Documentation
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Index ¶
- type HandedOffResponse
- func (m *HandedOffResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HandedOffResponse) CloneVT() *HandedOffResponse
- func (this *HandedOffResponse) EqualMessageVT(thatMsg any) bool
- func (this *HandedOffResponse) EqualVT(that *HandedOffResponse) bool
- func (x *HandedOffResponse) GetText() string
- func (x *HandedOffResponse) MarshalJSON() ([]byte, error)
- func (x *HandedOffResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *HandedOffResponse) MarshalProtoText() string
- func (m *HandedOffResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HandedOffResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *HandedOffResponse) MarshalVT() (dAtA []byte, err error)
- func (*HandedOffResponse) ProtoMessage()
- func (x *HandedOffResponse) Reset()
- func (m *HandedOffResponse) SizeVT() (n int)
- func (x *HandedOffResponse) String() string
- func (x *HandedOffResponse) UnmarshalJSON(b []byte) error
- func (x *HandedOffResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HandedOffResponse) UnmarshalVT(dAtA []byte) error
- type HandoffPlayerRequest
- func (m *HandoffPlayerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HandoffPlayerRequest) CloneVT() *HandoffPlayerRequest
- func (this *HandoffPlayerRequest) EqualMessageVT(thatMsg any) bool
- func (this *HandoffPlayerRequest) EqualVT(that *HandoffPlayerRequest) bool
- func (x *HandoffPlayerRequest) GetPlayer() int32
- func (x *HandoffPlayerRequest) GetText() string
- func (x *HandoffPlayerRequest) MarshalJSON() ([]byte, error)
- func (x *HandoffPlayerRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HandoffPlayerRequest) MarshalProtoText() string
- func (m *HandoffPlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HandoffPlayerRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HandoffPlayerRequest) MarshalVT() (dAtA []byte, err error)
- func (*HandoffPlayerRequest) ProtoMessage()
- func (x *HandoffPlayerRequest) Reset()
- func (m *HandoffPlayerRequest) SizeVT() (n int)
- func (x *HandoffPlayerRequest) String() string
- func (x *HandoffPlayerRequest) UnmarshalJSON(b []byte) error
- func (x *HandoffPlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HandoffPlayerRequest) UnmarshalVT(dAtA []byte) error
- type HandoffRequest
- func (m *HandoffRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *HandoffRequest) CloneVT() *HandoffRequest
- func (this *HandoffRequest) EqualMessageVT(thatMsg any) bool
- func (this *HandoffRequest) EqualVT(that *HandoffRequest) bool
- func (x *HandoffRequest) GetText() string
- func (x *HandoffRequest) MarshalJSON() ([]byte, error)
- func (x *HandoffRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *HandoffRequest) MarshalProtoText() string
- func (m *HandoffRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *HandoffRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *HandoffRequest) MarshalVT() (dAtA []byte, err error)
- func (*HandoffRequest) ProtoMessage()
- func (x *HandoffRequest) Reset()
- func (m *HandoffRequest) SizeVT() (n int)
- func (x *HandoffRequest) String() string
- func (x *HandoffRequest) UnmarshalJSON(b []byte) error
- func (x *HandoffRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *HandoffRequest) UnmarshalVT(dAtA []byte) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type HandedOffResponse ¶
type HandedOffResponse struct {
// Text is the state last handed off, or empty when none is.
Text string `protobuf:"bytes,1,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
HandedOffResponse holds handoff state.
func (*HandedOffResponse) CloneMessageVT ¶
func (m *HandedOffResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HandedOffResponse) CloneVT ¶
func (m *HandedOffResponse) CloneVT() *HandedOffResponse
func (*HandedOffResponse) EqualMessageVT ¶
func (this *HandedOffResponse) EqualMessageVT(thatMsg any) bool
func (*HandedOffResponse) EqualVT ¶
func (this *HandedOffResponse) EqualVT(that *HandedOffResponse) bool
func (*HandedOffResponse) GetText ¶
func (x *HandedOffResponse) GetText() string
func (*HandedOffResponse) MarshalJSON ¶
func (x *HandedOffResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HandedOffResponse to JSON.
func (*HandedOffResponse) MarshalProtoJSON ¶
func (x *HandedOffResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HandedOffResponse message to JSON.
func (*HandedOffResponse) MarshalProtoText ¶
func (x *HandedOffResponse) MarshalProtoText() string
func (*HandedOffResponse) MarshalToSizedBufferVT ¶
func (m *HandedOffResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HandedOffResponse) MarshalToVT ¶
func (m *HandedOffResponse) MarshalToVT(dAtA []byte) (int, error)
func (*HandedOffResponse) MarshalVT ¶
func (m *HandedOffResponse) MarshalVT() (dAtA []byte, err error)
func (*HandedOffResponse) ProtoMessage ¶
func (*HandedOffResponse) ProtoMessage()
func (*HandedOffResponse) Reset ¶
func (x *HandedOffResponse) Reset()
func (*HandedOffResponse) SizeVT ¶
func (m *HandedOffResponse) SizeVT() (n int)
func (*HandedOffResponse) String ¶
func (x *HandedOffResponse) String() string
func (*HandedOffResponse) UnmarshalJSON ¶
func (x *HandedOffResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HandedOffResponse from JSON.
func (*HandedOffResponse) UnmarshalProtoJSON ¶
func (x *HandedOffResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HandedOffResponse message from JSON.
func (*HandedOffResponse) UnmarshalVT ¶
func (m *HandedOffResponse) UnmarshalVT(dAtA []byte) error
type HandoffPlayerRequest ¶
type HandoffPlayerRequest struct {
// Player is the player's server slot.
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the new state, as HandoffRequest holds it.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
HandoffPlayerRequest replaces the state the running build hands the next build for one player.
func (*HandoffPlayerRequest) CloneMessageVT ¶
func (m *HandoffPlayerRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HandoffPlayerRequest) CloneVT ¶
func (m *HandoffPlayerRequest) CloneVT() *HandoffPlayerRequest
func (*HandoffPlayerRequest) EqualMessageVT ¶
func (this *HandoffPlayerRequest) EqualMessageVT(thatMsg any) bool
func (*HandoffPlayerRequest) EqualVT ¶
func (this *HandoffPlayerRequest) EqualVT(that *HandoffPlayerRequest) bool
func (*HandoffPlayerRequest) GetPlayer ¶
func (x *HandoffPlayerRequest) GetPlayer() int32
func (*HandoffPlayerRequest) GetText ¶
func (x *HandoffPlayerRequest) GetText() string
func (*HandoffPlayerRequest) MarshalJSON ¶
func (x *HandoffPlayerRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HandoffPlayerRequest to JSON.
func (*HandoffPlayerRequest) MarshalProtoJSON ¶
func (x *HandoffPlayerRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HandoffPlayerRequest message to JSON.
func (*HandoffPlayerRequest) MarshalProtoText ¶
func (x *HandoffPlayerRequest) MarshalProtoText() string
func (*HandoffPlayerRequest) MarshalToSizedBufferVT ¶
func (m *HandoffPlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HandoffPlayerRequest) MarshalToVT ¶
func (m *HandoffPlayerRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HandoffPlayerRequest) MarshalVT ¶
func (m *HandoffPlayerRequest) MarshalVT() (dAtA []byte, err error)
func (*HandoffPlayerRequest) ProtoMessage ¶
func (*HandoffPlayerRequest) ProtoMessage()
func (*HandoffPlayerRequest) Reset ¶
func (x *HandoffPlayerRequest) Reset()
func (*HandoffPlayerRequest) SizeVT ¶
func (m *HandoffPlayerRequest) SizeVT() (n int)
func (*HandoffPlayerRequest) String ¶
func (x *HandoffPlayerRequest) String() string
func (*HandoffPlayerRequest) UnmarshalJSON ¶
func (x *HandoffPlayerRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HandoffPlayerRequest from JSON.
func (*HandoffPlayerRequest) UnmarshalProtoJSON ¶
func (x *HandoffPlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HandoffPlayerRequest message from JSON.
func (*HandoffPlayerRequest) UnmarshalVT ¶
func (m *HandoffPlayerRequest) UnmarshalVT(dAtA []byte) error
type HandoffRequest ¶
type HandoffRequest struct {
// Text is the new state, such as JSON; empty forgets it.
Text string `protobuf:"bytes,1,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
HandoffRequest replaces the state the running build hands the next build for the game.
func (*HandoffRequest) CloneMessageVT ¶
func (m *HandoffRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*HandoffRequest) CloneVT ¶
func (m *HandoffRequest) CloneVT() *HandoffRequest
func (*HandoffRequest) EqualMessageVT ¶
func (this *HandoffRequest) EqualMessageVT(thatMsg any) bool
func (*HandoffRequest) EqualVT ¶
func (this *HandoffRequest) EqualVT(that *HandoffRequest) bool
func (*HandoffRequest) GetText ¶
func (x *HandoffRequest) GetText() string
func (*HandoffRequest) MarshalJSON ¶
func (x *HandoffRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the HandoffRequest to JSON.
func (*HandoffRequest) MarshalProtoJSON ¶
func (x *HandoffRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the HandoffRequest message to JSON.
func (*HandoffRequest) MarshalProtoText ¶
func (x *HandoffRequest) MarshalProtoText() string
func (*HandoffRequest) MarshalToSizedBufferVT ¶
func (m *HandoffRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*HandoffRequest) MarshalToVT ¶
func (m *HandoffRequest) MarshalToVT(dAtA []byte) (int, error)
func (*HandoffRequest) MarshalVT ¶
func (m *HandoffRequest) MarshalVT() (dAtA []byte, err error)
func (*HandoffRequest) ProtoMessage ¶
func (*HandoffRequest) ProtoMessage()
func (*HandoffRequest) Reset ¶
func (x *HandoffRequest) Reset()
func (*HandoffRequest) SizeVT ¶
func (m *HandoffRequest) SizeVT() (n int)
func (*HandoffRequest) String ¶
func (x *HandoffRequest) String() string
func (*HandoffRequest) UnmarshalJSON ¶
func (x *HandoffRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the HandoffRequest from JSON.
func (*HandoffRequest) UnmarshalProtoJSON ¶
func (x *HandoffRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the HandoffRequest message from JSON.
func (*HandoffRequest) UnmarshalVT ¶
func (m *HandoffRequest) UnmarshalVT(dAtA []byte) error