material

package
v0.5.13 Latest Latest
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Published: Apr 24, 2025 License: BSD-3-Clause Imports: 17 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func AddMaterial

func AddMaterial(ctx extractor.Context, mat *material.Material, doc *gltf.Document, imgOpts *ImageOptions, matName string, unitData *dlbin.UnitData) (uint32, error)

func Convert

func Convert(currDoc *gltf.Document) func(ctx extractor.Context) error

func ConvertOpts

func ConvertOpts(ctx extractor.Context, imgOpts *ImageOptions, gltfDoc *gltf.Document) error

Types

type ImageOptions

type ImageOptions struct {
	Jpeg           bool                 // PNG if false, JPEG if true
	JpegQuality    int                  // Quality if Jpeg == true; interval = [1;100]; 0 for default quality
	PngCompression png.CompressionLevel // Compression if Jpeg == false
	Raw            bool                 // Save raw dds in addition to png/jpg using gltf MSFT DDS extension if true
}

type TextureUsage

type TextureUsage uint32
const (
	Albedo                                     TextureUsage = 0xac652e43
	AlbedoArray                                TextureUsage = 0x1db1694e
	AlbedoBlend                                TextureUsage = 0xf672f340
	AlbedoBlendTex                             TextureUsage = 0xdc88db85
	AlbedoColor                                TextureUsage = 0x80205cca
	AlbedoEmissive                             TextureUsage = 0xe67ac0c7
	AlbedoIridescence                          TextureUsage = 0xff2c91cc
	Albedoopacity01                            TextureUsage = 0x65cf5185
	AlbedoTex                                  TextureUsage = 0xfaee8cb2
	AlbedoWear                                 TextureUsage = 0x04974645
	AnteriorChamberHeightmap                   TextureUsage = 0xdf49f462
	AnteriorChamberNormal                      TextureUsage = 0x5f7c3c06
	AoHeightmap                                TextureUsage = 0x525c46f4
	AoMap                                      TextureUsage = 0xffd0dae1
	AtlasTex                                   TextureUsage = 0x15d5813b
	AtmosphericScatteringColor                 TextureUsage = 0x5e058eef
	AtmosphericScatteringTransmittance         TextureUsage = 0xea1a2316
	BackgroundAlpha                            TextureUsage = 0xd8822282
	BackgroundTexture                          TextureUsage = 0xeafae108
	BadgeFlipbook                              TextureUsage = 0xf487b955
	BakerMaterialAtlas                         TextureUsage = 0xf5417edc
	BaseColor                                  TextureUsage = 0xcb577b8f
	BaseColorMetalMap                          TextureUsage = 0x848ba63b
	BaseColorScrolled                          TextureUsage = 0xb6859653
	BaseData                                   TextureUsage = 0xc2eb8d6e
	BaseMap                                    TextureUsage = 0x265b6040
	BasemapHighlands                           TextureUsage = 0xe4bc4cad
	BasemapLowlands                            TextureUsage = 0xd5e20d7d
	BaseMask                                   TextureUsage = 0xe97a4617
	BaseNormalAo                               TextureUsage = 0x0a775b4c
	BaseNormalAoDirt                           TextureUsage = 0xc5590d97
	BaseNormalAoSubsurface                     TextureUsage = 0xa56b0a85
	BcaTex                                     TextureUsage = 0x2084bf32
	BeamTex01                                  TextureUsage = 0x869f2d3c
	Bgtexture                                  TextureUsage = 0x6379d4f6
	BhNoise                                    TextureUsage = 0xc2bc73f7
	BiomeA66E90B33                             TextureUsage = 0x1a853b82
	BiomeB66E90B33                             TextureUsage = 0xaa4da2bc
	BlockerMaskTarget                          TextureUsage = 0x36c09bf1
	BloodLUT                                   TextureUsage = 0xc7f7c50a
	BloodOverlayNormalGrayscale                TextureUsage = 0xa856db0d
	BloodScalarField                           TextureUsage = 0x2a12ffe5
	BloodSplatterTiler                         TextureUsage = 0x30e2d136
	BloodTiler                                 TextureUsage = 0xa72cb013
	BluenoiseTexture                           TextureUsage = 0x730dc38f
	BrdfLUT                                    TextureUsage = 0x0eaf6cdb
	BrushTexture                               TextureUsage = 0xf106e0e7
	BubbleTex                                  TextureUsage = 0xd9a03f7a
	BubbleTex02                                TextureUsage = 0x152a6b79
	BugSplatterTiler                           TextureUsage = 0x37831285
	CapeGradient                               TextureUsage = 0x8d28873d
	CapeLUT                                    TextureUsage = 0x0e494183
	CapeScalarFields                           TextureUsage = 0x11761abe
	CapeTear                                   TextureUsage = 0xe8953219
	CctvFeed                                   TextureUsage = 0x8642e73f
	ClearcoatNormXyIntensityRoughnessMap       TextureUsage = 0x50563d5a
	ClearcoatRoughnessAoSpec                   TextureUsage = 0x7ca0d044
	CliffsTarget                               TextureUsage = 0x3f006233
	CloakingNoise                              TextureUsage = 0x84da474d
	ClosestReflectionMap                       TextureUsage = 0x741e1cd6
	ClothDetailNormal                          TextureUsage = 0x7bc04cca
	CloudMask                                  TextureUsage = 0x36b33f40
	ColorLUT                                   TextureUsage = 0x6bde7b27
	ColorMap                                   TextureUsage = 0xe1d19c8f
	ColorRoughness                             TextureUsage = 0x8a013406
	ColorRoughnessLUT                          TextureUsage = 0x1a1e55c4
	ColorSpecularB                             TextureUsage = 0x828a53ad
	ColorTintLookup                            TextureUsage = 0x278c1034
	ColorTintMaskMap                           TextureUsage = 0x85c8629f
	ColorVariationMask                         TextureUsage = 0x204eb619
	ColorVariationMra                          TextureUsage = 0xf79fe864
	ColorVariationNormal                       TextureUsage = 0xaf1dc221
	CombinedFogVolumesColorDensity             TextureUsage = 0x278fafaf
	CombinedFogVolumesParameters               TextureUsage = 0x3e2c2780
	CompositeArray                             TextureUsage = 0xa17b45a8
	ConcreteSampler                            TextureUsage = 0x4157f1fc
	ConcreteSurfaceData                        TextureUsage = 0x8d69d2ee
	ContinentsLUT                              TextureUsage = 0x7eceb667
	ContinentsTextureMap                       TextureUsage = 0x9ab8c20d
	CorporateColorRoughnessLUT                 TextureUsage = 0x8a55a8df
	CosmicDustLUT                              TextureUsage = 0x68e55484
	CoveringAlbedo                             TextureUsage = 0x8261a5a5
	CoveringNormal                             TextureUsage = 0x4c6fc000
	CraterTexture                              TextureUsage = 0xafaf10b7
	Cubemap                                    TextureUsage = 0xa63da7cc
	CurrentExposure                            TextureUsage = 0x1ffa86ed
	CustomizationCamoTilerArray                TextureUsage = 0x0f5ff78d
	CustomizationMaterialDetailTilerArray      TextureUsage = 0xd3a0408e
	DamageTilerData                            TextureUsage = 0x75a31a80
	DamageTilerDerivatives                     TextureUsage = 0x0b9d4d67
	DataMapFad03Be1                            TextureUsage = 0x7ce4cbec
	DataTex                                    TextureUsage = 0x9079d5c5
	DataTex02                                  TextureUsage = 0x223ec49a
	DataTexture                                TextureUsage = 0x1cad8dfc
	DecalSheet                                 TextureUsage = 0x632a8b80
	DeformableTerrainMask                      TextureUsage = 0x4e5aab73
	DepthColorLookup                           TextureUsage = 0xd95e3585
	DepthStencilBuffer                         TextureUsage = 0x7c27c084
	Detail                                     TextureUsage = 0x20977eed
	DetailData                                 TextureUsage = 0x25288cc7
	DetailMask                                 TextureUsage = 0x47c29e38
	DetailNormal1                              TextureUsage = 0xdf3ee984
	DetailNormalLeather                        TextureUsage = 0xe719da57
	DetailNormalPorcelain                      TextureUsage = 0x04fb61ad
	DetailNormals                              TextureUsage = 0xbe22de88
	DetailTex                                  TextureUsage = 0xf98491cc
	DiffuseMap                                 TextureUsage = 0x3aa8b87e
	DirMapFad03Be1                             TextureUsage = 0x0eaed0e2
	DirtMap                                    TextureUsage = 0x38e4b36f
	DisplacementMap                            TextureUsage = 0x134f5d4a
	DisplacementTex                            TextureUsage = 0x09bdff27
	DistortionMap                              TextureUsage = 0x08279894
	DistortionTex                              TextureUsage = 0xcc3c5ea2
	Distress                                   TextureUsage = 0x98104a2d
	DistressTexture                            TextureUsage = 0x6f9d2f7a
	DistTex                                    TextureUsage = 0xd605f7e4
	Emissive                                   TextureUsage = 0x12a0f5c0
	EmissiveColor                              TextureUsage = 0xc985395a
	EmissiveFStop10IntensityMap                TextureUsage = 0xca6f2cf1
	EmissiveMap                                TextureUsage = 0x4dc19f08
	EmissiveMask                               TextureUsage = 0x7afa76c6
	Emissivemask                               TextureUsage = 0xc150bf7e
	EmissiveNebulaLUT                          TextureUsage = 0x4a48d13d
	EmissivePack                               TextureUsage = 0x7c5e8b1d
	EmissivePlanet                             TextureUsage = 0x553044cf
	EmissiveTexture                            TextureUsage = 0x319f552e
	ErodeMap                                   TextureUsage = 0x48c5615b
	ErodeTex                                   TextureUsage = 0x3965d9c5
	ErodeTexture                               TextureUsage = 0x119fbe44
	EyeLUT                                     TextureUsage = 0x56f19bbf
	FarFog                                     TextureUsage = 0x3b2b806b
	FarFogDiv4Clouds                           TextureUsage = 0x0fa78c4e
	FarFogDiv4CloudsHistory                    TextureUsage = 0x58f59da9
	FarFogDiv4History                          TextureUsage = 0xfba0d53c
	FarShadows                                 TextureUsage = 0x54ef0508
	FarShadowsVolume                           TextureUsage = 0x15414178
	FillTexture                                TextureUsage = 0x713f136c
	FlareNoise                                 TextureUsage = 0xe80ca12a
	FlashMask                                  TextureUsage = 0x4787d988
	FlashMask02                                TextureUsage = 0x02fe63c5
	FlatteningLookup                           TextureUsage = 0xdbcd240d
	FlattenTexture                             TextureUsage = 0xab08c251
	FlickerTex                                 TextureUsage = 0x330902ed
	FlowMapFad03Be1                            TextureUsage = 0x49753283
	FogVolumeBlobTexture                       TextureUsage = 0xc0eee114
	FogVolumeParticleTexture                   TextureUsage = 0xaa65e64d
	FootstepTiler                              TextureUsage = 0xb60322c5
	GalaxyDust                                 TextureUsage = 0x47430bfb
	GalaxyShape                                TextureUsage = 0x51f8b637
	GalaxyStars                                TextureUsage = 0x7b0d9106
	GasGiantLookup                             TextureUsage = 0x7ce9f561
	Gbuffer0                                   TextureUsage = 0xc82bd6d9
	Gbuffer1                                   TextureUsage = 0xc7dfc461
	Gbuffer1Copy                               TextureUsage = 0xa7559b00
	Gbuffer2                                   TextureUsage = 0xdf52eab1
	Gbuffer3                                   TextureUsage = 0x577c03fc
	GbufferEmissive                            TextureUsage = 0x93be548c
	GeneratedGlobalShaderInput                 TextureUsage = 0xb2817fc4
	GeneratedHeightmap                         TextureUsage = 0x2a9e3232
	GeneratedHeightmapF                        TextureUsage = 0xa2003184
	GeneratedHeightmapOffset                   TextureUsage = 0x4758a80a
	GeneratedHeightmapProperties               TextureUsage = 0xebd2b190
	GeneratedHeightmapPropertiesHeight         TextureUsage = 0x6af0465e
	GeneratedHeightmapSlope                    TextureUsage = 0x26c6b85a
	GeneratedHeightmapSource                   TextureUsage = 0xfdf5405b
	GeneratedHeightmapTmpDiv4                  TextureUsage = 0xfdbff6f7
	GeneratedHeightmapUnormDiv2                TextureUsage = 0x9cf5a972
	GeneratedMaterials                         TextureUsage = 0x95e7e3ac
	GeneratedMinimap                           TextureUsage = 0x2c7a7ec8
	GeneratedMinimapSlot                       TextureUsage = 0x0176b77e
	GeneratedPerZoneShaderInput                TextureUsage = 0x4ca53952
	GeneratedRouteDistance                     TextureUsage = 0xf094187b
	GeneratedTerrainAlbedo                     TextureUsage = 0x057000d9
	GeneratedWaterReplaceLookup                TextureUsage = 0xa85e5c9f
	GlassData                                  TextureUsage = 0xc0dedd9d
	GlintSample                                TextureUsage = 0x213aa1e1
	GlintSample0Dfb75Cf                        TextureUsage = 0x9101f99b
	GlintSample61C13523                        TextureUsage = 0xacf10dd1
	GlobalDiffuseMap                           TextureUsage = 0xdb7e5380
	GlobalLensDirtMap                          TextureUsage = 0xe6ca4466
	GlobalRadianceMap                          TextureUsage = 0x9dbf3864
	GlobalSpecularMap                          TextureUsage = 0x45eb46ca
	Gradient                                   TextureUsage = 0xdae1feb6
	GradientMap                                TextureUsage = 0x153ac5b1
	GradientTexture                            TextureUsage = 0x608855e6
	GraphIntegralTexture                       TextureUsage = 0xc97cf284
	GrayscaleSkin                              TextureUsage = 0x73d40a95
	GridTextureMap                             TextureUsage = 0xf7e8333d
	GroundAlbedo                               TextureUsage = 0x4c446f35
	GroundNar                                  TextureUsage = 0x63066ce9
	GrungeMask                                 TextureUsage = 0x9ded506a
	Hdr0                                       TextureUsage = 0x18c071b4
	Hdr0Div4Fullres                            TextureUsage = 0xf0e28536
	Hdr1                                       TextureUsage = 0xf288cc33
	Hdr2                                       TextureUsage = 0x6a2d571b
	HdrSsr                                     TextureUsage = 0x0c708121
	HeathazeTexture                            TextureUsage = 0xabb548ce
	HeightmapHighlands                         TextureUsage = 0x8b8135ea
	HeightmapLowlands                          TextureUsage = 0x6c61b2bc
	HeightNoise                                TextureUsage = 0xb7af487e
	HeightSample247Fa7Cb                       TextureUsage = 0x85cf08c7
	HighAltitudeCloudsColor                    TextureUsage = 0x68fcaaf7
	HighAltitudeCloudsColorProbe               TextureUsage = 0xa6776d55
	Hmap                                       TextureUsage = 0x65c04d06
	HologramCylinderTextureMap                 TextureUsage = 0x91a9d7fb
	IdMasksArray                               TextureUsage = 0xb281e5f2
	IesLookup                                  TextureUsage = 0x2d03d53b
	IlluminateData                             TextureUsage = 0x90b84a53
	IlluminateDotsTexture                      TextureUsage = 0xb267ec71
	InputImage                                 TextureUsage = 0xf7aafe73
	InputTexture                               TextureUsage = 0x50f4dfaf
	InputTexture0                              TextureUsage = 0x317a6c3b
	InputTexture1                              TextureUsage = 0x621239ee
	InputTexture2                              TextureUsage = 0x510fee22
	InputTexture3                              TextureUsage = 0xb8213704
	InputTexture4                              TextureUsage = 0x310d6e5d
	InputTexture5                              TextureUsage = 0x127e846c
	InputTexture6                              TextureUsage = 0x5e15ee49
	InputTexture7                              TextureUsage = 0x3509ba01
	InputTexture8                              TextureUsage = 0x9622568b
	IrisTiler                                  TextureUsage = 0xbb76289c
	LensCutoutTexture                          TextureUsage = 0x89bbcec2
	LensEmissiveTexture                        TextureUsage = 0x1c121028
	LensOcclusionTexture                       TextureUsage = 0x1c8c3930
	LightBleedMap                              TextureUsage = 0x826c239a
	LightProbeSpaceSpecular                    TextureUsage = 0x8f444022
	LinearDepth                                TextureUsage = 0x9b8038e0
	LinearDepthMip6                            TextureUsage = 0xa1bd1332
	LocalLightsShadowAtlas                     TextureUsage = 0x48c88f1d
	LUTEmissive                                TextureUsage = 0xb70d0e9e
	Mask                                       TextureUsage = 0xc2048121
	MaskAtlasTex                               TextureUsage = 0x2d83e8c7
	MaskTex                                    TextureUsage = 0xe58ff005
	Masktexture                                TextureUsage = 0x41e6d8a5
	MaterialLUT                                TextureUsage = 0x7e662968
	MaterialMap                                TextureUsage = 0xa3e48458
	MaterialTiler                              TextureUsage = 0xb0ac108a
	MetallicMap                                TextureUsage = 0x3be74960
	MetalSurfaceData                           TextureUsage = 0xe32e3fa5
	MindScrambleTexture                        TextureUsage = 0x63c89170
	MinimapBaseColor                           TextureUsage = 0x8ebbf7d9
	MinimapBlockerTarget0                      TextureUsage = 0x253621ed
	MinimapBlockerTarget1                      TextureUsage = 0x95b6c270
	MinimapHeightmap                           TextureUsage = 0x5e62940d
	MinimapLUT                                 TextureUsage = 0x83568228
	MinimapMetallicSubsurfaceRoughnessSpecular TextureUsage = 0x60370cf1
	MinimapNormalWetness                       TextureUsage = 0x3597c022
	MinimapRoutes                              TextureUsage = 0x5fce7f1b
	MinimapSubsurfaceColor                     TextureUsage = 0x53f40e98
	MoonLUT                                    TextureUsage = 0x7dca7a0a
	MotionVectors                              TextureUsage = 0x963c740e
	MRA                                        TextureUsage = 0x756f6fa6
	Mrae                                       TextureUsage = 0x1e17b834
	Mre                                        TextureUsage = 0x282f653d
	MsdfTexture                                TextureUsage = 0x88bac99b
	MudNormalsGrayscale                        TextureUsage = 0x5c774481
	Nac                                        TextureUsage = 0x15f155a7
	NAC                                        TextureUsage = 0x1290c14e
	NAR                                        TextureUsage = 0x4c567810
	Nar                                        TextureUsage = 0x07b6ad0d
	NarTex                                     TextureUsage = 0x1d6fe607
	NarTexture                                 TextureUsage = 0xda759e68
	NmsTex                                     TextureUsage = 0x28f6f19d
	Noise01                                    TextureUsage = 0x2fc55200
	Noise01Texture                             TextureUsage = 0x889e281e
	Noise02                                    TextureUsage = 0x5a3439d0
	Noise02Tex                                 TextureUsage = 0x000024c7
	NoiseArray                                 TextureUsage = 0x44f1ac4d
	NoiseMap01                                 TextureUsage = 0xfbef0214
	NoiseMap02                                 TextureUsage = 0x55c87149
	NoiseNormal                                TextureUsage = 0xd84b77a9
	NoisePack                                  TextureUsage = 0xff1abc29
	NoisePack01                                TextureUsage = 0x55114bec
	NoisePack02                                TextureUsage = 0x7f518c82
	NoiseTex                                   TextureUsage = 0x2a6b6861
	NoiseTex01                                 TextureUsage = 0x48097668
	NoiseTex02                                 TextureUsage = 0x1055283c
	NoiseTexture                               TextureUsage = 0xbc75a128
	Normal                                     TextureUsage = 0xcaed6cd6
	NormalAoRoughness                          TextureUsage = 0x7b4ace3b
	NormalArray                                TextureUsage = 0x495c3189
	NormalMap                                  TextureUsage = 0xf5c97d31
	NormalMap01                                TextureUsage = 0x2b33d35f
	NormalMap02                                TextureUsage = 0x5a3bc7c0
	NormalMapWithAlpha                         TextureUsage = 0x5c3f41f5
	NormalOpacity                              TextureUsage = 0xc572595b
	Normals                                    TextureUsage = 0x080b4d6f
	NormalSpecularAO                           TextureUsage = 0xe64c5236
	NormalXyAoRoughMap                         TextureUsage = 0x1d57dcf3
	NormalXyRoughnessOpacity                   TextureUsage = 0xdab4d0ee
	Nrm01                                      TextureUsage = 0x68188042
	Nrm02                                      TextureUsage = 0x36e05ffa
	Offset01                                   TextureUsage = 0xd77e0552
	Offset02                                   TextureUsage = 0xc6d1a992
	OffsetNoise                                TextureUsage = 0xe35d63cc
	OffsetTexture                              TextureUsage = 0x419f9b2a
	OpacityClipMap                             TextureUsage = 0xcbde381b
	OpacityMap                                 TextureUsage = 0x080375a3
	OutsideMapVistaHeightmap                   TextureUsage = 0xcbf3be84
	OutsideMapVistaHeightmapFrequencyMap       TextureUsage = 0x7b91d320
	OverlayTexture                             TextureUsage = 0xbdfb877a
	OverlayTextureMap                          TextureUsage = 0x0bd341d2
	PackMap                                    TextureUsage = 0x314dd02a
	PaletteLUT                                 TextureUsage = 0x518c858d
	ParallaxMap                                TextureUsage = 0x13ce14bb
	PatternData                                TextureUsage = 0x680e08a4
	PatternLUT                                 TextureUsage = 0x81d4c49d
	PatternMasksArray                          TextureUsage = 0x05a27dd5
	PerlinNoise                                TextureUsage = 0x31ba5da5
	PlanetNoise                                TextureUsage = 0xa8730762
	PrevLinearDepthMip6                        TextureUsage = 0x11e9171e
	PrimaryColorVariationNormalMr              TextureUsage = 0x4086a2bc
	PrimaryMaterialAlbedo                      TextureUsage = 0xa6cb0512
	PrimaryMaterialMask                        TextureUsage = 0xfb19c3bd
	PupilHeightmap                             TextureUsage = 0x6ccd49b6
	PupilNormal                                TextureUsage = 0x31944716
	ReticleTexture                             TextureUsage = 0xbdc07044
	RipplesTiler                               TextureUsage = 0x39b5f733
	RoadDataStrip                              TextureUsage = 0xb9031348
	RoadDirectionTarget                        TextureUsage = 0x7f8fdda9
	RoughnessMap                               TextureUsage = 0xc567338d
	ScatterAlbedoOpacity                       TextureUsage = 0xef092502
	ScatterAlbedoOpacityArray                  TextureUsage = 0xd162d49f
	ScatterComparisionDensity                  TextureUsage = 0x9c2b46ef
	ScatterDensity                             TextureUsage = 0x3aeac078
	ScatterDensityMap                          TextureUsage = 0x00cf75dc
	ScatterLookup                              TextureUsage = 0xb23c7aba
	ScatterNormalArray                         TextureUsage = 0xedc73fa2
	ScatterRshArray                            TextureUsage = 0xd38eb0d7
	ScatterSubsurfaceArray                     TextureUsage = 0x0342a232
	ScenarioOverlayTexture                     TextureUsage = 0x18daef8a
	SclarFieldOpacity                          TextureUsage = 0x479fb1ef
	ScorchMarks                                TextureUsage = 0x5637e5d3
	ScreenEffectDataTexture                    TextureUsage = 0xb2321d1c
	ScreenVideoTextureB                        TextureUsage = 0x0766d158
	ScreenVideoTextureR                        TextureUsage = 0x54f02599
	ScreenVideoTextureY                        TextureUsage = 0xedbefdfd
	ScrollNoise                                TextureUsage = 0x0d4b6759
	Sdf                                        TextureUsage = 0xe9e10861
	SecondaryMap                               TextureUsage = 0xc8bf3b14
	SecondaryMaterialMask                      TextureUsage = 0xe3b84ebc
	ShadowMinimapHeightmap                     TextureUsage = 0xb9fc3452
	ShadowOpacity                              TextureUsage = 0x0d1f1734
	ShipHubSpecularArray                       TextureUsage = 0xf64292e6
	ShipHubSpecularLerpFromArray               TextureUsage = 0x103348d4
	ShipHubSpecularLerpToArray                 TextureUsage = 0x2d95b3ff
	SkyboxEffectTexture                        TextureUsage = 0xa2654500
	SkydomeMap                                 TextureUsage = 0x16f1fadc
	Slot0                                      TextureUsage = 0xd008f798
	SmokePack                                  TextureUsage = 0x73812940
	SnowGlintsTiler                            TextureUsage = 0xc16ed639
	SnowMaskTexture                            TextureUsage = 0x1e706dd3
	SnowPnrbArray                              TextureUsage = 0xbf3f9452
	SpaceProbeBackdrop                         TextureUsage = 0x9b2fc0c2
	SpaceStarLUT                               TextureUsage = 0xda2108c8
	SpaceStarLUTTmp                            TextureUsage = 0x1e4dd1bc
	SpecIriIntensityIriThicknessMap            TextureUsage = 0x42daf1df
	SpecularBrdfLUT                            TextureUsage = 0x6a52658f
	SporeNoise                                 TextureUsage = 0xe740c00c
	SsaoBuffer                                 TextureUsage = 0xcde13465
	SssLUT                                     TextureUsage = 0x776bb418
	SubsurfaceOpacity                          TextureUsage = 0xe7bd9019
	SunFlareImage                              TextureUsage = 0x48557460
	SunFlareVisibilityLookup                   TextureUsage = 0x17de6b6c
	SunFlareVisibilityLookupSum                TextureUsage = 0x03e30890
	SunShadowMap                               TextureUsage = 0xb85584a2
	SurfaceData                                TextureUsage = 0x4309d318
	SurveyQrCode                               TextureUsage = 0xe0ef39f7
	SweepTex                                   TextureUsage = 0x8e0e6a64
	SweepTexture                               TextureUsage = 0x4abe3792
	CoalNt                                     TextureUsage = 0x0c4de4b8
	Coh9                                       TextureUsage = 0xec6ce310
	Coi3                                       TextureUsage = 0x8e726dd7
	TearMap                                    TextureUsage = 0xdc560750
	TearNormalsGrayscale                       TextureUsage = 0xfaecf369
	TerrainBlendingData                        TextureUsage = 0xea6d5de8
	TerrainDisplacementMap                     TextureUsage = 0x08a7b585
	TerrainHeightMask                          TextureUsage = 0x2aa699cb
	TerrainTrample                             TextureUsage = 0x2b04cba9
	TerrainTransparent                         TextureUsage = 0x6f7c7526
	Tex                                        TextureUsage = 0x1070f86a
	Tex0                                       TextureUsage = 0x62225332
	Tex01                                      TextureUsage = 0xcb9cbad2
	Tex02                                      TextureUsage = 0xfe156860
	Tex1                                       TextureUsage = 0xb12f9e15
	Tex2                                       TextureUsage = 0x4c188cf2
	Tex3                                       TextureUsage = 0x44ceab49
	Tex4                                       TextureUsage = 0x52b3389a
	TexMask                                    TextureUsage = 0x49352c01
	TexNormals                                 TextureUsage = 0x16f10ad6
	TextureData                                TextureUsage = 0x91074c9e
	TextureGrayscaleMap                        TextureUsage = 0xd6d31981
	TextureLUT                                 TextureUsage = 0xdbd93d8b
	TextureMap                                 TextureUsage = 0xe503152c
	TextureMap01                               TextureUsage = 0x8a20ca12
	TextureMap02                               TextureUsage = 0xd47db28b
	TextureMap03                               TextureUsage = 0x160e944e
	TextureMap04                               TextureUsage = 0xaac103c0
	TextureMap05                               TextureUsage = 0x5fecd6e5
	TextureMap06                               TextureUsage = 0x4076ac3d
	TextureMap0B1B5Dad                         TextureUsage = 0x9c9baa62
	TextureMap166Acea5                         TextureUsage = 0x599a088b
	TextureMap2252C011                         TextureUsage = 0xe75fa972
	TextureMap2Cfaf55E                         TextureUsage = 0x7e97a216
	TextureMap319D3Bb5                         TextureUsage = 0x9d6c5c34
	TextureMap39265Ef9                         TextureUsage = 0x0c75318b
	TextureMap58F9C7E1                         TextureUsage = 0x4d7509a6
	TextureMap5Bd36001                         TextureUsage = 0x5dbcf8d8
	TextureMap6535D7Ee                         TextureUsage = 0x159caa5f
	TextureMap6A0D408C                         TextureUsage = 0x3b21ae98
	TextureMap7936F626                         TextureUsage = 0x406154f0
	TextureMapAc2Cb2Ee                         TextureUsage = 0xa85f86ee
	TextureMapC8D18519                         TextureUsage = 0x7e501b3b
	TextureMapDb014A68                         TextureUsage = 0x4698846d
	TextureMapE814F87A                         TextureUsage = 0xcbe9cfda
	TextureMapE835D457                         TextureUsage = 0x20eb3b80
	TextureMapF11A51E5                         TextureUsage = 0x2fce962d
	TexturePack                                TextureUsage = 0xd35a9ef3
	TextureRgbaMap                             TextureUsage = 0xa64341a1
	ThumbnailImageToCopy                       TextureUsage = 0x29ed4bea
	TilerArray                                 TextureUsage = 0x82e1eff4
	TrimDecal                                  TextureUsage = 0x6cf6dd98
	TrimSheetHeightC982Efd3                    TextureUsage = 0x5fb4c7cd
	TriplanarDetailAlbedo                      TextureUsage = 0x3bd755ec
	TriplanarDetailData                        TextureUsage = 0x3acb9476
	Ui3DShadows                                TextureUsage = 0x23573aaf
	UiDiffuseCubemap                           TextureUsage = 0xf58c49d8
	UiSpecularCubemap                          TextureUsage = 0xd65153d6
	UiTexture                                  TextureUsage = 0x226c8c28
	UiVideoTextureB                            TextureUsage = 0x0292dde3
	UiVideoTextureR                            TextureUsage = 0xdc50b7ba
	UiVideoTextureY                            TextureUsage = 0x65fca664
	UvNoiseTex                                 TextureUsage = 0x5a576a85
	VegetationBending                          TextureUsage = 0xb1322513
	VeinsData                                  TextureUsage = 0x92923438
	VertexNormalMap                            TextureUsage = 0x2590fd37
	VistaCloudAtlas                            TextureUsage = 0x0a97707c
	VistaCloudSubsurfaceAtlas                  TextureUsage = 0xceb099ff
	VistaDetailAlbedo                          TextureUsage = 0x765c2c9f
	VistaDetailNar                             TextureUsage = 0x018e8164
	VolumetricCloudCurrentWeatherMap           TextureUsage = 0xf8b2f787
	VolumetricCloudDetailNoiseCombined         TextureUsage = 0xa68b2b72
	VolumetricCloudNoiseCombined               TextureUsage = 0x68777a90
	VolumetricCloudsColor                      TextureUsage = 0xa982cdae
	VolumetricCloudsColorProbe                 TextureUsage = 0x147a0440
	VolumetricCloudsDepth                      TextureUsage = 0xbbd0a078
	VolumetricCloudsDepthProbe                 TextureUsage = 0xa689c06b
	VolumetricCloudsPrev                       TextureUsage = 0xb7c1297f
	VolumetricCloudsShadowsFinal               TextureUsage = 0x26afa44b
	VolumetricCloudsWeatherCurrent             TextureUsage = 0x823f1397
	VolumetricCloudWeatherMap0                 TextureUsage = 0x6b835004
	VolumetricCloudWeatherMap1                 TextureUsage = 0xa069e924
	VolumetricCurrentHighAltitudeClouds        TextureUsage = 0x5743f2f8
	VolumetricCurrentHighAltitudeWeatherMap    TextureUsage = 0xb636cbad
	VolumetricFog3DImage                       TextureUsage = 0x8ad188a6
	VolumetricFog3DImageHistory                TextureUsage = 0xbf6abe56
	VolumetricHighAltitudeClouds0              TextureUsage = 0x9595ec11
	VolumetricHighAltitudeClouds1              TextureUsage = 0x5cc4d310
	VolumetricHighAltitudeWeatherMap0          TextureUsage = 0xf4b3cb63
	VolumetricHighAltitudeWeatherMap1          TextureUsage = 0x725f700f
	WaterCaustics                              TextureUsage = 0x4e265efc
	WaterHeight                                TextureUsage = 0x4a673160
	WaterPatch                                 TextureUsage = 0x28442ea9
	WaterRt                                    TextureUsage = 0x71b1e9c9
	WaterTarget                                TextureUsage = 0xd9bb11af
	Wear                                       TextureUsage = 0xefa24853
	WearMask                                   TextureUsage = 0xdb786be1
	WearMra                                    TextureUsage = 0x17310795
	WeatheringAlbedo                           TextureUsage = 0x40796c1b
	WeatheringDataMask                         TextureUsage = 0xb4dcc2c1
	WeatheringDirt                             TextureUsage = 0x6834aa9b
	WeatheringNar                              TextureUsage = 0x0f807c55
	WeatheringSpecial                          TextureUsage = 0xd2f99d38
	WindVectorField                            TextureUsage = 0xc24f6afb
	Worldmask                                  TextureUsage = 0xff58ddae
	WorldOverlayTexture                        TextureUsage = 0x493966e5
	WoundData                                  TextureUsage = 0xf8e31d7b
	WoundDerivative                            TextureUsage = 0xa59f5e11
	WoundLUTToAdd                              TextureUsage = 0xbf479c05
	WoundNormal                                TextureUsage = 0x736a0029
	Wounds256                                  TextureUsage = 0xa52f1caa
	Wounds512                                  TextureUsage = 0x75d9cea2
)

func (*TextureUsage) String

func (usage *TextureUsage) String() string

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