Documentation
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Index ¶
- func BuiltinConnContext(ctx context.Context, _ net.Conn) context.Context
- func ComputeManifest(entities []*pb.Entity, idx missionpkg.Index) *missionpkg.Manifest
- func DefaultPolicy() *pb.PolicyComponent
- func NewAPIMux(engine *WorldServer, promHandler http.Handler, bridges *media.BridgeManager, ...) *http.ServeMux
- func ParseEntities(b []byte) ([]*pb.Entity, error)
- func StartEngine(ctx context.Context, cfg EngineConfig) (string, error)
- func StartMetricsUpdater(server *WorldServer)
- type Bus
- type Consumer
- type EngineConfig
- type LogRing
- type PolicyEvaluator
- type WorldServer
- func (s *WorldServer) ConnContext(ctx context.Context, c net.Conn) context.Context
- func (s *WorldServer) EntityCount() int
- func (s *WorldServer) ExpireEntity(ctx context.Context, req *connect.Request[pb.ExpireEntityRequest]) (*connect.Response[pb.ExpireEntityResponse], error)
- func (s *WorldServer) FlushToFile() error
- func (s *WorldServer) GC()
- func (s *WorldServer) GetEntity(ctx context.Context, req *connect.Request[pb.GetEntityRequest]) (*connect.Response[pb.GetEntityResponse], error)
- func (s *WorldServer) GetHead(id string) *pb.Entity
- func (s *WorldServer) GetLocalNode(ctx context.Context, req *connect.Request[pb.GetLocalNodeRequest]) (*connect.Response[pb.GetLocalNodeResponse], error)
- func (s *WorldServer) GetSourceURL(entityID string, streamIndex int) string
- func (s *WorldServer) HardReset(ctx context.Context, req *connect.Request[pb.HardResetRequest]) (*connect.Response[pb.HardResetResponse], error)
- func (s *WorldServer) InitNodeIdentity()
- func (s *WorldServer) ListEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest]) (*connect.Response[pb.ListEntitiesResponse], error)
- func (s *WorldServer) LoadDefaults(b []byte) error
- func (s *WorldServer) LoadFromFile(path string) error
- func (s *WorldServer) LoadMission(ctx context.Context, req *connect.Request[pb.LoadMissionRequest]) (*connect.Response[pb.LoadMissionResponse], error)
- func (s *WorldServer) Push(ctx context.Context, req *connect.Request[pb.EntityChangeRequest]) (*connect.Response[pb.EntityChangeResponse], error)
- func (s *WorldServer) RunTask(ctx context.Context, req *connect.Request[pb.RunTaskRequest]) (*connect.Response[pb.RunTaskResponse], error)
- func (s *WorldServer) SetNodeID(id string)
- func (s *WorldServer) SetStreamEpoch(entityID string, streamIndex int, epoch time.Time)
- func (s *WorldServer) SetWorldFile(path string)
- func (s *WorldServer) StartPeriodicFlush(interval time.Duration)
- func (s *WorldServer) TimeSync(ctx context.Context, req *connect.Request[pb.TimeSyncRequest]) (*connect.Response[pb.TimeSyncResponse], error)
- func (s *WorldServer) WatchEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest], ...) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BuiltinConnContext ¶ added in v0.0.23
func ComputeManifest ¶ added in v0.0.23
func ComputeManifest(entities []*pb.Entity, idx missionpkg.Index) *missionpkg.Manifest
ComputeManifest records what's about to be packed so receivers can compare against observed state after apply. Pure function over the snapshotted entities and the already-populated Index. Exported so the CLI's mission build can write the same metadata into offline packs.
func DefaultPolicy ¶ added in v0.0.23
func DefaultPolicy() *pb.PolicyComponent
func NewAPIMux ¶ added in v0.0.20
func NewAPIMux(engine *WorldServer, promHandler http.Handler, bridges *media.BridgeManager, ring *LogRing) *http.ServeMux
NewAPIMux creates an http.ServeMux with the gRPC-Connect APIs, WHEP/media endpoints, healthz, and metrics registered. It does NOT serve the frontend — callers can add a "/" handler for that. Used by both StartEngine and the Wails desktop app.
func StartEngine ¶
func StartEngine(ctx context.Context, cfg EngineConfig) (string, error)
StartEngine starts the Hydris engine and returns the server address. If worldFile is provided, it loads entities from that file on startup and periodically flushes the current state back to the file.
func StartMetricsUpdater ¶
func StartMetricsUpdater(server *WorldServer)
Types ¶
type Bus ¶
type Bus struct {
// contains filtered or unexported fields
}
func (*Bus) CloseAll ¶ added in v0.0.20
func (b *Bus) CloseAll()
CloseAll cancels all consumers, forcing their WatchEntities streams to terminate.
func (*Bus) Unregister ¶
type Consumer ¶
type Consumer struct {
// contains filtered or unexported fields
}
func NewConsumer ¶
func NewConsumer(world *WorldServer, limiter *pb.WatchBehavior, filter *pb.EntityFilter) *Consumer
func (*Consumer) SenderLoop ¶
type EngineConfig ¶
EngineConfig holds configuration for starting the engine
type LogRing ¶ added in v0.0.21
type LogRing struct {
// contains filtered or unexported fields
}
LogRing is a lock-free ring buffer that implements io.Writer. Each Write call is stored as one log line with ANSI escapes stripped.
type PolicyEvaluator ¶ added in v0.0.23
type PolicyEvaluator struct {
// contains filtered or unexported fields
}
func NewPolicyEvaluator ¶ added in v0.0.23
func NewPolicyEvaluator(world *WorldServer) *PolicyEvaluator
func (*PolicyEvaluator) Interceptor ¶ added in v0.0.23
func (pe *PolicyEvaluator) Interceptor() connect.UnaryInterceptorFunc
func (*PolicyEvaluator) Middleware ¶ added in v0.0.23
func (pe *PolicyEvaluator) Middleware(next http.Handler) http.Handler
Middleware wraps an http.Handler with policy evaluation for non-Connect HTTP endpoints (media, artifacts, plugins, etc.). Connect RPC paths are skipped here because the Connect interceptor handles them with richer request context.
func (*PolicyEvaluator) Rebuild ¶ added in v0.0.23
func (pe *PolicyEvaluator) Rebuild()
Rebuild recompiles the global policy chain from the node entity's PolicyComponent. Caller must NOT hold world.l — this method acquires a read lock.
type WorldServer ¶
type WorldServer struct {
// contains filtered or unexported fields
}
func NewWorldServer ¶
func NewWorldServer() *WorldServer
func (*WorldServer) ConnContext ¶ added in v0.0.23
func (*WorldServer) EntityCount ¶
func (s *WorldServer) EntityCount() int
func (*WorldServer) ExpireEntity ¶
func (s *WorldServer) ExpireEntity(ctx context.Context, req *connect.Request[pb.ExpireEntityRequest]) (*connect.Response[pb.ExpireEntityResponse], error)
func (*WorldServer) FlushToFile ¶
func (s *WorldServer) FlushToFile() error
FlushToFile writes the current head state to the world file atomically. Only local entities (controller.node == this node) are persisted, and only the config and device components are kept. Entities with lifetime.until (expiring/temporary) are skipped entirely.
func (*WorldServer) GC ¶ added in v0.0.21
func (s *WorldServer) GC()
func (*WorldServer) GetEntity ¶
func (s *WorldServer) GetEntity(ctx context.Context, req *connect.Request[pb.GetEntityRequest]) (*connect.Response[pb.GetEntityResponse], error)
func (*WorldServer) GetLocalNode ¶
func (s *WorldServer) GetLocalNode(ctx context.Context, req *connect.Request[pb.GetLocalNodeRequest]) (*connect.Response[pb.GetLocalNodeResponse], error)
func (*WorldServer) GetSourceURL ¶ added in v0.0.20
func (s *WorldServer) GetSourceURL(entityID string, streamIndex int) string
GetSourceURL returns the original source URL for a camera stream before the MediaTransformer rewrote it to a proxy URL.
func (*WorldServer) HardReset ¶ added in v0.0.20
func (s *WorldServer) HardReset(ctx context.Context, req *connect.Request[pb.HardResetRequest]) (*connect.Response[pb.HardResetResponse], error)
func (*WorldServer) InitNodeIdentity ¶
func (s *WorldServer) InitNodeIdentity()
InitNodeIdentity finds or creates a stable node identity. It looks for an existing entity with a DeviceComponent containing a NodeDevice. If none is found, it derives one from hardware MAC addresses.
func (*WorldServer) ListEntities ¶
func (s *WorldServer) ListEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest]) (*connect.Response[pb.ListEntitiesResponse], error)
func (*WorldServer) LoadDefaults ¶ added in v0.0.19
func (s *WorldServer) LoadDefaults(b []byte) error
LoadDefaults loads default entities. Entities that don't yet exist in head are inserted; existing ones are merged. Defaults use a very old timestamp (Unix epoch) so they never overwrite entities that were loaded from persistence with a real timestamp.
func (*WorldServer) LoadFromFile ¶
func (s *WorldServer) LoadFromFile(path string) error
func (*WorldServer) LoadMission ¶ added in v0.0.23
func (s *WorldServer) LoadMission(ctx context.Context, req *connect.Request[pb.LoadMissionRequest]) (*connect.Response[pb.LoadMissionResponse], error)
func (*WorldServer) Push ¶
func (s *WorldServer) Push(ctx context.Context, req *connect.Request[pb.EntityChangeRequest]) (*connect.Response[pb.EntityChangeResponse], error)
func (*WorldServer) RunTask ¶
func (s *WorldServer) RunTask(ctx context.Context, req *connect.Request[pb.RunTaskRequest]) (*connect.Response[pb.RunTaskResponse], error)
func (*WorldServer) SetNodeID ¶ added in v0.0.21
func (s *WorldServer) SetNodeID(id string)
SetNodeID overrides the node identity. Used in tests to simulate distinct nodes on the same machine. Must be called after InitNodeIdentity.
func (*WorldServer) SetStreamEpoch ¶ added in v0.0.23
func (s *WorldServer) SetStreamEpoch(entityID string, streamIndex int, epoch time.Time)
SetStreamEpoch records the epoch for a stream and notifies subscribers.
func (*WorldServer) SetWorldFile ¶
func (s *WorldServer) SetWorldFile(path string)
SetWorldFile sets the path for world state persistence
func (*WorldServer) StartPeriodicFlush ¶
func (s *WorldServer) StartPeriodicFlush(interval time.Duration)
StartPeriodicFlush starts a goroutine that periodically flushes the head to the world file. It also starts a debounce goroutine that flushes shortly after config changes.
func (*WorldServer) TimeSync ¶ added in v0.0.22
func (s *WorldServer) TimeSync(ctx context.Context, req *connect.Request[pb.TimeSyncRequest]) (*connect.Response[pb.TimeSyncResponse], error)
func (*WorldServer) WatchEntities ¶
func (s *WorldServer) WatchEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest], stream *connect.ServerStream[pb.EntityChangeEvent]) error