match

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Published: Nov 3, 2026 License: MIT Imports: 8 Imported by: 0

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Constants

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Variables

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Functions

This section is empty.

Types

type HoldMatchClockRequest

type HoldMatchClockRequest struct {

	// Seconds is the time to hold; omitted releases the clock.
	Seconds *float32 `protobuf:"fixed32,1,opt,name=seconds,proto3,oneof" json:"seconds,omitempty"`
	// contains filtered or unexported fields
}

HoldMatchClockRequest holds the match clock, or releases it.

func (*HoldMatchClockRequest) CloneMessageVT

func (*HoldMatchClockRequest) CloneVT

func (*HoldMatchClockRequest) EqualMessageVT

func (this *HoldMatchClockRequest) EqualMessageVT(thatMsg any) bool

func (*HoldMatchClockRequest) EqualVT

func (this *HoldMatchClockRequest) EqualVT(that *HoldMatchClockRequest) bool

func (*HoldMatchClockRequest) GetSeconds

func (x *HoldMatchClockRequest) GetSeconds() float32

func (*HoldMatchClockRequest) MarshalJSON

func (x *HoldMatchClockRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the HoldMatchClockRequest to JSON.

func (*HoldMatchClockRequest) MarshalProtoJSON

func (x *HoldMatchClockRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the HoldMatchClockRequest message to JSON.

func (*HoldMatchClockRequest) MarshalProtoText

func (x *HoldMatchClockRequest) MarshalProtoText() string

func (*HoldMatchClockRequest) MarshalToSizedBufferVT

func (m *HoldMatchClockRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*HoldMatchClockRequest) MarshalToVT

func (m *HoldMatchClockRequest) MarshalToVT(dAtA []byte) (int, error)

func (*HoldMatchClockRequest) MarshalVT

func (m *HoldMatchClockRequest) MarshalVT() (dAtA []byte, err error)

func (*HoldMatchClockRequest) ProtoMessage

func (*HoldMatchClockRequest) ProtoMessage()

func (*HoldMatchClockRequest) Reset

func (x *HoldMatchClockRequest) Reset()

func (*HoldMatchClockRequest) SizeVT

func (m *HoldMatchClockRequest) SizeVT() (n int)

func (*HoldMatchClockRequest) String

func (x *HoldMatchClockRequest) String() string

func (*HoldMatchClockRequest) UnmarshalJSON

func (x *HoldMatchClockRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the HoldMatchClockRequest from JSON.

func (*HoldMatchClockRequest) UnmarshalProtoJSON

func (x *HoldMatchClockRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the HoldMatchClockRequest message from JSON.

func (*HoldMatchClockRequest) UnmarshalVT

func (m *HoldMatchClockRequest) UnmarshalVT(dAtA []byte) error

type MatchClockResponse

type MatchClockResponse struct {
	Seconds float32 `protobuf:"fixed32,1,opt,name=seconds,proto3" json:"seconds,omitempty"`
	// contains filtered or unexported fields
}

MatchClockResponse holds the match time.

func (*MatchClockResponse) CloneMessageVT

func (m *MatchClockResponse) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*MatchClockResponse) CloneVT

func (m *MatchClockResponse) CloneVT() *MatchClockResponse

func (*MatchClockResponse) EqualMessageVT

func (this *MatchClockResponse) EqualMessageVT(thatMsg any) bool

func (*MatchClockResponse) EqualVT

func (this *MatchClockResponse) EqualVT(that *MatchClockResponse) bool

func (*MatchClockResponse) GetSeconds

func (x *MatchClockResponse) GetSeconds() float32

func (*MatchClockResponse) MarshalJSON

func (x *MatchClockResponse) MarshalJSON() ([]byte, error)

MarshalJSON marshals the MatchClockResponse to JSON.

func (*MatchClockResponse) MarshalProtoJSON

func (x *MatchClockResponse) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the MatchClockResponse message to JSON.

func (*MatchClockResponse) MarshalProtoText

func (x *MatchClockResponse) MarshalProtoText() string

func (*MatchClockResponse) MarshalToSizedBufferVT

func (m *MatchClockResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*MatchClockResponse) MarshalToVT

func (m *MatchClockResponse) MarshalToVT(dAtA []byte) (int, error)

func (*MatchClockResponse) MarshalVT

func (m *MatchClockResponse) MarshalVT() (dAtA []byte, err error)

func (*MatchClockResponse) ProtoMessage

func (*MatchClockResponse) ProtoMessage()

func (*MatchClockResponse) Reset

func (x *MatchClockResponse) Reset()

func (*MatchClockResponse) SizeVT

func (m *MatchClockResponse) SizeVT() (n int)

func (*MatchClockResponse) String

func (x *MatchClockResponse) String() string

func (*MatchClockResponse) UnmarshalJSON

func (x *MatchClockResponse) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the MatchClockResponse from JSON.

func (*MatchClockResponse) UnmarshalProtoJSON

func (x *MatchClockResponse) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the MatchClockResponse message from JSON.

func (*MatchClockResponse) UnmarshalVT

func (m *MatchClockResponse) UnmarshalVT(dAtA []byte) error

type PauseRequest

type PauseRequest struct {
	Paused bool `protobuf:"varint,1,opt,name=paused,proto3" json:"paused,omitempty"`
	// contains filtered or unexported fields
}

PauseRequest pauses or resumes the game.

func (*PauseRequest) CloneMessageVT

func (m *PauseRequest) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*PauseRequest) CloneVT

func (m *PauseRequest) CloneVT() *PauseRequest

func (*PauseRequest) EqualMessageVT

func (this *PauseRequest) EqualMessageVT(thatMsg any) bool

func (*PauseRequest) EqualVT

func (this *PauseRequest) EqualVT(that *PauseRequest) bool

func (*PauseRequest) GetPaused

func (x *PauseRequest) GetPaused() bool

func (*PauseRequest) MarshalJSON

func (x *PauseRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the PauseRequest to JSON.

func (*PauseRequest) MarshalProtoJSON

func (x *PauseRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the PauseRequest message to JSON.

func (*PauseRequest) MarshalProtoText

func (x *PauseRequest) MarshalProtoText() string

func (*PauseRequest) MarshalToSizedBufferVT

func (m *PauseRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*PauseRequest) MarshalToVT

func (m *PauseRequest) MarshalToVT(dAtA []byte) (int, error)

func (*PauseRequest) MarshalVT

func (m *PauseRequest) MarshalVT() (dAtA []byte, err error)

func (*PauseRequest) ProtoMessage

func (*PauseRequest) ProtoMessage()

func (*PauseRequest) Reset

func (x *PauseRequest) Reset()

func (*PauseRequest) SizeVT

func (m *PauseRequest) SizeVT() (n int)

func (*PauseRequest) String

func (x *PauseRequest) String() string

func (*PauseRequest) UnmarshalJSON

func (x *PauseRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the PauseRequest from JSON.

func (*PauseRequest) UnmarshalProtoJSON

func (x *PauseRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the PauseRequest message from JSON.

func (*PauseRequest) UnmarshalVT

func (m *PauseRequest) UnmarshalVT(dAtA []byte) error

type RiftResponse

type RiftResponse struct {
	State *RiftState `protobuf:"bytes,1,opt,name=state,proto3" json:"state,omitempty"`
	// contains filtered or unexported fields
}

RiftResponse holds the Rift objective's state.

func (*RiftResponse) CloneMessageVT

func (m *RiftResponse) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*RiftResponse) CloneVT

func (m *RiftResponse) CloneVT() *RiftResponse

func (*RiftResponse) EqualMessageVT

func (this *RiftResponse) EqualMessageVT(thatMsg any) bool

func (*RiftResponse) EqualVT

func (this *RiftResponse) EqualVT(that *RiftResponse) bool

func (*RiftResponse) GetState

func (x *RiftResponse) GetState() *RiftState

func (*RiftResponse) MarshalJSON

func (x *RiftResponse) MarshalJSON() ([]byte, error)

MarshalJSON marshals the RiftResponse to JSON.

func (*RiftResponse) MarshalProtoJSON

func (x *RiftResponse) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the RiftResponse message to JSON.

func (*RiftResponse) MarshalProtoText

func (x *RiftResponse) MarshalProtoText() string

func (*RiftResponse) MarshalToSizedBufferVT

func (m *RiftResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*RiftResponse) MarshalToVT

func (m *RiftResponse) MarshalToVT(dAtA []byte) (int, error)

func (*RiftResponse) MarshalVT

func (m *RiftResponse) MarshalVT() (dAtA []byte, err error)

func (*RiftResponse) ProtoMessage

func (*RiftResponse) ProtoMessage()

func (*RiftResponse) Reset

func (x *RiftResponse) Reset()

func (*RiftResponse) SizeVT

func (m *RiftResponse) SizeVT() (n int)

func (*RiftResponse) String

func (x *RiftResponse) String() string

func (*RiftResponse) UnmarshalJSON

func (x *RiftResponse) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the RiftResponse from JSON.

func (*RiftResponse) UnmarshalProtoJSON

func (x *RiftResponse) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the RiftResponse message from JSON.

func (*RiftResponse) UnmarshalVT

func (m *RiftResponse) UnmarshalVT(dAtA []byte) error

type RiftState

type RiftState struct {

	// ScoringTeam is the team holding the Rift, or zero.
	ScoringTeam   int32   `protobuf:"varint,1,opt,name=scoring_team,json=scoringTeam,proto3" json:"scoringTeam,omitempty"`
	ScoringTime   float32 `protobuf:"fixed32,2,opt,name=scoring_time,json=scoringTime,proto3" json:"scoringTime,omitempty"`
	CashInStarted float32 `protobuf:"fixed32,3,opt,name=cash_in_started,json=cashInStarted,proto3" json:"cashInStarted,omitempty"`
	GiveUpTime    float32 `protobuf:"fixed32,4,opt,name=give_up_time,json=giveUpTime,proto3" json:"giveUpTime,omitempty"`
	// NextSpawn is when the Rift next opens.
	NextSpawn   float32 `protobuf:"fixed32,5,opt,name=next_spawn,json=nextSpawn,proto3" json:"nextSpawn,omitempty"`
	SpawnWindow float32 `protobuf:"fixed32,6,opt,name=spawn_window,json=spawnWindow,proto3" json:"spawnWindow,omitempty"`
	// contains filtered or unexported fields
}

RiftState is the Rift objective's timing as the game holds it. Times are game times in seconds, or zero when unset.

func (*RiftState) CloneMessageVT

func (m *RiftState) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*RiftState) CloneVT

func (m *RiftState) CloneVT() *RiftState

func (*RiftState) EqualMessageVT

func (this *RiftState) EqualMessageVT(thatMsg any) bool

func (*RiftState) EqualVT

func (this *RiftState) EqualVT(that *RiftState) bool

func (*RiftState) GetCashInStarted

func (x *RiftState) GetCashInStarted() float32

func (*RiftState) GetGiveUpTime

func (x *RiftState) GetGiveUpTime() float32

func (*RiftState) GetNextSpawn

func (x *RiftState) GetNextSpawn() float32

func (*RiftState) GetScoringTeam

func (x *RiftState) GetScoringTeam() int32

func (*RiftState) GetScoringTime

func (x *RiftState) GetScoringTime() float32

func (*RiftState) GetSpawnWindow

func (x *RiftState) GetSpawnWindow() float32

func (*RiftState) MarshalJSON

func (x *RiftState) MarshalJSON() ([]byte, error)

MarshalJSON marshals the RiftState to JSON.

func (*RiftState) MarshalProtoJSON

func (x *RiftState) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the RiftState message to JSON.

func (*RiftState) MarshalProtoText

func (x *RiftState) MarshalProtoText() string

func (*RiftState) MarshalToSizedBufferVT

func (m *RiftState) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*RiftState) MarshalToVT

func (m *RiftState) MarshalToVT(dAtA []byte) (int, error)

func (*RiftState) MarshalVT

func (m *RiftState) MarshalVT() (dAtA []byte, err error)

func (*RiftState) ProtoMessage

func (*RiftState) ProtoMessage()

func (*RiftState) Reset

func (x *RiftState) Reset()

func (*RiftState) SizeVT

func (m *RiftState) SizeVT() (n int)

func (*RiftState) String

func (x *RiftState) String() string

func (*RiftState) UnmarshalJSON

func (x *RiftState) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the RiftState from JSON.

func (*RiftState) UnmarshalProtoJSON

func (x *RiftState) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the RiftState message from JSON.

func (*RiftState) UnmarshalVT

func (m *RiftState) UnmarshalVT(dAtA []byte) error

type SetFreeForAllRequest

type SetFreeForAllRequest struct {

	// Enabled turns free-for-all on when true and off when false.
	Enabled bool `protobuf:"varint,1,opt,name=enabled,proto3" json:"enabled,omitempty"`
	// contains filtered or unexported fields
}

SetFreeForAllRequest turns free-for-all on or off.

func (*SetFreeForAllRequest) CloneMessageVT

func (*SetFreeForAllRequest) CloneVT

func (*SetFreeForAllRequest) EqualMessageVT

func (this *SetFreeForAllRequest) EqualMessageVT(thatMsg any) bool

func (*SetFreeForAllRequest) EqualVT

func (this *SetFreeForAllRequest) EqualVT(that *SetFreeForAllRequest) bool

func (*SetFreeForAllRequest) GetEnabled

func (x *SetFreeForAllRequest) GetEnabled() bool

func (*SetFreeForAllRequest) MarshalJSON

func (x *SetFreeForAllRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the SetFreeForAllRequest to JSON.

func (*SetFreeForAllRequest) MarshalProtoJSON

func (x *SetFreeForAllRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the SetFreeForAllRequest message to JSON.

func (*SetFreeForAllRequest) MarshalProtoText

func (x *SetFreeForAllRequest) MarshalProtoText() string

func (*SetFreeForAllRequest) MarshalToSizedBufferVT

func (m *SetFreeForAllRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*SetFreeForAllRequest) MarshalToVT

func (m *SetFreeForAllRequest) MarshalToVT(dAtA []byte) (int, error)

func (*SetFreeForAllRequest) MarshalVT

func (m *SetFreeForAllRequest) MarshalVT() (dAtA []byte, err error)

func (*SetFreeForAllRequest) ProtoMessage

func (*SetFreeForAllRequest) ProtoMessage()

func (*SetFreeForAllRequest) Reset

func (x *SetFreeForAllRequest) Reset()

func (*SetFreeForAllRequest) SizeVT

func (m *SetFreeForAllRequest) SizeVT() (n int)

func (*SetFreeForAllRequest) String

func (x *SetFreeForAllRequest) String() string

func (*SetFreeForAllRequest) UnmarshalJSON

func (x *SetFreeForAllRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the SetFreeForAllRequest from JSON.

func (*SetFreeForAllRequest) UnmarshalProtoJSON

func (x *SetFreeForAllRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the SetFreeForAllRequest message from JSON.

func (*SetFreeForAllRequest) UnmarshalVT

func (m *SetFreeForAllRequest) UnmarshalVT(dAtA []byte) error

type SetTeamSeatingRequest added in v0.1.28

type SetTeamSeatingRequest struct {

	// Enabled turns team seating on when true and off when false.
	Enabled bool `protobuf:"varint,1,opt,name=enabled,proto3" json:"enabled,omitempty"`
	// contains filtered or unexported fields
}

SetTeamSeatingRequest turns team seating on or off.

func (*SetTeamSeatingRequest) CloneMessageVT added in v0.1.28

func (*SetTeamSeatingRequest) CloneVT added in v0.1.28

func (*SetTeamSeatingRequest) EqualMessageVT added in v0.1.28

func (this *SetTeamSeatingRequest) EqualMessageVT(thatMsg any) bool

func (*SetTeamSeatingRequest) EqualVT added in v0.1.28

func (this *SetTeamSeatingRequest) EqualVT(that *SetTeamSeatingRequest) bool

func (*SetTeamSeatingRequest) GetEnabled added in v0.1.28

func (x *SetTeamSeatingRequest) GetEnabled() bool

func (*SetTeamSeatingRequest) MarshalJSON added in v0.1.28

func (x *SetTeamSeatingRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the SetTeamSeatingRequest to JSON.

func (*SetTeamSeatingRequest) MarshalProtoJSON added in v0.1.28

func (x *SetTeamSeatingRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the SetTeamSeatingRequest message to JSON.

func (*SetTeamSeatingRequest) MarshalProtoText added in v0.1.28

func (x *SetTeamSeatingRequest) MarshalProtoText() string

func (*SetTeamSeatingRequest) MarshalToSizedBufferVT added in v0.1.28

func (m *SetTeamSeatingRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*SetTeamSeatingRequest) MarshalToVT added in v0.1.28

func (m *SetTeamSeatingRequest) MarshalToVT(dAtA []byte) (int, error)

func (*SetTeamSeatingRequest) MarshalVT added in v0.1.28

func (m *SetTeamSeatingRequest) MarshalVT() (dAtA []byte, err error)

func (*SetTeamSeatingRequest) ProtoMessage added in v0.1.28

func (*SetTeamSeatingRequest) ProtoMessage()

func (*SetTeamSeatingRequest) Reset added in v0.1.28

func (x *SetTeamSeatingRequest) Reset()

func (*SetTeamSeatingRequest) SizeVT added in v0.1.28

func (m *SetTeamSeatingRequest) SizeVT() (n int)

func (*SetTeamSeatingRequest) String added in v0.1.28

func (x *SetTeamSeatingRequest) String() string

func (*SetTeamSeatingRequest) UnmarshalJSON added in v0.1.28

func (x *SetTeamSeatingRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the SetTeamSeatingRequest from JSON.

func (*SetTeamSeatingRequest) UnmarshalProtoJSON added in v0.1.28

func (x *SetTeamSeatingRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the SetTeamSeatingRequest message from JSON.

func (*SetTeamSeatingRequest) UnmarshalVT added in v0.1.28

func (m *SetTeamSeatingRequest) UnmarshalVT(dAtA []byte) error

type StartRiftRequest

type StartRiftRequest struct {
	Position *geometry.Vec3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
	// contains filtered or unexported fields
}

StartRiftRequest starts the Rift objective at an authored position.

func (*StartRiftRequest) CloneMessageVT

func (m *StartRiftRequest) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*StartRiftRequest) CloneVT

func (m *StartRiftRequest) CloneVT() *StartRiftRequest

func (*StartRiftRequest) EqualMessageVT

func (this *StartRiftRequest) EqualMessageVT(thatMsg any) bool

func (*StartRiftRequest) EqualVT

func (this *StartRiftRequest) EqualVT(that *StartRiftRequest) bool

func (*StartRiftRequest) GetPosition

func (x *StartRiftRequest) GetPosition() *geometry.Vec3

func (*StartRiftRequest) MarshalJSON

func (x *StartRiftRequest) MarshalJSON() ([]byte, error)

MarshalJSON marshals the StartRiftRequest to JSON.

func (*StartRiftRequest) MarshalProtoJSON

func (x *StartRiftRequest) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the StartRiftRequest message to JSON.

func (*StartRiftRequest) MarshalProtoText

func (x *StartRiftRequest) MarshalProtoText() string

func (*StartRiftRequest) MarshalToSizedBufferVT

func (m *StartRiftRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*StartRiftRequest) MarshalToVT

func (m *StartRiftRequest) MarshalToVT(dAtA []byte) (int, error)

func (*StartRiftRequest) MarshalVT

func (m *StartRiftRequest) MarshalVT() (dAtA []byte, err error)

func (*StartRiftRequest) ProtoMessage

func (*StartRiftRequest) ProtoMessage()

func (*StartRiftRequest) Reset

func (x *StartRiftRequest) Reset()

func (*StartRiftRequest) SizeVT

func (m *StartRiftRequest) SizeVT() (n int)

func (*StartRiftRequest) String

func (x *StartRiftRequest) String() string

func (*StartRiftRequest) UnmarshalJSON

func (x *StartRiftRequest) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the StartRiftRequest from JSON.

func (*StartRiftRequest) UnmarshalProtoJSON

func (x *StartRiftRequest) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the StartRiftRequest message from JSON.

func (*StartRiftRequest) UnmarshalVT

func (m *StartRiftRequest) UnmarshalVT(dAtA []byte) error

type TeamAssignments added in v0.1.72

type TeamAssignments struct {

	// Assignments seats humans by Steam ID: 1 observes, 2 and 3 play. A host
	// supplies this table before the mod starts. Each assignment applies once
	// per connection, again when its team changes, and retries until ready.
	// An empty table leaves team choice to the mod and the game.
	Assignments map[uint64]int32 `` /* 165-byte string literal not displayed */
	// contains filtered or unexported fields
}

TeamAssignments is the host's initial seating table for one running mod.

func (*TeamAssignments) CloneMessageVT added in v0.1.72

func (m *TeamAssignments) CloneMessageVT() protobuf_go_lite.CloneMessage

func (*TeamAssignments) CloneVT added in v0.1.72

func (m *TeamAssignments) CloneVT() *TeamAssignments

func (*TeamAssignments) EqualMessageVT added in v0.1.72

func (this *TeamAssignments) EqualMessageVT(thatMsg any) bool

func (*TeamAssignments) EqualVT added in v0.1.72

func (this *TeamAssignments) EqualVT(that *TeamAssignments) bool

func (*TeamAssignments) GetAssignments added in v0.1.72

func (x *TeamAssignments) GetAssignments() map[uint64]int32

func (*TeamAssignments) MarshalJSON added in v0.1.72

func (x *TeamAssignments) MarshalJSON() ([]byte, error)

MarshalJSON marshals the TeamAssignments to JSON.

func (*TeamAssignments) MarshalProtoJSON added in v0.1.72

func (x *TeamAssignments) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the TeamAssignments message to JSON.

func (*TeamAssignments) MarshalProtoText added in v0.1.72

func (x *TeamAssignments) MarshalProtoText() string

func (*TeamAssignments) MarshalToSizedBufferVT added in v0.1.72

func (m *TeamAssignments) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*TeamAssignments) MarshalToVT added in v0.1.72

func (m *TeamAssignments) MarshalToVT(dAtA []byte) (int, error)

func (*TeamAssignments) MarshalVT added in v0.1.72

func (m *TeamAssignments) MarshalVT() (dAtA []byte, err error)

func (*TeamAssignments) ProtoMessage added in v0.1.72

func (*TeamAssignments) ProtoMessage()

func (*TeamAssignments) Reset added in v0.1.72

func (x *TeamAssignments) Reset()

func (*TeamAssignments) SizeVT added in v0.1.72

func (m *TeamAssignments) SizeVT() (n int)

func (*TeamAssignments) String added in v0.1.72

func (x *TeamAssignments) String() string

func (*TeamAssignments) UnmarshalJSON added in v0.1.72

func (x *TeamAssignments) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the TeamAssignments from JSON.

func (*TeamAssignments) UnmarshalProtoJSON added in v0.1.72

func (x *TeamAssignments) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the TeamAssignments message from JSON.

func (*TeamAssignments) UnmarshalVT added in v0.1.72

func (m *TeamAssignments) UnmarshalVT(dAtA []byte) error

type TeamAssignments_AssignmentsEntry added in v0.1.72

type TeamAssignments_AssignmentsEntry struct {
	Key   uint64 `protobuf:"varint,1,opt,name=key,proto3" json:"key,omitempty"`
	Value int32  `protobuf:"varint,2,opt,name=value,proto3" json:"value,omitempty"`
	// contains filtered or unexported fields
}

func (*TeamAssignments_AssignmentsEntry) GetKey added in v0.1.72

func (*TeamAssignments_AssignmentsEntry) GetValue added in v0.1.72

func (*TeamAssignments_AssignmentsEntry) MarshalJSON added in v0.1.72

func (x *TeamAssignments_AssignmentsEntry) MarshalJSON() ([]byte, error)

MarshalJSON marshals the TeamAssignments_AssignmentsEntry to JSON.

func (*TeamAssignments_AssignmentsEntry) MarshalProtoJSON added in v0.1.72

func (x *TeamAssignments_AssignmentsEntry) MarshalProtoJSON(s *json.MarshalState)

MarshalProtoJSON marshals the TeamAssignments_AssignmentsEntry message to JSON.

func (*TeamAssignments_AssignmentsEntry) MarshalProtoText added in v0.1.72

func (x *TeamAssignments_AssignmentsEntry) MarshalProtoText() string

func (*TeamAssignments_AssignmentsEntry) ProtoMessage added in v0.1.72

func (*TeamAssignments_AssignmentsEntry) ProtoMessage()

func (*TeamAssignments_AssignmentsEntry) Reset added in v0.1.72

func (*TeamAssignments_AssignmentsEntry) String added in v0.1.72

func (*TeamAssignments_AssignmentsEntry) UnmarshalJSON added in v0.1.72

func (x *TeamAssignments_AssignmentsEntry) UnmarshalJSON(b []byte) error

UnmarshalJSON unmarshals the TeamAssignments_AssignmentsEntry from JSON.

func (*TeamAssignments_AssignmentsEntry) UnmarshalProtoJSON added in v0.1.72

func (x *TeamAssignments_AssignmentsEntry) UnmarshalProtoJSON(s *json.UnmarshalState)

UnmarshalProtoJSON unmarshals the TeamAssignments_AssignmentsEntry message from JSON.

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