Documentation
¶
Index ¶
- Variables
- type AdjustSoundRequest
- func (m *AdjustSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AdjustSoundRequest) CloneVT() *AdjustSoundRequest
- func (this *AdjustSoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *AdjustSoundRequest) EqualVT(that *AdjustSoundRequest) bool
- func (x *AdjustSoundRequest) GetId() uint32
- func (x *AdjustSoundRequest) GetPitch() float32
- func (x *AdjustSoundRequest) GetVolume() float32
- func (x *AdjustSoundRequest) MarshalJSON() ([]byte, error)
- func (x *AdjustSoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *AdjustSoundRequest) MarshalProtoText() string
- func (m *AdjustSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AdjustSoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *AdjustSoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*AdjustSoundRequest) ProtoMessage()
- func (x *AdjustSoundRequest) Reset()
- func (m *AdjustSoundRequest) SizeVT() (n int)
- func (x *AdjustSoundRequest) String() string
- func (x *AdjustSoundRequest) UnmarshalJSON(b []byte) error
- func (x *AdjustSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AdjustSoundRequest) UnmarshalVT(dAtA []byte) error
- type AnnounceRequest
- func (m *AnnounceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *AnnounceRequest) CloneVT() *AnnounceRequest
- func (this *AnnounceRequest) EqualMessageVT(thatMsg any) bool
- func (this *AnnounceRequest) EqualVT(that *AnnounceRequest) bool
- func (x *AnnounceRequest) GetPlayer() int32
- func (x *AnnounceRequest) GetText() string
- func (x *AnnounceRequest) GetTitle() string
- func (x *AnnounceRequest) MarshalJSON() ([]byte, error)
- func (x *AnnounceRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *AnnounceRequest) MarshalProtoText() string
- func (m *AnnounceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *AnnounceRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *AnnounceRequest) MarshalVT() (dAtA []byte, err error)
- func (*AnnounceRequest) ProtoMessage()
- func (x *AnnounceRequest) Reset()
- func (m *AnnounceRequest) SizeVT() (n int)
- func (x *AnnounceRequest) String() string
- func (x *AnnounceRequest) UnmarshalJSON(b []byte) error
- func (x *AnnounceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *AnnounceRequest) UnmarshalVT(dAtA []byte) error
- type CenterTextRequest
- func (m *CenterTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *CenterTextRequest) CloneVT() *CenterTextRequest
- func (this *CenterTextRequest) EqualMessageVT(thatMsg any) bool
- func (this *CenterTextRequest) EqualVT(that *CenterTextRequest) bool
- func (x *CenterTextRequest) GetPlayer() int32
- func (x *CenterTextRequest) GetText() string
- func (x *CenterTextRequest) MarshalJSON() ([]byte, error)
- func (x *CenterTextRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *CenterTextRequest) MarshalProtoText() string
- func (m *CenterTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *CenterTextRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *CenterTextRequest) MarshalVT() (dAtA []byte, err error)
- func (*CenterTextRequest) ProtoMessage()
- func (x *CenterTextRequest) Reset()
- func (m *CenterTextRequest) SizeVT() (n int)
- func (x *CenterTextRequest) String() string
- func (x *CenterTextRequest) UnmarshalJSON(b []byte) error
- func (x *CenterTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *CenterTextRequest) UnmarshalVT(dAtA []byte) error
- type ChatRequest
- func (m *ChatRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ChatRequest) CloneVT() *ChatRequest
- func (this *ChatRequest) EqualMessageVT(thatMsg any) bool
- func (this *ChatRequest) EqualVT(that *ChatRequest) bool
- func (x *ChatRequest) GetPlayer() int32
- func (x *ChatRequest) GetText() string
- func (x *ChatRequest) MarshalJSON() ([]byte, error)
- func (x *ChatRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ChatRequest) MarshalProtoText() string
- func (m *ChatRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ChatRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ChatRequest) MarshalVT() (dAtA []byte, err error)
- func (*ChatRequest) ProtoMessage()
- func (x *ChatRequest) Reset()
- func (m *ChatRequest) SizeVT() (n int)
- func (x *ChatRequest) String() string
- func (x *ChatRequest) UnmarshalJSON(b []byte) error
- func (x *ChatRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ChatRequest) UnmarshalVT(dAtA []byte) error
- type ClearScreenEffectRequest
- func (m *ClearScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ClearScreenEffectRequest) CloneVT() *ClearScreenEffectRequest
- func (this *ClearScreenEffectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ClearScreenEffectRequest) EqualVT(that *ClearScreenEffectRequest) bool
- func (x *ClearScreenEffectRequest) GetEffect() ScreenEffect
- func (x *ClearScreenEffectRequest) GetPlayer() int32
- func (x *ClearScreenEffectRequest) MarshalJSON() ([]byte, error)
- func (x *ClearScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ClearScreenEffectRequest) MarshalProtoText() string
- func (m *ClearScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ClearScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ClearScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ClearScreenEffectRequest) ProtoMessage()
- func (x *ClearScreenEffectRequest) Reset()
- func (m *ClearScreenEffectRequest) SizeVT() (n int)
- func (x *ClearScreenEffectRequest) String() string
- func (x *ClearScreenEffectRequest) UnmarshalJSON(b []byte) error
- func (x *ClearScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ClearScreenEffectRequest) UnmarshalVT(dAtA []byte) error
- type EmitSoundRequest
- func (m *EmitSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *EmitSoundRequest) CloneVT() *EmitSoundRequest
- func (this *EmitSoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *EmitSoundRequest) EqualVT(that *EmitSoundRequest) bool
- func (x *EmitSoundRequest) GetEntity() uint32
- func (x *EmitSoundRequest) GetOptions() *SoundOptions
- func (x *EmitSoundRequest) GetSound() string
- func (x *EmitSoundRequest) MarshalJSON() ([]byte, error)
- func (x *EmitSoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *EmitSoundRequest) MarshalProtoText() string
- func (m *EmitSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *EmitSoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *EmitSoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*EmitSoundRequest) ProtoMessage()
- func (x *EmitSoundRequest) Reset()
- func (m *EmitSoundRequest) SizeVT() (n int)
- func (x *EmitSoundRequest) String() string
- func (x *EmitSoundRequest) UnmarshalJSON(b []byte) error
- func (x *EmitSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *EmitSoundRequest) UnmarshalVT(dAtA []byte) error
- type ScreenEffect
- func (x ScreenEffect) Enum() *ScreenEffect
- func (x ScreenEffect) MarshalJSON() ([]byte, error)
- func (x ScreenEffect) MarshalProtoJSON(s *json.MarshalState)
- func (x ScreenEffect) MarshalProtoText() string
- func (x ScreenEffect) MarshalText() ([]byte, error)
- func (x ScreenEffect) String() string
- func (x *ScreenEffect) UnmarshalJSON(b []byte) error
- func (x *ScreenEffect) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (x *ScreenEffect) UnmarshalText(b []byte) error
- type ScreenEffectRequest
- func (m *ScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ScreenEffectRequest) CloneVT() *ScreenEffectRequest
- func (this *ScreenEffectRequest) EqualMessageVT(thatMsg any) bool
- func (this *ScreenEffectRequest) EqualVT(that *ScreenEffectRequest) bool
- func (x *ScreenEffectRequest) GetEffect() ScreenEffect
- func (x *ScreenEffectRequest) GetPlayer() int32
- func (x *ScreenEffectRequest) GetTiming() *ScreenTiming
- func (x *ScreenEffectRequest) MarshalJSON() ([]byte, error)
- func (x *ScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *ScreenEffectRequest) MarshalProtoText() string
- func (m *ScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *ScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
- func (*ScreenEffectRequest) ProtoMessage()
- func (x *ScreenEffectRequest) Reset()
- func (m *ScreenEffectRequest) SizeVT() (n int)
- func (x *ScreenEffectRequest) String() string
- func (x *ScreenEffectRequest) UnmarshalJSON(b []byte) error
- func (x *ScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ScreenEffectRequest) UnmarshalVT(dAtA []byte) error
- type ScreenTiming
- func (m *ScreenTiming) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *ScreenTiming) CloneVT() *ScreenTiming
- func (this *ScreenTiming) EqualMessageVT(thatMsg any) bool
- func (this *ScreenTiming) EqualVT(that *ScreenTiming) bool
- func (x *ScreenTiming) GetDelay() float32
- func (x *ScreenTiming) GetFadeIn() float32
- func (x *ScreenTiming) GetFadeOut() float32
- func (x *ScreenTiming) GetHold() float32
- func (x *ScreenTiming) MarshalJSON() ([]byte, error)
- func (x *ScreenTiming) MarshalProtoJSON(s *json.MarshalState)
- func (x *ScreenTiming) MarshalProtoText() string
- func (m *ScreenTiming) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ScreenTiming) MarshalToVT(dAtA []byte) (int, error)
- func (m *ScreenTiming) MarshalVT() (dAtA []byte, err error)
- func (*ScreenTiming) ProtoMessage()
- func (x *ScreenTiming) Reset()
- func (m *ScreenTiming) SizeVT() (n int)
- func (x *ScreenTiming) String() string
- func (x *ScreenTiming) UnmarshalJSON(b []byte) error
- func (x *ScreenTiming) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *ScreenTiming) UnmarshalVT(dAtA []byte) error
- type SilencePlayerVoiceRequest
- func (m *SilencePlayerVoiceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SilencePlayerVoiceRequest) CloneVT() *SilencePlayerVoiceRequest
- func (this *SilencePlayerVoiceRequest) EqualMessageVT(thatMsg any) bool
- func (this *SilencePlayerVoiceRequest) EqualVT(that *SilencePlayerVoiceRequest) bool
- func (x *SilencePlayerVoiceRequest) GetConcepts() []string
- func (x *SilencePlayerVoiceRequest) GetPlayer() int32
- func (x *SilencePlayerVoiceRequest) MarshalJSON() ([]byte, error)
- func (x *SilencePlayerVoiceRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SilencePlayerVoiceRequest) MarshalProtoText() string
- func (m *SilencePlayerVoiceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SilencePlayerVoiceRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SilencePlayerVoiceRequest) MarshalVT() (dAtA []byte, err error)
- func (*SilencePlayerVoiceRequest) ProtoMessage()
- func (x *SilencePlayerVoiceRequest) Reset()
- func (m *SilencePlayerVoiceRequest) SizeVT() (n int)
- func (x *SilencePlayerVoiceRequest) String() string
- func (x *SilencePlayerVoiceRequest) UnmarshalJSON(b []byte) error
- func (x *SilencePlayerVoiceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SilencePlayerVoiceRequest) UnmarshalVT(dAtA []byte) error
- type SilenceVoiceRequest
- func (m *SilenceVoiceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SilenceVoiceRequest) CloneVT() *SilenceVoiceRequest
- func (this *SilenceVoiceRequest) EqualMessageVT(thatMsg any) bool
- func (this *SilenceVoiceRequest) EqualVT(that *SilenceVoiceRequest) bool
- func (x *SilenceVoiceRequest) GetConcepts() []string
- func (x *SilenceVoiceRequest) MarshalJSON() ([]byte, error)
- func (x *SilenceVoiceRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SilenceVoiceRequest) MarshalProtoText() string
- func (m *SilenceVoiceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SilenceVoiceRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SilenceVoiceRequest) MarshalVT() (dAtA []byte, err error)
- func (*SilenceVoiceRequest) ProtoMessage()
- func (x *SilenceVoiceRequest) Reset()
- func (m *SilenceVoiceRequest) SizeVT() (n int)
- func (x *SilenceVoiceRequest) String() string
- func (x *SilenceVoiceRequest) UnmarshalJSON(b []byte) error
- func (x *SilenceVoiceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SilenceVoiceRequest) UnmarshalVT(dAtA []byte) error
- type SoundOptions
- func (m *SoundOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SoundOptions) CloneVT() *SoundOptions
- func (this *SoundOptions) EqualMessageVT(thatMsg any) bool
- func (this *SoundOptions) EqualVT(that *SoundOptions) bool
- func (x *SoundOptions) GetListeners() []int32
- func (x *SoundOptions) GetPitch() float32
- func (x *SoundOptions) GetVolume() float32
- func (x *SoundOptions) MarshalJSON() ([]byte, error)
- func (x *SoundOptions) MarshalProtoJSON(s *json.MarshalState)
- func (x *SoundOptions) MarshalProtoText() string
- func (m *SoundOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SoundOptions) MarshalToVT(dAtA []byte) (int, error)
- func (m *SoundOptions) MarshalVT() (dAtA []byte, err error)
- func (*SoundOptions) ProtoMessage()
- func (x *SoundOptions) Reset()
- func (m *SoundOptions) SizeVT() (n int)
- func (x *SoundOptions) String() string
- func (x *SoundOptions) UnmarshalJSON(b []byte) error
- func (x *SoundOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SoundOptions) UnmarshalVT(dAtA []byte) error
- type SoundRequest
- func (m *SoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SoundRequest) CloneVT() *SoundRequest
- func (this *SoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *SoundRequest) EqualVT(that *SoundRequest) bool
- func (x *SoundRequest) GetOptions() *SoundOptions
- func (x *SoundRequest) GetPlayer() int32
- func (x *SoundRequest) GetSound() string
- func (x *SoundRequest) MarshalJSON() ([]byte, error)
- func (x *SoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *SoundRequest) MarshalProtoText() string
- func (m *SoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *SoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*SoundRequest) ProtoMessage()
- func (x *SoundRequest) Reset()
- func (m *SoundRequest) SizeVT() (n int)
- func (x *SoundRequest) String() string
- func (x *SoundRequest) UnmarshalJSON(b []byte) error
- func (x *SoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SoundRequest) UnmarshalVT(dAtA []byte) error
- type SoundResponse
- func (m *SoundResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *SoundResponse) CloneVT() *SoundResponse
- func (this *SoundResponse) EqualMessageVT(thatMsg any) bool
- func (this *SoundResponse) EqualVT(that *SoundResponse) bool
- func (x *SoundResponse) GetId() uint32
- func (x *SoundResponse) MarshalJSON() ([]byte, error)
- func (x *SoundResponse) MarshalProtoJSON(s *json.MarshalState)
- func (x *SoundResponse) MarshalProtoText() string
- func (m *SoundResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *SoundResponse) MarshalToVT(dAtA []byte) (int, error)
- func (m *SoundResponse) MarshalVT() (dAtA []byte, err error)
- func (*SoundResponse) ProtoMessage()
- func (x *SoundResponse) Reset()
- func (m *SoundResponse) SizeVT() (n int)
- func (x *SoundResponse) String() string
- func (x *SoundResponse) UnmarshalJSON(b []byte) error
- func (x *SoundResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *SoundResponse) UnmarshalVT(dAtA []byte) error
- type StopSoundRequest
- func (m *StopSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
- func (m *StopSoundRequest) CloneVT() *StopSoundRequest
- func (this *StopSoundRequest) EqualMessageVT(thatMsg any) bool
- func (this *StopSoundRequest) EqualVT(that *StopSoundRequest) bool
- func (x *StopSoundRequest) GetId() uint32
- func (x *StopSoundRequest) MarshalJSON() ([]byte, error)
- func (x *StopSoundRequest) MarshalProtoJSON(s *json.MarshalState)
- func (x *StopSoundRequest) MarshalProtoText() string
- func (m *StopSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *StopSoundRequest) MarshalToVT(dAtA []byte) (int, error)
- func (m *StopSoundRequest) MarshalVT() (dAtA []byte, err error)
- func (*StopSoundRequest) ProtoMessage()
- func (x *StopSoundRequest) Reset()
- func (m *StopSoundRequest) SizeVT() (n int)
- func (x *StopSoundRequest) String() string
- func (x *StopSoundRequest) UnmarshalJSON(b []byte) error
- func (x *StopSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
- func (m *StopSoundRequest) UnmarshalVT(dAtA []byte) error
Constants ¶
This section is empty.
Variables ¶
var ( ScreenEffect_name = map[int32]string{ 0: "SCREEN_EFFECT_KILLED", 1: "SCREEN_EFFECT_BLACK", 2: "SCREEN_EFFECT_BLINDED", 3: "SCREEN_EFFECT_DARKNESS", 4: "SCREEN_EFFECT_MATCH_INTRO", } ScreenEffect_value = map[string]int32{ "SCREEN_EFFECT_KILLED": 0, "SCREEN_EFFECT_BLACK": 1, "SCREEN_EFFECT_BLINDED": 2, "SCREEN_EFFECT_DARKNESS": 3, "SCREEN_EFFECT_MATCH_INTRO": 4, } )
Enum value maps for ScreenEffect.
Functions ¶
This section is empty.
Types ¶
type AdjustSoundRequest ¶ added in v0.1.77
type AdjustSoundRequest struct {
// Id is the sound's ID, as Sound or EmitSound returned it.
Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
// Volume replaces the sound's loudness scale when present.
Volume *float32 `protobuf:"fixed32,2,opt,name=volume,proto3,oneof" json:"volume,omitempty"`
// Pitch replaces the sound's pitch scale when present.
Pitch *float32 `protobuf:"fixed32,3,opt,name=pitch,proto3,oneof" json:"pitch,omitempty"`
// contains filtered or unexported fields
}
AdjustSoundRequest changes a playing sound.
func (*AdjustSoundRequest) CloneMessageVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AdjustSoundRequest) CloneVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) CloneVT() *AdjustSoundRequest
func (*AdjustSoundRequest) EqualMessageVT ¶ added in v0.1.77
func (this *AdjustSoundRequest) EqualMessageVT(thatMsg any) bool
func (*AdjustSoundRequest) EqualVT ¶ added in v0.1.77
func (this *AdjustSoundRequest) EqualVT(that *AdjustSoundRequest) bool
func (*AdjustSoundRequest) GetId ¶ added in v0.1.77
func (x *AdjustSoundRequest) GetId() uint32
func (*AdjustSoundRequest) GetPitch ¶ added in v0.1.77
func (x *AdjustSoundRequest) GetPitch() float32
func (*AdjustSoundRequest) GetVolume ¶ added in v0.1.77
func (x *AdjustSoundRequest) GetVolume() float32
func (*AdjustSoundRequest) MarshalJSON ¶ added in v0.1.77
func (x *AdjustSoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AdjustSoundRequest to JSON.
func (*AdjustSoundRequest) MarshalProtoJSON ¶ added in v0.1.77
func (x *AdjustSoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AdjustSoundRequest message to JSON.
func (*AdjustSoundRequest) MarshalProtoText ¶ added in v0.1.77
func (x *AdjustSoundRequest) MarshalProtoText() string
func (*AdjustSoundRequest) MarshalToSizedBufferVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AdjustSoundRequest) MarshalToVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*AdjustSoundRequest) MarshalVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) MarshalVT() (dAtA []byte, err error)
func (*AdjustSoundRequest) ProtoMessage ¶ added in v0.1.77
func (*AdjustSoundRequest) ProtoMessage()
func (*AdjustSoundRequest) Reset ¶ added in v0.1.77
func (x *AdjustSoundRequest) Reset()
func (*AdjustSoundRequest) SizeVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) SizeVT() (n int)
func (*AdjustSoundRequest) String ¶ added in v0.1.77
func (x *AdjustSoundRequest) String() string
func (*AdjustSoundRequest) UnmarshalJSON ¶ added in v0.1.77
func (x *AdjustSoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AdjustSoundRequest from JSON.
func (*AdjustSoundRequest) UnmarshalProtoJSON ¶ added in v0.1.77
func (x *AdjustSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AdjustSoundRequest message from JSON.
func (*AdjustSoundRequest) UnmarshalVT ¶ added in v0.1.77
func (m *AdjustSoundRequest) UnmarshalVT(dAtA []byte) error
type AnnounceRequest ¶
type AnnounceRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Title is the announcement's heading.
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title,omitempty"`
// Text is the announcement's body.
Text string `protobuf:"bytes,3,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
AnnounceRequest addresses a game announcement to one player.
func (*AnnounceRequest) CloneMessageVT ¶
func (m *AnnounceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*AnnounceRequest) CloneVT ¶
func (m *AnnounceRequest) CloneVT() *AnnounceRequest
func (*AnnounceRequest) EqualMessageVT ¶
func (this *AnnounceRequest) EqualMessageVT(thatMsg any) bool
func (*AnnounceRequest) EqualVT ¶
func (this *AnnounceRequest) EqualVT(that *AnnounceRequest) bool
func (*AnnounceRequest) GetPlayer ¶
func (x *AnnounceRequest) GetPlayer() int32
func (*AnnounceRequest) GetText ¶
func (x *AnnounceRequest) GetText() string
func (*AnnounceRequest) GetTitle ¶
func (x *AnnounceRequest) GetTitle() string
func (*AnnounceRequest) MarshalJSON ¶
func (x *AnnounceRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the AnnounceRequest to JSON.
func (*AnnounceRequest) MarshalProtoJSON ¶
func (x *AnnounceRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the AnnounceRequest message to JSON.
func (*AnnounceRequest) MarshalProtoText ¶
func (x *AnnounceRequest) MarshalProtoText() string
func (*AnnounceRequest) MarshalToSizedBufferVT ¶
func (m *AnnounceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*AnnounceRequest) MarshalToVT ¶
func (m *AnnounceRequest) MarshalToVT(dAtA []byte) (int, error)
func (*AnnounceRequest) MarshalVT ¶
func (m *AnnounceRequest) MarshalVT() (dAtA []byte, err error)
func (*AnnounceRequest) ProtoMessage ¶
func (*AnnounceRequest) ProtoMessage()
func (*AnnounceRequest) Reset ¶
func (x *AnnounceRequest) Reset()
func (*AnnounceRequest) SizeVT ¶
func (m *AnnounceRequest) SizeVT() (n int)
func (*AnnounceRequest) String ¶
func (x *AnnounceRequest) String() string
func (*AnnounceRequest) UnmarshalJSON ¶
func (x *AnnounceRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the AnnounceRequest from JSON.
func (*AnnounceRequest) UnmarshalProtoJSON ¶
func (x *AnnounceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the AnnounceRequest message from JSON.
func (*AnnounceRequest) UnmarshalVT ¶
func (m *AnnounceRequest) UnmarshalVT(dAtA []byte) error
type CenterTextRequest ¶
type CenterTextRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the text to show; empty text clears it.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
CenterTextRequest replaces one player's center text.
func (*CenterTextRequest) CloneMessageVT ¶
func (m *CenterTextRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*CenterTextRequest) CloneVT ¶
func (m *CenterTextRequest) CloneVT() *CenterTextRequest
func (*CenterTextRequest) EqualMessageVT ¶
func (this *CenterTextRequest) EqualMessageVT(thatMsg any) bool
func (*CenterTextRequest) EqualVT ¶
func (this *CenterTextRequest) EqualVT(that *CenterTextRequest) bool
func (*CenterTextRequest) GetPlayer ¶
func (x *CenterTextRequest) GetPlayer() int32
func (*CenterTextRequest) GetText ¶
func (x *CenterTextRequest) GetText() string
func (*CenterTextRequest) MarshalJSON ¶
func (x *CenterTextRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the CenterTextRequest to JSON.
func (*CenterTextRequest) MarshalProtoJSON ¶
func (x *CenterTextRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the CenterTextRequest message to JSON.
func (*CenterTextRequest) MarshalProtoText ¶
func (x *CenterTextRequest) MarshalProtoText() string
func (*CenterTextRequest) MarshalToSizedBufferVT ¶
func (m *CenterTextRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*CenterTextRequest) MarshalToVT ¶
func (m *CenterTextRequest) MarshalToVT(dAtA []byte) (int, error)
func (*CenterTextRequest) MarshalVT ¶
func (m *CenterTextRequest) MarshalVT() (dAtA []byte, err error)
func (*CenterTextRequest) ProtoMessage ¶
func (*CenterTextRequest) ProtoMessage()
func (*CenterTextRequest) Reset ¶
func (x *CenterTextRequest) Reset()
func (*CenterTextRequest) SizeVT ¶
func (m *CenterTextRequest) SizeVT() (n int)
func (*CenterTextRequest) String ¶
func (x *CenterTextRequest) String() string
func (*CenterTextRequest) UnmarshalJSON ¶
func (x *CenterTextRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the CenterTextRequest from JSON.
func (*CenterTextRequest) UnmarshalProtoJSON ¶
func (x *CenterTextRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the CenterTextRequest message from JSON.
func (*CenterTextRequest) UnmarshalVT ¶
func (m *CenterTextRequest) UnmarshalVT(dAtA []byte) error
type ChatRequest ¶
type ChatRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Text is the chat line.
Text string `protobuf:"bytes,2,opt,name=text,proto3" json:"text,omitempty"`
// contains filtered or unexported fields
}
ChatRequest addresses server chat to one player.
func (*ChatRequest) CloneMessageVT ¶
func (m *ChatRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ChatRequest) CloneVT ¶
func (m *ChatRequest) CloneVT() *ChatRequest
func (*ChatRequest) EqualMessageVT ¶
func (this *ChatRequest) EqualMessageVT(thatMsg any) bool
func (*ChatRequest) EqualVT ¶
func (this *ChatRequest) EqualVT(that *ChatRequest) bool
func (*ChatRequest) GetPlayer ¶
func (x *ChatRequest) GetPlayer() int32
func (*ChatRequest) GetText ¶
func (x *ChatRequest) GetText() string
func (*ChatRequest) MarshalJSON ¶
func (x *ChatRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ChatRequest to JSON.
func (*ChatRequest) MarshalProtoJSON ¶
func (x *ChatRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ChatRequest message to JSON.
func (*ChatRequest) MarshalProtoText ¶
func (x *ChatRequest) MarshalProtoText() string
func (*ChatRequest) MarshalToSizedBufferVT ¶
func (m *ChatRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ChatRequest) MarshalToVT ¶
func (m *ChatRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ChatRequest) MarshalVT ¶
func (m *ChatRequest) MarshalVT() (dAtA []byte, err error)
func (*ChatRequest) ProtoMessage ¶
func (*ChatRequest) ProtoMessage()
func (*ChatRequest) Reset ¶
func (x *ChatRequest) Reset()
func (*ChatRequest) SizeVT ¶
func (m *ChatRequest) SizeVT() (n int)
func (*ChatRequest) String ¶
func (x *ChatRequest) String() string
func (*ChatRequest) UnmarshalJSON ¶
func (x *ChatRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ChatRequest from JSON.
func (*ChatRequest) UnmarshalProtoJSON ¶
func (x *ChatRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ChatRequest message from JSON.
func (*ChatRequest) UnmarshalVT ¶
func (m *ChatRequest) UnmarshalVT(dAtA []byte) error
type ClearScreenEffectRequest ¶
type ClearScreenEffectRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Effect is the effect to end.
Effect ScreenEffect `protobuf:"varint,2,opt,name=effect,proto3" json:"effect,omitempty"`
// contains filtered or unexported fields
}
ClearScreenEffectRequest ends a screen effect on one player's view.
func (*ClearScreenEffectRequest) CloneMessageVT ¶
func (m *ClearScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ClearScreenEffectRequest) CloneVT ¶
func (m *ClearScreenEffectRequest) CloneVT() *ClearScreenEffectRequest
func (*ClearScreenEffectRequest) EqualMessageVT ¶
func (this *ClearScreenEffectRequest) EqualMessageVT(thatMsg any) bool
func (*ClearScreenEffectRequest) EqualVT ¶
func (this *ClearScreenEffectRequest) EqualVT(that *ClearScreenEffectRequest) bool
func (*ClearScreenEffectRequest) GetEffect ¶
func (x *ClearScreenEffectRequest) GetEffect() ScreenEffect
func (*ClearScreenEffectRequest) GetPlayer ¶
func (x *ClearScreenEffectRequest) GetPlayer() int32
func (*ClearScreenEffectRequest) MarshalJSON ¶
func (x *ClearScreenEffectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ClearScreenEffectRequest to JSON.
func (*ClearScreenEffectRequest) MarshalProtoJSON ¶
func (x *ClearScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ClearScreenEffectRequest message to JSON.
func (*ClearScreenEffectRequest) MarshalProtoText ¶
func (x *ClearScreenEffectRequest) MarshalProtoText() string
func (*ClearScreenEffectRequest) MarshalToSizedBufferVT ¶
func (m *ClearScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ClearScreenEffectRequest) MarshalToVT ¶
func (m *ClearScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ClearScreenEffectRequest) MarshalVT ¶
func (m *ClearScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
func (*ClearScreenEffectRequest) ProtoMessage ¶
func (*ClearScreenEffectRequest) ProtoMessage()
func (*ClearScreenEffectRequest) Reset ¶
func (x *ClearScreenEffectRequest) Reset()
func (*ClearScreenEffectRequest) SizeVT ¶
func (m *ClearScreenEffectRequest) SizeVT() (n int)
func (*ClearScreenEffectRequest) String ¶
func (x *ClearScreenEffectRequest) String() string
func (*ClearScreenEffectRequest) UnmarshalJSON ¶
func (x *ClearScreenEffectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ClearScreenEffectRequest from JSON.
func (*ClearScreenEffectRequest) UnmarshalProtoJSON ¶
func (x *ClearScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ClearScreenEffectRequest message from JSON.
func (*ClearScreenEffectRequest) UnmarshalVT ¶
func (m *ClearScreenEffectRequest) UnmarshalVT(dAtA []byte) error
type EmitSoundRequest ¶
type EmitSoundRequest struct {
// Entity is the entity's handle.
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"`
// Sound is the game sound event's name.
Sound string `protobuf:"bytes,2,opt,name=sound,proto3" json:"sound,omitempty"`
// Options set the sound's volume and pitch and who hears it; without
// them every player hears the sound as the game made it.
Options *SoundOptions `protobuf:"bytes,3,opt,name=options,proto3,oneof" json:"options,omitempty"`
// contains filtered or unexported fields
}
EmitSoundRequest plays one sound on an entity.
func (*EmitSoundRequest) CloneMessageVT ¶
func (m *EmitSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*EmitSoundRequest) CloneVT ¶
func (m *EmitSoundRequest) CloneVT() *EmitSoundRequest
func (*EmitSoundRequest) EqualMessageVT ¶
func (this *EmitSoundRequest) EqualMessageVT(thatMsg any) bool
func (*EmitSoundRequest) EqualVT ¶
func (this *EmitSoundRequest) EqualVT(that *EmitSoundRequest) bool
func (*EmitSoundRequest) GetEntity ¶
func (x *EmitSoundRequest) GetEntity() uint32
func (*EmitSoundRequest) GetOptions ¶ added in v0.1.77
func (x *EmitSoundRequest) GetOptions() *SoundOptions
func (*EmitSoundRequest) GetSound ¶
func (x *EmitSoundRequest) GetSound() string
func (*EmitSoundRequest) MarshalJSON ¶
func (x *EmitSoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the EmitSoundRequest to JSON.
func (*EmitSoundRequest) MarshalProtoJSON ¶
func (x *EmitSoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the EmitSoundRequest message to JSON.
func (*EmitSoundRequest) MarshalProtoText ¶
func (x *EmitSoundRequest) MarshalProtoText() string
func (*EmitSoundRequest) MarshalToSizedBufferVT ¶
func (m *EmitSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*EmitSoundRequest) MarshalToVT ¶
func (m *EmitSoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*EmitSoundRequest) MarshalVT ¶
func (m *EmitSoundRequest) MarshalVT() (dAtA []byte, err error)
func (*EmitSoundRequest) ProtoMessage ¶
func (*EmitSoundRequest) ProtoMessage()
func (*EmitSoundRequest) Reset ¶
func (x *EmitSoundRequest) Reset()
func (*EmitSoundRequest) SizeVT ¶
func (m *EmitSoundRequest) SizeVT() (n int)
func (*EmitSoundRequest) String ¶
func (x *EmitSoundRequest) String() string
func (*EmitSoundRequest) UnmarshalJSON ¶
func (x *EmitSoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the EmitSoundRequest from JSON.
func (*EmitSoundRequest) UnmarshalProtoJSON ¶
func (x *EmitSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the EmitSoundRequest message from JSON.
func (*EmitSoundRequest) UnmarshalVT ¶
func (m *EmitSoundRequest) UnmarshalVT(dAtA []byte) error
type ScreenEffect ¶
type ScreenEffect int32
ScreenEffect is a stock full-screen view effect.
const ( // SCREEN_EFFECT_KILLED is the death treatment. ScreenEffect_SCREEN_EFFECT_KILLED ScreenEffect = 0 // SCREEN_EFFECT_BLACK fades the view to black. ScreenEffect_SCREEN_EFFECT_BLACK ScreenEffect = 1 // SCREEN_EFFECT_BLINDED is the blind treatment. ScreenEffect_SCREEN_EFFECT_BLINDED ScreenEffect = 2 // SCREEN_EFFECT_DARKNESS is Drifter's darkness view. ScreenEffect_SCREEN_EFFECT_DARKNESS ScreenEffect = 3 // SCREEN_EFFECT_MATCH_INTRO is the match start treatment. ScreenEffect_SCREEN_EFFECT_MATCH_INTRO ScreenEffect = 4 )
func (ScreenEffect) Enum ¶
func (x ScreenEffect) Enum() *ScreenEffect
func (ScreenEffect) MarshalJSON ¶
func (x ScreenEffect) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenEffect to JSON.
func (ScreenEffect) MarshalProtoJSON ¶
func (x ScreenEffect) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenEffect to JSON.
func (ScreenEffect) MarshalProtoText ¶
func (x ScreenEffect) MarshalProtoText() string
func (ScreenEffect) MarshalText ¶
func (x ScreenEffect) MarshalText() ([]byte, error)
MarshalText marshals the ScreenEffect to text.
func (ScreenEffect) String ¶
func (x ScreenEffect) String() string
func (*ScreenEffect) UnmarshalJSON ¶
func (x *ScreenEffect) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenEffect from JSON.
func (*ScreenEffect) UnmarshalProtoJSON ¶
func (x *ScreenEffect) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenEffect from JSON.
func (*ScreenEffect) UnmarshalText ¶
func (x *ScreenEffect) UnmarshalText(b []byte) error
UnmarshalText unmarshals the ScreenEffect from text.
type ScreenEffectRequest ¶
type ScreenEffectRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Effect is the effect to play.
Effect ScreenEffect `protobuf:"varint,2,opt,name=effect,proto3" json:"effect,omitempty"`
// Timing is the effect's timing; omitted, the effect's own.
Timing *ScreenTiming `protobuf:"bytes,3,opt,name=timing,proto3,oneof" json:"timing,omitempty"`
// contains filtered or unexported fields
}
ScreenEffectRequest plays a screen effect on one player's view.
func (*ScreenEffectRequest) CloneMessageVT ¶
func (m *ScreenEffectRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ScreenEffectRequest) CloneVT ¶
func (m *ScreenEffectRequest) CloneVT() *ScreenEffectRequest
func (*ScreenEffectRequest) EqualMessageVT ¶
func (this *ScreenEffectRequest) EqualMessageVT(thatMsg any) bool
func (*ScreenEffectRequest) EqualVT ¶
func (this *ScreenEffectRequest) EqualVT(that *ScreenEffectRequest) bool
func (*ScreenEffectRequest) GetEffect ¶
func (x *ScreenEffectRequest) GetEffect() ScreenEffect
func (*ScreenEffectRequest) GetPlayer ¶
func (x *ScreenEffectRequest) GetPlayer() int32
func (*ScreenEffectRequest) GetTiming ¶
func (x *ScreenEffectRequest) GetTiming() *ScreenTiming
func (*ScreenEffectRequest) MarshalJSON ¶
func (x *ScreenEffectRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenEffectRequest to JSON.
func (*ScreenEffectRequest) MarshalProtoJSON ¶
func (x *ScreenEffectRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenEffectRequest message to JSON.
func (*ScreenEffectRequest) MarshalProtoText ¶
func (x *ScreenEffectRequest) MarshalProtoText() string
func (*ScreenEffectRequest) MarshalToSizedBufferVT ¶
func (m *ScreenEffectRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ScreenEffectRequest) MarshalToVT ¶
func (m *ScreenEffectRequest) MarshalToVT(dAtA []byte) (int, error)
func (*ScreenEffectRequest) MarshalVT ¶
func (m *ScreenEffectRequest) MarshalVT() (dAtA []byte, err error)
func (*ScreenEffectRequest) ProtoMessage ¶
func (*ScreenEffectRequest) ProtoMessage()
func (*ScreenEffectRequest) Reset ¶
func (x *ScreenEffectRequest) Reset()
func (*ScreenEffectRequest) SizeVT ¶
func (m *ScreenEffectRequest) SizeVT() (n int)
func (*ScreenEffectRequest) String ¶
func (x *ScreenEffectRequest) String() string
func (*ScreenEffectRequest) UnmarshalJSON ¶
func (x *ScreenEffectRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenEffectRequest from JSON.
func (*ScreenEffectRequest) UnmarshalProtoJSON ¶
func (x *ScreenEffectRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenEffectRequest message from JSON.
func (*ScreenEffectRequest) UnmarshalVT ¶
func (m *ScreenEffectRequest) UnmarshalVT(dAtA []byte) error
type ScreenTiming ¶
type ScreenTiming struct {
// Delay is the time before the effect starts.
Delay *float32 `protobuf:"fixed32,1,opt,name=delay,proto3,oneof" json:"delay,omitempty"`
// FadeIn is the time the effect takes to reach full strength.
FadeIn *float32 `protobuf:"fixed32,2,opt,name=fade_in,json=fadeIn,proto3,oneof" json:"fadeIn,omitempty"`
// Hold is the time the effect stays at full strength.
Hold *float32 `protobuf:"fixed32,3,opt,name=hold,proto3,oneof" json:"hold,omitempty"`
// FadeOut is the time the effect takes to end.
FadeOut *float32 `protobuf:"fixed32,4,opt,name=fade_out,json=fadeOut,proto3,oneof" json:"fadeOut,omitempty"`
// contains filtered or unexported fields
}
ScreenTiming is a screen effect's timing in seconds.
func (*ScreenTiming) CloneMessageVT ¶
func (m *ScreenTiming) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*ScreenTiming) CloneVT ¶
func (m *ScreenTiming) CloneVT() *ScreenTiming
func (*ScreenTiming) EqualMessageVT ¶
func (this *ScreenTiming) EqualMessageVT(thatMsg any) bool
func (*ScreenTiming) EqualVT ¶
func (this *ScreenTiming) EqualVT(that *ScreenTiming) bool
func (*ScreenTiming) GetDelay ¶
func (x *ScreenTiming) GetDelay() float32
func (*ScreenTiming) GetFadeIn ¶
func (x *ScreenTiming) GetFadeIn() float32
func (*ScreenTiming) GetFadeOut ¶
func (x *ScreenTiming) GetFadeOut() float32
func (*ScreenTiming) GetHold ¶
func (x *ScreenTiming) GetHold() float32
func (*ScreenTiming) MarshalJSON ¶
func (x *ScreenTiming) MarshalJSON() ([]byte, error)
MarshalJSON marshals the ScreenTiming to JSON.
func (*ScreenTiming) MarshalProtoJSON ¶
func (x *ScreenTiming) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the ScreenTiming message to JSON.
func (*ScreenTiming) MarshalProtoText ¶
func (x *ScreenTiming) MarshalProtoText() string
func (*ScreenTiming) MarshalToSizedBufferVT ¶
func (m *ScreenTiming) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ScreenTiming) MarshalToVT ¶
func (m *ScreenTiming) MarshalToVT(dAtA []byte) (int, error)
func (*ScreenTiming) MarshalVT ¶
func (m *ScreenTiming) MarshalVT() (dAtA []byte, err error)
func (*ScreenTiming) ProtoMessage ¶
func (*ScreenTiming) ProtoMessage()
func (*ScreenTiming) Reset ¶
func (x *ScreenTiming) Reset()
func (*ScreenTiming) SizeVT ¶
func (m *ScreenTiming) SizeVT() (n int)
func (*ScreenTiming) String ¶
func (x *ScreenTiming) String() string
func (*ScreenTiming) UnmarshalJSON ¶
func (x *ScreenTiming) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the ScreenTiming from JSON.
func (*ScreenTiming) UnmarshalProtoJSON ¶
func (x *ScreenTiming) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the ScreenTiming message from JSON.
func (*ScreenTiming) UnmarshalVT ¶
func (m *ScreenTiming) UnmarshalVT(dAtA []byte) error
type SilencePlayerVoiceRequest ¶ added in v0.1.77
type SilencePlayerVoiceRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Concepts name CitadelConcept_t values; none lets the hero speak again.
Concepts []string `protobuf:"bytes,2,rep,name=concepts,proto3" json:"concepts,omitempty"`
// contains filtered or unexported fields
}
SilencePlayerVoiceRequest names the voice concepts one player's hero keeps silent.
func (*SilencePlayerVoiceRequest) CloneMessageVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SilencePlayerVoiceRequest) CloneVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) CloneVT() *SilencePlayerVoiceRequest
func (*SilencePlayerVoiceRequest) EqualMessageVT ¶ added in v0.1.77
func (this *SilencePlayerVoiceRequest) EqualMessageVT(thatMsg any) bool
func (*SilencePlayerVoiceRequest) EqualVT ¶ added in v0.1.77
func (this *SilencePlayerVoiceRequest) EqualVT(that *SilencePlayerVoiceRequest) bool
func (*SilencePlayerVoiceRequest) GetConcepts ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) GetConcepts() []string
func (*SilencePlayerVoiceRequest) GetPlayer ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) GetPlayer() int32
func (*SilencePlayerVoiceRequest) MarshalJSON ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SilencePlayerVoiceRequest to JSON.
func (*SilencePlayerVoiceRequest) MarshalProtoJSON ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SilencePlayerVoiceRequest message to JSON.
func (*SilencePlayerVoiceRequest) MarshalProtoText ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) MarshalProtoText() string
func (*SilencePlayerVoiceRequest) MarshalToSizedBufferVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SilencePlayerVoiceRequest) MarshalToVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SilencePlayerVoiceRequest) MarshalVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) MarshalVT() (dAtA []byte, err error)
func (*SilencePlayerVoiceRequest) ProtoMessage ¶ added in v0.1.77
func (*SilencePlayerVoiceRequest) ProtoMessage()
func (*SilencePlayerVoiceRequest) Reset ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) Reset()
func (*SilencePlayerVoiceRequest) SizeVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) SizeVT() (n int)
func (*SilencePlayerVoiceRequest) String ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) String() string
func (*SilencePlayerVoiceRequest) UnmarshalJSON ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SilencePlayerVoiceRequest from JSON.
func (*SilencePlayerVoiceRequest) UnmarshalProtoJSON ¶ added in v0.1.77
func (x *SilencePlayerVoiceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SilencePlayerVoiceRequest message from JSON.
func (*SilencePlayerVoiceRequest) UnmarshalVT ¶ added in v0.1.77
func (m *SilencePlayerVoiceRequest) UnmarshalVT(dAtA []byte) error
type SilenceVoiceRequest ¶ added in v0.1.77
type SilenceVoiceRequest struct {
// Concepts name CitadelConcept_t values, such as TLK_CITADEL_GOLD_GAINED,
// under which a hero calls out its souls and reminds itself to spend them.
// None lets every hero speak again.
Concepts []string `protobuf:"bytes,1,rep,name=concepts,proto3" json:"concepts,omitempty"`
// contains filtered or unexported fields
}
SilenceVoiceRequest names the voice concepts every hero keeps silent.
func (*SilenceVoiceRequest) CloneMessageVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SilenceVoiceRequest) CloneVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) CloneVT() *SilenceVoiceRequest
func (*SilenceVoiceRequest) EqualMessageVT ¶ added in v0.1.77
func (this *SilenceVoiceRequest) EqualMessageVT(thatMsg any) bool
func (*SilenceVoiceRequest) EqualVT ¶ added in v0.1.77
func (this *SilenceVoiceRequest) EqualVT(that *SilenceVoiceRequest) bool
func (*SilenceVoiceRequest) GetConcepts ¶ added in v0.1.77
func (x *SilenceVoiceRequest) GetConcepts() []string
func (*SilenceVoiceRequest) MarshalJSON ¶ added in v0.1.77
func (x *SilenceVoiceRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SilenceVoiceRequest to JSON.
func (*SilenceVoiceRequest) MarshalProtoJSON ¶ added in v0.1.77
func (x *SilenceVoiceRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SilenceVoiceRequest message to JSON.
func (*SilenceVoiceRequest) MarshalProtoText ¶ added in v0.1.77
func (x *SilenceVoiceRequest) MarshalProtoText() string
func (*SilenceVoiceRequest) MarshalToSizedBufferVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SilenceVoiceRequest) MarshalToVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SilenceVoiceRequest) MarshalVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) MarshalVT() (dAtA []byte, err error)
func (*SilenceVoiceRequest) ProtoMessage ¶ added in v0.1.77
func (*SilenceVoiceRequest) ProtoMessage()
func (*SilenceVoiceRequest) Reset ¶ added in v0.1.77
func (x *SilenceVoiceRequest) Reset()
func (*SilenceVoiceRequest) SizeVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) SizeVT() (n int)
func (*SilenceVoiceRequest) String ¶ added in v0.1.77
func (x *SilenceVoiceRequest) String() string
func (*SilenceVoiceRequest) UnmarshalJSON ¶ added in v0.1.77
func (x *SilenceVoiceRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SilenceVoiceRequest from JSON.
func (*SilenceVoiceRequest) UnmarshalProtoJSON ¶ added in v0.1.77
func (x *SilenceVoiceRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SilenceVoiceRequest message from JSON.
func (*SilenceVoiceRequest) UnmarshalVT ¶ added in v0.1.77
func (m *SilenceVoiceRequest) UnmarshalVT(dAtA []byte) error
type SoundOptions ¶ added in v0.1.77
type SoundOptions struct {
// Volume scales the sound's loudness; 1 plays it as the game made it.
Volume *float32 `protobuf:"fixed32,1,opt,name=volume,proto3,oneof" json:"volume,omitempty"`
// Pitch scales the sound's pitch; 1 plays it as the game made it.
Pitch *float32 `protobuf:"fixed32,2,opt,name=pitch,proto3,oneof" json:"pitch,omitempty"`
// Listeners are the player slots that hear the sound; empty means every
// player.
Listeners []int32 `protobuf:"varint,3,rep,packed,name=listeners,proto3" json:"listeners,omitempty"`
// contains filtered or unexported fields
}
SoundOptions shape one sound; the zero value plays it to every player as the game made it.
func (*SoundOptions) CloneMessageVT ¶ added in v0.1.77
func (m *SoundOptions) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SoundOptions) CloneVT ¶ added in v0.1.77
func (m *SoundOptions) CloneVT() *SoundOptions
func (*SoundOptions) EqualMessageVT ¶ added in v0.1.77
func (this *SoundOptions) EqualMessageVT(thatMsg any) bool
func (*SoundOptions) EqualVT ¶ added in v0.1.77
func (this *SoundOptions) EqualVT(that *SoundOptions) bool
func (*SoundOptions) GetListeners ¶ added in v0.1.77
func (x *SoundOptions) GetListeners() []int32
func (*SoundOptions) GetPitch ¶ added in v0.1.77
func (x *SoundOptions) GetPitch() float32
func (*SoundOptions) GetVolume ¶ added in v0.1.77
func (x *SoundOptions) GetVolume() float32
func (*SoundOptions) MarshalJSON ¶ added in v0.1.77
func (x *SoundOptions) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SoundOptions to JSON.
func (*SoundOptions) MarshalProtoJSON ¶ added in v0.1.77
func (x *SoundOptions) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SoundOptions message to JSON.
func (*SoundOptions) MarshalProtoText ¶ added in v0.1.77
func (x *SoundOptions) MarshalProtoText() string
func (*SoundOptions) MarshalToSizedBufferVT ¶ added in v0.1.77
func (m *SoundOptions) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SoundOptions) MarshalToVT ¶ added in v0.1.77
func (m *SoundOptions) MarshalToVT(dAtA []byte) (int, error)
func (*SoundOptions) MarshalVT ¶ added in v0.1.77
func (m *SoundOptions) MarshalVT() (dAtA []byte, err error)
func (*SoundOptions) ProtoMessage ¶ added in v0.1.77
func (*SoundOptions) ProtoMessage()
func (*SoundOptions) Reset ¶ added in v0.1.77
func (x *SoundOptions) Reset()
func (*SoundOptions) SizeVT ¶ added in v0.1.77
func (m *SoundOptions) SizeVT() (n int)
func (*SoundOptions) String ¶ added in v0.1.77
func (x *SoundOptions) String() string
func (*SoundOptions) UnmarshalJSON ¶ added in v0.1.77
func (x *SoundOptions) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SoundOptions from JSON.
func (*SoundOptions) UnmarshalProtoJSON ¶ added in v0.1.77
func (x *SoundOptions) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SoundOptions message from JSON.
func (*SoundOptions) UnmarshalVT ¶ added in v0.1.77
func (m *SoundOptions) UnmarshalVT(dAtA []byte) error
type SoundRequest ¶
type SoundRequest struct {
Player int32 `protobuf:"varint,1,opt,name=player,proto3" json:"player,omitempty"`
// Sound is the game sound event's name, such as Player.ClaimOrb.
Sound string `protobuf:"bytes,2,opt,name=sound,proto3" json:"sound,omitempty"`
// Options set the sound's volume and pitch and who hears it; without
// them every player hears the sound as the game made it.
Options *SoundOptions `protobuf:"bytes,3,opt,name=options,proto3,oneof" json:"options,omitempty"`
// contains filtered or unexported fields
}
SoundRequest plays one sound on a player's hero.
func (*SoundRequest) CloneMessageVT ¶
func (m *SoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SoundRequest) CloneVT ¶
func (m *SoundRequest) CloneVT() *SoundRequest
func (*SoundRequest) EqualMessageVT ¶
func (this *SoundRequest) EqualMessageVT(thatMsg any) bool
func (*SoundRequest) EqualVT ¶
func (this *SoundRequest) EqualVT(that *SoundRequest) bool
func (*SoundRequest) GetOptions ¶ added in v0.1.77
func (x *SoundRequest) GetOptions() *SoundOptions
func (*SoundRequest) GetPlayer ¶
func (x *SoundRequest) GetPlayer() int32
func (*SoundRequest) GetSound ¶
func (x *SoundRequest) GetSound() string
func (*SoundRequest) MarshalJSON ¶
func (x *SoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SoundRequest to JSON.
func (*SoundRequest) MarshalProtoJSON ¶
func (x *SoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SoundRequest message to JSON.
func (*SoundRequest) MarshalProtoText ¶
func (x *SoundRequest) MarshalProtoText() string
func (*SoundRequest) MarshalToSizedBufferVT ¶
func (m *SoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SoundRequest) MarshalToVT ¶
func (m *SoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*SoundRequest) MarshalVT ¶
func (m *SoundRequest) MarshalVT() (dAtA []byte, err error)
func (*SoundRequest) ProtoMessage ¶
func (*SoundRequest) ProtoMessage()
func (*SoundRequest) Reset ¶
func (x *SoundRequest) Reset()
func (*SoundRequest) SizeVT ¶
func (m *SoundRequest) SizeVT() (n int)
func (*SoundRequest) String ¶
func (x *SoundRequest) String() string
func (*SoundRequest) UnmarshalJSON ¶
func (x *SoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SoundRequest from JSON.
func (*SoundRequest) UnmarshalProtoJSON ¶
func (x *SoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SoundRequest message from JSON.
func (*SoundRequest) UnmarshalVT ¶
func (m *SoundRequest) UnmarshalVT(dAtA []byte) error
type SoundResponse ¶ added in v0.1.77
type SoundResponse struct {
// Id names the playing sound to AdjustSound and StopSound; it is never 0.
Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
// contains filtered or unexported fields
}
SoundResponse names a sound that Sound or EmitSound started.
func (*SoundResponse) CloneMessageVT ¶ added in v0.1.77
func (m *SoundResponse) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*SoundResponse) CloneVT ¶ added in v0.1.77
func (m *SoundResponse) CloneVT() *SoundResponse
func (*SoundResponse) EqualMessageVT ¶ added in v0.1.77
func (this *SoundResponse) EqualMessageVT(thatMsg any) bool
func (*SoundResponse) EqualVT ¶ added in v0.1.77
func (this *SoundResponse) EqualVT(that *SoundResponse) bool
func (*SoundResponse) GetId ¶ added in v0.1.77
func (x *SoundResponse) GetId() uint32
func (*SoundResponse) MarshalJSON ¶ added in v0.1.77
func (x *SoundResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals the SoundResponse to JSON.
func (*SoundResponse) MarshalProtoJSON ¶ added in v0.1.77
func (x *SoundResponse) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the SoundResponse message to JSON.
func (*SoundResponse) MarshalProtoText ¶ added in v0.1.77
func (x *SoundResponse) MarshalProtoText() string
func (*SoundResponse) MarshalToSizedBufferVT ¶ added in v0.1.77
func (m *SoundResponse) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*SoundResponse) MarshalToVT ¶ added in v0.1.77
func (m *SoundResponse) MarshalToVT(dAtA []byte) (int, error)
func (*SoundResponse) MarshalVT ¶ added in v0.1.77
func (m *SoundResponse) MarshalVT() (dAtA []byte, err error)
func (*SoundResponse) ProtoMessage ¶ added in v0.1.77
func (*SoundResponse) ProtoMessage()
func (*SoundResponse) Reset ¶ added in v0.1.77
func (x *SoundResponse) Reset()
func (*SoundResponse) SizeVT ¶ added in v0.1.77
func (m *SoundResponse) SizeVT() (n int)
func (*SoundResponse) String ¶ added in v0.1.77
func (x *SoundResponse) String() string
func (*SoundResponse) UnmarshalJSON ¶ added in v0.1.77
func (x *SoundResponse) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the SoundResponse from JSON.
func (*SoundResponse) UnmarshalProtoJSON ¶ added in v0.1.77
func (x *SoundResponse) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the SoundResponse message from JSON.
func (*SoundResponse) UnmarshalVT ¶ added in v0.1.77
func (m *SoundResponse) UnmarshalVT(dAtA []byte) error
type StopSoundRequest ¶ added in v0.1.77
type StopSoundRequest struct {
// Id is the sound's ID, as Sound or EmitSound returned it.
Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
// contains filtered or unexported fields
}
StopSoundRequest names a playing sound to stop.
func (*StopSoundRequest) CloneMessageVT ¶ added in v0.1.77
func (m *StopSoundRequest) CloneMessageVT() protobuf_go_lite.CloneMessage
func (*StopSoundRequest) CloneVT ¶ added in v0.1.77
func (m *StopSoundRequest) CloneVT() *StopSoundRequest
func (*StopSoundRequest) EqualMessageVT ¶ added in v0.1.77
func (this *StopSoundRequest) EqualMessageVT(thatMsg any) bool
func (*StopSoundRequest) EqualVT ¶ added in v0.1.77
func (this *StopSoundRequest) EqualVT(that *StopSoundRequest) bool
func (*StopSoundRequest) GetId ¶ added in v0.1.77
func (x *StopSoundRequest) GetId() uint32
func (*StopSoundRequest) MarshalJSON ¶ added in v0.1.77
func (x *StopSoundRequest) MarshalJSON() ([]byte, error)
MarshalJSON marshals the StopSoundRequest to JSON.
func (*StopSoundRequest) MarshalProtoJSON ¶ added in v0.1.77
func (x *StopSoundRequest) MarshalProtoJSON(s *json.MarshalState)
MarshalProtoJSON marshals the StopSoundRequest message to JSON.
func (*StopSoundRequest) MarshalProtoText ¶ added in v0.1.77
func (x *StopSoundRequest) MarshalProtoText() string
func (*StopSoundRequest) MarshalToSizedBufferVT ¶ added in v0.1.77
func (m *StopSoundRequest) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*StopSoundRequest) MarshalToVT ¶ added in v0.1.77
func (m *StopSoundRequest) MarshalToVT(dAtA []byte) (int, error)
func (*StopSoundRequest) MarshalVT ¶ added in v0.1.77
func (m *StopSoundRequest) MarshalVT() (dAtA []byte, err error)
func (*StopSoundRequest) ProtoMessage ¶ added in v0.1.77
func (*StopSoundRequest) ProtoMessage()
func (*StopSoundRequest) Reset ¶ added in v0.1.77
func (x *StopSoundRequest) Reset()
func (*StopSoundRequest) SizeVT ¶ added in v0.1.77
func (m *StopSoundRequest) SizeVT() (n int)
func (*StopSoundRequest) String ¶ added in v0.1.77
func (x *StopSoundRequest) String() string
func (*StopSoundRequest) UnmarshalJSON ¶ added in v0.1.77
func (x *StopSoundRequest) UnmarshalJSON(b []byte) error
UnmarshalJSON unmarshals the StopSoundRequest from JSON.
func (*StopSoundRequest) UnmarshalProtoJSON ¶ added in v0.1.77
func (x *StopSoundRequest) UnmarshalProtoJSON(s *json.UnmarshalState)
UnmarshalProtoJSON unmarshals the StopSoundRequest message from JSON.
func (*StopSoundRequest) UnmarshalVT ¶ added in v0.1.77
func (m *StopSoundRequest) UnmarshalVT(dAtA []byte) error