Documentation
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Index ¶
- Constants
- Variables
- func NewEditStatusLine(buildStatus buildStatus) rty.Component
- func StateToTerminalView(s store.EngineState, mu *sync.RWMutex) view.View
- type DumpEngineStateAction
- type EditStatusLineComponent
- type ExitAction
- type FakeHud
- func (h *FakeHud) OnChange(ctx context.Context, st store.RStore, _ store.ChangeSummary) error
- func (h *FakeHud) Run(ctx context.Context, dispatch func(action store.Action), ...) error
- func (h *FakeHud) WaitUntil(t testing.TB, ctx context.Context, msg string, isDone func(view.View) bool)
- func (h *FakeHud) WaitUntilResource(t testing.TB, ctx context.Context, msg string, name model.ManifestName, ...)
- type HeadsUpDisplay
- type Hud
- func (h *Hud) Close()
- func (h *Hud) OnChange(ctx context.Context, st store.RStore, _ store.ChangeSummary) error
- func (h *Hud) Refresh(ctx context.Context)
- func (h *Hud) Run(ctx context.Context, dispatch func(action store.Action), ...) error
- func (h *Hud) SetNarrationMessage(ctx context.Context, msg string)
- type Renderer
- type ResourceView
- type TabView
Constants ¶
View Source
const BuildDurCellMinWidth = 7
View Source
const BuildStatusCellMinWidth = 8
View Source
const DefaultRefreshInterval = 100 * time.Millisecond
The main loop ensures the HUD updates at least this often
View Source
const DeployCellMinWidth = 8
These widths are determined experimentally, to see what shows up in a typical UX.
View Source
const MainTiltfileManifestName = model.MainTiltfileManifestName
View Source
const MaxInlineErrHeight = 6
Variables ¶
View Source
var WireSet = wire.NewSet( NewRenderer, NewHud)
Functions ¶
func NewEditStatusLine ¶ added in v0.4.1
func StateToTerminalView ¶ added in v0.25.3
Types ¶
type DumpEngineStateAction ¶ added in v0.8.1
type DumpEngineStateAction struct {
}
func (DumpEngineStateAction) Action ¶ added in v0.8.1
func (DumpEngineStateAction) Action()
type EditStatusLineComponent ¶ added in v0.4.1
type EditStatusLineComponent struct {
// contains filtered or unexported fields
}
type ExitAction ¶ added in v0.1.0
type ExitAction struct {
Err error
}
func NewExitAction ¶ added in v0.2.0
func NewExitAction(err error) ExitAction
func (ExitAction) Action ¶ added in v0.1.0
func (ExitAction) Action()
type FakeHud ¶
type FakeHud struct {
LastView view.View
Canceled bool
Closed bool
// contains filtered or unexported fields
}
func NewFakeHud ¶
func NewFakeHud() *FakeHud
type HeadsUpDisplay ¶
type HeadsUpDisplay interface {
store.Subscriber
Run(ctx context.Context, dispatch func(action store.Action), refreshRate time.Duration) error
}
func NewHud ¶ added in v0.15.0
func NewHud(renderer *Renderer, webURL model.WebURL, analytics *analytics.TiltAnalytics, openurl openurl.OpenURL) HeadsUpDisplay
type Hud ¶
type Hud struct {
// contains filtered or unexported fields
}
type Renderer ¶
type Renderer struct {
// contains filtered or unexported fields
}
func NewRenderer ¶
type ResourceView ¶ added in v0.4.1
type ResourceView struct {
// contains filtered or unexported fields
}
func NewResourceView ¶ added in v0.4.1
func NewResourceView(logReader logstore.Reader, res view.Resource, rv view.ResourceViewState, triggerMode model.TriggerMode, selected bool, clock func() time.Time) *ResourceView
func (*ResourceView) Build ¶ added in v0.4.1
func (v *ResourceView) Build() rty.Component
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