bindata

package
v0.10.0 Latest Latest
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Published: May 2, 2020 License: ISC Imports: 10 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func ApiJson added in v0.10.0

func ApiJson() (*asset, error)

func ApiJsonBytes added in v0.10.0

func ApiJsonBytes() ([]byte, error)

func ApiYml added in v0.10.0

func ApiYml() (*asset, error)

func ApiYmlBytes added in v0.10.0

func ApiYmlBytes() ([]byte, error)

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDigest

func AssetDigest(name string) ([sha256.Size]byte, error)

AssetDigest returns the digest of the file with the given name. It returns an error if the asset could not be found or the digest could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"}, AssetDir("data/img") would return []string{"a.png", "b.png"}, AssetDir("foo.txt") and AssetDir("notexist") would return an error, and AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func AssetString

func AssetString(name string) (string, error)

AssetString returns the asset contents as a string (instead of a []byte).

func Digests

func Digests() (map[string][sha256.Size]byte, error)

Digests returns a map of all known files and their checksums.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func MustAssetString

func MustAssetString(name string) string

MustAssetString is like AssetString but panics when Asset would return an error. It simplifies safe initialization of global variables.

func ResFontsRobotoLicenseTxt

func ResFontsRobotoLicenseTxt() (*asset, error)

func ResFontsRobotoLicenseTxtBytes

func ResFontsRobotoLicenseTxtBytes() ([]byte, error)

func ResFontsRobotoRobotoBlackTtf

func ResFontsRobotoRobotoBlackTtf() (*asset, error)

func ResFontsRobotoRobotoBlackTtfBytes

func ResFontsRobotoRobotoBlackTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoBlackitalicTtf

func ResFontsRobotoRobotoBlackitalicTtf() (*asset, error)

func ResFontsRobotoRobotoBlackitalicTtfBytes

func ResFontsRobotoRobotoBlackitalicTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoBoldTtf

func ResFontsRobotoRobotoBoldTtf() (*asset, error)

func ResFontsRobotoRobotoBoldTtfBytes

func ResFontsRobotoRobotoBoldTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoBolditalicTtf

func ResFontsRobotoRobotoBolditalicTtf() (*asset, error)

func ResFontsRobotoRobotoBolditalicTtfBytes

func ResFontsRobotoRobotoBolditalicTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoItalicTtf

func ResFontsRobotoRobotoItalicTtf() (*asset, error)

func ResFontsRobotoRobotoItalicTtfBytes

func ResFontsRobotoRobotoItalicTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoLightTtf

func ResFontsRobotoRobotoLightTtf() (*asset, error)

func ResFontsRobotoRobotoLightTtfBytes

func ResFontsRobotoRobotoLightTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoLightitalicTtf

func ResFontsRobotoRobotoLightitalicTtf() (*asset, error)

func ResFontsRobotoRobotoLightitalicTtfBytes

func ResFontsRobotoRobotoLightitalicTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoMediumTtf

func ResFontsRobotoRobotoMediumTtf() (*asset, error)

func ResFontsRobotoRobotoMediumTtfBytes

func ResFontsRobotoRobotoMediumTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoMediumitalicTtf

func ResFontsRobotoRobotoMediumitalicTtf() (*asset, error)

func ResFontsRobotoRobotoMediumitalicTtfBytes

func ResFontsRobotoRobotoMediumitalicTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoRegularTtf

func ResFontsRobotoRobotoRegularTtf() (*asset, error)

func ResFontsRobotoRobotoRegularTtfBytes

func ResFontsRobotoRobotoRegularTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoThinTtf

func ResFontsRobotoRobotoThinTtf() (*asset, error)

func ResFontsRobotoRobotoThinTtfBytes

func ResFontsRobotoRobotoThinTtfBytes() ([]byte, error)

func ResFontsRobotoRobotoThinitalicTtf

func ResFontsRobotoRobotoThinitalicTtf() (*asset, error)

func ResFontsRobotoRobotoThinitalicTtfBytes

func ResFontsRobotoRobotoThinitalicTtfBytes() ([]byte, error)

func ResMigrations01_initSql

func ResMigrations01_initSql() (*asset, error)

func ResMigrations01_initSqlBytes

func ResMigrations01_initSqlBytes() ([]byte, error)

func ResTemplatesIndexHtml

func ResTemplatesIndexHtml() (*asset, error)

func ResTemplatesIndexHtmlBytes

func ResTemplatesIndexHtmlBytes() ([]byte, error)

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory.

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively.

Types

This section is empty.

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