Documentation
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Index ¶
Constants ¶
const RandomQuestionQuery = `` /* 176-byte string literal not displayed */
The GraphQL query to fetch a random LeetCode question.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
The LeetCode API client.
func NewClient ¶
func NewClient() Client
NewClient builds and returns a LeetCode API client ready for use.
func (Client) RandomQuestion ¶
func (l Client) RandomQuestion(difficulty Difficulty) (RandomQuestionResponse, error)
RandomQuestion retrieves a random LeetCode problem.
type Difficulty ¶
type Difficulty string
Difficulty represents the difficulty of LeetCode questions.
const ( DifficultyEasy Difficulty = "EASY" DifficultyMedium Difficulty = "MEDIUM" DifficultyHard Difficulty = "HARD" )
The enumeration of difficulties.
func RandomDifficulty ¶
func RandomDifficulty() Difficulty
RandomDifficulty computes a random LeetCode problem difficulty.
type RandomQuestionFilters ¶
type RandomQuestionFilters struct {
Difficulty Difficulty `json:"difficulty"`
Tags []string `json:"tags,omitempty"`
}
RandomQuestionFilters are filters that can be set on the request to the randomQuestion GraphQL API.
type RandomQuestionRequest ¶
type RandomQuestionRequest struct {
Query string `json:"query"`
Variables RandomQuestionVariables `json:"variables"`
}
RandomQuestionRequest is the request that's sent to the randomQuestion GraphQL API.
type RandomQuestionResponse ¶
type RandomQuestionResponse struct {
Data struct {
RandomQuestion struct {
TitleSlug string `json:"titleSlug"`
} `json:"randomQuestion"`
} `json:"data"`
}
RandomQuestionResponse is the response sent back from the randomQuestion GraphQL API.
type RandomQuestionVariables ¶
type RandomQuestionVariables struct {
CategorySlug string `json:"categorySlug"`
Filters RandomQuestionFilters `json:"filters"`
}
RandomQuestionVariables are variables that can be set on the request to the randomQuestion GraphQL API.