Documentation
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Index ¶
- func AddMaterial(ctx extractor.Context, mat *material.Material, doc *gltf.Document, ...) (uint32, error)
- func Convert(currDoc *gltf.Document) func(ctx extractor.Context) error
- func ConvertOpts(ctx extractor.Context, imgOpts *ImageOptions, gltfDoc *gltf.Document) error
- type ImageOptions
- type TextureUsage
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AddMaterial ¶
func ConvertOpts ¶
Types ¶
type ImageOptions ¶
type ImageOptions struct {
Jpeg bool // PNG if false, JPEG if true
JpegQuality int // Quality if Jpeg == true; interval = [1;100]; 0 for default quality
PngCompression png.CompressionLevel // Compression if Jpeg == false
Raw bool // Save raw dds in addition to png/jpg using gltf MSFT DDS extension if true
}
type TextureUsage ¶
type TextureUsage uint32
const ( Albedo TextureUsage = 0xac652e43 AlbedoArray TextureUsage = 0x1db1694e AlbedoBlend TextureUsage = 0xf672f340 AlbedoBlendTex TextureUsage = 0xdc88db85 AlbedoColor TextureUsage = 0x80205cca AlbedoEmissive TextureUsage = 0xe67ac0c7 AlbedoIridescence TextureUsage = 0xff2c91cc Albedoopacity01 TextureUsage = 0x65cf5185 AlbedoTex TextureUsage = 0xfaee8cb2 AlbedoWear TextureUsage = 0x04974645 AnteriorChamberHeightmap TextureUsage = 0xdf49f462 AnteriorChamberNormal TextureUsage = 0x5f7c3c06 AoHeightmap TextureUsage = 0x525c46f4 AoMap TextureUsage = 0xffd0dae1 AtlasTex TextureUsage = 0x15d5813b AtmosphericScatteringColor TextureUsage = 0x5e058eef AtmosphericScatteringTransmittance TextureUsage = 0xea1a2316 BackgroundAlpha TextureUsage = 0xd8822282 BackgroundTexture TextureUsage = 0xeafae108 BadgeFlipbook TextureUsage = 0xf487b955 BakerMaterialAtlas TextureUsage = 0xf5417edc BaseColor TextureUsage = 0xcb577b8f BaseColorMetalMap TextureUsage = 0x848ba63b BaseColorScrolled TextureUsage = 0xb6859653 BaseData TextureUsage = 0xc2eb8d6e BaseMap TextureUsage = 0x265b6040 BasemapHighlands TextureUsage = 0xe4bc4cad BasemapLowlands TextureUsage = 0xd5e20d7d BaseMask TextureUsage = 0xe97a4617 BaseNormalAo TextureUsage = 0x0a775b4c BaseNormalAoDirt TextureUsage = 0xc5590d97 BaseNormalAoSubsurface TextureUsage = 0xa56b0a85 BcaTex TextureUsage = 0x2084bf32 BeamTex01 TextureUsage = 0x869f2d3c Bgtexture TextureUsage = 0x6379d4f6 BhNoise TextureUsage = 0xc2bc73f7 BiomeA66E90B33 TextureUsage = 0x1a853b82 BiomeB66E90B33 TextureUsage = 0xaa4da2bc BlockerMaskTarget TextureUsage = 0x36c09bf1 BloodLUT TextureUsage = 0xc7f7c50a BloodOverlayNormalGrayscale TextureUsage = 0xa856db0d BloodScalarField TextureUsage = 0x2a12ffe5 BloodSplatterTiler TextureUsage = 0x30e2d136 BloodTiler TextureUsage = 0xa72cb013 BluenoiseTexture TextureUsage = 0x730dc38f BrdfLUT TextureUsage = 0x0eaf6cdb BrushTexture TextureUsage = 0xf106e0e7 BubbleTex TextureUsage = 0xd9a03f7a BubbleTex02 TextureUsage = 0x152a6b79 BugSplatterTiler TextureUsage = 0x37831285 CapeGradient TextureUsage = 0x8d28873d CapeLUT TextureUsage = 0x0e494183 CapeScalarFields TextureUsage = 0x11761abe CapeTear TextureUsage = 0xe8953219 CctvFeed TextureUsage = 0x8642e73f ClearcoatNormXyIntensityRoughnessMap TextureUsage = 0x50563d5a ClearcoatRoughnessAoSpec TextureUsage = 0x7ca0d044 CliffsTarget TextureUsage = 0x3f006233 CloakingNoise TextureUsage = 0x84da474d ClosestReflectionMap TextureUsage = 0x741e1cd6 ClothDetailNormal TextureUsage = 0x7bc04cca CloudMask TextureUsage = 0x36b33f40 ColorLUT TextureUsage = 0x6bde7b27 ColorMap TextureUsage = 0xe1d19c8f ColorRoughness TextureUsage = 0x8a013406 ColorRoughnessLUT TextureUsage = 0x1a1e55c4 ColorSpecularB TextureUsage = 0x828a53ad ColorTintLookup TextureUsage = 0x278c1034 ColorTintMaskMap TextureUsage = 0x85c8629f ColorVariationMask TextureUsage = 0x204eb619 ColorVariationMra TextureUsage = 0xf79fe864 ColorVariationNormal TextureUsage = 0xaf1dc221 CombinedFogVolumesColorDensity TextureUsage = 0x278fafaf CombinedFogVolumesParameters TextureUsage = 0x3e2c2780 CompositeArray TextureUsage = 0xa17b45a8 ConcreteSampler TextureUsage = 0x4157f1fc ConcreteSurfaceData TextureUsage = 0x8d69d2ee ContinentsLUT TextureUsage = 0x7eceb667 ContinentsTextureMap TextureUsage = 0x9ab8c20d CorporateColorRoughnessLUT TextureUsage = 0x8a55a8df CosmicDustLUT TextureUsage = 0x68e55484 CoveringAlbedo TextureUsage = 0x8261a5a5 CoveringNormal TextureUsage = 0x4c6fc000 CraterTexture TextureUsage = 0xafaf10b7 Cubemap TextureUsage = 0xa63da7cc CurrentExposure TextureUsage = 0x1ffa86ed CustomizationCamoTilerArray TextureUsage = 0x0f5ff78d CustomizationMaterialDetailTilerArray TextureUsage = 0xd3a0408e DamageTilerData TextureUsage = 0x75a31a80 DamageTilerDerivatives TextureUsage = 0x0b9d4d67 DataMapFad03Be1 TextureUsage = 0x7ce4cbec DataTex TextureUsage = 0x9079d5c5 DataTex02 TextureUsage = 0x223ec49a DataTexture TextureUsage = 0x1cad8dfc DecalSheet TextureUsage = 0x632a8b80 DeformableTerrainMask TextureUsage = 0x4e5aab73 DepthColorLookup TextureUsage = 0xd95e3585 DepthStencilBuffer TextureUsage = 0x7c27c084 Detail TextureUsage = 0x20977eed DetailData TextureUsage = 0x25288cc7 DetailMask TextureUsage = 0x47c29e38 DetailNormal1 TextureUsage = 0xdf3ee984 DetailNormalLeather TextureUsage = 0xe719da57 DetailNormalPorcelain TextureUsage = 0x04fb61ad DetailNormals TextureUsage = 0xbe22de88 DetailTex TextureUsage = 0xf98491cc DiffuseMap TextureUsage = 0x3aa8b87e DirMapFad03Be1 TextureUsage = 0x0eaed0e2 DirtMap TextureUsage = 0x38e4b36f DisplacementMap TextureUsage = 0x134f5d4a DisplacementTex TextureUsage = 0x09bdff27 DistortionMap TextureUsage = 0x08279894 DistortionTex TextureUsage = 0xcc3c5ea2 Distress TextureUsage = 0x98104a2d DistressTexture TextureUsage = 0x6f9d2f7a DistTex TextureUsage = 0xd605f7e4 Emissive TextureUsage = 0x12a0f5c0 EmissiveColor TextureUsage = 0xc985395a EmissiveFStop10IntensityMap TextureUsage = 0xca6f2cf1 EmissiveMap TextureUsage = 0x4dc19f08 EmissiveMask TextureUsage = 0x7afa76c6 Emissivemask TextureUsage = 0xc150bf7e EmissiveNebulaLUT TextureUsage = 0x4a48d13d EmissivePack TextureUsage = 0x7c5e8b1d EmissivePlanet TextureUsage = 0x553044cf EmissiveTexture TextureUsage = 0x319f552e ErodeMap TextureUsage = 0x48c5615b ErodeTex TextureUsage = 0x3965d9c5 ErodeTexture TextureUsage = 0x119fbe44 EyeLUT TextureUsage = 0x56f19bbf FarFog TextureUsage = 0x3b2b806b FarFogDiv4Clouds TextureUsage = 0x0fa78c4e FarFogDiv4CloudsHistory TextureUsage = 0x58f59da9 FarFogDiv4History TextureUsage = 0xfba0d53c FarShadows TextureUsage = 0x54ef0508 FarShadowsVolume TextureUsage = 0x15414178 FillTexture TextureUsage = 0x713f136c FlareNoise TextureUsage = 0xe80ca12a FlashMask TextureUsage = 0x4787d988 FlashMask02 TextureUsage = 0x02fe63c5 FlatteningLookup TextureUsage = 0xdbcd240d FlattenTexture TextureUsage = 0xab08c251 FlickerTex TextureUsage = 0x330902ed FlowMapFad03Be1 TextureUsage = 0x49753283 FogVolumeBlobTexture TextureUsage = 0xc0eee114 FogVolumeParticleTexture TextureUsage = 0xaa65e64d FootstepTiler TextureUsage = 0xb60322c5 GalaxyDust TextureUsage = 0x47430bfb GalaxyShape TextureUsage = 0x51f8b637 GalaxyStars TextureUsage = 0x7b0d9106 GasGiantLookup TextureUsage = 0x7ce9f561 Gbuffer0 TextureUsage = 0xc82bd6d9 Gbuffer1 TextureUsage = 0xc7dfc461 Gbuffer1Copy TextureUsage = 0xa7559b00 Gbuffer2 TextureUsage = 0xdf52eab1 Gbuffer3 TextureUsage = 0x577c03fc GbufferEmissive TextureUsage = 0x93be548c GeneratedGlobalShaderInput TextureUsage = 0xb2817fc4 GeneratedHeightmap TextureUsage = 0x2a9e3232 GeneratedHeightmapF TextureUsage = 0xa2003184 GeneratedHeightmapOffset TextureUsage = 0x4758a80a GeneratedHeightmapProperties TextureUsage = 0xebd2b190 GeneratedHeightmapPropertiesHeight TextureUsage = 0x6af0465e GeneratedHeightmapSlope TextureUsage = 0x26c6b85a GeneratedHeightmapSource TextureUsage = 0xfdf5405b GeneratedHeightmapTmpDiv4 TextureUsage = 0xfdbff6f7 GeneratedHeightmapUnormDiv2 TextureUsage = 0x9cf5a972 GeneratedMaterials TextureUsage = 0x95e7e3ac GeneratedMinimap TextureUsage = 0x2c7a7ec8 GeneratedMinimapSlot TextureUsage = 0x0176b77e GeneratedPerZoneShaderInput TextureUsage = 0x4ca53952 GeneratedRouteDistance TextureUsage = 0xf094187b GeneratedTerrainAlbedo TextureUsage = 0x057000d9 GeneratedWaterReplaceLookup TextureUsage = 0xa85e5c9f GlassData TextureUsage = 0xc0dedd9d GlintSample TextureUsage = 0x213aa1e1 GlintSample0Dfb75Cf TextureUsage = 0x9101f99b GlintSample61C13523 TextureUsage = 0xacf10dd1 GlobalDiffuseMap TextureUsage = 0xdb7e5380 GlobalLensDirtMap TextureUsage = 0xe6ca4466 GlobalRadianceMap TextureUsage = 0x9dbf3864 GlobalSpecularMap TextureUsage = 0x45eb46ca Gradient TextureUsage = 0xdae1feb6 GradientMap TextureUsage = 0x153ac5b1 GradientTexture TextureUsage = 0x608855e6 GraphIntegralTexture TextureUsage = 0xc97cf284 GrayscaleSkin TextureUsage = 0x73d40a95 GridTextureMap TextureUsage = 0xf7e8333d GroundAlbedo TextureUsage = 0x4c446f35 GroundNar TextureUsage = 0x63066ce9 GrungeMask TextureUsage = 0x9ded506a Hdr0 TextureUsage = 0x18c071b4 Hdr0Div4Fullres TextureUsage = 0xf0e28536 Hdr1 TextureUsage = 0xf288cc33 Hdr2 TextureUsage = 0x6a2d571b HdrSsr TextureUsage = 0x0c708121 HeathazeTexture TextureUsage = 0xabb548ce HeightmapHighlands TextureUsage = 0x8b8135ea HeightmapLowlands TextureUsage = 0x6c61b2bc HeightNoise TextureUsage = 0xb7af487e HeightSample247Fa7Cb TextureUsage = 0x85cf08c7 HighAltitudeCloudsColor TextureUsage = 0x68fcaaf7 HighAltitudeCloudsColorProbe TextureUsage = 0xa6776d55 Hmap TextureUsage = 0x65c04d06 HologramCylinderTextureMap TextureUsage = 0x91a9d7fb IdMasksArray TextureUsage = 0xb281e5f2 IesLookup TextureUsage = 0x2d03d53b IlluminateData TextureUsage = 0x90b84a53 IlluminateDotsTexture TextureUsage = 0xb267ec71 InputImage TextureUsage = 0xf7aafe73 InputTexture TextureUsage = 0x50f4dfaf InputTexture0 TextureUsage = 0x317a6c3b InputTexture1 TextureUsage = 0x621239ee InputTexture2 TextureUsage = 0x510fee22 InputTexture3 TextureUsage = 0xb8213704 InputTexture4 TextureUsage = 0x310d6e5d InputTexture5 TextureUsage = 0x127e846c InputTexture6 TextureUsage = 0x5e15ee49 InputTexture7 TextureUsage = 0x3509ba01 InputTexture8 TextureUsage = 0x9622568b IrisTiler TextureUsage = 0xbb76289c LensCutoutTexture TextureUsage = 0x89bbcec2 LensEmissiveTexture TextureUsage = 0x1c121028 LensOcclusionTexture TextureUsage = 0x1c8c3930 LightBleedMap TextureUsage = 0x826c239a LightProbeSpaceSpecular TextureUsage = 0x8f444022 LinearDepth TextureUsage = 0x9b8038e0 LinearDepthMip6 TextureUsage = 0xa1bd1332 LocalLightsShadowAtlas TextureUsage = 0x48c88f1d LUTEmissive TextureUsage = 0xb70d0e9e Mask TextureUsage = 0xc2048121 MaskAtlasTex TextureUsage = 0x2d83e8c7 MaskTex TextureUsage = 0xe58ff005 Masktexture TextureUsage = 0x41e6d8a5 MaterialLUT TextureUsage = 0x7e662968 MaterialMap TextureUsage = 0xa3e48458 MaterialTiler TextureUsage = 0xb0ac108a MetallicMap TextureUsage = 0x3be74960 MetalSurfaceData TextureUsage = 0xe32e3fa5 MindScrambleTexture TextureUsage = 0x63c89170 MinimapBaseColor TextureUsage = 0x8ebbf7d9 MinimapBlockerTarget0 TextureUsage = 0x253621ed MinimapBlockerTarget1 TextureUsage = 0x95b6c270 MinimapHeightmap TextureUsage = 0x5e62940d MinimapLUT TextureUsage = 0x83568228 MinimapMetallicSubsurfaceRoughnessSpecular TextureUsage = 0x60370cf1 MinimapNormalWetness TextureUsage = 0x3597c022 MinimapRoutes TextureUsage = 0x5fce7f1b MinimapSubsurfaceColor TextureUsage = 0x53f40e98 MoonLUT TextureUsage = 0x7dca7a0a MotionVectors TextureUsage = 0x963c740e MRA TextureUsage = 0x756f6fa6 Mrae TextureUsage = 0x1e17b834 Mre TextureUsage = 0x282f653d MsdfTexture TextureUsage = 0x88bac99b MudNormalsGrayscale TextureUsage = 0x5c774481 Nac TextureUsage = 0x15f155a7 NAC TextureUsage = 0x1290c14e NAR TextureUsage = 0x4c567810 Nar TextureUsage = 0x07b6ad0d NarTex TextureUsage = 0x1d6fe607 NarTexture TextureUsage = 0xda759e68 NmsTex TextureUsage = 0x28f6f19d Noise01 TextureUsage = 0x2fc55200 Noise01Texture TextureUsage = 0x889e281e Noise02 TextureUsage = 0x5a3439d0 Noise02Tex TextureUsage = 0x000024c7 NoiseArray TextureUsage = 0x44f1ac4d NoiseMap01 TextureUsage = 0xfbef0214 NoiseMap02 TextureUsage = 0x55c87149 NoiseNormal TextureUsage = 0xd84b77a9 NoisePack TextureUsage = 0xff1abc29 NoisePack01 TextureUsage = 0x55114bec NoisePack02 TextureUsage = 0x7f518c82 NoiseTex TextureUsage = 0x2a6b6861 NoiseTex01 TextureUsage = 0x48097668 NoiseTex02 TextureUsage = 0x1055283c NoiseTexture TextureUsage = 0xbc75a128 Normal TextureUsage = 0xcaed6cd6 NormalAoRoughness TextureUsage = 0x7b4ace3b NormalArray TextureUsage = 0x495c3189 NormalMap TextureUsage = 0xf5c97d31 NormalMap01 TextureUsage = 0x2b33d35f NormalMap02 TextureUsage = 0x5a3bc7c0 NormalMapWithAlpha TextureUsage = 0x5c3f41f5 NormalOpacity TextureUsage = 0xc572595b Normals TextureUsage = 0x080b4d6f NormalSpecularAO TextureUsage = 0xe64c5236 NormalXyAoRoughMap TextureUsage = 0x1d57dcf3 NormalXyRoughnessOpacity TextureUsage = 0xdab4d0ee Nrm01 TextureUsage = 0x68188042 Nrm02 TextureUsage = 0x36e05ffa Offset01 TextureUsage = 0xd77e0552 Offset02 TextureUsage = 0xc6d1a992 OffsetNoise TextureUsage = 0xe35d63cc OffsetTexture TextureUsage = 0x419f9b2a OpacityClipMap TextureUsage = 0xcbde381b OpacityMap TextureUsage = 0x080375a3 OutsideMapVistaHeightmap TextureUsage = 0xcbf3be84 OutsideMapVistaHeightmapFrequencyMap TextureUsage = 0x7b91d320 OverlayTexture TextureUsage = 0xbdfb877a OverlayTextureMap TextureUsage = 0x0bd341d2 PackMap TextureUsage = 0x314dd02a PaletteLUT TextureUsage = 0x518c858d ParallaxMap TextureUsage = 0x13ce14bb PatternData TextureUsage = 0x680e08a4 PatternLUT TextureUsage = 0x81d4c49d PatternMasksArray TextureUsage = 0x05a27dd5 PerlinNoise TextureUsage = 0x31ba5da5 PlanetNoise TextureUsage = 0xa8730762 PrevLinearDepthMip6 TextureUsage = 0x11e9171e PrimaryColorVariationNormalMr TextureUsage = 0x4086a2bc PrimaryMaterialAlbedo TextureUsage = 0xa6cb0512 PrimaryMaterialMask TextureUsage = 0xfb19c3bd PupilHeightmap TextureUsage = 0x6ccd49b6 PupilNormal TextureUsage = 0x31944716 ReticleTexture TextureUsage = 0xbdc07044 RipplesTiler TextureUsage = 0x39b5f733 RoadDataStrip TextureUsage = 0xb9031348 RoadDirectionTarget TextureUsage = 0x7f8fdda9 RoughnessMap TextureUsage = 0xc567338d ScatterAlbedoOpacity TextureUsage = 0xef092502 ScatterAlbedoOpacityArray TextureUsage = 0xd162d49f ScatterComparisionDensity TextureUsage = 0x9c2b46ef ScatterDensity TextureUsage = 0x3aeac078 ScatterDensityMap TextureUsage = 0x00cf75dc ScatterLookup TextureUsage = 0xb23c7aba ScatterNormalArray TextureUsage = 0xedc73fa2 ScatterRshArray TextureUsage = 0xd38eb0d7 ScatterSubsurfaceArray TextureUsage = 0x0342a232 ScenarioOverlayTexture TextureUsage = 0x18daef8a SclarFieldOpacity TextureUsage = 0x479fb1ef ScorchMarks TextureUsage = 0x5637e5d3 ScreenEffectDataTexture TextureUsage = 0xb2321d1c ScreenVideoTextureB TextureUsage = 0x0766d158 ScreenVideoTextureR TextureUsage = 0x54f02599 ScreenVideoTextureY TextureUsage = 0xedbefdfd ScrollNoise TextureUsage = 0x0d4b6759 Sdf TextureUsage = 0xe9e10861 SecondaryMap TextureUsage = 0xc8bf3b14 SecondaryMaterialMask TextureUsage = 0xe3b84ebc ShadowMinimapHeightmap TextureUsage = 0xb9fc3452 ShadowOpacity TextureUsage = 0x0d1f1734 ShipHubSpecularArray TextureUsage = 0xf64292e6 ShipHubSpecularLerpFromArray TextureUsage = 0x103348d4 ShipHubSpecularLerpToArray TextureUsage = 0x2d95b3ff SkyboxEffectTexture TextureUsage = 0xa2654500 SkydomeMap TextureUsage = 0x16f1fadc Slot0 TextureUsage = 0xd008f798 SmokePack TextureUsage = 0x73812940 SnowGlintsTiler TextureUsage = 0xc16ed639 SnowMaskTexture TextureUsage = 0x1e706dd3 SnowPnrbArray TextureUsage = 0xbf3f9452 SpaceProbeBackdrop TextureUsage = 0x9b2fc0c2 SpaceStarLUT TextureUsage = 0xda2108c8 SpaceStarLUTTmp TextureUsage = 0x1e4dd1bc SpecIriIntensityIriThicknessMap TextureUsage = 0x42daf1df SpecularBrdfLUT TextureUsage = 0x6a52658f SporeNoise TextureUsage = 0xe740c00c SsaoBuffer TextureUsage = 0xcde13465 SssLUT TextureUsage = 0x776bb418 SubsurfaceOpacity TextureUsage = 0xe7bd9019 SunFlareImage TextureUsage = 0x48557460 SunFlareVisibilityLookup TextureUsage = 0x17de6b6c SunFlareVisibilityLookupSum TextureUsage = 0x03e30890 SunShadowMap TextureUsage = 0xb85584a2 SurfaceData TextureUsage = 0x4309d318 SurveyQrCode TextureUsage = 0xe0ef39f7 SweepTex TextureUsage = 0x8e0e6a64 SweepTexture TextureUsage = 0x4abe3792 CoalNt TextureUsage = 0x0c4de4b8 Coh9 TextureUsage = 0xec6ce310 Coi3 TextureUsage = 0x8e726dd7 TearMap TextureUsage = 0xdc560750 TearNormalsGrayscale TextureUsage = 0xfaecf369 TerrainBlendingData TextureUsage = 0xea6d5de8 TerrainDisplacementMap TextureUsage = 0x08a7b585 TerrainHeightMask TextureUsage = 0x2aa699cb TerrainTrample TextureUsage = 0x2b04cba9 TerrainTransparent TextureUsage = 0x6f7c7526 Tex TextureUsage = 0x1070f86a Tex0 TextureUsage = 0x62225332 Tex01 TextureUsage = 0xcb9cbad2 Tex02 TextureUsage = 0xfe156860 Tex1 TextureUsage = 0xb12f9e15 Tex2 TextureUsage = 0x4c188cf2 Tex3 TextureUsage = 0x44ceab49 Tex4 TextureUsage = 0x52b3389a TexMask TextureUsage = 0x49352c01 TexNormals TextureUsage = 0x16f10ad6 TextureData TextureUsage = 0x91074c9e TextureGrayscaleMap TextureUsage = 0xd6d31981 TextureLUT TextureUsage = 0xdbd93d8b TextureMap TextureUsage = 0xe503152c TextureMap01 TextureUsage = 0x8a20ca12 TextureMap02 TextureUsage = 0xd47db28b TextureMap03 TextureUsage = 0x160e944e TextureMap04 TextureUsage = 0xaac103c0 TextureMap05 TextureUsage = 0x5fecd6e5 TextureMap06 TextureUsage = 0x4076ac3d TextureMap0B1B5Dad TextureUsage = 0x9c9baa62 TextureMap166Acea5 TextureUsage = 0x599a088b TextureMap2252C011 TextureUsage = 0xe75fa972 TextureMap2Cfaf55E TextureUsage = 0x7e97a216 TextureMap319D3Bb5 TextureUsage = 0x9d6c5c34 TextureMap39265Ef9 TextureUsage = 0x0c75318b TextureMap58F9C7E1 TextureUsage = 0x4d7509a6 TextureMap5Bd36001 TextureUsage = 0x5dbcf8d8 TextureMap6535D7Ee TextureUsage = 0x159caa5f TextureMap6A0D408C TextureUsage = 0x3b21ae98 TextureMap7936F626 TextureUsage = 0x406154f0 TextureMapAc2Cb2Ee TextureUsage = 0xa85f86ee TextureMapC8D18519 TextureUsage = 0x7e501b3b TextureMapDb014A68 TextureUsage = 0x4698846d TextureMapE814F87A TextureUsage = 0xcbe9cfda TextureMapE835D457 TextureUsage = 0x20eb3b80 TextureMapF11A51E5 TextureUsage = 0x2fce962d TexturePack TextureUsage = 0xd35a9ef3 TextureRgbaMap TextureUsage = 0xa64341a1 ThumbnailImageToCopy TextureUsage = 0x29ed4bea TilerArray TextureUsage = 0x82e1eff4 TrimDecal TextureUsage = 0x6cf6dd98 TrimSheetHeightC982Efd3 TextureUsage = 0x5fb4c7cd TriplanarDetailAlbedo TextureUsage = 0x3bd755ec TriplanarDetailData TextureUsage = 0x3acb9476 Ui3DShadows TextureUsage = 0x23573aaf UiDiffuseCubemap TextureUsage = 0xf58c49d8 UiSpecularCubemap TextureUsage = 0xd65153d6 UiTexture TextureUsage = 0x226c8c28 UiVideoTextureB TextureUsage = 0x0292dde3 UiVideoTextureR TextureUsage = 0xdc50b7ba UiVideoTextureY TextureUsage = 0x65fca664 UvNoiseTex TextureUsage = 0x5a576a85 VegetationBending TextureUsage = 0xb1322513 VeinsData TextureUsage = 0x92923438 VertexNormalMap TextureUsage = 0x2590fd37 VistaCloudAtlas TextureUsage = 0x0a97707c VistaCloudSubsurfaceAtlas TextureUsage = 0xceb099ff VistaDetailAlbedo TextureUsage = 0x765c2c9f VistaDetailNar TextureUsage = 0x018e8164 VolumetricCloudCurrentWeatherMap TextureUsage = 0xf8b2f787 VolumetricCloudDetailNoiseCombined TextureUsage = 0xa68b2b72 VolumetricCloudNoiseCombined TextureUsage = 0x68777a90 VolumetricCloudsColor TextureUsage = 0xa982cdae VolumetricCloudsColorProbe TextureUsage = 0x147a0440 VolumetricCloudsDepth TextureUsage = 0xbbd0a078 VolumetricCloudsDepthProbe TextureUsage = 0xa689c06b VolumetricCloudsPrev TextureUsage = 0xb7c1297f VolumetricCloudsShadowsFinal TextureUsage = 0x26afa44b VolumetricCloudsWeatherCurrent TextureUsage = 0x823f1397 VolumetricCloudWeatherMap0 TextureUsage = 0x6b835004 VolumetricCloudWeatherMap1 TextureUsage = 0xa069e924 VolumetricCurrentHighAltitudeClouds TextureUsage = 0x5743f2f8 VolumetricCurrentHighAltitudeWeatherMap TextureUsage = 0xb636cbad VolumetricFog3DImage TextureUsage = 0x8ad188a6 VolumetricFog3DImageHistory TextureUsage = 0xbf6abe56 VolumetricHighAltitudeClouds0 TextureUsage = 0x9595ec11 VolumetricHighAltitudeClouds1 TextureUsage = 0x5cc4d310 VolumetricHighAltitudeWeatherMap0 TextureUsage = 0xf4b3cb63 VolumetricHighAltitudeWeatherMap1 TextureUsage = 0x725f700f WaterCaustics TextureUsage = 0x4e265efc WaterHeight TextureUsage = 0x4a673160 WaterPatch TextureUsage = 0x28442ea9 WaterRt TextureUsage = 0x71b1e9c9 WaterTarget TextureUsage = 0xd9bb11af Wear TextureUsage = 0xefa24853 WearMask TextureUsage = 0xdb786be1 WearMra TextureUsage = 0x17310795 WeatheringAlbedo TextureUsage = 0x40796c1b WeatheringDataMask TextureUsage = 0xb4dcc2c1 WeatheringDirt TextureUsage = 0x6834aa9b WeatheringNar TextureUsage = 0x0f807c55 WeatheringSpecial TextureUsage = 0xd2f99d38 WindVectorField TextureUsage = 0xc24f6afb Worldmask TextureUsage = 0xff58ddae WorldOverlayTexture TextureUsage = 0x493966e5 WoundData TextureUsage = 0xf8e31d7b WoundDerivative TextureUsage = 0xa59f5e11 WoundLUTToAdd TextureUsage = 0xbf479c05 WoundNormal TextureUsage = 0x736a0029 Wounds256 TextureUsage = 0xa52f1caa Wounds512 TextureUsage = 0x75d9cea2 )
func (*TextureUsage) String ¶
func (usage *TextureUsage) String() string
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