Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func LoadGLTF ¶
func LoadGLTF(ctx *extractor.Context, gpuR io.ReadSeeker, doc *gltf.Document, name stingray.Hash, meshInfos []MeshInfo, bones []stingray.ThinHash, meshLayouts []unit.MeshLayout, unitInfo *unit.Info, meshNodes *[]uint32, materialIndices map[stingray.ThinHash]uint32, parent uint32, skin *uint32) error
Types ¶
type AccessorInfo ¶
type AccessorInfo struct {
gltf.AccessorType
gltf.ComponentType
Size uint32
}
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