Documentation
¶
Overview ¶
Package rustclient generates Rust-side dispatch tables for FFFI2 IDL definitions. Output lands in src/rust/src/imzero2/ as `interpreter.rs` and `enums_out.rs`, providing the read side of the wire format produced by goclient on the Go end.
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var BuilderFactoryCodeGenExprs = ir.BuilderFactoryCodeGenExprs{
InterpreterLifetime: "'a",
Id: "i",
Instance: "w",
SendMessage: "self.io.flush()?;\n",
MarkReturn: "r = true;\n",
FuncProcIdOuter: "f",
MethodProcId: "m",
EguiContext: "c",
EguiUiOptionalOuter: "u",
InterpreterDepth: "d",
EndConsumeFrameIfNecessary: "if d == 0 {\nself.end_consume_message()?;\n}\n",
InvokeInterpreterInner: `if u2.is_some() {
self.interpret_inner(c,u2,&f2,d+1)?;
} else {
self.interpret_inner(c,u,&f2,d+1)?;
}
`,
FuncProcIdInner: "f2",
EguiUiOptionalInner: "u2",
AtomsRegister0Reference: "self.r0_atoms",
AtomsRegister0Transfer: "std::mem::take(&mut self.r0_atoms)\n",
WidgetTextRegister0Reference: "self.r1_widget_text",
WidgetTextRegister0Transfer: "std::mem::take(&mut self.r1_widget_text)\n",
Color32Register0Transfer: "self.r11_color32\n",
CodeViewJobRegister0Reference: "self.r12_code_view_job",
CodeViewJobRegister0Transfer: "std::mem::take(&mut self.r12_code_view_job)\n",
StyledSectionsRegister0Reference: "self.r24_styled_sections",
StyledSectionsRegister0Transfer: "std::mem::take(&mut self.r24_styled_sections)\n",
}
View Source
var PackageProps = packageprops.Props{ WASMWASI: packageprops.WASMCompiles, WASMJS: packageprops.WASMCompiles, WASMFreestanding: packageprops.WASMCompiles, }
PackageProps records this package's curated properties (ADR-0080). Seeded by `boxer code analysis golang wasmsurvey props generate`; curate by hand. The same group's `props verify` reconciles it.
View Source
var ReservedFuncProcIds = []string{
"EndFrame",
}
Functions ¶
func GenerateCode ¶
func GenerateCode(wh WriterHolder, tls []ir.NodeI, tracker *compiletime.StateAndErrTracker[GeneratorStateE]) (err error)
Types ¶
type GeneratorStateE ¶
type GeneratorStateE uint8
const ( GenerateStateInitial GeneratorStateE = 1 << 0 GenerateStateChecked GeneratorStateE = 1 << 1 )
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