engine

package
v1.0.0 Latest Latest
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Published: Jul 8, 2026 License: Apache-2.0 Imports: 67 Imported by: 0

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Constants

This section is empty.

Variables

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var NodeTLSCert *tls.Certificate

NodeTLSCert holds the node's TLS certificate once loaded, for use by federation and other subsystems that need to present it as a client cert.

Functions

func BuiltinConnContext added in v0.0.23

func BuiltinConnContext(ctx context.Context, _ net.Conn) context.Context

func ComputeManifest added in v0.0.23

func ComputeManifest(entities []*pb.Entity, idx missionpkg.Index) *missionpkg.Manifest

ComputeManifest records what's about to be packed so receivers can compare against observed state after apply. Pure function over the snapshotted entities and the already-populated Index. Exported so the CLI's mission build can write the same metadata into offline packs.

func NewAPIMux added in v0.0.20

func NewAPIMux(engine *WorldServer, promHandler http.Handler, bridges *media.BridgeManager, ring *LogRing) *http.ServeMux

NewAPIMux creates an http.ServeMux with the gRPC-Connect APIs, WHEP/media endpoints, healthz, and metrics registered. It does NOT serve the frontend — callers can add a "/" handler for that. Used by both StartEngine and the Wails desktop app.

func NewBuiltinServer added in v1.0.0

func NewBuiltinServer(handler http.Handler) *http.Server

func ParseEntities added in v0.0.22

func ParseEntities(b []byte) ([]*pb.Entity, error)

func StartEngine

func StartEngine(ctx context.Context, cfg EngineConfig) (string, error)

StartEngine starts the Hydris engine and returns the server address. If worldFile is provided, it loads entities from that file on startup and periodically flushes the current state back to the file.

func StartMetricsUpdater

func StartMetricsUpdater(server *WorldServer)

Types

type Bus

type Bus struct {
	// contains filtered or unexported fields
}

func NewBus

func NewBus() *Bus

func (*Bus) CloseAll added in v0.0.20

func (b *Bus) CloseAll()

CloseAll cancels all consumers, forcing their WatchEntities streams to terminate.

func (*Bus) Dirty

func (b *Bus) Dirty(entityID string, entity *pb.Entity, change pb.EntityChange)

func (*Bus) Register

func (b *Bus) Register(c *Consumer)

func (*Bus) Unregister

func (b *Bus) Unregister(c *Consumer)

type Consumer

type Consumer struct {
	// contains filtered or unexported fields
}

func NewConsumer

func NewConsumer(world *WorldServer, limiter *pb.WatchBehavior, filter *pb.EntityFilter) *Consumer

func (*Consumer) SenderLoop

func (c *Consumer) SenderLoop(ctx context.Context, send func(*pb.EntityChangeEvent) error) error

type EngineConfig

type EngineConfig struct {
	WorldFile       string
	NoDefaults      bool
	DisableSecurity bool
	LogRing         *LogRing
	// AdvertiseURL is the externally-reachable base URL for this node (e.g.
	// https://node.example.com). When set it is shown in the startup banner.
	AdvertiseURL string
}

EngineConfig holds configuration for starting the engine

type EntityMetricsCollector added in v1.0.0

type EntityMetricsCollector struct {
	// contains filtered or unexported fields
}

EntityMetricsCollector exposes every Metric component currently held in head as prometheus gauges.

func NewEntityMetricsCollector added in v1.0.0

func NewEntityMetricsCollector(server *WorldServer) *EntityMetricsCollector

func (*EntityMetricsCollector) Collect added in v1.0.0

func (c *EntityMetricsCollector) Collect(ch chan<- prometheus.Metric)

func (*EntityMetricsCollector) Describe added in v1.0.0

func (c *EntityMetricsCollector) Describe(ch chan<- *prometheus.Desc)

type LogRing added in v0.0.21

type LogRing struct {
	// contains filtered or unexported fields
}

LogRing is a lock-free ring buffer that implements io.Writer. Each Write call is stored as one log line with ANSI escapes stripped.

func (*LogRing) ServeHTTP added in v0.0.21

func (r *LogRing) ServeHTTP(w http.ResponseWriter, req *http.Request)

ServeHTTP renders the log buffer as plain text.

func (*LogRing) Write added in v0.0.21

func (r *LogRing) Write(p []byte) (n int, err error)

func (*LogRing) WriteTo added in v0.0.23

func (r *LogRing) WriteTo(w io.Writer) (int64, error)

WriteTo streams the current ring contents to w as plain text, one line per Write.

type PolicyEvaluator added in v0.0.23

type PolicyEvaluator struct {
	// contains filtered or unexported fields
}

func NewPolicyEvaluator added in v0.0.23

func NewPolicyEvaluator(world *WorldServer) *PolicyEvaluator

func (*PolicyEvaluator) AllowMedia added in v1.0.0

func (pe *PolicyEvaluator) AllowMedia(remoteAddr string) bool

AllowMedia reports whether a media client from remoteAddr may access camera streams. Media is gated by the ordinary read entitlement: it evaluates the global policy as an anonymous read of a /media/ path (RTSP carries no per-request credentials, so the caller is anonymous). Localhost remains allowed via is.local.

func (*PolicyEvaluator) Interceptor added in v0.0.23

func (pe *PolicyEvaluator) Interceptor() connect.Interceptor

Interceptor returns the policy interceptor. It implements connect.Interceptor (not just the unary func) so that client-streaming handlers — notably ArtifactService.UploadArtifact — are also authenticated and authorized; a unary-only interceptor would leave streaming uploads completely open.

func (*PolicyEvaluator) Middleware added in v0.0.23

func (pe *PolicyEvaluator) Middleware(next http.Handler) http.Handler

Middleware wraps an http.Handler with policy evaluation for non-Connect HTTP endpoints (media, artifacts, plugins, etc.). Connect RPC paths are skipped here because the Connect interceptor handles them with richer request context.

func (*PolicyEvaluator) Rebuild added in v0.0.23

func (pe *PolicyEvaluator) Rebuild()

Rebuild recompiles the authorization chain (authz.policy) and the connection-identity chain (authn.policy) from their singleton entities (shipped in defaults.yaml, editable at runtime). If authz.policy carries no PolicyComponent — e.g. defaults were disabled — it falls back to a fail-closed chain so a node is never left wide open. Caller must NOT hold world.l.

type WorldServer

type WorldServer struct {
	// contains filtered or unexported fields
}

func NewWorldServer

func NewWorldServer() *WorldServer

func (*WorldServer) ConnContext added in v0.0.23

func (s *WorldServer) ConnContext(ctx context.Context, c net.Conn) context.Context

func (*WorldServer) EntityCount

func (s *WorldServer) EntityCount() int

func (*WorldServer) FlushToFile

func (s *WorldServer) FlushToFile() error

FlushToFile writes the current head state to the world file atomically. Only local entities (controller.node == this node) are persisted, reduced to their durable components. Entities with lifetime.until (expiring/temporary) are skipped entirely.

func (*WorldServer) GC added in v0.0.21

func (s *WorldServer) GC()

func (*WorldServer) GetEntity

func (*WorldServer) GetHead

func (s *WorldServer) GetHead(id string) *pb.Entity

func (*WorldServer) GetSelf added in v1.0.0

GetSelf reports the identity the caller is authenticated as, along with that identity's entity (carrying its policy) when present.

func (*WorldServer) HardReset added in v0.0.20

func (*WorldServer) InitNodeIdentity

func (s *WorldServer) InitNodeIdentity()

InitNodeIdentity finds or creates a stable node identity. It looks for an existing entity with a DeviceComponent containing a NodeDevice. If none is found, it derives one from hardware MAC addresses.

func (*WorldServer) InitNodeSecrets added in v1.0.0

func (s *WorldServer) InitNodeSecrets()

InitNodeSecrets ensures the node has a TLS identity: a long-lived, self-signed ed25519 certificate persisted as a plaintext PEM file on disk, exactly like a conventional server TLS key. Because the file lives outside the world graph, it survives a HardReset, so the node keeps a stable fingerprint and a stable bootstrap secret across resets.

func (*WorldServer) LoadDefaultEntities added in v1.0.0

func (s *WorldServer) LoadDefaultEntities(entities []*pb.Entity) error

LoadDefaultEntities loads entities as defaults: each is stamped with a Unix epoch lifetime so it loses the last-writer-wins merge against any persisted or runtime entity, letting operators override it. Used both for the YAML defaults and for engine-provided defaults (e.g. the policy chain) so they go through one identical path.

func (*WorldServer) LoadDefaults added in v0.0.19

func (s *WorldServer) LoadDefaults(b []byte) error

LoadDefaults loads default entities. Entities that don't yet exist in head are inserted; existing ones are merged. Defaults use a very old timestamp (Unix epoch) so they never overwrite entities that were loaded from persistence with a real timestamp.

func (*WorldServer) LoadFromFile

func (s *WorldServer) LoadFromFile(path string) error

func (*WorldServer) LoadMission added in v0.0.23

func (*WorldServer) RunTask

func (*WorldServer) SetNodeID added in v0.0.21

func (s *WorldServer) SetNodeID(id string)

SetNodeID overrides the node identity. Used in tests to simulate distinct nodes on the same machine. Must be called after InitNodeIdentity.

func (*WorldServer) SetStreamEpoch added in v0.0.23

func (s *WorldServer) SetStreamEpoch(entityID string, streamIndex int, epoch time.Time)

SetStreamEpoch records the epoch for a stream and notifies subscribers.

func (*WorldServer) SetWorldFile

func (s *WorldServer) SetWorldFile(path string)

SetWorldFile sets the path for world state persistence

func (*WorldServer) StartPeriodicFlush

func (s *WorldServer) StartPeriodicFlush(interval time.Duration)

StartPeriodicFlush starts a goroutine that periodically flushes the head to the world file. It also starts a debounce goroutine that flushes shortly after config changes.

func (*WorldServer) TimeSync added in v0.0.22

func (*WorldServer) WatchEntities

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