Documentation
¶
Index ¶
Constants ¶
View Source
const FunctionNameFilter = "Filter"
FunctionNameFilter is the name of the function to be called in the script
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type LuaFilter ¶
type LuaFilter struct {
Config LuaFilterConfiguration
// contains filtered or unexported fields
}
LuaFilter is a component that filters messages based on Lua scripts.
func (*LuaFilter) Destroy ¶
func (x *LuaFilter) Destroy()
Destroy releases the resources of the component
type LuaFilterConfiguration ¶
type LuaFilterConfiguration struct {
//Script configures the function body content or the script file path with `.lua` as the suffix
//Only need to provide the function body content, if it is a file path, then need to provide the complete script function:
//function Filter(msg, metadata, msgType, dataType) ${Script} \n end
//return bool
//The parameter msg, if the data type of msg is JSON, then it will be converted to the Lua table type before calling the function
//If the data type of msg is BINARY, then it will be converted to a Lua userdata (byte array) before calling the function
Script string
}
LuaFilterConfiguration node configuration
Click to show internal directories.
Click to hide internal directories.