protection

package
v0.0.21 Latest Latest
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Published: Jul 12, 2025 License: MIT Imports: 7 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterProtectionPaladin

func RegisterProtectionPaladin()

Types

type APLValueProtectionPaladinDamageTakenLastGlobal

type APLValueProtectionPaladinDamageTakenLastGlobal struct {
	core.DefaultAPLValueImpl
	// contains filtered or unexported fields
}

func (*APLValueProtectionPaladinDamageTakenLastGlobal) GetFloat

func (*APLValueProtectionPaladinDamageTakenLastGlobal) String

func (*APLValueProtectionPaladinDamageTakenLastGlobal) Type

type ProtectionPaladin

type ProtectionPaladin struct {
	*paladin.Paladin

	DamageTakenLastGlobal float64
}

func NewProtectionPaladin

func NewProtectionPaladin(character *core.Character, options *proto.Player) *ProtectionPaladin

func (*ProtectionPaladin) ApplyTalents

func (prot *ProtectionPaladin) ApplyTalents()

func (*ProtectionPaladin) GetPaladin

func (prot *ProtectionPaladin) GetPaladin() *paladin.Paladin

func (*ProtectionPaladin) Initialize

func (prot *ProtectionPaladin) Initialize()

func (*ProtectionPaladin) NewAPLValue

func (prot *ProtectionPaladin) NewAPLValue(_ *core.APLRotation, config *proto.APLValue) core.APLValue

func (*ProtectionPaladin) OnEncounterStart added in v0.0.13

func (prot *ProtectionPaladin) OnEncounterStart(sim *core.Simulation)

func (*ProtectionPaladin) Reset

func (prot *ProtectionPaladin) Reset(sim *core.Simulation)

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