machine

package module
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Published: Oct 21, 2020 License: MIT Imports: 10 Imported by: 13

README

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Machine is a library for creating data workflows. These workflows can be either very concise or quite complex, even allowing for cycles for flows that need retry or self healing mechanisms.


Usage Overview

Usage

Basic receive -> process -> send Flow

  // fifo controls whether or not the data is processed in order of receipt
  fifo := false
  // bufferSize controls the go channel buffer size, set to 0 for unbuffered channels
  bufferSize := 0

  machineInstance := New(uuid.New().String(), "machine_name", fifo, func(c context.Context) chan []map[string]interface{} {
    return channel
  }).Then(
    NewVertex(uuid.New().String(), "unique_vertex_name", fifo, func(m map[string]interface{}) error {
      
      // ...do some processing
      
      return nil
    }).
    Terminate(
      NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

        // send the data somewhere
        
        return nil
      }),
    ),

  // Build take an int buffer size and some Recorder functions to allow for state management or logging.
  // Having a Recorder requires the use of a Deep Copy operation which can be expensive depending on
  // the data being processed
  ).Build(bufferSize, func(vertexID, operation string, payload []*Packet) {})

  if err := machineInstance.Run(context.Background()); err != nil {
    // Run will return an error in the case that one of the paths is not terminated
    panic(err)
  }

Machine can also duplicate the data and send it down multiple paths

  // fifo controls whether or not the data is processed in order of reciept
  fifo := false
  // bufferSize controls the go channel buffer size, set to 0 for unbuffered channels
  bufferSize := 0

  machineInstance := New(uuid.New().String(), "machine_name", fifo, func(c context.Context) chan []map[string]interface{} {
    return channel
  }).Route(
    NewRouter(uuid.New().String(), "unique_router_name", fifo, RouterDuplicate).
      TerminateLeft(
        NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

          // send a copy of the data somewhere

          return nil
        }),
      ).
      TerminateRight(
        NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

          // send a copy of the data somewhere else

          return nil
        }),
      ),

  // Build take an int buffer size and some Recorder functions to allow for state management or logging.
  // Having a Recorder requires the use of a Deep Copy operation which can be expensive depending on
  // the data being processed
  ).Build(bufferSize, func(vertexID, operation string, payload []*Packet) {})

  if err := machineInstance.Run(context.Background()); err != nil {
    // Run will return an error in the case that one of the paths is not terminated
    panic(err)
  }

Incase of errors you can also route the errors down their own path with more complex flows having retry loops

  // fifo controls whether or not the data is processed in order of reciept
  fifo := false
  // bufferSize controls the go channel buffer size, set to 0 for unbuffered channels
  bufferSize := 0

  machineInstance := New(uuid.New().String(), "machine_name", fifo, func(c context.Context) chan []map[string]interface{} {
    return channel
  }).Then(
    NewVertex(uuid.New().String(), "unique_vertex_name", fifo, func(m map[string]interface{}) error {
      var err error

      // ...do some processing

      return err
    }).Route(
      NewRouter(uuid.New().String(), "unique_router_name", fifo, RouterError).
        TerminateLeft(
          NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

            // send successful data somewhere

            return nil
          }),
        ).
        TerminateRight(
          NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

            // send erroneous data somewhere else

            return nil
          }),
        ),
    ),

  // Build take an int buffer size and some Recorder functions to allow for state management or logging.
  // Having a Recorder requires the use of a Deep Copy operation which can be expensive depending on
  // the data being processed
  ).Build(bufferSize, func(vertexID, operation string, payload []*Packet) {})

  if err := machineInstance.Run(context.Background()); err != nil {
    // Run will return an error in the case that one of the paths is not terminated
    panic(err)
  }

Routing based on filtering the data is also possible with RouterRule

  // fifo controls whether or not the data is processed in order of reciept
  fifo := false
  // bufferSize controls the go channel buffer size, set to 0 for unbuffered channels
  bufferSize := 0

  machineInstance := New(uuid.New().String(), "machine_name", fifo, func(c context.Context) chan []map[string]interface{} {
    return channel
  }).Then(
    NewVertex(uuid.New().String(), "unique_vertex_name", fifo, func(m map[string]interface{}) error {
      var err error

      // ...do some processing

      return err
    }).Route(
      NewRouter(uuid.New().String(), "unique_router_name", fifo, RouterRule(func(m map[string]interface{}) bool {
        return len(m) > 0
      }).Handler).
        TerminateLeft(
          NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

            // send correct data somewhere

            return nil
          }),
        ).
        TerminateRight(
          NewTermination(uuid.New().String(), "unique_termination_name", !fifo, func(list []map[string]interface{}) error {

            // send bad data somewhere else

            return nil
          }),
        ),
    ),

  // Build take an int buffer size and some Recorder functions to allow for state management or logging.
  // Having a Recorder requires the use of a Deep Copy operation which can be expensive depending on
  // the data being processed
  ).Build(bufferSize, func(vertexID, operation string, payload []*Packet) {})

  if err := machineInstance.Run(context.Background()); err != nil {
    // Run will return an error in the case that one of the paths is not terminated
    panic(err)
  }

License

Machine is provided under the MIT License.

The MIT License (MIT)

Copyright (c) 2020 Jonathan Whitaker

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Builder

type Builder struct {
	// contains filtered or unexported fields
}

Builder builder type for starting a machine

func New

func New(id, name string, fifo bool, i Initium) *Builder

New func for providing an instance of Builder

func (*Builder) Build

func (m *Builder) Build(bufferSize int, recorders ...func(string, string, []*Packet)) *Machine

Build func for providing the underlying machine

func (*Builder) Route

func (m *Builder) Route(r *RouterBuilder) *Builder

Route func for sending the payload to a router

func (*Builder) Terminate

func (m *Builder) Terminate(t *TerminationBuilder) *Builder

Terminate func for sending the payload to a cap

func (*Builder) Then

func (m *Builder) Then(v *VertexBuilder) *Builder

Then func for sending the payload to a processor

type Initium

type Initium func(context.Context) chan []map[string]interface{}

Initium type for providing the data to flow into the system

type Machine

type Machine struct {
	// contains filtered or unexported fields
}

Machine execution graph for a system

func (*Machine) ID

func (m *Machine) ID() string

ID func to return the ID

func (*Machine) Inject

func (m *Machine) Inject(logs map[string][]*Packet)

Inject func to inject the logs into the machine

func (*Machine) Run

func (m *Machine) Run(ctx context.Context) error

Run func to start the Machine

type Packet

type Packet struct {
	ID    string
	Data  map[string]interface{}
	Error error
}

Packet type that holds information traveling through the machine

type Processus

type Processus func(map[string]interface{}) error

Processus type for applying a change to a context

type RouteHandler

type RouteHandler func(list []*Packet) (a, b []*Packet)

RouteHandler func for splitting a payload into 2

var (
	// RouterDuplicate is a RouteHandler that sends data to both outputs
	RouterDuplicate RouteHandler = func(payload []*Packet) (a, b []*Packet) {
		a = []*Packet{}
		b = []*Packet{}

		for _, packet := range payload {
			a = append(a, packet)
			b = append(b, packet)
		}

		return a, b
	}

	// RouterError is a RouteHandler for splitting errors from successes
	RouterError RouteHandler = func(payload []*Packet) (s, f []*Packet) {
		s = []*Packet{}
		f = []*Packet{}

		for _, packet := range payload {
			if packet.Error != nil {
				f = append(f, packet)
			} else {
				s = append(s, packet)
			}
		}

		return s, f
	}
)

type RouterBuilder

type RouterBuilder struct {
	// contains filtered or unexported fields
}

RouterBuilder builder type for adding a router to the machine

func NewRouter

func NewRouter(id, name string, fifo bool, r RouteHandler) *RouterBuilder

NewRouter func for providing an instance of RouterBuilder

func (*RouterBuilder) RouteLeft

func (m *RouterBuilder) RouteLeft(left *RouterBuilder) *RouterBuilder

RouteLeft func for sending the payload to a router

func (*RouterBuilder) RouteRight

func (m *RouterBuilder) RouteRight(right *RouterBuilder) *RouterBuilder

RouteRight func for sending the payload to a router

func (*RouterBuilder) TerminateLeft

func (m *RouterBuilder) TerminateLeft(t *TerminationBuilder) *RouterBuilder

TerminateLeft func for sending the payload to a cap

func (*RouterBuilder) TerminateRight

func (m *RouterBuilder) TerminateRight(t *TerminationBuilder) *RouterBuilder

TerminateRight func for sending the payload to a cap

func (*RouterBuilder) ThenLeft

func (m *RouterBuilder) ThenLeft(left *VertexBuilder) *RouterBuilder

ThenLeft func for sending the payload to a processor

func (*RouterBuilder) ThenRight

func (m *RouterBuilder) ThenRight(right *VertexBuilder) *RouterBuilder

ThenRight func for sending the payload to a processor

type RouterRule

type RouterRule func(map[string]interface{}) bool

RouterRule type for validating a context at the beginning of a Machine

func (RouterRule) Handler

func (r RouterRule) Handler(payload []*Packet) (t, f []*Packet)

Handler func for providing a RouteHandler

type TerminationBuilder

type TerminationBuilder struct {
	// contains filtered or unexported fields
}

TerminationBuilder builder type for adding a termination to the machine

func NewTermination

func NewTermination(id, name string, fifo bool, t Terminus) *TerminationBuilder

NewTermination func for providing an instance of TerminationBuilder

type Terminus

type Terminus func([]map[string]interface{}) error

Terminus type for ending a chain and returning an error if exists

type VertexBuilder

type VertexBuilder struct {
	// contains filtered or unexported fields
}

VertexBuilder builder type for adding a processor to the machine

func NewVertex

func NewVertex(id, name string, fifo bool, p Processus) *VertexBuilder

NewVertex func for providing an instance of VertexBuilder

func (*VertexBuilder) Route

Route func for sending the payload to a router

func (*VertexBuilder) Terminate

Terminate func for sending the payload to a cap

func (*VertexBuilder) Then

Then func for sending the payload to a processor

Directories

Path Synopsis
cmd module
common module
edge
http module
pubsub module
telemetry module

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