Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Handler ¶
type PostGameCarnageReport ¶
type PostGameCarnageReport struct {
Response RepsonseBody `json:"Response"`
// contains filtered or unexported fields
}
func (*PostGameCarnageReport) GetRawJson ¶
func (postGameCarnageReport *PostGameCarnageReport) GetRawJson() string
func (*PostGameCarnageReport) SetRawJson ¶
func (postGameCarnageReport *PostGameCarnageReport) SetRawJson(rawJson string)
type RepsonseBasicValue ¶
type RepsonseBasicValue struct {
Value float64 `json:"value"`
}
type RepsonseBasicValueContainer ¶
type RepsonseBasicValueContainer struct {
Basic RepsonseBasicValue `json:"basic"`
}
type RepsonseBody ¶
type RepsonseBody struct {
Entries []RepsonseEntry `json:"entries"`
}
type RepsonseEntry ¶
type RepsonseEntry struct {
CharacterId string `json:"characterId"`
Extended RepsonseExtended `json:"extended"`
}
type RepsonseExtended ¶
type RepsonseExtended struct {
Weapons []RepsonseWeapon `json:"weapons"`
}
type RepsonseWeapon ¶
type RepsonseWeapon struct {
ReferenceId int `json:"referenceId"`
Values RepsonseWeaponValues `json:"values"`
}
type RepsonseWeaponValues ¶
type RepsonseWeaponValues struct {
UniqueWeaponKills RepsonseBasicValueContainer `json:"uniqueWeaponKills"`
UniqueWeaponPrecisionKills RepsonseBasicValueContainer `json:"uniqueWeaponPrecisionKills"`
}
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