Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ClientConnectionConfiguration ¶
type ClientConnectionConfiguration struct {
// kubeconfig is the path to a KubeConfig file.
Kubeconfig string
// acceptContentTypes defines the Accept header sent by clients when connecting to a server, overriding the
// default value of 'application/json'. This field will control all connections to the server used by a particular
// client.
AcceptContentTypes string
// contentType is the content type used when sending data to the server from this client.
ContentType string
// qps controls the number of queries per second allowed for this connection.
QPS float32
// burst allows extra queries to accumulate when a client is exceeding its rate.
Burst int32
}
ClientConnectionConfiguration contains details for constructing a client.
func (*ClientConnectionConfiguration) DeepCopy ¶
func (in *ClientConnectionConfiguration) DeepCopy() *ClientConnectionConfiguration
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ClientConnectionConfiguration.
func (*ClientConnectionConfiguration) DeepCopyInto ¶
func (in *ClientConnectionConfiguration) DeepCopyInto(out *ClientConnectionConfiguration)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
type DebuggingConfiguration ¶
type DebuggingConfiguration struct {
// enableProfiling enables profiling via web interface host:port/debug/pprof/
EnableProfiling bool
// enableContentionProfiling enables lock contention profiling, if
// enableProfiling is true.
EnableContentionProfiling bool
}
DebuggingConfiguration holds configuration for Debugging related features.
func (*DebuggingConfiguration) DeepCopy ¶
func (in *DebuggingConfiguration) DeepCopy() *DebuggingConfiguration
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new DebuggingConfiguration.
func (*DebuggingConfiguration) DeepCopyInto ¶
func (in *DebuggingConfiguration) DeepCopyInto(out *DebuggingConfiguration)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
type LeaderElectionConfiguration ¶
type LeaderElectionConfiguration struct {
// leaderElect enables a leader election client to gain leadership
// before executing the main loop. Enable this when running replicated
// components for high availability.
LeaderElect bool
// leaseDuration is the duration that non-leader candidates will wait
// after observing a leadership renewal until attempting to acquire
// leadership of a led but unrenewed leader slot. This is effectively the
// maximum duration that a leader can be stopped before it is replaced
// by another candidate. This is only applicable if leader election is
// enabled.
LeaseDuration metav1.Duration
// renewDeadline is the interval between attempts by the acting master to
// renew a leadership slot before it stops leading. This must be less
// than or equal to the lease duration. This is only applicable if leader
// election is enabled.
RenewDeadline metav1.Duration
// retryPeriod is the duration the clients should wait between attempting
// acquisition and renewal of a leadership. This is only applicable if
// leader election is enabled.
RetryPeriod metav1.Duration
// resourceLock indicates the resource object type that will be used to lock
// during leader election cycles.
ResourceLock string
}
LeaderElectionConfiguration defines the configuration of leader election clients for components that can run with leader election enabled.
func (*LeaderElectionConfiguration) DeepCopy ¶
func (in *LeaderElectionConfiguration) DeepCopy() *LeaderElectionConfiguration
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new LeaderElectionConfiguration.
func (*LeaderElectionConfiguration) DeepCopyInto ¶
func (in *LeaderElectionConfiguration) DeepCopyInto(out *LeaderElectionConfiguration)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.