Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // EnterConnectionNameMessage is the message displayed when the user is prompted to enter a connection name. EnterConnectionNameMessage = "Enter connection name:" // QuitMessage is the message displayed to show user how to quit the application. QuitMessage = "Press 'q' or 'esc' or Ctrl+C to quit." )
Functions ¶
func NewTableModel ¶
func RunWithSpinner ¶
RunWithSpinner runs a Bubble Tea program with a spinner and executes the provided function.
Types ¶
type TransitionToCreateMsg ¶
type TransitionToCreateMsg struct {
ConnectionType string
}
type TransitionToShellMsg ¶
type TransitionToShellMsg struct {
Connection conn.Connection
}
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