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Constants ¶
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Variables ¶
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var JobConfigEnvVar = "JOB_CONFIG"
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var NoOpCommand = "noop"
Functions ¶
Types ¶
type JobConfig ¶
type JobConfig struct {
// The job id
JobId string
// What files are required to be present when running the job?
RequiredFiles []JobFilePath
// What command to execute
Command string
Args []string
// What to upload on completion (if file doesn't exist, it can be ignored with a warning)
OutputFiles []JobFilePath
}
type JobFilePath ¶
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