destruction

package
v0.0.49 Latest Latest
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Published: Aug 12, 2025 License: MIT Imports: 5 Imported by: 0

Documentation

Index

Constants

View Source
const (
	DDBC_Immolate int = iota
	DDBC_Total
)

Damage Done By Caster setup

View Source
const DefaultBurningEmbers = 10

Variables

Functions

func RegisterDestructionWarlock

func RegisterDestructionWarlock()

Types

type DestructionWarlock

type DestructionWarlock struct {
	*warlock.Warlock

	Conflagrate    *core.Spell
	BurningEmbers  core.SecondaryResourceBar
	FABAura        *core.Aura
	FABImmolate    *core.Spell
	FABConflagrate *core.Spell
}

func NewDestructionWarlock

func NewDestructionWarlock(character *core.Character, options *proto.Player) *DestructionWarlock

func (DestructionWarlock) ApplyChaoticEnergy

func (destruction DestructionWarlock) ApplyChaoticEnergy()

func (*DestructionWarlock) ApplyMastery

func (destruction *DestructionWarlock) ApplyMastery()

func (*DestructionWarlock) ApplyTalents

func (destruction *DestructionWarlock) ApplyTalents()

func (*DestructionWarlock) GetWarlock

func (destruction *DestructionWarlock) GetWarlock() *warlock.Warlock

func (*DestructionWarlock) Initialize

func (destruction *DestructionWarlock) Initialize()

func (*DestructionWarlock) OnEncounterStart added in v0.0.13

func (destruction *DestructionWarlock) OnEncounterStart(sim *core.Simulation)

func (*DestructionWarlock) Reset

func (destruction *DestructionWarlock) Reset(sim *core.Simulation)

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