Documentation
¶
Index ¶
- type ConstantBufferMetadata
- type GPUHeader
- type Header
- type Material
- type MaterialGPU
- type ProgramCountItem
- type SamplerAttributes
- type SamplerMetadata
- type SettingDefinition
- type SettingsType
- type Shader
- type ShaderProgram
- type ShaderProgramBlock
- type ShaderProgramHeader
- type ShaderProgramList
- type ShaderStageMask
- type StageMetadata
- type TextureAttributes
- type TextureMetadata
- type UnkArrayEntry
- type UnknownAttributes
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ConstantBufferMetadata ¶ added in v0.7.16
type Header ¶
type Header struct {
Unk00 [12]uint8
SectionMainSize uint32 // == size of ins[DataMain] - 0x18
SectionGPUSize uint32 // == size of ins[DataGPU]
Unk01 [4]uint8 // seems to always == 0x18
BaseMaterial stingray.Hash
Unk02 [32]uint8
NumTextures uint32
Unk03 [36]uint8
NumSettings uint32
Unk04 [28]uint8
}
type Material ¶
type MaterialGPU ¶ added in v0.7.16
type MaterialGPU struct {
GPUHeader
UnkOffset1 uint32
UnkInt1 uint32
ShaderPrograms *ShaderProgramList
UnkOffset2 uint32
UnkInt2 uint32
UnkInt3 uint32
UnkInt4 uint32
UnkOffset3 uint32
UnkArray []UnkArrayEntry
}
func LoadGPU ¶ added in v0.7.16
func LoadGPU(r io.ReadSeeker) (*MaterialGPU, error)
type ProgramCountItem ¶ added in v0.7.16
type ProgramCountItem struct {
Count uint32
// contains filtered or unexported fields
}
type SamplerAttributes ¶ added in v0.7.16
type SamplerAttributes struct {
Attributes [][2]uint64
}
type SamplerMetadata ¶ added in v0.7.16
type SettingDefinition ¶ added in v0.5.26
type SettingsType ¶ added in v0.5.26
type SettingsType uint32
const ( SettingTypeScalar SettingsType = 0 SettingTypeVector2 SettingsType = 1 SettingTypeVector3 SettingsType = 2 SettingTypeVector4 SettingsType = 3 SettingTypeOther SettingsType = 12 )
type Shader ¶ added in v0.7.16
type Shader struct {
*d3d.DXBC
Name stingray.ThinHash
CBufferMetadata []ConstantBufferMetadata
TexMetadata []TextureMetadata
SampMetadata []SamplerMetadata
}
type ShaderProgram ¶ added in v0.7.16
type ShaderProgram struct {
UnkCount uint32
UnkArray []uint32
UnkAttrs []UnknownAttributes
TextureAttrs []TextureAttributes
SamplerAttrs []SamplerAttributes
VertexShader *Shader
UnknownShader1 *Shader
InstancedVertexShader *Shader
DomainShader *Shader
HullShader *Shader
UnknownShader2 *Shader
PixelShader *Shader
}
type ShaderProgramBlock ¶ added in v0.7.16
type ShaderProgramBlock struct {
Headers []ShaderProgramHeader
Programs []ShaderProgram
}
type ShaderProgramHeader ¶ added in v0.7.16
type ShaderProgramHeader struct {
StageMask ShaderStageMask
TextureCount uint32
Stages []StageMetadata
}
type ShaderProgramList ¶ added in v0.7.16
type ShaderProgramList struct {
NumPrograms uint32
ProgramCounts []ProgramCountItem
ProgramBlocks []ShaderProgramBlock
}
type ShaderStageMask ¶ added in v0.7.16
type ShaderStageMask uint8
const ( ShaderStage_None ShaderStageMask = 0x00 ShaderStage_Vertex ShaderStageMask = 0x01 ShaderStage_Unknown1 ShaderStageMask = 0x02 ShaderStage_InstancedVertex ShaderStageMask = 0x04 ShaderStage_Tessellation ShaderStageMask = 0x08 ShaderStage_Unknown2 ShaderStageMask = 0x10 ShaderStage_Pixel ShaderStageMask = 0x20 ShaderStage_Unknown3 ShaderStageMask = 0x40 )
func (ShaderStageMask) StageIdx ¶ added in v0.7.16
func (s ShaderStageMask) StageIdx() int
func (ShaderStageMask) Suffix ¶ added in v0.7.16
func (s ShaderStageMask) Suffix() ([]string, error)
type StageMetadata ¶ added in v0.7.16
type TextureAttributes ¶ added in v0.7.16
type TextureMetadata ¶ added in v0.7.16
type UnkArrayEntry ¶ added in v0.7.16
type UnknownAttributes ¶ added in v0.7.16
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