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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type LabelEqValueNode ¶
func (LabelEqValueNode) Evaluate ¶
func (node LabelEqValueNode) Evaluate(labels Labels) bool
type LabelInSetNode ¶
func (LabelInSetNode) Evaluate ¶
func (node LabelInSetNode) Evaluate(labels Labels) bool
type LabelNeValueNode ¶
func (LabelNeValueNode) Evaluate ¶
func (node LabelNeValueNode) Evaluate(labels Labels) bool
type LabelNotInSetNode ¶
func (LabelNotInSetNode) Evaluate ¶
func (node LabelNotInSetNode) Evaluate(labels Labels) bool
type Labels ¶ added in v1.2.0
type Labels interface {
// Get returns value and presence of the given labelName
Get(labelName string) (value string, present bool)
}
Labels defines the interface of labels that can be used by selector
type MapAsLabels ¶ added in v1.2.0
MapAsLabels allows you use map as labels
type Selector ¶
type Selector interface {
// Evaluate evaluates the selector against the given labels expressed as a concrete map.
Evaluate(labels map[string]string) bool
// EvaluateLabels evaluates the selector against the given labels expressed as an interface.
// This allows for labels that are calculated on the fly.
EvaluateLabels(labels Labels) bool
// String returns a string that represents this selector.
String() string
// UniqueID returns the unique ID that represents this selector.
UniqueID() string
}
Selector represents a label selector.
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