Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterFrostMage ¶
func RegisterFrostMage()
Types ¶
type FrostMage ¶
func (*FrostMage) GetFrozenCritPercentage ¶
func (*FrostMage) Initialize ¶
func (frost *FrostMage) Initialize()
func (*FrostMage) NewWaterElemental ¶
func (frost *FrostMage) NewWaterElemental() *WaterElemental
func (*FrostMage) Reset ¶
func (frost *FrostMage) Reset(sim *core.Simulation)
type WaterElemental ¶
type WaterElemental struct {
core.Pet
Waterbolt *core.Spell
// contains filtered or unexported fields
}
func (*WaterElemental) ExecuteCustomRotation ¶
func (we *WaterElemental) ExecuteCustomRotation(sim *core.Simulation)
func (*WaterElemental) GetPet ¶
func (we *WaterElemental) GetPet() *core.Pet
func (*WaterElemental) Initialize ¶
func (we *WaterElemental) Initialize()
func (*WaterElemental) OnEncounterStart ¶ added in v0.0.13
func (we *WaterElemental) OnEncounterStart(_ *core.Simulation)
func (*WaterElemental) Reset ¶
func (we *WaterElemental) Reset(_ *core.Simulation)
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