Documentation
¶
Index ¶
- type AbilityId
- type AiJob
- type ArcType
- type BackpackWwiseIndex
- type BeamType
- type BehaviorId
- type ChargeState
- type CrosshairWeaponType
- type DamageMultiplier
- type DangerWarningType
- type DeathDecayMode
- type DeathPropagation
- type DepositRefill
- type DestructionTemplateType
- type ElementType
- type EnemyTag
- type EquipmentDropMode
- type EquipmentType
- type EquipmentWwiseIndex
- type ExertionLevelIndex
- type ExplorationRewardType
- type ExplosionType
- type ExplosionVerificationMode
- type FactionType
- type FireMode
- type HellpodVariant
- type HitEffectReceiverType
- type HudMarkerType
- type InteractType
- type InteractableInjuryType
- type InteractableMode
- type MagazineType
- type MaterialVariableAnimationType
- type MaterialVariableType
- type MountSide
- type NoiseTemplate
- type ProjectileType
- type ProjectileZeroingQuality
- type RaceType
- type RackSide
- type SeekingMissileTargetingMode
- type StatusEffectType
- type SurfaceImpactType
- type Tag
- type TaskUser
- type TextureType
- type UnitEffectOrphanStrategy
- type UnitSize
- type WeaponCustomizationIKAttach
- type WeaponCustomizationSlot
- type WeaponCustomizationSortGroups
- type WeaponCustomizationUnknownEnum
- type WeaponFunctionType
- type WeaponGripType
- type WeaponReloadEventType
- type WeaponStatModifierType
- type WindEffectTemplate
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AbilityId ¶
type AbilityId uint32
const ( AbilityId_Invalid AbilityId = iota AbilityId_Value_1_Len_35 AbilityId_Value_2_Len_35 AbilityId_Value_3_Len_35 AbilityId_Value_4_Len_35 AbilityId_Value_5_Len_41 AbilityId_Value_6_Len_41 AbilityId_Value_7_Len_42 AbilityId_Value_8_Len_38 AbilityId_Value_9_Len_38 AbilityId_Value_a_Len_44 AbilityId_Value_b_Len_44 AbilityId_Value_c_Len_32 AbilityId_Value_d_Len_32 AbilityId_Value_e_Len_32 AbilityId_Value_f_Len_32 AbilityId_Value_10_Len_38 AbilityId_Value_11_Len_38 AbilityId_Value_12_Len_24 AbilityId_Value_13_Len_30 AbilityId_Value_14_Len_26 AbilityId_Value_15_Len_28 AbilityId_Value_16_Len_26 AbilityId_Value_17_Len_26 AbilityId_Value_18_Len_32 AbilityId_Value_19_Len_32 AbilityId_Value_1a_Len_26 AbilityId_Value_1b_Len_26 AbilityId_Value_1c_Len_26 AbilityId_Value_1d_Len_26 AbilityId_Value_1e_Len_32 AbilityId_Value_1f_Len_32 AbilityId_Value_20_Len_30 AbilityId_Value_21_Len_30 AbilityId_Value_22_Len_30 AbilityId_Value_23_Len_30 AbilityId_Value_24_Len_36 AbilityId_Value_25_Len_36 AbilityId_Value_26_Len_25 AbilityId_Value_27_Len_31 AbilityId_Value_28_Len_33 AbilityId_Value_29_Len_33 AbilityId_Value_2a_Len_39 AbilityId_Value_2b_Len_39 AbilityId_Value_2c_Len_32 AbilityId_Value_2d_Len_30 AbilityId_Value_2e_Len_28 AbilityId_Value_2f_Len_30 AbilityId_Value_30_Len_30 AbilityId_Value_31_Len_39 AbilityId_Value_32_Len_30 AbilityId_Value_33_Len_24 AbilityId_Value_34_Len_24 AbilityId_Value_35_Len_44 AbilityId_Value_36_Len_43 AbilityId_Value_37_Len_42 AbilityId_Value_38_Len_41 AbilityId_Value_39_Len_45 AbilityId_Value_3a_Len_44 AbilityId_Value_3b_Len_49 AbilityId_Value_3c_Len_48 AbilityId_Value_3d_Len_52 AbilityId_Value_3e_Len_51 AbilityId_Value_3f_Len_60 AbilityId_Value_40_Len_59 AbilityId_Value_41_Len_36 AbilityId_Value_42_Len_28 AbilityId_Value_43_Len_34 AbilityId_Value_44_Len_40 AbilityId_Value_45_Len_44 AbilityId_Value_46_Len_34 AbilityId_Value_47_Len_40 AbilityId_Value_48_Len_33 AbilityId_Value_49_Len_39 AbilityId_Value_4a_Len_38 AbilityId_Value_4b_Len_38 AbilityId_Value_4c_Len_45 AbilityId_Value_4d_Len_33 AbilityId_Value_4e_Len_41 AbilityId_Value_4f_Len_37 AbilityId_Value_50_Len_49 AbilityId_Value_51_Len_28 AbilityId_Value_52_Len_29 AbilityId_Value_53_Len_29 AbilityId_Value_54_Len_35 AbilityId_Value_55_Len_30 AbilityId_Value_56_Len_34 AbilityId_Value_57_Len_34 AbilityId_Value_58_Len_32 AbilityId_Value_59_Len_39 AbilityId_Value_5a_Len_38 AbilityId_Value_5b_Len_30 AbilityId_Value_5c_Len_31 AbilityId_Value_5d_Len_34 AbilityId_Value_5e_Len_38 AbilityId_Value_5f_Len_37 AbilityId_Value_60_Len_52 AbilityId_Value_61_Len_24 AbilityId_Value_62_Len_33 AbilityId_Value_63_Len_36 AbilityId_Value_64_Len_25 AbilityId_Value_65_Len_28 AbilityId_Value_66_Len_26 AbilityId_Value_67_Len_26 AbilityId_Value_68_Len_25 AbilityId_Value_69_Len_28 AbilityId_Value_6a_Len_28 AbilityId_Value_6b_Len_26 AbilityId_Value_6c_Len_26 AbilityId_Value_6d_Len_30 AbilityId_Value_6e_Len_29 AbilityId_Value_6f_Len_32 AbilityId_Value_70_Len_32 AbilityId_Value_71_Len_30 AbilityId_Value_72_Len_30 AbilityId_Value_73_Len_30 AbilityId_Value_74_Len_33 AbilityId_Value_75_Len_33 AbilityId_Value_76_Len_31 AbilityId_Value_77_Len_31 AbilityId_Value_78_Len_29 AbilityId_Value_79_Len_32 AbilityId_Value_7a_Len_32 AbilityId_Value_7b_Len_30 AbilityId_Value_7c_Len_30 AbilityId_Value_7d_Len_30 AbilityId_Value_7e_Len_33 AbilityId_Value_7f_Len_33 AbilityId_Value_80_Len_31 AbilityId_Value_81_Len_31 AbilityId_Value_82_Len_28 AbilityId_Value_83_Len_30 AbilityId_Value_84_Len_27 AbilityId_Value_85_Len_27 AbilityId_Value_86_Len_26 AbilityId_Value_87_Len_28 AbilityId_Value_88_Len_27 AbilityId_Value_89_Len_29 AbilityId_Value_8a_Len_32 AbilityId_Value_8b_Len_32 AbilityId_Value_8c_Len_30 AbilityId_Value_8d_Len_32 AbilityId_Value_8e_Len_36 AbilityId_Value_8f_Len_31 AbilityId_Value_90_Len_30 AbilityId_Value_91_Len_28 AbilityId_Value_92_Len_28 AbilityId_Value_93_Len_27 AbilityId_Value_94_Len_29 AbilityId_Value_95_Len_28 AbilityId_Value_96_Len_33 AbilityId_Value_97_Len_44 AbilityId_Value_98_Len_45 AbilityId_Value_99_Len_45 AbilityId_Value_9a_Len_38 AbilityId_Value_9b_Len_35 AbilityId_Value_9c_Len_40 AbilityId_Value_9d_Len_36 AbilityId_Value_9e_Len_29 AbilityId_Value_9f_Len_28 AbilityId_Value_a0_Len_29 AbilityId_Value_a1_Len_30 AbilityId_Value_a2_Len_34 AbilityId_Value_a3_Len_35 AbilityId_Value_a4_Len_29 AbilityId_Value_a5_Len_28 AbilityId_Value_a6_Len_30 AbilityId_Value_a7_Len_38 AbilityId_Value_a8_Len_37 AbilityId_Value_a9_Len_39 AbilityId_Value_aa_Len_31 AbilityId_Value_ab_Len_37 AbilityId_Value_ac_Len_36 AbilityId_Value_ad_Len_29 AbilityId_Value_ae_Len_31 AbilityId_Value_af_Len_39 AbilityId_Value_b0_Len_37 AbilityId_Value_b1_Len_32 AbilityId_Value_b2_Len_32 AbilityId_Value_b3_Len_25 AbilityId_Value_b4_Len_25 AbilityId_Value_b5_Len_32 AbilityId_Value_b6_Len_31 AbilityId_Value_b7_Len_35 AbilityId_Value_b8_Len_27 AbilityId_Value_b9_Len_36 AbilityId_Value_ba_Len_28 AbilityId_Value_bb_Len_27 AbilityId_Value_bc_Len_33 AbilityId_Value_bd_Len_28 AbilityId_Value_be_Len_28 AbilityId_Value_bf_Len_32 AbilityId_Value_c0_Len_32 AbilityId_Value_c1_Len_39 AbilityId_Value_c2_Len_38 AbilityId_Value_c3_Len_50 AbilityId_Value_c4_Len_34 AbilityId_Value_c5_Len_36 AbilityId_Value_c6_Len_41 AbilityId_Value_c7_Len_40 AbilityId_Value_c8_Len_37 AbilityId_Value_c9_Len_34 AbilityId_Value_ca_Len_32 AbilityId_Value_cb_Len_37 AbilityId_Value_cc_Len_36 AbilityId_Value_cd_Len_34 AbilityId_Value_ce_Len_30 AbilityId_Value_cf_Len_30 AbilityId_Value_d0_Len_32 AbilityId_Value_d1_Len_38 AbilityId_Value_d2_Len_33 AbilityId_Value_d3_Len_36 AbilityId_Value_d4_Len_32 AbilityId_Value_d5_Len_28 AbilityId_Value_d6_Len_32 AbilityId_Value_d7_Len_38 AbilityId_Value_d8_Len_35 AbilityId_Value_d9_Len_42 AbilityId_Value_da_Len_26 AbilityId_Value_db_Len_29 AbilityId_Value_dc_Len_39 AbilityId_Value_dd_Len_34 AbilityId_Value_de_Len_37 AbilityId_Value_df_Len_29 AbilityId_Value_e0_Len_28 AbilityId_Value_e1_Len_30 AbilityId_Value_e2_Len_41 AbilityId_Value_e3_Len_43 AbilityId_Value_e4_Len_33 AbilityId_Value_e5_Len_33 AbilityId_Value_e6_Len_39 AbilityId_Value_e7_Len_33 AbilityId_Value_e8_Len_51 AbilityId_Value_e9_Len_37 AbilityId_Value_ea_Len_42 AbilityId_Value_eb_Len_35 AbilityId_Value_ec_Len_33 AbilityId_Value_ed_Len_38 AbilityId_Value_ee_Len_37 AbilityId_Value_ef_Len_35 AbilityId_Value_f0_Len_31 AbilityId_Value_f1_Len_40 AbilityId_Value_f2_Len_33 AbilityId_Value_f3_Len_30 AbilityId_Value_f4_Len_40 AbilityId_Value_f5_Len_47 AbilityId_Value_f6_Len_41 AbilityId_Value_f7_Len_41 AbilityId_Value_f8_Len_31 AbilityId_Value_f9_Len_29 AbilityId_Value_fa_Len_26 AbilityId_Value_fb_Len_26 AbilityId_Value_fc_Len_35 AbilityId_Value_fd_Len_28 AbilityId_Value_fe_Len_37 AbilityId_Value_ff_Len_44 AbilityId_Value_100_Len_46 AbilityId_Value_101_Len_32 AbilityId_Value_102_Len_35 AbilityId_Value_103_Len_40 AbilityId_Value_104_Len_34 AbilityId_Value_105_Len_30 AbilityId_Value_106_Len_44 AbilityId_Value_107_Len_34 AbilityId_Value_108_Len_37 AbilityId_Value_109_Len_37 AbilityId_Value_10a_Len_39 AbilityId_Value_10b_Len_40 AbilityId_Value_10c_Len_48 AbilityId_Value_10d_Len_47 AbilityId_Value_10e_Len_42 AbilityId_Value_10f_Len_40 AbilityId_Value_110_Len_38 AbilityId_Value_111_Len_46 AbilityId_Value_112_Len_47 AbilityId_Value_113_Len_29 AbilityId_Value_114_Len_29 AbilityId_Value_115_Len_32 AbilityId_Value_116_Len_38 AbilityId_Value_117_Len_25 AbilityId_Value_118_Len_25 AbilityId_Value_119_Len_34 AbilityId_Value_11a_Len_27 AbilityId_Value_11b_Len_36 AbilityId_Value_11c_Len_34 AbilityId_Value_11d_Len_33 AbilityId_Value_11e_Len_33 AbilityId_Value_11f_Len_33 AbilityId_Value_120_Len_33 AbilityId_Value_121_Len_33 AbilityId_Value_122_Len_39 AbilityId_Value_123_Len_43 AbilityId_Value_124_Len_44 AbilityId_Value_125_Len_42 AbilityId_Value_126_Len_28 AbilityId_Value_127_Len_32 AbilityId_Value_128_Len_33 AbilityId_Value_129_Len_38 AbilityId_Value_12a_Len_36 AbilityId_Value_12b_Len_36 AbilityId_Value_12c_Len_35 AbilityId_Value_12d_Len_37 AbilityId_Value_12e_Len_28 AbilityId_Value_12f_Len_27 AbilityId_Value_130_Len_29 AbilityId_Value_131_Len_50 AbilityId_Value_132_Len_36 AbilityId_Value_133_Len_41 AbilityId_Value_134_Len_40 AbilityId_Value_135_Len_34 AbilityId_Value_136_Len_32 AbilityId_Value_137_Len_37 AbilityId_Value_138_Len_36 AbilityId_Value_139_Len_34 AbilityId_Value_13a_Len_30 AbilityId_Value_13b_Len_46 AbilityId_Value_13c_Len_45 AbilityId_Value_13d_Len_43 AbilityId_Value_13e_Len_33 AbilityId_Value_13f_Len_30 AbilityId_Value_140_Len_28 AbilityId_Value_141_Len_33 AbilityId_Value_142_Len_33 AbilityId_Value_143_Len_46 AbilityId_Value_144_Len_43 AbilityId_Value_145_Len_38 AbilityId_Value_146_Len_43 AbilityId_Value_147_Len_47 AbilityId_Value_148_Len_44 AbilityId_Value_149_Len_47 AbilityId_Value_14a_Len_56 AbilityId_Value_14b_Len_48 AbilityId_Value_14c_Len_48 AbilityId_Value_14d_Len_48 AbilityId_Value_14e_Len_48 AbilityId_Value_14f_Len_53 AbilityId_Value_150_Len_53 AbilityId_Value_151_Len_54 AbilityId_Value_152_Len_63 AbilityId_Value_153_Len_49 AbilityId_Value_154_Len_49 AbilityId_Value_155_Len_49 AbilityId_Value_156_Len_48 AbilityId_Value_157_Len_48 AbilityId_Value_158_Len_50 AbilityId_Value_159_Len_50 AbilityId_Value_15a_Len_28 AbilityId_Value_15b_Len_35 AbilityId_Value_15c_Len_28 AbilityId_Value_15d_Len_39 AbilityId_Value_15e_Len_28 AbilityId_Value_15f_Len_30 AbilityId_Value_160_Len_32 AbilityId_Value_161_Len_39 AbilityId_Value_162_Len_39 AbilityId_Value_163_Len_38 AbilityId_Value_164_Len_40 AbilityId_Value_165_Len_31 AbilityId_Value_166_Len_31 AbilityId_Value_167_Len_35 AbilityId_Value_168_Len_35 AbilityId_Value_169_Len_42 AbilityId_Value_16a_Len_41 AbilityId_Value_16b_Len_53 AbilityId_Value_16c_Len_45 AbilityId_Value_16d_Len_44 AbilityId_Value_16e_Len_43 AbilityId_Value_16f_Len_37 AbilityId_Value_170_Len_35 AbilityId_Value_171_Len_40 AbilityId_Value_172_Len_39 AbilityId_Value_173_Len_37 AbilityId_Value_174_Len_33 AbilityId_Value_175_Len_27 AbilityId_Value_176_Len_35 AbilityId_Value_177_Len_34 AbilityId_Value_178_Len_28 AbilityId_Value_179_Len_30 AbilityId_Value_17a_Len_31 AbilityId_Value_17b_Len_33 AbilityId_Value_17c_Len_29 AbilityId_Value_17d_Len_27 AbilityId_Value_17e_Len_31 AbilityId_Value_17f_Len_28 AbilityId_Value_180_Len_42 AbilityId_Value_181_Len_35 AbilityId_Value_182_Len_34 AbilityId_Value_183_Len_35 AbilityId_Value_184_Len_32 AbilityId_Value_185_Len_32 AbilityId_Value_186_Len_31 AbilityId_Value_187_Len_33 AbilityId_Value_188_Len_32 AbilityId_Value_189_Len_32 AbilityId_Value_18a_Len_33 AbilityId_Value_18b_Len_28 AbilityId_Value_18c_Len_26 AbilityId_Value_18d_Len_31 AbilityId_Value_18e_Len_36 AbilityId_Value_18f_Len_29 AbilityId_Value_190_Len_30 AbilityId_Value_191_Len_26 AbilityId_Value_192_Len_26 AbilityId_Value_193_Len_28 AbilityId_Value_194_Len_30 AbilityId_Value_195_Len_37 AbilityId_Value_196_Len_37 AbilityId_Value_197_Len_36 AbilityId_Value_198_Len_38 AbilityId_Value_199_Len_29 AbilityId_Value_19a_Len_33 AbilityId_Value_19b_Len_33 AbilityId_Value_19c_Len_39 AbilityId_Value_19d_Len_29 AbilityId_Value_19e_Len_51 AbilityId_Value_19f_Len_43 AbilityId_Value_1a0_Len_42 AbilityId_Value_1a1_Len_41 AbilityId_Value_1a2_Len_35 AbilityId_Value_1a3_Len_31 AbilityId_Value_1a4_Len_26 AbilityId_Value_1a5_Len_34 AbilityId_Value_1a6_Len_39 AbilityId_Value_1a7_Len_33 AbilityId_Value_1a8_Len_29 AbilityId_Value_1a9_Len_31 AbilityId_Value_1aa_Len_28 AbilityId_Value_1ab_Len_30 AbilityId_Value_1ac_Len_37 AbilityId_Value_1ad_Len_40 AbilityId_Value_1ae_Len_29 AbilityId_Value_1af_Len_29 AbilityId_Value_1b0_Len_33 AbilityId_Value_1b1_Len_33 AbilityId_Value_1b2_Len_28 AbilityId_Value_1b3_Len_42 AbilityId_Value_1b4_Len_35 AbilityId_Value_1b5_Len_31 AbilityId_Value_1b6_Len_30 AbilityId_Value_1b7_Len_32 AbilityId_Value_1b8_Len_35 AbilityId_Value_1b9_Len_38 AbilityId_Value_1ba_Len_36 AbilityId_Value_1bb_Len_37 AbilityId_Value_1bc_Len_43 AbilityId_Value_1bd_Len_44 AbilityId_Value_1be_Len_41 AbilityId_Value_1bf_Len_31 AbilityId_Value_1c0_Len_36 AbilityId_Value_1c1_Len_35 AbilityId_Value_1c2_Len_30 AbilityId_Value_1c3_Len_36 AbilityId_Value_1c4_Len_37 AbilityId_Value_1c5_Len_28 AbilityId_Value_1c6_Len_32 AbilityId_Value_1c7_Len_32 AbilityId_Value_1c8_Len_38 AbilityId_Value_1c9_Len_35 AbilityId_Value_1ca_Len_42 AbilityId_Value_1cb_Len_37 AbilityId_Value_1cc_Len_47 AbilityId_Value_1cd_Len_29 AbilityId_Value_1ce_Len_30 AbilityId_Value_1cf_Len_43 AbilityId_Value_1d0_Len_39 AbilityId_Value_1d1_Len_38 AbilityId_Value_1d2_Len_30 AbilityId_Value_1d3_Len_35 AbilityId_Value_1d4_Len_28 AbilityId_Value_1d5_Len_37 AbilityId_Value_1d6_Len_37 AbilityId_Value_1d7_Len_37 AbilityId_Value_1d8_Len_36 AbilityId_Value_1d9_Len_38 AbilityId_Value_1da_Len_29 AbilityId_Value_1db_Len_34 AbilityId_Value_1dc_Len_33 AbilityId_Value_1dd_Len_33 AbilityId_Value_1de_Len_40 AbilityId_Value_1df_Len_39 AbilityId_Value_1e0_Len_43 AbilityId_Value_1e1_Len_43 AbilityId_Value_1e2_Len_50 AbilityId_Value_1e3_Len_49 AbilityId_Value_1e4_Len_51 AbilityId_Value_1e5_Len_35 AbilityId_Value_1e6_Len_45 AbilityId_Value_1e7_Len_37 AbilityId_Value_1e8_Len_51 AbilityId_Value_1e9_Len_50 AbilityId_Value_1ea_Len_42 AbilityId_Value_1eb_Len_52 AbilityId_Value_1ec_Len_41 AbilityId_Value_1ed_Len_38 AbilityId_Value_1ee_Len_36 AbilityId_Value_1ef_Len_35 AbilityId_Value_1f0_Len_33 AbilityId_Value_1f1_Len_38 AbilityId_Value_1f2_Len_37 AbilityId_Value_1f3_Len_35 AbilityId_Value_1f4_Len_31 AbilityId_Value_1f5_Len_40 AbilityId_Value_1f6_Len_30 AbilityId_Value_1f7_Len_29 AbilityId_Value_1f8_Len_32 AbilityId_Value_1f9_Len_31 AbilityId_Value_1fa_Len_29 AbilityId_Value_1fb_Len_25 AbilityId_Value_1fc_Len_27 AbilityId_Value_1fd_Len_38 AbilityId_Value_1fe_Len_36 AbilityId_Value_1ff_Len_30 AbilityId_Value_200_Len_30 AbilityId_Value_201_Len_37 AbilityId_Value_202_Len_35 AbilityId_Value_203_Len_38 AbilityId_Value_204_Len_39 AbilityId_Value_205_Len_40 AbilityId_Value_206_Len_38 AbilityId_Value_207_Len_37 AbilityId_Value_208_Len_48 AbilityId_Value_209_Len_40 AbilityId_Value_20a_Len_31 AbilityId_Value_20b_Len_36 AbilityId_Value_20c_Len_36 AbilityId_Value_20d_Len_38 AbilityId_Value_20e_Len_42 AbilityId_Value_20f_Len_31 AbilityId_Value_210_Len_32 AbilityId_Value_211_Len_32 AbilityId_Value_212_Len_29 AbilityId_Value_213_Len_30 AbilityId_Value_214_Len_31 AbilityId_Value_215_Len_30 AbilityId_Value_216_Len_35 AbilityId_Value_217_Len_25 AbilityId_Value_218_Len_22 AbilityId_Value_219_Len_27 AbilityId_Value_21a_Len_24 AbilityId_Value_21b_Len_26 AbilityId_Value_21c_Len_25 AbilityId_Value_21d_Len_24 AbilityId_Value_21e_Len_25 AbilityId_Value_21f_Len_24 AbilityId_Value_220_Len_28 AbilityId_Value_221_Len_36 AbilityId_Value_222_Len_30 AbilityId_Value_223_Len_34 AbilityId_Value_224_Len_38 AbilityId_Value_225_Len_29 AbilityId_Value_226_Len_27 AbilityId_Value_227_Len_38 AbilityId_Value_228_Len_37 AbilityId_Value_229_Len_38 AbilityId_Value_22a_Len_48 AbilityId_Value_22b_Len_36 AbilityId_Value_22c_Len_36 AbilityId_Value_22d_Len_45 AbilityId_Value_22e_Len_43 AbilityId_Value_22f_Len_44 AbilityId_Value_230_Len_33 AbilityId_Value_231_Len_38 AbilityId_Value_232_Len_37 AbilityId_Value_233_Len_39 AbilityId_Value_234_Len_40 AbilityId_Value_235_Len_45 AbilityId_Value_236_Len_38 AbilityId_Value_237_Len_50 AbilityId_Value_238_Len_44 AbilityId_Value_239_Len_50 AbilityId_Value_23a_Len_49 AbilityId_Value_23b_Len_44 AbilityId_Value_23c_Len_42 AbilityId_Value_23d_Len_56 AbilityId_Value_23e_Len_53 AbilityId_Value_23f_Len_55 AbilityId_Value_240_Len_52 AbilityId_Value_241_Len_46 AbilityId_Value_242_Len_45 AbilityId_Value_243_Len_41 AbilityId_Value_244_Len_39 AbilityId_Value_245_Len_43 AbilityId_Value_246_Len_43 AbilityId_Value_247_Len_49 AbilityId_Value_248_Len_42 AbilityId_Value_249_Len_38 AbilityId_Value_24a_Len_45 AbilityId_Value_24b_Len_46 AbilityId_Value_24c_Len_37 AbilityId_Value_24d_Len_41 AbilityId_Value_24e_Len_43 AbilityId_Value_24f_Len_42 AbilityId_Value_250_Len_38 AbilityId_Value_251_Len_44 AbilityId_Value_252_Len_38 AbilityId_Value_253_Len_34 AbilityId_Value_254_Len_39 AbilityId_Value_255_Len_38 AbilityId_Value_256_Len_44 AbilityId_Value_257_Len_43 AbilityId_Value_258_Len_33 AbilityId_Value_259_Len_40 AbilityId_Value_25a_Len_46 AbilityId_Value_25b_Len_46 AbilityId_Value_25c_Len_43 AbilityId_Value_25d_Len_32 AbilityId_Value_25e_Len_50 AbilityId_Value_25f_Len_38 AbilityId_Value_260_Len_54 AbilityId_Value_261_Len_42 AbilityId_Value_262_Len_53 AbilityId_Value_263_Len_52 AbilityId_Value_264_Len_30 AbilityId_Value_265_Len_40 AbilityId_Value_266_Len_40 AbilityId_Value_267_Len_46 AbilityId_Value_268_Len_32 AbilityId_Value_269_Len_34 AbilityId_Value_26a_Len_39 AbilityId_Value_26b_Len_39 AbilityId_Value_26c_Len_56 AbilityId_Value_26d_Len_42 AbilityId_Value_26e_Len_49 AbilityId_Value_26f_Len_45 AbilityId_Value_270_Len_44 AbilityId_Value_271_Len_45 AbilityId_Value_272_Len_40 AbilityId_Value_273_Len_39 AbilityId_Value_274_Len_41 AbilityId_Value_275_Len_36 AbilityId_Value_276_Len_47 AbilityId_Value_277_Len_48 AbilityId_Value_278_Len_49 AbilityId_Value_279_Len_40 AbilityId_Value_27a_Len_37 AbilityId_Value_27b_Len_43 AbilityId_Value_27c_Len_51 AbilityId_Value_27d_Len_50 AbilityId_Value_27e_Len_47 AbilityId_Value_27f_Len_46 AbilityId_Value_280_Len_50 AbilityId_Value_281_Len_42 AbilityId_Value_282_Len_54 AbilityId_Value_283_Len_49 AbilityId_Value_284_Len_48 AbilityId_Value_285_Len_47 AbilityId_Value_286_Len_47 AbilityId_Value_287_Len_41 AbilityId_Value_288_Len_31 AbilityId_Value_289_Len_43 AbilityId_Value_28a_Len_43 AbilityId_Value_28b_Len_45 AbilityId_Value_28c_Len_44 AbilityId_Value_28d_Len_48 AbilityId_Value_28e_Len_43 AbilityId_Value_28f_Len_61 AbilityId_Value_290_Len_61 AbilityId_Value_291_Len_61 AbilityId_Value_292_Len_42 AbilityId_Value_293_Len_40 AbilityId_Value_294_Len_50 AbilityId_Value_295_Len_50 AbilityId_Value_296_Len_42 AbilityId_Value_297_Len_44 AbilityId_Value_298_Len_49 AbilityId_Value_299_Len_49 AbilityId_Value_29a_Len_47 AbilityId_Value_29b_Len_53 AbilityId_Value_29c_Len_61 AbilityId_Value_29d_Len_60 AbilityId_Value_29e_Len_57 AbilityId_Value_29f_Len_56 AbilityId_Value_2a0_Len_60 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AbilityId_Value_6d2_Len_31 AbilityId_Value_6d3_Len_35 AbilityId_Value_6d4_Len_33 AbilityId_Value_6d5_Len_37 AbilityId_Value_6d6_Len_37 AbilityId_Value_6d7_Len_33 AbilityId_Value_6d8_Len_38 AbilityId_Value_6d9_Len_35 AbilityId_Value_6da_Len_33 AbilityId_Value_6db_Len_37 AbilityId_Value_6dc_Len_35 AbilityId_Value_6dd_Len_37 AbilityId_Value_6de_Len_34 AbilityId_Value_6df_Len_33 AbilityId_Value_6e0_Len_33 AbilityId_Value_6e1_Len_33 AbilityId_Value_6e2_Len_44 AbilityId_Value_6e3_Len_49 AbilityId_Value_6e4_Len_49 AbilityId_Value_6e5_Len_49 AbilityId_Value_6e6_Len_54 AbilityId_Value_6e7_Len_50 AbilityId_Value_6e8_Len_50 AbilityId_Value_6e9_Len_56 AbilityId_Value_6ea_Len_56 AbilityId_Value_6eb_Len_52 AbilityId_Value_6ec_Len_55 AbilityId_Value_6ed_Len_60 AbilityId_Value_6ee_Len_60 AbilityId_Value_6ef_Len_54 AbilityId_Value_6f0_Len_52 AbilityId_Value_6f1_Len_46 AbilityId_Value_6f2_Len_43 AbilityId_Value_6f3_Len_55 AbilityId_Value_6f4_Len_49 AbilityId_Value_6f5_Len_49 AbilityId_Value_6f6_Len_52 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AbilityId_Value_71c_Len_49 AbilityId_Value_71d_Len_62 AbilityId_Value_71e_Len_45 AbilityId_Value_71f_Len_58 AbilityId_Value_720_Len_49 AbilityId_Value_721_Len_47 AbilityId_Value_722_Len_46 AbilityId_Value_723_Len_59 AbilityId_Value_724_Len_37 AbilityId_Value_725_Len_50 AbilityId_Value_726_Len_49 AbilityId_Value_727_Len_62 AbilityId_Value_728_Len_45 AbilityId_Value_729_Len_46 AbilityId_Value_72a_Len_46 AbilityId_Value_72b_Len_41 AbilityId_Value_72c_Len_41 AbilityId_Value_72d_Len_37 AbilityId_Value_72e_Len_47 AbilityId_Value_72f_Len_46 AbilityId_Value_730_Len_46 AbilityId_Value_731_Len_39 AbilityId_Value_732_Len_40 AbilityId_Value_733_Len_47 AbilityId_Value_734_Len_46 AbilityId_Value_735_Len_43 AbilityId_Value_736_Len_44 AbilityId_Value_737_Len_49 AbilityId_Value_738_Len_48 AbilityId_Value_739_Len_53 AbilityId_Value_73a_Len_51 AbilityId_Value_73b_Len_51 AbilityId_Value_73c_Len_48 AbilityId_Value_73d_Len_51 AbilityId_Value_73e_Len_43 AbilityId_Value_73f_Len_59 AbilityId_Value_740_Len_60 AbilityId_Value_741_Len_61 AbilityId_Value_742_Len_53 AbilityId_Value_743_Len_66 AbilityId_Value_744_Len_66 AbilityId_Value_745_Len_58 AbilityId_Value_746_Len_58 AbilityId_Value_747_Len_49 AbilityId_Value_748_Len_47 AbilityId_Value_749_Len_44 AbilityId_Value_74a_Len_53 AbilityId_Value_74b_Len_36 AbilityId_Value_74c_Len_52 AbilityId_Value_74d_Len_52 AbilityId_Value_74e_Len_40 AbilityId_Value_74f_Len_52 AbilityId_Value_750_Len_50 AbilityId_Value_751_Len_37 AbilityId_Value_752_Len_55 AbilityId_Value_753_Len_55 AbilityId_Value_754_Len_55 AbilityId_Value_755_Len_37 AbilityId_Value_756_Len_30 AbilityId_Value_757_Len_32 AbilityId_Value_758_Len_32 AbilityId_Value_759_Len_33 AbilityId_Value_75a_Len_34 AbilityId_Value_75b_Len_35 AbilityId_Value_75c_Len_31 AbilityId_Value_75d_Len_32 AbilityId_Value_75e_Len_36 AbilityId_Value_75f_Len_37 AbilityId_Value_760_Len_35 AbilityId_Value_761_Len_36 AbilityId_Value_762_Len_30 AbilityId_Value_763_Len_29 AbilityId_Value_764_Len_38 AbilityId_Value_765_Len_33 AbilityId_Value_766_Len_31 AbilityId_Value_767_Len_34 AbilityId_Value_768_Len_35 AbilityId_Value_769_Len_32 AbilityId_Value_76a_Len_33 AbilityId_Value_76b_Len_31 AbilityId_Value_76c_Len_32 AbilityId_Value_76d_Len_31 AbilityId_Value_76e_Len_32 AbilityId_Value_76f_Len_35 AbilityId_Value_770_Len_36 AbilityId_Value_771_Len_30 AbilityId_Value_772_Len_31 AbilityId_Value_773_Len_42 AbilityId_Value_774_Len_43 AbilityId_Value_775_Len_41 AbilityId_Value_776_Len_38 AbilityId_Value_777_Len_39 AbilityId_Value_778_Len_37 AbilityId_Value_779_Len_38 AbilityId_Value_77a_Len_42 AbilityId_Value_77b_Len_43 AbilityId_Value_77c_Len_41 AbilityId_Value_77d_Len_26 AbilityId_Value_77e_Len_26 AbilityId_Value_77f_Len_37 AbilityId_Value_780_Len_25 AbilityId_Value_781_Len_35 AbilityId_Value_782_Len_35 AbilityId_Value_783_Len_24 AbilityId_Value_784_Len_25 AbilityId_Value_785_Len_26 AbilityId_Value_786_Len_27 AbilityId_Value_787_Len_26 AbilityId_Value_788_Len_31 AbilityId_Value_789_Len_21 AbilityId_Value_78a_Len_28 AbilityId_Value_78b_Len_24 AbilityId_Value_78c_Len_30 AbilityId_Value_78d_Len_22 AbilityId_Value_78e_Len_21 AbilityId_Value_78f_Len_28 AbilityId_Value_790_Len_22 AbilityId_Value_791_Len_23 AbilityId_Value_792_Len_20 AbilityId_Value_793_Len_28 AbilityId_Value_794_Len_36 AbilityId_Value_795_Len_22 AbilityId_Value_796_Len_28 AbilityId_Value_797_Len_23 AbilityId_Value_798_Len_32 AbilityId_Value_799_Len_29 AbilityId_Value_79a_Len_34 AbilityId_Value_79b_Len_25 AbilityId_Value_79c_Len_23 AbilityId_Value_79d_Len_24 AbilityId_Value_79e_Len_48 AbilityId_Value_79f_Len_44 AbilityId_Value_7a0_Len_44 AbilityId_Value_7a1_Len_46 AbilityId_Value_7a2_Len_45 AbilityId_Value_7a3_Len_39 AbilityId_Value_7a4_Len_43 AbilityId_Value_7a5_Len_42 AbilityId_Value_7a6_Len_55 AbilityId_Value_7a7_Len_54 AbilityId_Value_7a8_Len_44 AbilityId_Value_7a9_Len_43 AbilityId_Value_7aa_Len_44 AbilityId_Value_7ab_Len_43 AbilityId_Value_7ac_Len_44 AbilityId_Value_7ad_Len_43 AbilityId_Value_7ae_Len_44 AbilityId_Value_7af_Len_43 AbilityId_Value_7b0_Len_49 AbilityId_Value_7b1_Len_48 AbilityId_Value_7b2_Len_53 AbilityId_Value_7b3_Len_52 AbilityId_Value_7b4_Len_66 AbilityId_Value_7b5_Len_65 AbilityId_Value_7b6_Len_67 AbilityId_Value_7b7_Len_66 AbilityId_Value_7b8_Len_42 AbilityId_Value_7b9_Len_41 AbilityId_Value_7ba_Len_33 AbilityId_Value_7bb_Len_34 AbilityId_Value_7bc_Len_35 AbilityId_Value_7bd_Len_35 AbilityId_Value_7be_Len_36 AbilityId_Value_7bf_Len_77 AbilityId_Value_7c0_Len_67 AbilityId_Value_7c1_Len_46 AbilityId_Value_7c2_Len_50 AbilityId_Value_7c3_Len_47 AbilityId_Value_7c4_Len_47 AbilityId_Value_7c5_Len_51 AbilityId_Value_7c6_Len_36 AbilityId_Value_7c7_Len_37 AbilityId_Value_7c8_Len_22 AbilityId_Value_7c9_Len_32 AbilityId_Value_7ca_Len_30 AbilityId_Value_7cb_Len_29 AbilityId_Value_7cc_Len_31 AbilityId_Value_7cd_Len_29 AbilityId_Value_7ce_Len_27 AbilityId_Value_7cf_Len_39 AbilityId_Value_7d0_Len_34 AbilityId_Value_7d1_Len_38 AbilityId_Value_7d2_Len_26 AbilityId_Value_7d3_Len_38 AbilityId_Value_7d4_Len_45 AbilityId_Value_7d5_Len_47 AbilityId_Value_7d6_Len_43 AbilityId_Value_7d7_Len_43 AbilityId_Value_7d8_Len_43 AbilityId_Value_7d9_Len_40 AbilityId_Value_7da_Len_40 AbilityId_Value_7db_Len_37 AbilityId_Value_7dc_Len_40 AbilityId_Value_7dd_Len_38 AbilityId_Value_7de_Len_30 AbilityId_Value_7df_Len_36 AbilityId_Value_7e0_Len_29 AbilityId_Value_7e1_Len_51 AbilityId_Value_7e2_Len_50 AbilityId_Value_7e3_Len_55 AbilityId_Value_7e4_Len_30 AbilityId_Value_7e5_Len_50 AbilityId_Value_7e6_Len_50 AbilityId_Value_7e7_Len_47 AbilityId_Value_7e8_Len_43 AbilityId_Value_7e9_Len_48 AbilityId_Value_7ea_Len_33 AbilityId_Value_7eb_Len_33 AbilityId_Value_7ec_Len_29 AbilityId_Value_7ed_Len_32 AbilityId_Value_7ee_Len_39 AbilityId_Value_7ef_Len_40 AbilityId_Value_7f0_Len_49 AbilityId_Value_7f1_Len_56 AbilityId_Value_7f2_Len_58 AbilityId_Value_7f3_Len_50 AbilityId_Value_7f4_Len_42 AbilityId_Value_7f5_Len_27 AbilityId_Value_7f6_Len_28 AbilityId_Value_7f7_Len_30 AbilityId_Value_7f8_Len_31 AbilityId_Value_7f9_Len_38 AbilityId_Value_7fa_Len_30 AbilityId_Value_7fb_Len_33 AbilityId_Value_7fc_Len_39 AbilityId_Value_7fd_Len_41 AbilityId_Value_7fe_Len_22 AbilityId_Value_7ff_Len_24 AbilityId_Value_800_Len_24 AbilityId_Value_801_Len_26 AbilityId_Value_802_Len_23 AbilityId_Value_803_Len_27 AbilityId_Value_804_Len_21 AbilityId_Value_805_Len_25 AbilityId_Value_806_Len_24 AbilityId_Value_807_Len_32 AbilityId_Value_808_Len_39 AbilityId_Value_809_Len_37 AbilityId_Value_80a_Len_41 AbilityId_Value_80b_Len_22 AbilityId_Value_80c_Len_28 AbilityId_Value_80d_Len_29 AbilityId_Value_80e_Len_28 AbilityId_Value_80f_Len_29 AbilityId_Value_810_Len_31 AbilityId_Value_811_Len_32 AbilityId_Value_812_Len_38 AbilityId_Value_813_Len_39 AbilityId_Value_814_Len_39 AbilityId_Value_815_Len_40 AbilityId_Value_816_Len_40 AbilityId_Value_817_Len_41 AbilityId_Value_818_Len_28 AbilityId_Value_819_Len_26 AbilityId_Value_81a_Len_36 AbilityId_Value_81b_Len_37 AbilityId_Value_81c_Len_48 AbilityId_Value_81d_Len_47 AbilityId_Value_81e_Len_47 AbilityId_Value_81f_Len_46 AbilityId_Value_820_Len_47 AbilityId_Value_821_Len_46 AbilityId_Value_822_Len_45 AbilityId_Value_823_Len_44 AbilityId_Value_824_Len_44 AbilityId_Value_825_Len_43 AbilityId_Value_826_Len_35 AbilityId_Value_827_Len_44 AbilityId_Value_828_Len_43 AbilityId_Value_829_Len_28 AbilityId_Value_82a_Len_44 AbilityId_Value_82b_Len_43 AbilityId_Value_82c_Len_43 AbilityId_Value_82d_Len_42 AbilityId_Value_82e_Len_48 AbilityId_Value_82f_Len_47 AbilityId_Value_830_Len_37 AbilityId_Value_831_Len_34 AbilityId_Value_832_Len_38 AbilityId_Value_833_Len_36 AbilityId_Value_834_Len_36 AbilityId_Value_835_Len_48 AbilityId_Value_836_Len_47 AbilityId_Value_837_Len_54 AbilityId_Value_838_Len_53 AbilityId_Value_839_Len_30 AbilityId_Value_83a_Len_39 AbilityId_Value_83b_Len_34 AbilityId_Value_83c_Len_35 AbilityId_Value_83d_Len_31 AbilityId_Value_83e_Len_36 AbilityId_Value_83f_Len_32 AbilityId_Value_840_Len_31 AbilityId_Value_841_Len_30 AbilityId_Value_842_Len_34 AbilityId_Value_843_Len_38 AbilityId_Value_844_Len_48 AbilityId_Value_845_Len_49 AbilityId_Value_846_Len_48 AbilityId_Value_847_Len_49 AbilityId_Value_848_Len_47 AbilityId_Value_849_Len_48 AbilityId_Value_84a_Len_47 AbilityId_Value_84b_Len_48 AbilityId_Value_84c_Len_47 AbilityId_Value_84d_Len_48 AbilityId_Value_84e_Len_29 AbilityId_Value_84f_Len_30 AbilityId_Value_850_Len_22 AbilityId_Value_851_Len_52 AbilityId_Value_852_Len_51 AbilityId_Value_853_Len_40 AbilityId_Value_854_Len_43 AbilityId_Value_855_Len_40 AbilityId_Value_856_Len_39 AbilityId_Value_857_Len_42 AbilityId_Value_858_Len_38 AbilityId_Value_859_Len_43 AbilityId_Value_85a_Len_39 AbilityId_Value_85b_Len_44 AbilityId_Value_85c_Len_43 AbilityId_Value_85d_Len_34 AbilityId_Value_85e_Len_39 AbilityId_Value_85f_Len_56 AbilityId_Value_860_Len_52 AbilityId_Value_861_Len_45 AbilityId_Value_862_Len_47 AbilityId_Value_863_Len_52 AbilityId_Value_864_Len_54 AbilityId_Value_865_Len_48 AbilityId_Value_866_Len_62 AbilityId_Value_867_Len_46 AbilityId_Value_868_Len_56 AbilityId_Value_869_Len_45 AbilityId_Value_86a_Len_37 AbilityId_Value_86b_Len_38 AbilityId_Value_86c_Len_31 AbilityId_Value_86d_Len_30 AbilityId_Value_86e_Len_33 AbilityId_Value_86f_Len_30 AbilityId_Value_870_Len_34 AbilityId_Value_871_Len_58 AbilityId_Value_872_Len_56 AbilityId_Value_873_Len_29 AbilityId_Value_874_Len_30 AbilityId_Value_875_Len_50 AbilityId_Value_876_Len_31 AbilityId_Value_877_Len_36 AbilityId_Value_878_Len_35 AbilityId_Value_879_Len_40 AbilityId_Value_87a_Len_42 AbilityId_Value_87b_Len_34 AbilityId_Value_87c_Len_42 AbilityId_Value_87d_Len_33 AbilityId_Value_87e_Len_31 AbilityId_Value_87f_Len_31 AbilityId_Value_880_Len_34 AbilityId_Value_881_Len_48 AbilityId_Value_882_Len_37 AbilityId_Value_883_Len_31 AbilityId_Value_884_Len_33 AbilityId_Value_885_Len_30 AbilityId_Value_886_Len_39 AbilityId_Value_887_Len_43 AbilityId_Value_888_Len_44 AbilityId_Value_889_Len_52 AbilityId_Value_88a_Len_48 AbilityId_Value_88b_Len_34 AbilityId_Value_88c_Len_40 AbilityId_Value_88d_Len_46 AbilityId_Value_88e_Len_45 AbilityId_Value_88f_Len_43 AbilityId_Value_890_Len_37 AbilityId_Value_891_Len_39 AbilityId_Value_892_Len_47 AbilityId_Value_893_Len_26 AbilityId_Value_894_Len_33 AbilityId_Value_895_Len_48 AbilityId_Value_896_Len_34 AbilityId_Value_897_Len_27 AbilityId_Value_898_Len_36 AbilityId_Value_899_Len_36 AbilityId_Value_89a_Len_51 AbilityId_Value_89b_Len_37 AbilityId_Value_89c_Len_30 AbilityId_Value_89d_Len_31 AbilityId_Value_89e_Len_56 AbilityId_Value_89f_Len_67 AbilityId_Value_8a0_Len_61 AbilityId_Value_8a1_Len_69 AbilityId_Value_8a2_Len_59 AbilityId_Value_8a3_Len_43 AbilityId_Value_8a4_Len_48 AbilityId_Value_8a5_Len_54 AbilityId_Value_8a6_Len_58 AbilityId_Value_8a7_Len_45 AbilityId_Value_8a8_Len_57 AbilityId_Value_8a9_Len_57 AbilityId_Value_8aa_Len_54 AbilityId_Value_8ab_Len_41 AbilityId_Value_8ac_Len_46 AbilityId_Value_8ad_Len_62 AbilityId_Value_8ae_Len_59 AbilityId_Value_8af_Len_55 AbilityId_Value_8b0_Len_49 AbilityId_Value_8b1_Len_40 AbilityId_Value_8b2_Len_45 AbilityId_Value_8b3_Len_39 AbilityId_Value_8b4_Len_44 AbilityId_Value_8b5_Len_48 AbilityId_Value_8b6_Len_54 AbilityId_Value_8b7_Len_55 AbilityId_Value_8b8_Len_42 AbilityId_Value_8b9_Len_38 AbilityId_Value_8ba_Len_47 AbilityId_Value_8bb_Len_43 AbilityId_Value_8bc_Len_45 AbilityId_Value_8bd_Len_44 AbilityId_Value_8be_Len_52 AbilityId_Value_8bf_Len_46 AbilityId_Value_8c0_Len_48 AbilityId_Value_8c1_Len_58 AbilityId_Value_8c2_Len_39 AbilityId_Value_8c3_Len_49 AbilityId_Value_8c4_Len_64 AbilityId_Value_8c5_Len_32 AbilityId_Value_8c6_Len_28 AbilityId_Value_8c7_Len_34 AbilityId_Value_8c8_Len_37 AbilityId_Value_8c9_Len_37 AbilityId_Value_8ca_Len_34 AbilityId_Value_8cb_Len_34 AbilityId_Value_8cc_Len_40 AbilityId_Value_8cd_Len_34 AbilityId_Value_8ce_Len_42 AbilityId_Value_8cf_Len_37 AbilityId_Value_8d0_Len_37 AbilityId_Value_8d1_Len_42 AbilityId_Value_8d2_Len_44 AbilityId_Value_8d3_Len_38 AbilityId_Value_8d4_Len_47 AbilityId_Value_8d5_Len_46 AbilityId_Value_8d6_Len_43 AbilityId_Value_8d7_Len_46 AbilityId_Value_8d8_Len_37 AbilityId_Value_8d9_Len_44 AbilityId_Value_8da_Len_39 AbilityId_Value_8db_Len_36 AbilityId_Value_8dc_Len_41 AbilityId_Value_8dd_Len_37 AbilityId_Value_8de_Len_48 AbilityId_Value_8df_Len_41 AbilityId_Value_8e0_Len_42 AbilityId_Value_8e1_Len_35 AbilityId_Value_8e2_Len_43 AbilityId_Value_8e3_Len_40 AbilityId_Value_8e4_Len_41 AbilityId_Value_8e5_Len_33 AbilityId_Value_8e6_Len_36 AbilityId_Value_8e7_Len_39 AbilityId_Value_8e8_Len_38 AbilityId_Value_8e9_Len_38 AbilityId_Value_8ea_Len_37 AbilityId_Value_8eb_Len_38 AbilityId_Value_8ec_Len_39 AbilityId_Value_8ed_Len_41 AbilityId_Value_8ee_Len_40 AbilityId_Value_8ef_Len_37 AbilityId_Value_8f0_Len_37 AbilityId_Value_8f1_Len_35 AbilityId_Value_8f2_Len_41 AbilityId_Value_8f3_Len_35 AbilityId_Value_8f4_Len_32 AbilityId_Value_8f5_Len_36 AbilityId_Value_8f6_Len_37 AbilityId_Value_8f7_Len_37 AbilityId_Value_8f8_Len_32 AbilityId_Value_8f9_Len_44 AbilityId_Value_8fa_Len_37 AbilityId_Value_8fb_Len_35 AbilityId_Value_8fc_Len_41 AbilityId_Value_8fd_Len_39 AbilityId_Value_8fe_Len_54 AbilityId_Value_8ff_Len_41 AbilityId_Value_900_Len_50 AbilityId_Value_901_Len_34 AbilityId_Value_902_Len_45 AbilityId_Value_903_Len_54 AbilityId_Value_904_Len_31 AbilityId_Value_905_Len_31 AbilityId_Value_906_Len_38 AbilityId_Value_907_Len_43 AbilityId_Value_908_Len_40 AbilityId_Value_909_Len_40 AbilityId_Value_90a_Len_41 AbilityId_Value_90b_Len_32 AbilityId_Value_90c_Len_51 AbilityId_Value_90d_Len_52 AbilityId_Value_90e_Len_32 AbilityId_Value_90f_Len_38 AbilityId_Value_910_Len_39 AbilityId_Value_911_Len_38 AbilityId_Value_912_Len_41 AbilityId_Value_913_Len_50 AbilityId_Value_914_Len_55 AbilityId_Value_915_Len_63 AbilityId_Value_916_Len_51 AbilityId_Value_917_Len_51 AbilityId_Value_918_Len_57 AbilityId_Value_919_Len_57 AbilityId_Value_91a_Len_54 AbilityId_Value_91b_Len_58 )
func (AbilityId) MarshalText ¶
type ArcType ¶
type ArcType uint32
const ( ArcType_None ArcType = iota ArcType_IlluminateTripod ArcType_ArcThrower_MK3 ArcType_ArcShotgun ArcType_IlluminateObserverLightning ArcType_Value_5_Len_21 ArcType_Value_6_Len_10 ArcType_ArcThrower ArcType_Value_8_Len_8 ArcType_IlluminateObelisk ArcType_ArcThrower_MK2 ArcType_IlluminateSummonerSpawnEffect ArcType_TeslaTurret ArcType_ArcThrower_MK4 ArcType_Value_14_Len_21 ArcType_Count )
func (ArcType) MarshalText ¶
type BackpackWwiseIndex ¶ added in v0.7.6
type BackpackWwiseIndex int32
const ( BackpackWwiseIndex_None BackpackWwiseIndex = iota BackpackWwiseIndex_Ammo BackpackWwiseIndex_AutomaticCannon BackpackWwiseIndex_SmallBallisticShield BackpackWwiseIndex_BallisticShield BackpackWwiseIndex_Displacement BackpackWwiseIndex_DroneMg BackpackWwiseIndex_EnergyShield BackpackWwiseIndex_Jumppack BackpackWwiseIndex_Medic BackpackWwiseIndex_RecoillessRifle BackpackWwiseIndex_Spear BackpackWwiseIndex_Support BackpackWwiseIndex_Chemicals BackpackWwiseIndex_Larva )
func (BackpackWwiseIndex) MarshalText ¶ added in v0.7.6
func (p BackpackWwiseIndex) MarshalText() ([]byte, error)
func (BackpackWwiseIndex) String ¶ added in v0.7.6
func (i BackpackWwiseIndex) String() string
type BeamType ¶
type BeamType uint32
const ( BeamType_None BeamType = iota BeamType_LaserCannon BeamType_BotTorch BeamType_Medium_Focused BeamType_Medium_Wide BeamType_Medium BeamType_ObserverEye BeamType_LaserCannon_Turret BeamType_Small BeamType_TripodEye BeamType_PhysGun BeamType_Unknown_Len_6 BeamType_Large_Heavy BeamType_Large_Light BeamType_Large_Focused BeamType_Large_Unfocused BeamType_Large BeamType_Unknown_Len_11 BeamType_Unknown_Len_15 BeamType_OutcastFlashbeamChargeup BeamType_Unknown_Len_14 BeamType_Count )
func (BeamType) MarshalText ¶
type BehaviorId ¶ added in v0.7.11
type BehaviorId uint32
const ( BehaviorId_None BehaviorId = iota BehaviorId_Value_1_Len_49 BehaviorId_Value_2_Len_31 BehaviorId_Value_3_Len_22 BehaviorId_Value_4_Len_28 BehaviorId_Value_5_Len_17 BehaviorId_Value_6_Len_42 BehaviorId_Value_7_Len_24 BehaviorId_Value_8_Len_30 BehaviorId_Value_9_Len_29 BehaviorId_Value_a_Len_41 BehaviorId_Value_b_Len_42 BehaviorId_Value_c_Len_24 BehaviorId_Value_d_Len_29 BehaviorId_Value_e_Len_29 BehaviorId_Value_f_Len_34 BehaviorId_Value_10_Len_33 BehaviorId_Value_11_Len_34 BehaviorId_Value_12_Len_34 BehaviorId_Value_13_Len_39 BehaviorId_Value_14_Len_31 BehaviorId_Value_15_Len_32 BehaviorId_Value_16_Len_41 BehaviorId_Value_17_Len_29 BehaviorId_Value_18_Len_35 BehaviorId_Value_19_Len_38 BehaviorId_Value_1a_Len_43 BehaviorId_Value_1b_Len_30 BehaviorId_Value_1c_Len_37 BehaviorId_Value_1d_Len_32 BehaviorId_Value_1e_Len_30 BehaviorId_Value_1f_Len_32 BehaviorId_Value_20_Len_30 BehaviorId_Value_21_Len_43 BehaviorId_Value_22_Len_32 BehaviorId_Value_23_Len_33 BehaviorId_Value_24_Len_31 BehaviorId_Value_25_Len_30 BehaviorId_Value_26_Len_30 BehaviorId_Value_27_Len_30 BehaviorId_Value_28_Len_23 BehaviorId_Value_29_Len_33 BehaviorId_Value_2a_Len_22 BehaviorId_Value_2b_Len_30 BehaviorId_Value_2c_Len_29 BehaviorId_Value_2d_Len_23 BehaviorId_Value_2e_Len_35 BehaviorId_Value_2f_Len_33 BehaviorId_Value_30_Len_38 BehaviorId_Value_31_Len_38 BehaviorId_Value_32_Len_36 BehaviorId_Value_33_Len_41 BehaviorId_Value_34_Len_39 BehaviorId_Value_35_Len_40 BehaviorId_Value_36_Len_29 BehaviorId_Value_37_Len_33 BehaviorId_Value_38_Len_33 BehaviorId_Value_39_Len_33 BehaviorId_Value_3a_Len_43 BehaviorId_Value_3b_Len_31 BehaviorId_Value_3c_Len_36 BehaviorId_Value_3d_Len_39 BehaviorId_Value_3e_Len_22 BehaviorId_Value_3f_Len_33 BehaviorId_Value_40_Len_31 BehaviorId_Value_41_Len_24 BehaviorId_Value_42_Len_31 BehaviorId_Value_43_Len_27 BehaviorId_Value_44_Len_34 BehaviorId_Value_45_Len_26 BehaviorId_Value_46_Len_41 BehaviorId_Value_47_Len_24 BehaviorId_Value_48_Len_33 BehaviorId_Value_49_Len_26 BehaviorId_Value_4a_Len_40 BehaviorId_Value_4b_Len_33 BehaviorId_Value_4c_Len_28 BehaviorId_Value_4d_Len_38 BehaviorId_Value_4e_Len_31 BehaviorId_Value_4f_Len_27 BehaviorId_Value_50_Len_34 BehaviorId_Value_51_Len_33 BehaviorId_Value_52_Len_29 BehaviorId_Value_53_Len_37 BehaviorId_Value_54_Len_35 BehaviorId_Value_55_Len_24 BehaviorId_Value_56_Len_21 BehaviorId_Value_57_Len_30 BehaviorId_Value_58_Len_28 BehaviorId_Value_59_Len_22 BehaviorId_Value_5a_Len_27 BehaviorId_Value_5b_Len_31 BehaviorId_Value_5c_Len_33 BehaviorId_Value_5d_Len_21 BehaviorId_Value_5e_Len_24 BehaviorId_Value_5f_Len_21 BehaviorId_Value_60_Len_27 BehaviorId_Value_61_Len_28 BehaviorId_Value_62_Len_22 BehaviorId_Value_63_Len_31 BehaviorId_Value_64_Len_41 BehaviorId_Value_65_Len_21 BehaviorId_Value_66_Len_22 BehaviorId_Value_67_Len_24 BehaviorId_Value_68_Len_29 BehaviorId_Value_69_Len_38 BehaviorId_Value_6a_Len_32 BehaviorId_Value_6b_Len_30 BehaviorId_Value_6c_Len_29 BehaviorId_Value_6d_Len_33 BehaviorId_Value_6e_Len_32 BehaviorId_Value_6f_Len_29 BehaviorId_Value_70_Len_23 BehaviorId_Value_71_Len_22 BehaviorId_Value_72_Len_33 BehaviorId_Value_73_Len_43 BehaviorId_Value_74_Len_22 BehaviorId_Value_75_Len_32 BehaviorId_Value_76_Len_22 BehaviorId_Value_77_Len_26 BehaviorId_Value_78_Len_22 BehaviorId_Value_79_Len_27 BehaviorId_Value_7a_Len_26 BehaviorId_Value_7b_Len_32 BehaviorId_Value_7c_Len_31 BehaviorId_Value_7d_Len_36 BehaviorId_Value_7e_Len_30 BehaviorId_Value_7f_Len_28 BehaviorId_Value_80_Len_27 BehaviorId_Value_81_Len_34 BehaviorId_Value_82_Len_34 BehaviorId_Value_83_Len_23 BehaviorId_Value_84_Len_17 BehaviorId_Value_85_Len_32 BehaviorId_Value_86_Len_37 BehaviorId_Value_87_Len_33 BehaviorId_Value_88_Len_28 BehaviorId_Value_89_Len_25 BehaviorId_Value_8a_Len_33 BehaviorId_Value_8b_Len_32 BehaviorId_Value_8c_Len_20 BehaviorId_Value_8d_Len_38 BehaviorId_Value_8e_Len_21 BehaviorId_Value_8f_Len_27 BehaviorId_Value_90_Len_21 BehaviorId_Value_91_Len_19 BehaviorId_Value_92_Len_27 BehaviorId_Value_93_Len_23 BehaviorId_Value_94_Len_24 BehaviorId_Value_95_Len_40 BehaviorId_Value_96_Len_41 BehaviorId_Value_97_Len_32 BehaviorId_Value_98_Len_41 BehaviorId_Value_99_Len_42 BehaviorId_Value_9a_Len_32 BehaviorId_Value_9b_Len_31 BehaviorId_Value_9c_Len_24 BehaviorId_Value_9d_Len_31 BehaviorId_Value_9e_Len_28 BehaviorId_Value_9f_Len_44 BehaviorId_Value_a0_Len_18 BehaviorId_Value_a1_Len_21 BehaviorId_Value_a2_Len_29 BehaviorId_Value_a3_Len_20 BehaviorId_Value_a4_Len_28 BehaviorId_Value_a5_Len_19 BehaviorId_Value_a6_Len_20 BehaviorId_Value_a7_Len_21 BehaviorId_Value_a8_Len_19 BehaviorId_Value_a9_Len_22 BehaviorId_Value_aa_Len_21 BehaviorId_Value_ab_Len_33 BehaviorId_Value_ac_Len_38 BehaviorId_Value_ad_Len_30 BehaviorId_Value_ae_Len_37 BehaviorId_Value_af_Len_29 BehaviorId_Value_b0_Len_36 BehaviorId_Value_b1_Len_35 BehaviorId_Value_b2_Len_26 BehaviorId_Value_b3_Len_30 BehaviorId_Value_b4_Len_24 BehaviorId_Value_b5_Len_14 BehaviorId_Value_b6_Len_25 BehaviorId_Value_b7_Len_20 BehaviorId_Value_b8_Len_37 BehaviorId_Value_b9_Len_30 BehaviorId_Value_ba_Len_28 BehaviorId_Value_bb_Len_29 BehaviorId_Value_bc_Len_22 BehaviorId_Value_bd_Len_18 BehaviorId_Value_be_Len_30 BehaviorId_Value_bf_Len_25 BehaviorId_Value_c0_Len_30 BehaviorId_Value_c1_Len_19 BehaviorId_Value_c2_Len_27 BehaviorId_Value_c3_Len_24 BehaviorId_Value_c4_Len_37 BehaviorId_Value_c5_Len_33 BehaviorId_Value_c6_Len_37 BehaviorId_Value_c7_Len_44 BehaviorId_Value_c8_Len_31 BehaviorId_Value_c9_Len_43 BehaviorId_Value_ca_Len_37 BehaviorId_Value_cb_Len_35 BehaviorId_Value_cc_Len_31 BehaviorId_Value_cd_Len_60 BehaviorId_Value_ce_Len_46 BehaviorId_Value_cf_Len_27 BehaviorId_Value_d0_Len_30 BehaviorId_Value_d1_Len_27 BehaviorId_Value_d2_Len_32 BehaviorId_Value_d3_Len_31 BehaviorId_Value_d4_Len_36 BehaviorId_Value_d5_Len_37 BehaviorId_Value_d6_Len_36 BehaviorId_Value_d7_Len_33 BehaviorId_Value_d8_Len_35 BehaviorId_Value_d9_Len_34 BehaviorId_Value_da_Len_33 BehaviorId_Value_db_Len_33 BehaviorId_Value_dc_Len_40 BehaviorId_Value_dd_Len_40 BehaviorId_Value_de_Len_36 BehaviorId_Value_df_Len_48 BehaviorId_Value_e0_Len_30 BehaviorId_Value_e1_Len_39 BehaviorId_Value_e2_Len_29 BehaviorId_Value_e3_Len_30 BehaviorId_Value_e4_Len_36 BehaviorId_Value_e5_Len_43 BehaviorId_Value_e6_Len_35 BehaviorId_Value_e7_Len_40 BehaviorId_Value_e8_Len_38 BehaviorId_Value_e9_Len_38 BehaviorId_Value_ea_Len_49 BehaviorId_Value_eb_Len_43 BehaviorId_Value_ec_Len_36 BehaviorId_Value_ed_Len_29 BehaviorId_Value_ee_Len_34 BehaviorId_Value_ef_Len_41 BehaviorId_Value_f0_Len_43 BehaviorId_Value_f1_Len_39 BehaviorId_Value_f2_Len_28 BehaviorId_Value_f3_Len_35 BehaviorId_Value_f4_Len_35 BehaviorId_Value_f5_Len_45 BehaviorId_Value_f6_Len_46 BehaviorId_Value_f7_Len_34 BehaviorId_Value_f8_Len_39 BehaviorId_Value_f9_Len_32 BehaviorId_Value_fa_Len_49 BehaviorId_Value_fb_Len_26 BehaviorId_Value_fc_Len_31 BehaviorId_Value_fd_Len_41 BehaviorId_Value_fe_Len_22 BehaviorId_Value_ff_Len_30 BehaviorId_Value_100_Len_30 BehaviorId_Value_101_Len_20 BehaviorId_Value_102_Len_24 BehaviorId_Value_103_Len_23 BehaviorId_Value_104_Len_29 BehaviorId_Value_105_Len_29 BehaviorId_Value_106_Len_30 BehaviorId_Value_107_Len_14 BehaviorId_Value_108_Len_25 BehaviorId_Value_109_Len_25 BehaviorId_Value_10a_Len_28 BehaviorId_Value_10b_Len_24 BehaviorId_Value_10c_Len_22 BehaviorId_Value_10d_Len_25 BehaviorId_Value_10e_Len_24 BehaviorId_Value_10f_Len_44 BehaviorId_Value_110_Len_24 BehaviorId_Value_111_Len_32 BehaviorId_Value_112_Len_36 BehaviorId_Value_113_Len_44 BehaviorId_Value_114_Len_42 BehaviorId_Value_115_Len_25 BehaviorId_Value_116_Len_45 BehaviorId_Value_117_Len_50 BehaviorId_Value_118_Len_44 BehaviorId_Value_119_Len_24 BehaviorId_Value_11a_Len_36 BehaviorId_Value_11b_Len_23 BehaviorId_Value_11c_Len_31 BehaviorId_Value_11d_Len_30 BehaviorId_Value_11e_Len_47 BehaviorId_Value_11f_Len_35 BehaviorId_Value_120_Len_39 BehaviorId_Value_121_Len_37 BehaviorId_Value_122_Len_43 BehaviorId_Value_123_Len_52 BehaviorId_Value_124_Len_42 BehaviorId_Value_125_Len_42 BehaviorId_Value_126_Len_43 BehaviorId_Value_127_Len_45 BehaviorId_Value_128_Len_44 BehaviorId_Value_129_Len_40 BehaviorId_Value_12a_Len_44 BehaviorId_Value_12b_Len_30 BehaviorId_Value_12c_Len_39 BehaviorId_Value_12d_Len_41 BehaviorId_Value_12e_Len_39 BehaviorId_Value_12f_Len_31 BehaviorId_Value_130_Len_40 BehaviorId_Value_131_Len_31 BehaviorId_Value_132_Len_44 BehaviorId_Value_133_Len_40 BehaviorId_Value_134_Len_40 BehaviorId_Value_135_Len_38 BehaviorId_Value_136_Len_39 BehaviorId_Value_137_Len_32 BehaviorId_Value_138_Len_47 BehaviorId_Value_139_Len_42 BehaviorId_Value_13a_Len_38 BehaviorId_Value_13b_Len_44 BehaviorId_Value_13c_Len_43 BehaviorId_Value_13d_Len_41 BehaviorId_Value_13e_Len_47 BehaviorId_Value_13f_Len_31 BehaviorId_Value_140_Len_37 BehaviorId_Value_141_Len_34 BehaviorId_Value_142_Len_42 BehaviorId_Value_143_Len_32 BehaviorId_Value_144_Len_38 BehaviorId_Value_145_Len_32 BehaviorId_Value_146_Len_45 BehaviorId_Value_147_Len_39 BehaviorId_Value_148_Len_45 BehaviorId_Value_149_Len_48 BehaviorId_Value_14a_Len_41 BehaviorId_Value_14b_Len_33 BehaviorId_Value_14c_Len_35 BehaviorId_Value_14d_Len_48 BehaviorId_Value_14e_Len_41 BehaviorId_Value_14f_Len_43 BehaviorId_Value_150_Len_28 BehaviorId_Value_151_Len_34 BehaviorId_Value_152_Len_44 BehaviorId_Value_153_Len_37 BehaviorId_Value_154_Len_39 BehaviorId_Value_155_Len_37 BehaviorId_Value_156_Len_43 BehaviorId_Value_157_Len_32 BehaviorId_Value_158_Len_41 BehaviorId_Value_159_Len_31 BehaviorId_Value_15a_Len_32 BehaviorId_Value_15b_Len_39 BehaviorId_Value_15c_Len_40 BehaviorId_Value_15d_Len_38 BehaviorId_Value_15e_Len_38 BehaviorId_Value_15f_Len_42 BehaviorId_Value_160_Len_51 BehaviorId_Value_161_Len_42 BehaviorId_Value_162_Len_37 BehaviorId_Value_163_Len_46 BehaviorId_Value_164_Len_43 BehaviorId_Value_165_Len_48 BehaviorId_Value_166_Len_58 BehaviorId_Value_167_Len_43 BehaviorId_Value_168_Len_39 BehaviorId_Value_169_Len_60 BehaviorId_Value_16a_Len_48 BehaviorId_Value_16b_Len_39 BehaviorId_Value_16c_Len_41 BehaviorId_Value_16d_Len_38 BehaviorId_Value_16e_Len_36 BehaviorId_Value_16f_Len_49 BehaviorId_Value_170_Len_42 BehaviorId_Value_171_Len_28 BehaviorId_Value_172_Len_49 BehaviorId_Value_173_Len_31 BehaviorId_Value_174_Len_50 BehaviorId_Value_175_Len_46 BehaviorId_Value_176_Len_37 BehaviorId_Value_177_Len_35 BehaviorId_Value_178_Len_48 BehaviorId_Value_179_Len_32 BehaviorId_Value_17a_Len_42 BehaviorId_Value_17b_Len_49 BehaviorId_Value_17c_Len_50 BehaviorId_Value_17d_Len_51 BehaviorId_Value_17e_Len_34 BehaviorId_Value_17f_Len_46 BehaviorId_Value_180_Len_34 BehaviorId_Value_181_Len_42 BehaviorId_Value_182_Len_31 BehaviorId_Value_183_Len_32 BehaviorId_Value_184_Len_30 BehaviorId_Value_185_Len_39 BehaviorId_Value_186_Len_34 BehaviorId_Value_187_Len_39 BehaviorId_Value_188_Len_41 BehaviorId_Value_189_Len_48 BehaviorId_Value_18a_Len_49 BehaviorId_Value_18b_Len_49 BehaviorId_Value_18c_Len_49 BehaviorId_Value_18d_Len_48 BehaviorId_Value_18e_Len_63 BehaviorId_Value_18f_Len_42 BehaviorId_Value_190_Len_44 BehaviorId_Value_191_Len_41 BehaviorId_Value_192_Len_41 BehaviorId_Value_193_Len_38 BehaviorId_Value_194_Len_42 BehaviorId_Value_195_Len_45 BehaviorId_Value_196_Len_31 BehaviorId_Value_197_Len_43 BehaviorId_Value_198_Len_29 BehaviorId_Value_199_Len_37 BehaviorId_Value_19a_Len_32 BehaviorId_Value_19b_Len_36 BehaviorId_Value_19c_Len_46 BehaviorId_Value_19d_Len_45 BehaviorId_Value_19e_Len_42 BehaviorId_Value_19f_Len_37 BehaviorId_Value_1a0_Len_42 BehaviorId_Value_1a1_Len_38 BehaviorId_Value_1a2_Len_31 BehaviorId_Value_1a3_Len_47 BehaviorId_Value_1a4_Len_36 BehaviorId_Value_1a5_Len_40 BehaviorId_Value_1a6_Len_36 BehaviorId_Value_1a7_Len_34 BehaviorId_Value_1a8_Len_38 BehaviorId_Value_1a9_Len_35 BehaviorId_Value_1aa_Len_35 BehaviorId_Value_1ab_Len_35 BehaviorId_Value_1ac_Len_46 BehaviorId_Value_1ad_Len_50 BehaviorId_Value_1ae_Len_48 BehaviorId_Value_1af_Len_40 BehaviorId_Value_1b0_Len_52 BehaviorId_Value_1b1_Len_48 BehaviorId_Value_1b2_Len_42 BehaviorId_Value_1b3_Len_44 BehaviorId_Value_1b4_Len_34 BehaviorId_Value_1b5_Len_41 BehaviorId_Value_1b6_Len_38 BehaviorId_Value_1b7_Len_35 BehaviorId_Value_1b8_Len_32 BehaviorId_Value_1b9_Len_37 BehaviorId_Value_1ba_Len_37 BehaviorId_Value_1bb_Len_33 BehaviorId_Value_1bc_Len_34 BehaviorId_Value_1bd_Len_34 BehaviorId_Value_1be_Len_43 BehaviorId_Value_1bf_Len_36 BehaviorId_Value_1c0_Len_34 BehaviorId_Value_1c1_Len_38 BehaviorId_Value_1c2_Len_29 BehaviorId_Value_1c3_Len_30 BehaviorId_Value_1c4_Len_38 BehaviorId_Value_1c5_Len_49 BehaviorId_Value_1c6_Len_40 BehaviorId_Value_1c7_Len_46 BehaviorId_Value_1c8_Len_38 BehaviorId_Value_1c9_Len_34 BehaviorId_Value_1ca_Len_42 BehaviorId_Value_1cb_Len_40 BehaviorId_Value_1cc_Len_51 BehaviorId_Value_1cd_Len_51 BehaviorId_Value_1ce_Len_43 BehaviorId_Value_1cf_Len_35 BehaviorId_Value_1d0_Len_38 BehaviorId_Value_1d1_Len_43 BehaviorId_Value_1d2_Len_46 BehaviorId_Value_1d3_Len_39 BehaviorId_Value_1d4_Len_42 BehaviorId_Value_1d5_Len_42 BehaviorId_Value_1d6_Len_50 BehaviorId_Value_1d7_Len_41 BehaviorId_Value_1d8_Len_44 BehaviorId_Value_1d9_Len_38 BehaviorId_Value_1da_Len_54 BehaviorId_Value_1db_Len_50 BehaviorId_Value_1dc_Len_51 BehaviorId_Value_1dd_Len_62 BehaviorId_Value_1de_Len_59 BehaviorId_Value_1df_Len_62 BehaviorId_Value_1e0_Len_60 BehaviorId_Value_1e1_Len_62 BehaviorId_Value_1e2_Len_51 BehaviorId_Value_1e3_Len_41 BehaviorId_Value_1e4_Len_52 BehaviorId_Value_1e5_Len_52 BehaviorId_Value_1e6_Len_52 BehaviorId_Value_1e7_Len_32 BehaviorId_Value_1e8_Len_39 BehaviorId_Value_1e9_Len_39 BehaviorId_Value_1ea_Len_40 BehaviorId_Value_1eb_Len_38 BehaviorId_Value_1ec_Len_40 BehaviorId_Value_1ed_Len_36 BehaviorId_Value_1ee_Len_35 BehaviorId_Value_1ef_Len_43 BehaviorId_Value_1f0_Len_24 BehaviorId_Value_1f1_Len_29 BehaviorId_Value_1f2_Len_49 BehaviorId_Value_1f3_Len_33 BehaviorId_Value_1f4_Len_33 BehaviorId_Value_1f5_Len_40 BehaviorId_Value_1f6_Len_45 BehaviorId_Value_1f7_Len_49 BehaviorId_Value_1f8_Len_18 BehaviorId_Value_1f9_Len_23 BehaviorId_Value_1fa_Len_28 BehaviorId_Value_1fb_Len_25 BehaviorId_Value_1fc_Len_28 BehaviorId_Value_1fd_Len_35 BehaviorId_Value_1fe_Len_29 BehaviorId_Value_1ff_Len_41 BehaviorId_Value_200_Len_26 BehaviorId_Value_201_Len_24 BehaviorId_Value_202_Len_22 BehaviorId_Value_203_Len_29 BehaviorId_Value_204_Len_27 BehaviorId_Value_205_Len_26 BehaviorId_Value_206_Len_28 BehaviorId_Value_207_Len_24 BehaviorId_Value_208_Len_26 BehaviorId_Value_209_Len_19 BehaviorId_Value_20a_Len_30 BehaviorId_Value_20b_Len_24 BehaviorId_Value_20c_Len_19 BehaviorId_Value_20d_Len_30 BehaviorId_Value_20e_Len_25 BehaviorId_Value_20f_Len_27 BehaviorId_Value_210_Len_27 BehaviorId_Value_211_Len_34 BehaviorId_Value_212_Len_29 BehaviorId_Value_213_Len_31 BehaviorId_Value_214_Len_30 BehaviorId_Value_215_Len_26 BehaviorId_Value_216_Len_35 BehaviorId_Value_217_Len_30 BehaviorId_Value_218_Len_33 BehaviorId_Value_219_Len_39 BehaviorId_Value_21a_Len_39 BehaviorId_Value_21b_Len_37 BehaviorId_Value_21c_Len_35 BehaviorId_Value_21d_Len_29 BehaviorId_Value_21e_Len_29 BehaviorId_Value_21f_Len_25 BehaviorId_Value_220_Len_25 BehaviorId_Value_221_Len_34 BehaviorId_Value_222_Len_31 BehaviorId_Value_223_Len_25 BehaviorId_Value_224_Len_25 BehaviorId_Value_225_Len_25 BehaviorId_Value_226_Len_33 BehaviorId_Value_227_Len_23 BehaviorId_Value_228_Len_30 BehaviorId_Value_229_Len_28 BehaviorId_Value_22a_Len_28 BehaviorId_Value_22b_Len_32 BehaviorId_Value_22c_Len_33 BehaviorId_Value_22d_Len_30 BehaviorId_Value_22e_Len_23 BehaviorId_Value_22f_Len_27 BehaviorId_Value_230_Len_26 BehaviorId_Value_231_Len_28 BehaviorId_Value_232_Len_22 BehaviorId_Value_233_Len_34 BehaviorId_Value_234_Len_28 BehaviorId_Value_235_Len_30 BehaviorId_Value_236_Len_34 BehaviorId_Value_237_Len_34 BehaviorId_Value_238_Len_39 BehaviorId_Value_239_Len_43 BehaviorId_Value_23a_Len_24 BehaviorId_Value_23b_Len_30 BehaviorId_Value_23c_Len_35 BehaviorId_Value_23d_Len_34 BehaviorId_Value_23e_Len_33 BehaviorId_Value_23f_Len_32 BehaviorId_Value_240_Len_36 BehaviorId_Value_241_Len_38 BehaviorId_Value_242_Len_29 BehaviorId_Value_243_Len_33 BehaviorId_Value_244_Len_32 BehaviorId_Value_245_Len_26 BehaviorId_Value_246_Len_36 BehaviorId_Value_247_Len_39 BehaviorId_Value_248_Len_42 BehaviorId_Value_249_Len_24 BehaviorId_Value_24a_Len_28 BehaviorId_Value_24b_Len_25 )
func (BehaviorId) MarshalText ¶ added in v0.7.11
func (p BehaviorId) MarshalText() ([]byte, error)
func (BehaviorId) String ¶ added in v0.7.11
func (i BehaviorId) String() string
type ChargeState ¶
type ChargeState uint32
const ( ChargeState_MinCharge ChargeState = iota ChargeState_FullCharge ChargeState_OverCharge ChargeState_Count )
func (ChargeState) MarshalText ¶
func (p ChargeState) MarshalText() ([]byte, error)
func (ChargeState) String ¶
func (i ChargeState) String() string
type CrosshairWeaponType ¶
type CrosshairWeaponType uint32
const ( CrosshairWeaponType_Default CrosshairWeaponType = iota CrosshairWeaponType_CrosshairNever CrosshairWeaponType_CrosshairAlways CrosshairWeaponType_AssaultRifle CrosshairWeaponType_PumpShotgun CrosshairWeaponType_AutoShotgun CrosshairWeaponType_Pistol CrosshairWeaponType_Revolver CrosshairWeaponType_Laser CrosshairWeaponType_LaserCannon CrosshairWeaponType_LaserPulseCannon CrosshairWeaponType_Railgun CrosshairWeaponType_Javelin CrosshairWeaponType_Throwable CrosshairWeaponType_Physgun CrosshairWeaponType_Value_15 CrosshairWeaponType_Value_16 CrosshairWeaponType_Value_17 CrosshairWeaponType_Value_18 CrosshairWeaponType_None CrosshairWeaponType_Count )
func (CrosshairWeaponType) MarshalText ¶
func (p CrosshairWeaponType) MarshalText() ([]byte, error)
func (CrosshairWeaponType) String ¶
func (i CrosshairWeaponType) String() string
type DamageMultiplier ¶
type DamageMultiplier uint32
const ( DamageMultiplier_None DamageMultiplier = iota DamageMultiplier_Critical DamageMultiplier_Normal DamageMultiplier_Reduced DamageMultiplier_Symbolic )
func (DamageMultiplier) MarshalText ¶
func (p DamageMultiplier) MarshalText() ([]byte, error)
func (DamageMultiplier) String ¶
func (i DamageMultiplier) String() string
type DangerWarningType ¶ added in v0.7.6
type DangerWarningType uint32
const ( DangerWarningType_None DangerWarningType = iota DangerWarningType_EnemyOrbital DangerWarningType_EnemyAA DangerWarningType_IonStorm DangerWarningType_IntenseHeat DangerWarningType_ExtremeCold DangerWarningType_Earthquake DangerWarningType_MeteorShower DangerWarningType_VolcanicActivity DangerWarningType_FireTornado DangerWarningType_Value_10_Len_27 DangerWarningType_Value_11_Len_27 DangerWarningType_Value_12_Len_27 DangerWarningType_Value_13_Len_26 DangerWarningType_Value_14_Len_28 DangerWarningType_StratagemBlocker DangerWarningType_Value_16_Len_36 DangerWarningType_Modifier_StratagemSlowCallIn DangerWarningType_Modifier_StratagemLongerCooldown DangerWarningType_Modifier_StratagemOrbitalAccuracy DangerWarningType_Modifier_MissionTimerReduced DangerWarningType_Modifier_HiddenObjectives DangerWarningType_Modifier_SporeBlackout DangerWarningType_Modifier_FogGenerator DangerWarningType_Modifier_StratagemLoadoutCount DangerWarningType_Value_25_Len_42 DangerWarningType_Value_26_Len_42 DangerWarningType_Value_27_Len_39 DangerWarningType_Value_28_Len_47 DangerWarningType_Value_29_Len_32 DangerWarningType_Value_30_Len_40 DangerWarningType_Value_31_Len_46 DangerWarningType_Value_32_Len_42 DangerWarningType_Count )
func (DangerWarningType) MarshalText ¶ added in v0.7.6
func (p DangerWarningType) MarshalText() ([]byte, error)
func (DangerWarningType) String ¶ added in v0.7.6
func (i DangerWarningType) String() string
type DeathDecayMode ¶
type DeathDecayMode uint32
const ( DeathDecayMode_None DeathDecayMode = iota DeathDecayMode_Regular DeathDecayMode_Long DeathDecayMode_Instant )
func (DeathDecayMode) MarshalText ¶
func (p DeathDecayMode) MarshalText() ([]byte, error)
func (DeathDecayMode) String ¶
func (i DeathDecayMode) String() string
type DeathPropagation ¶
type DeathPropagation uint32
const ( DeathPropagation_None DeathPropagation = iota DeathPropagation_ToParent DeathPropagation_ToChildren DeathPropagation_Both )
func (DeathPropagation) MarshalText ¶
func (p DeathPropagation) MarshalText() ([]byte, error)
func (DeathPropagation) String ¶
func (i DeathPropagation) String() string
type DepositRefill ¶ added in v0.7.6
type DepositRefill uint32
const ( DepositRefill_None DepositRefill = iota DepositRefill_Ammo DepositRefill_Medic DepositRefill_Supplies DepositRefill_Count )
func (DepositRefill) MarshalText ¶ added in v0.7.6
func (p DepositRefill) MarshalText() ([]byte, error)
func (DepositRefill) String ¶ added in v0.7.6
func (i DepositRefill) String() string
type DestructionTemplateType ¶
type DestructionTemplateType uint32
const ( DestructionTemplateType_none DestructionTemplateType = iota DestructionTemplateType_SmallArms DestructionTemplateType_FragGrenade_HeavyMachinegun_Sniper_Car_Mech DestructionTemplateType_Autocannon_Charger_Recoilless_LAV DestructionTemplateType_Strider_EagleRockets DestructionTemplateType_OrbitalBombardment DestructionTemplateType_Hellbomb DestructionTemplateType_ForceDestroyTrees DestructionTemplateType_ExplodingBarrel DestructionTemplateType_Script DestructionTemplateType_Count )
func (DestructionTemplateType) MarshalText ¶
func (p DestructionTemplateType) MarshalText() ([]byte, error)
func (DestructionTemplateType) String ¶
func (i DestructionTemplateType) String() string
type ElementType ¶
type ElementType uint32
const ( ElementType_None ElementType = iota ElementType_Fire ElementType_Electricity ElementType_Acid ElementType_Bleed ElementType_Gas ElementType_Value_6_Len_14 ElementType_Count )
func (ElementType) MarshalText ¶
func (p ElementType) MarshalText() ([]byte, error)
func (ElementType) String ¶
func (i ElementType) String() string
type EnemyTag ¶ added in v0.7.6
type EnemyTag uint32
const ( EnemyTag_None EnemyTag = iota EnemyTag_BugAcid EnemyTag_BugArmored EnemyTag_BugPredators EnemyTag_BugFlyers EnemyTag_BugFodder EnemyTag_BugCrawlers EnemyTag_BugBalanced EnemyTag_Value_8_Len_29 EnemyTag_Value_9_Len_20 EnemyTag_Value_10_Len_24 EnemyTag_Value_11_Len_30 EnemyTag_Value_12_Len_32 EnemyTag_BotAssault EnemyTag_BotPhalanx EnemyTag_BotArtillery EnemyTag_BotAir EnemyTag_BotPanzer EnemyTag_BotBalanced EnemyTag_Value_19_Len_22 EnemyTag_Value_20_Len_32 EnemyTag_BotIvoryLegion EnemyTag_Value_22_Len_23 EnemyTag_Value_23_Len_28 EnemyTag_Value_24_Len_26 EnemyTag_Value_25_Len_24 EnemyTag_Value_26_Len_28 EnemyTag_Value_27_Len_33 EnemyTag_Value_28_Len_13 EnemyTag_Count MAX_NUM_ENEMY_TAGS_PER_MISSION EnemyTag = 3 )
func (EnemyTag) MarshalText ¶ added in v0.7.6
type EquipmentDropMode ¶ added in v0.7.6
type EquipmentDropMode uint32
const ( EquipmentDropMode_Decay EquipmentDropMode = iota EquipmentDropMode_Infinite EquipmentDropMode_InfiniteIfNonEmpty )
func (EquipmentDropMode) MarshalText ¶ added in v0.7.6
func (p EquipmentDropMode) MarshalText() ([]byte, error)
func (EquipmentDropMode) String ¶ added in v0.7.6
func (i EquipmentDropMode) String() string
type EquipmentType ¶ added in v0.7.6
type EquipmentType uint32
const ( EquipmentType_All EquipmentType = iota EquipmentType_AssaultRifle EquipmentType_MarksmanRifle EquipmentType_SniperRifle EquipmentType_SMG EquipmentType_MachineGun EquipmentType_Shotgun EquipmentType_Explosive EquipmentType_Energy EquipmentType_Incendiary EquipmentType_Pistol EquipmentType_Revolver EquipmentType_EnergySidearm EquipmentType_LauncherSidearm EquipmentType_StandardGrenade EquipmentType_SpecialGrenade EquipmentType_Backpack EquipmentType_BackpackSupport EquipmentType_BackpackJumppack EquipmentType_BackpackMedic EquipmentType_BackpackDrone EquipmentType_BackpackEnergyShield EquipmentType_BackpackSupply EquipmentType_BackpackDisplacement EquipmentType_BackpackShield EquipmentType_Value_25_Len_31 EquipmentType_Value_26_Len_30 EquipmentType_Objective EquipmentType_Value_28_Len_29 EquipmentType_Melee EquipmentType_Value_30_Len_21 EquipmentType_Hidden EquipmentType_Count )
func (EquipmentType) MarshalText ¶ added in v0.7.6
func (p EquipmentType) MarshalText() ([]byte, error)
func (EquipmentType) String ¶ added in v0.7.6
func (i EquipmentType) String() string
type EquipmentWwiseIndex ¶ added in v0.7.6
type EquipmentWwiseIndex int32
const ( EquipmentWwiseIndex_Carryable_FuelBarrel EquipmentWwiseIndex = iota - 4 EquipmentWwiseIndex_Carryable_Briefcase EquipmentWwiseIndex_Carryable_Blackbox EquipmentWwiseIndex_Carryable_Flag EquipmentWwiseIndex_None EquipmentWwiseIndex_Primary_RifleSm EquipmentWwiseIndex_Primary_RifleBig EquipmentWwiseIndex_Primary_SMG EquipmentWwiseIndex_Primary_Energy EquipmentWwiseIndex_Primary_Shotgun EquipmentWwiseIndex_Sidearm_Pistol EquipmentWwiseIndex_Support_GrenadeLauncher EquipmentWwiseIndex_Support_RecoillessRifle EquipmentWwiseIndex_Support_MissileLauncher EquipmentWwiseIndex_Support_Machinegun EquipmentWwiseIndex_Support_Sniper EquipmentWwiseIndex_Support_Chemgun EquipmentWwiseIndex_Support_Arc_Thrower EquipmentWwiseIndex_Melee_Heavy EquipmentWwiseIndex_Melee_Light EquipmentWwiseIndex_Melee_Spear EquipmentWwiseIndex_Melee_Flag )
func (EquipmentWwiseIndex) MarshalText ¶ added in v0.7.6
func (p EquipmentWwiseIndex) MarshalText() ([]byte, error)
func (EquipmentWwiseIndex) String ¶ added in v0.7.6
func (i EquipmentWwiseIndex) String() string
type ExertionLevelIndex ¶ added in v0.7.5
type ExertionLevelIndex uint32
const ( ExertionLevelIndex_None ExertionLevelIndex = iota ExertionLevelIndex_Inconsiderable ExertionLevelIndex_Low ExertionLevelIndex_Medium ExertionLevelIndex_High ExertionLevelIndex_Injured ExertionLevelIndex_Hemmorage ExertionLevelIndex_HemmorageCritical )
func (ExertionLevelIndex) MarshalText ¶ added in v0.7.5
func (p ExertionLevelIndex) MarshalText() ([]byte, error)
func (ExertionLevelIndex) String ¶ added in v0.7.5
func (i ExertionLevelIndex) String() string
type ExplorationRewardType ¶ added in v0.7.11
type ExplorationRewardType uint32
const ( ExplorationRewardType_None ExplorationRewardType = iota ExplorationRewardType_exploration_requisition_slips ExplorationRewardType_exploration_medals ExplorationRewardType_exploration_credit_card ExplorationRewardType_Count )
func (ExplorationRewardType) MarshalText ¶ added in v0.7.11
func (p ExplorationRewardType) MarshalText() ([]byte, error)
func (ExplorationRewardType) String ¶ added in v0.7.11
func (i ExplorationRewardType) String() string
type ExplosionType ¶
type ExplosionType uint32
const ( ExplosionType_None ExplosionType = iota ExplosionType_Value_1_Len_17 ExplosionType_Value_2_Len_20 ExplosionType_AdeptShockwave ExplosionType_Value_4_Len_18 ExplosionType_Bug_Artillery ExplosionType_Value_6_Len_20 ExplosionType_Value_7_Len_12 ExplosionType_Value_8_Len_38 ExplosionType_Cyborg_Vehicle_Medium_Death ExplosionType_Value_10_Len_29 ExplosionType_Cyborg_Vehicle_Large_Death_Ground ExplosionType_EagleBomb_Napalm ExplosionType_Cyborg_Projectile_HeavyRocket ExplosionType_ICBM_explode ExplosionType_SEAF_Gun_Napalm ExplosionType_Spikeplant_Shrapnel_Explosion ExplosionType_Value_17_Len_21 ExplosionType_OrbitalStun_MK2 ExplosionType_Value_19_Len_22 ExplosionType_OrbitalStun_MK3 ExplosionType_Value_21_Len_34 ExplosionType_Value_22_Len_43 ExplosionType_Grenade_Smoke ExplosionType_BugDrill ExplosionType_Value_25_Len_21 ExplosionType_Value_26_Len_39 ExplosionType_Cyborg_HandGrenade_Antitank ExplosionType_GunshipCrash_Large ExplosionType_Flak_40mm ExplosionType_Cyborg_Fabricator_Large_Death_Ground ExplosionType_Cyborg_Vehicle_Large_Death_Air ExplosionType_Cyborg_FlamerBackpackOverload ExplosionType_Value_33_Len_22 ExplosionType_SEAF_Gun_Explosive ExplosionType_ThrusterExplosion ExplosionType_Value_36_Len_21 ExplosionType_12g_Frag ExplosionType_Value_38_Len_20 ExplosionType_Value_39_Len_30 ExplosionType_World_VolcanoStrike ExplosionType_ICBM_takeoffIntense ExplosionType_Value_42_Len_18 ExplosionType_Railcannon_Impact ExplosionType_Geyser_Erupt_Large ExplosionType_SEAF_Gun_EMP ExplosionType_Value_46_Len_22 ExplosionType_Value_47_Len_32 ExplosionType_Crossbow_Bolt ExplosionType_Value_49_Len_14 ExplosionType_Value_50_Len_23 ExplosionType_Value_51_Len_14 ExplosionType_BugHoleCollapse ExplosionType_Laser_Pulse ExplosionType_Value_54_Len_25 ExplosionType_Value_55_Len_17 ExplosionType_MoorMushroom_Burst ExplosionType_Scavenger_AcidDeath ExplosionType_IncendiaryMine ExplosionType_Snowball_Stun ExplosionType_Value_60_Len_20 ExplosionType_OrbitalSmoke ExplosionType_Value_62_Len_24 ExplosionType_HeavyShrapnel_MK2 ExplosionType_Value_64_Len_8 ExplosionType_DropshipCrash_Medium ExplosionType_OrbitalGas ExplosionType_Value_67_Len_23 ExplosionType_Illuminate_IllusionistSmallball ExplosionType_Value_69_Len_28 ExplosionType_MapBoundary ExplosionType_Value_71_Len_22 ExplosionType_Cyborg_Projectile_LightRocket ExplosionType_Nuke ExplosionType_Value_74_Len_23 ExplosionType_OrbitalBarrage_Cheap ExplosionType_Cyborg_Fuel_Silo ExplosionType_Value_77_Len_10 ExplosionType_Conscript_Backpack_LMG ExplosionType_Value_79_Len_22 ExplosionType_EagleBomb_500kg_MK2 ExplosionType_Cyborg_Vehicle_Medium_Death_Ground ExplosionType_Iceplant_Shatter ExplosionType_Value_83_Len_22 ExplosionType_HeavyShrapnel ExplosionType_Rocket_110mm_silent ExplosionType_Grenade_85mm_HE_MK2 ExplosionType_Value_87_Len_18 ExplosionType_BugTrap ExplosionType_HellpodImpact ExplosionType_Cyborg_Dropship_Death_Air ExplosionType_StingerMissile ExplosionType_Value_92_Len_19 ExplosionType_Strider_AcidStream ExplosionType_Prop_Small ExplosionType_GasChimney ExplosionType_Building_Crumble_Small ExplosionType_TunnelerEmerge ExplosionType_Value_98_Len_9 ExplosionType_Value_99_Len_16 ExplosionType_Value_100_Len_20 ExplosionType_HE_20mm ExplosionType_Geyser_Erupt_Small ExplosionType_DropshipCrash ExplosionType_Conscript_Backpack_Flamer ExplosionType_Conscript_Backpack_Explosion ExplosionType_Value_106_Len_28 ExplosionType_Mini_Missile_Silo ExplosionType_Value_108_Len_32 ExplosionType_Value_109_Len_26 ExplosionType_Value_110_Len_17 ExplosionType_fueltank_large ExplosionType_Value_112_Len_14 ExplosionType_Value_113_Len_18 ExplosionType_Value_114_Len_40 ExplosionType_Value_115_Len_13 ExplosionType_HellDummy ExplosionType_Missile_66mm ExplosionType_StaticField_Sentry ExplosionType_Building_Crumble_Huge ExplosionType_Grenade_40mm_Incendiary ExplosionType_Cyborg_Dropship_Death_Ground ExplosionType_Plasma_Bolt_Medium ExplosionType_Value_123_Len_19 ExplosionType_Value_124_Len_11 ExplosionType_JarPhoenix_20mm ExplosionType_Turret_Destroyed ExplosionType_Vehicle_Explosion_Small ExplosionType_Barrel_Medium ExplosionType_HeavyShrapnel_Clusterbombs ExplosionType_Value_130_Len_20 ExplosionType_Grenade_40mm_Stun ExplosionType_EagleBomb_500kg_MK3 ExplosionType_Missile_66mm_MK2 ExplosionType_Primary_ScatterShot ExplosionType_Value_135_Len_24 ExplosionType_Prop_Huge ExplosionType_Value_137_Len_37 ExplosionType_HighExplosive ExplosionType_OrbitalStrike_Cheap ExplosionType_Value_140_Len_10 ExplosionType_Value_141_Len_12 ExplosionType_Vehicle_Explosion_Large ExplosionType_Grenade_Mortar_40mm_Staticfield ExplosionType_Dummy ExplosionType_CarpetBomb_200kg ExplosionType_HellpodImpact_Silent ExplosionType_Rocket_70mm ExplosionType_OrbitalStun ExplosionType_Barrel_Large ExplosionType_Value_150_Len_22 ExplosionType_Value_151_Len_19 ExplosionType_500kg_Initial_Impact ExplosionType_EagleBomb_100kg ExplosionType_Value_154_Len_26 ExplosionType_Value_155_Len_23 ExplosionType_Value_156_Len_27 ExplosionType_Rocket_70mm_HE ExplosionType_Grenade_40mm_HE_MK2 ExplosionType_Value_159_Len_22 ExplosionType_Thermite ExplosionType_Value_161_Len_25 ExplosionType_Value_162_Len_18 ExplosionType_BackblastMedium ExplosionType_MoorMushroom_Smoke ExplosionType_Illuminate_Projectile_Huge ExplosionType_Cyborg_Artillery ExplosionType_Barrel_Small ExplosionType_Value_168_Len_40 ExplosionType_OrbitalStrike ExplosionType_Cyborg_Factory_Spawner ExplosionType_Backblast_LargeConfined ExplosionType_Value_172_Len_25 ExplosionType_HellpodExplosion ExplosionType_Flash ExplosionType_Value_175_Len_28 ExplosionType_OrbitalShot_MK2 ExplosionType_Incendiary ExplosionType_Value_178_Len_16 ExplosionType_Value_179_Len_28 ExplosionType_Value_180_Len_23 ExplosionType_Value_181_Len_31 ExplosionType_Rocket_110mm ExplosionType_EagleMissile ExplosionType_Flashield ExplosionType_APHE_40mm ExplosionType_APHE_30mm ExplosionType_Grenade_85mm_HEAT_MK2 ExplosionType_ContactMine_MK2 ExplosionType_Value_189_Len_13 ExplosionType_Ammo_Cache ExplosionType_Illuminate_AdeptCircle ExplosionType_Hellbomb ExplosionType_Value_193_Len_25 ExplosionType_Projectile_Shotgun_Flakblast ExplosionType_AirStrikeSmoke ExplosionType_Cannon_23mm_silent ExplosionType_Grenade_85mm_HEAT ExplosionType_EagleBomb_100kg_MK3 ExplosionType_Illuminate_Medium ExplosionType_Value_200_Len_25 ExplosionType_Value_201_Len_17 ExplosionType_Value_202_Len_30 ExplosionType_Value_203_Len_29 ExplosionType_Frag ExplosionType_Value_205_Len_22 ExplosionType_Value_206_Len_15 ExplosionType_Value_207_Len_21 ExplosionType_SEAF_Gun_Smoke ExplosionType_Strider_Stomp ExplosionType_Value_210_Len_11 ExplosionType_Value_211_Len_28 ExplosionType_BackblastSmall ExplosionType_Value_213_Len_18 ExplosionType_Value_214_Len_34 ExplosionType_Value_215_Len_17 ExplosionType_Value_216_Len_7 ExplosionType_Cyborg_Mine ExplosionType_Value_218_Len_29 ExplosionType_Value_219_Len_31 ExplosionType_Value_220_Len_25 ExplosionType_Boomer_AcidDeath ExplosionType_Value_222_Len_22 ExplosionType_EagleBomb_500kg ExplosionType_SEAF_Gun_High_Yield_Explosive ExplosionType_Value_225_Len_11 ExplosionType_Value_226_Len_54 ExplosionType_Value_227_Len_17 ExplosionType_OrbitalBarrage_MK2 ExplosionType_Value_229_Len_31 ExplosionType_Value_230_Len_21 ExplosionType_World_Meteor ExplosionType_Value_232_Len_23 ExplosionType_Value_233_Len_43 ExplosionType_SEAF_Gun_Mini_Nuke ExplosionType_Value_235_Len_24 ExplosionType_Value_236_Len_15 ExplosionType_BackblastHuge ExplosionType_Value_238_Len_30 ExplosionType_Grenade_85mm_HE ExplosionType_Value_240_Len_20 ExplosionType_Value_241_Len_29 ExplosionType_Value_242_Len_9 ExplosionType_Value_243_Len_19 ExplosionType_OrbitalBarrage ExplosionType_Combat_Walker_Missile_MK2 ExplosionType_FafMissile ExplosionType_12g_HE ExplosionType_GunshipCrash_Medium ExplosionType_BackblastLarge ExplosionType_Value_250_Len_30 ExplosionType_World_Escape_Pod_Crash ExplosionType_Warrior_AcidDeath ExplosionType_Illuminate_IllusionistDeath ExplosionType_Value_254_Len_19 ExplosionType_Cyborg_Mortar_Base_Shell_Explosion ExplosionType_Rocket_70mm_turret ExplosionType_Value_257_Len_26 ExplosionType_Value_258_Len_20 ExplosionType_Chemical_Backpack ExplosionType_Value_260_Len_33 ExplosionType_Value_261_Len_18 ExplosionType_ContactMine_Flash ExplosionType_Value_263_Len_15 ExplosionType_RailgunOvercharge ExplosionType_Value_265_Len_34 ExplosionType_Cyborg_HandGrenade_HighExplosive ExplosionType_Value_267_Len_18 ExplosionType_Value_268_Len_16 ExplosionType_Bomb_Impact_Smoke ExplosionType_SAM_Missile ExplosionType_Value_271_Len_23 ExplosionType_Building_Crumble_Large ExplosionType_OilField ExplosionType_Primary_Airburst ExplosionType_Cyborg_PlasmaBackpackOverload ExplosionType_Value_276_Len_14 ExplosionType_Impact ExplosionType_PrecisionStrike ExplosionType_Value_279_Len_43 ExplosionType_Cyborg_Vehicle_Huge_Death ExplosionType_Grenade_40mm_ProximityCone ExplosionType_ICBM_takeoff ExplosionType_Plasma_Bolt_Medium_Volatile ExplosionType_Value_284_Len_17 ExplosionType_Prop_Large ExplosionType_Value_286_Len_23 ExplosionType_Bomb_Impact ExplosionType_Plasma_Bolt_Small ExplosionType_Value_289_Len_17 ExplosionType_Value_290_Len_47 ExplosionType_EagleBomb_Napalm_MK2 ExplosionType_Grenade_Mortar_40mm_HE ExplosionType_Grenade_40mm_HE ExplosionType_Mini_Missile_Silo_MK2 ExplosionType_Value_295_Len_18 ExplosionType_FafMissile_MK2 ExplosionType_ContactMine ExplosionType_Value_298_Len_10 ExplosionType_Value_299_Len_17 ExplosionType_Value_300_Len_30 ExplosionType_Value_301_Len_27 ExplosionType_Cannon_23mm ExplosionType_Building_Crumble_Medium ExplosionType_Grenade_75mm_HEAT ExplosionType_Plasma_Bolt_Large ExplosionType_Value_306_Len_23 ExplosionType_OrbitalShot ExplosionType_Flak_20mm ExplosionType_Cyborg_Projectile_HeavyCannon ExplosionType_Value_310_Len_21 ExplosionType_Cyborg_Tank_Turret_Death ExplosionType_Value_312_Len_22 ExplosionType_DropshipCrash_Large ExplosionType_Vehicle_Explosion_Medium ExplosionType_EagleBomb_Napalm_MK3 ExplosionType_OrbitalFlare ExplosionType_Value_317_Len_39 ExplosionType_World_Earthquake ExplosionType_Value_319_Len_14 ExplosionType_Geyser_Erupt_Medium ExplosionType_Cyborg_Projectile_LightCannon ExplosionType_Illuminate_TripodDeath ExplosionType_Tower_Collapse ExplosionType_Value_324_Len_18 ExplosionType_Fabricator_Fall_Impact ExplosionType_Value_326_Len_26 ExplosionType_APHET_20mm ExplosionType_Value_328_Len_12 ExplosionType_Scavenger_AcidBall ExplosionType_Value_330_Len_26 ExplosionType_Value_331_Len_34 ExplosionType_Value_332_Len_14 ExplosionType_Value_333_Len_26 ExplosionType_Value_334_Len_15 ExplosionType_Value_335_Len_22 ExplosionType_Value_336_Len_31 ExplosionType_Combat_Walker_Missile ExplosionType_ClusterBomb ExplosionType_Value_339_Len_23 ExplosionType_Value_340_Len_34 ExplosionType_Value_341_Len_24 ExplosionType_EagleBomb_100kg_MK2 ExplosionType_Prop_Medium ExplosionType_Count )
func (ExplosionType) MarshalText ¶
func (p ExplosionType) MarshalText() ([]byte, error)
func (ExplosionType) String ¶
func (i ExplosionType) String() string
type ExplosionVerificationMode ¶
type ExplosionVerificationMode uint32
const ( ExplosionVerificationMode_None ExplosionVerificationMode = iota ExplosionVerificationMode_OuterRadius ExplosionVerificationMode_All )
func (ExplosionVerificationMode) MarshalText ¶
func (p ExplosionVerificationMode) MarshalText() ([]byte, error)
func (ExplosionVerificationMode) String ¶
func (i ExplosionVerificationMode) String() string
type FactionType ¶ added in v0.7.6
type FactionType uint32
const ( FactionType_None FactionType = 0 FactionType_SuperEarth FactionType = 1 FactionType_Bugs FactionType = 2 FactionType_Illuminate FactionType = 4 FactionType_Cyborg FactionType = 8 FactionType_Wildlife FactionType = 16 )
func (FactionType) MarshalText ¶ added in v0.7.6
func (p FactionType) MarshalText() ([]byte, error)
func (FactionType) String ¶ added in v0.7.6
func (i FactionType) String() string
type FireMode ¶
type FireMode uint32
const ( FireMode_None FireMode = iota FireMode_Automatic FireMode_Single FireMode_Burst FireMode_Safety_Off // I don't think these are right FireMode_Charge_Safety_On // I don't think these are right FireMode_Charge_Safety_Off // I don't think these are right FireMode_Safety_On // I don't think these are right FireMode_Count )
func (FireMode) MarshalText ¶
type HellpodVariant ¶ added in v0.7.6
type HellpodVariant uint32
const ( HellpodVariant_Payload HellpodVariant = iota HellpodVariant_Reinforce HellpodVariant_InitialSpawn )
func (HellpodVariant) MarshalText ¶ added in v0.7.6
func (p HellpodVariant) MarshalText() ([]byte, error)
func (HellpodVariant) String ¶ added in v0.7.6
func (i HellpodVariant) String() string
type HitEffectReceiverType ¶
type HitEffectReceiverType uint32
const ( HitEffectReceiverType_None HitEffectReceiverType = iota HitEffectReceiverType_Bug HitEffectReceiverType_Bug_Armor HitEffectReceiverType_Cyborg HitEffectReceiverType_Cyborg_Armor HitEffectReceiverType_Value_5_Len_16 HitEffectReceiverType_Value_6_Len_24 HitEffectReceiverType_EnergyShield_Illuminate HitEffectReceiverType_Value_8_Len_29 HitEffectReceiverType_EnergyShield_SE HitEffectReceiverType_EnergyShield_Backpack HitEffectReceiverType_Human HitEffectReceiverType_VehicleHull HitEffectReceiverType_VehicleWheel HitEffectReceiverType_TutorialDummy HitEffectReceiverType_Helldiver HitEffectReceiverType_BallisticShield_Backpack HitEffectReceiverType_Value_17_Len_24 HitEffectReceiverType_Value_18_Len_26 HitEffectReceiverType_Value_19_Len_27 HitEffectReceiverType_Value_20_Len_21 HitEffectReceiverType_Value_21_Len_14 HitEffectReceiverType_Value_22_Len_12 HitEffectReceiverType_Count )
func (HitEffectReceiverType) MarshalText ¶
func (p HitEffectReceiverType) MarshalText() ([]byte, error)
func (HitEffectReceiverType) String ¶
func (i HitEffectReceiverType) String() string
type HudMarkerType ¶ added in v0.7.6
type HudMarkerType uint32
const ( HudMarkerType_Generic HudMarkerType = iota HudMarkerType_Enemy HudMarkerType_EnemyHeavy HudMarkerType_EnemyMassive HudMarkerType_EnemyFlyer HudMarkerType_Squad HudMarkerType_SquadHeavy HudMarkerType_SquadMassive HudMarkerType_SquadFlyer HudMarkerType_SquadMember HudMarkerType_Item HudMarkerType_Sample HudMarkerType_Intel HudMarkerType_Vehicle HudMarkerType_Turret HudMarkerType_DefensiveEmplacement HudMarkerType_Mines HudMarkerType_Value_17_Len_8 HudMarkerType_Objective HudMarkerType_ObjectiveCode HudMarkerType_Stratagem HudMarkerType_Map HudMarkerType_AvatarReloadRequest HudMarkerType_AvatarDowned HudMarkerType_AvatarComms HudMarkerType_Count )
func (HudMarkerType) MarshalText ¶ added in v0.7.6
func (p HudMarkerType) MarshalText() ([]byte, error)
func (HudMarkerType) String ¶ added in v0.7.6
func (i HudMarkerType) String() string
type InteractType ¶ added in v0.7.11
type InteractType uint32
const ( InteractType_None InteractType = iota InteractType_PickupWeaponPrimary InteractType_PickupWeaponSidearm InteractType_PickupWeaponSupport InteractType_PickupAmmo InteractType_PickupHealth InteractType_PickupGrenades InteractType_PickupSupplies InteractType_PickupSuppliesFromRack InteractType_PickupLootGeneric InteractType_PickupLootSample InteractType_PickupSampleContainer InteractType_PickupHellpod InteractType_PickupThrowable InteractType_PressButton InteractType_PickupSnowball InteractType_Heal InteractType_Objective InteractType_VehicleEntry InteractType_VehicleStorage InteractType_Lever InteractType_MenuScreen InteractType_MenuScreenHostOnly InteractType_MenuScreenClientOnly InteractType_ArmExplosive InteractType_Elevator InteractType_Minigame InteractType_AssistedReload InteractType_PickupBackpack InteractType_ObjectiveTerminal InteractType_PickupCarryable InteractType_DropOffCarryable InteractType_Talk InteractType_RequestMailRewards InteractType_BallDispenser InteractType_SyncEmote InteractType_Assignment InteractType_Discovery InteractType_ExtractionEntry InteractType_TutorialExtractionEntry InteractType_BackpackGive InteractType_PickupLootIntel InteractType_EnableReinforce InteractType_Stim InteractType_StimFake InteractType_AssignmentTalk InteractType_StateSwitch InteractType_DeployCarryable InteractType_Inspect InteractType_ExplorationReward InteractType_SuperEarthCache )
func (InteractType) MarshalText ¶ added in v0.7.11
func (p InteractType) MarshalText() ([]byte, error)
func (InteractType) String ¶ added in v0.7.11
func (i InteractType) String() string
type InteractableInjuryType ¶ added in v0.7.11
type InteractableInjuryType uint32
const ( InteractableInjuryType_None InteractableInjuryType = iota InteractableInjuryType_BothArms InteractableInjuryType_OneArm InteractableInjuryType_BothLegs InteractableInjuryType_OneLeg InteractableInjuryType_BothArmsAndLegs )
func (InteractableInjuryType) MarshalText ¶ added in v0.7.11
func (p InteractableInjuryType) MarshalText() ([]byte, error)
func (InteractableInjuryType) String ¶ added in v0.7.11
func (i InteractableInjuryType) String() string
type InteractableMode ¶ added in v0.7.11
type InteractableMode uint32
const ( InteractableMode_OwnerOnly InteractableMode = iota InteractableMode_Everyone InteractableMode_EveryoneButOwner )
func (InteractableMode) MarshalText ¶ added in v0.7.11
func (p InteractableMode) MarshalText() ([]byte, error)
func (InteractableMode) String ¶ added in v0.7.11
func (i InteractableMode) String() string
type MagazineType ¶
type MagazineType uint32
const ( MagazineType_Uniform MagazineType = iota MagazineType_Pattern )
func (MagazineType) MarshalText ¶
func (p MagazineType) MarshalText() ([]byte, error)
func (MagazineType) String ¶
func (i MagazineType) String() string
type MaterialVariableAnimationType ¶ added in v0.7.6
type MaterialVariableAnimationType uint32
const ( MaterialVariableAnimationType_Linear MaterialVariableAnimationType = iota MaterialVariableAnimationType_PingPong )
func (MaterialVariableAnimationType) MarshalText ¶ added in v0.7.6
func (p MaterialVariableAnimationType) MarshalText() ([]byte, error)
func (MaterialVariableAnimationType) String ¶ added in v0.7.6
func (i MaterialVariableAnimationType) String() string
type MaterialVariableType ¶ added in v0.7.6
type MaterialVariableType uint32
const ( MaterialVariableType_Scalar MaterialVariableType = iota MaterialVariableType_Vector2 MaterialVariableType_Vector3 MaterialVariableType_Vector4 )
func (MaterialVariableType) MarshalText ¶ added in v0.7.6
func (p MaterialVariableType) MarshalText() ([]byte, error)
func (MaterialVariableType) String ¶ added in v0.7.6
func (i MaterialVariableType) String() string
type MountSide ¶ added in v0.7.6
type MountSide uint32
func (MountSide) MarshalText ¶ added in v0.7.6
type NoiseTemplate ¶
type NoiseTemplate uint32
const ( NoiseTemplate_None NoiseTemplate = iota NoiseTemplate_Toot NoiseTemplate_Engine NoiseTemplate_EnemyWarning NoiseTemplate_GunshipWarning NoiseTemplate_Footsteps NoiseTemplate_Weapon_Small NoiseTemplate_Weapon_Medium NoiseTemplate_Weapon_Large NoiseTemplate_Weapon_Huge NoiseTemplate_Supressor_Small NoiseTemplate_Supressor_Medium NoiseTemplate_Supressor_Large NoiseTemplate_Supressor_Huge NoiseTemplate_Small_Explosion_Frag NoiseTemplate_Medium_Explosion_Vehicle NoiseTemplate_Large_Explosion_Orbital NoiseTemplate_Huge_Explosion_Hellbomb NoiseTemplate_BeamHit NoiseTemplate_ProjectileHit NoiseTemplate_ProjectileHitSuppressed NoiseTemplate_Objective_Large_Frequent NoiseTemplate_Objective_Large_Seldom NoiseTemplate_Objective_Encounter NoiseTemplate_Objective_Flag NoiseTemplate_StratagemBeacon NoiseTemplate_Extraction NoiseTemplate_CapitalTower NoiseTemplate_Value_28_Len_20 NoiseTemplate_Max )
func (NoiseTemplate) MarshalText ¶
func (p NoiseTemplate) MarshalText() ([]byte, error)
func (NoiseTemplate) String ¶
func (i NoiseTemplate) String() string
type ProjectileType ¶
type ProjectileType uint32
const ( ProjectileType_None ProjectileType = iota ProjectileType_Shotgun_10g_sab ProjectileType_Pistol_12x25mm_fmj ProjectileType_Pistol_9x20mm_pla ProjectileType_Rocket_110mm_MK2 ProjectileType_Rifle_5p5x50mm_ap ProjectileType_StratagemLauncher ProjectileType_Illuminate_Obelisk ProjectileType_SEAF_Gun_Smoke ProjectileType_Shrapnel_Heavy ProjectileType_Rocket_15x100mm_ther ProjectileType_Shotgun_10g_scs ProjectileType_Value_12_Len_13 ProjectileType_Cannon_Eagle_23mm ProjectileType_Value_14_Len_21 ProjectileType_Cyborg_Aa ProjectileType_Pistol_13x40mm_mag ProjectileType_Rocket_15x100mm_tox ProjectileType_Rocket_15x100mm_pla ProjectileType_Illuminate_Squidgunbolt ProjectileType_Value_20_Len_17 ProjectileType_Cyborg_Mortar_Grenade_HE ProjectileType_Value_22_Len_14 ProjectileType_Orbital_Cannon_110mm_MK2 ProjectileType_Cannon_Eagle_23mm_no_explosion ProjectileType_Pistol_13x40mm_hp ProjectileType_Orbital_Stunround_Upgraded_MK2 ProjectileType_Value_27_Len_19 ProjectileType_Boomer_Nurser_AcidStream ProjectileType_Rifle_9x70mm_soc ProjectileType_Grenade_85mm_HE ProjectileType_Shotgun_10g_sabhv ProjectileType_Rocket_JarPhoenix_20mm ProjectileType_Cyborg_Hmg ProjectileType_Value_34_Len_46 ProjectileType_Value_35_Len_27 ProjectileType_Value_36_Len_10 ProjectileType_Value_37_Len_19 ProjectileType_Rocket_15x100mm_hv ProjectileType_Shotgun_10g_tri ProjectileType_Value_40_Len_37 ProjectileType_Cyborg_Flamethrower_Heavy ProjectileType_Value_42_Len_33 ProjectileType_Value_43_Len_36 ProjectileType_Pistol_12x25mm_pla ProjectileType_Plasma_Punisher_Projectile ProjectileType_Cyborg_HeavyRocket ProjectileType_Rifle_5p5x50mm_rip ProjectileType_FlamethrowerBAD ProjectileType_Value_49_Len_14 ProjectileType_Cyborg_Rifle ProjectileType_Value_51_Len_26 ProjectileType_Nuke ProjectileType_Grenade_40mm_Stun ProjectileType_FlamethrowerBAD_MK2 ProjectileType_Value_55_Len_27 ProjectileType_SEAF_Gun_Explosive ProjectileType_Shotgun_10g_magtri ProjectileType_Orbital_Stunround ProjectileType_Cannon_Eagle_23mm_with_audio_trigger ProjectileType_Pistol_9x20mm_hv ProjectileType_Value_61_Len_33 ProjectileType_Value_62_Len_20 ProjectileType_Strider_AcidStream ProjectileType_Orbital_Cannon_380mm_HE ProjectileType_Value_65_Len_32 ProjectileType_Rocket_110mm ProjectileType_Rifle_12p5x100mm_fmj ProjectileType_Value_68_Len_25 ProjectileType_Grenade_40mm_HEAT ProjectileType_World_Meteor ProjectileType_Illuminate_Outcast_Beam ProjectileType_Grenade_40mm_Incendiary ProjectileType_Shotgun_12g_bug ProjectileType_SEAF_Gun_EMP ProjectileType_Value_75_Len_31 ProjectileType_Value_76_Len_10 ProjectileType_Rifle_8x60mm_exp ProjectileType_Pistol_13x40mm_rip ProjectileType_SEAF_Gun_Mini_Nuke ProjectileType_Value_80_Len_19 ProjectileType_Value_81_Len_18 ProjectileType_Orbital_Precision_Strike ProjectileType_Rifle_8x60mm_dev ProjectileType_Value_84_Len_17 ProjectileType_Value_85_Len_14 ProjectileType_Rifle_9x70mm_suc ProjectileType_Pistol_12x25mm_hp ProjectileType_Rifle_8x60mm_tracer_NoCrack ProjectileType_Rifle_8x60mm_flm ProjectileType_Pistol_12x25mm_rip ProjectileType_Value_91_Len_20 ProjectileType_Rifle_12p5x100mm_eit_mk2 ProjectileType_Cyborg_Artillery ProjectileType_Rocket_15x100mm_emp ProjectileType_Pistol_13x40mm_ap ProjectileType_Cannon_20mm_APHET ProjectileType_Bomb_100kg_MK3 ProjectileType_ScatterShot ProjectileType_Rifle_8x60mm_airb ProjectileType_Value_100_Len_11 ProjectileType_Cannon_40mm_APHE ProjectileType_Value_102_Len_18 ProjectileType_Illuminate_ShootingStar ProjectileType_Value_104_Len_9 ProjectileType_Value_105_Len_19 ProjectileType_Value_106_Len_7 ProjectileType_Cannon_20mm_HVAPT ProjectileType_Missile_Combat_Walker ProjectileType_Value_109_Len_25 ProjectileType_Bomb_Smoke ProjectileType_ClusterBomb_Bomb ProjectileType_Grenade_75mm_HEAT ProjectileType_Laser_Pulse ProjectileType_Rifle_9x70mm_spr ProjectileType_Value_115_Len_12 ProjectileType_Value_116_Len_30 ProjectileType_Orbital_Cannon_120mm_HE_Cheap ProjectileType_Value_118_Len_19 ProjectileType_Rifle_5p5x50mm_ss ProjectileType_Boomer_AcidStream ProjectileType_Bomb_Napalm_MK2 ProjectileType_Plasma_Bolt_Medium ProjectileType_Plasma_Bolt_Medium_Volatile ProjectileType_SEAF_Gun_Napalm ProjectileType_Value_125_Len_15 ProjectileType_Rocket_110mm_silent ProjectileType_ContactMine ProjectileType_Rifle_8x60mm_fmj ProjectileType_Laser_Long ProjectileType_Bomb_500kg_MK2 ProjectileType_Grenade_85mm_HEAT ProjectileType_Grenade_Mortar_40mm_Staticfield ProjectileType_Value_133_Len_27 ProjectileType_Pistol_9x20mm_tox ProjectileType_Value_135_Len_19 ProjectileType_Orbital_Cannon_110mm ProjectileType_Shotgun_12g_mag ProjectileType_Grenade_40mm_ProximityCone ProjectileType_Bomb_Napalm_MK3 ProjectileType_Rifle_8x60mm_suc ProjectileType_Rifle_8x60mm_fmj_NoCrack ProjectileType_Value_142_Len_23 ProjectileType_Value_143_Len_28 ProjectileType_Pistol_12x25mm_hv ProjectileType_Cyborg_HeavyCannon ProjectileType_Bomb_100kg ProjectileType_Plasma_Bolt_Small ProjectileType_Cyborg_Mg ProjectileType_Pistol_9x20mm_exp ProjectileType_Shotgun_12g_bir ProjectileType_Cannon_20mm_HE ProjectileType_Value_152_Len_21 ProjectileType_Rocket_15x100mm_std ProjectileType_Strider_Spike ProjectileType_Shotgun_12g_buc ProjectileType_Value_156_Len_26 ProjectileType_Cyborg_Orbital_Cannon ProjectileType_Orbital_Cannon_380mm_HE_MK2 ProjectileType_Shotgun_10g_fle ProjectileType_Value_160_Len_14 ProjectileType_Railgun ProjectileType_Shrapnel_Heavy_MK2 ProjectileType_Rifle_5p5x50mm_suc ProjectileType_Orbital_illumination_shot ProjectileType_Value_165_Len_16 ProjectileType_Bomb_200kg ProjectileType_Value_167_Len_26 ProjectileType_Orbital_Cannon_120mm_HE ProjectileType_Spikeplant_Shrapnel ProjectileType_Value_170_Len_30 ProjectileType_Orbital_Gas ProjectileType_Shotgun_10g_bug ProjectileType_Rifle_9x70mm_ap ProjectileType_Shrapnel ProjectileType_Missile_SAM ProjectileType_Pistol_12x25mm_tox ProjectileType_Rifle_5p5x50mm_hp ProjectileType_Rocket_15x100mm_exp ProjectileType_Orbital_Stunround_Upgraded_MK3 ProjectileType_Value_180_Len_29 ProjectileType_Rifle_8x60mm_hv ProjectileType_Rifle_8x60mm_pow ProjectileType_Cyborg_Sniper_Reddeath ProjectileType_Grenade_40mm_HE_MK2 ProjectileType_Pistol_9x20mm_smj ProjectileType_Value_186_Len_33 ProjectileType_Shotgun_10g_mag ProjectileType_Railgun_Stun ProjectileType_Value_189_Len_14 ProjectileType_Orbital_Gas_MK3 ProjectileType_Value_191_Len_19 ProjectileType_Value_192_Len_16 ProjectileType_Value_193_Len_14 ProjectileType_Missile_Faf ProjectileType_Rifle_12p5x100mm_eit ProjectileType_Shotgun_12g_tri ProjectileType_Shrapnel_High_Velocity ProjectileType_Value_198_Len_27 ProjectileType_Pistol_12x25mm_exp ProjectileType_Grenade_85mm_HEAT_MK2 ProjectileType_Shotgun_10g_bir ProjectileType_Value_202_Len_24 ProjectileType_Value_203_Len_21 ProjectileType_Value_204_Len_16 ProjectileType_Value_205_Len_27 ProjectileType_Bomb_500kg ProjectileType_Shotgun_10g_slug ProjectileType_Rifle_9x70mm_hv ProjectileType_Rifle_8x60mm_tracer ProjectileType_illuminate_Shockwave ProjectileType_Pistol_9x20mm_rip ProjectileType_Missile_66mm ProjectileType_Cyborg_LightRocket ProjectileType_Orbital_Smoke ProjectileType_Illuminate_TripodDeathball ProjectileType_Crossbow_Bolt_exp ProjectileType_Value_217_Len_19 ProjectileType_Shotgun_12g_scs ProjectileType_Value_219_Len_13 ProjectileType_Rifle_5p5x50mm_pow ProjectileType_Value_221_Len_33 ProjectileType_Rocket_15x100mm_frag ProjectileType_Rifle_8x60mm_snb ProjectileType_Value_224_Len_19 ProjectileType_Shotgun_10g_buc ProjectileType_Cannon_30mm_APHE ProjectileType_Rifle_9x70mm_snb ProjectileType_Shotgun_12g_fle ProjectileType_Orbital_Cannon_380mm_HE_Cheap ProjectileType_Rifle_5p5x50mm_tracer ProjectileType_Value_231_Len_27 ProjectileType_Value_232_Len_33 ProjectileType_Rifle_8x60mm_apt ProjectileType_Missile_66mm_MK2 ProjectileType_Value_235_Len_34 ProjectileType_Rifle_12p5x100mm_bchp ProjectileType_Rifle_5p5x50mm_fmj ProjectileType_Orbital_Railcannon ProjectileType_Rifle_5p5x50mm_dev ProjectileType_Orbital_illumination_flare ProjectileType_Grenade_40mm_HE ProjectileType_Value_242_Len_44 ProjectileType_Pistol_9x20mm_ther ProjectileType_Value_244_Len_18 ProjectileType_Cannon_20mm_Flak ProjectileType_Plasma_Bolt_Large ProjectileType_ClusterBomb_100kg ProjectileType_Pistol_12x25mm_ther ProjectileType_Cyborg_Shotgun ProjectileType_Value_250_Len_27 ProjectileType_Pistol_9x20mm_fmj ProjectileType_Value_252_Len_15 ProjectileType_Bomb_500kg_MK3 ProjectileType_Cannon_40mm_Flak ProjectileType_Value_255_Len_19 ProjectileType_EagleMissile ProjectileType_Cyborg_LightCannon ProjectileType_Value_258_Len_18 ProjectileType_Value_259_Len_27 ProjectileType_Value_260_Len_27 ProjectileType_Rocket_70mm ProjectileType_Rifle_9x70mm_fmj ProjectileType_Shotgun_12g_magtri ProjectileType_Value_264_Len_12 ProjectileType_Pistol_13x40mm_fmj ProjectileType_Rifle_5p5x50mm_exp ProjectileType_Value_267_Len_28 ProjectileType_Bomb_Napalm ProjectileType_Shotgun_12g_flm ProjectileType_Value_270_Len_16 ProjectileType_World_VolcanoStrike ProjectileType_Value_272_Len_11 ProjectileType_Value_273_Len_25 ProjectileType_Rocket_70mm_turret ProjectileType_Rifle_5p5x50mm_spr ProjectileType_Shotgun_10g_frag ProjectileType_Rifle_8x60mm_ss ProjectileType_Value_278_Len_15 ProjectileType_Value_279_Len_22 ProjectileType_Cyborg_Flare ProjectileType_Value_281_Len_26 ProjectileType_Value_282_Len_28 ProjectileType_Shotgun_10g_sab2 ProjectileType_Rifle_8x60mm_ap ProjectileType_Illuminate_IllusionistDeathball ProjectileType_Missile_Stinger ProjectileType_Pistol_9x20mm_hp ProjectileType_Bomb_100kg_MK2 ProjectileType_SEAF_Gun_High_Yield_Explosive ProjectileType_Value_290_Len_16 ProjectileType_Value_291_Len_20 ProjectileType_Bug_Artillery ProjectileType_Rifle_5p5x50mm_hv ProjectileType_Grenade_Mortar_40mm_HE ProjectileType_Value_295_Len_22 ProjectileType_Scavenger_AcidBall ProjectileType_Missile_Combat_Walker_MK2 ProjectileType_Grenade_85mm_HE_MK2 ProjectileType_Count )
func (ProjectileType) MarshalText ¶
func (p ProjectileType) MarshalText() ([]byte, error)
func (ProjectileType) String ¶
func (i ProjectileType) String() string
type ProjectileZeroingQuality ¶
type ProjectileZeroingQuality uint32
const ( ProjectileZeroingQuality_None ProjectileZeroingQuality = iota ProjectileZeroingQuality_Cheap ProjectileZeroingQuality_Normal ProjectileZeroingQuality_High ProjectileZeroingQuality_Perfect ProjectileZeroingQuality_Count )
func (ProjectileZeroingQuality) MarshalText ¶
func (p ProjectileZeroingQuality) MarshalText() ([]byte, error)
func (ProjectileZeroingQuality) String ¶
func (i ProjectileZeroingQuality) String() string
type SeekingMissileTargetingMode ¶ added in v0.7.6
type SeekingMissileTargetingMode uint32
const ( SeekingMissileTargetingMode_Behavior SeekingMissileTargetingMode = iota SeekingMissileTargetingMode_Guidance SeekingMissileTargetingMode_TargetLock SeekingMissileTargetingMode_External SeekingMissileTargetingMode_Count )
func (SeekingMissileTargetingMode) MarshalText ¶ added in v0.7.6
func (p SeekingMissileTargetingMode) MarshalText() ([]byte, error)
func (SeekingMissileTargetingMode) String ¶ added in v0.7.6
func (i SeekingMissileTargetingMode) String() string
type StatusEffectType ¶
type StatusEffectType uint32
const ( StatusEffectType_None StatusEffectType = iota StatusEffectType_Blind StatusEffectType_Bleed StatusEffectType_Deaf StatusEffectType_Confusion StatusEffectType_Fire StatusEffectType_Value_6_Len_10 StatusEffectType_Slowed StatusEffectType_Rooted StatusEffectType_Acid_Splash StatusEffectType_Acid_Stream StatusEffectType_Thermite StatusEffectType_Cyborg_Fire StatusEffectType_Value_13_Len_6 StatusEffectType_Sand StatusEffectType_Mud StatusEffectType_Snow StatusEffectType_Submerged StatusEffectType_Thornbush StatusEffectType_Barbwire StatusEffectType_BushSmall StatusEffectType_BushLarge StatusEffectType_Pure_Damage StatusEffectType_StimVisual StatusEffectType_StimStamina StatusEffectType_StimHeal StatusEffectType_DownedStimHeal StatusEffectType_DownedStimVisual StatusEffectType_StimCooldown StatusEffectType_BurningHeavy StatusEffectType_RadiationLight StatusEffectType_RadiationHeavy StatusEffectType_Electric StatusEffectType_Hidden StatusEffectType_StunSmall StatusEffectType_StunMedium StatusEffectType_StunLarge StatusEffectType_StunMassive StatusEffectType_StunIlluminate StatusEffectType_Gas StatusEffectType_Value_40_Len_9 StatusEffectType_Value_41_Len_13 StatusEffectType_Value_42_Len_19 StatusEffectType_Value_43_Len_19 StatusEffectType_Flashlighted StatusEffectType_Smoke_Covered StatusEffectType_BackpackChemicals StatusEffectType_IntenseHeat StatusEffectType_ExtremeCold StatusEffectType_Value_49_Len_6 StatusEffectType_Value_50_Len_9 StatusEffectType_Value_51_Len_9 StatusEffectType_Value_52_Len_9 StatusEffectType_Value_53_Len_8 StatusEffectType_Value_54_Len_9 StatusEffectType_Value_55_Len_9 StatusEffectType_Value_56_Len_9 StatusEffectType_Value_57_Len_10 StatusEffectType_Value_58_Len_17 StatusEffectType_Value_59_Len_19 StatusEffectType_Value_60_Len_19 StatusEffectType_Value_61_Len_19 StatusEffectType_Value_62_Len_12 StatusEffectType_Value_63_Len_28 StatusEffectType_Value_64_Len_19 StatusEffectType_Count )
func (StatusEffectType) MarshalText ¶
func (p StatusEffectType) MarshalText() ([]byte, error)
func (StatusEffectType) String ¶
func (i StatusEffectType) String() string
type SurfaceImpactType ¶
type SurfaceImpactType uint32
const ( SurfaceImpactType_None SurfaceImpactType = iota SurfaceImpactType_projectile_shrapnel SurfaceImpactType_projectile_solid_small SurfaceImpactType_projectile_solid_medium SurfaceImpactType_projectile_solid_large SurfaceImpactType_projectile_solid_huge SurfaceImpactType_projectile_hellpod SurfaceImpactType_projectile_plasma_medium SurfaceImpactType_projectile_plasma_large SurfaceImpactType_projectile_500kgbomb SurfaceImpactType_projectile_botplasma_small SurfaceImpactType_projectile_botplasma_medium SurfaceImpactType_projectile_botplasma_large SurfaceImpactType_projectile_botplasma_huge SurfaceImpactType_projectile_bugslime_large SurfaceImpactType_projectile_explosive_small SurfaceImpactType_projectile_explosive_medium SurfaceImpactType_projectile_explosive_he SurfaceImpactType_projectile_acid_small SurfaceImpactType_projectile_acid_medium SurfaceImpactType_projectile_acid_large SurfaceImpactType_projectile_sniper_rifle SurfaceImpactType_beam_laser_small SurfaceImpactType_beam_laser_cannon SurfaceImpactType_beam_laser_medium SurfaceImpactType_beam_laser_large SurfaceImpactType_beam_laser_huge SurfaceImpactType_beam_illuminate_large SurfaceImpactType_explosion_small SurfaceImpactType_explosion_medium SurfaceImpactType_explosion_large SurfaceImpactType_explosion_large_cheap SurfaceImpactType_explosion_huge SurfaceImpactType_explosion_huge_cheap SurfaceImpactType_weapon_shockwave_small SurfaceImpactType_weapon_shockwave_medium SurfaceImpactType_weapon_shockwave_large SurfaceImpactType_weapon_shockwave_backblast SurfaceImpactType_casing_small SurfaceImpactType_casing_large SurfaceImpactType_grenade_collision_player SurfaceImpactType_weapon_collide_small SurfaceImpactType_weapon_collide_medium SurfaceImpactType_weapon_collide_large SurfaceImpactType_slashing_metal_small SurfaceImpactType_crushing_claw_large SurfaceImpactType_crushing_claw_huge SurfaceImpactType_body_human_slide SurfaceImpactType_body_large_slide SurfaceImpactType_body_collision_light SurfaceImpactType_body_collision_medium SurfaceImpactType_body_collision_hard SurfaceImpactType_vehicle_shuttle_engine SurfaceImpactType_vehicle_shuttle_hover SurfaceImpactType_vehicle_medium_wheel_drive SurfaceImpactType_vehicle_medium_wheel_roll SurfaceImpactType_jumppack_ground SurfaceImpactType_crash_small SurfaceImpactType_crash_medium SurfaceImpactType_crash_large SurfaceImpactType_crash_huge SurfaceImpactType_footstep_human_walk SurfaceImpactType_footstep_human_walk_crouch SurfaceImpactType_footstep_human_jog SurfaceImpactType_footstep_human_sprint SurfaceImpactType_footstep_human_scuff_norm_start SurfaceImpactType_footstep_human_scuff_norm_stop SurfaceImpactType_footstep_human_scuff_hard_start SurfaceImpactType_footstep_human_scuff_hard_stop SurfaceImpactType_footstep_human_crawl SurfaceImpactType_footstep_human_crawl_enter SurfaceImpactType_footstep_human_crawl_exit SurfaceImpactType_footstep_human_jump SurfaceImpactType_footstep_human_land SurfaceImpactType_footstep_human_land_body SurfaceImpactType_footstep_human_slide SurfaceImpactType_footstep_instructorbot SurfaceImpactType_footstep_instructorbot_walk_slow SurfaceImpactType_footstep_bot_small SurfaceImpactType_footstep_bot_medium SurfaceImpactType_footstep_bot_large SurfaceImpactType_footstep_bot_scoutwalker SurfaceImpactType_footstep_bot_tank SurfaceImpactType_footstep_bug_small SurfaceImpactType_footstep_bug_medium SurfaceImpactType_footstep_bug_large SurfaceImpactType_footstep_bug_huge SurfaceImpactType_footstep_combatwalker SurfaceImpactType_footstep_illuminate_tripod SurfaceImpactType_footstep_illuminate_humanoid SurfaceImpactType_footstep_illuminate_medium SurfaceImpactType_footstep_illuminate_medium_ghoul SurfaceImpactType_footstep_bug_medium_boomer SurfaceImpactType_helldiver_melee_shove SurfaceImpactType_body_bot SurfaceImpactType_body_bug SurfaceImpactType_body_illuminate SurfaceImpactType_body_hellbot SurfaceImpactType_footstep_bug_bilespewer SurfaceImpactType_footstep_bug_biletitan SurfaceImpactType_footstep_bug_charger SurfaceImpactType_footstep_bug_charger_charge SurfaceImpactType_footstep_bug_charger_attack_melee_front SurfaceImpactType_footstep_bug_charger_attack_melee_side SurfaceImpactType_footstep_bug_hunter SurfaceImpactType_footstep_bug_scavenger SurfaceImpactType_footstep_bug_stalker SurfaceImpactType_footstep_bug_warrior SurfaceImpactType_footstep_bot_fabricator_front SurfaceImpactType_footstep_bot_fabricator_back SurfaceImpactType_body_collision_fabricator SurfaceImpactType_body_helldiver_slide_tumble SurfaceImpactType_generic_impact_light SurfaceImpactType_generic_impact_medium SurfaceImpactType_generic_impact_heavy SurfaceImpactType_footstep_bug_stalker_front SurfaceImpactType_footstep_bug_stalker_back SurfaceImpactType_footstep_bug_stalker_scuff SurfaceImpactType_footstep_bug_stalker_land SurfaceImpactType_footstep_human_climb_step_up SurfaceImpactType_footstep_human_land_standing SurfaceImpactType_footstep_human_crawl_enter_hand SurfaceImpactType_spotplayer_stomp_bug_biletitan SurfaceImpactType_footstep_bug_broodcommander SurfaceImpactType_footstep_bot_berserker SurfaceImpactType_crash_medium_dropship SurfaceImpactType_crash_large_dropship SurfaceImpactType_hulk_stomp SurfaceImpactType_hellpod_hover SurfaceImpactType_body_death_bug_biletitan SurfaceImpactType_spotplayer_stomp_short_bug_biletitan SurfaceImpactType_attack_barrage_bug_biletitan_1st SurfaceImpactType_attack_barrage_bug_biletitan_2nd SurfaceImpactType_attack_barrage_bug_biletitan_3rd SurfaceImpactType_attack_barrage_bug_biletitan_4th SurfaceImpactType_attack_barrage_bug_biletitan_5th SurfaceImpactType_attack_barrage_bug_biletitan_6th SurfaceImpactType_attack_barrage_bug_biletitan_7th SurfaceImpactType_attack_barrage_bug_biletitan_end SurfaceImpactType_footstep_bot_interceptor SurfaceImpactType_body_impact_interceptor_heavy SurfaceImpactType_body_impact_interceptor_light SurfaceImpactType_body_impact_devastator_heavy SurfaceImpactType_body_impact_devastator_light SurfaceImpactType_body_impact_berserker_heavy SurfaceImpactType_body_impact_berserker_light SurfaceImpactType_body_impact_hulk_heavy SurfaceImpactType_body_impact_hulk_light SurfaceImpactType_body_impact_scoutwalker_heavy SurfaceImpactType_body_impact_scoutwalker_light SurfaceImpactType_footstep_bug_scavenger_back SurfaceImpactType_bug_scavenger_burrow SurfaceImpactType_bug_scavenger_unburrow SurfaceImpactType_bug_warrior_burrow SurfaceImpactType_bug_warrior_unburrow SurfaceImpactType_footstep_npc_jog SurfaceImpactType_footstep_npc_walk SurfaceImpactType_footstep_npc_sprint SurfaceImpactType_projectile_snowball SurfaceImpactType_footstep_bot_devastator_land SurfaceImpactType_footstep_bot_hulk_land SurfaceImpactType_footstep_bot_tank_land SurfaceImpactType_footstep_bot_scoutwalker_land SurfaceImpactType_footstep_bug_broodcommander_charge SurfaceImpactType_footstep_bug_scavenger_back_land SurfaceImpactType_footstep_bug_scavenger_land SurfaceImpactType_body_impact_shrieker SurfaceImpactType_Value_167 SurfaceImpactType_Value_168 SurfaceImpactType_Value_169 SurfaceImpactType_Value_170 SurfaceImpactType_Value_171 SurfaceImpactType_Value_172 SurfaceImpactType_Value_173 SurfaceImpactType_Value_174 SurfaceImpactType_Value_175 SurfaceImpactType_Value_176 SurfaceImpactType_Value_177 SurfaceImpactType_Value_178 SurfaceImpactType_Value_179 SurfaceImpactType_Value_180 SurfaceImpactType_Value_181 SurfaceImpactType_Value_182 SurfaceImpactType_Value_183 SurfaceImpactType_Value_184 SurfaceImpactType_Value_185 SurfaceImpactType_Value_186 SurfaceImpactType_Value_187 SurfaceImpactType_Value_188 SurfaceImpactType_Value_189 SurfaceImpactType_Value_190 SurfaceImpactType_Value_191 SurfaceImpactType_Value_192 SurfaceImpactType_Value_193 SurfaceImpactType_Value_194 SurfaceImpactType_Value_195 SurfaceImpactType_Value_196 SurfaceImpactType_Value_197 SurfaceImpactType_Value_198 SurfaceImpactType_Value_199 SurfaceImpactType_Value_200 SurfaceImpactType_Value_201 SurfaceImpactType_Value_202 SurfaceImpactType_Value_203 SurfaceImpactType_Value_204 SurfaceImpactType_Value_205 SurfaceImpactType_Value_206 SurfaceImpactType_Value_207 SurfaceImpactType_Value_208 SurfaceImpactType_Value_209 SurfaceImpactType_Value_210 SurfaceImpactType_Value_211 SurfaceImpactType_Value_212 SurfaceImpactType_Value_213 SurfaceImpactType_Value_214 SurfaceImpactType_Value_215 SurfaceImpactType_Value_216 SurfaceImpactType_Value_217 SurfaceImpactType_Value_218 SurfaceImpactType_Value_219 SurfaceImpactType_Value_220 SurfaceImpactType_Value_221 SurfaceImpactType_Value_222 SurfaceImpactType_Value_223 SurfaceImpactType_Value_224 SurfaceImpactType_Value_225 SurfaceImpactType_Value_226 SurfaceImpactType_Value_227 SurfaceImpactType_Value_228 SurfaceImpactType_Value_229 SurfaceImpactType_Value_230 SurfaceImpactType_Value_231 SurfaceImpactType_Value_232 SurfaceImpactType_Value_233 SurfaceImpactType_Value_234 SurfaceImpactType_Value_235 SurfaceImpactType_Value_236 SurfaceImpactType_Value_237 SurfaceImpactType_Value_238 SurfaceImpactType_Value_239 SurfaceImpactType_Value_240 SurfaceImpactType_Value_241 SurfaceImpactType_Value_242 SurfaceImpactType_Count )
func (SurfaceImpactType) MarshalText ¶
func (p SurfaceImpactType) MarshalText() ([]byte, error)
func (SurfaceImpactType) String ¶
func (i SurfaceImpactType) String() string
type Tag ¶ added in v0.7.6
type Tag uint64
const ( Tag_None Tag = 0x0 Tag_Character Tag = 0x1 Tag_Mountable Tag = 0x2 Tag_Deployable Tag = 0x4 Tag_IgnoreBroadphase Tag = 0x8 Tag_SupportMountable Tag = 0x10 Tag_SurvivesStateTransition Tag = 0x20 Tag_Objective Tag = 0x40 Tag_Defense Tag = 0x80 Tag_LandingZone Tag = 0x100 Tag_Eagle Tag = 0x200 Tag_Discoverable Tag = 0x800 Tag_Beacon Tag = 0x1000 Tag_Charger Tag = 0x2000 Tag_Heavy Tag = 0x4000 Tag_RemoveOnMigration Tag = 0x8000 Tag_EnemyFlying Tag = 0x10000 Tag_CanHellpodAttachTo Tag = 0x20000 Tag_TwoHandedThrowable Tag = 0x40000 Tag_AIObjectiveTarget Tag = 0x80000 Tag_Value_100000_Len_28 Tag = 0x100000 Tag_CanArc Tag = 0x200000 Tag_NoTransportDeployment Tag = 0x400000 Tag_NoAimAssist Tag = 0x800000 Tag_IgnoreEncounterCount Tag = 0x1000000 Tag_IgnoredByEnemies Tag = 0x2000000 Tag_InvalidEnemyTarget Tag = 0x4000000 Tag_CanBeLockedOn Tag = 0x8000000 Tag_NoStatTracking Tag = 0x10000000 Tag_SuitableMeleeTarget Tag = 0x20000000 Tag_Value_40000000_Len_29 Tag = 0x40000000 Tag_Value_80000000_Len_17 Tag = 0x80000000 Tag_Value_100000000_Len_28 Tag = 0x100000000 Tag_Value_200000000_Len_26 Tag = 0x200000000 Tag_Value_400000000_Len_22 Tag = 0x400000000 Tag_Value_800000000_Len_12 Tag = 0x800000000 Tag_Value_1000000000_Len_21 Tag = 0x1000000000 Tag_Value_2000000000_Len_26 Tag = 0x2000000000 Tag_Value_4000000000_Len_13 Tag = 0x4000000000 Tag_Value_8000000000_Len_20 Tag = 0x8000000000 )
func (Tag) MarshalText ¶ added in v0.7.6
type TaskUser ¶ added in v0.7.11
type TaskUser uint32
const ( TaskUser_None TaskUser = 0x0 TaskUser_Value_1 TaskUser = 0x1 TaskUser_Value_2 TaskUser = 0x2 TaskUser_Value_4 TaskUser = 0x4 TaskUser_Value_8 TaskUser = 0x8 TaskUser_Value_10 TaskUser = 0x10 TaskUser_Value_20 TaskUser = 0x20 TaskUser_Value_40 TaskUser = 0x40 TaskUser_Value_80 TaskUser = 0x80 TaskUser_Value_100 TaskUser = 0x100 TaskUser_Value_200 TaskUser = 0x200 TaskUser_Value_800 TaskUser = 0x800 TaskUser_Value_1000 TaskUser = 0x1000 TaskUser_Value_2000 TaskUser = 0x2000 TaskUser_Value_4000 TaskUser = 0x4000 TaskUser_Value_8000 TaskUser = 0x8000 TaskUser_Value_10000 TaskUser = 0x10000 TaskUser_Value_20000 TaskUser = 0x20000 TaskUser_Value_40000 TaskUser = 0x40000 )
func (TaskUser) MarshalText ¶ added in v0.7.11
type TextureType ¶ added in v0.7.6
type TextureType uint32
const ( TextureType_NoMask TextureType = iota TextureType_ShadowMask TextureType_RgbMask )
func (TextureType) MarshalText ¶ added in v0.7.6
func (p TextureType) MarshalText() ([]byte, error)
func (TextureType) String ¶ added in v0.7.6
func (i TextureType) String() string
type UnitEffectOrphanStrategy ¶
type UnitEffectOrphanStrategy uint32
const ( OrphanStrategyNone UnitEffectOrphanStrategy = iota OrphanStrategyDestroy OrphanStrategyStop OrphanStrategyDisconnect )
func (UnitEffectOrphanStrategy) MarshalText ¶
func (p UnitEffectOrphanStrategy) MarshalText() ([]byte, error)
func (UnitEffectOrphanStrategy) String ¶
func (i UnitEffectOrphanStrategy) String() string
type WeaponCustomizationIKAttach ¶
type WeaponCustomizationIKAttach uint32
const ( WeaponCustomizationIKAttach_None WeaponCustomizationIKAttach = iota WeaponCustomizationIKAttach_Optics WeaponCustomizationIKAttach_Underbarrel WeaponCustomizationIKAttach_Muzzle WeaponCustomizationIKAttach_Magazine WeaponCustomizationIKAttach_Count )
func (WeaponCustomizationIKAttach) MarshalText ¶
func (p WeaponCustomizationIKAttach) MarshalText() ([]byte, error)
func (WeaponCustomizationIKAttach) String ¶
func (i WeaponCustomizationIKAttach) String() string
type WeaponCustomizationSlot ¶
type WeaponCustomizationSlot uint32
const ( WeaponCustomizationSlot_None WeaponCustomizationSlot = iota WeaponCustomizationSlot_Underbarrel WeaponCustomizationSlot_Optics WeaponCustomizationSlot_PaintScheme WeaponCustomizationSlot_Muzzle WeaponCustomizationSlot_Magazine WeaponCustomizationSlot_AmmoType WeaponCustomizationSlot_AmmoTypeAlternate WeaponCustomizationSlot_Internals WeaponCustomizationSlot_Triggers WeaponCustomizationSlot_Count )
func (WeaponCustomizationSlot) MarshalText ¶
func (p WeaponCustomizationSlot) MarshalText() ([]byte, error)
func (WeaponCustomizationSlot) String ¶
func (i WeaponCustomizationSlot) String() string
type WeaponCustomizationSortGroups ¶
type WeaponCustomizationSortGroups uint32
const ( WeaponCustomizationSortGroups_None WeaponCustomizationSortGroups = iota WeaponCustomizationSortGroups_Paint_Default WeaponCustomizationSortGroups_Paint_Solid WeaponCustomizationSortGroups_Paint_Camo WeaponCustomizationSortGroups_Count )
func (WeaponCustomizationSortGroups) MarshalText ¶
func (p WeaponCustomizationSortGroups) MarshalText() ([]byte, error)
func (WeaponCustomizationSortGroups) String ¶
func (i WeaponCustomizationSortGroups) String() string
type WeaponCustomizationUnknownEnum ¶
type WeaponCustomizationUnknownEnum uint32
const ( WeaponCustomizationUnknownEnum_None WeaponCustomizationUnknownEnum = iota WeaponCustomizationUnknownEnum_Value_1_Len_9 WeaponCustomizationUnknownEnum_Value_2_Len_8 WeaponCustomizationUnknownEnum_Value_3_Len_5 WeaponCustomizationUnknownEnum_Count )
func (WeaponCustomizationUnknownEnum) MarshalText ¶
func (p WeaponCustomizationUnknownEnum) MarshalText() ([]byte, error)
func (WeaponCustomizationUnknownEnum) String ¶
func (i WeaponCustomizationUnknownEnum) String() string
type WeaponFunctionType ¶
type WeaponFunctionType uint32
const ( WeaponFunctionType_None WeaponFunctionType = iota WeaponFunctionType_Zeroing WeaponFunctionType_ROF WeaponFunctionType_Firemode WeaponFunctionType_Magazine WeaponFunctionType_LightMode WeaponFunctionType_LaserGuide WeaponFunctionType_MuzzleVelocity WeaponFunctionType_ProgrammableAmmo WeaponFunctionType_LaserPrism WeaponFunctionType_Value_10_Len_9 )
func (WeaponFunctionType) MarshalText ¶
func (p WeaponFunctionType) MarshalText() ([]byte, error)
func (WeaponFunctionType) String ¶
func (i WeaponFunctionType) String() string
type WeaponGripType ¶ added in v0.7.6
type WeaponGripType uint32
const ( WeaponGripType_Unarmed WeaponGripType = 0 WeaponGripType_Pistol WeaponGripType = 1 WeaponGripType_ShotgunPistol WeaponGripType = 5 WeaponGripType_Revolver WeaponGripType = 9 WeaponGripType_Rifle WeaponGripType = 10 WeaponGripType_PlasmaRifle WeaponGripType = 14 WeaponGripType_MarksmanRifle WeaponGripType = 15 WeaponGripType_ShoulderMounted WeaponGripType = 20 WeaponGripType_LAT WeaponGripType = 21 WeaponGripType_Autocannon WeaponGripType = 22 WeaponGripType_CarryOneHanded WeaponGripType = 30 WeaponGripType_CarryShield WeaponGripType = 36 WeaponGripType_Grenade WeaponGripType = 40 WeaponGripType_FragGrenade WeaponGripType = 41 WeaponGripType_StickyGrenade WeaponGripType = 42 WeaponGripType_Machinegun WeaponGripType = 50 WeaponGripType_Grenadelauncher WeaponGripType = 51 WeaponGripType_Sniperrifle WeaponGripType = 52 WeaponGripType_Flamethrower WeaponGripType = 60 WeaponGripType_Railgun WeaponGripType = 61 WeaponGripType_PDW WeaponGripType = 70 WeaponGripType_PumpShotgun WeaponGripType = 80 WeaponGripType_RifleBullpup WeaponGripType = 90 )
func (WeaponGripType) MarshalText ¶ added in v0.7.6
func (p WeaponGripType) MarshalText() ([]byte, error)
func (WeaponGripType) String ¶ added in v0.7.6
func (i WeaponGripType) String() string
type WeaponReloadEventType ¶
type WeaponReloadEventType uint32
const ( WeaponReloadEventType_None WeaponReloadEventType = iota WeaponReloadEventType_ReloadNormal WeaponReloadEventType_ReloadNormalOneHand WeaponReloadEventType_ReloadFast WeaponReloadEventType_ReloadFastOneHand )
func (WeaponReloadEventType) MarshalText ¶
func (p WeaponReloadEventType) MarshalText() ([]byte, error)
func (WeaponReloadEventType) String ¶
func (i WeaponReloadEventType) String() string
type WeaponStatModifierType ¶
type WeaponStatModifierType uint32
const ( WeaponStatModifierType_Add_Ergonomics WeaponStatModifierType = iota WeaponStatModifierType_Mul_Sway WeaponStatModifierType_Mul_RecoilHorizontal WeaponStatModifierType_Mul_RecoilHorizontalAlt WeaponStatModifierType_Mul_RecoilVertical WeaponStatModifierType_Mul_RecoilVerticalAlt WeaponStatModifierType_Mul_DriftHorizontal WeaponStatModifierType_Mul_DriftHorizontalAlt WeaponStatModifierType_Mul_DriftVertical WeaponStatModifierType_Mul_DriftVerticalAlt WeaponStatModifierType_Mul_ClimbHorizontal WeaponStatModifierType_Mul_ClimbHorizontalAlt WeaponStatModifierType_Mul_ClimbVertical WeaponStatModifierType_Mul_ClimbVerticalAlt WeaponStatModifierType_Mul_SpreadHorizontal WeaponStatModifierType_Mul_SpreadHorizontalAlt WeaponStatModifierType_Mul_SpreadVertical WeaponStatModifierType_Mul_SpreadVerticalAlt WeaponStatModifierType_Count )
func (WeaponStatModifierType) MarshalText ¶
func (p WeaponStatModifierType) MarshalText() ([]byte, error)
func (WeaponStatModifierType) String ¶
func (i WeaponStatModifierType) String() string
type WindEffectTemplate ¶
type WindEffectTemplate uint32
const ( WindEffectTemplate_None WindEffectTemplate = iota WindEffectTemplate_SmallExplosion WindEffectTemplate_MediumExplosion WindEffectTemplate_LargeExplosion WindEffectTemplate_HugeExplosion WindEffectTemplate_Hellpod WindEffectTemplate_BombImpact WindEffectTemplate_LargeWeaponFire WindEffectTemplate_LargeWeaponFireLoop WindEffectTemplate_ImpactMedium WindEffectTemplate_ImpactHeavy )
func (WindEffectTemplate) MarshalText ¶
func (p WindEffectTemplate) MarshalText() ([]byte, error)
func (WindEffectTemplate) String ¶
func (i WindEffectTemplate) String() string
Source Files
¶
- abilityid.go
- abilityid_string.go
- aijob.go
- aijob_string.go
- arctype.go
- arctype_string.go
- backpackwwiseindex.go
- backpackwwiseindex_string.go
- beamtype.go
- beamtype_string.go
- behaviorid.go
- behaviorid_string.go
- chargestate.go
- chargestate_string.go
- crosshairweapontype.go
- crosshairweapontype_string.go
- damagemultiplier.go
- damagemultiplier_string.go
- dangerwarningtype.go
- dangerwarningtype_string.go
- deathdecaymode.go
- deathdecaymode_string.go
- deathpropagation.go
- deathpropagation_string.go
- depositrefill.go
- depositrefill_string.go
- destructiontemplatetype.go
- destructiontemplatetype_string.go
- elementtype.go
- elementtype_string.go
- enemytag.go
- enemytag_string.go
- equipmentdropmode.go
- equipmentdropmode_string.go
- equipmenttype.go
- equipmenttype_string.go
- equipmentwwiseindex.go
- equipmentwwiseindex_string.go
- exertionlevelindex.go
- exertionlevelindex_string.go
- explorationrewardtype.go
- explorationrewardtype_string.go
- explosiontype.go
- explosiontype_string.go
- explosionverificationmode.go
- explosionverificationmode_string.go
- factiontype.go
- factiontype_string.go
- firemode.go
- firemode_string.go
- hellpodvariant.go
- hellpodvariant_string.go
- hiteffectreceivertype.go
- hiteffectreceivertype_string.go
- hudmarkertype.go
- hudmarkertype_string.go
- interactableinjurytype.go
- interactableinjurytype_string.go
- interactablemode.go
- interactablemode_string.go
- interacttype.go
- interacttype_string.go
- magazinetype.go
- magazinetype_string.go
- materialvariableanimationtype.go
- materialvariableanimationtype_string.go
- materialvariabletype.go
- materialvariabletype_string.go
- mountside.go
- mountside_string.go
- noisetemplate.go
- noisetemplate_string.go
- projectiletype.go
- projectiletype_string.go
- projectilezeroingquality.go
- projectilezeroingquality_string.go
- racetype.go
- racetype_string.go
- rackside.go
- rackside_string.go
- seekingmissiletargetingmode.go
- seekingmissiletargetingmode_string.go
- statuseffecttype.go
- statuseffecttype_string.go
- surfaceimpacttype.go
- surfaceimpacttype_string.go
- tag.go
- tag_string.go
- taskuser.go
- taskuser_string.go
- texturetype.go
- texturetype_string.go
- uniteffectorphanstrategy.go
- uniteffectorphanstrategy_string.go
- unitsize.go
- unitsize_string.go
- weaponcustomizationikattach.go
- weaponcustomizationikattach_string.go
- weaponcustomizationslot.go
- weaponcustomizationslot_string.go
- weaponcustomizationsortgroups.go
- weaponcustomizationsortgroups_string.go
- weaponcustomizationunknownenum.go
- weaponcustomizationunknownenum_string.go
- weaponfunctiontype.go
- weaponfunctiontype_string.go
- weapongriptype.go
- weapongriptype_string.go
- weaponreloadeventtype.go
- weaponreloadeventtype_string.go
- weaponstatmodifiertype.go
- weaponstatmodifiertype_string.go
- windeffecttemplate.go
- windeffecttemplate_string.go
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