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var ErrDupEvent = errors.New("duplicate: event already exists")
Functions ¶
func IsNegentropySession ¶
Types ¶
type Store ¶
type Store interface {
// Init is called at the very beginning by [Server.Start], after [Relay.Init],
// allowing a storage to initialize its internal resources.
Init() error
// Close must be called after you're done using the store, to free up resources and so on.
Close()
// QueryEvents should return a channel with the events as they're recovered from a database.
// the channel should be closed after the events are all delivered.
QueryEvents(context.Context, nostr.Filter) (chan *nostr.Event, error)
// DeleteEvent just deletes an event, no side-effects.
DeleteEvent(context.Context, *nostr.Event) error
// SaveEvent just saves an event, no side-effects.
SaveEvent(context.Context, *nostr.Event) error
// ReplaceEvent atomically replaces a replaceable or addressable event.
// Conceptually it is like a Query->Delete->Save, but streamlined.
ReplaceEvent(context.Context, *nostr.Event) error
}
Store is a persistence layer for nostr events handled by a relay.
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