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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var WireSet = wire.NewSet( NewController, )
Functions ¶
This section is empty.
Types ¶
type Controller ¶
type Controller struct {
}
func NewController ¶
func NewController() *Controller
func (*Controller) OnChange ¶
func (c *Controller) OnChange(ctx context.Context, st store.RStore)
Every time the engine state changes, sync all the manifests to the apiserver.
func (*Controller) SetUp ¶
func (c *Controller) SetUp(ctx context.Context)
func (*Controller) TearDown ¶
func (c *Controller) TearDown(ctx context.Context)
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