handoff

package
v0.1.73 Latest Latest
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Published: Nov 3, 2026 License: MIT Imports: 5 Imported by: 0

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Types

type HandedOffResponse

type HandedOffResponse struct {

	// Text is the state last handed off, or empty when none is.
	Text string `protobuf:"bytes,1,opt,name=text,proto3" json:"text,omitempty"`
	// contains filtered or unexported fields
}

HandedOffResponse holds handoff state.

func (*HandedOffResponse) CloneMessageVT

func (m *HandedOffResponse) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*HandedOffResponse) CloneVT

func (m *HandedOffResponse) CloneVT() *HandedOffResponse

func (*HandedOffResponse) EqualMessageVT

func (this *HandedOffResponse) EqualMessageVT(thatMsg any) bool

func (*HandedOffResponse) EqualVT

func (this *HandedOffResponse) EqualVT(that *HandedOffResponse) bool

func (*HandedOffResponse) GetText

func (x *HandedOffResponse) GetText() string

func (*HandedOffResponse) MarshalJSON

func (x *HandedOffResponse) MarshalJSON() ([]byte, error)

MarshalJSON marshals the HandedOffResponse to JSON.

func (*HandedOffResponse) MarshalProtoJSON

func (x *HandedOffResponse) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the HandedOffResponse message to JSON.

func (*HandedOffResponse) MarshalProtoText

func (x *HandedOffResponse) MarshalProtoText() string

func (*HandedOffResponse) MarshalToSizedBufferVT

func (m *HandedOffResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*HandedOffResponse) MarshalToVT

func (m *HandedOffResponse) MarshalToVT(dAtA []byte) (int, error)

func (*HandedOffResponse) MarshalVT

func (m *HandedOffResponse) MarshalVT() (dAtA []byte, err error)

func (*HandedOffResponse) ProtoMessage

func (*HandedOffResponse) ProtoMessage()

func (*HandedOffResponse) Reset

func (x *HandedOffResponse) Reset()

func (*HandedOffResponse) SizeVT

func (m *HandedOffResponse) SizeVT() (n int)

func (*HandedOffResponse) String

func (x *HandedOffResponse) String() string

func (*HandedOffResponse) UnmarshalJSON

func (x *HandedOffResponse) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the HandedOffResponse from JSON.

func (*HandedOffResponse) UnmarshalProtoJSON

func (x *HandedOffResponse) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the HandedOffResponse message from JSON.

func (*HandedOffResponse) UnmarshalVT

func (m *HandedOffResponse) UnmarshalVT(dAtA []byte) error

type HandoffPlayerRequest

type HandoffPlayerRequest struct {

	// Player is the player's server slot.
	Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
	// Text is the new state, as HandoffRequest holds it.
	Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
	// contains filtered or unexported fields
}

HandoffPlayerRequest replaces the state the running build hands the next build for one player.

func (*HandoffPlayerRequest) CloneMessageVT

func (*HandoffPlayerRequest) CloneVT

func (*HandoffPlayerRequest) EqualMessageVT

func (this *HandoffPlayerRequest) EqualMessageVT(thatMsg any) bool

func (*HandoffPlayerRequest) EqualVT

func (this *HandoffPlayerRequest) EqualVT(that *HandoffPlayerRequest) bool

func (*HandoffPlayerRequest) GetPlayer

func (x *HandoffPlayerRequest) GetPlayer() int32

func (*HandoffPlayerRequest) GetText

func (x *HandoffPlayerRequest) GetText() string

func (*HandoffPlayerRequest) MarshalJSON

func (x *HandoffPlayerRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the HandoffPlayerRequest to JSON.

func (*HandoffPlayerRequest) MarshalProtoJSON

func (x *HandoffPlayerRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the HandoffPlayerRequest message to JSON.

func (*HandoffPlayerRequest) MarshalProtoText

func (x *HandoffPlayerRequest) MarshalProtoText() string

func (*HandoffPlayerRequest) MarshalToSizedBufferVT

func (m *HandoffPlayerRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*HandoffPlayerRequest) MarshalToVT

func (m *HandoffPlayerRequest) MarshalToVT(dAtA []byte) (int, error)

func (*HandoffPlayerRequest) MarshalVT

func (m *HandoffPlayerRequest) MarshalVT() (dAtA []byte, err error)

func (*HandoffPlayerRequest) ProtoMessage

func (*HandoffPlayerRequest) ProtoMessage()

func (*HandoffPlayerRequest) Reset

func (x *HandoffPlayerRequest) Reset()

func (*HandoffPlayerRequest) SizeVT

func (m *HandoffPlayerRequest) SizeVT() (n int)

func (*HandoffPlayerRequest) String

func (x *HandoffPlayerRequest) String() string

func (*HandoffPlayerRequest) UnmarshalJSON

func (x *HandoffPlayerRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the HandoffPlayerRequest from JSON.

func (*HandoffPlayerRequest) UnmarshalProtoJSON

func (x *HandoffPlayerRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the HandoffPlayerRequest message from JSON.

func (*HandoffPlayerRequest) UnmarshalVT

func (m *HandoffPlayerRequest) UnmarshalVT(dAtA []byte) error

type HandoffRequest

type HandoffRequest struct {

	// Text is the new state, such as JSON; empty forgets it.
	Text string `protobuf:"bytes,1,opt,name=text,proto3" json:"text,omitempty"`
	// contains filtered or unexported fields
}

HandoffRequest replaces the state the running build hands the next build for the game.

func (*HandoffRequest) CloneMessageVT

func (m *HandoffRequest) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*HandoffRequest) CloneVT

func (m *HandoffRequest) CloneVT() *HandoffRequest

func (*HandoffRequest) EqualMessageVT

func (this *HandoffRequest) EqualMessageVT(thatMsg any) bool

func (*HandoffRequest) EqualVT

func (this *HandoffRequest) EqualVT(that *HandoffRequest) bool

func (*HandoffRequest) GetText

func (x *HandoffRequest) GetText() string

func (*HandoffRequest) MarshalJSON

func (x *HandoffRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the HandoffRequest to JSON.

func (*HandoffRequest) MarshalProtoJSON

func (x *HandoffRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the HandoffRequest message to JSON.

func (*HandoffRequest) MarshalProtoText

func (x *HandoffRequest) MarshalProtoText() string

func (*HandoffRequest) MarshalToSizedBufferVT

func (m *HandoffRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*HandoffRequest) MarshalToVT

func (m *HandoffRequest) MarshalToVT(dAtA []byte) (int, error)

func (*HandoffRequest) MarshalVT

func (m *HandoffRequest) MarshalVT() (dAtA []byte, err error)

func (*HandoffRequest) ProtoMessage

func (*HandoffRequest) ProtoMessage()

func (*HandoffRequest) Reset

func (x *HandoffRequest) Reset()

func (*HandoffRequest) SizeVT

func (m *HandoffRequest) SizeVT() (n int)

func (*HandoffRequest) String

func (x *HandoffRequest) String() string

func (*HandoffRequest) UnmarshalJSON

func (x *HandoffRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the HandoffRequest from JSON.

func (*HandoffRequest) UnmarshalProtoJSON

func (x *HandoffRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the HandoffRequest message from JSON.

func (*HandoffRequest) UnmarshalVT

func (m *HandoffRequest) UnmarshalVT(dAtA []byte) error

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