Documentation
¶
Overview ¶
Package plugin implements run lua-code from lua-code.
Example (Package) ¶
plugin.do_string(), plugin_ud:run(), plugin_ud:stop()
state := lua.NewState()
Preload(state)
time.Preload(state)
source := `
local plugin = require("plugin")
local time = require("time")
local plugin_body = [[
local time = require("time")
local i = 1
while true do
print(i)
i = i + 1
time.sleep(1)
end
]]
local print_plugin = plugin.do_string(plugin_body)
print_plugin:run()
time.sleep(2)
print_plugin:stop()
time.sleep(1)
local running = print_plugin:is_running()
if running then error("already running") end
`
if err := state.DoString(source); err != nil {
log.Fatal(err.Error())
}
Output: 1 2
Index ¶
- func DoFile(L *lua.LState) int
- func DoFileWithPayload(L *lua.LState) int
- func DoString(L *lua.LState) int
- func DoStringWithPayload(L *lua.LState) int
- func Error(L *lua.LState) int
- func IsRunning(L *lua.LState) int
- func Loader(L *lua.LState) int
- func NewPluginState() *lua.LState
- func Preload(L *lua.LState)
- func Run(L *lua.LState) int
- func Stop(L *lua.LState) int
Examples ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DoFileWithPayload ¶
DoFileWithPayload lua plugin.async() returns (plugin_ud, err)
func DoStringWithPayload ¶
DoStringWithPayload lua plugin.async() returns (plugin_ud, err)
Types ¶
This section is empty.
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