) MarshalToVT ¶
func (m *FieldValue) MarshalToVT(dAtA []byte) (int, error)
func (*FieldValue) MarshalVT ¶
func (m *FieldValue) MarshalVT() (dAtA []byte, err error)
func (*FieldValue) ProtoMessage ¶
func (*FieldValue) ProtoMessage()
func (*FieldValue) Reset ¶
func (x *FieldValue) Reset()
func (*FieldValue) SizeVT ¶
func (m *FieldValue) SizeVT() (n int)
func (*FieldValue) String ¶
func (x *FieldValue) String() string
func (*FieldValue) UnmarshalJSON ¶
func (x *FieldValue) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FieldValue from JSON.
func (*FieldValue) UnmarshalProtoJSON ¶
func (x *FieldValue) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FieldValue message from JSON.
func (*FieldValue) UnmarshalVT ¶
func (m *FieldValue) UnmarshalVT(dAtA []byte) error
type FieldValue_Boolean ¶
type FieldValue_Boolean struct {
Boolean bool `protobuf:"varint,1,opt,name=boolean,proto3,oneof"`
}
func (*FieldValue_Boolean) CloneOneofVT ¶
func (m *FieldValue_Boolean) CloneOneofVT() isFieldValue_Value
func (*FieldValue_Boolean) CloneVT ¶
func (m *FieldValue_Boolean) CloneVT() *FieldValue_Boolean
func (*FieldValue_Boolean) EqualVT ¶
func (this *FieldValue_Boolean) EqualVT(thatIface isFieldValue_Value) bool
func (*FieldValue_Boolean) MarshalToSizedBufferVT ¶
func (m *FieldValue_Boolean) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldValue_Boolean) MarshalToVT ¶
func (m *FieldValue_Boolean) MarshalToVT(dAtA []byte) (int, error)
func (*FieldValue_Boolean) SizeVT ¶
func (m *FieldValue_Boolean) SizeVT() (n int)
type FieldValue_Integer ¶
type FieldValue_Integer struct {
Integer int64 `protobuf:"varint,3,opt,name=integer,proto3,oneof"`
}
func (*FieldValue_Integer) CloneOneofVT ¶
func (m *FieldValue_Integer) CloneOneofVT() isFieldValue_Value
func (*FieldValue_Integer) CloneVT ¶
func (m *FieldValue_Integer) CloneVT() *FieldValue_Integer
func (*FieldValue_Integer) EqualVT ¶
func (this *FieldValue_Integer) EqualVT(thatIface isFieldValue_Value) bool
func (*FieldValue_Integer) MarshalToSizedBufferVT ¶
func (m *FieldValue_Integer) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldValue_Integer) MarshalToVT ¶
func (m *FieldValue_Integer) MarshalToVT(dAtA []byte) (int, error)
func (*FieldValue_Integer) SizeVT ¶
func (m *FieldValue_Integer) SizeVT() (n int)
type FieldValue_Number ¶
type FieldValue_Number struct {
Number float64 `protobuf:"fixed64,2,opt,name=number,proto3,oneof"`
}
func (*FieldValue_Number) CloneOneofVT ¶
func (m *FieldValue_Number) CloneOneofVT() isFieldValue_Value
func (*FieldValue_Number) CloneVT ¶
func (m *FieldValue_Number) CloneVT() *FieldValue_Number
func (*FieldValue_Number) EqualVT ¶
func (this *FieldValue_Number) EqualVT(thatIface isFieldValue_Value) bool
func (*FieldValue_Number) MarshalToSizedBufferVT ¶
func (m *FieldValue_Number) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldValue_Number) MarshalToVT ¶
func (m *FieldValue_Number) MarshalToVT(dAtA []byte) (int, error)
func (*FieldValue_Number) SizeVT ¶
func (m *FieldValue_Number) SizeVT() (n int)
type FieldValue_Text ¶
type FieldValue_Text struct {
Text string `protobuf:"bytes,4,opt,name=text,proto3,oneof"`
}
func (*FieldValue_Text) CloneOneofVT ¶
func (m *FieldValue_Text) CloneOneofVT() isFieldValue_Value
func (*FieldValue_Text) CloneVT ¶
func (m *FieldValue_Text) CloneVT() *FieldValue_Text
func (*FieldValue_Text) EqualVT ¶
func (this *FieldValue_Text) EqualVT(thatIface isFieldValue_Value) bool
func (*FieldValue_Text) MarshalToSizedBufferVT ¶
func (m *FieldValue_Text) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldValue_Text) MarshalToVT ¶
func (m *FieldValue_Text) MarshalToVT(dAtA []byte) (int, error)
func (*FieldValue_Text) SizeVT ¶
func (m *FieldValue_Text) SizeVT() (n int)
type FieldValue_Vector ¶
type FieldValue_Vector struct {
Vector *modlock.Vec3 `protobuf:"bytes,5,opt,name=vector,proto3,oneof"`
}
func (*FieldValue_Vector) CloneOneofVT ¶
func (m *FieldValue_Vector) CloneOneofVT() isFieldValue_Value
func (*FieldValue_Vector) CloneVT ¶
func (m *FieldValue_Vector) CloneVT() *FieldValue_Vector
func (*FieldValue_Vector) EqualVT ¶
func (this *FieldValue_Vector) EqualVT(thatIface isFieldValue_Value) bool
func (*FieldValue_Vector) MarshalToSizedBufferVT ¶
func (m *FieldValue_Vector) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldValue_Vector) MarshalToVT ¶
func (m *FieldValue_Vector) MarshalToVT(dAtA []byte) (int, error)
func (*FieldValue_Vector) SizeVT ¶
func (m *FieldValue_Vector) SizeVT() (n int)
type FieldWrite ¶ added in v0.1.1
type FieldWrite struct {
// ClassName is the server class that declares the field, or a subclass.
ClassName string `protobuf:"bytes,1,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// Field is the field's schema name, such as m_iLane.
Field string `protobuf:"bytes,2,opt,name=field,proto3" json:"field,omitempty"`
// Type is how to write the field.
Type FieldType `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"`
// Value is the field's value.
Value *FieldValue `protobuf:"bytes,4,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
FieldWrite writes one schema field of an entity the host creates.
func (*FieldWrite) CloneMessageVT ¶ added in v0.1.1
func (m *FieldWrite) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FieldWrite) CloneVT ¶ added in v0.1.1
func (m *FieldWrite) CloneVT() *FieldWrite
func (*FieldWrite) EqualMessageVT ¶ added in v0.1.1
func (this *FieldWrite) EqualMessageVT(thatMsg any) bool
func (*FieldWrite) EqualVT ¶ added in v0.1.1
func (this *FieldWrite) EqualVT(that *FieldWrite) bool
func (*FieldWrite) GetClassName ¶ added in v0.1.1
func (x *FieldWrite) GetClassName() string
func (*FieldWrite) GetField ¶ added in v0.1.1
func (x *FieldWrite) GetField() string
func (*FieldWrite) GetType ¶ added in v0.1.1
func (x *FieldWrite) GetType() FieldType
func (*FieldWrite) GetValue ¶ added in v0.1.1
func (x *FieldWrite) GetValue() *FieldValue
func (*FieldWrite) MarshalJSON ¶ added in v0.1.1
func (x *FieldWrite) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FieldWrite to JSON.
func (*FieldWrite) MarshalProtoJSON ¶ added in v0.1.1
func (x *FieldWrite) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FieldWrite message to JSON.
func (*FieldWrite) MarshalProtoText ¶ added in v0.1.1
func (x *FieldWrite) MarshalProtoText() string
func (*FieldWrite) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *FieldWrite) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FieldWrite) MarshalToVT ¶ added in v0.1.1
func (m *FieldWrite) MarshalToVT(dAtA []byte) (int, error)
func (*FieldWrite) MarshalVT ¶ added in v0.1.1
func (m *FieldWrite) MarshalVT() (dAtA []byte, err error)
func (*FieldWrite) ProtoMessage ¶ added in v0.1.1
func (*FieldWrite) ProtoMessage()
func (*FieldWrite) Reset ¶ added in v0.1.1
func (x *FieldWrite) Reset()
func (*FieldWrite) SizeVT ¶ added in v0.1.1
func (m *FieldWrite) SizeVT() (n int)
func (*FieldWrite) String ¶ added in v0.1.1
func (x *FieldWrite) String() string
func (*FieldWrite) UnmarshalJSON ¶ added in v0.1.1
func (x *FieldWrite) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FieldWrite from JSON.
func (*FieldWrite) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *FieldWrite) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FieldWrite message from JSON.
func (*FieldWrite) UnmarshalVT ¶ added in v0.1.1
func (m *FieldWrite) UnmarshalVT(dAtA []byte) error
type FindEntitiesRequest ¶ added in v0.1.3
type FindEntitiesRequest struct {
// ClassName is the exact entity class, such as zip_line_node.
ClassName string `protobuf:"bytes,1,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// contains filtered or unexported fields
}
FindEntitiesRequest names the entity class to find.
func (*FindEntitiesRequest) CloneMessageVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FindEntitiesRequest) CloneVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) CloneVT() *FindEntitiesRequest
func (*FindEntitiesRequest) EqualMessageVT ¶ added in v0.1.3
func (this *FindEntitiesRequest) EqualMessageVT(thatMsg any) bool
func (*FindEntitiesRequest) EqualVT ¶ added in v0.1.3
func (this *FindEntitiesRequest) EqualVT(that *FindEntitiesRequest) bool
func (*FindEntitiesRequest) GetClassName ¶ added in v0.1.3
func (x *FindEntitiesRequest) GetClassName() string
func (*FindEntitiesRequest) MarshalJSON ¶ added in v0.1.3
func (x *FindEntitiesRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FindEntitiesRequest to JSON.
func (*FindEntitiesRequest) MarshalProtoJSON ¶ added in v0.1.3
func (x *FindEntitiesRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FindEntitiesRequest message to JSON.
func (*FindEntitiesRequest) MarshalProtoText ¶ added in v0.1.3
func (x *FindEntitiesRequest) MarshalProtoText() string
func (*FindEntitiesRequest) MarshalToSizedBufferVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FindEntitiesRequest) MarshalToVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) MarshalToVT(dAtA []byte) (int, error)
func (*FindEntitiesRequest) MarshalVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) MarshalVT() (dAtA []byte, err error)
func (*FindEntitiesRequest) ProtoMessage ¶ added in v0.1.3
func (*FindEntitiesRequest) ProtoMessage()
func (*FindEntitiesRequest) Reset ¶ added in v0.1.3
func (x *FindEntitiesRequest) Reset()
func (*FindEntitiesRequest) SizeVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) SizeVT() (n int)
func (*FindEntitiesRequest) String ¶ added in v0.1.3
func (x *FindEntitiesRequest) String() string
func (*FindEntitiesRequest) UnmarshalJSON ¶ added in v0.1.3
func (x *FindEntitiesRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FindEntitiesRequest from JSON.
func (*FindEntitiesRequest) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *FindEntitiesRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FindEntitiesRequest message from JSON.
func (*FindEntitiesRequest) UnmarshalVT ¶ added in v0.1.3
func (m *FindEntitiesRequest) UnmarshalVT(dAtA []byte) error
type FireInputRequest ¶ added in v0.1.1
type FireInputRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Input is the input's name, such as Skin or Kill.
Input string `protobuf:"bytes,2,opt,name=input,proto3" json:"input,omitempty"`
// Value is the input's parameter, absent for an input that takes none.
Value *EntityValue `protobuf:"bytes,3,opt,name=value,proto3,oneof" json:"value,omitempty"`
// Activator is the handle of the entity that caused the input, such as a
// player's hero. Inputs that act on one player, such as
// LocalPlayerAddCSSClass, act on the activator's player.
Activator *uint32 `protobuf:"varint,4,opt,name=activator,proto3,oneof" json:"activator,omitempty"`
// contains filtered or unexported fields
}
FireInputRequest sends one input to an entity.
func (*FireInputRequest) CloneMessageVT ¶ added in v0.1.1
func (m *FireInputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FireInputRequest) CloneVT ¶ added in v0.1.1
func (m *FireInputRequest) CloneVT() *FireInputRequest
func (*FireInputRequest) EqualMessageVT ¶ added in v0.1.1
func (this *FireInputRequest) EqualMessageVT(thatMsg any) bool
func (*FireInputRequest) EqualVT ¶ added in v0.1.1
func (this *FireInputRequest) EqualVT(that *FireInputRequest) bool
func (*FireInputRequest) GetActivator ¶ added in v0.1.3
func (x *FireInputRequest) GetActivator() uint32
func (*FireInputRequest) GetEntity ¶ added in v0.1.1
func (x *FireInputRequest) GetEntity() uint32
func (*FireInputRequest) GetInput ¶ added in v0.1.1
func (x *FireInputRequest) GetInput() string
func (*FireInputRequest) GetValue ¶ added in v0.1.1
func (x *FireInputRequest) GetValue() *EntityValue
func (*FireInputRequest) MarshalJSON ¶ added in v0.1.1
func (x *FireInputRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FireInputRequest to JSON.
func (*FireInputRequest) MarshalProtoJSON ¶ added in v0.1.1
func (x *FireInputRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FireInputRequest message to JSON.
func (*FireInputRequest) MarshalProtoText ¶ added in v0.1.1
func (x *FireInputRequest) MarshalProtoText() string
func (*FireInputRequest) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *FireInputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FireInputRequest) MarshalToVT ¶ added in v0.1.1
func (m *FireInputRequest) MarshalToVT(dAtA []byte) (int, error)
func (*FireInputRequest) MarshalVT ¶ added in v0.1.1
func (m *FireInputRequest) MarshalVT() (dAtA []byte, err error)
func (*FireInputRequest) ProtoMessage ¶ added in v0.1.1
func (*FireInputRequest) ProtoMessage()
func (*FireInputRequest) Reset ¶ added in v0.1.1
func (x *FireInputRequest) Reset()
func (*FireInputRequest) SizeVT ¶ added in v0.1.1
func (m *FireInputRequest) SizeVT() (n int)
func (*FireInputRequest) String ¶ added in v0.1.1
func (x *FireInputRequest) String() string
func (*FireInputRequest) UnmarshalJSON ¶ added in v0.1.1
func (x *FireInputRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FireInputRequest from JSON.
func (*FireInputRequest) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *FireInputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FireInputRequest message from JSON.
func (*FireInputRequest) UnmarshalVT ¶ added in v0.1.1
func (m *FireInputRequest) UnmarshalVT(dAtA []byte) error
type FogOptions ¶
type FogOptions struct {
// Position is the box's origin.
Position *modlock.Vec3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
// Facing is the box's rotation.
Facing *modlock.EulerAngles `protobuf:"bytes,2,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// Mins is the box's lower corner, relative to position.
Mins *modlock.Vec3 `protobuf:"bytes,3,opt,name=mins,proto3" json:"mins,omitempty"`
// Maxs is the box's upper corner, relative to position.
Maxs *modlock.Vec3 `protobuf:"bytes,4,opt,name=maxs,proto3" json:"maxs,omitempty"`
// Strength is the fog's density.
Strength float32 `protobuf:"fixed32,5,opt,name=strength,proto3" json:"strength,omitempty"`
// Color tints the fog as 0xRRGGBBAA; alpha is ignored.
Color uint32 `protobuf:"fixed32,6,opt,name=color,proto3" json:"color,omitempty"`
// contains filtered or unexported fields
}
FogOptions describes an oriented box of tinted fog.
func (*FogOptions) CloneMessageVT ¶
func (m *FogOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FogOptions) CloneVT ¶
func (m *FogOptions) CloneVT() *FogOptions
func (*FogOptions) EqualMessageVT ¶
func (this *FogOptions) EqualMessageVT(thatMsg any) bool
func (*FogOptions) EqualVT ¶
func (this *FogOptions) EqualVT(that *FogOptions) bool
func (*FogOptions) GetColor ¶
func (x *FogOptions) GetColor() uint32
func (*FogOptions) GetFacing ¶
func (x *FogOptions) GetFacing() *modlock.EulerAngles
func (*FogOptions) GetMaxs ¶
func (x *FogOptions) GetMaxs() *modlock.Vec3
func (*FogOptions) GetMins ¶
func (x *FogOptions) GetMins() *modlock.Vec3
func (*FogOptions) GetPosition ¶
func (x *FogOptions) GetPosition() *modlock.Vec3
func (*FogOptions) GetStrength ¶
func (x *FogOptions) GetStrength() float32
func (*FogOptions) MarshalJSON ¶
func (x *FogOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FogOptions to JSON.
func (*FogOptions) MarshalProtoJSON ¶
func (x *FogOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FogOptions message to JSON.
func (*FogOptions) MarshalProtoText ¶
func (x *FogOptions) MarshalProtoText() string
func (*FogOptions) MarshalToSizedBufferVT ¶
func (m *FogOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FogOptions) MarshalToVT ¶
func (m *FogOptions) MarshalToVT(dAtA []byte) (int, error)
func (*FogOptions) MarshalVT ¶
func (m *FogOptions) MarshalVT() (dAtA []byte, err error)
func (*FogOptions) ProtoMessage ¶
func (*FogOptions) ProtoMessage()
func (*FogOptions) Reset ¶
func (x *FogOptions) Reset()
func (*FogOptions) SizeVT ¶
func (m *FogOptions) SizeVT() (n int)
func (*FogOptions) String ¶
func (x *FogOptions) String() string
func (*FogOptions) UnmarshalJSON ¶
func (x *FogOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FogOptions from JSON.
func (*FogOptions) UnmarshalProtoJSON ¶
func (x *FogOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FogOptions message from JSON.
func (*FogOptions) UnmarshalVT ¶
func (m *FogOptions) UnmarshalVT(dAtA []byte) error
type FrameEvent ¶
type FrameEvent struct {
// Tick is the server tick, or zero when the clock is unavailable.
Tick uint64 `protobuf:"varint,1,opt,name=tick,proto3" json:"tick,omitempty"`
// TimeSeconds is the game clock at this frame, in seconds.
TimeSeconds float64 `protobuf:"fixed64,2,opt,name=time_seconds,json=timeSeconds,proto3" json:"timeSeconds,omitempty"`
// Movement holds one sample per watched, live hero when this frame starts a
// new tick, and is empty otherwise.
Movement []*MovementSample `protobuf:"bytes,3,rep,name=movement,proto3" json:"movement,omitempty"`
// contains filtered or unexported fields
}
FrameEvent identifies one server frame.
func (*FrameEvent) CloneMessageVT ¶
func (m *FrameEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FrameEvent) CloneVT ¶
func (m *FrameEvent) CloneVT() *FrameEvent
func (*FrameEvent) EqualMessageVT ¶
func (this *FrameEvent) EqualMessageVT(thatMsg any) bool
func (*FrameEvent) EqualVT ¶
func (this *FrameEvent) EqualVT(that *FrameEvent) bool
func (*FrameEvent) GetMovement ¶
func (x *FrameEvent) GetMovement() []*MovementSample
func (*FrameEvent) GetTick ¶
func (x *FrameEvent) GetTick() uint64
func (*FrameEvent) GetTimeSeconds ¶
func (x *FrameEvent) GetTimeSeconds() float64
func (*FrameEvent) MarshalJSON ¶
func (x *FrameEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FrameEvent to JSON.
func (*FrameEvent) MarshalProtoJSON ¶
func (x *FrameEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FrameEvent message to JSON.
func (*FrameEvent) MarshalProtoText ¶
func (x *FrameEvent) MarshalProtoText() string
func (*FrameEvent) MarshalToSizedBufferVT ¶
func (m *FrameEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FrameEvent) MarshalToVT ¶
func (m *FrameEvent) MarshalToVT(dAtA []byte) (int, error)
func (*FrameEvent) MarshalVT ¶
func (m *FrameEvent) MarshalVT() (dAtA []byte, err error)
func (*FrameEvent) ProtoMessage ¶
func (*FrameEvent) ProtoMessage()
func (*FrameEvent) Reset ¶
func (x *FrameEvent) Reset()
func (*FrameEvent) SizeVT ¶
func (m *FrameEvent) SizeVT() (n int)
func (*FrameEvent) String ¶
func (x *FrameEvent) String() string
func (*FrameEvent) UnmarshalJSON ¶
func (x *FrameEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FrameEvent from JSON.
func (*FrameEvent) UnmarshalProtoJSON ¶
func (x *FrameEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FrameEvent message from JSON.
func (*FrameEvent) UnmarshalVT ¶
func (m *FrameEvent) UnmarshalVT(dAtA []byte) error
type FreezeRequest ¶
type FreezeRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Frozen holds the hero when true or omitted; false releases it.
Frozen *bool `protobuf:"varint,2,opt,name=frozen,proto3,oneof" json:"frozen,omitempty"`
// contains filtered or unexported fields
}
FreezeRequest holds or releases one player's hero.
func (*FreezeRequest) CloneMessageVT ¶
func (m *FreezeRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*FreezeRequest) CloneVT ¶
func (m *FreezeRequest) CloneVT() *FreezeRequest
func (*FreezeRequest) EqualMessageVT ¶
func (this *FreezeRequest) EqualMessageVT(thatMsg any) bool
func (*FreezeRequest) EqualVT ¶
func (this *FreezeRequest) EqualVT(that *FreezeRequest) bool
func (*FreezeRequest) GetFrozen ¶
func (x *FreezeRequest) GetFrozen() bool
func (*FreezeRequest) GetPlayer ¶
func (x *FreezeRequest) GetPlayer() int32
func (*FreezeRequest) MarshalJSON ¶
func (x *FreezeRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the FreezeRequest to JSON.
func (*FreezeRequest) MarshalProtoJSON ¶
func (x *FreezeRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the FreezeRequest message to JSON.
func (*FreezeRequest) MarshalProtoText ¶
func (x *FreezeRequest) MarshalProtoText() string
func (*FreezeRequest) MarshalToSizedBufferVT ¶
func (m *FreezeRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*FreezeRequest) MarshalToVT ¶
func (m *FreezeRequest) MarshalToVT(dAtA []byte) (int, error)
func (*FreezeRequest) MarshalVT ¶
func (m *FreezeRequest) MarshalVT() (dAtA []byte, err error)
func (*FreezeRequest) ProtoMessage ¶
func (*FreezeRequest) ProtoMessage()
func (*FreezeRequest) Reset ¶
func (x *FreezeRequest) Reset()
func (*FreezeRequest) SizeVT ¶
func (m *FreezeRequest) SizeVT() (n int)
func (*FreezeRequest) String ¶
func (x *FreezeRequest) String() string
func (*FreezeRequest) UnmarshalJSON ¶
func (x *FreezeRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the FreezeRequest from JSON.
func (*FreezeRequest) UnmarshalProtoJSON ¶
func (x *FreezeRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the FreezeRequest message from JSON.
func (*FreezeRequest) UnmarshalVT ¶
func (m *FreezeRequest) UnmarshalVT(dAtA []byte) error
type GiveItemRequest ¶
type GiveItemRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Item is the item's name, such as upgrade_fleetfoot_boots.
Item string `protobuf:"bytes,2,opt,name=item,proto3" json:"item,omitempty"`
// contains filtered or unexported fields
}
GiveItemRequest gives one player's hero an item.
func (*GiveItemRequest) CloneMessageVT ¶
func (m *GiveItemRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*GiveItemRequest) CloneVT ¶
func (m *GiveItemRequest) CloneVT() *GiveItemRequest
func (*GiveItemRequest) EqualMessageVT ¶
func (this *GiveItemRequest) EqualMessageVT(thatMsg any) bool
func (*GiveItemRequest) EqualVT ¶
func (this *GiveItemRequest) EqualVT(that *GiveItemRequest) bool
func (*GiveItemRequest) GetItem ¶
func (x *GiveItemRequest) GetItem() string
func (*GiveItemRequest) GetPlayer ¶
func (x *GiveItemRequest) GetPlayer() int32
func (*GiveItemRequest) MarshalJSON ¶
func (x *GiveItemRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the GiveItemRequest to JSON.
func (*GiveItemRequest) MarshalProtoJSON ¶
func (x *GiveItemRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the GiveItemRequest message to JSON.
func (*GiveItemRequest) MarshalProtoText ¶
func (x *GiveItemRequest) MarshalProtoText() string
func (*GiveItemRequest) MarshalToSizedBufferVT ¶
func (m *GiveItemRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*GiveItemRequest) MarshalToVT ¶
func (m *GiveItemRequest) MarshalToVT(dAtA []byte) (int, error)
func (*GiveItemRequest) MarshalVT ¶
func (m *GiveItemRequest) MarshalVT() (dAtA []byte, err error)
func (*GiveItemRequest) ProtoMessage ¶
func (*GiveItemRequest) ProtoMessage()
func (*GiveItemRequest) Reset ¶
func (x *GiveItemRequest) Reset()
func (*GiveItemRequest) SizeVT ¶
func (m *GiveItemRequest) SizeVT() (n int)
func (*GiveItemRequest) String ¶
func (x *GiveItemRequest) String() string
func (*GiveItemRequest) UnmarshalJSON ¶
func (x *GiveItemRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the GiveItemRequest from JSON.
func (*GiveItemRequest) UnmarshalProtoJSON ¶
func (x *GiveItemRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the GiveItemRequest message from JSON.
func (*GiveItemRequest) UnmarshalVT ¶
func (m *GiveItemRequest) UnmarshalVT(dAtA []byte) error
type GiveModifierRequest ¶
type GiveModifierRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Modifier names the modifier as "<ability>/<modifier>", such as
// ability_smoke_bomb/smokebomb_modifier_invis.
Modifier string `protobuf:"bytes,2,opt,name=modifier,proto3" json:"modifier,omitempty"`
// Seconds is how long the modifier lasts.
Seconds float32 `protobuf:"fixed32,3,opt,name=seconds,proto3" json:"seconds,omitempty"`
// contains filtered or unexported fields
}
GiveModifierRequest gives one player's living hero an ability's modifier.
func (*GiveModifierRequest) CloneMessageVT ¶
func (m *GiveModifierRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*GiveModifierRequest) CloneVT ¶
func (m *GiveModifierRequest) CloneVT() *GiveModifierRequest
func (*GiveModifierRequest) EqualMessageVT ¶
func (this *GiveModifierRequest) EqualMessageVT(thatMsg any) bool
func (*GiveModifierRequest) EqualVT ¶
func (this *GiveModifierRequest) EqualVT(that *GiveModifierRequest) bool
func (*GiveModifierRequest) GetModifier ¶
func (x *GiveModifierRequest) GetModifier() string
func (*GiveModifierRequest) GetPlayer ¶
func (x *GiveModifierRequest) GetPlayer() int32
func (*GiveModifierRequest) GetSeconds ¶
func (x *GiveModifierRequest) GetSeconds() float32
func (*GiveModifierRequest) MarshalJSON ¶
func (x *GiveModifierRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the GiveModifierRequest to JSON.
func (*GiveModifierRequest) MarshalProtoJSON ¶
func (x *GiveModifierRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the GiveModifierRequest message to JSON.
func (*GiveModifierRequest) MarshalProtoText ¶
func (x *GiveModifierRequest) MarshalProtoText() string
func (*GiveModifierRequest) MarshalToSizedBufferVT ¶
func (m *GiveModifierRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*GiveModifierRequest) MarshalToVT ¶
func (m *GiveModifierRequest) MarshalToVT(dAtA []byte) (int, error)
func (*GiveModifierRequest) MarshalVT ¶
func (m *GiveModifierRequest) MarshalVT() (dAtA []byte, err error)
func (*GiveModifierRequest) ProtoMessage ¶
func (*GiveModifierRequest) ProtoMessage()
func (*GiveModifierRequest) Reset ¶
func (x *GiveModifierRequest) Reset()
func (*GiveModifierRequest) SizeVT ¶
func (m *GiveModifierRequest) SizeVT() (n int)
func (*GiveModifierRequest) String ¶
func (x *GiveModifierRequest) String() string
func (*GiveModifierRequest) UnmarshalJSON ¶
func (x *GiveModifierRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the GiveModifierRequest from JSON.
func (*GiveModifierRequest) UnmarshalProtoJSON ¶
func (x *GiveModifierRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the GiveModifierRequest message from JSON.
func (*GiveModifierRequest) UnmarshalVT ¶
func (m *GiveModifierRequest) UnmarshalVT(dAtA []byte) error
type HealRequest ¶
type HealRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Amount is the health to add; the hero stops at its maximum.
Amount int32 `protobuf:"varint,2,opt,name=amount,proto3" json:"amount,omitempty"`
// contains filtered or unexported fields
}
HealRequest restores health to a player's hero.
func (*HealRequest) CloneMessageVT ¶
func (m *HealRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HealRequest) CloneVT ¶
func (m *HealRequest) CloneVT() *HealRequest
func (*HealRequest) EqualMessageVT ¶
func (this *HealRequest) EqualMessageVT(thatMsg any) bool
func (*HealRequest) EqualVT ¶
func (this *HealRequest) EqualVT(that *HealRequest) bool
func (*HealRequest) GetAmount ¶
func (x *HealRequest) GetAmount() int32
func (*HealRequest) GetPlayer ¶
func (x *HealRequest) GetPlayer() int32
func (*HealRequest) MarshalJSON ¶
func (x *HealRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HealRequest to JSON.
func (*HealRequest) MarshalProtoJSON ¶
func (x *HealRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HealRequest message to JSON.
func (*HealRequest) MarshalProtoText ¶
func (x *HealRequest) MarshalProtoText() string
func (*HealRequest) MarshalToSizedBufferVT ¶
func (m *HealRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HealRequest) MarshalToVT ¶
func (m *HealRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HealRequest) MarshalVT ¶
func (m *HealRequest) MarshalVT() (dAtA []byte, err error)
func (*HealRequest) ProtoMessage ¶
func (*HealRequest) ProtoMessage()
func (*HealRequest) Reset ¶
func (x *HealRequest) Reset()
func (*HealRequest) SizeVT ¶
func (m *HealRequest) SizeVT() (n int)
func (*HealRequest) String ¶
func (x *HealRequest) String() string
func (*HealRequest) UnmarshalJSON ¶
func (x *HealRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HealRequest from JSON.
func (*HealRequest) UnmarshalProtoJSON ¶
func (x *HealRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HealRequest message from JSON.
func (*HealRequest) UnmarshalVT ¶
func (m *HealRequest) UnmarshalVT(dAtA []byte) error
type HeroResponse ¶
type HeroResponse struct {
Hero uint32 `protobuf:"varint,1,opt,name=hero,proto3" json:"hero,omitempty"`
// contains filtered or unexported fields
}
HeroResponse identifies the hero SelectHero gave.
func (*HeroResponse) CloneMessageVT ¶
func (m *HeroResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HeroResponse) CloneVT ¶
func (m *HeroResponse) CloneVT() *HeroResponse
func (*HeroResponse) EqualMessageVT ¶
func (this *HeroResponse) EqualMessageVT(thatMsg any) bool
func (*HeroResponse) EqualVT ¶
func (this *HeroResponse) EqualVT(that *HeroResponse) bool
func (*HeroResponse) GetHero ¶
func (x *HeroResponse) GetHero() uint32
func (*HeroResponse) MarshalJSON ¶
func (x *HeroResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HeroResponse to JSON.
func (*HeroResponse) MarshalProtoJSON ¶
func (x *HeroResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HeroResponse message to JSON.
func (*HeroResponse) MarshalProtoText ¶
func (x *HeroResponse) MarshalProtoText() string
func (*HeroResponse) MarshalToSizedBufferVT ¶
func (m *HeroResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HeroResponse) MarshalToVT ¶
func (m *HeroResponse) MarshalToVT(dAtA []byte) (int, error)
func (*HeroResponse) MarshalVT ¶
func (m *HeroResponse) MarshalVT() (dAtA []byte, err error)
func (*HeroResponse) ProtoMessage ¶
func (*HeroResponse) ProtoMessage()
func (*HeroResponse) Reset ¶
func (x *HeroResponse) Reset()
func (*HeroResponse) SizeVT ¶
func (m *HeroResponse) SizeVT() (n int)
func (*HeroResponse) String ¶
func (x *HeroResponse) String() string
func (*HeroResponse) UnmarshalJSON ¶
func (x *HeroResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HeroResponse from JSON.
func (*HeroResponse) UnmarshalProtoJSON ¶
func (x *HeroResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HeroResponse message from JSON.
func (*HeroResponse) UnmarshalVT ¶
func (m *HeroResponse) UnmarshalVT(dAtA []byte) error
type HeroTarget ¶
type HeroTarget struct {
// Position is the hero's origin.
Position *modlock.Vec3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the camera faces; a bot's hero faces it.
Facing *modlock.EulerAngles `protobuf:"bytes,2,opt,name=facing,proto3" json:"facing,omitempty"`
// Fresh gives full health and stamina and readies every ability, in place
// of health, max health, upgrade bonuses and timers. A bot's ability
// upgrades may grow while the restore runs.
Fresh *bool `protobuf:"varint,3,opt,name=fresh,proto3,oneof" json:"fresh,omitempty"`
// Level sets the hero's level.
Level *int32 `protobuf:"varint,4,opt,name=level,proto3,oneof" json:"level,omitempty"`
// Health and MaxHealth set the hero's health and its base maximum. Both
// are required unless the target is fresh.
Health *int32 `protobuf:"varint,5,opt,name=health,proto3,oneof" json:"health,omitempty"`
MaxHealth *int32 `protobuf:"varint,6,opt,name=max_health,json=maxHealth,proto3,oneof" json:"maxHealth,omitempty"`
// UpgradeBonuses are the three stat bonuses purchases add, as replays
// record them.
UpgradeBonuses []float32 `protobuf:"fixed32,7,rep,packed,name=upgrade_bonuses,json=upgradeBonuses,proto3" json:"upgradeBonuses,omitempty"`
// Abilities sets the hero's abilities in their slots.
Abilities []*EquipmentTarget `protobuf:"bytes,8,rep,name=abilities,proto3" json:"abilities,omitempty"`
// Items lists the items that replace the hero's when ReplaceItems is set.
Items []*EquipmentTarget `protobuf:"bytes,9,rep,name=items,proto3" json:"items,omitempty"`
// ReplaceItems replaces every item the hero owns with Items; an empty list
// removes them.
ReplaceItems *bool `protobuf:"varint,10,opt,name=replace_items,json=replaceItems,proto3,oneof" json:"replaceItems,omitempty"`
// Timers sets the charges and cooldowns of owned abilities and items.
Timers []*TimerTarget `protobuf:"bytes,11,rep,name=timers,proto3" json:"timers,omitempty"`
// contains filtered or unexported fields
}
HeroTarget is the state RestoreHero gives one hero. Omitted parts keep the hero's own.
func (*HeroTarget) CloneMessageVT ¶
func (m *HeroTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HeroTarget) CloneVT ¶
func (m *HeroTarget) CloneVT() *HeroTarget
func (*HeroTarget) EqualMessageVT ¶
func (this *HeroTarget) EqualMessageVT(thatMsg any) bool
func (*HeroTarget) EqualVT ¶
func (this *HeroTarget) EqualVT(that *HeroTarget) bool
func (*HeroTarget) GetAbilities ¶
func (x *HeroTarget) GetAbilities() []*EquipmentTarget
func (*HeroTarget) GetFacing ¶
func (x *HeroTarget) GetFacing() *modlock.EulerAngles
func (*HeroTarget) GetFresh ¶
func (x *HeroTarget) GetFresh() bool
func (*HeroTarget) GetHealth ¶
func (x *HeroTarget) GetHealth() int32
func (*HeroTarget) GetItems ¶
func (x *HeroTarget) GetItems() []*EquipmentTarget
func (*HeroTarget) GetLevel ¶
func (x *HeroTarget) GetLevel() int32
func (*HeroTarget) GetMaxHealth ¶
func (x *HeroTarget) GetMaxHealth() int32
func (*HeroTarget) GetPosition ¶
func (x *HeroTarget) GetPosition() *modlock.Vec3
func (*HeroTarget) GetReplaceItems ¶
func (x *HeroTarget) GetReplaceItems() bool
func (*HeroTarget) GetTimers ¶
func (x *HeroTarget) GetTimers() []*TimerTarget
func (*HeroTarget) GetUpgradeBonuses ¶
func (x *HeroTarget) GetUpgradeBonuses() []float32
func (*HeroTarget) MarshalJSON ¶
func (x *HeroTarget) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HeroTarget to JSON.
func (*HeroTarget) MarshalProtoJSON ¶
func (x *HeroTarget) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HeroTarget message to JSON.
func (*HeroTarget) MarshalProtoText ¶
func (x *HeroTarget) MarshalProtoText() string
func (*HeroTarget) MarshalToSizedBufferVT ¶
func (m *HeroTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HeroTarget) MarshalToVT ¶
func (m *HeroTarget) MarshalToVT(dAtA []byte) (int, error)
func (*HeroTarget) MarshalVT ¶
func (m *HeroTarget) MarshalVT() (dAtA []byte, err error)
func (*HeroTarget) ProtoMessage ¶
func (*HeroTarget) ProtoMessage()
func (*HeroTarget) Reset ¶
func (x *HeroTarget) Reset()
func (*HeroTarget) SizeVT ¶
func (m *HeroTarget) SizeVT() (n int)
func (*HeroTarget) String ¶
func (x *HeroTarget) String() string
func (*HeroTarget) UnmarshalJSON ¶
func (x *HeroTarget) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HeroTarget from JSON.
func (*HeroTarget) UnmarshalProtoJSON ¶
func (x *HeroTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HeroTarget message from JSON.
func (*HeroTarget) UnmarshalVT ¶
func (m *HeroTarget) UnmarshalVT(dAtA []byte) error
type HitOptions ¶
type HitOptions struct {
// Victim is the entity to hurt.
Victim uint32 `protobuf:"varint,1,opt,name=victim,proto3" json:"victim,omitempty"`
// Attacker is the entity credited with the hit. Without one the hit is a
// hazard, such as poison gas, which credits no one and ignores the
// inflictor and hit group.
Attacker *uint32 `protobuf:"varint,2,opt,name=attacker,proto3,oneof" json:"attacker,omitempty"`
// Inflictor is what delivered the hit; the default is the attacker.
Inflictor *uint32 `protobuf:"varint,3,opt,name=inflictor,proto3,oneof" json:"inflictor,omitempty"`
// Amount is the damage before resistances.
Amount float32 `protobuf:"fixed32,4,opt,name=amount,proto3" json:"amount,omitempty"`
// HitGroup is the body part hit; 1 is the head. The default is the game's
// choice.
HitGroup *int32 `protobuf:"varint,5,opt,name=hit_group,json=hitGroup,proto3,oneof" json:"hitGroup,omitempty"`
// Ability is the entity handle of the ability that dealt the hit, as
// Ability.entity reports it.
Ability *uint32 `protobuf:"varint,6,opt,name=ability,proto3,oneof" json:"ability,omitempty"`
// contains filtered or unexported fields
}
HitOptions describes damage the mod deals.
func (*HitOptions) CloneMessageVT ¶
func (m *HitOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HitOptions) CloneVT ¶
func (m *HitOptions) CloneVT() *HitOptions
func (*HitOptions) EqualMessageVT ¶
func (this *HitOptions) EqualMessageVT(thatMsg any) bool
func (*HitOptions) EqualVT ¶
func (this *HitOptions) EqualVT(that *HitOptions) bool
func (*HitOptions) GetAbility ¶
func (x *HitOptions) GetAbility() uint32
func (*HitOptions) GetAmount ¶
func (x *HitOptions) GetAmount() float32
func (*HitOptions) GetAttacker ¶
func (x *HitOptions) GetAttacker() uint32
func (*HitOptions) GetHitGroup ¶
func (x *HitOptions) GetHitGroup() int32
func (*HitOptions) GetInflictor ¶
func (x *HitOptions) GetInflictor() uint32
func (*HitOptions) GetVictim ¶
func (x *HitOptions) GetVictim() uint32
func (*HitOptions) MarshalJSON ¶
func (x *HitOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HitOptions to JSON.
func (*HitOptions) MarshalProtoJSON ¶
func (x *HitOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HitOptions message to JSON.
func (*HitOptions) MarshalProtoText ¶
func (x *HitOptions) MarshalProtoText() string
func (*HitOptions) MarshalToSizedBufferVT ¶
func (m *HitOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HitOptions) MarshalToVT ¶
func (m *HitOptions) MarshalToVT(dAtA []byte) (int, error)
func (*HitOptions) MarshalVT ¶
func (m *HitOptions) MarshalVT() (dAtA []byte, err error)
func (*HitOptions) ProtoMessage ¶
func (*HitOptions) ProtoMessage()
func (*HitOptions) Reset ¶
func (x *HitOptions) Reset()
func (*HitOptions) SizeVT ¶
func (m *HitOptions) SizeVT() (n int)
func (*HitOptions) String ¶
func (x *HitOptions) String() string
func (*HitOptions) UnmarshalJSON ¶
func (x *HitOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HitOptions from JSON.
func (*HitOptions) UnmarshalProtoJSON ¶
func (x *HitOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HitOptions message from JSON.
func (*HitOptions) UnmarshalVT ¶
func (m *HitOptions) UnmarshalVT(dAtA []byte) error
type HoldMatchClockRequest ¶
type HoldMatchClockRequest struct {
// Seconds is the time to hold; omitted releases the clock.
Seconds *float32 `protobuf:"fixed32,1,opt,name=seconds,proto3,oneof" json:"seconds,omitempty"`
// contains filtered or unexported fields
}
HoldMatchClockRequest holds the match clock, or releases it.
func (*HoldMatchClockRequest) CloneMessageVT ¶
func (m *HoldMatchClockRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HoldMatchClockRequest) CloneVT ¶
func (m *HoldMatchClockRequest) CloneVT() *HoldMatchClockRequest
func (*HoldMatchClockRequest) EqualMessageVT ¶
func (this *HoldMatchClockRequest) EqualMessageVT(thatMsg any) bool
func (*HoldMatchClockRequest) EqualVT ¶
func (this *HoldMatchClockRequest) EqualVT(that *HoldMatchClockRequest) bool
func (*HoldMatchClockRequest) GetSeconds ¶
func (x *HoldMatchClockRequest) GetSeconds() float32
func (*HoldMatchClockRequest) MarshalJSON ¶
func (x *HoldMatchClockRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HoldMatchClockRequest to JSON.
func (*HoldMatchClockRequest) MarshalProtoJSON ¶
func (x *HoldMatchClockRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HoldMatchClockRequest message to JSON.
func (*HoldMatchClockRequest) MarshalProtoText ¶
func (x *HoldMatchClockRequest) MarshalProtoText() string
func (*HoldMatchClockRequest) MarshalToSizedBufferVT ¶
func (m *HoldMatchClockRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HoldMatchClockRequest) MarshalToVT ¶
func (m *HoldMatchClockRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HoldMatchClockRequest) MarshalVT ¶
func (m *HoldMatchClockRequest) MarshalVT() (dAtA []byte, err error)
func (*HoldMatchClockRequest) ProtoMessage ¶
func (*HoldMatchClockRequest) ProtoMessage()
func (*HoldMatchClockRequest) Reset ¶
func (x *HoldMatchClockRequest) Reset()
func (*HoldMatchClockRequest) SizeVT ¶
func (m *HoldMatchClockRequest) SizeVT() (n int)
func (*HoldMatchClockRequest) String ¶
func (x *HoldMatchClockRequest) String() string
func (*HoldMatchClockRequest) UnmarshalJSON ¶
func (x *HoldMatchClockRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HoldMatchClockRequest from JSON.
func (*HoldMatchClockRequest) UnmarshalProtoJSON ¶
func (x *HoldMatchClockRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HoldMatchClockRequest message from JSON.
func (*HoldMatchClockRequest) UnmarshalVT ¶
func (m *HoldMatchClockRequest) UnmarshalVT(dAtA []byte) error
type HoldModifierRequest ¶
type HoldModifierRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Modifier names the modifier as "<ability>/<modifier>", such as
// upgrade_fleetfoot_boots/modifier_fleetfoot_boots.
Modifier string `protobuf:"bytes,2,opt,name=modifier,proto3" json:"modifier,omitempty"`
// Active holds the modifier when true or omitted; false releases the hold.
Active *bool `protobuf:"varint,3,opt,name=active,proto3,oneof" json:"active,omitempty"`
// contains filtered or unexported fields
}
HoldModifierRequest holds or releases an ability's modifier on one player's hero.
func (*HoldModifierRequest) CloneMessageVT ¶
func (m *HoldModifierRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HoldModifierRequest) CloneVT ¶
func (m *HoldModifierRequest) CloneVT() *HoldModifierRequest
func (*HoldModifierRequest) EqualMessageVT ¶
func (this *HoldModifierRequest) EqualMessageVT(thatMsg any) bool
func (*HoldModifierRequest) EqualVT ¶
func (this *HoldModifierRequest) EqualVT(that *HoldModifierRequest) bool
func (*HoldModifierRequest) GetActive ¶
func (x *HoldModifierRequest) GetActive() bool
func (*HoldModifierRequest) GetModifier ¶
func (x *HoldModifierRequest) GetModifier() string
func (*HoldModifierRequest) GetPlayer ¶
func (x *HoldModifierRequest) GetPlayer() int32
func (*HoldModifierRequest) MarshalJSON ¶
func (x *HoldModifierRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HoldModifierRequest to JSON.
func (*HoldModifierRequest) MarshalProtoJSON ¶
func (x *HoldModifierRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HoldModifierRequest message to JSON.
func (*HoldModifierRequest) MarshalProtoText ¶
func (x *HoldModifierRequest) MarshalProtoText() string
func (*HoldModifierRequest) MarshalToSizedBufferVT ¶
func (m *HoldModifierRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HoldModifierRequest) MarshalToVT ¶
func (m *HoldModifierRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HoldModifierRequest) MarshalVT ¶
func (m *HoldModifierRequest) MarshalVT() (dAtA []byte, err error)
func (*HoldModifierRequest) ProtoMessage ¶
func (*HoldModifierRequest) ProtoMessage()
func (*HoldModifierRequest) Reset ¶
func (x *HoldModifierRequest) Reset()
func (*HoldModifierRequest) SizeVT ¶
func (m *HoldModifierRequest) SizeVT() (n int)
func (*HoldModifierRequest) String ¶
func (x *HoldModifierRequest) String() string
func (*HoldModifierRequest) UnmarshalJSON ¶
func (x *HoldModifierRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HoldModifierRequest from JSON.
func (*HoldModifierRequest) UnmarshalProtoJSON ¶
func (x *HoldModifierRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HoldModifierRequest message from JSON.
func (*HoldModifierRequest) UnmarshalVT ¶
func (m *HoldModifierRequest) UnmarshalVT(dAtA []byte) error
type HoldModifierStateRequest ¶
type HoldModifierStateRequest struct {
// Entity is the entity handle, such as Pawn.entity.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// State is the state's name, such as MODIFIER_STATE_ITEMS_DISABLED.
State string `protobuf:"bytes,2,opt,name=state,proto3" json:"state,omitempty"`
// Active holds the state when true or omitted; false releases the hold.
Active *bool `protobuf:"varint,3,opt,name=active,proto3,oneof" json:"active,omitempty"`
// contains filtered or unexported fields
}
HoldModifierStateRequest holds one modifier state on an entity, or releases it.
func (*HoldModifierStateRequest) CloneMessageVT ¶
func (m *HoldModifierStateRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HoldModifierStateRequest) CloneVT ¶
func (m *HoldModifierStateRequest) CloneVT() *HoldModifierStateRequest
func (*HoldModifierStateRequest) EqualMessageVT ¶
func (this *HoldModifierStateRequest) EqualMessageVT(thatMsg any) bool
func (*HoldModifierStateRequest) EqualVT ¶
func (this *HoldModifierStateRequest) EqualVT(that *HoldModifierStateRequest) bool
func (*HoldModifierStateRequest) GetActive ¶
func (x *HoldModifierStateRequest) GetActive() bool
func (*HoldModifierStateRequest) GetEntity ¶
func (x *HoldModifierStateRequest) GetEntity() uint32
func (*HoldModifierStateRequest) GetState ¶
func (x *HoldModifierStateRequest) GetState() string
func (*HoldModifierStateRequest) MarshalJSON ¶
func (x *HoldModifierStateRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HoldModifierStateRequest to JSON.
func (*HoldModifierStateRequest) MarshalProtoJSON ¶
func (x *HoldModifierStateRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HoldModifierStateRequest message to JSON.
func (*HoldModifierStateRequest) MarshalProtoText ¶
func (x *HoldModifierStateRequest) MarshalProtoText() string
func (*HoldModifierStateRequest) MarshalToSizedBufferVT ¶
func (m *HoldModifierStateRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HoldModifierStateRequest) MarshalToVT ¶
func (m *HoldModifierStateRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HoldModifierStateRequest) MarshalVT ¶
func (m *HoldModifierStateRequest) MarshalVT() (dAtA []byte, err error)
func (*HoldModifierStateRequest) ProtoMessage ¶
func (*HoldModifierStateRequest) ProtoMessage()
func (*HoldModifierStateRequest) Reset ¶
func (x *HoldModifierStateRequest) Reset()
func (*HoldModifierStateRequest) SizeVT ¶
func (m *HoldModifierStateRequest) SizeVT() (n int)
func (*HoldModifierStateRequest) String ¶
func (x *HoldModifierStateRequest) String() string
func (*HoldModifierStateRequest) UnmarshalJSON ¶
func (x *HoldModifierStateRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HoldModifierStateRequest from JSON.
func (*HoldModifierStateRequest) UnmarshalProtoJSON ¶
func (x *HoldModifierStateRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HoldModifierStateRequest message from JSON.
func (*HoldModifierStateRequest) UnmarshalVT ¶
func (m *HoldModifierStateRequest) UnmarshalVT(dAtA []byte) error
type HoldReloadRequest ¶ added in v0.1.2
type HoldReloadRequest struct {
// Held is true to keep the running build through a reload, and false to
// let a waiting reload apply.
Held bool `protobuf:"varint,1,opt,name=held,proto3" json:"held,omitempty"`
// contains filtered or unexported fields
}
HoldReloadRequest holds or releases the mod's running build.
func (*HoldReloadRequest) CloneMessageVT ¶ added in v0.1.2
func (m *HoldReloadRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HoldReloadRequest) CloneVT ¶ added in v0.1.2
func (m *HoldReloadRequest) CloneVT() *HoldReloadRequest
func (*HoldReloadRequest) EqualMessageVT ¶ added in v0.1.2
func (this *HoldReloadRequest) EqualMessageVT(thatMsg any) bool
func (*HoldReloadRequest) EqualVT ¶ added in v0.1.2
func (this *HoldReloadRequest) EqualVT(that *HoldReloadRequest) bool
func (*HoldReloadRequest) GetHeld ¶ added in v0.1.2
func (x *HoldReloadRequest) GetHeld() bool
func (*HoldReloadRequest) MarshalJSON ¶ added in v0.1.2
func (x *HoldReloadRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HoldReloadRequest to JSON.
func (*HoldReloadRequest) MarshalProtoJSON ¶ added in v0.1.2
func (x *HoldReloadRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HoldReloadRequest message to JSON.
func (*HoldReloadRequest) MarshalProtoText ¶ added in v0.1.2
func (x *HoldReloadRequest) MarshalProtoText() string
func (*HoldReloadRequest) MarshalToSizedBufferVT ¶ added in v0.1.2
func (m *HoldReloadRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HoldReloadRequest) MarshalToVT ¶ added in v0.1.2
func (m *HoldReloadRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HoldReloadRequest) MarshalVT ¶ added in v0.1.2
func (m *HoldReloadRequest) MarshalVT() (dAtA []byte, err error)
func (*HoldReloadRequest) ProtoMessage ¶ added in v0.1.2
func (*HoldReloadRequest) ProtoMessage()
func (*HoldReloadRequest) Reset ¶ added in v0.1.2
func (x *HoldReloadRequest) Reset()
func (*HoldReloadRequest) SizeVT ¶ added in v0.1.2
func (m *HoldReloadRequest) SizeVT() (n int)
func (*HoldReloadRequest) String ¶ added in v0.1.2
func (x *HoldReloadRequest) String() string
func (*HoldReloadRequest) UnmarshalJSON ¶ added in v0.1.2
func (x *HoldReloadRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HoldReloadRequest from JSON.
func (*HoldReloadRequest) UnmarshalProtoJSON ¶ added in v0.1.2
func (x *HoldReloadRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HoldReloadRequest message from JSON.
func (*HoldReloadRequest) UnmarshalVT ¶ added in v0.1.2
func (m *HoldReloadRequest) UnmarshalVT(dAtA []byte) error
type ImpactEvent ¶
type ImpactEvent struct {
// Entity is the projectile's entity handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Name is the projectile's designer name.
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
// Owner is the entity that fired it, or zero.
Owner uint32 `protobuf:"varint,3,opt,name=owner,proto3" json:"owner,omitempty"`
// Player is the slot of the player whose hero fired it, or -1.
Player int32 `protobuf:"varint,4,opt,name=player,proto3" json:"player,omitempty"`
// Start and End are the projectile's movement this frame, which ended in
// the strike.
Start *modlock.Vec3 `protobuf:"bytes,5,opt,name=start,proto3" json:"start,omitempty"`
End *modlock.Vec3 `protobuf:"bytes,6,opt,name=end,proto3" json:"end,omitempty"`
// Position is where it struck.
Position *modlock.Vec3 `protobuf:"bytes,7,opt,name=position,proto3" json:"position,omitempty"`
// Hit is the entity struck, or zero for the world.
Hit uint32 `protobuf:"varint,8,opt,name=hit,proto3" json:"hit,omitempty"`
// contains filtered or unexported fields
}
ImpactEvent is a watched projectile striking something.
func (*ImpactEvent) CloneMessageVT ¶
func (m *ImpactEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ImpactEvent) CloneVT ¶
func (m *ImpactEvent) CloneVT() *ImpactEvent
func (*ImpactEvent) EqualMessageVT ¶
func (this *ImpactEvent) EqualMessageVT(thatMsg any) bool
func (*ImpactEvent) EqualVT ¶
func (this *ImpactEvent) EqualVT(that *ImpactEvent) bool
func (*ImpactEvent) GetEnd ¶
func (x *ImpactEvent) GetEnd() *modlock.Vec3
func (*ImpactEvent) GetEntity ¶
func (x *ImpactEvent) GetEntity() uint32
func (*ImpactEvent) GetHit ¶
func (x *ImpactEvent) GetHit() uint32
func (*ImpactEvent) GetName ¶
func (x *ImpactEvent) GetName() string
func (*ImpactEvent) GetOwner ¶
func (x *ImpactEvent) GetOwner() uint32
func (*ImpactEvent) GetPlayer ¶
func (x *ImpactEvent) GetPlayer() int32
func (*ImpactEvent) GetPosition ¶
func (x *ImpactEvent) GetPosition() *modlock.Vec3
func (*ImpactEvent) GetStart ¶
func (x *ImpactEvent) GetStart() *modlock.Vec3
func (*ImpactEvent) MarshalJSON ¶
func (x *ImpactEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ImpactEvent to JSON.
func (*ImpactEvent) MarshalProtoJSON ¶
func (x *ImpactEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ImpactEvent message to JSON.
func (*ImpactEvent) MarshalProtoText ¶
func (x *ImpactEvent) MarshalProtoText() string
func (*ImpactEvent) MarshalToSizedBufferVT ¶
func (m *ImpactEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ImpactEvent) MarshalToVT ¶
func (m *ImpactEvent) MarshalToVT(dAtA []byte) (int, error)
func (*ImpactEvent) MarshalVT ¶
func (m *ImpactEvent) MarshalVT() (dAtA []byte, err error)
func (*ImpactEvent) ProtoMessage ¶
func (*ImpactEvent) ProtoMessage()
func (*ImpactEvent) Reset ¶
func (x *ImpactEvent) Reset()
func (*ImpactEvent) SizeVT ¶
func (m *ImpactEvent) SizeVT() (n int)
func (*ImpactEvent) String ¶
func (x *ImpactEvent) String() string
func (*ImpactEvent) UnmarshalJSON ¶
func (x *ImpactEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ImpactEvent from JSON.
func (*ImpactEvent) UnmarshalProtoJSON ¶
func (x *ImpactEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ImpactEvent message from JSON.
func (*ImpactEvent) UnmarshalVT ¶
func (m *ImpactEvent) UnmarshalVT(dAtA []byte) error
type InputEvent ¶
type InputEvent struct {
// Player is the player who pressed.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Pressed holds one bit per button that went down.
Pressed uint64 `protobuf:"varint,2,opt,name=pressed,proto3" json:"pressed,omitempty"`
// Released holds one bit per button that went up.
Released uint64 `protobuf:"varint,3,opt,name=released,proto3" json:"released,omitempty"`
// contains filtered or unexported fields
}
InputEvent is one player's watched buttons that went down or up.
func (*InputEvent) CloneMessageVT ¶
func (m *InputEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*InputEvent) CloneVT ¶
func (m *InputEvent) CloneVT() *InputEvent
func (*InputEvent) EqualMessageVT ¶
func (this *InputEvent) EqualMessageVT(thatMsg any) bool
func (*InputEvent) EqualVT ¶
func (this *InputEvent) EqualVT(that *InputEvent) bool
func (*InputEvent) GetPlayer ¶
func (x *InputEvent) GetPlayer() int32
func (*InputEvent) GetPressed ¶
func (x *InputEvent) GetPressed() uint64
func (*InputEvent) GetReleased ¶
func (x *InputEvent) GetReleased() uint64
func (*InputEvent) MarshalJSON ¶
func (x *InputEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the InputEvent to JSON.
func (*InputEvent) MarshalProtoJSON ¶
func (x *InputEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the InputEvent message to JSON.
func (*InputEvent) MarshalProtoText ¶
func (x *InputEvent) MarshalProtoText() string
func (*InputEvent) MarshalToSizedBufferVT ¶
func (m *InputEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*InputEvent) MarshalToVT ¶
func (m *InputEvent) MarshalToVT(dAtA []byte) (int, error)
func (*InputEvent) MarshalVT ¶
func (m *InputEvent) MarshalVT() (dAtA []byte, err error)
func (*InputEvent) ProtoMessage ¶
func (*InputEvent) ProtoMessage()
func (*InputEvent) Reset ¶
func (x *InputEvent) Reset()
func (*InputEvent) SizeVT ¶
func (m *InputEvent) SizeVT() (n int)
func (*InputEvent) String ¶
func (x *InputEvent) String() string
func (*InputEvent) UnmarshalJSON ¶
func (x *InputEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the InputEvent from JSON.
func (*InputEvent) UnmarshalProtoJSON ¶
func (x *InputEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the InputEvent message from JSON.
func (*InputEvent) UnmarshalVT ¶
func (m *InputEvent) UnmarshalVT(dAtA []byte) error
type InputRequest ¶
type InputRequest struct {
// Buttons holds one bit per button; zero names none.
Buttons uint64 `protobuf:"varint,1,opt,name=buttons,proto3" json:"buttons,omitempty"`
// contains filtered or unexported fields
}
InputRequest names buttons for every player. Buttons are the game's input bits; bit 42 is parry.
func (*InputRequest) CloneMessageVT ¶
func (m *InputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*InputRequest) CloneVT ¶
func (m *InputRequest) CloneVT() *InputRequest
func (*InputRequest) EqualMessageVT ¶
func (this *InputRequest) EqualMessageVT(thatMsg any) bool
func (*InputRequest) EqualVT ¶
func (this *InputRequest) EqualVT(that *InputRequest) bool
func (*InputRequest) GetButtons ¶
func (x *InputRequest) GetButtons() uint64
func (*InputRequest) MarshalJSON ¶
func (x *InputRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the InputRequest to JSON.
func (*InputRequest) MarshalProtoJSON ¶
func (x *InputRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the InputRequest message to JSON.
func (*InputRequest) MarshalProtoText ¶
func (x *InputRequest) MarshalProtoText() string
func (*InputRequest) MarshalToSizedBufferVT ¶
func (m *InputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*InputRequest) MarshalToVT ¶
func (m *InputRequest) MarshalToVT(dAtA []byte) (int, error)
func (*InputRequest) MarshalVT ¶
func (m *InputRequest) MarshalVT() (dAtA []byte, err error)
func (*InputRequest) ProtoMessage ¶
func (*InputRequest) ProtoMessage()
func (*InputRequest) Reset ¶
func (x *InputRequest) Reset()
func (*InputRequest) SizeVT ¶
func (m *InputRequest) SizeVT() (n int)
func (*InputRequest) String ¶
func (x *InputRequest) String() string
func (*InputRequest) UnmarshalJSON ¶
func (x *InputRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the InputRequest from JSON.
func (*InputRequest) UnmarshalProtoJSON ¶
func (x *InputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the InputRequest message from JSON.
func (*InputRequest) UnmarshalVT ¶
func (m *InputRequest) UnmarshalVT(dAtA []byte) error
type KeyValue ¶ added in v0.1.1
type KeyValue struct {
// Key is the key value's name, such as skin.
Key string `protobuf:"bytes,1,opt,name=key,proto3" json:"key,omitempty"`
// Value is the key value's value.
Value *EntityValue `protobuf:"bytes,2,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
KeyValue is one spawn key value.
func (*KeyValue) CloneMessageVT ¶ added in v0.1.1
func (m *KeyValue) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*KeyValue) EqualMessageVT ¶ added in v0.1.1
func (*KeyValue) GetValue ¶ added in v0.1.1
func (x *KeyValue) GetValue() *EntityValue
func (*KeyValue) MarshalJSON ¶ added in v0.1.1
MarshalJSON marshals the KeyValue to JSON.
func (*KeyValue) MarshalProtoJSON ¶ added in v0.1.1
func (x *KeyValue) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the KeyValue message to JSON.
func (*KeyValue) MarshalProtoText ¶ added in v0.1.1
func (*KeyValue) MarshalToSizedBufferVT ¶ added in v0.1.1
func (*KeyValue) MarshalToVT ¶ added in v0.1.1
func (*KeyValue) ProtoMessage ¶ added in v0.1.1
func (*KeyValue) ProtoMessage()
func (*KeyValue) UnmarshalJSON ¶ added in v0.1.1
UnmarshalJSON unmarshals the KeyValue from JSON.
func (*KeyValue) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *KeyValue) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the KeyValue message from JSON.
func (*KeyValue) UnmarshalVT ¶ added in v0.1.1
type LandedEvent ¶
type LandedEvent struct {
// Player is the slot of the player who landed.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// On is the slot of the player landed on, or -1 for the world.
On int32 `protobuf:"varint,2,opt,name=on,proto3" json:"on,omitempty"`
// Speed is the downward speed just before landing, in units per second.
Speed float32 `protobuf:"fixed32,3,opt,name=speed,proto3" json:"speed,omitempty"`
// contains filtered or unexported fields
}
LandedEvent is one hero landing.
func (*LandedEvent) CloneMessageVT ¶
func (m *LandedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*LandedEvent) CloneVT ¶
func (m *LandedEvent) CloneVT() *LandedEvent
func (*LandedEvent) EqualMessageVT ¶
func (this *LandedEvent) EqualMessageVT(thatMsg any) bool
func (*LandedEvent) EqualVT ¶
func (this *LandedEvent) EqualVT(that *LandedEvent) bool
func (*LandedEvent) GetOn ¶
func (x *LandedEvent) GetOn() int32
func (*LandedEvent) GetPlayer ¶
func (x *LandedEvent) GetPlayer() int32
func (*LandedEvent) GetSpeed ¶
func (x *LandedEvent) GetSpeed() float32
func (*LandedEvent) MarshalJSON ¶
func (x *LandedEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the LandedEvent to JSON.
func (*LandedEvent) MarshalProtoJSON ¶
func (x *LandedEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the LandedEvent message to JSON.
func (*LandedEvent) MarshalProtoText ¶
func (x *LandedEvent) MarshalProtoText() string
func (*LandedEvent) MarshalToSizedBufferVT ¶
func (m *LandedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*LandedEvent) MarshalToVT ¶
func (m *LandedEvent) MarshalToVT(dAtA []byte) (int, error)
func (*LandedEvent) MarshalVT ¶
func (m *LandedEvent) MarshalVT() (dAtA []byte, err error)
func (*LandedEvent) ProtoMessage ¶
func (*LandedEvent) ProtoMessage()
func (*LandedEvent) Reset ¶
func (x *LandedEvent) Reset()
func (*LandedEvent) SizeVT ¶
func (m *LandedEvent) SizeVT() (n int)
func (*LandedEvent) String ¶
func (x *LandedEvent) String() string
func (*LandedEvent) UnmarshalJSON ¶
func (x *LandedEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the LandedEvent from JSON.
func (*LandedEvent) UnmarshalProtoJSON ¶
func (x *LandedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the LandedEvent message from JSON.
func (*LandedEvent) UnmarshalVT ¶
func (m *LandedEvent) UnmarshalVT(dAtA []byte) error
type LaunchEvent ¶
type LaunchEvent struct {
// Entity is the projectile's entity handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Name is the projectile's designer name.
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
// Owner is the entity that fired it, or zero.
Owner uint32 `protobuf:"varint,3,opt,name=owner,proto3" json:"owner,omitempty"`
// Player is the slot of the player whose hero fired it, or -1.
Player int32 `protobuf:"varint,4,opt,name=player,proto3" json:"player,omitempty"`
// Position is where the projectile is.
Position *modlock.Vec3 `protobuf:"bytes,5,opt,name=position,proto3" json:"position,omitempty"`
// contains filtered or unexported fields
}
LaunchEvent is a watched projectile's first frame.
func (*LaunchEvent) CloneMessageVT ¶
func (m *LaunchEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*LaunchEvent) CloneVT ¶
func (m *LaunchEvent) CloneVT() *LaunchEvent
func (*LaunchEvent) EqualMessageVT ¶
func (this *LaunchEvent) EqualMessageVT(thatMsg any) bool
func (*LaunchEvent) EqualVT ¶
func (this *LaunchEvent) EqualVT(that *LaunchEvent) bool
func (*LaunchEvent) GetEntity ¶
func (x *LaunchEvent) GetEntity() uint32
func (*LaunchEvent) GetName ¶
func (x *LaunchEvent) GetName() string
func (*LaunchEvent) GetOwner ¶
func (x *LaunchEvent) GetOwner() uint32
func (*LaunchEvent) GetPlayer ¶
func (x *LaunchEvent) GetPlayer() int32
func (*LaunchEvent) GetPosition ¶
func (x *LaunchEvent) GetPosition() *modlock.Vec3
func (*LaunchEvent) MarshalJSON ¶
func (x *LaunchEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the LaunchEvent to JSON.
func (*LaunchEvent) MarshalProtoJSON ¶
func (x *LaunchEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the LaunchEvent message to JSON.
func (*LaunchEvent) MarshalProtoText ¶
func (x *LaunchEvent) MarshalProtoText() string
func (*LaunchEvent) MarshalToSizedBufferVT ¶
func (m *LaunchEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*LaunchEvent) MarshalToVT ¶
func (m *LaunchEvent) MarshalToVT(dAtA []byte) (int, error)
func (*LaunchEvent) MarshalVT ¶
func (m *LaunchEvent) MarshalVT() (dAtA []byte, err error)
func (*LaunchEvent) ProtoMessage ¶
func (*LaunchEvent) ProtoMessage()
func (*LaunchEvent) Reset ¶
func (x *LaunchEvent) Reset()
func (*LaunchEvent) SizeVT ¶
func (m *LaunchEvent) SizeVT() (n int)
func (*LaunchEvent) String ¶
func (x *LaunchEvent) String() string
func (*LaunchEvent) UnmarshalJSON ¶
func (x *LaunchEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the LaunchEvent from JSON.
func (*LaunchEvent) UnmarshalProtoJSON ¶
func (x *LaunchEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the LaunchEvent message from JSON.
func (*LaunchEvent) UnmarshalVT ¶
func (m *LaunchEvent) UnmarshalVT(dAtA []byte) error
type LogRequest ¶
type LogRequest struct {
// Message is the text to log, without a trailing newline.
Message string `protobuf:"bytes,1,opt,name=message,proto3" json:"message,omitempty"`
// contains filtered or unexported fields
}
LogRequest carries one log line.
func (*LogRequest) CloneMessageVT ¶
func (m *LogRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*LogRequest) CloneVT ¶
func (m *LogRequest) CloneVT() *LogRequest
func (*LogRequest) EqualMessageVT ¶
func (this *LogRequest) EqualMessageVT(thatMsg any) bool
func (*LogRequest) EqualVT ¶
func (this *LogRequest) EqualVT(that *LogRequest) bool
func (*LogRequest) GetMessage ¶
func (x *LogRequest) GetMessage() string
func (*LogRequest) MarshalJSON ¶
func (x *LogRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the LogRequest to JSON.
func (*LogRequest) MarshalProtoJSON ¶
func (x *LogRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the LogRequest message to JSON.
func (*LogRequest) MarshalProtoText ¶
func (x *LogRequest) MarshalProtoText() string
func (*LogRequest) MarshalToSizedBufferVT ¶
func (m *LogRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*LogRequest) MarshalToVT ¶
func (m *LogRequest) MarshalToVT(dAtA []byte) (int, error)
func (*LogRequest) MarshalVT ¶
func (m *LogRequest) MarshalVT() (dAtA []byte, err error)
func (*LogRequest) ProtoMessage ¶
func (*LogRequest) ProtoMessage()
func (*LogRequest) Reset ¶
func (x *LogRequest) Reset()
func (*LogRequest) SizeVT ¶
func (m *LogRequest) SizeVT() (n int)
func (*LogRequest) String ¶
func (x *LogRequest) String() string
func (*LogRequest) UnmarshalJSON ¶
func (x *LogRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the LogRequest from JSON.
func (*LogRequest) UnmarshalProtoJSON ¶
func (x *LogRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the LogRequest message from JSON.
func (*LogRequest) UnmarshalVT ¶
func (m *LogRequest) UnmarshalVT(dAtA []byte) error
type Manifest ¶
type Manifest struct {
// Slug identifies the mod: lowercase letters, digits and hyphens.
Slug string `protobuf:"bytes,1,opt,name=slug,proto3" json:"slug,omitempty"`
// Name is the mod's display name.
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
// Version is the mod's semantic version.
Version string `protobuf:"bytes,3,opt,name=version,proto3" json:"version,omitempty"`
// Language is the source language, set in a source project.
Language Manifest_Language `protobuf:"varint,4,opt,name=language,proto3" json:"language,omitempty"`
// Runtime is the module that runs the built mod. A script mod's source
// project sets RUNTIME_WASM to publish a module compiled with scriptc
// instead of a bundle for QuickJS.
Runtime Manifest_Runtime `protobuf:"varint,5,opt,name=runtime,proto3" json:"runtime,omitempty"`
// Entry is the built mod's entry file, relative to mod.json.
Entry string `protobuf:"bytes,6,opt,name=entry,proto3" json:"entry,omitempty"`
// Map is the map the mod plays on; empty plays the default map.
Map string `protobuf:"bytes,7,opt,name=map,proto3" json:"map,omitempty"`
// Movement replaces how heroes move on the server and in each player's
// game.
Movement *Movement `protobuf:"bytes,8,opt,name=movement,proto3" json:"movement,omitempty"`
// Abilities change abilities' data on the server and in each player's
// game.
Abilities []*AbilityTuning `protobuf:"bytes,9,rep,name=abilities,proto3" json:"abilities,omitempty"`
// Settings are the choices each player makes about the mod, which the mod
// reads with PlayerSetting.
Settings []*Setting `protobuf:"bytes,10,rep,name=settings,proto3" json:"settings,omitempty"`
// Metrics are the measures the mod keeps for each player, which the mod
// adds to with AddMetric.
Metrics []*Metric `protobuf:"bytes,11,rep,name=metrics,proto3" json:"metrics,omitempty"`
// FreeForAll starts the mod in free-for-all: the game shows no team screen,
// the host seats each new player on the smaller team and opens the hero
// picker, and every hero can damage every other. The mod can change it
// while it runs with SetFreeForAll. Meant for dedicated servers.
FreeForAll bool `protobuf:"varint,12,opt,name=free_for_all,json=freeForAll,proto3" json:"freeForAll,omitempty"`
// contains filtered or unexported fields
}
Manifest describes a mod in its mod.json. A source project's manifest names its language; modlock build writes a built mod's manifest beside the entry, naming its runtime and entry instead.
func (*Manifest) CloneMessageVT ¶
func (m *Manifest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Manifest) EqualMessageVT ¶
func (*Manifest) GetAbilities ¶
func (x *Manifest) GetAbilities() []*AbilityTuning
func (*Manifest) GetFreeForAll ¶ added in v0.1.4
func (*Manifest) GetLanguage ¶
func (x *Manifest) GetLanguage() Manifest_Language
func (*Manifest) GetMetrics ¶
func (*Manifest) GetMovement ¶
func (*Manifest) GetRuntime ¶
func (x *Manifest) GetRuntime() Manifest_Runtime
func (*Manifest) GetSettings ¶
func (*Manifest) GetVersion ¶
func (*Manifest) MarshalJSON ¶
MarshalJSON marshals the Manifest to JSON.
func (*Manifest) MarshalProtoJSON ¶
func (x *Manifest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Manifest message to JSON.
func (*Manifest) MarshalProtoText ¶
func (*Manifest) MarshalToSizedBufferVT ¶
func (*Manifest) ProtoMessage ¶
func (*Manifest) ProtoMessage()
func (*Manifest) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Manifest from JSON.
func (*Manifest) UnmarshalProtoJSON ¶
func (x *Manifest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Manifest message from JSON.
func (*Manifest) UnmarshalVT ¶
type Manifest_Language ¶
type Manifest_Language int32
Language is the language a mod's source is written in.
const ( // LANGUAGE_UNKNOWN is an unset or unsupported language. Manifest_LANGUAGE_UNKNOWN Manifest_Language = 0 // LANGUAGE_GO builds with Go into a module of its own. Manifest_LANGUAGE_GO Manifest_Language = 1 // LANGUAGE_TYPESCRIPT bundles to JavaScript for QuickJS. Manifest_LANGUAGE_TYPESCRIPT Manifest_Language = 2 // LANGUAGE_JAVASCRIPT bundles for QuickJS, type checked from JSDoc. Manifest_LANGUAGE_JAVASCRIPT Manifest_Language = 3 // LANGUAGE_LUAU runs on Luau. Manifest_LANGUAGE_LUAU Manifest_Language = 4 // LANGUAGE_PYTHON runs on CPython. Manifest_LANGUAGE_PYTHON Manifest_Language = 5 )
func (Manifest_Language) Enum ¶
func (x Manifest_Language) Enum() *Manifest_Language
func (Manifest_Language) MarshalJSON ¶
func (x Manifest_Language) MarshalJSON() ([]byte, error)
MarshalJSON marshals the Manifest_Language to JSON.
func (Manifest_Language) MarshalProtoJSON ¶
func (x Manifest_Language) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Manifest_Language to JSON.
func (Manifest_Language) MarshalProtoText ¶
func (x Manifest_Language) MarshalProtoText() string
func (Manifest_Language) MarshalText ¶
func (x Manifest_Language) MarshalText() ([]byte, error)
MarshalText marshals the Manifest_Language to text.
func (Manifest_Language) String ¶
func (x Manifest_Language) String() string
func (*Manifest_Language) UnmarshalJSON ¶
func (x *Manifest_Language) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the Manifest_Language from JSON.
func (*Manifest_Language) UnmarshalProtoJSON ¶
func (x *Manifest_Language) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Manifest_Language from JSON.
func (*Manifest_Language) UnmarshalText ¶
func (x *Manifest_Language) UnmarshalText(b []byte) error
UnmarshalText unmarshals the Manifest_Language from text.
type Manifest_Runtime ¶
type Manifest_Runtime int32
Runtime is the WebAssembly module that runs a built mod.
const ( // RUNTIME_UNKNOWN is an unset or unsupported runtime. Manifest_RUNTIME_UNKNOWN Manifest_Runtime = 0 // RUNTIME_WASM runs the entry itself, a module compiled from the mod. Manifest_RUNTIME_WASM Manifest_Runtime = 1 // RUNTIME_QUICKJS runs the entry, one JavaScript bundle, on QuickJS. Manifest_RUNTIME_QUICKJS Manifest_Runtime = 2 // RUNTIME_LUAU runs the entry, a zip of Luau sources, on Luau. Manifest_RUNTIME_LUAU Manifest_Runtime = 3 // RUNTIME_PYTHON runs the entry, a zip of Python sources, on CPython. Manifest_RUNTIME_PYTHON Manifest_Runtime = 4 )
func (Manifest_Runtime) Enum ¶
func (x Manifest_Runtime) Enum() *Manifest_Runtime
func (Manifest_Runtime) MarshalJSON ¶
func (x Manifest_Runtime) MarshalJSON() ([]byte, error)
MarshalJSON marshals the Manifest_Runtime to JSON.
func (Manifest_Runtime) MarshalProtoJSON ¶
func (x Manifest_Runtime) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Manifest_Runtime to JSON.
func (Manifest_Runtime) MarshalProtoText ¶
func (x Manifest_Runtime) MarshalProtoText() string
func (Manifest_Runtime) MarshalText ¶
func (x Manifest_Runtime) MarshalText() ([]byte, error)
MarshalText marshals the Manifest_Runtime to text.
func (Manifest_Runtime) String ¶
func (x Manifest_Runtime) String() string
func (*Manifest_Runtime) UnmarshalJSON ¶
func (x *Manifest_Runtime) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the Manifest_Runtime from JSON.
func (*Manifest_Runtime) UnmarshalProtoJSON ¶
func (x *Manifest_Runtime) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Manifest_Runtime from JSON.
func (*Manifest_Runtime) UnmarshalText ¶
func (x *Manifest_Runtime) UnmarshalText(b []byte) error
UnmarshalText unmarshals the Manifest_Runtime from text.
type MatchClockResponse ¶
type MatchClockResponse struct {
Seconds float32 `protobuf:"fixed32,1,opt,name=seconds,proto3" json:"seconds,omitempty"`
// contains filtered or unexported fields
}
MatchClockResponse holds the match time.
func (*MatchClockResponse) CloneMessageVT ¶
func (m *MatchClockResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MatchClockResponse) CloneVT ¶
func (m *MatchClockResponse) CloneVT() *MatchClockResponse
func (*MatchClockResponse) EqualMessageVT ¶
func (this *MatchClockResponse) EqualMessageVT(thatMsg any) bool
func (*MatchClockResponse) EqualVT ¶
func (this *MatchClockResponse) EqualVT(that *MatchClockResponse) bool
func (*MatchClockResponse) GetSeconds ¶
func (x *MatchClockResponse) GetSeconds() float32
func (*MatchClockResponse) MarshalJSON ¶
func (x *MatchClockResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MatchClockResponse to JSON.
func (*MatchClockResponse) MarshalProtoJSON ¶
func (x *MatchClockResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MatchClockResponse message to JSON.
func (*MatchClockResponse) MarshalProtoText ¶
func (x *MatchClockResponse) MarshalProtoText() string
func (*MatchClockResponse) MarshalToSizedBufferVT ¶
func (m *MatchClockResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MatchClockResponse) MarshalToVT ¶
func (m *MatchClockResponse) MarshalToVT(dAtA []byte) (int, error)
func (*MatchClockResponse) MarshalVT ¶
func (m *MatchClockResponse) MarshalVT() (dAtA []byte, err error)
func (*MatchClockResponse) ProtoMessage ¶
func (*MatchClockResponse) ProtoMessage()
func (*MatchClockResponse) Reset ¶
func (x *MatchClockResponse) Reset()
func (*MatchClockResponse) SizeVT ¶
func (m *MatchClockResponse) SizeVT() (n int)
func (*MatchClockResponse) String ¶
func (x *MatchClockResponse) String() string
func (*MatchClockResponse) UnmarshalJSON ¶
func (x *MatchClockResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MatchClockResponse from JSON.
func (*MatchClockResponse) UnmarshalProtoJSON ¶
func (x *MatchClockResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MatchClockResponse message from JSON.
func (*MatchClockResponse) UnmarshalVT ¶
func (m *MatchClockResponse) UnmarshalVT(dAtA []byte) error
type Metric ¶
type Metric struct {
// Name names the metric in the mod's code: up to 64 letters, digits,
// underscores and dots, starting with a letter or an underscore.
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
Kind Metric_Kind `protobuf:"varint,2,opt,name=kind,proto3" json:"kind,omitempty"`
// Labels are the values a call may label the metric with: letters,
// digits, dots, underscores and hyphens. Empty takes no label.
Labels []string `protobuf:"bytes,3,rep,name=labels,proto3" json:"labels,omitempty"`
// contains filtered or unexported fields
}
Metric is one measure a mod keeps for each player, such as how often the player opens a HUD panel. A metric with labels keeps one total per label, such as one per HUD layout.
func (*Metric) CloneMessageVT ¶
func (m *Metric) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Metric) EqualMessageVT ¶
func (*Metric) GetKind ¶
func (x *Metric) GetKind() Metric_Kind
func (*Metric) MarshalJSON ¶
MarshalJSON marshals the Metric to JSON.
func (*Metric) MarshalProtoJSON ¶
func (x *Metric) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Metric message to JSON.
func (*Metric) MarshalProtoText ¶
func (*Metric) MarshalToSizedBufferVT ¶
func (*Metric) ProtoMessage ¶
func (*Metric) ProtoMessage()
func (*Metric) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Metric from JSON.
func (*Metric) UnmarshalProtoJSON ¶
func (x *Metric) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Metric message from JSON.
func (*Metric) UnmarshalVT ¶
type MetricTotal ¶
type MetricTotal struct {
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
Label string `protobuf:"bytes,2,opt,name=label,proto3" json:"label,omitempty"`
Value float64 `protobuf:"fixed64,3,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
MetricTotal is one player's total of one metric and label.
func (*MetricTotal) CloneMessageVT ¶
func (m *MetricTotal) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MetricTotal) CloneVT ¶
func (m *MetricTotal) CloneVT() *MetricTotal
func (*MetricTotal) EqualMessageVT ¶
func (this *MetricTotal) EqualMessageVT(thatMsg any) bool
func (*MetricTotal) EqualVT ¶
func (this *MetricTotal) EqualVT(that *MetricTotal) bool
func (*MetricTotal) GetLabel ¶
func (x *MetricTotal) GetLabel() string
func (*MetricTotal) GetName ¶
func (x *MetricTotal) GetName() string
func (*MetricTotal) GetValue ¶
func (x *MetricTotal) GetValue() float64
func (*MetricTotal) MarshalJSON ¶
func (x *MetricTotal) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MetricTotal to JSON.
func (*MetricTotal) MarshalProtoJSON ¶
func (x *MetricTotal) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MetricTotal message to JSON.
func (*MetricTotal) MarshalProtoText ¶
func (x *MetricTotal) MarshalProtoText() string
func (*MetricTotal) MarshalToSizedBufferVT ¶
func (m *MetricTotal) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MetricTotal) MarshalToVT ¶
func (m *MetricTotal) MarshalToVT(dAtA []byte) (int, error)
func (*MetricTotal) MarshalVT ¶
func (m *MetricTotal) MarshalVT() (dAtA []byte, err error)
func (*MetricTotal) ProtoMessage ¶
func (*MetricTotal) ProtoMessage()
func (*MetricTotal) Reset ¶
func (x *MetricTotal) Reset()
func (*MetricTotal) SizeVT ¶
func (m *MetricTotal) SizeVT() (n int)
func (*MetricTotal) String ¶
func (x *MetricTotal) String() string
func (*MetricTotal) UnmarshalJSON ¶
func (x *MetricTotal) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MetricTotal from JSON.
func (*MetricTotal) UnmarshalProtoJSON ¶
func (x *MetricTotal) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MetricTotal message from JSON.
func (*MetricTotal) UnmarshalVT ¶
func (m *MetricTotal) UnmarshalVT(dAtA []byte) error
type MetricTotals ¶
type MetricTotals struct {
Totals []*MetricTotal `protobuf:"bytes,1,rep,name=totals,proto3" json:"totals,omitempty"`
// contains filtered or unexported fields
}
MetricTotals are one player's totals for one mod's session.
func (*MetricTotals) CloneMessageVT ¶
func (m *MetricTotals) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MetricTotals) CloneVT ¶
func (m *MetricTotals) CloneVT() *MetricTotals
func (*MetricTotals) EqualMessageVT ¶
func (this *MetricTotals) EqualMessageVT(thatMsg any) bool
func (*MetricTotals) EqualVT ¶
func (this *MetricTotals) EqualVT(that *MetricTotals) bool
func (*MetricTotals) GetTotals ¶
func (x *MetricTotals) GetTotals() []*MetricTotal
func (*MetricTotals) MarshalJSON ¶
func (x *MetricTotals) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MetricTotals to JSON.
func (*MetricTotals) MarshalProtoJSON ¶
func (x *MetricTotals) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MetricTotals message to JSON.
func (*MetricTotals) MarshalProtoText ¶
func (x *MetricTotals) MarshalProtoText() string
func (*MetricTotals) MarshalToSizedBufferVT ¶
func (m *MetricTotals) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MetricTotals) MarshalToVT ¶
func (m *MetricTotals) MarshalToVT(dAtA []byte) (int, error)
func (*MetricTotals) MarshalVT ¶
func (m *MetricTotals) MarshalVT() (dAtA []byte, err error)
func (*MetricTotals) ProtoMessage ¶
func (*MetricTotals) ProtoMessage()
func (*MetricTotals) Reset ¶
func (x *MetricTotals) Reset()
func (*MetricTotals) SizeVT ¶
func (m *MetricTotals) SizeVT() (n int)
func (*MetricTotals) String ¶
func (x *MetricTotals) String() string
func (*MetricTotals) UnmarshalJSON ¶
func (x *MetricTotals) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MetricTotals from JSON.
func (*MetricTotals) UnmarshalProtoJSON ¶
func (x *MetricTotals) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MetricTotals message from JSON.
func (*MetricTotals) UnmarshalVT ¶
func (m *MetricTotals) UnmarshalVT(dAtA []byte) error
type Metric_Kind ¶
type Metric_Kind int32
Kind is how a metric combines the values added to it.
const ( // KIND_UNKNOWN is an unset or unsupported kind. Metric_KIND_UNKNOWN Metric_Kind = 0 // KIND_COUNT counts the calls. Metric_KIND_COUNT Metric_Kind = 1 // KIND_SUM adds the values. Metric_KIND_SUM Metric_Kind = 2 // KIND_MAX keeps the largest value. Metric_KIND_MAX Metric_Kind = 3 )
func (Metric_Kind) Enum ¶
func (x Metric_Kind) Enum() *Metric_Kind
func (Metric_Kind) MarshalJSON ¶
func (x Metric_Kind) MarshalJSON() ([]byte, error)
MarshalJSON marshals the Metric_Kind to JSON.
func (Metric_Kind) MarshalProtoJSON ¶
func (x Metric_Kind) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Metric_Kind to JSON.
func (Metric_Kind) MarshalProtoText ¶
func (x Metric_Kind) MarshalProtoText() string
func (Metric_Kind) MarshalText ¶
func (x Metric_Kind) MarshalText() ([]byte, error)
MarshalText marshals the Metric_Kind to text.
func (Metric_Kind) String ¶
func (x Metric_Kind) String() string
func (*Metric_Kind) UnmarshalJSON ¶
func (x *Metric_Kind) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the Metric_Kind from JSON.
func (*Metric_Kind) UnmarshalProtoJSON ¶
func (x *Metric_Kind) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Metric_Kind from JSON.
func (*Metric_Kind) UnmarshalText ¶
func (x *Metric_Kind) UnmarshalText(b []byte) error
UnmarshalText unmarshals the Metric_Kind from text.
type ModelOptions ¶
type ModelOptions struct {
// Resource is the model's path, which the mod precached.
Resource string `protobuf:"bytes,1,opt,name=resource,proto3" json:"resource,omitempty"`
// Position is the model's origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is the model's rotation.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// Scale multiplies the model's size; the default is 1.
Scale *float32 `protobuf:"fixed32,4,opt,name=scale,proto3,oneof" json:"scale,omitempty"`
// Color tints the model as 0xRRGGBBAA.
Color *uint32 `protobuf:"fixed32,5,opt,name=color,proto3,oneof" json:"color,omitempty"`
// Glow outlines the model through walls.
Glow *bool `protobuf:"varint,6,opt,name=glow,proto3,oneof" json:"glow,omitempty"`
// Solid makes heroes and traces collide with the model's physics shape,
// scaled with the model. Without it, everything passes through.
Solid *bool `protobuf:"varint,7,opt,name=solid,proto3,oneof" json:"solid,omitempty"`
// contains filtered or unexported fields
}
ModelOptions describes a model placed in the world.
func (*ModelOptions) CloneMessageVT ¶
func (m *ModelOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ModelOptions) CloneVT ¶
func (m *ModelOptions) CloneVT() *ModelOptions
func (*ModelOptions) EqualMessageVT ¶
func (this *ModelOptions) EqualMessageVT(thatMsg any) bool
func (*ModelOptions) EqualVT ¶
func (this *ModelOptions) EqualVT(that *ModelOptions) bool
func (*ModelOptions) GetColor ¶
func (x *ModelOptions) GetColor() uint32
func (*ModelOptions) GetFacing ¶
func (x *ModelOptions) GetFacing() *modlock.EulerAngles
func (*ModelOptions) GetGlow ¶
func (x *ModelOptions) GetGlow() bool
func (*ModelOptions) GetPosition ¶
func (x *ModelOptions) GetPosition() *modlock.Vec3
func (*ModelOptions) GetResource ¶
func (x *ModelOptions) GetResource() string
func (*ModelOptions) GetScale ¶
func (x *ModelOptions) GetScale() float32
func (*ModelOptions) GetSolid ¶
func (x *ModelOptions) GetSolid() bool
func (*ModelOptions) MarshalJSON ¶
func (x *ModelOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ModelOptions to JSON.
func (*ModelOptions) MarshalProtoJSON ¶
func (x *ModelOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ModelOptions message to JSON.
func (*ModelOptions) MarshalProtoText ¶
func (x *ModelOptions) MarshalProtoText() string
func (*ModelOptions) MarshalToSizedBufferVT ¶
func (m *ModelOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ModelOptions) MarshalToVT ¶
func (m *ModelOptions) MarshalToVT(dAtA []byte) (int, error)
func (*ModelOptions) MarshalVT ¶
func (m *ModelOptions) MarshalVT() (dAtA []byte, err error)
func (*ModelOptions) ProtoMessage ¶
func (*ModelOptions) ProtoMessage()
func (*ModelOptions) Reset ¶
func (x *ModelOptions) Reset()
func (*ModelOptions) SizeVT ¶
func (m *ModelOptions) SizeVT() (n int)
func (*ModelOptions) String ¶
func (x *ModelOptions) String() string
func (*ModelOptions) UnmarshalJSON ¶
func (x *ModelOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ModelOptions from JSON.
func (*ModelOptions) UnmarshalProtoJSON ¶
func (x *ModelOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ModelOptions message from JSON.
func (*ModelOptions) UnmarshalVT ¶
func (m *ModelOptions) UnmarshalVT(dAtA []byte) error
type ModifierStateRequest ¶
type ModifierStateRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// State is the EModifierState name, such as MODIFIER_STATE_PARRY_ACTIVE.
State string `protobuf:"bytes,2,opt,name=state,proto3" json:"state,omitempty"`
// contains filtered or unexported fields
}
ModifierStateRequest asks whether a modifier state is active on an entity.
func (*ModifierStateRequest) CloneMessageVT ¶
func (m *ModifierStateRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ModifierStateRequest) CloneVT ¶
func (m *ModifierStateRequest) CloneVT() *ModifierStateRequest
func (*ModifierStateRequest) EqualMessageVT ¶
func (this *ModifierStateRequest) EqualMessageVT(thatMsg any) bool
func (*ModifierStateRequest) EqualVT ¶
func (this *ModifierStateRequest) EqualVT(that *ModifierStateRequest) bool
func (*ModifierStateRequest) GetEntity ¶
func (x *ModifierStateRequest) GetEntity() uint32
func (*ModifierStateRequest) GetState ¶
func (x *ModifierStateRequest) GetState() string
func (*ModifierStateRequest) MarshalJSON ¶
func (x *ModifierStateRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ModifierStateRequest to JSON.
func (*ModifierStateRequest) MarshalProtoJSON ¶
func (x *ModifierStateRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ModifierStateRequest message to JSON.
func (*ModifierStateRequest) MarshalProtoText ¶
func (x *ModifierStateRequest) MarshalProtoText() string
func (*ModifierStateRequest) MarshalToSizedBufferVT ¶
func (m *ModifierStateRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ModifierStateRequest) MarshalToVT ¶
func (m *ModifierStateRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ModifierStateRequest) MarshalVT ¶
func (m *ModifierStateRequest) MarshalVT() (dAtA []byte, err error)
func (*ModifierStateRequest) ProtoMessage ¶
func (*ModifierStateRequest) ProtoMessage()
func (*ModifierStateRequest) Reset ¶
func (x *ModifierStateRequest) Reset()
func (*ModifierStateRequest) SizeVT ¶
func (m *ModifierStateRequest) SizeVT() (n int)
func (*ModifierStateRequest) String ¶
func (x *ModifierStateRequest) String() string
func (*ModifierStateRequest) UnmarshalJSON ¶
func (x *ModifierStateRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ModifierStateRequest from JSON.
func (*ModifierStateRequest) UnmarshalProtoJSON ¶
func (x *ModifierStateRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ModifierStateRequest message from JSON.
func (*ModifierStateRequest) UnmarshalVT ¶
func (m *ModifierStateRequest) UnmarshalVT(dAtA []byte) error
type MoveEntityRequest ¶
type MoveEntityRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Position is the entity's new origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing replaces the entity's angles when present.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// Velocity replaces the entity's motion when present.
Velocity *modlock.Vec3 `protobuf:"bytes,4,opt,name=velocity,proto3,oneof" json:"velocity,omitempty"`
// contains filtered or unexported fields
}
MoveEntityRequest places one entity.
func (*MoveEntityRequest) CloneMessageVT ¶
func (m *MoveEntityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MoveEntityRequest) CloneVT ¶
func (m *MoveEntityRequest) CloneVT() *MoveEntityRequest
func (*MoveEntityRequest) EqualMessageVT ¶
func (this *MoveEntityRequest) EqualMessageVT(thatMsg any) bool
func (*MoveEntityRequest) EqualVT ¶
func (this *MoveEntityRequest) EqualVT(that *MoveEntityRequest) bool
func (*MoveEntityRequest) GetEntity ¶
func (x *MoveEntityRequest) GetEntity() uint32
func (*MoveEntityRequest) GetFacing ¶
func (x *MoveEntityRequest) GetFacing() *modlock.EulerAngles
func (*MoveEntityRequest) GetPosition ¶
func (x *MoveEntityRequest) GetPosition() *modlock.Vec3
func (*MoveEntityRequest) GetVelocity ¶
func (x *MoveEntityRequest) GetVelocity() *modlock.Vec3
func (*MoveEntityRequest) MarshalJSON ¶
func (x *MoveEntityRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MoveEntityRequest to JSON.
func (*MoveEntityRequest) MarshalProtoJSON ¶
func (x *MoveEntityRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MoveEntityRequest message to JSON.
func (*MoveEntityRequest) MarshalProtoText ¶
func (x *MoveEntityRequest) MarshalProtoText() string
func (*MoveEntityRequest) MarshalToSizedBufferVT ¶
func (m *MoveEntityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MoveEntityRequest) MarshalToVT ¶
func (m *MoveEntityRequest) MarshalToVT(dAtA []byte) (int, error)
func (*MoveEntityRequest) MarshalVT ¶
func (m *MoveEntityRequest) MarshalVT() (dAtA []byte, err error)
func (*MoveEntityRequest) ProtoMessage ¶
func (*MoveEntityRequest) ProtoMessage()
func (*MoveEntityRequest) Reset ¶
func (x *MoveEntityRequest) Reset()
func (*MoveEntityRequest) SizeVT ¶
func (m *MoveEntityRequest) SizeVT() (n int)
func (*MoveEntityRequest) String ¶
func (x *MoveEntityRequest) String() string
func (*MoveEntityRequest) UnmarshalJSON ¶
func (x *MoveEntityRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MoveEntityRequest from JSON.
func (*MoveEntityRequest) UnmarshalProtoJSON ¶
func (x *MoveEntityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MoveEntityRequest message from JSON.
func (*MoveEntityRequest) UnmarshalVT ¶
func (m *MoveEntityRequest) UnmarshalVT(dAtA []byte) error
type MoveNpcRequest ¶
type MoveNpcRequest struct {
Npc uint32 `protobuf:"varint,1,opt,name=npc,proto3" json:"npc,omitempty"`
// Position is the unit's new origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the unit faces afterwards.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// Velocity is the unit's motion, which drives its walk animation.
Velocity *modlock.Vec3 `protobuf:"bytes,4,opt,name=velocity,proto3,oneof" json:"velocity,omitempty"`
// contains filtered or unexported fields
}
MoveNpcRequest places one unit.
func (*MoveNpcRequest) CloneMessageVT ¶
func (m *MoveNpcRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MoveNpcRequest) CloneVT ¶
func (m *MoveNpcRequest) CloneVT() *MoveNpcRequest
func (*MoveNpcRequest) EqualMessageVT ¶
func (this *MoveNpcRequest) EqualMessageVT(thatMsg any) bool
func (*MoveNpcRequest) EqualVT ¶
func (this *MoveNpcRequest) EqualVT(that *MoveNpcRequest) bool
func (*MoveNpcRequest) GetFacing ¶
func (x *MoveNpcRequest) GetFacing() *modlock.EulerAngles
func (*MoveNpcRequest) GetNpc ¶
func (x *MoveNpcRequest) GetNpc() uint32
func (*MoveNpcRequest) GetPosition ¶
func (x *MoveNpcRequest) GetPosition() *modlock.Vec3
func (*MoveNpcRequest) GetVelocity ¶
func (x *MoveNpcRequest) GetVelocity() *modlock.Vec3
func (*MoveNpcRequest) MarshalJSON ¶
func (x *MoveNpcRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MoveNpcRequest to JSON.
func (*MoveNpcRequest) MarshalProtoJSON ¶
func (x *MoveNpcRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MoveNpcRequest message to JSON.
func (*MoveNpcRequest) MarshalProtoText ¶
func (x *MoveNpcRequest) MarshalProtoText() string
func (*MoveNpcRequest) MarshalToSizedBufferVT ¶
func (m *MoveNpcRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MoveNpcRequest) MarshalToVT ¶
func (m *MoveNpcRequest) MarshalToVT(dAtA []byte) (int, error)
func (*MoveNpcRequest) MarshalVT ¶
func (m *MoveNpcRequest) MarshalVT() (dAtA []byte, err error)
func (*MoveNpcRequest) ProtoMessage ¶
func (*MoveNpcRequest) ProtoMessage()
func (*MoveNpcRequest) Reset ¶
func (x *MoveNpcRequest) Reset()
func (*MoveNpcRequest) SizeVT ¶
func (m *MoveNpcRequest) SizeVT() (n int)
func (*MoveNpcRequest) String ¶
func (x *MoveNpcRequest) String() string
func (*MoveNpcRequest) UnmarshalJSON ¶
func (x *MoveNpcRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MoveNpcRequest from JSON.
func (*MoveNpcRequest) UnmarshalProtoJSON ¶
func (x *MoveNpcRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MoveNpcRequest message from JSON.
func (*MoveNpcRequest) UnmarshalVT ¶
func (m *MoveNpcRequest) UnmarshalVT(dAtA []byte) error
type MoveObjectRequest ¶
type MoveObjectRequest struct {
Object uint32 `protobuf:"varint,1,opt,name=object,proto3" json:"object,omitempty"`
// Position is the object's new origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is the object's new rotation, kept when omitted.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// contains filtered or unexported fields
}
MoveObjectRequest moves one object the mod created.
func (*MoveObjectRequest) CloneMessageVT ¶
func (m *MoveObjectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MoveObjectRequest) CloneVT ¶
func (m *MoveObjectRequest) CloneVT() *MoveObjectRequest
func (*MoveObjectRequest) EqualMessageVT ¶
func (this *MoveObjectRequest) EqualMessageVT(thatMsg any) bool
func (*MoveObjectRequest) EqualVT ¶
func (this *MoveObjectRequest) EqualVT(that *MoveObjectRequest) bool
func (*MoveObjectRequest) GetFacing ¶
func (x *MoveObjectRequest) GetFacing() *modlock.EulerAngles
func (*MoveObjectRequest) GetObject ¶
func (x *MoveObjectRequest) GetObject() uint32
func (*MoveObjectRequest) GetPosition ¶
func (x *MoveObjectRequest) GetPosition() *modlock.Vec3
func (*MoveObjectRequest) MarshalJSON ¶
func (x *MoveObjectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MoveObjectRequest to JSON.
func (*MoveObjectRequest) MarshalProtoJSON ¶
func (x *MoveObjectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MoveObjectRequest message to JSON.
func (*MoveObjectRequest) MarshalProtoText ¶
func (x *MoveObjectRequest) MarshalProtoText() string
func (*MoveObjectRequest) MarshalToSizedBufferVT ¶
func (m *MoveObjectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MoveObjectRequest) MarshalToVT ¶
func (m *MoveObjectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*MoveObjectRequest) MarshalVT ¶
func (m *MoveObjectRequest) MarshalVT() (dAtA []byte, err error)
func (*MoveObjectRequest) ProtoMessage ¶
func (*MoveObjectRequest) ProtoMessage()
func (*MoveObjectRequest) Reset ¶
func (x *MoveObjectRequest) Reset()
func (*MoveObjectRequest) SizeVT ¶
func (m *MoveObjectRequest) SizeVT() (n int)
func (*MoveObjectRequest) String ¶
func (x *MoveObjectRequest) String() string
func (*MoveObjectRequest) UnmarshalJSON ¶
func (x *MoveObjectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MoveObjectRequest from JSON.
func (*MoveObjectRequest) UnmarshalProtoJSON ¶
func (x *MoveObjectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MoveObjectRequest message from JSON.
func (*MoveObjectRequest) UnmarshalVT ¶
func (m *MoveObjectRequest) UnmarshalVT(dAtA []byte) error
type MovePlayerRequest ¶ added in v0.1.1
type MovePlayerRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Position is the hero's new origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the hero aims; the body turns only by its yaw.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3" json:"facing,omitempty"`
// Velocity is the hero's motion, which drives its run animation.
Velocity *modlock.Vec3 `protobuf:"bytes,4,opt,name=velocity,proto3,oneof" json:"velocity,omitempty"`
// contains filtered or unexported fields
}
MovePlayerRequest moves one player's hero a step.
func (*MovePlayerRequest) CloneMessageVT ¶ added in v0.1.1
func (m *MovePlayerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MovePlayerRequest) CloneVT ¶ added in v0.1.1
func (m *MovePlayerRequest) CloneVT() *MovePlayerRequest
func (*MovePlayerRequest) EqualMessageVT ¶ added in v0.1.1
func (this *MovePlayerRequest) EqualMessageVT(thatMsg any) bool
func (*MovePlayerRequest) EqualVT ¶ added in v0.1.1
func (this *MovePlayerRequest) EqualVT(that *MovePlayerRequest) bool
func (*MovePlayerRequest) GetFacing ¶ added in v0.1.1
func (x *MovePlayerRequest) GetFacing() *modlock.EulerAngles
func (*MovePlayerRequest) GetPlayer ¶ added in v0.1.1
func (x *MovePlayerRequest) GetPlayer() int32
func (*MovePlayerRequest) GetPosition ¶ added in v0.1.1
func (x *MovePlayerRequest) GetPosition() *modlock.Vec3
func (*MovePlayerRequest) GetVelocity ¶ added in v0.1.1
func (x *MovePlayerRequest) GetVelocity() *modlock.Vec3
func (*MovePlayerRequest) MarshalJSON ¶ added in v0.1.1
func (x *MovePlayerRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MovePlayerRequest to JSON.
func (*MovePlayerRequest) MarshalProtoJSON ¶ added in v0.1.1
func (x *MovePlayerRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MovePlayerRequest message to JSON.
func (*MovePlayerRequest) MarshalProtoText ¶ added in v0.1.1
func (x *MovePlayerRequest) MarshalProtoText() string
func (*MovePlayerRequest) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *MovePlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MovePlayerRequest) MarshalToVT ¶ added in v0.1.1
func (m *MovePlayerRequest) MarshalToVT(dAtA []byte) (int, error)
func (*MovePlayerRequest) MarshalVT ¶ added in v0.1.1
func (m *MovePlayerRequest) MarshalVT() (dAtA []byte, err error)
func (*MovePlayerRequest) ProtoMessage ¶ added in v0.1.1
func (*MovePlayerRequest) ProtoMessage()
func (*MovePlayerRequest) Reset ¶ added in v0.1.1
func (x *MovePlayerRequest) Reset()
func (*MovePlayerRequest) SizeVT ¶ added in v0.1.1
func (m *MovePlayerRequest) SizeVT() (n int)
func (*MovePlayerRequest) String ¶ added in v0.1.1
func (x *MovePlayerRequest) String() string
func (*MovePlayerRequest) UnmarshalJSON ¶ added in v0.1.1
func (x *MovePlayerRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MovePlayerRequest from JSON.
func (*MovePlayerRequest) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *MovePlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MovePlayerRequest message from JSON.
func (*MovePlayerRequest) UnmarshalVT ¶ added in v0.1.1
func (m *MovePlayerRequest) UnmarshalVT(dAtA []byte) error
type Movement ¶
type Movement struct {
Model Movement_Model `protobuf:"varint,1,opt,name=model,proto3" json:"model,omitempty"`
// Scale is game units per Quake unit; zero means 1.
Scale float32 `protobuf:"fixed32,2,opt,name=scale,proto3" json:"scale,omitempty"`
// Unpredicted_buttons are left out of the commands the client predicts.
// They name inputs the mod remaps or blocks on the server, so the client
// predicts no cast or shot the server will not make.
UnpredictedButtons uint64 `protobuf:"varint,3,opt,name=unpredicted_buttons,json=unpredictedButtons,proto3" json:"unpredictedButtons,omitempty"`
// contains filtered or unexported fields
}
Movement selects the movement model heroes walk and jump with.
func (*Movement) CloneMessageVT ¶
func (m *Movement) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Movement) EqualMessageVT ¶
func (*Movement) GetModel ¶
func (x *Movement) GetModel() Movement_Model
func (*Movement) GetUnpredictedButtons ¶
func (*Movement) MarshalJSON ¶
MarshalJSON marshals the Movement to JSON.
func (*Movement) MarshalProtoJSON ¶
func (x *Movement) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Movement message to JSON.
func (*Movement) MarshalProtoText ¶
func (*Movement) MarshalToSizedBufferVT ¶
func (*Movement) ProtoMessage ¶
func (*Movement) ProtoMessage()
func (*Movement) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Movement from JSON.
func (*Movement) UnmarshalProtoJSON ¶
func (x *Movement) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Movement message from JSON.
func (*Movement) UnmarshalVT ¶
type MovementAction ¶
type MovementAction int32
MovementAction is a movement fact the game announced for a hero.
const ( MovementAction_MOVEMENT_ACTION_UNKNOWN MovementAction = 0 MovementAction_MOVEMENT_ACTION_LANDED MovementAction = 1 MovementAction_MOVEMENT_ACTION_ZIPLINE_ATTACHED MovementAction = 2 MovementAction_MOVEMENT_ACTION_GROUND_DASH MovementAction = 3 MovementAction_MOVEMENT_ACTION_SLIDE MovementAction = 4 MovementAction_MOVEMENT_ACTION_BOUNCE_PAD MovementAction = 5 MovementAction_MOVEMENT_ACTION_DASH_JUMP MovementAction = 6 MovementAction_MOVEMENT_ACTION_AIR_JUMP MovementAction = 7 MovementAction_MOVEMENT_ACTION_WALL_JUMP MovementAction = 8 MovementAction_MOVEMENT_ACTION_AIR_DASH MovementAction = 9 MovementAction_MOVEMENT_ACTION_MELEE_STARTED MovementAction = 10 // AbilityExecuted is any ability the hero cast. MovementAction_MOVEMENT_ACTION_ABILITY_EXECUTED MovementAction = 11 )
func (MovementAction) Enum ¶
func (x MovementAction) Enum() *MovementAction
func (MovementAction) MarshalJSON ¶
func (x MovementAction) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MovementAction to JSON.
func (MovementAction) MarshalProtoJSON ¶
func (x MovementAction) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MovementAction to JSON.
func (MovementAction) MarshalProtoText ¶
func (x MovementAction) MarshalProtoText() string
func (MovementAction) MarshalText ¶
func (x MovementAction) MarshalText() ([]byte, error)
MarshalText marshals the MovementAction to text.
func (MovementAction) String ¶
func (x MovementAction) String() string
func (*MovementAction) UnmarshalJSON ¶
func (x *MovementAction) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MovementAction from JSON.
func (*MovementAction) UnmarshalProtoJSON ¶
func (x *MovementAction) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MovementAction from JSON.
func (*MovementAction) UnmarshalText ¶
func (x *MovementAction) UnmarshalText(b []byte) error
UnmarshalText unmarshals the MovementAction from text.
type MovementCommand ¶ added in v0.1.1
type MovementCommand struct {
// Held, Changed and Scroll are the game's InButtonState masks as Buttons
// bits: the buttons down, the buttons that went down or up, and the
// presses of scroll-wheel buttons.
Held uint64 `protobuf:"varint,1,opt,name=held,proto3" json:"held,omitempty"`
Changed uint64 `protobuf:"varint,2,opt,name=changed,proto3" json:"changed,omitempty"`
Scroll uint64 `protobuf:"varint,3,opt,name=scroll,proto3" json:"scroll,omitempty"`
// Forward, Left and Up are the movement axes, from -1 to 1.
Forward float32 `protobuf:"fixed32,4,opt,name=forward,proto3" json:"forward,omitempty"`
Left float32 `protobuf:"fixed32,5,opt,name=left,proto3" json:"left,omitempty"`
Up float32 `protobuf:"fixed32,6,opt,name=up,proto3" json:"up,omitempty"`
// Grounded is true when the hero stood on something as the tick began.
Grounded bool `protobuf:"varint,7,opt,name=grounded,proto3" json:"grounded,omitempty"`
// contains filtered or unexported fields
}
MovementCommand is the movement a player commanded over one tick. The server runs a player's commands as they arrive, so a tick may run several or none: every press among them is kept once, and a tick that ran none holds the last buttons without pressing them again.
func (*MovementCommand) CloneMessageVT ¶ added in v0.1.1
func (m *MovementCommand) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MovementCommand) CloneVT ¶ added in v0.1.1
func (m *MovementCommand) CloneVT() *MovementCommand
func (*MovementCommand) EqualMessageVT ¶ added in v0.1.1
func (this *MovementCommand) EqualMessageVT(thatMsg any) bool
func (*MovementCommand) EqualVT ¶ added in v0.1.1
func (this *MovementCommand) EqualVT(that *MovementCommand) bool
func (*MovementCommand) GetChanged ¶ added in v0.1.1
func (x *MovementCommand) GetChanged() uint64
func (*MovementCommand) GetForward ¶ added in v0.1.1
func (x *MovementCommand) GetForward() float32
func (*MovementCommand) GetGrounded ¶ added in v0.1.1
func (x *MovementCommand) GetGrounded() bool
func (*MovementCommand) GetHeld ¶ added in v0.1.1
func (x *MovementCommand) GetHeld() uint64
func (*MovementCommand) GetLeft ¶ added in v0.1.1
func (x *MovementCommand) GetLeft() float32
func (*MovementCommand) GetScroll ¶ added in v0.1.1
func (x *MovementCommand) GetScroll() uint64
func (*MovementCommand) GetUp ¶ added in v0.1.1
func (x *MovementCommand) GetUp() float32
func (*MovementCommand) MarshalJSON ¶ added in v0.1.1
func (x *MovementCommand) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MovementCommand to JSON.
func (*MovementCommand) MarshalProtoJSON ¶ added in v0.1.1
func (x *MovementCommand) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MovementCommand message to JSON.
func (*MovementCommand) MarshalProtoText ¶ added in v0.1.1
func (x *MovementCommand) MarshalProtoText() string
func (*MovementCommand) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *MovementCommand) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MovementCommand) MarshalToVT ¶ added in v0.1.1
func (m *MovementCommand) MarshalToVT(dAtA []byte) (int, error)
func (*MovementCommand) MarshalVT ¶ added in v0.1.1
func (m *MovementCommand) MarshalVT() (dAtA []byte, err error)
func (*MovementCommand) ProtoMessage ¶ added in v0.1.1
func (*MovementCommand) ProtoMessage()
func (*MovementCommand) Reset ¶ added in v0.1.1
func (x *MovementCommand) Reset()
func (*MovementCommand) SizeVT ¶ added in v0.1.1
func (m *MovementCommand) SizeVT() (n int)
func (*MovementCommand) String ¶ added in v0.1.1
func (x *MovementCommand) String() string
func (*MovementCommand) UnmarshalJSON ¶ added in v0.1.1
func (x *MovementCommand) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MovementCommand from JSON.
func (*MovementCommand) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *MovementCommand) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MovementCommand message from JSON.
func (*MovementCommand) UnmarshalVT ¶ added in v0.1.1
func (m *MovementCommand) UnmarshalVT(dAtA []byte) error
type MovementSample ¶
type MovementSample struct {
// Player is the hero's player slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Pawn is the hero's entity handle.
Pawn uint32 `protobuf:"varint,2,opt,name=pawn,proto3" json:"pawn,omitempty"`
// Position is the hero's origin, at its feet.
Position *modlock.Vec3 `protobuf:"bytes,3,opt,name=position,proto3" json:"position,omitempty"`
// Velocity is the hero's motion in units per second.
Velocity *modlock.Vec3 `protobuf:"bytes,4,opt,name=velocity,proto3" json:"velocity,omitempty"`
// Grounded is true while the hero stands on something. Sliding, Mantling,
// Climbing and Dashing are the game's movement states.
Grounded bool `protobuf:"varint,6,opt,name=grounded,proto3" json:"grounded,omitempty"`
Sliding bool `protobuf:"varint,7,opt,name=sliding,proto3" json:"sliding,omitempty"`
Mantling bool `protobuf:"varint,8,opt,name=mantling,proto3" json:"mantling,omitempty"`
Climbing bool `protobuf:"varint,9,opt,name=climbing,proto3" json:"climbing,omitempty"`
Dashing bool `protobuf:"varint,10,opt,name=dashing,proto3" json:"dashing,omitempty"`
// JumpAbility is the hero's jump ability, and WallJumps the game's count of
// consecutive wall jumps on it.
JumpAbility uint32 `protobuf:"varint,11,opt,name=jump_ability,json=jumpAbility,proto3" json:"jumpAbility,omitempty"`
WallJumps int32 `protobuf:"varint,12,opt,name=wall_jumps,json=wallJumps,proto3" json:"wallJumps,omitempty"`
// MantleAbility is the hero's mantle ability, and MantleStart the game time
// its latest mantle began.
MantleAbility uint32 `protobuf:"varint,13,opt,name=mantle_ability,json=mantleAbility,proto3" json:"mantleAbility,omitempty"`
MantleStart float32 `protobuf:"fixed32,14,opt,name=mantle_start,json=mantleStart,proto3" json:"mantleStart,omitempty"`
// WallContact is where the hero was when the jump ability last found a wall
// to jump off; it holds still once no wall qualifies.
WallContact *modlock.Vec3 `protobuf:"bytes,15,opt,name=wall_contact,json=wallContact,proto3" json:"wallContact,omitempty"`
// WallNormal is the last wall touched, never cleared.
WallNormal *modlock.Vec3 `protobuf:"bytes,16,opt,name=wall_normal,json=wallNormal,proto3" json:"wallNormal,omitempty"`
// WallJumpNormal is the normal the latest wall jump used.
WallJumpNormal *modlock.Vec3 `protobuf:"bytes,17,opt,name=wall_jump_normal,json=wallJumpNormal,proto3" json:"wallJumpNormal,omitempty"`
// WallJumpFacing is the game's EWallJumpFacing, zero when not on a wall.
WallJumpFacing uint32 `protobuf:"varint,18,opt,name=wall_jump_facing,json=wallJumpFacing,proto3" json:"wallJumpFacing,omitempty"`
// ZiplineTime is the game time the hero last rode a zipline; it advances on
// every tick of a ride.
ZiplineTime *float32 `protobuf:"fixed32,19,opt,name=zipline_time,json=ziplineTime,proto3,oneof" json:"ziplineTime,omitempty"`
// Actions are the movement facts the game announced since the last tick.
Actions []MovementAction `protobuf:"varint,20,rep,packed,name=actions,proto3" json:"actions,omitempty"`
// Casts are the abilities the hero cast since the last tick, one per
// MOVEMENT_ACTION_ABILITY_EXECUTED, by entity handle as Ability.entity
// reports it; Abilities names each one's slot.
Casts []uint32 `protobuf:"varint,21,rep,packed,name=casts,proto3" json:"casts,omitempty"`
// Command is the movement the hero's player commanded since the last
// sample, absent before the game ran any of it.
Command *MovementCommand `protobuf:"bytes,22,opt,name=command,proto3,oneof" json:"command,omitempty"`
// contains filtered or unexported fields
}
MovementSample is one watched hero's movement on one tick, as the game keeps it. A hero whose position, velocity or ground the game does not provide has no sample; another field the game did not provide is absent or zero.
func (*MovementSample) CloneMessageVT ¶
func (m *MovementSample) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*MovementSample) CloneVT ¶
func (m *MovementSample) CloneVT() *MovementSample
func (*MovementSample) EqualMessageVT ¶
func (this *MovementSample) EqualMessageVT(thatMsg any) bool
func (*MovementSample) EqualVT ¶
func (this *MovementSample) EqualVT(that *MovementSample) bool
func (*MovementSample) GetActions ¶
func (x *MovementSample) GetActions() []MovementAction
func (*MovementSample) GetCasts ¶
func (x *MovementSample) GetCasts() []uint32
func (*MovementSample) GetClimbing ¶
func (x *MovementSample) GetClimbing() bool
func (*MovementSample) GetCommand ¶ added in v0.1.1
func (x *MovementSample) GetCommand() *MovementCommand
func (*MovementSample) GetDashing ¶
func (x *MovementSample) GetDashing() bool
func (*MovementSample) GetGrounded ¶
func (x *MovementSample) GetGrounded() bool
func (*MovementSample) GetJumpAbility ¶
func (x *MovementSample) GetJumpAbility() uint32
func (*MovementSample) GetMantleAbility ¶
func (x *MovementSample) GetMantleAbility() uint32
func (*MovementSample) GetMantleStart ¶
func (x *MovementSample) GetMantleStart() float32
func (*MovementSample) GetMantling ¶
func (x *MovementSample) GetMantling() bool
func (*MovementSample) GetPawn ¶
func (x *MovementSample) GetPawn() uint32
func (*MovementSample) GetPlayer ¶
func (x *MovementSample) GetPlayer() int32
func (*MovementSample) GetPosition ¶
func (x *MovementSample) GetPosition() *modlock.Vec3
func (*MovementSample) GetSliding ¶
func (x *MovementSample) GetSliding() bool
func (*MovementSample) GetVelocity ¶
func (x *MovementSample) GetVelocity() *modlock.Vec3
func (*MovementSample) GetWallContact ¶
func (x *MovementSample) GetWallContact() *modlock.Vec3
func (*MovementSample) GetWallJumpFacing ¶
func (x *MovementSample) GetWallJumpFacing() uint32
func (*MovementSample) GetWallJumpNormal ¶
func (x *MovementSample) GetWallJumpNormal() *modlock.Vec3
func (*MovementSample) GetWallJumps ¶
func (x *MovementSample) GetWallJumps() int32
func (*MovementSample) GetWallNormal ¶
func (x *MovementSample) GetWallNormal() *modlock.Vec3
func (*MovementSample) GetZiplineTime ¶
func (x *MovementSample) GetZiplineTime() float32
func (*MovementSample) MarshalJSON ¶
func (x *MovementSample) MarshalJSON() ([]byte, error)
MarshalJSON marshals the MovementSample to JSON.
func (*MovementSample) MarshalProtoJSON ¶
func (x *MovementSample) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the MovementSample message to JSON.
func (*MovementSample) MarshalProtoText ¶
func (x *MovementSample) MarshalProtoText() string
func (*MovementSample) MarshalToSizedBufferVT ¶
func (m *MovementSample) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*MovementSample) MarshalToVT ¶
func (m *MovementSample) MarshalToVT(dAtA []byte) (int, error)
func (*MovementSample) MarshalVT ¶
func (m *MovementSample) MarshalVT() (dAtA []byte, err error)
func (*MovementSample) ProtoMessage ¶
func (*MovementSample) ProtoMessage()
func (*MovementSample) Reset ¶
func (x *MovementSample) Reset()
func (*MovementSample) SizeVT ¶
func (m *MovementSample) SizeVT() (n int)
func (*MovementSample) String ¶
func (x *MovementSample) String() string
func (*MovementSample) UnmarshalJSON ¶
func (x *MovementSample) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the MovementSample from JSON.
func (*MovementSample) UnmarshalProtoJSON ¶
func (x *MovementSample) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the MovementSample message from JSON.
func (*MovementSample) UnmarshalVT ¶
func (m *MovementSample) UnmarshalVT(dAtA []byte) error
type Movement_Model ¶
type Movement_Model int32
Model is a movement model the host runs every tick.
const ( // MODEL_NATIVE is the game's own movement. Movement_MODEL_NATIVE Movement_Model = 0 // MODEL_QUAKEWORLD is QuakeWorld's player movement against the map's // Quake collision, maps/<map>.bsp, a version 29 BSP. Heroes are solid // boxes to each other, and a landing raises a Landed event. Movement_MODEL_QUAKEWORLD Movement_Model = 1 )
func (Movement_Model) Enum ¶
func (x Movement_Model) Enum() *Movement_Model
func (Movement_Model) MarshalJSON ¶
func (x Movement_Model) MarshalJSON() ([]byte, error)
MarshalJSON marshals the Movement_Model to JSON.
func (Movement_Model) MarshalProtoJSON ¶
func (x Movement_Model) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Movement_Model to JSON.
func (Movement_Model) MarshalProtoText ¶
func (x Movement_Model) MarshalProtoText() string
func (Movement_Model) MarshalText ¶
func (x Movement_Model) MarshalText() ([]byte, error)
MarshalText marshals the Movement_Model to text.
func (Movement_Model) String ¶
func (x Movement_Model) String() string
func (*Movement_Model) UnmarshalJSON ¶
func (x *Movement_Model) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the Movement_Model from JSON.
func (*Movement_Model) UnmarshalProtoJSON ¶
func (x *Movement_Model) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Movement_Model from JSON.
func (*Movement_Model) UnmarshalText ¶
func (x *Movement_Model) UnmarshalText(b []byte) error
UnmarshalText unmarshals the Movement_Model from text.
type NpcOptions ¶
type NpcOptions struct {
// ClassName is the unit's entity class, such as npc_trooper or
// npc_trooper_boss.
ClassName string `protobuf:"bytes,1,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// Unit names the unit's game data entry, such as trooper_melee, or is empty
// for a unit that needs none.
Unit string `protobuf:"bytes,2,opt,name=unit,proto3" json:"unit,omitempty"`
// Team is the unit's team number; 4 is neutral.
Team int32 `protobuf:"varint,3,opt,name=team,proto3" json:"team,omitempty"`
// Position is the unit's origin, at its feet.
Position *modlock.Vec3 `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the unit faces.
Facing *modlock.EulerAngles `protobuf:"bytes,5,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// Health is the unit's health; the default is the unit's own.
Health *int32 `protobuf:"varint,6,opt,name=health,proto3,oneof" json:"health,omitempty"`
// MaxHealth is the unit's maximum health; the default is health.
MaxHealth *int32 `protobuf:"varint,7,opt,name=max_health,json=maxHealth,proto3,oneof" json:"maxHealth,omitempty"`
// Lane is the lane the unit walks. A unit whose class walks none, unlike a
// trooper, refuses it.
Lane *uint32 `protobuf:"varint,8,opt,name=lane,proto3,oneof" json:"lane,omitempty"`
// Fields are schema fields the host writes after it creates the unit and
// before the unit spawns, such as m_iInitialTeamNum, which the game reads
// only while spawning. A write that fails cancels the spawn.
Fields []*FieldWrite `protobuf:"bytes,9,rep,name=fields,proto3" json:"fields,omitempty"`
// contains filtered or unexported fields
}
NpcOptions describes a unit that is not a player, such as a trooper.
func (*NpcOptions) CloneMessageVT ¶
func (m *NpcOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcOptions) CloneVT ¶
func (m *NpcOptions) CloneVT() *NpcOptions
func (*NpcOptions) EqualMessageVT ¶
func (this *NpcOptions) EqualMessageVT(thatMsg any) bool
func (*NpcOptions) EqualVT ¶
func (this *NpcOptions) EqualVT(that *NpcOptions) bool
func (*NpcOptions) GetClassName ¶
func (x *NpcOptions) GetClassName() string
func (*NpcOptions) GetFacing ¶
func (x *NpcOptions) GetFacing() *modlock.EulerAngles
func (*NpcOptions) GetFields ¶ added in v0.1.1
func (x *NpcOptions) GetFields() []*FieldWrite
func (*NpcOptions) GetHealth ¶
func (x *NpcOptions) GetHealth() int32
func (*NpcOptions) GetLane ¶
func (x *NpcOptions) GetLane() uint32
func (*NpcOptions) GetMaxHealth ¶
func (x *NpcOptions) GetMaxHealth() int32
func (*NpcOptions) GetPosition ¶
func (x *NpcOptions) GetPosition() *modlock.Vec3
func (*NpcOptions) GetTeam ¶
func (x *NpcOptions) GetTeam() int32
func (*NpcOptions) GetUnit ¶
func (x *NpcOptions) GetUnit() string
func (*NpcOptions) MarshalJSON ¶
func (x *NpcOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the NpcOptions to JSON.
func (*NpcOptions) MarshalProtoJSON ¶
func (x *NpcOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcOptions message to JSON.
func (*NpcOptions) MarshalProtoText ¶
func (x *NpcOptions) MarshalProtoText() string
func (*NpcOptions) MarshalToSizedBufferVT ¶
func (m *NpcOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*NpcOptions) MarshalToVT ¶
func (m *NpcOptions) MarshalToVT(dAtA []byte) (int, error)
func (*NpcOptions) MarshalVT ¶
func (m *NpcOptions) MarshalVT() (dAtA []byte, err error)
func (*NpcOptions) ProtoMessage ¶
func (*NpcOptions) ProtoMessage()
func (*NpcOptions) Reset ¶
func (x *NpcOptions) Reset()
func (*NpcOptions) SizeVT ¶
func (m *NpcOptions) SizeVT() (n int)
func (*NpcOptions) String ¶
func (x *NpcOptions) String() string
func (*NpcOptions) UnmarshalJSON ¶
func (x *NpcOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the NpcOptions from JSON.
func (*NpcOptions) UnmarshalProtoJSON ¶
func (x *NpcOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcOptions message from JSON.
func (*NpcOptions) UnmarshalVT ¶
func (m *NpcOptions) UnmarshalVT(dAtA []byte) error
type NpcRequest ¶
type NpcRequest struct {
// Npc is the unit's entity handle, as damage events report it.
Npc uint32 `protobuf:"varint,1,opt,name=npc,proto3" json:"npc,omitempty"`
// contains filtered or unexported fields
}
NpcRequest addresses one unit the mod spawned.
func (*NpcRequest) CloneMessageVT ¶
func (m *NpcRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcRequest) CloneVT ¶
func (m *NpcRequest) CloneVT() *NpcRequest
func (*NpcRequest) EqualMessageVT ¶
func (this *NpcRequest) EqualMessageVT(thatMsg any) bool
func (*NpcRequest) EqualVT ¶
func (this *NpcRequest) EqualVT(that *NpcRequest) bool
func (*NpcRequest) GetNpc ¶
func (x *NpcRequest) GetNpc() uint32
func (*NpcRequest) MarshalJSON ¶
func (x *NpcRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the NpcRequest to JSON.
func (*NpcRequest) MarshalProtoJSON ¶
func (x *NpcRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcRequest message to JSON.
func (*NpcRequest) MarshalProtoText ¶
func (x *NpcRequest) MarshalProtoText() string
func (*NpcRequest) MarshalToSizedBufferVT ¶
func (m *NpcRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*NpcRequest) MarshalToVT ¶
func (m *NpcRequest) MarshalToVT(dAtA []byte) (int, error)
func (*NpcRequest) MarshalVT ¶
func (m *NpcRequest) MarshalVT() (dAtA []byte, err error)
func (*NpcRequest) ProtoMessage ¶
func (*NpcRequest) ProtoMessage()
func (*NpcRequest) Reset ¶
func (x *NpcRequest) Reset()
func (*NpcRequest) SizeVT ¶
func (m *NpcRequest) SizeVT() (n int)
func (*NpcRequest) String ¶
func (x *NpcRequest) String() string
func (*NpcRequest) UnmarshalJSON ¶
func (x *NpcRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the NpcRequest from JSON.
func (*NpcRequest) UnmarshalProtoJSON ¶
func (x *NpcRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcRequest message from JSON.
func (*NpcRequest) UnmarshalVT ¶
func (m *NpcRequest) UnmarshalVT(dAtA []byte) error
type NpcResponse ¶
type NpcResponse struct {
Npc uint32 `protobuf:"varint,1,opt,name=npc,proto3" json:"npc,omitempty"`
// contains filtered or unexported fields
}
NpcResponse holds the unit SpawnNpc added.
func (*NpcResponse) CloneMessageVT ¶
func (m *NpcResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcResponse) CloneVT ¶
func (m *NpcResponse) CloneVT() *NpcResponse
func (*NpcResponse) EqualMessageVT ¶
func (this *NpcResponse) EqualMessageVT(thatMsg any) bool
func (*NpcResponse) EqualVT ¶
func (this *NpcResponse) EqualVT(that *NpcResponse) bool
func (*NpcResponse) GetNpc ¶
func (x *NpcResponse) GetNpc() uint32
func (*NpcResponse) MarshalJSON ¶
func (x *NpcResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the NpcResponse to JSON.
func (*NpcResponse) MarshalProtoJSON ¶
func (x *NpcResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcResponse message to JSON.
func (*NpcResponse) MarshalProtoText ¶
func (x *NpcResponse) MarshalProtoText() string
func (*NpcResponse) MarshalToSizedBufferVT ¶
func (m *NpcResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*NpcResponse) MarshalToVT ¶
func (m *NpcResponse) MarshalToVT(dAtA []byte) (int, error)
func (*NpcResponse) MarshalVT ¶
func (m *NpcResponse) MarshalVT() (dAtA []byte, err error)
func (*NpcResponse) ProtoMessage ¶
func (*NpcResponse) ProtoMessage()
func (*NpcResponse) Reset ¶
func (x *NpcResponse) Reset()
func (*NpcResponse) SizeVT ¶
func (m *NpcResponse) SizeVT() (n int)
func (*NpcResponse) String ¶
func (x *NpcResponse) String() string
func (*NpcResponse) UnmarshalJSON ¶
func (x *NpcResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the NpcResponse from JSON.
func (*NpcResponse) UnmarshalProtoJSON ¶
func (x *NpcResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcResponse message from JSON.
func (*NpcResponse) UnmarshalVT ¶
func (m *NpcResponse) UnmarshalVT(dAtA []byte) error
type NpcState ¶
type NpcState struct {
// Position is the unit's origin.
Position *modlock.Vec3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the unit faces.
Facing *modlock.EulerAngles `protobuf:"bytes,2,opt,name=facing,proto3" json:"facing,omitempty"`
// Health is the unit's health.
Health int32 `protobuf:"varint,3,opt,name=health,proto3" json:"health,omitempty"`
// MaxHealth is the unit's maximum health.
MaxHealth int32 `protobuf:"varint,4,opt,name=max_health,json=maxHealth,proto3" json:"maxHealth,omitempty"`
// Team is the unit's team number.
Team int32 `protobuf:"varint,5,opt,name=team,proto3" json:"team,omitempty"`
// contains filtered or unexported fields
}
NpcState is a unit's state this frame.
func (*NpcState) CloneMessageVT ¶
func (m *NpcState) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcState) EqualMessageVT ¶
func (*NpcState) GetFacing ¶
func (x *NpcState) GetFacing() *modlock.EulerAngles
func (*NpcState) GetMaxHealth ¶
func (*NpcState) GetPosition ¶
func (*NpcState) MarshalJSON ¶
MarshalJSON marshals the NpcState to JSON.
func (*NpcState) MarshalProtoJSON ¶
func (x *NpcState) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcState message to JSON.
func (*NpcState) MarshalProtoText ¶
func (*NpcState) MarshalToSizedBufferVT ¶
func (*NpcState) ProtoMessage ¶
func (*NpcState) ProtoMessage()
func (*NpcState) UnmarshalJSON ¶
UnmarshalJSON unmarshals the NpcState from JSON.
func (*NpcState) UnmarshalProtoJSON ¶
func (x *NpcState) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcState message from JSON.
func (*NpcState) UnmarshalVT ¶
type NpcStateResponse ¶
type NpcStateResponse struct {
State *NpcState `protobuf:"bytes,1,opt,name=state,proto3" json:"state,omitempty"`
// contains filtered or unexported fields
}
NpcStateResponse holds a live unit's state, absent once it is gone.
func (*NpcStateResponse) CloneMessageVT ¶
func (m *NpcStateResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcStateResponse) CloneVT ¶
func (m *NpcStateResponse) CloneVT() *NpcStateResponse
func (*NpcStateResponse) EqualMessageVT ¶
func (this *NpcStateResponse) EqualMessageVT(thatMsg any) bool
func (*NpcStateResponse) EqualVT ¶
func (this *NpcStateResponse) EqualVT(that *NpcStateResponse) bool
func (*NpcStateResponse) GetState ¶
func (x *NpcStateResponse) GetState() *NpcState
func (*NpcStateResponse) MarshalJSON ¶
func (x *NpcStateResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the NpcStateResponse to JSON.
func (*NpcStateResponse) MarshalProtoJSON ¶
func (x *NpcStateResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcStateResponse message to JSON.
func (*NpcStateResponse) MarshalProtoText ¶
func (x *NpcStateResponse) MarshalProtoText() string
func (*NpcStateResponse) MarshalToSizedBufferVT ¶
func (m *NpcStateResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*NpcStateResponse) MarshalToVT ¶
func (m *NpcStateResponse) MarshalToVT(dAtA []byte) (int, error)
func (*NpcStateResponse) MarshalVT ¶
func (m *NpcStateResponse) MarshalVT() (dAtA []byte, err error)
func (*NpcStateResponse) ProtoMessage ¶
func (*NpcStateResponse) ProtoMessage()
func (*NpcStateResponse) Reset ¶
func (x *NpcStateResponse) Reset()
func (*NpcStateResponse) SizeVT ¶
func (m *NpcStateResponse) SizeVT() (n int)
func (*NpcStateResponse) String ¶
func (x *NpcStateResponse) String() string
func (*NpcStateResponse) UnmarshalJSON ¶
func (x *NpcStateResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the NpcStateResponse from JSON.
func (*NpcStateResponse) UnmarshalProtoJSON ¶
func (x *NpcStateResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcStateResponse message from JSON.
func (*NpcStateResponse) UnmarshalVT ¶
func (m *NpcStateResponse) UnmarshalVT(dAtA []byte) error
type NpcTarget ¶
type NpcTarget struct {
// ClassName is the unit's entity class: npc_trooper, npc_trooper_neutral,
// npc_boss_tier2, npc_boss_tier3, npc_barrack_boss,
// npc_base_defense_sentry, npc_super_neutral or
// npc_neutral_sinners_sacrifice.
ClassName string `protobuf:"bytes,1,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// Id identifies the unit's game data entry.
Id uint32 `protobuf:"varint,2,opt,name=id,proto3" json:"id,omitempty"`
// Team is the unit's team number; 4 is neutral.
Team int32 `protobuf:"varint,3,opt,name=team,proto3" json:"team,omitempty"`
// Position is the unit's origin, at its feet.
Position *modlock.Vec3 `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the unit faces.
Facing *modlock.EulerAngles `protobuf:"bytes,5,opt,name=facing,proto3" json:"facing,omitempty"`
// Velocity is the unit's motion in units per second.
Velocity *modlock.Vec3 `protobuf:"bytes,6,opt,name=velocity,proto3,oneof" json:"velocity,omitempty"`
// Health and MaxHealth are the unit's health.
Health int32 `protobuf:"varint,7,opt,name=health,proto3" json:"health,omitempty"`
MaxHealth int32 `protobuf:"varint,8,opt,name=max_health,json=maxHealth,proto3" json:"maxHealth,omitempty"`
// Lane is the lane a trooper walks; troopers need one.
Lane *uint32 `protobuf:"varint,9,opt,name=lane,proto3,oneof" json:"lane,omitempty"`
// contains filtered or unexported fields
}
NpcTarget is one unit or objective RestoreNpcs places, as replays record it.
func (*NpcTarget) CloneMessageVT ¶
func (m *NpcTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcTarget) EqualMessageVT ¶
func (*NpcTarget) GetClassName ¶
func (*NpcTarget) GetFacing ¶
func (x *NpcTarget) GetFacing() *modlock.EulerAngles
func (*NpcTarget) GetMaxHealth ¶
func (*NpcTarget) GetPosition ¶
func (*NpcTarget) GetVelocity ¶
func (*NpcTarget) MarshalJSON ¶
MarshalJSON marshals the NpcTarget to JSON.
func (*NpcTarget) MarshalProtoJSON ¶
func (x *NpcTarget) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcTarget message to JSON.
func (*NpcTarget) MarshalProtoText ¶
func (*NpcTarget) MarshalToSizedBufferVT ¶
func (*NpcTarget) ProtoMessage ¶
func (*NpcTarget) ProtoMessage()
func (*NpcTarget) UnmarshalJSON ¶
UnmarshalJSON unmarshals the NpcTarget from JSON.
func (*NpcTarget) UnmarshalProtoJSON ¶
func (x *NpcTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcTarget message from JSON.
func (*NpcTarget) UnmarshalVT ¶
type NpcsRestoredEvent ¶
type NpcsRestoredEvent struct {
// Error describes the unit that does not match its target, or is empty
// when every target was found in place.
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
// contains filtered or unexported fields
}
NpcsRestoredEvent reports how a RestoreNpcs ended.
func (*NpcsRestoredEvent) CloneMessageVT ¶
func (m *NpcsRestoredEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*NpcsRestoredEvent) CloneVT ¶
func (m *NpcsRestoredEvent) CloneVT() *NpcsRestoredEvent
func (*NpcsRestoredEvent) EqualMessageVT ¶
func (this *NpcsRestoredEvent) EqualMessageVT(thatMsg any) bool
func (*NpcsRestoredEvent) EqualVT ¶
func (this *NpcsRestoredEvent) EqualVT(that *NpcsRestoredEvent) bool
func (*NpcsRestoredEvent) GetError ¶
func (x *NpcsRestoredEvent) GetError() string
func (*NpcsRestoredEvent) MarshalJSON ¶
func (x *NpcsRestoredEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the NpcsRestoredEvent to JSON.
func (*NpcsRestoredEvent) MarshalProtoJSON ¶
func (x *NpcsRestoredEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the NpcsRestoredEvent message to JSON.
func (*NpcsRestoredEvent) MarshalProtoText ¶
func (x *NpcsRestoredEvent) MarshalProtoText() string
func (*NpcsRestoredEvent) MarshalToSizedBufferVT ¶
func (m *NpcsRestoredEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*NpcsRestoredEvent) MarshalToVT ¶
func (m *NpcsRestoredEvent) MarshalToVT(dAtA []byte) (int, error)
func (*NpcsRestoredEvent) MarshalVT ¶
func (m *NpcsRestoredEvent) MarshalVT() (dAtA []byte, err error)
func (*NpcsRestoredEvent) ProtoMessage ¶
func (*NpcsRestoredEvent) ProtoMessage()
func (*NpcsRestoredEvent) Reset ¶
func (x *NpcsRestoredEvent) Reset()
func (*NpcsRestoredEvent) SizeVT ¶
func (m *NpcsRestoredEvent) SizeVT() (n int)
func (*NpcsRestoredEvent) String ¶
func (x *NpcsRestoredEvent) String() string
func (*NpcsRestoredEvent) UnmarshalJSON ¶
func (x *NpcsRestoredEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the NpcsRestoredEvent from JSON.
func (*NpcsRestoredEvent) UnmarshalProtoJSON ¶
func (x *NpcsRestoredEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the NpcsRestoredEvent message from JSON.
func (*NpcsRestoredEvent) UnmarshalVT ¶
func (m *NpcsRestoredEvent) UnmarshalVT(dAtA []byte) error
type ObjectRequest ¶
type ObjectRequest struct {
// Object identifies the object among the mod's objects.
Object uint32 `protobuf:"varint,1,opt,name=object,proto3" json:"object,omitempty"`
// contains filtered or unexported fields
}
ObjectRequest addresses one object the mod created.
func (*ObjectRequest) CloneMessageVT ¶
func (m *ObjectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ObjectRequest) CloneVT ¶
func (m *ObjectRequest) CloneVT() *ObjectRequest
func (*ObjectRequest) EqualMessageVT ¶
func (this *ObjectRequest) EqualMessageVT(thatMsg any) bool
func (*ObjectRequest) EqualVT ¶
func (this *ObjectRequest) EqualVT(that *ObjectRequest) bool
func (*ObjectRequest) GetObject ¶
func (x *ObjectRequest) GetObject() uint32
func (*ObjectRequest) MarshalJSON ¶
func (x *ObjectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ObjectRequest to JSON.
func (*ObjectRequest) MarshalProtoJSON ¶
func (x *ObjectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ObjectRequest message to JSON.
func (*ObjectRequest) MarshalProtoText ¶
func (x *ObjectRequest) MarshalProtoText() string
func (*ObjectRequest) MarshalToSizedBufferVT ¶
func (m *ObjectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ObjectRequest) MarshalToVT ¶
func (m *ObjectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ObjectRequest) MarshalVT ¶
func (m *ObjectRequest) MarshalVT() (dAtA []byte, err error)
func (*ObjectRequest) ProtoMessage ¶
func (*ObjectRequest) ProtoMessage()
func (*ObjectRequest) Reset ¶
func (x *ObjectRequest) Reset()
func (*ObjectRequest) SizeVT ¶
func (m *ObjectRequest) SizeVT() (n int)
func (*ObjectRequest) String ¶
func (x *ObjectRequest) String() string
func (*ObjectRequest) UnmarshalJSON ¶
func (x *ObjectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ObjectRequest from JSON.
func (*ObjectRequest) UnmarshalProtoJSON ¶
func (x *ObjectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ObjectRequest message from JSON.
func (*ObjectRequest) UnmarshalVT ¶
func (m *ObjectRequest) UnmarshalVT(dAtA []byte) error
type ObjectResponse ¶
type ObjectResponse struct {
Object uint32 `protobuf:"varint,1,opt,name=object,proto3" json:"object,omitempty"`
// contains filtered or unexported fields
}
ObjectResponse holds the object a Create call placed.
func (*ObjectResponse) CloneMessageVT ¶
func (m *ObjectResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ObjectResponse) CloneVT ¶
func (m *ObjectResponse) CloneVT() *ObjectResponse
func (*ObjectResponse) EqualMessageVT ¶
func (this *ObjectResponse) EqualMessageVT(thatMsg any) bool
func (*ObjectResponse) EqualVT ¶
func (this *ObjectResponse) EqualVT(that *ObjectResponse) bool
func (*ObjectResponse) GetObject ¶
func (x *ObjectResponse) GetObject() uint32
func (*ObjectResponse) MarshalJSON ¶
func (x *ObjectResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ObjectResponse to JSON.
func (*ObjectResponse) MarshalProtoJSON ¶
func (x *ObjectResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ObjectResponse message to JSON.
func (*ObjectResponse) MarshalProtoText ¶
func (x *ObjectResponse) MarshalProtoText() string
func (*ObjectResponse) MarshalToSizedBufferVT ¶
func (m *ObjectResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ObjectResponse) MarshalToVT ¶
func (m *ObjectResponse) MarshalToVT(dAtA []byte) (int, error)
func (*ObjectResponse) MarshalVT ¶
func (m *ObjectResponse) MarshalVT() (dAtA []byte, err error)
func (*ObjectResponse) ProtoMessage ¶
func (*ObjectResponse) ProtoMessage()
func (*ObjectResponse) Reset ¶
func (x *ObjectResponse) Reset()
func (*ObjectResponse) SizeVT ¶
func (m *ObjectResponse) SizeVT() (n int)
func (*ObjectResponse) String ¶
func (x *ObjectResponse) String() string
func (*ObjectResponse) UnmarshalJSON ¶
func (x *ObjectResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ObjectResponse from JSON.
func (*ObjectResponse) UnmarshalProtoJSON ¶
func (x *ObjectResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ObjectResponse message from JSON.
func (*ObjectResponse) UnmarshalVT ¶
func (m *ObjectResponse) UnmarshalVT(dAtA []byte) error
type ParticleOptions ¶
type ParticleOptions struct {
// Resource is the particle system's path, which the mod precached, such
// as particles/abilities/assassinate_laser_targetting.vpcf.
Resource string `protobuf:"bytes,1,opt,name=resource,proto3" json:"resource,omitempty"`
// Position is the effect's origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is the effect's rotation.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// Color tints the effect as 0xRRGGBBAA.
Color *uint32 `protobuf:"fixed32,4,opt,name=color,proto3,oneof" json:"color,omitempty"`
// TintPoint is the control point the color sets.
TintPoint *int32 `protobuf:"varint,5,opt,name=tint_point,json=tintPoint,proto3,oneof" json:"tintPoint,omitempty"`
// Point sets one control point to a position, such as a beam's far end.
Point *ParticlePoint `protobuf:"bytes,6,opt,name=point,proto3,oneof" json:"point,omitempty"`
// Parent is the handle of an entity the effect follows, such as a hero's.
Parent *uint32 `protobuf:"varint,7,opt,name=parent,proto3,oneof" json:"parent,omitempty"`
// contains filtered or unexported fields
}
ParticleOptions describes a particle effect.
func (*ParticleOptions) CloneMessageVT ¶
func (m *ParticleOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ParticleOptions) CloneVT ¶
func (m *ParticleOptions) CloneVT() *ParticleOptions
func (*ParticleOptions) EqualMessageVT ¶
func (this *ParticleOptions) EqualMessageVT(thatMsg any) bool
func (*ParticleOptions) EqualVT ¶
func (this *ParticleOptions) EqualVT(that *ParticleOptions) bool
func (*ParticleOptions) GetColor ¶
func (x *ParticleOptions) GetColor() uint32
func (*ParticleOptions) GetFacing ¶
func (x *ParticleOptions) GetFacing() *modlock.EulerAngles
func (*ParticleOptions) GetParent ¶
func (x *ParticleOptions) GetParent() uint32
func (*ParticleOptions) GetPoint ¶
func (x *ParticleOptions) GetPoint() *ParticlePoint
func (*ParticleOptions) GetPosition ¶
func (x *ParticleOptions) GetPosition() *modlock.Vec3
func (*ParticleOptions) GetResource ¶
func (x *ParticleOptions) GetResource() string
func (*ParticleOptions) GetTintPoint ¶
func (x *ParticleOptions) GetTintPoint() int32
func (*ParticleOptions) MarshalJSON ¶
func (x *ParticleOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ParticleOptions to JSON.
func (*ParticleOptions) MarshalProtoJSON ¶
func (x *ParticleOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ParticleOptions message to JSON.
func (*ParticleOptions) MarshalProtoText ¶
func (x *ParticleOptions) MarshalProtoText() string
func (*ParticleOptions) MarshalToSizedBufferVT ¶
func (m *ParticleOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ParticleOptions) MarshalToVT ¶
func (m *ParticleOptions) MarshalToVT(dAtA []byte) (int, error)
func (*ParticleOptions) MarshalVT ¶
func (m *ParticleOptions) MarshalVT() (dAtA []byte, err error)
func (*ParticleOptions) ProtoMessage ¶
func (*ParticleOptions) ProtoMessage()
func (*ParticleOptions) Reset ¶
func (x *ParticleOptions) Reset()
func (*ParticleOptions) SizeVT ¶
func (m *ParticleOptions) SizeVT() (n int)
func (*ParticleOptions) String ¶
func (x *ParticleOptions) String() string
func (*ParticleOptions) UnmarshalJSON ¶
func (x *ParticleOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ParticleOptions from JSON.
func (*ParticleOptions) UnmarshalProtoJSON ¶
func (x *ParticleOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ParticleOptions message from JSON.
func (*ParticleOptions) UnmarshalVT ¶
func (m *ParticleOptions) UnmarshalVT(dAtA []byte) error
type ParticlePoint ¶
type ParticlePoint struct {
// Index is the control point's number.
Index int32 `protobuf:"varint,1,opt,name=index,proto3" json:"index,omitempty"`
// Position is the control point's value.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// contains filtered or unexported fields
}
ParticlePoint places one control point of a particle effect.
func (*ParticlePoint) CloneMessageVT ¶
func (m *ParticlePoint) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ParticlePoint) CloneVT ¶
func (m *ParticlePoint) CloneVT() *ParticlePoint
func (*ParticlePoint) EqualMessageVT ¶
func (this *ParticlePoint) EqualMessageVT(thatMsg any) bool
func (*ParticlePoint) EqualVT ¶
func (this *ParticlePoint) EqualVT(that *ParticlePoint) bool
func (*ParticlePoint) GetIndex ¶
func (x *ParticlePoint) GetIndex() int32
func (*ParticlePoint) GetPosition ¶
func (x *ParticlePoint) GetPosition() *modlock.Vec3
func (*ParticlePoint) MarshalJSON ¶
func (x *ParticlePoint) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ParticlePoint to JSON.
func (*ParticlePoint) MarshalProtoJSON ¶
func (x *ParticlePoint) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ParticlePoint message to JSON.
func (*ParticlePoint) MarshalProtoText ¶
func (x *ParticlePoint) MarshalProtoText() string
func (*ParticlePoint) MarshalToSizedBufferVT ¶
func (m *ParticlePoint) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ParticlePoint) MarshalToVT ¶
func (m *ParticlePoint) MarshalToVT(dAtA []byte) (int, error)
func (*ParticlePoint) MarshalVT ¶
func (m *ParticlePoint) MarshalVT() (dAtA []byte, err error)
func (*ParticlePoint) ProtoMessage ¶
func (*ParticlePoint) ProtoMessage()
func (*ParticlePoint) Reset ¶
func (x *ParticlePoint) Reset()
func (*ParticlePoint) SizeVT ¶
func (m *ParticlePoint) SizeVT() (n int)
func (*ParticlePoint) String ¶
func (x *ParticlePoint) String() string
func (*ParticlePoint) UnmarshalJSON ¶
func (x *ParticlePoint) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ParticlePoint from JSON.
func (*ParticlePoint) UnmarshalProtoJSON ¶
func (x *ParticlePoint) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ParticlePoint message from JSON.
func (*ParticlePoint) UnmarshalVT ¶
func (m *ParticlePoint) UnmarshalVT(dAtA []byte) error
type PauseRequest ¶
type PauseRequest struct {
Paused bool `protobuf:"varint,1,opt,name=paused,proto3" json:"paused,omitempty"`
// contains filtered or unexported fields
}
PauseRequest pauses or resumes the game.
func (*PauseRequest) CloneMessageVT ¶
func (m *PauseRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PauseRequest) CloneVT ¶
func (m *PauseRequest) CloneVT() *PauseRequest
func (*PauseRequest) EqualMessageVT ¶
func (this *PauseRequest) EqualMessageVT(thatMsg any) bool
func (*PauseRequest) EqualVT ¶
func (this *PauseRequest) EqualVT(that *PauseRequest) bool
func (*PauseRequest) GetPaused ¶
func (x *PauseRequest) GetPaused() bool
func (*PauseRequest) MarshalJSON ¶
func (x *PauseRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PauseRequest to JSON.
func (*PauseRequest) MarshalProtoJSON ¶
func (x *PauseRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PauseRequest message to JSON.
func (*PauseRequest) MarshalProtoText ¶
func (x *PauseRequest) MarshalProtoText() string
func (*PauseRequest) MarshalToSizedBufferVT ¶
func (m *PauseRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PauseRequest) MarshalToVT ¶
func (m *PauseRequest) MarshalToVT(dAtA []byte) (int, error)
func (*PauseRequest) MarshalVT ¶
func (m *PauseRequest) MarshalVT() (dAtA []byte, err error)
func (*PauseRequest) ProtoMessage ¶
func (*PauseRequest) ProtoMessage()
func (*PauseRequest) Reset ¶
func (x *PauseRequest) Reset()
func (*PauseRequest) SizeVT ¶
func (m *PauseRequest) SizeVT() (n int)
func (*PauseRequest) String ¶
func (x *PauseRequest) String() string
func (*PauseRequest) UnmarshalJSON ¶
func (x *PauseRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PauseRequest from JSON.
func (*PauseRequest) UnmarshalProtoJSON ¶
func (x *PauseRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PauseRequest message from JSON.
func (*PauseRequest) UnmarshalVT ¶
func (m *PauseRequest) UnmarshalVT(dAtA []byte) error
type Pawn ¶
type Pawn struct {
// Entity is the hero's entity handle, which ReadField reads.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Hero identifies the hero, as SelectHero returns it.
Hero uint32 `protobuf:"varint,2,opt,name=hero,proto3" json:"hero,omitempty"`
// Team is the hero's team number.
Team int32 `protobuf:"varint,3,opt,name=team,proto3" json:"team,omitempty"`
// Health is the hero's health; zero or less is dead.
Health int32 `protobuf:"varint,4,opt,name=health,proto3" json:"health,omitempty"`
// MaxHealth is the hero's networked maximum health.
MaxHealth int32 `protobuf:"varint,5,opt,name=max_health,json=maxHealth,proto3" json:"maxHealth,omitempty"`
// Position is the hero's origin, at its feet.
Position *modlock.Vec3 `protobuf:"bytes,6,opt,name=position,proto3" json:"position,omitempty"`
// EyeAngles is where the hero aims.
EyeAngles *modlock.EulerAngles `protobuf:"bytes,7,opt,name=eye_angles,json=eyeAngles,proto3" json:"eyeAngles,omitempty"`
// CameraAngles is where the player's camera looks.
CameraAngles *modlock.EulerAngles `protobuf:"bytes,8,opt,name=camera_angles,json=cameraAngles,proto3" json:"cameraAngles,omitempty"`
// Stamina is the hero's stamina, absent until it has spawned fully.
Stamina *float32 `protobuf:"fixed32,9,opt,name=stamina,proto3,oneof" json:"stamina,omitempty"`
// MaxStamina is the hero's maximum stamina, present with stamina.
MaxStamina *float32 `protobuf:"fixed32,10,opt,name=max_stamina,json=maxStamina,proto3,oneof" json:"maxStamina,omitempty"`
// Generation is the connection generation the hero belongs to.
Generation uint32 `protobuf:"varint,11,opt,name=generation,proto3" json:"generation,omitempty"`
// Souls is the souls the player holds.
Souls int32 `protobuf:"varint,12,opt,name=souls,proto3" json:"souls,omitempty"`
// EyePosition is where the hero's view starts, for aiming traces.
EyePosition *modlock.Vec3 `protobuf:"bytes,13,opt,name=eye_position,json=eyePosition,proto3" json:"eyePosition,omitempty"`
// Velocity is the hero's motion in units per second.
Velocity *modlock.Vec3 `protobuf:"bytes,14,opt,name=velocity,proto3" json:"velocity,omitempty"`
// CarryingUrn is whether the hero carries the soul urn, absent when the
// game's modifier states cannot be read.
CarryingUrn *bool `protobuf:"varint,15,opt,name=carrying_urn,json=carryingUrn,proto3,oneof" json:"carryingUrn,omitempty"`
// Score is the player's scoreboard, absent when the game's scoreboard
// cannot be read.
Score *Score `protobuf:"bytes,16,opt,name=score,proto3,oneof" json:"score,omitempty"`
// contains filtered or unexported fields
}
Pawn is one player's hero this frame.
func (*Pawn) CloneMessageVT ¶
func (m *Pawn) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Pawn) EqualMessageVT ¶
func (*Pawn) GetCameraAngles ¶
func (x *Pawn) GetCameraAngles() *modlock.EulerAngles
func (*Pawn) GetCarryingUrn ¶ added in v0.1.1
func (*Pawn) GetEyeAngles ¶
func (x *Pawn) GetEyeAngles() *modlock.EulerAngles
func (*Pawn) GetEyePosition ¶
func (*Pawn) GetGeneration ¶
func (*Pawn) GetMaxHealth ¶
func (*Pawn) GetMaxStamina ¶
func (*Pawn) GetPosition ¶
func (*Pawn) GetStamina ¶
func (*Pawn) GetVelocity ¶
func (*Pawn) MarshalJSON ¶
MarshalJSON marshals the Pawn to JSON.
func (*Pawn) MarshalProtoJSON ¶
func (x *Pawn) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Pawn message to JSON.
func (*Pawn) MarshalProtoText ¶
func (*Pawn) MarshalToSizedBufferVT ¶
func (*Pawn) ProtoMessage ¶
func (*Pawn) ProtoMessage()
func (*Pawn) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Pawn from JSON.
func (*Pawn) UnmarshalProtoJSON ¶
func (x *Pawn) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Pawn message from JSON.
func (*Pawn) UnmarshalVT ¶
type PawnResponse ¶
type PawnResponse struct {
Pawn *Pawn `protobuf:"bytes,1,opt,name=pawn,proto3" json:"pawn,omitempty"`
// contains filtered or unexported fields
}
PawnResponse holds the player's hero, absent without a live one.
func (*PawnResponse) CloneMessageVT ¶
func (m *PawnResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PawnResponse) CloneVT ¶
func (m *PawnResponse) CloneVT() *PawnResponse
func (*PawnResponse) EqualMessageVT ¶
func (this *PawnResponse) EqualMessageVT(thatMsg any) bool
func (*PawnResponse) EqualVT ¶
func (this *PawnResponse) EqualVT(that *PawnResponse) bool
func (*PawnResponse) GetPawn ¶
func (x *PawnResponse) GetPawn() *Pawn
func (*PawnResponse) MarshalJSON ¶
func (x *PawnResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PawnResponse to JSON.
func (*PawnResponse) MarshalProtoJSON ¶
func (x *PawnResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PawnResponse message to JSON.
func (*PawnResponse) MarshalProtoText ¶
func (x *PawnResponse) MarshalProtoText() string
func (*PawnResponse) MarshalToSizedBufferVT ¶
func (m *PawnResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PawnResponse) MarshalToVT ¶
func (m *PawnResponse) MarshalToVT(dAtA []byte) (int, error)
func (*PawnResponse) MarshalVT ¶
func (m *PawnResponse) MarshalVT() (dAtA []byte, err error)
func (*PawnResponse) ProtoMessage ¶
func (*PawnResponse) ProtoMessage()
func (*PawnResponse) Reset ¶
func (x *PawnResponse) Reset()
func (*PawnResponse) SizeVT ¶
func (m *PawnResponse) SizeVT() (n int)
func (*PawnResponse) String ¶
func (x *PawnResponse) String() string
func (*PawnResponse) UnmarshalJSON ¶
func (x *PawnResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PawnResponse from JSON.
func (*PawnResponse) UnmarshalProtoJSON ¶
func (x *PawnResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PawnResponse message from JSON.
func (*PawnResponse) UnmarshalVT ¶
func (m *PawnResponse) UnmarshalVT(dAtA []byte) error
type PickupKind ¶
type PickupKind int32
PickupKind is a kind of item players collect by walking over it.
const ( // PICKUP_KIND_URN is the soul urn, which its carrier delivers. PickupKind_PICKUP_KIND_URN PickupKind = 0 // PICKUP_KIND_MOVEMENT_BUFF is the movement speed buff. PickupKind_PICKUP_KIND_MOVEMENT_BUFF PickupKind = 1 )
func (PickupKind) Enum ¶
func (x PickupKind) Enum() *PickupKind
func (PickupKind) MarshalJSON ¶
func (x PickupKind) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PickupKind to JSON.
func (PickupKind) MarshalProtoJSON ¶
func (x PickupKind) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PickupKind to JSON.
func (PickupKind) MarshalProtoText ¶
func (x PickupKind) MarshalProtoText() string
func (PickupKind) MarshalText ¶
func (x PickupKind) MarshalText() ([]byte, error)
MarshalText marshals the PickupKind to text.
func (PickupKind) String ¶
func (x PickupKind) String() string
func (*PickupKind) UnmarshalJSON ¶
func (x *PickupKind) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PickupKind from JSON.
func (*PickupKind) UnmarshalProtoJSON ¶
func (x *PickupKind) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PickupKind from JSON.
func (*PickupKind) UnmarshalText ¶
func (x *PickupKind) UnmarshalText(b []byte) error
UnmarshalText unmarshals the PickupKind from text.
type PickupRequest ¶
type PickupRequest struct {
// Pickup is the pickup's entity handle.
Pickup uint32 `protobuf:"varint,1,opt,name=pickup,proto3" json:"pickup,omitempty"`
// contains filtered or unexported fields
}
PickupRequest addresses one pickup the mod placed.
func (*PickupRequest) CloneMessageVT ¶
func (m *PickupRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PickupRequest) CloneVT ¶
func (m *PickupRequest) CloneVT() *PickupRequest
func (*PickupRequest) EqualMessageVT ¶
func (this *PickupRequest) EqualMessageVT(thatMsg any) bool
func (*PickupRequest) EqualVT ¶
func (this *PickupRequest) EqualVT(that *PickupRequest) bool
func (*PickupRequest) GetPickup ¶
func (x *PickupRequest) GetPickup() uint32
func (*PickupRequest) MarshalJSON ¶
func (x *PickupRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PickupRequest to JSON.
func (*PickupRequest) MarshalProtoJSON ¶
func (x *PickupRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PickupRequest message to JSON.
func (*PickupRequest) MarshalProtoText ¶
func (x *PickupRequest) MarshalProtoText() string
func (*PickupRequest) MarshalToSizedBufferVT ¶
func (m *PickupRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PickupRequest) MarshalToVT ¶
func (m *PickupRequest) MarshalToVT(dAtA []byte) (int, error)
func (*PickupRequest) MarshalVT ¶
func (m *PickupRequest) MarshalVT() (dAtA []byte, err error)
func (*PickupRequest) ProtoMessage ¶
func (*PickupRequest) ProtoMessage()
func (*PickupRequest) Reset ¶
func (x *PickupRequest) Reset()
func (*PickupRequest) SizeVT ¶
func (m *PickupRequest) SizeVT() (n int)
func (*PickupRequest) String ¶
func (x *PickupRequest) String() string
func (*PickupRequest) UnmarshalJSON ¶
func (x *PickupRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PickupRequest from JSON.
func (*PickupRequest) UnmarshalProtoJSON ¶
func (x *PickupRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PickupRequest message from JSON.
func (*PickupRequest) UnmarshalVT ¶
func (m *PickupRequest) UnmarshalVT(dAtA []byte) error
type PickupResponse ¶
type PickupResponse struct {
Pickup uint32 `protobuf:"varint,1,opt,name=pickup,proto3" json:"pickup,omitempty"`
// contains filtered or unexported fields
}
PickupResponse holds the pickup CreatePickup placed.
func (*PickupResponse) CloneMessageVT ¶
func (m *PickupResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PickupResponse) CloneVT ¶
func (m *PickupResponse) CloneVT() *PickupResponse
func (*PickupResponse) EqualMessageVT ¶
func (this *PickupResponse) EqualMessageVT(thatMsg any) bool
func (*PickupResponse) EqualVT ¶
func (this *PickupResponse) EqualVT(that *PickupResponse) bool
func (*PickupResponse) GetPickup ¶
func (x *PickupResponse) GetPickup() uint32
func (*PickupResponse) MarshalJSON ¶
func (x *PickupResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PickupResponse to JSON.
func (*PickupResponse) MarshalProtoJSON ¶
func (x *PickupResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PickupResponse message to JSON.
func (*PickupResponse) MarshalProtoText ¶
func (x *PickupResponse) MarshalProtoText() string
func (*PickupResponse) MarshalToSizedBufferVT ¶
func (m *PickupResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PickupResponse) MarshalToVT ¶
func (m *PickupResponse) MarshalToVT(dAtA []byte) (int, error)
func (*PickupResponse) MarshalVT ¶
func (m *PickupResponse) MarshalVT() (dAtA []byte, err error)
func (*PickupResponse) ProtoMessage ¶
func (*PickupResponse) ProtoMessage()
func (*PickupResponse) Reset ¶
func (x *PickupResponse) Reset()
func (*PickupResponse) SizeVT ¶
func (m *PickupResponse) SizeVT() (n int)
func (*PickupResponse) String ¶
func (x *PickupResponse) String() string
func (*PickupResponse) UnmarshalJSON ¶
func (x *PickupResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PickupResponse from JSON.
func (*PickupResponse) UnmarshalProtoJSON ¶
func (x *PickupResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PickupResponse message from JSON.
func (*PickupResponse) UnmarshalVT ¶
func (m *PickupResponse) UnmarshalVT(dAtA []byte) error
type PlayerInputRequest ¶
type PlayerInputRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Buttons holds one bit per button.
Buttons uint64 `protobuf:"varint,2,opt,name=buttons,proto3" json:"buttons,omitempty"`
// contains filtered or unexported fields
}
PlayerInputRequest names buttons for one player.
func (*PlayerInputRequest) CloneMessageVT ¶
func (m *PlayerInputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PlayerInputRequest) CloneVT ¶
func (m *PlayerInputRequest) CloneVT() *PlayerInputRequest
func (*PlayerInputRequest) EqualMessageVT ¶
func (this *PlayerInputRequest) EqualMessageVT(thatMsg any) bool
func (*PlayerInputRequest) EqualVT ¶
func (this *PlayerInputRequest) EqualVT(that *PlayerInputRequest) bool
func (*PlayerInputRequest) GetButtons ¶
func (x *PlayerInputRequest) GetButtons() uint64
func (*PlayerInputRequest) GetPlayer ¶
func (x *PlayerInputRequest) GetPlayer() int32
func (*PlayerInputRequest) MarshalJSON ¶
func (x *PlayerInputRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PlayerInputRequest to JSON.
func (*PlayerInputRequest) MarshalProtoJSON ¶
func (x *PlayerInputRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PlayerInputRequest message to JSON.
func (*PlayerInputRequest) MarshalProtoText ¶
func (x *PlayerInputRequest) MarshalProtoText() string
func (*PlayerInputRequest) MarshalToSizedBufferVT ¶
func (m *PlayerInputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PlayerInputRequest) MarshalToVT ¶
func (m *PlayerInputRequest) MarshalToVT(dAtA []byte) (int, error)
func (*PlayerInputRequest) MarshalVT ¶
func (m *PlayerInputRequest) MarshalVT() (dAtA []byte, err error)
func (*PlayerInputRequest) ProtoMessage ¶
func (*PlayerInputRequest) ProtoMessage()
func (*PlayerInputRequest) Reset ¶
func (x *PlayerInputRequest) Reset()
func (*PlayerInputRequest) SizeVT ¶
func (m *PlayerInputRequest) SizeVT() (n int)
func (*PlayerInputRequest) String ¶
func (x *PlayerInputRequest) String() string
func (*PlayerInputRequest) UnmarshalJSON ¶
func (x *PlayerInputRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PlayerInputRequest from JSON.
func (*PlayerInputRequest) UnmarshalProtoJSON ¶
func (x *PlayerInputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PlayerInputRequest message from JSON.
func (*PlayerInputRequest) UnmarshalVT ¶
func (m *PlayerInputRequest) UnmarshalVT(dAtA []byte) error
type PlayerRequest ¶
type PlayerRequest struct {
// Player is the player's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// contains filtered or unexported fields
}
PlayerRequest addresses one player.
func (*PlayerRequest) CloneMessageVT ¶
func (m *PlayerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PlayerRequest) CloneVT ¶
func (m *PlayerRequest) CloneVT() *PlayerRequest
func (*PlayerRequest) EqualMessageVT ¶
func (this *PlayerRequest) EqualMessageVT(thatMsg any) bool
func (*PlayerRequest) EqualVT ¶
func (this *PlayerRequest) EqualVT(that *PlayerRequest) bool
func (*PlayerRequest) GetPlayer ¶
func (x *PlayerRequest) GetPlayer() int32
func (*PlayerRequest) MarshalJSON ¶
func (x *PlayerRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PlayerRequest to JSON.
func (*PlayerRequest) MarshalProtoJSON ¶
func (x *PlayerRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PlayerRequest message to JSON.
func (*PlayerRequest) MarshalProtoText ¶
func (x *PlayerRequest) MarshalProtoText() string
func (*PlayerRequest) MarshalToSizedBufferVT ¶
func (m *PlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PlayerRequest) MarshalToVT ¶
func (m *PlayerRequest) MarshalToVT(dAtA []byte) (int, error)
func (*PlayerRequest) MarshalVT ¶
func (m *PlayerRequest) MarshalVT() (dAtA []byte, err error)
func (*PlayerRequest) ProtoMessage ¶
func (*PlayerRequest) ProtoMessage()
func (*PlayerRequest) Reset ¶
func (x *PlayerRequest) Reset()
func (*PlayerRequest) SizeVT ¶
func (m *PlayerRequest) SizeVT() (n int)
func (*PlayerRequest) String ¶
func (x *PlayerRequest) String() string
func (*PlayerRequest) UnmarshalJSON ¶
func (x *PlayerRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PlayerRequest from JSON.
func (*PlayerRequest) UnmarshalProtoJSON ¶
func (x *PlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PlayerRequest message from JSON.
func (*PlayerRequest) UnmarshalVT ¶
func (m *PlayerRequest) UnmarshalVT(dAtA []byte) error
type PlayerSettingRequest ¶
type PlayerSettingRequest struct {
// Player is the player's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Key names a setting the manifest declares.
Key string `protobuf:"bytes,2,opt,name=key,proto3" json:"key,omitempty"`
// contains filtered or unexported fields
}
PlayerSettingRequest names one of a player's settings.
func (*PlayerSettingRequest) CloneMessageVT ¶
func (m *PlayerSettingRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PlayerSettingRequest) CloneVT ¶
func (m *PlayerSettingRequest) CloneVT() *PlayerSettingRequest
func (*PlayerSettingRequest) EqualMessageVT ¶
func (this *PlayerSettingRequest) EqualMessageVT(thatMsg any) bool
func (*PlayerSettingRequest) EqualVT ¶
func (this *PlayerSettingRequest) EqualVT(that *PlayerSettingRequest) bool
func (*PlayerSettingRequest) GetKey ¶
func (x *PlayerSettingRequest) GetKey() string
func (*PlayerSettingRequest) GetPlayer ¶
func (x *PlayerSettingRequest) GetPlayer() int32
func (*PlayerSettingRequest) MarshalJSON ¶
func (x *PlayerSettingRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PlayerSettingRequest to JSON.
func (*PlayerSettingRequest) MarshalProtoJSON ¶
func (x *PlayerSettingRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PlayerSettingRequest message to JSON.
func (*PlayerSettingRequest) MarshalProtoText ¶
func (x *PlayerSettingRequest) MarshalProtoText() string
func (*PlayerSettingRequest) MarshalToSizedBufferVT ¶
func (m *PlayerSettingRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PlayerSettingRequest) MarshalToVT ¶
func (m *PlayerSettingRequest) MarshalToVT(dAtA []byte) (int, error)
func (*PlayerSettingRequest) MarshalVT ¶
func (m *PlayerSettingRequest) MarshalVT() (dAtA []byte, err error)
func (*PlayerSettingRequest) ProtoMessage ¶
func (*PlayerSettingRequest) ProtoMessage()
func (*PlayerSettingRequest) Reset ¶
func (x *PlayerSettingRequest) Reset()
func (*PlayerSettingRequest) SizeVT ¶
func (m *PlayerSettingRequest) SizeVT() (n int)
func (*PlayerSettingRequest) String ¶
func (x *PlayerSettingRequest) String() string
func (*PlayerSettingRequest) UnmarshalJSON ¶
func (x *PlayerSettingRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PlayerSettingRequest from JSON.
func (*PlayerSettingRequest) UnmarshalProtoJSON ¶
func (x *PlayerSettingRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PlayerSettingRequest message from JSON.
func (*PlayerSettingRequest) UnmarshalVT ¶
func (m *PlayerSettingRequest) UnmarshalVT(dAtA []byte) error
type PlayersChangedEvent ¶ added in v0.1.4
type PlayersChangedEvent struct {
Players []*Connection `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"`
// contains filtered or unexported fields
}
PlayersChangedEvent holds every occupied player slot, as Players lists them.
func (*PlayersChangedEvent) CloneMessageVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PlayersChangedEvent) CloneVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) CloneVT() *PlayersChangedEvent
func (*PlayersChangedEvent) EqualMessageVT ¶ added in v0.1.4
func (this *PlayersChangedEvent) EqualMessageVT(thatMsg any) bool
func (*PlayersChangedEvent) EqualVT ¶ added in v0.1.4
func (this *PlayersChangedEvent) EqualVT(that *PlayersChangedEvent) bool
func (*PlayersChangedEvent) GetPlayers ¶ added in v0.1.4
func (x *PlayersChangedEvent) GetPlayers() []*Connection
func (*PlayersChangedEvent) MarshalJSON ¶ added in v0.1.4
func (x *PlayersChangedEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PlayersChangedEvent to JSON.
func (*PlayersChangedEvent) MarshalProtoJSON ¶ added in v0.1.4
func (x *PlayersChangedEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PlayersChangedEvent message to JSON.
func (*PlayersChangedEvent) MarshalProtoText ¶ added in v0.1.4
func (x *PlayersChangedEvent) MarshalProtoText() string
func (*PlayersChangedEvent) MarshalToSizedBufferVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PlayersChangedEvent) MarshalToVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) MarshalToVT(dAtA []byte) (int, error)
func (*PlayersChangedEvent) MarshalVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) MarshalVT() (dAtA []byte, err error)
func (*PlayersChangedEvent) ProtoMessage ¶ added in v0.1.4
func (*PlayersChangedEvent) ProtoMessage()
func (*PlayersChangedEvent) Reset ¶ added in v0.1.4
func (x *PlayersChangedEvent) Reset()
func (*PlayersChangedEvent) SizeVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) SizeVT() (n int)
func (*PlayersChangedEvent) String ¶ added in v0.1.4
func (x *PlayersChangedEvent) String() string
func (*PlayersChangedEvent) UnmarshalJSON ¶ added in v0.1.4
func (x *PlayersChangedEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PlayersChangedEvent from JSON.
func (*PlayersChangedEvent) UnmarshalProtoJSON ¶ added in v0.1.4
func (x *PlayersChangedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PlayersChangedEvent message from JSON.
func (*PlayersChangedEvent) UnmarshalVT ¶ added in v0.1.4
func (m *PlayersChangedEvent) UnmarshalVT(dAtA []byte) error
type PlayersResponse ¶
type PlayersResponse struct {
Players []*Connection `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"`
// contains filtered or unexported fields
}
PlayersResponse lists the occupied player slots in slot order.
func (*PlayersResponse) CloneMessageVT ¶
func (m *PlayersResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PlayersResponse) CloneVT ¶
func (m *PlayersResponse) CloneVT() *PlayersResponse
func (*PlayersResponse) EqualMessageVT ¶
func (this *PlayersResponse) EqualMessageVT(thatMsg any) bool
func (*PlayersResponse) EqualVT ¶
func (this *PlayersResponse) EqualVT(that *PlayersResponse) bool
func (*PlayersResponse) GetPlayers ¶
func (x *PlayersResponse) GetPlayers() []*Connection
func (*PlayersResponse) MarshalJSON ¶
func (x *PlayersResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PlayersResponse to JSON.
func (*PlayersResponse) MarshalProtoJSON ¶
func (x *PlayersResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PlayersResponse message to JSON.
func (*PlayersResponse) MarshalProtoText ¶
func (x *PlayersResponse) MarshalProtoText() string
func (*PlayersResponse) MarshalToSizedBufferVT ¶
func (m *PlayersResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PlayersResponse) MarshalToVT ¶
func (m *PlayersResponse) MarshalToVT(dAtA []byte) (int, error)
func (*PlayersResponse) MarshalVT ¶
func (m *PlayersResponse) MarshalVT() (dAtA []byte, err error)
func (*PlayersResponse) ProtoMessage ¶
func (*PlayersResponse) ProtoMessage()
func (*PlayersResponse) Reset ¶
func (x *PlayersResponse) Reset()
func (*PlayersResponse) SizeVT ¶
func (m *PlayersResponse) SizeVT() (n int)
func (*PlayersResponse) String ¶
func (x *PlayersResponse) String() string
func (*PlayersResponse) UnmarshalJSON ¶
func (x *PlayersResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PlayersResponse from JSON.
func (*PlayersResponse) UnmarshalProtoJSON ¶
func (x *PlayersResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PlayersResponse message from JSON.
func (*PlayersResponse) UnmarshalVT ¶
func (m *PlayersResponse) UnmarshalVT(dAtA []byte) error
type PrecacheOptions ¶
type PrecacheOptions struct {
// Heroes are hero names, such as hero_wraith.
Heroes []string `protobuf:"bytes,1,rep,name=heroes,proto3" json:"heroes,omitempty"`
// Resources are model and particle paths, such as models/props/crate.vmdl.
Resources []string `protobuf:"bytes,2,rep,name=resources,proto3" json:"resources,omitempty"`
// contains filtered or unexported fields
}
PrecacheOptions names what the next world loads ahead of use.
func (*PrecacheOptions) CloneMessageVT ¶
func (m *PrecacheOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*PrecacheOptions) CloneVT ¶
func (m *PrecacheOptions) CloneVT() *PrecacheOptions
func (*PrecacheOptions) EqualMessageVT ¶
func (this *PrecacheOptions) EqualMessageVT(thatMsg any) bool
func (*PrecacheOptions) EqualVT ¶
func (this *PrecacheOptions) EqualVT(that *PrecacheOptions) bool
func (*PrecacheOptions) GetHeroes ¶
func (x *PrecacheOptions) GetHeroes() []string
func (*PrecacheOptions) GetResources ¶
func (x *PrecacheOptions) GetResources() []string
func (*PrecacheOptions) MarshalJSON ¶
func (x *PrecacheOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the PrecacheOptions to JSON.
func (*PrecacheOptions) MarshalProtoJSON ¶
func (x *PrecacheOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the PrecacheOptions message to JSON.
func (*PrecacheOptions) MarshalProtoText ¶
func (x *PrecacheOptions) MarshalProtoText() string
func (*PrecacheOptions) MarshalToSizedBufferVT ¶
func (m *PrecacheOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*PrecacheOptions) MarshalToVT ¶
func (m *PrecacheOptions) MarshalToVT(dAtA []byte) (int, error)
func (*PrecacheOptions) MarshalVT ¶
func (m *PrecacheOptions) MarshalVT() (dAtA []byte, err error)
func (*PrecacheOptions) ProtoMessage ¶
func (*PrecacheOptions) ProtoMessage()
func (*PrecacheOptions) Reset ¶
func (x *PrecacheOptions) Reset()
func (*PrecacheOptions) SizeVT ¶
func (m *PrecacheOptions) SizeVT() (n int)
func (*PrecacheOptions) String ¶
func (x *PrecacheOptions) String() string
func (*PrecacheOptions) UnmarshalJSON ¶
func (x *PrecacheOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the PrecacheOptions from JSON.
func (*PrecacheOptions) UnmarshalProtoJSON ¶
func (x *PrecacheOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the PrecacheOptions message from JSON.
func (*PrecacheOptions) UnmarshalVT ¶
func (m *PrecacheOptions) UnmarshalVT(dAtA []byte) error
type ProjectileOptions ¶
type ProjectileOptions struct {
// Names lists designer names, such as rocket_launcher_rocket_projectile.
Names []string `protobuf:"bytes,1,rep,name=names,proto3" json:"names,omitempty"`
// KeepMomentum gives each live hero back the motion it had before a
// watched projectile's explosion, so the mod's Impact handler sets the
// push.
KeepMomentum *bool `protobuf:"varint,2,opt,name=keep_momentum,json=keepMomentum,proto3,oneof" json:"keepMomentum,omitempty"`
// contains filtered or unexported fields
}
ProjectileOptions selects the projectiles a mod watches.
func (*ProjectileOptions) CloneMessageVT ¶
func (m *ProjectileOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ProjectileOptions) CloneVT ¶
func (m *ProjectileOptions) CloneVT() *ProjectileOptions
func (*ProjectileOptions) EqualMessageVT ¶
func (this *ProjectileOptions) EqualMessageVT(thatMsg any) bool
func (*ProjectileOptions) EqualVT ¶
func (this *ProjectileOptions) EqualVT(that *ProjectileOptions) bool
func (*ProjectileOptions) GetKeepMomentum ¶
func (x *ProjectileOptions) GetKeepMomentum() bool
func (*ProjectileOptions) GetNames ¶
func (x *ProjectileOptions) GetNames() []string
func (*ProjectileOptions) MarshalJSON ¶
func (x *ProjectileOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ProjectileOptions to JSON.
func (*ProjectileOptions) MarshalProtoJSON ¶
func (x *ProjectileOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ProjectileOptions message to JSON.
func (*ProjectileOptions) MarshalProtoText ¶
func (x *ProjectileOptions) MarshalProtoText() string
func (*ProjectileOptions) MarshalToSizedBufferVT ¶
func (m *ProjectileOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ProjectileOptions) MarshalToVT ¶
func (m *ProjectileOptions) MarshalToVT(dAtA []byte) (int, error)
func (*ProjectileOptions) MarshalVT ¶
func (m *ProjectileOptions) MarshalVT() (dAtA []byte, err error)
func (*ProjectileOptions) ProtoMessage ¶
func (*ProjectileOptions) ProtoMessage()
func (*ProjectileOptions) Reset ¶
func (x *ProjectileOptions) Reset()
func (*ProjectileOptions) SizeVT ¶
func (m *ProjectileOptions) SizeVT() (n int)
func (*ProjectileOptions) String ¶
func (x *ProjectileOptions) String() string
func (*ProjectileOptions) UnmarshalJSON ¶
func (x *ProjectileOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ProjectileOptions from JSON.
func (*ProjectileOptions) UnmarshalProtoJSON ¶
func (x *ProjectileOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ProjectileOptions message from JSON.
func (*ProjectileOptions) UnmarshalVT ¶
func (m *ProjectileOptions) UnmarshalVT(dAtA []byte) error
type ReadFieldRequest ¶
type ReadFieldRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// ClassName is the server class that declares the field, or a subclass.
ClassName string `protobuf:"bytes,2,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// Field is the field's schema name, such as m_iHealth.
Field string `protobuf:"bytes,3,opt,name=field,proto3" json:"field,omitempty"`
// Type is how to read the field.
Type FieldType `protobuf:"varint,4,opt,name=type,proto3" json:"type,omitempty"`
// contains filtered or unexported fields
}
ReadFieldRequest names one schema field of a live entity.
func (*ReadFieldRequest) CloneMessageVT ¶
func (m *ReadFieldRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ReadFieldRequest) CloneVT ¶
func (m *ReadFieldRequest) CloneVT() *ReadFieldRequest
func (*ReadFieldRequest) EqualMessageVT ¶
func (this *ReadFieldRequest) EqualMessageVT(thatMsg any) bool
func (*ReadFieldRequest) EqualVT ¶
func (this *ReadFieldRequest) EqualVT(that *ReadFieldRequest) bool
func (*ReadFieldRequest) GetClassName ¶
func (x *ReadFieldRequest) GetClassName() string
func (*ReadFieldRequest) GetEntity ¶
func (x *ReadFieldRequest) GetEntity() uint32
func (*ReadFieldRequest) GetField ¶
func (x *ReadFieldRequest) GetField() string
func (*ReadFieldRequest) GetType ¶
func (x *ReadFieldRequest) GetType() FieldType
func (*ReadFieldRequest) MarshalJSON ¶
func (x *ReadFieldRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ReadFieldRequest to JSON.
func (*ReadFieldRequest) MarshalProtoJSON ¶
func (x *ReadFieldRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ReadFieldRequest message to JSON.
func (*ReadFieldRequest) MarshalProtoText ¶
func (x *ReadFieldRequest) MarshalProtoText() string
func (*ReadFieldRequest) MarshalToSizedBufferVT ¶
func (m *ReadFieldRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ReadFieldRequest) MarshalToVT ¶
func (m *ReadFieldRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ReadFieldRequest) MarshalVT ¶
func (m *ReadFieldRequest) MarshalVT() (dAtA []byte, err error)
func (*ReadFieldRequest) ProtoMessage ¶
func (*ReadFieldRequest) ProtoMessage()
func (*ReadFieldRequest) Reset ¶
func (x *ReadFieldRequest) Reset()
func (*ReadFieldRequest) SizeVT ¶
func (m *ReadFieldRequest) SizeVT() (n int)
func (*ReadFieldRequest) String ¶
func (x *ReadFieldRequest) String() string
func (*ReadFieldRequest) UnmarshalJSON ¶
func (x *ReadFieldRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ReadFieldRequest from JSON.
func (*ReadFieldRequest) UnmarshalProtoJSON ¶
func (x *ReadFieldRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ReadFieldRequest message from JSON.
func (*ReadFieldRequest) UnmarshalVT ¶
func (m *ReadFieldRequest) UnmarshalVT(dAtA []byte) error
type RefreshAbilityRequest ¶
type RefreshAbilityRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Ability is the ability's name.
Ability string `protobuf:"bytes,2,opt,name=ability,proto3" json:"ability,omitempty"`
// contains filtered or unexported fields
}
RefreshAbilityRequest names one ability of a player's hero.
func (*RefreshAbilityRequest) CloneMessageVT ¶
func (m *RefreshAbilityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RefreshAbilityRequest) CloneVT ¶
func (m *RefreshAbilityRequest) CloneVT() *RefreshAbilityRequest
func (*RefreshAbilityRequest) EqualMessageVT ¶
func (this *RefreshAbilityRequest) EqualMessageVT(thatMsg any) bool
func (*RefreshAbilityRequest) EqualVT ¶
func (this *RefreshAbilityRequest) EqualVT(that *RefreshAbilityRequest) bool
func (*RefreshAbilityRequest) GetAbility ¶
func (x *RefreshAbilityRequest) GetAbility() string
func (*RefreshAbilityRequest) GetPlayer ¶
func (x *RefreshAbilityRequest) GetPlayer() int32
func (*RefreshAbilityRequest) MarshalJSON ¶
func (x *RefreshAbilityRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RefreshAbilityRequest to JSON.
func (*RefreshAbilityRequest) MarshalProtoJSON ¶
func (x *RefreshAbilityRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RefreshAbilityRequest message to JSON.
func (*RefreshAbilityRequest) MarshalProtoText ¶
func (x *RefreshAbilityRequest) MarshalProtoText() string
func (*RefreshAbilityRequest) MarshalToSizedBufferVT ¶
func (m *RefreshAbilityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RefreshAbilityRequest) MarshalToVT ¶
func (m *RefreshAbilityRequest) MarshalToVT(dAtA []byte) (int, error)
func (*RefreshAbilityRequest) MarshalVT ¶
func (m *RefreshAbilityRequest) MarshalVT() (dAtA []byte, err error)
func (*RefreshAbilityRequest) ProtoMessage ¶
func (*RefreshAbilityRequest) ProtoMessage()
func (*RefreshAbilityRequest) Reset ¶
func (x *RefreshAbilityRequest) Reset()
func (*RefreshAbilityRequest) SizeVT ¶
func (m *RefreshAbilityRequest) SizeVT() (n int)
func (*RefreshAbilityRequest) String ¶
func (x *RefreshAbilityRequest) String() string
func (*RefreshAbilityRequest) UnmarshalJSON ¶
func (x *RefreshAbilityRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RefreshAbilityRequest from JSON.
func (*RefreshAbilityRequest) UnmarshalProtoJSON ¶
func (x *RefreshAbilityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RefreshAbilityRequest message from JSON.
func (*RefreshAbilityRequest) UnmarshalVT ¶
func (m *RefreshAbilityRequest) UnmarshalVT(dAtA []byte) error
type RemapInputRequest ¶
type RemapInputRequest struct {
// From holds the buttons the player presses; zero stops remapping.
From uint64 `protobuf:"varint,1,opt,name=from,proto3" json:"from,omitempty"`
// To holds the buttons the hero receives in their place.
To uint64 `protobuf:"varint,2,opt,name=to,proto3" json:"to,omitempty"`
// Repeat marks to as newly pressed in every input while from is held.
Repeat *bool `protobuf:"varint,3,opt,name=repeat,proto3,oneof" json:"repeat,omitempty"`
// contains filtered or unexported fields
}
RemapInputRequest replaces the button the mod remaps for every hero.
func (*RemapInputRequest) CloneMessageVT ¶
func (m *RemapInputRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RemapInputRequest) CloneVT ¶
func (m *RemapInputRequest) CloneVT() *RemapInputRequest
func (*RemapInputRequest) EqualMessageVT ¶
func (this *RemapInputRequest) EqualMessageVT(thatMsg any) bool
func (*RemapInputRequest) EqualVT ¶
func (this *RemapInputRequest) EqualVT(that *RemapInputRequest) bool
func (*RemapInputRequest) GetFrom ¶
func (x *RemapInputRequest) GetFrom() uint64
func (*RemapInputRequest) GetRepeat ¶
func (x *RemapInputRequest) GetRepeat() bool
func (*RemapInputRequest) GetTo ¶
func (x *RemapInputRequest) GetTo() uint64
func (*RemapInputRequest) MarshalJSON ¶
func (x *RemapInputRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RemapInputRequest to JSON.
func (*RemapInputRequest) MarshalProtoJSON ¶
func (x *RemapInputRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RemapInputRequest message to JSON.
func (*RemapInputRequest) MarshalProtoText ¶
func (x *RemapInputRequest) MarshalProtoText() string
func (*RemapInputRequest) MarshalToSizedBufferVT ¶
func (m *RemapInputRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RemapInputRequest) MarshalToVT ¶
func (m *RemapInputRequest) MarshalToVT(dAtA []byte) (int, error)
func (*RemapInputRequest) MarshalVT ¶
func (m *RemapInputRequest) MarshalVT() (dAtA []byte, err error)
func (*RemapInputRequest) ProtoMessage ¶
func (*RemapInputRequest) ProtoMessage()
func (*RemapInputRequest) Reset ¶
func (x *RemapInputRequest) Reset()
func (*RemapInputRequest) SizeVT ¶
func (m *RemapInputRequest) SizeVT() (n int)
func (*RemapInputRequest) String ¶
func (x *RemapInputRequest) String() string
func (*RemapInputRequest) UnmarshalJSON ¶
func (x *RemapInputRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RemapInputRequest from JSON.
func (*RemapInputRequest) UnmarshalProtoJSON ¶
func (x *RemapInputRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RemapInputRequest message from JSON.
func (*RemapInputRequest) UnmarshalVT ¶
func (m *RemapInputRequest) UnmarshalVT(dAtA []byte) error
type RemoveEntitiesRequest ¶
type RemoveEntitiesRequest struct {
// ClassName is the exact entity class, such as npc_trooper.
ClassName string `protobuf:"bytes,1,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// contains filtered or unexported fields
}
RemoveEntitiesRequest names the entity class to remove.
func (*RemoveEntitiesRequest) CloneMessageVT ¶
func (m *RemoveEntitiesRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RemoveEntitiesRequest) CloneVT ¶
func (m *RemoveEntitiesRequest) CloneVT() *RemoveEntitiesRequest
func (*RemoveEntitiesRequest) EqualMessageVT ¶
func (this *RemoveEntitiesRequest) EqualMessageVT(thatMsg any) bool
func (*RemoveEntitiesRequest) EqualVT ¶
func (this *RemoveEntitiesRequest) EqualVT(that *RemoveEntitiesRequest) bool
func (*RemoveEntitiesRequest) GetClassName ¶
func (x *RemoveEntitiesRequest) GetClassName() string
func (*RemoveEntitiesRequest) MarshalJSON ¶
func (x *RemoveEntitiesRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RemoveEntitiesRequest to JSON.
func (*RemoveEntitiesRequest) MarshalProtoJSON ¶
func (x *RemoveEntitiesRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RemoveEntitiesRequest message to JSON.
func (*RemoveEntitiesRequest) MarshalProtoText ¶
func (x *RemoveEntitiesRequest) MarshalProtoText() string
func (*RemoveEntitiesRequest) MarshalToSizedBufferVT ¶
func (m *RemoveEntitiesRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RemoveEntitiesRequest) MarshalToVT ¶
func (m *RemoveEntitiesRequest) MarshalToVT(dAtA []byte) (int, error)
func (*RemoveEntitiesRequest) MarshalVT ¶
func (m *RemoveEntitiesRequest) MarshalVT() (dAtA []byte, err error)
func (*RemoveEntitiesRequest) ProtoMessage ¶
func (*RemoveEntitiesRequest) ProtoMessage()
func (*RemoveEntitiesRequest) Reset ¶
func (x *RemoveEntitiesRequest) Reset()
func (*RemoveEntitiesRequest) SizeVT ¶
func (m *RemoveEntitiesRequest) SizeVT() (n int)
func (*RemoveEntitiesRequest) String ¶
func (x *RemoveEntitiesRequest) String() string
func (*RemoveEntitiesRequest) UnmarshalJSON ¶
func (x *RemoveEntitiesRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RemoveEntitiesRequest from JSON.
func (*RemoveEntitiesRequest) UnmarshalProtoJSON ¶
func (x *RemoveEntitiesRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RemoveEntitiesRequest message from JSON.
func (*RemoveEntitiesRequest) UnmarshalVT ¶
func (m *RemoveEntitiesRequest) UnmarshalVT(dAtA []byte) error
type ReplaceAbilityRequest ¶
type ReplaceAbilityRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Index is the ability slot, as Ability.slot.
Index uint32 `protobuf:"varint,2,opt,name=index,proto3" json:"index,omitempty"`
// Ability is the new ability's name, such as ability_viper_slide.
Ability string `protobuf:"bytes,3,opt,name=ability,proto3" json:"ability,omitempty"`
// contains filtered or unexported fields
}
ReplaceAbilityRequest puts an ability in one of a player's ability slots.
func (*ReplaceAbilityRequest) CloneMessageVT ¶
func (m *ReplaceAbilityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ReplaceAbilityRequest) CloneVT ¶
func (m *ReplaceAbilityRequest) CloneVT() *ReplaceAbilityRequest
func (*ReplaceAbilityRequest) EqualMessageVT ¶
func (this *ReplaceAbilityRequest) EqualMessageVT(thatMsg any) bool
func (*ReplaceAbilityRequest) EqualVT ¶
func (this *ReplaceAbilityRequest) EqualVT(that *ReplaceAbilityRequest) bool
func (*ReplaceAbilityRequest) GetAbility ¶
func (x *ReplaceAbilityRequest) GetAbility() string
func (*ReplaceAbilityRequest) GetIndex ¶
func (x *ReplaceAbilityRequest) GetIndex() uint32
func (*ReplaceAbilityRequest) GetPlayer ¶
func (x *ReplaceAbilityRequest) GetPlayer() int32
func (*ReplaceAbilityRequest) MarshalJSON ¶
func (x *ReplaceAbilityRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ReplaceAbilityRequest to JSON.
func (*ReplaceAbilityRequest) MarshalProtoJSON ¶
func (x *ReplaceAbilityRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ReplaceAbilityRequest message to JSON.
func (*ReplaceAbilityRequest) MarshalProtoText ¶
func (x *ReplaceAbilityRequest) MarshalProtoText() string
func (*ReplaceAbilityRequest) MarshalToSizedBufferVT ¶
func (m *ReplaceAbilityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ReplaceAbilityRequest) MarshalToVT ¶
func (m *ReplaceAbilityRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ReplaceAbilityRequest) MarshalVT ¶
func (m *ReplaceAbilityRequest) MarshalVT() (dAtA []byte, err error)
func (*ReplaceAbilityRequest) ProtoMessage ¶
func (*ReplaceAbilityRequest) ProtoMessage()
func (*ReplaceAbilityRequest) Reset ¶
func (x *ReplaceAbilityRequest) Reset()
func (*ReplaceAbilityRequest) SizeVT ¶
func (m *ReplaceAbilityRequest) SizeVT() (n int)
func (*ReplaceAbilityRequest) String ¶
func (x *ReplaceAbilityRequest) String() string
func (*ReplaceAbilityRequest) UnmarshalJSON ¶
func (x *ReplaceAbilityRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ReplaceAbilityRequest from JSON.
func (*ReplaceAbilityRequest) UnmarshalProtoJSON ¶
func (x *ReplaceAbilityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ReplaceAbilityRequest message from JSON.
func (*ReplaceAbilityRequest) UnmarshalVT ¶
func (m *ReplaceAbilityRequest) UnmarshalVT(dAtA []byte) error
type Reply ¶
type Reply struct {
// Error describes why the call failed, or is empty on success.
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
// Response is the method's encoded response.
Response []byte `protobuf:"bytes,2,opt,name=response,proto3" json:"response,omitempty"`
// contains filtered or unexported fields
}
Reply answers one Call.
func (*Reply) CloneMessageVT ¶
func (m *Reply) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Reply) EqualMessageVT ¶
func (*Reply) GetResponse ¶
func (*Reply) MarshalJSON ¶
MarshalJSON marshals the Reply to JSON.
func (*Reply) MarshalProtoJSON ¶
func (x *Reply) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Reply message to JSON.
func (*Reply) MarshalProtoText ¶
func (*Reply) MarshalToSizedBufferVT ¶
func (*Reply) ProtoMessage ¶
func (*Reply) ProtoMessage()
func (*Reply) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Reply from JSON.
func (*Reply) UnmarshalProtoJSON ¶
func (x *Reply) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Reply message from JSON.
func (*Reply) UnmarshalVT ¶
type ResetHeroRequest ¶ added in v0.1.3
type ResetHeroRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Souls is the amount the player holds after the reset.
Souls int32 `protobuf:"varint,2,opt,name=souls,proto3" json:"souls,omitempty"`
// contains filtered or unexported fields
}
ResetHeroRequest rebuilds one player's hero with a fresh build.
func (*ResetHeroRequest) CloneMessageVT ¶ added in v0.1.3
func (m *ResetHeroRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ResetHeroRequest) CloneVT ¶ added in v0.1.3
func (m *ResetHeroRequest) CloneVT() *ResetHeroRequest
func (*ResetHeroRequest) EqualMessageVT ¶ added in v0.1.3
func (this *ResetHeroRequest) EqualMessageVT(thatMsg any) bool
func (*ResetHeroRequest) EqualVT ¶ added in v0.1.3
func (this *ResetHeroRequest) EqualVT(that *ResetHeroRequest) bool
func (*ResetHeroRequest) GetPlayer ¶ added in v0.1.3
func (x *ResetHeroRequest) GetPlayer() int32
func (*ResetHeroRequest) GetSouls ¶ added in v0.1.3
func (x *ResetHeroRequest) GetSouls() int32
func (*ResetHeroRequest) MarshalJSON ¶ added in v0.1.3
func (x *ResetHeroRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ResetHeroRequest to JSON.
func (*ResetHeroRequest) MarshalProtoJSON ¶ added in v0.1.3
func (x *ResetHeroRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ResetHeroRequest message to JSON.
func (*ResetHeroRequest) MarshalProtoText ¶ added in v0.1.3
func (x *ResetHeroRequest) MarshalProtoText() string
func (*ResetHeroRequest) MarshalToSizedBufferVT ¶ added in v0.1.3
func (m *ResetHeroRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ResetHeroRequest) MarshalToVT ¶ added in v0.1.3
func (m *ResetHeroRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ResetHeroRequest) MarshalVT ¶ added in v0.1.3
func (m *ResetHeroRequest) MarshalVT() (dAtA []byte, err error)
func (*ResetHeroRequest) ProtoMessage ¶ added in v0.1.3
func (*ResetHeroRequest) ProtoMessage()
func (*ResetHeroRequest) Reset ¶ added in v0.1.3
func (x *ResetHeroRequest) Reset()
func (*ResetHeroRequest) SizeVT ¶ added in v0.1.3
func (m *ResetHeroRequest) SizeVT() (n int)
func (*ResetHeroRequest) String ¶ added in v0.1.3
func (x *ResetHeroRequest) String() string
func (*ResetHeroRequest) UnmarshalJSON ¶ added in v0.1.3
func (x *ResetHeroRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ResetHeroRequest from JSON.
func (*ResetHeroRequest) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *ResetHeroRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ResetHeroRequest message from JSON.
func (*ResetHeroRequest) UnmarshalVT ¶ added in v0.1.3
func (m *ResetHeroRequest) UnmarshalVT(dAtA []byte) error
type RestoreHeroRequest ¶
type RestoreHeroRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Target is the state to give the hero.
Target *HeroTarget `protobuf:"bytes,2,opt,name=target,proto3" json:"target,omitempty"`
// contains filtered or unexported fields
}
RestoreHeroRequest starts restoring a player's live hero to a target.
func (*RestoreHeroRequest) CloneMessageVT ¶
func (m *RestoreHeroRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RestoreHeroRequest) CloneVT ¶
func (m *RestoreHeroRequest) CloneVT() *RestoreHeroRequest
func (*RestoreHeroRequest) EqualMessageVT ¶
func (this *RestoreHeroRequest) EqualMessageVT(thatMsg any) bool
func (*RestoreHeroRequest) EqualVT ¶
func (this *RestoreHeroRequest) EqualVT(that *RestoreHeroRequest) bool
func (*RestoreHeroRequest) GetPlayer ¶
func (x *RestoreHeroRequest) GetPlayer() int32
func (*RestoreHeroRequest) GetTarget ¶
func (x *RestoreHeroRequest) GetTarget() *HeroTarget
func (*RestoreHeroRequest) MarshalJSON ¶
func (x *RestoreHeroRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RestoreHeroRequest to JSON.
func (*RestoreHeroRequest) MarshalProtoJSON ¶
func (x *RestoreHeroRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RestoreHeroRequest message to JSON.
func (*RestoreHeroRequest) MarshalProtoText ¶
func (x *RestoreHeroRequest) MarshalProtoText() string
func (*RestoreHeroRequest) MarshalToSizedBufferVT ¶
func (m *RestoreHeroRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RestoreHeroRequest) MarshalToVT ¶
func (m *RestoreHeroRequest) MarshalToVT(dAtA []byte) (int, error)
func (*RestoreHeroRequest) MarshalVT ¶
func (m *RestoreHeroRequest) MarshalVT() (dAtA []byte, err error)
func (*RestoreHeroRequest) ProtoMessage ¶
func (*RestoreHeroRequest) ProtoMessage()
func (*RestoreHeroRequest) Reset ¶
func (x *RestoreHeroRequest) Reset()
func (*RestoreHeroRequest) SizeVT ¶
func (m *RestoreHeroRequest) SizeVT() (n int)
func (*RestoreHeroRequest) String ¶
func (x *RestoreHeroRequest) String() string
func (*RestoreHeroRequest) UnmarshalJSON ¶
func (x *RestoreHeroRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RestoreHeroRequest from JSON.
func (*RestoreHeroRequest) UnmarshalProtoJSON ¶
func (x *RestoreHeroRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RestoreHeroRequest message from JSON.
func (*RestoreHeroRequest) UnmarshalVT ¶
func (m *RestoreHeroRequest) UnmarshalVT(dAtA []byte) error
type RestoreNpcsRequest ¶
type RestoreNpcsRequest struct {
Npcs []*NpcTarget `protobuf:"bytes,1,rep,name=npcs,proto3" json:"npcs,omitempty"`
// contains filtered or unexported fields
}
RestoreNpcsRequest lists the units the map should hold.
func (*RestoreNpcsRequest) CloneMessageVT ¶
func (m *RestoreNpcsRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RestoreNpcsRequest) CloneVT ¶
func (m *RestoreNpcsRequest) CloneVT() *RestoreNpcsRequest
func (*RestoreNpcsRequest) EqualMessageVT ¶
func (this *RestoreNpcsRequest) EqualMessageVT(thatMsg any) bool
func (*RestoreNpcsRequest) EqualVT ¶
func (this *RestoreNpcsRequest) EqualVT(that *RestoreNpcsRequest) bool
func (*RestoreNpcsRequest) GetNpcs ¶
func (x *RestoreNpcsRequest) GetNpcs() []*NpcTarget
func (*RestoreNpcsRequest) MarshalJSON ¶
func (x *RestoreNpcsRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RestoreNpcsRequest to JSON.
func (*RestoreNpcsRequest) MarshalProtoJSON ¶
func (x *RestoreNpcsRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RestoreNpcsRequest message to JSON.
func (*RestoreNpcsRequest) MarshalProtoText ¶
func (x *RestoreNpcsRequest) MarshalProtoText() string
func (*RestoreNpcsRequest) MarshalToSizedBufferVT ¶
func (m *RestoreNpcsRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RestoreNpcsRequest) MarshalToVT ¶
func (m *RestoreNpcsRequest) MarshalToVT(dAtA []byte) (int, error)
func (*RestoreNpcsRequest) MarshalVT ¶
func (m *RestoreNpcsRequest) MarshalVT() (dAtA []byte, err error)
func (*RestoreNpcsRequest) ProtoMessage ¶
func (*RestoreNpcsRequest) ProtoMessage()
func (*RestoreNpcsRequest) Reset ¶
func (x *RestoreNpcsRequest) Reset()
func (*RestoreNpcsRequest) SizeVT ¶
func (m *RestoreNpcsRequest) SizeVT() (n int)
func (*RestoreNpcsRequest) String ¶
func (x *RestoreNpcsRequest) String() string
func (*RestoreNpcsRequest) UnmarshalJSON ¶
func (x *RestoreNpcsRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RestoreNpcsRequest from JSON.
func (*RestoreNpcsRequest) UnmarshalProtoJSON ¶
func (x *RestoreNpcsRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RestoreNpcsRequest message from JSON.
func (*RestoreNpcsRequest) UnmarshalVT ¶
func (m *RestoreNpcsRequest) UnmarshalVT(dAtA []byte) error
type RestoredEvent ¶
type RestoredEvent struct {
// Player is the player whose hero was restored.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Error describes why the hero does not match its target, or is empty when
// it held the target for a second.
Error string `protobuf:"bytes,2,opt,name=error,proto3" json:"error,omitempty"`
// contains filtered or unexported fields
}
RestoredEvent reports how a RestoreHero ended.
func (*RestoredEvent) CloneMessageVT ¶
func (m *RestoredEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RestoredEvent) CloneVT ¶
func (m *RestoredEvent) CloneVT() *RestoredEvent
func (*RestoredEvent) EqualMessageVT ¶
func (this *RestoredEvent) EqualMessageVT(thatMsg any) bool
func (*RestoredEvent) EqualVT ¶
func (this *RestoredEvent) EqualVT(that *RestoredEvent) bool
func (*RestoredEvent) GetError ¶
func (x *RestoredEvent) GetError() string
func (*RestoredEvent) GetPlayer ¶
func (x *RestoredEvent) GetPlayer() int32
func (*RestoredEvent) MarshalJSON ¶
func (x *RestoredEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RestoredEvent to JSON.
func (*RestoredEvent) MarshalProtoJSON ¶
func (x *RestoredEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RestoredEvent message to JSON.
func (*RestoredEvent) MarshalProtoText ¶
func (x *RestoredEvent) MarshalProtoText() string
func (*RestoredEvent) MarshalToSizedBufferVT ¶
func (m *RestoredEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RestoredEvent) MarshalToVT ¶
func (m *RestoredEvent) MarshalToVT(dAtA []byte) (int, error)
func (*RestoredEvent) MarshalVT ¶
func (m *RestoredEvent) MarshalVT() (dAtA []byte, err error)
func (*RestoredEvent) ProtoMessage ¶
func (*RestoredEvent) ProtoMessage()
func (*RestoredEvent) Reset ¶
func (x *RestoredEvent) Reset()
func (*RestoredEvent) SizeVT ¶
func (m *RestoredEvent) SizeVT() (n int)
func (*RestoredEvent) String ¶
func (x *RestoredEvent) String() string
func (*RestoredEvent) UnmarshalJSON ¶
func (x *RestoredEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RestoredEvent from JSON.
func (*RestoredEvent) UnmarshalProtoJSON ¶
func (x *RestoredEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RestoredEvent message from JSON.
func (*RestoredEvent) UnmarshalVT ¶
func (m *RestoredEvent) UnmarshalVT(dAtA []byte) error
type RiftResponse ¶
type RiftResponse struct {
State *RiftState `protobuf:"bytes,1,opt,name=state,proto3" json:"state,omitempty"`
// contains filtered or unexported fields
}
RiftResponse holds the Rift objective's state.
func (*RiftResponse) CloneMessageVT ¶
func (m *RiftResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RiftResponse) CloneVT ¶
func (m *RiftResponse) CloneVT() *RiftResponse
func (*RiftResponse) EqualMessageVT ¶
func (this *RiftResponse) EqualMessageVT(thatMsg any) bool
func (*RiftResponse) EqualVT ¶
func (this *RiftResponse) EqualVT(that *RiftResponse) bool
func (*RiftResponse) GetState ¶
func (x *RiftResponse) GetState() *RiftState
func (*RiftResponse) MarshalJSON ¶
func (x *RiftResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the RiftResponse to JSON.
func (*RiftResponse) MarshalProtoJSON ¶
func (x *RiftResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RiftResponse message to JSON.
func (*RiftResponse) MarshalProtoText ¶
func (x *RiftResponse) MarshalProtoText() string
func (*RiftResponse) MarshalToSizedBufferVT ¶
func (m *RiftResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RiftResponse) MarshalToVT ¶
func (m *RiftResponse) MarshalToVT(dAtA []byte) (int, error)
func (*RiftResponse) MarshalVT ¶
func (m *RiftResponse) MarshalVT() (dAtA []byte, err error)
func (*RiftResponse) ProtoMessage ¶
func (*RiftResponse) ProtoMessage()
func (*RiftResponse) Reset ¶
func (x *RiftResponse) Reset()
func (*RiftResponse) SizeVT ¶
func (m *RiftResponse) SizeVT() (n int)
func (*RiftResponse) String ¶
func (x *RiftResponse) String() string
func (*RiftResponse) UnmarshalJSON ¶
func (x *RiftResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the RiftResponse from JSON.
func (*RiftResponse) UnmarshalProtoJSON ¶
func (x *RiftResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RiftResponse message from JSON.
func (*RiftResponse) UnmarshalVT ¶
func (m *RiftResponse) UnmarshalVT(dAtA []byte) error
type RiftState ¶
type RiftState struct {
// ScoringTeam is the team holding the Rift, or zero.
ScoringTeam int32 `protobuf:"varint,1,opt,name=scoring_team,json=scoringTeam,proto3" json:"scoringTeam,omitempty"`
ScoringTime float32 `protobuf:"fixed32,2,opt,name=scoring_time,json=scoringTime,proto3" json:"scoringTime,omitempty"`
CashInStarted float32 `protobuf:"fixed32,3,opt,name=cash_in_started,json=cashInStarted,proto3" json:"cashInStarted,omitempty"`
GiveUpTime float32 `protobuf:"fixed32,4,opt,name=give_up_time,json=giveUpTime,proto3" json:"giveUpTime,omitempty"`
// NextSpawn is when the Rift next opens.
NextSpawn float32 `protobuf:"fixed32,5,opt,name=next_spawn,json=nextSpawn,proto3" json:"nextSpawn,omitempty"`
SpawnWindow float32 `protobuf:"fixed32,6,opt,name=spawn_window,json=spawnWindow,proto3" json:"spawnWindow,omitempty"`
// contains filtered or unexported fields
}
RiftState is the Rift objective's timing as the game holds it. Times are game times in seconds, or zero when unset.
func (*RiftState) CloneMessageVT ¶
func (m *RiftState) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*RiftState) EqualMessageVT ¶
func (*RiftState) GetCashInStarted ¶
func (*RiftState) GetGiveUpTime ¶
func (*RiftState) GetNextSpawn ¶
func (*RiftState) GetScoringTeam ¶
func (*RiftState) GetScoringTime ¶
func (*RiftState) GetSpawnWindow ¶
func (*RiftState) MarshalJSON ¶
MarshalJSON marshals the RiftState to JSON.
func (*RiftState) MarshalProtoJSON ¶
func (x *RiftState) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the RiftState message to JSON.
func (*RiftState) MarshalProtoText ¶
func (*RiftState) MarshalToSizedBufferVT ¶
func (*RiftState) ProtoMessage ¶
func (*RiftState) ProtoMessage()
func (*RiftState) UnmarshalJSON ¶
UnmarshalJSON unmarshals the RiftState from JSON.
func (*RiftState) UnmarshalProtoJSON ¶
func (x *RiftState) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the RiftState message from JSON.
func (*RiftState) UnmarshalVT ¶
type Score ¶ added in v0.1.3
type Score struct {
Kills int32 `protobuf:"varint,1,opt,name=kills,proto3" json:"kills,omitempty"`
Deaths int32 `protobuf:"varint,2,opt,name=deaths,proto3" json:"deaths,omitempty"`
Assists int32 `protobuf:"varint,3,opt,name=assists,proto3" json:"assists,omitempty"`
// LastHits counts enemy troopers and neutrals the player finished.
LastHits int32 `protobuf:"varint,4,opt,name=last_hits,json=lastHits,proto3" json:"lastHits,omitempty"`
// Denies counts allied troopers the player finished before an enemy could.
Denies int32 `protobuf:"varint,5,opt,name=denies,proto3" json:"denies,omitempty"`
// HeroDamage is the damage the player dealt to enemy heroes.
HeroDamage int32 `protobuf:"varint,6,opt,name=hero_damage,json=heroDamage,proto3" json:"heroDamage,omitempty"`
// HeroHealing is the healing the player gave other heroes.
HeroHealing int32 `protobuf:"varint,7,opt,name=hero_healing,json=heroHealing,proto3" json:"heroHealing,omitempty"`
// NetWorth is the souls the player has earned, spent or not.
NetWorth int32 `protobuf:"varint,8,opt,name=net_worth,json=netWorth,proto3" json:"netWorth,omitempty"`
// contains filtered or unexported fields
}
Score is one player's scoreboard counters since the match began, as the game counts them.
func (*Score) CloneMessageVT ¶ added in v0.1.3
func (m *Score) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Score) EqualMessageVT ¶ added in v0.1.3
func (*Score) GetAssists ¶ added in v0.1.3
func (*Score) GetHeroDamage ¶ added in v0.1.3
func (*Score) GetHeroHealing ¶ added in v0.1.3
func (*Score) GetLastHits ¶ added in v0.1.3
func (*Score) GetNetWorth ¶ added in v0.1.3
func (*Score) MarshalJSON ¶ added in v0.1.3
MarshalJSON marshals the Score to JSON.
func (*Score) MarshalProtoJSON ¶ added in v0.1.3
func (x *Score) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Score message to JSON.
func (*Score) MarshalProtoText ¶ added in v0.1.3
func (*Score) MarshalToSizedBufferVT ¶ added in v0.1.3
func (*Score) ProtoMessage ¶ added in v0.1.3
func (*Score) ProtoMessage()
func (*Score) UnmarshalJSON ¶ added in v0.1.3
UnmarshalJSON unmarshals the Score from JSON.
func (*Score) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *Score) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Score message from JSON.
func (*Score) UnmarshalVT ¶ added in v0.1.3
type ScreenEffect ¶
type ScreenEffect int32
ScreenEffect is a stock full-screen view effect.
const ( // SCREEN_EFFECT_KILLED is the death treatment. ScreenEffect_SCREEN_EFFECT_KILLED ScreenEffect = 0 // SCREEN_EFFECT_BLACK fades the view to black. ScreenEffect_SCREEN_EFFECT_BLACK ScreenEffect = 1 // SCREEN_EFFECT_BLINDED is the blind treatment. ScreenEffect_SCREEN_EFFECT_BLINDED ScreenEffect = 2 // SCREEN_EFFECT_DARKNESS is Drifter's darkness view. ScreenEffect_SCREEN_EFFECT_DARKNESS ScreenEffect = 3 // SCREEN_EFFECT_MATCH_INTRO is the match start treatment. ScreenEffect_SCREEN_EFFECT_MATCH_INTRO ScreenEffect = 4 )
func (ScreenEffect) Enum ¶
func (x ScreenEffect) Enum() *ScreenEffect
func (ScreenEffect) MarshalJSON ¶
func (x ScreenEffect) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenEffect to JSON.
func (ScreenEffect) MarshalProtoJSON ¶
func (x ScreenEffect) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenEffect to JSON.
func (ScreenEffect) MarshalProtoText ¶
func (x ScreenEffect) MarshalProtoText() string
func (ScreenEffect) MarshalText ¶
func (x ScreenEffect) MarshalText() ([]byte, error)
MarshalText marshals the ScreenEffect to text.
func (ScreenEffect) String ¶
func (x ScreenEffect) String() string
func (*ScreenEffect) UnmarshalJSON ¶
func (x *ScreenEffect) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenEffect from JSON.
func (*ScreenEffect) UnmarshalProtoJSON ¶
func (x *ScreenEffect) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenEffect from JSON.
func (*ScreenEffect) UnmarshalText ¶
func (x *ScreenEffect) UnmarshalText(b []byte) error
UnmarshalText unmarshals the ScreenEffect from text.
type ScreenEffectRequest ¶
type ScreenEffectRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Effect is the effect to play.
Effect ScreenEffect `protobuf:"varint,2,opt,name=effect,proto3" json:"effect,omitempty"`
// Timing is the effect's timing; omitted, the effect's own.
Timing *ScreenTiming `protobuf:"bytes,3,opt,name=timing,proto3,oneof" json:"timing,omitempty"`
// contains filtered or unexported fields
}
ScreenEffectRequest plays a screen effect on one player's view.
func (*ScreenEffectRequest) CloneMessageVT ¶
func (m *ScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ScreenEffectRequest) CloneVT ¶
func (m *ScreenEffectRequest) CloneVT() *ScreenEffectRequest
func (*ScreenEffectRequest) EqualMessageVT ¶
func (this *ScreenEffectRequest) EqualMessageVT(thatMsg any) bool
func (*ScreenEffectRequest) EqualVT ¶
func (this *ScreenEffectRequest) EqualVT(that *ScreenEffectRequest) bool
func (*ScreenEffectRequest) GetEffect ¶
func (x *ScreenEffectRequest) GetEffect() ScreenEffect
func (*ScreenEffectRequest) GetPlayer ¶
func (x *ScreenEffectRequest) GetPlayer() int32
func (*ScreenEffectRequest) GetTiming ¶
func (x *ScreenEffectRequest) GetTiming() *ScreenTiming
func (*ScreenEffectRequest) MarshalJSON ¶
func (x *ScreenEffectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenEffectRequest to JSON.
func (*ScreenEffectRequest) MarshalProtoJSON ¶
func (x *ScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenEffectRequest message to JSON.
func (*ScreenEffectRequest) MarshalProtoText ¶
func (x *ScreenEffectRequest) MarshalProtoText() string
func (*ScreenEffectRequest) MarshalToSizedBufferVT ¶
func (m *ScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ScreenEffectRequest) MarshalToVT ¶
func (m *ScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ScreenEffectRequest) MarshalVT ¶
func (m *ScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
func (*ScreenEffectRequest) ProtoMessage ¶
func (*ScreenEffectRequest) ProtoMessage()
func (*ScreenEffectRequest) Reset ¶
func (x *ScreenEffectRequest) Reset()
func (*ScreenEffectRequest) SizeVT ¶
func (m *ScreenEffectRequest) SizeVT() (n int)
func (*ScreenEffectRequest) String ¶
func (x *ScreenEffectRequest) String() string
func (*ScreenEffectRequest) UnmarshalJSON ¶
func (x *ScreenEffectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenEffectRequest from JSON.
func (*ScreenEffectRequest) UnmarshalProtoJSON ¶
func (x *ScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenEffectRequest message from JSON.
func (*ScreenEffectRequest) UnmarshalVT ¶
func (m *ScreenEffectRequest) UnmarshalVT(dAtA []byte) error
type ScreenTiming ¶
type ScreenTiming struct {
// Delay is the time before the effect starts.
Delay *float32 `protobuf:"fixed32,1,opt,name=delay,proto3,oneof" json:"delay,omitempty"`
// FadeIn is the time the effect takes to reach full strength.
FadeIn *float32 `protobuf:"fixed32,2,opt,name=fade_in,json=fadeIn,proto3,oneof" json:"fadeIn,omitempty"`
// Hold is the time the effect stays at full strength.
Hold *float32 `protobuf:"fixed32,3,opt,name=hold,proto3,oneof" json:"hold,omitempty"`
// FadeOut is the time the effect takes to end.
FadeOut *float32 `protobuf:"fixed32,4,opt,name=fade_out,json=fadeOut,proto3,oneof" json:"fadeOut,omitempty"`
// contains filtered or unexported fields
}
ScreenTiming is a screen effect's timing in seconds.
func (*ScreenTiming) CloneMessageVT ¶
func (m *ScreenTiming) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ScreenTiming) CloneVT ¶
func (m *ScreenTiming) CloneVT() *ScreenTiming
func (*ScreenTiming) EqualMessageVT ¶
func (this *ScreenTiming) EqualMessageVT(thatMsg any) bool
func (*ScreenTiming) EqualVT ¶
func (this *ScreenTiming) EqualVT(that *ScreenTiming) bool
func (*ScreenTiming) GetDelay ¶
func (x *ScreenTiming) GetDelay() float32
func (*ScreenTiming) GetFadeIn ¶
func (x *ScreenTiming) GetFadeIn() float32
func (*ScreenTiming) GetFadeOut ¶
func (x *ScreenTiming) GetFadeOut() float32
func (*ScreenTiming) GetHold ¶
func (x *ScreenTiming) GetHold() float32
func (*ScreenTiming) MarshalJSON ¶
func (x *ScreenTiming) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenTiming to JSON.
func (*ScreenTiming) MarshalProtoJSON ¶
func (x *ScreenTiming) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenTiming message to JSON.
func (*ScreenTiming) MarshalProtoText ¶
func (x *ScreenTiming) MarshalProtoText() string
func (*ScreenTiming) MarshalToSizedBufferVT ¶
func (m *ScreenTiming) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ScreenTiming) MarshalToVT ¶
func (m *ScreenTiming) MarshalToVT(dAtA []byte) (int, error)
func (*ScreenTiming) MarshalVT ¶
func (m *ScreenTiming) MarshalVT() (dAtA []byte, err error)
func (*ScreenTiming) ProtoMessage ¶
func (*ScreenTiming) ProtoMessage()
func (*ScreenTiming) Reset ¶
func (x *ScreenTiming) Reset()
func (*ScreenTiming) SizeVT ¶
func (m *ScreenTiming) SizeVT() (n int)
func (*ScreenTiming) String ¶
func (x *ScreenTiming) String() string
func (*ScreenTiming) UnmarshalJSON ¶
func (x *ScreenTiming) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenTiming from JSON.
func (*ScreenTiming) UnmarshalProtoJSON ¶
func (x *ScreenTiming) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenTiming message from JSON.
func (*ScreenTiming) UnmarshalVT ¶
func (m *ScreenTiming) UnmarshalVT(dAtA []byte) error
type SelectHeroRequest ¶
type SelectHeroRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Hero names the hero, such as hero_wraith, or gives its identifier as
// Pawn.hero reports it.
//
// Types that are assignable to Hero:
// *SelectHeroRequest_HeroName
// *SelectHeroRequest_HeroId
Hero isSelectHeroRequest_Hero `protobuf_oneof:"hero"`
// Team is the team number to join: 2 or 3.
Team int32 `protobuf:"varint,4,opt,name=team,proto3" json:"team,omitempty"`
// contains filtered or unexported fields
}
SelectHeroRequest gives a player a hero.
func (*SelectHeroRequest) CloneMessageVT ¶
func (m *SelectHeroRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SelectHeroRequest) CloneVT ¶
func (m *SelectHeroRequest) CloneVT() *SelectHeroRequest
func (*SelectHeroRequest) EqualMessageVT ¶
func (this *SelectHeroRequest) EqualMessageVT(thatMsg any) bool
func (*SelectHeroRequest) EqualVT ¶
func (this *SelectHeroRequest) EqualVT(that *SelectHeroRequest) bool
func (*SelectHeroRequest) GetHero ¶
func (m *SelectHeroRequest) GetHero() isSelectHeroRequest_Hero
func (*SelectHeroRequest) GetHeroId ¶
func (x *SelectHeroRequest) GetHeroId() uint32
func (*SelectHeroRequest) GetHeroName ¶
func (x *SelectHeroRequest) GetHeroName() string
func (*SelectHeroRequest) GetPlayer ¶
func (x *SelectHeroRequest) GetPlayer() int32
func (*SelectHeroRequest) GetTeam ¶
func (x *SelectHeroRequest) GetTeam() int32
func (*SelectHeroRequest) MarshalJSON ¶
func (x *SelectHeroRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SelectHeroRequest to JSON.
func (*SelectHeroRequest) MarshalProtoJSON ¶
func (x *SelectHeroRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SelectHeroRequest message to JSON.
func (*SelectHeroRequest) MarshalProtoText ¶
func (x *SelectHeroRequest) MarshalProtoText() string
func (*SelectHeroRequest) MarshalToSizedBufferVT ¶
func (m *SelectHeroRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SelectHeroRequest) MarshalToVT ¶
func (m *SelectHeroRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SelectHeroRequest) MarshalVT ¶
func (m *SelectHeroRequest) MarshalVT() (dAtA []byte, err error)
func (*SelectHeroRequest) ProtoMessage ¶
func (*SelectHeroRequest) ProtoMessage()
func (*SelectHeroRequest) Reset ¶
func (x *SelectHeroRequest) Reset()
func (*SelectHeroRequest) SizeVT ¶
func (m *SelectHeroRequest) SizeVT() (n int)
func (*SelectHeroRequest) String ¶
func (x *SelectHeroRequest) String() string
func (*SelectHeroRequest) UnmarshalJSON ¶
func (x *SelectHeroRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SelectHeroRequest from JSON.
func (*SelectHeroRequest) UnmarshalProtoJSON ¶
func (x *SelectHeroRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SelectHeroRequest message from JSON.
func (*SelectHeroRequest) UnmarshalVT ¶
func (m *SelectHeroRequest) UnmarshalVT(dAtA []byte) error
type SelectHeroRequest_HeroId ¶
type SelectHeroRequest_HeroId struct {
HeroId uint32 `protobuf:"varint,3,opt,name=hero_id,json=heroId,proto3,oneof"`
}
func (*SelectHeroRequest_HeroId) CloneOneofVT ¶
func (m *SelectHeroRequest_HeroId) CloneOneofVT() isSelectHeroRequest_Hero
func (*SelectHeroRequest_HeroId) CloneVT ¶
func (m *SelectHeroRequest_HeroId) CloneVT() *SelectHeroRequest_HeroId
func (*SelectHeroRequest_HeroId) EqualVT ¶
func (this *SelectHeroRequest_HeroId) EqualVT(thatIface isSelectHeroRequest_Hero) bool
func (*SelectHeroRequest_HeroId) MarshalToSizedBufferVT ¶
func (m *SelectHeroRequest_HeroId) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SelectHeroRequest_HeroId) MarshalToVT ¶
func (m *SelectHeroRequest_HeroId) MarshalToVT(dAtA []byte) (int, error)
func (*SelectHeroRequest_HeroId) SizeVT ¶
func (m *SelectHeroRequest_HeroId) SizeVT() (n int)
type SelectHeroRequest_HeroName ¶
type SelectHeroRequest_HeroName struct {
HeroName string `protobuf:"bytes,2,opt,name=hero_name,json=heroName,proto3,oneof"`
}
func (*SelectHeroRequest_HeroName) CloneOneofVT ¶
func (m *SelectHeroRequest_HeroName) CloneOneofVT() isSelectHeroRequest_Hero
func (*SelectHeroRequest_HeroName) CloneVT ¶
func (m *SelectHeroRequest_HeroName) CloneVT() *SelectHeroRequest_HeroName
func (*SelectHeroRequest_HeroName) EqualVT ¶
func (this *SelectHeroRequest_HeroName) EqualVT(thatIface isSelectHeroRequest_Hero) bool
func (*SelectHeroRequest_HeroName) MarshalToSizedBufferVT ¶
func (m *SelectHeroRequest_HeroName) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SelectHeroRequest_HeroName) MarshalToVT ¶
func (m *SelectHeroRequest_HeroName) MarshalToVT(dAtA []byte) (int, error)
func (*SelectHeroRequest_HeroName) SizeVT ¶
func (m *SelectHeroRequest_HeroName) SizeVT() (n int)
type ServerCommandRequest ¶
type ServerCommandRequest struct {
// Command is the console line, without a trailing newline.
Command string `protobuf:"bytes,1,opt,name=command,proto3" json:"command,omitempty"`
// contains filtered or unexported fields
}
ServerCommandRequest carries one server console line.
func (*ServerCommandRequest) CloneMessageVT ¶
func (m *ServerCommandRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ServerCommandRequest) CloneVT ¶
func (m *ServerCommandRequest) CloneVT() *ServerCommandRequest
func (*ServerCommandRequest) EqualMessageVT ¶
func (this *ServerCommandRequest) EqualMessageVT(thatMsg any) bool
func (*ServerCommandRequest) EqualVT ¶
func (this *ServerCommandRequest) EqualVT(that *ServerCommandRequest) bool
func (*ServerCommandRequest) GetCommand ¶
func (x *ServerCommandRequest) GetCommand() string
func (*ServerCommandRequest) MarshalJSON ¶
func (x *ServerCommandRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ServerCommandRequest to JSON.
func (*ServerCommandRequest) MarshalProtoJSON ¶
func (x *ServerCommandRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ServerCommandRequest message to JSON.
func (*ServerCommandRequest) MarshalProtoText ¶
func (x *ServerCommandRequest) MarshalProtoText() string
func (*ServerCommandRequest) MarshalToSizedBufferVT ¶
func (m *ServerCommandRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ServerCommandRequest) MarshalToVT ¶
func (m *ServerCommandRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ServerCommandRequest) MarshalVT ¶
func (m *ServerCommandRequest) MarshalVT() (dAtA []byte, err error)
func (*ServerCommandRequest) ProtoMessage ¶
func (*ServerCommandRequest) ProtoMessage()
func (*ServerCommandRequest) Reset ¶
func (x *ServerCommandRequest) Reset()
func (*ServerCommandRequest) SizeVT ¶
func (m *ServerCommandRequest) SizeVT() (n int)
func (*ServerCommandRequest) String ¶
func (x *ServerCommandRequest) String() string
func (*ServerCommandRequest) UnmarshalJSON ¶
func (x *ServerCommandRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ServerCommandRequest from JSON.
func (*ServerCommandRequest) UnmarshalProtoJSON ¶
func (x *ServerCommandRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ServerCommandRequest message from JSON.
func (*ServerCommandRequest) UnmarshalVT ¶
func (m *ServerCommandRequest) UnmarshalVT(dAtA []byte) error
type ServiceCall ¶
type ServiceCall struct {
// Service names the service, such as "arena.match".
Service string `protobuf:"bytes,1,opt,name=service,proto3" json:"service,omitempty"`
// Method names the method within the service.
Method string `protobuf:"bytes,2,opt,name=method,proto3" json:"method,omitempty"`
// Payload is the call's argument.
Payload []byte `protobuf:"bytes,3,opt,name=payload,proto3" json:"payload,omitempty"`
// contains filtered or unexported fields
}
ServiceCall calls one method of a service outside Modlock. A host that embeds Modlock provides services of its own, such as a game mode's match, and a mod may serve one to the host. The service and its caller agree on the payload's encoding.
func (*ServiceCall) CloneMessageVT ¶
func (m *ServiceCall) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ServiceCall) CloneVT ¶
func (m *ServiceCall) CloneVT() *ServiceCall
func (*ServiceCall) EqualMessageVT ¶
func (this *ServiceCall) EqualMessageVT(thatMsg any) bool
func (*ServiceCall) EqualVT ¶
func (this *ServiceCall) EqualVT(that *ServiceCall) bool
func (*ServiceCall) GetMethod ¶
func (x *ServiceCall) GetMethod() string
func (*ServiceCall) GetPayload ¶
func (x *ServiceCall) GetPayload() []byte
func (*ServiceCall) GetService ¶
func (x *ServiceCall) GetService() string
func (*ServiceCall) MarshalJSON ¶
func (x *ServiceCall) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ServiceCall to JSON.
func (*ServiceCall) MarshalProtoJSON ¶
func (x *ServiceCall) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ServiceCall message to JSON.
func (*ServiceCall) MarshalProtoText ¶
func (x *ServiceCall) MarshalProtoText() string
func (*ServiceCall) MarshalToSizedBufferVT ¶
func (m *ServiceCall) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ServiceCall) MarshalToVT ¶
func (m *ServiceCall) MarshalToVT(dAtA []byte) (int, error)
func (*ServiceCall) MarshalVT ¶
func (m *ServiceCall) MarshalVT() (dAtA []byte, err error)
func (*ServiceCall) ProtoMessage ¶
func (*ServiceCall) ProtoMessage()
func (*ServiceCall) Reset ¶
func (x *ServiceCall) Reset()
func (*ServiceCall) SizeVT ¶
func (m *ServiceCall) SizeVT() (n int)
func (*ServiceCall) String ¶
func (x *ServiceCall) String() string
func (*ServiceCall) UnmarshalJSON ¶
func (x *ServiceCall) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ServiceCall from JSON.
func (*ServiceCall) UnmarshalProtoJSON ¶
func (x *ServiceCall) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ServiceCall message from JSON.
func (*ServiceCall) UnmarshalVT ¶
func (m *ServiceCall) UnmarshalVT(dAtA []byte) error
type ServiceReply ¶
type ServiceReply struct {
// Payload is the answer.
Payload []byte `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"`
// contains filtered or unexported fields
}
ServiceReply is a service's answer.
func (*ServiceReply) CloneMessageVT ¶
func (m *ServiceReply) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ServiceReply) CloneVT ¶
func (m *ServiceReply) CloneVT() *ServiceReply
func (*ServiceReply) EqualMessageVT ¶
func (this *ServiceReply) EqualMessageVT(thatMsg any) bool
func (*ServiceReply) EqualVT ¶
func (this *ServiceReply) EqualVT(that *ServiceReply) bool
func (*ServiceReply) GetPayload ¶
func (x *ServiceReply) GetPayload() []byte
func (*ServiceReply) MarshalJSON ¶
func (x *ServiceReply) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ServiceReply to JSON.
func (*ServiceReply) MarshalProtoJSON ¶
func (x *ServiceReply) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ServiceReply message to JSON.
func (*ServiceReply) MarshalProtoText ¶
func (x *ServiceReply) MarshalProtoText() string
func (*ServiceReply) MarshalToSizedBufferVT ¶
func (m *ServiceReply) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ServiceReply) MarshalToVT ¶
func (m *ServiceReply) MarshalToVT(dAtA []byte) (int, error)
func (*ServiceReply) MarshalVT ¶
func (m *ServiceReply) MarshalVT() (dAtA []byte, err error)
func (*ServiceReply) ProtoMessage ¶
func (*ServiceReply) ProtoMessage()
func (*ServiceReply) Reset ¶
func (x *ServiceReply) Reset()
func (*ServiceReply) SizeVT ¶
func (m *ServiceReply) SizeVT() (n int)
func (*ServiceReply) String ¶
func (x *ServiceReply) String() string
func (*ServiceReply) UnmarshalJSON ¶
func (x *ServiceReply) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ServiceReply from JSON.
func (*ServiceReply) UnmarshalProtoJSON ¶
func (x *ServiceReply) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ServiceReply message from JSON.
func (*ServiceReply) UnmarshalVT ¶
func (m *ServiceReply) UnmarshalVT(dAtA []byte) error
type SetFreeForAllRequest ¶ added in v0.1.4
type SetFreeForAllRequest struct {
// Enabled turns free-for-all on when true and off when false.
Enabled bool `protobuf:"varint,1,opt,name=enabled,proto3" json:"enabled,omitempty"`
// contains filtered or unexported fields
}
SetFreeForAllRequest turns free-for-all on or off.
func (*SetFreeForAllRequest) CloneMessageVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetFreeForAllRequest) CloneVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) CloneVT() *SetFreeForAllRequest
func (*SetFreeForAllRequest) EqualMessageVT ¶ added in v0.1.4
func (this *SetFreeForAllRequest) EqualMessageVT(thatMsg any) bool
func (*SetFreeForAllRequest) EqualVT ¶ added in v0.1.4
func (this *SetFreeForAllRequest) EqualVT(that *SetFreeForAllRequest) bool
func (*SetFreeForAllRequest) GetEnabled ¶ added in v0.1.4
func (x *SetFreeForAllRequest) GetEnabled() bool
func (*SetFreeForAllRequest) MarshalJSON ¶ added in v0.1.4
func (x *SetFreeForAllRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetFreeForAllRequest to JSON.
func (*SetFreeForAllRequest) MarshalProtoJSON ¶ added in v0.1.4
func (x *SetFreeForAllRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetFreeForAllRequest message to JSON.
func (*SetFreeForAllRequest) MarshalProtoText ¶ added in v0.1.4
func (x *SetFreeForAllRequest) MarshalProtoText() string
func (*SetFreeForAllRequest) MarshalToSizedBufferVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetFreeForAllRequest) MarshalToVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetFreeForAllRequest) MarshalVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) MarshalVT() (dAtA []byte, err error)
func (*SetFreeForAllRequest) ProtoMessage ¶ added in v0.1.4
func (*SetFreeForAllRequest) ProtoMessage()
func (*SetFreeForAllRequest) Reset ¶ added in v0.1.4
func (x *SetFreeForAllRequest) Reset()
func (*SetFreeForAllRequest) SizeVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) SizeVT() (n int)
func (*SetFreeForAllRequest) String ¶ added in v0.1.4
func (x *SetFreeForAllRequest) String() string
func (*SetFreeForAllRequest) UnmarshalJSON ¶ added in v0.1.4
func (x *SetFreeForAllRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetFreeForAllRequest from JSON.
func (*SetFreeForAllRequest) UnmarshalProtoJSON ¶ added in v0.1.4
func (x *SetFreeForAllRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetFreeForAllRequest message from JSON.
func (*SetFreeForAllRequest) UnmarshalVT ¶ added in v0.1.4
func (m *SetFreeForAllRequest) UnmarshalVT(dAtA []byte) error
type SetNpcHealthRequest ¶
type SetNpcHealthRequest struct {
Npc uint32 `protobuf:"varint,1,opt,name=npc,proto3" json:"npc,omitempty"`
// Health is the unit's new health.
Health int32 `protobuf:"varint,2,opt,name=health,proto3" json:"health,omitempty"`
// MaxHealth is the unit's new maximum health; the default is health.
MaxHealth *int32 `protobuf:"varint,3,opt,name=max_health,json=maxHealth,proto3,oneof" json:"maxHealth,omitempty"`
// contains filtered or unexported fields
}
SetNpcHealthRequest sets one unit's health.
func (*SetNpcHealthRequest) CloneMessageVT ¶
func (m *SetNpcHealthRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetNpcHealthRequest) CloneVT ¶
func (m *SetNpcHealthRequest) CloneVT() *SetNpcHealthRequest
func (*SetNpcHealthRequest) EqualMessageVT ¶
func (this *SetNpcHealthRequest) EqualMessageVT(thatMsg any) bool
func (*SetNpcHealthRequest) EqualVT ¶
func (this *SetNpcHealthRequest) EqualVT(that *SetNpcHealthRequest) bool
func (*SetNpcHealthRequest) GetHealth ¶
func (x *SetNpcHealthRequest) GetHealth() int32
func (*SetNpcHealthRequest) GetMaxHealth ¶
func (x *SetNpcHealthRequest) GetMaxHealth() int32
func (*SetNpcHealthRequest) GetNpc ¶
func (x *SetNpcHealthRequest) GetNpc() uint32
func (*SetNpcHealthRequest) MarshalJSON ¶
func (x *SetNpcHealthRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetNpcHealthRequest to JSON.
func (*SetNpcHealthRequest) MarshalProtoJSON ¶
func (x *SetNpcHealthRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetNpcHealthRequest message to JSON.
func (*SetNpcHealthRequest) MarshalProtoText ¶
func (x *SetNpcHealthRequest) MarshalProtoText() string
func (*SetNpcHealthRequest) MarshalToSizedBufferVT ¶
func (m *SetNpcHealthRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetNpcHealthRequest) MarshalToVT ¶
func (m *SetNpcHealthRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetNpcHealthRequest) MarshalVT ¶
func (m *SetNpcHealthRequest) MarshalVT() (dAtA []byte, err error)
func (*SetNpcHealthRequest) ProtoMessage ¶
func (*SetNpcHealthRequest) ProtoMessage()
func (*SetNpcHealthRequest) Reset ¶
func (x *SetNpcHealthRequest) Reset()
func (*SetNpcHealthRequest) SizeVT ¶
func (m *SetNpcHealthRequest) SizeVT() (n int)
func (*SetNpcHealthRequest) String ¶
func (x *SetNpcHealthRequest) String() string
func (*SetNpcHealthRequest) UnmarshalJSON ¶
func (x *SetNpcHealthRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetNpcHealthRequest from JSON.
func (*SetNpcHealthRequest) UnmarshalProtoJSON ¶
func (x *SetNpcHealthRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetNpcHealthRequest message from JSON.
func (*SetNpcHealthRequest) UnmarshalVT ¶
func (m *SetNpcHealthRequest) UnmarshalVT(dAtA []byte) error
type SetObjectHiddenRequest ¶ added in v0.1.2
type SetObjectHiddenRequest struct {
Object uint32 `protobuf:"varint,1,opt,name=object,proto3" json:"object,omitempty"`
// Player is the server slot of the player who stops or resumes seeing it.
Player int32 `protobuf:"varint,2,opt,name=player,proto3" json:"player,omitempty"`
// Hidden is true to hide the object and false to show it.
Hidden bool `protobuf:"varint,3,opt,name=hidden,proto3" json:"hidden,omitempty"`
// contains filtered or unexported fields
}
SetObjectHiddenRequest hides one object from one player or shows it again.
func (*SetObjectHiddenRequest) CloneMessageVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetObjectHiddenRequest) CloneVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) CloneVT() *SetObjectHiddenRequest
func (*SetObjectHiddenRequest) EqualMessageVT ¶ added in v0.1.2
func (this *SetObjectHiddenRequest) EqualMessageVT(thatMsg any) bool
func (*SetObjectHiddenRequest) EqualVT ¶ added in v0.1.2
func (this *SetObjectHiddenRequest) EqualVT(that *SetObjectHiddenRequest) bool
func (*SetObjectHiddenRequest) GetHidden ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) GetHidden() bool
func (*SetObjectHiddenRequest) GetObject ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) GetObject() uint32
func (*SetObjectHiddenRequest) GetPlayer ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) GetPlayer() int32
func (*SetObjectHiddenRequest) MarshalJSON ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetObjectHiddenRequest to JSON.
func (*SetObjectHiddenRequest) MarshalProtoJSON ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetObjectHiddenRequest message to JSON.
func (*SetObjectHiddenRequest) MarshalProtoText ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) MarshalProtoText() string
func (*SetObjectHiddenRequest) MarshalToSizedBufferVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetObjectHiddenRequest) MarshalToVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetObjectHiddenRequest) MarshalVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) MarshalVT() (dAtA []byte, err error)
func (*SetObjectHiddenRequest) ProtoMessage ¶ added in v0.1.2
func (*SetObjectHiddenRequest) ProtoMessage()
func (*SetObjectHiddenRequest) Reset ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) Reset()
func (*SetObjectHiddenRequest) SizeVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) SizeVT() (n int)
func (*SetObjectHiddenRequest) String ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) String() string
func (*SetObjectHiddenRequest) UnmarshalJSON ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetObjectHiddenRequest from JSON.
func (*SetObjectHiddenRequest) UnmarshalProtoJSON ¶ added in v0.1.2
func (x *SetObjectHiddenRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetObjectHiddenRequest message from JSON.
func (*SetObjectHiddenRequest) UnmarshalVT ¶ added in v0.1.2
func (m *SetObjectHiddenRequest) UnmarshalVT(dAtA []byte) error
type SetPlayerSettingRequest ¶
type SetPlayerSettingRequest struct {
// Player is the player's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Key names a setting the manifest declares.
Key string `protobuf:"bytes,2,opt,name=key,proto3" json:"key,omitempty"`
// Value is one of the setting's values, as SettingResponse holds it.
Value string `protobuf:"bytes,3,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
SetPlayerSettingRequest changes one of a player's settings.
func (*SetPlayerSettingRequest) CloneMessageVT ¶
func (m *SetPlayerSettingRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetPlayerSettingRequest) CloneVT ¶
func (m *SetPlayerSettingRequest) CloneVT() *SetPlayerSettingRequest
func (*SetPlayerSettingRequest) EqualMessageVT ¶
func (this *SetPlayerSettingRequest) EqualMessageVT(thatMsg any) bool
func (*SetPlayerSettingRequest) EqualVT ¶
func (this *SetPlayerSettingRequest) EqualVT(that *SetPlayerSettingRequest) bool
func (*SetPlayerSettingRequest) GetKey ¶
func (x *SetPlayerSettingRequest) GetKey() string
func (*SetPlayerSettingRequest) GetPlayer ¶
func (x *SetPlayerSettingRequest) GetPlayer() int32
func (*SetPlayerSettingRequest) GetValue ¶
func (x *SetPlayerSettingRequest) GetValue() string
func (*SetPlayerSettingRequest) MarshalJSON ¶
func (x *SetPlayerSettingRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetPlayerSettingRequest to JSON.
func (*SetPlayerSettingRequest) MarshalProtoJSON ¶
func (x *SetPlayerSettingRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetPlayerSettingRequest message to JSON.
func (*SetPlayerSettingRequest) MarshalProtoText ¶
func (x *SetPlayerSettingRequest) MarshalProtoText() string
func (*SetPlayerSettingRequest) MarshalToSizedBufferVT ¶
func (m *SetPlayerSettingRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetPlayerSettingRequest) MarshalToVT ¶
func (m *SetPlayerSettingRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetPlayerSettingRequest) MarshalVT ¶
func (m *SetPlayerSettingRequest) MarshalVT() (dAtA []byte, err error)
func (*SetPlayerSettingRequest) ProtoMessage ¶
func (*SetPlayerSettingRequest) ProtoMessage()
func (*SetPlayerSettingRequest) Reset ¶
func (x *SetPlayerSettingRequest) Reset()
func (*SetPlayerSettingRequest) SizeVT ¶
func (m *SetPlayerSettingRequest) SizeVT() (n int)
func (*SetPlayerSettingRequest) String ¶
func (x *SetPlayerSettingRequest) String() string
func (*SetPlayerSettingRequest) UnmarshalJSON ¶
func (x *SetPlayerSettingRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetPlayerSettingRequest from JSON.
func (*SetPlayerSettingRequest) UnmarshalProtoJSON ¶
func (x *SetPlayerSettingRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetPlayerSettingRequest message from JSON.
func (*SetPlayerSettingRequest) UnmarshalVT ¶
func (m *SetPlayerSettingRequest) UnmarshalVT(dAtA []byte) error
type SetStaminaRequest ¶ added in v0.1.3
type SetStaminaRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Stamina is the hero's new stamina; the hero stops at zero and at its
// maximum.
Stamina float32 `protobuf:"fixed32,2,opt,name=stamina,proto3" json:"stamina,omitempty"`
// contains filtered or unexported fields
}
SetStaminaRequest sets one player's stamina.
func (*SetStaminaRequest) CloneMessageVT ¶ added in v0.1.3
func (m *SetStaminaRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetStaminaRequest) CloneVT ¶ added in v0.1.3
func (m *SetStaminaRequest) CloneVT() *SetStaminaRequest
func (*SetStaminaRequest) EqualMessageVT ¶ added in v0.1.3
func (this *SetStaminaRequest) EqualMessageVT(thatMsg any) bool
func (*SetStaminaRequest) EqualVT ¶ added in v0.1.3
func (this *SetStaminaRequest) EqualVT(that *SetStaminaRequest) bool
func (*SetStaminaRequest) GetPlayer ¶ added in v0.1.3
func (x *SetStaminaRequest) GetPlayer() int32
func (*SetStaminaRequest) GetStamina ¶ added in v0.1.3
func (x *SetStaminaRequest) GetStamina() float32
func (*SetStaminaRequest) MarshalJSON ¶ added in v0.1.3
func (x *SetStaminaRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetStaminaRequest to JSON.
func (*SetStaminaRequest) MarshalProtoJSON ¶ added in v0.1.3
func (x *SetStaminaRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetStaminaRequest message to JSON.
func (*SetStaminaRequest) MarshalProtoText ¶ added in v0.1.3
func (x *SetStaminaRequest) MarshalProtoText() string
func (*SetStaminaRequest) MarshalToSizedBufferVT ¶ added in v0.1.3
func (m *SetStaminaRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetStaminaRequest) MarshalToVT ¶ added in v0.1.3
func (m *SetStaminaRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetStaminaRequest) MarshalVT ¶ added in v0.1.3
func (m *SetStaminaRequest) MarshalVT() (dAtA []byte, err error)
func (*SetStaminaRequest) ProtoMessage ¶ added in v0.1.3
func (*SetStaminaRequest) ProtoMessage()
func (*SetStaminaRequest) Reset ¶ added in v0.1.3
func (x *SetStaminaRequest) Reset()
func (*SetStaminaRequest) SizeVT ¶ added in v0.1.3
func (m *SetStaminaRequest) SizeVT() (n int)
func (*SetStaminaRequest) String ¶ added in v0.1.3
func (x *SetStaminaRequest) String() string
func (*SetStaminaRequest) UnmarshalJSON ¶ added in v0.1.3
func (x *SetStaminaRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetStaminaRequest from JSON.
func (*SetStaminaRequest) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *SetStaminaRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetStaminaRequest message from JSON.
func (*SetStaminaRequest) UnmarshalVT ¶ added in v0.1.3
func (m *SetStaminaRequest) UnmarshalVT(dAtA []byte) error
type SetTextRequest ¶
type SetTextRequest struct {
Object uint32 `protobuf:"varint,1,opt,name=object,proto3" json:"object,omitempty"`
// Text is the new words.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
SetTextRequest replaces a text object's words.
func (*SetTextRequest) CloneMessageVT ¶
func (m *SetTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetTextRequest) CloneVT ¶
func (m *SetTextRequest) CloneVT() *SetTextRequest
func (*SetTextRequest) EqualMessageVT ¶
func (this *SetTextRequest) EqualMessageVT(thatMsg any) bool
func (*SetTextRequest) EqualVT ¶
func (this *SetTextRequest) EqualVT(that *SetTextRequest) bool
func (*SetTextRequest) GetObject ¶
func (x *SetTextRequest) GetObject() uint32
func (*SetTextRequest) GetText ¶
func (x *SetTextRequest) GetText() string
func (*SetTextRequest) MarshalJSON ¶
func (x *SetTextRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetTextRequest to JSON.
func (*SetTextRequest) MarshalProtoJSON ¶
func (x *SetTextRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetTextRequest message to JSON.
func (*SetTextRequest) MarshalProtoText ¶
func (x *SetTextRequest) MarshalProtoText() string
func (*SetTextRequest) MarshalToSizedBufferVT ¶
func (m *SetTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetTextRequest) MarshalToVT ¶
func (m *SetTextRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetTextRequest) MarshalVT ¶
func (m *SetTextRequest) MarshalVT() (dAtA []byte, err error)
func (*SetTextRequest) ProtoMessage ¶
func (*SetTextRequest) ProtoMessage()
func (*SetTextRequest) Reset ¶
func (x *SetTextRequest) Reset()
func (*SetTextRequest) SizeVT ¶
func (m *SetTextRequest) SizeVT() (n int)
func (*SetTextRequest) String ¶
func (x *SetTextRequest) String() string
func (*SetTextRequest) UnmarshalJSON ¶
func (x *SetTextRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetTextRequest from JSON.
func (*SetTextRequest) UnmarshalProtoJSON ¶
func (x *SetTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetTextRequest message from JSON.
func (*SetTextRequest) UnmarshalVT ¶
func (m *SetTextRequest) UnmarshalVT(dAtA []byte) error
type SetVelocityRequest ¶
type SetVelocityRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Velocity is the hero's new motion in units per second.
Velocity *modlock.Vec3 `protobuf:"bytes,2,opt,name=velocity,proto3" json:"velocity,omitempty"`
// contains filtered or unexported fields
}
SetVelocityRequest replaces one hero's motion.
func (*SetVelocityRequest) CloneMessageVT ¶
func (m *SetVelocityRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SetVelocityRequest) CloneVT ¶
func (m *SetVelocityRequest) CloneVT() *SetVelocityRequest
func (*SetVelocityRequest) EqualMessageVT ¶
func (this *SetVelocityRequest) EqualMessageVT(thatMsg any) bool
func (*SetVelocityRequest) EqualVT ¶
func (this *SetVelocityRequest) EqualVT(that *SetVelocityRequest) bool
func (*SetVelocityRequest) GetPlayer ¶
func (x *SetVelocityRequest) GetPlayer() int32
func (*SetVelocityRequest) GetVelocity ¶
func (x *SetVelocityRequest) GetVelocity() *modlock.Vec3
func (*SetVelocityRequest) MarshalJSON ¶
func (x *SetVelocityRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SetVelocityRequest to JSON.
func (*SetVelocityRequest) MarshalProtoJSON ¶
func (x *SetVelocityRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SetVelocityRequest message to JSON.
func (*SetVelocityRequest) MarshalProtoText ¶
func (x *SetVelocityRequest) MarshalProtoText() string
func (*SetVelocityRequest) MarshalToSizedBufferVT ¶
func (m *SetVelocityRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SetVelocityRequest) MarshalToVT ¶
func (m *SetVelocityRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SetVelocityRequest) MarshalVT ¶
func (m *SetVelocityRequest) MarshalVT() (dAtA []byte, err error)
func (*SetVelocityRequest) ProtoMessage ¶
func (*SetVelocityRequest) ProtoMessage()
func (*SetVelocityRequest) Reset ¶
func (x *SetVelocityRequest) Reset()
func (*SetVelocityRequest) SizeVT ¶
func (m *SetVelocityRequest) SizeVT() (n int)
func (*SetVelocityRequest) String ¶
func (x *SetVelocityRequest) String() string
func (*SetVelocityRequest) UnmarshalJSON ¶
func (x *SetVelocityRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SetVelocityRequest from JSON.
func (*SetVelocityRequest) UnmarshalProtoJSON ¶
func (x *SetVelocityRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SetVelocityRequest message from JSON.
func (*SetVelocityRequest) UnmarshalVT ¶
func (m *SetVelocityRequest) UnmarshalVT(dAtA []byte) error
type Setting ¶
type Setting struct {
// Key names the setting in the mod's code: up to 64 letters, digits and
// underscores, not starting with a digit.
Key string `protobuf:"bytes,1,opt,name=key,proto3" json:"key,omitempty"`
// Label names the setting to players.
Label string `protobuf:"bytes,2,opt,name=label,proto3" json:"label,omitempty"`
Kind Setting_Kind `protobuf:"varint,3,opt,name=kind,proto3" json:"kind,omitempty"`
// Choices are a choice setting's values, in the order players see them.
Choices []*SettingChoice `protobuf:"bytes,4,rep,name=choices,proto3" json:"choices,omitempty"`
// Min, max and step bound a number setting.
Min float64 `protobuf:"fixed64,5,opt,name=min,proto3" json:"min,omitempty"`
Max float64 `protobuf:"fixed64,6,opt,name=max,proto3" json:"max,omitempty"`
Step float64 `protobuf:"fixed64,7,opt,name=step,proto3" json:"step,omitempty"`
// Default is the value a player starts with. Empty means the first choice,
// off, or min.
DefaultValue string `protobuf:"bytes,8,opt,name=default_value,json=default,proto3" json:"default,omitempty"`
// contains filtered or unexported fields
}
Setting is one choice a player makes about a mod, such as a HUD layout. Each value is text: a choice's value, "true" or "false", or a number.
func (*Setting) CloneMessageVT ¶
func (m *Setting) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Setting) EqualMessageVT ¶
func (*Setting) GetChoices ¶
func (x *Setting) GetChoices() []*SettingChoice
func (*Setting) GetDefaultValue ¶
func (*Setting) GetKind ¶
func (x *Setting) GetKind() Setting_Kind
func (*Setting) MarshalJSON ¶
MarshalJSON marshals the Setting to JSON.
func (*Setting) MarshalProtoJSON ¶
func (x *Setting) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Setting message to JSON.
func (*Setting) MarshalProtoText ¶
func (*Setting) MarshalToSizedBufferVT ¶
func (*Setting) ProtoMessage ¶
func (*Setting) ProtoMessage()
func (*Setting) UnmarshalJSON ¶
UnmarshalJSON unmarshals the Setting from JSON.
func (*Setting) UnmarshalProtoJSON ¶
func (x *Setting) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Setting message from JSON.
func (*Setting) UnmarshalVT ¶
type SettingChangedEvent ¶
type SettingChangedEvent struct {
// Player is the player's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Key names the setting.
Key string `protobuf:"bytes,2,opt,name=key,proto3" json:"key,omitempty"`
// Value is the new value.
Value string `protobuf:"bytes,3,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
SettingChangedEvent is one player's new value of one setting.
func (*SettingChangedEvent) CloneMessageVT ¶
func (m *SettingChangedEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SettingChangedEvent) CloneVT ¶
func (m *SettingChangedEvent) CloneVT() *SettingChangedEvent
func (*SettingChangedEvent) EqualMessageVT ¶
func (this *SettingChangedEvent) EqualMessageVT(thatMsg any) bool
func (*SettingChangedEvent) EqualVT ¶
func (this *SettingChangedEvent) EqualVT(that *SettingChangedEvent) bool
func (*SettingChangedEvent) GetKey ¶
func (x *SettingChangedEvent) GetKey() string
func (*SettingChangedEvent) GetPlayer ¶
func (x *SettingChangedEvent) GetPlayer() int32
func (*SettingChangedEvent) GetValue ¶
func (x *SettingChangedEvent) GetValue() string
func (*SettingChangedEvent) MarshalJSON ¶
func (x *SettingChangedEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SettingChangedEvent to JSON.
func (*SettingChangedEvent) MarshalProtoJSON ¶
func (x *SettingChangedEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SettingChangedEvent message to JSON.
func (*SettingChangedEvent) MarshalProtoText ¶
func (x *SettingChangedEvent) MarshalProtoText() string
func (*SettingChangedEvent) MarshalToSizedBufferVT ¶
func (m *SettingChangedEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SettingChangedEvent) MarshalToVT ¶
func (m *SettingChangedEvent) MarshalToVT(dAtA []byte) (int, error)
func (*SettingChangedEvent) MarshalVT ¶
func (m *SettingChangedEvent) MarshalVT() (dAtA []byte, err error)
func (*SettingChangedEvent) ProtoMessage ¶
func (*SettingChangedEvent) ProtoMessage()
func (*SettingChangedEvent) Reset ¶
func (x *SettingChangedEvent) Reset()
func (*SettingChangedEvent) SizeVT ¶
func (m *SettingChangedEvent) SizeVT() (n int)
func (*SettingChangedEvent) String ¶
func (x *SettingChangedEvent) String() string
func (*SettingChangedEvent) UnmarshalJSON ¶
func (x *SettingChangedEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SettingChangedEvent from JSON.
func (*SettingChangedEvent) UnmarshalProtoJSON ¶
func (x *SettingChangedEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SettingChangedEvent message from JSON.
func (*SettingChangedEvent) UnmarshalVT ¶
func (m *SettingChangedEvent) UnmarshalVT(dAtA []byte) error
type SettingChoice ¶
type SettingChoice struct {
// Value is the value the mod reads: letters, digits, dots, underscores
// and hyphens.
Value string `protobuf:"bytes,1,opt,name=value,proto3" json:"value,omitempty"`
// Label names the choice to players; empty shows the value.
Label string `protobuf:"bytes,2,opt,name=label,proto3" json:"label,omitempty"`
// contains filtered or unexported fields
}
SettingChoice is one value of a choice setting.
func (*SettingChoice) CloneMessageVT ¶
func (m *SettingChoice) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SettingChoice) CloneVT ¶
func (m *SettingChoice) CloneVT() *SettingChoice
func (*SettingChoice) EqualMessageVT ¶
func (this *SettingChoice) EqualMessageVT(thatMsg any) bool
func (*SettingChoice) EqualVT ¶
func (this *SettingChoice) EqualVT(that *SettingChoice) bool
func (*SettingChoice) GetLabel ¶
func (x *SettingChoice) GetLabel() string
func (*SettingChoice) GetValue ¶
func (x *SettingChoice) GetValue() string
func (*SettingChoice) MarshalJSON ¶
func (x *SettingChoice) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SettingChoice to JSON.
func (*SettingChoice) MarshalProtoJSON ¶
func (x *SettingChoice) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SettingChoice message to JSON.
func (*SettingChoice) MarshalProtoText ¶
func (x *SettingChoice) MarshalProtoText() string
func (*SettingChoice) MarshalToSizedBufferVT ¶
func (m *SettingChoice) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SettingChoice) MarshalToVT ¶
func (m *SettingChoice) MarshalToVT(dAtA []byte) (int, error)
func (*SettingChoice) MarshalVT ¶
func (m *SettingChoice) MarshalVT() (dAtA []byte, err error)
func (*SettingChoice) ProtoMessage ¶
func (*SettingChoice) ProtoMessage()
func (*SettingChoice) Reset ¶
func (x *SettingChoice) Reset()
func (*SettingChoice) SizeVT ¶
func (m *SettingChoice) SizeVT() (n int)
func (*SettingChoice) String ¶
func (x *SettingChoice) String() string
func (*SettingChoice) UnmarshalJSON ¶
func (x *SettingChoice) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SettingChoice from JSON.
func (*SettingChoice) UnmarshalProtoJSON ¶
func (x *SettingChoice) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SettingChoice message from JSON.
func (*SettingChoice) UnmarshalVT ¶
func (m *SettingChoice) UnmarshalVT(dAtA []byte) error
type SettingResponse ¶
type SettingResponse struct {
// Value is the value as text: a choice's value, "true" or "false", or a
// number.
Value string `protobuf:"bytes,1,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
SettingResponse holds a setting's value.
func (*SettingResponse) CloneMessageVT ¶
func (m *SettingResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SettingResponse) CloneVT ¶
func (m *SettingResponse) CloneVT() *SettingResponse
func (*SettingResponse) EqualMessageVT ¶
func (this *SettingResponse) EqualMessageVT(thatMsg any) bool
func (*SettingResponse) EqualVT ¶
func (this *SettingResponse) EqualVT(that *SettingResponse) bool
func (*SettingResponse) GetValue ¶
func (x *SettingResponse) GetValue() string
func (*SettingResponse) MarshalJSON ¶
func (x *SettingResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SettingResponse to JSON.
func (*SettingResponse) MarshalProtoJSON ¶
func (x *SettingResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SettingResponse message to JSON.
func (*SettingResponse) MarshalProtoText ¶
func (x *SettingResponse) MarshalProtoText() string
func (*SettingResponse) MarshalToSizedBufferVT ¶
func (m *SettingResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SettingResponse) MarshalToVT ¶
func (m *SettingResponse) MarshalToVT(dAtA []byte) (int, error)
func (*SettingResponse) MarshalVT ¶
func (m *SettingResponse) MarshalVT() (dAtA []byte, err error)
func (*SettingResponse) ProtoMessage ¶
func (*SettingResponse) ProtoMessage()
func (*SettingResponse) Reset ¶
func (x *SettingResponse) Reset()
func (*SettingResponse) SizeVT ¶
func (m *SettingResponse) SizeVT() (n int)
func (*SettingResponse) String ¶
func (x *SettingResponse) String() string
func (*SettingResponse) UnmarshalJSON ¶
func (x *SettingResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SettingResponse from JSON.
func (*SettingResponse) UnmarshalProtoJSON ¶
func (x *SettingResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SettingResponse message from JSON.
func (*SettingResponse) UnmarshalVT ¶
func (m *SettingResponse) UnmarshalVT(dAtA []byte) error
type Setting_Kind ¶
type Setting_Kind int32
Kind is the kind of value a setting holds.
const ( // KIND_UNKNOWN is an unset or unsupported kind. Setting_KIND_UNKNOWN Setting_Kind = 0 // KIND_CHOICE is one of the setting's choices. Setting_KIND_CHOICE Setting_Kind = 1 // KIND_SWITCH is on or off. Setting_KIND_SWITCH Setting_Kind = 2 // KIND_NUMBER is a number from min to max, on a step from min when step // is above zero. Setting_KIND_NUMBER Setting_Kind = 3 )
func (Setting_Kind) Enum ¶
func (x Setting_Kind) Enum() *Setting_Kind
func (Setting_Kind) MarshalJSON ¶
func (x Setting_Kind) MarshalJSON() ([]byte, error)
MarshalJSON marshals the Setting_Kind to JSON.
func (Setting_Kind) MarshalProtoJSON ¶
func (x Setting_Kind) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Setting_Kind to JSON.
func (Setting_Kind) MarshalProtoText ¶
func (x Setting_Kind) MarshalProtoText() string
func (Setting_Kind) MarshalText ¶
func (x Setting_Kind) MarshalText() ([]byte, error)
MarshalText marshals the Setting_Kind to text.
func (Setting_Kind) String ¶
func (x Setting_Kind) String() string
func (*Setting_Kind) UnmarshalJSON ¶
func (x *Setting_Kind) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the Setting_Kind from JSON.
func (*Setting_Kind) UnmarshalProtoJSON ¶
func (x *Setting_Kind) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Setting_Kind from JSON.
func (*Setting_Kind) UnmarshalText ¶
func (x *Setting_Kind) UnmarshalText(b []byte) error
UnmarshalText unmarshals the Setting_Kind from text.
type ShowEntityOnlyToRequest ¶ added in v0.1.4
type ShowEntityOnlyToRequest struct {
// Entity is the handle of an entity the mod created.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Players are the server slots of the players who receive it.
Players []int32 `protobuf:"varint,2,rep,packed,name=players,proto3" json:"players,omitempty"`
// contains filtered or unexported fields
}
ShowEntityOnlyToRequest names the only players who receive an entity.
func (*ShowEntityOnlyToRequest) CloneMessageVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ShowEntityOnlyToRequest) CloneVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) CloneVT() *ShowEntityOnlyToRequest
func (*ShowEntityOnlyToRequest) EqualMessageVT ¶ added in v0.1.4
func (this *ShowEntityOnlyToRequest) EqualMessageVT(thatMsg any) bool
func (*ShowEntityOnlyToRequest) EqualVT ¶ added in v0.1.4
func (this *ShowEntityOnlyToRequest) EqualVT(that *ShowEntityOnlyToRequest) bool
func (*ShowEntityOnlyToRequest) GetEntity ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) GetEntity() uint32
func (*ShowEntityOnlyToRequest) GetPlayers ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) GetPlayers() []int32
func (*ShowEntityOnlyToRequest) MarshalJSON ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ShowEntityOnlyToRequest to JSON.
func (*ShowEntityOnlyToRequest) MarshalProtoJSON ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ShowEntityOnlyToRequest message to JSON.
func (*ShowEntityOnlyToRequest) MarshalProtoText ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) MarshalProtoText() string
func (*ShowEntityOnlyToRequest) MarshalToSizedBufferVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ShowEntityOnlyToRequest) MarshalToVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ShowEntityOnlyToRequest) MarshalVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) MarshalVT() (dAtA []byte, err error)
func (*ShowEntityOnlyToRequest) ProtoMessage ¶ added in v0.1.4
func (*ShowEntityOnlyToRequest) ProtoMessage()
func (*ShowEntityOnlyToRequest) Reset ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) Reset()
func (*ShowEntityOnlyToRequest) SizeVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) SizeVT() (n int)
func (*ShowEntityOnlyToRequest) String ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) String() string
func (*ShowEntityOnlyToRequest) UnmarshalJSON ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ShowEntityOnlyToRequest from JSON.
func (*ShowEntityOnlyToRequest) UnmarshalProtoJSON ¶ added in v0.1.4
func (x *ShowEntityOnlyToRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ShowEntityOnlyToRequest message from JSON.
func (*ShowEntityOnlyToRequest) UnmarshalVT ¶ added in v0.1.4
func (m *ShowEntityOnlyToRequest) UnmarshalVT(dAtA []byte) error
type SoundRequest ¶
type SoundRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Sound is the game sound event's name, such as Player.ClaimOrb.
Sound string `protobuf:"bytes,2,opt,name=sound,proto3" json:"sound,omitempty"`
// contains filtered or unexported fields
}
SoundRequest plays one sound on a player's hero.
func (*SoundRequest) CloneMessageVT ¶
func (m *SoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SoundRequest) CloneVT ¶
func (m *SoundRequest) CloneVT() *SoundRequest
func (*SoundRequest) EqualMessageVT ¶
func (this *SoundRequest) EqualMessageVT(thatMsg any) bool
func (*SoundRequest) EqualVT ¶
func (this *SoundRequest) EqualVT(that *SoundRequest) bool
func (*SoundRequest) GetPlayer ¶
func (x *SoundRequest) GetPlayer() int32
func (*SoundRequest) GetSound ¶
func (x *SoundRequest) GetSound() string
func (*SoundRequest) MarshalJSON ¶
func (x *SoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SoundRequest to JSON.
func (*SoundRequest) MarshalProtoJSON ¶
func (x *SoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SoundRequest message to JSON.
func (*SoundRequest) MarshalProtoText ¶
func (x *SoundRequest) MarshalProtoText() string
func (*SoundRequest) MarshalToSizedBufferVT ¶
func (m *SoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SoundRequest) MarshalToVT ¶
func (m *SoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SoundRequest) MarshalVT ¶
func (m *SoundRequest) MarshalVT() (dAtA []byte, err error)
func (*SoundRequest) ProtoMessage ¶
func (*SoundRequest) ProtoMessage()
func (*SoundRequest) Reset ¶
func (x *SoundRequest) Reset()
func (*SoundRequest) SizeVT ¶
func (m *SoundRequest) SizeVT() (n int)
func (*SoundRequest) String ¶
func (x *SoundRequest) String() string
func (*SoundRequest) UnmarshalJSON ¶
func (x *SoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SoundRequest from JSON.
func (*SoundRequest) UnmarshalProtoJSON ¶
func (x *SoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SoundRequest message from JSON.
func (*SoundRequest) UnmarshalVT ¶
func (m *SoundRequest) UnmarshalVT(dAtA []byte) error
type StartEvent ¶
type StartEvent struct {
// Args holds the arguments that follow -- on the host command line.
Args []string `protobuf:"bytes,1,rep,name=args,proto3" json:"args,omitempty"`
// CheckOnly is true when the host checks the mod without starting a game;
// every call but Log then fails.
CheckOnly bool `protobuf:"varint,2,opt,name=check_only,json=checkOnly,proto3" json:"checkOnly,omitempty"`
// Source holds an interpreted mod's entry, which the interpreter module
// evaluates during start. It is empty for a compiled mod.
Source []byte `protobuf:"bytes,3,opt,name=source,proto3" json:"source,omitempty"`
// contains filtered or unexported fields
}
StartEvent describes the server the mod starts in.
func (*StartEvent) CloneMessageVT ¶
func (m *StartEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StartEvent) CloneVT ¶
func (m *StartEvent) CloneVT() *StartEvent
func (*StartEvent) EqualMessageVT ¶
func (this *StartEvent) EqualMessageVT(thatMsg any) bool
func (*StartEvent) EqualVT ¶
func (this *StartEvent) EqualVT(that *StartEvent) bool
func (*StartEvent) GetArgs ¶
func (x *StartEvent) GetArgs() []string
func (*StartEvent) GetCheckOnly ¶
func (x *StartEvent) GetCheckOnly() bool
func (*StartEvent) GetSource ¶
func (x *StartEvent) GetSource() []byte
func (*StartEvent) MarshalJSON ¶
func (x *StartEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StartEvent to JSON.
func (*StartEvent) MarshalProtoJSON ¶
func (x *StartEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StartEvent message to JSON.
func (*StartEvent) MarshalProtoText ¶
func (x *StartEvent) MarshalProtoText() string
func (*StartEvent) MarshalToSizedBufferVT ¶
func (m *StartEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StartEvent) MarshalToVT ¶
func (m *StartEvent) MarshalToVT(dAtA []byte) (int, error)
func (*StartEvent) MarshalVT ¶
func (m *StartEvent) MarshalVT() (dAtA []byte, err error)
func (*StartEvent) ProtoMessage ¶
func (*StartEvent) ProtoMessage()
func (*StartEvent) Reset ¶
func (x *StartEvent) Reset()
func (*StartEvent) SizeVT ¶
func (m *StartEvent) SizeVT() (n int)
func (*StartEvent) String ¶
func (x *StartEvent) String() string
func (*StartEvent) UnmarshalJSON ¶
func (x *StartEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StartEvent from JSON.
func (*StartEvent) UnmarshalProtoJSON ¶
func (x *StartEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StartEvent message from JSON.
func (*StartEvent) UnmarshalVT ¶
func (m *StartEvent) UnmarshalVT(dAtA []byte) error
type StartResult ¶
type StartResult struct {
// Frames asks for a Frame event every server frame.
Frames bool `protobuf:"varint,1,opt,name=frames,proto3" json:"frames,omitempty"`
// Damage asks for a Damage event before each hit.
Damage bool `protobuf:"varint,2,opt,name=damage,proto3" json:"damage,omitempty"`
// Damaged asks for a Damaged event after each hit.
Damaged bool `protobuf:"varint,3,opt,name=damaged,proto3" json:"damaged,omitempty"`
// contains filtered or unexported fields
}
StartResult declares which events the mod consumes.
func (*StartResult) CloneMessageVT ¶
func (m *StartResult) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StartResult) CloneVT ¶
func (m *StartResult) CloneVT() *StartResult
func (*StartResult) EqualMessageVT ¶
func (this *StartResult) EqualMessageVT(thatMsg any) bool
func (*StartResult) EqualVT ¶
func (this *StartResult) EqualVT(that *StartResult) bool
func (*StartResult) GetDamage ¶
func (x *StartResult) GetDamage() bool
func (*StartResult) GetDamaged ¶
func (x *StartResult) GetDamaged() bool
func (*StartResult) GetFrames ¶
func (x *StartResult) GetFrames() bool
func (*StartResult) MarshalJSON ¶
func (x *StartResult) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StartResult to JSON.
func (*StartResult) MarshalProtoJSON ¶
func (x *StartResult) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StartResult message to JSON.
func (*StartResult) MarshalProtoText ¶
func (x *StartResult) MarshalProtoText() string
func (*StartResult) MarshalToSizedBufferVT ¶
func (m *StartResult) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StartResult) MarshalToVT ¶
func (m *StartResult) MarshalToVT(dAtA []byte) (int, error)
func (*StartResult) MarshalVT ¶
func (m *StartResult) MarshalVT() (dAtA []byte, err error)
func (*StartResult) ProtoMessage ¶
func (*StartResult) ProtoMessage()
func (*StartResult) Reset ¶
func (x *StartResult) Reset()
func (*StartResult) SizeVT ¶
func (m *StartResult) SizeVT() (n int)
func (*StartResult) String ¶
func (x *StartResult) String() string
func (*StartResult) UnmarshalJSON ¶
func (x *StartResult) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StartResult from JSON.
func (*StartResult) UnmarshalProtoJSON ¶
func (x *StartResult) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StartResult message from JSON.
func (*StartResult) UnmarshalVT ¶
func (m *StartResult) UnmarshalVT(dAtA []byte) error
type StartRiftRequest ¶
type StartRiftRequest struct {
Position *modlock.Vec3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
// contains filtered or unexported fields
}
StartRiftRequest starts the Rift objective at an authored position.
func (*StartRiftRequest) CloneMessageVT ¶
func (m *StartRiftRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StartRiftRequest) CloneVT ¶
func (m *StartRiftRequest) CloneVT() *StartRiftRequest
func (*StartRiftRequest) EqualMessageVT ¶
func (this *StartRiftRequest) EqualMessageVT(thatMsg any) bool
func (*StartRiftRequest) EqualVT ¶
func (this *StartRiftRequest) EqualVT(that *StartRiftRequest) bool
func (*StartRiftRequest) GetPosition ¶
func (x *StartRiftRequest) GetPosition() *modlock.Vec3
func (*StartRiftRequest) MarshalJSON ¶
func (x *StartRiftRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StartRiftRequest to JSON.
func (*StartRiftRequest) MarshalProtoJSON ¶
func (x *StartRiftRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StartRiftRequest message to JSON.
func (*StartRiftRequest) MarshalProtoText ¶
func (x *StartRiftRequest) MarshalProtoText() string
func (*StartRiftRequest) MarshalToSizedBufferVT ¶
func (m *StartRiftRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StartRiftRequest) MarshalToVT ¶
func (m *StartRiftRequest) MarshalToVT(dAtA []byte) (int, error)
func (*StartRiftRequest) MarshalVT ¶
func (m *StartRiftRequest) MarshalVT() (dAtA []byte, err error)
func (*StartRiftRequest) ProtoMessage ¶
func (*StartRiftRequest) ProtoMessage()
func (*StartRiftRequest) Reset ¶
func (x *StartRiftRequest) Reset()
func (*StartRiftRequest) SizeVT ¶
func (m *StartRiftRequest) SizeVT() (n int)
func (*StartRiftRequest) String ¶
func (x *StartRiftRequest) String() string
func (*StartRiftRequest) UnmarshalJSON ¶
func (x *StartRiftRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StartRiftRequest from JSON.
func (*StartRiftRequest) UnmarshalProtoJSON ¶
func (x *StartRiftRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StartRiftRequest message from JSON.
func (*StartRiftRequest) UnmarshalVT ¶
func (m *StartRiftRequest) UnmarshalVT(dAtA []byte) error
type StartingSoulsRequest ¶
type StartingSoulsRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Souls is the amount the player should hold at least.
Souls int32 `protobuf:"varint,2,opt,name=souls,proto3" json:"souls,omitempty"`
// contains filtered or unexported fields
}
StartingSoulsRequest sets the souls one player's hero spawns with.
func (*StartingSoulsRequest) CloneMessageVT ¶
func (m *StartingSoulsRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StartingSoulsRequest) CloneVT ¶
func (m *StartingSoulsRequest) CloneVT() *StartingSoulsRequest
func (*StartingSoulsRequest) EqualMessageVT ¶
func (this *StartingSoulsRequest) EqualMessageVT(thatMsg any) bool
func (*StartingSoulsRequest) EqualVT ¶
func (this *StartingSoulsRequest) EqualVT(that *StartingSoulsRequest) bool
func (*StartingSoulsRequest) GetPlayer ¶
func (x *StartingSoulsRequest) GetPlayer() int32
func (*StartingSoulsRequest) GetSouls ¶
func (x *StartingSoulsRequest) GetSouls() int32
func (*StartingSoulsRequest) MarshalJSON ¶
func (x *StartingSoulsRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StartingSoulsRequest to JSON.
func (*StartingSoulsRequest) MarshalProtoJSON ¶
func (x *StartingSoulsRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StartingSoulsRequest message to JSON.
func (*StartingSoulsRequest) MarshalProtoText ¶
func (x *StartingSoulsRequest) MarshalProtoText() string
func (*StartingSoulsRequest) MarshalToSizedBufferVT ¶
func (m *StartingSoulsRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StartingSoulsRequest) MarshalToVT ¶
func (m *StartingSoulsRequest) MarshalToVT(dAtA []byte) (int, error)
func (*StartingSoulsRequest) MarshalVT ¶
func (m *StartingSoulsRequest) MarshalVT() (dAtA []byte, err error)
func (*StartingSoulsRequest) ProtoMessage ¶
func (*StartingSoulsRequest) ProtoMessage()
func (*StartingSoulsRequest) Reset ¶
func (x *StartingSoulsRequest) Reset()
func (*StartingSoulsRequest) SizeVT ¶
func (m *StartingSoulsRequest) SizeVT() (n int)
func (*StartingSoulsRequest) String ¶
func (x *StartingSoulsRequest) String() string
func (*StartingSoulsRequest) UnmarshalJSON ¶
func (x *StartingSoulsRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StartingSoulsRequest from JSON.
func (*StartingSoulsRequest) UnmarshalProtoJSON ¶
func (x *StartingSoulsRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StartingSoulsRequest message from JSON.
func (*StartingSoulsRequest) UnmarshalVT ¶
func (m *StartingSoulsRequest) UnmarshalVT(dAtA []byte) error
type SteerRequest ¶ added in v0.1.1
type SteerRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
Steering *Steering `protobuf:"bytes,2,opt,name=steering,proto3,oneof" json:"steering,omitempty"`
// contains filtered or unexported fields
}
SteerRequest replays one movement command on a player's hero, or releases the hero without one.
func (*SteerRequest) CloneMessageVT ¶ added in v0.1.1
func (m *SteerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SteerRequest) CloneVT ¶ added in v0.1.1
func (m *SteerRequest) CloneVT() *SteerRequest
func (*SteerRequest) EqualMessageVT ¶ added in v0.1.1
func (this *SteerRequest) EqualMessageVT(thatMsg any) bool
func (*SteerRequest) EqualVT ¶ added in v0.1.1
func (this *SteerRequest) EqualVT(that *SteerRequest) bool
func (*SteerRequest) GetPlayer ¶ added in v0.1.1
func (x *SteerRequest) GetPlayer() int32
func (*SteerRequest) GetSteering ¶ added in v0.1.1
func (x *SteerRequest) GetSteering() *Steering
func (*SteerRequest) MarshalJSON ¶ added in v0.1.1
func (x *SteerRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SteerRequest to JSON.
func (*SteerRequest) MarshalProtoJSON ¶ added in v0.1.1
func (x *SteerRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SteerRequest message to JSON.
func (*SteerRequest) MarshalProtoText ¶ added in v0.1.1
func (x *SteerRequest) MarshalProtoText() string
func (*SteerRequest) MarshalToSizedBufferVT ¶ added in v0.1.1
func (m *SteerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SteerRequest) MarshalToVT ¶ added in v0.1.1
func (m *SteerRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SteerRequest) MarshalVT ¶ added in v0.1.1
func (m *SteerRequest) MarshalVT() (dAtA []byte, err error)
func (*SteerRequest) ProtoMessage ¶ added in v0.1.1
func (*SteerRequest) ProtoMessage()
func (*SteerRequest) Reset ¶ added in v0.1.1
func (x *SteerRequest) Reset()
func (*SteerRequest) SizeVT ¶ added in v0.1.1
func (m *SteerRequest) SizeVT() (n int)
func (*SteerRequest) String ¶ added in v0.1.1
func (x *SteerRequest) String() string
func (*SteerRequest) UnmarshalJSON ¶ added in v0.1.1
func (x *SteerRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SteerRequest from JSON.
func (*SteerRequest) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *SteerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SteerRequest message from JSON.
func (*SteerRequest) UnmarshalVT ¶ added in v0.1.1
func (m *SteerRequest) UnmarshalVT(dAtA []byte) error
type Steering ¶ added in v0.1.1
type Steering struct {
Command *MovementCommand `protobuf:"bytes,1,opt,name=command,proto3" json:"command,omitempty"`
// Position, Velocity and Grounded are the pose the step ends on.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
Velocity *modlock.Vec3 `protobuf:"bytes,3,opt,name=velocity,proto3" json:"velocity,omitempty"`
Grounded bool `protobuf:"varint,4,opt,name=grounded,proto3" json:"grounded,omitempty"`
// Facing is where the command looks, which aims the hero and its animation.
Facing *modlock.EulerAngles `protobuf:"bytes,5,opt,name=facing,proto3" json:"facing,omitempty"`
// contains filtered or unexported fields
}
Steering is one recorded movement command and the pose its step ends on.
func (*Steering) CloneMessageVT ¶ added in v0.1.1
func (m *Steering) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*Steering) EqualMessageVT ¶ added in v0.1.1
func (*Steering) GetCommand ¶ added in v0.1.1
func (x *Steering) GetCommand() *MovementCommand
func (*Steering) GetFacing ¶ added in v0.1.1
func (x *Steering) GetFacing() *modlock.EulerAngles
func (*Steering) GetGrounded ¶ added in v0.1.1
func (*Steering) GetPosition ¶ added in v0.1.1
func (*Steering) GetVelocity ¶ added in v0.1.1
func (*Steering) MarshalJSON ¶ added in v0.1.1
MarshalJSON marshals the Steering to JSON.
func (*Steering) MarshalProtoJSON ¶ added in v0.1.1
func (x *Steering) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the Steering message to JSON.
func (*Steering) MarshalProtoText ¶ added in v0.1.1
func (*Steering) MarshalToSizedBufferVT ¶ added in v0.1.1
func (*Steering) MarshalToVT ¶ added in v0.1.1
func (*Steering) ProtoMessage ¶ added in v0.1.1
func (*Steering) ProtoMessage()
func (*Steering) UnmarshalJSON ¶ added in v0.1.1
UnmarshalJSON unmarshals the Steering from JSON.
func (*Steering) UnmarshalProtoJSON ¶ added in v0.1.1
func (x *Steering) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the Steering message from JSON.
func (*Steering) UnmarshalVT ¶ added in v0.1.1
type StoredSetting ¶
type StoredSetting struct {
Mod string `protobuf:"bytes,1,opt,name=mod,proto3" json:"mod,omitempty"`
SteamId uint64 `protobuf:"varint,2,opt,name=steam_id,json=steamId,proto3" json:"steamId,omitempty"`
Key string `protobuf:"bytes,3,opt,name=key,proto3" json:"key,omitempty"`
Value string `protobuf:"bytes,4,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
StoredSetting is one player's value of one mod's setting.
func (*StoredSetting) CloneMessageVT ¶
func (m *StoredSetting) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StoredSetting) CloneVT ¶
func (m *StoredSetting) CloneVT() *StoredSetting
func (*StoredSetting) EqualMessageVT ¶
func (this *StoredSetting) EqualMessageVT(thatMsg any) bool
func (*StoredSetting) EqualVT ¶
func (this *StoredSetting) EqualVT(that *StoredSetting) bool
func (*StoredSetting) GetKey ¶
func (x *StoredSetting) GetKey() string
func (*StoredSetting) GetMod ¶
func (x *StoredSetting) GetMod() string
func (*StoredSetting) GetSteamId ¶
func (x *StoredSetting) GetSteamId() uint64
func (*StoredSetting) GetValue ¶
func (x *StoredSetting) GetValue() string
func (*StoredSetting) MarshalJSON ¶
func (x *StoredSetting) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StoredSetting to JSON.
func (*StoredSetting) MarshalProtoJSON ¶
func (x *StoredSetting) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StoredSetting message to JSON.
func (*StoredSetting) MarshalProtoText ¶
func (x *StoredSetting) MarshalProtoText() string
func (*StoredSetting) MarshalToSizedBufferVT ¶
func (m *StoredSetting) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StoredSetting) MarshalToVT ¶
func (m *StoredSetting) MarshalToVT(dAtA []byte) (int, error)
func (*StoredSetting) MarshalVT ¶
func (m *StoredSetting) MarshalVT() (dAtA []byte, err error)
func (*StoredSetting) ProtoMessage ¶
func (*StoredSetting) ProtoMessage()
func (*StoredSetting) Reset ¶
func (x *StoredSetting) Reset()
func (*StoredSetting) SizeVT ¶
func (m *StoredSetting) SizeVT() (n int)
func (*StoredSetting) String ¶
func (x *StoredSetting) String() string
func (*StoredSetting) UnmarshalJSON ¶
func (x *StoredSetting) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StoredSetting from JSON.
func (*StoredSetting) UnmarshalProtoJSON ¶
func (x *StoredSetting) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StoredSetting message from JSON.
func (*StoredSetting) UnmarshalVT ¶
func (m *StoredSetting) UnmarshalVT(dAtA []byte) error
type StoredSettings ¶
type StoredSettings struct {
Values []*StoredSetting `protobuf:"bytes,1,rep,name=values,proto3" json:"values,omitempty"`
// contains filtered or unexported fields
}
StoredSettings is the file a host without a settings service keeps players' settings in.
func (*StoredSettings) CloneMessageVT ¶
func (m *StoredSettings) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StoredSettings) CloneVT ¶
func (m *StoredSettings) CloneVT() *StoredSettings
func (*StoredSettings) EqualMessageVT ¶
func (this *StoredSettings) EqualMessageVT(thatMsg any) bool
func (*StoredSettings) EqualVT ¶
func (this *StoredSettings) EqualVT(that *StoredSettings) bool
func (*StoredSettings) GetValues ¶
func (x *StoredSettings) GetValues() []*StoredSetting
func (*StoredSettings) MarshalJSON ¶
func (x *StoredSettings) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StoredSettings to JSON.
func (*StoredSettings) MarshalProtoJSON ¶
func (x *StoredSettings) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StoredSettings message to JSON.
func (*StoredSettings) MarshalProtoText ¶
func (x *StoredSettings) MarshalProtoText() string
func (*StoredSettings) MarshalToSizedBufferVT ¶
func (m *StoredSettings) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StoredSettings) MarshalToVT ¶
func (m *StoredSettings) MarshalToVT(dAtA []byte) (int, error)
func (*StoredSettings) MarshalVT ¶
func (m *StoredSettings) MarshalVT() (dAtA []byte, err error)
func (*StoredSettings) ProtoMessage ¶
func (*StoredSettings) ProtoMessage()
func (*StoredSettings) Reset ¶
func (x *StoredSettings) Reset()
func (*StoredSettings) SizeVT ¶
func (m *StoredSettings) SizeVT() (n int)
func (*StoredSettings) String ¶
func (x *StoredSettings) String() string
func (*StoredSettings) UnmarshalJSON ¶
func (x *StoredSettings) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StoredSettings from JSON.
func (*StoredSettings) UnmarshalProtoJSON ¶
func (x *StoredSettings) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StoredSettings message from JSON.
func (*StoredSettings) UnmarshalVT ¶
func (m *StoredSettings) UnmarshalVT(dAtA []byte) error
type TeleportRequest ¶
type TeleportRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Position is the hero's new origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is where the hero and camera face afterwards.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3" json:"facing,omitempty"`
// Velocity replaces the hero's motion when present.
Velocity *modlock.Vec3 `protobuf:"bytes,4,opt,name=velocity,proto3,oneof" json:"velocity,omitempty"`
// contains filtered or unexported fields
}
TeleportRequest places one player's hero.
func (*TeleportRequest) CloneMessageVT ¶
func (m *TeleportRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*TeleportRequest) CloneVT ¶
func (m *TeleportRequest) CloneVT() *TeleportRequest
func (*TeleportRequest) EqualMessageVT ¶
func (this *TeleportRequest) EqualMessageVT(thatMsg any) bool
func (*TeleportRequest) EqualVT ¶
func (this *TeleportRequest) EqualVT(that *TeleportRequest) bool
func (*TeleportRequest) GetFacing ¶
func (x *TeleportRequest) GetFacing() *modlock.EulerAngles
func (*TeleportRequest) GetPlayer ¶
func (x *TeleportRequest) GetPlayer() int32
func (*TeleportRequest) GetPosition ¶
func (x *TeleportRequest) GetPosition() *modlock.Vec3
func (*TeleportRequest) GetVelocity ¶
func (x *TeleportRequest) GetVelocity() *modlock.Vec3
func (*TeleportRequest) MarshalJSON ¶
func (x *TeleportRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the TeleportRequest to JSON.
func (*TeleportRequest) MarshalProtoJSON ¶
func (x *TeleportRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the TeleportRequest message to JSON.
func (*TeleportRequest) MarshalProtoText ¶
func (x *TeleportRequest) MarshalProtoText() string
func (*TeleportRequest) MarshalToSizedBufferVT ¶
func (m *TeleportRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*TeleportRequest) MarshalToVT ¶
func (m *TeleportRequest) MarshalToVT(dAtA []byte) (int, error)
func (*TeleportRequest) MarshalVT ¶
func (m *TeleportRequest) MarshalVT() (dAtA []byte, err error)
func (*TeleportRequest) ProtoMessage ¶
func (*TeleportRequest) ProtoMessage()
func (*TeleportRequest) Reset ¶
func (x *TeleportRequest) Reset()
func (*TeleportRequest) SizeVT ¶
func (m *TeleportRequest) SizeVT() (n int)
func (*TeleportRequest) String ¶
func (x *TeleportRequest) String() string
func (*TeleportRequest) UnmarshalJSON ¶
func (x *TeleportRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the TeleportRequest from JSON.
func (*TeleportRequest) UnmarshalProtoJSON ¶
func (x *TeleportRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the TeleportRequest message from JSON.
func (*TeleportRequest) UnmarshalVT ¶
func (m *TeleportRequest) UnmarshalVT(dAtA []byte) error
type TextOptions ¶
type TextOptions struct {
// Text is the words to show; a newline starts a second line.
Text string `protobuf:"bytes,1,opt,name=text,proto3" json:"text,omitempty"`
// Position is the text's origin.
Position *modlock.Vec3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
// Facing is the text's rotation when it does not face the camera.
Facing *modlock.EulerAngles `protobuf:"bytes,3,opt,name=facing,proto3,oneof" json:"facing,omitempty"`
// FontSize is the text's size; the default is 100.
FontSize *float32 `protobuf:"fixed32,4,opt,name=font_size,json=fontSize,proto3,oneof" json:"fontSize,omitempty"`
// Color is the text's color as 0xRRGGBBAA; the default is white.
Color *uint32 `protobuf:"fixed32,5,opt,name=color,proto3,oneof" json:"color,omitempty"`
// FaceCamera turns the text toward each viewer.
FaceCamera *bool `protobuf:"varint,6,opt,name=face_camera,json=faceCamera,proto3,oneof" json:"faceCamera,omitempty"`
// Scale multiplies the text's size in the world; the default is 1.
Scale *float32 `protobuf:"fixed32,7,opt,name=scale,proto3,oneof" json:"scale,omitempty"`
// contains filtered or unexported fields
}
TextOptions describes text that floats in the world.
func (*TextOptions) CloneMessageVT ¶
func (m *TextOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*TextOptions) CloneVT ¶
func (m *TextOptions) CloneVT() *TextOptions
func (*TextOptions) EqualMessageVT ¶
func (this *TextOptions) EqualMessageVT(thatMsg any) bool
func (*TextOptions) EqualVT ¶
func (this *TextOptions) EqualVT(that *TextOptions) bool
func (*TextOptions) GetColor ¶
func (x *TextOptions) GetColor() uint32
func (*TextOptions) GetFaceCamera ¶
func (x *TextOptions) GetFaceCamera() bool
func (*TextOptions) GetFacing ¶
func (x *TextOptions) GetFacing() *modlock.EulerAngles
func (*TextOptions) GetFontSize ¶
func (x *TextOptions) GetFontSize() float32
func (*TextOptions) GetPosition ¶
func (x *TextOptions) GetPosition() *modlock.Vec3
func (*TextOptions) GetScale ¶
func (x *TextOptions) GetScale() float32
func (*TextOptions) GetText ¶
func (x *TextOptions) GetText() string
func (*TextOptions) MarshalJSON ¶
func (x *TextOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the TextOptions to JSON.
func (*TextOptions) MarshalProtoJSON ¶
func (x *TextOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the TextOptions message to JSON.
func (*TextOptions) MarshalProtoText ¶
func (x *TextOptions) MarshalProtoText() string
func (*TextOptions) MarshalToSizedBufferVT ¶
func (m *TextOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*TextOptions) MarshalToVT ¶
func (m *TextOptions) MarshalToVT(dAtA []byte) (int, error)
func (*TextOptions) MarshalVT ¶
func (m *TextOptions) MarshalVT() (dAtA []byte, err error)
func (*TextOptions) ProtoMessage ¶
func (*TextOptions) ProtoMessage()
func (*TextOptions) Reset ¶
func (x *TextOptions) Reset()
func (*TextOptions) SizeVT ¶
func (m *TextOptions) SizeVT() (n int)
func (*TextOptions) String ¶
func (x *TextOptions) String() string
func (*TextOptions) UnmarshalJSON ¶
func (x *TextOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the TextOptions from JSON.
func (*TextOptions) UnmarshalProtoJSON ¶
func (x *TextOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the TextOptions message from JSON.
func (*TextOptions) UnmarshalVT ¶
func (m *TextOptions) UnmarshalVT(dAtA []byte) error
type TimerTarget ¶
type TimerTarget struct {
// Id identifies the ability, as Ability.id.
Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
// Charges is the charges it holds.
Charges int32 `protobuf:"varint,2,opt,name=charges,proto3" json:"charges,omitempty"`
// CooldownStart and CooldownEnd bound its cooldown.
CooldownStart *float32 `protobuf:"fixed32,3,opt,name=cooldown_start,json=cooldownStart,proto3,oneof" json:"cooldownStart,omitempty"`
CooldownEnd *float32 `protobuf:"fixed32,4,opt,name=cooldown_end,json=cooldownEnd,proto3,oneof" json:"cooldownEnd,omitempty"`
// RechargeStart and RechargeEnd bound the recovery of its next charge.
RechargeStart *float32 `protobuf:"fixed32,5,opt,name=recharge_start,json=rechargeStart,proto3,oneof" json:"rechargeStart,omitempty"`
RechargeEnd *float32 `protobuf:"fixed32,6,opt,name=recharge_end,json=rechargeEnd,proto3,oneof" json:"rechargeEnd,omitempty"`
// contains filtered or unexported fields
}
TimerTarget sets one owned ability's or item's charges and cooldowns. Times are seconds from the moment the host writes them; an omitted start and end mean no timer.
func (*TimerTarget) CloneMessageVT ¶
func (m *TimerTarget) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*TimerTarget) CloneVT ¶
func (m *TimerTarget) CloneVT() *TimerTarget
func (*TimerTarget) EqualMessageVT ¶
func (this *TimerTarget) EqualMessageVT(thatMsg any) bool
func (*TimerTarget) EqualVT ¶
func (this *TimerTarget) EqualVT(that *TimerTarget) bool
func (*TimerTarget) GetCharges ¶
func (x *TimerTarget) GetCharges() int32
func (*TimerTarget) GetCooldownEnd ¶
func (x *TimerTarget) GetCooldownEnd() float32
func (*TimerTarget) GetCooldownStart ¶
func (x *TimerTarget) GetCooldownStart() float32
func (*TimerTarget) GetId ¶
func (x *TimerTarget) GetId() uint32
func (*TimerTarget) GetRechargeEnd ¶
func (x *TimerTarget) GetRechargeEnd() float32
func (*TimerTarget) GetRechargeStart ¶
func (x *TimerTarget) GetRechargeStart() float32
func (*TimerTarget) MarshalJSON ¶
func (x *TimerTarget) MarshalJSON() ([]byte, error)
MarshalJSON marshals the TimerTarget to JSON.
func (*TimerTarget) MarshalProtoJSON ¶
func (x *TimerTarget) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the TimerTarget message to JSON.
func (*TimerTarget) MarshalProtoText ¶
func (x *TimerTarget) MarshalProtoText() string
func (*TimerTarget) MarshalToSizedBufferVT ¶
func (m *TimerTarget) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*TimerTarget) MarshalToVT ¶
func (m *TimerTarget) MarshalToVT(dAtA []byte) (int, error)
func (*TimerTarget) MarshalVT ¶
func (m *TimerTarget) MarshalVT() (dAtA []byte, err error)
func (*TimerTarget) ProtoMessage ¶
func (*TimerTarget) ProtoMessage()
func (*TimerTarget) Reset ¶
func (x *TimerTarget) Reset()
func (*TimerTarget) SizeVT ¶
func (m *TimerTarget) SizeVT() (n int)
func (*TimerTarget) String ¶
func (x *TimerTarget) String() string
func (*TimerTarget) UnmarshalJSON ¶
func (x *TimerTarget) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the TimerTarget from JSON.
func (*TimerTarget) UnmarshalProtoJSON ¶
func (x *TimerTarget) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the TimerTarget message from JSON.
func (*TimerTarget) UnmarshalVT ¶
func (m *TimerTarget) UnmarshalVT(dAtA []byte) error
type TraceHit ¶
type TraceHit struct {
// Position is the hit point.
Position *modlock.Vec3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
// Normal is the surface's direction at the hit point.
Normal *modlock.Vec3 `protobuf:"bytes,2,opt,name=normal,proto3" json:"normal,omitempty"`
// StartSolid is true when the line began inside something solid.
StartSolid bool `protobuf:"varint,3,opt,name=start_solid,json=startSolid,proto3" json:"startSolid,omitempty"`
// Entity is the entity hit, or zero for the world.
Entity uint32 `protobuf:"varint,4,opt,name=entity,proto3" json:"entity,omitempty"`
// contains filtered or unexported fields
}
TraceHit is where a traced line first hit something.
func (*TraceHit) CloneMessageVT ¶
func (m *TraceHit) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*TraceHit) EqualMessageVT ¶
func (*TraceHit) GetPosition ¶
func (*TraceHit) GetStartSolid ¶
func (*TraceHit) MarshalJSON ¶
MarshalJSON marshals the TraceHit to JSON.
func (*TraceHit) MarshalProtoJSON ¶
func (x *TraceHit) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the TraceHit message to JSON.
func (*TraceHit) MarshalProtoText ¶
func (*TraceHit) MarshalToSizedBufferVT ¶
func (*TraceHit) ProtoMessage ¶
func (*TraceHit) ProtoMessage()
func (*TraceHit) UnmarshalJSON ¶
UnmarshalJSON unmarshals the TraceHit from JSON.
func (*TraceHit) UnmarshalProtoJSON ¶
func (x *TraceHit) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the TraceHit message from JSON.
func (*TraceHit) UnmarshalVT ¶
type TraceOptions ¶
type TraceOptions struct {
// Start is where the line begins.
Start *modlock.Vec3 `protobuf:"bytes,1,opt,name=start,proto3" json:"start,omitempty"`
// End is where the line ends.
End *modlock.Vec3 `protobuf:"bytes,2,opt,name=end,proto3" json:"end,omitempty"`
// Layers selects what the line can hit; the default is solid and
// hitboxes.
Layers *uint64 `protobuf:"varint,3,opt,name=layers,proto3,oneof" json:"layers,omitempty"`
// Exclude removes things in these layers from the hits.
Exclude *uint64 `protobuf:"varint,4,opt,name=exclude,proto3,oneof" json:"exclude,omitempty"`
// Ignore lists entity handles the line passes through.
Ignore []uint32 `protobuf:"varint,5,rep,packed,name=ignore,proto3" json:"ignore,omitempty"`
// contains filtered or unexported fields
}
TraceOptions describes a line to test against the world. Layers are bits of the game's collision layers: bit 0 is solid, 2 trigger, 4 player clip, 18 player and 19 NPC.
func (*TraceOptions) CloneMessageVT ¶
func (m *TraceOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*TraceOptions) CloneVT ¶
func (m *TraceOptions) CloneVT() *TraceOptions
func (*TraceOptions) EqualMessageVT ¶
func (this *TraceOptions) EqualMessageVT(thatMsg any) bool
func (*TraceOptions) EqualVT ¶
func (this *TraceOptions) EqualVT(that *TraceOptions) bool
func (*TraceOptions) GetEnd ¶
func (x *TraceOptions) GetEnd() *modlock.Vec3
func (*TraceOptions) GetExclude ¶
func (x *TraceOptions) GetExclude() uint64
func (*TraceOptions) GetIgnore ¶
func (x *TraceOptions) GetIgnore() []uint32
func (*TraceOptions) GetLayers ¶
func (x *TraceOptions) GetLayers() uint64
func (*TraceOptions) GetStart ¶
func (x *TraceOptions) GetStart() *modlock.Vec3
func (*TraceOptions) MarshalJSON ¶
func (x *TraceOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the TraceOptions to JSON.
func (*TraceOptions) MarshalProtoJSON ¶
func (x *TraceOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the TraceOptions message to JSON.
func (*TraceOptions) MarshalProtoText ¶
func (x *TraceOptions) MarshalProtoText() string
func (*TraceOptions) MarshalToSizedBufferVT ¶
func (m *TraceOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*TraceOptions) MarshalToVT ¶
func (m *TraceOptions) MarshalToVT(dAtA []byte) (int, error)
func (*TraceOptions) MarshalVT ¶
func (m *TraceOptions) MarshalVT() (dAtA []byte, err error)
func (*TraceOptions) ProtoMessage ¶
func (*TraceOptions) ProtoMessage()
func (*TraceOptions) Reset ¶
func (x *TraceOptions) Reset()
func (*TraceOptions) SizeVT ¶
func (m *TraceOptions) SizeVT() (n int)
func (*TraceOptions) String ¶
func (x *TraceOptions) String() string
func (*TraceOptions) UnmarshalJSON ¶
func (x *TraceOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the TraceOptions from JSON.
func (*TraceOptions) UnmarshalProtoJSON ¶
func (x *TraceOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the TraceOptions message from JSON.
func (*TraceOptions) UnmarshalVT ¶
func (m *TraceOptions) UnmarshalVT(dAtA []byte) error
type TraceResponse ¶
type TraceResponse struct {
Hit *TraceHit `protobuf:"bytes,1,opt,name=hit,proto3" json:"hit,omitempty"`
// contains filtered or unexported fields
}
TraceResponse holds where a line hit, absent for a miss.
func (*TraceResponse) CloneMessageVT ¶
func (m *TraceResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*TraceResponse) CloneVT ¶
func (m *TraceResponse) CloneVT() *TraceResponse
func (*TraceResponse) EqualMessageVT ¶
func (this *TraceResponse) EqualMessageVT(thatMsg any) bool
func (*TraceResponse) EqualVT ¶
func (this *TraceResponse) EqualVT(that *TraceResponse) bool
func (*TraceResponse) GetHit ¶
func (x *TraceResponse) GetHit() *TraceHit
func (*TraceResponse) MarshalJSON ¶
func (x *TraceResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the TraceResponse to JSON.
func (*TraceResponse) MarshalProtoJSON ¶
func (x *TraceResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the TraceResponse message to JSON.
func (*TraceResponse) MarshalProtoText ¶
func (x *TraceResponse) MarshalProtoText() string
func (*TraceResponse) MarshalToSizedBufferVT ¶
func (m *TraceResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*TraceResponse) MarshalToVT ¶
func (m *TraceResponse) MarshalToVT(dAtA []byte) (int, error)
func (*TraceResponse) MarshalVT ¶
func (m *TraceResponse) MarshalVT() (dAtA []byte, err error)
func (*TraceResponse) ProtoMessage ¶
func (*TraceResponse) ProtoMessage()
func (*TraceResponse) Reset ¶
func (x *TraceResponse) Reset()
func (*TraceResponse) SizeVT ¶
func (m *TraceResponse) SizeVT() (n int)
func (*TraceResponse) String ¶
func (x *TraceResponse) String() string
func (*TraceResponse) UnmarshalJSON ¶
func (x *TraceResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the TraceResponse from JSON.
func (*TraceResponse) UnmarshalProtoJSON ¶
func (x *TraceResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the TraceResponse message from JSON.
func (*TraceResponse) UnmarshalVT ¶
func (m *TraceResponse) UnmarshalVT(dAtA []byte) error
type UiPressEvent ¶
type UiPressEvent struct {
// Player is the player who pressed.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Node is the id of the pressed button.
Node string `protobuf:"bytes,2,opt,name=node,proto3" json:"node,omitempty"`
// contains filtered or unexported fields
}
UiPressEvent reports a press on a button in a player's interface.
func (*UiPressEvent) CloneMessageVT ¶
func (m *UiPressEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*UiPressEvent) CloneVT ¶
func (m *UiPressEvent) CloneVT() *UiPressEvent
func (*UiPressEvent) EqualMessageVT ¶
func (this *UiPressEvent) EqualMessageVT(thatMsg any) bool
func (*UiPressEvent) EqualVT ¶
func (this *UiPressEvent) EqualVT(that *UiPressEvent) bool
func (*UiPressEvent) GetNode ¶
func (x *UiPressEvent) GetNode() string
func (*UiPressEvent) GetPlayer ¶
func (x *UiPressEvent) GetPlayer() int32
func (*UiPressEvent) MarshalJSON ¶
func (x *UiPressEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the UiPressEvent to JSON.
func (*UiPressEvent) MarshalProtoJSON ¶
func (x *UiPressEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the UiPressEvent message to JSON.
func (*UiPressEvent) MarshalProtoText ¶
func (x *UiPressEvent) MarshalProtoText() string
func (*UiPressEvent) MarshalToSizedBufferVT ¶
func (m *UiPressEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*UiPressEvent) MarshalToVT ¶
func (m *UiPressEvent) MarshalToVT(dAtA []byte) (int, error)
func (*UiPressEvent) MarshalVT ¶
func (m *UiPressEvent) MarshalVT() (dAtA []byte, err error)
func (*UiPressEvent) ProtoMessage ¶
func (*UiPressEvent) ProtoMessage()
func (*UiPressEvent) Reset ¶
func (x *UiPressEvent) Reset()
func (*UiPressEvent) SizeVT ¶
func (m *UiPressEvent) SizeVT() (n int)
func (*UiPressEvent) String ¶
func (x *UiPressEvent) String() string
func (*UiPressEvent) UnmarshalJSON ¶
func (x *UiPressEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the UiPressEvent from JSON.
func (*UiPressEvent) UnmarshalProtoJSON ¶
func (x *UiPressEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the UiPressEvent message from JSON.
func (*UiPressEvent) UnmarshalVT ¶
func (m *UiPressEvent) UnmarshalVT(dAtA []byte) error
type UiRequest ¶
type UiRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Change updates the player's tree.
Change *ui.Change `protobuf:"bytes,2,opt,name=change,proto3" json:"change,omitempty"`
// contains filtered or unexported fields
}
UiRequest changes the interface the mod shows one player.
func (*UiRequest) CloneMessageVT ¶
func (m *UiRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*UiRequest) EqualMessageVT ¶
func (*UiRequest) MarshalJSON ¶
MarshalJSON marshals the UiRequest to JSON.
func (*UiRequest) MarshalProtoJSON ¶
func (x *UiRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the UiRequest message to JSON.
func (*UiRequest) MarshalProtoText ¶
func (*UiRequest) MarshalToSizedBufferVT ¶
func (*UiRequest) ProtoMessage ¶
func (*UiRequest) ProtoMessage()
func (*UiRequest) UnmarshalJSON ¶
UnmarshalJSON unmarshals the UiRequest from JSON.
func (*UiRequest) UnmarshalProtoJSON ¶
func (x *UiRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the UiRequest message from JSON.
func (*UiRequest) UnmarshalVT ¶
type WatchMovementRequest ¶
type WatchMovementRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
Watch bool `protobuf:"varint,2,opt,name=watch,proto3" json:"watch,omitempty"`
// contains filtered or unexported fields
}
WatchMovementRequest starts or stops one player's movement samples.
func (*WatchMovementRequest) CloneMessageVT ¶
func (m *WatchMovementRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*WatchMovementRequest) CloneVT ¶
func (m *WatchMovementRequest) CloneVT() *WatchMovementRequest
func (*WatchMovementRequest) EqualMessageVT ¶
func (this *WatchMovementRequest) EqualMessageVT(thatMsg any) bool
func (*WatchMovementRequest) EqualVT ¶
func (this *WatchMovementRequest) EqualVT(that *WatchMovementRequest) bool
func (*WatchMovementRequest) GetPlayer ¶
func (x *WatchMovementRequest) GetPlayer() int32
func (*WatchMovementRequest) GetWatch ¶
func (x *WatchMovementRequest) GetWatch() bool
func (*WatchMovementRequest) MarshalJSON ¶
func (x *WatchMovementRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the WatchMovementRequest to JSON.
func (*WatchMovementRequest) MarshalProtoJSON ¶
func (x *WatchMovementRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the WatchMovementRequest message to JSON.
func (*WatchMovementRequest) MarshalProtoText ¶
func (x *WatchMovementRequest) MarshalProtoText() string
func (*WatchMovementRequest) MarshalToSizedBufferVT ¶
func (m *WatchMovementRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*WatchMovementRequest) MarshalToVT ¶
func (m *WatchMovementRequest) MarshalToVT(dAtA []byte) (int, error)
func (*WatchMovementRequest) MarshalVT ¶
func (m *WatchMovementRequest) MarshalVT() (dAtA []byte, err error)
func (*WatchMovementRequest) ProtoMessage ¶
func (*WatchMovementRequest) ProtoMessage()
func (*WatchMovementRequest) Reset ¶
func (x *WatchMovementRequest) Reset()
func (*WatchMovementRequest) SizeVT ¶
func (m *WatchMovementRequest) SizeVT() (n int)
func (*WatchMovementRequest) String ¶
func (x *WatchMovementRequest) String() string
func (*WatchMovementRequest) UnmarshalJSON ¶
func (x *WatchMovementRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the WatchMovementRequest from JSON.
func (*WatchMovementRequest) UnmarshalProtoJSON ¶
func (x *WatchMovementRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the WatchMovementRequest message from JSON.
func (*WatchMovementRequest) UnmarshalVT ¶
func (m *WatchMovementRequest) UnmarshalVT(dAtA []byte) error
type WatchRequest ¶ added in v0.1.2
type WatchRequest struct {
// Player is the spectator's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Target is the entity handle of the hero to follow, as Pawn.entity
// reports it.
Target uint32 `protobuf:"varint,2,opt,name=target,proto3" json:"target,omitempty"`
// contains filtered or unexported fields
}
WatchRequest names a spectator and the hero they follow.
func (*WatchRequest) CloneMessageVT ¶ added in v0.1.2
func (m *WatchRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*WatchRequest) CloneVT ¶ added in v0.1.2
func (m *WatchRequest) CloneVT() *WatchRequest
func (*WatchRequest) EqualMessageVT ¶ added in v0.1.2
func (this *WatchRequest) EqualMessageVT(thatMsg any) bool
func (*WatchRequest) EqualVT ¶ added in v0.1.2
func (this *WatchRequest) EqualVT(that *WatchRequest) bool
func (*WatchRequest) GetPlayer ¶ added in v0.1.2
func (x *WatchRequest) GetPlayer() int32
func (*WatchRequest) GetTarget ¶ added in v0.1.2
func (x *WatchRequest) GetTarget() uint32
func (*WatchRequest) MarshalJSON ¶ added in v0.1.2
func (x *WatchRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the WatchRequest to JSON.
func (*WatchRequest) MarshalProtoJSON ¶ added in v0.1.2
func (x *WatchRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the WatchRequest message to JSON.
func (*WatchRequest) MarshalProtoText ¶ added in v0.1.2
func (x *WatchRequest) MarshalProtoText() string
func (*WatchRequest) MarshalToSizedBufferVT ¶ added in v0.1.2
func (m *WatchRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*WatchRequest) MarshalToVT ¶ added in v0.1.2
func (m *WatchRequest) MarshalToVT(dAtA []byte) (int, error)
func (*WatchRequest) MarshalVT ¶ added in v0.1.2
func (m *WatchRequest) MarshalVT() (dAtA []byte, err error)
func (*WatchRequest) ProtoMessage ¶ added in v0.1.2
func (*WatchRequest) ProtoMessage()
func (*WatchRequest) Reset ¶ added in v0.1.2
func (x *WatchRequest) Reset()
func (*WatchRequest) SizeVT ¶ added in v0.1.2
func (m *WatchRequest) SizeVT() (n int)
func (*WatchRequest) String ¶ added in v0.1.2
func (x *WatchRequest) String() string
func (*WatchRequest) UnmarshalJSON ¶ added in v0.1.2
func (x *WatchRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the WatchRequest from JSON.
func (*WatchRequest) UnmarshalProtoJSON ¶ added in v0.1.2
func (x *WatchRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the WatchRequest message from JSON.
func (*WatchRequest) UnmarshalVT ¶ added in v0.1.2
func (m *WatchRequest) UnmarshalVT(dAtA []byte) error
type WorldEvent ¶
type WorldEvent struct {
// Map names the world's map.
Map string `protobuf:"bytes,1,opt,name=map,proto3" json:"map,omitempty"`
// contains filtered or unexported fields
}
WorldEvent announces a loaded world.
func (*WorldEvent) CloneMessageVT ¶
func (m *WorldEvent) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*WorldEvent) CloneVT ¶
func (m *WorldEvent) CloneVT() *WorldEvent
func (*WorldEvent) EqualMessageVT ¶
func (this *WorldEvent) EqualMessageVT(thatMsg any) bool
func (*WorldEvent) EqualVT ¶
func (this *WorldEvent) EqualVT(that *WorldEvent) bool
func (*WorldEvent) GetMap ¶
func (x *WorldEvent) GetMap() string
func (*WorldEvent) MarshalJSON ¶
func (x *WorldEvent) MarshalJSON() ([]byte, error)
MarshalJSON marshals the WorldEvent to JSON.
func (*WorldEvent) MarshalProtoJSON ¶
func (x *WorldEvent) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the WorldEvent message to JSON.
func (*WorldEvent) MarshalProtoText ¶
func (x *WorldEvent) MarshalProtoText() string
func (*WorldEvent) MarshalToSizedBufferVT ¶
func (m *WorldEvent) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*WorldEvent) MarshalToVT ¶
func (m *WorldEvent) MarshalToVT(dAtA []byte) (int, error)
func (*WorldEvent) MarshalVT ¶
func (m *WorldEvent) MarshalVT() (dAtA []byte, err error)
func (*WorldEvent) ProtoMessage ¶
func (*WorldEvent) ProtoMessage()
func (*WorldEvent) Reset ¶
func (x *WorldEvent) Reset()
func (*WorldEvent) SizeVT ¶
func (m *WorldEvent) SizeVT() (n int)
func (*WorldEvent) String ¶
func (x *WorldEvent) String() string
func (*WorldEvent) UnmarshalJSON ¶
func (x *WorldEvent) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the WorldEvent from JSON.
func (*WorldEvent) UnmarshalProtoJSON ¶
func (x *WorldEvent) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the WorldEvent message from JSON.
func (*WorldEvent) UnmarshalVT ¶
func (m *WorldEvent) UnmarshalVT(dAtA []byte) error
type WriteFieldListRequest ¶ added in v0.1.3
type WriteFieldListRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// ClassName is the server class that declares the field, or a subclass.
ClassName string `protobuf:"bytes,2,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// Field is the field's schema name, such as m_vecBannedHeroes.
Field string `protobuf:"bytes,3,opt,name=field,proto3" json:"field,omitempty"`
// Type is how to write each element.
Type FieldType `protobuf:"varint,4,opt,name=type,proto3" json:"type,omitempty"`
// Values are the list's new elements, each in the form WriteField takes.
Values []*FieldValue `protobuf:"bytes,5,rep,name=values,proto3" json:"values,omitempty"`
// contains filtered or unexported fields
}
WriteFieldListRequest replaces the elements of one list field of a live entity.
func (*WriteFieldListRequest) CloneMessageVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*WriteFieldListRequest) CloneVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) CloneVT() *WriteFieldListRequest
func (*WriteFieldListRequest) EqualMessageVT ¶ added in v0.1.3
func (this *WriteFieldListRequest) EqualMessageVT(thatMsg any) bool
func (*WriteFieldListRequest) EqualVT ¶ added in v0.1.3
func (this *WriteFieldListRequest) EqualVT(that *WriteFieldListRequest) bool
func (*WriteFieldListRequest) GetClassName ¶ added in v0.1.3
func (x *WriteFieldListRequest) GetClassName() string
func (*WriteFieldListRequest) GetEntity ¶ added in v0.1.3
func (x *WriteFieldListRequest) GetEntity() uint32
func (*WriteFieldListRequest) GetField ¶ added in v0.1.3
func (x *WriteFieldListRequest) GetField() string
func (*WriteFieldListRequest) GetType ¶ added in v0.1.3
func (x *WriteFieldListRequest) GetType() FieldType
func (*WriteFieldListRequest) GetValues ¶ added in v0.1.3
func (x *WriteFieldListRequest) GetValues() []*FieldValue
func (*WriteFieldListRequest) MarshalJSON ¶ added in v0.1.3
func (x *WriteFieldListRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the WriteFieldListRequest to JSON.
func (*WriteFieldListRequest) MarshalProtoJSON ¶ added in v0.1.3
func (x *WriteFieldListRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the WriteFieldListRequest message to JSON.
func (*WriteFieldListRequest) MarshalProtoText ¶ added in v0.1.3
func (x *WriteFieldListRequest) MarshalProtoText() string
func (*WriteFieldListRequest) MarshalToSizedBufferVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*WriteFieldListRequest) MarshalToVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) MarshalToVT(dAtA []byte) (int, error)
func (*WriteFieldListRequest) MarshalVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) MarshalVT() (dAtA []byte, err error)
func (*WriteFieldListRequest) ProtoMessage ¶ added in v0.1.3
func (*WriteFieldListRequest) ProtoMessage()
func (*WriteFieldListRequest) Reset ¶ added in v0.1.3
func (x *WriteFieldListRequest) Reset()
func (*WriteFieldListRequest) SizeVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) SizeVT() (n int)
func (*WriteFieldListRequest) String ¶ added in v0.1.3
func (x *WriteFieldListRequest) String() string
func (*WriteFieldListRequest) UnmarshalJSON ¶ added in v0.1.3
func (x *WriteFieldListRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the WriteFieldListRequest from JSON.
func (*WriteFieldListRequest) UnmarshalProtoJSON ¶ added in v0.1.3
func (x *WriteFieldListRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the WriteFieldListRequest message from JSON.
func (*WriteFieldListRequest) UnmarshalVT ¶ added in v0.1.3
func (m *WriteFieldListRequest) UnmarshalVT(dAtA []byte) error
type WriteFieldRequest ¶
type WriteFieldRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// ClassName is the server class that declares the field, or a subclass.
ClassName string `protobuf:"bytes,2,opt,name=class_name,json=className,proto3" json:"className,omitempty"`
// Field is the field's schema name, such as m_iClip.
Field string `protobuf:"bytes,3,opt,name=field,proto3" json:"field,omitempty"`
// Type is how to write the field.
Type FieldType `protobuf:"varint,4,opt,name=type,proto3" json:"type,omitempty"`
// Value is the field's new value.
Value *FieldValue `protobuf:"bytes,5,opt,name=value,proto3" json:"value,omitempty"`
// contains filtered or unexported fields
}
WriteFieldRequest writes one schema field of a live entity.
func (*WriteFieldRequest) CloneMessageVT ¶
func (m *WriteFieldRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*WriteFieldRequest) CloneVT ¶
func (m *WriteFieldRequest) CloneVT() *WriteFieldRequest
func (*WriteFieldRequest) EqualMessageVT ¶
func (this *WriteFieldRequest) EqualMessageVT(thatMsg any) bool
func (*WriteFieldRequest) EqualVT ¶
func (this *WriteFieldRequest) EqualVT(that *WriteFieldRequest) bool
func (*WriteFieldRequest) GetClassName ¶
func (x *WriteFieldRequest) GetClassName() string
func (*WriteFieldRequest) GetEntity ¶
func (x *WriteFieldRequest) GetEntity() uint32
func (*WriteFieldRequest) GetField ¶
func (x *WriteFieldRequest) GetField() string
func (*WriteFieldRequest) GetType ¶
func (x *WriteFieldRequest) GetType() FieldType
func (*WriteFieldRequest) GetValue ¶
func (x *WriteFieldRequest) GetValue() *FieldValue
func (*WriteFieldRequest) MarshalJSON ¶
func (x *WriteFieldRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the WriteFieldRequest to JSON.
func (*WriteFieldRequest) MarshalProtoJSON ¶
func (x *WriteFieldRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the WriteFieldRequest message to JSON.
func (*WriteFieldRequest) MarshalProtoText ¶
func (x *WriteFieldRequest) MarshalProtoText() string
func (*WriteFieldRequest) MarshalToSizedBufferVT ¶
func (m *WriteFieldRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*WriteFieldRequest) MarshalToVT ¶
func (m *WriteFieldRequest) MarshalToVT(dAtA []byte) (int, error)
func (*WriteFieldRequest) MarshalVT ¶
func (m *WriteFieldRequest) MarshalVT() (dAtA []byte, err error)
func (*WriteFieldRequest) ProtoMessage ¶
func (*WriteFieldRequest) ProtoMessage()
func (*WriteFieldRequest) Reset ¶
func (x *WriteFieldRequest) Reset()
func (*WriteFieldRequest) SizeVT ¶
func (m *WriteFieldRequest) SizeVT() (n int)
func (*WriteFieldRequest) String ¶
func (x *WriteFieldRequest) String() string
func (*WriteFieldRequest) UnmarshalJSON ¶
func (x *WriteFieldRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the WriteFieldRequest from JSON.
func (*WriteFieldRequest) UnmarshalProtoJSON ¶
func (x *WriteFieldRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the WriteFieldRequest message from JSON.
func (*WriteFieldRequest) UnmarshalVT ¶
func (m *WriteFieldRequest) UnmarshalVT(dAtA []byte) error