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Constants ¶
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const ( Type_String uint16 = iota Type_Integer Type_Float Type_Bool )
Variables ¶
Functions ¶
This section is empty.
Types ¶
type Instruction ¶
type Instruction struct {
Id string
Command Command // program -> instruction -> command
Path []string
Type uint16
Values []any
FloatPrecision float64
}
func (*Instruction) AreEqual_typeAgnostic ¶ added in v1.124.0
func (i *Instruction) AreEqual_typeAgnostic(v1 reflect.Value, vE any) bool
func (*Instruction) Execute ¶
func (instr *Instruction) Execute(s any) (err error)
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