Documentation
¶
Index ¶
- Constants
- type NvidiaModule
- func (m *NvidiaModule) AdditionalProperties() map[string]modulecapabilities.AdditionalProperty
- func (m *NvidiaModule) Arguments() map[string]modulecapabilities.GraphQLArgument
- func (m *NvidiaModule) ClassConfigDefaults() map[string]interface{}
- func (m *NvidiaModule) Init(ctx context.Context, params moduletools.ModuleInitParams) error
- func (m *NvidiaModule) InitExtension(modules []modulecapabilities.Module) error
- func (m *NvidiaModule) MetaInfo() (map[string]interface{}, error)
- func (m *NvidiaModule) Name() string
- func (m *NvidiaModule) PropertyConfigDefaults(dt *schema.DataType) map[string]interface{}
- func (m *NvidiaModule) Type() modulecapabilities.ModuleType
- func (m *NvidiaModule) ValidateClass(ctx context.Context, class *models.Class, cfg moduletools.ClassConfig) error
- func (m *NvidiaModule) VectorSearches() map[string]modulecapabilities.VectorForParams[[]float32]
- func (m *NvidiaModule) VectorizableProperties(cfg moduletools.ClassConfig) (bool, []string, error)
- func (m *NvidiaModule) VectorizeBatch(ctx context.Context, objs []*models.Object, skipObject []bool, ...) ([][]float32, []models.AdditionalProperties, map[int]error)
- func (m *NvidiaModule) VectorizeInput(ctx context.Context, input string, cfg moduletools.ClassConfig) ([]float32, error)
- func (m *NvidiaModule) VectorizeObject(ctx context.Context, obj *models.Object, cfg moduletools.ClassConfig) ([]float32, models.AdditionalProperties, error)
Constants ¶
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const Name = "text2vec-nvidia"
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type NvidiaModule ¶
type NvidiaModule struct {
// contains filtered or unexported fields
}
func New ¶
func New() *NvidiaModule
func (*NvidiaModule) AdditionalProperties ¶
func (m *NvidiaModule) AdditionalProperties() map[string]modulecapabilities.AdditionalProperty
func (*NvidiaModule) Arguments ¶
func (m *NvidiaModule) Arguments() map[string]modulecapabilities.GraphQLArgument
func (*NvidiaModule) ClassConfigDefaults ¶
func (m *NvidiaModule) ClassConfigDefaults() map[string]interface{}
func (*NvidiaModule) Init ¶
func (m *NvidiaModule) Init(ctx context.Context, params moduletools.ModuleInitParams, ) error
func (*NvidiaModule) InitExtension ¶
func (m *NvidiaModule) InitExtension(modules []modulecapabilities.Module) error
func (*NvidiaModule) MetaInfo ¶
func (m *NvidiaModule) MetaInfo() (map[string]interface{}, error)
func (*NvidiaModule) Name ¶
func (m *NvidiaModule) Name() string
func (*NvidiaModule) PropertyConfigDefaults ¶
func (m *NvidiaModule) PropertyConfigDefaults( dt *schema.DataType, ) map[string]interface{}
func (*NvidiaModule) Type ¶
func (m *NvidiaModule) Type() modulecapabilities.ModuleType
func (*NvidiaModule) ValidateClass ¶
func (m *NvidiaModule) ValidateClass(ctx context.Context, class *models.Class, cfg moduletools.ClassConfig, ) error
func (*NvidiaModule) VectorSearches ¶
func (m *NvidiaModule) VectorSearches() map[string]modulecapabilities.VectorForParams[[]float32]
func (*NvidiaModule) VectorizableProperties ¶
func (m *NvidiaModule) VectorizableProperties(cfg moduletools.ClassConfig) (bool, []string, error)
func (*NvidiaModule) VectorizeBatch ¶
func (m *NvidiaModule) VectorizeBatch(ctx context.Context, objs []*models.Object, skipObject []bool, cfg moduletools.ClassConfig) ([][]float32, []models.AdditionalProperties, map[int]error)
func (*NvidiaModule) VectorizeInput ¶
func (m *NvidiaModule) VectorizeInput(ctx context.Context, input string, cfg moduletools.ClassConfig, ) ([]float32, error)
func (*NvidiaModule) VectorizeObject ¶
func (m *NvidiaModule) VectorizeObject(ctx context.Context, obj *models.Object, cfg moduletools.ClassConfig, ) ([]float32, models.AdditionalProperties, error)
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