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Index ¶
Constants ¶
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const ( DDBC_Pyromaniac int = iota DDBC_Total )
Variables ¶
This section is empty.
Functions ¶
func RegisterFireMage ¶
func RegisterFireMage()
Types ¶
type APLValueMageCurrentCombustionDotEstimate ¶ added in v0.0.4
type APLValueMageCurrentCombustionDotEstimate struct {
core.DefaultAPLValueImpl
// contains filtered or unexported fields
}
func (*APLValueMageCurrentCombustionDotEstimate) GetInt ¶ added in v0.0.4
func (value *APLValueMageCurrentCombustionDotEstimate) GetInt(sim *core.Simulation) int32
func (*APLValueMageCurrentCombustionDotEstimate) String ¶ added in v0.0.4
func (value *APLValueMageCurrentCombustionDotEstimate) String() string
func (*APLValueMageCurrentCombustionDotEstimate) Type ¶ added in v0.0.4
func (value *APLValueMageCurrentCombustionDotEstimate) Type() proto.APLValueType
type FireMage ¶
type FireMage struct {
*mage.Mage
Combustion *core.Spell
Ignite *core.Spell
Pyroblast *core.Spell
InfernoBlast *core.Spell
// contains filtered or unexported fields
}
func (*FireMage) GetMasteryBonus ¶
func (*FireMage) Initialize ¶
func (fireMage *FireMage) Initialize()
func (*FireMage) NewAPLValue ¶ added in v0.0.4
func (*FireMage) Reset ¶
func (fireMage *FireMage) Reset(sim *core.Simulation)
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