Documentation
¶
Overview ¶
Package bytestream is a generated protocol buffer package.
It is generated from these files:
google/bytestream/bytestream.proto
It has these top-level messages:
ReadRequest ReadResponse WriteRequest WriteResponse QueryWriteStatusRequest QueryWriteStatusResponse
Index ¶
- func RegisterByteStreamServer(s *grpc.Server, srv ByteStreamServer)
- type ByteStreamClient
- type ByteStreamServer
- type ByteStream_ReadClient
- type ByteStream_ReadServer
- type ByteStream_WriteClient
- type ByteStream_WriteServer
- type QueryWriteStatusRequest
- type QueryWriteStatusResponse
- func (*QueryWriteStatusResponse) Descriptor() ([]byte, []int)
- func (m *QueryWriteStatusResponse) GetCommittedSize() int64
- func (m *QueryWriteStatusResponse) GetComplete() bool
- func (*QueryWriteStatusResponse) ProtoMessage()
- func (m *QueryWriteStatusResponse) Reset()
- func (m *QueryWriteStatusResponse) String() string
- type ReadRequest
- type ReadResponse
- type WriteRequest
- func (*WriteRequest) Descriptor() ([]byte, []int)
- func (m *WriteRequest) GetData() []byte
- func (m *WriteRequest) GetFinishWrite() bool
- func (m *WriteRequest) GetResourceName() string
- func (m *WriteRequest) GetWriteOffset() int64
- func (*WriteRequest) ProtoMessage()
- func (m *WriteRequest) Reset()
- func (m *WriteRequest) String() string
- type WriteResponse
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterByteStreamServer ¶
func RegisterByteStreamServer(s *grpc.Server, srv ByteStreamServer)
Types ¶
type ByteStreamClient ¶
type ByteStreamClient interface {
// `Read()` is used to retrieve the contents of a resource as a sequence
// of bytes. The bytes are returned in a sequence of responses, and the
// responses are delivered as the results of a server-side streaming RPC.
Read(ctx context.Context, in *ReadRequest, opts ...grpc.CallOption) (ByteStream_ReadClient, error)
// `Write()` is used to send the contents of a resource as a sequence of
// bytes. The bytes are sent in a sequence of request protos of a client-side
// streaming RPC.
//
// A `Write()` action is resumable. If there is an error or the connection is
// broken during the `Write()`, the client should check the status of the
// `Write()` by calling `QueryWriteStatus()` and continue writing from the
// returned `committed_size`. This may be less than the amount of data the
// client previously sent.
//
// Calling `Write()` on a resource name that was previously written and
// finalized could cause an error, depending on whether the underlying service
// allows over-writing of previously written resources.
//
// When the client closes the request channel, the service will respond with
// a `WriteResponse`. The service will not view the resource as `complete`
// until the client has sent a `WriteRequest` with `finish_write` set to
// `true`. Sending any requests on a stream after sending a request with
// `finish_write` set to `true` will cause an error. The client **should**
// check the `WriteResponse` it receives to determine how much data the
// service was able to commit and whether the service views the resource as
// `complete` or not.
Write(ctx context.Context, opts ...grpc.CallOption) (ByteStream_WriteClient, error)
// `QueryWriteStatus()` is used to find the `committed_size` for a resource
// that is being written, which can then be used as the `write_offset` for
// the next `Write()` call.
//
// If the resource does not exist (i.e., the resource has been deleted, or the
// first `Write()` has not yet reached the service), this method returns the
// error `NOT_FOUND`.
//
// The client **may** call `QueryWriteStatus()` at any time to determine how
// much data has been processed for this resource. This is useful if the
// client is buffering data and needs to know which data can be safely
// evicted. For any sequence of `QueryWriteStatus()` calls for a given
// resource name, the sequence of returned `committed_size` values will be
// non-decreasing.
QueryWriteStatus(ctx context.Context, in *QueryWriteStatusRequest, opts ...grpc.CallOption) (*QueryWriteStatusResponse, error)
}
func NewByteStreamClient ¶
func NewByteStreamClient(cc *grpc.ClientConn) ByteStreamClient
type ByteStreamServer ¶
type ByteStreamServer interface {
// `Read()` is used to retrieve the contents of a resource as a sequence
// of bytes. The bytes are returned in a sequence of responses, and the
// responses are delivered as the results of a server-side streaming RPC.
Read(*ReadRequest, ByteStream_ReadServer) error
// `Write()` is used to send the contents of a resource as a sequence of
// bytes. The bytes are sent in a sequence of request protos of a client-side
// streaming RPC.
//
// A `Write()` action is resumable. If there is an error or the connection is
// broken during the `Write()`, the client should check the status of the
// `Write()` by calling `QueryWriteStatus()` and continue writing from the
// returned `committed_size`. This may be less than the amount of data the
// client previously sent.
//
// Calling `Write()` on a resource name that was previously written and
// finalized could cause an error, depending on whether the underlying service
// allows over-writing of previously written resources.
//
// When the client closes the request channel, the service will respond with
// a `WriteResponse`. The service will not view the resource as `complete`
// until the client has sent a `WriteRequest` with `finish_write` set to
// `true`. Sending any requests on a stream after sending a request with
// `finish_write` set to `true` will cause an error. The client **should**
// check the `WriteResponse` it receives to determine how much data the
// service was able to commit and whether the service views the resource as
// `complete` or not.
Write(ByteStream_WriteServer) error
// `QueryWriteStatus()` is used to find the `committed_size` for a resource
// that is being written, which can then be used as the `write_offset` for
// the next `Write()` call.
//
// If the resource does not exist (i.e., the resource has been deleted, or the
// first `Write()` has not yet reached the service), this method returns the
// error `NOT_FOUND`.
//
// The client **may** call `QueryWriteStatus()` at any time to determine how
// much data has been processed for this resource. This is useful if the
// client is buffering data and needs to know which data can be safely
// evicted. For any sequence of `QueryWriteStatus()` calls for a given
// resource name, the sequence of returned `committed_size` values will be
// non-decreasing.
QueryWriteStatus(context.Context, *QueryWriteStatusRequest) (*QueryWriteStatusResponse, error)
}
type ByteStream_ReadClient ¶
type ByteStream_ReadClient interface {
Recv() (*ReadResponse, error)
grpc.ClientStream
}
type ByteStream_ReadServer ¶
type ByteStream_ReadServer interface {
Send(*ReadResponse) error
grpc.ServerStream
}
type ByteStream_WriteClient ¶
type ByteStream_WriteClient interface {
Send(*WriteRequest) error
CloseAndRecv() (*WriteResponse, error)
grpc.ClientStream
}
type ByteStream_WriteServer ¶
type ByteStream_WriteServer interface {
SendAndClose(*WriteResponse) error
Recv() (*WriteRequest, error)
grpc.ServerStream
}
type QueryWriteStatusRequest ¶
type QueryWriteStatusRequest struct {
// The name of the resource whose write status is being requested.
ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
}
Request object for ByteStream.QueryWriteStatus.
func (*QueryWriteStatusRequest) Descriptor ¶
func (*QueryWriteStatusRequest) Descriptor() ([]byte, []int)
func (*QueryWriteStatusRequest) GetResourceName ¶
func (m *QueryWriteStatusRequest) GetResourceName() string
func (*QueryWriteStatusRequest) ProtoMessage ¶
func (*QueryWriteStatusRequest) ProtoMessage()
func (*QueryWriteStatusRequest) Reset ¶
func (m *QueryWriteStatusRequest) Reset()
func (*QueryWriteStatusRequest) String ¶
func (m *QueryWriteStatusRequest) String() string
type QueryWriteStatusResponse ¶
type QueryWriteStatusResponse struct {
// The number of bytes that have been processed for the given resource.
CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
// `complete` is `true` only if the client has sent a `WriteRequest` with
// `finish_write` set to true, and the server has processed that request.
Complete bool `protobuf:"varint,2,opt,name=complete" json:"complete,omitempty"`
}
Response object for ByteStream.QueryWriteStatus.
func (*QueryWriteStatusResponse) Descriptor ¶
func (*QueryWriteStatusResponse) Descriptor() ([]byte, []int)
func (*QueryWriteStatusResponse) GetCommittedSize ¶
func (m *QueryWriteStatusResponse) GetCommittedSize() int64
func (*QueryWriteStatusResponse) GetComplete ¶
func (m *QueryWriteStatusResponse) GetComplete() bool
func (*QueryWriteStatusResponse) ProtoMessage ¶
func (*QueryWriteStatusResponse) ProtoMessage()
func (*QueryWriteStatusResponse) Reset ¶
func (m *QueryWriteStatusResponse) Reset()
func (*QueryWriteStatusResponse) String ¶
func (m *QueryWriteStatusResponse) String() string
type ReadRequest ¶
type ReadRequest struct {
// The name of the resource to read.
ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
// The offset for the first byte to return in the read, relative to the start
// of the resource.
//
// A `read_offset` that is negative or greater than the size of the resource
// will cause an `OUT_OF_RANGE` error.
ReadOffset int64 `protobuf:"varint,2,opt,name=read_offset,json=readOffset" json:"read_offset,omitempty"`
// The maximum number of `data` bytes the server is allowed to return in the
// sum of all `ReadResponse` messages. A `read_limit` of zero indicates that
// there is no limit, and a negative `read_limit` will cause an error.
//
// If the stream returns fewer bytes than allowed by the `read_limit` and no
// error occurred, the stream includes all data from the `read_offset` to the
// end of the resource.
ReadLimit int64 `protobuf:"varint,3,opt,name=read_limit,json=readLimit" json:"read_limit,omitempty"`
}
Request object for ByteStream.Read.
func (*ReadRequest) Descriptor ¶
func (*ReadRequest) Descriptor() ([]byte, []int)
func (*ReadRequest) GetReadLimit ¶
func (m *ReadRequest) GetReadLimit() int64
func (*ReadRequest) GetReadOffset ¶
func (m *ReadRequest) GetReadOffset() int64
func (*ReadRequest) GetResourceName ¶
func (m *ReadRequest) GetResourceName() string
func (*ReadRequest) ProtoMessage ¶
func (*ReadRequest) ProtoMessage()
func (*ReadRequest) Reset ¶
func (m *ReadRequest) Reset()
func (*ReadRequest) String ¶
func (m *ReadRequest) String() string
type ReadResponse ¶
type ReadResponse struct {
// A portion of the data for the resource. The service **may** leave `data`
// empty for any given `ReadResponse`. This enables the service to inform the
// client that the request is still live while it is running an operation to
// generate more data.
Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
}
Response object for ByteStream.Read.
func (*ReadResponse) Descriptor ¶
func (*ReadResponse) Descriptor() ([]byte, []int)
func (*ReadResponse) GetData ¶
func (m *ReadResponse) GetData() []byte
func (*ReadResponse) ProtoMessage ¶
func (*ReadResponse) ProtoMessage()
func (*ReadResponse) Reset ¶
func (m *ReadResponse) Reset()
func (*ReadResponse) String ¶
func (m *ReadResponse) String() string
type WriteRequest ¶
type WriteRequest struct {
// The name of the resource to write. This **must** be set on the first
// `WriteRequest` of each `Write()` action. If it is set on subsequent calls,
// it **must** match the value of the first request.
ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
// The offset from the beginning of the resource at which the data should be
// written. It is required on all `WriteRequest`s.
//
// In the first `WriteRequest` of a `Write()` action, it indicates
// the initial offset for the `Write()` call. The value **must** be equal to
// the `committed_size` that a call to `QueryWriteStatus()` would return.
//
// On subsequent calls, this value **must** be set and **must** be equal to
// the sum of the first `write_offset` and the sizes of all `data` bundles
// sent previously on this stream.
//
// An incorrect value will cause an error.
WriteOffset int64 `protobuf:"varint,2,opt,name=write_offset,json=writeOffset" json:"write_offset,omitempty"`
// If `true`, this indicates that the write is complete. Sending any
// `WriteRequest`s subsequent to one in which `finish_write` is `true` will
// cause an error.
FinishWrite bool `protobuf:"varint,3,opt,name=finish_write,json=finishWrite" json:"finish_write,omitempty"`
// A portion of the data for the resource. The client **may** leave `data`
// empty for any given `WriteRequest`. This enables the client to inform the
// service that the request is still live while it is running an operation to
// generate more data.
Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
}
Request object for ByteStream.Write.
func (*WriteRequest) Descriptor ¶
func (*WriteRequest) Descriptor() ([]byte, []int)
func (*WriteRequest) GetData ¶
func (m *WriteRequest) GetData() []byte
func (*WriteRequest) GetFinishWrite ¶
func (m *WriteRequest) GetFinishWrite() bool
func (*WriteRequest) GetResourceName ¶
func (m *WriteRequest) GetResourceName() string
func (*WriteRequest) GetWriteOffset ¶
func (m *WriteRequest) GetWriteOffset() int64
func (*WriteRequest) ProtoMessage ¶
func (*WriteRequest) ProtoMessage()
func (*WriteRequest) Reset ¶
func (m *WriteRequest) Reset()
func (*WriteRequest) String ¶
func (m *WriteRequest) String() string
type WriteResponse ¶
type WriteResponse struct {
// The number of bytes that have been processed for the given resource.
CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
}
Response object for ByteStream.Write.
func (*WriteResponse) Descriptor ¶
func (*WriteResponse) Descriptor() ([]byte, []int)
func (*WriteResponse) GetCommittedSize ¶
func (m *WriteResponse) GetCommittedSize() int64
func (*WriteResponse) ProtoMessage ¶
func (*WriteResponse) ProtoMessage()
func (*WriteResponse) Reset ¶
func (m *WriteResponse) Reset()
func (*WriteResponse) String ¶
func (m *WriteResponse) String() string
Click to show internal directories.
Click to hide internal directories.