Documentation
¶
Index ¶
- Variables
- type Properties
- type Runtime
- func (w *Runtime) Build(ctx context.Context, input *runtime.BuildInput) (*runtime.BuildOutput, error)
- func (w *Runtime) Match(runtime string) bool
- func (r *Runtime) Run(ctx context.Context, input *runtime.RunInput) (runtime.Worker, error)
- func (r *Runtime) ShouldRebuild(functionID string, file string) bool
Constants ¶
This section is empty.
Variables ¶
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var NODE_BUILTINS = map[string]bool{ "assert": true, "async_hooks": true, "buffer": true, "child_process": true, "cluster": true, "console": true, "constants": true, "crypto": true, "dgram": true, "diagnostics_channel": true, "dns": true, "domain": true, "events": true, "fs": true, "http": true, "http2": true, "https": true, "inspector": true, "module": true, "net": true, "os": true, "path": true, "perf_hooks": true, "process": true, "punycode": true, "querystring": true, "readline": true, "repl": true, "stream": true, "string_decoder": true, "sys": true, "timers": true, "tls": true, "trace_events": true, "tty": true, "url": true, "util": true, "v8": true, "vm": true, "wasi": true, "worker_threads": true, "zlib": true, }
Functions ¶
This section is empty.
Types ¶
type Properties ¶
type Properties struct {
AccountID string `json:"accountID"`
ScriptName string `json:"scriptName"`
Build node.NodeProperties `json:"build"`
}
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