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publish

package
v0.1.55 Latest Latest
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Published: Oct 28, 2026 License: MIT Imports: 30 Imported by: 0

Documentation

Overview

Package publish hands a built mod to a provider: hyperline.gg, an archive players unpack and run, or a GitHub release that holds the archive.

Index

Constants

View Source
const DefaultOrigin = "https://hyperline.gg"

DefaultOrigin is the service modlock publish uses by default.

Variables

View Source
var (
	ReviewState_name = map[int32]string{
		0: "REVIEW_STATE_UNKNOWN",
		1: "REVIEW_STATE_PENDING",
		2: "REVIEW_STATE_APPROVED",
		3: "REVIEW_STATE_REJECTED",
		4: "REVIEW_STATE_APPROVED_FOR_SERVERS",
	}
	ReviewState_value = map[string]int32{
		"REVIEW_STATE_UNKNOWN":              0,
		"REVIEW_STATE_PENDING":              1,
		"REVIEW_STATE_APPROVED":             2,
		"REVIEW_STATE_REJECTED":             3,
		"REVIEW_STATE_APPROVED_FOR_SERVERS": 4,
	}
)

Enum value maps for ReviewState.

Functions

func Archive

func Archive(ctx context.Context, mod *Mod, version, dir string) (string, error)

Archive writes a zip players unpack and run on Windows: Play.cmd, the command line of release version, and mod under mod/, in one folder named for the mod. It returns the archive's path in dir.

func GitHub

func GitHub(ctx context.Context, dir, tag, archive, notes string, output io.Writer) error

GitHub attaches archive to the release tagged tag in the GitHub repository of the project in dir, creating the release with notes when it does not exist. It runs the gh command line, which holds the creator's GitHub sign-in.

func WindowsCommand

func WindowsCommand(ctx context.Context, version string) (string, error)

WindowsCommand returns the Windows command line of release version: this executable on Windows, or the release's copy, downloaded into the user cache the first time.

Types

type Account added in v0.1.8

type Account struct {

	// DisplayName is the player's name.
	DisplayName string `protobuf:"bytes,4,opt,name=display_name,json=displayName,proto3" json:"displayName,omitempty"`
	// SteamId64 is the player's Steam account.
	SteamId64 uint64 `protobuf:"varint,6,opt,name=steam_id64,json=steamId64,proto3" json:"steamId64,omitempty"`
	// contains filtered or unexported fields
}

Account names the signed-in player.

func (*Account) CloneMessageVT added in v0.1.8

func (m *Account) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*Account) CloneVT added in v0.1.8

func (m *Account) CloneVT() *Account

func (*Account) EqualMessageVT added in v0.1.8

func (this *Account) EqualMessageVT(thatMsg any) bool

func (*Account) EqualVT added in v0.1.8

func (this *Account) EqualVT(that *Account) bool

func (*Account) GetDisplayName added in v0.1.8

func (x *Account) GetDisplayName() string

func (*Account) GetSteamId64 added in v0.1.8

func (x *Account) GetSteamId64() uint64

func (*Account) MarshalJSON added in v0.1.8

func (x *Account) MarshalJSON() ([]byte, error)

MarshalJSON marshals the Account to JSON.

func (*Account) MarshalProtoJSON added in v0.1.8

func (x *Account) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the Account message to JSON.

func (*Account) MarshalProtoText added in v0.1.8

func (x *Account) MarshalProtoText() string

func (*Account) MarshalToSizedBufferVT added in v0.1.8

func (m *Account) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Account) MarshalToVT added in v0.1.8

func (m *Account) MarshalToVT(dAtA []byte) (int, error)

func (*Account) MarshalVT added in v0.1.8

func (m *Account) MarshalVT() (dAtA []byte, err error)

func (*Account) ProtoMessage added in v0.1.8

func (*Account) ProtoMessage()

func (*Account) Reset added in v0.1.8

func (x *Account) Reset()

func (*Account) SizeVT added in v0.1.8

func (m *Account) SizeVT() (n int)

func (*Account) String added in v0.1.8

func (x *Account) String() string

func (*Account) UnmarshalJSON added in v0.1.8

func (x *Account) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the Account from JSON.

func (*Account) UnmarshalProtoJSON added in v0.1.8

func (x *Account) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the Account message from JSON.

func (*Account) UnmarshalVT added in v0.1.8

func (m *Account) UnmarshalVT(dAtA []byte) error

type DevLobbyHost added in v0.1.14

type DevLobbyHost struct {

	// PeerId is the host session's peer.
	PeerId string `protobuf:"bytes,1,opt,name=peer_id,json=peerId,proto3" json:"peerId,omitempty"`
	// Secret admits the guest's game to the host session.
	Secret uint64 `protobuf:"varint,2,opt,name=secret,proto3" json:"secret,omitempty"`
	// contains filtered or unexported fields
}

DevLobbyHost names a dev lobby's host session.

func (*DevLobbyHost) CloneMessageVT added in v0.1.14

func (m *DevLobbyHost) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*DevLobbyHost) CloneVT added in v0.1.14

func (m *DevLobbyHost) CloneVT() *DevLobbyHost

func (*DevLobbyHost) EqualMessageVT added in v0.1.14

func (this *DevLobbyHost) EqualMessageVT(thatMsg any) bool

func (*DevLobbyHost) EqualVT added in v0.1.14

func (this *DevLobbyHost) EqualVT(that *DevLobbyHost) bool

func (*DevLobbyHost) GetPeerId added in v0.1.14

func (x *DevLobbyHost) GetPeerId() string

func (*DevLobbyHost) GetSecret added in v0.1.14

func (x *DevLobbyHost) GetSecret() uint64

func (*DevLobbyHost) MarshalJSON added in v0.1.14

func (x *DevLobbyHost) MarshalJSON() ([]byte, error)

MarshalJSON marshals the DevLobbyHost to JSON.

func (*DevLobbyHost) MarshalProtoJSON added in v0.1.14

func (x *DevLobbyHost) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the DevLobbyHost message to JSON.

func (*DevLobbyHost) MarshalProtoText added in v0.1.14

func (x *DevLobbyHost) MarshalProtoText() string

func (*DevLobbyHost) MarshalToSizedBufferVT added in v0.1.14

func (m *DevLobbyHost) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*DevLobbyHost) MarshalToVT added in v0.1.14

func (m *DevLobbyHost) MarshalToVT(dAtA []byte) (int, error)

func (*DevLobbyHost) MarshalVT added in v0.1.14

func (m *DevLobbyHost) MarshalVT() (dAtA []byte, err error)

func (*DevLobbyHost) ProtoMessage added in v0.1.14

func (*DevLobbyHost) ProtoMessage()

func (*DevLobbyHost) Reset added in v0.1.14

func (x *DevLobbyHost) Reset()

func (*DevLobbyHost) SizeVT added in v0.1.14

func (m *DevLobbyHost) SizeVT() (n int)

func (*DevLobbyHost) String added in v0.1.14

func (x *DevLobbyHost) String() string

func (*DevLobbyHost) UnmarshalJSON added in v0.1.14

func (x *DevLobbyHost) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the DevLobbyHost from JSON.

func (*DevLobbyHost) UnmarshalProtoJSON added in v0.1.14

func (x *DevLobbyHost) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the DevLobbyHost message from JSON.

func (*DevLobbyHost) UnmarshalVT added in v0.1.14

func (m *DevLobbyHost) UnmarshalVT(dAtA []byte) error

type DevLobbyJoin added in v0.1.14

type DevLobbyJoin struct {

	// Lobby is the lobby's ID, from its page's lobby parameter.
	Lobby string `protobuf:"bytes,1,opt,name=lobby,proto3" json:"lobby,omitempty"`
	// contains filtered or unexported fields
}

DevLobbyJoin asks for the host session of a dev lobby the signed-in player is a member of, so their modlock join reaches its game.

func (*DevLobbyJoin) CloneMessageVT added in v0.1.14

func (m *DevLobbyJoin) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*DevLobbyJoin) CloneVT added in v0.1.14

func (m *DevLobbyJoin) CloneVT() *DevLobbyJoin

func (*DevLobbyJoin) EqualMessageVT added in v0.1.14

func (this *DevLobbyJoin) EqualMessageVT(thatMsg any) bool

func (*DevLobbyJoin) EqualVT added in v0.1.14

func (this *DevLobbyJoin) EqualVT(that *DevLobbyJoin) bool

func (*DevLobbyJoin) GetLobby added in v0.1.14

func (x *DevLobbyJoin) GetLobby() string

func (*DevLobbyJoin) MarshalJSON added in v0.1.14

func (x *DevLobbyJoin) MarshalJSON() ([]byte, error)

MarshalJSON marshals the DevLobbyJoin to JSON.

func (*DevLobbyJoin) MarshalProtoJSON added in v0.1.14

func (x *DevLobbyJoin) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the DevLobbyJoin message to JSON.

func (*DevLobbyJoin) MarshalProtoText added in v0.1.14

func (x *DevLobbyJoin) MarshalProtoText() string

func (*DevLobbyJoin) MarshalToSizedBufferVT added in v0.1.14

func (m *DevLobbyJoin) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*DevLobbyJoin) MarshalToVT added in v0.1.14

func (m *DevLobbyJoin) MarshalToVT(dAtA []byte) (int, error)

func (*DevLobbyJoin) MarshalVT added in v0.1.14

func (m *DevLobbyJoin) MarshalVT() (dAtA []byte, err error)

func (*DevLobbyJoin) ProtoMessage added in v0.1.14

func (*DevLobbyJoin) ProtoMessage()

func (*DevLobbyJoin) Reset added in v0.1.14

func (x *DevLobbyJoin) Reset()

func (*DevLobbyJoin) SizeVT added in v0.1.14

func (m *DevLobbyJoin) SizeVT() (n int)

func (*DevLobbyJoin) String added in v0.1.14

func (x *DevLobbyJoin) String() string

func (*DevLobbyJoin) UnmarshalJSON added in v0.1.14

func (x *DevLobbyJoin) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the DevLobbyJoin from JSON.

func (*DevLobbyJoin) UnmarshalProtoJSON added in v0.1.14

func (x *DevLobbyJoin) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the DevLobbyJoin message from JSON.

func (*DevLobbyJoin) UnmarshalVT added in v0.1.14

func (m *DevLobbyJoin) UnmarshalVT(dAtA []byte) error

type DevLobbyOpen added in v0.1.13

type DevLobbyOpen struct {

	// ModName is the mod's display name.
	ModName string `protobuf:"bytes,1,opt,name=mod_name,json=modName,proto3" json:"modName,omitempty"`
	// Version is the build's version label.
	Version string `protobuf:"bytes,2,opt,name=version,proto3" json:"version,omitempty"`
	// Secret admits a guest's game to the host session.
	Secret uint64 `protobuf:"varint,3,opt,name=secret,proto3" json:"secret,omitempty"`
	// contains filtered or unexported fields
}

DevLobbyOpen asks for a dev lobby running the mod a modlock host session serves, as the first message on the dev lobby socket. The socket's signing key names the host's peer, and the lobby stays open while the socket does. A socket from the same peer with the same secret resumes the lobby.

func (*DevLobbyOpen) CloneMessageVT added in v0.1.13

func (m *DevLobbyOpen) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*DevLobbyOpen) CloneVT added in v0.1.13

func (m *DevLobbyOpen) CloneVT() *DevLobbyOpen

func (*DevLobbyOpen) EqualMessageVT added in v0.1.13

func (this *DevLobbyOpen) EqualMessageVT(thatMsg any) bool

func (*DevLobbyOpen) EqualVT added in v0.1.13

func (this *DevLobbyOpen) EqualVT(that *DevLobbyOpen) bool

func (*DevLobbyOpen) GetModName added in v0.1.13

func (x *DevLobbyOpen) GetModName() string

func (*DevLobbyOpen) GetSecret added in v0.1.13

func (x *DevLobbyOpen) GetSecret() uint64

func (*DevLobbyOpen) GetVersion added in v0.1.13

func (x *DevLobbyOpen) GetVersion() string

func (*DevLobbyOpen) MarshalJSON added in v0.1.13

func (x *DevLobbyOpen) MarshalJSON() ([]byte, error)

MarshalJSON marshals the DevLobbyOpen to JSON.

func (*DevLobbyOpen) MarshalProtoJSON added in v0.1.13

func (x *DevLobbyOpen) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the DevLobbyOpen message to JSON.

func (*DevLobbyOpen) MarshalProtoText added in v0.1.13

func (x *DevLobbyOpen) MarshalProtoText() string

func (*DevLobbyOpen) MarshalToSizedBufferVT added in v0.1.13

func (m *DevLobbyOpen) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*DevLobbyOpen) MarshalToVT added in v0.1.13

func (m *DevLobbyOpen) MarshalToVT(dAtA []byte) (int, error)

func (*DevLobbyOpen) MarshalVT added in v0.1.13

func (m *DevLobbyOpen) MarshalVT() (dAtA []byte, err error)

func (*DevLobbyOpen) ProtoMessage added in v0.1.13

func (*DevLobbyOpen) ProtoMessage()

func (*DevLobbyOpen) Reset added in v0.1.13

func (x *DevLobbyOpen) Reset()

func (*DevLobbyOpen) SizeVT added in v0.1.13

func (m *DevLobbyOpen) SizeVT() (n int)

func (*DevLobbyOpen) String added in v0.1.13

func (x *DevLobbyOpen) String() string

func (*DevLobbyOpen) UnmarshalJSON added in v0.1.13

func (x *DevLobbyOpen) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the DevLobbyOpen from JSON.

func (*DevLobbyOpen) UnmarshalProtoJSON added in v0.1.13

func (x *DevLobbyOpen) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the DevLobbyOpen message from JSON.

func (*DevLobbyOpen) UnmarshalVT added in v0.1.13

func (m *DevLobbyOpen) UnmarshalVT(dAtA []byte) error

type DevLobbyState added in v0.1.13

type DevLobbyState struct {

	// Types that are assignable to State:
	//	*DevLobbyState_Url
	//	*DevLobbyState_Refused
	State isDevLobbyState_State `protobuf_oneof:"state"`
	// Relay is the TURN servers the host session may link through while its
	// lobby is open, unset when the service has none. The service sends the
	// state again with fresh credentials before these expire.
	Relay *Relay `protobuf:"bytes,3,opt,name=relay,proto3" json:"relay,omitempty"`
	// contains filtered or unexported fields
}

DevLobbyState is the service's answer on the dev lobby socket.

func (*DevLobbyState) CloneMessageVT added in v0.1.13

func (m *DevLobbyState) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*DevLobbyState) CloneVT added in v0.1.13

func (m *DevLobbyState) CloneVT() *DevLobbyState

func (*DevLobbyState) EqualMessageVT added in v0.1.13

func (this *DevLobbyState) EqualMessageVT(thatMsg any) bool

func (*DevLobbyState) EqualVT added in v0.1.13

func (this *DevLobbyState) EqualVT(that *DevLobbyState) bool

func (*DevLobbyState) GetRefused added in v0.1.13

func (x *DevLobbyState) GetRefused() *Error

func (*DevLobbyState) GetRelay added in v0.1.15

func (x *DevLobbyState) GetRelay() *Relay

func (*DevLobbyState) GetState added in v0.1.13

func (m *DevLobbyState) GetState() isDevLobbyState_State

func (*DevLobbyState) GetUrl added in v0.1.13

func (x *DevLobbyState) GetUrl() string

func (*DevLobbyState) MarshalJSON added in v0.1.13

func (x *DevLobbyState) MarshalJSON() ([]byte, error)

MarshalJSON marshals the DevLobbyState to JSON.

func (*DevLobbyState) MarshalProtoJSON added in v0.1.13

func (x *DevLobbyState) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the DevLobbyState message to JSON.

func (*DevLobbyState) MarshalProtoText added in v0.1.13

func (x *DevLobbyState) MarshalProtoText() string

func (*DevLobbyState) MarshalToSizedBufferVT added in v0.1.13

func (m *DevLobbyState) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*DevLobbyState) MarshalToVT added in v0.1.13

func (m *DevLobbyState) MarshalToVT(dAtA []byte) (int, error)

func (*DevLobbyState) MarshalVT added in v0.1.13

func (m *DevLobbyState) MarshalVT() (dAtA []byte, err error)

func (*DevLobbyState) ProtoMessage added in v0.1.13

func (*DevLobbyState) ProtoMessage()

func (*DevLobbyState) Reset added in v0.1.13

func (x *DevLobbyState) Reset()

func (*DevLobbyState) SizeVT added in v0.1.13

func (m *DevLobbyState) SizeVT() (n int)

func (*DevLobbyState) String added in v0.1.13

func (x *DevLobbyState) String() string

func (*DevLobbyState) UnmarshalJSON added in v0.1.13

func (x *DevLobbyState) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the DevLobbyState from JSON.

func (*DevLobbyState) UnmarshalProtoJSON added in v0.1.13

func (x *DevLobbyState) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the DevLobbyState message from JSON.

func (*DevLobbyState) UnmarshalVT added in v0.1.13

func (m *DevLobbyState) UnmarshalVT(dAtA []byte) error

type DevLobbyState_Refused added in v0.1.13

type DevLobbyState_Refused struct {
	// Refused explains why no lobby opened; the socket closes after it.
	Refused *Error `protobuf:"bytes,2,opt,name=refused,proto3,oneof"`
}

func (*DevLobbyState_Refused) CloneOneofVT added in v0.1.13

func (m *DevLobbyState_Refused) CloneOneofVT() isDevLobbyState_State

func (*DevLobbyState_Refused) CloneVT added in v0.1.13

func (*DevLobbyState_Refused) EqualVT added in v0.1.13

func (this *DevLobbyState_Refused) EqualVT(thatIface isDevLobbyState_State) bool

func (*DevLobbyState_Refused) MarshalToSizedBufferVT added in v0.1.13

func (m *DevLobbyState_Refused) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*DevLobbyState_Refused) MarshalToVT added in v0.1.13

func (m *DevLobbyState_Refused) MarshalToVT(dAtA []byte) (int, error)

func (*DevLobbyState_Refused) SizeVT added in v0.1.13

func (m *DevLobbyState_Refused) SizeVT() (n int)

type DevLobbyState_Url added in v0.1.13

type DevLobbyState_Url struct {
	// Url is the open lobby's page.
	Url string `protobuf:"bytes,1,opt,name=url,proto3,oneof"`
}

func (*DevLobbyState_Url) CloneOneofVT added in v0.1.13

func (m *DevLobbyState_Url) CloneOneofVT() isDevLobbyState_State

func (*DevLobbyState_Url) CloneVT added in v0.1.13

func (m *DevLobbyState_Url) CloneVT() *DevLobbyState_Url

func (*DevLobbyState_Url) EqualVT added in v0.1.13

func (this *DevLobbyState_Url) EqualVT(thatIface isDevLobbyState_State) bool

func (*DevLobbyState_Url) MarshalToSizedBufferVT added in v0.1.13

func (m *DevLobbyState_Url) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*DevLobbyState_Url) MarshalToVT added in v0.1.13

func (m *DevLobbyState_Url) MarshalToVT(dAtA []byte) (int, error)

func (*DevLobbyState_Url) SizeVT added in v0.1.13

func (m *DevLobbyState_Url) SizeVT() (n int)

type Error added in v0.1.8

type Error struct {

	// Code names the refusal for programs.
	Code string `protobuf:"bytes,1,opt,name=code,proto3" json:"code,omitempty"`
	// Message explains the refusal to the creator.
	Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

Error is a refused request's explanation.

func (*Error) CloneMessageVT added in v0.1.8

func (m *Error) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*Error) CloneVT added in v0.1.8

func (m *Error) CloneVT() *Error

func (*Error) EqualMessageVT added in v0.1.8

func (this *Error) EqualMessageVT(thatMsg any) bool

func (*Error) EqualVT added in v0.1.8

func (this *Error) EqualVT(that *Error) bool

func (*Error) GetCode added in v0.1.8

func (x *Error) GetCode() string

func (*Error) GetMessage added in v0.1.8

func (x *Error) GetMessage() string

func (*Error) MarshalJSON added in v0.1.8

func (x *Error) MarshalJSON() ([]byte, error)

MarshalJSON marshals the Error to JSON.

func (*Error) MarshalProtoJSON added in v0.1.8

func (x *Error) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the Error message to JSON.

func (*Error) MarshalProtoText added in v0.1.8

func (x *Error) MarshalProtoText() string

func (*Error) MarshalToSizedBufferVT added in v0.1.8

func (m *Error) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Error) MarshalToVT added in v0.1.8

func (m *Error) MarshalToVT(dAtA []byte) (int, error)

func (*Error) MarshalVT added in v0.1.8

func (m *Error) MarshalVT() (dAtA []byte, err error)

func (*Error) ProtoMessage added in v0.1.8

func (*Error) ProtoMessage()

func (*Error) Reset added in v0.1.8

func (x *Error) Reset()

func (*Error) SizeVT added in v0.1.8

func (m *Error) SizeVT() (n int)

func (*Error) String added in v0.1.8

func (x *Error) String() string

func (*Error) UnmarshalJSON added in v0.1.8

func (x *Error) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the Error from JSON.

func (*Error) UnmarshalProtoJSON added in v0.1.8

func (x *Error) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the Error message from JSON.

func (*Error) UnmarshalVT added in v0.1.8

func (m *Error) UnmarshalVT(dAtA []byte) error

type Hyperline

type Hyperline struct {
	// Origin is the service, such as DefaultOrigin.
	Origin string
	// SessionFile holds the saved sign-in, readable only by the creator.
	SessionFile string
	// Output receives the sign-in instructions.
	Output io.Writer
}

Hyperline publishes to hyperline.gg or another service with its API.

func (*Hyperline) JoinDevLobby added in v0.1.14

func (h *Hyperline) JoinDevLobby(ctx context.Context, lobby string) (*DevLobbyHost, error)

JoinDevLobby returns the host session of the dev lobby with id lobby, whose member the signed-in player is. It signs in through the browser when no saved session is valid.

func (*Hyperline) Publish

func (h *Hyperline) Publish(ctx context.Context, mod *Mod) (*Release, error)

Publish uploads mod with its notes and returns the release the service recorded. It signs in through the browser when no saved session is valid.

func (*Hyperline) SignIn added in v0.1.13

func (h *Hyperline) SignIn(ctx context.Context) (*Session, error)

SignIn signs the creator in through the browser and saves the session for every later command, replacing any saved one.

func (*Hyperline) SignOut added in v0.1.13

func (h *Hyperline) SignOut() error

SignOut removes the saved session. Signing out when signed out does nothing.

type Mod

type Mod struct {
	// Dir is the built mod's directory.
	Dir string
	// Manifest is its mod.json.
	Manifest *manifest.Manifest
	// Notes say what the release changed, for providers that show them.
	Notes string
}

Mod is a checked built mod.

func (*Mod) Files

func (m *Mod) Files() ([]string, error)

Files lists the files a release holds: the manifest, the entry, and the map files, client content and data the mod ships, if any. Other files in the directory, such as a session's log, stay out.

type Relay added in v0.1.15

type Relay struct {

	// Servers are the relay servers.
	Servers []*RelayServer `protobuf:"bytes,1,rep,name=servers,proto3" json:"servers,omitempty"`
	// ExpiresAt is when the credentials stop working, in Unix milliseconds.
	ExpiresAt int64 `protobuf:"varint,2,opt,name=expires_at,json=expiresAt,proto3" json:"expiresAt,omitempty"`
	// contains filtered or unexported fields
}

Relay is a set of TURN servers and the credentials they share.

func (*Relay) CloneMessageVT added in v0.1.15

func (m *Relay) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*Relay) CloneVT added in v0.1.15

func (m *Relay) CloneVT() *Relay

func (*Relay) EqualMessageVT added in v0.1.15

func (this *Relay) EqualMessageVT(thatMsg any) bool

func (*Relay) EqualVT added in v0.1.15

func (this *Relay) EqualVT(that *Relay) bool

func (*Relay) GetExpiresAt added in v0.1.15

func (x *Relay) GetExpiresAt() int64

func (*Relay) GetServers added in v0.1.15

func (x *Relay) GetServers() []*RelayServer

func (*Relay) MarshalJSON added in v0.1.15

func (x *Relay) MarshalJSON() ([]byte, error)

MarshalJSON marshals the Relay to JSON.

func (*Relay) MarshalProtoJSON added in v0.1.15

func (x *Relay) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the Relay message to JSON.

func (*Relay) MarshalProtoText added in v0.1.15

func (x *Relay) MarshalProtoText() string

func (*Relay) MarshalToSizedBufferVT added in v0.1.15

func (m *Relay) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Relay) MarshalToVT added in v0.1.15

func (m *Relay) MarshalToVT(dAtA []byte) (int, error)

func (*Relay) MarshalVT added in v0.1.15

func (m *Relay) MarshalVT() (dAtA []byte, err error)

func (*Relay) ProtoMessage added in v0.1.15

func (*Relay) ProtoMessage()

func (*Relay) Reset added in v0.1.15

func (x *Relay) Reset()

func (*Relay) SizeVT added in v0.1.15

func (m *Relay) SizeVT() (n int)

func (*Relay) String added in v0.1.15

func (x *Relay) String() string

func (*Relay) UnmarshalJSON added in v0.1.15

func (x *Relay) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the Relay from JSON.

func (*Relay) UnmarshalProtoJSON added in v0.1.15

func (x *Relay) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the Relay message from JSON.

func (*Relay) UnmarshalVT added in v0.1.15

func (m *Relay) UnmarshalVT(dAtA []byte) error

type RelayServer added in v0.1.15

type RelayServer struct {

	// Urls are the server's STUN and TURN addresses.
	Urls []string `protobuf:"bytes,1,rep,name=urls,proto3" json:"urls,omitempty"`
	// Username is the credential's identifier.
	Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"`
	// Credential is the credential's secret.
	Credential string `protobuf:"bytes,3,opt,name=credential,proto3" json:"credential,omitempty"`
	// contains filtered or unexported fields
}

RelayServer is one relay server's addresses and credential.

func (*RelayServer) CloneMessageVT added in v0.1.15

func (m *RelayServer) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*RelayServer) CloneVT added in v0.1.15

func (m *RelayServer) CloneVT() *RelayServer

func (*RelayServer) EqualMessageVT added in v0.1.15

func (this *RelayServer) EqualMessageVT(thatMsg any) bool

func (*RelayServer) EqualVT added in v0.1.15

func (this *RelayServer) EqualVT(that *RelayServer) bool

func (*RelayServer) GetCredential added in v0.1.15

func (x *RelayServer) GetCredential() string

func (*RelayServer) GetUrls added in v0.1.15

func (x *RelayServer) GetUrls() []string

func (*RelayServer) GetUsername added in v0.1.15

func (x *RelayServer) GetUsername() string

func (*RelayServer) MarshalJSON added in v0.1.15

func (x *RelayServer) MarshalJSON() ([]byte, error)

MarshalJSON marshals the RelayServer to JSON.

func (*RelayServer) MarshalProtoJSON added in v0.1.15

func (x *RelayServer) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the RelayServer message to JSON.

func (*RelayServer) MarshalProtoText added in v0.1.15

func (x *RelayServer) MarshalProtoText() string

func (*RelayServer) MarshalToSizedBufferVT added in v0.1.15

func (m *RelayServer) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*RelayServer) MarshalToVT added in v0.1.15

func (m *RelayServer) MarshalToVT(dAtA []byte) (int, error)

func (*RelayServer) MarshalVT added in v0.1.15

func (m *RelayServer) MarshalVT() (dAtA []byte, err error)

func (*RelayServer) ProtoMessage added in v0.1.15

func (*RelayServer) ProtoMessage()

func (*RelayServer) Reset added in v0.1.15

func (x *RelayServer) Reset()

func (*RelayServer) SizeVT added in v0.1.15

func (m *RelayServer) SizeVT() (n int)

func (*RelayServer) String added in v0.1.15

func (x *RelayServer) String() string

func (*RelayServer) UnmarshalJSON added in v0.1.15

func (x *RelayServer) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the RelayServer from JSON.

func (*RelayServer) UnmarshalProtoJSON added in v0.1.15

func (x *RelayServer) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the RelayServer message from JSON.

func (*RelayServer) UnmarshalVT added in v0.1.15

func (m *RelayServer) UnmarshalVT(dAtA []byte) error

type Release added in v0.1.8

type Release struct {

	// Slug is the mod's slug.
	Slug string `protobuf:"bytes,1,opt,name=slug,proto3" json:"slug,omitempty"`
	// Version is the release's version.
	Version string `protobuf:"bytes,2,opt,name=version,proto3" json:"version,omitempty"`
	// Name is the mod's name.
	Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
	// ReviewState is the release's review decision.
	ReviewState ReviewState `protobuf:"varint,10,opt,name=review_state,json=reviewState,proto3" json:"reviewState,omitempty"`
	// ReviewNote explains the decision.
	ReviewNote string `protobuf:"bytes,13,opt,name=review_note,json=reviewNote,proto3" json:"reviewNote,omitempty"`
	// contains filtered or unexported fields
}

Release is a published release as the service reports it.

func (*Release) CloneMessageVT added in v0.1.8

func (m *Release) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*Release) CloneVT added in v0.1.8

func (m *Release) CloneVT() *Release

func (*Release) EqualMessageVT added in v0.1.8

func (this *Release) EqualMessageVT(thatMsg any) bool

func (*Release) EqualVT added in v0.1.8

func (this *Release) EqualVT(that *Release) bool

func (*Release) GetName added in v0.1.8

func (x *Release) GetName() string

func (*Release) GetReviewNote added in v0.1.8

func (x *Release) GetReviewNote() string

func (*Release) GetReviewState added in v0.1.8

func (x *Release) GetReviewState() ReviewState

func (*Release) GetSlug added in v0.1.8

func (x *Release) GetSlug() string

func (*Release) GetVersion added in v0.1.8

func (x *Release) GetVersion() string

func (*Release) MarshalJSON added in v0.1.8

func (x *Release) MarshalJSON() ([]byte, error)

MarshalJSON marshals the Release to JSON.

func (*Release) MarshalProtoJSON added in v0.1.8

func (x *Release) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the Release message to JSON.

func (*Release) MarshalProtoText added in v0.1.8

func (x *Release) MarshalProtoText() string

func (*Release) MarshalToSizedBufferVT added in v0.1.8

func (m *Release) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Release) MarshalToVT added in v0.1.8

func (m *Release) MarshalToVT(dAtA []byte) (int, error)

func (*Release) MarshalVT added in v0.1.8

func (m *Release) MarshalVT() (dAtA []byte, err error)

func (*Release) ProtoMessage added in v0.1.8

func (*Release) ProtoMessage()

func (*Release) Reset added in v0.1.8

func (x *Release) Reset()

func (*Release) SizeVT added in v0.1.8

func (m *Release) SizeVT() (n int)

func (*Release) String added in v0.1.8

func (x *Release) String() string

func (*Release) UnmarshalJSON added in v0.1.8

func (x *Release) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the Release from JSON.

func (*Release) UnmarshalProtoJSON added in v0.1.8

func (x *Release) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the Release message from JSON.

func (*Release) UnmarshalVT added in v0.1.8

func (m *Release) UnmarshalVT(dAtA []byte) error

type ReviewState added in v0.1.8

type ReviewState int32

ReviewState is a release's review decision.

const (
	// REVIEW_STATE_UNKNOWN awaits a decision, as PENDING does.
	ReviewState_REVIEW_STATE_UNKNOWN ReviewState = 0
	// REVIEW_STATE_PENDING awaits a person's decision.
	ReviewState_REVIEW_STATE_PENDING ReviewState = 1
	// REVIEW_STATE_APPROVED may be played.
	ReviewState_REVIEW_STATE_APPROVED ReviewState = 2
	// REVIEW_STATE_REJECTED was refused.
	ReviewState_REVIEW_STATE_REJECTED ReviewState = 3
	// REVIEW_STATE_APPROVED_FOR_SERVERS may be played on the service's game
	// servers, and on players' PCs once a reviewer approves it.
	ReviewState_REVIEW_STATE_APPROVED_FOR_SERVERS ReviewState = 4
)

func (ReviewState) Enum added in v0.1.8

func (x ReviewState) Enum() *ReviewState

func (ReviewState) MarshalJSON added in v0.1.8

func (x ReviewState) MarshalJSON() ([]byte, error)

MarshalJSON marshals the ReviewState to JSON.

func (ReviewState) MarshalProtoJSON added in v0.1.8

func (x ReviewState) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the ReviewState to JSON.

func (ReviewState) MarshalProtoText added in v0.1.8

func (x ReviewState) MarshalProtoText() string

func (ReviewState) MarshalText added in v0.1.8

func (x ReviewState) MarshalText() ([]byte, error)

MarshalText marshals the ReviewState to text.

func (ReviewState) String added in v0.1.8

func (x ReviewState) String() string

func (*ReviewState) UnmarshalJSON added in v0.1.8

func (x *ReviewState) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the ReviewState from JSON.

func (*ReviewState) UnmarshalProtoJSON added in v0.1.8

func (x *ReviewState) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the ReviewState from JSON.

func (*ReviewState) UnmarshalText added in v0.1.8

func (x *ReviewState) UnmarshalText(b []byte) error

UnmarshalText unmarshals the ReviewState from text.

type Session added in v0.1.8

type Session struct {

	// Origin is the service that issued the session.
	Origin string `protobuf:"bytes,1,opt,name=origin,proto3" json:"origin,omitempty"`
	// Token is the bearer credential.
	Token string `protobuf:"bytes,2,opt,name=token,proto3" json:"token,omitempty"`
	// ExpiresAt is the session's expiry in Unix milliseconds.
	ExpiresAt int64 `protobuf:"varint,3,opt,name=expires_at,json=expiresAt,proto3" json:"expiresAt,omitempty"`
	// Name is the signed-in player's name.
	Name string `protobuf:"bytes,4,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

Session is the saved sign-in for one service origin.

func SavedSession added in v0.1.12

func SavedSession(path, origin string) *Session

SavedSession returns the session saved at path for origin, or nil when none is saved, it is for another origin, or it has expired.

func (*Session) CloneMessageVT added in v0.1.8

func (m *Session) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*Session) CloneVT added in v0.1.8

func (m *Session) CloneVT() *Session

func (*Session) EqualMessageVT added in v0.1.8

func (this *Session) EqualMessageVT(thatMsg any) bool

func (*Session) EqualVT added in v0.1.8

func (this *Session) EqualVT(that *Session) bool

func (*Session) GetExpiresAt added in v0.1.8

func (x *Session) GetExpiresAt() int64

func (*Session) GetName added in v0.1.8

func (x *Session) GetName() string

func (*Session) GetOrigin added in v0.1.8

func (x *Session) GetOrigin() string

func (*Session) GetToken added in v0.1.8

func (x *Session) GetToken() string

func (*Session) MarshalJSON added in v0.1.8

func (x *Session) MarshalJSON() ([]byte, error)

MarshalJSON marshals the Session to JSON.

func (*Session) MarshalProtoJSON added in v0.1.8

func (x *Session) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the Session message to JSON.

func (*Session) MarshalProtoText added in v0.1.8

func (x *Session) MarshalProtoText() string

func (*Session) MarshalToSizedBufferVT added in v0.1.8

func (m *Session) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Session) MarshalToVT added in v0.1.8

func (m *Session) MarshalToVT(dAtA []byte) (int, error)

func (*Session) MarshalVT added in v0.1.8

func (m *Session) MarshalVT() (dAtA []byte, err error)

func (*Session) ProtoMessage added in v0.1.8

func (*Session) ProtoMessage()

func (*Session) Reset added in v0.1.8

func (x *Session) Reset()

func (*Session) SizeVT added in v0.1.8

func (m *Session) SizeVT() (n int)

func (*Session) String added in v0.1.8

func (x *Session) String() string

func (*Session) UnmarshalJSON added in v0.1.8

func (x *Session) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the Session from JSON.

func (*Session) UnmarshalProtoJSON added in v0.1.8

func (x *Session) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the Session message from JSON.

func (*Session) UnmarshalVT added in v0.1.8

func (m *Session) UnmarshalVT(dAtA []byte) error

type SignInExchange added in v0.1.8

type SignInExchange struct {

	// Code is the one-use code from the browser.
	Code string `protobuf:"bytes,1,opt,name=code,proto3" json:"code,omitempty"`
	// Verifier is the secret whose hash the sign-in page received.
	Verifier string `protobuf:"bytes,2,opt,name=verifier,proto3" json:"verifier,omitempty"`
	// contains filtered or unexported fields
}

SignInExchange trades the one-use code the browser handed back, with the verifier that proves this command line started the sign-in, for a session.

func (*SignInExchange) CloneMessageVT added in v0.1.8

func (m *SignInExchange) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*SignInExchange) CloneVT added in v0.1.8

func (m *SignInExchange) CloneVT() *SignInExchange

func (*SignInExchange) EqualMessageVT added in v0.1.8

func (this *SignInExchange) EqualMessageVT(thatMsg any) bool

func (*SignInExchange) EqualVT added in v0.1.8

func (this *SignInExchange) EqualVT(that *SignInExchange) bool

func (*SignInExchange) GetCode added in v0.1.8

func (x *SignInExchange) GetCode() string

func (*SignInExchange) GetVerifier added in v0.1.8

func (x *SignInExchange) GetVerifier() string

func (*SignInExchange) MarshalJSON added in v0.1.8

func (x *SignInExchange) MarshalJSON() ([]byte, error)

MarshalJSON marshals the SignInExchange to JSON.

func (*SignInExchange) MarshalProtoJSON added in v0.1.8

func (x *SignInExchange) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the SignInExchange message to JSON.

func (*SignInExchange) MarshalProtoText added in v0.1.8

func (x *SignInExchange) MarshalProtoText() string

func (*SignInExchange) MarshalToSizedBufferVT added in v0.1.8

func (m *SignInExchange) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*SignInExchange) MarshalToVT added in v0.1.8

func (m *SignInExchange) MarshalToVT(dAtA []byte) (int, error)

func (*SignInExchange) MarshalVT added in v0.1.8

func (m *SignInExchange) MarshalVT() (dAtA []byte, err error)

func (*SignInExchange) ProtoMessage added in v0.1.8

func (*SignInExchange) ProtoMessage()

func (*SignInExchange) Reset added in v0.1.8

func (x *SignInExchange) Reset()

func (*SignInExchange) SizeVT added in v0.1.8

func (m *SignInExchange) SizeVT() (n int)

func (*SignInExchange) String added in v0.1.8

func (x *SignInExchange) String() string

func (*SignInExchange) UnmarshalJSON added in v0.1.8

func (x *SignInExchange) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the SignInExchange from JSON.

func (*SignInExchange) UnmarshalProtoJSON added in v0.1.8

func (x *SignInExchange) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the SignInExchange message from JSON.

func (*SignInExchange) UnmarshalVT added in v0.1.8

func (m *SignInExchange) UnmarshalVT(dAtA []byte) error

type SignedIn added in v0.1.8

type SignedIn struct {

	// Token is the bearer credential.
	Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
	// ExpiresAt is the session's expiry in Unix milliseconds.
	ExpiresAt int64 `protobuf:"varint,2,opt,name=expires_at,json=expiresAt,proto3" json:"expiresAt,omitempty"`
	// Account is the signed-in account.
	Account *Account `protobuf:"bytes,3,opt,name=account,proto3" json:"account,omitempty"`
	// contains filtered or unexported fields
}

SignedIn is the session the exchange returns.

func (*SignedIn) CloneMessageVT added in v0.1.8

func (m *SignedIn) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*SignedIn) CloneVT added in v0.1.8

func (m *SignedIn) CloneVT() *SignedIn

func (*SignedIn) EqualMessageVT added in v0.1.8

func (this *SignedIn) EqualMessageVT(thatMsg any) bool

func (*SignedIn) EqualVT added in v0.1.8

func (this *SignedIn) EqualVT(that *SignedIn) bool

func (*SignedIn) GetAccount added in v0.1.8

func (x *SignedIn) GetAccount() *Account

func (*SignedIn) GetExpiresAt added in v0.1.8

func (x *SignedIn) GetExpiresAt() int64

func (*SignedIn) GetToken added in v0.1.8

func (x *SignedIn) GetToken() string

func (*SignedIn) MarshalJSON added in v0.1.8

func (x *SignedIn) MarshalJSON() ([]byte, error)

MarshalJSON marshals the SignedIn to JSON.

func (*SignedIn) MarshalProtoJSON added in v0.1.8

func (x *SignedIn) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the SignedIn message to JSON.

func (*SignedIn) MarshalProtoText added in v0.1.8

func (x *SignedIn) MarshalProtoText() string

func (*SignedIn) MarshalToSizedBufferVT added in v0.1.8

func (m *SignedIn) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*SignedIn) MarshalToVT added in v0.1.8

func (m *SignedIn) MarshalToVT(dAtA []byte) (int, error)

func (*SignedIn) MarshalVT added in v0.1.8

func (m *SignedIn) MarshalVT() (dAtA []byte, err error)

func (*SignedIn) ProtoMessage added in v0.1.8

func (*SignedIn) ProtoMessage()

func (*SignedIn) Reset added in v0.1.8

func (x *SignedIn) Reset()

func (*SignedIn) SizeVT added in v0.1.8

func (m *SignedIn) SizeVT() (n int)

func (*SignedIn) String added in v0.1.8

func (x *SignedIn) String() string

func (*SignedIn) UnmarshalJSON added in v0.1.8

func (x *SignedIn) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the SignedIn from JSON.

func (*SignedIn) UnmarshalProtoJSON added in v0.1.8

func (x *SignedIn) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the SignedIn message from JSON.

func (*SignedIn) UnmarshalVT added in v0.1.8

func (m *SignedIn) UnmarshalVT(dAtA []byte) error

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