Documentation
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Index ¶
- type BackupHandler
- type ChatMessage
- type CompilerModeHandler
- func (h *CompilerModeHandler) Change(newValue string)
- func (h *CompilerModeHandler) Label() string
- func (h *CompilerModeHandler) Name() string
- func (h *CompilerModeHandler) Options() []map[string]string
- func (h *CompilerModeHandler) SetLog(logger func(message ...any))
- func (h *CompilerModeHandler) Shortcuts() []map[string]string
- func (h *CompilerModeHandler) Value() string
- type DatabaseHandler
- type LogLevelHandler
- type OperationLogWriter
- type SimpleChatHandler
- func (h *SimpleChatHandler) BotVoice() any
- func (h *SimpleChatHandler) Change(newValue string)
- func (h *SimpleChatHandler) Label() string
- func (h *SimpleChatHandler) Name() string
- func (h *SimpleChatHandler) UserVoice() any
- func (h *SimpleChatHandler) Value() string
- func (h *SimpleChatHandler) WaitingForUser() bool
- type StatusHandler
- type SystemLogWriter
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type BackupHandler ¶
type BackupHandler struct {
// contains filtered or unexported fields
}
func (*BackupHandler) Execute ¶
func (h *BackupHandler) Execute()
func (*BackupHandler) GetCompactID ¶ added in v0.2.27
func (h *BackupHandler) GetCompactID() string
func (*BackupHandler) Label ¶
func (h *BackupHandler) Label() string
func (*BackupHandler) Name ¶
func (h *BackupHandler) Name() string
func (*BackupHandler) SetCompactID ¶ added in v0.2.27
func (h *BackupHandler) SetCompactID(id string)
func (*BackupHandler) SetLog ¶ added in v0.2.27
func (h *BackupHandler) SetLog(logger func(message ...any))
SetLog receives the logger from DevTUI
type CompilerModeHandler ¶ added in v0.3.9
type CompilerModeHandler struct {
// contains filtered or unexported fields
}
CompilerModeHandler demonstrates devtui.HandlerSelection: a radio / segmented-control field. It exposes three mutually-exclusive build modes rendered as evenly distributed buttons in the footer. The active mode is highlighted; confirming a mode (Enter) calls Change(value).
It also implements ShortcutProvider, so the modes can be switched with the global keys l/m/s from any tab — both paths funnel through Change().
func NewCompilerModeHandler ¶ added in v0.3.9
func NewCompilerModeHandler() *CompilerModeHandler
NewCompilerModeHandler returns a handler starting in "Large" mode.
func (*CompilerModeHandler) Change ¶ added in v0.3.9
func (h *CompilerModeHandler) Change(newValue string)
Change is invoked when the user confirms an option (Enter) or presses a global shortcut. newValue is the selected option's key. It is normalized to upper-case so a lower-case shortcut ("l") still matches an option value ("L").
func (*CompilerModeHandler) Label ¶ added in v0.3.9
func (h *CompilerModeHandler) Label() string
func (*CompilerModeHandler) Name ¶ added in v0.3.9
func (h *CompilerModeHandler) Name() string
func (*CompilerModeHandler) Options ¶ added in v0.3.9
func (h *CompilerModeHandler) Options() []map[string]string
Options returns the ordered {value: label} pairs rendered as buttons. The map KEY is the value passed to Change(); the map VALUE is the caption.
func (*CompilerModeHandler) SetLog ¶ added in v0.3.9
func (h *CompilerModeHandler) SetLog(logger func(message ...any))
SetLog receives the logger from DevTUI.
func (*CompilerModeHandler) Shortcuts ¶ added in v0.3.9
func (h *CompilerModeHandler) Shortcuts() []map[string]string
Shortcuts registers global keys so the mode can be switched from any tab.
func (*CompilerModeHandler) Value ¶ added in v0.3.9
func (h *CompilerModeHandler) Value() string
type DatabaseHandler ¶
type DatabaseHandler struct {
ConnectionString string
LastAction string
// contains filtered or unexported fields
}
func (*DatabaseHandler) Change ¶
func (h *DatabaseHandler) Change(newValue string)
func (*DatabaseHandler) Label ¶
func (h *DatabaseHandler) Label() string
func (*DatabaseHandler) Name ¶
func (h *DatabaseHandler) Name() string
func (*DatabaseHandler) SetLog ¶ added in v0.2.27
func (h *DatabaseHandler) SetLog(logger func(message ...any))
SetLog receives the logger from DevTUI
func (*DatabaseHandler) Shortcuts ¶
func (h *DatabaseHandler) Shortcuts() []map[string]string
NEW: Add shortcut support
func (*DatabaseHandler) Value ¶
func (h *DatabaseHandler) Value() string
type LogLevelHandler ¶ added in v0.3.9
type LogLevelHandler struct {
// contains filtered or unexported fields
}
LogLevelHandler is a second HandlerSelection example with FOUR options and no global shortcuts, showing how the button row divides the footer width evenly for a different option count.
func NewLogLevelHandler ¶ added in v0.3.9
func NewLogLevelHandler() *LogLevelHandler
NewLogLevelHandler returns a handler starting at "info".
func (*LogLevelHandler) Change ¶ added in v0.3.9
func (h *LogLevelHandler) Change(newValue string)
func (*LogLevelHandler) Label ¶ added in v0.3.9
func (h *LogLevelHandler) Label() string
func (*LogLevelHandler) Name ¶ added in v0.3.9
func (h *LogLevelHandler) Name() string
func (*LogLevelHandler) Options ¶ added in v0.3.9
func (h *LogLevelHandler) Options() []map[string]string
func (*LogLevelHandler) SetLog ¶ added in v0.3.9
func (h *LogLevelHandler) SetLog(logger func(message ...any))
func (*LogLevelHandler) Value ¶ added in v0.3.9
func (h *LogLevelHandler) Value() string
type OperationLogWriter ¶
type OperationLogWriter struct {
// contains filtered or unexported fields
}
func (*OperationLogWriter) GetLastOperationID ¶
func (w *OperationLogWriter) GetLastOperationID() string
func (*OperationLogWriter) Name ¶
func (w *OperationLogWriter) Name() string
func (*OperationLogWriter) SetLastOperationID ¶
func (w *OperationLogWriter) SetLastOperationID(id string)
type SimpleChatHandler ¶
type SimpleChatHandler struct {
Messages []ChatMessage
CurrentInput string
WaitingForUserFlag bool
IsProcessing bool
// contains filtered or unexported fields
}
func NewSimpleChatHandler ¶
func NewSimpleChatHandler() *SimpleChatHandler
NewSimpleChatHandler creates a chat that starts waiting for input (edit mode auto-activates) with two separately-colored voices.
func (*SimpleChatHandler) BotVoice ¶ added in v0.3.9
func (h *SimpleChatHandler) BotVoice() any
func (*SimpleChatHandler) Change ¶
func (h *SimpleChatHandler) Change(newValue string)
func (*SimpleChatHandler) Label ¶
func (h *SimpleChatHandler) Label() string
func (*SimpleChatHandler) Name ¶
func (h *SimpleChatHandler) Name() string
func (*SimpleChatHandler) UserVoice ¶ added in v0.3.9
func (h *SimpleChatHandler) UserVoice() any
UserVoice / BotVoice expose the two speakers so the app can register them with distinct colors, e.g.:
chat := example.NewSimpleChatHandler() tui.AddHandler(chat, "", tab) // the input field tui.AddHandler(chat.UserVoice(), "#3FB950", tab) // green "You" badge tui.AddHandler(chat.BotVoice(), "#BC8CFF", tab) // purple "Bot" badge
func (*SimpleChatHandler) Value ¶
func (h *SimpleChatHandler) Value() string
func (*SimpleChatHandler) WaitingForUser ¶
func (h *SimpleChatHandler) WaitingForUser() bool
type StatusHandler ¶
type StatusHandler struct{}
func (*StatusHandler) Content ¶
func (h *StatusHandler) Content() string
func (*StatusHandler) Name ¶
func (h *StatusHandler) Name() string
type SystemLogWriter ¶
type SystemLogWriter struct{}
func (*SystemLogWriter) Name ¶
func (w *SystemLogWriter) Name() string