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Constants ¶
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Functions ¶
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Types ¶
type Input ¶
type Input struct {
// Message is a message to show when asking for an input. e.g. "Which platform to use?"
Message string
// TargetPointer is a pointer to the target variable to set the value of the input.
TargetPointer any
// Required indicates whether this input is required or not.
Required bool
}
Input represents an query to ask from users.
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