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Index ¶
Constants ¶
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const Option_Do_Main bool = false
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const Option_Embed_Main bool = false
Variables ¶
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var ( // Seccomp options (Linux only) - using pure Go library SeccompProfile = flag.String("seccomp-profile", "", "Seccomp profile to use: strict, readonly") SeccompAction = flag.String("seccomp-action", "errno", "Action on restricted syscalls: errno, kill, trap, log") // Landlock options (Linux only) - using landlock-go library LandlockEnabled = flag.Bool("landlock", false, "Enable landlock filesystem access control") LandlockProfile = flag.String("landlock-profile", "readonly", "Landlock profile: readonly, readexec, custom") LandlockPaths = flag.String("landlock-paths", "", "Comma-separated list of paths to allow access to (for custom profile)") // Code signing options CodeSigEnforced = flag.Bool("codesig", false, "Enforce code signature verification") // Inspect/debugging options NoInspect = flag.Bool("noinspect", false, "Exit immediately on error without showing debugging options") )
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var CurrentScriptDirectory string
CurrentScriptDirectory stores the directory of the currently executing script
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var Rye_files embed.FS
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var Version = "development"
Version variable is set during build using -ldflags eg in Goreleaser: https://goreleaser.com/cookbooks/using-main.version
Functions ¶
func ClearCurrentProgramState ¶ added in v0.0.88
func ClearCurrentProgramState()
ClearCurrentProgramState unregisters the program state
func DoMain ¶
func DoMain(regfn func(*env.ProgramState) error)
func GetScriptDirectory ¶ added in v0.0.81
func GetScriptDirectory() string
GetScriptDirectory returns the directory of the currently executing script
func SetCurrentProgramState ¶ added in v0.0.88
func SetCurrentProgramState(ps *env.ProgramState)
SetCurrentProgramState registers the currently executing program state for signal handling
Types ¶
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