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package
v0.1.8 Latest Latest
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Published: Oct 23, 2026 License: MIT Imports: 14 Imported by: 0

Documentation

Overview

Package check decides whether a built mod may run, without a game. It is the check a publishing service runs before it offers a release to players: a WebAssembly mod must keep to the host's imports and start in the host's sandbox limits, an interpreted mod must name a runtime Modlock ships, the settings and metrics a mod declares must be well formed, and its client content must stay in its own addon.

Index

Constants

View Source
const ContentDir = "panorama"

ContentDir is the built mod's directory of client content: the panorama directory of the mod's content addon, which a player's game mounts while it plays the mod.

View Source
const ManifestFile = sandbox.ManifestFile

ManifestFile is the manifest's file name in a built mod.

Variables

This section is empty.

Functions

func Addon added in v0.1.8

func Addon(manifest *manifestpb.Manifest) string

Addon returns the name of the content addon a release of the mod ships: its slug and version. Panorama keeps each layout it loads for the life of the game, so every release names its own, and a slug belongs to one mod.

func Content added in v0.1.8

func Content(dist fs.FS, addon string) error

Content checks that every file in dist's content directory lies in the addon's directory of its kind, panorama/<kind>/<addon>/, so one mod's content never replaces another's or the game's.

func Mod

func Mod(ctx context.Context, dist fs.FS) (*manifest.Manifest, error)

Mod checks the built mod in dist and returns its manifest.

func Module

func Module(ctx context.Context, module []byte) error

Module checks that module keeps to the host's boundary and starts within the host's memory and time limits with every host request answered empty.

func Scripted added in v0.1.8

func Scripted(dist fs.FS) (string, error)

Scripted returns the first file of dist's client content that runs code in a player's game, or "" when none does. A script runs code, and so does a layout that loads a script, holds one inline or handles an event. A layout this package cannot read counts as running code, so a publishing service can hold scripted content for creators it trusts.

func Slug

func Slug(slug string) error

Slug reports whether slug is a valid mod slug.

func Version added in v0.1.8

func Version(version string) error

Version reports whether version is a valid mod version.

Types

This section is empty.

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