Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
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Types ¶
type DatabaseExistsError ¶
type DatabaseExistsError struct {
Identifier string
}
DatabaseExistsError is returned when a database already exists when trying to create it
func (DatabaseExistsError) Error ¶
func (e DatabaseExistsError) Error() string
type DatabaseNotFoundError ¶
type DatabaseNotFoundError struct {
Identifier string
}
DatabaseNotFoundError is returned when a database is not found
func (DatabaseNotFoundError) Error ¶
func (e DatabaseNotFoundError) Error() string
type Engine ¶
type Engine interface {
// Get gets a value from the database using a byte key
GetBytes(identifier string, key key.Key) ([]byte, error)
// GetBytesSafe attempts to get a value from the database, and returns nil if not found
GetBytesSafe(identifier string, key key.Key) ([]byte, error)
// SetBytes sets a value in the database using a byte key
SetBytes(identifier string, key key.Key, value []byte) error
// Close closes the database
Close() error
// GetDBFileName returns the on-disk filename of the database
GetDBFileName() string
}
Engine is an interface for a storage engine, backed by some database for persistence
type EngineCache ¶
EngineCache is a collection of storage engine objects currently loaded into RAM
func NewCacheMap ¶
func NewCacheMap() *EngineCache
NewCacheMap returns a new StorageLayerCacheMap object
func (*EngineCache) All ¶
func (sm *EngineCache) All() map[string]Engine
All retrieves all StorageLayer objects from the collection
func (*EngineCache) Clear ¶
func (sm *EngineCache) Clear()
Clear removes all StorageLayer objects from the cache collection
func (*EngineCache) Delete ¶
func (sm *EngineCache) Delete(identifier string)
Delete removes a StorageLayer object from the cache collection
func (*EngineCache) Get ¶
func (sm *EngineCache) Get(identifier string) (Engine, bool)
Get retrieves a StorageLayer from the collection, and a boolean indicating if it was found
func (*EngineCache) Len ¶
func (sm *EngineCache) Len() int
Len returns the number of StorageLayer objects in the cache collection
func (*EngineCache) Put ¶
func (sm *EngineCache) Put(identifier string, db Engine)
Put adds a new StorageLayer object to this in-memory collection