Documentation
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Index ¶
- func GetBezierPoints(dots []map[string]float64, amount int) []map[string]float64
- func GetInsideDots(dots1 map[float64]map[string]float64, dots2 map[float64]map[string]float64) []map[string]float64
- func GetIntergers(border1 float64, border2 float64, narrow_range float64, amount float64) []float64
- func GetNearestIntXDots(dots []map[string]float64) map[float64]map[string]float64
- func GetRandomInt(min, max int) (num int)
- func Keep(number float64, amount int) float64
- func MatrixTransform(data []float64, matrix [][]float64) []float64
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetInsideDots ¶
func GetInsideDots(dots1 map[float64]map[string]float64, dots2 map[float64]map[string]float64) []map[string]float64
*
- @func: GetInsideDots 获取两组点构成的线,包围区域中间的点
- @author Wiidz
- @date 2019-11-16
Types ¶
This section is empty.
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