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Index ¶
Constants ¶
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const ( NoState = -1 NumStates = 44 NumSymbols = 49 )
Variables ¶
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var ActTab = ActionTable{ ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: -1, Ignore: "!whitespace", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 1, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 5, Ignore: "", }, ActionRow{ Accept: 6, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 9, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 20, Ignore: "", }, ActionRow{ Accept: 10, Ignore: "", }, ActionRow{ Accept: 11, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 18, Ignore: "", }, ActionRow{ Accept: 19, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 7, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 8, Ignore: "", }, ActionRow{ Accept: 14, Ignore: "", }, ActionRow{ Accept: 17, Ignore: "", }, ActionRow{ Accept: 13, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 15, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 21, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 12, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 3, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: -1, Ignore: "!comment", }, ActionRow{ Accept: 22, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 23, Ignore: "", }, }
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var TransTab = TransitionTable{ func(r rune) int { switch { case r == 9: return 1 case r == 10: return 1 case r == 13: return 1 case r == 32: return 1 case r == 33: return 2 case r == 34: return 3 case r == 36: return 4 case r == 38: return 5 case r == 40: return 6 case r == 41: return 7 case r == 43: return 8 case r == 44: return 9 case r == 47: return 10 case 48 <= r && r <= 57: return 11 case r == 59: return 12 case r == 61: return 13 case 65 <= r && r <= 90: return 14 case r == 91: return 15 case r == 93: return 16 case r == 95: return 14 case 97 <= r && r <= 100: return 14 case r == 101: return 17 case r == 102: return 18 case 103 <= r && r <= 104: return 14 case r == 105: return 19 case 106 <= r && r <= 118: return 14 case r == 119: return 20 case 120 <= r && r <= 122: return 14 case r == 123: return 21 case r == 124: return 22 case r == 125: return 23 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 61: return 24 } return NoState }, func(r rune) int { switch { case r == 34: return 25 default: return 3 } }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 38: return 26 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 42: return 27 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 11 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 61: return 28 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 107: return 30 case r == 108: return 31 case 109 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 116: return 30 case r == 117: return 32 case 118 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 101: return 30 case r == 102: return 33 case 103 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 103: return 30 case r == 104: return 34 case 105 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 124: return 35 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 42: return 36 default: return 27 } }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 114: return 30 case r == 115: return 37 case 116 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 109: return 30 case r == 110: return 38 case 111 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 104: return 30 case r == 105: return 39 case 106 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 42: return 36 case r == 47: return 40 default: return 27 } }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 100: return 30 case r == 101: return 41 case 102 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 107: return 30 case r == 108: return 42 case 109 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 100: return 30 case r == 101: return 43 case 102 <= r && r <= 122: return 30 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 29 case 65 <= r && r <= 90: return 30 case r == 95: return 30 case 97 <= r && r <= 122: return 30 } return NoState }, }
Functions ¶
This section is empty.
Types ¶
type ActionTable ¶
type TransitionTable ¶
Let s be the current state Let r be the current input rune transitionTable[s](r) returns the next state.
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