arms

package
v0.0.113 Latest Latest
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Published: Oct 20, 2025 License: MIT Imports: 5 Imported by: 0

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Constants

View Source
const (
	StrikesOfOpportunityHitID int32 = 76858
)

Variables

This section is empty.

Functions

func RegisterArmsWarrior

func RegisterArmsWarrior()

Types

type ArmsWarrior

type ArmsWarrior struct {
	*warrior.Warrior

	Options *proto.ArmsWarrior_Options

	TasteForBloodAura *core.Aura
}

func NewArmsWarrior

func NewArmsWarrior(character *core.Character, options *proto.Player) *ArmsWarrior

func (*ArmsWarrior) GetMasteryProcChance

func (war *ArmsWarrior) GetMasteryProcChance() float64

func (*ArmsWarrior) GetWarrior

func (war *ArmsWarrior) GetWarrior() *warrior.Warrior

func (*ArmsWarrior) Initialize

func (war *ArmsWarrior) Initialize()

func (*ArmsWarrior) OnEncounterStart added in v0.0.13

func (war *ArmsWarrior) OnEncounterStart(sim *core.Simulation)

func (*ArmsWarrior) Reset

func (war *ArmsWarrior) Reset(sim *core.Simulation)

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